AudioStreamInternal.cpp revision 677d7916c0fa6f0955aae8f3ef921383e285beb2
1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "AAudio" 18//#define LOG_NDEBUG 0 19#include <utils/Log.h> 20 21#include <assert.h> 22 23#include <binder/IServiceManager.h> 24#include <utils/Mutex.h> 25 26#include <aaudio/AAudio.h> 27#include <utils/String16.h> 28 29#include "utility/AudioClock.h" 30#include "AudioStreamInternal.h" 31#include "binding/AAudioServiceMessage.h" 32 33#include "core/AudioStreamBuilder.h" 34 35#define LOG_TIMESTAMPS 0 36 37using android::String16; 38using android::IServiceManager; 39using android::defaultServiceManager; 40using android::interface_cast; 41using android::Mutex; 42 43using namespace aaudio; 44 45static android::Mutex gServiceLock; 46static sp<IAAudioService> gAAudioService; 47 48#define AAUDIO_SERVICE_NAME "AAudioService" 49 50#define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND) 51 52// Wait at least this many times longer than the operation should take. 53#define MIN_TIMEOUT_OPERATIONS 4 54 55// Helper function to get access to the "AAudioService" service. 56// This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp 57static const sp<IAAudioService> getAAudioService() { 58 sp<IBinder> binder; 59 Mutex::Autolock _l(gServiceLock); 60 if (gAAudioService == 0) { 61 sp<IServiceManager> sm = defaultServiceManager(); 62 // Try several times to get the service. 63 int retries = 4; 64 do { 65 binder = sm->getService(String16(AAUDIO_SERVICE_NAME)); // This will wait a while. 66 if (binder != 0) { 67 break; 68 } 69 } while (retries-- > 0); 70 71 if (binder != 0) { 72 // TODO Add linkToDeath() like in frameworks/av/media/libaudioclient/AudioSystem.cpp 73 // TODO Create a DeathRecipient that disconnects all active streams. 74 gAAudioService = interface_cast<IAAudioService>(binder); 75 } else { 76 ALOGE("AudioStreamInternal could not get %s", AAUDIO_SERVICE_NAME); 77 } 78 } 79 return gAAudioService; 80} 81 82AudioStreamInternal::AudioStreamInternal() 83 : AudioStream() 84 , mClockModel() 85 , mAudioEndpoint() 86 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID) 87 , mFramesPerBurst(16) 88{ 89} 90 91AudioStreamInternal::~AudioStreamInternal() { 92} 93 94aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) { 95 96 const sp<IAAudioService>& service = getAAudioService(); 97 if (service == 0) return AAUDIO_ERROR_NO_SERVICE; 98 99 aaudio_result_t result = AAUDIO_OK; 100 AAudioStreamRequest request; 101 AAudioStreamConfiguration configuration; 102 103 result = AudioStream::open(builder); 104 if (result < 0) { 105 return result; 106 } 107 108 // Build the request to send to the server. 109 request.setUserId(getuid()); 110 request.setProcessId(getpid()); 111 request.getConfiguration().setDeviceId(getDeviceId()); 112 request.getConfiguration().setSampleRate(getSampleRate()); 113 request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame()); 114 request.getConfiguration().setAudioFormat(getFormat()); 115 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity()); 116 request.dump(); 117 118 mServiceStreamHandle = service->openStream(request, configuration); 119 ALOGD("AudioStreamInternal.open(): openStream returned mServiceStreamHandle = 0x%08X", 120 (unsigned int)mServiceStreamHandle); 121 if (mServiceStreamHandle < 0) { 122 result = mServiceStreamHandle; 123 ALOGE("AudioStreamInternal.open(): acquireRealtimeStream aaudio_result_t = 0x%08X", result); 124 } else { 125 result = configuration.validate(); 126 if (result != AAUDIO_OK) { 127 close(); 128 return result; 129 } 130 // Save results of the open. 131 setSampleRate(configuration.getSampleRate()); 132 setSamplesPerFrame(configuration.getSamplesPerFrame()); 133 setFormat(configuration.getAudioFormat()); 134 135 aaudio::AudioEndpointParcelable parcelable; 136 result = service->getStreamDescription(mServiceStreamHandle, parcelable); 137 if (result != AAUDIO_OK) { 138 ALOGE("AudioStreamInternal.open(): getStreamDescriptor returns %d", result); 139 service->closeStream(mServiceStreamHandle); 140 return result; 141 } 142 // resolve parcelable into a descriptor 143 parcelable.resolve(&mEndpointDescriptor); 144 145 // Configure endpoint based on descriptor. 146 mAudioEndpoint.configure(&mEndpointDescriptor); 147 148 mFramesPerBurst = mEndpointDescriptor.downDataQueueDescriptor.framesPerBurst; 149 assert(mFramesPerBurst >= 16); 150 assert(mEndpointDescriptor.downDataQueueDescriptor.capacityInFrames < 10 * 1024); 151 152 mClockModel.setSampleRate(getSampleRate()); 153 mClockModel.setFramesPerBurst(mFramesPerBurst); 154 155 if (getDataCallbackProc()) { 156 mCallbackFrames = builder.getFramesPerDataCallback(); 157 if (mCallbackFrames > getBufferCapacity() / 2) { 158 ALOGE("AudioStreamInternal.open(): framesPerCallback too large"); 159 service->closeStream(mServiceStreamHandle); 160 return AAUDIO_ERROR_OUT_OF_RANGE; 161 162 } else if (mCallbackFrames < 0) { 163 ALOGE("AudioStreamInternal.open(): framesPerCallback negative"); 164 service->closeStream(mServiceStreamHandle); 165 return AAUDIO_ERROR_OUT_OF_RANGE; 166 167 } 168 if (mCallbackFrames == AAUDIO_UNSPECIFIED) { 169 mCallbackFrames = mFramesPerBurst; 170 } 171 172 int32_t bytesPerFrame = getSamplesPerFrame() 173 * AAudioConvert_formatToSizeInBytes(getFormat()); 174 int32_t callbackBufferSize = mCallbackFrames * bytesPerFrame; 175 mCallbackBuffer = new uint8_t[callbackBufferSize]; 176 } 177 178 setState(AAUDIO_STREAM_STATE_OPEN); 179 } 180 return result; 181} 182 183aaudio_result_t AudioStreamInternal::close() { 184 ALOGD("AudioStreamInternal.close(): mServiceStreamHandle = 0x%08X", mServiceStreamHandle); 185 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) { 186 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle; 187 mServiceStreamHandle = AAUDIO_HANDLE_INVALID; 188 const sp<IAAudioService>& aaudioService = getAAudioService(); 189 if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; 190 aaudioService->closeStream(serviceStreamHandle); 191 delete[] mCallbackBuffer; 192 return AAUDIO_OK; 193 } else { 194 return AAUDIO_ERROR_INVALID_HANDLE; 195 } 196} 197 198// Render audio in the application callback and then write the data to the stream. 199void *AudioStreamInternal::callbackLoop() { 200 aaudio_result_t result = AAUDIO_OK; 201 aaudio_data_callback_result_t callbackResult = AAUDIO_CALLBACK_RESULT_CONTINUE; 202 AAudioStream_dataCallback appCallback = getDataCallbackProc(); 203 if (appCallback == nullptr) return NULL; 204 205 // result might be a frame count 206 while (mCallbackEnabled.load() && isPlaying() && (result >= 0)) { 207 // Call application using the AAudio callback interface. 208 callbackResult = (*appCallback)( 209 (AAudioStream *) this, 210 getDataCallbackUserData(), 211 mCallbackBuffer, 212 mCallbackFrames); 213 214 if (callbackResult == AAUDIO_CALLBACK_RESULT_CONTINUE) { 215 // Write audio data to stream. 216 int64_t timeoutNanos = calculateReasonableTimeout(mCallbackFrames); 217 218 // This is a BLOCKING WRITE! 219 result = write(mCallbackBuffer, mCallbackFrames, timeoutNanos); 220 if ((result != mCallbackFrames)) { 221 ALOGE("AudioStreamInternal(): callbackLoop: write() returned %d", result); 222 if (result >= 0) { 223 // Only wrote some of the frames requested. Must have timed out. 224 result = AAUDIO_ERROR_TIMEOUT; 225 } 226 if (getErrorCallbackProc() != nullptr) { 227 (*getErrorCallbackProc())( 228 (AAudioStream *) this, 229 getErrorCallbackUserData(), 230 result); 231 } 232 break; 233 } 234 } else if (callbackResult == AAUDIO_CALLBACK_RESULT_STOP) { 235 ALOGD("AudioStreamInternal(): callback returned AAUDIO_CALLBACK_RESULT_STOP"); 236 break; 237 } 238 } 239 240 ALOGD("AudioStreamInternal(): callbackLoop() exiting, result = %d, isPlaying() = %d", 241 result, (int) isPlaying()); 242 return NULL; // TODO review 243} 244 245static void *aaudio_callback_thread_proc(void *context) 246{ 247 AudioStreamInternal *stream = (AudioStreamInternal *)context; 248 //LOGD("AudioStreamInternal(): oboe_callback_thread, stream = %p", stream); 249 if (stream != NULL) { 250 return stream->callbackLoop(); 251 } else { 252 return NULL; 253 } 254} 255 256aaudio_result_t AudioStreamInternal::requestStart() 257{ 258 int64_t startTime; 259 ALOGD("AudioStreamInternal(): start()"); 260 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 261 return AAUDIO_ERROR_INVALID_STATE; 262 } 263 const sp<IAAudioService>& aaudioService = getAAudioService(); 264 if (aaudioService == 0) { 265 return AAUDIO_ERROR_NO_SERVICE; 266 } 267 startTime = AudioClock::getNanoseconds(); 268 mClockModel.start(startTime); 269 processTimestamp(0, startTime); 270 setState(AAUDIO_STREAM_STATE_STARTING); 271 aaudio_result_t result = aaudioService->startStream(mServiceStreamHandle); 272 273 if (result == AAUDIO_OK && getDataCallbackProc() != nullptr) { 274 // Launch the callback loop thread. 275 int64_t periodNanos = mCallbackFrames 276 * AAUDIO_NANOS_PER_SECOND 277 / getSampleRate(); 278 mCallbackEnabled.store(true); 279 result = createThread(periodNanos, aaudio_callback_thread_proc, this); 280 } 281 return result; 282} 283 284int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) { 285 286 // Wait for at least a second or some number of callbacks to join the thread. 287 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS * framesPerOperation * AAUDIO_NANOS_PER_SECOND) 288 / getSampleRate(); 289 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds 290 timeoutNanoseconds = MIN_TIMEOUT_NANOS; 291 } 292 return timeoutNanoseconds; 293} 294 295aaudio_result_t AudioStreamInternal::stopCallback() 296{ 297 if (isDataCallbackActive()) { 298 mCallbackEnabled.store(false); 299 return joinThread(NULL, calculateReasonableTimeout(mCallbackFrames)); 300 } else { 301 return AAUDIO_OK; 302 } 303} 304 305aaudio_result_t AudioStreamInternal::requestPauseInternal() 306{ 307 ALOGD("AudioStreamInternal(): pause()"); 308 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 309 return AAUDIO_ERROR_INVALID_STATE; 310 } 311 const sp<IAAudioService>& aaudioService = getAAudioService(); 312 if (aaudioService == 0) { 313 return AAUDIO_ERROR_NO_SERVICE; 314 } 315 mClockModel.stop(AudioClock::getNanoseconds()); 316 setState(AAUDIO_STREAM_STATE_PAUSING); 317 return aaudioService->pauseStream(mServiceStreamHandle); 318} 319 320aaudio_result_t AudioStreamInternal::requestPause() 321{ 322 aaudio_result_t result = stopCallback(); 323 if (result != AAUDIO_OK) { 324 return result; 325 } 326 return requestPauseInternal(); 327} 328 329aaudio_result_t AudioStreamInternal::requestFlush() { 330 ALOGD("AudioStreamInternal(): flush()"); 331 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 332 return AAUDIO_ERROR_INVALID_STATE; 333 } 334 const sp<IAAudioService>& aaudioService = getAAudioService(); 335 if (aaudioService == 0) { 336 return AAUDIO_ERROR_NO_SERVICE; 337 } 338 setState(AAUDIO_STREAM_STATE_FLUSHING); 339 return aaudioService->flushStream(mServiceStreamHandle); 340} 341 342void AudioStreamInternal::onFlushFromServer() { 343 ALOGD("AudioStreamInternal(): onFlushFromServer()"); 344 int64_t readCounter = mAudioEndpoint.getDownDataReadCounter(); 345 int64_t writeCounter = mAudioEndpoint.getDownDataWriteCounter(); 346 // Bump offset so caller does not see the retrograde motion in getFramesRead(). 347 int64_t framesFlushed = writeCounter - readCounter; 348 mFramesOffsetFromService += framesFlushed; 349 // Flush written frames by forcing writeCounter to readCounter. 350 // This is because we cannot move the read counter in the hardware. 351 mAudioEndpoint.setDownDataWriteCounter(readCounter); 352} 353 354aaudio_result_t AudioStreamInternal::requestStop() 355{ 356 // TODO better implementation of requestStop() 357 aaudio_result_t result = requestPause(); 358 if (result == AAUDIO_OK) { 359 aaudio_stream_state_t state; 360 result = waitForStateChange(AAUDIO_STREAM_STATE_PAUSING, 361 &state, 362 500 * AAUDIO_NANOS_PER_MILLISECOND);// TODO temporary code 363 if (result == AAUDIO_OK) { 364 result = requestFlush(); 365 } 366 } 367 return result; 368} 369 370aaudio_result_t AudioStreamInternal::registerThread() { 371 ALOGD("AudioStreamInternal(): registerThread()"); 372 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 373 return AAUDIO_ERROR_INVALID_STATE; 374 } 375 const sp<IAAudioService>& aaudioService = getAAudioService(); 376 if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; 377 return aaudioService->registerAudioThread(mServiceStreamHandle, 378 gettid(), 379 getPeriodNanoseconds()); 380} 381 382aaudio_result_t AudioStreamInternal::unregisterThread() { 383 ALOGD("AudioStreamInternal(): unregisterThread()"); 384 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 385 return AAUDIO_ERROR_INVALID_STATE; 386 } 387 const sp<IAAudioService>& aaudioService = getAAudioService(); 388 if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE; 389 return aaudioService->unregisterAudioThread(mServiceStreamHandle, gettid()); 390} 391 392aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId, 393 int64_t *framePosition, 394 int64_t *timeNanoseconds) { 395 // TODO implement using real HAL 396 int64_t time = AudioClock::getNanoseconds(); 397 *framePosition = mClockModel.convertTimeToPosition(time); 398 *timeNanoseconds = time + (10 * AAUDIO_NANOS_PER_MILLISECOND); // Fake hardware delay 399 return AAUDIO_OK; 400} 401 402aaudio_result_t AudioStreamInternal::updateStateWhileWaiting() { 403 if (isDataCallbackActive()) { 404 return AAUDIO_OK; // state is getting updated by the callback thread read/write call 405 } 406 return processCommands(); 407} 408 409#if LOG_TIMESTAMPS 410static void AudioStreamInternal_LogTimestamp(AAudioServiceMessage &command) { 411 static int64_t oldPosition = 0; 412 static int64_t oldTime = 0; 413 int64_t framePosition = command.timestamp.position; 414 int64_t nanoTime = command.timestamp.timestamp; 415 ALOGD("AudioStreamInternal() timestamp says framePosition = %08lld at nanoTime %llu", 416 (long long) framePosition, 417 (long long) nanoTime); 418 int64_t nanosDelta = nanoTime - oldTime; 419 if (nanosDelta > 0 && oldTime > 0) { 420 int64_t framesDelta = framePosition - oldPosition; 421 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta; 422 ALOGD("AudioStreamInternal() - framesDelta = %08lld", (long long) framesDelta); 423 ALOGD("AudioStreamInternal() - nanosDelta = %08lld", (long long) nanosDelta); 424 ALOGD("AudioStreamInternal() - measured rate = %llu", (unsigned long long) rate); 425 } 426 oldPosition = framePosition; 427 oldTime = nanoTime; 428} 429#endif 430 431aaudio_result_t AudioStreamInternal::onTimestampFromServer(AAudioServiceMessage *message) { 432 int64_t framePosition = 0; 433#if LOG_TIMESTAMPS 434 AudioStreamInternal_LogTimestamp(command); 435#endif 436 framePosition = message->timestamp.position; 437 processTimestamp(framePosition, message->timestamp.timestamp); 438 return AAUDIO_OK; 439} 440 441aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) { 442 aaudio_result_t result = AAUDIO_OK; 443 ALOGD("processCommands() got event %d", message->event.event); 444 switch (message->event.event) { 445 case AAUDIO_SERVICE_EVENT_STARTED: 446 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_STARTED"); 447 setState(AAUDIO_STREAM_STATE_STARTED); 448 break; 449 case AAUDIO_SERVICE_EVENT_PAUSED: 450 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_PAUSED"); 451 setState(AAUDIO_STREAM_STATE_PAUSED); 452 break; 453 case AAUDIO_SERVICE_EVENT_FLUSHED: 454 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_FLUSHED"); 455 setState(AAUDIO_STREAM_STATE_FLUSHED); 456 onFlushFromServer(); 457 break; 458 case AAUDIO_SERVICE_EVENT_CLOSED: 459 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_CLOSED"); 460 setState(AAUDIO_STREAM_STATE_CLOSED); 461 break; 462 case AAUDIO_SERVICE_EVENT_DISCONNECTED: 463 result = AAUDIO_ERROR_DISCONNECTED; 464 ALOGW("WARNING - processCommands() AAUDIO_SERVICE_EVENT_DISCONNECTED"); 465 break; 466 default: 467 ALOGW("WARNING - processCommands() Unrecognized event = %d", 468 (int) message->event.event); 469 break; 470 } 471 return result; 472} 473 474// Process all the commands coming from the server. 475aaudio_result_t AudioStreamInternal::processCommands() { 476 aaudio_result_t result = AAUDIO_OK; 477 478 while (result == AAUDIO_OK) { 479 AAudioServiceMessage message; 480 if (mAudioEndpoint.readUpCommand(&message) != 1) { 481 break; // no command this time, no problem 482 } 483 switch (message.what) { 484 case AAudioServiceMessage::code::TIMESTAMP: 485 result = onTimestampFromServer(&message); 486 break; 487 488 case AAudioServiceMessage::code::EVENT: 489 result = onEventFromServer(&message); 490 break; 491 492 default: 493 ALOGW("WARNING - AudioStreamInternal::processCommands() Unrecognized what = %d", 494 (int) message.what); 495 result = AAUDIO_ERROR_UNEXPECTED_VALUE; 496 break; 497 } 498 } 499 return result; 500} 501 502// Write the data, block if needed and timeoutMillis > 0 503aaudio_result_t AudioStreamInternal::write(const void *buffer, int32_t numFrames, 504 int64_t timeoutNanoseconds) 505{ 506 aaudio_result_t result = AAUDIO_OK; 507 uint8_t* source = (uint8_t*)buffer; 508 int64_t currentTimeNanos = AudioClock::getNanoseconds(); 509 int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds; 510 int32_t framesLeft = numFrames; 511// ALOGD("AudioStreamInternal::write(%p, %d) at time %08llu , mState = %d ------------------", 512// buffer, numFrames, (unsigned long long) currentTimeNanos, mState); 513 514 // Write until all the data has been written or until a timeout occurs. 515 while (framesLeft > 0) { 516 // The call to writeNow() will not block. It will just write as much as it can. 517 int64_t wakeTimeNanos = 0; 518 aaudio_result_t framesWritten = writeNow(source, framesLeft, 519 currentTimeNanos, &wakeTimeNanos); 520// ALOGD("AudioStreamInternal::write() writeNow() framesLeft = %d --> framesWritten = %d", framesLeft, framesWritten); 521 if (framesWritten < 0) { 522 result = framesWritten; 523 break; 524 } 525 framesLeft -= (int32_t) framesWritten; 526 source += framesWritten * getBytesPerFrame(); 527 528 // Should we block? 529 if (timeoutNanoseconds == 0) { 530 break; // don't block 531 } else if (framesLeft > 0) { 532 //ALOGD("AudioStreamInternal:: original wakeTimeNanos %lld", (long long) wakeTimeNanos); 533 // clip the wake time to something reasonable 534 if (wakeTimeNanos < currentTimeNanos) { 535 wakeTimeNanos = currentTimeNanos; 536 } 537 if (wakeTimeNanos > deadlineNanos) { 538 // If we time out, just return the framesWritten so far. 539 ALOGE("AudioStreamInternal::write(): timed out after %lld nanos", (long long) timeoutNanoseconds); 540 break; 541 } 542 543 //ALOGD("AudioStreamInternal:: sleep until %lld, dur = %lld", (long long) wakeTimeNanos, 544 // (long long) (wakeTimeNanos - currentTimeNanos)); 545 AudioClock::sleepForNanos(wakeTimeNanos - currentTimeNanos); 546 currentTimeNanos = AudioClock::getNanoseconds(); 547 } 548 } 549 550 // return error or framesWritten 551 return (result < 0) ? result : numFrames - framesLeft; 552} 553 554// Write as much data as we can without blocking. 555aaudio_result_t AudioStreamInternal::writeNow(const void *buffer, int32_t numFrames, 556 int64_t currentNanoTime, int64_t *wakeTimePtr) { 557 { 558 aaudio_result_t result = processCommands(); 559 if (result != AAUDIO_OK) { 560 return result; 561 } 562 } 563 564 if (mAudioEndpoint.isOutputFreeRunning()) { 565 // Update data queue based on the timing model. 566 int64_t estimatedReadCounter = mClockModel.convertTimeToPosition(currentNanoTime); 567 mAudioEndpoint.setDownDataReadCounter(estimatedReadCounter); 568 // If the read index passed the write index then consider it an underrun. 569 if (mAudioEndpoint.getFullFramesAvailable() < 0) { 570 mXRunCount++; 571 } 572 } 573 // TODO else query from endpoint cuz set by actual reader, maybe 574 575 // Write some data to the buffer. 576 int32_t framesWritten = mAudioEndpoint.writeDataNow(buffer, numFrames); 577 if (framesWritten > 0) { 578 incrementFramesWritten(framesWritten); 579 } 580 //ALOGD("AudioStreamInternal::writeNow() - tried to write %d frames, wrote %d", 581 // numFrames, framesWritten); 582 583 // Calculate an ideal time to wake up. 584 if (wakeTimePtr != nullptr && framesWritten >= 0) { 585 // By default wake up a few milliseconds from now. // TODO review 586 int64_t wakeTime = currentNanoTime + (2 * AAUDIO_NANOS_PER_MILLISECOND); 587 switch (getState()) { 588 case AAUDIO_STREAM_STATE_OPEN: 589 case AAUDIO_STREAM_STATE_STARTING: 590 if (framesWritten != 0) { 591 // Don't wait to write more data. Just prime the buffer. 592 wakeTime = currentNanoTime; 593 } 594 break; 595 case AAUDIO_STREAM_STATE_STARTED: // When do we expect the next read burst to occur? 596 { 597 uint32_t burstSize = mFramesPerBurst; 598 if (burstSize < 32) { 599 burstSize = 32; // TODO review 600 } 601 602 uint64_t nextReadPosition = mAudioEndpoint.getDownDataReadCounter() + burstSize; 603 wakeTime = mClockModel.convertPositionToTime(nextReadPosition); 604 } 605 break; 606 default: 607 break; 608 } 609 *wakeTimePtr = wakeTime; 610 611 } 612// ALOGD("AudioStreamInternal::writeNow finished: now = %llu, read# = %llu, wrote# = %llu", 613// (unsigned long long)currentNanoTime, 614// (unsigned long long)mAudioEndpoint.getDownDataReadCounter(), 615// (unsigned long long)mAudioEndpoint.getDownDataWriteCounter()); 616 return framesWritten; 617} 618 619void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) { 620 mClockModel.processTimestamp( position, time); 621} 622 623aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) { 624 int32_t actualFrames = 0; 625 aaudio_result_t result = mAudioEndpoint.setBufferSizeInFrames(requestedFrames, &actualFrames); 626 if (result < 0) { 627 return result; 628 } else { 629 return (aaudio_result_t) actualFrames; 630 } 631} 632 633int32_t AudioStreamInternal::getBufferSize() const 634{ 635 return mAudioEndpoint.getBufferSizeInFrames(); 636} 637 638int32_t AudioStreamInternal::getBufferCapacity() const 639{ 640 return mAudioEndpoint.getBufferCapacityInFrames(); 641} 642 643int32_t AudioStreamInternal::getFramesPerBurst() const 644{ 645 return mEndpointDescriptor.downDataQueueDescriptor.framesPerBurst; 646} 647 648int64_t AudioStreamInternal::getFramesRead() 649{ 650 int64_t framesRead = 651 mClockModel.convertTimeToPosition(AudioClock::getNanoseconds()) 652 + mFramesOffsetFromService; 653 // Prevent retrograde motion. 654 if (framesRead < mLastFramesRead) { 655 framesRead = mLastFramesRead; 656 } else { 657 mLastFramesRead = framesRead; 658 } 659 ALOGD("AudioStreamInternal::getFramesRead() returns %lld", (long long)framesRead); 660 return framesRead; 661} 662 663// TODO implement getTimestamp 664