InlineFunction.cpp revision 39fa32403e0b5e163f4f05566d6cde65e6c11095
1//===- InlineFunction.cpp - Code to perform function inlining -------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements inlining of a function into a call site, resolving
11// parameters and the return value as appropriate.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm/Transforms/Utils/Cloning.h"
16#include "llvm/Constants.h"
17#include "llvm/DerivedTypes.h"
18#include "llvm/Module.h"
19#include "llvm/Instructions.h"
20#include "llvm/Intrinsics.h"
21#include "llvm/Attributes.h"
22#include "llvm/Analysis/CallGraph.h"
23#include "llvm/Target/TargetData.h"
24#include "llvm/ADT/SmallVector.h"
25#include "llvm/ADT/StringExtras.h"
26#include "llvm/Support/CallSite.h"
27using namespace llvm;
28
29bool llvm::InlineFunction(CallInst *CI, CallGraph *CG, const TargetData *TD) {
30  return InlineFunction(CallSite(CI), CG, TD);
31}
32bool llvm::InlineFunction(InvokeInst *II, CallGraph *CG, const TargetData *TD) {
33  return InlineFunction(CallSite(II), CG, TD);
34}
35
36/// HandleInlinedInvoke - If we inlined an invoke site, we need to convert calls
37/// in the body of the inlined function into invokes and turn unwind
38/// instructions into branches to the invoke unwind dest.
39///
40/// II is the invoke instruction begin inlined.  FirstNewBlock is the first
41/// block of the inlined code (the last block is the end of the function),
42/// and InlineCodeInfo is information about the code that got inlined.
43static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
44                                ClonedCodeInfo &InlinedCodeInfo) {
45  BasicBlock *InvokeDest = II->getUnwindDest();
46  std::vector<Value*> InvokeDestPHIValues;
47
48  // If there are PHI nodes in the unwind destination block, we need to
49  // keep track of which values came into them from this invoke, then remove
50  // the entry for this block.
51  BasicBlock *InvokeBlock = II->getParent();
52  for (BasicBlock::iterator I = InvokeDest->begin(); isa<PHINode>(I); ++I) {
53    PHINode *PN = cast<PHINode>(I);
54    // Save the value to use for this edge.
55    InvokeDestPHIValues.push_back(PN->getIncomingValueForBlock(InvokeBlock));
56  }
57
58  Function *Caller = FirstNewBlock->getParent();
59
60  // The inlined code is currently at the end of the function, scan from the
61  // start of the inlined code to its end, checking for stuff we need to
62  // rewrite.
63  if (InlinedCodeInfo.ContainsCalls || InlinedCodeInfo.ContainsUnwinds) {
64    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
65         BB != E; ++BB) {
66      if (InlinedCodeInfo.ContainsCalls) {
67        for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ){
68          Instruction *I = BBI++;
69
70          // We only need to check for function calls: inlined invoke
71          // instructions require no special handling.
72          if (!isa<CallInst>(I)) continue;
73          CallInst *CI = cast<CallInst>(I);
74
75          // If this call cannot unwind, don't convert it to an invoke.
76          if (CI->doesNotThrow())
77            continue;
78
79          // Convert this function call into an invoke instruction.
80          // First, split the basic block.
81          BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
82
83          // Next, create the new invoke instruction, inserting it at the end
84          // of the old basic block.
85          SmallVector<Value*, 8> InvokeArgs(CI->op_begin()+1, CI->op_end());
86          InvokeInst *II =
87            InvokeInst::Create(CI->getCalledValue(), Split, InvokeDest,
88                               InvokeArgs.begin(), InvokeArgs.end(),
89                               CI->getName(), BB->getTerminator());
90          II->setCallingConv(CI->getCallingConv());
91          II->setAttributes(CI->getAttributes());
92
93          // Make sure that anything using the call now uses the invoke!
94          CI->replaceAllUsesWith(II);
95
96          // Delete the unconditional branch inserted by splitBasicBlock
97          BB->getInstList().pop_back();
98          Split->getInstList().pop_front();  // Delete the original call
99
100          // Update any PHI nodes in the exceptional block to indicate that
101          // there is now a new entry in them.
102          unsigned i = 0;
103          for (BasicBlock::iterator I = InvokeDest->begin();
104               isa<PHINode>(I); ++I, ++i) {
105            PHINode *PN = cast<PHINode>(I);
106            PN->addIncoming(InvokeDestPHIValues[i], BB);
107          }
108
109          // This basic block is now complete, start scanning the next one.
110          break;
111        }
112      }
113
114      if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
115        // An UnwindInst requires special handling when it gets inlined into an
116        // invoke site.  Once this happens, we know that the unwind would cause
117        // a control transfer to the invoke exception destination, so we can
118        // transform it into a direct branch to the exception destination.
119        BranchInst::Create(InvokeDest, UI);
120
121        // Delete the unwind instruction!
122        UI->eraseFromParent();
123
124        // Update any PHI nodes in the exceptional block to indicate that
125        // there is now a new entry in them.
126        unsigned i = 0;
127        for (BasicBlock::iterator I = InvokeDest->begin();
128             isa<PHINode>(I); ++I, ++i) {
129          PHINode *PN = cast<PHINode>(I);
130          PN->addIncoming(InvokeDestPHIValues[i], BB);
131        }
132      }
133    }
134  }
135
136  // Now that everything is happy, we have one final detail.  The PHI nodes in
137  // the exception destination block still have entries due to the original
138  // invoke instruction.  Eliminate these entries (which might even delete the
139  // PHI node) now.
140  InvokeDest->removePredecessor(II->getParent());
141}
142
143/// UpdateCallGraphAfterInlining - Once we have cloned code over from a callee
144/// into the caller, update the specified callgraph to reflect the changes we
145/// made.  Note that it's possible that not all code was copied over, so only
146/// some edges of the callgraph may remain.
147static void UpdateCallGraphAfterInlining(CallSite CS,
148                                         Function::iterator FirstNewBlock,
149                                       DenseMap<const Value*, Value*> &ValueMap,
150                                         CallGraph &CG) {
151  const Function *Caller = CS.getInstruction()->getParent()->getParent();
152  const Function *Callee = CS.getCalledFunction();
153  CallGraphNode *CalleeNode = CG[Callee];
154  CallGraphNode *CallerNode = CG[Caller];
155
156  // Since we inlined some uninlined call sites in the callee into the caller,
157  // add edges from the caller to all of the callees of the callee.
158  for (CallGraphNode::iterator I = CalleeNode->begin(),
159       E = CalleeNode->end(); I != E; ++I) {
160    const Instruction *OrigCall = I->first.getInstruction();
161
162    DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
163    // Only copy the edge if the call was inlined!
164    if (VMI != ValueMap.end() && VMI->second) {
165      // If the call was inlined, but then constant folded, there is no edge to
166      // add.  Check for this case.
167      if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second))
168        CallerNode->addCalledFunction(CallSite::get(NewCall), I->second);
169    }
170  }
171  // Update the call graph by deleting the edge from Callee to Caller.  We must
172  // do this after the loop above in case Caller and Callee are the same.
173  CallerNode->removeCallEdgeFor(CS);
174}
175
176
177// InlineFunction - This function inlines the called function into the basic
178// block of the caller.  This returns false if it is not possible to inline this
179// call.  The program is still in a well defined state if this occurs though.
180//
181// Note that this only does one level of inlining.  For example, if the
182// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
183// exists in the instruction stream.  Similiarly this will inline a recursive
184// function by one level.
185//
186bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
187  Instruction *TheCall = CS.getInstruction();
188  assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
189         "Instruction not in function!");
190
191  const Function *CalledFunc = CS.getCalledFunction();
192  if (CalledFunc == 0 ||          // Can't inline external function or indirect
193      CalledFunc->isDeclaration() || // call, or call to a vararg function!
194      CalledFunc->getFunctionType()->isVarArg()) return false;
195
196
197  // If the call to the callee is a non-tail call, we must clear the 'tail'
198  // flags on any calls that we inline.
199  bool MustClearTailCallFlags =
200    isa<CallInst>(TheCall) && !cast<CallInst>(TheCall)->isTailCall();
201
202  // If the call to the callee cannot throw, set the 'nounwind' flag on any
203  // calls that we inline.
204  bool MarkNoUnwind = CS.doesNotThrow();
205
206  BasicBlock *OrigBB = TheCall->getParent();
207  Function *Caller = OrigBB->getParent();
208
209  // GC poses two hazards to inlining, which only occur when the callee has GC:
210  //  1. If the caller has no GC, then the callee's GC must be propagated to the
211  //     caller.
212  //  2. If the caller has a differing GC, it is invalid to inline.
213  if (CalledFunc->hasGC()) {
214    if (!Caller->hasGC())
215      Caller->setGC(CalledFunc->getGC());
216    else if (CalledFunc->getGC() != Caller->getGC())
217      return false;
218  }
219
220  // Get an iterator to the last basic block in the function, which will have
221  // the new function inlined after it.
222  //
223  Function::iterator LastBlock = &Caller->back();
224
225  // Make sure to capture all of the return instructions from the cloned
226  // function.
227  std::vector<ReturnInst*> Returns;
228  ClonedCodeInfo InlinedFunctionInfo;
229  Function::iterator FirstNewBlock;
230
231  { // Scope to destroy ValueMap after cloning.
232    DenseMap<const Value*, Value*> ValueMap;
233
234    assert(CalledFunc->arg_size() == CS.arg_size() &&
235           "No varargs calls can be inlined!");
236
237    // Calculate the vector of arguments to pass into the function cloner, which
238    // matches up the formal to the actual argument values.
239    CallSite::arg_iterator AI = CS.arg_begin();
240    unsigned ArgNo = 0;
241    for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
242         E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) {
243      Value *ActualArg = *AI;
244
245      // When byval arguments actually inlined, we need to make the copy implied
246      // by them explicit.  However, we don't do this if the callee is readonly
247      // or readnone, because the copy would be unneeded: the callee doesn't
248      // modify the struct.
249      if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal) &&
250          !CalledFunc->onlyReadsMemory()) {
251        const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
252        const Type *VoidPtrTy = PointerType::getUnqual(Type::Int8Ty);
253
254        // Create the alloca.  If we have TargetData, use nice alignment.
255        unsigned Align = 1;
256        if (TD) Align = TD->getPrefTypeAlignment(AggTy);
257        Value *NewAlloca = new AllocaInst(AggTy, 0, Align, I->getName(),
258                                          Caller->begin()->begin());
259        // Emit a memcpy.
260        const Type *Tys[] = { Type::Int64Ty };
261        Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
262                                                       Intrinsic::memcpy,
263                                                       Tys, 1);
264        Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
265        Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);
266
267        Value *Size;
268        if (TD == 0)
269          Size = ConstantExpr::getSizeOf(AggTy);
270        else
271          Size = ConstantInt::get(Type::Int64Ty, TD->getTypeStoreSize(AggTy));
272
273        // Always generate a memcpy of alignment 1 here because we don't know
274        // the alignment of the src pointer.  Other optimizations can infer
275        // better alignment.
276        Value *CallArgs[] = {
277          DestCast, SrcCast, Size, ConstantInt::get(Type::Int32Ty, 1)
278        };
279        CallInst *TheMemCpy =
280          CallInst::Create(MemCpyFn, CallArgs, CallArgs+4, "", TheCall);
281
282        // If we have a call graph, update it.
283        if (CG) {
284          CallGraphNode *MemCpyCGN = CG->getOrInsertFunction(MemCpyFn);
285          CallGraphNode *CallerNode = (*CG)[Caller];
286          CallerNode->addCalledFunction(TheMemCpy, MemCpyCGN);
287        }
288
289        // Uses of the argument in the function should use our new alloca
290        // instead.
291        ActualArg = NewAlloca;
292      }
293
294      ValueMap[I] = ActualArg;
295    }
296
297    // We want the inliner to prune the code as it copies.  We would LOVE to
298    // have no dead or constant instructions leftover after inlining occurs
299    // (which can happen, e.g., because an argument was constant), but we'll be
300    // happy with whatever the cloner can do.
301    CloneAndPruneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i",
302                              &InlinedFunctionInfo, TD);
303
304    // Remember the first block that is newly cloned over.
305    FirstNewBlock = LastBlock; ++FirstNewBlock;
306
307    // Update the callgraph if requested.
308    if (CG)
309      UpdateCallGraphAfterInlining(CS, FirstNewBlock, ValueMap, *CG);
310  }
311
312  // If there are any alloca instructions in the block that used to be the entry
313  // block for the callee, move them to the entry block of the caller.  First
314  // calculate which instruction they should be inserted before.  We insert the
315  // instructions at the end of the current alloca list.
316  //
317  {
318    BasicBlock::iterator InsertPoint = Caller->begin()->begin();
319    for (BasicBlock::iterator I = FirstNewBlock->begin(),
320           E = FirstNewBlock->end(); I != E; )
321      if (AllocaInst *AI = dyn_cast<AllocaInst>(I++)) {
322        // If the alloca is now dead, remove it.  This often occurs due to code
323        // specialization.
324        if (AI->use_empty()) {
325          AI->eraseFromParent();
326          continue;
327        }
328
329        if (isa<Constant>(AI->getArraySize())) {
330          // Scan for the block of allocas that we can move over, and move them
331          // all at once.
332          while (isa<AllocaInst>(I) &&
333                 isa<Constant>(cast<AllocaInst>(I)->getArraySize()))
334            ++I;
335
336          // Transfer all of the allocas over in a block.  Using splice means
337          // that the instructions aren't removed from the symbol table, then
338          // reinserted.
339          Caller->getEntryBlock().getInstList().splice(
340              InsertPoint,
341              FirstNewBlock->getInstList(),
342              AI, I);
343        }
344      }
345  }
346
347  // If the inlined code contained dynamic alloca instructions, wrap the inlined
348  // code with llvm.stacksave/llvm.stackrestore intrinsics.
349  if (InlinedFunctionInfo.ContainsDynamicAllocas) {
350    Module *M = Caller->getParent();
351    // Get the two intrinsics we care about.
352    Constant *StackSave, *StackRestore;
353    StackSave    = Intrinsic::getDeclaration(M, Intrinsic::stacksave);
354    StackRestore = Intrinsic::getDeclaration(M, Intrinsic::stackrestore);
355
356    // If we are preserving the callgraph, add edges to the stacksave/restore
357    // functions for the calls we insert.
358    CallGraphNode *StackSaveCGN = 0, *StackRestoreCGN = 0, *CallerNode = 0;
359    if (CG) {
360      // We know that StackSave/StackRestore are Function*'s, because they are
361      // intrinsics which must have the right types.
362      StackSaveCGN    = CG->getOrInsertFunction(cast<Function>(StackSave));
363      StackRestoreCGN = CG->getOrInsertFunction(cast<Function>(StackRestore));
364      CallerNode = (*CG)[Caller];
365    }
366
367    // Insert the llvm.stacksave.
368    CallInst *SavedPtr = CallInst::Create(StackSave, "savedstack",
369                                          FirstNewBlock->begin());
370    if (CG) CallerNode->addCalledFunction(SavedPtr, StackSaveCGN);
371
372    // Insert a call to llvm.stackrestore before any return instructions in the
373    // inlined function.
374    for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
375      CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", Returns[i]);
376      if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
377    }
378
379    // Count the number of StackRestore calls we insert.
380    unsigned NumStackRestores = Returns.size();
381
382    // If we are inlining an invoke instruction, insert restores before each
383    // unwind.  These unwinds will be rewritten into branches later.
384    if (InlinedFunctionInfo.ContainsUnwinds && isa<InvokeInst>(TheCall)) {
385      for (Function::iterator BB = FirstNewBlock, E = Caller->end();
386           BB != E; ++BB)
387        if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
388          CallInst::Create(StackRestore, SavedPtr, "", UI);
389          ++NumStackRestores;
390        }
391    }
392  }
393
394  // If we are inlining tail call instruction through a call site that isn't
395  // marked 'tail', we must remove the tail marker for any calls in the inlined
396  // code.  Also, calls inlined through a 'nounwind' call site should be marked
397  // 'nounwind'.
398  if (InlinedFunctionInfo.ContainsCalls &&
399      (MustClearTailCallFlags || MarkNoUnwind)) {
400    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
401         BB != E; ++BB)
402      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
403        if (CallInst *CI = dyn_cast<CallInst>(I)) {
404          if (MustClearTailCallFlags)
405            CI->setTailCall(false);
406          if (MarkNoUnwind)
407            CI->setDoesNotThrow();
408        }
409  }
410
411  // If we are inlining through a 'nounwind' call site then any inlined 'unwind'
412  // instructions are unreachable.
413  if (InlinedFunctionInfo.ContainsUnwinds && MarkNoUnwind)
414    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
415         BB != E; ++BB) {
416      TerminatorInst *Term = BB->getTerminator();
417      if (isa<UnwindInst>(Term)) {
418        new UnreachableInst(Term);
419        BB->getInstList().erase(Term);
420      }
421    }
422
423  // If we are inlining for an invoke instruction, we must make sure to rewrite
424  // any inlined 'unwind' instructions into branches to the invoke exception
425  // destination, and call instructions into invoke instructions.
426  if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
427    HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo);
428
429  // If we cloned in _exactly one_ basic block, and if that block ends in a
430  // return instruction, we splice the body of the inlined callee directly into
431  // the calling basic block.
432  if (Returns.size() == 1 && std::distance(FirstNewBlock, Caller->end()) == 1) {
433    // Move all of the instructions right before the call.
434    OrigBB->getInstList().splice(TheCall, FirstNewBlock->getInstList(),
435                                 FirstNewBlock->begin(), FirstNewBlock->end());
436    // Remove the cloned basic block.
437    Caller->getBasicBlockList().pop_back();
438
439    // If the call site was an invoke instruction, add a branch to the normal
440    // destination.
441    if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
442      BranchInst::Create(II->getNormalDest(), TheCall);
443
444    // If the return instruction returned a value, replace uses of the call with
445    // uses of the returned value.
446    if (!TheCall->use_empty()) {
447      ReturnInst *R = Returns[0];
448      TheCall->replaceAllUsesWith(R->getReturnValue());
449    }
450    // Since we are now done with the Call/Invoke, we can delete it.
451    TheCall->eraseFromParent();
452
453    // Since we are now done with the return instruction, delete it also.
454    Returns[0]->eraseFromParent();
455
456    // We are now done with the inlining.
457    return true;
458  }
459
460  // Otherwise, we have the normal case, of more than one block to inline or
461  // multiple return sites.
462
463  // We want to clone the entire callee function into the hole between the
464  // "starter" and "ender" blocks.  How we accomplish this depends on whether
465  // this is an invoke instruction or a call instruction.
466  BasicBlock *AfterCallBB;
467  if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
468
469    // Add an unconditional branch to make this look like the CallInst case...
470    BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall);
471
472    // Split the basic block.  This guarantees that no PHI nodes will have to be
473    // updated due to new incoming edges, and make the invoke case more
474    // symmetric to the call case.
475    AfterCallBB = OrigBB->splitBasicBlock(NewBr,
476                                          CalledFunc->getName()+".exit");
477
478  } else {  // It's a call
479    // If this is a call instruction, we need to split the basic block that
480    // the call lives in.
481    //
482    AfterCallBB = OrigBB->splitBasicBlock(TheCall,
483                                          CalledFunc->getName()+".exit");
484  }
485
486  // Change the branch that used to go to AfterCallBB to branch to the first
487  // basic block of the inlined function.
488  //
489  TerminatorInst *Br = OrigBB->getTerminator();
490  assert(Br && Br->getOpcode() == Instruction::Br &&
491         "splitBasicBlock broken!");
492  Br->setOperand(0, FirstNewBlock);
493
494
495  // Now that the function is correct, make it a little bit nicer.  In
496  // particular, move the basic blocks inserted from the end of the function
497  // into the space made by splitting the source basic block.
498  Caller->getBasicBlockList().splice(AfterCallBB, Caller->getBasicBlockList(),
499                                     FirstNewBlock, Caller->end());
500
501  // Handle all of the return instructions that we just cloned in, and eliminate
502  // any users of the original call/invoke instruction.
503  const Type *RTy = CalledFunc->getReturnType();
504
505  if (Returns.size() > 1) {
506    // The PHI node should go at the front of the new basic block to merge all
507    // possible incoming values.
508    PHINode *PHI = 0;
509    if (!TheCall->use_empty()) {
510      PHI = PHINode::Create(RTy, TheCall->getName(),
511                            AfterCallBB->begin());
512      // Anything that used the result of the function call should now use the
513      // PHI node as their operand.
514      TheCall->replaceAllUsesWith(PHI);
515    }
516
517    // Loop over all of the return instructions adding entries to the PHI node as
518    // appropriate.
519    if (PHI) {
520      for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
521        ReturnInst *RI = Returns[i];
522        assert(RI->getReturnValue()->getType() == PHI->getType() &&
523               "Ret value not consistent in function!");
524        PHI->addIncoming(RI->getReturnValue(), RI->getParent());
525      }
526    }
527
528    // Add a branch to the merge points and remove retrun instructions.
529    for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
530      ReturnInst *RI = Returns[i];
531      BranchInst::Create(AfterCallBB, RI);
532      RI->eraseFromParent();
533    }
534  } else if (!Returns.empty()) {
535    // Otherwise, if there is exactly one return value, just replace anything
536    // using the return value of the call with the computed value.
537    if (!TheCall->use_empty())
538      TheCall->replaceAllUsesWith(Returns[0]->getReturnValue());
539
540    // Splice the code from the return block into the block that it will return
541    // to, which contains the code that was after the call.
542    BasicBlock *ReturnBB = Returns[0]->getParent();
543    AfterCallBB->getInstList().splice(AfterCallBB->begin(),
544                                      ReturnBB->getInstList());
545
546    // Update PHI nodes that use the ReturnBB to use the AfterCallBB.
547    ReturnBB->replaceAllUsesWith(AfterCallBB);
548
549    // Delete the return instruction now and empty ReturnBB now.
550    Returns[0]->eraseFromParent();
551    ReturnBB->eraseFromParent();
552  } else if (!TheCall->use_empty()) {
553    // No returns, but something is using the return value of the call.  Just
554    // nuke the result.
555    TheCall->replaceAllUsesWith(UndefValue::get(TheCall->getType()));
556  }
557
558  // Since we are now done with the Call/Invoke, we can delete it.
559  TheCall->eraseFromParent();
560
561  // We should always be able to fold the entry block of the function into the
562  // single predecessor of the block...
563  assert(cast<BranchInst>(Br)->isUnconditional() && "splitBasicBlock broken!");
564  BasicBlock *CalleeEntry = cast<BranchInst>(Br)->getSuccessor(0);
565
566  // Splice the code entry block into calling block, right before the
567  // unconditional branch.
568  OrigBB->getInstList().splice(Br, CalleeEntry->getInstList());
569  CalleeEntry->replaceAllUsesWith(OrigBB);  // Update PHI nodes
570
571  // Remove the unconditional branch.
572  OrigBB->getInstList().erase(Br);
573
574  // Now we can remove the CalleeEntry block, which is now empty.
575  Caller->getBasicBlockList().erase(CalleeEntry);
576
577  return true;
578}
579