rectangletexture.cpp revision 5671c5b9124f17d33bc14b6d347cdc6fe5d19dc8
1
2/*
3 * Copyright 2016 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9// This test only works with the GPU backend.
10
11#include "gm.h"
12
13#if SK_SUPPORT_GPU
14
15#include "GrContext.h"
16#include "GrTest.h"
17#include "SkBitmap.h"
18#include "SkGradientShader.h"
19#include "SkImage.h"
20
21namespace skiagm {
22class RectangleTexture : public GM {
23public:
24    RectangleTexture() {
25        this->setBGColor(0xFFFFFFFF);
26    }
27
28protected:
29    SkString onShortName() override {
30        return SkString("rectangle_texture");
31    }
32
33    SkISize onISize() override {
34        return SkISize::Make(1035, 240);
35    }
36
37    void fillPixels(int width, int height, void *pixels) {
38        SkBitmap bmp;
39        bmp.setInfo(SkImageInfo::MakeN32(width, height, kOpaque_SkAlphaType), width * 4);
40        bmp.setPixels(pixels);
41        SkPaint paint;
42        SkCanvas canvas(bmp);
43        SkPoint pts[] = { {0, 0}, {0, SkIntToScalar(height)} };
44        SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 };
45        paint.setShader(SkGradientShader::CreateLinear(pts, colors0, nullptr, 2,
46                                                       SkShader::kClamp_TileMode))->unref();
47        canvas.drawPaint(paint);
48
49        SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 };
50        paint.setAntiAlias(true);
51        paint.setShader(SkGradientShader::CreateLinear(pts, colors1, nullptr, 2,
52                                                       SkShader::kClamp_TileMode))->unref();
53        canvas.drawCircle(SkIntToScalar(width) / 2, SkIntToScalar(height) / 2,
54                          SkIntToScalar(width + height) / 5, paint);
55    }
56
57    SkImage* createRectangleTextureImg(GrContext* context, int width, int height, void* pixels) {
58        if (!context) {
59            return nullptr;
60        }
61        GrGpu* gpu = context->getGpu();
62        if (!gpu) {
63            return nullptr;
64        }
65        const GrGLContext* glCtx = gpu->glContextForTesting();
66        if (!glCtx) {
67            return nullptr;
68        }
69
70        if (!(kGL_GrGLStandard == glCtx->standard() && glCtx->version() >= GR_GL_VER(3, 1)) &&
71            !glCtx->hasExtension("GL_ARB_texture_rectangle")) {
72            return nullptr;
73        }
74
75        // We will always create the GL texture as GL_RGBA, however the pixels uploaded may be
76        // be RGBA or BGRA, depending on how SkPMColor was compiled.
77        GrGLenum format;
78        if (kSkia8888_GrPixelConfig == kBGRA_8888_GrPixelConfig) {
79            format = GR_GL_BGRA;
80        } else {
81            SkASSERT(kSkia8888_GrPixelConfig == kRGBA_8888_GrPixelConfig);
82            format = GR_GL_RGBA;
83        }
84
85        const GrGLInterface* gl = glCtx->interface();
86// Useful for debugging whether errors result from use of RECTANGLE
87// #define TARGET GR_GL_TEXTURE_2D
88#define TARGET GR_GL_TEXTURE_RECTANGLE
89        GrGLuint id;
90        GR_GL_CALL(gl, GenTextures(1, &id));
91        GR_GL_CALL(gl, BindTexture(TARGET, id));
92        GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MAG_FILTER,
93                                     GR_GL_NEAREST));
94        GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MIN_FILTER,
95                                     GR_GL_NEAREST));
96        GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_S,
97                                     GR_GL_CLAMP_TO_EDGE));
98        GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_T,
99                                     GR_GL_CLAMP_TO_EDGE));
100        GR_GL_CALL(gl, TexImage2D(TARGET, 0, GR_GL_RGBA, width, height, 0,
101                                  format, GR_GL_UNSIGNED_BYTE, pixels));
102
103
104        context->resetContext();
105        GrGLTextureInfo info;
106        info.fID = id;
107        info.fTarget = TARGET;
108        GrBackendTextureDesc desc;
109        desc.fConfig = kRGBA_8888_GrPixelConfig;
110        desc.fWidth = width;
111        desc.fHeight = height;
112        desc.fOrigin = kTopLeft_GrSurfaceOrigin;
113        desc.fTextureHandle = reinterpret_cast<GrBackendObject>(&info);
114        if (SkImage* image = SkImage::NewFromAdoptedTexture(context, desc)) {
115            return image;
116        }
117        GR_GL_CALL(gl, DeleteTextures(1, &id));
118        return nullptr;
119    }
120
121    void onDraw(SkCanvas* canvas) override {
122        GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
123        GrContext* context;
124        if (!rt || !(context = rt->getContext())) {
125            skiagm::GM::DrawGpuOnlyMessage(canvas);
126            return;
127        }
128
129        static const int kWidth = 50;
130        static const int kHeight = 50;
131        static const SkScalar kPad = 5.f;
132
133        SkPMColor pixels[kWidth * kHeight];
134        this->fillPixels(kWidth, kHeight, pixels);
135        SkAutoTUnref<SkImage> rectImg(this->createRectangleTextureImg(context, kWidth, kHeight,
136                                                                      pixels));
137
138        if (!rectImg) {
139            SkPaint paint;
140            paint.setAntiAlias(true);
141            static const char* kMsg = "Could not create rectangle texture image.";
142            canvas->drawText(kMsg, strlen(kMsg), 10, 100, paint);
143            return;
144        }
145
146        static const SkFilterQuality kQualities[] = {
147            kNone_SkFilterQuality,
148            kLow_SkFilterQuality,
149            kMedium_SkFilterQuality,
150            kHigh_SkFilterQuality,
151        };
152
153        static const SkScalar kScales[] = { 1.0f, 1.2f, 0.75f };
154
155        canvas->translate(kPad, kPad);
156        for (auto s : kScales) {
157            canvas->save();
158            canvas->scale(s, s);
159            for (auto q : kQualities) {
160                    SkPaint plainPaint;
161                    plainPaint.setFilterQuality(q);
162                    canvas->drawImage(rectImg, 0, 0, &plainPaint);
163                    canvas->translate(kWidth + kPad, 0);
164
165                    SkPaint clampPaint;
166                    clampPaint.setFilterQuality(q);
167                    clampPaint.setShader(rectImg->makeShader(SkShader::kClamp_TileMode,
168                                                             SkShader::kClamp_TileMode));
169                    canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), clampPaint);
170                    canvas->translate(kWidth * 1.5f + kPad, 0);
171
172                    SkPaint repeatPaint;
173                    repeatPaint.setFilterQuality(q);
174                    repeatPaint.setShader(rectImg->makeShader(SkShader::kRepeat_TileMode,
175                                                              SkShader::kMirror_TileMode));
176                    canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), repeatPaint);
177                    canvas->translate(1.5f * kWidth + kPad, 0);
178            }
179            canvas->restore();
180            canvas->translate(0, kPad + 1.5f * kHeight * s);
181        }
182    }
183
184private:
185    typedef GM INHERITED;
186};
187
188DEF_GM(return new RectangleTexture;)
189}
190
191#endif
192