stw_device.c revision e475ae920a4f6026b78b0bbe80c83cf4060f610e
1/************************************************************************** 2 * 3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include <windows.h> 29 30#include "glapi/glthread.h" 31#include "util/u_debug.h" 32#include "util/u_math.h" 33#include "pipe/p_screen.h" 34#include "state_tracker/st_public.h" 35 36#ifdef DEBUG 37#include "trace/tr_screen.h" 38#include "trace/tr_texture.h" 39#endif 40 41#include "stw_device.h" 42#include "stw_winsys.h" 43#include "stw_pixelformat.h" 44#include "stw_icd.h" 45#include "stw_tls.h" 46#include "stw_framebuffer.h" 47 48#ifdef WIN32_THREADS 49extern _glthread_Mutex OneTimeLock; 50extern void FreeAllTSD(void); 51#endif 52 53 54struct stw_device *stw_dev = NULL; 55 56 57/** 58 * XXX: Dispatch pipe_screen::flush_front_buffer to our 59 * stw_winsys::flush_front_buffer. 60 */ 61static void 62stw_flush_frontbuffer(struct pipe_screen *screen, 63 struct pipe_surface *surface, 64 void *context_private ) 65{ 66 HDC hdc = (HDC)context_private; 67 struct stw_framebuffer *fb; 68 69 fb = stw_framebuffer_from_hdc( hdc ); 70 if (!fb) { 71 /* fb can be NULL if window was destroyed already */ 72 return; 73 } 74 75 stw_framebuffer_present_locked(hdc, fb, surface); 76} 77 78 79boolean 80stw_init(const struct stw_winsys *stw_winsys) 81{ 82 static struct stw_device stw_dev_storage; 83 struct pipe_screen *screen; 84 85 debug_printf("%s\n", __FUNCTION__); 86 87 assert(!stw_dev); 88 89 stw_tls_init(); 90 91 stw_dev = &stw_dev_storage; 92 memset(stw_dev, 0, sizeof(*stw_dev)); 93 94#ifdef DEBUG 95 stw_dev->memdbg_no = debug_memory_begin(); 96#endif 97 98 stw_dev->stw_winsys = stw_winsys; 99 100#ifdef WIN32_THREADS 101 _glthread_INIT_MUTEX(OneTimeLock); 102#endif 103 104 screen = stw_winsys->create_screen(); 105 if(!screen) 106 goto error1; 107 108 if(stw_winsys->get_adapter_luid) 109 stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid); 110 111#ifdef DEBUG 112 stw_dev->screen = trace_screen_create(screen); 113 stw_dev->trace_running = stw_dev->screen != screen ? TRUE : FALSE; 114#else 115 stw_dev->screen = screen; 116#endif 117 118 stw_dev->screen->flush_frontbuffer = &stw_flush_frontbuffer; 119 120 pipe_mutex_init( stw_dev->ctx_mutex ); 121 pipe_mutex_init( stw_dev->fb_mutex ); 122 123 stw_dev->ctx_table = handle_table_create(); 124 if (!stw_dev->ctx_table) { 125 goto error1; 126 } 127 128 stw_pixelformat_init(); 129 130 return TRUE; 131 132error1: 133 stw_dev = NULL; 134 return FALSE; 135} 136 137 138boolean 139stw_init_thread(void) 140{ 141 return stw_tls_init_thread(); 142} 143 144 145void 146stw_cleanup_thread(void) 147{ 148 stw_tls_cleanup_thread(); 149} 150 151 152void 153stw_cleanup(void) 154{ 155 DHGLRC dhglrc; 156 157 debug_printf("%s\n", __FUNCTION__); 158 159 if (!stw_dev) 160 return; 161 162 /* 163 * Abort cleanup if there are still active contexts. In some situations 164 * this DLL may be unloaded before the DLL that is using GL contexts is. 165 */ 166 pipe_mutex_lock( stw_dev->ctx_mutex ); 167 dhglrc = handle_table_get_first_handle(stw_dev->ctx_table); 168 pipe_mutex_unlock( stw_dev->ctx_mutex ); 169 if (dhglrc) { 170 debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__); 171 return; 172 } 173 174 handle_table_destroy(stw_dev->ctx_table); 175 176 stw_framebuffer_cleanup(); 177 178 pipe_mutex_destroy( stw_dev->fb_mutex ); 179 pipe_mutex_destroy( stw_dev->ctx_mutex ); 180 181 stw_dev->screen->destroy(stw_dev->screen); 182 183#ifdef WIN32_THREADS 184 _glthread_DESTROY_MUTEX(OneTimeLock); 185 FreeAllTSD(); 186#endif 187 188#ifdef DEBUG 189 debug_memory_end(stw_dev->memdbg_no); 190#endif 191 192 stw_tls_cleanup(); 193 194 stw_dev = NULL; 195} 196 197 198struct stw_context * 199stw_lookup_context_locked( DHGLRC dhglrc ) 200{ 201 if (dhglrc == 0) 202 return NULL; 203 204 if (stw_dev == NULL) 205 return NULL; 206 207 return (struct stw_context *) handle_table_get(stw_dev->ctx_table, dhglrc); 208} 209 210 211void APIENTRY 212DrvSetCallbackProcs( 213 INT nProcs, 214 PROC *pProcs ) 215{ 216 size_t size; 217 218 if (stw_dev == NULL) 219 return; 220 221 size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks); 222 memcpy(&stw_dev->callbacks, pProcs, size); 223 224 return; 225} 226 227 228BOOL APIENTRY 229DrvValidateVersion( 230 ULONG ulVersion ) 231{ 232 /* TODO: get the expected version from the winsys */ 233 return ulVersion == 1; 234} 235