state.c revision 80d468c1c976d9e3c00edcf82e56f42e168c8b9a
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.2
4 *
5 * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file state.c
28 * State management.
29 *
30 * This file manages recalculation of derived values in the __GLcontextRec.
31 * Also, this is where we initialize the API dispatch table.
32 */
33
34#include "glheader.h"
35#include "accum.h"
36#include "api_loopback.h"
37#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
38#include "arbprogram.h"
39#endif
40#include "attrib.h"
41#include "blend.h"
42#if FEATURE_ARB_vertex_buffer_object
43#include "bufferobj.h"
44#endif
45#include "buffers.h"
46#include "clip.h"
47#include "colortab.h"
48#include "context.h"
49#include "convolve.h"
50#include "depth.h"
51#include "dlist.h"
52#include "drawpix.h"
53#include "enable.h"
54#include "eval.h"
55#include "get.h"
56#include "feedback.h"
57#include "fog.h"
58#include "hint.h"
59#include "histogram.h"
60#include "imports.h"
61#include "light.h"
62#include "lines.h"
63#include "macros.h"
64#include "matrix.h"
65#if FEATURE_ARB_occlusion_query
66#include "occlude.h"
67#endif
68#include "pixel.h"
69#include "points.h"
70#include "polygon.h"
71#include "rastpos.h"
72#include "state.h"
73#include "stencil.h"
74#include "teximage.h"
75#include "texobj.h"
76#include "texstate.h"
77#include "mtypes.h"
78#include "varray.h"
79#if FEATURE_NV_vertex_program
80#include "nvprogram.h"
81#endif
82#if FEATURE_NV_fragment_program
83#include "nvfragprog.h"
84#include "nvprogram.h"
85#include "program.h"
86#endif
87#if FEATURE_ARB_shader_objects
88#include "shaderobjects.h"
89#endif
90#include "debug.h"
91
92/* #include "math/m_matrix.h" */
93/* #include "math/m_xform.h" */
94
95
96/**********************************************************************/
97/** \name Dispatch table setup */
98/*@{*/
99
100/**
101 * Generic no-op dispatch function.
102 *
103 * Used in replacement of the functions which are not part of Mesa subset.
104 *
105 * Displays a message.
106 */
107static int
108generic_noop(void)
109{
110   _mesa_problem(NULL, "User called no-op dispatch function (an unsupported extension function?)");
111   return 0;
112}
113
114
115/**
116 * Set all pointers in the given dispatch table to point to a
117 * generic no-op function - generic_noop().
118 *
119 * \param table dispatch table.
120 * \param tableSize dispatch table size.
121 */
122void
123_mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize)
124{
125   typedef void (*func_ptr_t)();
126   GLuint i;
127   func_ptr_t *dispatch = (func_ptr_t *) table;
128   for (i = 0; i < tableSize; i++) {
129      dispatch[i] = (func_ptr_t)generic_noop;
130   }
131}
132
133
134/**
135 * Initialize a dispatch table with pointers to Mesa's immediate-mode
136 * commands.
137 *
138 * Pointers to glBegin()/glEnd() object commands and a few others
139 * are provided via the GLvertexformat interface.
140 *
141 * \param exec dispatch table.
142 * \param tableSize dispatch table size.
143 */
144void
145_mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
146{
147   /* first initialize all dispatch slots to no-op */
148   _mesa_init_no_op_table(exec, tableSize);
149
150#if _HAVE_FULL_GL
151   _mesa_loopback_init_api_table( exec );
152#endif
153
154   /* load the dispatch slots we understand */
155   exec->AlphaFunc = _mesa_AlphaFunc;
156   exec->BlendFunc = _mesa_BlendFunc;
157   exec->Clear = _mesa_Clear;
158   exec->ClearColor = _mesa_ClearColor;
159   exec->ClearStencil = _mesa_ClearStencil;
160   exec->ColorMask = _mesa_ColorMask;
161   exec->CullFace = _mesa_CullFace;
162   exec->Disable = _mesa_Disable;
163   exec->DrawBuffer = _mesa_DrawBuffer;
164   exec->Enable = _mesa_Enable;
165   exec->Finish = _mesa_Finish;
166   exec->Flush = _mesa_Flush;
167   exec->FrontFace = _mesa_FrontFace;
168   exec->Frustum = _mesa_Frustum;
169   exec->GetError = _mesa_GetError;
170   exec->GetFloatv = _mesa_GetFloatv;
171   exec->GetString = _mesa_GetString;
172   exec->InitNames = _mesa_InitNames;
173   exec->LineStipple = _mesa_LineStipple;
174   exec->LineWidth = _mesa_LineWidth;
175   exec->LoadIdentity = _mesa_LoadIdentity;
176   exec->LoadMatrixf = _mesa_LoadMatrixf;
177   exec->LoadName = _mesa_LoadName;
178   exec->LogicOp = _mesa_LogicOp;
179   exec->MatrixMode = _mesa_MatrixMode;
180   exec->MultMatrixf = _mesa_MultMatrixf;
181   exec->Ortho = _mesa_Ortho;
182   exec->PixelStorei = _mesa_PixelStorei;
183   exec->PopMatrix = _mesa_PopMatrix;
184   exec->PopName = _mesa_PopName;
185   exec->PushMatrix = _mesa_PushMatrix;
186   exec->PushName = _mesa_PushName;
187   exec->RasterPos2f = _mesa_RasterPos2f;
188   exec->RasterPos2fv = _mesa_RasterPos2fv;
189   exec->RasterPos2i = _mesa_RasterPos2i;
190   exec->RasterPos2iv = _mesa_RasterPos2iv;
191   exec->ReadBuffer = _mesa_ReadBuffer;
192   exec->RenderMode = _mesa_RenderMode;
193   exec->Rotatef = _mesa_Rotatef;
194   exec->Scalef = _mesa_Scalef;
195   exec->Scissor = _mesa_Scissor;
196   exec->SelectBuffer = _mesa_SelectBuffer;
197   exec->ShadeModel = _mesa_ShadeModel;
198   exec->StencilFunc = _mesa_StencilFunc;
199   exec->StencilMask = _mesa_StencilMask;
200   exec->StencilOp = _mesa_StencilOp;
201   exec->TexEnvfv = _mesa_TexEnvfv;
202   exec->TexEnvi = _mesa_TexEnvi;
203   exec->TexImage2D = _mesa_TexImage2D;
204   exec->TexParameteri = _mesa_TexParameteri;
205   exec->Translatef = _mesa_Translatef;
206   exec->Viewport = _mesa_Viewport;
207#if _HAVE_FULL_GL
208   exec->Accum = _mesa_Accum;
209   exec->Bitmap = _mesa_Bitmap;
210   exec->CallList = _mesa_CallList;
211   exec->CallLists = _mesa_CallLists;
212   exec->ClearAccum = _mesa_ClearAccum;
213   exec->ClearDepth = _mesa_ClearDepth;
214   exec->ClearIndex = _mesa_ClearIndex;
215   exec->ClipPlane = _mesa_ClipPlane;
216   exec->ColorMaterial = _mesa_ColorMaterial;
217   exec->CopyPixels = _mesa_CopyPixels;
218   exec->CullParameterfvEXT = _mesa_CullParameterfvEXT;
219   exec->CullParameterdvEXT = _mesa_CullParameterdvEXT;
220   exec->DeleteLists = _mesa_DeleteLists;
221   exec->DepthFunc = _mesa_DepthFunc;
222   exec->DepthMask = _mesa_DepthMask;
223   exec->DepthRange = _mesa_DepthRange;
224   exec->DrawPixels = _mesa_DrawPixels;
225   exec->EndList = _mesa_EndList;
226   exec->FeedbackBuffer = _mesa_FeedbackBuffer;
227   exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT;
228   exec->Fogf = _mesa_Fogf;
229   exec->Fogfv = _mesa_Fogfv;
230   exec->Fogi = _mesa_Fogi;
231   exec->Fogiv = _mesa_Fogiv;
232   exec->GenLists = _mesa_GenLists;
233   exec->GetClipPlane = _mesa_GetClipPlane;
234   exec->GetBooleanv = _mesa_GetBooleanv;
235   exec->GetDoublev = _mesa_GetDoublev;
236   exec->GetIntegerv = _mesa_GetIntegerv;
237   exec->GetLightfv = _mesa_GetLightfv;
238   exec->GetLightiv = _mesa_GetLightiv;
239   exec->GetMapdv = _mesa_GetMapdv;
240   exec->GetMapfv = _mesa_GetMapfv;
241   exec->GetMapiv = _mesa_GetMapiv;
242   exec->GetMaterialfv = _mesa_GetMaterialfv;
243   exec->GetMaterialiv = _mesa_GetMaterialiv;
244   exec->GetPixelMapfv = _mesa_GetPixelMapfv;
245   exec->GetPixelMapuiv = _mesa_GetPixelMapuiv;
246   exec->GetPixelMapusv = _mesa_GetPixelMapusv;
247   exec->GetPolygonStipple = _mesa_GetPolygonStipple;
248   exec->GetTexEnvfv = _mesa_GetTexEnvfv;
249   exec->GetTexEnviv = _mesa_GetTexEnviv;
250   exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
251   exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
252   exec->GetTexParameterfv = _mesa_GetTexParameterfv;
253   exec->GetTexParameteriv = _mesa_GetTexParameteriv;
254   exec->GetTexGendv = _mesa_GetTexGendv;
255   exec->GetTexGenfv = _mesa_GetTexGenfv;
256   exec->GetTexGeniv = _mesa_GetTexGeniv;
257   exec->GetTexImage = _mesa_GetTexImage;
258   exec->Hint = _mesa_Hint;
259   exec->IndexMask = _mesa_IndexMask;
260   exec->IsEnabled = _mesa_IsEnabled;
261   exec->IsList = _mesa_IsList;
262   exec->LightModelf = _mesa_LightModelf;
263   exec->LightModelfv = _mesa_LightModelfv;
264   exec->LightModeli = _mesa_LightModeli;
265   exec->LightModeliv = _mesa_LightModeliv;
266   exec->Lightf = _mesa_Lightf;
267   exec->Lightfv = _mesa_Lightfv;
268   exec->Lighti = _mesa_Lighti;
269   exec->Lightiv = _mesa_Lightiv;
270   exec->ListBase = _mesa_ListBase;
271   exec->LoadMatrixd = _mesa_LoadMatrixd;
272   exec->Map1d = _mesa_Map1d;
273   exec->Map1f = _mesa_Map1f;
274   exec->Map2d = _mesa_Map2d;
275   exec->Map2f = _mesa_Map2f;
276   exec->MapGrid1d = _mesa_MapGrid1d;
277   exec->MapGrid1f = _mesa_MapGrid1f;
278   exec->MapGrid2d = _mesa_MapGrid2d;
279   exec->MapGrid2f = _mesa_MapGrid2f;
280   exec->MultMatrixd = _mesa_MultMatrixd;
281   exec->NewList = _mesa_NewList;
282   exec->PassThrough = _mesa_PassThrough;
283   exec->PixelMapfv = _mesa_PixelMapfv;
284   exec->PixelMapuiv = _mesa_PixelMapuiv;
285   exec->PixelMapusv = _mesa_PixelMapusv;
286   exec->PixelStoref = _mesa_PixelStoref;
287   exec->PixelTransferf = _mesa_PixelTransferf;
288   exec->PixelTransferi = _mesa_PixelTransferi;
289   exec->PixelZoom = _mesa_PixelZoom;
290   exec->PointSize = _mesa_PointSize;
291   exec->PolygonMode = _mesa_PolygonMode;
292   exec->PolygonOffset = _mesa_PolygonOffset;
293   exec->PolygonStipple = _mesa_PolygonStipple;
294   exec->PopAttrib = _mesa_PopAttrib;
295   exec->PushAttrib = _mesa_PushAttrib;
296   exec->RasterPos2d = _mesa_RasterPos2d;
297   exec->RasterPos2dv = _mesa_RasterPos2dv;
298   exec->RasterPos2s = _mesa_RasterPos2s;
299   exec->RasterPos2sv = _mesa_RasterPos2sv;
300   exec->RasterPos3d = _mesa_RasterPos3d;
301   exec->RasterPos3dv = _mesa_RasterPos3dv;
302   exec->RasterPos3f = _mesa_RasterPos3f;
303   exec->RasterPos3fv = _mesa_RasterPos3fv;
304   exec->RasterPos3i = _mesa_RasterPos3i;
305   exec->RasterPos3iv = _mesa_RasterPos3iv;
306   exec->RasterPos3s = _mesa_RasterPos3s;
307   exec->RasterPos3sv = _mesa_RasterPos3sv;
308   exec->RasterPos4d = _mesa_RasterPos4d;
309   exec->RasterPos4dv = _mesa_RasterPos4dv;
310   exec->RasterPos4f = _mesa_RasterPos4f;
311   exec->RasterPos4fv = _mesa_RasterPos4fv;
312   exec->RasterPos4i = _mesa_RasterPos4i;
313   exec->RasterPos4iv = _mesa_RasterPos4iv;
314   exec->RasterPos4s = _mesa_RasterPos4s;
315   exec->RasterPos4sv = _mesa_RasterPos4sv;
316   exec->ReadPixels = _mesa_ReadPixels;
317   exec->Rotated = _mesa_Rotated;
318   exec->Scaled = _mesa_Scaled;
319   exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT;
320   exec->TexEnvf = _mesa_TexEnvf;
321   exec->TexEnviv = _mesa_TexEnviv;
322   exec->TexGend = _mesa_TexGend;
323   exec->TexGendv = _mesa_TexGendv;
324   exec->TexGenf = _mesa_TexGenf;
325   exec->TexGenfv = _mesa_TexGenfv;
326   exec->TexGeni = _mesa_TexGeni;
327   exec->TexGeniv = _mesa_TexGeniv;
328   exec->TexImage1D = _mesa_TexImage1D;
329   exec->TexParameterf = _mesa_TexParameterf;
330   exec->TexParameterfv = _mesa_TexParameterfv;
331   exec->TexParameteriv = _mesa_TexParameteriv;
332   exec->Translated = _mesa_Translated;
333#endif
334
335   /* 1.1 */
336   exec->BindTexture = _mesa_BindTexture;
337   exec->DeleteTextures = _mesa_DeleteTextures;
338   exec->GenTextures = _mesa_GenTextures;
339#if _HAVE_FULL_GL
340   exec->AreTexturesResident = _mesa_AreTexturesResident;
341   exec->AreTexturesResidentEXT = _mesa_AreTexturesResident;
342   exec->ColorPointer = _mesa_ColorPointer;
343   exec->CopyTexImage1D = _mesa_CopyTexImage1D;
344   exec->CopyTexImage2D = _mesa_CopyTexImage2D;
345   exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D;
346   exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D;
347   exec->DisableClientState = _mesa_DisableClientState;
348   exec->EdgeFlagPointer = _mesa_EdgeFlagPointer;
349   exec->EnableClientState = _mesa_EnableClientState;
350   exec->GenTexturesEXT = _mesa_GenTextures;
351   exec->GetPointerv = _mesa_GetPointerv;
352   exec->IndexPointer = _mesa_IndexPointer;
353   exec->InterleavedArrays = _mesa_InterleavedArrays;
354   exec->IsTexture = _mesa_IsTexture;
355   exec->IsTextureEXT = _mesa_IsTexture;
356   exec->NormalPointer = _mesa_NormalPointer;
357   exec->PopClientAttrib = _mesa_PopClientAttrib;
358   exec->PrioritizeTextures = _mesa_PrioritizeTextures;
359   exec->PushClientAttrib = _mesa_PushClientAttrib;
360   exec->TexCoordPointer = _mesa_TexCoordPointer;
361   exec->TexSubImage1D = _mesa_TexSubImage1D;
362   exec->TexSubImage2D = _mesa_TexSubImage2D;
363   exec->VertexPointer = _mesa_VertexPointer;
364#endif
365
366   /* 1.2 */
367#if _HAVE_FULL_GL
368   exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D;
369   exec->TexImage3D = _mesa_TexImage3D;
370   exec->TexSubImage3D = _mesa_TexSubImage3D;
371#endif
372
373   /* OpenGL 1.2  GL_ARB_imaging */
374#if _HAVE_FULL_GL
375   exec->BlendColor = _mesa_BlendColor;
376   exec->BlendEquation = _mesa_BlendEquation;
377   exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT;
378   exec->ColorSubTable = _mesa_ColorSubTable;
379   exec->ColorTable = _mesa_ColorTable;
380   exec->ColorTableParameterfv = _mesa_ColorTableParameterfv;
381   exec->ColorTableParameteriv = _mesa_ColorTableParameteriv;
382   exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
383   exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
384   exec->ConvolutionParameterf = _mesa_ConvolutionParameterf;
385   exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
386   exec->ConvolutionParameteri = _mesa_ConvolutionParameteri;
387   exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
388   exec->CopyColorSubTable = _mesa_CopyColorSubTable;
389   exec->CopyColorTable = _mesa_CopyColorTable;
390   exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
391   exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
392   exec->GetColorTable = _mesa_GetColorTable;
393   exec->GetColorTableEXT = _mesa_GetColorTable;
394   exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
395   exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
396   exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
397   exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
398   exec->GetConvolutionFilter = _mesa_GetConvolutionFilter;
399   exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter;
400   exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
401   exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv;
402   exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
403   exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv;
404   exec->GetHistogram = _mesa_GetHistogram;
405   exec->GetHistogramEXT = _mesa_GetHistogram;
406   exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
407   exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
408   exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
409   exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
410   exec->GetMinmax = _mesa_GetMinmax;
411   exec->GetMinmaxEXT = _mesa_GetMinmax;
412   exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
413   exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
414   exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
415   exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
416   exec->GetSeparableFilter = _mesa_GetSeparableFilter;
417   exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter;
418   exec->Histogram = _mesa_Histogram;
419   exec->Minmax = _mesa_Minmax;
420   exec->ResetHistogram = _mesa_ResetHistogram;
421   exec->ResetMinmax = _mesa_ResetMinmax;
422   exec->SeparableFilter2D = _mesa_SeparableFilter2D;
423#endif
424
425   /* 2. GL_EXT_blend_color */
426#if 0
427/*    exec->BlendColorEXT = _mesa_BlendColorEXT; */
428#endif
429
430   /* 3. GL_EXT_polygon_offset */
431#if _HAVE_FULL_GL
432   exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT;
433#endif
434
435   /* 6. GL_EXT_texture3d */
436#if 0
437/*    exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */
438/*    exec->TexImage3DEXT = _mesa_TexImage3DEXT; */
439/*    exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */
440#endif
441
442   /* 11. GL_EXT_histogram */
443#if _HAVE_FULL_GL
444   exec->GetHistogramEXT = _mesa_GetHistogram;
445   exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
446   exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
447   exec->GetMinmaxEXT = _mesa_GetMinmax;
448   exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
449   exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
450#endif
451
452   /* ?. GL_SGIX_pixel_texture */
453#if _HAVE_FULL_GL
454   exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
455#endif
456
457   /* 15. GL_SGIS_pixel_texture */
458#if _HAVE_FULL_GL
459   exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
460   exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
461   exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
462   exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
463   exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
464   exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
465#endif
466
467   /* 30. GL_EXT_vertex_array */
468#if _HAVE_FULL_GL
469   exec->ColorPointerEXT = _mesa_ColorPointerEXT;
470   exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
471   exec->IndexPointerEXT = _mesa_IndexPointerEXT;
472   exec->NormalPointerEXT = _mesa_NormalPointerEXT;
473   exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
474   exec->VertexPointerEXT = _mesa_VertexPointerEXT;
475#endif
476
477   /* 37. GL_EXT_blend_minmax */
478#if 0
479   exec->BlendEquationEXT = _mesa_BlendEquationEXT;
480#endif
481
482   /* 54. GL_EXT_point_parameters */
483#if _HAVE_FULL_GL
484   exec->PointParameterfEXT = _mesa_PointParameterfEXT;
485   exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
486#endif
487
488   /* 78. GL_EXT_paletted_texture */
489#if 0
490   exec->ColorTableEXT = _mesa_ColorTableEXT;
491   exec->ColorSubTableEXT = _mesa_ColorSubTableEXT;
492#endif
493#if _HAVE_FULL_GL
494   exec->GetColorTableEXT = _mesa_GetColorTable;
495   exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
496   exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
497#endif
498
499   /* 97. GL_EXT_compiled_vertex_array */
500#if _HAVE_FULL_GL
501   exec->LockArraysEXT = _mesa_LockArraysEXT;
502   exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;
503#endif
504
505   /* 148. GL_EXT_multi_draw_arrays */
506#if _HAVE_FULL_GL
507   exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT;
508   exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT;
509#endif
510
511   /* 173. GL_INGR_blend_func_separate */
512#if _HAVE_FULL_GL
513   exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT;
514#endif
515
516   /* 196. GL_MESA_resize_buffers */
517#if _HAVE_FULL_GL
518   exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
519#endif
520
521   /* 197. GL_MESA_window_pos */
522#if _HAVE_FULL_GL
523   exec->WindowPos2dMESA = _mesa_WindowPos2dMESA;
524   exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA;
525   exec->WindowPos2fMESA = _mesa_WindowPos2fMESA;
526   exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA;
527   exec->WindowPos2iMESA = _mesa_WindowPos2iMESA;
528   exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA;
529   exec->WindowPos2sMESA = _mesa_WindowPos2sMESA;
530   exec->WindowPos2svMESA = _mesa_WindowPos2svMESA;
531   exec->WindowPos3dMESA = _mesa_WindowPos3dMESA;
532   exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA;
533   exec->WindowPos3fMESA = _mesa_WindowPos3fMESA;
534   exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA;
535   exec->WindowPos3iMESA = _mesa_WindowPos3iMESA;
536   exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA;
537   exec->WindowPos3sMESA = _mesa_WindowPos3sMESA;
538   exec->WindowPos3svMESA = _mesa_WindowPos3svMESA;
539   exec->WindowPos4dMESA = _mesa_WindowPos4dMESA;
540   exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA;
541   exec->WindowPos4fMESA = _mesa_WindowPos4fMESA;
542   exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA;
543   exec->WindowPos4iMESA = _mesa_WindowPos4iMESA;
544   exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA;
545   exec->WindowPos4sMESA = _mesa_WindowPos4sMESA;
546   exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
547#endif
548
549   /* 200. GL_IBM_multimode_draw_arrays */
550#if _HAVE_FULL_GL
551   exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM;
552   exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM;
553#endif
554
555   /* 233. GL_NV_vertex_program */
556#if FEATURE_NV_vertex_program
557   exec->BindProgramNV = _mesa_BindProgram;
558   exec->DeleteProgramsNV = _mesa_DeletePrograms;
559   exec->ExecuteProgramNV = _mesa_ExecuteProgramNV;
560   exec->GenProgramsNV = _mesa_GenPrograms;
561   exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV;
562   exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV;
563   exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV;
564   exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV;
565   exec->GetProgramivNV = _mesa_GetProgramivNV;
566   exec->GetProgramStringNV = _mesa_GetProgramStringNV;
567   exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV;
568   exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV;
569   exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV;
570   exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV;
571   exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV;
572   exec->IsProgramNV = _mesa_IsProgram;
573   exec->LoadProgramNV = _mesa_LoadProgramNV;
574   exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV;
575   exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV;
576   exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV;
577   exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV;
578   exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV;
579   exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV;
580   exec->TrackMatrixNV = _mesa_TrackMatrixNV;
581   exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
582   /* glVertexAttrib*NV functions handled in api_loopback.c */
583#endif
584
585   /* 282. GL_NV_fragment_program */
586#if FEATURE_NV_fragment_program
587   exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV;
588   exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV;
589   exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV;
590   exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV;
591   exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV;
592   exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV;
593   exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
594   exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
595   exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
596   exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
597   exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
598   exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
599#endif
600
601   /* 262. GL_NV_point_sprite */
602#if _HAVE_FULL_GL
603   exec->PointParameteriNV = _mesa_PointParameteriNV;
604   exec->PointParameterivNV = _mesa_PointParameterivNV;
605#endif
606
607   /* 268. GL_EXT_stencil_two_side */
608#if _HAVE_FULL_GL
609   exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT;
610#endif
611
612   /* ???. GL_EXT_depth_bounds_test */
613   exec->DepthBoundsEXT = _mesa_DepthBoundsEXT;
614
615   /* ARB 1. GL_ARB_multitexture */
616#if _HAVE_FULL_GL
617   exec->ActiveTextureARB = _mesa_ActiveTextureARB;
618   exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
619#endif
620
621   /* ARB 3. GL_ARB_transpose_matrix */
622#if _HAVE_FULL_GL
623   exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
624   exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
625   exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
626   exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
627#endif
628
629   /* ARB 5. GL_ARB_multisample */
630#if _HAVE_FULL_GL
631   exec->SampleCoverageARB = _mesa_SampleCoverageARB;
632#endif
633
634   /* ARB 12. GL_ARB_texture_compression */
635#if _HAVE_FULL_GL
636   exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
637   exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
638   exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
639   exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
640   exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
641   exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
642   exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
643#endif
644
645   /* ARB 14. GL_ARB_point_parameters */
646   /* reuse EXT_point_parameters functions */
647
648   /* ARB 26. GL_ARB_vertex_program */
649   /* ARB 27. GL_ARB_fragment_program */
650#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
651   /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
652   /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
653   /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
654   /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
655   /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
656   /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
657   /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
658   /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
659   /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
660   /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
661   /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
662   /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
663   /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
664   /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
665   /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
666   /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
667   /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
668   /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
669   /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
670   /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
671   /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
672   /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
673   /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
674   /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
675   /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
676   /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
677   /* glVertexAttrib4bvARB handled in api_loopback.c */
678   /* glVertexAttrib4ivARB handled in api_loopback.c */
679   /* glVertexAttrib4ubvARB handled in api_loopback.c */
680   /* glVertexAttrib4usvARB handled in api_loopback.c */
681   /* glVertexAttrib4uivARB handled in api_loopback.c */
682   /* glVertexAttrib4NbvARB handled in api_loopback.c */
683   /* glVertexAttrib4NsvARB handled in api_loopback.c */
684   /* glVertexAttrib4NivARB handled in api_loopback.c */
685   /* glVertexAttrib4NusvARB handled in api_loopback.c */
686   /* glVertexAttrib4NuivARB handled in api_loopback.c */
687   exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB;
688   exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB;
689   exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB;
690   exec->ProgramStringARB = _mesa_ProgramStringARB;
691   /* glBindProgramARB aliases glBindProgramNV */
692   /* glDeleteProgramsARB aliases glDeleteProgramsNV */
693   /* glGenProgramsARB aliases glGenProgramsNV */
694   /* glIsProgramARB aliases glIsProgramNV */
695   /* glGetVertexAttribdvARB aliases glGetVertexAttribdvNV */
696   /* glGetVertexAttribfvARB aliases glGetVertexAttribfvNV */
697   /* glGetVertexAttribivARB aliases glGetVertexAttribivNV */
698   /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
699   exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB;
700   exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB;
701   exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB;
702   exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB;
703   exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
704   exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
705   exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
706   exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
707   exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB;
708   exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB;
709   exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
710   exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
711   exec->GetProgramivARB = _mesa_GetProgramivARB;
712   exec->GetProgramStringARB = _mesa_GetProgramStringARB;
713#endif
714
715   /* ARB 28. GL_ARB_vertex_buffer_object */
716#if FEATURE_ARB_vertex_buffer_object
717   exec->BindBufferARB = _mesa_BindBufferARB;
718   exec->BufferDataARB = _mesa_BufferDataARB;
719   exec->BufferSubDataARB = _mesa_BufferSubDataARB;
720   exec->DeleteBuffersARB = _mesa_DeleteBuffersARB;
721   exec->GenBuffersARB = _mesa_GenBuffersARB;
722   exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
723   exec->GetBufferPointervARB = _mesa_GetBufferPointervARB;
724   exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
725   exec->IsBufferARB = _mesa_IsBufferARB;
726   exec->MapBufferARB = _mesa_MapBufferARB;
727   exec->UnmapBufferARB = _mesa_UnmapBufferARB;
728#endif
729
730   /* ARB 29. GL_ARB_occlusion_query */
731#if FEATURE_ARB_occlusion_query
732   exec->GenQueriesARB = _mesa_GenQueriesARB;
733   exec->DeleteQueriesARB = _mesa_DeleteQueriesARB;
734   exec->IsQueryARB = _mesa_IsQueryARB;
735   exec->BeginQueryARB = _mesa_BeginQueryARB;
736   exec->EndQueryARB = _mesa_EndQueryARB;
737   exec->GetQueryivARB = _mesa_GetQueryivARB;
738   exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB;
739   exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB;
740#endif
741
742   /* ARB 37. GL_ARB_draw_buffers */
743   exec->DrawBuffersARB = _mesa_DrawBuffersARB;
744
745#if FEATURE_ARB_shader_objects
746   exec->DeleteObjectARB = _mesa_DeleteObjectARB;
747   exec->GetHandleARB = _mesa_GetHandleARB;
748   exec->DetachObjectARB = _mesa_DetachObjectARB;
749   exec->CreateShaderObjectARB = _mesa_CreateShaderObjectARB;
750   exec->ShaderSourceARB = _mesa_ShaderSourceARB;
751   exec->CompileShaderARB = _mesa_CompileShaderARB;
752   exec->CreateProgramObjectARB = _mesa_CreateProgramObjectARB;
753   exec->AttachObjectARB = _mesa_AttachObjectARB;
754   exec->LinkProgramARB = _mesa_LinkProgramARB;
755   exec->UseProgramObjectARB = _mesa_UseProgramObjectARB;
756   exec->ValidateProgramARB = _mesa_ValidateProgramARB;
757   exec->Uniform1fARB = _mesa_Uniform1fARB;
758   exec->Uniform2fARB = _mesa_Uniform2fARB;
759   exec->Uniform3fARB = _mesa_Uniform3fARB;
760   exec->Uniform4fARB = _mesa_Uniform4fARB;
761   exec->Uniform1iARB = _mesa_Uniform1iARB;
762   exec->Uniform2iARB = _mesa_Uniform2iARB;
763   exec->Uniform3iARB = _mesa_Uniform3iARB;
764   exec->Uniform4iARB = _mesa_Uniform4iARB;
765   exec->Uniform1fvARB = _mesa_Uniform1fvARB;
766   exec->Uniform2fvARB = _mesa_Uniform2fvARB;
767   exec->Uniform3fvARB = _mesa_Uniform3fvARB;
768   exec->Uniform4fvARB = _mesa_Uniform4fvARB;
769   exec->Uniform1ivARB = _mesa_Uniform1ivARB;
770   exec->Uniform2ivARB = _mesa_Uniform2ivARB;
771   exec->Uniform3ivARB = _mesa_Uniform3ivARB;
772   exec->Uniform4ivARB = _mesa_Uniform4ivARB;
773   exec->UniformMatrix2fvARB = _mesa_UniformMatrix2fvARB;
774   exec->UniformMatrix3fvARB = _mesa_UniformMatrix3fvARB;
775   exec->UniformMatrix4fvARB = _mesa_UniformMatrix4fvARB;
776   exec->GetObjectParameterfvARB = _mesa_GetObjectParameterfvARB;
777   exec->GetObjectParameterivARB = _mesa_GetObjectParameterivARB;
778   exec->GetInfoLogARB = _mesa_GetInfoLogARB;
779   exec->GetAttachedObjectsARB = _mesa_GetAttachedObjectsARB;
780   exec->GetUniformLocationARB = _mesa_GetUniformLocationARB;
781   exec->GetActiveUniformARB = _mesa_GetActiveUniformARB;
782   exec->GetUniformfvARB = _mesa_GetUniformfvARB;
783   exec->GetUniformivARB = _mesa_GetUniformivARB;
784   exec->GetShaderSourceARB = _mesa_GetShaderSourceARB;
785#if FEATURE_ARB_vertex_shader
786   exec->BindAttribLocationARB = _mesa_BindAttribLocationARB;
787   exec->GetActiveAttribARB = _mesa_GetActiveAttribARB;
788   exec->GetAttribLocationARB = _mesa_GetAttribLocationARB;
789#endif
790#endif    /* FEATURE_ARB_shader_objects */
791}
792
793/*@}*/
794
795
796/**********************************************************************/
797/** \name State update logic */
798/*@{*/
799
800
801static void
802update_separate_specular( GLcontext *ctx )
803{
804   if (NEED_SECONDARY_COLOR(ctx))
805      ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
806   else
807      ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
808}
809
810
811/**
812 * Update state dependent on vertex arrays.
813 */
814static void
815update_arrays( GLcontext *ctx )
816{
817   GLuint i, min;
818
819   /* find min of _MaxElement values for all enabled arrays */
820
821   /* 0 */
822   if (ctx->VertexProgram._Enabled
823       && ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
824      min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
825   }
826   else if (ctx->Array.Vertex.Enabled) {
827      min = ctx->Array.Vertex._MaxElement;
828   }
829   else {
830      /* can't draw anything without vertex positions! */
831      min = 0;
832   }
833
834   /* 1 */
835   if (ctx->VertexProgram._Enabled
836       && ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
837      min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
838   }
839   /* no conventional vertex weight array */
840
841   /* 2 */
842   if (ctx->VertexProgram._Enabled
843       && ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
844      min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
845   }
846   else if (ctx->Array.Normal.Enabled) {
847      min = MIN2(min, ctx->Array.Normal._MaxElement);
848   }
849
850   /* 3 */
851   if (ctx->VertexProgram._Enabled
852       && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
853      min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
854   }
855   else if (ctx->Array.Color.Enabled) {
856      min = MIN2(min, ctx->Array.Color._MaxElement);
857   }
858
859   /* 4 */
860   if (ctx->VertexProgram._Enabled
861       && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
862      min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
863   }
864   else if (ctx->Array.SecondaryColor.Enabled) {
865      min = MIN2(min, ctx->Array.SecondaryColor._MaxElement);
866   }
867
868   /* 5 */
869   if (ctx->VertexProgram._Enabled
870       && ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
871      min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
872   }
873   else if (ctx->Array.FogCoord.Enabled) {
874      min = MIN2(min, ctx->Array.FogCoord._MaxElement);
875   }
876
877   /* 6 */
878   if (ctx->VertexProgram._Enabled
879       && ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
880      min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
881   }
882
883   /* 7 */
884   if (ctx->VertexProgram._Enabled
885       && ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
886      min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
887   }
888
889   /* 8..15 */
890   for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
891      if (ctx->VertexProgram._Enabled
892          && ctx->Array.VertexAttrib[i].Enabled) {
893         min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
894      }
895      else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
896               && ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
897         min = MIN2(min, ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
898      }
899   }
900
901   if (ctx->Array.Index.Enabled) {
902      min = MIN2(min, ctx->Array.Index._MaxElement);
903   }
904
905   if (ctx->Array.EdgeFlag.Enabled) {
906      min = MIN2(min, ctx->Array.EdgeFlag._MaxElement);
907   }
908
909   /* _MaxElement is one past the last legal array element */
910   ctx->Array._MaxElement = min;
911}
912
913
914/**
915 * Update derived vertex/fragment program state.
916 */
917static void
918update_program(GLcontext *ctx)
919{
920   /* For now, just set the _Enabled (really enabled) flags.
921    * In the future we may have to check other state to be sure we really
922    * have a runable program or shader.
923    */
924   ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled
925      && ctx->VertexProgram.Current->Instructions;
926   ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled
927      && ctx->FragmentProgram.Current->Instructions;
928}
929
930
931/*
932 * If __GLcontextRec::NewState is non-zero then this function \b must be called
933 * before rendering any primitive.  Basically, function pointers and
934 * miscellaneous flags are updated to reflect the current state of the state
935 * machine.
936 *
937 * Calls dd_function_table::UpdateState to perform any internal state management
938 * necessary.
939 *
940 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
941 * _mesa_update_buffers(), _mesa_update_polygon(), _mesa_update_lighting() and
942 * _mesa_update_tnl_spaces().
943 */
944void _mesa_update_state( GLcontext *ctx )
945{
946   GLuint new_state = ctx->NewState;
947
948   if (MESA_VERBOSE & VERBOSE_STATE)
949      _mesa_print_state("_mesa_update_state", new_state);
950
951   if (new_state & _NEW_PROGRAM)
952      update_program( ctx );
953
954   if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
955      _mesa_update_modelview_project( ctx, new_state );
956
957   if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
958      _mesa_update_texture( ctx, new_state );
959
960   if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
961      _mesa_update_buffers( ctx );
962
963   if (new_state & _NEW_POLYGON)
964      _mesa_update_polygon( ctx );
965
966   if (new_state & _NEW_LIGHT)
967      _mesa_update_lighting( ctx );
968
969   if (new_state & _IMAGE_NEW_TRANSFER_STATE)
970      _mesa_update_pixel( ctx, new_state );
971
972   if (new_state & _DD_NEW_SEPARATE_SPECULAR)
973      update_separate_specular( ctx );
974
975   if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
976      update_arrays( ctx );
977
978   /* ctx->_NeedEyeCoords is now up to date.
979    *
980    * If the truth value of this variable has changed, update for the
981    * new lighting space and recompute the positions of lights and the
982    * normal transform.
983    *
984    * If the lighting space hasn't changed, may still need to recompute
985    * light positions & normal transforms for other reasons.
986    */
987   if (new_state & _MESA_NEW_NEED_EYE_COORDS)
988      _mesa_update_tnl_spaces( ctx, new_state );
989
990   /*
991    * Give the driver a chance to act upon the new_state flags.
992    * The driver might plug in different span functions, for example.
993    * Also, this is where the driver can invalidate the state of any
994    * active modules (such as swrast_setup, swrast, tnl, etc).
995    *
996    * Set ctx->NewState to zero to avoid recursion if
997    * Driver.UpdateState() has to call FLUSH_VERTICES().  (fixed?)
998    */
999   new_state = ctx->NewState;
1000   ctx->NewState = 0;
1001   ctx->Driver.UpdateState(ctx, new_state);
1002   ctx->Array.NewState = 0;
1003}
1004
1005/*@}*/
1006