es2fClippingTests.cpp revision 193f59811b2c0fe57808a06923b82ed00c41bd0f
1/*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 2.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Clipping tests.
22 *//*--------------------------------------------------------------------*/
23
24#include "es2fClippingTests.hpp"
25#include "tcuRenderTarget.hpp"
26#include "tcuTextureUtil.hpp"
27#include "tcuImageCompare.hpp"
28#include "tcuVectorUtil.hpp"
29#include "deStringUtil.hpp"
30#include "deRandom.hpp"
31
32#include "sglrReferenceContext.hpp"
33#include "sglrGLContext.hpp"
34
35#include "glwEnums.hpp"
36#include "glwDefs.hpp"
37#include "glwFunctions.hpp"
38
39using namespace glw; // GLint and other GL types
40
41namespace deqp
42{
43namespace gles2
44{
45namespace Functional
46{
47namespace
48{
49
50using tcu::PixelBufferAccess;
51using tcu::ConstPixelBufferAccess;
52using tcu::TestLog;
53
54static const tcu::Vec4	MASK_COLOR_OK			 = tcu::Vec4(0.0f, 0.1f, 0.0f, 1.0f);
55static const tcu::Vec4	MASK_COLOR_DEV			 = tcu::Vec4(0.8f, 0.5f, 0.0f, 1.0f);
56static const tcu::Vec4	MASK_COLOR_FAIL			 = tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f);
57
58const int					TEST_CANVAS_SIZE  = 200;
59const rr::WindowRectangle	VIEWPORT_WHOLE		(0,						0,					TEST_CANVAS_SIZE,		TEST_CANVAS_SIZE);
60const rr::WindowRectangle	VIEWPORT_CENTER		(TEST_CANVAS_SIZE/4,	TEST_CANVAS_SIZE/4,	TEST_CANVAS_SIZE/2,		TEST_CANVAS_SIZE/2);
61const rr::WindowRectangle	VIEWPORT_CORNER		(TEST_CANVAS_SIZE/2,	TEST_CANVAS_SIZE/2,	TEST_CANVAS_SIZE/2,		TEST_CANVAS_SIZE/2);
62
63
64const char* shaderSourceVertex =	"attribute highp vec4 a_position;\n"
65									"attribute highp vec4 a_color;\n"
66									"attribute highp float a_pointSize;\n"
67									"varying mediump vec4 varFragColor;\n"
68									"void main (void)\n"
69									"{\n"
70									"	gl_Position = a_position;\n"
71									"	gl_PointSize = a_pointSize;\n"
72									"	varFragColor = a_color;\n"
73									"}\n";
74const char* shaderSourceFragment =	"varying mediump vec4 varFragColor;\n"
75									"void main (void)\n"
76									"{\n"
77									"	gl_FragColor = varFragColor;\n"
78									"}\n";
79
80inline bool isBlack (const tcu::IVec4& a)
81{
82	return a.x() == 0 && a.y() == 0 && a.z() == 0;
83}
84
85inline bool isHalfFilled (const tcu::IVec4& a)
86{
87	const tcu::IVec4 halfFilled	(127, 0, 0, 0);
88	const tcu::IVec4 threshold	(20, 256, 256, 256);
89
90	return tcu::boolAll(tcu::lessThanEqual(tcu::abs(a - halfFilled), threshold));
91}
92
93inline bool isLessThanHalfFilled (const tcu::IVec4& a)
94{
95	const int halfFilled = 127;
96	const int threshold	 = 20;
97
98	return a.x() + threshold < halfFilled;
99}
100
101inline bool compareBlackNonBlackPixels (const tcu::IVec4& a, const tcu::IVec4& b)
102{
103	return isBlack(a) == isBlack(b);
104}
105
106inline bool compareColoredPixels (const tcu::IVec4& a, const tcu::IVec4& b)
107{
108	const bool aIsBlack = isBlack(a);
109	const bool bIsBlack = isBlack(b);
110	const tcu::IVec4 threshold(20, 20, 20, 0);
111
112	if (aIsBlack && bIsBlack)
113		return true;
114	if (aIsBlack != bIsBlack)
115		return false;
116
117	return tcu::boolAll(tcu::lessThanEqual(tcu::abs(a - b), threshold));
118}
119
120void blitImageOnBlackSurface(const ConstPixelBufferAccess& src, const PixelBufferAccess& dst)
121{
122	const int			height	= src.getHeight();
123	const int			width	= src.getWidth();
124
125	for (int y = 0; y < height; y++)
126	for (int x = 0; x < width; x++)
127	{
128		const tcu::IVec4 cSrc = src.getPixelInt(x, y);
129		const tcu::IVec4 cDst = tcu::IVec4(cSrc.x(), cSrc.y(), cSrc.z(), 255);
130
131		dst.setPixel(cDst, x, y);
132	}
133}
134
135/*--------------------------------------------------------------------*//*!
136 * \brief Pixelwise comparison of two images.
137 * \note copied & modified from glsRasterizationTests
138 *
139 * Kernel radius defines maximum allowed distance. If radius is 0, only
140 * perfect match is allowed. Radius of 1 gives a 3x3 kernel. Pixels are
141 * equal if pixelCmp returns true..
142 *
143 * Return values:  -1 = Perfect match
144 *					0 = Deviation within kernel
145 *				   >0 = Number of faulty pixels
146 *//*--------------------------------------------------------------------*/
147inline int compareImages (tcu::TestLog& log, const ConstPixelBufferAccess& test, const ConstPixelBufferAccess& ref, const PixelBufferAccess& diffMask, int kernelRadius, bool (*pixelCmp)(const tcu::IVec4& a, const tcu::IVec4& b))
148{
149	const int			height				= test.getHeight();
150	const int			width				= test.getWidth();
151	int					deviatingPixels		= 0;
152	int					faultyPixels		= 0;
153	int					compareFailed		= -1;
154
155	tcu::clear(diffMask, MASK_COLOR_OK);
156
157	for (int y = 0; y < height; y++)
158	{
159		for (int x = 0; x < width; x++)
160		{
161			const tcu::IVec4 cRef	= ref.getPixelInt(x, y);
162			const tcu::IVec4 cTest	= test.getPixelInt(x, y);
163
164			// Pixelwise match, no deviation or fault
165			if ((*pixelCmp)(cRef, cTest))
166				continue;
167
168			// Deviation
169			{
170				const int radius	= kernelRadius;
171				bool foundRef		= false;
172				bool foundTest		= false;
173
174				// edges are considered a "deviation" too. The suitable pixel could be "behind" the edge
175				if (y < radius || x < radius || y + radius >= height || x + radius >= width)
176				{
177					foundRef	= true;
178					foundTest	= true;
179				}
180				else
181				{
182					// find ref
183					for (int kY = y - radius; kY <= y + radius; kY++)
184					for (int kX = x - radius; kX <= x + radius; kX++)
185					{
186						if ((*pixelCmp)(cRef, test.getPixelInt(kX, kY)))
187						{
188							foundRef = true;
189							break;
190						}
191					}
192
193					// find result
194					for (int kY = y - radius; kY <= y + radius; kY++)
195					for (int kX = x - radius; kX <= x + radius; kX++)
196					{
197						if ((*pixelCmp)(cTest, ref.getPixelInt(kX, kY)))
198						{
199							foundTest = true;
200							break;
201						}
202					}
203				}
204
205				// A pixel is deviating if the reference color is found inside the kernel and (~= every pixel reference draws must be drawn by the gl too)
206				// the result color is found in the reference image inside the kernel         (~= every pixel gl draws must be drawn by the reference too)
207				if (foundRef && foundTest)
208				{
209					diffMask.setPixel(MASK_COLOR_DEV, x, y);
210					if (compareFailed == -1)
211						compareFailed = 0;
212					deviatingPixels++;
213					continue;
214				}
215			}
216
217			diffMask.setPixel(MASK_COLOR_FAIL, x, y);
218			faultyPixels++;									// The pixel is faulty if the color is not found
219			compareFailed = 1;
220		}
221	}
222
223	log << TestLog::Message << deviatingPixels	<< " deviating pixel(s) found." << TestLog::EndMessage;
224	log << TestLog::Message << faultyPixels		<< " faulty pixel(s) found." << TestLog::EndMessage;
225
226	return (compareFailed == 1 ? faultyPixels : compareFailed);
227}
228
229/*--------------------------------------------------------------------*//*!
230 * \brief Pixelwise comparison of two images.
231 *
232 * Kernel radius defines maximum allowed distance. If radius is 0, only
233 * perfect match is allowed. Radius of 1 gives a 3x3 kernel. Pixels are
234 * equal if they both are black, or both are non-black.
235 *
236 * Return values:  -1 = Perfect match
237 *					0 = Deviation within kernel
238 *				   >0 = Number of faulty pixels
239 *//*--------------------------------------------------------------------*/
240int compareBlackNonBlackImages (tcu::TestLog& log, const ConstPixelBufferAccess& test, const ConstPixelBufferAccess& ref, const PixelBufferAccess& diffMask, int kernelRadius)
241{
242	return compareImages(log, test, ref, diffMask, kernelRadius, compareBlackNonBlackPixels);
243}
244
245/*--------------------------------------------------------------------*//*!
246 * \brief Pixelwise comparison of two images.
247 *
248 * Kernel radius defines maximum allowed distance. If radius is 0, only
249 * perfect match is allowed. Radius of 1 gives a 3x3 kernel. Pixels are
250 * equal if they both are black, or both are non-black with color values
251 * close to each other.
252 *
253 * Return values:  -1 = Perfect match
254 *					0 = Deviation within kernel
255 *				   >0 = Number of faulty pixels
256 *//*--------------------------------------------------------------------*/
257int compareColoredImages (tcu::TestLog& log, const ConstPixelBufferAccess& test, const ConstPixelBufferAccess& ref, const PixelBufferAccess& diffMask, int kernelRadius)
258{
259	return compareImages(log, test, ref, diffMask, kernelRadius, compareColoredPixels);
260}
261
262/*--------------------------------------------------------------------*//*!
263 * \brief Overdraw check verification
264 *
265 * Check that image does not have at any point a
266 * pixel with red component value > 0.5
267 *
268 * Return values:  false = area not filled, or leaking
269 *//*--------------------------------------------------------------------*/
270bool checkHalfFilledImageOverdraw (tcu::TestLog& log, const tcu::RenderTarget& m_renderTarget, const ConstPixelBufferAccess& image, const PixelBufferAccess& output)
271{
272	const int			height				= image.getHeight();
273	const int			width				= image.getWidth();
274
275	bool				faulty				= false;
276
277	tcu::clear(output, MASK_COLOR_OK);
278
279	for (int y = 0; y < height; y++)
280	{
281		for (int x = 0; x < width; x++)
282		{
283			const tcu::IVec4	cTest	= image.getPixelInt(x, y);
284
285			const bool pixelValid = isBlack(cTest) || isHalfFilled(cTest) || (m_renderTarget.getNumSamples() > 1 && isLessThanHalfFilled(cTest));
286
287			if (!pixelValid)
288			{
289				output.setPixel(MASK_COLOR_FAIL, x, y);
290				faulty = true;
291			}
292		}
293	}
294
295	if (faulty)
296		log << TestLog::Message << "Faulty pixel(s) found." << TestLog::EndMessage;
297
298	return !faulty;
299}
300
301void checkPointSize (const glw::Functions& gl, float pointSize)
302{
303	GLfloat pointSizeRange[2] = {0,0};
304	gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, pointSizeRange);
305	if (pointSizeRange[1] < pointSize)
306		throw tcu::NotSupportedError("Maximum point size is too low for this test");
307}
308
309void checkLineWidth (const glw::Functions& gl, float lineWidth)
310{
311	GLfloat lineWidthRange[2] = {0,0};
312	gl.getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, lineWidthRange);
313	if (lineWidthRange[1] < lineWidth)
314		throw tcu::NotSupportedError("Maximum line width is too low for this test");
315}
316
317tcu::Vec3 IVec3ToVec3 (const tcu::IVec3& v)
318{
319	return tcu::Vec3((float)v.x(), (float)v.y(), (float)v.z());
320}
321
322bool pointOnTriangle (const tcu::IVec3& p, const tcu::IVec3& t0, const tcu::IVec3& t1, const tcu::IVec3& t2)
323{
324	// Must be on the plane
325	const tcu::IVec3 n = tcu::cross(t1 - t0, t2 - t0);
326	const tcu::IVec3 d = (p - t0);
327
328	if (tcu::dot(n, d))
329		return false;
330
331	// Must be within the triangle area
332	if (deSign32(tcu::dot(n, tcu::cross(t1 - t0, p - t0))) == deSign32(tcu::dot(n, tcu::cross(t2 - t0, p - t0))))
333		return false;
334	if (deSign32(tcu::dot(n, tcu::cross(t2 - t1, p - t1))) == deSign32(tcu::dot(n, tcu::cross(t0 - t1, p - t1))))
335		return false;
336	if (deSign32(tcu::dot(n, tcu::cross(t0 - t2, p - t2))) == deSign32(tcu::dot(n, tcu::cross(t1 - t2, p - t2))))
337		return false;
338
339	return true;
340}
341
342bool pointsOnLine (const tcu::IVec2& t0, const tcu::IVec2& t1, const tcu::IVec2& t2)
343{
344	return (t1 - t0).x() * (t2 - t0).y() - (t2 - t0).x() * (t1 - t0).y() == 0;
345}
346
347// returns true for cases where polygon is (almost) along xz or yz planes (normal.z < 0.1)
348// \note[jarkko] Doesn't have to be accurate, just to detect some obviously bad cases
349bool twoPointClippedTriangleInvisible(const tcu::Vec3& p, const tcu::IVec3& dir1, const tcu::IVec3& dir2)
350{
351	// fixed-point-like coords
352	const deInt64					fixedScale	= 64;
353	const deInt64					farValue	= 1024;
354	const tcu::Vector<deInt64, 3>	d1			= tcu::Vector<deInt64, 3>(dir1.x(), dir1.y(), dir1.z());
355	const tcu::Vector<deInt64, 3>	d2			= tcu::Vector<deInt64, 3>(dir2.x(), dir2.y(), dir2.z());
356	const tcu::Vector<deInt64, 3>	pfixed		= tcu::Vector<deInt64, 3>(deFloorFloatToInt32(p.x() * fixedScale), deFloorFloatToInt32(p.y() * fixedScale), deFloorFloatToInt32(p.z() * fixedScale));
357	const tcu::Vector<deInt64, 3>	normalDir	= tcu::cross(d1*farValue - pfixed, d2*farValue - pfixed);
358	const deInt64					normalLen2	= tcu::lengthSquared(normalDir);
359
360	return (normalDir.z() * normalDir.z() - normalLen2/100) < 0;
361}
362
363std::string genClippingPointInfoString(const tcu::Vec4& p)
364{
365	std::ostringstream msg;
366
367	if (p.x() < -p.w())		msg << "\t(-X clip)";
368	if (p.x() >  p.w())		msg << "\t(+X clip)";
369	if (p.y() < -p.w())		msg << "\t(-Y clip)";
370	if (p.y() >  p.w())		msg << "\t(+Y clip)";
371	if (p.z() < -p.w())		msg << "\t(-Z clip)";
372	if (p.z() >  p.w())		msg << "\t(+Z clip)";
373
374	return msg.str();
375}
376
377std::string genColorString(const tcu::Vec4& p)
378{
379	const tcu::Vec4 white	(1.0f, 1.0f, 1.0f, 1.0f);
380	const tcu::Vec4 red		(1.0f, 0.0f, 0.0f, 1.0f);
381	const tcu::Vec4 yellow	(1.0f, 1.0f, 0.0f, 1.0f);
382	const tcu::Vec4 blue	(0.0f, 0.0f, 1.0f, 1.0f);
383
384	if (p == white)		return "(white)";
385	if (p == red)		return "(red)";
386	if (p == yellow)	return "(yellow)";
387	if (p == blue)		return "(blue)";
388	return "";
389}
390
391class PositionColorShader : public sglr::ShaderProgram
392{
393public:
394	enum
395	{
396		VARYINGLOC_COLOR = 0
397	};
398
399			PositionColorShader (void);
400
401	void	shadeVertices		(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
402	void	shadeFragments		(rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
403};
404
405PositionColorShader::PositionColorShader (void)
406	: sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
407							<< sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
408							<< sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
409							<< sglr::pdec::VertexAttribute("a_pointSize", rr::GENERICVECTYPE_FLOAT)
410							<< sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
411							<< sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
412							<< sglr::pdec::VertexSource(shaderSourceVertex)
413							<< sglr::pdec::FragmentSource(shaderSourceFragment))
414{
415}
416
417void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
418{
419	for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
420	{
421		const int positionAttrLoc = 0;
422		const int colorAttrLoc = 1;
423		const int pointSizeAttrLoc = 2;
424
425		rr::VertexPacket& packet = *packets[packetNdx];
426
427		// Transform to position
428		packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx);
429
430		// output point size
431		packet.pointSize = rr::readVertexAttribFloat(inputs[pointSizeAttrLoc], packet.instanceNdx, packet.vertexNdx).x();
432
433		// Pass color to FS
434		packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx);
435	}
436}
437
438void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
439{
440	for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx)
441	{
442		rr::FragmentPacket& packet = packets[packetNdx];
443
444		for (int fragNdx = 0; fragNdx < 4; ++fragNdx)
445			rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx));
446	}
447}
448
449class RenderTestCase : public TestCase
450{
451public:
452					RenderTestCase	(Context& context, const char* name, const char* description);
453
454	virtual void	testRender		(void) = DE_NULL;
455	virtual void	init			(void) { }
456
457	IterateResult	iterate			(void);
458};
459
460RenderTestCase::RenderTestCase (Context& context, const char* name, const char* description)
461	: TestCase	(context, name, description)
462{
463}
464
465RenderTestCase::IterateResult RenderTestCase::iterate (void)
466{
467	const int width	 = m_context.getRenderTarget().getWidth();
468	const int height = m_context.getRenderTarget().getHeight();
469
470	m_testCtx.getLog() << TestLog::Message << "Render target size: " << width << "x" << height << TestLog::EndMessage;
471	if (width < TEST_CANVAS_SIZE || height < TEST_CANVAS_SIZE)
472		throw tcu::NotSupportedError(std::string("Render target size must be at least ") + de::toString(TEST_CANVAS_SIZE) + "x" + de::toString(TEST_CANVAS_SIZE));
473
474	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); // success by default
475	testRender();
476
477	return STOP;
478}
479
480class PointCase : public RenderTestCase
481{
482public:
483									PointCase	(Context& context, const char* name, const char* description, const tcu::Vec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport);
484
485	void							init		(void);
486	void							testRender	(void);
487
488private:
489	const std::vector<tcu::Vec4>	m_points;
490	const float						m_pointSize;
491	const rr::WindowRectangle		m_viewport;
492};
493
494PointCase::PointCase (Context& context, const char* name, const char* description, const tcu::Vec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport)
495	: RenderTestCase(context, name, description)
496	, m_points		(pointsBegin, pointsEnd)
497	, m_pointSize	(pointSize)
498	, m_viewport	(viewport)
499{
500}
501
502void PointCase::init (void)
503{
504	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
505	checkPointSize (gl, m_pointSize);
506}
507
508void PointCase::testRender (void)
509{
510	using tcu::TestLog;
511
512	const int numSamples			= de::max(m_context.getRenderTarget().getNumSamples(), 1);
513
514	tcu::TestLog&					log			= m_testCtx.getLog();
515	sglr::GLContext					glesContext	(m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
516	sglr::ReferenceContextLimits	limits;
517	sglr::ReferenceContextBuffers	buffers		(m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples);
518	sglr::ReferenceContext			refContext	(limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
519	PositionColorShader				program;
520	tcu::Surface					testSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
521	tcu::Surface					refSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
522	sglr::Context*					contexts[2] = {&glesContext, &refContext};
523	tcu::Surface*					surfaces[2] = {&testSurface, &refSurface};
524
525	// log the purpose of the test
526	log << TestLog::Message << "Viewport: left=" << m_viewport.left << "\tbottom=" << m_viewport.bottom << "\twidth=" << m_viewport.width << "\theight=" << m_viewport.height << TestLog::EndMessage;
527	log << TestLog::Message << "Rendering points with point size " << m_pointSize << ". Coordinates:" << TestLog::EndMessage;
528	for (size_t ndx = 0; ndx < m_points.size(); ++ndx)
529		log << TestLog::Message
530				<< "\tx=" << m_points[ndx].x()
531				<< "\ty=" << m_points[ndx].y()
532				<< "\tz=" << m_points[ndx].z()
533				<< "\tw=" << m_points[ndx].w()
534				<< "\t" << genClippingPointInfoString(m_points[ndx])
535				<< TestLog::EndMessage;
536
537	for (int contextNdx = 0; contextNdx < 2; ++contextNdx)
538	{
539		sglr::Context&	ctx				= *contexts[contextNdx];
540		tcu::Surface&	dstSurface		= *surfaces[contextNdx];
541		const deUint32	programId		= ctx.createProgram(&program);
542		const GLint		positionLoc		= ctx.getAttribLocation(programId, "a_position");
543		const GLint		pointSizeLoc	= ctx.getAttribLocation(programId, "a_pointSize");
544		const GLint		colorLoc		= ctx.getAttribLocation(programId, "a_color");
545
546		ctx.clearColor					(0, 0, 0, 1);
547		ctx.clearDepthf					(1.0f);
548		ctx.clear						(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
549		ctx.viewport					(m_viewport.left, m_viewport.bottom, m_viewport.width, m_viewport.height);
550		ctx.useProgram					(programId);
551		ctx.enableVertexAttribArray		(positionLoc);
552		ctx.vertexAttribPointer			(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &m_points[0]);
553		ctx.vertexAttrib1f				(pointSizeLoc, m_pointSize);
554		ctx.vertexAttrib4f				(colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
555		ctx.drawArrays					(GL_POINTS, 0, (glw::GLsizei)m_points.size());
556		ctx.disableVertexAttribArray	(positionLoc);
557		ctx.useProgram					(0);
558		ctx.deleteProgram				(programId);
559		ctx.finish						();
560
561		ctx.readPixels(dstSurface, 0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
562	}
563
564	// do the comparison
565	{
566		tcu::Surface		diffMask		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
567		const int			kernelRadius	= 1;
568		int					faultyPixels;
569
570		log << TestLog::Message << "Comparing images... " << TestLog::EndMessage;
571		log << TestLog::Message << "Deviation within radius of " << kernelRadius << " is allowed." << TestLog::EndMessage;
572
573		faultyPixels = compareBlackNonBlackImages(log, testSurface.getAccess(), refSurface.getAccess(), diffMask.getAccess(), kernelRadius);
574
575		if (faultyPixels > 0)
576		{
577			log << TestLog::ImageSet("Images", "Image comparison")
578				<< TestLog::Image("TestImage", "Test image", testSurface.getAccess())
579				<< TestLog::Image("ReferenceImage", "Reference image", refSurface.getAccess())
580				<< TestLog::Image("DifferenceMask", "Difference mask", diffMask.getAccess())
581				<< TestLog::EndImageSet
582				<< tcu::TestLog::Message << "Got " << faultyPixels << " faulty pixel(s)." << tcu::TestLog::EndMessage;
583
584			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
585		}
586	}
587}
588
589class LineRenderTestCase : public RenderTestCase
590{
591public:
592	struct ColoredLineData
593	{
594		tcu::Vec4 p0;
595		tcu::Vec4 c0;
596		tcu::Vec4 p1;
597		tcu::Vec4 c1;
598	};
599
600	struct ColorlessLineData
601	{
602		tcu::Vec4 p0;
603		tcu::Vec4 p1;
604	};
605										LineRenderTestCase		(Context& context, const char* name, const char* description, const ColoredLineData*   linesBegin, const ColoredLineData*   linesEnd, float lineWidth, const rr::WindowRectangle& viewport);
606										LineRenderTestCase		(Context& context, const char* name, const char* description, const ColorlessLineData* linesBegin, const ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport);
607
608	virtual void						verifyImage				(const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess) = DE_NULL;
609	void								init					(void);
610	void								testRender				(void);
611
612private:
613	std::vector<ColoredLineData>		convertToColoredLines	(const ColorlessLineData* linesBegin, const ColorlessLineData* linesEnd);
614
615	const std::vector<ColoredLineData>	m_lines;
616	const float							m_lineWidth;
617	const rr::WindowRectangle			m_viewport;
618};
619
620LineRenderTestCase::LineRenderTestCase (Context& context, const char* name, const char* description, const ColoredLineData* linesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport)
621	: RenderTestCase	(context, name, description)
622	, m_lines			(linesBegin, linesEnd)
623	, m_lineWidth		(lineWidth)
624	, m_viewport		(viewport)
625{
626}
627
628LineRenderTestCase::LineRenderTestCase (Context& context, const char* name, const char* description, const ColorlessLineData* linesBegin, const ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport)
629	: RenderTestCase	(context, name, description)
630	, m_lines			(convertToColoredLines(linesBegin, linesEnd))
631	, m_lineWidth		(lineWidth)
632	, m_viewport		(viewport)
633{
634}
635
636void LineRenderTestCase::init (void)
637{
638	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
639	checkLineWidth (gl, m_lineWidth);
640}
641
642void LineRenderTestCase::testRender (void)
643{
644	using tcu::TestLog;
645
646	const int numSamples			= de::max(m_context.getRenderTarget().getNumSamples(), 1);
647	const int verticesPerLine		= 2;
648
649	tcu::TestLog&					log			= m_testCtx.getLog();
650	sglr::GLContext					glesContext	(m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
651	sglr::ReferenceContextLimits	limits;
652	sglr::ReferenceContextBuffers	buffers		(m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples);
653	sglr::ReferenceContext			refContext	(limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
654	PositionColorShader				program;
655	tcu::Surface					testSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
656	tcu::Surface					refSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
657	sglr::Context*					contexts[2] = {&glesContext, &refContext};
658	tcu::Surface*					surfaces[2] = {&testSurface, &refSurface};
659
660	// log the purpose of the test
661	log << TestLog::Message << "Viewport: left=" << m_viewport.left << "\tbottom=" << m_viewport.bottom << "\twidth=" << m_viewport.width << "\theight=" << m_viewport.height << TestLog::EndMessage;
662	log << TestLog::Message << "Rendering lines with line width " << m_lineWidth << ". Coordinates:" << TestLog::EndMessage;
663	for (size_t ndx = 0; ndx < m_lines.size(); ++ndx)
664	{
665		const std::string fromProperties = genClippingPointInfoString(m_lines[ndx].p0);
666		const std::string toProperties   = genClippingPointInfoString(m_lines[ndx].p1);
667
668		log << TestLog::Message << "\tfrom (x=" << m_lines[ndx].p0.x() << "\ty=" << m_lines[ndx].p0.y() << "\tz=" << m_lines[ndx].p0.z() << "\tw=" << m_lines[ndx].p0.w() << ")\t" << fromProperties << TestLog::EndMessage;
669		log << TestLog::Message << "\tto   (x=" << m_lines[ndx].p1.x() << "\ty=" << m_lines[ndx].p1.y() << "\tz=" << m_lines[ndx].p1.z() << "\tw=" << m_lines[ndx].p1.w() << ")\t" << toProperties   << TestLog::EndMessage;
670		log << TestLog::Message << TestLog::EndMessage;
671	}
672
673	// render test image
674	for (int contextNdx = 0; contextNdx < 2; ++contextNdx)
675	{
676		sglr::Context&	ctx				= *contexts[contextNdx];
677		tcu::Surface&	dstSurface		= *surfaces[contextNdx];
678		const deUint32	programId		= ctx.createProgram(&program);
679		const GLint		positionLoc		= ctx.getAttribLocation(programId, "a_position");
680		const GLint		colorLoc		= ctx.getAttribLocation(programId, "a_color");
681
682		ctx.clearColor					(0, 0, 0, 1);
683		ctx.clearDepthf					(1.0f);
684		ctx.clear						(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
685		ctx.viewport					(m_viewport.left, m_viewport.bottom, m_viewport.width, m_viewport.height);
686		ctx.useProgram					(programId);
687		ctx.enableVertexAttribArray		(positionLoc);
688		ctx.enableVertexAttribArray		(colorLoc);
689		ctx.vertexAttribPointer			(positionLoc,	4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].p0);
690		ctx.vertexAttribPointer			(colorLoc,		4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0);
691		ctx.lineWidth					(m_lineWidth);
692		ctx.drawArrays					(GL_LINES, 0, verticesPerLine * (glw::GLsizei)m_lines.size());
693		ctx.disableVertexAttribArray	(positionLoc);
694		ctx.disableVertexAttribArray	(colorLoc);
695		ctx.useProgram					(0);
696		ctx.deleteProgram				(programId);
697		ctx.finish						();
698
699		ctx.readPixels(dstSurface, 0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
700	}
701
702	// compare
703	verifyImage(testSurface.getAccess(), refSurface.getAccess());
704}
705
706std::vector<LineRenderTestCase::ColoredLineData> LineRenderTestCase::convertToColoredLines(const ColorlessLineData* linesBegin, const ColorlessLineData* linesEnd)
707{
708	std::vector<ColoredLineData> ret;
709
710	for (const ColorlessLineData* it = linesBegin; it != linesEnd; ++it)
711	{
712		ColoredLineData r;
713
714		r.p0 = (*it).p0;
715		r.c0 = tcu::Vec4(1, 1, 1, 1);
716		r.p1 = (*it).p1;
717		r.c1 = tcu::Vec4(1, 1, 1, 1);
718
719		ret.push_back(r);
720	}
721
722	return ret;
723}
724
725class LineCase : public LineRenderTestCase
726{
727public:
728				LineCase			(Context& context, const char* name, const char* description, const LineRenderTestCase::ColorlessLineData* linesBegin, const LineRenderTestCase::ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport, int searchKernelSize = 1);
729
730	void		verifyImage			(const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess);
731
732private:
733	const int	m_searchKernelSize;
734};
735
736LineCase::LineCase (Context& context, const char* name, const char* description, const LineRenderTestCase::ColorlessLineData* linesBegin, const LineRenderTestCase::ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport, int searchKernelSize)
737	: LineRenderTestCase	(context, name, description, linesBegin, linesEnd, lineWidth, viewport)
738	, m_searchKernelSize	(searchKernelSize)
739{
740}
741
742void LineCase::verifyImage (const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess)
743{
744	const int	faultyLimit = 6;
745	int			faultyPixels;
746
747	tcu::TestLog&		log			= m_testCtx.getLog();
748	tcu::Surface		diffMask	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
749
750	log << TestLog::Message << "Comparing images... " << TestLog::EndMessage;
751	log << TestLog::Message << "Deviation within radius of " << m_searchKernelSize << " is allowed." << TestLog::EndMessage;
752	log << TestLog::Message << faultyLimit << " faulty pixels are allowed." << TestLog::EndMessage;
753
754	faultyPixels = compareBlackNonBlackImages(log, testImageAccess, referenceImageAccess, diffMask.getAccess(), m_searchKernelSize);
755
756	if (faultyPixels > faultyLimit)
757	{
758		log << TestLog::ImageSet("Images", "Image comparison")
759			<< TestLog::Image("TestImage", "Test image", testImageAccess)
760			<< TestLog::Image("ReferenceImage", "Reference image", referenceImageAccess)
761			<< TestLog::Image("DifferenceMask", "Difference mask", diffMask.getAccess())
762			<< TestLog::EndImageSet
763			<< tcu::TestLog::Message << "Got " << faultyPixels << " faulty pixel(s)." << tcu::TestLog::EndMessage;
764
765		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
766	}
767}
768
769class ColoredLineCase : public LineRenderTestCase
770{
771public:
772	ColoredLineCase (Context& context, const char* name, const char* description, const LineRenderTestCase::ColoredLineData* linesBegin, const LineRenderTestCase::ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport);
773
774	void verifyImage (const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess);
775};
776
777ColoredLineCase::ColoredLineCase (Context& context, const char* name, const char* description, const LineRenderTestCase::ColoredLineData* linesBegin, const LineRenderTestCase::ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport)
778	: LineRenderTestCase (context, name, description, linesBegin, linesEnd, lineWidth, viewport)
779{
780}
781
782void ColoredLineCase::verifyImage (const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess)
783{
784	const bool		msaa	= m_context.getRenderTarget().getNumSamples() > 1;
785	tcu::TestLog&	log		= m_testCtx.getLog();
786
787	if (!msaa)
788	{
789		const int		kernelRadius	= 1;
790		const int		faultyLimit		= 6;
791		int				faultyPixels;
792		tcu::Surface	diffMask		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
793
794		log << TestLog::Message << "Comparing images... " << TestLog::EndMessage;
795		log << TestLog::Message << "Deviation within radius of " << kernelRadius << " is allowed." << TestLog::EndMessage;
796		log << TestLog::Message << faultyLimit << " faulty pixels are allowed." << TestLog::EndMessage;
797
798		faultyPixels = compareColoredImages(log, testImageAccess, referenceImageAccess, diffMask.getAccess(), kernelRadius);
799
800		if (faultyPixels > faultyLimit)
801		{
802			log << TestLog::ImageSet("Images", "Image comparison")
803				<< TestLog::Image("TestImage", "Test image", testImageAccess)
804				<< TestLog::Image("ReferenceImage", "Reference image", referenceImageAccess)
805				<< TestLog::Image("DifferenceMask", "Difference mask", diffMask.getAccess())
806				<< TestLog::EndImageSet
807				<< tcu::TestLog::Message << "Got " << faultyPixels << " faulty pixel(s)." << tcu::TestLog::EndMessage;
808
809			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
810		}
811	}
812	else
813	{
814		const float threshold = 0.3f;
815		if (!tcu::fuzzyCompare(log, "Images", "", referenceImageAccess, testImageAccess, threshold, tcu::COMPARE_LOG_ON_ERROR))
816			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
817	}
818}
819
820class TriangleCaseBase : public RenderTestCase
821{
822public:
823	struct TriangleData
824	{
825		tcu::Vec4 p0;
826		tcu::Vec4 c0;
827		tcu::Vec4 p1;
828		tcu::Vec4 c1;
829		tcu::Vec4 p2;
830		tcu::Vec4 c2;
831	};
832
833										TriangleCaseBase	(Context& context, const char* name, const char* description, const TriangleData* polysBegin, const TriangleData* polysEnd, const rr::WindowRectangle& viewport);
834
835	virtual void						verifyImage			(const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess) = DE_NULL;
836	void								testRender			(void);
837
838private:
839	const std::vector<TriangleData>		m_polys;
840	const rr::WindowRectangle			m_viewport;
841};
842
843TriangleCaseBase::TriangleCaseBase (Context& context, const char* name, const char* description, const TriangleData* polysBegin, const TriangleData* polysEnd, const rr::WindowRectangle& viewport)
844	: RenderTestCase(context, name, description)
845	, m_polys		(polysBegin, polysEnd)
846	, m_viewport	(viewport)
847{
848}
849
850void TriangleCaseBase::testRender (void)
851{
852	using tcu::TestLog;
853
854	const int numSamples			= de::max(m_context.getRenderTarget().getNumSamples(), 1);
855	const int verticesPerTriangle	= 3;
856
857	tcu::TestLog&					log			= m_testCtx.getLog();
858	sglr::GLContext					glesContext	(m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
859	sglr::ReferenceContextLimits	limits;
860	sglr::ReferenceContextBuffers	buffers		(m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples);
861	sglr::ReferenceContext			refContext	(limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
862	PositionColorShader				program;
863	tcu::Surface					testSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
864	tcu::Surface					refSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
865	sglr::Context*					contexts[2] = {&glesContext, &refContext};
866	tcu::Surface*					surfaces[2] = {&testSurface, &refSurface};
867
868	// log the purpose of the test
869	log << TestLog::Message << "Viewport: left=" << m_viewport.left << "\tbottom=" << m_viewport.bottom << "\twidth=" << m_viewport.width << "\theight=" << m_viewport.height << TestLog::EndMessage;
870	log << TestLog::Message << "Rendering triangles. Coordinates:" << TestLog::EndMessage;
871	for (size_t ndx = 0; ndx < m_polys.size(); ++ndx)
872	{
873		const std::string v0Properties = genClippingPointInfoString(m_polys[ndx].p0);
874		const std::string v1Properties = genClippingPointInfoString(m_polys[ndx].p1);
875		const std::string v2Properties = genClippingPointInfoString(m_polys[ndx].p2);
876		const std::string c0Properties = genColorString(m_polys[ndx].c0);
877		const std::string c1Properties = genColorString(m_polys[ndx].c1);
878		const std::string c2Properties = genColorString(m_polys[ndx].c2);
879
880		log << TestLog::Message << "\tv0 (x=" << m_polys[ndx].p0.x() << "\ty=" << m_polys[ndx].p0.y() << "\tz=" << m_polys[ndx].p0.z() << "\tw=" << m_polys[ndx].p0.w() << ")\t" << v0Properties << "\t" << c0Properties << TestLog::EndMessage;
881		log << TestLog::Message << "\tv1 (x=" << m_polys[ndx].p1.x() << "\ty=" << m_polys[ndx].p1.y() << "\tz=" << m_polys[ndx].p1.z() << "\tw=" << m_polys[ndx].p1.w() << ")\t" << v1Properties << "\t" << c1Properties << TestLog::EndMessage;
882		log << TestLog::Message << "\tv2 (x=" << m_polys[ndx].p2.x() << "\ty=" << m_polys[ndx].p2.y() << "\tz=" << m_polys[ndx].p2.z() << "\tw=" << m_polys[ndx].p2.w() << ")\t" << v2Properties << "\t" << c2Properties << TestLog::EndMessage;
883		log << TestLog::Message << TestLog::EndMessage;
884	}
885
886	// render test image
887	for (int contextNdx = 0; contextNdx < 2; ++contextNdx)
888	{
889		sglr::Context&	ctx				= *contexts[contextNdx];
890		tcu::Surface&	dstSurface		= *surfaces[contextNdx];
891		const deUint32	programId		= ctx.createProgram(&program);
892		const GLint		positionLoc		= ctx.getAttribLocation(programId, "a_position");
893		const GLint		colorLoc		= ctx.getAttribLocation(programId, "a_color");
894
895		ctx.clearColor					(0, 0, 0, 1);
896		ctx.clearDepthf					(1.0f);
897		ctx.clear						(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
898		ctx.viewport					(m_viewport.left, m_viewport.bottom, m_viewport.width, m_viewport.height);
899		ctx.useProgram					(programId);
900		ctx.enableVertexAttribArray		(positionLoc);
901		ctx.enableVertexAttribArray		(colorLoc);
902		ctx.vertexAttribPointer			(positionLoc,	4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_polys[0].p0);
903		ctx.vertexAttribPointer			(colorLoc,		4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_polys[0].c0);
904		ctx.drawArrays					(GL_TRIANGLES, 0, verticesPerTriangle * (glw::GLsizei)m_polys.size());
905		ctx.disableVertexAttribArray	(positionLoc);
906		ctx.disableVertexAttribArray	(colorLoc);
907		ctx.useProgram					(0);
908		ctx.deleteProgram				(programId);
909		ctx.finish						();
910
911		ctx.readPixels(dstSurface, 0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
912	}
913
914	verifyImage(testSurface.getAccess(), refSurface.getAccess());
915}
916
917class TriangleCase : public TriangleCaseBase
918{
919public:
920			TriangleCase	(Context& context, const char* name, const char* description, const TriangleData* polysBegin, const TriangleData* polysEnd, const rr::WindowRectangle& viewport);
921
922	void	verifyImage		(const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess);
923};
924
925TriangleCase::TriangleCase (Context& context, const char* name, const char* description, const TriangleData* polysBegin, const TriangleData* polysEnd, const rr::WindowRectangle& viewport)
926	: TriangleCaseBase(context, name, description, polysBegin, polysEnd, viewport)
927{
928}
929
930void TriangleCase::verifyImage (const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess)
931{
932	const int			kernelRadius	= 1;
933	const int			faultyLimit		= 6;
934	tcu::TestLog&		log				= m_testCtx.getLog();
935	tcu::Surface		diffMask		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
936	int					faultyPixels;
937
938	log << TestLog::Message << "Comparing images... " << TestLog::EndMessage;
939	log << TestLog::Message << "Deviation within radius of " << kernelRadius << " is allowed." << TestLog::EndMessage;
940	log << TestLog::Message << faultyLimit << " faulty pixels are allowed." << TestLog::EndMessage;
941
942	faultyPixels = compareBlackNonBlackImages(log, testImageAccess, referenceImageAccess, diffMask.getAccess(), kernelRadius);
943
944	if (faultyPixels > faultyLimit)
945	{
946		log << TestLog::ImageSet("Images", "Image comparison")
947			<< TestLog::Image("TestImage", "Test image", testImageAccess)
948			<< TestLog::Image("ReferenceImage", "Reference image", referenceImageAccess)
949			<< TestLog::Image("DifferenceMask", "Difference mask", diffMask.getAccess())
950			<< TestLog::EndImageSet
951			<< tcu::TestLog::Message << "Got " << faultyPixels << " faulty pixel(s)." << tcu::TestLog::EndMessage;
952
953		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
954	}
955}
956
957class TriangleAttributeCase : public TriangleCaseBase
958{
959public:
960			TriangleAttributeCase	(Context& context, const char* name, const char* description, const TriangleData* polysBegin, const TriangleData* polysEnd, const rr::WindowRectangle& viewport);
961
962	void	verifyImage				(const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess);
963};
964
965TriangleAttributeCase::TriangleAttributeCase (Context& context, const char* name, const char* description, const TriangleData* polysBegin, const TriangleData* polysEnd, const rr::WindowRectangle& viewport)
966	: TriangleCaseBase(context, name, description, polysBegin, polysEnd, viewport)
967{
968}
969
970void TriangleAttributeCase::verifyImage (const tcu::ConstPixelBufferAccess& testImageAccess, const tcu::ConstPixelBufferAccess& referenceImageAccess)
971{
972	const bool		msaa	= m_context.getRenderTarget().getNumSamples() > 1;
973	tcu::TestLog&	log		= m_testCtx.getLog();
974
975	if (!msaa)
976	{
977		const int		kernelRadius	= 1;
978		const int		faultyLimit		= 6;
979		int				faultyPixels;
980		tcu::Surface	diffMask		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
981
982		log << TestLog::Message << "Comparing images... " << TestLog::EndMessage;
983		log << TestLog::Message << "Deviation within radius of " << kernelRadius << " is allowed." << TestLog::EndMessage;
984		log << TestLog::Message << faultyLimit << " faulty pixels are allowed." << TestLog::EndMessage;
985		faultyPixels = compareColoredImages(log, testImageAccess, referenceImageAccess, diffMask.getAccess(), kernelRadius);
986
987		if (faultyPixels > faultyLimit)
988		{
989			log << TestLog::ImageSet("Images", "Image comparison")
990				<< TestLog::Image("TestImage", "Test image", testImageAccess)
991				<< TestLog::Image("ReferenceImage", "Reference image", referenceImageAccess)
992				<< TestLog::Image("DifferenceMask", "Difference mask", diffMask.getAccess())
993				<< TestLog::EndImageSet
994				<< tcu::TestLog::Message << "Got " << faultyPixels << " faulty pixel(s)." << tcu::TestLog::EndMessage;
995
996			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
997		}
998	}
999	else
1000	{
1001		const float threshold = 0.3f;
1002		if (!tcu::fuzzyCompare(log, "Images", "", referenceImageAccess, testImageAccess, threshold, tcu::COMPARE_LOG_ON_ERROR))
1003			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
1004	}
1005}
1006
1007class FillTest : public RenderTestCase
1008{
1009public:
1010								FillTest	(Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport);
1011
1012	virtual void				render		(sglr::Context& ctx) = DE_NULL;
1013	void						testRender	(void);
1014
1015protected:
1016	const rr::WindowRectangle	m_viewport;
1017};
1018
1019FillTest::FillTest (Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport)
1020	: RenderTestCase(context, name, description)
1021	, m_viewport	(viewport)
1022{
1023}
1024
1025void FillTest::testRender (void)
1026{
1027	using tcu::TestLog;
1028
1029	const int						numSamples	= 1;
1030
1031	tcu::TestLog&					log			= m_testCtx.getLog();
1032	sglr::GLContext					glesContext	(m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
1033	sglr::ReferenceContextLimits	limits;
1034	sglr::ReferenceContextBuffers	buffers		(m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples);
1035	sglr::ReferenceContext			refContext	(limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
1036	tcu::Surface					testSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1037	tcu::Surface					refSurface	(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1038
1039	render(glesContext);
1040	glesContext.readPixels(testSurface, 0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1041
1042	render(refContext);
1043	refContext.readPixels(refSurface, 0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1044
1045	// check overdraw
1046	{
1047		bool				overdrawOk;
1048		tcu::Surface		outputImage(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1049
1050		log << TestLog::Message << "Checking for overdraw " << TestLog::EndMessage;
1051		overdrawOk = checkHalfFilledImageOverdraw(log, m_context.getRenderTarget(), testSurface.getAccess(), outputImage.getAccess());
1052
1053		if (!overdrawOk)
1054		{
1055			log << TestLog::ImageSet("Images", "Image comparison")
1056				<< TestLog::Image("TestImage", "Test image", testSurface.getAccess())
1057				<< TestLog::Image("InvalidPixels", "Invalid pixels", outputImage.getAccess())
1058				<< TestLog::EndImageSet
1059				<< tcu::TestLog::Message << "Got overdraw." << tcu::TestLog::EndMessage;
1060
1061			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got overdraw");
1062		}
1063	}
1064
1065	// compare & check missing pixels
1066	{
1067		const int			kernelRadius	= 1;
1068		tcu::Surface		diffMask		(TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
1069		int					faultyPixels;
1070
1071		log << TestLog::Message << "Comparing images... " << TestLog::EndMessage;
1072		log << TestLog::Message << "Deviation within radius of " << kernelRadius << " is allowed." << TestLog::EndMessage;
1073
1074		blitImageOnBlackSurface(refSurface.getAccess(), refSurface.getAccess()); // makes images look right in Candy
1075
1076		faultyPixels = compareBlackNonBlackImages(log, testSurface.getAccess(), refSurface.getAccess(), diffMask.getAccess(), kernelRadius);
1077
1078		if (faultyPixels > 0)
1079		{
1080			log << TestLog::ImageSet("Images", "Image comparison")
1081				<< TestLog::Image("TestImage", "Test image", testSurface.getAccess())
1082				<< TestLog::Image("ReferenceImage", "Reference image", refSurface.getAccess())
1083				<< TestLog::Image("DifferenceMask", "Difference mask", diffMask.getAccess())
1084				<< TestLog::EndImageSet
1085				<< tcu::TestLog::Message << "Got " << faultyPixels << " faulty pixel(s)." << tcu::TestLog::EndMessage;
1086
1087			m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got faulty pixels");
1088		}
1089	}
1090}
1091
1092class TriangleFillTest : public FillTest
1093{
1094public:
1095	struct FillTriangle
1096	{
1097		tcu::Vec4 v0;
1098		tcu::Vec4 c0;
1099		tcu::Vec4 v1;
1100		tcu::Vec4 c1;
1101		tcu::Vec4 v2;
1102		tcu::Vec4 c2;
1103	};
1104
1105								TriangleFillTest	(Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport);
1106
1107	void						render				(sglr::Context& ctx);
1108
1109protected:
1110	std::vector<FillTriangle>	m_triangles;
1111};
1112
1113TriangleFillTest::TriangleFillTest (Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport)
1114	: FillTest(context, name, description, viewport)
1115{
1116}
1117
1118void TriangleFillTest::render (sglr::Context& ctx)
1119{
1120	const int			verticesPerTriangle		= 3;
1121	PositionColorShader program;
1122	const deUint32		programId				= ctx.createProgram(&program);
1123	const GLint			positionLoc				= ctx.getAttribLocation(programId, "a_position");
1124	const GLint			colorLoc				= ctx.getAttribLocation(programId, "a_color");
1125	tcu::TestLog&		log						= m_testCtx.getLog();
1126
1127	// log the purpose of the test
1128	log << TestLog::Message << "Viewport: left=" << m_viewport.left << "\tbottom=" << m_viewport.bottom << "\twidth=" << m_viewport.width << "\theight=" << m_viewport.height << TestLog::EndMessage;
1129	log << TestLog::Message << "Rendering triangles. Coordinates:" << TestLog::EndMessage;
1130	for (size_t ndx = 0; ndx < m_triangles.size(); ++ndx)
1131	{
1132		const std::string v0Properties = genClippingPointInfoString(m_triangles[ndx].v0);
1133		const std::string v1Properties = genClippingPointInfoString(m_triangles[ndx].v1);
1134		const std::string v2Properties = genClippingPointInfoString(m_triangles[ndx].v2);
1135
1136		log << TestLog::Message << "\tv0 (x=" << m_triangles[ndx].v0.x() << "\ty=" << m_triangles[ndx].v0.y() << "\tz=" << m_triangles[ndx].v0.z() << "\tw=" << m_triangles[ndx].v0.w() << ")\t" << v0Properties << TestLog::EndMessage;
1137		log << TestLog::Message << "\tv1 (x=" << m_triangles[ndx].v1.x() << "\ty=" << m_triangles[ndx].v1.y() << "\tz=" << m_triangles[ndx].v1.z() << "\tw=" << m_triangles[ndx].v1.w() << ")\t" << v1Properties << TestLog::EndMessage;
1138		log << TestLog::Message << "\tv2 (x=" << m_triangles[ndx].v2.x() << "\ty=" << m_triangles[ndx].v2.y() << "\tz=" << m_triangles[ndx].v2.z() << "\tw=" << m_triangles[ndx].v2.w() << ")\t" << v2Properties << TestLog::EndMessage;
1139		log << TestLog::Message << TestLog::EndMessage;
1140	}
1141
1142	ctx.clearColor					(0, 0, 0, 1);
1143	ctx.clearDepthf					(1.0f);
1144	ctx.clear						(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
1145	ctx.viewport					(m_viewport.left, m_viewport.bottom, m_viewport.width, m_viewport.height);
1146	ctx.useProgram					(programId);
1147	ctx.blendFunc					(GL_ONE, GL_ONE);
1148	ctx.enable						(GL_BLEND);
1149	ctx.enableVertexAttribArray		(positionLoc);
1150	ctx.enableVertexAttribArray		(colorLoc);
1151	ctx.vertexAttribPointer			(positionLoc,	4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].v0);
1152	ctx.vertexAttribPointer			(colorLoc,		4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_triangles[0].c0);
1153	ctx.drawArrays					(GL_TRIANGLES, 0, verticesPerTriangle * (glw::GLsizei)m_triangles.size());
1154	ctx.disableVertexAttribArray	(positionLoc);
1155	ctx.disableVertexAttribArray	(colorLoc);
1156	ctx.useProgram					(0);
1157	ctx.deleteProgram				(programId);
1158	ctx.finish						();
1159}
1160
1161class QuadFillTest : public TriangleFillTest
1162{
1163public:
1164	QuadFillTest (Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport, const tcu::Vec3& d1, const tcu::Vec3& d2, const tcu::Vec3& center_ = tcu::Vec3(0, 0, 0));
1165};
1166
1167QuadFillTest::QuadFillTest (Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport, const tcu::Vec3& d1, const tcu::Vec3& d2, const tcu::Vec3& center_)
1168	: TriangleFillTest(context, name, description, viewport)
1169{
1170	const float		radius		= 40000.0f;
1171	const tcu::Vec4 center		= tcu::Vec4(center_.x(), center_.y(), center_.z(), 1.0f);
1172	const tcu::Vec4 halfWhite	= tcu::Vec4(0.5f, 0.5f, 0.5f, 0.5f);
1173	const tcu::Vec4 halfRed		= tcu::Vec4(0.5f, 0.0f, 0.0f, 0.5f);
1174	const tcu::Vec4	e1			= radius * tcu::Vec4(d1.x(), d1.y(), d1.z(), 0.0f);
1175	const tcu::Vec4	e2			= radius * tcu::Vec4(d2.x(), d2.y(), d2.z(), 0.0f);
1176
1177	FillTriangle triangle1;
1178	FillTriangle triangle2;
1179
1180	triangle1.c0 = halfWhite;
1181	triangle1.c1 = halfWhite;
1182	triangle1.c2 = halfWhite;
1183	triangle1.v0 = center + e1 + e2;
1184	triangle1.v1 = center + e1 - e2;
1185	triangle1.v2 = center - e1 - e2;
1186	m_triangles.push_back(triangle1);
1187
1188	triangle2.c0 = halfRed;
1189	triangle2.c1 = halfRed;
1190	triangle2.c2 = halfRed;
1191	triangle2.v0 = center + e1 + e2;
1192	triangle2.v1 = center - e1 - e2;
1193	triangle2.v2 = center - e1 + e2;
1194	m_triangles.push_back(triangle2);
1195}
1196
1197class TriangleFanFillTest : public TriangleFillTest
1198{
1199public:
1200	TriangleFanFillTest (Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport);
1201};
1202
1203TriangleFanFillTest::TriangleFanFillTest (Context& context, const char* name, const char* description, const rr::WindowRectangle& viewport)
1204	: TriangleFillTest(context, name, description, viewport)
1205{
1206	const float		radius				= 70000.0f;
1207	const int		trianglesPerVisit	= 40;
1208	const tcu::Vec4 center				= tcu::Vec4(0, 0, 0, 1.0f);
1209	const tcu::Vec4 halfWhite			= tcu::Vec4(0.5f, 0.5f, 0.5f, 0.5f);
1210	const tcu::Vec4 oddSliceColor		= tcu::Vec4(0.0f, 0.0f, 0.5f, 0.0f);
1211
1212	// create a continuous surface that goes through all 6 clip planes
1213
1214	/*
1215		*   /           /
1216		*  /_ _ _ _ _  /x
1217		* |           |  |
1218		* |           | /
1219		* |       / --xe /
1220		* |      |    | /
1221		* |_ _ _ e _ _|/
1222		*
1223		* e = enter
1224		* x = exit
1225		*/
1226	const struct ClipPlaneVisit
1227	{
1228		const tcu::Vec3 corner;
1229		const tcu::Vec3 entryPoint;
1230		const tcu::Vec3 exitPoint;
1231	} visits[] =
1232	{
1233		{ tcu::Vec3( 1, 1, 1),	tcu::Vec3( 0, 1, 1),	tcu::Vec3( 1, 0, 1) },
1234		{ tcu::Vec3( 1,-1, 1),	tcu::Vec3( 1, 0, 1),	tcu::Vec3( 1,-1, 0) },
1235		{ tcu::Vec3( 1,-1,-1),	tcu::Vec3( 1,-1, 0),	tcu::Vec3( 0,-1,-1) },
1236		{ tcu::Vec3(-1,-1,-1),	tcu::Vec3( 0,-1,-1),	tcu::Vec3(-1, 0,-1) },
1237		{ tcu::Vec3(-1, 1,-1),	tcu::Vec3(-1, 0,-1),	tcu::Vec3(-1, 1, 0) },
1238		{ tcu::Vec3(-1, 1, 1),	tcu::Vec3(-1, 1, 0),	tcu::Vec3( 0, 1, 1) },
1239	};
1240
1241	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(visits); ++ndx)
1242	{
1243		const ClipPlaneVisit& visit = visits[ndx];
1244
1245		for (int tri = 0; tri < trianglesPerVisit; ++tri)
1246		{
1247			tcu::Vec3 vertex0;
1248			tcu::Vec3 vertex1;
1249
1250			if (tri == 0) // first vertex is magic
1251			{
1252				vertex0 = visit.entryPoint;
1253			}
1254			else
1255			{
1256				const tcu::Vec3 v1 = visit.entryPoint - visit.corner;
1257				const tcu::Vec3 v2 = visit.exitPoint  - visit.corner;
1258
1259				vertex0 = visit.corner + tcu::normalize(tcu::mix(v1, v2, tcu::Vec3(float(tri)/trianglesPerVisit)));
1260			}
1261
1262			if (tri == trianglesPerVisit-1) // last vertex is magic
1263			{
1264				vertex1 = visit.exitPoint;
1265			}
1266			else
1267			{
1268				const tcu::Vec3 v1 = visit.entryPoint - visit.corner;
1269				const tcu::Vec3 v2 = visit.exitPoint  - visit.corner;
1270
1271				vertex1 = visit.corner + tcu::normalize(tcu::mix(v1, v2, tcu::Vec3(float(tri+1)/trianglesPerVisit)));
1272			}
1273
1274			// write vec out
1275			{
1276				FillTriangle triangle;
1277
1278				triangle.c0 = (tri % 2) ? halfWhite : halfWhite + oddSliceColor;
1279				triangle.c1 = (tri % 2) ? halfWhite : halfWhite + oddSliceColor;
1280				triangle.c2 = (tri % 2) ? halfWhite : halfWhite + oddSliceColor;
1281				triangle.v0 = center;
1282				triangle.v1 = tcu::Vec4(vertex0.x() * radius, vertex0.y() * radius, vertex0.z() * radius, 1.0f);
1283				triangle.v2 = tcu::Vec4(vertex1.x() * radius, vertex1.y() * radius, vertex1.z() * radius, 1.0f);
1284
1285				m_triangles.push_back(triangle);
1286			}
1287
1288		}
1289	}
1290}
1291
1292class PointsTestGroup : public TestCaseGroup
1293{
1294public:
1295			PointsTestGroup	(Context& context);
1296
1297	void	init			(void);
1298};
1299
1300PointsTestGroup::PointsTestGroup (Context& context)
1301	: TestCaseGroup(context, "point", "Point clipping tests")
1302{
1303}
1304
1305void PointsTestGroup::init (void)
1306{
1307	const float littleOverViewport = 1.0f + (2.0f / (TEST_CANVAS_SIZE)); // one pixel over the viewport edge in VIEWPORT_WHOLE, half pixels over in the reduced viewport.
1308
1309	const tcu::Vec4 viewportTestPoints[] =
1310	{
1311		// in clip volume
1312		tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),
1313		tcu::Vec4( 0.1f,  0.1f,  0.1f,  1.0f),
1314		tcu::Vec4(-0.1f,  0.1f, -0.1f,  1.0f),
1315		tcu::Vec4(-0.1f, -0.1f,  0.1f,  1.0f),
1316		tcu::Vec4( 0.1f, -0.1f, -0.1f,  1.0f),
1317
1318		// in clip volume with w != 1
1319		tcu::Vec4( 2.0f,  2.0f,  2.0f,  3.0f),
1320		tcu::Vec4(-2.0f, -2.0f,  2.0f,  3.0f),
1321		tcu::Vec4( 0.5f, -0.5f,  0.5f,  0.7f),
1322		tcu::Vec4(-0.5f,  0.5f, -0.5f,  0.7f),
1323
1324		// near the edge
1325		tcu::Vec4(-2.0f, -2.0f,  0.0f,  2.2f),
1326		tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.1f),
1327		tcu::Vec4(-1.0f,  1.0f,  0.0f,  1.1f),
1328
1329		// not in the volume but still between near and far planes
1330		tcu::Vec4( 1.3f,  0.0f,  0.0f,  1.0f),
1331		tcu::Vec4(-1.3f,  0.0f,  0.0f,  1.0f),
1332		tcu::Vec4( 0.0f,  1.3f,  0.0f,  1.0f),
1333		tcu::Vec4( 0.0f, -1.3f,  0.0f,  1.0f),
1334
1335		tcu::Vec4(-1.3f, -1.3f,  0.0f,  1.0f),
1336		tcu::Vec4(-1.3f,  1.3f,  0.0f,  1.0f),
1337		tcu::Vec4( 1.3f,  1.3f,  0.0f,  1.0f),
1338		tcu::Vec4( 1.3f, -1.3f,  0.0f,  1.0f),
1339
1340		// outside the viewport, wide points have fragments in the viewport
1341		tcu::Vec4( littleOverViewport,  littleOverViewport,  0.0f,  1.0f),
1342		tcu::Vec4(               0.0f,  littleOverViewport,  0.0f,  1.0f),
1343		tcu::Vec4( littleOverViewport,                0.0f,  0.0f,  1.0f),
1344	};
1345	const tcu::Vec4 depthTestPoints[] =
1346	{
1347		// in clip volume
1348		tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),
1349		tcu::Vec4( 0.1f,  0.1f,  0.1f,  1.0f),
1350		tcu::Vec4(-0.1f,  0.1f, -0.1f,  1.0f),
1351		tcu::Vec4(-0.1f, -0.1f,  0.1f,  1.0f),
1352		tcu::Vec4( 0.1f, -0.1f, -0.1f,  1.0f),
1353
1354		// not between the near and the far planes. These should be clipped
1355		tcu::Vec4( 0.1f,  0.0f,  1.1f,  1.0f),
1356		tcu::Vec4(-0.1f,  0.0f, -1.1f,  1.0f),
1357		tcu::Vec4(-0.0f, -0.1f,  1.1f,  1.0f),
1358		tcu::Vec4( 0.0f,  0.1f, -1.1f,  1.0f)
1359	};
1360
1361	addChild(new PointCase(m_context, "point_z_clip",						"point z clipping",				DE_ARRAY_BEGIN(depthTestPoints),	DE_ARRAY_END(depthTestPoints),		1.0f,	VIEWPORT_WHOLE));
1362	addChild(new PointCase(m_context, "point_z_clip_viewport_center",		"point z clipping",				DE_ARRAY_BEGIN(depthTestPoints),	DE_ARRAY_END(depthTestPoints),		1.0f,	VIEWPORT_CENTER));
1363	addChild(new PointCase(m_context, "point_z_clip_viewport_corner",		"point z clipping",				DE_ARRAY_BEGIN(depthTestPoints),	DE_ARRAY_END(depthTestPoints),		1.0f,	VIEWPORT_CORNER));
1364
1365	addChild(new PointCase(m_context, "point_clip_viewport_center",			"point viewport clipping",		DE_ARRAY_BEGIN(viewportTestPoints), DE_ARRAY_END(viewportTestPoints),	1.0f,	VIEWPORT_CENTER));
1366	addChild(new PointCase(m_context, "point_clip_viewport_corner",			"point viewport clipping",		DE_ARRAY_BEGIN(viewportTestPoints), DE_ARRAY_END(viewportTestPoints),	1.0f,	VIEWPORT_CORNER));
1367
1368	addChild(new PointCase(m_context, "wide_point_z_clip",					"point z clipping",				DE_ARRAY_BEGIN(depthTestPoints),	DE_ARRAY_END(depthTestPoints),		5.0f,	VIEWPORT_WHOLE));
1369	addChild(new PointCase(m_context, "wide_point_z_clip_viewport_center",	"point z clipping",				DE_ARRAY_BEGIN(depthTestPoints),	DE_ARRAY_END(depthTestPoints),		5.0f,	VIEWPORT_CENTER));
1370	addChild(new PointCase(m_context, "wide_point_z_clip_viewport_corner",	"point z clipping",				DE_ARRAY_BEGIN(depthTestPoints),	DE_ARRAY_END(depthTestPoints),		5.0f,	VIEWPORT_CORNER));
1371
1372	addChild(new PointCase(m_context, "wide_point_clip",					"point viewport clipping",		DE_ARRAY_BEGIN(viewportTestPoints), DE_ARRAY_END(viewportTestPoints),	5.0f,	VIEWPORT_WHOLE));
1373	addChild(new PointCase(m_context, "wide_point_clip_viewport_center",	"point viewport clipping",		DE_ARRAY_BEGIN(viewportTestPoints), DE_ARRAY_END(viewportTestPoints),	5.0f,	VIEWPORT_CENTER));
1374	addChild(new PointCase(m_context, "wide_point_clip_viewport_corner",	"point viewport clipping",		DE_ARRAY_BEGIN(viewportTestPoints), DE_ARRAY_END(viewportTestPoints),	5.0f,	VIEWPORT_CORNER));
1375}
1376
1377class LinesTestGroup : public TestCaseGroup
1378{
1379public:
1380			LinesTestGroup	(Context& context);
1381
1382	void	init			(void);
1383};
1384
1385LinesTestGroup::LinesTestGroup (Context& context)
1386	: TestCaseGroup(context, "line", "Line clipping tests")
1387{
1388}
1389
1390void LinesTestGroup::init (void)
1391{
1392	const float littleOverViewport = 1.0f + (2.0f / (TEST_CANVAS_SIZE)); // one pixel over the viewport edge in VIEWPORT_WHOLE, half pixels over in the reduced viewport.
1393
1394	// lines
1395	const LineRenderTestCase::ColorlessLineData viewportTestLines[] =
1396	{
1397		// from center to outside of viewport
1398		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4( 0.0f,  1.5f,  0.0f,  1.0f)},
1399		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4(-1.5f,  1.0f,  0.0f,  1.0f)},
1400		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4(-1.5f,  0.0f,  0.0f,  1.0f)},
1401		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4( 0.2f,  0.4f,  1.5f,  1.0f)},
1402		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4(-2.0f, -1.0f,  0.0f,  1.0f)},
1403		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4( 1.0f,  0.1f,  0.0f,  0.6f)},
1404
1405		// from outside to inside of viewport
1406		{tcu::Vec4( 1.5f,  0.0f,  0.0f,  1.0f),		tcu::Vec4( 0.8f, -0.2f,  0.0f,  1.0f)},
1407		{tcu::Vec4( 0.0f, -1.5f,  0.0f,  1.0f),		tcu::Vec4( 0.9f, -0.7f,  0.0f,  1.0f)},
1408
1409		// from outside to outside
1410		{tcu::Vec4( 0.0f, -1.3f,  0.0f,  1.0f),		tcu::Vec4( 1.3f,  0.0f,  0.0f,  1.0f)},
1411
1412		// outside the viewport, wide lines have fragments in the viewport
1413		{tcu::Vec4(-0.8f,                      -littleOverViewport,  0.0f,  1.0f),	tcu::Vec4( 0.0f, -littleOverViewport,         0.0f,  1.0f)},
1414		{tcu::Vec4(-littleOverViewport - 1.0f,  0.0f,                0.0f,  1.0f),	tcu::Vec4( 0.0f, -littleOverViewport - 1.0f,  0.0f,  1.0f)},
1415	};
1416	const LineRenderTestCase::ColorlessLineData depthTestLines[] =
1417	{
1418		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4( 1.3f,  1.0f,  2.0f,  1.0f)},
1419		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4( 1.3f, -1.0f,  2.0f,  1.0f)},
1420		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4(-1.0f, -1.1f, -2.0f,  1.0f)},
1421		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4(-1.0f,  1.1f, -2.0f,  1.0f)},
1422		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),		tcu::Vec4( 1.0f,  0.1f,  2.0f,  0.6f)},
1423	};
1424	const LineRenderTestCase::ColorlessLineData longTestLines[] =
1425	{
1426		{tcu::Vec4( -41000.0f,		-40000.0f,		-1000000.0f,	1.0f),	tcu::Vec4( 41000.0f,		40000.0f,		1000000.0f,	1.0f)},
1427		{tcu::Vec4(  41000.0f,		-40000.0f,		 1000000.0f,	1.0f),	tcu::Vec4(-41000.0f,		40000.0f,	   -1000000.0f,	1.0f)},
1428		{tcu::Vec4(  0.5f,			-40000.0f,		 100000.0f,		1.0f),	tcu::Vec4( 0.5f,			40000.0f,	   -100000.0f,	1.0f)},
1429		{tcu::Vec4( -0.5f,			 40000.0f,		 100000.0f,		1.0f),	tcu::Vec4(-0.5f,		   -40000.0f,	   -100000.0f,	1.0f)},
1430	};
1431
1432	// line attribute clipping
1433	const tcu::Vec4 red			(1.0f, 0.0f, 0.0f, 1.0f);
1434	const tcu::Vec4 yellow		(1.0f, 1.0f, 0.0f, 1.0f);
1435	const tcu::Vec4 lightBlue	(0.3f, 0.3f, 1.0f, 1.0f);
1436	const LineRenderTestCase::ColoredLineData colorTestLines[] =
1437	{
1438		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),	red,	tcu::Vec4( 1.3f,  1.0f,  2.0f,  1.0f),	yellow		},
1439		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),	red,	tcu::Vec4( 1.3f, -1.0f,  2.0f,  1.0f),	lightBlue	},
1440		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),	red,	tcu::Vec4(-1.0f, -1.0f, -2.0f,  1.0f),	yellow		},
1441		{tcu::Vec4( 0.0f,  0.0f,  0.0f,  1.0f),	red,	tcu::Vec4(-1.0f,  1.0f, -2.0f,  1.0f),	lightBlue	},
1442	};
1443
1444	// line clipping
1445	addChild(new LineCase(m_context, "line_z_clip",							"line z clipping",				DE_ARRAY_BEGIN(depthTestLines),		DE_ARRAY_END(depthTestLines),		1.0f,	VIEWPORT_WHOLE));
1446	addChild(new LineCase(m_context, "line_z_clip_viewport_center",			"line z clipping",				DE_ARRAY_BEGIN(depthTestLines),		DE_ARRAY_END(depthTestLines),		1.0f,	VIEWPORT_CENTER));
1447	addChild(new LineCase(m_context, "line_z_clip_viewport_corner",			"line z clipping",				DE_ARRAY_BEGIN(depthTestLines),		DE_ARRAY_END(depthTestLines),		1.0f,	VIEWPORT_CORNER));
1448
1449	addChild(new LineCase(m_context, "line_clip_viewport_center",			"line viewport clipping",		DE_ARRAY_BEGIN(viewportTestLines),	DE_ARRAY_END(viewportTestLines),	1.0f,	VIEWPORT_CENTER));
1450	addChild(new LineCase(m_context, "line_clip_viewport_corner",			"line viewport clipping",		DE_ARRAY_BEGIN(viewportTestLines),	DE_ARRAY_END(viewportTestLines),	1.0f,	VIEWPORT_CORNER));
1451
1452	addChild(new LineCase(m_context, "wide_line_z_clip",					"line z clipping",				DE_ARRAY_BEGIN(depthTestLines),		DE_ARRAY_END(depthTestLines),		5.0f,	VIEWPORT_WHOLE));
1453	addChild(new LineCase(m_context, "wide_line_z_clip_viewport_center",	"line z clipping",				DE_ARRAY_BEGIN(depthTestLines),		DE_ARRAY_END(depthTestLines),		5.0f,	VIEWPORT_CENTER));
1454	addChild(new LineCase(m_context, "wide_line_z_clip_viewport_corner",	"line z clipping",				DE_ARRAY_BEGIN(depthTestLines),		DE_ARRAY_END(depthTestLines),		5.0f,	VIEWPORT_CORNER));
1455
1456	addChild(new LineCase(m_context, "wide_line_clip",						"line viewport clipping",		DE_ARRAY_BEGIN(viewportTestLines),	DE_ARRAY_END(viewportTestLines),	5.0f,	VIEWPORT_WHOLE));
1457	addChild(new LineCase(m_context, "wide_line_clip_viewport_center",		"line viewport clipping",		DE_ARRAY_BEGIN(viewportTestLines),	DE_ARRAY_END(viewportTestLines),	5.0f,	VIEWPORT_CENTER));
1458	addChild(new LineCase(m_context, "wide_line_clip_viewport_corner",		"line viewport clipping",		DE_ARRAY_BEGIN(viewportTestLines),	DE_ARRAY_END(viewportTestLines),	5.0f,	VIEWPORT_CORNER));
1459
1460	addChild(new LineCase(m_context, "long_line_clip",						"line viewport clipping",		DE_ARRAY_BEGIN(longTestLines),		DE_ARRAY_END(longTestLines),		1.0f,	VIEWPORT_WHOLE, 2));
1461	addChild(new LineCase(m_context, "long_wide_line_clip",					"line viewport clipping",		DE_ARRAY_BEGIN(longTestLines),		DE_ARRAY_END(longTestLines),		5.0f,	VIEWPORT_WHOLE, 2));
1462
1463	// line attribute clipping
1464	addChild(new ColoredLineCase(m_context, "line_attrib_clip",				"line attribute clipping",		DE_ARRAY_BEGIN(colorTestLines),		DE_ARRAY_END(colorTestLines),		1.0f,	VIEWPORT_WHOLE));
1465	addChild(new ColoredLineCase(m_context, "wide_line_attrib_clip",		"line attribute clipping",		DE_ARRAY_BEGIN(colorTestLines),		DE_ARRAY_END(colorTestLines),		5.0f,	VIEWPORT_WHOLE));
1466}
1467
1468class PolysTestGroup : public TestCaseGroup
1469{
1470public:
1471			PolysTestGroup	(Context& context);
1472
1473	void	init			(void);
1474};
1475
1476PolysTestGroup::PolysTestGroup (Context& context)
1477	: TestCaseGroup(context, "polygon", "Polygon clipping tests")
1478{
1479}
1480
1481void PolysTestGroup::init (void)
1482{
1483	const float		large = 100000.0f;
1484	const float		offset = 0.9f;
1485	const tcu::Vec4 white	(1.0f, 1.0f, 1.0f, 1.0f);
1486	const tcu::Vec4 red		(1.0f, 0.0f, 0.0f, 1.0f);
1487	const tcu::Vec4 yellow	(1.0f, 1.0f, 0.0f, 1.0f);
1488	const tcu::Vec4 blue	(0.0f, 0.0f, 1.0f, 1.0f);
1489
1490	// basic cases
1491	{
1492		const TriangleCase::TriangleData viewportPolys[] =
1493		{
1494			// one vertex clipped
1495			{tcu::Vec4(-0.8f, -0.2f,  0.0f,  1.0f), white, tcu::Vec4(-0.8f,  0.2f,  0.0f,  1.0f), white, tcu::Vec4(-1.3f,  0.05f,  0.0f,  1.0f), white},
1496
1497			// two vertices clipped
1498			{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), white, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), white, tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), white},
1499
1500			// three vertices clipped
1501			{tcu::Vec4(-1.1f,  0.6f,  0.0f,  1.0f), white, tcu::Vec4(-1.1f,  1.1f,  0.0f,  1.0f), white, tcu::Vec4(-0.6f,  1.1f,  0.0f,  1.0f), white},
1502			{tcu::Vec4( 0.8f,  1.1f,  0.0f,  1.0f), white, tcu::Vec4( 0.95f,-1.1f,  0.0f,  1.0f), white, tcu::Vec4( 3.0f,  0.0f,  0.0f,  1.0f), white},
1503		};
1504		const TriangleCase::TriangleData depthPolys[] =
1505		{
1506			// one vertex clipped to Z+
1507			{tcu::Vec4(-0.2f,  0.7f,  0.0f,  1.0f), white, tcu::Vec4( 0.2f,  0.7f,  0.0f,  1.0f), white, tcu::Vec4( 0.0f,  0.9f,  2.0f,  1.0f), white},
1508
1509			// two vertices clipped to Z-
1510			{tcu::Vec4( 0.9f, 0.4f,  -1.5f,  1.0f), white, tcu::Vec4( 0.9f, -0.4f, -1.5f,  1.0f), white, tcu::Vec4( 0.6f,  0.0f,  0.0f,  1.0f), white},
1511
1512			// three vertices clipped
1513			{tcu::Vec4(-0.9f, 0.6f,  -2.0f,  1.0f), white, tcu::Vec4(-0.9f, -0.6f, -2.0f,  1.0f), white, tcu::Vec4(-0.4f,  0.0f,  2.0f,  1.0f), white},
1514
1515			// three vertices clipped by X, Y and Z
1516			{tcu::Vec4( 0.0f, -1.2f,  0.0f,  1.0f), white, tcu::Vec4( 0.0f,  0.5f,  -1.5f, 1.0f), white, tcu::Vec4( 1.2f, -0.9f,  0.0f,  1.0f), white},
1517		};
1518		const TriangleCase::TriangleData largePolys[] =
1519		{
1520			// one vertex clipped
1521			{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), white, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), white, tcu::Vec4( 0.0f, -large,  2.0f,  1.0f), white},
1522
1523			// two vertices clipped
1524			{tcu::Vec4( 0.5f, 0.5f,  0.0f,  1.0f), white, tcu::Vec4( large, 0.5f, 0.0f,  1.0f), white, tcu::Vec4( 0.5f,  large,  0.0f,  1.0f), white},
1525
1526			// three vertices clipped
1527			{tcu::Vec4(-0.9f, -large, 0.0f,  1.0f), white, tcu::Vec4(-1.1f, -large, 0.0f,  1.0f), white, tcu::Vec4(-0.9f,  large,  0.0f,  1.0f), white},
1528		};
1529		const TriangleCase::TriangleData largeDepthPolys[] =
1530		{
1531			// one vertex clipped
1532			{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), white, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), white, tcu::Vec4( 0.0f, -large, large,  1.0f), white},
1533
1534			// two vertices clipped
1535			{tcu::Vec4( 0.5f, 0.5f,  0.0f,  1.0f), white, tcu::Vec4( 0.9f, large/2, -large,  1.0f), white, tcu::Vec4( large/4, 0.0f, -large,  1.0f), white},
1536
1537			// three vertices clipped
1538			{tcu::Vec4(-0.9f, large/4, large,  1.0f), white, tcu::Vec4(-0.5f, -large/4, -large,  1.0f), white, tcu::Vec4(-0.2f, large/4, large,  1.0f), white},
1539		};
1540		const TriangleCase::TriangleData attribPolys[] =
1541		{
1542			// one vertex clipped to edge, large
1543			{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -large,  2.0f,  1.0f), blue},
1544
1545			// two vertices clipped to edges
1546			{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1547
1548			// two vertices clipped to edges, with non-uniform w
1549			{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1550
1551			// three vertices clipped, large, Z
1552			{tcu::Vec4(-0.9f, large/4, large,  1.0f), red, tcu::Vec4(-0.5f, -large/4, -large,  1.0f), yellow, tcu::Vec4(-0.2f, large/4, large,  1.0f), blue},
1553		};
1554
1555		addChild(new TriangleCase(m_context, "poly_clip_viewport_center",			"polygon viewport clipping",	DE_ARRAY_BEGIN(viewportPolys),		DE_ARRAY_END(viewportPolys),	VIEWPORT_CENTER));
1556		addChild(new TriangleCase(m_context, "poly_clip_viewport_corner",			"polygon viewport clipping",	DE_ARRAY_BEGIN(viewportPolys),		DE_ARRAY_END(viewportPolys),	VIEWPORT_CORNER));
1557
1558		addChild(new TriangleCase(m_context, "poly_z_clip",							"polygon z clipping",			DE_ARRAY_BEGIN(depthPolys),			DE_ARRAY_END(depthPolys),		VIEWPORT_WHOLE));
1559		addChild(new TriangleCase(m_context, "poly_z_clip_viewport_center",			"polygon z clipping",			DE_ARRAY_BEGIN(depthPolys),			DE_ARRAY_END(depthPolys),		VIEWPORT_CENTER));
1560		addChild(new TriangleCase(m_context, "poly_z_clip_viewport_corner",			"polygon z clipping",			DE_ARRAY_BEGIN(depthPolys),			DE_ARRAY_END(depthPolys),		VIEWPORT_CORNER));
1561
1562		addChild(new TriangleCase(m_context, "large_poly_clip_viewport_center",		"polygon viewport clipping",	DE_ARRAY_BEGIN(largePolys),			DE_ARRAY_END(largePolys),		VIEWPORT_CENTER));
1563		addChild(new TriangleCase(m_context, "large_poly_clip_viewport_corner",		"polygon viewport clipping",	DE_ARRAY_BEGIN(largePolys),			DE_ARRAY_END(largePolys),		VIEWPORT_CORNER));
1564
1565		addChild(new TriangleCase(m_context, "large_poly_z_clip",					"polygon z clipping",			DE_ARRAY_BEGIN(largeDepthPolys),	DE_ARRAY_END(largeDepthPolys),	VIEWPORT_WHOLE));
1566		addChild(new TriangleCase(m_context, "large_poly_z_clip_viewport_center",	"polygon z clipping",			DE_ARRAY_BEGIN(largeDepthPolys),	DE_ARRAY_END(largeDepthPolys),	VIEWPORT_CENTER));
1567		addChild(new TriangleCase(m_context, "large_poly_z_clip_viewport_corner",	"polygon z clipping",			DE_ARRAY_BEGIN(largeDepthPolys),	DE_ARRAY_END(largeDepthPolys),	VIEWPORT_CORNER));
1568
1569		addChild(new TriangleAttributeCase(m_context, "poly_attrib_clip",					"polygon clipping",		DE_ARRAY_BEGIN(attribPolys),		DE_ARRAY_END(attribPolys),		VIEWPORT_WHOLE));
1570		addChild(new TriangleAttributeCase(m_context, "poly_attrib_clip_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(attribPolys),		DE_ARRAY_END(attribPolys),		VIEWPORT_CENTER));
1571		addChild(new TriangleAttributeCase(m_context, "poly_attrib_clip_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(attribPolys),		DE_ARRAY_END(attribPolys),		VIEWPORT_CORNER));
1572	}
1573
1574	// multiple polygons
1575	{
1576		{
1577			const TriangleAttributeCase::TriangleData polys[] =
1578			{
1579				// one vertex clipped to edge
1580				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset,  2.0f,  1.0f), blue},
1581
1582				// two vertices clipped to edges
1583				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1584
1585				// two vertices clipped to edges, with non-uniform w
1586				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1587				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1588				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1589				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1590
1591				// three vertices clipped, Z
1592				{tcu::Vec4(-0.9f, offset/4, offset,  1.0f), red, tcu::Vec4(-0.5f, -offset/4, -offset,  1.0f), yellow, tcu::Vec4(-0.2f, offset/4, offset,  1.0f), blue},
1593			};
1594
1595			addChild(new TriangleAttributeCase(m_context, "multiple_0",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1596			addChild(new TriangleAttributeCase(m_context, "multiple_0_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1597			addChild(new TriangleAttributeCase(m_context, "multiple_0_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1598		}
1599
1600		{
1601			const TriangleAttributeCase::TriangleData polys[] =
1602			{
1603				// one vertex clipped to z
1604				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset,  2.0f,  1.0f), blue},
1605
1606				// two vertices clipped to edges
1607				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1608
1609				// two vertices clipped to edges, with non-uniform w
1610				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1611				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1612				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1613				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, 16.0f*tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1614			};
1615
1616			addChild(new TriangleAttributeCase(m_context, "multiple_1",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1617			addChild(new TriangleAttributeCase(m_context, "multiple_1_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1618			addChild(new TriangleAttributeCase(m_context, "multiple_1_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1619		}
1620
1621		{
1622			const TriangleAttributeCase::TriangleData polys[] =
1623			{
1624				// one vertex clipped to z
1625				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset,  2.0f,  1.0f), blue},
1626
1627				// two vertices clipped to edges
1628				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1629
1630				// two vertices clipped to edges
1631				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1632				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1633				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1634				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1635			};
1636
1637			addChild(new TriangleAttributeCase(m_context, "multiple_2",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1638			addChild(new TriangleAttributeCase(m_context, "multiple_2_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1639			addChild(new TriangleAttributeCase(m_context, "multiple_2_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1640		}
1641
1642		{
1643			const TriangleAttributeCase::TriangleData polys[] =
1644			{
1645				// one vertex clipped to z
1646				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset, -2.0f,  1.0f), blue},
1647
1648				// two vertices clipped to edges
1649				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1650				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1651				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1652				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1653			};
1654
1655			addChild(new TriangleAttributeCase(m_context, "multiple_3",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1656			addChild(new TriangleAttributeCase(m_context, "multiple_3_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1657			addChild(new TriangleAttributeCase(m_context, "multiple_3_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1658		}
1659
1660		{
1661			const TriangleAttributeCase::TriangleData polys[] =
1662			{
1663				// one vertex clipped to z
1664				{tcu::Vec4(0.3f,  0.2f,  0.0f,  1.0f), red, tcu::Vec4( 0.3f, -0.2f,  0.0f,  1.0f), yellow, tcu::Vec4( offset, 0.0f,  2.0f,  1.0f), blue},
1665
1666				// two vertices clipped to edges
1667				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1668				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1669				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1670				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1671			};
1672
1673			addChild(new TriangleAttributeCase(m_context, "multiple_4",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1674			addChild(new TriangleAttributeCase(m_context, "multiple_4_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1675			addChild(new TriangleAttributeCase(m_context, "multiple_4_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1676		}
1677
1678		{
1679			const TriangleAttributeCase::TriangleData polys[] =
1680			{
1681				// one vertex clipped to z
1682				{tcu::Vec4(-0.3f,  0.2f,  0.0f,  1.0f), red, tcu::Vec4(-0.3f, -0.2f,  0.0f,  1.0f), yellow, tcu::Vec4(-offset, 0.0f,  2.0f,  1.0f), blue},
1683
1684				// two vertices clipped to edges
1685				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1686				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1687				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1688				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1689			};
1690
1691			addChild(new TriangleAttributeCase(m_context, "multiple_5",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1692			addChild(new TriangleAttributeCase(m_context, "multiple_5_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1693			addChild(new TriangleAttributeCase(m_context, "multiple_5_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1694		}
1695
1696		{
1697			const TriangleAttributeCase::TriangleData polys[] =
1698			{
1699				// one vertex clipped to z
1700				{tcu::Vec4(-0.2f,  0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, 0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, offset,  2.0f,  1.0f), blue},
1701
1702				// two vertices clipped to edges
1703				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1704				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1705				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1706				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1707			};
1708
1709			addChild(new TriangleAttributeCase(m_context, "multiple_6",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1710			addChild(new TriangleAttributeCase(m_context, "multiple_6_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1711			addChild(new TriangleAttributeCase(m_context, "multiple_6_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1712		}
1713
1714		{
1715			const TriangleAttributeCase::TriangleData polys[] =
1716			{
1717				// two vertices clipped to edges
1718				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1719
1720				// two vertices clipped to edges
1721				{tcu::Vec4( 0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f, -0.6f,  0.0f,  1.0f), blue},
1722				{tcu::Vec4( 0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4( 1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.6f,  0.6f,  0.0f,  1.0f), blue},
1723				{tcu::Vec4(-0.6f,  1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f,  0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f,  0.6f,  0.0f,  1.0f), blue},
1724				{tcu::Vec4(-0.6f, -1.2f,  0.0f,  1.0f), red, tcu::Vec4(-1.2f, -0.6f,  0.0f,  1.0f), yellow, tcu::Vec4(-0.6f, -0.6f,  0.0f,  1.0f), blue},
1725			};
1726
1727			addChild(new TriangleAttributeCase(m_context, "multiple_7",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1728			addChild(new TriangleAttributeCase(m_context, "multiple_7_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1729			addChild(new TriangleAttributeCase(m_context, "multiple_7_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1730		}
1731
1732		{
1733			const TriangleAttributeCase::TriangleData polys[] =
1734			{
1735				// one vertex clipped to z
1736				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset,  2.0f,  1.0f), blue},
1737
1738				// fill
1739				{tcu::Vec4( -1.0f, -1.0f,  0.0f,  1.0f), white, tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), white, tcu::Vec4( -1.0f, 1.0f,  0.0f,  1.0f), white},
1740				{tcu::Vec4( -1.0f,  1.0f,  0.0f,  1.0f), blue,	tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), blue, tcu::Vec4(  1.0f, 1.0f,  0.0f,  1.0f), blue},
1741			};
1742
1743			addChild(new TriangleAttributeCase(m_context, "multiple_8",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1744			addChild(new TriangleAttributeCase(m_context, "multiple_8_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1745			addChild(new TriangleAttributeCase(m_context, "multiple_8_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1746		}
1747
1748		{
1749			const TriangleAttributeCase::TriangleData polys[] =
1750			{
1751				// one vertex clipped to z
1752				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset,  2.0f,  1.0f), blue},
1753
1754				// fill
1755				{tcu::Vec4( -1.0f,  1.0f,  0.0f,  1.0f), red,  tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), red,  tcu::Vec4(  1.0f, 1.0f,  0.0f,  1.0f), red},
1756				{tcu::Vec4( -1.0f, -1.0f,  0.0f,  1.0f), blue, tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), blue, tcu::Vec4( -1.0f, 1.0f,  0.0f,  1.0f), blue},
1757			};
1758
1759			addChild(new TriangleAttributeCase(m_context, "multiple_9",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1760			addChild(new TriangleAttributeCase(m_context, "multiple_9_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1761			addChild(new TriangleAttributeCase(m_context, "multiple_9_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1762		}
1763
1764		{
1765			const TriangleAttributeCase::TriangleData polys[] =
1766			{
1767				// one vertex clipped to z
1768				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset,  2.0f,  1.0f), blue},
1769
1770				// fill
1771				{tcu::Vec4( -1.0f, -1.0f,  0.0f,  1.0f), white, tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), white, tcu::Vec4( -1.0f, 1.0f,  0.0f,  1.0f), white},
1772				{tcu::Vec4( -1.0f,  1.0f,  0.0f,  1.0f), red,   tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), red,   tcu::Vec4(  1.0f, 1.0f,  0.0f,  1.0f), red},
1773				{tcu::Vec4( -1.0f, -1.0f,  0.0f,  1.0f), blue,  tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), blue,  tcu::Vec4( -1.0f, 1.0f,  0.0f,  1.0f), blue},
1774			};
1775
1776			addChild(new TriangleAttributeCase(m_context, "multiple_10",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1777			addChild(new TriangleAttributeCase(m_context, "multiple_10_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1778			addChild(new TriangleAttributeCase(m_context, "multiple_10_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1779		}
1780
1781		{
1782			const TriangleAttributeCase::TriangleData polys[] =
1783			{
1784				// one vertex clipped to z
1785				{tcu::Vec4(-0.2f,  -0.3f,  0.0f,  1.0f), red, tcu::Vec4( 0.2f, -0.3f,  0.0f,  1.0f), yellow, tcu::Vec4( 0.0f, -offset,  2.0f,  1.0f), blue},
1786
1787				// fill
1788				{tcu::Vec4( -1.0f, -1.0f,  0.0f,  1.0f), white,  tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), white,  tcu::Vec4( -1.0f, 1.0f,  0.0f,  1.0f), white},
1789				{tcu::Vec4( -1.0f,  1.0f,  0.0f,  1.0f), red,    tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), red,    tcu::Vec4(  1.0f, 1.0f,  0.0f,  1.0f), red},
1790				{tcu::Vec4( -1.0f, -1.0f,  0.0f,  1.0f), blue,   tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), blue,   tcu::Vec4( -1.0f, 1.0f,  0.0f,  1.0f), blue},
1791				{tcu::Vec4( -1.0f,  1.0f,  0.0f,  1.0f), yellow, tcu::Vec4( 1.0f, -1.0f,  0.0f,  1.0f), yellow, tcu::Vec4(  1.0f, 1.0f,  0.0f,  1.0f), yellow},
1792			};
1793
1794			addChild(new TriangleAttributeCase(m_context, "multiple_11",					"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_WHOLE));
1795			addChild(new TriangleAttributeCase(m_context, "multiple_11_viewport_center",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CENTER));
1796			addChild(new TriangleAttributeCase(m_context, "multiple_11_viewport_corner",	"polygon clipping",		DE_ARRAY_BEGIN(polys),		DE_ARRAY_END(polys),		VIEWPORT_CORNER));
1797		}
1798	}
1799}
1800
1801class PolyEdgesTestGroup : public TestCaseGroup
1802{
1803public:
1804			PolyEdgesTestGroup	(Context& context);
1805
1806	void	init				(void);
1807};
1808
1809PolyEdgesTestGroup::PolyEdgesTestGroup (Context& context)
1810	: TestCaseGroup(context, "polygon_edge", "Polygon clipping edge tests")
1811{
1812}
1813
1814void PolyEdgesTestGroup::init (void)
1815{
1816	// Quads via origin
1817	const struct Quad
1818	{
1819		tcu::Vec3 d1; // tangent
1820		tcu::Vec3 d2; // bi-tangent
1821	} quads[] =
1822	{
1823		{ tcu::Vec3( 1, 1, 1),	tcu::Vec3( 1,   -1, 1) },
1824		{ tcu::Vec3( 1, 1, 1),	tcu::Vec3(-1, 1.1f, 1) },
1825		{ tcu::Vec3( 1, 1, 0),	tcu::Vec3(-1,    1, 0) },
1826		{ tcu::Vec3( 0, 1, 0),	tcu::Vec3( 1,    0, 0) },
1827		{ tcu::Vec3( 0, 1, 0),	tcu::Vec3( 1, 0.1f, 0) },
1828	};
1829
1830	// Quad near edge
1831	const struct EdgeQuad
1832	{
1833		tcu::Vec3 d1;		// tangent
1834		tcu::Vec3 d2;		// bi-tangent
1835		tcu::Vec3 center;	// center
1836	} edgeQuads[] =
1837	{
1838		{ tcu::Vec3( 1,     0.01f, 0    ),	tcu::Vec3( 0,      0.01f,  0),  tcu::Vec3( 0,     0.99f, 0    ) }, // edge near x-plane
1839		{ tcu::Vec3( 0.01f, 1,     0    ),	tcu::Vec3( 0.01f,  0,      0),  tcu::Vec3( 0.99f, 0,     0    ) }, // edge near y-plane
1840		{ tcu::Vec3( 1,     1,     0.01f),	tcu::Vec3( 0.01f,  -0.01f, 0),  tcu::Vec3( 0,     0,     0.99f) }, // edge near z-plane
1841	};
1842
1843	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(quads); ++ndx)
1844		addChild(new QuadFillTest(m_context, (std::string("quad_at_origin_") + de::toString(ndx)).c_str(), "polygon edge clipping", VIEWPORT_CENTER, quads[ndx].d1, quads[ndx].d2));
1845	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(edgeQuads); ++ndx)
1846		addChild(new QuadFillTest(m_context, (std::string("quad_near_edge_") + de::toString(ndx)).c_str(), "polygon edge clipping", VIEWPORT_CENTER, edgeQuads[ndx].d1, edgeQuads[ndx].d2, edgeQuads[ndx].center));
1847
1848	// Polyfan
1849	addChild(new TriangleFanFillTest(m_context, "poly_fan", "polygon edge clipping", VIEWPORT_CENTER));
1850}
1851
1852class PolyVertexClipTestGroup : public TestCaseGroup
1853{
1854public:
1855			PolyVertexClipTestGroup	(Context& context);
1856
1857	void	init					(void);
1858};
1859
1860PolyVertexClipTestGroup::PolyVertexClipTestGroup (Context& context)
1861	: TestCaseGroup(context, "triangle_vertex", "Clip n vertices")
1862{
1863}
1864
1865void PolyVertexClipTestGroup::init (void)
1866{
1867	const float far = 30000.0f;
1868	const tcu::IVec3 outside[] =
1869	{
1870		// outside one clipping plane
1871		tcu::IVec3(-1,  0,  0),
1872		tcu::IVec3( 1,  0,  0),
1873		tcu::IVec3( 0,  1,  0),
1874		tcu::IVec3( 0, -1,  0),
1875		tcu::IVec3( 0,  0,  1),
1876		tcu::IVec3( 0,  0, -1),
1877
1878		// outside two clipping planes
1879		tcu::IVec3(-1, -1,  0),
1880		tcu::IVec3( 1, -1,  0),
1881		tcu::IVec3( 1,  1,  0),
1882		tcu::IVec3(-1,  1,  0),
1883
1884		tcu::IVec3(-1,  0, -1),
1885		tcu::IVec3( 1,  0, -1),
1886		tcu::IVec3( 1,  0,  1),
1887		tcu::IVec3(-1,  0,  1),
1888
1889		tcu::IVec3( 0, -1, -1),
1890		tcu::IVec3( 0,  1, -1),
1891		tcu::IVec3( 0,  1,  1),
1892		tcu::IVec3( 0, -1,  1),
1893
1894		// outside three clipping planes
1895		tcu::IVec3(-1, -1,  1),
1896		tcu::IVec3( 1, -1,  1),
1897		tcu::IVec3( 1,  1,  1),
1898		tcu::IVec3(-1,  1,  1),
1899
1900		tcu::IVec3(-1, -1, -1),
1901		tcu::IVec3( 1, -1, -1),
1902		tcu::IVec3( 1,  1, -1),
1903		tcu::IVec3(-1,  1, -1),
1904	};
1905
1906	de::Random rnd(0xabcdef);
1907
1908	TestCaseGroup* clipOne		= new TestCaseGroup(m_context, "clip_one",		"Clip one vertex");
1909	TestCaseGroup* clipTwo		= new TestCaseGroup(m_context, "clip_two",		"Clip two vertices");
1910	TestCaseGroup* clipThree	= new TestCaseGroup(m_context, "clip_three",	"Clip three vertices");
1911
1912	addChild(clipOne);
1913	addChild(clipTwo);
1914	addChild(clipThree);
1915
1916	// Test 1 point clipped
1917	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(outside); ++ndx)
1918	{
1919		const float		w0		= rnd.getFloat(0.2f, 16.0f);
1920		const float		w1		= rnd.getFloat(0.2f, 16.0f);
1921		const float		w2		= rnd.getFloat(0.2f, 16.0f);
1922		const tcu::Vec4 white	= tcu::Vec4(    1,	    1,	1,	1);
1923		const tcu::Vec3 r0		= tcu::Vec3( 0.2f,	 0.3f,	0);
1924		const tcu::Vec3 r1		= tcu::Vec3(-0.3f,	-0.4f,	0);
1925		const tcu::Vec3 r2		= IVec3ToVec3(outside[ndx]) * far;
1926		const tcu::Vec4 p0		= tcu::Vec4(r0.x() * w0, r0.y() * w0, r0.z() * w0, w0);
1927		const tcu::Vec4 p1		= tcu::Vec4(r1.x() * w1, r1.y() * w1, r1.z() * w1, w1);
1928		const tcu::Vec4 p2		= tcu::Vec4(r2.x() * w2, r2.y() * w2, r2.z() * w2, w2);
1929
1930		const std::string name	= std::string("clip") +
1931			(outside[ndx].x() > 0 ? "_pos_x" : (outside[ndx].x() < 0 ? "_neg_x" : "")) +
1932			(outside[ndx].y() > 0 ? "_pos_y" : (outside[ndx].y() < 0 ? "_neg_y" : "")) +
1933			(outside[ndx].z() > 0 ? "_pos_z" : (outside[ndx].z() < 0 ? "_neg_z" : ""));
1934
1935		const TriangleCase::TriangleData triangle =	{p0, white, p1, white, p2, white};
1936
1937		// don't try to test with degenerate (or almost degenerate) triangles
1938		if (outside[ndx].x() == 0 && outside[ndx].y() == 0)
1939			continue;
1940
1941		clipOne->addChild(new TriangleCase(m_context, name.c_str(), "clip one vertex", &triangle, &triangle + 1, VIEWPORT_CENTER));
1942	}
1943
1944	// Special triangles for "clip_z" cases, default triangles is not good, since it has very small visible area => problems with MSAA
1945	{
1946		const tcu::Vec4 white = tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f);
1947
1948		const TriangleCase::TriangleData posZTriangle =
1949		{
1950			tcu::Vec4( 0.0f, -0.7f, -0.9f, 1.0f), white,
1951			tcu::Vec4( 0.8f,  0.0f, -0.7f, 1.0f), white,
1952			tcu::Vec4(-0.9f,  0.9f,  3.0f, 1.0f), white
1953		};
1954		const TriangleCase::TriangleData negZTriangle =
1955		{
1956			tcu::Vec4( 0.0f, -0.7f,  0.9f, 1.0f), white,
1957			tcu::Vec4( 0.4f,  0.0f,  0.7f, 1.0f), white,
1958			tcu::Vec4(-0.9f,  0.9f, -3.0f, 1.0f), white
1959		};
1960
1961		clipOne->addChild(new TriangleCase(m_context, "clip_pos_z", "clip one vertex", &posZTriangle, &posZTriangle + 1, VIEWPORT_CENTER));
1962		clipOne->addChild(new TriangleCase(m_context, "clip_neg_z", "clip one vertex", &negZTriangle, &negZTriangle + 1, VIEWPORT_CENTER));
1963	}
1964
1965	// Test 2 points clipped
1966	for (int ndx1 = 0; ndx1 < DE_LENGTH_OF_ARRAY(outside); ++ndx1)
1967	for (int ndx2 = ndx1 + 1; ndx2 < DE_LENGTH_OF_ARRAY(outside); ++ndx2)
1968	{
1969		const float		w0		= rnd.getFloat(0.2f, 16.0f);
1970		const float		w1		= rnd.getFloat(0.2f, 16.0f);
1971		const float		w2		= rnd.getFloat(0.2f, 16.0f);
1972		const tcu::Vec4 white	= tcu::Vec4(    1,	    1,	1,	1);
1973		const tcu::Vec3 r0		= tcu::Vec3( 0.2f,	 0.3f,	0);
1974		const tcu::IVec3 r1		= outside[ndx1];
1975		const tcu::IVec3 r2		= outside[ndx2];
1976		const tcu::Vec4 p0		= tcu::Vec4(r0.x() * w0, r0.y() * w0, r0.z() * w0, w0);
1977		const tcu::Vec4 p1		= tcu::Vec4(r1.x() * far * w1, r1.y() * far * w1, r1.z() * far * w1, w1);
1978		const tcu::Vec4 p2		= tcu::Vec4(r2.x() * far * w2, r2.y() * far * w2, r2.z() * far * w2, w2);
1979
1980		const std::string name	= std::string("clip") +
1981			(outside[ndx1].x() > 0 ? "_pos_x" : (outside[ndx1].x() < 0 ? "_neg_x" : "")) +
1982			(outside[ndx1].y() > 0 ? "_pos_y" : (outside[ndx1].y() < 0 ? "_neg_y" : "")) +
1983			(outside[ndx1].z() > 0 ? "_pos_z" : (outside[ndx1].z() < 0 ? "_neg_z" : "")) +
1984			"_and" +
1985			(outside[ndx2].x() > 0 ? "_pos_x" : (outside[ndx2].x() < 0 ? "_neg_x" : "")) +
1986			(outside[ndx2].y() > 0 ? "_pos_y" : (outside[ndx2].y() < 0 ? "_neg_y" : "")) +
1987			(outside[ndx2].z() > 0 ? "_pos_z" : (outside[ndx2].z() < 0 ? "_neg_z" : ""));
1988
1989		const TriangleCase::TriangleData triangle =	{p0, white, p1, white, p2, white};
1990
1991		if (twoPointClippedTriangleInvisible(r0, r1, r2))
1992			continue;
1993
1994		clipTwo->addChild(new TriangleCase(m_context, name.c_str(), "clip two vertices", &triangle, &triangle + 1, VIEWPORT_CENTER));
1995	}
1996
1997	// Test 3 points clipped
1998	for (int ndx1 = 0; ndx1 < DE_LENGTH_OF_ARRAY(outside); ++ndx1)
1999	for (int ndx2 = ndx1 + 1; ndx2 < DE_LENGTH_OF_ARRAY(outside); ++ndx2)
2000	for (int ndx3 = ndx2 + 1; ndx3 < DE_LENGTH_OF_ARRAY(outside); ++ndx3)
2001	{
2002		const float		w0		= rnd.getFloat(0.2f, 16.0f);
2003		const float		w1		= rnd.getFloat(0.2f, 16.0f);
2004		const float		w2		= rnd.getFloat(0.2f, 16.0f);
2005		const tcu::Vec4 white	= tcu::Vec4(1, 1, 1, 1);
2006		const tcu::IVec3 r0		= outside[ndx1];
2007		const tcu::IVec3 r1		= outside[ndx2];
2008		const tcu::IVec3 r2		= outside[ndx3];
2009		const tcu::Vec4 p0		= tcu::Vec4(r0.x() * far * w0, r0.y() * far * w0, r0.z() * far * w0, w0);
2010		const tcu::Vec4 p1		= tcu::Vec4(r1.x() * far * w1, r1.y() * far * w1, r1.z() * far * w1, w1);
2011		const tcu::Vec4 p2		= tcu::Vec4(r2.x() * far * w2, r2.y() * far * w2, r2.z() * far * w2, w2);
2012
2013		// ignore cases where polygon is along xz or yz planes
2014		if (pointsOnLine(r0.swizzle(0, 1), r1.swizzle(0, 1), r2.swizzle(0, 1)))
2015			continue;
2016
2017		// triangle is visible only if it intersects the origin
2018		if (pointOnTriangle(tcu::IVec3(0, 0, 0), r0, r1, r2))
2019		{
2020			const TriangleCase::TriangleData triangle =	{p0, white, p1, white, p2, white};
2021			const std::string name	= std::string("clip") +
2022				(outside[ndx1].x() > 0 ? "_pos_x" : (outside[ndx1].x() < 0 ? "_neg_x" : "")) +
2023				(outside[ndx1].y() > 0 ? "_pos_y" : (outside[ndx1].y() < 0 ? "_neg_y" : "")) +
2024				(outside[ndx1].z() > 0 ? "_pos_z" : (outside[ndx1].z() < 0 ? "_neg_z" : "")) +
2025				"_and" +
2026				(outside[ndx2].x() > 0 ? "_pos_x" : (outside[ndx2].x() < 0 ? "_neg_x" : "")) +
2027				(outside[ndx2].y() > 0 ? "_pos_y" : (outside[ndx2].y() < 0 ? "_neg_y" : "")) +
2028				(outside[ndx2].z() > 0 ? "_pos_z" : (outside[ndx2].z() < 0 ? "_neg_z" : "")) +
2029				"_and" +
2030				(outside[ndx3].x() > 0 ? "_pos_x" : (outside[ndx3].x() < 0 ? "_neg_x" : "")) +
2031				(outside[ndx3].y() > 0 ? "_pos_y" : (outside[ndx3].y() < 0 ? "_neg_y" : "")) +
2032				(outside[ndx3].z() > 0 ? "_pos_z" : (outside[ndx3].z() < 0 ? "_neg_z" : ""));
2033
2034			clipThree->addChild(new TriangleCase(m_context, name.c_str(), "clip three vertices", &triangle, &triangle + 1, VIEWPORT_CENTER));
2035		}
2036	}
2037}
2038
2039} // anonymous
2040
2041ClippingTests::ClippingTests (Context& context)
2042	: TestCaseGroup(context, "clipping", "Clipping tests")
2043{
2044}
2045
2046ClippingTests::~ClippingTests (void)
2047{
2048}
2049
2050void ClippingTests::init (void)
2051{
2052	addChild(new PointsTestGroup		(m_context));
2053	addChild(new LinesTestGroup			(m_context));
2054	addChild(new PolysTestGroup			(m_context));
2055	addChild(new PolyEdgesTestGroup		(m_context));
2056	addChild(new PolyVertexClipTestGroup(m_context));
2057}
2058
2059} // Functional
2060} // gles2
2061} // deqp
2062