write_sine.cpp revision d04aeea00bdaa999821e1a15c437ea648bd07195
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17// Play sine waves using AAudio.
18
19#include <stdio.h>
20#include <stdlib.h>
21#include <math.h>
22#include <aaudio/AAudio.h>
23#include <aaudio/AAudioTesting.h>
24#include "AAudioExampleUtils.h"
25#include "AAudioSimplePlayer.h"
26
27#define SAMPLE_RATE           48000
28#define NUM_SECONDS           20
29
30#define MMAP_POLICY              AAUDIO_UNSPECIFIED
31//#define MMAP_POLICY              AAUDIO_POLICY_NEVER
32//#define MMAP_POLICY              AAUDIO_POLICY_AUTO
33//#define MMAP_POLICY              AAUDIO_POLICY_ALWAYS
34
35#define REQUESTED_FORMAT         AAUDIO_FORMAT_PCM_I16
36
37#define REQUESTED_SHARING_MODE   AAUDIO_SHARING_MODE_SHARED
38//#define REQUESTED_SHARING_MODE   AAUDIO_SHARING_MODE_EXCLUSIVE
39
40
41int main(int argc, char **argv)
42{
43    (void)argc; // unused
44
45    AAudioSimplePlayer player;
46    SineThreadedData_t myData;
47    aaudio_result_t result = AAUDIO_OK;
48
49    const int requestedChannelCount = 2;
50    int actualChannelCount = 0;
51    const int requestedSampleRate = SAMPLE_RATE;
52    int actualSampleRate = 0;
53    aaudio_audio_format_t requestedDataFormat = REQUESTED_FORMAT;
54    aaudio_audio_format_t actualDataFormat = AAUDIO_FORMAT_UNSPECIFIED;
55    aaudio_sharing_mode_t actualSharingMode = AAUDIO_SHARING_MODE_SHARED;
56
57    AAudioStream *aaudioStream = nullptr;
58    aaudio_stream_state_t state = AAUDIO_STREAM_STATE_UNINITIALIZED;
59    int32_t  framesPerBurst = 0;
60    int32_t  framesPerWrite = 0;
61    int32_t  bufferCapacity = 0;
62    int32_t  framesToPlay = 0;
63    int32_t  framesLeft = 0;
64    int32_t  xRunCount = 0;
65    float   *floatData = nullptr;
66    int16_t *shortData = nullptr;
67
68    // Make printf print immediately so that debug info is not stuck
69    // in a buffer if we hang or crash.
70    setvbuf(stdout, nullptr, _IONBF, (size_t) 0);
71
72    printf("%s - Play a sine wave using AAudio\n", argv[0]);
73
74    AAudio_setMMapPolicy(MMAP_POLICY);
75    printf("requested MMapPolicy = %d\n", AAudio_getMMapPolicy());
76
77    player.setSharingMode(REQUESTED_SHARING_MODE);
78
79    result = player.open(requestedChannelCount, requestedSampleRate, requestedDataFormat,
80                         nullptr, nullptr, &myData);
81    if (result != AAUDIO_OK) {
82        fprintf(stderr, "ERROR -  player.open() returned %d\n", result);
83        goto finish;
84    }
85
86    aaudioStream = player.getStream();
87    // Request stream properties.
88
89    state = AAudioStream_getState(aaudioStream);
90    printf("after open, state = %s\n", AAudio_convertStreamStateToText(state));
91
92    // Check to see what kind of stream we actually got.
93    actualSampleRate = AAudioStream_getSampleRate(aaudioStream);
94    printf("SampleRate: requested = %d, actual = %d\n", requestedSampleRate, actualSampleRate);
95
96    myData.sineOsc1.setup(440.0, actualSampleRate);
97    myData.sineOsc2.setup(660.0, actualSampleRate);
98
99    actualChannelCount = AAudioStream_getChannelCount(aaudioStream);
100    printf("ChannelCount: requested = %d, actual = %d\n",
101            requestedChannelCount, actualChannelCount);
102
103    actualSharingMode = AAudioStream_getSharingMode(aaudioStream);
104    printf("SharingMode: requested = %s, actual = %s\n",
105            getSharingModeText(REQUESTED_SHARING_MODE),
106            getSharingModeText(actualSharingMode));
107
108    // This is the number of frames that are read in one chunk by a DMA controller
109    // or a DSP or a mixer.
110    framesPerBurst = AAudioStream_getFramesPerBurst(aaudioStream);
111    printf("Buffer: bufferSize     = %d\n", AAudioStream_getBufferSizeInFrames(aaudioStream));
112    bufferCapacity = AAudioStream_getBufferCapacityInFrames(aaudioStream);
113    printf("Buffer: bufferCapacity = %d, remainder = %d\n",
114           bufferCapacity, bufferCapacity % framesPerBurst);
115
116    // Some DMA might use very short bursts of 16 frames. We don't need to write such small
117    // buffers. But it helps to use a multiple of the burst size for predictable scheduling.
118    framesPerWrite = framesPerBurst;
119    while (framesPerWrite < 48) {
120        framesPerWrite *= 2;
121    }
122    printf("Buffer: framesPerBurst = %d\n",framesPerBurst);
123    printf("Buffer: framesPerWrite = %d\n",framesPerWrite);
124
125    printf("PerformanceMode        = %d\n", AAudioStream_getPerformanceMode(aaudioStream));
126    printf("is MMAP used?          = %s\n", AAudioStream_isMMapUsed(aaudioStream) ? "yes" : "no");
127
128    actualDataFormat = AAudioStream_getFormat(aaudioStream);
129    printf("DataFormat: requested  = %d, actual = %d\n", REQUESTED_FORMAT, actualDataFormat);
130    // TODO handle other data formats
131
132    // Allocate a buffer for the audio data.
133    if (actualDataFormat == AAUDIO_FORMAT_PCM_FLOAT) {
134        floatData = new float[framesPerWrite * actualChannelCount];
135    } else if (actualDataFormat == AAUDIO_FORMAT_PCM_I16) {
136        shortData = new int16_t[framesPerWrite * actualChannelCount];
137    } else {
138        printf("ERROR Unsupported data format!\n");
139        goto finish;
140    }
141
142    // Start the stream.
143    printf("call player.start()\n");
144    result = player.start();
145    if (result != AAUDIO_OK) {
146        fprintf(stderr, "ERROR - AAudioStream_requestStart() returned %d\n", result);
147        goto finish;
148    }
149
150    state = AAudioStream_getState(aaudioStream);
151    printf("after start, state = %s\n", AAudio_convertStreamStateToText(state));
152
153    // Play for a while.
154    framesToPlay = actualSampleRate * NUM_SECONDS;
155    framesLeft = framesToPlay;
156    while (framesLeft > 0) {
157
158        if (actualDataFormat == AAUDIO_FORMAT_PCM_FLOAT) {
159            // Render sine waves to left and right channels.
160            myData.sineOsc1.render(&floatData[0], actualChannelCount, framesPerWrite);
161            if (actualChannelCount > 1) {
162                myData.sineOsc2.render(&floatData[1], actualChannelCount, framesPerWrite);
163            }
164        } else if (actualDataFormat == AAUDIO_FORMAT_PCM_I16) {
165            // Render sine waves to left and right channels.
166            myData.sineOsc1.render(&shortData[0], actualChannelCount, framesPerWrite);
167            if (actualChannelCount > 1) {
168                myData.sineOsc2.render(&shortData[1], actualChannelCount, framesPerWrite);
169            }
170        }
171
172        // Write audio data to the stream.
173        int64_t timeoutNanos = 1000 * NANOS_PER_MILLISECOND;
174        int32_t minFrames = (framesToPlay < framesPerWrite) ? framesToPlay : framesPerWrite;
175        int32_t actual = 0;
176        if (actualDataFormat == AAUDIO_FORMAT_PCM_FLOAT) {
177            actual = AAudioStream_write(aaudioStream, floatData, minFrames, timeoutNanos);
178        } else if (actualDataFormat == AAUDIO_FORMAT_PCM_I16) {
179            actual = AAudioStream_write(aaudioStream, shortData, minFrames, timeoutNanos);
180        }
181        if (actual < 0) {
182            fprintf(stderr, "ERROR - AAudioStream_write() returned %d\n", actual);
183            goto finish;
184        } else if (actual == 0) {
185            fprintf(stderr, "WARNING - AAudioStream_write() returned %d\n", actual);
186            goto finish;
187        }
188        framesLeft -= actual;
189
190        // Use timestamp to estimate latency.
191        /*
192        {
193            int64_t presentationFrame;
194            int64_t presentationTime;
195            result = AAudioStream_getTimestamp(aaudioStream,
196                                               CLOCK_MONOTONIC,
197                                               &presentationFrame,
198                                               &presentationTime
199                                               );
200            if (result == AAUDIO_OK) {
201                int64_t elapsedNanos = getNanoseconds() - presentationTime;
202                int64_t elapsedFrames = actualSampleRate * elapsedNanos / NANOS_PER_SECOND;
203                int64_t currentFrame = presentationFrame + elapsedFrames;
204                int64_t framesWritten = AAudioStream_getFramesWritten(aaudioStream);
205                int64_t estimatedLatencyFrames = framesWritten - currentFrame;
206                int64_t estimatedLatencyMillis = estimatedLatencyFrames * 1000 / actualSampleRate;
207                printf("estimatedLatencyMillis %d\n", (int)estimatedLatencyMillis);
208            }
209        }
210         */
211    }
212
213    xRunCount = AAudioStream_getXRunCount(aaudioStream);
214    printf("AAudioStream_getXRunCount %d\n", xRunCount);
215
216    printf("call stop()\n");
217    result = player.stop();
218    if (result != AAUDIO_OK) {
219        goto finish;
220    }
221
222finish:
223    player.close();
224    delete[] floatData;
225    delete[] shortData;
226    printf("exiting - AAudio result = %d = %s\n", result, AAudio_convertResultToText(result));
227    return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS;
228}
229
230