AAudioUtilities.cpp revision a4eb0d86a29be2763be5fac51727858d5095794b
1/*
2 * Copyright 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "AAudio"
18//#define LOG_NDEBUG 0
19#include <utils/Log.h>
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <utils/Errors.h>
24
25#include "aaudio/AAudio.h"
26#include "AAudioUtilities.h"
27
28using namespace android;
29
30int32_t AAudioConvert_formatToSizeInBytes(aaudio_audio_format_t format) {
31    int32_t size = AAUDIO_ERROR_ILLEGAL_ARGUMENT;
32    switch (format) {
33        case AAUDIO_FORMAT_PCM_I16:
34            size = sizeof(int16_t);
35            break;
36        case AAUDIO_FORMAT_PCM_I32:
37        case AAUDIO_FORMAT_PCM_I8_24:
38            size = sizeof(int32_t);
39            break;
40        case AAUDIO_FORMAT_PCM_FLOAT:
41            size = sizeof(float);
42            break;
43        default:
44            break;
45    }
46    return size;
47}
48
49// TODO This similar to a function in audio_utils. Consider using that instead.
50void AAudioConvert_floatToPcm16(const float *source, int32_t numSamples, int16_t *destination) {
51    for (int i = 0; i < numSamples; i++) {
52        float fval = source[i];
53        fval += 1.0; // to avoid discontinuity at 0.0 caused by truncation
54        fval *= 32768.0f;
55        int32_t sample = (int32_t) fval;
56        // clip to 16-bit range
57        if (sample < 0) sample = 0;
58        else if (sample > 0x0FFFF) sample = 0x0FFFF;
59        sample -= 32768; // center at zero
60        destination[i] = (int16_t) sample;
61    }
62}
63
64void AAudioConvert_pcm16ToFloat(const float *source, int32_t numSamples, int16_t *destination) {
65    for (int i = 0; i < numSamples; i++) {
66        destination[i] = source[i] * (1.0f / 32768.0f);
67    }
68}
69
70status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result) {
71    // This covers the case for AAUDIO_OK and for positive results.
72    if (result >= 0) {
73        return result;
74    }
75    status_t status;
76    switch (result) {
77    case AAUDIO_ERROR_DISCONNECTED:
78    case AAUDIO_ERROR_INVALID_HANDLE:
79        status = DEAD_OBJECT;
80        break;
81    case AAUDIO_ERROR_INVALID_STATE:
82        status = INVALID_OPERATION;
83        break;
84    case AAUDIO_ERROR_UNEXPECTED_VALUE: // TODO redundant?
85    case AAUDIO_ERROR_ILLEGAL_ARGUMENT:
86        status = BAD_VALUE;
87        break;
88    case AAUDIO_ERROR_WOULD_BLOCK:
89        status = WOULD_BLOCK;
90        break;
91    // TODO add more result codes
92    default:
93        status = UNKNOWN_ERROR;
94        break;
95    }
96    return status;
97}
98
99aaudio_result_t AAudioConvert_androidToAAudioResult(status_t status) {
100    // This covers the case for OK and for positive result.
101    if (status >= 0) {
102        return status;
103    }
104    aaudio_result_t result;
105    switch (status) {
106    case BAD_TYPE:
107        result = AAUDIO_ERROR_INVALID_HANDLE;
108        break;
109    case DEAD_OBJECT:
110        result = AAUDIO_ERROR_DISCONNECTED;
111        break;
112    case INVALID_OPERATION:
113        result = AAUDIO_ERROR_INVALID_STATE;
114        break;
115    case BAD_VALUE:
116        result = AAUDIO_ERROR_UNEXPECTED_VALUE;
117        break;
118    case WOULD_BLOCK:
119        result = AAUDIO_ERROR_WOULD_BLOCK;
120        break;
121    // TODO add more status codes
122    default:
123        result = AAUDIO_ERROR_INTERNAL;
124        break;
125    }
126    return result;
127}
128
129audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_audio_format_t aaudioFormat) {
130    audio_format_t androidFormat;
131    switch (aaudioFormat) {
132    case AAUDIO_FORMAT_PCM_I16:
133        androidFormat = AUDIO_FORMAT_PCM_16_BIT;
134        break;
135    case AAUDIO_FORMAT_PCM_FLOAT:
136        androidFormat = AUDIO_FORMAT_PCM_FLOAT;
137        break;
138    case AAUDIO_FORMAT_PCM_I8_24:
139        androidFormat = AUDIO_FORMAT_PCM_8_24_BIT;
140        break;
141    case AAUDIO_FORMAT_PCM_I32:
142        androidFormat = AUDIO_FORMAT_PCM_32_BIT;
143        break;
144    default:
145        androidFormat = AUDIO_FORMAT_DEFAULT;
146        ALOGE("AAudioConvert_aaudioToAndroidDataFormat 0x%08X unrecognized", aaudioFormat);
147        break;
148    }
149    return androidFormat;
150}
151
152aaudio_audio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t androidFormat) {
153    aaudio_audio_format_t aaudioFormat = AAUDIO_FORMAT_INVALID;
154    switch (androidFormat) {
155    case AUDIO_FORMAT_PCM_16_BIT:
156        aaudioFormat = AAUDIO_FORMAT_PCM_I16;
157        break;
158    case AUDIO_FORMAT_PCM_FLOAT:
159        aaudioFormat = AAUDIO_FORMAT_PCM_FLOAT;
160        break;
161    case AUDIO_FORMAT_PCM_32_BIT:
162        aaudioFormat = AAUDIO_FORMAT_PCM_I32;
163        break;
164    case AUDIO_FORMAT_PCM_8_24_BIT:
165        aaudioFormat = AAUDIO_FORMAT_PCM_I8_24;
166        break;
167    default:
168        aaudioFormat = AAUDIO_FORMAT_INVALID;
169        ALOGE("AAudioConvert_androidToAAudioDataFormat 0x%08X unrecognized", androidFormat);
170        break;
171    }
172    return aaudioFormat;
173}
174
175int32_t AAudioConvert_framesToBytes(int32_t numFrames,
176                                            int32_t bytesPerFrame,
177                                            int32_t *sizeInBytes) {
178    // TODO implement more elegantly
179    const int32_t maxChannels = 256; // ridiculously large
180    const int32_t maxBytesPerFrame = maxChannels * sizeof(float);
181    // Prevent overflow by limiting multiplicands.
182    if (bytesPerFrame > maxBytesPerFrame || numFrames > (0x3FFFFFFF / maxBytesPerFrame)) {
183        ALOGE("size overflow, numFrames = %d, frameSize = %zd", numFrames, bytesPerFrame);
184        return AAUDIO_ERROR_OUT_OF_RANGE;
185    }
186    *sizeInBytes = numFrames * bytesPerFrame;
187    return AAUDIO_OK;
188}
189