SkImageShader.h revision 856e9d921462136da8562f8f122d42e114cd4710
1856e9d921462136da8562f8f122d42e114cd4710reed/*
2856e9d921462136da8562f8f122d42e114cd4710reed * Copyright 2015 Google Inc.
3856e9d921462136da8562f8f122d42e114cd4710reed *
4856e9d921462136da8562f8f122d42e114cd4710reed * Use of this source code is governed by a BSD-style license that can be
5856e9d921462136da8562f8f122d42e114cd4710reed * found in the LICENSE file.
6856e9d921462136da8562f8f122d42e114cd4710reed */
7856e9d921462136da8562f8f122d42e114cd4710reed
8856e9d921462136da8562f8f122d42e114cd4710reed#ifndef SkImageShader_DEFINED
9856e9d921462136da8562f8f122d42e114cd4710reed#define SkImageShader_DEFINED
10856e9d921462136da8562f8f122d42e114cd4710reed
11856e9d921462136da8562f8f122d42e114cd4710reed#include "SkImage.h"
12856e9d921462136da8562f8f122d42e114cd4710reed#include "SkShader.h"
13856e9d921462136da8562f8f122d42e114cd4710reed
14856e9d921462136da8562f8f122d42e114cd4710reedclass SkImageShader : public SkShader {
15856e9d921462136da8562f8f122d42e114cd4710reedpublic:
16856e9d921462136da8562f8f122d42e114cd4710reed    static SkShader* Create(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* localMatrix);
17856e9d921462136da8562f8f122d42e114cd4710reed
18856e9d921462136da8562f8f122d42e114cd4710reed    bool isOpaque() const override;
19856e9d921462136da8562f8f122d42e114cd4710reed    size_t contextSize() const override;
20856e9d921462136da8562f8f122d42e114cd4710reed
21856e9d921462136da8562f8f122d42e114cd4710reed    SK_TO_STRING_OVERRIDE()
22856e9d921462136da8562f8f122d42e114cd4710reed    SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader)
23856e9d921462136da8562f8f122d42e114cd4710reed
24856e9d921462136da8562f8f122d42e114cd4710reed#if SK_SUPPORT_GPU
25856e9d921462136da8562f8f122d42e114cd4710reed    const GrFragmentProcessor* asFragmentProcessor(GrContext*, const SkMatrix& viewM,
26856e9d921462136da8562f8f122d42e114cd4710reed                                                   const SkMatrix*, SkFilterQuality,
27856e9d921462136da8562f8f122d42e114cd4710reed                                                   GrProcessorDataManager*) const override;
28856e9d921462136da8562f8f122d42e114cd4710reed#endif
29856e9d921462136da8562f8f122d42e114cd4710reed
30856e9d921462136da8562f8f122d42e114cd4710reedprotected:
31856e9d921462136da8562f8f122d42e114cd4710reed    void flatten(SkWriteBuffer&) const override;
32856e9d921462136da8562f8f122d42e114cd4710reed    Context* onCreateContext(const ContextRec&, void* storage) const override;
33856e9d921462136da8562f8f122d42e114cd4710reed
34856e9d921462136da8562f8f122d42e114cd4710reed    SkAutoTUnref<const SkImage> fImage;
35856e9d921462136da8562f8f122d42e114cd4710reed    const TileMode              fTileModeX;
36856e9d921462136da8562f8f122d42e114cd4710reed    const TileMode              fTileModeY;
37856e9d921462136da8562f8f122d42e114cd4710reed
38856e9d921462136da8562f8f122d42e114cd4710reedprivate:
39856e9d921462136da8562f8f122d42e114cd4710reed    SkImageShader(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* localMatrix);
40856e9d921462136da8562f8f122d42e114cd4710reed
41856e9d921462136da8562f8f122d42e114cd4710reed    typedef SkShader INHERITED;
42856e9d921462136da8562f8f122d42e114cd4710reed};
43856e9d921462136da8562f8f122d42e114cd4710reed
44856e9d921462136da8562f8f122d42e114cd4710reed#endif
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