filltypespersp.cpp revision 36352bf5e38f45a70ee4f4fc132a38048d38206d
1 2/* 3 * Copyright 2011 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8#include "gm.h" 9#include "SkGradientShader.h" 10 11namespace skiagm { 12 13class FillTypePerspGM : public GM { 14 SkPath fPath; 15public: 16 FillTypePerspGM() {} 17 18 void makePath() { 19 if (fPath.isEmpty()) { 20 const SkScalar radius = SkIntToScalar(45); 21 fPath.addCircle(SkIntToScalar(50), SkIntToScalar(50), radius); 22 fPath.addCircle(SkIntToScalar(100), SkIntToScalar(100), radius); 23 } 24 } 25 26protected: 27 28 SkString onShortName() override { 29 return SkString("filltypespersp"); 30 } 31 32 SkISize onISize() override { 33 return SkISize::Make(835, 840); 34 } 35 36 void showPath(SkCanvas* canvas, int x, int y, SkPath::FillType ft, 37 SkScalar scale, const SkPaint& paint) { 38 const SkRect r = { 0, 0, SkIntToScalar(150), SkIntToScalar(150) }; 39 40 canvas->save(); 41 canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); 42 canvas->clipRect(r); 43 canvas->drawColor(SK_ColorWHITE); 44 fPath.setFillType(ft); 45 canvas->translate(r.centerX(), r.centerY()); 46 canvas->scale(scale, scale); 47 canvas->translate(-r.centerX(), -r.centerY()); 48 canvas->drawPath(fPath, paint); 49 canvas->restore(); 50 } 51 52 void showFour(SkCanvas* canvas, SkScalar scale, bool aa) { 53 SkPaint paint; 54 SkPoint center = SkPoint::Make(SkIntToScalar(100), SkIntToScalar(100)); 55 SkColor colors[] = {SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN}; 56 SkScalar pos[] = {0, SK_ScalarHalf, SK_Scalar1}; 57 SkShader* s = SkGradientShader::CreateRadial(center, 58 SkIntToScalar(100), 59 colors, 60 pos, 61 SK_ARRAY_COUNT(colors), 62 SkShader::kClamp_TileMode); 63 paint.setShader(s)->unref(); 64 paint.setAntiAlias(aa); 65 66 showPath(canvas, 0, 0, SkPath::kWinding_FillType, 67 scale, paint); 68 showPath(canvas, 200, 0, SkPath::kEvenOdd_FillType, 69 scale, paint); 70 showPath(canvas, 00, 200, SkPath::kInverseWinding_FillType, 71 scale, paint); 72 showPath(canvas, 200, 200, SkPath::kInverseEvenOdd_FillType, 73 scale, paint); 74 } 75 76 void onDraw(SkCanvas* canvas) override { 77 this->makePath(); 78 79 // do perspective drawPaint as the background; 80 SkPaint bkgnrd; 81 SkPoint center = SkPoint::Make(SkIntToScalar(100), 82 SkIntToScalar(100)); 83 SkColor colors[] = {SK_ColorBLACK, SK_ColorCYAN, 84 SK_ColorYELLOW, SK_ColorWHITE}; 85 SkScalar pos[] = {0, SK_ScalarHalf / 2, 86 3 * SK_ScalarHalf / 2, SK_Scalar1}; 87 SkShader* s = SkGradientShader::CreateRadial(center, 88 SkIntToScalar(1000), 89 colors, 90 pos, 91 SK_ARRAY_COUNT(colors), 92 SkShader::kClamp_TileMode); 93 bkgnrd.setShader(s)->unref(); 94 canvas->save(); 95 canvas->translate(SkIntToScalar(100), SkIntToScalar(100)); 96 SkMatrix mat; 97 mat.reset(); 98 mat.setPerspY(SK_Scalar1 / 1000); 99 canvas->concat(mat); 100 canvas->drawPaint(bkgnrd); 101 canvas->restore(); 102 103 // draw the paths in perspective 104 SkMatrix persp; 105 persp.reset(); 106 persp.setPerspX(-SK_Scalar1 / 1800); 107 persp.setPerspY(SK_Scalar1 / 500); 108 canvas->concat(persp); 109 110 canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); 111 const SkScalar scale = SkIntToScalar(5)/4; 112 113 showFour(canvas, SK_Scalar1, false); 114 canvas->translate(SkIntToScalar(450), 0); 115 showFour(canvas, scale, false); 116 117 canvas->translate(SkIntToScalar(-450), SkIntToScalar(450)); 118 showFour(canvas, SK_Scalar1, true); 119 canvas->translate(SkIntToScalar(450), 0); 120 showFour(canvas, scale, true); 121 } 122 123private: 124 typedef GM INHERITED; 125}; 126 127////////////////////////////////////////////////////////////////////////////// 128 129static GM* MyFactory(void*) { return new FillTypePerspGM; } 130static GMRegistry reg(MyFactory); 131 132} 133