SkImageShader.h revision 6b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5
1856e9d921462136da8562f8f122d42e114cd4710reed/* 2856e9d921462136da8562f8f122d42e114cd4710reed * Copyright 2015 Google Inc. 3856e9d921462136da8562f8f122d42e114cd4710reed * 4856e9d921462136da8562f8f122d42e114cd4710reed * Use of this source code is governed by a BSD-style license that can be 5856e9d921462136da8562f8f122d42e114cd4710reed * found in the LICENSE file. 6856e9d921462136da8562f8f122d42e114cd4710reed */ 7856e9d921462136da8562f8f122d42e114cd4710reed 8856e9d921462136da8562f8f122d42e114cd4710reed#ifndef SkImageShader_DEFINED 9856e9d921462136da8562f8f122d42e114cd4710reed#define SkImageShader_DEFINED 10856e9d921462136da8562f8f122d42e114cd4710reed 11856e9d921462136da8562f8f122d42e114cd4710reed#include "SkImage.h" 12856e9d921462136da8562f8f122d42e114cd4710reed#include "SkShader.h" 13320a40d7733979703bdf675c31108255e011e34ereed#include "SkBitmapProcShader.h" 14856e9d921462136da8562f8f122d42e114cd4710reed 15856e9d921462136da8562f8f122d42e114cd4710reedclass SkImageShader : public SkShader { 16856e9d921462136da8562f8f122d42e114cd4710reedpublic: 176b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed static sk_sp<SkShader> Make(sk_sp<SkImage>, TileMode tx, TileMode ty, 18320a40d7733979703bdf675c31108255e011e34ereed const SkMatrix* localMatrix, SkTBlitterAllocator* = nullptr); 19856e9d921462136da8562f8f122d42e114cd4710reed 20856e9d921462136da8562f8f122d42e114cd4710reed bool isOpaque() const override; 21856e9d921462136da8562f8f122d42e114cd4710reed 22856e9d921462136da8562f8f122d42e114cd4710reed SK_TO_STRING_OVERRIDE() 23856e9d921462136da8562f8f122d42e114cd4710reed SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader) 24856e9d921462136da8562f8f122d42e114cd4710reed 25856e9d921462136da8562f8f122d42e114cd4710reed#if SK_SUPPORT_GPU 26839345d63466a4209a0985654ec033624821fd78brianosman sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; 27856e9d921462136da8562f8f122d42e114cd4710reed#endif 28856e9d921462136da8562f8f122d42e114cd4710reed 296b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed SkImageShader(sk_sp<SkImage>, TileMode tx, TileMode ty, const SkMatrix* localMatrix); 30320a40d7733979703bdf675c31108255e011e34ereed 31856e9d921462136da8562f8f122d42e114cd4710reedprotected: 32856e9d921462136da8562f8f122d42e114cd4710reed void flatten(SkWriteBuffer&) const override; 33773ceda51ca120b686ba2d1aff1b6d5173143be0reed size_t onContextSize(const ContextRec&) const override; 34856e9d921462136da8562f8f122d42e114cd4710reed Context* onCreateContext(const ContextRec&, void* storage) const override; 35f1ac18229c3f0f813a128a10111766c991f9dfcfreed bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override; 36f1ac18229c3f0f813a128a10111766c991f9dfcfreed SkImage* onIsAImage(SkMatrix*, TileMode*) const override; 37856e9d921462136da8562f8f122d42e114cd4710reed 386b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed sk_sp<SkImage> fImage; 396b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed const TileMode fTileModeX; 406b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed const TileMode fTileModeY; 41856e9d921462136da8562f8f122d42e114cd4710reed 42856e9d921462136da8562f8f122d42e114cd4710reedprivate: 43320a40d7733979703bdf675c31108255e011e34ereed friend class SkShader; 44856e9d921462136da8562f8f122d42e114cd4710reed 45856e9d921462136da8562f8f122d42e114cd4710reed typedef SkShader INHERITED; 46856e9d921462136da8562f8f122d42e114cd4710reed}; 47856e9d921462136da8562f8f122d42e114cd4710reed 48856e9d921462136da8562f8f122d42e114cd4710reed#endif 49