news.html revision 2a41df86a3580f4d3e8379955492b886056c8b36
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>June 23, 2009</h2> 15<p> 16<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 17This is a stable release that fixes a regression in the i915/i965 drivers 18that slipped into the 7.4.3 release. 19</p> 20 21 22<h2>June 19, 2009</h2> 23<p> 24<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 25This is a stable release fixing bugs since the 7.4.2 release. 26</p> 27 28 29<h2>May 15, 2009</h2> 30<p> 31<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 32This is a stable release fixing bugs since the 7.4.1 release. 33</p> 34 35 36<h2>April 18, 2009</h2> 37<p> 38<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 39This is a stable release fixing bugs since the 7.4 release. 40</p> 41 42 43<h2>March 27, 2009</h2> 44<p> 45<a href="relnotes-7.4.html">Mesa 7.4</a> is released. 46This is a stable release fixing bugs since the 7.3 release. 47</p> 48 49 50<h2>January 22, 2009</h2> 51<p> 52<a href="relnotes-7.3.html">Mesa 7.3</a> is released. 53This is a new development release. 54Mesa 7.4 will follow and will have bug fixes relative to 7.3. 55</p> 56 57 58<h2>September 20, 2008</h2> 59<p> 60<a href="relnotes-7.2.html">Mesa 7.2</a> is released. 61This is a stable, bug-fix release. 62</p> 63 64 65<h2>August 26, 2008</h2> 66<p> 67<a href="relnotes-7.1.html">Mesa 7.1</a> is released. 68This is a new development release. 69It should be relatively stable, but those especially concerned about 70stability should wait for the 7.2 release or use Mesa 7.0.4 (the 71previous stable release). 72</p> 73 74 75<h2>August 16, 2008</h2> 76<p> 77<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 78This is a bug-fix release. 79</p> 80 81 82<h2>April 4, 2008</h2> 83<p> 84<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 85This is a bug-fix release. 86</p> 87 88 89<h2>January 24, 2008</h2> 90 91<p> 92Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 93</p> 94 95 96 97<h2>November 13, 2007</h2> 98 99<p> 100Gallium3D is the codename for the new Mesa device driver architecture 101which is currently under development. 102A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" 103target="_parent"> summary</a> of the architecture can be found on the 104Tungsten Graphics website. 105</p> 106<p> 107Gallium3D development is taking place on the <em>gallium-0.1</em> branch 108of the git repository. 109Currently, there's only a software-only driver and an Intel i915/945 driver 110but other drivers will be coming... 111</p> 112 113 114<h2>November 10, 2007</h2> 115<p> 116<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 117This is a bug-fix release. 118</p> 119 120 121<h2>August 3, 2007</h2> 122<p> 123<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 124This is a bug-fix release. 125</p> 126 127 128<h2>June 22, 2007</h2> 129<p> 130<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 131This is a stable release featuring OpenGL 2.1 support. 132</p> 133 134 135<h2>April 27, 2007</h2> 136<p> 137<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 138This is a development release which will lead up to the Mesa 7.0 release 139(which will advertise OpenGL 2.1 API support). 140</p> 141 142 143<h2>March 26, 2007</h2> 144<p> 145The new Shading Language compiler branch has been merged into the git 146master branch. This is a step toward hardware support for the OpenGL 1472.0 Shading Language and will be included in the next Mesa release. 148In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 149</a> has been updated with a new test that does over 130 tests of the 150shading language and built-in functions. 151</p> 152 153<h2>April 2007</h2> 154<p> 155Thomas Hellström of 156<a href="http://www.tungstengraphics.com" target="_parent"> 157Tungsten Graphics</a> has written a whitepaper describing the new 158<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 159system</a>. 160</p> 161 162<h2>December 5, 2006</h2> 163<p> 164Mesa is now using git as its source code management system. 165The previous CVS repository should no longer be used. 166See the <a href="repository.html">repository page</a> for more information. 167</p> 168 169<h2>December 2, 2006</h2> 170<p> 171<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 172This is a new development release. 173</p> 174 175<h2>September 15, 2006</h2> 176<p> 177<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 178This is a new development release. 179</p> 180 181<h2>March 31, 2006</h2> 182<p> 183<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 184This is a new development release. 185</p> 186 187 188<h2>February 2, 2006</h2> 189<p> 190<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 191This is stable, bug-fix release. 192</p> 193 194 195<h2>November 29, 2005</h2> 196<p> 197<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 198This is stable, bug-fix release. 199</p> 200 201 202 203<h2>October 24, 2005</h2> 204<p> 205<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 206This is stable, bug-fix release. 207</p> 208 209 210<h2>August 19, 2005</h2> 211<p> 212Mesa 6.3.2 has been released. 213Note: there was no public release of version 6.3.1. 214</p> 215<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 216<p> 217The MD5 checksums are: 218</p> 219<pre> 22098192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 2210df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 222ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 2239d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 22496708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 225c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 226</pre> 227 228 229<h2>July 20, 2005</h2> 230<p> 231Mesa 6.3 has been released. 232This is a development release with new features, changes and bug fixes. 233</p> 234<pre> 235 New: 236 - GL_EXT_framebuffer_object extension 237 - GL_ARB_draw_buffers extension 238 - GL_ARB_pixel_buffer_object extension 239 - GL_OES_read_format extension (Ian Romanick) 240 - DirectFB driver (Claudio Ciccani) 241 - x86_64 vertex transformation code (Mikko T.) 242 Changes: 243 - added -stereo option for glxgears demo (Jacek Rosik) 244 - updated the PBuffer demo code in xdemos/ directory 245 - glDeleteTextures/Programs/Buffers() now makes the object ID 246 available for immediate re-use 247 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 248 - lots of internal changes for GL_EXT_framebuffer_object 249 Bug fixes: 250 - some functions didn't support PBO functionality 251 - glGetTexImage didn't convert color index images to RGBA as required 252 - fragment program texcoords were sometimes wrong for points and lines 253 - fixed problem with negative dot product in arbfplight, fplight demos 254 - fixed bug in perspective correction of antialiased, textured lines 255 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 256 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 257 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 258 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 259 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 260 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 261 - glXChooseFBConfig() crashed if attribList pointer was NULL 262 - program state.light[n].spot.direction.w was wrong value (bug 3083) 263 - fragment program fog option required glEnable(GL_FOG) - wrong. 264 - glColorTable() could produce a Mesa implementation error (bug 3135) 265 - RasterPos could get corrupted by color index rendering path 266 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 267 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 268 - fixed a few Darwin compilation problems 269</pre> 270<p> 271The MD5 checksums are: 272</p> 273<pre> 2740236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 27560e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 276ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 27725ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 2789248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 2798537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 280</pre> 281 282 283<h2>December 9, 2004</h2> 284<p> 285Mesa 6.2.1 has been released. 286This is a stable release which just fixes bugs since the 6.2 release. 287</p> 288<pre> 289 Bug fixes: 290 - don't apply regular fog or color sum when using a fragment program 291 - glProgramEnvParameter4fARB always generated an error on 292 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 293 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 294 - fixed width/height mix-up in glSeparableFilter2D() 295 - fixed regression in glCopyPixels + convolution 296 - glReadPixels from a clipped front color buffer didn't always work 297 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 298 - Attempting queries/accesses of VBO 0 weren't detected as errors 299 - paletted textures failed if the palette had fewer than 256 entries 300 Changes: 301 - fixed a bunch of compiler warnings found with gcc 3.4 302 - bug reports should to go bugzilla.freedesktop.org 303</pre> 304<p> 305The MD5 checksums are: 306</p> 307<pre> 30880008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 309f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 310dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 3112c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 3123cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 31375b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 314</pre> 315 316 317<h2>October 2, 2004</h2> 318<p> 319Mesa 6.2 has been released. 320This is a stable release which just fixes bugs since the 6.1 release. 321</p> 322<pre> 323 New: 324 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 325 - updated Doxygen support (Jose Fonseca) 326 Changes: 327 - some GGI driver updates (Christoph Egger, bug 1025977) 328 Bug fixes: 329 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 330 - fixed a few compilation issues on IRIX 331 - fixed a matrix classification bug (reported by Wes Bethel) 332 - we weren't reseting the vertex/fragment program error state 333 before parsing (Dave Reveman) 334 - adjust texcoords for sampling texture rectangles (Dave Reveman) 335 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 336 - repeated calls to glDeleteTexture(t) could lead to a crash 337 - fixed potential ref count bugs in VBOs and vertex/fragment programs 338 - spriteblast demo didn't handle window size changes correctly 339 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 340 - fixed color index mode glDrawPixels bug (Karl Schultz) 341</pre> 342<p> 343The MD5 checksums are: 344</p> 345<pre> 3469e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 3473d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 3486cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 3493e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 3509d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 351856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 352</pre> 353 354 355<h2>August 18, 2004</h2> 356<p> 357Mesa 6.1 has been released. 358This is a new development release (version 6.2 will be a stabilization 359release). 360</p> 361<pre> 362 New: 363 - Revamped Makefile system 364 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 365 - internal driver interface changes related to texture object 366 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 367 - option to walk triangle edges with double-precision floats 368 (Justin Novosad of Discreet) (see config.h file) 369 - support for AUX buffers in software GLX driver 370 - updated glext.h to version 24 and glxext.h to version 6 371 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 372 - updated BeOS support (Philippe Houdoin) 373 Changes: 374 - fragment fog interpolation is perspective corrected now 375 - new glTexImage code, much cleaner, may be a bit faster 376 Bug fixes: 377 - glArrayElement in display lists didn't handle generic vertex attribs 378 - glFogCoord didn't always work properly 379 - ARB_fragment_program fog options didn't work 380 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 381 - ARB frag prog TEX and TEXP instructions now use LOD=0 382 - glTexEnviv in display lists didn't work 383 - glRasterPos didn't do texgen or apply texture matrix 384 - GL_DOUBLE-valued vertex arrays were broken in some cases 385 - fixed texture rectangle edge/border sampling bugs 386 - sampling an incomplete texture in a fragment program would segfault 387 - glTexImage was missing a few error checks 388 - fixed some minor glGetTexParameter glitches 389 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 390 - fragment program writes to RC/HC register were broken 391 - fixed a few glitches in GL_HP_occlusion_test extension 392 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 393 - vertex program state references were broken 394 - fixed triangle color interpolation bug on AIX (Shane Blackett) 395 - fixed a number of minor memory leaks (bug #1002030) 396</pre> 397The MD5 checksums are: 398</p> 399<pre> 400c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 4015de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 402483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 4038c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 40489bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 405161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 406</pre> 407 408 409 410<h2>April 2, 2004</h2> 411 412<p> 413Mesa 6.0.1 has been released. 414This release basically just fixes bugs since the 6.0. release. 415</p> 416<pre> 417 New: 418 - upgraded glext.h to version 22 419 - new build targets (Dan Schikore) 420 - new linux-x86-opteron build target (Heath Feather) 421 Bug fixes: 422 - glBindProgramARB didn't update all necessary state 423 - fixed build problems on OpenBSD 424 - omit CVS directories from tarballs 425 - glGetTexImage(GL_COLOR_INDEX) was broken 426 - fixed an infinite loop in t&l module 427 - silenced some valgrind warnings about using unitialized memory 428 - fixed some compilation/link glitches on IRIX (Mike Stephens) 429 - glBindProgram wasn't getting compiled into display lists 430 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 431 - two-sided lighting and vertex program didn't work (bug 887330) 432 - stores to program parameter registers in vertex state programs 433 didn't work. 434 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 435 - glXCreateWindow() wasn't fully implemented (bug 890894) 436 - generic vertex attribute arrays didn't work in display lists 437 - vertex buffer objects' default usage and access fields were wrong 438 - glDrawArrays with start!=0 was broken 439 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 440 - linux-osmesa16-static config didn't work 441 - fixed a few color index rendering problems (bug 910687) 442 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 443 - OSMesa RGB and BGR modes were broken 444 - glProgramStringARB mistakenly required a null-terminated string 445 - fragment program XPD instruction was incorrect 446 - glGetMaterial() didn't work reliably 447</pre> 448The MD5 checksums are: 449</p> 450<pre> 451011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 452b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 453bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 454b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 455dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 456eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 457</pre> 458 459 460 461<h2>January 16, 2004</h2> 462 463<p> 464Mesa 6.0 has been released. This is a stabilization of the 5.1 release 465and primarily just incorporates bug fixes. 466</p> 467<pre> 468 New: 469 - full OpenGL 1.5 support 470 - updated GL/glext.h file to version 21 471 Changes: 472 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 473 Bug fixes: 474 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 475 clamping issue 476 - updated suno5-gcc configs 477 - glColor3 functions sometimes resulted in undefined alpha values 478 - fixed FP divide by zero error seen on VMS with xlockmore, others 479 - fixed vertex/fragment program debug problem (bug 873011) 480 - building on AIX with gcc works now 481 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 482 - glDrawRangeElements tried to modify potentially read-only storage 483 - updated files for building on Windows 484</pre> 485 486 487 488<h2>December 28, 2003</h2> 489 490<p> 491The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 492target="_parent"> 493freedesktop.org</a> because of problems with SourceForge's anonymous 494CVS service. 495</p> 496 497<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 498</p> 499 500 501<h2>December 17, 2003</h2> 502 503<p> 504Mesa 5.1 has been released. This is a new development release. 505Mesa 6.0 will be the next stable release and will support all 506OpenGL 1.5 features. 507</p> 508<pre> 509 New features: 510 - reorganized directory tree 511 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 512 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 513 - GL_SGI_texture_color_table extension (Eric Plante) 514 - GL_NV_fragment_program extension 515 - GL_NV_light_max_exponent extension 516 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 517 - GL_ARB_occlusion_query extension 518 - GL_ARB_point_sprite extension 519 - GL_ARB_texture_non_power_of_two extension 520 - GL_IBM_multimode_draw_arrays extension 521 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 522 - GL_ARB_vertex_buffer_object extension 523 - new X86 feature detection code (Petr Sebor) 524 - less memory used for display lists and vertex buffers 525 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 526 - new version (18) of glext.h header 527 - new spriteblast.c demo of GL_ARB_point_sprite 528 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 529 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 530 Bug fixes: 531 - really enable OpenGL 1.4 features in DOS driver. 532 - fixed issues in glDrawPixels and glCopyPixels for very wide images 533 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 534 - fixed some texgen bugs reported by Daniel Borca 535 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 536 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 537 - fixed RGBA blend enable bug (Ville Syrjala) 538 - glAccum is supposed to be a no-op in selection/feedback mode 539 - fixed texgen bug #597589 (John Popplewell) 540 Changes: 541 - dropped API trace feature (src/Trace/) 542 - documentation overhaul. merged with website content. more html. 543 - glxgears.c demo updated to use GLX swap rate extensions 544 - glTexImage1/2/3D now allows width/height/depth = 0 545 - disable SPARC asm code on Linux (bug 852204) 546</pre> 547 548The MD5 checksums are: 549</p> 550<pre> 55178f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 55267b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 5536dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 554e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 555066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 556d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 557</pre> 558 559 560<H2>November 12, 2003</H2> 561 562<p> 563New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 564number of automake/libtool problems. 565</p> 566<p> 567The new MD5 checksums are: 568</p> 569<pre> 570a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 5717b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 57279c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 573952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 574b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 575a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 576</pre> 577 578 579 580<h2>September 5, 2003</h2> 581 582<p> 583Mesa 5.0.2 has been released. This is a stable, bug-fix release. 584</p> 585<pre> 586 Bug fixes: 587 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 588 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 589 - GL_CURRENT_MATRIX_NV query was wrong 590 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 591 - GL_LIST_MODE query wasn't correct 592 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 593 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 594 - blended, wide lines didn't always work correctly (bug 711595) 595 - glVertexAttrib4svNV w component was always 1 596 - fixed bug in GL_IBM_rasterpos_clip (missing return) 597 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 598 - a few Solaris compilation fixes 599 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 600 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 601 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 602 - glFog() didn't clamp fog colors 603 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 604 gl[Get]TexParameteri[v] functions 605 - fixed invalid memory references in glTexGen functions (bug 781602) 606 - integer-valued color arrays weren't handled correctly 607 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 608 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 609 Changes: 610 - build GLUT with -fexceptions so C++ apps propogate exceptions 611</pre> 612 613 614 615<h2>June 2003</h2> 616 617<p> 618Mesa's directory tree has been overhauled. 619Things are better organized now with some thought toward future needs. 620</p> 621<p> 622In CVS, the latest Mesa 5.1 development code is now rooted under the 623<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 624holds the Mesa 5.0.x code which will be abandoned at some point. 625</p> 626 627 628 629<h2>March 30, 2003</h2> 630 631<p> 632Mesa 5.0.1 has been released. This is a stable, bug-fix release. 633</p> 634<pre> 635 New: 636 - DOS driver updates from Daniel Borca 637 - updated GL/gl_mangle.h file (Bill Hoffman) 638 Bug fixes: 639 - auto mipmap generation for cube maps was broken (bug 641363) 640 - writing/clearing software alpha channels was unreliable 641 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 642 - fixed some bad assertions found with shadowtex demo 643 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 644 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 645 - fixed potential segfault in texture object validation (bug 659012) 646 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 647 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 648 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 649 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 650 - fixed compilation problem on Solaris7/x86 (bug 536406) 651 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 652 - fixed NeXT build problem (FABSF macro) 653 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 654 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 655 - AA line and triangle Z values are now rounded, not truncated 656 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 657 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 658 - fixed a minor GL_COLOR_MATERIAL bug 659 - NV vertex program EXP instruction was broken 660 - glColorMask misbehaved with X window / pixmap rendering 661 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 662 - attempt to fix GGI compilation problem when MesaDemos not present 663 - NV vertex program ARL-relative fetches didn't work 664 Changes: 665 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 666 - updated winpos and pointblast demos to use ARB extensions 667 - disable SPARC normal transformation code (bug 673938) 668 - GLU fixes for OS/2 (Evgeny Kotsuba) 669</pre> 670<p> 671MD5 checksums follow: 672</p> 673<pre> 674b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 675513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 676eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 67749d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 67837190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 679becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 680</pre> 681 682 683 684<h2>March 7, 2003</h2> 685<p> 686Website and documentation overhaul. 687</p> 688<p> 689The website content and Mesa documentation (from the doc/ directory) have 690been merged together. 691All the documentation files have been entered into the CVS repository. 692Many of the old plain-text files have been converted to html and modernized. 693</p> 694 695 696<h2>November 13, 2002</h2> 697<p>Mesa 5.0 has been released. This is a stable release which 698implements the OpenGL 1.4 specification. 699</p><pre>New: 700 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 701 - removed some overlooked debugging code 702 - glxinfo updated to support GLX_ARB_multisample 703 - GLUT now support GLX_ARB_multisample 704 - updated DOS driver (Daniel Borca) 705Bug fixes: 706 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 707 - fixed potential bug in _mesa_align_malloc/calloc() 708 - fixed missing triangle bug when running vertex programs 709 - fixed a few HPUX compilation problems 710 - FX (Glide) driver didn't compile 711 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 712 - a few EXT functions, like glGenTexturesEXT, were no-ops 713 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 714 glMultiDrawArrays and glMultiDrawElements were missing 715 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 716 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 717 - fixed one-bit error in point/line fragment Z calculation 718 - fixed potential segfault in fakeglx code 719 - fixed color overflow problem in DOT3 texture env mode 720</pre> 721 722 723<h2>October 29, 2002</h2> 724<p>Mesa 4.1 has been released. This is a new development release. 725For a stable release, get 4.0.4. 726</p><pre>New: 727 - GL_NV_vertex_program extension 728 - GL_NV_vertex_program1_1 extension 729 - GL_ARB_window_pos extension 730 - GL_ARB_depth_texture extension 731 - GL_ARB_shadow extension 732 - GL_ARB_shadow_ambient extension 733 - GL_EXT_shadow_funcs extension 734 - GL_ARB_point_parameters extension 735 - GL_ARB_texture_env_crossbar 736 - GL_NV_point_sprite extension 737 - GL_NV_texture_rectangle extension 738 - GL_EXT_multi_draw_arrays extension 739 - GL_EXT_stencil_two_side extension 740 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 741 - GL_ATI_texture_mirror_once extension (Ian Romanick) 742 - massive overhaul/simplification of software rasterizer module, 743 many contributions from Klaus Niederkrueger 744 - faster software texturing in some cases (i.e. trilinear filtering) 745 - new OSMesaGetProcAddress() function 746 - more blend modes implemented with MMX code (Jose Fonseca) 747 - added glutGetProcAddress() to GLUT 748 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 749 - pbinfo and pbdemo PBuffer programs 750 - glxinfo -v prints transprent pixel info (Gerd Sussner) 751Bug fixes: 752 - better mipmap LOD computation (prevents excessive blurriness) 753 - OSMesaMakeCurrent() didn't recognize buffer size changes 754 - assorted conformance fixes for 16-bit/channel rendering 755 - texcombine alpha subtraction mode was broken 756 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 757 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 758 - fixed divide by zero error in NURBS tessellator (Jon Perry) 759 - fixed GL_LINEAR fog bug by adding clamping 760 - fixed FP exceptions found using Alpha CPU 761 - 3dfx/glide driver render-to-window feature was broken 762 - added missing GLX_TRANSPARENT_RGB token to glx.h 763 - fixed error checking related to paletted textures 764 - fixed reference count error in glDeleteTextures (Randy Fayan) 765Changes: 766 - New spec file and Python code to generate some GL dispatch files 767 - Glide driver defaults to "no" with autoconf/automake 768 - floating point color channels now clamped to [0,inf) 769 - updated demos/stex3d with new options 770</pre> 771 772 773<h2>October 4, 2002</h2> 774<p> 775The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 776</p> 777 778<h2>October 3, 2002</h2> 779<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 780</p><pre> New: 781 - GL_NV_texture_rectangle extension 782 - updated glext.h header (version 17) 783 - updated DOS driver (Daniel Borca) 784 - updated BeOS R5 driver (Philippe Houdoin) 785 - added GL_IBM_texture_mirror_repeat 786 - glxinfo now takes -l option to print interesting OpenGL limits info 787 - GL_MESA_ycbcr_texture extension 788 - GL_APPLE_client_storage extension (for some DRI drivers only) 789 - GL_MESA_pack_invert extension 790 Bug fixes: 791 - fixed GL_LINEAR fog bug by adding clamping 792 - fixed FP exceptions found using Alpha CPU 793 - 3dfx MESA_GLX_FX=window (render to window) didn't work 794 - fixed memory leak in wglCreateContest (Karl Schultz) 795 - define GLAPIENTRY and GLAPI if undefined in glu.h 796 - wglGetProcAddress didn't handle all API functions 797 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 798 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 799 - error checking in compressed tex image functions had some glitches 800 - fixed AIX compile problem in src/config.c 801 - glGetTexImage was using pixel unpacking instead of packing params 802 - auto-mipmap generation for cube maps was incorrect 803 Changes: 804 - max texture units reduced to six to accomodate texture rectangles 805 - removed unfinished GL_MESA_sprite_point extension code 806</pre> 807 808<h2>June 25, 2002</h2> 809<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 810</p><pre> New: 811 - updated GL/glext.h file (version 15) 812 - corrected MMX blend code (Jose Fonseca) 813 - support for software-based alpha planes in Windows driver 814 - updated GGI driver (Filip Spacek) 815 Bug fixes: 816 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 817 - OSMesaMakeCurrent() didn't recognize buffer size changes 818 - assorted conformance fixes for 16-bit/channel rendering 819 - texcombine alpha subtraction mode was broken 820 - fixed lighting bug with non-uniform scaling and display lists 821 - fixed bug when deleting shared display lists 822 - disabled SPARC cliptest assembly code (Mesa bug 544665) 823 - fixed a couple Solaris compilation/link problems 824 - blending clipped glDrawPixels didn't always work 825 - glGetTexImage() didn't accept packed pixel types 826 - glPixelMapu[is]v() could explode given too large of pixelmap 827 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 828 - glXCopyContext() could lead to segfaults 829 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 830 Changes: 831 - lots of C++ (g++) code clean-ups 832 - lots of T&L updates for the Radeon DRI driver 833 Known bugs: 834 - mipmap LOD computation (fixed for Mesa 4.1) 835</pre> 836 837<h2>April 2, 2002</h2> 838<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 839</p><pre> New: 840 - New DOS (DJGPP) driver written by Daniel Borca 841 - New driver interface functions for TCL drivers (such as Radeon DRI) 842 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 843 if using deep color channels 844 - latest GL/glext.h and GL/glxext.h headers from SGI 845 Bug fixes: 846 - GL_BLEND with non-black texture env color wasn't always correct 847 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 848 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 849 - glReadPixels was sometimes mistakenly clipped by the scissor box 850 - glDraw/ReadPixels didn't catch all the errors that they should have 851 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 852 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 853 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 854 - glColorMask as sometimes effecting glXSwapBuffers() 855 - fixed a potential bug in XMesaGarbageCollect() 856 - N threads rendering into one window didn't work reliably 857 - glCopyPixels didn't work for deep color channels 858 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 859 - glPopAttrib() didn't correctly restore user clip planes 860 - user clip planes failed for some perspective projections (Chromium) 861</pre> 862 863<h2>December 17, 2001</h2> 864<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 865</p><pre> New: 866 - better sub-pixel sample positions for AA triangles (Ray Tice) 867 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 868 Bug fixes: 869 - added missing break statements in glGet*() for multisample cases 870 - fixed uninitialized hash table mutex bug (display lists / texobjs) 871 - fixed bad teximage error check conditional (bug 476846) 872 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 873 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 874 - silence some compiler warnings (gcc 2.96) 875 - enable the #define GL_VERSION_1_3 in GL/gl.h 876 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 877 - fixed glu.h typedef problem found with MSDev 6.0 878 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 879 - added missing 'const' to glXGetContextIDEXT() in glxext.h 880 - fixed a few glXGetProcAddress() errors (texture compression, etc) 881 - fixed start index bug in compiled vertex arrays (Keith) 882 - fixed compilation problems in src/SPARC/glapi_sparc.S 883 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 884 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 885 - provoking vertex of flat-shaded, color-index triangles was wrong 886 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 887 - glTexParameter didn't flush the vertex buffer (Ray Tice) 888 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 889 - fixed bug in normal length caching (ParaView lighting bug) 890</pre> 891 892<h2>October 22, 2001</h2> 893<p>Mesa 4.0 has been released. This is a stable release. 894</p><pre> New: 895 - Mesa 4.0 implements the OpenGL 1.3 specification 896 - GL_IBM_rasterpos_clip extension 897 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 898 - GL_ARB_texture_mirrored_repeat extension 899 - WindML UGL driver (Stephane Raimbault) 900 - added OSMESA_MAX_WIDTH/HEIGHT queries 901 - attempted compiliation fixes for Solaris 5, 7 and 8 902 - updated glext.h and glxext.h files 903 - updated Windows driver (Karl Schultz) 904 Bug fixes: 905 - added some missing GLX 1.3 tokens to include/GL/glx.h 906 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 907 - glCopyPixels with scale and bias was broken 908 - glRasterPos with lighting could segfault 909 - glDeleteTextures could leave a dangling pointer 910 - Proxy textures for cube maps didn't work 911 - fixed a number of 16-bit color channel bugs 912 - fixed a few minor memory leaks 913 - GLX context sharing was broken in 3.5 914 - fixed state-update bugs in glPopClientAttrib() 915 - fixed glDrawRangeElements() bug 916 - fixed a glPush/PopAttrib() bug related to texture binding 917 - flat-shaded, textured lines were broken 918 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 919 - lighting didn't always produce the correct alpha value 920 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 921</pre> 922 923 924<h2>June 21, 2001</h2> 925<p>Mesa 3.5 has been released. This is a new development release. 926</p><pre> New: 927 - internals of Mesa divided into modular pieces (Keith Whitwell) 928 - 100% OpenGL 1.2 conformance (passes all conformance tests) 929 - new AA line algorithm 930 - GL_EXT_convolution extension 931 - GL_ARB_imaging subset 932 - OSMesaCreateContextExt() function 933 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 934 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 935 - GL_EXT_fog_coord extension (Keith Whitwell) 936 - GL_EXT_secondary_color extension (Keith Whitwell) 937 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 938 - GL_SGIX_depth_texture extension 939 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 940 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 941 - GL_ARB_texture_env_combine extension 942 - GL_ARB_texture_env_dot3 extension 943 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 944 - OSMesaCreateContextExt() function 945 - libOSMesa.so library, contains the OSMesa driver interface 946 - GL/glxext.h header file for GLX extensions 947 - somewhat faster software texturing, fogging, depth testing 948 - all color-index conformance tests now pass (only 8bpp tested) 949 - SPARC assembly language TCL optimizations (David Miller) 950 - GL_SGIS_generate_mipmap extension 951 Bug Fixes: 952 - fbiRev and tmuRev were unitialized when using Glide3 953 - fixed a few color index mode conformance failures; all pass now 954 - now appling antialiasing coverage to alpha after texturing 955 - colors weren't getting clamped to [0,1] before color table lookup 956 - fixed RISC alignment errors caused by COPY_4UBV macro 957 - drawing wide, flat-shaded lines could cause a segfault 958 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 959 Changes: 960 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 961 - new libOSMesa.so library, contains the OSMesa driver interface 962</pre> 963 964 965<h2>May 17, 2001</h2> 966<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 967Here's what's new:</p> 968<pre> Bug fixes: 969 - deleting the currently bound texture could cause bad problems 970 - using fog could result in random vertex alpha values 971 - AA triangle rendering could touch pixels outside right window bound 972 - fixed byteswapping problem in clear_32bit_ximage() function 973 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 974 - fixed memory leak in glXUseXFont() 975 - fragment sampling in AA triangle function was off by 1/2 pixel 976 - Windows: reading pixels from framebuffer didn't always work 977 - glConvolutionFilter2D could segfault or cause FP exception 978 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 979 - GL_NAND logicop didn't work right in RGBA mode 980 - fixed a memory corruption bug in vertex buffer reset code 981 - clearing the softwara alpha buffer with scissoring was broken 982 - fixed a few color index mode fog bugs 983 - fixed some bad assertions in color index mode 984 - fixed FX line 'stipple' bug #420091 985 Changes: 986 - optimized writing mono-colored pixel spans to X pixmaps 987 - increased max viewport size to 2048 x 2048 988</pre> 989 990 991<h2>April 29, 2001</h2> 992<p>New Mesa website</p> 993<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 994 995 996<h2>February 14, 2001</h2> 997<p>Mesa 3.4.1 has been released. Here's what's new:</p> 998<pre> New: 999 - fixed some Linux build problems 1000 - fixed some Windows build problems 1001 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1002 Bug fixes: 1003 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1004 - various state-update code changes needed for DRI bugs 1005 - disabled pixel transfer ops in glColorTable commands, not needed 1006 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1007 - updated sources and fixed compile problems in widgets-mesa/ 1008 - GLX_PBUFFER enum value was wrong in glx.h 1009 - fixed a glColorMaterial lighting bug 1010 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1011 - glXCopySubBufferMESA() Y position was off by one 1012 - Error checking of glTexSubImage3D() was broken (bug 128775) 1013 - glPopAttrib() didn't restore all derived Mesa state correctly 1014 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1015 conformance problems at 16bpp. 1016 - clearing depth buffer with scissoring was broken, would segfault 1017 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1018 - fixed a line clipping bug (reported by Craig McDaniel) 1019 - fixed RGB color over/underflow bug for very tiny triangles 1020 Known problems: 1021 - NURBS or evaluator surfaces inside display lists don't always work 1022</pre> 1023<p> 1024</p><h2>November 3, 2000</h2> 1025<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1026<pre> New: 1027 - optimized glDrawPixels for glPixelZoom(1,-1) 1028 Bug Fixes: 1029 - widgets-mesa/src/*.c files were missing from 3.3 distro 1030 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1031 - fixed some Win32 compile problems 1032 - texture object priorities weren't getting initialized to 1.0 1033 - glAreTexturesResident return value was wrong when using hardware 1034 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1035 - glReadPixels with GLushort packed types was broken 1036 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1037 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1038 - fixed some typos/bugs in the VB code 1039 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1040 - optimized glDrawPixels paths weren't being used 1041 - per-fragment fog calculation didn't work without a Z buffer 1042 - improved blending accuracy, fixes Glean blendFunc test failures 1043 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1044 - glXGetProcAddressARB() didn't always return the right address 1045 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1046 - texture matrix changes weren't always detected (GLUT projtex demo) 1047 - fixed random color problem in vertex fog code 1048 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1049 Changes: 1050 - finished internal support for compressed textures for DRI 1051</pre> 1052<p> 1053</p><h2>April 24, 2000</h2> 1054<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1055<pre> Bug fixes: 1056 - fixed memcpy bugs in span.c 1057 - fixed missing glEnd problem in demos/tessdemo.c 1058 - fixed bug when clearing 24bpp Ximages 1059 - fixed clipping problem found in Unreal Tournament 1060 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1061 - fixed Loki's 3dfx RGB vs BGR bug 1062 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1063 Changes: 1064 - updated docs/README file 1065 - use bcopy() optimizations on FreeBSD 1066 - re-enabled the optimized persp_textured_triangle() function 1067</pre> 1068<p> 1069</p><h2>March 23, 2000</h2> 1070<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1071<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1072just bug fixes.</p> 1073<p>Here's what's changed: 1074 1075</p><ul> 1076 Bug fixes: 1077 <ul> 1078 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1079 - added missing glHintPGI() function<br> 1080 - fixed a polygon culling bug<br> 1081 - fixed bugs in gluPartialDisk()<br> 1082 - Z values in selection mode were wrong<br> 1083 - added missing tokens: 1084 <ul> 1085 GL_SMOOTH_POINT_SIZE_RANGE<br> 1086 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1087 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1088 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1089 GL_ALIASED_POINT_SIZE_RANGE<br> 1090 GL_ALIASED_LINE_WIDTH_RANGE 1091 </ul> 1092 - fixed glCopyPixels when copying from back to front buffer<br> 1093 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1094 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1095 - glDeleteTextures() didn't decrement reference count correctly<br> 1096 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1097 - Actual depth of transformation matrix stacks was off by one<br> 1098 - 24bpp visuals didn't address pixels correctly<br> 1099 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1100 - 101691 - Polygon clipping and GL_LINE<br> 1101 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1102 - 101808 - Non-glVertexArrays tristrip bug<br> 1103 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1104 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1105 - 102893 - orientations of modelview cause segfault 1106 </ul> 1107 New: 1108 <ul> 1109 - updated SVGA Linux driver<br> 1110 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1111 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1112 - changed -O2 to -O3 for a number of gcc configs 1113 </ul> 1114 Changes: 1115 <ul> 1116 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1117 </ul> 1118</ul> 1119 1120<p>Please report any problems with this release ASAP. Bugs should be filed on the 1121Mesa3D website at sourceforge.<br> 1122After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1123<p>-- Brian</p> 1124<p> 1125</p><h2>December 17, 1999</h2> 1126<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1127can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1128<p> 1129</p><h2>December 14, 1999</h2> 1130<p>Mesa 3.1 is released!</p> 1131<p> 1132</p><h2>September 21, 1999</h2> 1133<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1134and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1135that seem to be... yes, I've just received confirmation from the beta center, they 1136are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1137Keith Whitwell for preparing these for us during Brian's absence.</p> 1138<p> 1139</p><h2>August 30, 1999</h2> 1140<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1141Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1142<p>I've been working on Mesa in my spare time for over five years. With Precision 1143Insight I now have the opportunity to devote my full attention to advancing Mesa 1144and OpenGL on Linux.</p> 1145<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1146my work will continue to be open sourced and available to any other programmers who 1147may want to contribute to it, or use it for other projects or platforms</p> 1148<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1149<p> 1150</p><h2>August 23, 1999</h2> 1151<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1152Note that this is a new archive, so you will need to re-checkout the archive. That 1153means don't <i>cvs update</i> from a previous download.</p> 1154<p> 1155</p><h2>August 17, 1999</h2> 1156<p>A report from the SIGGRAPH '99 Linux/OpenGL 1157BOF meeting is now available.</p> 1158<p>-Brian</p> 1159<p> 1160</p><h2>August 14, 1999</h2> 1161<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1162systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1163patient.</p> 1164<p>-Brian</p> 1165<p> 1166</p><h2>June 7, 1999</h2> 1167<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1168<p> 1169</p><h2>June 2, 1999</h2> 1170<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1171xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1172based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1173<p> 1174</p><h2>May 24, 1999</h2> 1175<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1176If you are into the quake scene, you may want to try this out, as it contains some 1177optimizations specifically in the Q3A rendering path. 1178<p> 1179</p><h2>May 13, 1999</h2> 1180<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1181has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1182<p> 1183</p><h2>May 13, 1999</h2> 1184<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1185US$10,000 to the Mesa project to support its continuing development. 1186Mesa is a free implementation of the OpenGL 3D graphics library and id's 1187newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1188 1189The donation will go to Keith Whitwell, who has been optimizing Mesa to 1190improve performance on 3d hardware. Thanks to Keith's work, many 1191applications using Mesa 3.1 will see a dramatic performance increase 1192over Mesa 3.0. The donation will allow Keith to continue working on 1193Mesa full time for some time to come. 1194 1195For more information about Mesa see www.mesa3d.org. For more 1196information about id Software, Inc. see www.idsoftware.com. 1197 1198-------------------------------- 1199 1200This donation from John/id is very generous. Keith and I are very 1201grateful. 1202 1203</pre> 1204<p> 1205</p><h2>May 1, 1999</h2> 1206<p>John Carmack made an interesting .plan update yesterday: 1207 1208</p><ul> 1209 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1210 should be helpful to the various Linux 3D teams. <br> 1211 </i>http://www.quake3arena.com/news/glopt.html</i>" 1212</ul> 1213 1214<p> 1215</p><h2>April 7, 1999</h2> 1216<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1217<p> 1218</p><h2>March 18, 1999</h2> 1219<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1220For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1221<p> 1222</p><h2>February 16, 1999</h2> 1223<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1224source code</a>.</p> 1225<p> 1226</p><h2>January 22, 1999</h2> 1227<p>www.mesa3d.org established</p> 1228 1229 1230</p> 1231 1232 1233<hr> 1234</body> 1235</html> 1236