relnotes-6.5.3.html revision d2ffe4ca07f6d08cd5fd1813192303cec93474eb
1<HTML> 2 3<TITLE>Mesa Release Notes</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>Mesa 6.5.3 Release Notes / (in progress)</H1> 12 13<p> 14Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of 15bug fixes</a>. 16</p> 17 18 19<h2>MD5 checksums</h2> 20<pre> 21TBD 22</pre> 23 24 25<h2>New features</h2> 26<ul> 27<li>Updated glext.h file (version 39) 28</ul> 29 30<h2>Bug fixes</h2> 31<ul> 32<li>Fog was errantly applied when a fragment shader was enabled (bug 9346) 33<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) 34<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. 35</ul> 36 37 38<h2>Internal code changes</h2> 39 40<ul> 41<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and 42_TnlProgram fields have been moved. 43<li>The ctx->FragmentProgram._Active field has been removed. 44<li>The ctx->Vertex/FragmentProgram._Current fields point to the program 45in effect, whether it comes from a shader, user-program or generated 46fixed-function program. 47<li>The _UseTexEnvProgram field has been removed. 48</ul> 49 50 51<h2>To Do (someday) items</h2> 52<ul> 53<li>Switch to freeglut 54<li>Increase MAX_DRAWBUFFERS 55<li>Fix linux-glide target/driver. 56<li>Improved lambda and derivative calculation for frag progs. 57</ul> 58 59 60<h2>Driver Status</h2> 61 62<pre> 63Driver Status 64---------------------- ---------------------- 65DRI drivers varies with the driver 66XMesa/GLX (on Xlib) implements OpenGL 1.5 67OSMesa (off-screen) implements OpenGL 1.5 68Glide (3dfx Voodoo1/2) implements OpenGL 1.3 69SVGA implements OpenGL 1.3 70Wind River UGL implements OpenGL 1.3 71Windows/Win32 implements OpenGL 1.5 72DJGPP implements OpenGL 1.5 73GGI implements OpenGL 1.3 74BeOS implements OpenGL 1.5 75Allegro needs updating 76D3D needs updating 77</pre> 78 79</body> 80</html> 81