NuPlayerDecoderBase.cpp revision 3b032b3865fd93173aadca0591eeea32853206f9
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17//#define LOG_NDEBUG 0 18#define LOG_TAG "NuPlayerDecoderBase" 19#include <utils/Log.h> 20#include <inttypes.h> 21 22#include "NuPlayerDecoderBase.h" 23 24#include "NuPlayerRenderer.h" 25 26#include <media/stagefright/foundation/ADebug.h> 27#include <media/stagefright/foundation/AMessage.h> 28 29namespace android { 30 31NuPlayer::DecoderBase::DecoderBase(const sp<AMessage> ¬ify) 32 : mNotify(notify), 33 mBufferGeneration(0), 34 mRequestInputBuffersPending(false) { 35 // Every decoder has its own looper because MediaCodec operations 36 // are blocking, but NuPlayer needs asynchronous operations. 37 mDecoderLooper = new ALooper; 38 mDecoderLooper->setName("NPDecoder"); 39 mDecoderLooper->start(false, false, ANDROID_PRIORITY_AUDIO); 40} 41 42NuPlayer::DecoderBase::~DecoderBase() { 43 mDecoderLooper->unregisterHandler(id()); 44 mDecoderLooper->stop(); 45} 46 47static 48status_t PostAndAwaitResponse( 49 const sp<AMessage> &msg, sp<AMessage> *response) { 50 status_t err = msg->postAndAwaitResponse(response); 51 52 if (err != OK) { 53 return err; 54 } 55 56 if (!(*response)->findInt32("err", &err)) { 57 err = OK; 58 } 59 60 return err; 61} 62 63void NuPlayer::DecoderBase::configure(const sp<AMessage> &format) { 64 sp<AMessage> msg = new AMessage(kWhatConfigure, this); 65 msg->setMessage("format", format); 66 msg->post(); 67} 68 69void NuPlayer::DecoderBase::init() { 70 mDecoderLooper->registerHandler(this); 71} 72 73void NuPlayer::DecoderBase::setRenderer(const sp<Renderer> &renderer) { 74 sp<AMessage> msg = new AMessage(kWhatSetRenderer, this); 75 msg->setObject("renderer", renderer); 76 msg->post(); 77} 78 79status_t NuPlayer::DecoderBase::getInputBuffers(Vector<sp<ABuffer> > *buffers) const { 80 sp<AMessage> msg = new AMessage(kWhatGetInputBuffers, this); 81 msg->setPointer("buffers", buffers); 82 83 sp<AMessage> response; 84 return PostAndAwaitResponse(msg, &response); 85} 86 87void NuPlayer::DecoderBase::signalFlush() { 88 (new AMessage(kWhatFlush, this))->post(); 89} 90 91void NuPlayer::DecoderBase::signalResume(bool notifyComplete) { 92 sp<AMessage> msg = new AMessage(kWhatResume, this); 93 msg->setInt32("notifyComplete", notifyComplete); 94 msg->post(); 95} 96 97void NuPlayer::DecoderBase::initiateShutdown() { 98 (new AMessage(kWhatShutdown, this))->post(); 99} 100 101void NuPlayer::DecoderBase::onRequestInputBuffers() { 102 if (mRequestInputBuffersPending) { 103 return; 104 } 105 106 // doRequestBuffers() return true if we should request more data 107 if (doRequestBuffers()) { 108 mRequestInputBuffersPending = true; 109 110 sp<AMessage> msg = new AMessage(kWhatRequestInputBuffers, this); 111 msg->post(10 * 1000ll); 112 } 113} 114 115void NuPlayer::DecoderBase::onMessageReceived(const sp<AMessage> &msg) { 116 117 switch (msg->what()) { 118 case kWhatConfigure: 119 { 120 sp<AMessage> format; 121 CHECK(msg->findMessage("format", &format)); 122 onConfigure(format); 123 break; 124 } 125 126 case kWhatSetRenderer: 127 { 128 sp<RefBase> obj; 129 CHECK(msg->findObject("renderer", &obj)); 130 onSetRenderer(static_cast<Renderer *>(obj.get())); 131 break; 132 } 133 134 case kWhatGetInputBuffers: 135 { 136 sp<AReplyToken> replyID; 137 CHECK(msg->senderAwaitsResponse(&replyID)); 138 139 Vector<sp<ABuffer> > *dstBuffers; 140 CHECK(msg->findPointer("buffers", (void **)&dstBuffers)); 141 142 onGetInputBuffers(dstBuffers); 143 144 (new AMessage)->postReply(replyID); 145 break; 146 } 147 148 case kWhatRequestInputBuffers: 149 { 150 mRequestInputBuffersPending = false; 151 onRequestInputBuffers(); 152 break; 153 } 154 155 case kWhatFlush: 156 { 157 onFlush(); 158 break; 159 } 160 161 case kWhatResume: 162 { 163 int32_t notifyComplete; 164 CHECK(msg->findInt32("notifyComplete", ¬ifyComplete)); 165 166 onResume(notifyComplete); 167 break; 168 } 169 170 case kWhatShutdown: 171 { 172 onShutdown(true); 173 break; 174 } 175 176 default: 177 TRESPASS(); 178 break; 179 } 180} 181 182void NuPlayer::DecoderBase::handleError(int32_t err) 183{ 184 // We cannot immediately release the codec due to buffers still outstanding 185 // in the renderer. We signal to the player the error so it can shutdown/release the 186 // decoder after flushing and increment the generation to discard unnecessary messages. 187 188 ++mBufferGeneration; 189 190 sp<AMessage> notify = mNotify->dup(); 191 notify->setInt32("what", kWhatError); 192 notify->setInt32("err", err); 193 notify->post(); 194} 195 196} // namespace android 197 198