p_context.h revision beb712ee9adf693f02e5d867344817176189d385
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_state.h"
32
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38
39struct pipe_screen;
40struct pipe_fence_handle;
41struct pipe_state_cache;
42struct pipe_query;
43struct pipe_winsys;
44
45/**
46 * Gallium rendering context.  Basically:
47 *  - state setting functions
48 *  - VBO drawing functions
49 *  - surface functions
50 */
51struct pipe_context {
52   struct pipe_winsys *winsys;
53   struct pipe_screen *screen;
54
55   void *priv;  /**< context private data (for DRI for example) */
56   void *draw;  /**< private, for draw module (temporary?) */
57
58   void (*destroy)( struct pipe_context * );
59
60   /**
61    * VBO drawing (return false on fallbacks (temporary??))
62    */
63   /*@{*/
64   boolean (*draw_arrays)( struct pipe_context *pipe,
65			   unsigned mode, unsigned start, unsigned count);
66
67   boolean (*draw_elements)( struct pipe_context *pipe,
68			     struct pipe_buffer *indexBuffer,
69			     unsigned indexSize,
70			     unsigned mode, unsigned start, unsigned count);
71
72   /* XXX: this is (probably) a temporary entrypoint, as the range
73    * information should be available from the vertex_buffer state.
74    * Using this to quickly evaluate a specialized path in the draw
75    * module.
76    */
77   boolean (*draw_range_elements)( struct pipe_context *pipe,
78                                   struct pipe_buffer *indexBuffer,
79                                   unsigned indexSize,
80                                   unsigned minIndex,
81                                   unsigned maxIndex,
82                                   unsigned mode,
83                                   unsigned start,
84                                   unsigned count);
85   /*@}*/
86
87
88   /**
89    * Query objects
90    */
91   /*@{*/
92   struct pipe_query *(*create_query)( struct pipe_context *pipe,
93                                       unsigned query_type );
94
95   void (*destroy_query)(struct pipe_context *pipe,
96                         struct pipe_query *q);
97
98   void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
99   void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
100
101   boolean (*get_query_result)(struct pipe_context *pipe,
102                               struct pipe_query *q,
103                               boolean wait,
104                               uint64_t *result);
105   /*@}*/
106
107   /**
108    * State functions (create/bind/destroy state objects)
109    */
110   /*@{*/
111   void * (*create_blend_state)(struct pipe_context *,
112                                const struct pipe_blend_state *);
113   void   (*bind_blend_state)(struct pipe_context *, void *);
114   void   (*delete_blend_state)(struct pipe_context *, void  *);
115
116   void * (*create_sampler_state)(struct pipe_context *,
117                                  const struct pipe_sampler_state *);
118   void   (*bind_fragment_sampler_states)(struct pipe_context *,
119                                          unsigned num_samplers,
120                                          void **samplers);
121   void   (*bind_vertex_sampler_states)(struct pipe_context *,
122                                        unsigned num_samplers,
123                                        void **samplers);
124   void   (*delete_sampler_state)(struct pipe_context *, void *);
125
126   void * (*create_rasterizer_state)(struct pipe_context *,
127                                     const struct pipe_rasterizer_state *);
128   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
129   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
130
131   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
132                                        const struct pipe_depth_stencil_alpha_state *);
133   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
134   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
135
136   void * (*create_fs_state)(struct pipe_context *,
137                             const struct pipe_shader_state *);
138   void   (*bind_fs_state)(struct pipe_context *, void *);
139   void   (*delete_fs_state)(struct pipe_context *, void *);
140
141   void * (*create_vs_state)(struct pipe_context *,
142                             const struct pipe_shader_state *);
143   void   (*bind_vs_state)(struct pipe_context *, void *);
144   void   (*delete_vs_state)(struct pipe_context *, void *);
145   /*@}*/
146
147   /**
148    * Parameter-like state (or properties)
149    */
150   /*@{*/
151   void (*set_blend_color)( struct pipe_context *,
152                            const struct pipe_blend_color * );
153
154   void (*set_clip_state)( struct pipe_context *,
155			   const struct pipe_clip_state * );
156
157   void (*set_constant_buffer)( struct pipe_context *,
158                                uint shader, uint index,
159                                const struct pipe_buffer *buf );
160
161   void (*set_framebuffer_state)( struct pipe_context *,
162                                  const struct pipe_framebuffer_state * );
163
164   void (*set_polygon_stipple)( struct pipe_context *,
165				const struct pipe_poly_stipple * );
166
167   void (*set_scissor_state)( struct pipe_context *,
168                              const struct pipe_scissor_state * );
169
170   void (*set_viewport_state)( struct pipe_context *,
171                               const struct pipe_viewport_state * );
172
173   void (*set_fragment_sampler_textures)(struct pipe_context *,
174                                         unsigned num_textures,
175                                         struct pipe_texture **);
176
177   void (*set_vertex_sampler_textures)(struct pipe_context *,
178                                       unsigned num_textures,
179                                       struct pipe_texture **);
180
181   void (*set_vertex_buffers)( struct pipe_context *,
182                               unsigned num_buffers,
183                               const struct pipe_vertex_buffer * );
184
185   void (*set_vertex_elements)( struct pipe_context *,
186                                unsigned num_elements,
187                                const struct pipe_vertex_element * );
188   /*@}*/
189
190
191   /**
192    * Surface functions
193    *
194    * The pipe driver is allowed to set these functions to NULL, and in that
195    * case, they will not be available.
196    */
197   /*@{*/
198
199   /**
200    * Copy a block of pixels from one surface to another.
201    * The surfaces must be of the same format.
202    */
203   void (*surface_copy)(struct pipe_context *pipe,
204			struct pipe_surface *dest,
205			unsigned destx, unsigned desty,
206			struct pipe_surface *src,
207			unsigned srcx, unsigned srcy,
208			unsigned width, unsigned height);
209
210   /**
211    * Fill a region of a surface with a constant value.
212    */
213   void (*surface_fill)(struct pipe_context *pipe,
214			struct pipe_surface *dst,
215			unsigned dstx, unsigned dsty,
216			unsigned width, unsigned height,
217			unsigned value);
218   /*@}*/
219
220   /**
221    * Clear the specified set of currently bound buffers to specified values.
222    * The entire buffers are cleared (no scissor, no colormask, etc).
223    *
224    * \param buffers  bitfield of PIPE_CLEAR_* values.
225    * \param rgba  pointer to an array of one float for each of r, g, b, a.
226    * \param depth  depth clear value in [0,1].
227    * \param stencil  stencil clear value
228    */
229   void (*clear)(struct pipe_context *pipe,
230                 unsigned buffers,
231		 const float *rgba,
232                 double depth,
233		 unsigned stencil);
234
235   /** Flush rendering
236    * \param flags  bitmask of PIPE_FLUSH_x tokens)
237    */
238   void (*flush)( struct pipe_context *pipe,
239                  unsigned flags,
240                  struct pipe_fence_handle **fence );
241
242   /**
243    * Check whether a texture is referenced by an unflushed hw command.
244    * The state-tracker uses this function to optimize away unnecessary
245    * flushes. It is safe (but wasteful) to always return.
246    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
247    * \param pipe  The pipe context whose unflushed hw commands will be
248    *              checked.
249    * \param level  mipmap level.
250    * \param texture  texture to check.
251    * \param face  cubemap face. Use 0 for non-cubemap texture.
252    */
253   unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
254					  struct pipe_texture *texture,
255					  unsigned face, unsigned level);
256
257   /**
258    * Check whether a buffer is referenced by an unflushed hw command.
259    * The state-tracker uses this function to optimize away unnecessary
260    * flushes. It is safe (but wasteful) to always return
261    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
262    * \param pipe  The pipe context whose unflushed hw commands will be
263    *              checked.
264    * \param buf  Buffer to check.
265    */
266   unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
267					 struct pipe_buffer *buf);
268};
269
270
271#ifdef __cplusplus
272}
273#endif
274
275#endif /* PIPE_CONTEXT_H */
276