SkPreConfig.h revision c8de7a311ab3550e43030f89b04aa3600c6c87bc
1 2/* 3 * Copyright 2006 The Android Open Source Project 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10#ifndef SkPreConfig_DEFINED 11#define SkPreConfig_DEFINED 12 13#ifdef WEBKIT_VERSION_MIN_REQUIRED 14 #include "config.h" 15#endif 16 17// Allows embedders that want to disable macros that take arguments to just 18// define that symbol to be one of these 19// 20#define SK_NOTHING_ARG1(arg1) 21#define SK_NOTHING_ARG2(arg1, arg2) 22#define SK_NOTHING_ARG3(arg1, arg2, arg3) 23 24////////////////////////////////////////////////////////////////////// 25 26#if !defined(SK_BUILD_FOR_ANDROID) && !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_PALM) && !defined(SK_BUILD_FOR_WINCE) && !defined(SK_BUILD_FOR_WIN32) && !defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_SDL) && !defined(SK_BUILD_FOR_BREW) && !defined(SK_BUILD_FOR_NACL) 27 28 #ifdef __APPLE__ 29 #include "TargetConditionals.h" 30 #endif 31 32 #if defined(PALMOS_SDK_VERSION) 33 #define SK_BUILD_FOR_PALM 34 #elif defined(UNDER_CE) 35 #define SK_BUILD_FOR_WINCE 36 #elif defined(WIN32) 37 #define SK_BUILD_FOR_WIN32 38 #elif defined(__SYMBIAN32__) 39 #define SK_BUILD_FOR_WIN32 40 #elif defined(ANDROID) 41 #define SK_BUILD_FOR_ANDROID 42 #elif defined(linux) || defined(__FreeBSD__) || defined(__OpenBSD__) || \ 43 defined(__sun) || defined(__NetBSD__) || defined(__DragonFly__) || \ 44 defined(__GLIBC__) || defined(__GNU__) 45 #define SK_BUILD_FOR_UNIX 46 #elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR 47 #define SK_BUILD_FOR_IOS 48 #else 49 #define SK_BUILD_FOR_MAC 50 #endif 51 52#endif 53 54/* Even if the user only defined the framework variant we still need to build 55 * the default (NDK-compliant) Android code. Therefore, when attempting to 56 * include/exclude something from the framework variant check first that we are 57 * building for Android then check the status of the framework define. 58 */ 59#if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && !defined(SK_BUILD_FOR_ANDROID) 60 #define SK_BUILD_FOR_ANDROID 61#endif 62 63////////////////////////////////////////////////////////////////////// 64 65#if !defined(SK_DEBUG) && !defined(SK_RELEASE) 66 #ifdef NDEBUG 67 #define SK_RELEASE 68 #else 69 #define SK_DEBUG 70 #endif 71#endif 72 73#ifdef SK_BUILD_FOR_WIN32 74 #if !defined(SK_RESTRICT) 75 #define SK_RESTRICT __restrict 76 #endif 77 #if !defined(SK_WARN_UNUSED_RESULT) 78 #define SK_WARN_UNUSED_RESULT 79 #endif 80#endif 81 82////////////////////////////////////////////////////////////////////// 83 84#if !defined(SK_RESTRICT) 85 #define SK_RESTRICT __restrict__ 86#endif 87 88#if !defined(SK_WARN_UNUSED_RESULT) 89 #define SK_WARN_UNUSED_RESULT __attribute__((warn_unused_result)) 90#endif 91 92////////////////////////////////////////////////////////////////////// 93 94#if !defined(SK_CPU_BENDIAN) && !defined(SK_CPU_LENDIAN) 95 #if defined (__ppc__) || defined(__PPC__) || defined(__ppc64__) \ 96 || defined(__PPC64__) 97 #define SK_CPU_BENDIAN 98 #else 99 #define SK_CPU_LENDIAN 100 #endif 101#endif 102 103////////////////////////////////////////////////////////////////////// 104 105/** 106 * SK_CPU_SSE_LEVEL 107 * 108 * If defined, SK_CPU_SSE_LEVEL should be set to the highest supported level. 109 * On non-intel CPU this should be undefined. 110 */ 111 112#define SK_CPU_SSE_LEVEL_SSE1 10 113#define SK_CPU_SSE_LEVEL_SSE2 20 114#define SK_CPU_SSE_LEVEL_SSE3 30 115#define SK_CPU_SSE_LEVEL_SSSE3 31 116 117// Are we in GCC? 118#ifndef SK_CPU_SSE_LEVEL 119 #if defined(__SSE2__) 120 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE2 121 #elif defined(__SSE3__) 122 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE3 123 #elif defined(__SSSE3__) 124 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSSE3 125 #endif 126#endif 127 128// Are we in VisualStudio? 129#ifndef SK_CPU_SSE_LEVEL 130 #if _M_IX86_FP == 1 131 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE1 132 #elif _M_IX86_FP >= 2 133 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE2 134 #endif 135#endif 136 137// 64bit intel guarantees at least SSE2 138#if defined(__x86_64__) || defined(_WIN64) 139 #if !defined(SK_CPU_SSE_LEVEL) || (SK_CPU_SSE_LEVEL < SK_CPU_SSE_LEVEL_SSE2) 140 #undef SK_CPU_SSE_LEVEL 141 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE2 142 #endif 143#endif 144 145// Android x86 NDK ABI requires SSE3 support 146#if defined(SK_BUILD_FOR_ANDROID) 147 #undef SK_CPU_SSE_LEVEL 148 #define SK_CPU_SSE_LEVEL SK_CPU_SSE_LEVEL_SSE3 149#endif 150 151////////////////////////////////////////////////////////////////////// 152// ARM defines 153 154#if defined(__arm__) && (!defined(__APPLE__) || !TARGET_IPHONE_SIMULATOR) 155 #define SK_CPU_ARM 156 157 #if defined(__GNUC__) 158 #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) \ 159 || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) \ 160 || defined(__ARM_ARCH_7EM__) || defined(_ARM_ARCH_7) 161 #define SK_ARM_ARCH 7 162 #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) \ 163 || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6Z__) \ 164 || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_6T2__) \ 165 || defined(__ARM_ARCH_6M__) || defined(_ARM_ARCH_6) 166 #define SK_ARM_ARCH 6 167 #elif defined(__ARM_ARCH_5__) || defined(__ARM_ARCH_5T__) \ 168 || defined(__ARM_ARCH_5E__) || defined(__ARM_ARCH_5TE__) \ 169 || defined(__ARM_ARCH_5TEJ__) || defined(_ARM_ARCH_5) 170 #define SK_ARM_ARCH 5 171 #elif defined(__ARM_ARCH_4__) || defined(__ARM_ARCH_4T__) || defined(_ARM_ARCH_4) 172 #define SK_ARM_ARCH 4 173 #else 174 #define SK_ARM_ARCH 3 175 #endif 176 177 #if defined(__thumb2__) && (SK_ARM_ARCH >= 6) \ 178 || !defined(__thumb__) && ((SK_ARM_ARCH > 5) || defined(__ARM_ARCH_5E__) \ 179 || defined(__ARM_ARCH_5TE__) || defined(__ARM_ARCH_5TEJ__)) 180 #define SK_ARM_HAS_EDSP 181 #endif 182 #endif 183#endif 184 185////////////////////////////////////////////////////////////////////// 186 187#if !defined(SKIA_IMPLEMENTATION) 188 #define SKIA_IMPLEMENTATION 0 189#endif 190 191#if defined(SKIA_DLL) 192 #if defined(WIN32) 193 #if SKIA_IMPLEMENTATION 194 #define SK_API __declspec(dllexport) 195 #else 196 #define SK_API __declspec(dllimport) 197 #endif 198 #else 199 #define SK_API __attribute__((visibility("default"))) 200 #endif 201#else 202 #define SK_API 203#endif 204 205////////////////////////////////////////////////////////////////////// 206 207/** 208 * Use SK_PURE_FUNC as an attribute to indicate that a function's 209 * return value only depends on the value of its parameters. This 210 * can help the compiler optimize out successive calls. 211 * 212 * Usage: 213 * void function(int params) SK_PURE_FUNC; 214 */ 215#if defined(__GNUC__) 216# define SK_PURE_FUNC __attribute__((pure)) 217#else 218# define SK_PURE_FUNC /* nothing */ 219#endif 220 221////////////////////////////////////////////////////////////////////// 222 223/** 224 * SK_HAS_ATTRIBUTE(<name>) should return true iff the compiler 225 * supports __attribute__((<name>)). Mostly important because 226 * Clang doesn't support all of GCC attributes. 227 */ 228#if defined(__has_attribute) 229# define SK_HAS_ATTRIBUTE(x) __has_attribute(x) 230#elif defined(__GNUC__) 231# define SK_HAS_ATTRIBUTE(x) 1 232#else 233# define SK_HAS_ATTRIBUTE(x) 0 234#endif 235 236/** 237 * SK_ATTRIBUTE_OPTIMIZE_O1 can be used as a function attribute 238 * to specify individual optimization level of -O1, if the compiler 239 * supports it. 240 * 241 * NOTE: Clang/ARM (r161757) does not support the 'optimize' attribute. 242 */ 243#if SK_HAS_ATTRIBUTE(optimize) 244# define SK_ATTRIBUTE_OPTIMIZE_O1 __attribute__((optimize("O1"))) 245#else 246# define SK_ATTRIBUTE_OPTIMIZE_O1 /* nothing */ 247#endif 248 249#endif 250