xa_yuv.c revision a18ffcd40d172835b30ef46d8547755e4d91bbe2
1/********************************************************** 2 * Copyright 2009-2011 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 ********************************************************* 25 * Authors: 26 * Zack Rusin <zackr-at-vmware-dot-com> 27 * Thomas Hellstrom <thellstrom-at-vmware-dot-com> 28 */ 29 30#include "xa_context.h" 31#include "xa_priv.h" 32#include "util/u_inlines.h" 33#include "util/u_sampler.h" 34#include "util/u_surface.h" 35#include "cso_cache/cso_context.h" 36 37static void 38xa_yuv_bind_blend_state(struct xa_context *r) 39{ 40 struct pipe_blend_state blend; 41 42 memset(&blend, 0, sizeof(struct pipe_blend_state)); 43 blend.rt[0].blend_enable = 0; 44 blend.rt[0].colormask = PIPE_MASK_RGBA; 45 46 /* porter&duff src */ 47 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; 48 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; 49 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; 50 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; 51 52 cso_set_blend(r->cso, &blend); 53} 54 55static void 56xa_yuv_bind_shaders(struct xa_context *r) 57{ 58 unsigned vs_traits = 0, fs_traits = 0; 59 struct xa_shader shader; 60 61 vs_traits |= VS_YUV; 62 fs_traits |= FS_YUV; 63 64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits); 65 cso_set_vertex_shader_handle(r->cso, shader.vs); 66 cso_set_fragment_shader_handle(r->cso, shader.fs); 67} 68 69static void 70xa_yuv_bind_samplers(struct xa_context *r, struct xa_surface *yuv[]) 71{ 72 struct pipe_sampler_state *samplers[3]; 73 struct pipe_sampler_state sampler; 74 struct pipe_sampler_view *views[3]; 75 struct pipe_sampler_view view_templ; 76 unsigned int i; 77 78 memset(&sampler, 0, sizeof(struct pipe_sampler_state)); 79 80 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP; 81 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP; 82 sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; 83 sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; 84 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; 85 sampler.normalized_coords = 1; 86 87 for (i = 0; i < 3; ++i) { 88 samplers[i] = &sampler; 89 if (!yuv[i]->view) { 90 u_sampler_view_default_template(&view_templ, 91 yuv[i]->tex, yuv[i]->tex->format); 92 93 yuv[i]->view = r->pipe->create_sampler_view(r->pipe, 94 yuv[i]->tex, 95 &view_templ); 96 } 97 views[i] = yuv[i]->view; 98 } 99 100 cso_set_samplers(r->cso, 3, (const struct pipe_sampler_state **)samplers); 101 cso_set_fragment_sampler_views(r->cso, 3, views); 102} 103 104static void 105xa_yuv_fs_constants(struct xa_context *r, const float conversion_matrix[]) 106{ 107 const int param_bytes = 12 * sizeof(float); 108 109 renderer_set_constants(r, PIPE_SHADER_FRAGMENT, 110 conversion_matrix, param_bytes); 111} 112 113static void 114xa_yuv_destroy_sampler_views(struct xa_surface *yuv[]) 115{ 116 unsigned int i; 117 118 for (i = 0; i < 3; ++i) { 119 pipe_sampler_view_reference(&yuv[i]->view, NULL); 120 } 121} 122 123extern int 124xa_yuv_planar_blit(struct xa_context *r, 125 int src_x, 126 int src_y, 127 int src_w, 128 int src_h, 129 int dst_x, 130 int dst_y, 131 int dst_w, 132 int dst_h, 133 struct xa_box *box, 134 unsigned int num_boxes, 135 const float conversion_matrix[], 136 struct xa_surface *dst, struct xa_surface *yuv[]) 137{ 138 float scale_x; 139 float scale_y; 140 struct pipe_surface srf_templ; 141 142 if (dst_w == 0 || dst_h == 0) 143 return XA_ERR_NONE; 144 145 memset(&srf_templ, 0, sizeof(srf_templ)); 146 u_surface_default_template(&srf_templ, dst->tex, PIPE_BIND_RENDER_TARGET); 147 dst->srf = r->pipe->create_surface(r->pipe, dst->tex, &srf_templ); 148 if (!dst->srf) 149 return -XA_ERR_NORES; 150 151 renderer_bind_destination(r, dst->srf, dst->srf->width, dst->srf->height); 152 xa_yuv_bind_blend_state(r); 153 xa_yuv_bind_shaders(r); 154 xa_yuv_bind_samplers(r, yuv); 155 xa_yuv_fs_constants(r, conversion_matrix); 156 157 scale_x = (float)src_w / (float)dst_w; 158 scale_y = (float)src_h / (float)dst_h; 159 160 while (num_boxes--) { 161 int x = box->x1; 162 int y = box->y1; 163 int w = box->x2 - box->x1; 164 int h = box->y2 - box->y1; 165 166 renderer_draw_yuv(r, 167 (float)src_x + scale_x * (x - dst_x), 168 (float)src_y + scale_y * (y - dst_y), 169 scale_x * w, scale_y * h, x, y, w, h, yuv); 170 box++; 171 } 172 173 r->pipe->flush(r->pipe, &r->last_fence); 174 175 xa_yuv_destroy_sampler_views(yuv); 176 pipe_surface_reference(&dst->srf, NULL); 177 178 return XA_ERR_NONE; 179} 180