SkImageShader.h revision 6b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5
1856e9d921462136da8562f8f122d42e114cd4710reed/*
2856e9d921462136da8562f8f122d42e114cd4710reed * Copyright 2015 Google Inc.
3856e9d921462136da8562f8f122d42e114cd4710reed *
4856e9d921462136da8562f8f122d42e114cd4710reed * Use of this source code is governed by a BSD-style license that can be
5856e9d921462136da8562f8f122d42e114cd4710reed * found in the LICENSE file.
6856e9d921462136da8562f8f122d42e114cd4710reed */
7856e9d921462136da8562f8f122d42e114cd4710reed
8856e9d921462136da8562f8f122d42e114cd4710reed#ifndef SkImageShader_DEFINED
9856e9d921462136da8562f8f122d42e114cd4710reed#define SkImageShader_DEFINED
10856e9d921462136da8562f8f122d42e114cd4710reed
11856e9d921462136da8562f8f122d42e114cd4710reed#include "SkImage.h"
12856e9d921462136da8562f8f122d42e114cd4710reed#include "SkShader.h"
13320a40d7733979703bdf675c31108255e011e34ereed#include "SkBitmapProcShader.h"
14856e9d921462136da8562f8f122d42e114cd4710reed
15856e9d921462136da8562f8f122d42e114cd4710reedclass SkImageShader : public SkShader {
16856e9d921462136da8562f8f122d42e114cd4710reedpublic:
176b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed    static sk_sp<SkShader> Make(sk_sp<SkImage>, TileMode tx, TileMode ty,
18320a40d7733979703bdf675c31108255e011e34ereed                                const SkMatrix* localMatrix, SkTBlitterAllocator* = nullptr);
19856e9d921462136da8562f8f122d42e114cd4710reed
20856e9d921462136da8562f8f122d42e114cd4710reed    bool isOpaque() const override;
21856e9d921462136da8562f8f122d42e114cd4710reed
22856e9d921462136da8562f8f122d42e114cd4710reed    SK_TO_STRING_OVERRIDE()
23856e9d921462136da8562f8f122d42e114cd4710reed    SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader)
24856e9d921462136da8562f8f122d42e114cd4710reed
25856e9d921462136da8562f8f122d42e114cd4710reed#if SK_SUPPORT_GPU
26839345d63466a4209a0985654ec033624821fd78brianosman    sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
27856e9d921462136da8562f8f122d42e114cd4710reed#endif
28856e9d921462136da8562f8f122d42e114cd4710reed
296b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed    SkImageShader(sk_sp<SkImage>, TileMode tx, TileMode ty, const SkMatrix* localMatrix);
30320a40d7733979703bdf675c31108255e011e34ereed
31856e9d921462136da8562f8f122d42e114cd4710reedprotected:
32856e9d921462136da8562f8f122d42e114cd4710reed    void flatten(SkWriteBuffer&) const override;
33773ceda51ca120b686ba2d1aff1b6d5173143be0reed    size_t onContextSize(const ContextRec&) const override;
34856e9d921462136da8562f8f122d42e114cd4710reed    Context* onCreateContext(const ContextRec&, void* storage) const override;
35f1ac18229c3f0f813a128a10111766c991f9dfcfreed    bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override;
36f1ac18229c3f0f813a128a10111766c991f9dfcfreed    SkImage* onIsAImage(SkMatrix*, TileMode*) const override;
37856e9d921462136da8562f8f122d42e114cd4710reed
386b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed    sk_sp<SkImage>  fImage;
396b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed    const TileMode  fTileModeX;
406b2d7acecdd1a1e2b94d6c3b46697c8e9df3dbe5reed    const TileMode  fTileModeY;
41856e9d921462136da8562f8f122d42e114cd4710reed
42856e9d921462136da8562f8f122d42e114cd4710reedprivate:
43320a40d7733979703bdf675c31108255e011e34ereed    friend class SkShader;
44856e9d921462136da8562f8f122d42e114cd4710reed
45856e9d921462136da8562f8f122d42e114cd4710reed    typedef SkShader INHERITED;
46856e9d921462136da8562f8f122d42e114cd4710reed};
47856e9d921462136da8562f8f122d42e114cd4710reed
48856e9d921462136da8562f8f122d42e114cd4710reed#endif
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