SharedLibrary.hpp revision a53bf06cd2ffe5ff697d669cbf60dcf60e2ea549
1// SwiftShader Software Renderer 2// 3// Copyright(c) 2005-2012 TransGaming Inc. 4// 5// All rights reserved. No part of this software may be copied, distributed, transmitted, 6// transcribed, stored in a retrieval system, translated into any human or computer 7// language by any means, or disclosed to third parties without the explicit written 8// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express 9// or implied, including but not limited to any patent rights, are granted to you. 10// 11 12#if defined(_WIN32) 13 #include <Windows.h> 14#else 15 #include <dlfcn.h> 16#endif 17 18void *getLibraryHandle(const char *path); 19void *loadLibrary(const char *path); 20 21template<int n> 22void *loadLibrary(const char *(&names)[n]) 23{ 24 for(int i = 0; i < n; i++) 25 { 26 void *library = getLibraryHandle(names[i]); 27 28 if(library) 29 { 30 return library; 31 } 32 } 33 34 for(int i = 0; i < n; i++) 35 { 36 void *library = loadLibrary(names[i]); 37 38 if(library) 39 { 40 return library; 41 } 42 } 43 44 return 0; 45} 46 47#if defined(_WIN32) 48 inline void *loadLibrary(const char *path) 49 { 50 return (void*)LoadLibrary(path); 51 } 52 53 inline void *getLibraryHandle(const char *path) 54 { 55 HMODULE module = 0; 56 GetModuleHandleEx(0, path, &module); 57 return (void*)module; 58 } 59 60 inline void freeLibrary(void *library) 61 { 62 FreeLibrary((HMODULE)library); 63 } 64 65 inline void *getProcAddress(void *library, const char *name) 66 { 67 return (void*)GetProcAddress((HMODULE)library, name); 68 } 69#else 70 inline void *loadLibrary(const char *path) 71 { 72 return dlopen(path, RTLD_LAZY); 73 } 74 75 inline void *getLibraryHandle(const char *path) 76 { 77 void *resident = dlopen(path, RTLD_LAZY | RTLD_NOLOAD); 78 79 if(resident) 80 { 81 return dlopen(path, RTLD_LAZY); // Increment reference count 82 } 83 84 return 0; 85 } 86 87 inline void freeLibrary(void *library) 88 { 89 if(library) 90 { 91 dlclose(library); 92 } 93 } 94 95 inline void *getProcAddress(void *library, const char *name) 96 { 97 return library ? dlsym(library, name) : 0; 98 } 99#endif 100