1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_NBAIO_H
18#define ANDROID_AUDIO_NBAIO_H
19
20// Non-blocking audio I/O interface
21//
22// This header file has the abstract interfaces only.  Concrete implementation classes are declared
23// elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24// write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25// safe, and any exceptions are noted in the particular implementation.
26
27#include <limits.h>
28#include <stdlib.h>
29#include <utils/Errors.h>
30#include <utils/RefBase.h>
31#include <media/AudioTimestamp.h>
32#include <system/audio.h>
33
34namespace android {
35
36// In addition to the usual status_t
37enum {
38    NEGOTIATE    = (UNKNOWN_ERROR + 0x100),  // Must (re-)negotiate format.  For negotiate() only,
39                                             // the offeree doesn't accept offers, and proposes
40                                             // counter-offers
41    OVERRUN      = (UNKNOWN_ERROR + 0x101),  // availableToRead(), read(), or readVia() detected
42                                             // lost input due to overrun; an event is counted and
43                                             // the caller should re-try
44    UNDERRUN     = (UNKNOWN_ERROR + 0x102),  // availableToWrite(), write(), or writeVia() detected
45                                             // a gap in output due to underrun (not being called
46                                             // often enough, or with enough data); an event is
47                                             // counted and the caller should re-try
48};
49
50// Negotiation of format is based on the data provider and data sink, or the data consumer and
51// data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
52// mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
53// NBAIO_Format is a typedef that ties together the most important combinations of the various
54// attributes, rather than a struct with separate fields for format, sample rate, channel count,
55// interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
56// the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
57// too large, then this decision should be re-visited.
58// Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
59struct NBAIO_Format {
60// FIXME make this a class, and change Format_... global methods to class methods
61//private:
62    unsigned    mSampleRate;
63    unsigned    mChannelCount;
64    audio_format_t  mFormat;
65    size_t      mFrameSize;
66};
67
68extern const NBAIO_Format Format_Invalid;
69
70// Return the frame size of an NBAIO_Format in bytes
71size_t Format_frameSize(const NBAIO_Format& format);
72
73// Convert a sample rate in Hz and channel count to an NBAIO_Format
74// FIXME rename
75NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format);
76
77// Return the sample rate in Hz of an NBAIO_Format
78unsigned Format_sampleRate(const NBAIO_Format& format);
79
80// Return the channel count of an NBAIO_Format
81unsigned Format_channelCount(const NBAIO_Format& format);
82
83// Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
84typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
85typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count);
86
87// Check whether an NBAIO_Format is valid
88bool Format_isValid(const NBAIO_Format& format);
89
90// Compare two NBAIO_Format values
91bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2);
92
93// Abstract class (interface) representing a data port.
94class NBAIO_Port : public RefBase {
95
96public:
97
98    // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
99    // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
100    // whoever sets up the graph connections to make sure formats are compatible, and this method
101    // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
102    // How it works: offerer proposes an array of formats, in descending order of preference from
103    // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
104    // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
105    // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
106    // provided array counterOffers[] with its counter-offers, in descending order of preference
107    // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
108    // Note that since the offerer allocates space for counter-offers, but only the offeree knows
109    // how many counter-offers it has, there may be insufficient space for all counter-offers.
110    // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
111    // (which is greater than the entry value of numCounterOffers), fills in as many of the most
112    // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
113    // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
114    // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
115    // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
116    // numOffers. This indicates that it has not allocated space for any counter-offers yet.
117    // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
118    // Then the offerer will allocate the correct amount of memory and retry.
119    // Format_Invalid is not allowed as either an offer or counter-offer.
120    // Returns:
121    //  >= 0        Offer accepted.
122    //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
123    virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
124                              NBAIO_Format counterOffers[], size_t& numCounterOffers);
125
126    // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
127    // or if re-negotiation is required.
128    virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
129
130protected:
131    NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format),
132                                             mFrameSize(Format_frameSize(format)) { }
133    virtual ~NBAIO_Port() { }
134
135    // Implementations are free to ignore these if they don't need them
136
137    bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
138    NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
139    size_t          mFrameSize;     // assign in parallel with any assignment to mFormat
140};
141
142// Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
143class NBAIO_Sink : public NBAIO_Port {
144
145public:
146
147    // For the next two APIs:
148    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
149
150    // Return the number of frames written successfully since construction.
151    virtual int64_t framesWritten() const { return mFramesWritten; }
152
153    // Number of frames lost due to underrun since construction.
154    virtual int64_t framesUnderrun() const { return 0; }
155
156    // Number of underruns since construction, where a set of contiguous lost frames is one event.
157    virtual int64_t underruns() const { return 0; }
158
159    // Estimate of number of frames that could be written successfully now without blocking.
160    // When a write() is actually attempted, the implementation is permitted to return a smaller or
161    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
162    // Errors:
163    //  NEGOTIATE   (Re-)negotiation is needed.
164    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
165    //              An underrun event is counted, and the caller should re-try this operation.
166    //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
167    virtual ssize_t availableToWrite() {
168        if (!mNegotiated) {
169            return NEGOTIATE;
170        }
171        return SSIZE_MAX;
172    }
173
174    // Transfer data to sink from single input buffer.  Implies a copy.
175    // Inputs:
176    //  buffer  Non-NULL buffer owned by provider.
177    //  count   Maximum number of frames to transfer.
178    // Return value:
179    //  > 0     Number of frames successfully transferred prior to first error.
180    //  = 0     Count was zero.
181    //  < 0     status_t error occurred prior to the first frame transfer.
182    // Errors:
183    //  NEGOTIATE   (Re-)negotiation is needed.
184    //  WOULD_BLOCK No frames can be transferred without blocking.
185    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
186    //              An underrun event is counted, and the caller should re-try this operation.
187    virtual ssize_t write(const void *buffer, size_t count) = 0;
188
189    // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
190    // and non-contiguous transfers (e.g. circular buffer or writev).
191    // Inputs:
192    //  via     Callback function that the sink will call as many times as needed to consume data.
193    //  total   Estimate of the number of frames the provider has available.  This is an estimate,
194    //          and it can provide a different number of frames during the series of callbacks.
195    //  user    Arbitrary void * reserved for data provider.
196    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
197    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
198    // Return value:
199    //  > 0     Total number of frames successfully transferred prior to first error.
200    //  = 0     Count was zero.
201    //  < 0     status_t error occurred prior to the first frame transfer.
202    // Errors:
203    //  NEGOTIATE   (Re-)negotiation is needed.
204    //  WOULD_BLOCK No frames can be transferred without blocking.
205    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
206    //              An underrun event is counted, and the caller should re-try this operation.
207    //
208    // The 'via' callback is called by the data sink as follows:
209    // Inputs:
210    //  user    Arbitrary void * reserved for data provider.
211    //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
212    //          up to a maximum of 'count' frames.
213    //  count   Maximum number of frames to transfer during this callback.
214    // Return value:
215    //  > 0     Number of frames successfully transferred during this callback prior to first error.
216    //  = 0     Count was zero.
217    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
218    virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
219
220    // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
221    // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
222    // as of this presentation count.  The timestamp parameter is undefined if error is returned.
223    virtual status_t getTimestamp(ExtendedTimestamp& /*timestamp*/) { return INVALID_OPERATION; }
224
225protected:
226    NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0)
227            { }
228    virtual ~NBAIO_Sink() { }
229
230    // Implementations are free to ignore these if they don't need them
231    int64_t  mFramesWritten;
232};
233
234// Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
235class NBAIO_Source : public NBAIO_Port {
236
237public:
238
239    // For the next two APIs:
240    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
241
242    // Number of frames read successfully since construction.
243    virtual int64_t framesRead() const { return mFramesRead; }
244
245    // Number of frames lost due to overrun since construction.
246    // Not const because implementations may need to do I/O.
247    virtual int64_t framesOverrun() /*const*/ { return 0; }
248
249    // Number of overruns since construction, where a set of contiguous lost frames is one event.
250    // Not const because implementations may need to do I/O.
251    virtual int64_t overruns() /*const*/ { return 0; }
252
253    // Estimate of number of frames that could be read successfully now.
254    // When a read() is actually attempted, the implementation is permitted to return a smaller or
255    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
256    // Errors:
257    //  NEGOTIATE   (Re-)negotiation is needed.
258    //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
259    //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
260    virtual ssize_t availableToRead() { return SSIZE_MAX; }
261
262    // Transfer data from source into single destination buffer.  Implies a copy.
263    // Inputs:
264    //  buffer  Non-NULL destination buffer owned by consumer.
265    //  count   Maximum number of frames to transfer.
266    // Return value:
267    //  > 0     Number of frames successfully transferred prior to first error.
268    //  = 0     Count was zero.
269    //  < 0     status_t error occurred prior to the first frame transfer.
270    // Errors:
271    //  NEGOTIATE   (Re-)negotiation is needed.
272    //  WOULD_BLOCK No frames can be transferred without blocking.
273    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
274    //              One or more frames were lost due to overrun, try again to read more recent data.
275    virtual ssize_t read(void *buffer, size_t count) = 0;
276
277    // Flush data from buffer.  There is no notion of overrun as all data is dropped.
278    // Flushed frames also count towards frames read.
279    //
280    // Return value:
281    //  >= 0    Number of frames successfully flushed
282    //  < 0     status_t error occurred
283    // Errors:
284    //  NEGOTIATE         (Re-)negotiation is needed.
285    //  INVALID_OPERATION Not implemented
286    virtual ssize_t flush() { return INVALID_OPERATION; }
287
288    // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
289    // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
290    // Inputs:
291    //  via     Callback function that the source will call as many times as needed to provide data.
292    //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
293    //          and it can consume a different number of frames during the series of callbacks.
294    //  user    Arbitrary void * reserved for data consumer.
295    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
296    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
297    // Return value:
298    //  > 0     Total number of frames successfully transferred prior to first error.
299    //  = 0     Count was zero.
300    //  < 0     status_t error occurred prior to the first frame transfer.
301    // Errors:
302    //  NEGOTIATE   (Re-)negotiation is needed.
303    //  WOULD_BLOCK No frames can be transferred without blocking.
304    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
305    //              One or more frames were lost due to overrun, try again to read more recent data.
306    //
307    // The 'via' callback is called by the data source as follows:
308    // Inputs:
309    //  user    Arbitrary void * reserved for data consumer.
310    //  dest    Non-NULL buffer owned by source that callback should consume data from,
311    //          up to a maximum of 'count' frames.
312    //  count   Maximum number of frames to transfer during this callback.
313    // Return value:
314    //  > 0     Number of frames successfully transferred during this callback prior to first error.
315    //  = 0     Count was zero.
316    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
317    virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0);
318
319    // Invoked asynchronously by corresponding sink when a new timestamp is available.
320    // Default implementation ignores the timestamp.
321    virtual void    onTimestamp(const ExtendedTimestamp& /*timestamp*/) { }
322
323protected:
324    NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0)
325            { }
326    virtual ~NBAIO_Source() { }
327
328    // Implementations are free to ignore these if they don't need them
329    int64_t  mFramesRead;
330};
331
332}   // namespace android
333
334#endif  // ANDROID_AUDIO_NBAIO_H
335