write_sine.cpp revision f53e613b3dedab3ecada2c93d8846233c442d129
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17// Play sine waves using AAudio.
18
19#include <stdio.h>
20#include <stdlib.h>
21#include <math.h>
22#include <aaudio/AAudioDefinitions.h>
23#include <aaudio/AAudio.h>
24#include "SineGenerator.h"
25
26#define SAMPLE_RATE   48000
27#define NUM_SECONDS   10
28
29static const char *getSharingModeText(aaudio_sharing_mode_t mode) {
30    const char *modeText = "unknown";
31    switch (mode) {
32    case AAUDIO_SHARING_MODE_EXCLUSIVE:
33        modeText = "EXCLUSIVE";
34        break;
35    case AAUDIO_SHARING_MODE_LEGACY:
36        modeText = "LEGACY";
37        break;
38    case AAUDIO_SHARING_MODE_SHARED:
39        modeText = "SHARED";
40        break;
41    case AAUDIO_SHARING_MODE_PUBLIC_MIX:
42        modeText = "PUBLIC_MIX";
43        break;
44    default:
45        break;
46    }
47    return modeText;
48}
49
50int main(int argc, char **argv)
51{
52    (void)argc; // unused
53
54    aaudio_result_t result = AAUDIO_OK;
55
56    const int requestedSamplesPerFrame = 2;
57    int actualSamplesPerFrame = 0;
58    const int requestedSampleRate = SAMPLE_RATE;
59    int actualSampleRate = 0;
60    const aaudio_audio_format_t requestedDataFormat = AAUDIO_FORMAT_PCM16;
61    aaudio_audio_format_t actualDataFormat = AAUDIO_FORMAT_PCM16;
62
63    const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_EXCLUSIVE;
64    //const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_LEGACY;
65    aaudio_sharing_mode_t actualSharingMode = AAUDIO_SHARING_MODE_LEGACY;
66
67    AAudioStreamBuilder aaudioBuilder = AAUDIO_STREAM_BUILDER_NONE;
68    AAudioStream aaudioStream = AAUDIO_STREAM_NONE;
69    aaudio_stream_state_t state = AAUDIO_STREAM_STATE_UNINITIALIZED;
70    aaudio_size_frames_t framesPerBurst = 0;
71    aaudio_size_frames_t framesToPlay = 0;
72    aaudio_size_frames_t framesLeft = 0;
73    int32_t xRunCount = 0;
74    int16_t *data = nullptr;
75
76    SineGenerator sineOsc1;
77    SineGenerator sineOsc2;
78
79    // Make printf print immediately so that debug info is not stuck
80    // in a buffer if we hang or crash.
81    setvbuf(stdout, nullptr, _IONBF, (size_t) 0);
82
83    printf("%s - Play a sine wave using AAudio\n", argv[0]);
84
85    // Use an AAudioStreamBuilder to contain requested parameters.
86    result = AAudio_createStreamBuilder(&aaudioBuilder);
87    if (result != AAUDIO_OK) {
88        goto finish;
89    }
90
91    // Request stream properties.
92    result = AAudioStreamBuilder_setSampleRate(aaudioBuilder, requestedSampleRate);
93    if (result != AAUDIO_OK) {
94        goto finish;
95    }
96    result = AAudioStreamBuilder_setSamplesPerFrame(aaudioBuilder, requestedSamplesPerFrame);
97    if (result != AAUDIO_OK) {
98        goto finish;
99    }
100    result = AAudioStreamBuilder_setFormat(aaudioBuilder, requestedDataFormat);
101    if (result != AAUDIO_OK) {
102        goto finish;
103    }
104    result = AAudioStreamBuilder_setSharingMode(aaudioBuilder, requestedSharingMode);
105    if (result != AAUDIO_OK) {
106        goto finish;
107    }
108
109    // Create an AAudioStream using the Builder.
110    result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream);
111    printf("aaudioStream 0x%08x\n", aaudioStream);
112    if (result != AAUDIO_OK) {
113        goto finish;
114    }
115
116    result = AAudioStream_getState(aaudioStream, &state);
117    printf("after open, state = %s\n", AAudio_convertStreamStateToText(state));
118
119    // Check to see what kind of stream we actually got.
120    result = AAudioStream_getSampleRate(aaudioStream, &actualSampleRate);
121    printf("SampleRate: requested = %d, actual = %d\n", requestedSampleRate, actualSampleRate);
122
123    sineOsc1.setup(440.0, actualSampleRate);
124    sineOsc2.setup(660.0, actualSampleRate);
125
126    result = AAudioStream_getSamplesPerFrame(aaudioStream, &actualSamplesPerFrame);
127    printf("SamplesPerFrame: requested = %d, actual = %d\n",
128            requestedSamplesPerFrame, actualSamplesPerFrame);
129
130    result = AAudioStream_getSharingMode(aaudioStream, &actualSharingMode);
131    printf("SharingMode: requested = %s, actual = %s\n",
132            getSharingModeText(requestedSharingMode),
133            getSharingModeText(actualSharingMode));
134
135    // This is the number of frames that are read in one chunk by a DMA controller
136    // or a DSP or a mixer.
137    result = AAudioStream_getFramesPerBurst(aaudioStream, &framesPerBurst);
138    printf("DataFormat: original framesPerBurst = %d\n",framesPerBurst);
139    if (result != AAUDIO_OK) {
140        fprintf(stderr, "ERROR - AAudioStream_getFramesPerBurst() returned %d\n", result);
141        goto finish;
142    }
143    // Some DMA might use very short bursts of 16 frames. We don't need to write such small
144    // buffers. But it helps to use a multiple of the burst size for predictable scheduling.
145    while (framesPerBurst < 48) {
146        framesPerBurst *= 2;
147    }
148    printf("DataFormat: final framesPerBurst = %d\n",framesPerBurst);
149
150    AAudioStream_getFormat(aaudioStream, &actualDataFormat);
151    printf("DataFormat: requested = %d, actual = %d\n", requestedDataFormat, actualDataFormat);
152    // TODO handle other data formats
153
154    // Allocate a buffer for the audio data.
155    data = new int16_t[framesPerBurst * actualSamplesPerFrame];
156    if (data == nullptr) {
157        fprintf(stderr, "ERROR - could not allocate data buffer\n");
158        result = AAUDIO_ERROR_NO_MEMORY;
159        goto finish;
160    }
161
162    // Start the stream.
163    printf("call AAudioStream_requestStart()\n");
164    result = AAudioStream_requestStart(aaudioStream);
165    if (result != AAUDIO_OK) {
166        fprintf(stderr, "ERROR - AAudioStream_requestStart() returned %d\n", result);
167        goto finish;
168    }
169
170    result = AAudioStream_getState(aaudioStream, &state);
171    printf("after start, state = %s\n", AAudio_convertStreamStateToText(state));
172
173    // Play for a while.
174    framesToPlay = actualSampleRate * NUM_SECONDS;
175    framesLeft = framesToPlay;
176    while (framesLeft > 0) {
177        // Render sine waves to left and right channels.
178        sineOsc1.render(&data[0], actualSamplesPerFrame, framesPerBurst);
179        if (actualSamplesPerFrame > 1) {
180            sineOsc2.render(&data[1], actualSamplesPerFrame, framesPerBurst);
181        }
182
183        // Write audio data to the stream.
184        aaudio_nanoseconds_t timeoutNanos = 100 * AAUDIO_NANOS_PER_MILLISECOND;
185        int minFrames = (framesToPlay < framesPerBurst) ? framesToPlay : framesPerBurst;
186        int actual = AAudioStream_write(aaudioStream, data, minFrames, timeoutNanos);
187        if (actual < 0) {
188            fprintf(stderr, "ERROR - AAudioStream_write() returned %zd\n", actual);
189            goto finish;
190        } else if (actual == 0) {
191            fprintf(stderr, "WARNING - AAudioStream_write() returned %zd\n", actual);
192            goto finish;
193        }
194        framesLeft -= actual;
195    }
196
197    result = AAudioStream_getXRunCount(aaudioStream, &xRunCount);
198    printf("AAudioStream_getXRunCount %d\n", xRunCount);
199
200finish:
201    delete[] data;
202    AAudioStream_close(aaudioStream);
203    AAudioStreamBuilder_delete(aaudioBuilder);
204    printf("exiting - AAudio result = %d = %s\n", result, AAudio_convertResultToText(result));
205    return (result != AAUDIO_OK) ? EXIT_FAILURE : EXIT_SUCCESS;
206}
207
208