SkImageShader.h revision 856e9d921462136da8562f8f122d42e114cd4710
1856e9d921462136da8562f8f122d42e114cd4710reed/* 2856e9d921462136da8562f8f122d42e114cd4710reed * Copyright 2015 Google Inc. 3856e9d921462136da8562f8f122d42e114cd4710reed * 4856e9d921462136da8562f8f122d42e114cd4710reed * Use of this source code is governed by a BSD-style license that can be 5856e9d921462136da8562f8f122d42e114cd4710reed * found in the LICENSE file. 6856e9d921462136da8562f8f122d42e114cd4710reed */ 7856e9d921462136da8562f8f122d42e114cd4710reed 8856e9d921462136da8562f8f122d42e114cd4710reed#ifndef SkImageShader_DEFINED 9856e9d921462136da8562f8f122d42e114cd4710reed#define SkImageShader_DEFINED 10856e9d921462136da8562f8f122d42e114cd4710reed 11856e9d921462136da8562f8f122d42e114cd4710reed#include "SkImage.h" 12856e9d921462136da8562f8f122d42e114cd4710reed#include "SkShader.h" 13856e9d921462136da8562f8f122d42e114cd4710reed 14856e9d921462136da8562f8f122d42e114cd4710reedclass SkImageShader : public SkShader { 15856e9d921462136da8562f8f122d42e114cd4710reedpublic: 16856e9d921462136da8562f8f122d42e114cd4710reed static SkShader* Create(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* localMatrix); 17856e9d921462136da8562f8f122d42e114cd4710reed 18856e9d921462136da8562f8f122d42e114cd4710reed bool isOpaque() const override; 19856e9d921462136da8562f8f122d42e114cd4710reed size_t contextSize() const override; 20856e9d921462136da8562f8f122d42e114cd4710reed 21856e9d921462136da8562f8f122d42e114cd4710reed SK_TO_STRING_OVERRIDE() 22856e9d921462136da8562f8f122d42e114cd4710reed SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader) 23856e9d921462136da8562f8f122d42e114cd4710reed 24856e9d921462136da8562f8f122d42e114cd4710reed#if SK_SUPPORT_GPU 25856e9d921462136da8562f8f122d42e114cd4710reed const GrFragmentProcessor* asFragmentProcessor(GrContext*, const SkMatrix& viewM, 26856e9d921462136da8562f8f122d42e114cd4710reed const SkMatrix*, SkFilterQuality, 27856e9d921462136da8562f8f122d42e114cd4710reed GrProcessorDataManager*) const override; 28856e9d921462136da8562f8f122d42e114cd4710reed#endif 29856e9d921462136da8562f8f122d42e114cd4710reed 30856e9d921462136da8562f8f122d42e114cd4710reedprotected: 31856e9d921462136da8562f8f122d42e114cd4710reed void flatten(SkWriteBuffer&) const override; 32856e9d921462136da8562f8f122d42e114cd4710reed Context* onCreateContext(const ContextRec&, void* storage) const override; 33856e9d921462136da8562f8f122d42e114cd4710reed 34856e9d921462136da8562f8f122d42e114cd4710reed SkAutoTUnref<const SkImage> fImage; 35856e9d921462136da8562f8f122d42e114cd4710reed const TileMode fTileModeX; 36856e9d921462136da8562f8f122d42e114cd4710reed const TileMode fTileModeY; 37856e9d921462136da8562f8f122d42e114cd4710reed 38856e9d921462136da8562f8f122d42e114cd4710reedprivate: 39856e9d921462136da8562f8f122d42e114cd4710reed SkImageShader(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* localMatrix); 40856e9d921462136da8562f8f122d42e114cd4710reed 41856e9d921462136da8562f8f122d42e114cd4710reed typedef SkShader INHERITED; 42856e9d921462136da8562f8f122d42e114cd4710reed}; 43856e9d921462136da8562f8f122d42e114cd4710reed 44856e9d921462136da8562f8f122d42e114cd4710reed#endif 45