p_context.h revision f500f3a72c6be61ff9b8e1166f734e408d00aded
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_state.h" 32 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38 39struct pipe_screen; 40struct pipe_fence_handle; 41struct pipe_state_cache; 42struct pipe_query; 43struct pipe_winsys; 44 45 46/** 47 * Gallium rendering context. Basically: 48 * - state setting functions 49 * - VBO drawing functions 50 * - surface functions 51 */ 52struct pipe_context { 53 struct pipe_winsys *winsys; 54 struct pipe_screen *screen; 55 56 void *priv; /**< context private data (for DRI for example) */ 57 void *draw; /**< private, for draw module (temporary?) */ 58 59 void (*destroy)( struct pipe_context * ); 60 61 62 /* Possible interface for setting edgeflags. These aren't really 63 * vertex elements, so don't fit there. 64 */ 65 void (*set_edgeflags)( struct pipe_context *, 66 const unsigned *bitfield ); 67 68 69 /** 70 * VBO drawing (return false on fallbacks (temporary??)) 71 */ 72 /*@{*/ 73 boolean (*draw_arrays)( struct pipe_context *pipe, 74 unsigned mode, unsigned start, unsigned count); 75 76 boolean (*draw_elements)( struct pipe_context *pipe, 77 struct pipe_buffer *indexBuffer, 78 unsigned indexSize, 79 unsigned mode, unsigned start, unsigned count); 80 81 /* XXX: this is (probably) a temporary entrypoint, as the range 82 * information should be available from the vertex_buffer state. 83 * Using this to quickly evaluate a specialized path in the draw 84 * module. 85 */ 86 boolean (*draw_range_elements)( struct pipe_context *pipe, 87 struct pipe_buffer *indexBuffer, 88 unsigned indexSize, 89 unsigned minIndex, 90 unsigned maxIndex, 91 unsigned mode, 92 unsigned start, 93 unsigned count); 94 /*@}*/ 95 96 97 /** 98 * Query objects 99 */ 100 /*@{*/ 101 struct pipe_query *(*create_query)( struct pipe_context *pipe, 102 unsigned query_type ); 103 104 void (*destroy_query)(struct pipe_context *pipe, 105 struct pipe_query *q); 106 107 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 108 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 109 110 boolean (*get_query_result)(struct pipe_context *pipe, 111 struct pipe_query *q, 112 boolean wait, 113 uint64_t *result); 114 /*@}*/ 115 116 /** 117 * State functions (create/bind/destroy state objects) 118 */ 119 /*@{*/ 120 void * (*create_blend_state)(struct pipe_context *, 121 const struct pipe_blend_state *); 122 void (*bind_blend_state)(struct pipe_context *, void *); 123 void (*delete_blend_state)(struct pipe_context *, void *); 124 125 void * (*create_sampler_state)(struct pipe_context *, 126 const struct pipe_sampler_state *); 127 void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **); 128 void (*delete_sampler_state)(struct pipe_context *, void *); 129 130 void * (*create_rasterizer_state)(struct pipe_context *, 131 const struct pipe_rasterizer_state *); 132 void (*bind_rasterizer_state)(struct pipe_context *, void *); 133 void (*delete_rasterizer_state)(struct pipe_context *, void *); 134 135 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 136 const struct pipe_depth_stencil_alpha_state *); 137 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 138 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 139 140 void * (*create_fs_state)(struct pipe_context *, 141 const struct pipe_shader_state *); 142 void (*bind_fs_state)(struct pipe_context *, void *); 143 void (*delete_fs_state)(struct pipe_context *, void *); 144 145 void * (*create_vs_state)(struct pipe_context *, 146 const struct pipe_shader_state *); 147 void (*bind_vs_state)(struct pipe_context *, void *); 148 void (*delete_vs_state)(struct pipe_context *, void *); 149 /*@}*/ 150 151 /** 152 * Parameter-like state (or properties) 153 */ 154 /*@{*/ 155 void (*set_blend_color)( struct pipe_context *, 156 const struct pipe_blend_color * ); 157 158 void (*set_clip_state)( struct pipe_context *, 159 const struct pipe_clip_state * ); 160 161 void (*set_constant_buffer)( struct pipe_context *, 162 uint shader, uint index, 163 const struct pipe_constant_buffer *buf ); 164 165 void (*set_framebuffer_state)( struct pipe_context *, 166 const struct pipe_framebuffer_state * ); 167 168 void (*set_polygon_stipple)( struct pipe_context *, 169 const struct pipe_poly_stipple * ); 170 171 void (*set_scissor_state)( struct pipe_context *, 172 const struct pipe_scissor_state * ); 173 174 void (*set_viewport_state)( struct pipe_context *, 175 const struct pipe_viewport_state * ); 176 177 void (*set_sampler_textures)( struct pipe_context *, 178 unsigned num_textures, 179 struct pipe_texture ** ); 180 181 void (*set_vertex_buffers)( struct pipe_context *, 182 unsigned num_buffers, 183 const struct pipe_vertex_buffer * ); 184 185 void (*set_vertex_elements)( struct pipe_context *, 186 unsigned num_elements, 187 const struct pipe_vertex_element * ); 188 /*@}*/ 189 190 191 /** 192 * Surface functions 193 */ 194 /*@{*/ 195 void (*surface_copy)(struct pipe_context *pipe, 196 struct pipe_surface *dest, 197 unsigned destx, unsigned desty, 198 struct pipe_surface *src, /* don't make this const - 199 need to map/unmap */ 200 unsigned srcx, unsigned srcy, 201 unsigned width, unsigned height); 202 203 void (*surface_fill)(struct pipe_context *pipe, 204 struct pipe_surface *dst, 205 unsigned dstx, unsigned dsty, 206 unsigned width, unsigned height, 207 unsigned value); 208 209 void (*clear)(struct pipe_context *pipe, 210 struct pipe_surface *ps, 211 unsigned clearValue); 212 /*@}*/ 213 214 215 /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */ 216 void (*flush)( struct pipe_context *pipe, 217 unsigned flags, 218 struct pipe_fence_handle **fence ); 219}; 220 221 222#ifdef __cplusplus 223} 224#endif 225 226#endif /* PIPE_CONTEXT_H */ 227