ss_triangle.c revision b6bcae5698df88f7730d40004ce7ce0462e97a20
1/*
2 * Mesa 3-D graphics library
3 * Version:  3.5
4 *
5 * Copyright (C) 1999  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keithw@valinux.com>
26 */
27
28#include "glheader.h"
29#include "colormac.h"
30#include "macros.h"
31#include "mtypes.h"
32
33#include "tnl/t_context.h"
34
35#include "ss_triangle.h"
36#include "ss_context.h"
37
38#define SS_RGBA_BIT         0x1
39#define SS_OFFSET_BIT	    0x2
40#define SS_TWOSIDE_BIT	    0x4
41#define SS_UNFILLED_BIT	    0x8
42#define SS_MAX_TRIFUNC      0x10
43
44static triangle_func tri_tab[SS_MAX_TRIFUNC];
45static quad_func     quad_tab[SS_MAX_TRIFUNC];
46
47
48static void _swsetup_render_line_tri( GLcontext *ctx,
49				      GLuint e0, GLuint e1, GLuint e2 )
50{
51   SScontext *swsetup = SWSETUP_CONTEXT(ctx);
52   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
53   GLubyte *ef = VB->EdgeFlag;
54   SWvertex *verts = swsetup->verts;
55   SWvertex *v0 = &verts[e0];
56   SWvertex *v1 = &verts[e1];
57   SWvertex *v2 = &verts[e2];
58   GLchan c[2][4];
59   GLchan s[2][4];
60   GLuint i[2];
61
62   if (ctx->_TriangleCaps & DD_FLATSHADE) {
63      COPY_CHAN4(c[0], v0->color);
64      COPY_CHAN4(c[1], v1->color);
65      COPY_CHAN4(s[0], v0->specular);
66      COPY_CHAN4(s[1], v1->specular);
67      i[0] = v0->index;
68      i[1] = v1->index;
69
70      COPY_CHAN4(v0->color, v2->color);
71      COPY_CHAN4(v1->color, v2->color);
72      COPY_CHAN4(v0->specular, v2->specular);
73      COPY_CHAN4(v1->specular, v2->specular);
74      v0->index = v2->index;
75      v1->index = v2->index;
76   }
77
78   if (swsetup->render_prim == GL_POLYGON) {
79      if (ef[e2]) _swrast_Line( ctx, v2, v0 );
80      if (ef[e0]) _swrast_Line( ctx, v0, v1 );
81      if (ef[e1]) _swrast_Line( ctx, v1, v2 );
82   } else {
83      if (ef[e0]) _swrast_Line( ctx, v0, v1 );
84      if (ef[e1]) _swrast_Line( ctx, v1, v2 );
85      if (ef[e2]) _swrast_Line( ctx, v2, v0 );
86   }
87
88   if (ctx->_TriangleCaps & DD_FLATSHADE) {
89      COPY_CHAN4(v0->color, c[0]);
90      COPY_CHAN4(v1->color, c[1]);
91      COPY_CHAN4(v0->specular, s[0]);
92      COPY_CHAN4(v1->specular, s[1]);
93      v0->index = i[0];
94      v1->index = i[1];
95   }
96}
97
98static void _swsetup_render_point_tri( GLcontext *ctx,
99				       GLuint e0, GLuint e1, GLuint e2 )
100{
101   SScontext *swsetup = SWSETUP_CONTEXT(ctx);
102   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
103   GLubyte *ef = VB->EdgeFlag;
104   SWvertex *verts = swsetup->verts;
105   SWvertex *v0 = &verts[e0];
106   SWvertex *v1 = &verts[e1];
107   SWvertex *v2 = &verts[e2];
108   GLchan c[2][4];
109   GLchan s[2][4];
110   GLuint i[2];
111
112   if (ctx->_TriangleCaps & DD_FLATSHADE) {
113      COPY_CHAN4(c[0], v0->color);
114      COPY_CHAN4(c[1], v1->color);
115      COPY_CHAN4(s[0], v0->specular);
116      COPY_CHAN4(s[1], v1->specular);
117      i[0] = v0->index;
118      i[1] = v1->index;
119
120      COPY_CHAN4(v0->color, v2->color);
121      COPY_CHAN4(v1->color, v2->color);
122      COPY_CHAN4(v0->specular, v2->specular);
123      COPY_CHAN4(v1->specular, v2->specular);
124      v0->index = v2->index;
125      v1->index = v2->index;
126   }
127
128   if (ef[e0]) _swrast_Point( ctx, v0 );
129   if (ef[e1]) _swrast_Point( ctx, v1 );
130   if (ef[e2]) _swrast_Point( ctx, v2 );
131
132   if (ctx->_TriangleCaps & DD_FLATSHADE) {
133      COPY_CHAN4(v0->color, c[0]);
134      COPY_CHAN4(v1->color, c[1]);
135      COPY_CHAN4(v0->specular, s[0]);
136      COPY_CHAN4(v1->specular, s[1]);
137      v0->index = i[0];
138      v1->index = i[1];
139   }
140}
141
142#define SS_COLOR(a,b) COPY_4UBV(a,b)
143#define SS_SPEC(a,b) COPY_4UBV(a,b)
144#define SS_IND(a,b) (a = b)
145
146#define IND (0)
147#define TAG(x) x
148#include "ss_tritmp.h"
149
150#define IND (SS_OFFSET_BIT)
151#define TAG(x) x##_offset
152#include "ss_tritmp.h"
153
154#define IND (SS_TWOSIDE_BIT)
155#define TAG(x) x##_twoside
156#include "ss_tritmp.h"
157
158#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT)
159#define TAG(x) x##_offset_twoside
160#include "ss_tritmp.h"
161
162#define IND (SS_UNFILLED_BIT)
163#define TAG(x) x##_unfilled
164#include "ss_tritmp.h"
165
166#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT)
167#define TAG(x) x##_offset_unfilled
168#include "ss_tritmp.h"
169
170#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
171#define TAG(x) x##_twoside_unfilled
172#include "ss_tritmp.h"
173
174#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
175#define TAG(x) x##_offset_twoside_unfilled
176#include "ss_tritmp.h"
177
178#define IND (0|SS_RGBA_BIT)
179#define TAG(x) x##_rgba
180#include "ss_tritmp.h"
181
182#define IND (SS_OFFSET_BIT|SS_RGBA_BIT)
183#define TAG(x) x##_offset_rgba
184#include "ss_tritmp.h"
185
186#define IND (SS_TWOSIDE_BIT|SS_RGBA_BIT)
187#define TAG(x) x##_twoside_rgba
188#include "ss_tritmp.h"
189
190#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT)
191#define TAG(x) x##_offset_twoside_rgba
192#include "ss_tritmp.h"
193
194#define IND (SS_UNFILLED_BIT|SS_RGBA_BIT)
195#define TAG(x) x##_unfilled_rgba
196#include "ss_tritmp.h"
197
198#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
199#define TAG(x) x##_offset_unfilled_rgba
200#include "ss_tritmp.h"
201
202#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
203#define TAG(x) x##_twoside_unfilled_rgba
204#include "ss_tritmp.h"
205
206#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
207#define TAG(x) x##_offset_twoside_unfilled_rgba
208#include "ss_tritmp.h"
209
210
211void _swsetup_trifuncs_init( GLcontext *ctx )
212{
213   (void) ctx;
214
215   init();
216   init_offset();
217   init_twoside();
218   init_offset_twoside();
219   init_unfilled();
220   init_offset_unfilled();
221   init_twoside_unfilled();
222   init_offset_twoside_unfilled();
223
224   init_rgba();
225   init_offset_rgba();
226   init_twoside_rgba();
227   init_offset_twoside_rgba();
228   init_unfilled_rgba();
229   init_offset_unfilled_rgba();
230   init_twoside_unfilled_rgba();
231   init_offset_twoside_unfilled_rgba();
232}
233
234
235static void swsetup_points( GLcontext *ctx, GLuint first, GLuint last )
236{
237   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
238   SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
239   int i;
240
241   if (VB->Elts) {
242      for(i=first;i<last;i++)
243	 if(VB->ClipMask[VB->Elts[i]]==0)
244	    _swrast_Point( ctx, &verts[VB->Elts[i]] );
245   } else {
246      for(i=first;i<last;i++)
247	 if(VB->ClipMask[i]==0)
248	    _swrast_Point( ctx, &verts[i] );
249   }
250}
251
252static void swsetup_line( GLcontext *ctx, GLuint v0, GLuint v1 )
253{
254   SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
255   _swrast_Line( ctx, &verts[v0], &verts[v1] );
256}
257
258
259
260void _swsetup_choose_trifuncs( GLcontext *ctx )
261{
262   SScontext *swsetup = SWSETUP_CONTEXT(ctx);
263   GLuint ind = 0;
264
265   if (ctx->Polygon._OffsetAny)
266      ind |= SS_OFFSET_BIT;
267
268   if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
269      ind |= SS_TWOSIDE_BIT;
270
271   if (ctx->_TriangleCaps & DD_TRI_UNFILLED)
272      ind |= SS_UNFILLED_BIT;
273
274   if (ctx->Visual.rgbMode)
275      ind |= SS_RGBA_BIT;
276
277   swsetup->Triangle = tri_tab[ind];
278   swsetup->Quad = quad_tab[ind];
279   swsetup->Line = swsetup_line;
280   swsetup->Points = swsetup_points;
281}
282
283