p_context.h revision 09e785ee04c80c2bdf27245be7dafc79cce5b0ad
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_state.h"
32
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38
39struct pipe_screen;
40struct pipe_fence_handle;
41struct pipe_state_cache;
42struct pipe_query;
43struct pipe_winsys;
44
45/**
46 * Gallium rendering context.  Basically:
47 *  - state setting functions
48 *  - VBO drawing functions
49 *  - surface functions
50 */
51struct pipe_context {
52   struct pipe_winsys *winsys;
53   struct pipe_screen *screen;
54
55   void *priv;  /**< context private data (for DRI for example) */
56   void *draw;  /**< private, for draw module (temporary?) */
57
58   void (*destroy)( struct pipe_context * );
59
60
61   /* Possible interface for setting edgeflags.  These aren't really
62    * vertex elements, so don't fit there.
63    */
64   void (*set_edgeflags)( struct pipe_context *,
65                          const unsigned *bitfield );
66
67
68   /**
69    * VBO drawing (return false on fallbacks (temporary??))
70    */
71   /*@{*/
72   void (*draw_arrays)( struct pipe_context *pipe,
73                        unsigned mode, unsigned start, unsigned count);
74
75   void (*draw_elements)( struct pipe_context *pipe,
76                          struct pipe_buffer *indexBuffer,
77                          unsigned indexSize,
78                          unsigned mode, unsigned start, unsigned count);
79
80   /* XXX: this is (probably) a temporary entrypoint, as the range
81    * information should be available from the vertex_buffer state.
82    * Using this to quickly evaluate a specialized path in the draw
83    * module.
84    */
85   void (*draw_range_elements)( struct pipe_context *pipe,
86                                struct pipe_buffer *indexBuffer,
87                                unsigned indexSize,
88                                unsigned minIndex,
89                                unsigned maxIndex,
90                                unsigned mode,
91                                unsigned start,
92                                unsigned count);
93   /*@}*/
94
95
96   /**
97    * Query objects
98    */
99   /*@{*/
100   struct pipe_query *(*create_query)( struct pipe_context *pipe,
101                                       unsigned query_type );
102
103   void (*destroy_query)(struct pipe_context *pipe,
104                         struct pipe_query *q);
105
106   void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
107   void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
108
109   boolean (*get_query_result)(struct pipe_context *pipe,
110                               struct pipe_query *q,
111                               boolean wait,
112                               uint64_t *result);
113   /*@}*/
114
115   /**
116    * State functions (create/bind/destroy state objects)
117    */
118   /*@{*/
119   void * (*create_blend_state)(struct pipe_context *,
120                                const struct pipe_blend_state *);
121   void   (*bind_blend_state)(struct pipe_context *, void *);
122   void   (*delete_blend_state)(struct pipe_context *, void  *);
123
124   void * (*create_sampler_state)(struct pipe_context *,
125                                  const struct pipe_sampler_state *);
126   void   (*bind_fragment_sampler_states)(struct pipe_context *,
127                                          unsigned num_samplers,
128                                          void **samplers);
129   void   (*bind_vertex_sampler_states)(struct pipe_context *,
130                                        unsigned num_samplers,
131                                        void **samplers);
132   void   (*delete_sampler_state)(struct pipe_context *, void *);
133
134   void * (*create_rasterizer_state)(struct pipe_context *,
135                                     const struct pipe_rasterizer_state *);
136   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
137   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
138
139   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
140                                        const struct pipe_depth_stencil_alpha_state *);
141   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
142   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
143
144   void * (*create_fs_state)(struct pipe_context *,
145                             const struct pipe_shader_state *);
146   void   (*bind_fs_state)(struct pipe_context *, void *);
147   void   (*delete_fs_state)(struct pipe_context *, void *);
148
149   void * (*create_vs_state)(struct pipe_context *,
150                             const struct pipe_shader_state *);
151   void   (*bind_vs_state)(struct pipe_context *, void *);
152   void   (*delete_vs_state)(struct pipe_context *, void *);
153   /*@}*/
154
155   /**
156    * Parameter-like state (or properties)
157    */
158   /*@{*/
159   void (*set_blend_color)( struct pipe_context *,
160                            const struct pipe_blend_color * );
161
162   void (*set_clip_state)( struct pipe_context *,
163			   const struct pipe_clip_state * );
164
165   void (*set_constant_buffer)( struct pipe_context *,
166                                uint shader, uint index,
167                                const struct pipe_constant_buffer *buf );
168
169   void (*set_framebuffer_state)( struct pipe_context *,
170                                  const struct pipe_framebuffer_state * );
171
172   void (*set_polygon_stipple)( struct pipe_context *,
173				const struct pipe_poly_stipple * );
174
175   void (*set_scissor_state)( struct pipe_context *,
176                              const struct pipe_scissor_state * );
177
178   void (*set_viewport_state)( struct pipe_context *,
179                               const struct pipe_viewport_state * );
180
181   void (*set_fragment_sampler_textures)(struct pipe_context *,
182                                         unsigned num_textures,
183                                         struct pipe_texture **);
184
185   void (*set_vertex_sampler_textures)(struct pipe_context *,
186                                       unsigned num_textures,
187                                       struct pipe_texture **);
188
189   void (*set_vertex_buffers)( struct pipe_context *,
190                               unsigned num_buffers,
191                               const struct pipe_vertex_buffer * );
192
193   void (*set_vertex_elements)( struct pipe_context *,
194                                unsigned num_elements,
195                                const struct pipe_vertex_element * );
196   /*@}*/
197
198
199   /**
200    * Surface functions
201    *
202    * The pipe driver is allowed to set these functions to NULL, and in that
203    * case, they will not be available.
204    */
205   /*@{*/
206
207   /**
208    * Copy a block of pixels from one surface to another.
209    * The surfaces must be of the same format.
210    */
211   void (*surface_copy)(struct pipe_context *pipe,
212			struct pipe_surface *dest,
213			unsigned destx, unsigned desty,
214			struct pipe_surface *src,
215			unsigned srcx, unsigned srcy,
216			unsigned width, unsigned height);
217
218   /**
219    * Fill a region of a surface with a constant value.
220    */
221   void (*surface_fill)(struct pipe_context *pipe,
222			struct pipe_surface *dst,
223			unsigned dstx, unsigned dsty,
224			unsigned width, unsigned height,
225			unsigned value);
226   /*@}*/
227
228   /**
229    * Clear the specified set of currently bound buffers to specified values.
230    * The entire buffers are cleared (no scissor, no colormask, etc).
231    *
232    * \param buffers  bitfield of PIPE_CLEAR_* values.
233    * \param rgba  pointer to an array of one float for each of r, g, b, a.
234    * \param depth  depth clear value in [0,1].
235    * \param stencil  stencil clear value
236    */
237   void (*clear)(struct pipe_context *pipe,
238                 unsigned buffers,
239		 const float *rgba,
240                 double depth,
241		 unsigned stencil);
242
243   /** Flush rendering
244    * \param flags  bitmask of PIPE_FLUSH_x tokens)
245    */
246   void (*flush)( struct pipe_context *pipe,
247                  unsigned flags,
248                  struct pipe_fence_handle **fence );
249
250   /**
251    * Check whether a texture is referenced by an unflushed hw command.
252    * The state-tracker uses this function to optimize away unnecessary
253    * flushes. It is safe (but wasteful) to always return.
254    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
255    * \param pipe  The pipe context whose unflushed hw commands will be
256    *              checked.
257    * \param level  mipmap level.
258    * \param texture  texture to check.
259    * \param face  cubemap face. Use 0 for non-cubemap texture.
260    */
261   unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
262					  struct pipe_texture *texture,
263					  unsigned face, unsigned level);
264
265   /**
266    * Check whether a buffer is referenced by an unflushed hw command.
267    * The state-tracker uses this function to optimize away unnecessary
268    * flushes. It is safe (but wasteful) to always return
269    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
270    * \param pipe  The pipe context whose unflushed hw commands will be
271    *              checked.
272    * \param buf  Buffer to check.
273    */
274   unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
275					 struct pipe_buffer *buf);
276};
277
278
279#ifdef __cplusplus
280}
281#endif
282
283#endif /* PIPE_CONTEXT_H */
284