s_context.h revision 7aed2b0c30c6d29d70efd2402a68a8e3de98418c
1cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell/*
2cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * Mesa 3-D graphics library
38b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian * Version:  6.5.3
45e3bc0c2a2bcdf59949410f94c9b705fc1281ce8Jouk Jansen *
58b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
65e3bc0c2a2bcdf59949410f94c9b705fc1281ce8Jouk Jansen *
7cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * Permission is hereby granted, free of charge, to any person obtaining a
8cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * copy of this software and associated documentation files (the "Software"),
9cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * to deal in the Software without restriction, including without limitation
10cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * and/or sell copies of the Software, and to permit persons to whom the
12cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * Software is furnished to do so, subject to the following conditions:
135e3bc0c2a2bcdf59949410f94c9b705fc1281ce8Jouk Jansen *
14cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * The above copyright notice and this permission notice shall be included
15cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * in all copies or substantial portions of the Software.
165e3bc0c2a2bcdf59949410f94c9b705fc1281ce8Jouk Jansen *
17cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell */
24cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
25b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul
26bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul/**
27bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul * \file swrast/s_context.h
28b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul * \brief Software rasterization context and private types.
2905a4b37707d2c598ea68c05d07a3d65bcbf5a076Brian Paul * \author Keith Whitwell <keith@tungstengraphics.com>
30bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul */
31bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul
32253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul/**
33253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul * \mainpage swrast module
34253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul *
35253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul * This module, software rasterization, contains the software fallback
36253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul * routines for drawing points, lines, triangles, bitmaps and images.
37253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul * All rendering boils down to writing spans (arrays) of pixels with
38253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul * particular colors.  The span-writing routines must be implemented
39253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul * by the device driver.
40253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul */
41253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul
42253204f9f0a1942a65e45d876f8d5f16d1a196a1Brian Paul
43cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell#ifndef S_CONTEXT_H
44cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell#define S_CONTEXT_H
45cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
46c223c6b663cd5db39ba19c2be74b88cc3b8f53f3Brian#include "main/mtypes.h"
47c223c6b663cd5db39ba19c2be74b88cc3b8f53f3Brian#include "shader/prog_execute.h"
48cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell#include "swrast.h"
493866558c9840f9c4fed6ac0bd2994ccc67f40f7fBrian#include "s_span.h"
50b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul
51b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul
52aa8abf8081023c00469b6c88760ed0291033eb6eBrian Paultypedef void (*texture_sample_func)(GLcontext *ctx,
53b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul                                    const struct gl_texture_object *tObj,
54b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul                                    GLuint n, const GLfloat texcoords[][4],
55de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul                                    const GLfloat lambda[], GLfloat rgba[][4]);
56b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul
57cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwelltypedef void (_ASMAPIP blend_func)( GLcontext *ctx, GLuint n,
58cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell                                    const GLubyte mask[],
59d92da49bae30be612efb6ea20bdfda232ee3d01dBrian Paul                                    GLvoid *src, const GLvoid *dst,
60a50b7dbc3ba1db8c92b4bbb4f7f06de8d6c039c4Brian Paul                                    GLenum chanType);
61cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
62a852378a6289d154364dde440f89a39bbfc33e2dBrian Paultypedef void (*swrast_point_func)( GLcontext *ctx, const SWvertex *);
63a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul
64a852378a6289d154364dde440f89a39bbfc33e2dBrian Paultypedef void (*swrast_line_func)( GLcontext *ctx,
65a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul                                  const SWvertex *, const SWvertex *);
66a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul
67a852378a6289d154364dde440f89a39bbfc33e2dBrian Paultypedef void (*swrast_tri_func)( GLcontext *ctx, const SWvertex *,
68a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul                                 const SWvertex *, const SWvertex *);
69a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul
70a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul
71ea4fe661d7f3a95d9db17e1475076f1badf8e1a6Brian Paultypedef void (*validate_texture_image_func)(GLcontext *ctx,
72ea4fe661d7f3a95d9db17e1475076f1badf8e1a6Brian Paul                                            struct gl_texture_object *texObj,
73ea4fe661d7f3a95d9db17e1475076f1badf8e1a6Brian Paul                                            GLuint face, GLuint level);
74ea4fe661d7f3a95d9db17e1475076f1badf8e1a6Brian Paul
75ea4fe661d7f3a95d9db17e1475076f1badf8e1a6Brian Paul
763866558c9840f9c4fed6ac0bd2994ccc67f40f7fBrian/**
773866558c9840f9c4fed6ac0bd2994ccc67f40f7fBrian * \defgroup Bitmasks
78bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul * Bitmasks to indicate which rasterization options are enabled
79bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul * (RasterMask)
80cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell */
81bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul/*@{*/
82bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define ALPHATEST_BIT		0x001	/**< Alpha-test pixels */
83bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define BLEND_BIT		0x002	/**< Blend pixels */
84bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define DEPTH_BIT		0x004	/**< Depth-test pixels */
85bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define FOG_BIT			0x008	/**< Fog pixels */
86bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define LOGIC_OP_BIT		0x010	/**< Apply logic op in software */
87bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define CLIP_BIT		0x020	/**< Scissor or window clip pixels */
88bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define STENCIL_BIT		0x040	/**< Stencil pixels */
89bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define MASKING_BIT		0x080	/**< Do glColorMask or glIndexMask */
90bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define MULTI_DRAW_BIT		0x400	/**< Write to more than one color- */
91bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul                                        /**< buffer or no buffers. */
92bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define OCCLUSION_BIT           0x800   /**< GL_HP_occlusion_test enabled */
93bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul#define TEXTURE_BIT		0x1000	/**< Texturing really enabled */
9492f9785c727ea10ff5f8dc9770f0e8f388fcea70Brian Paul#define FRAGPROG_BIT            0x2000  /**< Fragment program enabled */
957f752fed993e5e9423abac200dd59141edbada56Dave Airlie#define ATIFRAGSHADER_BIT       0x4000  /**< ATI Fragment shader enabled */
96ba3da6154c324cc916845bc5de3de077d0b59ffcBrian Paul#define CLAMPING_BIT            0x8000  /**< Clamp colors to [0,1] */
97bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul/*@}*/
98cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
99cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell#define _SWRAST_NEW_RASTERMASK (_NEW_BUFFERS|	\
100cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_SCISSOR|	\
101cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_COLOR|	\
102cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_DEPTH|	\
103cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_FOG|	\
10492f9785c727ea10ff5f8dc9770f0e8f388fcea70Brian Paul                                _NEW_PROGRAM|   \
105cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_STENCIL|	\
106cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_TEXTURE|	\
107cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_VIEWPORT|	\
108cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell			        _NEW_DEPTH)
109cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
110cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
111bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul/**
112bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul * \struct SWcontext
113cdb27e8242215271364602995d85607cfc06d441Brian Paul * \brief  Per-context state that's private to the software rasterizer module.
114bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul */
115cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwelltypedef struct
116cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell{
117bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /** Driver interface:
118709892459922a32096fe9dd8261d0d92337bb02fKeith Whitwell    */
119709892459922a32096fe9dd8261d0d92337bb02fKeith Whitwell   struct swrast_device_driver Driver;
120709892459922a32096fe9dd8261d0d92337bb02fKeith Whitwell
121bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /** Configuration mechanisms to make software rasterizer match
1225e3bc0c2a2bcdf59949410f94c9b705fc1281ce8Jouk Jansen    * characteristics of the hardware rasterizer (if present):
1231e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell    */
1241e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell   GLboolean AllowVertexFog;
1251e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell   GLboolean AllowPixelFog;
1261e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell
127bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /** Derived values, invalidated on statechanges, updated from
1281e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell    * _swrast_validate_derived():
1291e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell    */
130e00ac11d4dd05c56584622dc2707bbdcfe4b2707Brian Paul   GLbitfield _RasterMask;
131fcd7c37fd3d0f61cf6ac81170bc0b3fca64ad9bbBrian   GLfloat _BackfaceSign;      /** +1 or -1 */
132fcd7c37fd3d0f61cf6ac81170bc0b3fca64ad9bbBrian   GLfloat _BackfaceCullSign;  /** +1, 0, or -1 */
13309da0b8e6621a831e3eeb9381430f2bed18a22adBrian Paul   GLboolean _PreferPixelFog;    /* Compute fog blend factor per fragment? */
1347aed2b0c30c6d29d70efd2402a68a8e3de98418cBrian Paul   GLboolean _TextureCombinePrimary;
13509da0b8e6621a831e3eeb9381430f2bed18a22adBrian Paul   GLboolean _FogEnabled;
1369e8a961dd7d7b717a9fb4ecdea1c1b60ea355efeBrian   GLboolean _DeferredTexture;
137dfe508ca7af1a6d1099cd65e257512ed1e17d893Brian Paul   GLenum _FogMode;  /* either GL_FOG_MODE or fragment program's fog mode */
1381e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell
1390bdf216dd06d5136b8529297297aa962bab548c2Brian   /** List/array of the fragment attributes to interpolate */
1400bdf216dd06d5136b8529297297aa962bab548c2Brian   GLuint _ActiveAttribs[FRAG_ATTRIB_MAX];
1419e8a961dd7d7b717a9fb4ecdea1c1b60ea355efeBrian   /** Same info, but as a bitmask */
1429e8a961dd7d7b717a9fb4ecdea1c1b60ea355efeBrian   GLbitfield _ActiveAttribMask;
1430bdf216dd06d5136b8529297297aa962bab548c2Brian   /** Number of fragment attributes to interpolate */
1440bdf216dd06d5136b8529297297aa962bab548c2Brian   GLuint _NumActiveAttribs;
1459e8a961dd7d7b717a9fb4ecdea1c1b60ea355efeBrian   /** Indicates how each attrib is to be interpolated (lines/tris) */
1469e8a961dd7d7b717a9fb4ecdea1c1b60ea355efeBrian   GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */
147dd34fe8679fa200e55cfaf8e80bbecdecea084e3Brian
1485e3bc0c2a2bcdf59949410f94c9b705fc1281ce8Jouk Jansen   /* Accum buffer temporaries.
1491e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell    */
150bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   GLboolean _IntegerAccumMode;	/**< Storing unscaled integers? */
151bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   GLfloat _IntegerAccumScaler;	/**< Implicit scale factor */
152cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
1531e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell   /* Working values:
1541e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell    */
155bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   GLuint StippleCounter;    /**< Line stipple counter */
156fcd7c37fd3d0f61cf6ac81170bc0b3fca64ad9bbBrian   GLuint PointLineFacing;
157e00ac11d4dd05c56584622dc2707bbdcfe4b2707Brian Paul   GLbitfield NewState;
1581e1aac034c986a08248861363c0baa27dc2ae2d5Keith Whitwell   GLuint StateChanges;
159f782b8189e718974a40d72ac4f6b8d213ca99e1eBrian Paul   GLenum Primitive;    /* current primitive being drawn (ala glBegin) */
1605e3bc0c2a2bcdf59949410f94c9b705fc1281ce8Jouk Jansen
1613a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   void (*InvalidateState)( GLcontext *ctx, GLbitfield new_state );
1623a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul
1633a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   /**
1643a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul    * When the NewState mask intersects these masks, we invalidate the
1653a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul    * Point/Line/Triangle function pointers below.
1663a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul    */
1673a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   /*@{*/
1683a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   GLbitfield InvalidatePointMask;
1693a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   GLbitfield InvalidateLineMask;
1703a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   GLbitfield InvalidateTriangleMask;
1713a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   /*@}*/
1723a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul
1733a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   /**
1743a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul    * Device drivers plug in functions for these callbacks.
1753a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul    * Will be called when the GL state change mask intersects the above masks.
176cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell    */
177bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /*@{*/
178cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell   void (*choose_point)( GLcontext * );
179cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell   void (*choose_line)( GLcontext * );
180cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell   void (*choose_triangle)( GLcontext * );
181bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /*@}*/
182cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
1833a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul   /**
1843a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul    * Current point, line and triangle drawing functions.
1853a5bb1729d8c229a587e34ccd5ddc86e26811b9fBrian Paul    */
186bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /*@{*/
187a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul   swrast_point_func Point;
188a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul   swrast_line_func Line;
189a852378a6289d154364dde440f89a39bbfc33e2dBrian Paul   swrast_tri_func Triangle;
190bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /*@}*/
19146b0988c673b28e072fd0cbf477632a9ab6f9f18Keith Whitwell
192bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /**
193bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul    * Placeholders for when separate specular (or secondary color) is
19422144ab7552f0799bcfca506bf4ffa7f70a06649Gareth Hughes    * enabled but texturing is not.
19546b0988c673b28e072fd0cbf477632a9ab6f9f18Keith Whitwell    */
196bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /*@{*/
19746b0988c673b28e072fd0cbf477632a9ab6f9f18Keith Whitwell   swrast_point_func SpecPoint;
19846b0988c673b28e072fd0cbf477632a9ab6f9f18Keith Whitwell   swrast_line_func SpecLine;
19946b0988c673b28e072fd0cbf477632a9ab6f9f18Keith Whitwell   swrast_tri_func SpecTriangle;
200bf80e1ed620836e2ca0dd3f7d2d4cb187d17563dBrian Paul   /*@}*/
20146b0988c673b28e072fd0cbf477632a9ab6f9f18Keith Whitwell
20277df88727cb0a423dd5cb41498c2302d9df4fce7Brian Paul   /**
20377df88727cb0a423dd5cb41498c2302d9df4fce7Brian Paul    * Typically, we'll allocate a sw_span structure as a local variable
20477df88727cb0a423dd5cb41498c2302d9df4fce7Brian Paul    * and set its 'array' pointer to point to this object.  The reason is
20577df88727cb0a423dd5cb41498c2302d9df4fce7Brian Paul    * this object is big and causes problems when allocated on the stack
20677df88727cb0a423dd5cb41498c2302d9df4fce7Brian Paul    * on some systems.
20777df88727cb0a423dd5cb41498c2302d9df4fce7Brian Paul    */
208cdb27e8242215271364602995d85607cfc06d441Brian Paul   SWspanarrays *SpanArrays;
209ec2d0decbd739df99cac4baba57fe0005bf4894dBrian Paul   SWspanarrays *ZoomedArrays;  /**< For pixel zooming */
210f782b8189e718974a40d72ac4f6b8d213ca99e1eBrian Paul
211f782b8189e718974a40d72ac4f6b8d213ca99e1eBrian Paul   /**
212f782b8189e718974a40d72ac4f6b8d213ca99e1eBrian Paul    * Used to buffer N GL_POINTS, instead of rendering one by one.
213f782b8189e718974a40d72ac4f6b8d213ca99e1eBrian Paul    */
214cdb27e8242215271364602995d85607cfc06d441Brian Paul   SWspan PointSpan;
215cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
2168885b077ed7180e93a002d93864a8ff7b0bb81f3Brian Paul   /** Internal hooks, kept up to date by the same mechanism as above.
217cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell    */
218cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell   blend_func BlendFunc;
219b8d6607acd3b6d18dab0c7247d5e0fc72e98ceaeBrian Paul   texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
220cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
221f595212336ae63c981f0f39f4ea1dec67ff7fe25Brian Paul   /** Buffer for saving the sampled texture colors.
222f595212336ae63c981f0f39f4ea1dec67ff7fe25Brian Paul    * Needed for GL_ARB_texture_env_crossbar implementation.
223f595212336ae63c981f0f39f4ea1dec67ff7fe25Brian Paul    */
224de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul   GLfloat *TexelBuffer;
225f595212336ae63c981f0f39f4ea1dec67ff7fe25Brian Paul
226ea4fe661d7f3a95d9db17e1475076f1badf8e1a6Brian Paul   validate_texture_image_func ValidateTextureImage;
227ea4fe661d7f3a95d9db17e1475076f1badf8e1a6Brian Paul
2288b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian   /** State used during execution of fragment programs */
2298b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian   struct gl_program_machine FragProgMachine;
2308b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian
231cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell} SWcontext;
232cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
233cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
234f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paulextern void
235cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell_swrast_validate_derived( GLcontext *ctx );
236cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
23704bda46739beb0dab7c8820bdbe67136470d42beBrianextern void
23804bda46739beb0dab7c8820bdbe67136470d42beBrian_swrast_update_texture_samplers(GLcontext *ctx);
23904bda46739beb0dab7c8820bdbe67136470d42beBrian
240cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
24181ca8b93f212d1946c70660041ce97d98f352608Brian Paul/** Return SWcontext for the given GLcontext */
24281ca8b93f212d1946c70660041ce97d98f352608Brian Paulstatic INLINE SWcontext *
24381ca8b93f212d1946c70660041ce97d98f352608Brian PaulSWRAST_CONTEXT(GLcontext *ctx)
24481ca8b93f212d1946c70660041ce97d98f352608Brian Paul{
24581ca8b93f212d1946c70660041ce97d98f352608Brian Paul   return (SWcontext *) ctx->swrast_context;
24681ca8b93f212d1946c70660041ce97d98f352608Brian Paul}
24781ca8b93f212d1946c70660041ce97d98f352608Brian Paul
24881ca8b93f212d1946c70660041ce97d98f352608Brian Paul/** const version of above */
24981ca8b93f212d1946c70660041ce97d98f352608Brian Paulstatic INLINE const SWcontext *
25081ca8b93f212d1946c70660041ce97d98f352608Brian PaulCONST_SWRAST_CONTEXT(const GLcontext *ctx)
25181ca8b93f212d1946c70660041ce97d98f352608Brian Paul{
25281ca8b93f212d1946c70660041ce97d98f352608Brian Paul   return (const SWcontext *) ctx->swrast_context;
25381ca8b93f212d1946c70660041ce97d98f352608Brian Paul}
25481ca8b93f212d1946c70660041ce97d98f352608Brian Paul
255cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
2562d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul/**
2572d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul * Called prior to framebuffer reading/writing.
2582d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul * For drivers that rely on swrast for fallback rendering, this is the
2592d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul * driver's opportunity to map renderbuffers and textures.
2602d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul */
2612d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paulstatic INLINE void
2622d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paulswrast_render_start(GLcontext *ctx)
2632d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul{
2642d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul   SWcontext *swrast = SWRAST_CONTEXT(ctx);
2652d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul   if (swrast->Driver.SpanRenderStart)
2662d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul      swrast->Driver.SpanRenderStart(ctx);
2672d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul}
2682d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul
2692d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul
2702d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul/** Called after framebuffer reading/writing */
2712d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paulstatic INLINE void
2722d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paulswrast_render_finish(GLcontext *ctx)
2732d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul{
2742d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul   SWcontext *swrast = SWRAST_CONTEXT(ctx);
2752d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul   if (swrast->Driver.SpanRenderFinish)
2762d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul      swrast->Driver.SpanRenderFinish(ctx);
2772d5b86be25a7ccb729e746aa5e1bdd537d76df68Brian Paul}
278cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
279cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell
280f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul
28176e778dce59aa6f290db50242df945943fc47b05Brian Paul/**
28276e778dce59aa6f290db50242df945943fc47b05Brian Paul * Size of an RGBA pixel, in bytes, for given datatype.
28376e778dce59aa6f290db50242df945943fc47b05Brian Paul */
28476e778dce59aa6f290db50242df945943fc47b05Brian Paul#define RGBA_PIXEL_SIZE(TYPE)                                     \
28576e778dce59aa6f290db50242df945943fc47b05Brian Paul         ((TYPE == GL_UNSIGNED_BYTE) ? 4 * sizeof(GLubyte) :      \
28676e778dce59aa6f290db50242df945943fc47b05Brian Paul          ((TYPE == GL_UNSIGNED_SHORT) ? 4 * sizeof(GLushort)     \
28776e778dce59aa6f290db50242df945943fc47b05Brian Paul           : 4 * sizeof(GLfloat)))
28876e778dce59aa6f290db50242df945943fc47b05Brian Paul
28976e778dce59aa6f290db50242df945943fc47b05Brian Paul
29076e778dce59aa6f290db50242df945943fc47b05Brian Paul
291f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul/*
292389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul * Fixed point arithmetic macros
293389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul */
294389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#ifndef FIXED_FRAC_BITS
295389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_FRAC_BITS 11
296389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#endif
297389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul
298389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_SHIFT     FIXED_FRAC_BITS
299389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_ONE       (1 << FIXED_SHIFT)
300389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_HALF      (1 << (FIXED_SHIFT-1))
301389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_FRAC_MASK (FIXED_ONE - 1)
302389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_INT_MASK  (~FIXED_FRAC_MASK)
303389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_EPSILON   1
304389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_SCALE     ((float) FIXED_ONE)
305389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FIXED_DBL_SCALE ((double) FIXED_ONE)
306389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE))
307389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE))
308389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define IntToFixed(I)   ((I) << FIXED_SHIFT)
309389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FixedToInt(X)   ((X) >> FIXED_SHIFT)
310389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FixedToUns(X)   (((unsigned int)(X)) >> FIXED_SHIFT)
311389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FixedCeil(X)    (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK)
312389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FixedFloor(X)   ((X) & FIXED_INT_MASK)
313389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE))
314389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define PosFloatToFixed(X)      FloatToFixed(X)
315389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul#define SignedFloatToFixed(X)   FloatToFixed(X)
316389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul
317389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul
318389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul
319389d50baff8234fdf4d7bcddeb09658d7d17012dBrian Paul/*
320f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul * XXX these macros are just bandages for now in order to make
321f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul * CHAN_BITS==32 compile cleanly.
322f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul * These should probably go elsewhere at some point.
323f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul */
324f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul#if CHAN_TYPE == GL_FLOAT
32560174c1aef7c6650a800f16f103a4f9ed2d1004eBrian Paul#define ChanToFixed(X)  (X)
32660174c1aef7c6650a800f16f103a4f9ed2d1004eBrian Paul#define FixedToChan(X)  (X)
327f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul#else
328f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul#define ChanToFixed(X)  IntToFixed(X)
329f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul#define FixedToChan(X)  FixedToInt(X)
330f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul#endif
331f431a3fb4dc1bf860203d79e54657e3a62bc50dfBrian Paul
3320bdf216dd06d5136b8529297297aa962bab548c2Brian
3330bdf216dd06d5136b8529297297aa962bab548c2Brian/**
3340bdf216dd06d5136b8529297297aa962bab548c2Brian * For looping over fragment attributes in the pointe, line
3350bdf216dd06d5136b8529297297aa962bab548c2Brian * triangle rasterizers.
3360bdf216dd06d5136b8529297297aa962bab548c2Brian */
3370bdf216dd06d5136b8529297297aa962bab548c2Brian#define ATTRIB_LOOP_BEGIN                                \
3380bdf216dd06d5136b8529297297aa962bab548c2Brian   {                                                     \
3390bdf216dd06d5136b8529297297aa962bab548c2Brian      GLuint a;                                          \
3400bdf216dd06d5136b8529297297aa962bab548c2Brian      for (a = 0; a < swrast->_NumActiveAttribs; a++) {  \
3410bdf216dd06d5136b8529297297aa962bab548c2Brian         const GLuint attr = swrast->_ActiveAttribs[a];
3420bdf216dd06d5136b8529297297aa962bab548c2Brian
3430bdf216dd06d5136b8529297297aa962bab548c2Brian#define ATTRIB_LOOP_END } }
3440bdf216dd06d5136b8529297297aa962bab548c2Brian
3450bdf216dd06d5136b8529297297aa962bab548c2Brian
3460bdf216dd06d5136b8529297297aa962bab548c2Brian
347cd03ed4f54444d96e4e47cdb118a3dfd94d92bb0Keith Whitwell#endif
348