hairlines.cpp revision 65caeaf32d09f5886f3c740cfef2f1c26ef9cb50
1/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm.h"
9#include "SkCanvas.h"
10#include "SkTArray.h"
11
12namespace skiagm {
13
14class HairlinesGM : public GM {
15protected:
16
17    virtual SkString onShortName() SK_OVERRIDE {
18        return SkString("hairlines");
19    }
20
21    virtual SkISize onISize() { return make_isize(800, 600); }
22
23    virtual void onOnceBeforeDraw() SK_OVERRIDE {
24        {
25            SkPath* lineAnglesPath = &fPaths.push_back();
26            enum {
27                kNumAngles = 15,
28                kRadius = 40,
29            };
30            for (int i = 0; i < kNumAngles; ++i) {
31                SkScalar angle = SK_ScalarPI * SkIntToScalar(i) / kNumAngles;
32                SkScalar x = kRadius * SkScalarCos(angle);
33                SkScalar y = kRadius * SkScalarSin(angle);
34                lineAnglesPath->moveTo(x, y);
35                lineAnglesPath->lineTo(-x, -y);
36            }
37        }
38
39        {
40            SkPath* kindaTightQuad = &fPaths.push_back();
41            kindaTightQuad->moveTo(0, -10 * SK_Scalar1);
42            kindaTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -10 * SK_Scalar1, 0);
43        }
44
45        {
46            SkPath* tightQuad = &fPaths.push_back();
47            tightQuad->moveTo(0, -5 * SK_Scalar1);
48            tightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -5 * SK_Scalar1, 0);
49        }
50
51        {
52            SkPath* tighterQuad = &fPaths.push_back();
53            tighterQuad->moveTo(0, -2 * SK_Scalar1);
54            tighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -2 * SK_Scalar1, 0);
55        }
56
57        {
58            SkPath* unevenTighterQuad = &fPaths.push_back();
59            unevenTighterQuad->moveTo(0, -1 * SK_Scalar1);
60            SkPoint p;
61            p.set(-2 * SK_Scalar1 + 3 * SkIntToScalar(102) / 4, SkIntToScalar(75));
62            unevenTighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), p.fX, p.fY);
63        }
64
65        {
66            SkPath* reallyTightQuad = &fPaths.push_back();
67            reallyTightQuad->moveTo(0, -1 * SK_Scalar1);
68            reallyTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -1 * SK_Scalar1, 0);
69        }
70
71        {
72            SkPath* closedQuad = &fPaths.push_back();
73            closedQuad->moveTo(0, -0);
74            closedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), 0, 0);
75        }
76
77        {
78            SkPath* unevenClosedQuad = &fPaths.push_back();
79            unevenClosedQuad->moveTo(0, -0);
80            unevenClosedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100),
81                                     SkIntToScalar(75), SkIntToScalar(75));
82        }
83
84        // Two problem cases for gpu hairline renderer found by shapeops testing. These used
85        // to assert that the computed bounding box didn't contain all the vertices.
86        {
87            SkPath* problem1 = &fPaths.push_back();
88            problem1->moveTo(SkIntToScalar(4), SkIntToScalar(6));
89            problem1->cubicTo(SkIntToScalar(5), SkIntToScalar(6),
90                              SkIntToScalar(5), SkIntToScalar(4),
91                              SkIntToScalar(4), SkIntToScalar(0));
92            problem1->close();
93        }
94
95        {
96            SkPath* problem2 = &fPaths.push_back();
97            problem2->moveTo(SkIntToScalar(5), SkIntToScalar(1));
98            problem2->lineTo(SkFloatToScalar(4.32787323f), SkFloatToScalar(1.67212653f));
99            problem2->cubicTo(SkFloatToScalar(2.75223875f), SkFloatToScalar(3.24776125f),
100                              SkFloatToScalar(3.00581908f), SkFloatToScalar(4.51236057f),
101                              SkFloatToScalar(3.7580452f), SkFloatToScalar(4.37367964f));
102            problem2->cubicTo(SkFloatToScalar(4.66472578f), SkFloatToScalar(3.888381f),
103                              SkFloatToScalar(5.f), SkFloatToScalar(2.875f),
104                              SkFloatToScalar(5.f), SkFloatToScalar(1.f));
105            problem2->close();
106        }
107
108        // Three paths that show the same bug (missing end caps)
109        {
110            // A caret (crbug.com/131770)
111            SkPath* bug0 = &fPaths.push_back();
112            bug0->moveTo(6.5f,5.5f);
113            bug0->lineTo(3.5f,0.5f);
114            bug0->moveTo(0.5f,5.5f);
115            bug0->lineTo(3.5f,0.5f);
116        }
117
118        {
119            // An X (crbug.com/137317)
120            SkPath* bug1 = &fPaths.push_back();
121
122            bug1->moveTo(1, 1);
123            bug1->lineTo(6, 6);
124            bug1->moveTo(1, 6);
125            bug1->lineTo(6, 1);
126        }
127
128        {
129            // A right angle (crbug.com/137465 and crbug.com/256776)
130            SkPath* bug2 = &fPaths.push_back();
131
132            bug2->moveTo(5.5f, 5.5f);
133            bug2->lineTo(5.5f, 0.5f);
134            bug2->lineTo(0.5f, 0.5f);
135        }
136
137        {
138            // Arc example to test imperfect truncation bug (crbug.com/295626)
139            static const SkScalar kRad = SkIntToScalar(2000);
140            static const SkScalar kStartAngle = SkFloatToScalar(262.59717f);
141            static const SkScalar kSweepAngle = SkScalarHalf(SkFloatToScalar(17.188717f));
142
143            SkPath* bug = &fPaths.push_back();
144
145            // Add a circular arc
146            SkRect circle = SkRect::MakeLTRB(-kRad, -kRad, kRad, kRad);
147            bug->addArc(circle, kStartAngle, kSweepAngle);
148
149            // Now add the chord that should cap the circular arc
150            SkScalar cosV, sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle), &cosV);
151
152            SkPoint p0 = SkPoint::Make(kRad * cosV, kRad * sinV);
153
154            sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle + kSweepAngle), &cosV);
155
156            SkPoint p1 = SkPoint::Make(kRad * cosV, kRad * sinV);
157
158            bug->moveTo(p0);
159            bug->lineTo(p1);
160        }
161    }
162
163    virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
164        static const SkAlpha kAlphaValue[] = { 0xFF, 0x40 };
165
166        enum {
167            kMargin = 5,
168        };
169        int wrapX = canvas->getDeviceSize().fWidth - kMargin;
170
171        SkScalar maxH = 0;
172        canvas->translate(SkIntToScalar(kMargin), SkIntToScalar(kMargin));
173        canvas->save();
174
175        SkScalar x = SkIntToScalar(kMargin);
176        for (int p = 0; p < fPaths.count(); ++p) {
177            for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphaValue); ++a) {
178                for (int aa = 0; aa < 2; ++aa) {
179                    const SkRect& bounds = fPaths[p].getBounds();
180
181                    if (x + bounds.width() > wrapX) {
182                        canvas->restore();
183                        canvas->translate(0, maxH + SkIntToScalar(kMargin));
184                        canvas->save();
185                        maxH = 0;
186                        x = SkIntToScalar(kMargin);
187                    }
188
189                    SkPaint paint;
190                    paint.setARGB(kAlphaValue[a], 0, 0, 0);
191                    paint.setAntiAlias(SkToBool(aa));
192                    paint.setStyle(SkPaint::kStroke_Style);
193                    paint.setStrokeWidth(0);
194
195                    canvas->save();
196                    canvas->translate(-bounds.fLeft, -bounds.fTop);
197                    canvas->drawPath(fPaths[p], paint);
198                    canvas->restore();
199
200                    maxH = SkMaxScalar(maxH, bounds.height());
201
202                    SkScalar dx = bounds.width() + SkIntToScalar(kMargin);
203                    x += dx;
204                    canvas->translate(dx, 0);
205                }
206            }
207        }
208        canvas->restore();
209    }
210
211private:
212    SkTArray<SkPath> fPaths;
213    typedef GM INHERITED;
214};
215
216//////////////////////////////////////////////////////////////////////////////
217
218static GM* MyFactory(void*) { return new HairlinesGM; }
219static GMRegistry reg(MyFactory);
220
221}
222