1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <audio_utils/minifloat.h>
24#include <utils/threads.h>
25#include <utils/Log.h>
26#include <utils/RefBase.h>
27#include <audio_utils/roundup.h>
28#include <media/AudioResamplerPublic.h>
29#include <media/AudioTimestamp.h>
30#include <media/Modulo.h>
31#include <media/SingleStateQueue.h>
32
33namespace android {
34
35// ----------------------------------------------------------------------------
36
37// for audio_track_cblk_t::mFlags
38#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
39#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
40                             // clear: track is ready when buffer full
41#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
42#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
43                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
44                             // immediately, but only after a long string of underruns.
45// 0x10 unused
46#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
47#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
48#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
49#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
50#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
51#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
52
53//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
54#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded
55
56struct AudioTrackSharedStreaming {
57    // similar to NBAIO MonoPipe
58    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
59    volatile int32_t mFront;    // read by consumer (output: server, input: client)
60    volatile int32_t mRear;     // written by producer (output: client, input: server)
61    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
62                                // server notices and discards all data between mFront and mRear
63    volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame
64    volatile uint32_t mUnderrunCount;  // server increments for each underrun occurrence
65};
66
67// Represents a single state of an AudioTrack that was created in static mode (shared memory buffer
68// supplied by the client).  This state needs to be communicated from the client to server.  As this
69// state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the
70// state is wrapped by a SingleStateQueue.
71struct StaticAudioTrackState {
72    // Do not define constructors, destructors, or virtual methods as this is part of a
73    // union in shared memory and they will not get called properly.
74
75    // These fields should both be size_t, but since they are located in shared memory we
76    // force to 32-bit.  The client and server may have different typedefs for size_t.
77
78    // The state has a sequence counter to indicate whether changes are made to loop or position.
79    // The sequence counter also currently indicates whether loop or position is first depending
80    // on which is greater; it jumps by max(mLoopSequence, mPositionSequence) + 1.
81
82    uint32_t    mLoopStart;
83    uint32_t    mLoopEnd;
84    int32_t     mLoopCount;
85    uint32_t    mLoopSequence; // a sequence counter to indicate changes to loop
86    uint32_t    mPosition;
87    uint32_t    mPositionSequence; // a sequence counter to indicate changes to position
88};
89
90typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
91
92struct StaticAudioTrackPosLoop {
93    // Do not define constructors, destructors, or virtual methods as this is part of a
94    // union in shared memory and will not get called properly.
95
96    // These fields should both be size_t, but since they are located in shared memory we
97    // force to 32-bit.  The client and server may have different typedefs for size_t.
98
99    // This struct information is stored in a single state queue to communicate the
100    // static AudioTrack server state to the client while data is consumed.
101    // It is smaller than StaticAudioTrackState to prevent unnecessary information from
102    // being sent.
103
104    uint32_t mBufferPosition;
105    int32_t  mLoopCount;
106};
107
108typedef SingleStateQueue<StaticAudioTrackPosLoop> StaticAudioTrackPosLoopQueue;
109
110struct AudioTrackSharedStatic {
111    // client requests to the server for loop or position changes.
112    StaticAudioTrackSingleStateQueue::Shared
113                    mSingleStateQueue;
114    // position info updated asynchronously by server and read by client,
115    // "for entertainment purposes only"
116    StaticAudioTrackPosLoopQueue::Shared
117                    mPosLoopQueue;
118};
119
120typedef SingleStateQueue<AudioPlaybackRate> PlaybackRateQueue;
121
122typedef SingleStateQueue<ExtendedTimestamp> ExtendedTimestampQueue;
123
124// ----------------------------------------------------------------------------
125
126// Important: do not add any virtual methods, including ~
127struct audio_track_cblk_t
128{
129                // Since the control block is always located in shared memory, this constructor
130                // is only used for placement new().  It is never used for regular new() or stack.
131                            audio_track_cblk_t();
132                /*virtual*/ ~audio_track_cblk_t() { }
133
134                friend class Proxy;
135                friend class ClientProxy;
136                friend class AudioTrackClientProxy;
137                friend class AudioRecordClientProxy;
138                friend class ServerProxy;
139                friend class AudioTrackServerProxy;
140                friend class AudioRecordServerProxy;
141
142    // The data members are grouped so that members accessed frequently and in the same context
143    // are in the same line of data cache.
144
145                uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
146                                        // or filled frames provided by server (!mIsOut).
147                                        // It is updated asynchronously by server without a barrier.
148                                        // The value should be used
149                                        // "for entertainment purposes only",
150                                        // which means don't make important decisions based on it.
151
152                uint32_t    mPad1;      // unused
153
154    volatile    int32_t     mFutex;     // event flag: down (P) by client,
155                                        // up (V) by server or binderDied() or interrupt()
156#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
157
158private:
159
160                // This field should be a size_t, but since it is located in shared memory we
161                // force to 32-bit.  The client and server may have different typedefs for size_t.
162                uint32_t    mMinimum;       // server wakes up client if available >= mMinimum
163
164                // Stereo gains for AudioTrack only, not used by AudioRecord.
165                gain_minifloat_packed_t mVolumeLR;
166
167                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
168                                            // or 0 == default. Write-only client, read-only server.
169
170                PlaybackRateQueue::Shared mPlaybackRateQueue;
171
172                // client write-only, server read-only
173                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
174
175                uint16_t    mPad2;           // unused
176
177                // server write-only, client read
178                ExtendedTimestampQueue::Shared mExtendedTimestampQueue;
179
180                // This is set by AudioTrack.setBufferSizeInFrames().
181                // A write will not fill the buffer above this limit.
182    volatile    uint32_t   mBufferSizeInFrames;  // effective size of the buffer
183
184public:
185
186    volatile    int32_t     mFlags;         // combinations of CBLK_*
187
188public:
189                union {
190                    AudioTrackSharedStreaming   mStreaming;
191                    AudioTrackSharedStatic      mStatic;
192                    int                         mAlign[8];
193                } u;
194
195                // Cache line boundary (32 bytes)
196};
197
198// ----------------------------------------------------------------------------
199
200// Proxy for shared memory control block, to isolate callers from needing to know the details.
201// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
202// The proxies are located in normal memory, and are not multi-thread safe within a given side.
203class Proxy : public RefBase {
204protected:
205    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
206            bool clientInServer);
207    virtual ~Proxy() { }
208
209public:
210    struct Buffer {
211        size_t  mFrameCount;            // number of frames available in this buffer
212        void*   mRaw;                   // pointer to first frame
213        size_t  mNonContig;             // number of additional non-contiguous frames available
214    };
215
216    size_t frameCount() const { return mFrameCount; }
217
218protected:
219    // These refer to shared memory, and are virtual addresses with respect to the current process.
220    // They may have different virtual addresses within the other process.
221    audio_track_cblk_t* const   mCblk;  // the control block
222    void* const     mBuffers;           // starting address of buffers
223
224    const size_t    mFrameCount;        // not necessarily a power of 2
225    const size_t    mFrameSize;         // in bytes
226    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
227    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
228    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
229    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
230    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
231};
232
233// ----------------------------------------------------------------------------
234
235// Proxy seen by AudioTrack client and AudioRecord client
236class ClientProxy : public Proxy {
237public:
238    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
239            bool isOut, bool clientInServer);
240    virtual ~ClientProxy() { }
241
242    static const struct timespec kForever;
243    static const struct timespec kNonBlocking;
244
245    // Obtain a buffer with filled frames (reading) or empty frames (writing).
246    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
247    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
248    // sets or extends the unreleased frame count.
249    // On entry:
250    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
251    //      which must be > 0.
252    //  buffer->mNonContig is unused.
253    //  buffer->mRaw is unused.
254    //  requested is the requested timeout in local monotonic delta time units:
255    //      NULL or &kNonBlocking means non-blocking (zero timeout).
256    //      &kForever means block forever (infinite timeout).
257    //      Other values mean a specific timeout in local monotonic delta time units.
258    //  elapsed is a pointer to a location that will hold the total local monotonic time that
259    //      elapsed while blocked, or NULL if not needed.
260    // On exit:
261    //  buffer->mFrameCount has the actual number of contiguous available frames,
262    //      which is always 0 when the return status != NO_ERROR.
263    //  buffer->mNonContig is the number of additional non-contiguous available frames.
264    //  buffer->mRaw is a pointer to the first available frame,
265    //      or NULL when buffer->mFrameCount == 0.
266    // The return status is one of:
267    //  NO_ERROR    Success, buffer->mFrameCount > 0.
268    //  WOULD_BLOCK Non-blocking mode and no frames are available.
269    //  TIMED_OUT   Timeout occurred before any frames became available.
270    //              This can happen even for infinite timeout, due to a spurious wakeup.
271    //              In this case, the caller should investigate and then re-try as appropriate.
272    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
273    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
274    //  NO_INIT     Shared memory is corrupt.
275    //  NOT_ENOUGH_DATA Server has disabled the track because of underrun: restart the track
276    //              if still in active state.
277    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
278    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
279            struct timespec *elapsed = NULL);
280
281    // Release (some of) the frames last obtained.
282    // On entry, buffer->mFrameCount should have the number of frames to release,
283    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
284    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
285    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
286    // On exit:
287    //  buffer->mFrameCount is zero.
288    //  buffer->mRaw is NULL.
289    void        releaseBuffer(Buffer* buffer);
290
291    // Call after detecting server's death
292    void        binderDied();
293
294    // Call to force an obtainBuffer() to return quickly with -EINTR
295    void        interrupt();
296
297    Modulo<uint32_t> getPosition() {
298        return mEpoch + mCblk->mServer;
299    }
300
301    void        setEpoch(const Modulo<uint32_t> &epoch) {
302        mEpoch = epoch;
303    }
304
305    void        setMinimum(size_t minimum) {
306        // This can only happen on a 64-bit client
307        if (minimum > UINT32_MAX) {
308            minimum = UINT32_MAX;
309        }
310        mCblk->mMinimum = (uint32_t) minimum;
311    }
312
313    // Return the number of frames that would need to be obtained and released
314    // in order for the client to be aligned at start of buffer
315    virtual size_t  getMisalignment();
316
317    Modulo<uint32_t> getEpoch() const {
318        return mEpoch;
319    }
320
321    uint32_t      getBufferSizeInFrames() const { return mBufferSizeInFrames; }
322    // See documentation for AudioTrack::setBufferSizeInFrames()
323    uint32_t      setBufferSizeInFrames(uint32_t requestedSize);
324
325    status_t    getTimestamp(ExtendedTimestamp *timestamp) {
326        if (timestamp == nullptr) {
327            return BAD_VALUE;
328        }
329        (void) mTimestampObserver.poll(mTimestamp);
330        *timestamp = mTimestamp;
331        return OK;
332    }
333
334    void        clearTimestamp() {
335        mTimestamp.clear();
336    }
337
338private:
339    // This is a copy of mCblk->mBufferSizeInFrames
340    uint32_t   mBufferSizeInFrames;  // effective size of the buffer
341
342    Modulo<uint32_t> mEpoch;
343
344    // The shared buffer contents referred to by the timestamp observer
345    // is initialized when the server proxy created.  A local zero timestamp
346    // is initialized by the client constructor.
347    ExtendedTimestampQueue::Observer mTimestampObserver;
348    ExtendedTimestamp mTimestamp; // initialized by constructor
349};
350
351// ----------------------------------------------------------------------------
352
353// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
354class AudioTrackClientProxy : public ClientProxy {
355public:
356    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
357            size_t frameSize, bool clientInServer = false)
358        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
359          clientInServer),
360          mPlaybackRateMutator(&cblk->mPlaybackRateQueue) {
361    }
362
363    virtual ~AudioTrackClientProxy() { }
364
365    // No barriers on the following operations, so the ordering of loads/stores
366    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
367
368    // caller must limit to 0.0 <= sendLevel <= 1.0
369    void        setSendLevel(float sendLevel) {
370        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
371    }
372
373    // set stereo gains
374    void        setVolumeLR(gain_minifloat_packed_t volumeLR) {
375        mCblk->mVolumeLR = volumeLR;
376    }
377
378    void        setSampleRate(uint32_t sampleRate) {
379        mCblk->mSampleRate = sampleRate;
380    }
381
382    void        setPlaybackRate(const AudioPlaybackRate& playbackRate) {
383        mPlaybackRateMutator.push(playbackRate);
384    }
385
386    virtual void flush();
387
388    virtual uint32_t    getUnderrunFrames() const {
389        return mCblk->u.mStreaming.mUnderrunFrames;
390    }
391    virtual uint32_t    getUnderrunCount() const {
392        return mCblk->u.mStreaming.mUnderrunCount;
393    }
394
395    bool        clearStreamEndDone();   // and return previous value
396
397    bool        getStreamEndDone() const;
398
399    status_t    waitStreamEndDone(const struct timespec *requested);
400
401private:
402    PlaybackRateQueue::Mutator   mPlaybackRateMutator;
403};
404
405class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
406public:
407    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
408            size_t frameSize);
409    virtual ~StaticAudioTrackClientProxy() { }
410
411    virtual void    flush();
412
413#define MIN_LOOP    16  // minimum length of each loop iteration in frames
414
415            // setLoop(), setBufferPosition(), and setBufferPositionAndLoop() set the
416            // static buffer position and looping parameters.  These commands are not
417            // synchronous (they do not wait or block); instead they take effect at the
418            // next buffer data read from the server side. However, the client side
419            // getters will read a cached version of the position and loop variables
420            // until the setting takes effect.
421            //
422            // setBufferPositionAndLoop() is equivalent to calling, in order, setLoop() and
423            // setBufferPosition().
424            //
425            // The functions should not be relied upon to do parameter or state checking.
426            // That is done at the AudioTrack level.
427
428            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
429            void    setBufferPosition(size_t position);
430            void    setBufferPositionAndLoop(size_t position, size_t loopStart, size_t loopEnd,
431                                             int loopCount);
432            size_t  getBufferPosition();
433                    // getBufferPositionAndLoopCount() provides the proper snapshot of
434                    // position and loopCount together.
435            void    getBufferPositionAndLoopCount(size_t *position, int *loopCount);
436
437    virtual size_t  getMisalignment() {
438        return 0;
439    }
440
441    virtual uint32_t    getUnderrunFrames() const {
442        return 0;
443    }
444
445private:
446    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
447    StaticAudioTrackPosLoopQueue::Observer      mPosLoopObserver;
448                        StaticAudioTrackState   mState;   // last communicated state to server
449                        StaticAudioTrackPosLoop mPosLoop; // snapshot of position and loop.
450};
451
452// ----------------------------------------------------------------------------
453
454// Proxy used by AudioRecord client
455class AudioRecordClientProxy : public ClientProxy {
456public:
457    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
458            size_t frameSize)
459        : ClientProxy(cblk, buffers, frameCount, frameSize,
460            false /*isOut*/, false /*clientInServer*/) { }
461    ~AudioRecordClientProxy() { }
462
463    // Advances the client read pointer to the server write head pointer
464    // effectively flushing the client read buffer. The effect is
465    // instantaneous. Returns the number of frames flushed.
466    uint32_t    flush() {
467        int32_t rear = android_atomic_acquire_load(&mCblk->u.mStreaming.mRear);
468        int32_t front = mCblk->u.mStreaming.mFront;
469        android_atomic_release_store(rear, &mCblk->u.mStreaming.mFront);
470        return (Modulo<int32_t>(rear) - front).unsignedValue();
471    }
472};
473
474// ----------------------------------------------------------------------------
475
476// Proxy used by AudioFlinger server
477class ServerProxy : public Proxy {
478protected:
479    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
480            bool isOut, bool clientInServer);
481public:
482    virtual ~ServerProxy() { }
483
484    // Obtain a buffer with filled frames (writing) or empty frames (reading).
485    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
486    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
487    // sets or extends the unreleased frame count.
488    // Always non-blocking.
489    // On entry:
490    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
491    //      which must be > 0.
492    //  buffer->mNonContig is unused.
493    //  buffer->mRaw is unused.
494    //  ackFlush is true iff being called from Track::start to acknowledge a pending flush.
495    // On exit:
496    //  buffer->mFrameCount has the actual number of contiguous available frames,
497    //      which is always 0 when the return status != NO_ERROR.
498    //  buffer->mNonContig is the number of additional non-contiguous available frames.
499    //  buffer->mRaw is a pointer to the first available frame,
500    //      or NULL when buffer->mFrameCount == 0.
501    // The return status is one of:
502    //  NO_ERROR    Success, buffer->mFrameCount > 0.
503    //  WOULD_BLOCK No frames are available.
504    //  NO_INIT     Shared memory is corrupt.
505    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush = false);
506
507    // Release (some of) the frames last obtained.
508    // On entry, buffer->mFrameCount should have the number of frames to release,
509    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
510    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
511    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
512    // On exit:
513    //  buffer->mFrameCount is zero.
514    //  buffer->mRaw is NULL.
515    virtual void        releaseBuffer(Buffer* buffer);
516
517    // Return the total number of frames that AudioFlinger has obtained and released
518    virtual int64_t     framesReleased() const { return mReleased; }
519
520    // Expose timestamp to client proxy. Should only be called by a single thread.
521    virtual void        setTimestamp(const ExtendedTimestamp &timestamp) {
522        mTimestampMutator.push(timestamp);
523    }
524
525    // Flushes the shared ring buffer if the client had requested it using mStreaming.mFlush.
526    // If flush occurs then:
527    //   cblk->u.mStreaming.mFront, ServerProxy::mFlush and ServerProxy::mFlushed will be modified
528    //   client will be notified via Futex
529    virtual void    flushBufferIfNeeded();
530
531    // Total count of the number of flushed frames since creation (never reset).
532    virtual int64_t     framesFlushed() const { return mFlushed; }
533
534    // Get dynamic buffer size from the shared control block.
535    uint32_t            getBufferSizeInFrames() const {
536        return android_atomic_acquire_load((int32_t *)&mCblk->mBufferSizeInFrames);
537    }
538
539protected:
540    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
541    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
542    int64_t     mReleased;      // our copy of cblk->mServer, at 64 bit resolution
543    int64_t     mFlushed;       // flushed frames to account for client-server discrepancy
544    ExtendedTimestampQueue::Mutator mTimestampMutator;
545};
546
547// Proxy used by AudioFlinger for servicing AudioTrack
548class AudioTrackServerProxy : public ServerProxy {
549public:
550    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
551            size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0)
552        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer),
553          mPlaybackRateObserver(&cblk->mPlaybackRateQueue),
554          mUnderrunCount(0), mUnderrunning(false), mDrained(true) {
555        mCblk->mSampleRate = sampleRate;
556        mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
557    }
558protected:
559    virtual ~AudioTrackServerProxy() { }
560
561public:
562    // return value of these methods must be validated by the caller
563    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
564    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
565    gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; }
566
567    // estimated total number of filled frames available to server to read,
568    // which may include non-contiguous frames
569    virtual size_t      framesReady();
570
571    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
572    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
573    // to be called from at most one thread of server, and one thread of client.
574    // As a temporary workaround, this method informs the proxy implementation that it
575    // should avoid doing a state queue poll from within framesReady().
576    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
577    virtual void        framesReadyIsCalledByMultipleThreads() { }
578
579    bool     setStreamEndDone();    // and return previous value
580
581    // Add to the tally of underrun frames, and inform client of underrun
582    virtual void        tallyUnderrunFrames(uint32_t frameCount);
583
584    // Return the total number of frames which AudioFlinger desired but were unavailable,
585    // and thus which resulted in an underrun.
586    virtual uint32_t    getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; }
587
588    // Return the playback speed and pitch read atomically. Not multi-thread safe on server side.
589    AudioPlaybackRate getPlaybackRate();
590
591    // Set the internal drain state of the track buffer from the timestamp received.
592    virtual void        setDrained(bool drained) {
593        mDrained.store(drained);
594    }
595
596    // Check if the internal drain state of the track buffer.
597    // This is not a guarantee, but advisory for determining whether the track is
598    // fully played out.
599    virtual bool        isDrained() const {
600        return mDrained.load();
601    }
602
603private:
604    AudioPlaybackRate             mPlaybackRate;  // last observed playback rate
605    PlaybackRateQueue::Observer   mPlaybackRateObserver;
606
607    // The server keeps a copy here where it is safe from the client.
608    uint32_t                      mUnderrunCount; // echoed to mCblk
609    bool                          mUnderrunning;  // used to detect edge of underrun
610
611    std::atomic<bool>             mDrained; // is the track buffer drained
612};
613
614class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
615public:
616    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
617            size_t frameSize);
618protected:
619    virtual ~StaticAudioTrackServerProxy() { }
620
621public:
622    virtual size_t      framesReady();
623    virtual void        framesReadyIsCalledByMultipleThreads();
624    virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush);
625    virtual void        releaseBuffer(Buffer* buffer);
626    virtual void        tallyUnderrunFrames(uint32_t frameCount);
627    virtual uint32_t    getUnderrunFrames() const { return 0; }
628
629private:
630    status_t            updateStateWithLoop(StaticAudioTrackState *localState,
631                                            const StaticAudioTrackState &update) const;
632    status_t            updateStateWithPosition(StaticAudioTrackState *localState,
633                                                const StaticAudioTrackState &update) const;
634    ssize_t             pollPosition(); // poll for state queue update, and return current position
635    StaticAudioTrackSingleStateQueue::Observer  mObserver;
636    StaticAudioTrackPosLoopQueue::Mutator       mPosLoopMutator;
637    size_t              mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit
638                                          // processors, this is a thread-safe version of
639                                          // mFramesReady.
640    int64_t             mFramesReady;     // The number of frames ready in the static buffer
641                                          // including loops.  This is 64 bits since loop mode
642                                          // can cause a track to appear to have a large number
643                                          // of frames. INT64_MAX means an infinite loop.
644    bool                mFramesReadyIsCalledByMultipleThreads;
645    StaticAudioTrackState mState;         // Server side state. Any updates from client must be
646                                          // passed by the mObserver SingleStateQueue.
647};
648
649// Proxy used by AudioFlinger for servicing AudioRecord
650class AudioRecordServerProxy : public ServerProxy {
651public:
652    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
653            size_t frameSize, bool clientInServer)
654        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { }
655
656protected:
657    virtual ~AudioRecordServerProxy() { }
658};
659
660// ----------------------------------------------------------------------------
661
662}; // namespace android
663
664#endif // ANDROID_AUDIO_TRACK_SHARED_H
665