input_monitor.cpp revision a4eb0d86a29be2763be5fac51727858d5095794b
1/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17// Record input using AAudio and display the peak amplitudes.
18
19#include <new>
20#include <assert.h>
21#include <stdio.h>
22#include <stdlib.h>
23#include <math.h>
24#include <aaudio/AAudio.h>
25
26#define SAMPLE_RATE        48000
27#define NUM_SECONDS        10
28#define NANOS_PER_MICROSECOND ((int64_t)1000)
29#define NANOS_PER_MILLISECOND (NANOS_PER_MICROSECOND * 1000)
30#define NANOS_PER_SECOND   (NANOS_PER_MILLISECOND * 1000)
31
32#define DECAY_FACTOR       0.999
33#define MIN_FRAMES_TO_READ 48  /* arbitrary, 1 msec at 48000 Hz */
34
35static const char *getSharingModeText(aaudio_sharing_mode_t mode) {
36    const char *modeText = "unknown";
37    switch (mode) {
38    case AAUDIO_SHARING_MODE_EXCLUSIVE:
39        modeText = "EXCLUSIVE";
40        break;
41    case AAUDIO_SHARING_MODE_SHARED:
42        modeText = "SHARED";
43        break;
44    default:
45        break;
46    }
47    return modeText;
48}
49
50int main(int argc, char **argv)
51{
52    (void)argc; // unused
53
54    aaudio_result_t result;
55
56    int actualSamplesPerFrame;
57    int actualSampleRate;
58    const aaudio_audio_format_t requestedDataFormat = AAUDIO_FORMAT_PCM_I16;
59    aaudio_audio_format_t actualDataFormat;
60
61    const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_SHARED;
62    aaudio_sharing_mode_t actualSharingMode;
63
64    AAudioStreamBuilder *aaudioBuilder = nullptr;
65    AAudioStream *aaudioStream = nullptr;
66    aaudio_stream_state_t state;
67    int32_t framesPerBurst = 0;
68    int32_t framesPerRead = 0;
69    int32_t framesToRecord = 0;
70    int32_t framesLeft = 0;
71    int32_t xRunCount = 0;
72    int16_t *data = nullptr;
73    float peakLevel = 0.0;
74    int loopCounter = 0;
75
76    // Make printf print immediately so that debug info is not stuck
77    // in a buffer if we hang or crash.
78    setvbuf(stdout, nullptr, _IONBF, (size_t) 0);
79
80    printf("%s - Monitor input level using AAudio\n", argv[0]);
81
82    // Use an AAudioStreamBuilder to contain requested parameters.
83    result = AAudio_createStreamBuilder(&aaudioBuilder);
84    if (result != AAUDIO_OK) {
85        goto finish;
86    }
87
88    // Request stream properties.
89    AAudioStreamBuilder_setDirection(aaudioBuilder, AAUDIO_DIRECTION_INPUT);
90    AAudioStreamBuilder_setFormat(aaudioBuilder, requestedDataFormat);
91    AAudioStreamBuilder_setSharingMode(aaudioBuilder, requestedSharingMode);
92
93    // Create an AAudioStream using the Builder.
94    result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream);
95    if (result != AAUDIO_OK) {
96        goto finish;
97    }
98
99    actualSamplesPerFrame = AAudioStream_getSamplesPerFrame(aaudioStream);
100    printf("SamplesPerFrame = %d\n", actualSamplesPerFrame);
101    actualSampleRate = AAudioStream_getSampleRate(aaudioStream);
102    printf("SamplesPerFrame = %d\n", actualSampleRate);
103
104    actualSharingMode = AAudioStream_getSharingMode(aaudioStream);
105    printf("SharingMode: requested = %s, actual = %s\n",
106            getSharingModeText(requestedSharingMode),
107            getSharingModeText(actualSharingMode));
108
109    // This is the number of frames that are written in one chunk by a DMA controller
110    // or a DSP.
111    framesPerBurst = AAudioStream_getFramesPerBurst(aaudioStream);
112    printf("DataFormat: framesPerBurst = %d\n",framesPerBurst);
113
114    // Some DMA might use very short bursts of 16 frames. We don't need to read such small
115    // buffers. But it helps to use a multiple of the burst size for predictable scheduling.
116    framesPerRead = framesPerBurst;
117    while (framesPerRead < MIN_FRAMES_TO_READ) {
118        framesPerRead *= 2;
119    }
120    printf("DataFormat: framesPerRead = %d\n",framesPerRead);
121
122    actualDataFormat = AAudioStream_getFormat(aaudioStream);
123    printf("DataFormat: requested = %d, actual = %d\n", requestedDataFormat, actualDataFormat);
124    // TODO handle other data formats
125    assert(actualDataFormat == AAUDIO_FORMAT_PCM_I16);
126
127    // Allocate a buffer for the audio data.
128    data = new(std::nothrow) int16_t[framesPerRead * actualSamplesPerFrame];
129    if (data == nullptr) {
130        fprintf(stderr, "ERROR - could not allocate data buffer\n");
131        result = AAUDIO_ERROR_NO_MEMORY;
132        goto finish;
133    }
134
135    // Start the stream.
136    printf("call AAudioStream_requestStart()\n");
137    result = AAudioStream_requestStart(aaudioStream);
138    if (result != AAUDIO_OK) {
139        fprintf(stderr, "ERROR - AAudioStream_requestStart() returned %d\n", result);
140        goto finish;
141    }
142
143    state = AAudioStream_getState(aaudioStream);
144    printf("after start, state = %s\n", AAudio_convertStreamStateToText(state));
145
146    // Play for a while.
147    framesToRecord = actualSampleRate * NUM_SECONDS;
148    framesLeft = framesToRecord;
149    while (framesLeft > 0) {
150        // Read audio data from the stream.
151        int64_t timeoutNanos = 100 * NANOS_PER_MILLISECOND;
152        int minFrames = (framesToRecord < framesPerRead) ? framesToRecord : framesPerRead;
153        int actual = AAudioStream_read(aaudioStream, data, minFrames, timeoutNanos);
154        if (actual < 0) {
155            fprintf(stderr, "ERROR - AAudioStream_read() returned %zd\n", actual);
156            goto finish;
157        } else if (actual == 0) {
158            fprintf(stderr, "WARNING - AAudioStream_read() returned %zd\n", actual);
159            goto finish;
160        }
161        framesLeft -= actual;
162
163        // Peak follower.
164        for (int frameIndex = 0; frameIndex < actual; frameIndex++) {
165            float sample = data[frameIndex * actualSamplesPerFrame] * (1.0/32768);
166            peakLevel *= DECAY_FACTOR;
167            if (sample > peakLevel) {
168                peakLevel = sample;
169            }
170        }
171
172        // Display level as stars, eg. "******".
173        if ((loopCounter++ % 10) == 0) {
174            printf("%5.3f ", peakLevel);
175            int numStars = (int)(peakLevel * 50);
176            for (int i = 0; i < numStars; i++) {
177                printf("*");
178            }
179            printf("\n");
180        }
181    }
182
183    xRunCount = AAudioStream_getXRunCount(aaudioStream);
184    printf("AAudioStream_getXRunCount %d\n", xRunCount);
185
186finish:
187    delete[] data;
188    AAudioStream_close(aaudioStream);
189    AAudioStreamBuilder_delete(aaudioBuilder);
190    printf("exiting - AAudio result = %d = %s\n", result, AAudio_convertResultToText(result));
191    return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS;
192}
193
194