PictureTest.cpp revision 87c4138fae37ba6b7e4de7acc3fce19524d726ea
1/* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkBBoxHierarchy.h" 9#include "SkBlurImageFilter.h" 10#include "SkCanvas.h" 11#include "SkColorPriv.h" 12#include "SkDashPathEffect.h" 13#include "SkData.h" 14#include "SkDecodingImageGenerator.h" 15#include "SkError.h" 16#include "SkImageEncoder.h" 17#include "SkImageGenerator.h" 18#include "SkPaint.h" 19#include "SkPicture.h" 20#include "SkPictureRecorder.h" 21#include "SkPictureUtils.h" 22#include "SkPixelRef.h" 23#include "SkRRect.h" 24#include "SkRandom.h" 25#include "SkShader.h" 26#include "SkStream.h" 27 28#if SK_SUPPORT_GPU 29#include "SkSurface.h" 30#include "GrContextFactory.h" 31#include "GrPictureUtils.h" 32#endif 33#include "Test.h" 34 35#include "SkLumaColorFilter.h" 36#include "SkColorFilterImageFilter.h" 37 38static const int gColorScale = 30; 39static const int gColorOffset = 60; 40 41static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) { 42 bm->allocN32Pixels(w, h); 43 bm->eraseColor(color); 44 if (immutable) { 45 bm->setImmutable(); 46 } 47} 48 49static void make_checkerboard(SkBitmap* bm, int w, int h, bool immutable) { 50 SkASSERT(w % 2 == 0); 51 SkASSERT(h % 2 == 0); 52 bm->allocPixels(SkImageInfo::Make(w, h, kAlpha_8_SkColorType, 53 kPremul_SkAlphaType)); 54 SkAutoLockPixels lock(*bm); 55 for (int y = 0; y < h; y += 2) { 56 uint8_t* s = bm->getAddr8(0, y); 57 for (int x = 0; x < w; x += 2) { 58 *s++ = 0xFF; 59 *s++ = 0x00; 60 } 61 s = bm->getAddr8(0, y + 1); 62 for (int x = 0; x < w; x += 2) { 63 *s++ = 0x00; 64 *s++ = 0xFF; 65 } 66 } 67 if (immutable) { 68 bm->setImmutable(); 69 } 70} 71 72static void init_paint(SkPaint* paint, const SkBitmap &bm) { 73 SkShader* shader = SkShader::CreateBitmapShader(bm, 74 SkShader::kClamp_TileMode, 75 SkShader::kClamp_TileMode); 76 paint->setShader(shader)->unref(); 77} 78 79typedef void (*DrawBitmapProc)(SkCanvas*, const SkBitmap&, 80 const SkBitmap&, const SkPoint&, 81 SkTDArray<SkPixelRef*>* usedPixRefs); 82 83static void drawpaint_proc(SkCanvas* canvas, const SkBitmap& bm, 84 const SkBitmap& altBM, const SkPoint& pos, 85 SkTDArray<SkPixelRef*>* usedPixRefs) { 86 SkPaint paint; 87 init_paint(&paint, bm); 88 89 canvas->drawPaint(paint); 90 *usedPixRefs->append() = bm.pixelRef(); 91} 92 93static void drawpoints_proc(SkCanvas* canvas, const SkBitmap& bm, 94 const SkBitmap& altBM, const SkPoint& pos, 95 SkTDArray<SkPixelRef*>* usedPixRefs) { 96 SkPaint paint; 97 init_paint(&paint, bm); 98 99 // draw a rect 100 SkPoint points[5] = { 101 { pos.fX, pos.fY }, 102 { pos.fX + bm.width() - 1, pos.fY }, 103 { pos.fX + bm.width() - 1, pos.fY + bm.height() - 1 }, 104 { pos.fX, pos.fY + bm.height() - 1 }, 105 { pos.fX, pos.fY }, 106 }; 107 108 canvas->drawPoints(SkCanvas::kPolygon_PointMode, 5, points, paint); 109 *usedPixRefs->append() = bm.pixelRef(); 110} 111 112static void drawrect_proc(SkCanvas* canvas, const SkBitmap& bm, 113 const SkBitmap& altBM, const SkPoint& pos, 114 SkTDArray<SkPixelRef*>* usedPixRefs) { 115 SkPaint paint; 116 init_paint(&paint, bm); 117 118 SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; 119 r.offset(pos.fX, pos.fY); 120 121 canvas->drawRect(r, paint); 122 *usedPixRefs->append() = bm.pixelRef(); 123} 124 125static void drawoval_proc(SkCanvas* canvas, const SkBitmap& bm, 126 const SkBitmap& altBM, const SkPoint& pos, 127 SkTDArray<SkPixelRef*>* usedPixRefs) { 128 SkPaint paint; 129 init_paint(&paint, bm); 130 131 SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; 132 r.offset(pos.fX, pos.fY); 133 134 canvas->drawOval(r, paint); 135 *usedPixRefs->append() = bm.pixelRef(); 136} 137 138static void drawrrect_proc(SkCanvas* canvas, const SkBitmap& bm, 139 const SkBitmap& altBM, const SkPoint& pos, 140 SkTDArray<SkPixelRef*>* usedPixRefs) { 141 SkPaint paint; 142 init_paint(&paint, bm); 143 144 SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; 145 r.offset(pos.fX, pos.fY); 146 147 SkRRect rr; 148 rr.setRectXY(r, SkIntToScalar(bm.width())/4, SkIntToScalar(bm.height())/4); 149 canvas->drawRRect(rr, paint); 150 *usedPixRefs->append() = bm.pixelRef(); 151} 152 153static void drawpath_proc(SkCanvas* canvas, const SkBitmap& bm, 154 const SkBitmap& altBM, const SkPoint& pos, 155 SkTDArray<SkPixelRef*>* usedPixRefs) { 156 SkPaint paint; 157 init_paint(&paint, bm); 158 159 SkPath path; 160 path.lineTo(bm.width()/2.0f, SkIntToScalar(bm.height())); 161 path.lineTo(SkIntToScalar(bm.width()), 0); 162 path.close(); 163 path.offset(pos.fX, pos.fY); 164 165 canvas->drawPath(path, paint); 166 *usedPixRefs->append() = bm.pixelRef(); 167} 168 169static void drawbitmap_proc(SkCanvas* canvas, const SkBitmap& bm, 170 const SkBitmap& altBM, const SkPoint& pos, 171 SkTDArray<SkPixelRef*>* usedPixRefs) { 172 canvas->drawBitmap(bm, pos.fX, pos.fY, NULL); 173 *usedPixRefs->append() = bm.pixelRef(); 174} 175 176static void drawbitmap_withshader_proc(SkCanvas* canvas, const SkBitmap& bm, 177 const SkBitmap& altBM, const SkPoint& pos, 178 SkTDArray<SkPixelRef*>* usedPixRefs) { 179 SkPaint paint; 180 init_paint(&paint, bm); 181 182 // The bitmap in the paint is ignored unless we're drawing an A8 bitmap 183 canvas->drawBitmap(altBM, pos.fX, pos.fY, &paint); 184 *usedPixRefs->append() = bm.pixelRef(); 185 *usedPixRefs->append() = altBM.pixelRef(); 186} 187 188static void drawsprite_proc(SkCanvas* canvas, const SkBitmap& bm, 189 const SkBitmap& altBM, const SkPoint& pos, 190 SkTDArray<SkPixelRef*>* usedPixRefs) { 191 const SkMatrix& ctm = canvas->getTotalMatrix(); 192 193 SkPoint p(pos); 194 ctm.mapPoints(&p, 1); 195 196 canvas->drawSprite(bm, (int)p.fX, (int)p.fY, NULL); 197 *usedPixRefs->append() = bm.pixelRef(); 198} 199 200#if 0 201// Although specifiable, this case doesn't seem to make sense (i.e., the 202// bitmap in the shader is never used). 203static void drawsprite_withshader_proc(SkCanvas* canvas, const SkBitmap& bm, 204 const SkBitmap& altBM, const SkPoint& pos, 205 SkTDArray<SkPixelRef*>* usedPixRefs) { 206 SkPaint paint; 207 init_paint(&paint, bm); 208 209 const SkMatrix& ctm = canvas->getTotalMatrix(); 210 211 SkPoint p(pos); 212 ctm.mapPoints(&p, 1); 213 214 canvas->drawSprite(altBM, (int)p.fX, (int)p.fY, &paint); 215 *usedPixRefs->append() = bm.pixelRef(); 216 *usedPixRefs->append() = altBM.pixelRef(); 217} 218#endif 219 220static void drawbitmaprect_proc(SkCanvas* canvas, const SkBitmap& bm, 221 const SkBitmap& altBM, const SkPoint& pos, 222 SkTDArray<SkPixelRef*>* usedPixRefs) { 223 SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; 224 225 r.offset(pos.fX, pos.fY); 226 canvas->drawBitmapRectToRect(bm, NULL, r, NULL); 227 *usedPixRefs->append() = bm.pixelRef(); 228} 229 230static void drawbitmaprect_withshader_proc(SkCanvas* canvas, 231 const SkBitmap& bm, 232 const SkBitmap& altBM, 233 const SkPoint& pos, 234 SkTDArray<SkPixelRef*>* usedPixRefs) { 235 SkPaint paint; 236 init_paint(&paint, bm); 237 238 SkRect r = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }; 239 r.offset(pos.fX, pos.fY); 240 241 // The bitmap in the paint is ignored unless we're drawing an A8 bitmap 242 canvas->drawBitmapRectToRect(altBM, NULL, r, &paint); 243 *usedPixRefs->append() = bm.pixelRef(); 244 *usedPixRefs->append() = altBM.pixelRef(); 245} 246 247static void drawtext_proc(SkCanvas* canvas, const SkBitmap& bm, 248 const SkBitmap& altBM, const SkPoint& pos, 249 SkTDArray<SkPixelRef*>* usedPixRefs) { 250 SkPaint paint; 251 init_paint(&paint, bm); 252 paint.setTextSize(SkIntToScalar(1.5*bm.width())); 253 254 canvas->drawText("0", 1, pos.fX, pos.fY+bm.width(), paint); 255 *usedPixRefs->append() = bm.pixelRef(); 256} 257 258static void drawpostext_proc(SkCanvas* canvas, const SkBitmap& bm, 259 const SkBitmap& altBM, const SkPoint& pos, 260 SkTDArray<SkPixelRef*>* usedPixRefs) { 261 SkPaint paint; 262 init_paint(&paint, bm); 263 paint.setTextSize(SkIntToScalar(1.5*bm.width())); 264 265 SkPoint point = { pos.fX, pos.fY + bm.height() }; 266 canvas->drawPosText("O", 1, &point, paint); 267 *usedPixRefs->append() = bm.pixelRef(); 268} 269 270static void drawtextonpath_proc(SkCanvas* canvas, const SkBitmap& bm, 271 const SkBitmap& altBM, const SkPoint& pos, 272 SkTDArray<SkPixelRef*>* usedPixRefs) { 273 SkPaint paint; 274 275 init_paint(&paint, bm); 276 paint.setTextSize(SkIntToScalar(1.5*bm.width())); 277 278 SkPath path; 279 path.lineTo(SkIntToScalar(bm.width()), 0); 280 path.offset(pos.fX, pos.fY+bm.height()); 281 282 canvas->drawTextOnPath("O", 1, path, NULL, paint); 283 *usedPixRefs->append() = bm.pixelRef(); 284} 285 286static void drawverts_proc(SkCanvas* canvas, const SkBitmap& bm, 287 const SkBitmap& altBM, const SkPoint& pos, 288 SkTDArray<SkPixelRef*>* usedPixRefs) { 289 SkPaint paint; 290 init_paint(&paint, bm); 291 292 SkPoint verts[4] = { 293 { pos.fX, pos.fY }, 294 { pos.fX + bm.width(), pos.fY }, 295 { pos.fX + bm.width(), pos.fY + bm.height() }, 296 { pos.fX, pos.fY + bm.height() } 297 }; 298 SkPoint texs[4] = { { 0, 0 }, 299 { SkIntToScalar(bm.width()), 0 }, 300 { SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) }, 301 { 0, SkIntToScalar(bm.height()) } }; 302 uint16_t indices[6] = { 0, 1, 2, 0, 2, 3 }; 303 304 canvas->drawVertices(SkCanvas::kTriangles_VertexMode, 4, verts, texs, NULL, NULL, 305 indices, 6, paint); 306 *usedPixRefs->append() = bm.pixelRef(); 307} 308 309// Return a picture with the bitmaps drawn at the specified positions. 310static SkPicture* record_bitmaps(const SkBitmap bm[], 311 const SkPoint pos[], 312 SkTDArray<SkPixelRef*> analytic[], 313 int count, 314 DrawBitmapProc proc) { 315 SkPictureRecorder recorder; 316 SkCanvas* canvas = recorder.beginRecording(1000, 1000); 317 for (int i = 0; i < count; ++i) { 318 analytic[i].rewind(); 319 canvas->save(); 320 SkRect clipRect = SkRect::MakeXYWH(pos[i].fX, pos[i].fY, 321 SkIntToScalar(bm[i].width()), 322 SkIntToScalar(bm[i].height())); 323 canvas->clipRect(clipRect, SkRegion::kIntersect_Op); 324 proc(canvas, bm[i], bm[count+i], pos[i], &analytic[i]); 325 canvas->restore(); 326 } 327 return recorder.endRecording(); 328} 329 330static void rand_rect(SkRect* rect, SkRandom& rand, SkScalar W, SkScalar H) { 331 rect->fLeft = rand.nextRangeScalar(-W, 2*W); 332 rect->fTop = rand.nextRangeScalar(-H, 2*H); 333 rect->fRight = rect->fLeft + rand.nextRangeScalar(0, W); 334 rect->fBottom = rect->fTop + rand.nextRangeScalar(0, H); 335 336 // we integralize rect to make our tests more predictable, since Gather is 337 // a little sloppy. 338 SkIRect ir; 339 rect->round(&ir); 340 rect->set(ir); 341} 342 343static void draw(SkPicture* pic, int width, int height, SkBitmap* result) { 344 make_bm(result, width, height, SK_ColorBLACK, false); 345 346 SkCanvas canvas(*result); 347 canvas.drawPicture(pic); 348} 349 350template <typename T> int find_index(const T* array, T elem, int count) { 351 for (int i = 0; i < count; ++i) { 352 if (array[i] == elem) { 353 return i; 354 } 355 } 356 return -1; 357} 358 359// Return true if 'ref' is found in array[] 360static bool find(SkPixelRef const * const * array, SkPixelRef const * ref, int count) { 361 return find_index<const SkPixelRef*>(array, ref, count) >= 0; 362} 363 364// Look at each pixel that is inside 'subset', and if its color appears in 365// colors[], find the corresponding value in refs[] and append that ref into 366// array, skipping duplicates of the same value. 367// Note that gathering pixelRefs from rendered colors suffers from the problem 368// that multiple simultaneous textures (e.g., A8 for alpha and 8888 for color) 369// isn't easy to reconstruct. 370static void gather_from_image(const SkBitmap& bm, SkPixelRef* const refs[], 371 int count, SkTDArray<SkPixelRef*>* array, 372 const SkRect& subset) { 373 SkIRect ir; 374 subset.roundOut(&ir); 375 376 if (!ir.intersect(0, 0, bm.width()-1, bm.height()-1)) { 377 return; 378 } 379 380 // Since we only want to return unique values in array, when we scan we just 381 // set a bit for each index'd color found. In practice we only have a few 382 // distinct colors, so we just use an int's bits as our array. Hence the 383 // assert that count <= number-of-bits-in-our-int. 384 SkASSERT((unsigned)count <= 32); 385 uint32_t bitarray = 0; 386 387 SkAutoLockPixels alp(bm); 388 389 for (int y = ir.fTop; y < ir.fBottom; ++y) { 390 for (int x = ir.fLeft; x < ir.fRight; ++x) { 391 SkPMColor pmc = *bm.getAddr32(x, y); 392 // the only good case where the color is not found would be if 393 // the color is transparent, meaning no bitmap was drawn in that 394 // pixel. 395 if (pmc) { 396 uint32_t index = SkGetPackedR32(pmc); 397 SkASSERT(SkGetPackedG32(pmc) == index); 398 SkASSERT(SkGetPackedB32(pmc) == index); 399 if (0 == index) { 400 continue; // background color 401 } 402 SkASSERT(0 == (index - gColorOffset) % gColorScale); 403 index = (index - gColorOffset) / gColorScale; 404 SkASSERT(static_cast<int>(index) < count); 405 bitarray |= 1 << index; 406 } 407 } 408 } 409 410 for (int i = 0; i < count; ++i) { 411 if (bitarray & (1 << i)) { 412 *array->append() = refs[i]; 413 } 414 } 415} 416 417static void gather_from_analytic(const SkPoint pos[], SkScalar w, SkScalar h, 418 const SkTDArray<SkPixelRef*> analytic[], 419 int count, 420 SkTDArray<SkPixelRef*>* result, 421 const SkRect& subset) { 422 for (int i = 0; i < count; ++i) { 423 SkRect rect = SkRect::MakeXYWH(pos[i].fX, pos[i].fY, w, h); 424 425 if (SkRect::Intersects(subset, rect)) { 426 result->append(analytic[i].count(), analytic[i].begin()); 427 } 428 } 429} 430 431 432static const struct { 433 const DrawBitmapProc proc; 434 const char* const desc; 435} gProcs[] = { 436 {drawpaint_proc, "drawpaint"}, 437 {drawpoints_proc, "drawpoints"}, 438 {drawrect_proc, "drawrect"}, 439 {drawoval_proc, "drawoval"}, 440 {drawrrect_proc, "drawrrect"}, 441 {drawpath_proc, "drawpath"}, 442 {drawbitmap_proc, "drawbitmap"}, 443 {drawbitmap_withshader_proc, "drawbitmap_withshader"}, 444 {drawsprite_proc, "drawsprite"}, 445#if 0 446 {drawsprite_withshader_proc, "drawsprite_withshader"}, 447#endif 448 {drawbitmaprect_proc, "drawbitmaprect"}, 449 {drawbitmaprect_withshader_proc, "drawbitmaprect_withshader"}, 450 {drawtext_proc, "drawtext"}, 451 {drawpostext_proc, "drawpostext"}, 452 {drawtextonpath_proc, "drawtextonpath"}, 453 {drawverts_proc, "drawverts"}, 454}; 455 456static void create_textures(SkBitmap* bm, SkPixelRef** refs, int num, int w, int h) { 457 // Our convention is that the color components contain an encoding of 458 // the index of their corresponding bitmap/pixelref. (0,0,0,0) is 459 // reserved for the background 460 for (int i = 0; i < num; ++i) { 461 make_bm(&bm[i], w, h, 462 SkColorSetARGB(0xFF, 463 gColorScale*i+gColorOffset, 464 gColorScale*i+gColorOffset, 465 gColorScale*i+gColorOffset), 466 true); 467 refs[i] = bm[i].pixelRef(); 468 } 469 470 // The A8 alternate bitmaps are all BW checkerboards 471 for (int i = 0; i < num; ++i) { 472 make_checkerboard(&bm[num+i], w, h, true); 473 refs[num+i] = bm[num+i].pixelRef(); 474 } 475} 476 477static void test_gatherpixelrefs(skiatest::Reporter* reporter) { 478 const int IW = 32; 479 const int IH = IW; 480 const SkScalar W = SkIntToScalar(IW); 481 const SkScalar H = W; 482 483 static const int N = 4; 484 SkBitmap bm[2*N]; 485 SkPixelRef* refs[2*N]; 486 SkTDArray<SkPixelRef*> analytic[N]; 487 488 const SkPoint pos[N] = { 489 { 0, 0 }, { W, 0 }, { 0, H }, { W, H } 490 }; 491 492 create_textures(bm, refs, N, IW, IH); 493 494 SkRandom rand; 495 for (size_t k = 0; k < SK_ARRAY_COUNT(gProcs); ++k) { 496 SkAutoTUnref<SkPicture> pic( 497 record_bitmaps(bm, pos, analytic, N, gProcs[k].proc)); 498 499 REPORTER_ASSERT(reporter, pic->willPlayBackBitmaps() || N == 0); 500 // quick check for a small piece of each quadrant, which should just 501 // contain 1 or 2 bitmaps. 502 for (size_t i = 0; i < SK_ARRAY_COUNT(pos); ++i) { 503 SkRect r; 504 r.set(2, 2, W - 2, H - 2); 505 r.offset(pos[i].fX, pos[i].fY); 506 SkAutoDataUnref data(SkPictureUtils::GatherPixelRefs(pic, r)); 507 if (!data) { 508 ERRORF(reporter, "SkPictureUtils::GatherPixelRefs returned " 509 "NULL for %s.", gProcs[k].desc); 510 continue; 511 } 512 SkPixelRef** gatheredRefs = (SkPixelRef**)data->data(); 513 int count = static_cast<int>(data->size() / sizeof(SkPixelRef*)); 514 REPORTER_ASSERT(reporter, 1 == count || 2 == count); 515 if (1 == count) { 516 REPORTER_ASSERT(reporter, gatheredRefs[0] == refs[i]); 517 } else if (2 == count) { 518 REPORTER_ASSERT(reporter, 519 (gatheredRefs[0] == refs[i] && gatheredRefs[1] == refs[i+N]) || 520 (gatheredRefs[1] == refs[i] && gatheredRefs[0] == refs[i+N])); 521 } 522 } 523 524 SkBitmap image; 525 draw(pic, 2*IW, 2*IH, &image); 526 527 // Test a bunch of random (mostly) rects, and compare the gather results 528 // with a deduced list of refs by looking at the colors drawn. 529 for (int j = 0; j < 100; ++j) { 530 SkRect r; 531 rand_rect(&r, rand, 2*W, 2*H); 532 533 SkTDArray<SkPixelRef*> fromImage; 534 gather_from_image(image, refs, N, &fromImage, r); 535 536 SkTDArray<SkPixelRef*> fromAnalytic; 537 gather_from_analytic(pos, W, H, analytic, N, &fromAnalytic, r); 538 539 SkData* data = SkPictureUtils::GatherPixelRefs(pic, r); 540 size_t dataSize = data ? data->size() : 0; 541 int gatherCount = static_cast<int>(dataSize / sizeof(SkPixelRef*)); 542 SkASSERT(gatherCount * sizeof(SkPixelRef*) == dataSize); 543 SkPixelRef** gatherRefs = data ? (SkPixelRef**)(data->data()) : NULL; 544 SkAutoDataUnref adu(data); 545 546 // Everything that we saw drawn should appear in the analytic list 547 // but the analytic list may contain some pixelRefs that were not 548 // seen in the image (e.g., A8 textures used as masks) 549 for (int i = 0; i < fromImage.count(); ++i) { 550 if (-1 == fromAnalytic.find(fromImage[i])) { 551 ERRORF(reporter, "PixelRef missing %d %s", 552 i, gProcs[k].desc); 553 } 554 } 555 556 /* 557 * GatherPixelRefs is conservative, so it can return more bitmaps 558 * than are strictly required. Thus our check here is only that 559 * Gather didn't miss any that we actually needed. Even that isn't 560 * a strict requirement on Gather, which is meant to be quick and 561 * only mostly-correct, but at the moment this test should work. 562 */ 563 for (int i = 0; i < fromAnalytic.count(); ++i) { 564 bool found = find(gatherRefs, fromAnalytic[i], gatherCount); 565 if (!found) { 566 ERRORF(reporter, "PixelRef missing %d %s", 567 i, gProcs[k].desc); 568 } 569#if 0 570 // enable this block of code to debug failures, as it will rerun 571 // the case that failed. 572 if (!found) { 573 SkData* data = SkPictureUtils::GatherPixelRefs(pic, r); 574 size_t dataSize = data ? data->size() : 0; 575 } 576#endif 577 } 578 } 579 } 580} 581 582#define GENERATE_CANVAS(recorder, x) \ 583 (x) ? recorder.EXPERIMENTAL_beginRecording(100, 100) \ 584 : recorder. DEPRECATED_beginRecording(100,100); 585 586/* Hit a few SkPicture::Analysis cases not handled elsewhere. */ 587static void test_analysis(skiatest::Reporter* reporter, bool useNewPath) { 588 SkPictureRecorder recorder; 589 590 SkCanvas* canvas = GENERATE_CANVAS(recorder, useNewPath); 591 { 592 canvas->drawRect(SkRect::MakeWH(10, 10), SkPaint ()); 593 } 594 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 595 REPORTER_ASSERT(reporter, !picture->willPlayBackBitmaps()); 596 597 canvas = GENERATE_CANVAS(recorder, useNewPath); 598 { 599 SkPaint paint; 600 // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader 601 // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here. 602 SkBitmap bitmap; 603 bitmap.allocPixels(SkImageInfo::MakeN32Premul(2, 2)); 604 bitmap.eraseColor(SK_ColorBLUE); 605 *(bitmap.getAddr32(0, 0)) = SK_ColorGREEN; 606 SkShader* shader = SkShader::CreateBitmapShader(bitmap, SkShader::kClamp_TileMode, 607 SkShader::kClamp_TileMode); 608 paint.setShader(shader)->unref(); 609 REPORTER_ASSERT(reporter, 610 shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType); 611 612 canvas->drawRect(SkRect::MakeWH(10, 10), paint); 613 } 614 picture.reset(recorder.endRecording()); 615 REPORTER_ASSERT(reporter, picture->willPlayBackBitmaps()); 616} 617 618 619static void test_gatherpixelrefsandrects(skiatest::Reporter* reporter) { 620 const int IW = 32; 621 const int IH = IW; 622 const SkScalar W = SkIntToScalar(IW); 623 const SkScalar H = W; 624 625 static const int N = 4; 626 SkBitmap bm[2*N]; 627 SkPixelRef* refs[2*N]; 628 SkTDArray<SkPixelRef*> analytic[N]; 629 630 const SkPoint pos[N] = { 631 { 0, 0 }, { W, 0 }, { 0, H }, { W, H } 632 }; 633 634 create_textures(bm, refs, N, IW, IH); 635 636 SkRandom rand; 637 for (size_t k = 0; k < SK_ARRAY_COUNT(gProcs); ++k) { 638 SkAutoTUnref<SkPicture> pic( 639 record_bitmaps(bm, pos, analytic, N, gProcs[k].proc)); 640 641 REPORTER_ASSERT(reporter, pic->willPlayBackBitmaps() || N == 0); 642 643 SkAutoTUnref<SkPictureUtils::SkPixelRefContainer> prCont( 644 new SkPictureUtils::SkPixelRefsAndRectsList); 645 646 SkPictureUtils::GatherPixelRefsAndRects(pic, prCont); 647 648 // quick check for a small piece of each quadrant, which should just 649 // contain 1 or 2 bitmaps. 650 for (size_t i = 0; i < SK_ARRAY_COUNT(pos); ++i) { 651 SkRect r; 652 r.set(2, 2, W - 2, H - 2); 653 r.offset(pos[i].fX, pos[i].fY); 654 655 SkTDArray<SkPixelRef*> gatheredRefs; 656 prCont->query(r, &gatheredRefs); 657 658 int count = gatheredRefs.count(); 659 REPORTER_ASSERT(reporter, 1 == count || 2 == count); 660 if (1 == count) { 661 REPORTER_ASSERT(reporter, gatheredRefs[0] == refs[i]); 662 } else if (2 == count) { 663 REPORTER_ASSERT(reporter, 664 (gatheredRefs[0] == refs[i] && gatheredRefs[1] == refs[i+N]) || 665 (gatheredRefs[1] == refs[i] && gatheredRefs[0] == refs[i+N])); 666 } 667 } 668 669 SkBitmap image; 670 draw(pic, 2*IW, 2*IH, &image); 671 672 // Test a bunch of random (mostly) rects, and compare the gather results 673 // with the analytic results and the pixel refs seen in a rendering. 674 for (int j = 0; j < 100; ++j) { 675 SkRect r; 676 rand_rect(&r, rand, 2*W, 2*H); 677 678 SkTDArray<SkPixelRef*> fromImage; 679 gather_from_image(image, refs, N, &fromImage, r); 680 681 SkTDArray<SkPixelRef*> fromAnalytic; 682 gather_from_analytic(pos, W, H, analytic, N, &fromAnalytic, r); 683 684 SkTDArray<SkPixelRef*> gatheredRefs; 685 prCont->query(r, &gatheredRefs); 686 687 // Everything that we saw drawn should appear in the analytic list 688 // but the analytic list may contain some pixelRefs that were not 689 // seen in the image (e.g., A8 textures used as masks) 690 for (int i = 0; i < fromImage.count(); ++i) { 691 REPORTER_ASSERT(reporter, -1 != fromAnalytic.find(fromImage[i])); 692 } 693 694 // Everything in the analytic list should appear in the gathered 695 // list. 696 for (int i = 0; i < fromAnalytic.count(); ++i) { 697 REPORTER_ASSERT(reporter, -1 != gatheredRefs.find(fromAnalytic[i])); 698 } 699 } 700 } 701} 702 703#ifdef SK_DEBUG 704// Ensure that deleting an empty SkPicture does not assert. Asserts only fire 705// in debug mode, so only run in debug mode. 706static void test_deleting_empty_picture() { 707 SkPictureRecorder recorder; 708 // Creates an SkPictureRecord 709 recorder.beginRecording(0, 0); 710 // Turns that into an SkPicture 711 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 712 // Ceates a new SkPictureRecord 713 recorder.beginRecording(0, 0); 714} 715 716// Ensure that serializing an empty picture does not assert. Likewise only runs in debug mode. 717static void test_serializing_empty_picture() { 718 SkPictureRecorder recorder; 719 recorder.beginRecording(0, 0); 720 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 721 SkDynamicMemoryWStream stream; 722 picture->serialize(&stream); 723} 724#endif 725 726static void rand_op(SkCanvas* canvas, SkRandom& rand) { 727 SkPaint paint; 728 SkRect rect = SkRect::MakeWH(50, 50); 729 730 SkScalar unit = rand.nextUScalar1(); 731 if (unit <= 0.3) { 732// SkDebugf("save\n"); 733 canvas->save(); 734 } else if (unit <= 0.6) { 735// SkDebugf("restore\n"); 736 canvas->restore(); 737 } else if (unit <= 0.9) { 738// SkDebugf("clip\n"); 739 canvas->clipRect(rect); 740 } else { 741// SkDebugf("draw\n"); 742 canvas->drawPaint(paint); 743 } 744} 745 746#if SK_SUPPORT_GPU 747 748static void test_gpu_veto(skiatest::Reporter* reporter, 749 bool useNewPath) { 750 751 SkPictureRecorder recorder; 752 753 SkCanvas* canvas = GENERATE_CANVAS(recorder, useNewPath); 754 { 755 SkPath path; 756 path.moveTo(0, 0); 757 path.lineTo(50, 50); 758 759 SkScalar intervals[] = { 1.0f, 1.0f }; 760 SkAutoTUnref<SkDashPathEffect> dash(SkDashPathEffect::Create(intervals, 2, 0)); 761 762 SkPaint paint; 763 paint.setStyle(SkPaint::kStroke_Style); 764 paint.setPathEffect(dash); 765 766 canvas->drawPath(path, paint); 767 } 768 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 769 // path effects currently render an SkPicture undesireable for GPU rendering 770 771 const char *reason = NULL; 772 REPORTER_ASSERT(reporter, !picture->suitableForGpuRasterization(NULL, &reason)); 773 REPORTER_ASSERT(reporter, reason); 774 775 canvas = GENERATE_CANVAS(recorder, useNewPath); 776 { 777 SkPath path; 778 779 path.moveTo(0, 0); 780 path.lineTo(0, 50); 781 path.lineTo(25, 25); 782 path.lineTo(50, 50); 783 path.lineTo(50, 0); 784 path.close(); 785 REPORTER_ASSERT(reporter, !path.isConvex()); 786 787 SkPaint paint; 788 paint.setAntiAlias(true); 789 for (int i = 0; i < 50; ++i) { 790 canvas->drawPath(path, paint); 791 } 792 } 793 picture.reset(recorder.endRecording()); 794 // A lot of AA concave paths currently render an SkPicture undesireable for GPU rendering 795 REPORTER_ASSERT(reporter, !picture->suitableForGpuRasterization(NULL)); 796 797 canvas = GENERATE_CANVAS(recorder, useNewPath); 798 { 799 SkPath path; 800 801 path.moveTo(0, 0); 802 path.lineTo(0, 50); 803 path.lineTo(25, 25); 804 path.lineTo(50, 50); 805 path.lineTo(50, 0); 806 path.close(); 807 REPORTER_ASSERT(reporter, !path.isConvex()); 808 809 SkPaint paint; 810 paint.setAntiAlias(true); 811 paint.setStyle(SkPaint::kStroke_Style); 812 paint.setStrokeWidth(0); 813 for (int i = 0; i < 50; ++i) { 814 canvas->drawPath(path, paint); 815 } 816 } 817 picture.reset(recorder.endRecording()); 818 // hairline stroked AA concave paths are fine for GPU rendering 819 REPORTER_ASSERT(reporter, picture->suitableForGpuRasterization(NULL)); 820 821 canvas = GENERATE_CANVAS(recorder, useNewPath); 822 { 823 SkPaint paint; 824 SkScalar intervals [] = { 10, 20 }; 825 SkPathEffect* pe = SkDashPathEffect::Create(intervals, 2, 25); 826 paint.setPathEffect(pe)->unref(); 827 828 SkPoint points [2] = { { 0, 0 }, { 100, 0 } }; 829 canvas->drawPoints(SkCanvas::kLines_PointMode, 2, points, paint); 830 } 831 picture.reset(recorder.endRecording()); 832 // fast-path dashed effects are fine for GPU rendering ... 833 REPORTER_ASSERT(reporter, picture->suitableForGpuRasterization(NULL)); 834 835 canvas = GENERATE_CANVAS(recorder, useNewPath); 836 { 837 SkPaint paint; 838 SkScalar intervals [] = { 10, 20 }; 839 SkPathEffect* pe = SkDashPathEffect::Create(intervals, 2, 25); 840 paint.setPathEffect(pe)->unref(); 841 842 canvas->drawRect(SkRect::MakeWH(10, 10), paint); 843 } 844 picture.reset(recorder.endRecording()); 845 // ... but only when applied to drawPoint() calls 846 REPORTER_ASSERT(reporter, !picture->suitableForGpuRasterization(NULL)); 847 848 // Nest the previous picture inside a new one. 849 // This doesn't work in the old backend. 850 if (useNewPath) { 851 canvas = GENERATE_CANVAS(recorder, useNewPath); 852 { 853 canvas->drawPicture(picture.get()); 854 } 855 picture.reset(recorder.endRecording()); 856 REPORTER_ASSERT(reporter, !picture->suitableForGpuRasterization(NULL)); 857 } 858} 859 860#undef GENERATE_CANVAS 861 862static void test_gpu_picture_optimization(skiatest::Reporter* reporter, 863 GrContextFactory* factory) { 864 for (int i= 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { 865 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; 866 867 if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { 868 continue; 869 } 870 871 GrContext* context = factory->get(glCtxType); 872 873 if (NULL == context) { 874 continue; 875 } 876 877 static const int kWidth = 100; 878 static const int kHeight = 100; 879 880 SkAutoTUnref<SkPicture> pict, child; 881 882 { 883 SkPictureRecorder recorder; 884 885 SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth), SkIntToScalar(kHeight)); 886 887 c->saveLayer(NULL, NULL); 888 c->restore(); 889 890 child.reset(recorder.endRecording()); 891 } 892 893 // create a picture with the structure: 894 // 1) 895 // SaveLayer 896 // Restore 897 // 2) 898 // SaveLayer 899 // Translate 900 // SaveLayer w/ bound 901 // Restore 902 // Restore 903 // 3) 904 // SaveLayer w/ copyable paint 905 // Restore 906 // 4) 907 // SaveLayer 908 // DrawPicture (which has a SaveLayer/Restore pair) 909 // Restore 910 // 5) 911 // SaveLayer 912 // DrawPicture with Matrix & Paint (with SaveLayer/Restore pair) 913 // Restore 914 { 915 SkPictureRecorder recorder; 916 917 SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth), 918 SkIntToScalar(kHeight)); 919 // 1) 920 c->saveLayer(NULL, NULL); // layer #0 921 c->restore(); 922 923 // 2) 924 c->saveLayer(NULL, NULL); // layer #1 925 c->translate(kWidth/2.0f, kHeight/2.0f); 926 SkRect r = SkRect::MakeXYWH(0, 0, kWidth/2, kHeight/2); 927 c->saveLayer(&r, NULL); // layer #2 928 c->restore(); 929 c->restore(); 930 931 // 3) 932 { 933 SkPaint p; 934 p.setColor(SK_ColorRED); 935 c->saveLayer(NULL, &p); // layer #3 936 c->restore(); 937 } 938 // 4) 939 { 940 c->saveLayer(NULL, NULL); // layer #4 941 c->drawPicture(child); // layer #5 inside picture 942 c->restore(); 943 } 944 // 5 945 { 946 SkPaint p; 947 SkMatrix trans; 948 trans.setTranslate(10, 10); 949 950 c->saveLayer(NULL, NULL); // layer #6 951 c->drawPicture(child, &trans, &p); // layer #7 inside picture 952 c->restore(); 953 } 954 955 pict.reset(recorder.endRecording()); 956 } 957 958 // Now test out the SaveLayer extraction 959 { 960 SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); 961 962 SkAutoTUnref<SkSurface> surface(SkSurface::NewScratchRenderTarget(context, info)); 963 964 SkCanvas* canvas = surface->getCanvas(); 965 966 canvas->EXPERIMENTAL_optimize(pict); 967 968 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); 969 970 const SkPicture::AccelData* data = pict->EXPERIMENTAL_getAccelData(key); 971 REPORTER_ASSERT(reporter, data); 972 973 const GrAccelData *gpuData = static_cast<const GrAccelData*>(data); 974 REPORTER_ASSERT(reporter, 8 == gpuData->numSaveLayers()); 975 976 const GrAccelData::SaveLayerInfo& info0 = gpuData->saveLayerInfo(0); 977 // The parent/child layers appear in reverse order 978 const GrAccelData::SaveLayerInfo& info1 = gpuData->saveLayerInfo(2); 979 const GrAccelData::SaveLayerInfo& info2 = gpuData->saveLayerInfo(1); 980 981 const GrAccelData::SaveLayerInfo& info3 = gpuData->saveLayerInfo(3); 982 983 // The parent/child layers appear in reverse order 984 const GrAccelData::SaveLayerInfo& info4 = gpuData->saveLayerInfo(5); 985 const GrAccelData::SaveLayerInfo& info5 = gpuData->saveLayerInfo(4); 986 987 // The parent/child layers appear in reverse order 988 const GrAccelData::SaveLayerInfo& info6 = gpuData->saveLayerInfo(7); 989 const GrAccelData::SaveLayerInfo& info7 = gpuData->saveLayerInfo(6); 990 991 REPORTER_ASSERT(reporter, info0.fValid); 992 REPORTER_ASSERT(reporter, pict->uniqueID() == info0.fPictureID); 993 REPORTER_ASSERT(reporter, kWidth == info0.fSize.fWidth && 994 kHeight == info0.fSize.fHeight); 995 REPORTER_ASSERT(reporter, info0.fOriginXform.isIdentity()); 996 REPORTER_ASSERT(reporter, 0 == info0.fOffset.fX && 0 == info0.fOffset.fY); 997 REPORTER_ASSERT(reporter, NULL == info0.fPaint); 998 REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayers); 999 1000 REPORTER_ASSERT(reporter, info1.fValid); 1001 REPORTER_ASSERT(reporter, pict->uniqueID() == info1.fPictureID); 1002 REPORTER_ASSERT(reporter, kWidth == info1.fSize.fWidth && 1003 kHeight == info1.fSize.fHeight); 1004 REPORTER_ASSERT(reporter, info1.fOriginXform.isIdentity()); 1005 REPORTER_ASSERT(reporter, 0 == info1.fOffset.fX && 0 == info1.fOffset.fY); 1006 REPORTER_ASSERT(reporter, NULL == info1.fPaint); 1007 REPORTER_ASSERT(reporter, !info1.fIsNested && 1008 info1.fHasNestedLayers); // has a nested SL 1009 1010 REPORTER_ASSERT(reporter, info2.fValid); 1011 REPORTER_ASSERT(reporter, pict->uniqueID() == info2.fPictureID); 1012 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fSize.fWidth && 1013 kHeight/2 == info2.fSize.fHeight); // bound reduces size 1014 REPORTER_ASSERT(reporter, info2.fOriginXform.isIdentity()); 1015 REPORTER_ASSERT(reporter, kWidth/2 == info2.fOffset.fX && // translated 1016 kHeight/2 == info2.fOffset.fY); 1017 REPORTER_ASSERT(reporter, NULL == info1.fPaint); 1018 REPORTER_ASSERT(reporter, info2.fIsNested && !info2.fHasNestedLayers); // is nested 1019 1020 REPORTER_ASSERT(reporter, info3.fValid); 1021 REPORTER_ASSERT(reporter, pict->uniqueID() == info3.fPictureID); 1022 REPORTER_ASSERT(reporter, kWidth == info3.fSize.fWidth && 1023 kHeight == info3.fSize.fHeight); 1024 REPORTER_ASSERT(reporter, info3.fOriginXform.isIdentity()); 1025 REPORTER_ASSERT(reporter, 0 == info3.fOffset.fX && 0 == info3.fOffset.fY); 1026 REPORTER_ASSERT(reporter, info3.fPaint); 1027 REPORTER_ASSERT(reporter, !info3.fIsNested && !info3.fHasNestedLayers); 1028 1029 REPORTER_ASSERT(reporter, info4.fValid); 1030 REPORTER_ASSERT(reporter, pict->uniqueID() == info4.fPictureID); 1031 REPORTER_ASSERT(reporter, kWidth == info4.fSize.fWidth && 1032 kHeight == info4.fSize.fHeight); 1033 REPORTER_ASSERT(reporter, 0 == info4.fOffset.fX && 0 == info4.fOffset.fY); 1034 REPORTER_ASSERT(reporter, info4.fOriginXform.isIdentity()); 1035 REPORTER_ASSERT(reporter, NULL == info4.fPaint); 1036 REPORTER_ASSERT(reporter, !info4.fIsNested && 1037 info4.fHasNestedLayers); // has a nested SL 1038 1039 REPORTER_ASSERT(reporter, info5.fValid); 1040 REPORTER_ASSERT(reporter, child->uniqueID() == info5.fPictureID); // in a child picture 1041 REPORTER_ASSERT(reporter, kWidth == info5.fSize.fWidth && 1042 kHeight == info5.fSize.fHeight); 1043 REPORTER_ASSERT(reporter, 0 == info5.fOffset.fX && 0 == info5.fOffset.fY); 1044 REPORTER_ASSERT(reporter, info5.fOriginXform.isIdentity()); 1045 REPORTER_ASSERT(reporter, NULL == info5.fPaint); 1046 REPORTER_ASSERT(reporter, info5.fIsNested && !info5.fHasNestedLayers); // is nested 1047 1048 REPORTER_ASSERT(reporter, info6.fValid); 1049 REPORTER_ASSERT(reporter, pict->uniqueID() == info6.fPictureID); 1050 REPORTER_ASSERT(reporter, kWidth == info6.fSize.fWidth && 1051 kHeight == info6.fSize.fHeight); 1052 REPORTER_ASSERT(reporter, 0 == info6.fOffset.fX && 0 == info6.fOffset.fY); 1053 REPORTER_ASSERT(reporter, info6.fOriginXform.isIdentity()); 1054 REPORTER_ASSERT(reporter, NULL == info6.fPaint); 1055 REPORTER_ASSERT(reporter, !info6.fIsNested && 1056 info6.fHasNestedLayers); // has a nested SL 1057 1058 REPORTER_ASSERT(reporter, info7.fValid); 1059 REPORTER_ASSERT(reporter, child->uniqueID() == info7.fPictureID); // in a child picture 1060 REPORTER_ASSERT(reporter, kWidth == info7.fSize.fWidth && 1061 kHeight == info7.fSize.fHeight); 1062 REPORTER_ASSERT(reporter, 0 == info7.fOffset.fX && 0 == info7.fOffset.fY); 1063 REPORTER_ASSERT(reporter, info7.fOriginXform.isIdentity()); 1064 REPORTER_ASSERT(reporter, NULL == info7.fPaint); 1065 REPORTER_ASSERT(reporter, info7.fIsNested && !info7.fHasNestedLayers); // is nested 1066 } 1067 } 1068} 1069 1070#endif 1071 1072static void test_has_text(skiatest::Reporter* reporter, bool useNewPath) { 1073 SkPictureRecorder recorder; 1074#define BEGIN_RECORDING useNewPath ? recorder.EXPERIMENTAL_beginRecording(100, 100) \ 1075 : recorder. DEPRECATED_beginRecording(100, 100) 1076 1077 SkCanvas* canvas = BEGIN_RECORDING; 1078 { 1079 canvas->drawRect(SkRect::MakeWH(20, 20), SkPaint()); 1080 } 1081 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1082 REPORTER_ASSERT(reporter, !picture->hasText()); 1083 1084 SkPoint point = SkPoint::Make(10, 10); 1085 canvas = BEGIN_RECORDING; 1086 { 1087 canvas->drawText("Q", 1, point.fX, point.fY, SkPaint()); 1088 } 1089 picture.reset(recorder.endRecording()); 1090 REPORTER_ASSERT(reporter, picture->hasText()); 1091 1092 canvas = BEGIN_RECORDING; 1093 { 1094 canvas->drawPosText("Q", 1, &point, SkPaint()); 1095 } 1096 picture.reset(recorder.endRecording()); 1097 REPORTER_ASSERT(reporter, picture->hasText()); 1098 1099 canvas = BEGIN_RECORDING; 1100 { 1101 canvas->drawPosTextH("Q", 1, &point.fX, point.fY, SkPaint()); 1102 } 1103 picture.reset(recorder.endRecording()); 1104 REPORTER_ASSERT(reporter, picture->hasText()); 1105 1106 canvas = BEGIN_RECORDING; 1107 { 1108 SkPath path; 1109 path.moveTo(0, 0); 1110 path.lineTo(50, 50); 1111 1112 canvas->drawTextOnPathHV("Q", 1, path, point.fX, point.fY, SkPaint()); 1113 } 1114 picture.reset(recorder.endRecording()); 1115 REPORTER_ASSERT(reporter, picture->hasText()); 1116 1117 canvas = BEGIN_RECORDING; 1118 { 1119 SkPath path; 1120 path.moveTo(0, 0); 1121 path.lineTo(50, 50); 1122 1123 canvas->drawTextOnPath("Q", 1, path, NULL, SkPaint()); 1124 } 1125 picture.reset(recorder.endRecording()); 1126 REPORTER_ASSERT(reporter, picture->hasText()); 1127 1128 // Nest the previous picture inside a new one. 1129 // This doesn't work in the old backend. 1130 if (useNewPath) { 1131 canvas = BEGIN_RECORDING; 1132 { 1133 canvas->drawPicture(picture.get()); 1134 } 1135 picture.reset(recorder.endRecording()); 1136 REPORTER_ASSERT(reporter, picture->hasText()); 1137 } 1138#undef BEGIN_RECORDING 1139} 1140 1141static void set_canvas_to_save_count_4(SkCanvas* canvas) { 1142 canvas->restoreToCount(1); 1143 canvas->save(); 1144 canvas->save(); 1145 canvas->save(); 1146} 1147 1148/** 1149 * A canvas that records the number of saves, saveLayers and restores. 1150 */ 1151class SaveCountingCanvas : public SkCanvas { 1152public: 1153 SaveCountingCanvas(int width, int height) 1154 : INHERITED(width, height) 1155 , fSaveCount(0) 1156 , fSaveLayerCount(0) 1157 , fRestoreCount(0){ 1158 } 1159 1160 virtual SaveLayerStrategy willSaveLayer(const SkRect* bounds, const SkPaint* paint, 1161 SaveFlags flags) SK_OVERRIDE { 1162 ++fSaveLayerCount; 1163 return this->INHERITED::willSaveLayer(bounds, paint, flags); 1164 } 1165 1166 virtual void willSave() SK_OVERRIDE { 1167 ++fSaveCount; 1168 this->INHERITED::willSave(); 1169 } 1170 1171 virtual void willRestore() SK_OVERRIDE { 1172 ++fRestoreCount; 1173 this->INHERITED::willRestore(); 1174 } 1175 1176 unsigned int getSaveCount() const { return fSaveCount; } 1177 unsigned int getSaveLayerCount() const { return fSaveLayerCount; } 1178 unsigned int getRestoreCount() const { return fRestoreCount; } 1179 1180private: 1181 unsigned int fSaveCount; 1182 unsigned int fSaveLayerCount; 1183 unsigned int fRestoreCount; 1184 1185 typedef SkCanvas INHERITED; 1186}; 1187 1188void check_save_state(skiatest::Reporter* reporter, SkPicture* picture, 1189 unsigned int numSaves, unsigned int numSaveLayers, 1190 unsigned int numRestores) { 1191 SaveCountingCanvas canvas(SkScalarCeilToInt(picture->cullRect().width()), 1192 SkScalarCeilToInt(picture->cullRect().height())); 1193 1194 picture->playback(&canvas); 1195 1196 // Optimizations may have removed these, 1197 // so expect to have seen no more than num{Saves,SaveLayers,Restores}. 1198 REPORTER_ASSERT(reporter, numSaves >= canvas.getSaveCount()); 1199 REPORTER_ASSERT(reporter, numSaveLayers >= canvas.getSaveLayerCount()); 1200 REPORTER_ASSERT(reporter, numRestores >= canvas.getRestoreCount()); 1201} 1202 1203// This class exists so SkPicture can friend it and give it access to 1204// the 'partialReplay' method. 1205class SkPictureRecorderReplayTester { 1206public: 1207 static SkPicture* Copy(SkPictureRecorder* recorder) { 1208 SkPictureRecorder recorder2; 1209 1210 SkCanvas* canvas = recorder2.beginRecording(10, 10); 1211 1212 recorder->partialReplay(canvas); 1213 1214 return recorder2.endRecording(); 1215 } 1216}; 1217 1218static void create_imbalance(SkCanvas* canvas) { 1219 SkRect clipRect = SkRect::MakeWH(2, 2); 1220 SkRect drawRect = SkRect::MakeWH(10, 10); 1221 canvas->save(); 1222 canvas->clipRect(clipRect, SkRegion::kReplace_Op); 1223 canvas->translate(1.0f, 1.0f); 1224 SkPaint p; 1225 p.setColor(SK_ColorGREEN); 1226 canvas->drawRect(drawRect, p); 1227 // no restore 1228} 1229 1230// This tests that replaying a potentially unbalanced picture into a canvas 1231// doesn't affect the canvas' save count or matrix/clip state. 1232static void check_balance(skiatest::Reporter* reporter, SkPicture* picture) { 1233 SkBitmap bm; 1234 bm.allocN32Pixels(4, 3); 1235 SkCanvas canvas(bm); 1236 1237 int beforeSaveCount = canvas.getSaveCount(); 1238 1239 SkMatrix beforeMatrix = canvas.getTotalMatrix(); 1240 1241 SkRect beforeClip; 1242 1243 canvas.getClipBounds(&beforeClip); 1244 1245 canvas.drawPicture(picture); 1246 1247 REPORTER_ASSERT(reporter, beforeSaveCount == canvas.getSaveCount()); 1248 REPORTER_ASSERT(reporter, beforeMatrix == canvas.getTotalMatrix()); 1249 1250 SkRect afterClip; 1251 1252 canvas.getClipBounds(&afterClip); 1253 1254 REPORTER_ASSERT(reporter, afterClip == beforeClip); 1255} 1256 1257// Test out SkPictureRecorder::partialReplay 1258DEF_TEST(PictureRecorder_replay, reporter) { 1259 // check save/saveLayer state 1260 { 1261 SkPictureRecorder recorder; 1262 1263 SkCanvas* canvas = recorder.beginRecording(10, 10); 1264 1265 canvas->saveLayer(NULL, NULL); 1266 1267 SkAutoTUnref<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder)); 1268 1269 // The extra save and restore comes from the Copy process. 1270 check_save_state(reporter, copy, 2, 1, 3); 1271 1272 canvas->saveLayer(NULL, NULL); 1273 1274 SkAutoTUnref<SkPicture> final(recorder.endRecording()); 1275 1276 check_save_state(reporter, final, 1, 2, 3); 1277 1278 // The copy shouldn't pick up any operations added after it was made 1279 check_save_state(reporter, copy, 2, 1, 3); 1280 } 1281 1282 // (partially) check leakage of draw ops 1283 { 1284 SkPictureRecorder recorder; 1285 1286 SkCanvas* canvas = recorder.beginRecording(10, 10); 1287 1288 SkRect r = SkRect::MakeWH(5, 5); 1289 SkPaint p; 1290 1291 canvas->drawRect(r, p); 1292 1293 SkAutoTUnref<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder)); 1294 1295 REPORTER_ASSERT(reporter, !copy->willPlayBackBitmaps()); 1296 1297 SkBitmap bm; 1298 make_bm(&bm, 10, 10, SK_ColorRED, true); 1299 1300 r.offset(5.0f, 5.0f); 1301 canvas->drawBitmapRectToRect(bm, NULL, r); 1302 1303 SkAutoTUnref<SkPicture> final(recorder.endRecording()); 1304 REPORTER_ASSERT(reporter, final->willPlayBackBitmaps()); 1305 1306 REPORTER_ASSERT(reporter, copy->uniqueID() != final->uniqueID()); 1307 1308 // The snapshot shouldn't pick up any operations added after it was made 1309 REPORTER_ASSERT(reporter, !copy->willPlayBackBitmaps()); 1310 } 1311 1312 // Recreate the Android partialReplay test case 1313 { 1314 SkPictureRecorder recorder; 1315 1316 SkCanvas* canvas = recorder.beginRecording(4, 3, NULL, 0); 1317 create_imbalance(canvas); 1318 1319 int expectedSaveCount = canvas->getSaveCount(); 1320 1321 SkAutoTUnref<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder)); 1322 check_balance(reporter, copy); 1323 1324 REPORTER_ASSERT(reporter, expectedSaveCount = canvas->getSaveCount()); 1325 1326 // End the recording of source to test the picture finalization 1327 // process isn't complicated by the partialReplay step 1328 SkAutoTUnref<SkPicture> final(recorder.endRecording()); 1329 } 1330} 1331 1332static void test_unbalanced_save_restores(skiatest::Reporter* reporter) { 1333 SkCanvas testCanvas(100, 100); 1334 set_canvas_to_save_count_4(&testCanvas); 1335 1336 REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount()); 1337 1338 SkPaint paint; 1339 SkRect rect = SkRect::MakeLTRB(-10000000, -10000000, 10000000, 10000000); 1340 1341 SkPictureRecorder recorder; 1342 1343 { 1344 // Create picture with 2 unbalanced saves 1345 SkCanvas* canvas = recorder.beginRecording(100, 100); 1346 canvas->save(); 1347 canvas->translate(10, 10); 1348 canvas->drawRect(rect, paint); 1349 canvas->save(); 1350 canvas->translate(10, 10); 1351 canvas->drawRect(rect, paint); 1352 SkAutoTUnref<SkPicture> extraSavePicture(recorder.endRecording()); 1353 1354 testCanvas.drawPicture(extraSavePicture); 1355 REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount()); 1356 } 1357 1358 set_canvas_to_save_count_4(&testCanvas); 1359 1360 { 1361 // Create picture with 2 unbalanced restores 1362 SkCanvas* canvas = recorder.beginRecording(100, 100); 1363 canvas->save(); 1364 canvas->translate(10, 10); 1365 canvas->drawRect(rect, paint); 1366 canvas->save(); 1367 canvas->translate(10, 10); 1368 canvas->drawRect(rect, paint); 1369 canvas->restore(); 1370 canvas->restore(); 1371 canvas->restore(); 1372 canvas->restore(); 1373 SkAutoTUnref<SkPicture> extraRestorePicture(recorder.endRecording()); 1374 1375 testCanvas.drawPicture(extraRestorePicture); 1376 REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount()); 1377 } 1378 1379 set_canvas_to_save_count_4(&testCanvas); 1380 1381 { 1382 SkCanvas* canvas = recorder.beginRecording(100, 100); 1383 canvas->translate(10, 10); 1384 canvas->drawRect(rect, paint); 1385 SkAutoTUnref<SkPicture> noSavePicture(recorder.endRecording()); 1386 1387 testCanvas.drawPicture(noSavePicture); 1388 REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount()); 1389 REPORTER_ASSERT(reporter, testCanvas.getTotalMatrix().isIdentity()); 1390 } 1391} 1392 1393static void test_peephole() { 1394 SkRandom rand; 1395 1396 SkPictureRecorder recorder; 1397 1398 for (int j = 0; j < 100; j++) { 1399 SkRandom rand2(rand); // remember the seed 1400 1401 SkCanvas* canvas = recorder.beginRecording(100, 100); 1402 1403 for (int i = 0; i < 1000; ++i) { 1404 rand_op(canvas, rand); 1405 } 1406 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1407 1408 rand = rand2; 1409 } 1410 1411 { 1412 SkCanvas* canvas = recorder.beginRecording(100, 100); 1413 SkRect rect = SkRect::MakeWH(50, 50); 1414 1415 for (int i = 0; i < 100; ++i) { 1416 canvas->save(); 1417 } 1418 while (canvas->getSaveCount() > 1) { 1419 canvas->clipRect(rect); 1420 canvas->restore(); 1421 } 1422 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1423 } 1424} 1425 1426#ifndef SK_DEBUG 1427// Only test this is in release mode. We deliberately crash in debug mode, since a valid caller 1428// should never do this. 1429static void test_bad_bitmap() { 1430 // This bitmap has a width and height but no pixels. As a result, attempting to record it will 1431 // fail. 1432 SkBitmap bm; 1433 bm.setInfo(SkImageInfo::MakeN32Premul(100, 100)); 1434 SkPictureRecorder recorder; 1435 SkCanvas* recordingCanvas = recorder.beginRecording(100, 100); 1436 recordingCanvas->drawBitmap(bm, 0, 0); 1437 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1438 1439 SkCanvas canvas; 1440 canvas.drawPicture(picture); 1441} 1442#endif 1443 1444static SkData* encode_bitmap_to_data(size_t*, const SkBitmap& bm) { 1445 return SkImageEncoder::EncodeData(bm, SkImageEncoder::kPNG_Type, 100); 1446} 1447 1448static SkData* serialized_picture_from_bitmap(const SkBitmap& bitmap) { 1449 SkPictureRecorder recorder; 1450 SkCanvas* canvas = recorder.beginRecording(SkIntToScalar(bitmap.width()), 1451 SkIntToScalar(bitmap.height())); 1452 canvas->drawBitmap(bitmap, 0, 0); 1453 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1454 1455 SkDynamicMemoryWStream wStream; 1456 picture->serialize(&wStream, &encode_bitmap_to_data); 1457 return wStream.copyToData(); 1458} 1459 1460struct ErrorContext { 1461 int fErrors; 1462 skiatest::Reporter* fReporter; 1463}; 1464 1465static void assert_one_parse_error_cb(SkError error, void* context) { 1466 ErrorContext* errorContext = static_cast<ErrorContext*>(context); 1467 errorContext->fErrors++; 1468 // This test only expects one error, and that is a kParseError. If there are others, 1469 // there is some unknown problem. 1470 REPORTER_ASSERT_MESSAGE(errorContext->fReporter, 1 == errorContext->fErrors, 1471 "This threw more errors than expected."); 1472 REPORTER_ASSERT_MESSAGE(errorContext->fReporter, kParseError_SkError == error, 1473 SkGetLastErrorString()); 1474} 1475 1476static void test_bitmap_with_encoded_data(skiatest::Reporter* reporter) { 1477 // Create a bitmap that will be encoded. 1478 SkBitmap original; 1479 make_bm(&original, 100, 100, SK_ColorBLUE, true); 1480 SkDynamicMemoryWStream wStream; 1481 if (!SkImageEncoder::EncodeStream(&wStream, original, SkImageEncoder::kPNG_Type, 100)) { 1482 return; 1483 } 1484 SkAutoDataUnref data(wStream.copyToData()); 1485 1486 SkBitmap bm; 1487 bool installSuccess = SkInstallDiscardablePixelRef( 1488 SkDecodingImageGenerator::Create(data, SkDecodingImageGenerator::Options()), &bm); 1489 REPORTER_ASSERT(reporter, installSuccess); 1490 1491 // Write both bitmaps to pictures, and ensure that the resulting data streams are the same. 1492 // Flattening original will follow the old path of performing an encode, while flattening bm 1493 // will use the already encoded data. 1494 SkAutoDataUnref picture1(serialized_picture_from_bitmap(original)); 1495 SkAutoDataUnref picture2(serialized_picture_from_bitmap(bm)); 1496 REPORTER_ASSERT(reporter, picture1->equals(picture2)); 1497 // Now test that a parse error was generated when trying to create a new SkPicture without 1498 // providing a function to decode the bitmap. 1499 ErrorContext context; 1500 context.fErrors = 0; 1501 context.fReporter = reporter; 1502 SkSetErrorCallback(assert_one_parse_error_cb, &context); 1503 SkMemoryStream pictureStream(picture1); 1504 SkClearLastError(); 1505 SkAutoUnref pictureFromStream(SkPicture::CreateFromStream(&pictureStream, NULL)); 1506 REPORTER_ASSERT(reporter, pictureFromStream.get() != NULL); 1507 SkClearLastError(); 1508 SkSetErrorCallback(NULL, NULL); 1509} 1510 1511static void test_draw_empty(skiatest::Reporter* reporter) { 1512 SkBitmap result; 1513 make_bm(&result, 2, 2, SK_ColorBLACK, false); 1514 1515 SkCanvas canvas(result); 1516 1517 { 1518 // stock SkPicture 1519 SkPictureRecorder recorder; 1520 recorder.beginRecording(1, 1); 1521 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1522 1523 canvas.drawPicture(picture); 1524 } 1525 1526 { 1527 // tile grid 1528 SkTileGridFactory::TileGridInfo gridInfo; 1529 gridInfo.fMargin.setEmpty(); 1530 gridInfo.fOffset.setZero(); 1531 gridInfo.fTileInterval.set(1, 1); 1532 1533 SkTileGridFactory factory(gridInfo); 1534 SkPictureRecorder recorder; 1535 recorder.beginRecording(1, 1, &factory); 1536 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1537 1538 canvas.drawPicture(picture); 1539 } 1540 1541 { 1542 // RTree 1543 SkRTreeFactory factory; 1544 SkPictureRecorder recorder; 1545 recorder.beginRecording(1, 1, &factory); 1546 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1547 1548 canvas.drawPicture(picture); 1549 } 1550} 1551 1552static void test_clip_bound_opt(skiatest::Reporter* reporter) { 1553 // Test for crbug.com/229011 1554 SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(4), SkIntToScalar(4), 1555 SkIntToScalar(2), SkIntToScalar(2)); 1556 SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(7), SkIntToScalar(7), 1557 SkIntToScalar(1), SkIntToScalar(1)); 1558 SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6), 1559 SkIntToScalar(1), SkIntToScalar(1)); 1560 1561 SkPath invPath; 1562 invPath.addOval(rect1); 1563 invPath.setFillType(SkPath::kInverseEvenOdd_FillType); 1564 SkPath path; 1565 path.addOval(rect2); 1566 SkPath path2; 1567 path2.addOval(rect3); 1568 SkIRect clipBounds; 1569 SkPictureRecorder recorder; 1570 // Minimalist test set for 100% code coverage of 1571 // SkPictureRecord::updateClipConservativelyUsingBounds 1572 { 1573 SkCanvas* canvas = recorder.beginRecording(10, 10); 1574 canvas->clipPath(invPath, SkRegion::kIntersect_Op); 1575 bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds); 1576 REPORTER_ASSERT(reporter, true == nonEmpty); 1577 REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft); 1578 REPORTER_ASSERT(reporter, 0 == clipBounds.fTop); 1579 REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom); 1580 REPORTER_ASSERT(reporter, 10 == clipBounds.fRight); 1581 } 1582 { 1583 SkCanvas* canvas = recorder.beginRecording(10, 10); 1584 canvas->clipPath(path, SkRegion::kIntersect_Op); 1585 canvas->clipPath(invPath, SkRegion::kIntersect_Op); 1586 bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds); 1587 REPORTER_ASSERT(reporter, true == nonEmpty); 1588 REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft); 1589 REPORTER_ASSERT(reporter, 7 == clipBounds.fTop); 1590 REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom); 1591 REPORTER_ASSERT(reporter, 8 == clipBounds.fRight); 1592 } 1593 { 1594 SkCanvas* canvas = recorder.beginRecording(10, 10); 1595 canvas->clipPath(path, SkRegion::kIntersect_Op); 1596 canvas->clipPath(invPath, SkRegion::kUnion_Op); 1597 bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds); 1598 REPORTER_ASSERT(reporter, true == nonEmpty); 1599 REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft); 1600 REPORTER_ASSERT(reporter, 0 == clipBounds.fTop); 1601 REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom); 1602 REPORTER_ASSERT(reporter, 10 == clipBounds.fRight); 1603 } 1604 { 1605 SkCanvas* canvas = recorder.beginRecording(10, 10); 1606 canvas->clipPath(path, SkRegion::kDifference_Op); 1607 bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds); 1608 REPORTER_ASSERT(reporter, true == nonEmpty); 1609 REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft); 1610 REPORTER_ASSERT(reporter, 0 == clipBounds.fTop); 1611 REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom); 1612 REPORTER_ASSERT(reporter, 10 == clipBounds.fRight); 1613 } 1614 { 1615 SkCanvas* canvas = recorder.beginRecording(10, 10); 1616 canvas->clipPath(path, SkRegion::kReverseDifference_Op); 1617 bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds); 1618 // True clip is actually empty in this case, but the best 1619 // determination we can make using only bounds as input is that the 1620 // clip is included in the bounds of 'path'. 1621 REPORTER_ASSERT(reporter, true == nonEmpty); 1622 REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft); 1623 REPORTER_ASSERT(reporter, 7 == clipBounds.fTop); 1624 REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom); 1625 REPORTER_ASSERT(reporter, 8 == clipBounds.fRight); 1626 } 1627 { 1628 SkCanvas* canvas = recorder.beginRecording(10, 10); 1629 canvas->clipPath(path, SkRegion::kIntersect_Op); 1630 canvas->clipPath(path2, SkRegion::kXOR_Op); 1631 bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds); 1632 REPORTER_ASSERT(reporter, true == nonEmpty); 1633 REPORTER_ASSERT(reporter, 6 == clipBounds.fLeft); 1634 REPORTER_ASSERT(reporter, 6 == clipBounds.fTop); 1635 REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom); 1636 REPORTER_ASSERT(reporter, 8 == clipBounds.fRight); 1637 } 1638} 1639 1640/** 1641 * A canvas that records the number of clip commands. 1642 */ 1643class ClipCountingCanvas : public SkCanvas { 1644public: 1645 ClipCountingCanvas(int width, int height) 1646 : INHERITED(width, height) 1647 , fClipCount(0){ 1648 } 1649 1650 virtual void onClipRect(const SkRect& r, 1651 SkRegion::Op op, 1652 ClipEdgeStyle edgeStyle) SK_OVERRIDE { 1653 fClipCount += 1; 1654 this->INHERITED::onClipRect(r, op, edgeStyle); 1655 } 1656 1657 virtual void onClipRRect(const SkRRect& rrect, 1658 SkRegion::Op op, 1659 ClipEdgeStyle edgeStyle)SK_OVERRIDE { 1660 fClipCount += 1; 1661 this->INHERITED::onClipRRect(rrect, op, edgeStyle); 1662 } 1663 1664 virtual void onClipPath(const SkPath& path, 1665 SkRegion::Op op, 1666 ClipEdgeStyle edgeStyle) SK_OVERRIDE { 1667 fClipCount += 1; 1668 this->INHERITED::onClipPath(path, op, edgeStyle); 1669 } 1670 1671 virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) SK_OVERRIDE { 1672 fClipCount += 1; 1673 this->INHERITED::onClipRegion(deviceRgn, op); 1674 } 1675 1676 unsigned getClipCount() const { return fClipCount; } 1677 1678private: 1679 unsigned fClipCount; 1680 1681 typedef SkCanvas INHERITED; 1682}; 1683 1684static void test_clip_expansion(skiatest::Reporter* reporter) { 1685 SkPictureRecorder recorder; 1686 SkCanvas* canvas = recorder.beginRecording(10, 10); 1687 1688 canvas->clipRect(SkRect::MakeEmpty(), SkRegion::kReplace_Op); 1689 // The following expanding clip should not be skipped. 1690 canvas->clipRect(SkRect::MakeXYWH(4, 4, 3, 3), SkRegion::kUnion_Op); 1691 // Draw something so the optimizer doesn't just fold the world. 1692 SkPaint p; 1693 p.setColor(SK_ColorBLUE); 1694 canvas->drawPaint(p); 1695 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1696 1697 ClipCountingCanvas testCanvas(10, 10); 1698 picture->playback(&testCanvas); 1699 1700 // Both clips should be present on playback. 1701 REPORTER_ASSERT(reporter, testCanvas.getClipCount() == 2); 1702} 1703 1704static void test_hierarchical(skiatest::Reporter* reporter) { 1705 SkBitmap bm; 1706 make_bm(&bm, 10, 10, SK_ColorRED, true); 1707 1708 SkPictureRecorder recorder; 1709 1710 recorder.beginRecording(10, 10); 1711 SkAutoTUnref<SkPicture> childPlain(recorder.endRecording()); 1712 REPORTER_ASSERT(reporter, !childPlain->willPlayBackBitmaps()); // 0 1713 1714 recorder.beginRecording(10, 10)->drawBitmap(bm, 0, 0); 1715 SkAutoTUnref<SkPicture> childWithBitmap(recorder.endRecording()); 1716 REPORTER_ASSERT(reporter, childWithBitmap->willPlayBackBitmaps()); // 1 1717 1718 { 1719 SkCanvas* canvas = recorder.beginRecording(10, 10); 1720 canvas->drawPicture(childPlain); 1721 SkAutoTUnref<SkPicture> parentPP(recorder.endRecording()); 1722 REPORTER_ASSERT(reporter, !parentPP->willPlayBackBitmaps()); // 0 1723 } 1724 { 1725 SkCanvas* canvas = recorder.beginRecording(10, 10); 1726 canvas->drawPicture(childWithBitmap); 1727 SkAutoTUnref<SkPicture> parentPWB(recorder.endRecording()); 1728 REPORTER_ASSERT(reporter, parentPWB->willPlayBackBitmaps()); // 1 1729 } 1730 { 1731 SkCanvas* canvas = recorder.beginRecording(10, 10); 1732 canvas->drawBitmap(bm, 0, 0); 1733 canvas->drawPicture(childPlain); 1734 SkAutoTUnref<SkPicture> parentWBP(recorder.endRecording()); 1735 REPORTER_ASSERT(reporter, parentWBP->willPlayBackBitmaps()); // 1 1736 } 1737 { 1738 SkCanvas* canvas = recorder.beginRecording(10, 10); 1739 canvas->drawBitmap(bm, 0, 0); 1740 canvas->drawPicture(childWithBitmap); 1741 SkAutoTUnref<SkPicture> parentWBWB(recorder.endRecording()); 1742 REPORTER_ASSERT(reporter, parentWBWB->willPlayBackBitmaps()); // 2 1743 } 1744} 1745 1746static void test_gen_id(skiatest::Reporter* reporter) { 1747 1748 SkPictureRecorder recorder; 1749 recorder.beginRecording(0, 0); 1750 SkAutoTUnref<SkPicture> empty(recorder.endRecording()); 1751 1752 // Empty pictures should still have a valid ID 1753 REPORTER_ASSERT(reporter, empty->uniqueID() != SK_InvalidGenID); 1754 1755 SkCanvas* canvas = recorder.beginRecording(1, 1); 1756 canvas->drawARGB(255, 255, 255, 255); 1757 SkAutoTUnref<SkPicture> hasData(recorder.endRecording()); 1758 // picture should have a non-zero id after recording 1759 REPORTER_ASSERT(reporter, hasData->uniqueID() != SK_InvalidGenID); 1760 1761 // both pictures should have different ids 1762 REPORTER_ASSERT(reporter, hasData->uniqueID() != empty->uniqueID()); 1763} 1764 1765DEF_TEST(Picture, reporter) { 1766#ifdef SK_DEBUG 1767 test_deleting_empty_picture(); 1768 test_serializing_empty_picture(); 1769#else 1770 test_bad_bitmap(); 1771#endif 1772 test_unbalanced_save_restores(reporter); 1773 test_peephole(); 1774#if SK_SUPPORT_GPU 1775 test_gpu_veto(reporter, false); 1776 test_gpu_veto(reporter, true); 1777#endif 1778 test_has_text(reporter, false); 1779 test_has_text(reporter, true); 1780 test_analysis(reporter, false); 1781 test_analysis(reporter, true); 1782 test_gatherpixelrefs(reporter); 1783 test_gatherpixelrefsandrects(reporter); 1784 test_bitmap_with_encoded_data(reporter); 1785 test_draw_empty(reporter); 1786 test_clip_bound_opt(reporter); 1787 test_clip_expansion(reporter); 1788 test_hierarchical(reporter); 1789 test_gen_id(reporter); 1790} 1791 1792#if SK_SUPPORT_GPU 1793DEF_GPUTEST(GPUPicture, reporter, factory) { 1794 test_gpu_picture_optimization(reporter, factory); 1795} 1796#endif 1797 1798static void draw_bitmaps(const SkBitmap bitmap, SkCanvas* canvas) { 1799 const SkPaint paint; 1800 const SkRect rect = { 5.0f, 5.0f, 8.0f, 8.0f }; 1801 const SkIRect irect = { 2, 2, 3, 3 }; 1802 1803 // Don't care what these record, as long as they're legal. 1804 canvas->drawBitmap(bitmap, 0.0f, 0.0f, &paint); 1805 canvas->drawBitmapRectToRect(bitmap, &rect, rect, &paint, SkCanvas::kNone_DrawBitmapRectFlag); 1806 canvas->drawBitmapMatrix(bitmap, SkMatrix::I(), &paint); 1807 canvas->drawBitmapNine(bitmap, irect, rect, &paint); 1808 canvas->drawSprite(bitmap, 1, 1); 1809} 1810 1811static void test_draw_bitmaps(SkCanvas* canvas) { 1812 SkBitmap empty; 1813 draw_bitmaps(empty, canvas); 1814 empty.setInfo(SkImageInfo::MakeN32Premul(10, 10)); 1815 draw_bitmaps(empty, canvas); 1816} 1817 1818DEF_TEST(Picture_EmptyBitmap, r) { 1819 SkPictureRecorder recorder; 1820 test_draw_bitmaps(recorder.beginRecording(10, 10)); 1821 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1822} 1823 1824DEF_TEST(Canvas_EmptyBitmap, r) { 1825 SkBitmap dst; 1826 dst.allocN32Pixels(10, 10); 1827 SkCanvas canvas(dst); 1828 1829 test_draw_bitmaps(&canvas); 1830} 1831 1832DEF_TEST(DontOptimizeSaveLayerDrawDrawRestore, reporter) { 1833 // This test is from crbug.com/344987. 1834 // The commands are: 1835 // saveLayer with paint that modifies alpha 1836 // drawBitmapRectToRect 1837 // drawBitmapRectToRect 1838 // restore 1839 // The bug was that this structure was modified so that: 1840 // - The saveLayer and restore were eliminated 1841 // - The alpha was only applied to the first drawBitmapRectToRect 1842 1843 // This test draws blue and red squares inside a 50% transparent 1844 // layer. Both colours should show up muted. 1845 // When the bug is present, the red square (the second bitmap) 1846 // shows upwith full opacity. 1847 1848 SkBitmap blueBM; 1849 make_bm(&blueBM, 100, 100, SkColorSetARGB(255, 0, 0, 255), true); 1850 SkBitmap redBM; 1851 make_bm(&redBM, 100, 100, SkColorSetARGB(255, 255, 0, 0), true); 1852 SkPaint semiTransparent; 1853 semiTransparent.setAlpha(0x80); 1854 1855 SkPictureRecorder recorder; 1856 SkCanvas* canvas = recorder.beginRecording(100, 100); 1857 canvas->drawARGB(0, 0, 0, 0); 1858 1859 canvas->saveLayer(0, &semiTransparent); 1860 canvas->drawBitmap(blueBM, 25, 25); 1861 canvas->drawBitmap(redBM, 50, 50); 1862 canvas->restore(); 1863 1864 SkAutoTUnref<SkPicture> picture(recorder.endRecording()); 1865 1866 // Now replay the picture back on another canvas 1867 // and check a couple of its pixels. 1868 SkBitmap replayBM; 1869 make_bm(&replayBM, 100, 100, SK_ColorBLACK, false); 1870 SkCanvas replayCanvas(replayBM); 1871 picture->playback(&replayCanvas); 1872 replayCanvas.flush(); 1873 1874 // With the bug present, at (55, 55) we would get a fully opaque red 1875 // intead of a dark red. 1876 REPORTER_ASSERT(reporter, replayBM.getColor(30, 30) == 0xff000080); 1877 REPORTER_ASSERT(reporter, replayBM.getColor(55, 55) == 0xff800000); 1878} 1879 1880struct CountingBBH : public SkBBoxHierarchy { 1881 mutable int searchCalls; 1882 1883 CountingBBH() : searchCalls(0) {} 1884 1885 virtual void search(const SkRect& query, SkTDArray<void*>* results) const { 1886 this->searchCalls++; 1887 } 1888 1889 // All other methods unimplemented. 1890 virtual void insert(void* data, const SkRect& bounds, bool defer) {} 1891 virtual void flushDeferredInserts() {} 1892 virtual void clear() {} 1893 virtual int getCount() const { return 0; } 1894 virtual int getDepth() const { return 0; } 1895 virtual void rewindInserts() {} 1896}; 1897 1898class SpoonFedBBHFactory : public SkBBHFactory { 1899public: 1900 explicit SpoonFedBBHFactory(SkBBoxHierarchy* bbh) : fBBH(bbh) {} 1901 virtual SkBBoxHierarchy* operator()(int width, int height) const { 1902 return SkRef(fBBH); 1903 } 1904private: 1905 SkBBoxHierarchy* fBBH; 1906}; 1907 1908// When the canvas clip covers the full picture, we don't need to call the BBH. 1909DEF_TEST(Picture_SkipBBH, r) { 1910 CountingBBH bbh; 1911 SpoonFedBBHFactory factory(&bbh); 1912 1913 SkPictureRecorder recorder; 1914 recorder.beginRecording(320, 240, &factory); 1915 SkAutoTUnref<const SkPicture> picture(recorder.endRecording()); 1916 1917 SkCanvas big(640, 480), small(300, 200); 1918 1919 picture->playback(&big); 1920 REPORTER_ASSERT(r, bbh.searchCalls == 0); 1921 1922 picture->playback(&small); 1923 REPORTER_ASSERT(r, bbh.searchCalls == 1); 1924} 1925 1926DEF_TEST(Picture_BitmapLeak, r) { 1927 SkBitmap mut, immut; 1928 mut.allocN32Pixels(300, 200); 1929 immut.allocN32Pixels(300, 200); 1930 immut.setImmutable(); 1931 SkASSERT(!mut.isImmutable()); 1932 SkASSERT(immut.isImmutable()); 1933 1934 // No one can hold a ref on our pixels yet. 1935 REPORTER_ASSERT(r, mut.pixelRef()->unique()); 1936 REPORTER_ASSERT(r, immut.pixelRef()->unique()); 1937 1938 SkPictureRecorder rec; 1939 SkCanvas* canvas = rec.beginRecording(1920, 1200); 1940 canvas->drawBitmap(mut, 0, 0); 1941 canvas->drawBitmap(immut, 800, 600); 1942 SkAutoTDelete<const SkPicture> pic(rec.endRecording()); 1943 1944 // The picture shares the immutable pixels but copies the mutable ones. 1945 REPORTER_ASSERT(r, mut.pixelRef()->unique()); 1946 REPORTER_ASSERT(r, !immut.pixelRef()->unique()); 1947 1948 // When the picture goes away, it's just our bitmaps holding the refs. 1949 pic.reset(NULL); 1950 REPORTER_ASSERT(r, mut.pixelRef()->unique()); 1951 REPORTER_ASSERT(r, immut.pixelRef()->unique()); 1952} 1953