SConscript revision 906230d16e8950004cb5e1deed14c78f7d9f2817
1import os
2
3Import('*')
4
5if env['platform'] in ['windows']:
6     
7    env = env.Clone()
8     
9    env.Append(CPPPATH = [
10    	'#src/mesa',
11    	'.',
12    ])
13     
14    env.Append(CPPDEFINES = [
15        '_GDI32_', # prevent wgl* being declared __declspec(dllimport)
16        'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 
17        '__GL_EXPORTS',
18        '_GNU_H_WINDOWS32_DEFINES',
19    ])
20     
21    sources = [
22        'stw.c',
23
24        'icd/stw_icd.c',
25
26        'wgl/stw_wgl.c',
27
28        'shared/stw_context.c',
29        'shared/stw_device.c',
30        'shared/stw_framebuffer.c',
31        'shared/stw_pixelformat.c',
32        'shared/stw_quirks.c',
33        'shared/stw_arbextensionsstring.c',
34        'shared/stw_getprocaddress.c',
35        'shared/stw_arbpixelformat.c',
36    ]
37
38    wgl = env.ConvenienceLibrary(
39        target ='wgl',
40        source = sources,
41    )
42    
43    Export('wgl')
44