tgsi_exec.h revision 7c5f255201f42303188137f56ea8acc030444f0e
1/************************************************************************** 2 * 3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * Copyright 2009-2010 VMware, Inc. All rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the 9 * "Software"), to deal in the Software without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sub license, and/or sell copies of the Software, and to 12 * permit persons to whom the Software is furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the 16 * next paragraph) shall be included in all copies or substantial portions 17 * of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 * 27 **************************************************************************/ 28 29#ifndef TGSI_EXEC_H 30#define TGSI_EXEC_H 31 32#include "pipe/p_compiler.h" 33#include "pipe/p_state.h" 34 35#if defined __cplusplus 36extern "C" { 37#endif 38 39 40#define MAX_LABELS (4 * 1024) /**< basically, max instructions */ 41 42#define NUM_CHANNELS 4 /* R,G,B,A */ 43#define QUAD_SIZE 4 /* 4 pixel/quad */ 44 45 46/** 47 * Registers may be treated as float, signed int or unsigned int. 48 */ 49union tgsi_exec_channel 50{ 51 float f[QUAD_SIZE]; 52 int i[QUAD_SIZE]; 53 unsigned u[QUAD_SIZE]; 54}; 55 56/** 57 * A vector[RGBA] of channels[4 pixels] 58 */ 59struct tgsi_exec_vector 60{ 61 union tgsi_exec_channel xyzw[NUM_CHANNELS]; 62}; 63 64/** 65 * For fragment programs, information for computing fragment input 66 * values from plane equation of the triangle/line. 67 */ 68struct tgsi_interp_coef 69{ 70 float a0[NUM_CHANNELS]; /* in an xyzw layout */ 71 float dadx[NUM_CHANNELS]; 72 float dady[NUM_CHANNELS]; 73}; 74 75enum tgsi_sampler_control { 76 tgsi_sampler_lod_bias, 77 tgsi_sampler_lod_explicit 78}; 79 80/** 81 * Information for sampling textures, which must be implemented 82 * by code outside the TGSI executor. 83 */ 84struct tgsi_sampler 85{ 86 /** Get samples for four fragments in a quad */ 87 void (*get_samples)(struct tgsi_sampler *sampler, 88 const float s[QUAD_SIZE], 89 const float t[QUAD_SIZE], 90 const float p[QUAD_SIZE], 91 const float c0[QUAD_SIZE], 92 enum tgsi_sampler_control control, 93 float rgba[NUM_CHANNELS][QUAD_SIZE]); 94}; 95 96/** 97 * For branching/calling subroutines. 98 */ 99struct tgsi_exec_labels 100{ 101 unsigned labels[MAX_LABELS][2]; 102 unsigned count; 103}; 104 105 106#define TGSI_EXEC_NUM_TEMPS 128 107#define TGSI_EXEC_NUM_IMMEDIATES 256 108 109/* 110 * Locations of various utility registers (_I = Index, _C = Channel) 111 */ 112#define TGSI_EXEC_TEMP_00000000_I (TGSI_EXEC_NUM_TEMPS + 0) 113#define TGSI_EXEC_TEMP_00000000_C 0 114 115#define TGSI_EXEC_TEMP_7FFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0) 116#define TGSI_EXEC_TEMP_7FFFFFFF_C 1 117 118#define TGSI_EXEC_TEMP_80000000_I (TGSI_EXEC_NUM_TEMPS + 0) 119#define TGSI_EXEC_TEMP_80000000_C 2 120 121#define TGSI_EXEC_TEMP_FFFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0) 122#define TGSI_EXEC_TEMP_FFFFFFFF_C 3 123 124#define TGSI_EXEC_TEMP_ONE_I (TGSI_EXEC_NUM_TEMPS + 1) 125#define TGSI_EXEC_TEMP_ONE_C 0 126 127#define TGSI_EXEC_TEMP_TWO_I (TGSI_EXEC_NUM_TEMPS + 1) 128#define TGSI_EXEC_TEMP_TWO_C 1 129 130#define TGSI_EXEC_TEMP_128_I (TGSI_EXEC_NUM_TEMPS + 1) 131#define TGSI_EXEC_TEMP_128_C 2 132 133#define TGSI_EXEC_TEMP_MINUS_128_I (TGSI_EXEC_NUM_TEMPS + 1) 134#define TGSI_EXEC_TEMP_MINUS_128_C 3 135 136#define TGSI_EXEC_TEMP_KILMASK_I (TGSI_EXEC_NUM_TEMPS + 2) 137#define TGSI_EXEC_TEMP_KILMASK_C 0 138 139#define TGSI_EXEC_TEMP_OUTPUT_I (TGSI_EXEC_NUM_TEMPS + 2) 140#define TGSI_EXEC_TEMP_OUTPUT_C 1 141 142#define TGSI_EXEC_TEMP_PRIMITIVE_I (TGSI_EXEC_NUM_TEMPS + 2) 143#define TGSI_EXEC_TEMP_PRIMITIVE_C 2 144 145/* NVIDIA condition code (CC) vector 146 */ 147#define TGSI_EXEC_CC_GT 0x01 148#define TGSI_EXEC_CC_EQ 0x02 149#define TGSI_EXEC_CC_LT 0x04 150#define TGSI_EXEC_CC_UN 0x08 151 152#define TGSI_EXEC_CC_X_MASK 0x000000ff 153#define TGSI_EXEC_CC_X_SHIFT 0 154#define TGSI_EXEC_CC_Y_MASK 0x0000ff00 155#define TGSI_EXEC_CC_Y_SHIFT 8 156#define TGSI_EXEC_CC_Z_MASK 0x00ff0000 157#define TGSI_EXEC_CC_Z_SHIFT 16 158#define TGSI_EXEC_CC_W_MASK 0xff000000 159#define TGSI_EXEC_CC_W_SHIFT 24 160 161#define TGSI_EXEC_TEMP_CC_I (TGSI_EXEC_NUM_TEMPS + 2) 162#define TGSI_EXEC_TEMP_CC_C 3 163 164#define TGSI_EXEC_TEMP_THREE_I (TGSI_EXEC_NUM_TEMPS + 3) 165#define TGSI_EXEC_TEMP_THREE_C 0 166 167#define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3) 168#define TGSI_EXEC_TEMP_HALF_C 1 169 170/* execution mask, each value is either 0 or ~0 */ 171#define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3) 172#define TGSI_EXEC_MASK_C 2 173 174/* 4 register buffer for various purposes */ 175#define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4) 176#define TGSI_EXEC_NUM_TEMP_R 4 177 178#define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8) 179#define TGSI_EXEC_NUM_ADDRS 1 180 181/* predicate register */ 182#define TGSI_EXEC_TEMP_P0 (TGSI_EXEC_NUM_TEMPS + 9) 183#define TGSI_EXEC_NUM_PREDS 1 184 185#define TGSI_EXEC_NUM_TEMP_EXTRAS 10 186 187 188 189#define TGSI_EXEC_MAX_COND_NESTING 32 190#define TGSI_EXEC_MAX_LOOP_NESTING 32 191#define TGSI_EXEC_MAX_SWITCH_NESTING 32 192#define TGSI_EXEC_MAX_CALL_NESTING 32 193 194/* The maximum number of input attributes per vertex. For 2D 195 * input register files, this is the stride between two 1D 196 * arrays. 197 */ 198#define TGSI_EXEC_MAX_INPUT_ATTRIBS 17 199 200/* The maximum number of constant vectors per constant buffer. 201 */ 202#define TGSI_EXEC_MAX_CONST_BUFFER 4096 203 204/* The maximum number of vertices per primitive */ 205#define TGSI_MAX_PRIM_VERTICES 6 206 207/* The maximum number of primitives to be generated */ 208#define TGSI_MAX_PRIMITIVES 64 209 210/* The maximum total number of vertices */ 211#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS) 212 213/** function call/activation record */ 214struct tgsi_call_record 215{ 216 uint CondStackTop; 217 uint LoopStackTop; 218 uint ContStackTop; 219 int SwitchStackTop; 220 int BreakStackTop; 221 uint ReturnAddr; 222}; 223 224 225/* Switch-case block state. */ 226struct tgsi_switch_record { 227 uint mask; /**< execution mask */ 228 union tgsi_exec_channel selector; /**< a value case statements are compared to */ 229 uint defaultMask; /**< non-execute mask for default case */ 230}; 231 232 233enum tgsi_break_type { 234 TGSI_EXEC_BREAK_INSIDE_LOOP, 235 TGSI_EXEC_BREAK_INSIDE_SWITCH 236}; 237 238 239#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING) 240 241 242/** 243 * Run-time virtual machine state for executing TGSI shader. 244 */ 245struct tgsi_exec_machine 246{ 247 /* Total = program temporaries + internal temporaries 248 */ 249 struct tgsi_exec_vector Temps[TGSI_EXEC_NUM_TEMPS + 250 TGSI_EXEC_NUM_TEMP_EXTRAS]; 251 252 float Imms[TGSI_EXEC_NUM_IMMEDIATES][4]; 253 254 struct tgsi_exec_vector Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS]; 255 struct tgsi_exec_vector Outputs[TGSI_MAX_TOTAL_VERTICES]; 256 257 struct tgsi_exec_vector *Addrs; 258 struct tgsi_exec_vector *Predicates; 259 260 struct tgsi_sampler **Samplers; 261 262 unsigned ImmLimit; 263 const void *Consts[PIPE_MAX_CONSTANT_BUFFERS]; 264 const struct tgsi_token *Tokens; /**< Declarations, instructions */ 265 unsigned Processor; /**< TGSI_PROCESSOR_x */ 266 267 /* GEOMETRY processor only. */ 268 unsigned *Primitives; 269 unsigned NumOutputs; 270 unsigned MaxGeometryShaderOutputs; 271 272 /* FRAGMENT processor only. */ 273 const struct tgsi_interp_coef *InterpCoefs; 274 struct tgsi_exec_vector QuadPos; 275 float Face; /**< +1 if front facing, -1 if back facing */ 276 277 /* Conditional execution masks */ 278 uint CondMask; /**< For IF/ELSE/ENDIF */ 279 uint LoopMask; /**< For BGNLOOP/ENDLOOP */ 280 uint ContMask; /**< For loop CONT statements */ 281 uint FuncMask; /**< For function calls */ 282 uint ExecMask; /**< = CondMask & LoopMask */ 283 284 /* Current switch-case state. */ 285 struct tgsi_switch_record Switch; 286 287 /* Current break type. */ 288 enum tgsi_break_type BreakType; 289 290 /** Condition mask stack (for nested conditionals) */ 291 uint CondStack[TGSI_EXEC_MAX_COND_NESTING]; 292 int CondStackTop; 293 294 /** Loop mask stack (for nested loops) */ 295 uint LoopStack[TGSI_EXEC_MAX_LOOP_NESTING]; 296 int LoopStackTop; 297 298 /** Loop label stack */ 299 uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING]; 300 int LoopLabelStackTop; 301 302 /** Loop counter stack (x = index, y = counter, z = step) */ 303 struct tgsi_exec_vector LoopCounterStack[TGSI_EXEC_MAX_LOOP_NESTING]; 304 int LoopCounterStackTop; 305 306 /** Loop continue mask stack (see comments in tgsi_exec.c) */ 307 uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING]; 308 int ContStackTop; 309 310 /** Switch case stack */ 311 struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING]; 312 int SwitchStackTop; 313 314 enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK]; 315 int BreakStackTop; 316 317 /** Function execution mask stack (for executing subroutine code) */ 318 uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING]; 319 int FuncStackTop; 320 321 /** Function call stack for saving/restoring the program counter */ 322 struct tgsi_call_record CallStack[TGSI_EXEC_MAX_CALL_NESTING]; 323 int CallStackTop; 324 325 struct tgsi_full_instruction *Instructions; 326 uint NumInstructions; 327 328 struct tgsi_full_declaration *Declarations; 329 uint NumDeclarations; 330 331 struct tgsi_exec_labels Labels; 332}; 333 334struct tgsi_exec_machine * 335tgsi_exec_machine_create( void ); 336 337void 338tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach); 339 340 341void 342tgsi_exec_machine_bind_shader( 343 struct tgsi_exec_machine *mach, 344 const struct tgsi_token *tokens, 345 uint numSamplers, 346 struct tgsi_sampler **samplers); 347 348uint 349tgsi_exec_machine_run( 350 struct tgsi_exec_machine *mach ); 351 352 353void 354tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach); 355 356 357boolean 358tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst); 359 360 361static INLINE void 362tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask) 363{ 364 mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] = 365 mask; 366} 367 368 369/** Set execution mask values prior to executing the shader */ 370static INLINE void 371tgsi_set_exec_mask(struct tgsi_exec_machine *mach, 372 boolean ch0, boolean ch1, boolean ch2, boolean ch3) 373{ 374 int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i; 375 mask[0] = ch0 ? ~0 : 0; 376 mask[1] = ch1 ? ~0 : 0; 377 mask[2] = ch2 ? ~0 : 0; 378 mask[3] = ch3 ? ~0 : 0; 379} 380 381 382#if defined __cplusplus 383} /* extern "C" */ 384#endif 385 386#endif /* TGSI_EXEC_H */ 387