renderer.h revision b730f0fc52a208b5f2a308199724ab02aa391fec
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. All Rights Reserved. 4 * Copyright 2010 LunarG, Inc. All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef RENDERER_H 29#define RENDERER_H 30 31#include "VG/openvg.h" 32 33struct renderer; 34 35struct vg_context; 36struct vg_state; 37struct st_framebuffer; 38struct pipe_resource; 39struct pipe_sampler_state; 40struct pipe_sampler_view; 41struct pipe_surface; 42struct pipe_vertex_element; 43struct pipe_vertex_buffer; 44 45struct renderer *renderer_create(struct vg_context *owner); 46void renderer_destroy(struct renderer *); 47 48void renderer_validate(struct renderer *renderer, 49 VGbitfield dirty, 50 const struct st_framebuffer *stfb, 51 const struct vg_state *state); 52 53VGboolean renderer_copy_begin(struct renderer *renderer, 54 struct pipe_surface *dst, 55 VGboolean y0_top, 56 struct pipe_sampler_view *src); 57 58void renderer_copy(struct renderer *renderer, 59 VGint x, VGint y, VGint w, VGint h, 60 VGint sx, VGint sy, VGint sw, VGint sh); 61 62void renderer_copy_end(struct renderer *renderer); 63 64VGboolean renderer_drawtex_begin(struct renderer *renderer, 65 struct pipe_sampler_view *src); 66 67void renderer_drawtex(struct renderer *renderer, 68 VGint x, VGint y, VGint w, VGint h, 69 VGint sx, VGint sy, VGint sw, VGint sh); 70 71void renderer_drawtex_end(struct renderer *renderer); 72 73VGboolean renderer_scissor_begin(struct renderer *renderer, 74 VGboolean restore_dsa); 75 76void renderer_scissor(struct renderer *renderer, 77 VGint x, VGint y, VGint width, VGint height); 78 79void renderer_scissor_end(struct renderer *renderer); 80 81VGboolean renderer_clear_begin(struct renderer *renderer); 82 83void renderer_clear(struct renderer *renderer, 84 VGint x, VGint y, VGint width, VGint height, 85 const VGfloat color[4]); 86 87void renderer_clear_end(struct renderer *renderer); 88 89VGboolean renderer_filter_begin(struct renderer *renderer, 90 struct pipe_resource *dst, 91 VGboolean y0_top, 92 VGbitfield channel_mask, 93 const struct pipe_sampler_state **samplers, 94 struct pipe_sampler_view **views, 95 VGint num_samplers, 96 void *fs, 97 const void *const_buffer, 98 VGint const_buffer_len); 99 100void renderer_filter(struct renderer *renderer, 101 VGint x, VGint y, VGint w, VGint h, 102 VGint sx, VGint sy, VGint sw, VGint sh); 103 104void renderer_filter_end(struct renderer *renderer); 105 106VGboolean renderer_polygon_stencil_begin(struct renderer *renderer, 107 struct pipe_vertex_element *velem, 108 VGFillRule rule, 109 VGboolean restore_dsa); 110 111void renderer_polygon_stencil(struct renderer *renderer, 112 struct pipe_vertex_buffer *vbuf, 113 VGuint mode, VGuint start, VGuint count); 114 115void renderer_polygon_stencil_end(struct renderer *renderer); 116 117VGboolean renderer_polygon_fill_begin(struct renderer *renderer, 118 VGboolean save_dsa); 119 120void renderer_polygon_fill(struct renderer *renderer, 121 VGfloat min_x, VGfloat min_y, 122 VGfloat max_x, VGfloat max_y); 123 124void renderer_polygon_fill_end(struct renderer *renderer); 125 126void renderer_draw_quad(struct renderer *, 127 VGfloat x1, VGfloat y1, 128 VGfloat x2, VGfloat y2, 129 VGfloat depth); 130void renderer_draw_texture(struct renderer *, 131 struct pipe_resource *texture, 132 VGfloat x1offset, VGfloat y1offset, 133 VGfloat x2offset, VGfloat y2offset, 134 VGfloat x1, VGfloat y1, 135 VGfloat x2, VGfloat y2); 136void renderer_texture_quad(struct renderer *, 137 struct pipe_resource *texture, 138 VGfloat x1offset, VGfloat y1offset, 139 VGfloat x2offset, VGfloat y2offset, 140 VGfloat x1, VGfloat y1, 141 VGfloat x2, VGfloat y2, 142 VGfloat x3, VGfloat y3, 143 VGfloat x4, VGfloat y4); 144void renderer_copy_texture(struct renderer *r, 145 struct pipe_sampler_view *src, 146 VGfloat sx1, VGfloat sy1, 147 VGfloat sx2, VGfloat sy2, 148 struct pipe_resource *dst, 149 VGfloat dx1, VGfloat dy1, 150 VGfloat dx2, VGfloat dy2); 151void renderer_copy_surface(struct renderer *r, 152 struct pipe_surface *src, 153 int sx1, int sy1, 154 int sx2, int sy2, 155 struct pipe_surface *dst, 156 int dx1, int dy1, 157 int dx2, int dy2, 158 float z, unsigned filter); 159 160 161#endif 162