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3<TITLE>Mesa News</TITLE>
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7<BODY>
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9<body bgcolor="#eeeeee">
10
11<H1>News</H1>
12
13
14<h2>June 23, 2009</h2>
15<p>
16<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
17This is a stable release that fixes a regression in the i915/i965 drivers
18that slipped into the 7.4.3 release.
19</p>
20
21
22<h2>June 19, 2009</h2>
23<p>
24<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
25This is a stable release fixing bugs since the 7.4.2 release.
26</p>
27
28
29<h2>May 15, 2009</h2>
30<p>
31<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
32This is a stable release fixing bugs since the 7.4.1 release.
33</p>
34
35
36<h2>April 18, 2009</h2>
37<p>
38<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
39This is a stable release fixing bugs since the 7.4 release.
40</p>
41
42
43<h2>March 27, 2009</h2>
44<p>
45<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
46This is a stable release fixing bugs since the 7.3 release.
47</p>
48
49
50<h2>January 22, 2009</h2>
51<p>
52<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
53This is a new development release.
54Mesa 7.4 will follow and will have bug fixes relative to 7.3.
55</p>
56
57
58<h2>September 20, 2008</h2>
59<p>
60<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
61This is a stable, bug-fix release.
62</p>
63
64
65<h2>August 26, 2008</h2>
66<p>
67<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
68This is a new development release.
69It should be relatively stable, but those especially concerned about
70stability should wait for the 7.2 release or use Mesa 7.0.4 (the
71previous stable release).
72</p>
73
74
75<h2>August 16, 2008</h2>
76<p>
77<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
78This is a bug-fix release.
79</p>
80
81
82<h2>April 4, 2008</h2>
83<p>
84<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
85This is a bug-fix release.
86</p>
87
88
89<h2>January 24, 2008</h2>
90
91<p>
92Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
93</p>
94
95
96
97<h2>November 13, 2007</h2>
98
99<p>
100Gallium3D is the codename for the new Mesa device driver architecture
101which is currently under development.
102A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
103target="_parent"> summary</a> of the architecture can be found on the
104Tungsten Graphics website.
105</p>
106<p>
107Gallium3D development is taking place on the <em>gallium-0.1</em> branch
108of the git repository.
109Currently, there's only a software-only driver and an Intel i915/945 driver
110but other drivers will be coming...
111</p>
112
113
114<h2>November 10, 2007</h2>
115<p>
116<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
117This is a bug-fix release.
118</p>
119
120
121<h2>August 3, 2007</h2>
122<p>
123<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
124This is a bug-fix release.
125</p>
126
127
128<h2>June 22, 2007</h2>
129<p>
130<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
131This is a stable release featuring OpenGL 2.1 support.
132</p>
133
134
135<h2>April 27, 2007</h2>
136<p>
137<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
138This is a development release which will lead up to the Mesa 7.0 release
139(which will advertise OpenGL 2.1 API support).
140</p>
141
142
143<h2>March 26, 2007</h2>
144<p>
145The new Shading Language compiler branch has been merged into the git
146master branch.  This is a step toward hardware support for the OpenGL
1472.0 Shading Language and will be included in the next Mesa release.
148In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
149</a> has been updated with a new test that does over 130 tests of the
150shading language and built-in functions.
151</p>
152
153<h2>April 2007</h2>
154<p>
155Thomas Hellstr&ouml;m of
156<a href="http://www.tungstengraphics.com" target="_parent">
157Tungsten Graphics</a> has written a whitepaper describing the new
158<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
159system</a>.
160</p>
161
162<h2>December 5, 2006</h2>
163<p>
164Mesa is now using git as its source code management system.
165The previous CVS repository should no longer be used.
166See the <a href="repository.html">repository page</a> for more information.
167</p>
168
169<h2>December 2, 2006</h2>
170<p>
171<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
172This is a new development release.
173</p>
174
175<h2>September 15, 2006</h2>
176<p>
177<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
178This is a new development release.
179</p>
180
181<h2>March 31, 2006</h2>
182<p>
183<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
184This is a new development release.
185</p>
186
187
188<h2>February 2, 2006</h2>
189<p>
190<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
191This is stable, bug-fix release.
192</p>
193
194
195<h2>November 29, 2005</h2>
196<p>
197<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
198This is stable, bug-fix release.
199</p>
200
201
202
203<h2>October 24, 2005</h2>
204<p>
205<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
206This is stable, bug-fix release.
207</p>
208
209
210<h2>August 19, 2005</h2>
211<p>
212Mesa 6.3.2 has been released.
213Note: there was no public release of version 6.3.1.
214</p>
215<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
216<p>
217The MD5 checksums are:
218</p>
219<pre>
22098192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
2210df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
222ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
2239d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
22496708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
225c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
226</pre>
227
228
229<h2>July 20, 2005</h2>
230<p>
231Mesa 6.3 has been released.
232This is a development release with new features, changes and bug fixes.
233</p>
234<pre>
235    New:
236	- GL_EXT_framebuffer_object extension
237	- GL_ARB_draw_buffers extension
238	- GL_ARB_pixel_buffer_object extension
239	- GL_OES_read_format extension (Ian Romanick)
240	- DirectFB driver (Claudio Ciccani)
241	- x86_64 vertex transformation code (Mikko T.)
242    Changes:
243	- added -stereo option for glxgears demo (Jacek Rosik)
244	- updated the PBuffer demo code in xdemos/ directory
245	- glDeleteTextures/Programs/Buffers() now makes the object ID
246	  available for immediate re-use
247	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
248	- lots of internal changes for GL_EXT_framebuffer_object
249    Bug fixes:
250	- some functions didn't support PBO functionality
251	- glGetTexImage didn't convert color index images to RGBA as required
252	- fragment program texcoords were sometimes wrong for points and lines
253	- fixed problem with negative dot product in arbfplight, fplight demos
254	- fixed bug in perspective correction of antialiased, textured lines
255	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
256	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
257	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
258	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
259	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
260	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
261	- glXChooseFBConfig() crashed if attribList pointer was NULL
262	- program state.light[n].spot.direction.w was wrong value (bug 3083)
263	- fragment program fog option required glEnable(GL_FOG) - wrong.
264	- glColorTable() could produce a Mesa implementation error (bug 3135)
265	- RasterPos could get corrupted by color index rendering path
266	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
267	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
268	- fixed a few Darwin compilation problems
269</pre>
270<p>
271The MD5 checksums are:
272</p>
273<pre>
2740236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
27560e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
276ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
27725ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
2789248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
2798537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
280</pre>
281
282
283<h2>December 9, 2004</h2>
284<p>
285Mesa 6.2.1 has been released.
286This is a stable release which just fixes bugs since the 6.2 release.
287</p>
288<pre>
289    Bug fixes:
290	- don't apply regular fog or color sum when using a fragment program
291	- glProgramEnvParameter4fARB always generated an error on
292	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
293	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
294	- fixed width/height mix-up in glSeparableFilter2D()
295	- fixed regression in glCopyPixels + convolution
296	- glReadPixels from a clipped front color buffer didn't always work
297	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
298	- Attempting queries/accesses of VBO 0 weren't detected as errors
299	- paletted textures failed if the palette had fewer than 256 entries
300    Changes:
301	- fixed a bunch of compiler warnings found with gcc 3.4
302	- bug reports should to go bugzilla.freedesktop.org
303</pre>
304<p>
305The MD5 checksums are:
306</p>
307<pre>
30880008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
309f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
310dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
3112c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
3123cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
31375b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
314</pre>
315
316
317<h2>October 2, 2004</h2>
318<p>
319Mesa 6.2 has been released.
320This is a stable release which just fixes bugs since the 6.1 release.
321</p>
322<pre>
323    New:
324	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
325	- updated Doxygen support (Jose Fonseca)
326    Changes:
327	- some GGI driver updates (Christoph Egger, bug 1025977)
328    Bug fixes:
329	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
330	- fixed a few compilation issues on IRIX
331	- fixed a matrix classification bug (reported by Wes Bethel)
332	- we weren't reseting the vertex/fragment program error state
333	  before parsing (Dave Reveman)
334	- adjust texcoords for sampling texture rectangles (Dave Reveman)
335	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
336	- repeated calls to glDeleteTexture(t) could lead to a crash
337	- fixed potential ref count bugs in VBOs and vertex/fragment programs
338	- spriteblast demo didn't handle window size changes correctly
339	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
340	- fixed color index mode glDrawPixels bug (Karl Schultz)
341</pre>
342<p>
343The MD5 checksums are:
344</p>
345<pre>
3469e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
3473d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
3486cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
3493e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
3509d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
351856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
352</pre>
353
354
355<h2>August 18, 2004</h2>
356<p>
357Mesa 6.1 has been released.
358This is a new development release (version 6.2 will be a stabilization
359release).
360</p>
361<pre>
362    New:
363	- Revamped Makefile system
364	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
365	- internal driver interface changes related to texture object
366	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
367	- option to walk triangle edges with double-precision floats
368	  (Justin Novosad of Discreet) (see config.h file)
369	- support for AUX buffers in software GLX driver
370	- updated glext.h to version 24 and glxext.h to version 6
371	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
372	- updated BeOS support (Philippe Houdoin)
373    Changes:
374	- fragment fog interpolation is perspective corrected now
375	- new glTexImage code, much cleaner, may be a bit faster
376    Bug fixes:
377	- glArrayElement in display lists didn't handle generic vertex attribs
378	- glFogCoord didn't always work properly
379	- ARB_fragment_program fog options didn't work
380	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
381	- ARB frag prog TEX and TEXP instructions now use LOD=0
382	- glTexEnviv in display lists didn't work
383	- glRasterPos didn't do texgen or apply texture matrix
384	- GL_DOUBLE-valued vertex arrays were broken in some cases
385	- fixed texture rectangle edge/border sampling bugs
386	- sampling an incomplete texture in a fragment program would segfault
387	- glTexImage was missing a few error checks
388	- fixed some minor glGetTexParameter glitches
389	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
390	- fragment program writes to RC/HC register were broken
391	- fixed a few glitches in GL_HP_occlusion_test extension
392	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
393	- vertex program state references were broken
394	- fixed triangle color interpolation bug on AIX (Shane Blackett)
395	- fixed a number of minor memory leaks (bug #1002030)
396</pre>
397The MD5 checksums are:
398</p>
399<pre>
400c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
4015de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
402483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
4038c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
40489bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
405161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
406</pre>
407
408
409
410<h2>April 2, 2004</h2>
411
412<p>
413Mesa 6.0.1 has been released.
414This release basically just fixes bugs since the 6.0. release.
415</p>
416<pre>
417    New:
418	- upgraded glext.h to version 22
419	- new build targets (Dan Schikore)
420	- new linux-x86-opteron build target (Heath Feather)
421    Bug fixes:
422	- glBindProgramARB didn't update all necessary state
423	- fixed build problems on OpenBSD
424	- omit CVS directories from tarballs
425	- glGetTexImage(GL_COLOR_INDEX) was broken
426	- fixed an infinite loop in t&l module
427	- silenced some valgrind warnings about using unitialized memory
428	- fixed some compilation/link glitches on IRIX (Mike Stephens)
429	- glBindProgram wasn't getting compiled into display lists
430	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
431	- two-sided lighting and vertex program didn't work (bug 887330)
432	- stores to program parameter registers in vertex state programs
433	  didn't work.
434	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
435	- glXCreateWindow() wasn't fully implemented (bug 890894)
436	- generic vertex attribute arrays didn't work in display lists
437	- vertex buffer objects' default usage and access fields were wrong
438	- glDrawArrays with start!=0 was broken
439	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
440	- linux-osmesa16-static config didn't work
441	- fixed a few color index rendering problems (bug 910687)
442	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
443	- OSMesa RGB and BGR modes were broken
444	- glProgramStringARB mistakenly required a null-terminated string
445	- fragment program XPD instruction was incorrect
446	- glGetMaterial() didn't work reliably
447</pre>
448The MD5 checksums are:
449</p>
450<pre>
451011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
452b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
453bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
454b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
455dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
456eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
457</pre>
458
459
460
461<h2>January 16, 2004</h2>
462
463<p>
464Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
465and primarily just incorporates bug fixes.
466</p>
467<pre>
468    New:
469	- full OpenGL 1.5 support
470	- updated GL/glext.h file to version 21
471    Changes:
472	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
473    Bug fixes:
474	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
475	  clamping issue
476	- updated suno5-gcc configs
477	- glColor3 functions sometimes resulted in undefined alpha values
478	- fixed FP divide by zero error seen on VMS with xlockmore, others
479	- fixed vertex/fragment program debug problem (bug 873011)
480	- building on AIX with gcc works now
481	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
482	- glDrawRangeElements tried to modify potentially read-only storage
483	- updated files for building on Windows
484</pre>
485
486
487
488<h2>December 28, 2003</h2>
489
490<p>
491The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
492target="_parent">
493freedesktop.org</a> because of problems with SourceForge's anonymous
494CVS service.
495</p>
496
497<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
498</p>
499
500
501<h2>December 17, 2003</h2>
502
503<p>
504Mesa 5.1 has been released.  This is a new development release.
505Mesa 6.0 will be the next stable release and will support all
506OpenGL 1.5 features.
507</p>
508<pre>
509    New features:
510	- reorganized directory tree
511	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
512	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
513	- GL_SGI_texture_color_table extension (Eric Plante)
514	- GL_NV_fragment_program extension
515	- GL_NV_light_max_exponent extension
516	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
517	- GL_ARB_occlusion_query extension
518	- GL_ARB_point_sprite extension
519	- GL_ARB_texture_non_power_of_two extension
520	- GL_IBM_multimode_draw_arrays extension
521	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
522	- GL_ARB_vertex_buffer_object extension
523	- new X86 feature detection code (Petr Sebor)
524	- less memory used for display lists and vertex buffers
525	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
526	- new version (18) of glext.h header
527	- new spriteblast.c demo of GL_ARB_point_sprite
528	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
529	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
530    Bug fixes:
531	- really enable OpenGL 1.4 features in DOS driver.
532	- fixed issues in glDrawPixels and glCopyPixels for very wide images
533	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
534	- fixed some texgen bugs reported by Daniel Borca
535	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
536	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
537	- fixed RGBA blend enable bug (Ville Syrjala)
538	- glAccum is supposed to be a no-op in selection/feedback mode
539	- fixed texgen bug #597589 (John Popplewell)
540    Changes:
541	- dropped API trace feature (src/Trace/)
542	- documentation overhaul.  merged with website content.  more html.
543	- glxgears.c demo updated to use GLX swap rate extensions
544	- glTexImage1/2/3D now allows width/height/depth = 0
545	- disable SPARC asm code on Linux (bug 852204)
546</pre>
547
548The MD5 checksums are:
549</p>
550<pre>
55178f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
55267b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
5536dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
554e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
555066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
556d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
557</pre>
558
559
560<H2>November 12, 2003</H2>
561
562<p>
563New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
564number of automake/libtool problems.
565</p>
566<p>
567The new MD5 checksums are:
568</p>
569<pre>
570a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
5717b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
57279c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
573952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
574b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
575a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
576</pre>
577
578
579
580<h2>September 5, 2003</h2>
581
582<p>
583Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
584</p>
585<pre>
586    Bug fixes:
587	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
588	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
589	- GL_CURRENT_MATRIX_NV query was wrong
590	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
591	- GL_LIST_MODE query wasn't correct
592	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
593	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
594	- blended, wide lines didn't always work correctly (bug 711595)
595	- glVertexAttrib4svNV w component was always 1
596	- fixed bug in GL_IBM_rasterpos_clip (missing return)
597	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
598	- a few Solaris compilation fixes
599	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
600	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
601	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
602	- glFog() didn't clamp fog colors
603	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
604	  gl[Get]TexParameteri[v] functions
605	- fixed invalid memory references in glTexGen functions (bug 781602)
606	- integer-valued color arrays weren't handled correctly
607	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
608	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
609    Changes:
610	- build GLUT with -fexceptions so C++ apps propogate exceptions
611</pre>
612
613
614
615<h2>June 2003</h2>
616
617<p>
618Mesa's directory tree has been overhauled.
619Things are better organized now with some thought toward future needs.
620</p>
621<p>
622In CVS, the latest Mesa 5.1 development code is now rooted under the
623<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
624holds the Mesa 5.0.x code which will be abandoned at some point.
625</p>
626
627
628
629<h2>March 30, 2003</h2>
630
631<p>
632Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
633</p>
634<pre>
635    New:
636	- DOS driver updates from Daniel Borca
637	- updated GL/gl_mangle.h file (Bill Hoffman)
638    Bug fixes:
639	- auto mipmap generation for cube maps was broken (bug 641363)
640	- writing/clearing software alpha channels was unreliable
641	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
642	- fixed some bad assertions found with shadowtex demo
643	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
644	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
645	- fixed potential segfault in texture object validation (bug 659012)
646	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
647	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
648	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
649	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
650	- fixed compilation problem on Solaris7/x86 (bug 536406)
651	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
652	- fixed NeXT build problem (FABSF macro)
653	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
654	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
655	- AA line and triangle Z values are now rounded, not truncated
656	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
657	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
658	- fixed a minor GL_COLOR_MATERIAL bug
659	- NV vertex program EXP instruction was broken
660	- glColorMask misbehaved with X window / pixmap rendering
661	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
662	- attempt to fix GGI compilation problem when MesaDemos not present
663	- NV vertex program ARL-relative fetches didn't work
664    Changes:
665	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
666	- updated winpos and pointblast demos to use ARB extensions
667	- disable SPARC normal transformation code (bug 673938)
668	- GLU fixes for OS/2 (Evgeny Kotsuba)
669</pre>
670<p>
671MD5 checksums follow:
672</p>
673<pre>
674b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
675513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
676eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
67749d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
67837190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
679becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
680</pre>
681
682
683
684<h2>March 7, 2003</h2>
685<p>
686Website and documentation overhaul.
687</p>
688<p>
689The website content and Mesa documentation (from the doc/ directory) have
690been merged together.
691All the documentation files have been entered into the CVS repository.
692Many of the old plain-text files have been converted to html and modernized.
693</p>
694
695
696<h2>November 13, 2002</h2>
697<p>Mesa 5.0 has been released.  This is a stable release which
698implements the OpenGL 1.4 specification.
699</p><pre>New:
700    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
701    - removed some overlooked debugging code
702    - glxinfo updated to support GLX_ARB_multisample
703    - GLUT now support GLX_ARB_multisample
704    - updated DOS driver (Daniel Borca)
705Bug fixes:
706    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
707    - fixed potential bug in _mesa_align_malloc/calloc()
708    - fixed missing triangle bug when running vertex programs
709    - fixed a few HPUX compilation problems
710    - FX (Glide) driver didn't compile
711    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
712    - a few EXT functions, like glGenTexturesEXT, were no-ops
713    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
714      glMultiDrawArrays and glMultiDrawElements were missing
715    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
716    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
717    - fixed one-bit error in point/line fragment Z calculation
718    - fixed potential segfault in fakeglx code
719    - fixed color overflow problem in DOT3 texture env mode
720</pre>
721
722
723<h2>October 29, 2002</h2>
724<p>Mesa 4.1 has been released.  This is a new development release.
725For a stable release, get 4.0.4.
726</p><pre>New:
727    - GL_NV_vertex_program extension
728    - GL_NV_vertex_program1_1 extension
729    - GL_ARB_window_pos extension
730    - GL_ARB_depth_texture extension
731    - GL_ARB_shadow extension
732    - GL_ARB_shadow_ambient extension
733    - GL_EXT_shadow_funcs extension
734    - GL_ARB_point_parameters extension
735    - GL_ARB_texture_env_crossbar
736    - GL_NV_point_sprite extension
737    - GL_NV_texture_rectangle extension
738    - GL_EXT_multi_draw_arrays extension
739    - GL_EXT_stencil_two_side extension
740    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
741    - GL_ATI_texture_mirror_once extension (Ian Romanick)
742    - massive overhaul/simplification of software rasterizer module,
743      many contributions from Klaus Niederkrueger
744    - faster software texturing in some cases (i.e. trilinear filtering)
745    - new OSMesaGetProcAddress() function
746    - more blend modes implemented with MMX code (Jose Fonseca)
747    - added glutGetProcAddress() to GLUT
748    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
749    - pbinfo and pbdemo PBuffer programs
750    - glxinfo -v prints transprent pixel info (Gerd Sussner)
751Bug fixes:
752    - better mipmap LOD computation (prevents excessive blurriness)
753    - OSMesaMakeCurrent() didn't recognize buffer size changes
754    - assorted conformance fixes for 16-bit/channel rendering
755    - texcombine alpha subtraction mode was broken
756    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
757    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
758    - fixed divide by zero error in NURBS tessellator (Jon Perry)
759    - fixed GL_LINEAR fog bug by adding clamping
760    - fixed FP exceptions found using Alpha CPU
761    - 3dfx/glide driver render-to-window feature was broken
762    - added missing GLX_TRANSPARENT_RGB token to glx.h
763    - fixed error checking related to paletted textures
764    - fixed reference count error in glDeleteTextures (Randy Fayan)
765Changes:
766    - New spec file and Python code to generate some GL dispatch files
767    - Glide driver defaults to "no" with autoconf/automake
768    - floating point color channels now clamped to [0,inf)
769    - updated demos/stex3d with new options
770</pre>
771
772
773<h2>October 4, 2002</h2>
774<p>
775The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
776</p>
777
778<h2>October 3, 2002</h2>
779<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
780</p><pre>    New:
781	- GL_NV_texture_rectangle extension
782	- updated glext.h header (version 17)
783	- updated DOS driver (Daniel Borca)
784	- updated BeOS R5 driver (Philippe Houdoin)
785	- added GL_IBM_texture_mirror_repeat
786	- glxinfo now takes -l option to print interesting OpenGL limits info
787	- GL_MESA_ycbcr_texture extension
788	- GL_APPLE_client_storage extension (for some DRI drivers only)
789	- GL_MESA_pack_invert extension
790    Bug fixes:
791	- fixed GL_LINEAR fog bug by adding clamping
792	- fixed FP exceptions found using Alpha CPU
793	- 3dfx MESA_GLX_FX=window (render to window) didn't work
794	- fixed memory leak in wglCreateContest (Karl Schultz)
795	- define GLAPIENTRY and GLAPI if undefined in glu.h
796	- wglGetProcAddress didn't handle all API functions
797	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
798	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
799	- error checking in compressed tex image functions had some glitches
800	- fixed AIX compile problem in src/config.c
801	- glGetTexImage was using pixel unpacking instead of packing params
802	- auto-mipmap generation for cube maps was incorrect
803    Changes:
804	- max texture units reduced to six to accomodate texture rectangles
805	- removed unfinished GL_MESA_sprite_point extension code
806</pre>
807
808<h2>June 25, 2002</h2>
809<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
810</p><pre>    New:
811    - updated GL/glext.h file (version 15)
812    - corrected MMX blend code (Jose Fonseca)
813    - support for software-based alpha planes in Windows driver
814    - updated GGI driver (Filip Spacek)
815    Bug fixes:
816    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
817    - OSMesaMakeCurrent() didn't recognize buffer size changes
818    - assorted conformance fixes for 16-bit/channel rendering
819    - texcombine alpha subtraction mode was broken
820    - fixed lighting bug with non-uniform scaling and display lists
821    - fixed bug when deleting shared display lists
822    - disabled SPARC cliptest assembly code (Mesa bug 544665)
823    - fixed a couple Solaris compilation/link problems
824    - blending clipped glDrawPixels didn't always work
825    - glGetTexImage() didn't accept packed pixel types
826    - glPixelMapu[is]v() could explode given too large of pixelmap
827    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
828    - glXCopyContext() could lead to segfaults
829    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
830    Changes:
831    - lots of C++ (g++) code clean-ups
832    - lots of T&amp;L updates for the Radeon DRI driver
833    Known bugs:
834    - mipmap LOD computation (fixed for Mesa 4.1)
835</pre>
836
837<h2>April 2, 2002</h2>
838<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
839</p><pre>    New:
840      - New DOS (DJGPP) driver written by Daniel Borca
841      - New driver interface functions for TCL drivers (such as Radeon DRI)
842      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
843        if using deep color channels
844      - latest GL/glext.h and GL/glxext.h headers from SGI
845    Bug fixes:
846      - GL_BLEND with non-black texture env color wasn't always correct
847      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
848      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
849      - glReadPixels was sometimes mistakenly clipped by the scissor box
850      - glDraw/ReadPixels didn't catch all the errors that they should have
851      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
852      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
853      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
854      - glColorMask as sometimes effecting glXSwapBuffers()
855      - fixed a potential bug in XMesaGarbageCollect()
856      - N threads rendering into one window didn't work reliably
857      - glCopyPixels didn't work for deep color channels
858      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
859      - glPopAttrib() didn't correctly restore user clip planes
860      - user clip planes failed for some perspective projections (Chromium)
861</pre>
862
863<h2>December 17, 2001</h2>
864<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
865</p><pre>    New:
866      - better sub-pixel sample positions for AA triangles (Ray Tice)
867      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
868    Bug fixes:
869      - added missing break statements in glGet*() for multisample cases
870      - fixed uninitialized hash table mutex bug (display lists / texobjs)
871      - fixed bad teximage error check conditional (bug 476846)
872      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
873      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
874      - silence some compiler warnings (gcc 2.96)
875      - enable the #define GL_VERSION_1_3 in GL/gl.h
876      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
877      - fixed glu.h typedef problem found with MSDev 6.0
878      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
879      - added missing 'const' to glXGetContextIDEXT() in glxext.h
880      - fixed a few glXGetProcAddress() errors (texture compression, etc)
881      - fixed start index bug in compiled vertex arrays (Keith)
882      - fixed compilation problems in src/SPARC/glapi_sparc.S
883      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
884      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
885      - provoking vertex of flat-shaded, color-index triangles was wrong
886      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
887      - glTexParameter didn't flush the vertex buffer (Ray Tice)
888      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
889      - fixed bug in normal length caching (ParaView lighting bug)
890</pre>
891
892<h2>October 22, 2001</h2>
893<p>Mesa 4.0 has been released.  This is a stable release.
894</p><pre>    New:
895      - Mesa 4.0 implements the OpenGL 1.3 specification
896      - GL_IBM_rasterpos_clip extension
897      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
898      - GL_ARB_texture_mirrored_repeat extension
899      - WindML UGL driver (Stephane Raimbault)
900      - added OSMESA_MAX_WIDTH/HEIGHT queries
901      - attempted compiliation fixes for Solaris 5, 7 and 8
902      - updated glext.h and glxext.h files
903      - updated Windows driver (Karl Schultz)
904    Bug fixes:
905      - added some missing GLX 1.3 tokens to include/GL/glx.h
906      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
907      - glCopyPixels with scale and bias was broken
908      - glRasterPos with lighting could segfault
909      - glDeleteTextures could leave a dangling pointer
910      - Proxy textures for cube maps didn't work
911      - fixed a number of 16-bit color channel bugs
912      - fixed a few minor memory leaks
913      - GLX context sharing was broken in 3.5
914      - fixed state-update bugs in glPopClientAttrib()
915      - fixed glDrawRangeElements() bug
916      - fixed a glPush/PopAttrib() bug related to texture binding
917      - flat-shaded, textured lines were broken
918      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
919      - lighting didn't always produce the correct alpha value
920      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
921</pre>
922
923
924<h2>June 21, 2001</h2>
925<p>Mesa 3.5 has been released.  This is a new development release.
926</p><pre>    New:
927	- internals of Mesa divided into modular pieces (Keith Whitwell)
928	- 100% OpenGL 1.2 conformance (passes all conformance tests)
929	- new AA line algorithm
930	- GL_EXT_convolution extension
931        - GL_ARB_imaging subset
932        - OSMesaCreateContextExt() function
933        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
934        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
935        - GL_EXT_fog_coord extension (Keith Whitwell)
936        - GL_EXT_secondary_color extension (Keith Whitwell)
937        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
938        - GL_SGIX_depth_texture extension
939        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
940        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
941        - GL_ARB_texture_env_combine extension
942        - GL_ARB_texture_env_dot3 extension
943        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
944        - OSMesaCreateContextExt() function
945        - libOSMesa.so library, contains the OSMesa driver interface
946        - GL/glxext.h header file for GLX extensions
947        - somewhat faster software texturing, fogging, depth testing
948        - all color-index conformance tests now pass (only 8bpp tested)
949        - SPARC assembly language TCL optimizations (David Miller)
950        - GL_SGIS_generate_mipmap extension
951    Bug Fixes:
952        - fbiRev and tmuRev were unitialized when using Glide3
953        - fixed a few color index mode conformance failures; all pass now
954        - now appling antialiasing coverage to alpha after texturing
955        - colors weren't getting clamped to [0,1] before color table lookup
956        - fixed RISC alignment errors caused by COPY_4UBV macro
957        - drawing wide, flat-shaded lines could cause a segfault
958        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
959    Changes:
960        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
961        - new libOSMesa.so library, contains the OSMesa driver interface
962</pre>
963
964
965<h2>May 17, 2001</h2>
966<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
967Here's what's new:</p>
968<pre>    Bug fixes:
969        - deleting the currently bound texture could cause bad problems
970        - using fog could result in random vertex alpha values
971         - AA triangle rendering could touch pixels outside right window bound
972        - fixed byteswapping problem in clear_32bit_ximage() function
973        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
974        - fixed memory leak in glXUseXFont()
975        - fragment sampling in AA triangle function was off by 1/2 pixel
976        - Windows: reading pixels from framebuffer didn't always work
977        - glConvolutionFilter2D could segfault or cause FP exception
978        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
979        - GL_NAND logicop didn't work right in RGBA mode
980        - fixed a memory corruption bug in vertex buffer reset code
981        - clearing the softwara alpha buffer with scissoring was broken
982        - fixed a few color index mode fog bugs
983        - fixed some bad assertions in color index mode
984        - fixed FX line 'stipple' bug #420091
985    Changes:
986        - optimized writing mono-colored pixel spans to X pixmaps
987        - increased max viewport size to 2048 x 2048
988</pre>
989
990
991<h2>April 29, 2001</h2>
992<p>New Mesa website</p>
993<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
994
995
996<h2>February 14, 2001</h2>
997<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
998<pre>    New:
999        - fixed some Linux build problems
1000        - fixed some Windows build problems
1001        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1002    Bug fixes:
1003        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1004        - various state-update code changes needed for DRI bugs
1005        - disabled pixel transfer ops in glColorTable commands, not needed
1006        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1007        - updated sources and fixed compile problems in widgets-mesa/
1008        - GLX_PBUFFER enum value was wrong in glx.h
1009        - fixed a glColorMaterial lighting bug
1010        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1011        - glXCopySubBufferMESA() Y position was off by one
1012        - Error checking of glTexSubImage3D() was broken (bug 128775)
1013        - glPopAttrib() didn't restore all derived Mesa state correctly
1014        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1015          conformance problems at 16bpp.
1016        - clearing depth buffer with scissoring was broken, would segfault
1017        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1018        - fixed a line clipping bug (reported by Craig McDaniel)
1019        - fixed RGB color over/underflow bug for very tiny triangles
1020    Known problems:
1021        - NURBS or evaluator surfaces inside display lists don't always work
1022</pre>
1023<p>
1024</p><h2>November 3, 2000</h2>
1025<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1026<pre>    New:
1027    - optimized glDrawPixels for glPixelZoom(1,-1)
1028    Bug Fixes:
1029    - widgets-mesa/src/*.c files were missing from 3.3 distro
1030    - include/GL/mesa_wgl.h file was missing from 3.3 distro
1031    - fixed some Win32 compile problems
1032    - texture object priorities weren't getting initialized to 1.0
1033    - glAreTexturesResident return value was wrong when using hardware
1034    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1035    - glReadPixels with GLushort packed types was broken
1036    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1037    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1038    - fixed some typos/bugs in the VB code
1039    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1040    - optimized glDrawPixels paths weren't being used
1041    - per-fragment fog calculation didn't work without a Z buffer
1042    - improved blending accuracy, fixes Glean  blendFunc test failures
1043    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1044    - glXGetProcAddressARB() didn't always return the right address
1045    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1046    - texture matrix changes weren't always detected (GLUT projtex demo)
1047    - fixed random color problem in vertex fog code
1048    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1049    Changes:
1050    - finished internal support for compressed textures for DRI
1051</pre>
1052<p>
1053</p><h2>April 24, 2000</h2>
1054<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1055<pre>    Bug fixes:
1056    - fixed memcpy bugs in span.c
1057    - fixed missing glEnd problem in demos/tessdemo.c
1058    - fixed bug when clearing 24bpp Ximages
1059    - fixed clipping problem found in Unreal Tournament
1060    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1061    - fixed Loki's 3dfx RGB vs BGR bug
1062    - fixed Loki's 3dfx smooth/flat shading bug in SoF
1063    Changes:
1064    - updated docs/README file
1065    - use bcopy() optimizations on FreeBSD
1066    - re-enabled the optimized persp_textured_triangle() function
1067</pre>
1068<p>
1069</p><h2>March 23, 2000</h2>
1070<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1071<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1072just bug fixes.</p>
1073<p>Here's what's changed:
1074
1075</p><ul>
1076	Bug fixes:
1077	<ul>
1078		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1079		- added missing glHintPGI() function<br>
1080		- fixed a polygon culling bug<br>
1081		- fixed bugs in gluPartialDisk()<br>
1082		- Z values in selection mode were wrong<br>
1083		- added missing tokens:
1084		<ul>
1085			GL_SMOOTH_POINT_SIZE_RANGE<br>
1086			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1087			GL_SMOOTH_LINE_WIDTH_RANGE<br>
1088			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1089			GL_ALIASED_POINT_SIZE_RANGE<br>
1090			GL_ALIASED_LINE_WIDTH_RANGE
1091		</ul>
1092		- fixed glCopyPixels when copying from back to front buffer<br>
1093		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1094		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1095		- glDeleteTextures() didn't decrement reference count correctly<br>
1096		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1097		- Actual depth of transformation matrix stacks was off by one<br>
1098		- 24bpp visuals didn't address pixels correctly<br>
1099		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
1100		- 101691 - Polygon clipping and GL_LINE<br>
1101		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1102		- 101808 - Non-glVertexArrays tristrip bug<br>
1103		- 101971 - find_last_3f on Dec OSF (worked around)<br>
1104		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1105		- 102893 - orientations of modelview cause segfault
1106	</ul>
1107	New:
1108	<ul>
1109		- updated SVGA Linux driver<br>
1110		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1111		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1112		- changed -O2 to -O3 for a number of gcc configs
1113	</ul>
1114	Changes:
1115	<ul>
1116		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
1117	</ul>
1118</ul>
1119
1120<p>Please report any problems with this release ASAP. Bugs should be filed on the
1121Mesa3D website at sourceforge.<br>
1122After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1123<p>-- Brian</p>
1124<p>
1125</p><h2>December 17, 1999</h2>
1126<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1127can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1128<p>
1129</p><h2>December 14, 1999</h2>
1130<p>Mesa 3.1 is released!</p>
1131<p>
1132</p><h2>September 21, 1999</h2>
1133<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1134and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1135that seem to be... yes, I've just received confirmation from the beta center, they
1136are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1137Keith Whitwell for preparing these for us during Brian's absence.</p>
1138<p>
1139</p><h2>August 30, 1999</h2>
1140<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1141Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1142<p>I've been working on Mesa in my spare time for over five years. With Precision
1143Insight I now have the opportunity to devote my full attention to advancing Mesa
1144and OpenGL on Linux.</p>
1145<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1146my work will continue to be open sourced and available to any other programmers who
1147may want to contribute to it, or use it for other projects or platforms</p>
1148<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1149<p>
1150</p><h2>August 23, 1999</h2>
1151<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1152Note that this is a new archive, so you will need to re-checkout the archive. That
1153means don't <i>cvs update</i> from a previous download.</p>
1154<p>
1155</p><h2>August 17, 1999</h2>
1156<p>A report from the SIGGRAPH '99 Linux/OpenGL
1157BOF meeting is now available.</p>
1158<p>-Brian</p>
1159<p>
1160</p><h2>August 14, 1999</h2>
1161<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1162systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1163patient.</p>
1164<p>-Brian</p>
1165<p>
1166</p><h2>June 7, 1999</h2>
1167<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1168<p>
1169</p><h2>June 2, 1999</h2>
1170<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1171xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1172based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1173<p>
1174</p><h2>May 24, 1999</h2>
1175<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1176If you are into the quake scene, you may want to try this out, as it contains some
1177optimizations specifically in the Q3A rendering path.
1178<p>
1179</p><h2>May 13, 1999</h2>
1180<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1181has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1182<p>
1183</p><h2>May 13, 1999</h2>
1184<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1185US$10,000 to the Mesa project to support its continuing development.
1186Mesa is a free implementation of the OpenGL 3D graphics library and id's
1187newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1188
1189The donation will go to Keith Whitwell, who has been optimizing Mesa to
1190improve performance on 3d hardware.  Thanks to Keith's work, many
1191applications using Mesa 3.1 will see a dramatic performance increase
1192over Mesa 3.0.  The donation will allow Keith to continue working on
1193Mesa full time for some time to come.
1194
1195For more information about Mesa see www.mesa3d.org.  For more
1196information about id Software, Inc. see www.idsoftware.com.
1197
1198--------------------------------
1199
1200This donation from John/id is very generous.  Keith and I are very
1201grateful.
1202
1203</pre>
1204<p>
1205</p><h2>May 1, 1999</h2>
1206<p>John Carmack made an interesting .plan update yesterday:
1207
1208</p><ul>
1209	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
1210	should be helpful to the various Linux 3D teams. <br>
1211	</i>http://www.quake3arena.com/news/glopt.html</i>"
1212</ul>
1213
1214<p>
1215</p><h2>April 7, 1999</h2>
1216<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1217<p>
1218</p><h2>March 18, 1999</h2>
1219<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1220For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1221<p>
1222</p><h2>February 16, 1999</h2>
1223<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1224source code</a>.</p>
1225<p>
1226</p><h2>January 22, 1999</h2>
1227<p>www.mesa3d.org established</p>
1228
1229
1230</p>
1231
1232
1233<hr>
1234</body>
1235</html>
1236