radeon_texture.h revision fb9c6e681f91c986b7cbe2d6e9f6baceda00c415
1/* 2 * Copyright (C) 2008 Nicolai Haehnle. 3 * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. 4 * 5 * The Weather Channel (TM) funded Tungsten Graphics to develop the 6 * initial release of the Radeon 8500 driver under the XFree86 license. 7 * This notice must be preserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining 10 * a copy of this software and associated documentation files (the 11 * "Software"), to deal in the Software without restriction, including 12 * without limitation the rights to use, copy, modify, merge, publish, 13 * distribute, sublicense, and/or sell copies of the Software, and to 14 * permit persons to whom the Software is furnished to do so, subject to 15 * the following conditions: 16 * 17 * The above copyright notice and this permission notice (including the 18 * next paragraph) shall be included in all copies or substantial 19 * portions of the Software. 20 * 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 22 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 24 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 25 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 26 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 27 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 28 * 29 */ 30 31#ifndef RADEON_TEXTURE_H 32#define RADEON_TEXTURE_H 33 34#include "main/formats.h" 35#include "main/mfeatures.h" 36 37void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, 38 GLuint numrows, GLuint rowsize); 39struct gl_texture_image *radeonNewTextureImage(struct gl_context *ctx); 40void radeonFreeTexImageData(struct gl_context *ctx, struct gl_texture_image *timage); 41 42void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable); 43void radeon_teximage_unmap(radeon_texture_image *image); 44void radeonMapTexture(struct gl_context *ctx, struct gl_texture_object *texObj); 45void radeonUnmapTexture(struct gl_context *ctx, struct gl_texture_object *texObj); 46void radeonGenerateMipmap(struct gl_context* ctx, GLenum target, struct gl_texture_object *texObj); 47int radeon_validate_texture_miptree(struct gl_context * ctx, struct gl_texture_object *texObj); 48 49gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx, 50 GLint internalFormat, 51 GLenum format, 52 GLenum type); 53 54gl_format radeonChooseTextureFormat(struct gl_context * ctx, 55 GLint internalFormat, 56 GLenum format, 57 GLenum type, GLboolean fbo); 58 59void radeonTexImage1D(struct gl_context * ctx, GLenum target, GLint level, 60 GLint internalFormat, 61 GLint width, GLint border, 62 GLenum format, GLenum type, const GLvoid * pixels, 63 const struct gl_pixelstore_attrib *packing, 64 struct gl_texture_object *texObj, 65 struct gl_texture_image *texImage); 66void radeonTexImage2D(struct gl_context * ctx, GLenum target, GLint level, 67 GLint internalFormat, 68 GLint width, GLint height, GLint border, 69 GLenum format, GLenum type, const GLvoid * pixels, 70 const struct gl_pixelstore_attrib *packing, 71 struct gl_texture_object *texObj, 72 struct gl_texture_image *texImage); 73void radeonCompressedTexImage2D(struct gl_context * ctx, GLenum target, 74 GLint level, GLint internalFormat, 75 GLint width, GLint height, GLint border, 76 GLsizei imageSize, const GLvoid * data, 77 struct gl_texture_object *texObj, 78 struct gl_texture_image *texImage); 79void radeonTexImage3D(struct gl_context * ctx, GLenum target, GLint level, 80 GLint internalFormat, 81 GLint width, GLint height, GLint depth, 82 GLint border, 83 GLenum format, GLenum type, const GLvoid * pixels, 84 const struct gl_pixelstore_attrib *packing, 85 struct gl_texture_object *texObj, 86 struct gl_texture_image *texImage); 87void radeonTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level, 88 GLint xoffset, 89 GLsizei width, 90 GLenum format, GLenum type, 91 const GLvoid * pixels, 92 const struct gl_pixelstore_attrib *packing, 93 struct gl_texture_object *texObj, 94 struct gl_texture_image *texImage); 95void radeonTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, 96 GLint xoffset, GLint yoffset, 97 GLsizei width, GLsizei height, 98 GLenum format, GLenum type, 99 const GLvoid * pixels, 100 const struct gl_pixelstore_attrib *packing, 101 struct gl_texture_object *texObj, 102 struct gl_texture_image *texImage); 103void radeonCompressedTexSubImage2D(struct gl_context * ctx, GLenum target, 104 GLint level, GLint xoffset, 105 GLint yoffset, GLsizei width, 106 GLsizei height, GLenum format, 107 GLsizei imageSize, const GLvoid * data, 108 struct gl_texture_object *texObj, 109 struct gl_texture_image *texImage); 110 111void radeonTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level, 112 GLint xoffset, GLint yoffset, GLint zoffset, 113 GLsizei width, GLsizei height, GLsizei depth, 114 GLenum format, GLenum type, 115 const GLvoid * pixels, 116 const struct gl_pixelstore_attrib *packing, 117 struct gl_texture_object *texObj, 118 struct gl_texture_image *texImage); 119 120void radeonGetTexImage(struct gl_context * ctx, GLenum target, GLint level, 121 GLenum format, GLenum type, GLvoid * pixels, 122 struct gl_texture_object *texObj, 123 struct gl_texture_image *texImage); 124void radeonGetCompressedTexImage(struct gl_context *ctx, GLenum target, GLint level, 125 GLvoid *pixels, 126 struct gl_texture_object *texObj, 127 struct gl_texture_image *texImage); 128 129void radeonCopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level, 130 GLenum internalFormat, 131 GLint x, GLint y, GLsizei width, GLsizei height, 132 GLint border); 133 134void radeonCopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, 135 GLint xoffset, GLint yoffset, 136 GLint x, GLint y, 137 GLsizei width, GLsizei height); 138 139unsigned radeonIsFormatRenderable(gl_format mesa_format); 140 141#if FEATURE_OES_EGL_image 142void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target, 143 struct gl_texture_object *texObj, 144 struct gl_texture_image *texImage, 145 GLeglImageOES image_handle); 146#endif 147 148#endif 149