vg_manager.c revision f80c2874eca86a12517fbe2f4c15287edfb4dc89
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.9 4 * 5 * Copyright 2009 VMware, Inc. All Rights Reserved. 6 * Copyright (C) 2010 LunarG Inc. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 24 * DEALINGS IN THE SOFTWARE. 25 * 26 * Authors: 27 * Chia-I Wu <olv@lunarg.com> 28 */ 29 30#include "state_tracker/st_api.h" 31 32#include "pipe/p_context.h" 33#include "pipe/p_screen.h" 34#include "util/u_memory.h" 35#include "util/u_inlines.h" 36#include "util/u_box.h" 37#include "util/u_surface.h" 38 39#include "vg_api.h" 40#include "vg_manager.h" 41#include "vg_context.h" 42#include "api.h" 43#include "handle.h" 44 45static boolean 46vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt) 47{ 48 struct st_renderbuffer *strb = ctx->draw_buffer->strb; 49 struct pipe_context *pipe = ctx->pipe; 50 struct pipe_surface surf_tmpl; 51 52 if (strb->texture == pt) { 53 pipe_resource_reference(&pt, NULL); 54 return FALSE; 55 } 56 57 /* unreference existing ones */ 58 pipe_surface_reference(&strb->surface, NULL); 59 pipe_resource_reference(&strb->texture, NULL); 60 strb->width = strb->height = 0; 61 62 strb->texture = pt; 63 64 memset(&surf_tmpl, 0, sizeof(surf_tmpl)); 65 u_surface_default_template(&surf_tmpl, strb->texture, 66 PIPE_BIND_RENDER_TARGET); 67 strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl); 68 69 if (!strb->surface) { 70 pipe_resource_reference(&strb->texture, NULL); 71 return TRUE; 72 } 73 74 strb->width = pt->width0; 75 strb->height = pt->height0; 76 77 return TRUE; 78} 79 80/** 81 * Flush the front buffer if the current context renders to the front buffer. 82 */ 83void 84vg_manager_flush_frontbuffer(struct vg_context *ctx) 85{ 86 struct st_framebuffer *stfb = ctx->draw_buffer; 87 88 if (!stfb) 89 return; 90 91 switch (stfb->strb_att) { 92 case ST_ATTACHMENT_FRONT_LEFT: 93 case ST_ATTACHMENT_FRONT_RIGHT: 94 stfb->iface->flush_front(stfb->iface, stfb->strb_att); 95 break; 96 default: 97 break; 98 } 99} 100 101/** 102 * Re-validate the framebuffer. 103 */ 104void 105vg_manager_validate_framebuffer(struct vg_context *ctx) 106{ 107 struct st_framebuffer *stfb = ctx->draw_buffer; 108 struct pipe_resource *pt; 109 int32_t new_stamp; 110 111 /* no binding surface */ 112 if (!stfb) 113 return; 114 115 new_stamp = p_atomic_read(&stfb->iface->stamp); 116 if (stfb->iface_stamp != new_stamp) { 117 do { 118 /* validate the fb */ 119 if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 120 1, &pt) || !pt) 121 return; 122 123 stfb->iface_stamp = new_stamp; 124 new_stamp = p_atomic_read(&stfb->iface->stamp); 125 126 } while (stfb->iface_stamp != new_stamp); 127 128 if (vg_context_update_color_rb(ctx, pt) || 129 stfb->width != pt->width0 || 130 stfb->height != pt->height0) 131 ++stfb->stamp; 132 133 stfb->width = pt->width0; 134 stfb->height = pt->height0; 135 } 136 137 if (ctx->draw_stamp != stfb->stamp) { 138 ctx->state.dirty |= FRAMEBUFFER_DIRTY; 139 ctx->draw_stamp = stfb->stamp; 140 } 141} 142 143static void 144vg_context_flush(struct st_context_iface *stctxi, unsigned flags, 145 struct pipe_fence_handle **fence) 146{ 147 struct vg_context *ctx = (struct vg_context *) stctxi; 148 ctx->pipe->flush(ctx->pipe, fence); 149 if (flags & ST_FLUSH_FRONT) 150 vg_manager_flush_frontbuffer(ctx); 151} 152 153static void 154vg_context_destroy(struct st_context_iface *stctxi) 155{ 156 struct vg_context *ctx = (struct vg_context *) stctxi; 157 struct pipe_context *pipe = ctx->pipe; 158 159 vg_destroy_context(ctx); 160 pipe->destroy(pipe); 161} 162 163static struct st_context_iface * 164vg_api_create_context(struct st_api *stapi, struct st_manager *smapi, 165 const struct st_context_attribs *attribs, 166 enum st_context_error *error, 167 struct st_context_iface *shared_stctxi) 168{ 169 struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi; 170 struct vg_context *ctx; 171 struct pipe_context *pipe; 172 173 if (!(stapi->profile_mask & (1 << attribs->profile))) { 174 *error = ST_CONTEXT_ERROR_BAD_API; 175 return NULL; 176 } 177 178 /* only 1.0 is supported */ 179 if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0)) { 180 *error = ST_CONTEXT_ERROR_BAD_VERSION; 181 return NULL; 182 } 183 184 /* for VGHandle / pointer lookups */ 185 init_handles(); 186 187 pipe = smapi->screen->context_create(smapi->screen, NULL); 188 if (!pipe) { 189 *error = ST_CONTEXT_ERROR_NO_MEMORY; 190 return NULL; 191 } 192 ctx = vg_create_context(pipe, NULL, shared_ctx); 193 if (!ctx) { 194 pipe->destroy(pipe); 195 *error = ST_CONTEXT_ERROR_NO_MEMORY; 196 return NULL; 197 } 198 199 ctx->iface.destroy = vg_context_destroy; 200 201 ctx->iface.flush = vg_context_flush; 202 203 ctx->iface.teximage = NULL; 204 ctx->iface.copy = NULL; 205 206 ctx->iface.st_context_private = (void *) smapi; 207 208 return &ctx->iface; 209} 210 211static struct st_renderbuffer * 212create_renderbuffer(enum pipe_format format) 213{ 214 struct st_renderbuffer *strb; 215 216 strb = CALLOC_STRUCT(st_renderbuffer); 217 if (strb) 218 strb->format = format; 219 220 return strb; 221} 222 223static void 224destroy_renderbuffer(struct st_renderbuffer *strb) 225{ 226 pipe_surface_reference(&strb->surface, NULL); 227 pipe_resource_reference(&strb->texture, NULL); 228 FREE(strb); 229} 230 231/** 232 * Decide the buffer to render to. 233 */ 234static enum st_attachment_type 235choose_attachment(struct st_framebuffer_iface *stfbi) 236{ 237 enum st_attachment_type statt; 238 239 statt = stfbi->visual->render_buffer; 240 if (statt != ST_ATTACHMENT_INVALID) { 241 /* use the buffer given by the visual, unless it is unavailable */ 242 if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) { 243 switch (statt) { 244 case ST_ATTACHMENT_BACK_LEFT: 245 statt = ST_ATTACHMENT_FRONT_LEFT; 246 break; 247 case ST_ATTACHMENT_BACK_RIGHT: 248 statt = ST_ATTACHMENT_FRONT_RIGHT; 249 break; 250 default: 251 break; 252 } 253 254 if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) 255 statt = ST_ATTACHMENT_INVALID; 256 } 257 } 258 259 return statt; 260} 261 262/** 263 * Bind the context to the given framebuffers. 264 */ 265static boolean 266vg_context_bind_framebuffers(struct st_context_iface *stctxi, 267 struct st_framebuffer_iface *stdrawi, 268 struct st_framebuffer_iface *streadi) 269{ 270 struct vg_context *ctx = (struct vg_context *) stctxi; 271 struct st_framebuffer *stfb; 272 enum st_attachment_type strb_att; 273 274 /* the draw and read framebuffers must be the same */ 275 if (stdrawi != streadi) 276 return FALSE; 277 278 strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID; 279 280 if (ctx->draw_buffer) { 281 stfb = ctx->draw_buffer; 282 283 /* free the existing fb */ 284 if (!stdrawi || 285 stfb->strb_att != strb_att || 286 stfb->strb->format != stdrawi->visual->color_format) { 287 destroy_renderbuffer(stfb->strb); 288 destroy_renderbuffer(stfb->dsrb); 289 FREE(stfb); 290 291 ctx->draw_buffer = NULL; 292 } 293 } 294 295 if (!stdrawi) 296 return TRUE; 297 298 if (strb_att == ST_ATTACHMENT_INVALID) 299 return FALSE; 300 301 /* create a new fb */ 302 if (!ctx->draw_buffer) { 303 stfb = CALLOC_STRUCT(st_framebuffer); 304 if (!stfb) 305 return FALSE; 306 307 stfb->strb = create_renderbuffer(stdrawi->visual->color_format); 308 if (!stfb->strb) { 309 FREE(stfb); 310 return FALSE; 311 } 312 313 stfb->dsrb = create_renderbuffer(ctx->ds_format); 314 if (!stfb->dsrb) { 315 FREE(stfb->strb); 316 FREE(stfb); 317 return FALSE; 318 } 319 320 stfb->width = 0; 321 stfb->height = 0; 322 stfb->strb_att = strb_att; 323 stfb->stamp = 1; 324 stfb->iface_stamp = p_atomic_read(&stdrawi->stamp) - 1; 325 326 ctx->draw_buffer = stfb; 327 } 328 329 ctx->draw_buffer->iface = stdrawi; 330 ctx->draw_stamp = ctx->draw_buffer->stamp - 1; 331 332 return TRUE; 333} 334 335static boolean 336vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, 337 struct st_framebuffer_iface *stdrawi, 338 struct st_framebuffer_iface *streadi) 339{ 340 struct vg_context *ctx = (struct vg_context *) stctxi; 341 342 if (stctxi) 343 vg_context_bind_framebuffers(stctxi, stdrawi, streadi); 344 vg_set_current_context(ctx); 345 346 return TRUE; 347} 348 349static struct st_context_iface * 350vg_api_get_current(struct st_api *stapi) 351{ 352 struct vg_context *ctx = vg_current_context(); 353 354 return (ctx) ? &ctx->iface : NULL; 355} 356 357static st_proc_t 358vg_api_get_proc_address(struct st_api *stapi, const char *procname) 359{ 360 return api_get_proc_address(procname); 361} 362 363static void 364vg_api_destroy(struct st_api *stapi) 365{ 366} 367 368static const struct st_api vg_api = { 369 "Vega " VEGA_VERSION_STRING, 370 ST_API_OPENVG, 371 ST_PROFILE_DEFAULT_MASK, 372 0, 373 vg_api_destroy, 374 vg_api_get_proc_address, 375 vg_api_create_context, 376 vg_api_make_current, 377 vg_api_get_current, 378}; 379 380const struct st_api * 381vg_api_get(void) 382{ 383 return &vg_api; 384} 385