SkImage_Generator.cpp revision 476506d070dbc59b158acc1a00c34bff95ab2968
1/* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkImage_Base.h" 9#include "SkBitmap.h" 10#include "SkCanvas.h" 11#include "SkData.h" 12#include "SkImageCacherator.h" 13#include "SkImagePriv.h" 14#include "SkPixelRef.h" 15#include "SkSurface.h" 16 17class SkImage_Generator : public SkImage_Base { 18public: 19 SkImage_Generator(SkImageCacherator* cache) 20 : INHERITED(cache->info().width(), cache->info().height(), cache->uniqueID(), NULL) 21 , fCache(cache) // take ownership 22 {} 23 24 bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) const override; 25 const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override; 26 SkData* onRefEncoded() const override; 27 bool isOpaque() const override { return fCache->info().isOpaque(); } 28 SkImage* onNewSubset(const SkIRect&) const override; 29 bool getROPixels(SkBitmap*) const override; 30 GrTexture* asTextureRef(GrContext*, SkImageUsageType) const override; 31 32 SkShader* onNewShader(SkShader::TileMode, 33 SkShader::TileMode, 34 const SkMatrix* localMatrix) const override; 35 36 bool onIsLazyGenerated() const override { return true; } 37 38private: 39 SkAutoTDelete<SkImageCacherator> fCache; 40 41 typedef SkImage_Base INHERITED; 42}; 43 44/////////////////////////////////////////////////////////////////////////////// 45 46SkShader* SkImage_Generator::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY, 47 const SkMatrix* localMatrix) const { 48 // TODO: need a native Shader that takes Cacherator (or this image) so we can natively return 49 // textures as output from the shader. 50 SkBitmap bm; 51 if (this->getROPixels(&bm)) { 52 return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix); 53 } 54 return nullptr; 55} 56 57bool SkImage_Generator::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB, 58 int srcX, int srcY) const { 59 SkBitmap bm; 60 if (this->getROPixels(&bm)) { 61 return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY); 62 } 63 return false; 64} 65 66const void* SkImage_Generator::onPeekPixels(SkImageInfo* infoPtr, size_t* rowBytesPtr) const { 67 return NULL; 68} 69 70SkData* SkImage_Generator::onRefEncoded() const { 71 return fCache->refEncoded(); 72} 73 74bool SkImage_Generator::getROPixels(SkBitmap* bitmap) const { 75 return fCache->lockAsBitmap(bitmap, this); 76} 77 78GrTexture* SkImage_Generator::asTextureRef(GrContext* ctx, SkImageUsageType usage) const { 79 return fCache->lockAsTexture(ctx, usage, this); 80} 81 82SkImage* SkImage_Generator::onNewSubset(const SkIRect& subset) const { 83 // TODO: make this lazy, by wrapping the subset inside a new generator or something 84 // For now, we do effectively what we did before, make it a raster 85 86 const SkImageInfo info = SkImageInfo::MakeN32(subset.width(), subset.height(), 87 this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType); 88 SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info)); 89 if (!surface) { 90 return nullptr; 91 } 92 surface->getCanvas()->clear(0); 93 surface->getCanvas()->drawImage(this, SkIntToScalar(-subset.x()), SkIntToScalar(-subset.y()), 94 nullptr); 95 return surface->newImageSnapshot(); 96} 97 98SkImage* SkImage::NewFromGenerator(SkImageGenerator* generator, const SkIRect* subset) { 99 SkImageCacherator* cache = SkImageCacherator::NewFromGenerator(generator, subset); 100 if (!cache) { 101 return nullptr; 102 } 103 return new SkImage_Generator(cache); 104} 105