st_atom_framebuffer.c revision 7d95efde0a0e13e13c59444703bc47eb13926385
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 * Brian Paul 32 */ 33 34#include "st_context.h" 35#include "st_atom.h" 36#include "st_cb_fbo.h" 37#include "pipe/p_context.h" 38#include "cso_cache/cso_context.h" 39 40 41/** 42 * Update framebuffer state (color, depth, stencil, etc. buffers) 43 * XXX someday: separate draw/read buffers. 44 */ 45static void 46update_framebuffer_state( struct st_context *st ) 47{ 48 struct pipe_framebuffer_state framebuffer; 49 struct gl_framebuffer *fb = st->ctx->DrawBuffer; 50 struct st_renderbuffer *strb; 51 GLuint i; 52 53 memset(&framebuffer, 0, sizeof(framebuffer)); 54 55 /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state 56 * to determine which surfaces to draw to 57 */ 58 framebuffer.num_cbufs = fb->_NumColorDrawBuffers[0]; 59 for (i = 0; i < framebuffer.num_cbufs; i++) { 60 strb = st_renderbuffer(fb->_ColorDrawBuffers[0][i]); 61 assert(strb->surface); 62 framebuffer.cbufs[i] = strb->surface; 63 } 64 65 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); 66 if (strb) { 67 strb = st_renderbuffer(strb->Base.Wrapped); 68 assert(strb->surface); 69 framebuffer.zsbuf = strb->surface; 70 } 71 else { 72 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); 73 if (strb) { 74 strb = st_renderbuffer(strb->Base.Wrapped); 75 assert(strb->surface); 76 framebuffer.zsbuf = strb->surface; 77 } 78 } 79 80 cso_set_framebuffer(st->cso_context, &framebuffer); 81} 82 83 84const struct st_tracked_state st_update_framebuffer = { 85 .name = "st_update_framebuffer", 86 .dirty = { 87 .mesa = _NEW_BUFFERS, 88 .st = 0, 89 }, 90 .update = update_framebuffer_state 91}; 92 93