tgsi_exec.h revision f93d6f929f2439f87950df2c30c6c48b6dcac395
1/**************************************************************************
2 *
3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2009-2010 VMware, Inc.  All rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29#ifndef TGSI_EXEC_H
30#define TGSI_EXEC_H
31
32#include "pipe/p_compiler.h"
33#include "pipe/p_state.h"
34
35#if defined __cplusplus
36extern "C" {
37#endif
38
39
40#define NUM_CHANNELS 4  /* R,G,B,A */
41#define QUAD_SIZE    4  /* 4 pixel/quad */
42
43
44/**
45  * Registers may be treated as float, signed int or unsigned int.
46  */
47union tgsi_exec_channel
48{
49   float    f[QUAD_SIZE];
50   int      i[QUAD_SIZE];
51   unsigned u[QUAD_SIZE];
52};
53
54/**
55  * A vector[RGBA] of channels[4 pixels]
56  */
57struct tgsi_exec_vector
58{
59   union tgsi_exec_channel xyzw[NUM_CHANNELS];
60};
61
62/**
63 * For fragment programs, information for computing fragment input
64 * values from plane equation of the triangle/line.
65 */
66struct tgsi_interp_coef
67{
68   float a0[NUM_CHANNELS];	/* in an xyzw layout */
69   float dadx[NUM_CHANNELS];
70   float dady[NUM_CHANNELS];
71};
72
73enum tgsi_sampler_control {
74   tgsi_sampler_lod_bias,
75   tgsi_sampler_lod_explicit
76};
77
78/**
79 * Information for sampling textures, which must be implemented
80 * by code outside the TGSI executor.
81 */
82struct tgsi_sampler
83{
84   /** Get samples for four fragments in a quad */
85   void (*get_samples)(struct tgsi_sampler *sampler,
86                       const float s[QUAD_SIZE],
87                       const float t[QUAD_SIZE],
88                       const float p[QUAD_SIZE],
89                       const float c0[QUAD_SIZE],
90                       enum tgsi_sampler_control control,
91                       float rgba[NUM_CHANNELS][QUAD_SIZE]);
92};
93
94#define TGSI_EXEC_NUM_TEMPS       128
95#define TGSI_EXEC_NUM_IMMEDIATES  256
96#define TGSI_EXEC_NUM_TEMP_ARRAYS 8
97
98/*
99 * Locations of various utility registers (_I = Index, _C = Channel)
100 */
101#define TGSI_EXEC_TEMP_00000000_I   (TGSI_EXEC_NUM_TEMPS + 0)
102#define TGSI_EXEC_TEMP_00000000_C   0
103
104#define TGSI_EXEC_TEMP_7FFFFFFF_I   (TGSI_EXEC_NUM_TEMPS + 0)
105#define TGSI_EXEC_TEMP_7FFFFFFF_C   1
106
107#define TGSI_EXEC_TEMP_80000000_I   (TGSI_EXEC_NUM_TEMPS + 0)
108#define TGSI_EXEC_TEMP_80000000_C   2
109
110#define TGSI_EXEC_TEMP_FFFFFFFF_I   (TGSI_EXEC_NUM_TEMPS + 0)
111#define TGSI_EXEC_TEMP_FFFFFFFF_C   3
112
113#define TGSI_EXEC_TEMP_ONE_I        (TGSI_EXEC_NUM_TEMPS + 1)
114#define TGSI_EXEC_TEMP_ONE_C        0
115
116#define TGSI_EXEC_TEMP_TWO_I        (TGSI_EXEC_NUM_TEMPS + 1)
117#define TGSI_EXEC_TEMP_TWO_C        1
118
119#define TGSI_EXEC_TEMP_128_I        (TGSI_EXEC_NUM_TEMPS + 1)
120#define TGSI_EXEC_TEMP_128_C        2
121
122#define TGSI_EXEC_TEMP_MINUS_128_I  (TGSI_EXEC_NUM_TEMPS + 1)
123#define TGSI_EXEC_TEMP_MINUS_128_C  3
124
125#define TGSI_EXEC_TEMP_KILMASK_I    (TGSI_EXEC_NUM_TEMPS + 2)
126#define TGSI_EXEC_TEMP_KILMASK_C    0
127
128#define TGSI_EXEC_TEMP_OUTPUT_I     (TGSI_EXEC_NUM_TEMPS + 2)
129#define TGSI_EXEC_TEMP_OUTPUT_C     1
130
131#define TGSI_EXEC_TEMP_PRIMITIVE_I  (TGSI_EXEC_NUM_TEMPS + 2)
132#define TGSI_EXEC_TEMP_PRIMITIVE_C  2
133
134#define TGSI_EXEC_TEMP_THREE_I      (TGSI_EXEC_NUM_TEMPS + 2)
135#define TGSI_EXEC_TEMP_THREE_C      3
136
137#define TGSI_EXEC_TEMP_HALF_I       (TGSI_EXEC_NUM_TEMPS + 3)
138#define TGSI_EXEC_TEMP_HALF_C       0
139
140/* execution mask, each value is either 0 or ~0 */
141#define TGSI_EXEC_MASK_I            (TGSI_EXEC_NUM_TEMPS + 3)
142#define TGSI_EXEC_MASK_C            1
143
144/* 4 register buffer for various purposes */
145#define TGSI_EXEC_TEMP_R0           (TGSI_EXEC_NUM_TEMPS + 4)
146#define TGSI_EXEC_NUM_TEMP_R        4
147
148#define TGSI_EXEC_TEMP_ADDR         (TGSI_EXEC_NUM_TEMPS + 8)
149#define TGSI_EXEC_NUM_ADDRS         1
150
151/* predicate register */
152#define TGSI_EXEC_TEMP_P0           (TGSI_EXEC_NUM_TEMPS + 9)
153#define TGSI_EXEC_NUM_PREDS         1
154
155#define TGSI_EXEC_NUM_TEMP_EXTRAS   10
156
157
158
159#define TGSI_EXEC_MAX_NESTING  32
160#define TGSI_EXEC_MAX_COND_NESTING  TGSI_EXEC_MAX_NESTING
161#define TGSI_EXEC_MAX_LOOP_NESTING  TGSI_EXEC_MAX_NESTING
162#define TGSI_EXEC_MAX_SWITCH_NESTING TGSI_EXEC_MAX_NESTING
163#define TGSI_EXEC_MAX_CALL_NESTING  TGSI_EXEC_MAX_NESTING
164
165/* The maximum number of input attributes per vertex. For 2D
166 * input register files, this is the stride between two 1D
167 * arrays.
168 */
169#define TGSI_EXEC_MAX_INPUT_ATTRIBS 17
170
171/* The maximum number of constant vectors per constant buffer.
172 */
173#define TGSI_EXEC_MAX_CONST_BUFFER  4096
174
175/* The maximum number of vertices per primitive */
176#define TGSI_MAX_PRIM_VERTICES 6
177
178/* The maximum number of primitives to be generated */
179#define TGSI_MAX_PRIMITIVES 64
180
181/* The maximum total number of vertices */
182#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS)
183
184/** function call/activation record */
185struct tgsi_call_record
186{
187   uint CondStackTop;
188   uint LoopStackTop;
189   uint ContStackTop;
190   int SwitchStackTop;
191   int BreakStackTop;
192   uint ReturnAddr;
193};
194
195
196/* Switch-case block state. */
197struct tgsi_switch_record {
198   uint mask;                          /**< execution mask */
199   union tgsi_exec_channel selector;   /**< a value case statements are compared to */
200   uint defaultMask;                   /**< non-execute mask for default case */
201};
202
203
204enum tgsi_break_type {
205   TGSI_EXEC_BREAK_INSIDE_LOOP,
206   TGSI_EXEC_BREAK_INSIDE_SWITCH
207};
208
209
210#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING)
211
212
213/**
214 * Run-time virtual machine state for executing TGSI shader.
215 */
216struct tgsi_exec_machine
217{
218   /* Total = program temporaries + internal temporaries
219    */
220   struct tgsi_exec_vector       Temps[TGSI_EXEC_NUM_TEMPS +
221                                       TGSI_EXEC_NUM_TEMP_EXTRAS];
222   struct tgsi_exec_vector       TempArray[TGSI_EXEC_NUM_TEMP_ARRAYS][TGSI_EXEC_NUM_TEMPS];
223
224   float                         Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
225
226   float                         ImmArray[TGSI_EXEC_NUM_IMMEDIATES][4];
227
228   struct tgsi_exec_vector       Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS];
229   struct tgsi_exec_vector       Outputs[TGSI_MAX_TOTAL_VERTICES];
230
231   struct tgsi_exec_vector       *Addrs;
232   struct tgsi_exec_vector       *Predicates;
233
234   struct tgsi_sampler           **Samplers;
235
236   unsigned                      ImmLimit;
237
238   const void *Consts[PIPE_MAX_CONSTANT_BUFFERS];
239   unsigned ConstsSize[PIPE_MAX_CONSTANT_BUFFERS];
240
241   const struct tgsi_token       *Tokens;   /**< Declarations, instructions */
242   unsigned                      Processor; /**< TGSI_PROCESSOR_x */
243
244   /* GEOMETRY processor only. */
245   unsigned                      *Primitives;
246   unsigned                       NumOutputs;
247   unsigned                       MaxGeometryShaderOutputs;
248
249   /* FRAGMENT processor only. */
250   const struct tgsi_interp_coef *InterpCoefs;
251   struct tgsi_exec_vector       QuadPos;
252   float                         Face;    /**< +1 if front facing, -1 if back facing */
253
254   /* Conditional execution masks */
255   uint CondMask;  /**< For IF/ELSE/ENDIF */
256   uint LoopMask;  /**< For BGNLOOP/ENDLOOP */
257   uint ContMask;  /**< For loop CONT statements */
258   uint FuncMask;  /**< For function calls */
259   uint ExecMask;  /**< = CondMask & LoopMask */
260
261   /* Current switch-case state. */
262   struct tgsi_switch_record Switch;
263
264   /* Current break type. */
265   enum tgsi_break_type BreakType;
266
267   /** Condition mask stack (for nested conditionals) */
268   uint CondStack[TGSI_EXEC_MAX_COND_NESTING];
269   int CondStackTop;
270
271   /** Loop mask stack (for nested loops) */
272   uint LoopStack[TGSI_EXEC_MAX_LOOP_NESTING];
273   int LoopStackTop;
274
275   /** Loop label stack */
276   uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING];
277   int LoopLabelStackTop;
278
279   /** Loop continue mask stack (see comments in tgsi_exec.c) */
280   uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING];
281   int ContStackTop;
282
283   /** Switch case stack */
284   struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING];
285   int SwitchStackTop;
286
287   enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK];
288   int BreakStackTop;
289
290   /** Function execution mask stack (for executing subroutine code) */
291   uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING];
292   int FuncStackTop;
293
294   /** Function call stack for saving/restoring the program counter */
295   struct tgsi_call_record CallStack[TGSI_EXEC_MAX_CALL_NESTING];
296   int CallStackTop;
297
298   struct tgsi_full_instruction *Instructions;
299   uint NumInstructions;
300
301   struct tgsi_full_declaration *Declarations;
302   uint NumDeclarations;
303
304};
305
306struct tgsi_exec_machine *
307tgsi_exec_machine_create( void );
308
309void
310tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach);
311
312
313void
314tgsi_exec_machine_bind_shader(
315   struct tgsi_exec_machine *mach,
316   const struct tgsi_token *tokens,
317   uint numSamplers,
318   struct tgsi_sampler **samplers);
319
320uint
321tgsi_exec_machine_run(
322   struct tgsi_exec_machine *mach );
323
324
325void
326tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach);
327
328
329boolean
330tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst);
331
332
333static INLINE void
334tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask)
335{
336   mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] =
337      mask;
338}
339
340
341/** Set execution mask values prior to executing the shader */
342static INLINE void
343tgsi_set_exec_mask(struct tgsi_exec_machine *mach,
344                   boolean ch0, boolean ch1, boolean ch2, boolean ch3)
345{
346   int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i;
347   mask[0] = ch0 ? ~0 : 0;
348   mask[1] = ch1 ? ~0 : 0;
349   mask[2] = ch2 ? ~0 : 0;
350   mask[3] = ch3 ? ~0 : 0;
351}
352
353
354extern void
355tgsi_exec_set_constant_buffers(struct tgsi_exec_machine *mach,
356                               unsigned num_bufs,
357                               const void **bufs,
358                               const unsigned *buf_sizes);
359
360
361static INLINE int
362tgsi_exec_get_shader_param(enum pipe_shader_cap param)
363{
364   switch(param) {
365   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
366   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
367   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
368   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
369      return INT_MAX;
370   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
371      return TGSI_EXEC_MAX_NESTING;
372   case PIPE_SHADER_CAP_MAX_INPUTS:
373      return TGSI_EXEC_MAX_INPUT_ATTRIBS;
374   case PIPE_SHADER_CAP_MAX_CONSTS:
375      return TGSI_EXEC_MAX_CONST_BUFFER;
376   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
377      return PIPE_MAX_CONSTANT_BUFFERS;
378   case PIPE_SHADER_CAP_MAX_TEMPS:
379      return TGSI_EXEC_NUM_TEMPS;
380   case PIPE_SHADER_CAP_MAX_ADDRS:
381      return TGSI_EXEC_NUM_ADDRS;
382   case PIPE_SHADER_CAP_MAX_PREDS:
383      return TGSI_EXEC_NUM_PREDS;
384   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
385      return 1;
386   default:
387      return 0;
388   }
389}
390
391#if defined __cplusplus
392} /* extern "C" */
393#endif
394
395#endif /* TGSI_EXEC_H */
396