stw_framebuffer.c revision 0cf554fa9b31dbac1890f496974392001e2df825
1/**************************************************************************
2 *
3 * Copyright 2008-2009 Vmware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <windows.h>
29
30#include "pipe/p_format.h"
31#include "pipe/p_screen.h"
32#include "util/u_format.h"
33#include "util/u_memory.h"
34#include "state_tracker/st_api.h"
35
36#include "stw_icd.h"
37#include "stw_framebuffer.h"
38#include "stw_device.h"
39#include "stw_winsys.h"
40#include "stw_tls.h"
41#include "stw_context.h"
42#include "stw_st.h"
43
44
45/**
46 * Search the framebuffer with the matching HWND while holding the
47 * stw_dev::fb_mutex global lock.
48 */
49static INLINE struct stw_framebuffer *
50stw_framebuffer_from_hwnd_locked(
51   HWND hwnd )
52{
53   struct stw_framebuffer *fb;
54
55   for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
56      if (fb->hWnd == hwnd) {
57         pipe_mutex_lock(fb->mutex);
58         break;
59      }
60
61   return fb;
62}
63
64
65/**
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
67 * must be held, by this order.  If there are still references to the
68 * framebuffer, nothing will happen.
69 */
70static INLINE void
71stw_framebuffer_destroy_locked(
72   struct stw_framebuffer *fb )
73{
74   struct stw_framebuffer **link;
75
76   /* check the reference count */
77   fb->refcnt--;
78   if (fb->refcnt) {
79      pipe_mutex_unlock( fb->mutex );
80      return;
81   }
82
83   link = &stw_dev->fb_head;
84   while (*link != fb)
85      link = &(*link)->next;
86   assert(*link);
87   *link = fb->next;
88   fb->next = NULL;
89
90   if(fb->shared_surface)
91      stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface);
92
93   stw_st_destroy_framebuffer_locked(fb->stfb);
94
95   ReleaseDC(fb->hWnd, fb->hDC);
96
97   pipe_mutex_unlock( fb->mutex );
98
99   pipe_mutex_destroy( fb->mutex );
100
101   FREE( fb );
102}
103
104
105void
106stw_framebuffer_release(
107   struct stw_framebuffer *fb)
108{
109   assert(fb);
110   pipe_mutex_unlock( fb->mutex );
111}
112
113
114static INLINE void
115stw_framebuffer_get_size( struct stw_framebuffer *fb )
116{
117   LONG width, height;
118   RECT client_rect;
119   RECT window_rect;
120   POINT client_pos;
121
122   /*
123    * Sanity checking.
124    */
125
126   assert(fb->hWnd);
127   assert(fb->width && fb->height);
128   assert(fb->client_rect.right  == fb->client_rect.left + fb->width);
129   assert(fb->client_rect.bottom == fb->client_rect.top  + fb->height);
130
131   /*
132    * Get the client area size.
133    */
134
135   if (!GetClientRect(fb->hWnd, &client_rect)) {
136      return;
137   }
138
139   assert(client_rect.left == 0);
140   assert(client_rect.top == 0);
141   width  = client_rect.right  - client_rect.left;
142   height = client_rect.bottom - client_rect.top;
143
144   if (width <= 0 || height <= 0) {
145      /*
146       * When the window is minimized GetClientRect will return zeros.  Simply
147       * preserve the current window size, until the window is restored or
148       * maximized again.
149       */
150
151      return;
152   }
153
154   if (width != fb->width || height != fb->height) {
155      fb->must_resize = TRUE;
156      fb->width = width;
157      fb->height = height;
158   }
159
160   client_pos.x = 0;
161   client_pos.y = 0;
162   if (ClientToScreen(fb->hWnd, &client_pos) &&
163       GetWindowRect(fb->hWnd, &window_rect)) {
164      fb->client_rect.left = client_pos.x - window_rect.left;
165      fb->client_rect.top  = client_pos.y - window_rect.top;
166   }
167
168   fb->client_rect.right  = fb->client_rect.left + fb->width;
169   fb->client_rect.bottom = fb->client_rect.top  + fb->height;
170
171#if 0
172   debug_printf("\n");
173   debug_printf("%s: hwnd = %p\n", __FUNCTION__, fb->hWnd);
174   debug_printf("%s: client_position = (%li, %li)\n",
175                __FUNCTION__, client_pos.x, client_pos.y);
176   debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
177                __FUNCTION__,
178                window_rect.left, window_rect.top,
179                window_rect.right, window_rect.bottom);
180   debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
181                __FUNCTION__,
182                fb->client_rect.left, fb->client_rect.top,
183                fb->client_rect.right, fb->client_rect.bottom);
184#endif
185}
186
187
188/**
189 * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
190 * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
191 */
192LRESULT CALLBACK
193stw_call_window_proc(
194   int nCode,
195   WPARAM wParam,
196   LPARAM lParam )
197{
198   struct stw_tls_data *tls_data;
199   PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
200   struct stw_framebuffer *fb;
201
202   tls_data = stw_tls_get_data();
203   if(!tls_data)
204      return 0;
205
206   if (nCode < 0 || !stw_dev)
207       return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
208
209   if (pParams->message == WM_WINDOWPOSCHANGED) {
210      /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
211       * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
212       * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
213       * can be masked out by the application. */
214      LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
215      if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
216         !(lpWindowPos->flags & SWP_NOMOVE) ||
217         !(lpWindowPos->flags & SWP_NOSIZE)) {
218         fb = stw_framebuffer_from_hwnd( pParams->hwnd );
219         if(fb) {
220            /* Size in WINDOWPOS includes the window frame, so get the size
221             * of the client area via GetClientRect.  */
222            stw_framebuffer_get_size(fb);
223            stw_framebuffer_release(fb);
224         }
225      }
226   }
227   else if (pParams->message == WM_DESTROY) {
228      pipe_mutex_lock( stw_dev->fb_mutex );
229      fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
230      if(fb)
231         stw_framebuffer_destroy_locked(fb);
232      pipe_mutex_unlock( stw_dev->fb_mutex );
233   }
234
235   return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
236}
237
238
239struct stw_framebuffer *
240stw_framebuffer_create(
241   HDC hdc,
242   int iPixelFormat )
243{
244   HWND hWnd;
245   struct stw_framebuffer *fb;
246   const struct stw_pixelformat_info *pfi;
247
248   /* We only support drawing to a window. */
249   hWnd = WindowFromDC( hdc );
250   if(!hWnd)
251      return NULL;
252
253   fb = CALLOC_STRUCT( stw_framebuffer );
254   if (fb == NULL)
255      return NULL;
256
257   /* Applications use, create, destroy device contexts, so the hdc passed is.  We create our own DC
258    * because we need one for single buffered visuals.
259    */
260   fb->hDC = GetDC(hWnd);
261
262   fb->hWnd = hWnd;
263   fb->iPixelFormat = iPixelFormat;
264
265   fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat );
266   fb->stfb = stw_st_create_framebuffer( fb );
267   if (!fb->stfb) {
268      FREE( fb );
269      return NULL;
270   }
271
272   fb->refcnt = 1;
273
274   /*
275    * Windows can be sometimes have zero width and or height, but we ensure
276    * a non-zero framebuffer size at all times.
277    */
278
279   fb->must_resize = TRUE;
280   fb->width  = 1;
281   fb->height = 1;
282   fb->client_rect.left   = 0;
283   fb->client_rect.top    = 0;
284   fb->client_rect.right  = fb->client_rect.left + fb->width;
285   fb->client_rect.bottom = fb->client_rect.top  + fb->height;
286
287   stw_framebuffer_get_size(fb);
288
289   pipe_mutex_init( fb->mutex );
290
291   /* This is the only case where we lock the stw_framebuffer::mutex before
292    * stw_dev::fb_mutex, since no other thread can know about this framebuffer
293    * and we must prevent any other thread from destroying it before we return.
294    */
295   pipe_mutex_lock( fb->mutex );
296
297   pipe_mutex_lock( stw_dev->fb_mutex );
298   fb->next = stw_dev->fb_head;
299   stw_dev->fb_head = fb;
300   pipe_mutex_unlock( stw_dev->fb_mutex );
301
302   return fb;
303}
304
305/**
306 * Have ptr reference fb.  The referenced framebuffer should be locked.
307 */
308void
309stw_framebuffer_reference(
310   struct stw_framebuffer **ptr,
311   struct stw_framebuffer *fb)
312{
313   struct stw_framebuffer *old_fb = *ptr;
314
315   if (old_fb == fb)
316      return;
317
318   if (fb)
319      fb->refcnt++;
320   if (old_fb) {
321      pipe_mutex_lock(stw_dev->fb_mutex);
322
323      pipe_mutex_lock(old_fb->mutex);
324      stw_framebuffer_destroy_locked(old_fb);
325
326      pipe_mutex_unlock(stw_dev->fb_mutex);
327   }
328
329   *ptr = fb;
330}
331
332
333/**
334 * Update the framebuffer's size if necessary.
335 */
336void
337stw_framebuffer_update(
338   struct stw_framebuffer *fb)
339{
340   assert(fb->stfb);
341   assert(fb->height);
342   assert(fb->width);
343
344   /* XXX: It would be nice to avoid checking the size again -- in theory
345    * stw_call_window_proc would have cought the resize and stored the right
346    * size already, but unfortunately threads created before the DllMain is
347    * called don't get a DLL_THREAD_ATTACH notification, and there is no way
348    * to know of their existing without using the not very portable PSAPI.
349    */
350   stw_framebuffer_get_size(fb);
351}
352
353
354void
355stw_framebuffer_cleanup( void )
356{
357   struct stw_framebuffer *fb;
358   struct stw_framebuffer *next;
359
360   if (!stw_dev)
361      return;
362
363   pipe_mutex_lock( stw_dev->fb_mutex );
364
365   fb = stw_dev->fb_head;
366   while (fb) {
367      next = fb->next;
368
369      pipe_mutex_lock(fb->mutex);
370      stw_framebuffer_destroy_locked(fb);
371
372      fb = next;
373   }
374   stw_dev->fb_head = NULL;
375
376   pipe_mutex_unlock( stw_dev->fb_mutex );
377}
378
379
380/**
381 * Given an hdc, return the corresponding stw_framebuffer.
382 */
383static INLINE struct stw_framebuffer *
384stw_framebuffer_from_hdc_locked(
385   HDC hdc )
386{
387   HWND hwnd;
388
389   hwnd = WindowFromDC(hdc);
390   if (!hwnd) {
391      return NULL;
392   }
393
394   return stw_framebuffer_from_hwnd_locked(hwnd);
395}
396
397
398/**
399 * Given an hdc, return the corresponding stw_framebuffer.
400 */
401struct stw_framebuffer *
402stw_framebuffer_from_hdc(
403   HDC hdc )
404{
405   struct stw_framebuffer *fb;
406
407   if (!stw_dev)
408      return NULL;
409
410   pipe_mutex_lock( stw_dev->fb_mutex );
411   fb = stw_framebuffer_from_hdc_locked(hdc);
412   pipe_mutex_unlock( stw_dev->fb_mutex );
413
414   return fb;
415}
416
417
418/**
419 * Given an hdc, return the corresponding stw_framebuffer.
420 */
421struct stw_framebuffer *
422stw_framebuffer_from_hwnd(
423   HWND hwnd )
424{
425   struct stw_framebuffer *fb;
426
427   pipe_mutex_lock( stw_dev->fb_mutex );
428   fb = stw_framebuffer_from_hwnd_locked(hwnd);
429   pipe_mutex_unlock( stw_dev->fb_mutex );
430
431   return fb;
432}
433
434
435BOOL APIENTRY
436DrvSetPixelFormat(
437   HDC hdc,
438   LONG iPixelFormat )
439{
440   uint count;
441   uint index;
442   struct stw_framebuffer *fb;
443
444   if (!stw_dev)
445      return FALSE;
446
447   index = (uint) iPixelFormat - 1;
448   count = stw_pixelformat_get_extended_count();
449   if (index >= count)
450      return FALSE;
451
452   fb = stw_framebuffer_from_hdc_locked(hdc);
453   if(fb) {
454      /* SetPixelFormat must be called only once */
455      stw_framebuffer_release( fb );
456      return FALSE;
457   }
458
459   fb = stw_framebuffer_create(hdc, iPixelFormat);
460   if(!fb) {
461      return FALSE;
462   }
463
464   stw_framebuffer_release( fb );
465
466   /* Some applications mistakenly use the undocumented wglSetPixelFormat
467    * function instead of SetPixelFormat, so we call SetPixelFormat here to
468    * avoid opengl32.dll's wglCreateContext to fail */
469   if (GetPixelFormat(hdc) == 0) {
470        SetPixelFormat(hdc, iPixelFormat, NULL);
471   }
472
473   return TRUE;
474}
475
476
477int
478stw_pixelformat_get(
479   HDC hdc )
480{
481   int iPixelFormat = 0;
482   struct stw_framebuffer *fb;
483
484   fb = stw_framebuffer_from_hdc(hdc);
485   if(fb) {
486      iPixelFormat = fb->iPixelFormat;
487      stw_framebuffer_release(fb);
488   }
489
490   return iPixelFormat;
491}
492
493
494BOOL APIENTRY
495DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
496{
497   struct stw_framebuffer *fb;
498   struct pipe_screen *screen;
499   struct pipe_resource *res;
500
501   if (!stw_dev)
502      return FALSE;
503
504   fb = stw_framebuffer_from_hdc( hdc );
505   if (fb == NULL)
506      return FALSE;
507
508   screen = stw_dev->screen;
509
510   res = (struct pipe_resource *)data->pPrivateData;
511
512   if(data->hSharedSurface != fb->hSharedSurface) {
513      if(fb->shared_surface) {
514         stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
515         fb->shared_surface = NULL;
516      }
517
518      fb->hSharedSurface = data->hSharedSurface;
519
520      if(data->hSharedSurface &&
521         stw_dev->stw_winsys->shared_surface_open) {
522         fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface);
523      }
524   }
525
526   if(fb->shared_surface) {
527      stw_dev->stw_winsys->compose(screen,
528                                   res,
529                                   fb->shared_surface,
530                                   &fb->client_rect,
531                                   data->PresentHistoryToken);
532   }
533   else {
534      stw_dev->stw_winsys->present( screen, res, hdc );
535   }
536
537   stw_framebuffer_update(fb);
538   stw_notify_current_locked(fb);
539
540   stw_framebuffer_release(fb);
541
542   return TRUE;
543}
544
545
546/**
547 * Queue a composition.
548 *
549 * It will drop the lock on success.
550 */
551BOOL
552stw_framebuffer_present_locked(HDC hdc,
553                               struct stw_framebuffer *fb,
554                               struct pipe_resource *res)
555{
556   if(stw_dev->callbacks.wglCbPresentBuffers &&
557      stw_dev->stw_winsys->compose) {
558      GLCBPRESENTBUFFERSDATA data;
559
560      memset(&data, 0, sizeof data);
561      data.magic1 = 2;
562      data.magic2 = 0;
563      data.AdapterLuid = stw_dev->AdapterLuid;
564      data.rect = fb->client_rect;
565      data.pPrivateData = (void *)res;
566
567      stw_notify_current_locked(fb);
568      stw_framebuffer_release(fb);
569
570      return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
571   }
572   else {
573      struct pipe_screen *screen = stw_dev->screen;
574
575      stw_dev->stw_winsys->present( screen, res, hdc );
576
577      stw_framebuffer_update(fb);
578      stw_notify_current_locked(fb);
579      stw_framebuffer_release(fb);
580
581      return TRUE;
582   }
583}
584
585
586BOOL APIENTRY
587DrvSwapBuffers(
588   HDC hdc )
589{
590   struct stw_framebuffer *fb;
591
592   if (!stw_dev)
593      return FALSE;
594
595   fb = stw_framebuffer_from_hdc( hdc );
596   if (fb == NULL)
597      return FALSE;
598
599   if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
600      stw_framebuffer_release(fb);
601      return TRUE;
602   }
603
604   stw_flush_current_locked(fb);
605
606   return stw_st_swap_framebuffer_locked(hdc, fb->stfb);
607}
608
609
610BOOL APIENTRY
611DrvSwapLayerBuffers(
612   HDC hdc,
613   UINT fuPlanes )
614{
615   if(fuPlanes & WGL_SWAP_MAIN_PLANE)
616      return DrvSwapBuffers(hdc);
617
618   return FALSE;
619}
620