SkGeometry.cpp revision 3c12840b234e614faf569e80f311a77ce65d9fe0
1
2/*
3 * Copyright 2006 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10#include "SkGeometry.h"
11#include "Sk64.h"
12#include "SkMatrix.h"
13
14bool SkXRayCrossesLine(const SkXRay& pt, const SkPoint pts[2], bool* ambiguous) {
15    if (ambiguous) {
16        *ambiguous = false;
17    }
18    // Determine quick discards.
19    // Consider query line going exactly through point 0 to not
20    // intersect, for symmetry with SkXRayCrossesMonotonicCubic.
21    if (pt.fY == pts[0].fY) {
22        if (ambiguous) {
23            *ambiguous = true;
24        }
25        return false;
26    }
27    if (pt.fY < pts[0].fY && pt.fY < pts[1].fY)
28        return false;
29    if (pt.fY > pts[0].fY && pt.fY > pts[1].fY)
30        return false;
31    if (pt.fX > pts[0].fX && pt.fX > pts[1].fX)
32        return false;
33    // Determine degenerate cases
34    if (SkScalarNearlyZero(pts[0].fY - pts[1].fY))
35        return false;
36    if (SkScalarNearlyZero(pts[0].fX - pts[1].fX)) {
37        // We've already determined the query point lies within the
38        // vertical range of the line segment.
39        if (pt.fX <= pts[0].fX) {
40            if (ambiguous) {
41                *ambiguous = (pt.fY == pts[1].fY);
42            }
43            return true;
44        }
45        return false;
46    }
47    // Ambiguity check
48    if (pt.fY == pts[1].fY) {
49        if (pt.fX <= pts[1].fX) {
50            if (ambiguous) {
51                *ambiguous = true;
52            }
53            return true;
54        }
55        return false;
56    }
57    // Full line segment evaluation
58    SkScalar delta_y = pts[1].fY - pts[0].fY;
59    SkScalar delta_x = pts[1].fX - pts[0].fX;
60    SkScalar slope = SkScalarDiv(delta_y, delta_x);
61    SkScalar b = pts[0].fY - SkScalarMul(slope, pts[0].fX);
62    // Solve for x coordinate at y = pt.fY
63    SkScalar x = SkScalarDiv(pt.fY - b, slope);
64    return pt.fX <= x;
65}
66
67/** If defined, this makes eval_quad and eval_cubic do more setup (sometimes
68    involving integer multiplies by 2 or 3, but fewer calls to SkScalarMul.
69    May also introduce overflow of fixed when we compute our setup.
70*/
71#ifdef SK_SCALAR_IS_FIXED
72    #define DIRECT_EVAL_OF_POLYNOMIALS
73#endif
74
75////////////////////////////////////////////////////////////////////////
76
77#ifdef SK_SCALAR_IS_FIXED
78    static int is_not_monotonic(int a, int b, int c, int d)
79    {
80        return (((a - b) | (b - c) | (c - d)) & ((b - a) | (c - b) | (d - c))) >> 31;
81    }
82
83    static int is_not_monotonic(int a, int b, int c)
84    {
85        return (((a - b) | (b - c)) & ((b - a) | (c - b))) >> 31;
86    }
87#else
88    static int is_not_monotonic(float a, float b, float c)
89    {
90        float ab = a - b;
91        float bc = b - c;
92        if (ab < 0)
93            bc = -bc;
94        return ab == 0 || bc < 0;
95    }
96#endif
97
98////////////////////////////////////////////////////////////////////////
99
100static bool is_unit_interval(SkScalar x)
101{
102    return x > 0 && x < SK_Scalar1;
103}
104
105static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio)
106{
107    SkASSERT(ratio);
108
109    if (numer < 0)
110    {
111        numer = -numer;
112        denom = -denom;
113    }
114
115    if (denom == 0 || numer == 0 || numer >= denom)
116        return 0;
117
118    SkScalar r = SkScalarDiv(numer, denom);
119    if (SkScalarIsNaN(r)) {
120        return 0;
121    }
122    SkASSERT(r >= 0 && r < SK_Scalar1);
123    if (r == 0) // catch underflow if numer <<<< denom
124        return 0;
125    *ratio = r;
126    return 1;
127}
128
129/** From Numerical Recipes in C.
130
131    Q = -1/2 (B + sign(B) sqrt[B*B - 4*A*C])
132    x1 = Q / A
133    x2 = C / Q
134*/
135int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2])
136{
137    SkASSERT(roots);
138
139    if (A == 0)
140        return valid_unit_divide(-C, B, roots);
141
142    SkScalar* r = roots;
143
144#ifdef SK_SCALAR_IS_FLOAT
145    float R = B*B - 4*A*C;
146    if (R < 0 || SkScalarIsNaN(R)) {  // complex roots
147        return 0;
148    }
149    R = sk_float_sqrt(R);
150#else
151    Sk64    RR, tmp;
152
153    RR.setMul(B,B);
154    tmp.setMul(A,C);
155    tmp.shiftLeft(2);
156    RR.sub(tmp);
157    if (RR.isNeg())
158        return 0;
159    SkFixed R = RR.getSqrt();
160#endif
161
162    SkScalar Q = (B < 0) ? -(B-R)/2 : -(B+R)/2;
163    r += valid_unit_divide(Q, A, r);
164    r += valid_unit_divide(C, Q, r);
165    if (r - roots == 2)
166    {
167        if (roots[0] > roots[1])
168            SkTSwap<SkScalar>(roots[0], roots[1]);
169        else if (roots[0] == roots[1])  // nearly-equal?
170            r -= 1; // skip the double root
171    }
172    return (int)(r - roots);
173}
174
175#ifdef SK_SCALAR_IS_FIXED
176/** Trim A/B/C down so that they are all <= 32bits
177    and then call SkFindUnitQuadRoots()
178*/
179static int Sk64FindFixedQuadRoots(const Sk64& A, const Sk64& B, const Sk64& C, SkFixed roots[2])
180{
181    int na = A.shiftToMake32();
182    int nb = B.shiftToMake32();
183    int nc = C.shiftToMake32();
184
185    int shift = SkMax32(na, SkMax32(nb, nc));
186    SkASSERT(shift >= 0);
187
188    return SkFindUnitQuadRoots(A.getShiftRight(shift), B.getShiftRight(shift), C.getShiftRight(shift), roots);
189}
190#endif
191
192/////////////////////////////////////////////////////////////////////////////////////
193/////////////////////////////////////////////////////////////////////////////////////
194
195static SkScalar eval_quad(const SkScalar src[], SkScalar t)
196{
197    SkASSERT(src);
198    SkASSERT(t >= 0 && t <= SK_Scalar1);
199
200#ifdef DIRECT_EVAL_OF_POLYNOMIALS
201    SkScalar    C = src[0];
202    SkScalar    A = src[4] - 2 * src[2] + C;
203    SkScalar    B = 2 * (src[2] - C);
204    return SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C);
205#else
206    SkScalar    ab = SkScalarInterp(src[0], src[2], t);
207    SkScalar    bc = SkScalarInterp(src[2], src[4], t);
208    return SkScalarInterp(ab, bc, t);
209#endif
210}
211
212static SkScalar eval_quad_derivative(const SkScalar src[], SkScalar t)
213{
214    SkScalar A = src[4] - 2 * src[2] + src[0];
215    SkScalar B = src[2] - src[0];
216
217    return 2 * SkScalarMulAdd(A, t, B);
218}
219
220static SkScalar eval_quad_derivative_at_half(const SkScalar src[])
221{
222    SkScalar A = src[4] - 2 * src[2] + src[0];
223    SkScalar B = src[2] - src[0];
224    return A + 2 * B;
225}
226
227void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent)
228{
229    SkASSERT(src);
230    SkASSERT(t >= 0 && t <= SK_Scalar1);
231
232    if (pt)
233        pt->set(eval_quad(&src[0].fX, t), eval_quad(&src[0].fY, t));
234    if (tangent)
235        tangent->set(eval_quad_derivative(&src[0].fX, t),
236                     eval_quad_derivative(&src[0].fY, t));
237}
238
239void SkEvalQuadAtHalf(const SkPoint src[3], SkPoint* pt, SkVector* tangent)
240{
241    SkASSERT(src);
242
243    if (pt)
244    {
245        SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
246        SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
247        SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
248        SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
249        pt->set(SkScalarAve(x01, x12), SkScalarAve(y01, y12));
250    }
251    if (tangent)
252        tangent->set(eval_quad_derivative_at_half(&src[0].fX),
253                     eval_quad_derivative_at_half(&src[0].fY));
254}
255
256static void interp_quad_coords(const SkScalar* src, SkScalar* dst, SkScalar t)
257{
258    SkScalar    ab = SkScalarInterp(src[0], src[2], t);
259    SkScalar    bc = SkScalarInterp(src[2], src[4], t);
260
261    dst[0] = src[0];
262    dst[2] = ab;
263    dst[4] = SkScalarInterp(ab, bc, t);
264    dst[6] = bc;
265    dst[8] = src[4];
266}
267
268void SkChopQuadAt(const SkPoint src[3], SkPoint dst[5], SkScalar t)
269{
270    SkASSERT(t > 0 && t < SK_Scalar1);
271
272    interp_quad_coords(&src[0].fX, &dst[0].fX, t);
273    interp_quad_coords(&src[0].fY, &dst[0].fY, t);
274}
275
276void SkChopQuadAtHalf(const SkPoint src[3], SkPoint dst[5])
277{
278    SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
279    SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
280    SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
281    SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
282
283    dst[0] = src[0];
284    dst[1].set(x01, y01);
285    dst[2].set(SkScalarAve(x01, x12), SkScalarAve(y01, y12));
286    dst[3].set(x12, y12);
287    dst[4] = src[2];
288}
289
290/** Quad'(t) = At + B, where
291    A = 2(a - 2b + c)
292    B = 2(b - a)
293    Solve for t, only if it fits between 0 < t < 1
294*/
295int SkFindQuadExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar tValue[1])
296{
297    /*  At + B == 0
298        t = -B / A
299    */
300#ifdef SK_SCALAR_IS_FIXED
301    return is_not_monotonic(a, b, c) && valid_unit_divide(a - b, a - b - b + c, tValue);
302#else
303    return valid_unit_divide(a - b, a - b - b + c, tValue);
304#endif
305}
306
307static inline void flatten_double_quad_extrema(SkScalar coords[14])
308{
309    coords[2] = coords[6] = coords[4];
310}
311
312/*  Returns 0 for 1 quad, and 1 for two quads, either way the answer is
313 stored in dst[]. Guarantees that the 1/2 quads will be monotonic.
314 */
315int SkChopQuadAtYExtrema(const SkPoint src[3], SkPoint dst[5])
316{
317    SkASSERT(src);
318    SkASSERT(dst);
319
320#if 0
321    static bool once = true;
322    if (once)
323    {
324        once = false;
325        SkPoint s[3] = { 0, 26398, 0, 26331, 0, 20621428 };
326        SkPoint d[6];
327
328        int n = SkChopQuadAtYExtrema(s, d);
329        SkDebugf("chop=%d, Y=[%x %x %x %x %x %x]\n", n, d[0].fY, d[1].fY, d[2].fY, d[3].fY, d[4].fY, d[5].fY);
330    }
331#endif
332
333    SkScalar a = src[0].fY;
334    SkScalar b = src[1].fY;
335    SkScalar c = src[2].fY;
336
337    if (is_not_monotonic(a, b, c))
338    {
339        SkScalar    tValue;
340        if (valid_unit_divide(a - b, a - b - b + c, &tValue))
341        {
342            SkChopQuadAt(src, dst, tValue);
343            flatten_double_quad_extrema(&dst[0].fY);
344            return 1;
345        }
346        // if we get here, we need to force dst to be monotonic, even though
347        // we couldn't compute a unit_divide value (probably underflow).
348        b = SkScalarAbs(a - b) < SkScalarAbs(b - c) ? a : c;
349    }
350    dst[0].set(src[0].fX, a);
351    dst[1].set(src[1].fX, b);
352    dst[2].set(src[2].fX, c);
353    return 0;
354}
355
356/*  Returns 0 for 1 quad, and 1 for two quads, either way the answer is
357    stored in dst[]. Guarantees that the 1/2 quads will be monotonic.
358 */
359int SkChopQuadAtXExtrema(const SkPoint src[3], SkPoint dst[5])
360{
361    SkASSERT(src);
362    SkASSERT(dst);
363
364    SkScalar a = src[0].fX;
365    SkScalar b = src[1].fX;
366    SkScalar c = src[2].fX;
367
368    if (is_not_monotonic(a, b, c)) {
369        SkScalar tValue;
370        if (valid_unit_divide(a - b, a - b - b + c, &tValue)) {
371            SkChopQuadAt(src, dst, tValue);
372            flatten_double_quad_extrema(&dst[0].fX);
373            return 1;
374        }
375        // if we get here, we need to force dst to be monotonic, even though
376        // we couldn't compute a unit_divide value (probably underflow).
377        b = SkScalarAbs(a - b) < SkScalarAbs(b - c) ? a : c;
378    }
379    dst[0].set(a, src[0].fY);
380    dst[1].set(b, src[1].fY);
381    dst[2].set(c, src[2].fY);
382    return 0;
383}
384
385//  F(t)    = a (1 - t) ^ 2 + 2 b t (1 - t) + c t ^ 2
386//  F'(t)   = 2 (b - a) + 2 (a - 2b + c) t
387//  F''(t)  = 2 (a - 2b + c)
388//
389//  A = 2 (b - a)
390//  B = 2 (a - 2b + c)
391//
392//  Maximum curvature for a quadratic means solving
393//  Fx' Fx'' + Fy' Fy'' = 0
394//
395//  t = - (Ax Bx + Ay By) / (Bx ^ 2 + By ^ 2)
396//
397float SkFindQuadMaxCurvature(const SkPoint src[3]) {
398    SkScalar    Ax = src[1].fX - src[0].fX;
399    SkScalar    Ay = src[1].fY - src[0].fY;
400    SkScalar    Bx = src[0].fX - src[1].fX - src[1].fX + src[2].fX;
401    SkScalar    By = src[0].fY - src[1].fY - src[1].fY + src[2].fY;
402    SkScalar    t = 0;  // 0 means don't chop
403
404#ifdef SK_SCALAR_IS_FLOAT
405    (void)valid_unit_divide(-(Ax * Bx + Ay * By), Bx * Bx + By * By, &t);
406#else
407    // !!! should I use SkFloat here? seems like it
408    Sk64    numer, denom, tmp;
409
410    numer.setMul(Ax, -Bx);
411    tmp.setMul(Ay, -By);
412    numer.add(tmp);
413
414    if (numer.isPos())  // do nothing if numer <= 0
415    {
416        denom.setMul(Bx, Bx);
417        tmp.setMul(By, By);
418        denom.add(tmp);
419        SkASSERT(!denom.isNeg());
420        if (numer < denom)
421        {
422            t = numer.getFixedDiv(denom);
423            SkASSERT(t >= 0 && t <= SK_Fixed1);     // assert that we're numerically stable (ha!)
424            if ((unsigned)t >= SK_Fixed1)           // runtime check for numerical stability
425                t = 0;  // ignore the chop
426        }
427    }
428#endif
429    return t;
430}
431
432int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5])
433{
434    SkScalar t = SkFindQuadMaxCurvature(src);
435    if (t == 0) {
436        memcpy(dst, src, 3 * sizeof(SkPoint));
437        return 1;
438    } else {
439        SkChopQuadAt(src, dst, t);
440        return 2;
441    }
442}
443
444#ifdef SK_SCALAR_IS_FLOAT
445    #define SK_ScalarTwoThirds  (0.666666666f)
446#else
447    #define SK_ScalarTwoThirds  ((SkFixed)(43691))
448#endif
449
450void SkConvertQuadToCubic(const SkPoint src[3], SkPoint dst[4]) {
451    const SkScalar scale = SK_ScalarTwoThirds;
452    dst[0] = src[0];
453    dst[1].set(src[0].fX + SkScalarMul(src[1].fX - src[0].fX, scale),
454               src[0].fY + SkScalarMul(src[1].fY - src[0].fY, scale));
455    dst[2].set(src[2].fX + SkScalarMul(src[1].fX - src[2].fX, scale),
456               src[2].fY + SkScalarMul(src[1].fY - src[2].fY, scale));
457    dst[3] = src[2];
458}
459
460////////////////////////////////////////////////////////////////////////////////////////
461///// CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS /////
462////////////////////////////////////////////////////////////////////////////////////////
463
464static void get_cubic_coeff(const SkScalar pt[], SkScalar coeff[4])
465{
466    coeff[0] = pt[6] + 3*(pt[2] - pt[4]) - pt[0];
467    coeff[1] = 3*(pt[4] - pt[2] - pt[2] + pt[0]);
468    coeff[2] = 3*(pt[2] - pt[0]);
469    coeff[3] = pt[0];
470}
471
472void SkGetCubicCoeff(const SkPoint pts[4], SkScalar cx[4], SkScalar cy[4])
473{
474    SkASSERT(pts);
475
476    if (cx)
477        get_cubic_coeff(&pts[0].fX, cx);
478    if (cy)
479        get_cubic_coeff(&pts[0].fY, cy);
480}
481
482static SkScalar eval_cubic(const SkScalar src[], SkScalar t)
483{
484    SkASSERT(src);
485    SkASSERT(t >= 0 && t <= SK_Scalar1);
486
487    if (t == 0)
488        return src[0];
489
490#ifdef DIRECT_EVAL_OF_POLYNOMIALS
491    SkScalar D = src[0];
492    SkScalar A = src[6] + 3*(src[2] - src[4]) - D;
493    SkScalar B = 3*(src[4] - src[2] - src[2] + D);
494    SkScalar C = 3*(src[2] - D);
495
496    return SkScalarMulAdd(SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C), t, D);
497#else
498    SkScalar    ab = SkScalarInterp(src[0], src[2], t);
499    SkScalar    bc = SkScalarInterp(src[2], src[4], t);
500    SkScalar    cd = SkScalarInterp(src[4], src[6], t);
501    SkScalar    abc = SkScalarInterp(ab, bc, t);
502    SkScalar    bcd = SkScalarInterp(bc, cd, t);
503    return SkScalarInterp(abc, bcd, t);
504#endif
505}
506
507/** return At^2 + Bt + C
508*/
509static SkScalar eval_quadratic(SkScalar A, SkScalar B, SkScalar C, SkScalar t)
510{
511    SkASSERT(t >= 0 && t <= SK_Scalar1);
512
513    return SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C);
514}
515
516static SkScalar eval_cubic_derivative(const SkScalar src[], SkScalar t)
517{
518    SkScalar A = src[6] + 3*(src[2] - src[4]) - src[0];
519    SkScalar B = 2*(src[4] - 2 * src[2] + src[0]);
520    SkScalar C = src[2] - src[0];
521
522    return eval_quadratic(A, B, C, t);
523}
524
525static SkScalar eval_cubic_2ndDerivative(const SkScalar src[], SkScalar t)
526{
527    SkScalar A = src[6] + 3*(src[2] - src[4]) - src[0];
528    SkScalar B = src[4] - 2 * src[2] + src[0];
529
530    return SkScalarMulAdd(A, t, B);
531}
532
533void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* loc, SkVector* tangent, SkVector* curvature)
534{
535    SkASSERT(src);
536    SkASSERT(t >= 0 && t <= SK_Scalar1);
537
538    if (loc)
539        loc->set(eval_cubic(&src[0].fX, t), eval_cubic(&src[0].fY, t));
540    if (tangent)
541        tangent->set(eval_cubic_derivative(&src[0].fX, t),
542                     eval_cubic_derivative(&src[0].fY, t));
543    if (curvature)
544        curvature->set(eval_cubic_2ndDerivative(&src[0].fX, t),
545                       eval_cubic_2ndDerivative(&src[0].fY, t));
546}
547
548/** Cubic'(t) = At^2 + Bt + C, where
549    A = 3(-a + 3(b - c) + d)
550    B = 6(a - 2b + c)
551    C = 3(b - a)
552    Solve for t, keeping only those that fit betwee 0 < t < 1
553*/
554int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, SkScalar tValues[2])
555{
556#ifdef SK_SCALAR_IS_FIXED
557    if (!is_not_monotonic(a, b, c, d))
558        return 0;
559#endif
560
561    // we divide A,B,C by 3 to simplify
562    SkScalar A = d - a + 3*(b - c);
563    SkScalar B = 2*(a - b - b + c);
564    SkScalar C = b - a;
565
566    return SkFindUnitQuadRoots(A, B, C, tValues);
567}
568
569static void interp_cubic_coords(const SkScalar* src, SkScalar* dst, SkScalar t)
570{
571    SkScalar    ab = SkScalarInterp(src[0], src[2], t);
572    SkScalar    bc = SkScalarInterp(src[2], src[4], t);
573    SkScalar    cd = SkScalarInterp(src[4], src[6], t);
574    SkScalar    abc = SkScalarInterp(ab, bc, t);
575    SkScalar    bcd = SkScalarInterp(bc, cd, t);
576    SkScalar    abcd = SkScalarInterp(abc, bcd, t);
577
578    dst[0] = src[0];
579    dst[2] = ab;
580    dst[4] = abc;
581    dst[6] = abcd;
582    dst[8] = bcd;
583    dst[10] = cd;
584    dst[12] = src[6];
585}
586
587void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t)
588{
589    SkASSERT(t > 0 && t < SK_Scalar1);
590
591    interp_cubic_coords(&src[0].fX, &dst[0].fX, t);
592    interp_cubic_coords(&src[0].fY, &dst[0].fY, t);
593}
594
595/*  http://code.google.com/p/skia/issues/detail?id=32
596
597    This test code would fail when we didn't check the return result of
598    valid_unit_divide in SkChopCubicAt(... tValues[], int roots). The reason is
599    that after the first chop, the parameters to valid_unit_divide are equal
600    (thanks to finite float precision and rounding in the subtracts). Thus
601    even though the 2nd tValue looks < 1.0, after we renormalize it, we end
602    up with 1.0, hence the need to check and just return the last cubic as
603    a degenerate clump of 4 points in the sampe place.
604
605    static void test_cubic() {
606        SkPoint src[4] = {
607            { 556.25000, 523.03003 },
608            { 556.23999, 522.96002 },
609            { 556.21997, 522.89001 },
610            { 556.21997, 522.82001 }
611        };
612        SkPoint dst[10];
613        SkScalar tval[] = { 0.33333334f, 0.99999994f };
614        SkChopCubicAt(src, dst, tval, 2);
615    }
616 */
617
618void SkChopCubicAt(const SkPoint src[4], SkPoint dst[], const SkScalar tValues[], int roots)
619{
620#ifdef SK_DEBUG
621    {
622        for (int i = 0; i < roots - 1; i++)
623        {
624            SkASSERT(is_unit_interval(tValues[i]));
625            SkASSERT(is_unit_interval(tValues[i+1]));
626            SkASSERT(tValues[i] < tValues[i+1]);
627        }
628    }
629#endif
630
631    if (dst)
632    {
633        if (roots == 0) // nothing to chop
634            memcpy(dst, src, 4*sizeof(SkPoint));
635        else
636        {
637            SkScalar    t = tValues[0];
638            SkPoint     tmp[4];
639
640            for (int i = 0; i < roots; i++)
641            {
642                SkChopCubicAt(src, dst, t);
643                if (i == roots - 1)
644                    break;
645
646                dst += 3;
647                // have src point to the remaining cubic (after the chop)
648                memcpy(tmp, dst, 4 * sizeof(SkPoint));
649                src = tmp;
650
651                // watch out in case the renormalized t isn't in range
652                if (!valid_unit_divide(tValues[i+1] - tValues[i],
653                                       SK_Scalar1 - tValues[i], &t)) {
654                    // if we can't, just create a degenerate cubic
655                    dst[4] = dst[5] = dst[6] = src[3];
656                    break;
657                }
658            }
659        }
660    }
661}
662
663void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7])
664{
665    SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
666    SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
667    SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
668    SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
669    SkScalar x23 = SkScalarAve(src[2].fX, src[3].fX);
670    SkScalar y23 = SkScalarAve(src[2].fY, src[3].fY);
671
672    SkScalar x012 = SkScalarAve(x01, x12);
673    SkScalar y012 = SkScalarAve(y01, y12);
674    SkScalar x123 = SkScalarAve(x12, x23);
675    SkScalar y123 = SkScalarAve(y12, y23);
676
677    dst[0] = src[0];
678    dst[1].set(x01, y01);
679    dst[2].set(x012, y012);
680    dst[3].set(SkScalarAve(x012, x123), SkScalarAve(y012, y123));
681    dst[4].set(x123, y123);
682    dst[5].set(x23, y23);
683    dst[6] = src[3];
684}
685
686static void flatten_double_cubic_extrema(SkScalar coords[14])
687{
688    coords[4] = coords[8] = coords[6];
689}
690
691/** Given 4 points on a cubic bezier, chop it into 1, 2, 3 beziers such that
692    the resulting beziers are monotonic in Y. This is called by the scan converter.
693    Depending on what is returned, dst[] is treated as follows
694    0   dst[0..3] is the original cubic
695    1   dst[0..3] and dst[3..6] are the two new cubics
696    2   dst[0..3], dst[3..6], dst[6..9] are the three new cubics
697    If dst == null, it is ignored and only the count is returned.
698*/
699int SkChopCubicAtYExtrema(const SkPoint src[4], SkPoint dst[10]) {
700    SkScalar    tValues[2];
701    int         roots = SkFindCubicExtrema(src[0].fY, src[1].fY, src[2].fY,
702                                           src[3].fY, tValues);
703
704    SkChopCubicAt(src, dst, tValues, roots);
705    if (dst && roots > 0) {
706        // we do some cleanup to ensure our Y extrema are flat
707        flatten_double_cubic_extrema(&dst[0].fY);
708        if (roots == 2) {
709            flatten_double_cubic_extrema(&dst[3].fY);
710        }
711    }
712    return roots;
713}
714
715int SkChopCubicAtXExtrema(const SkPoint src[4], SkPoint dst[10]) {
716    SkScalar    tValues[2];
717    int         roots = SkFindCubicExtrema(src[0].fX, src[1].fX, src[2].fX,
718                                           src[3].fX, tValues);
719
720    SkChopCubicAt(src, dst, tValues, roots);
721    if (dst && roots > 0) {
722        // we do some cleanup to ensure our Y extrema are flat
723        flatten_double_cubic_extrema(&dst[0].fX);
724        if (roots == 2) {
725            flatten_double_cubic_extrema(&dst[3].fX);
726        }
727    }
728    return roots;
729}
730
731/** http://www.faculty.idc.ac.il/arik/quality/appendixA.html
732
733    Inflection means that curvature is zero.
734    Curvature is [F' x F''] / [F'^3]
735    So we solve F'x X F''y - F'y X F''y == 0
736    After some canceling of the cubic term, we get
737    A = b - a
738    B = c - 2b + a
739    C = d - 3c + 3b - a
740    (BxCy - ByCx)t^2 + (AxCy - AyCx)t + AxBy - AyBx == 0
741*/
742int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[])
743{
744    SkScalar    Ax = src[1].fX - src[0].fX;
745    SkScalar    Ay = src[1].fY - src[0].fY;
746    SkScalar    Bx = src[2].fX - 2 * src[1].fX + src[0].fX;
747    SkScalar    By = src[2].fY - 2 * src[1].fY + src[0].fY;
748    SkScalar    Cx = src[3].fX + 3 * (src[1].fX - src[2].fX) - src[0].fX;
749    SkScalar    Cy = src[3].fY + 3 * (src[1].fY - src[2].fY) - src[0].fY;
750    int         count;
751
752#ifdef SK_SCALAR_IS_FLOAT
753    count = SkFindUnitQuadRoots(Bx*Cy - By*Cx, Ax*Cy - Ay*Cx, Ax*By - Ay*Bx, tValues);
754#else
755    Sk64    A, B, C, tmp;
756
757    A.setMul(Bx, Cy);
758    tmp.setMul(By, Cx);
759    A.sub(tmp);
760
761    B.setMul(Ax, Cy);
762    tmp.setMul(Ay, Cx);
763    B.sub(tmp);
764
765    C.setMul(Ax, By);
766    tmp.setMul(Ay, Bx);
767    C.sub(tmp);
768
769    count = Sk64FindFixedQuadRoots(A, B, C, tValues);
770#endif
771
772    return count;
773}
774
775int SkChopCubicAtInflections(const SkPoint src[], SkPoint dst[10])
776{
777    SkScalar    tValues[2];
778    int         count = SkFindCubicInflections(src, tValues);
779
780    if (dst)
781    {
782        if (count == 0)
783            memcpy(dst, src, 4 * sizeof(SkPoint));
784        else
785            SkChopCubicAt(src, dst, tValues, count);
786    }
787    return count + 1;
788}
789
790template <typename T> void bubble_sort(T array[], int count)
791{
792    for (int i = count - 1; i > 0; --i)
793        for (int j = i; j > 0; --j)
794            if (array[j] < array[j-1])
795            {
796                T   tmp(array[j]);
797                array[j] = array[j-1];
798                array[j-1] = tmp;
799            }
800}
801
802// newton refinement
803#if 0
804static SkScalar refine_cubic_root(const SkFP coeff[4], SkScalar root)
805{
806    //  x1 = x0 - f(t) / f'(t)
807
808    SkFP    T = SkScalarToFloat(root);
809    SkFP    N, D;
810
811    // f' = 3*coeff[0]*T^2 + 2*coeff[1]*T + coeff[2]
812    D = SkFPMul(SkFPMul(coeff[0], SkFPMul(T,T)), 3);
813    D = SkFPAdd(D, SkFPMulInt(SkFPMul(coeff[1], T), 2));
814    D = SkFPAdd(D, coeff[2]);
815
816    if (D == 0)
817        return root;
818
819    // f = coeff[0]*T^3 + coeff[1]*T^2 + coeff[2]*T + coeff[3]
820    N = SkFPMul(SkFPMul(SkFPMul(T, T), T), coeff[0]);
821    N = SkFPAdd(N, SkFPMul(SkFPMul(T, T), coeff[1]));
822    N = SkFPAdd(N, SkFPMul(T, coeff[2]));
823    N = SkFPAdd(N, coeff[3]);
824
825    if (N)
826    {
827        SkScalar delta = SkFPToScalar(SkFPDiv(N, D));
828
829        if (delta)
830            root -= delta;
831    }
832    return root;
833}
834#endif
835
836/**
837 *  Given an array and count, remove all pair-wise duplicates from the array,
838 *  keeping the existing sorting, and return the new count
839 */
840static int collaps_duplicates(float array[], int count) {
841    for (int n = count; n > 1; --n) {
842        if (array[0] == array[1]) {
843            for (int i = 1; i < n; ++i) {
844                array[i - 1] = array[i];
845            }
846            count -= 1;
847        } else {
848            array += 1;
849        }
850    }
851    return count;
852}
853
854#ifdef SK_DEBUG
855
856#define TEST_COLLAPS_ENTRY(array)   array, SK_ARRAY_COUNT(array)
857
858static void test_collaps_duplicates() {
859    static bool gOnce;
860    if (gOnce) { return; }
861    gOnce = true;
862    const float src0[] = { 0 };
863    const float src1[] = { 0, 0 };
864    const float src2[] = { 0, 1 };
865    const float src3[] = { 0, 0, 0 };
866    const float src4[] = { 0, 0, 1 };
867    const float src5[] = { 0, 1, 1 };
868    const float src6[] = { 0, 1, 2 };
869    const struct {
870        const float* fData;
871        int fCount;
872        int fCollapsedCount;
873    } data[] = {
874        { TEST_COLLAPS_ENTRY(src0), 1 },
875        { TEST_COLLAPS_ENTRY(src1), 1 },
876        { TEST_COLLAPS_ENTRY(src2), 2 },
877        { TEST_COLLAPS_ENTRY(src3), 1 },
878        { TEST_COLLAPS_ENTRY(src4), 2 },
879        { TEST_COLLAPS_ENTRY(src5), 2 },
880        { TEST_COLLAPS_ENTRY(src6), 3 },
881    };
882    for (size_t i = 0; i < SK_ARRAY_COUNT(data); ++i) {
883        float dst[3];
884        memcpy(dst, data[i].fData, data[i].fCount * sizeof(dst[0]));
885        int count = collaps_duplicates(dst, data[i].fCount);
886        SkASSERT(data[i].fCollapsedCount == count);
887        for (int j = 1; j < count; ++j) {
888            SkASSERT(dst[j-1] < dst[j]);
889        }
890    }
891}
892#endif
893
894#if defined _WIN32 && _MSC_VER >= 1300  && defined SK_SCALAR_IS_FIXED // disable warning : unreachable code if building fixed point for windows desktop
895#pragma warning ( disable : 4702 )
896#endif
897
898static SkScalar SkScalarCubeRoot(SkScalar x) {
899    return sk_float_pow(x, 0.3333333f);
900}
901
902/*  Solve coeff(t) == 0, returning the number of roots that
903    lie withing 0 < t < 1.
904    coeff[0]t^3 + coeff[1]t^2 + coeff[2]t + coeff[3]
905
906    Eliminates repeated roots (so that all tValues are distinct, and are always
907    in increasing order.
908*/
909static int solve_cubic_polynomial(const SkScalar coeff[4], SkScalar tValues[3])
910{
911    if (SkScalarNearlyZero(coeff[0]))   // we're just a quadratic
912    {
913        return SkFindUnitQuadRoots(coeff[1], coeff[2], coeff[3], tValues);
914    }
915
916    SkScalar a, b, c, Q, R;
917
918    {
919        SkASSERT(coeff[0] != 0);
920
921        SkScalar inva = SkScalarInvert(coeff[0]);
922        a = coeff[1] * inva;
923        b = coeff[2] * inva;
924        c = coeff[3] * inva;
925    }
926    Q = (a*a - b*3) / 9;
927    R = (2*a*a*a - 9*a*b + 27*c) / 54;
928
929    SkScalar Q3 = Q * Q * Q;
930    SkScalar R2MinusQ3 = R * R - Q3;
931    SkScalar adiv3 = a / 3;
932
933    SkScalar*   roots = tValues;
934    SkScalar    r;
935
936    if (R2MinusQ3 < 0)   // we have 3 real roots
937    {
938        float theta = sk_float_acos(R / sk_float_sqrt(Q3));
939        float neg2RootQ = -2 * sk_float_sqrt(Q);
940
941        r = neg2RootQ * sk_float_cos(theta/3) - adiv3;
942        if (is_unit_interval(r))
943            *roots++ = r;
944
945        r = neg2RootQ * sk_float_cos((theta + 2*SK_ScalarPI)/3) - adiv3;
946        if (is_unit_interval(r))
947            *roots++ = r;
948
949        r = neg2RootQ * sk_float_cos((theta - 2*SK_ScalarPI)/3) - adiv3;
950        if (is_unit_interval(r))
951            *roots++ = r;
952
953        SkDEBUGCODE(test_collaps_duplicates();)
954
955        // now sort the roots
956        int count = (int)(roots - tValues);
957        SkASSERT((unsigned)count <= 3);
958        bubble_sort(tValues, count);
959        count = collaps_duplicates(tValues, count);
960        roots = tValues + count;    // so we compute the proper count below
961    }
962    else                // we have 1 real root
963    {
964        SkScalar A = SkScalarAbs(R) + SkScalarSqrt(R2MinusQ3);
965        A = SkScalarCubeRoot(A);
966        if (R > 0)
967            A = -A;
968
969        if (A != 0)
970            A += Q / A;
971        r = A - adiv3;
972        if (is_unit_interval(r))
973            *roots++ = r;
974    }
975
976    return (int)(roots - tValues);
977}
978
979/*  Looking for F' dot F'' == 0
980
981    A = b - a
982    B = c - 2b + a
983    C = d - 3c + 3b - a
984
985    F' = 3Ct^2 + 6Bt + 3A
986    F'' = 6Ct + 6B
987
988    F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB
989*/
990static void formulate_F1DotF2(const SkScalar src[], SkScalar coeff[4])
991{
992    SkScalar    a = src[2] - src[0];
993    SkScalar    b = src[4] - 2 * src[2] + src[0];
994    SkScalar    c = src[6] + 3 * (src[2] - src[4]) - src[0];
995
996    coeff[0] = c * c;
997    coeff[1] = 3 * b * c;
998    coeff[2] = 2 * b * b + c * a;
999    coeff[3] = a * b;
1000}
1001
1002// EXPERIMENTAL: can set this to zero to accept all t-values 0 < t < 1
1003//#define kMinTValueForChopping (SK_Scalar1 / 256)
1004#define kMinTValueForChopping   0
1005
1006/*  Looking for F' dot F'' == 0
1007
1008    A = b - a
1009    B = c - 2b + a
1010    C = d - 3c + 3b - a
1011
1012    F' = 3Ct^2 + 6Bt + 3A
1013    F'' = 6Ct + 6B
1014
1015    F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB
1016*/
1017int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3])
1018{
1019    SkScalar coeffX[4], coeffY[4];
1020    int      i;
1021
1022    formulate_F1DotF2(&src[0].fX, coeffX);
1023    formulate_F1DotF2(&src[0].fY, coeffY);
1024
1025    for (i = 0; i < 4; i++)
1026        coeffX[i] += coeffY[i];
1027
1028    SkScalar    t[3];
1029    int         count = solve_cubic_polynomial(coeffX, t);
1030    int         maxCount = 0;
1031
1032    // now remove extrema where the curvature is zero (mins)
1033    // !!!! need a test for this !!!!
1034    for (i = 0; i < count; i++)
1035    {
1036        // if (not_min_curvature())
1037        if (t[i] > kMinTValueForChopping && t[i] < SK_Scalar1 - kMinTValueForChopping)
1038            tValues[maxCount++] = t[i];
1039    }
1040    return maxCount;
1041}
1042
1043int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], SkScalar tValues[3])
1044{
1045    SkScalar    t_storage[3];
1046
1047    if (tValues == NULL)
1048        tValues = t_storage;
1049
1050    int count = SkFindCubicMaxCurvature(src, tValues);
1051
1052    if (dst) {
1053        if (count == 0)
1054            memcpy(dst, src, 4 * sizeof(SkPoint));
1055        else
1056            SkChopCubicAt(src, dst, tValues, count);
1057    }
1058    return count + 1;
1059}
1060
1061bool SkXRayCrossesMonotonicCubic(const SkXRay& pt, const SkPoint cubic[4], bool* ambiguous) {
1062    if (ambiguous) {
1063        *ambiguous = false;
1064    }
1065
1066    // Find the minimum and maximum y of the extrema, which are the
1067    // first and last points since this cubic is monotonic
1068    SkScalar min_y = SkMinScalar(cubic[0].fY, cubic[3].fY);
1069    SkScalar max_y = SkMaxScalar(cubic[0].fY, cubic[3].fY);
1070
1071    if (pt.fY == cubic[0].fY
1072        || pt.fY < min_y
1073        || pt.fY > max_y) {
1074        // The query line definitely does not cross the curve
1075        if (ambiguous) {
1076            *ambiguous = (pt.fY == cubic[0].fY);
1077        }
1078        return false;
1079    }
1080
1081    bool pt_at_extremum = (pt.fY == cubic[3].fY);
1082
1083    SkScalar min_x =
1084        SkMinScalar(
1085            SkMinScalar(
1086                SkMinScalar(cubic[0].fX, cubic[1].fX),
1087                cubic[2].fX),
1088            cubic[3].fX);
1089    if (pt.fX < min_x) {
1090        // The query line definitely crosses the curve
1091        if (ambiguous) {
1092            *ambiguous = pt_at_extremum;
1093        }
1094        return true;
1095    }
1096
1097    SkScalar max_x =
1098        SkMaxScalar(
1099            SkMaxScalar(
1100                SkMaxScalar(cubic[0].fX, cubic[1].fX),
1101                cubic[2].fX),
1102            cubic[3].fX);
1103    if (pt.fX > max_x) {
1104        // The query line definitely does not cross the curve
1105        return false;
1106    }
1107
1108    // Do a binary search to find the parameter value which makes y as
1109    // close as possible to the query point. See whether the query
1110    // line's origin is to the left of the associated x coordinate.
1111
1112    // kMaxIter is chosen as the number of mantissa bits for a float,
1113    // since there's no way we are going to get more precision by
1114    // iterating more times than that.
1115    const int kMaxIter = 23;
1116    SkPoint eval;
1117    int iter = 0;
1118    SkScalar upper_t;
1119    SkScalar lower_t;
1120    // Need to invert direction of t parameter if cubic goes up
1121    // instead of down
1122    if (cubic[3].fY > cubic[0].fY) {
1123        upper_t = SK_Scalar1;
1124        lower_t = 0;
1125    } else {
1126        upper_t = 0;
1127        lower_t = SK_Scalar1;
1128    }
1129    do {
1130        SkScalar t = SkScalarAve(upper_t, lower_t);
1131        SkEvalCubicAt(cubic, t, &eval, NULL, NULL);
1132        if (pt.fY > eval.fY) {
1133            lower_t = t;
1134        } else {
1135            upper_t = t;
1136        }
1137    } while (++iter < kMaxIter
1138             && !SkScalarNearlyZero(eval.fY - pt.fY));
1139    if (pt.fX <= eval.fX) {
1140        if (ambiguous) {
1141            *ambiguous = pt_at_extremum;
1142        }
1143        return true;
1144    }
1145    return false;
1146}
1147
1148int SkNumXRayCrossingsForCubic(const SkXRay& pt, const SkPoint cubic[4], bool* ambiguous) {
1149    int num_crossings = 0;
1150    SkPoint monotonic_cubics[10];
1151    int num_monotonic_cubics = SkChopCubicAtYExtrema(cubic, monotonic_cubics);
1152    if (ambiguous) {
1153        *ambiguous = false;
1154    }
1155    bool locally_ambiguous;
1156    if (SkXRayCrossesMonotonicCubic(pt, &monotonic_cubics[0], &locally_ambiguous))
1157        ++num_crossings;
1158    if (ambiguous) {
1159        *ambiguous |= locally_ambiguous;
1160    }
1161    if (num_monotonic_cubics > 0)
1162        if (SkXRayCrossesMonotonicCubic(pt, &monotonic_cubics[3], &locally_ambiguous))
1163            ++num_crossings;
1164    if (ambiguous) {
1165        *ambiguous |= locally_ambiguous;
1166    }
1167    if (num_monotonic_cubics > 1)
1168        if (SkXRayCrossesMonotonicCubic(pt, &monotonic_cubics[6], &locally_ambiguous))
1169            ++num_crossings;
1170    if (ambiguous) {
1171        *ambiguous |= locally_ambiguous;
1172    }
1173    return num_crossings;
1174}
1175////////////////////////////////////////////////////////////////////////////////
1176
1177/*  Find t value for quadratic [a, b, c] = d.
1178    Return 0 if there is no solution within [0, 1)
1179*/
1180static SkScalar quad_solve(SkScalar a, SkScalar b, SkScalar c, SkScalar d)
1181{
1182    // At^2 + Bt + C = d
1183    SkScalar A = a - 2 * b + c;
1184    SkScalar B = 2 * (b - a);
1185    SkScalar C = a - d;
1186
1187    SkScalar    roots[2];
1188    int         count = SkFindUnitQuadRoots(A, B, C, roots);
1189
1190    SkASSERT(count <= 1);
1191    return count == 1 ? roots[0] : 0;
1192}
1193
1194/*  given a quad-curve and a point (x,y), chop the quad at that point and place
1195    the new off-curve point and endpoint into 'dest'.
1196    Should only return false if the computed pos is the start of the curve
1197    (i.e. root == 0)
1198*/
1199static bool truncate_last_curve(const SkPoint quad[3], SkScalar x, SkScalar y, SkPoint* dest)
1200{
1201    const SkScalar* base;
1202    SkScalar        value;
1203
1204    if (SkScalarAbs(x) < SkScalarAbs(y)) {
1205        base = &quad[0].fX;
1206        value = x;
1207    } else {
1208        base = &quad[0].fY;
1209        value = y;
1210    }
1211
1212    // note: this returns 0 if it thinks value is out of range, meaning the
1213    // root might return something outside of [0, 1)
1214    SkScalar t = quad_solve(base[0], base[2], base[4], value);
1215
1216    if (t > 0)
1217    {
1218        SkPoint tmp[5];
1219        SkChopQuadAt(quad, tmp, t);
1220        dest[0] = tmp[1];
1221        dest[1].set(x, y);
1222        return true;
1223    } else {
1224        /*  t == 0 means either the value triggered a root outside of [0, 1)
1225            For our purposes, we can ignore the <= 0 roots, but we want to
1226            catch the >= 1 roots (which given our caller, will basically mean
1227            a root of 1, give-or-take numerical instability). If we are in the
1228            >= 1 case, return the existing offCurve point.
1229
1230            The test below checks to see if we are close to the "end" of the
1231            curve (near base[4]). Rather than specifying a tolerance, I just
1232            check to see if value is on to the right/left of the middle point
1233            (depending on the direction/sign of the end points).
1234        */
1235        if ((base[0] < base[4] && value > base[2]) ||
1236            (base[0] > base[4] && value < base[2]))   // should root have been 1
1237        {
1238            dest[0] = quad[1];
1239            dest[1].set(x, y);
1240            return true;
1241        }
1242    }
1243    return false;
1244}
1245
1246static const SkPoint gQuadCirclePts[kSkBuildQuadArcStorage] = {
1247// The mid point of the quadratic arc approximation is half way between the two
1248// control points. The float epsilon adjustment moves the on curve point out by
1249// two bits, distributing the convex test error between the round rect approximation
1250// and the convex cross product sign equality test.
1251#define SK_MID_RRECT_OFFSET (SK_Scalar1 + SK_ScalarTanPIOver8 + FLT_EPSILON * 4) / 2
1252    { SK_Scalar1,            0                      },
1253    { SK_Scalar1,            SK_ScalarTanPIOver8    },
1254    { SK_MID_RRECT_OFFSET,   SK_MID_RRECT_OFFSET    },
1255    { SK_ScalarTanPIOver8,   SK_Scalar1             },
1256
1257    { 0,                     SK_Scalar1             },
1258    { -SK_ScalarTanPIOver8,  SK_Scalar1             },
1259    { -SK_MID_RRECT_OFFSET,  SK_MID_RRECT_OFFSET    },
1260    { -SK_Scalar1,           SK_ScalarTanPIOver8    },
1261
1262    { -SK_Scalar1,           0                      },
1263    { -SK_Scalar1,           -SK_ScalarTanPIOver8   },
1264    { -SK_MID_RRECT_OFFSET,  -SK_MID_RRECT_OFFSET   },
1265    { -SK_ScalarTanPIOver8,  -SK_Scalar1            },
1266
1267    { 0,                     -SK_Scalar1            },
1268    { SK_ScalarTanPIOver8,   -SK_Scalar1            },
1269    { SK_MID_RRECT_OFFSET,   -SK_MID_RRECT_OFFSET   },
1270    { SK_Scalar1,            -SK_ScalarTanPIOver8   },
1271
1272    { SK_Scalar1,            0                      }
1273#undef SK_MID_RRECT_OFFSET
1274};
1275
1276int SkBuildQuadArc(const SkVector& uStart, const SkVector& uStop,
1277                   SkRotationDirection dir, const SkMatrix* userMatrix,
1278                   SkPoint quadPoints[])
1279{
1280    // rotate by x,y so that uStart is (1.0)
1281    SkScalar x = SkPoint::DotProduct(uStart, uStop);
1282    SkScalar y = SkPoint::CrossProduct(uStart, uStop);
1283
1284    SkScalar absX = SkScalarAbs(x);
1285    SkScalar absY = SkScalarAbs(y);
1286
1287    int pointCount;
1288
1289    // check for (effectively) coincident vectors
1290    // this can happen if our angle is nearly 0 or nearly 180 (y == 0)
1291    // ... we use the dot-prod to distinguish between 0 and 180 (x > 0)
1292    if (absY <= SK_ScalarNearlyZero && x > 0 &&
1293        ((y >= 0 && kCW_SkRotationDirection == dir) ||
1294         (y <= 0 && kCCW_SkRotationDirection == dir))) {
1295
1296        // just return the start-point
1297        quadPoints[0].set(SK_Scalar1, 0);
1298        pointCount = 1;
1299    } else {
1300        if (dir == kCCW_SkRotationDirection)
1301            y = -y;
1302
1303        // what octant (quadratic curve) is [xy] in?
1304        int oct = 0;
1305        bool sameSign = true;
1306
1307        if (0 == y)
1308        {
1309            oct = 4;        // 180
1310            SkASSERT(SkScalarAbs(x + SK_Scalar1) <= SK_ScalarNearlyZero);
1311        }
1312        else if (0 == x)
1313        {
1314            SkASSERT(absY - SK_Scalar1 <= SK_ScalarNearlyZero);
1315            if (y > 0)
1316                oct = 2;    // 90
1317            else
1318                oct = 6;    // 270
1319        }
1320        else
1321        {
1322            if (y < 0)
1323                oct += 4;
1324            if ((x < 0) != (y < 0))
1325            {
1326                oct += 2;
1327                sameSign = false;
1328            }
1329            if ((absX < absY) == sameSign)
1330                oct += 1;
1331        }
1332
1333        int wholeCount = oct << 1;
1334        memcpy(quadPoints, gQuadCirclePts, (wholeCount + 1) * sizeof(SkPoint));
1335
1336        const SkPoint* arc = &gQuadCirclePts[wholeCount];
1337        if (truncate_last_curve(arc, x, y, &quadPoints[wholeCount + 1]))
1338        {
1339            wholeCount += 2;
1340        }
1341        pointCount = wholeCount + 1;
1342    }
1343
1344    // now handle counter-clockwise and the initial unitStart rotation
1345    SkMatrix    matrix;
1346    matrix.setSinCos(uStart.fY, uStart.fX);
1347    if (dir == kCCW_SkRotationDirection) {
1348        matrix.preScale(SK_Scalar1, -SK_Scalar1);
1349    }
1350    if (userMatrix) {
1351        matrix.postConcat(*userMatrix);
1352    }
1353    matrix.mapPoints(quadPoints, pointCount);
1354    return pointCount;
1355}
1356
1357///////////////////////////////////////////////////////////////////////////////
1358
1359// F = (A (1 - t)^2 + C t^2 + 2 B (1 - t) t w)
1360//     ------------------------------------------
1361//         ((1 - t)^2 + t^2 + 2 (1 - t) t w)
1362//
1363//   = {t^2 (P0 + P2 - 2 P1 w), t (-2 P0 + 2 P1 w), P0}
1364//     ------------------------------------------------
1365//             {t^2 (2 - 2 w), t (-2 + 2 w), 1}
1366//
1367
1368// Take the parametric specification for the conic (either X or Y) and return
1369// in coeff[] the coefficients for the simple quadratic polynomial
1370//    coeff[0] for t^2
1371//    coeff[1] for t
1372//    coeff[2] for constant term
1373//
1374static SkScalar conic_eval_pos(const SkScalar src[], SkScalar w, SkScalar t) {
1375    SkASSERT(src);
1376    SkASSERT(t >= 0 && t <= SK_Scalar1);
1377
1378    SkScalar    src2w = SkScalarMul(src[2], w);
1379    SkScalar    C = src[0];
1380    SkScalar    A = src[4] - 2 * src2w + C;
1381    SkScalar    B = 2 * (src2w - C);
1382    SkScalar numer = SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C);
1383
1384    B = 2 * (w - SK_Scalar1);
1385    C = SK_Scalar1;
1386    A = -B;
1387    SkScalar denom = SkScalarMulAdd(SkScalarMulAdd(A, t, B), t, C);
1388
1389    return SkScalarDiv(numer, denom);
1390}
1391
1392// F' = 2 (C t (1 + t (-1 + w)) - A (-1 + t) (t (-1 + w) - w) + B (1 - 2 t) w)
1393//
1394//  t^2 : (2 P0 - 2 P2 - 2 P0 w + 2 P2 w)
1395//  t^1 : (-2 P0 + 2 P2 + 4 P0 w - 4 P1 w)
1396//  t^0 : -2 P0 w + 2 P1 w
1397//
1398//  We disregard magnitude, so we can freely ignore the denominator of F', and
1399//  divide the numerator by 2
1400//
1401//    coeff[0] for t^2
1402//    coeff[1] for t^1
1403//    coeff[2] for t^0
1404//
1405static void conic_deriv_coeff(const SkScalar src[], SkScalar w, SkScalar coeff[3]) {
1406    const SkScalar P20 = src[4] - src[0];
1407    const SkScalar P10 = src[2] - src[0];
1408    const SkScalar wP10 = w * P10;
1409    coeff[0] = w * P20 - P20;
1410    coeff[1] = P20 - 2 * wP10;
1411    coeff[2] = wP10;
1412}
1413
1414static SkScalar conic_eval_tan(const SkScalar coord[], SkScalar w, SkScalar t) {
1415    SkScalar coeff[3];
1416    conic_deriv_coeff(coord, w, coeff);
1417    return t * (t * coeff[0] + coeff[1]) + coeff[2];
1418}
1419
1420static bool conic_find_extrema(const SkScalar src[], SkScalar w, SkScalar* t) {
1421    SkScalar coeff[3];
1422    conic_deriv_coeff(src, w, coeff);
1423
1424    SkScalar tValues[2];
1425    int roots = SkFindUnitQuadRoots(coeff[0], coeff[1], coeff[2], tValues);
1426    SkASSERT(0 == roots || 1 == roots);
1427
1428    if (1 == roots) {
1429        *t = tValues[0];
1430        return true;
1431    }
1432    return false;
1433}
1434
1435struct SkP3D {
1436    SkScalar fX, fY, fZ;
1437
1438    void set(SkScalar x, SkScalar y, SkScalar z) {
1439        fX = x; fY = y; fZ = z;
1440    }
1441
1442    void projectDown(SkPoint* dst) const {
1443        dst->set(fX / fZ, fY / fZ);
1444    }
1445};
1446
1447// we just return the middle 3 points, since the first and last are dups of src
1448//
1449static void p3d_interp(const SkScalar src[3], SkScalar dst[3], SkScalar t) {
1450    SkScalar ab = SkScalarInterp(src[0], src[3], t);
1451    SkScalar bc = SkScalarInterp(src[3], src[6], t);
1452    dst[0] = ab;
1453    dst[3] = SkScalarInterp(ab, bc, t);
1454    dst[6] = bc;
1455}
1456
1457static void ratquad_mapTo3D(const SkPoint src[3], SkScalar w, SkP3D dst[]) {
1458    dst[0].set(src[0].fX * 1, src[0].fY * 1, 1);
1459    dst[1].set(src[1].fX * w, src[1].fY * w, w);
1460    dst[2].set(src[2].fX * 1, src[2].fY * 1, 1);
1461}
1462
1463void SkConic::evalAt(SkScalar t, SkPoint* pt, SkVector* tangent) const {
1464    SkASSERT(t >= 0 && t <= SK_Scalar1);
1465
1466    if (pt) {
1467        pt->set(conic_eval_pos(&fPts[0].fX, fW, t),
1468                conic_eval_pos(&fPts[0].fY, fW, t));
1469    }
1470    if (tangent) {
1471        tangent->set(conic_eval_tan(&fPts[0].fX, fW, t),
1472                     conic_eval_tan(&fPts[0].fY, fW, t));
1473    }
1474}
1475
1476void SkConic::chopAt(SkScalar t, SkConic dst[2]) const {
1477    SkP3D tmp[3], tmp2[3];
1478
1479    ratquad_mapTo3D(fPts, fW, tmp);
1480
1481    p3d_interp(&tmp[0].fX, &tmp2[0].fX, t);
1482    p3d_interp(&tmp[0].fY, &tmp2[0].fY, t);
1483    p3d_interp(&tmp[0].fZ, &tmp2[0].fZ, t);
1484
1485    dst[0].fPts[0] = fPts[0];
1486    tmp2[0].projectDown(&dst[0].fPts[1]);
1487    tmp2[1].projectDown(&dst[0].fPts[2]); dst[1].fPts[0] = dst[0].fPts[2];
1488    tmp2[2].projectDown(&dst[1].fPts[1]);
1489    dst[1].fPts[2] = fPts[2];
1490
1491    // to put in "standard form", where w0 and w2 are both 1, we compute the
1492    // new w1 as sqrt(w1*w1/w0*w2)
1493    // or
1494    // w1 /= sqrt(w0*w2)
1495    //
1496    // However, in our case, we know that for dst[0], w0 == 1, and for dst[1], w2 == 1
1497    //
1498    SkScalar root = SkScalarSqrt(tmp2[1].fZ);
1499    dst[0].fW = tmp2[0].fZ / root;
1500    dst[1].fW = tmp2[2].fZ / root;
1501}
1502
1503static SkScalar subdivide_w_value(SkScalar w) {
1504    return SkScalarSqrt(SK_ScalarHalf + w * SK_ScalarHalf);
1505}
1506
1507void SkConic::chop(SkConic dst[2]) const {
1508    SkScalar scale = SkScalarInvert(SK_Scalar1 + fW);
1509    SkScalar p1x = fW * fPts[1].fX;
1510    SkScalar p1y = fW * fPts[1].fY;
1511    SkScalar mx = (fPts[0].fX + 2 * p1x + fPts[2].fX) * scale * SK_ScalarHalf;
1512    SkScalar my = (fPts[0].fY + 2 * p1y + fPts[2].fY) * scale * SK_ScalarHalf;
1513
1514    dst[0].fPts[0] = fPts[0];
1515    dst[0].fPts[1].set((fPts[0].fX + p1x) * scale,
1516                       (fPts[0].fY + p1y) * scale);
1517    dst[0].fPts[2].set(mx, my);
1518
1519    dst[1].fPts[0].set(mx, my);
1520    dst[1].fPts[1].set((p1x + fPts[2].fX) * scale,
1521                       (p1y + fPts[2].fY) * scale);
1522    dst[1].fPts[2] = fPts[2];
1523
1524    dst[0].fW = dst[1].fW = subdivide_w_value(fW);
1525}
1526
1527/*
1528 *  "High order approximation of conic sections by quadratic splines"
1529 *      by Michael Floater, 1993
1530 */
1531#define AS_QUAD_ERROR_SETUP                                         \
1532    SkScalar a = fW - 1;                                            \
1533    SkScalar k = a / (4 * (2 + a));                                 \
1534    SkScalar x = k * (fPts[0].fX - 2 * fPts[1].fX + fPts[2].fX);    \
1535    SkScalar y = k * (fPts[0].fY - 2 * fPts[1].fY + fPts[2].fY);
1536
1537void SkConic::computeAsQuadError(SkVector* err) const {
1538    AS_QUAD_ERROR_SETUP
1539    err->set(x, y);
1540}
1541
1542bool SkConic::asQuadTol(SkScalar tol) const {
1543    AS_QUAD_ERROR_SETUP
1544    return (x * x + y * y) <= tol * tol;
1545}
1546
1547int SkConic::computeQuadPOW2(SkScalar tol) const {
1548    AS_QUAD_ERROR_SETUP
1549    SkScalar error = SkScalarSqrt(x * x + y * y) - tol;
1550
1551    if (error <= 0) {
1552        return 0;
1553    }
1554    uint32_t ierr = (uint32_t)error;
1555    return (34 - SkCLZ(ierr)) >> 1;
1556}
1557
1558static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) {
1559    SkASSERT(level >= 0);
1560
1561    if (0 == level) {
1562        memcpy(pts, &src.fPts[1], 2 * sizeof(SkPoint));
1563        return pts + 2;
1564    } else {
1565        SkConic dst[2];
1566        src.chop(dst);
1567        --level;
1568        pts = subdivide(dst[0], pts, level);
1569        return subdivide(dst[1], pts, level);
1570    }
1571}
1572
1573int SkConic::chopIntoQuadsPOW2(SkPoint pts[], int pow2) const {
1574    SkASSERT(pow2 >= 0);
1575    *pts = fPts[0];
1576    SkDEBUGCODE(SkPoint* endPts =) subdivide(*this, pts + 1, pow2);
1577    SkASSERT(endPts - pts == (2 * (1 << pow2) + 1));
1578    return 1 << pow2;
1579}
1580
1581bool SkConic::findXExtrema(SkScalar* t) const {
1582    return conic_find_extrema(&fPts[0].fX, fW, t);
1583}
1584
1585bool SkConic::findYExtrema(SkScalar* t) const {
1586    return conic_find_extrema(&fPts[0].fY, fW, t);
1587}
1588
1589bool SkConic::chopAtXExtrema(SkConic dst[2]) const {
1590    SkScalar t;
1591    if (this->findXExtrema(&t)) {
1592        this->chopAt(t, dst);
1593        // now clean-up the middle, since we know t was meant to be at
1594        // an X-extrema
1595        SkScalar value = dst[0].fPts[2].fX;
1596        dst[0].fPts[1].fX = value;
1597        dst[1].fPts[0].fX = value;
1598        dst[1].fPts[1].fX = value;
1599        return true;
1600    }
1601    return false;
1602}
1603
1604bool SkConic::chopAtYExtrema(SkConic dst[2]) const {
1605    SkScalar t;
1606    if (this->findYExtrema(&t)) {
1607        this->chopAt(t, dst);
1608        // now clean-up the middle, since we know t was meant to be at
1609        // an Y-extrema
1610        SkScalar value = dst[0].fPts[2].fY;
1611        dst[0].fPts[1].fY = value;
1612        dst[1].fPts[0].fY = value;
1613        dst[1].fPts[1].fY = value;
1614        return true;
1615    }
1616    return false;
1617}
1618
1619void SkConic::computeTightBounds(SkRect* bounds) const {
1620    SkPoint pts[4];
1621    pts[0] = fPts[0];
1622    pts[1] = fPts[2];
1623    int count = 2;
1624
1625    SkScalar t;
1626    if (this->findXExtrema(&t)) {
1627        this->evalAt(t, &pts[count++]);
1628    }
1629    if (this->findYExtrema(&t)) {
1630        this->evalAt(t, &pts[count++]);
1631    }
1632    bounds->set(pts, count);
1633}
1634
1635void SkConic::computeFastBounds(SkRect* bounds) const {
1636    bounds->set(fPts, 3);
1637}
1638