1///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5/// Permission is hereby granted, free of charge, to any person obtaining a copy
6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21/// THE SOFTWARE.
22///
23/// @ref gtx_vec1
24/// @file glm/gtx/vec1.hpp
25/// @date 2010-02-08 / 2011-06-07
26/// @author Christophe Riccio
27///
28/// @see core (dependence)
29///
30/// @defgroup gtx_vec1 GLM_GTX_vec1
31/// @ingroup gtx
32///
33/// @brief Add vec1, ivec1, uvec1 and bvec1 types.
34/// <glm/gtx/vec1.hpp> need to be included to use these functionalities.
35///////////////////////////////////////////////////////////////////////////////////
36
37#ifndef GLM_GTX_vec1
38#define GLM_GTX_vec1
39
40// Dependency:
41#include "../glm.hpp"
42#include "../detail/type_vec1.hpp"
43
44#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
45#	pragma message("GLM: GLM_GTX_vec1 extension included")
46#endif
47
48namespace glm
49{
50	//! 1 component vector of high precision floating-point numbers.
51	//! There is no guarantee on the actual precision.
52	/// @see gtx_vec1 extension.
53	typedef highp_vec1_t			highp_vec1;
54
55	//! 1 component vector of medium precision floating-point numbers.
56	//! There is no guarantee on the actual precision.
57	/// @see gtx_vec1 extension.
58	typedef mediump_vec1_t			mediump_vec1;
59
60	//! 1 component vector of low precision floating-point numbers.
61	//! There is no guarantee on the actual precision.
62	/// @see gtx_vec1 extension.
63	typedef lowp_vec1_t				lowp_vec1;
64
65	//! 1 component vector of high precision signed integer numbers.
66	//! There is no guarantee on the actual precision.
67	/// @see gtx_vec1 extension.
68	typedef highp_ivec1_t			highp_ivec1;
69
70	//! 1 component vector of medium precision signed integer numbers.
71	//! There is no guarantee on the actual precision.
72	/// @see gtx_vec1 extension.
73	typedef mediump_ivec1_t			mediump_ivec1;
74
75	//! 1 component vector of low precision signed integer numbers.
76	//! There is no guarantee on the actual precision.
77	/// @see gtx_vec1 extension.
78	typedef lowp_ivec1_t			lowp_ivec1;
79
80	//! 1 component vector of high precision unsigned integer numbers.
81	//! There is no guarantee on the actual precision.
82	/// @see gtx_vec1 extension.
83	typedef highp_uvec1_t			highp_uvec1;
84
85	//! 1 component vector of medium precision unsigned integer numbers.
86	//! There is no guarantee on the actual precision.
87	/// @see gtx_vec1 extension.
88	typedef mediump_uvec1_t			mediump_uvec1;
89
90	//! 1 component vector of low precision unsigned integer numbers.
91	//! There is no guarantee on the actual precision.
92	/// @see gtx_vec1 extension.
93	typedef lowp_uvec1_t			lowp_uvec1;
94
95	//! 1 component vector of high precision boolean.
96	//! There is no guarantee on the actual precision.
97	/// @see gtx_vec1 extension.
98	typedef highp_bvec1_t			highp_bvec1;
99
100	//! 1 component vector of medium precision boolean.
101	//! There is no guarantee on the actual precision.
102	/// @see gtx_vec1 extension.
103	typedef mediump_bvec1_t			mediump_bvec1;
104
105	//! 1 component vector of low precision boolean.
106	//! There is no guarantee on the actual precision.
107	/// @see gtx_vec1 extension.
108	typedef lowp_bvec1_t			lowp_bvec1;
109
110	//////////////////////////
111	// vec1 definition
112
113#if(defined(GLM_PRECISION_HIGHP_BOOL))
114	typedef highp_bvec1				bvec1;
115#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
116	typedef mediump_bvec1			bvec1;
117#elif(defined(GLM_PRECISION_LOWP_BOOL))
118	typedef lowp_bvec1				bvec1;
119#else
120	/// 1 component vector of boolean.
121	/// @see gtx_vec1 extension.
122	typedef highp_bvec1				bvec1;
123#endif//GLM_PRECISION
124
125#if(defined(GLM_PRECISION_HIGHP_FLOAT))
126	typedef highp_vec1				vec1;
127#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
128	typedef mediump_vec1			vec1;
129#elif(defined(GLM_PRECISION_LOWP_FLOAT))
130	typedef lowp_vec1				vec1;
131#else
132	/// 1 component vector of floating-point numbers.
133	/// @see gtx_vec1 extension.
134	typedef highp_vec1				vec1;
135#endif//GLM_PRECISION
136
137#if(defined(GLM_PRECISION_HIGHP_INT))
138	typedef highp_ivec1			ivec1;
139#elif(defined(GLM_PRECISION_MEDIUMP_INT))
140	typedef mediump_ivec1		ivec1;
141#elif(defined(GLM_PRECISION_LOWP_INT))
142	typedef lowp_ivec1			ivec1;
143#else
144	/// 1 component vector of signed integer numbers.
145	/// @see gtx_vec1 extension.
146	typedef highp_ivec1			ivec1;
147#endif//GLM_PRECISION
148
149#if(defined(GLM_PRECISION_HIGHP_UINT))
150	typedef highp_uvec1			uvec1;
151#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
152	typedef mediump_uvec1		uvec1;
153#elif(defined(GLM_PRECISION_LOWP_UINT))
154	typedef lowp_uvec1			uvec1;
155#else
156	/// 1 component vector of unsigned integer numbers.
157	/// @see gtx_vec1 extension.
158	typedef highp_uvec1			uvec1;
159#endif//GLM_PRECISION
160
161}// namespace glm
162
163#include "vec1.inl"
164
165#endif//GLM_GTX_vec1
166
167