NuPlayerRenderer.h revision f592671336be0a061799033e47ceeacb648ed3bf
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef NUPLAYER_RENDERER_H_
18
19#define NUPLAYER_RENDERER_H_
20
21#include "NuPlayer.h"
22
23namespace android {
24
25struct ABuffer;
26struct VideoFrameScheduler;
27
28struct NuPlayer::Renderer : public AHandler {
29    enum Flags {
30        FLAG_REAL_TIME = 1,
31        FLAG_OFFLOAD_AUDIO = 2,
32    };
33    Renderer(const sp<MediaPlayerBase::AudioSink> &sink,
34             const sp<AMessage> &notify,
35             uint32_t flags = 0);
36
37    static size_t AudioSinkCallback(
38            MediaPlayerBase::AudioSink *audioSink,
39            void *data, size_t size, void *me,
40            MediaPlayerBase::AudioSink::cb_event_t event);
41
42    void queueBuffer(
43            bool audio,
44            const sp<ABuffer> &buffer,
45            const sp<AMessage> &notifyConsumed);
46
47    void queueEOS(bool audio, status_t finalResult);
48
49    void flush(bool audio);
50
51    void signalTimeDiscontinuity();
52
53    void signalAudioSinkChanged();
54
55    void signalDisableOffloadAudio();
56
57    void pause();
58    void resume();
59
60    void setVideoFrameRate(float fps);
61
62    // Following setters and getters are protected by mTimeLock.
63    status_t getCurrentPosition(int64_t *mediaUs);
64    status_t getCurrentPosition(
65            int64_t *mediaUs, int64_t nowUs, bool allowPastQueuedVideo = false);
66    void setHasMedia(bool audio);
67    void setAudioFirstAnchorTime(int64_t mediaUs);
68    void setAudioFirstAnchorTimeIfNeeded(int64_t mediaUs);
69    void setAnchorTime(
70            int64_t mediaUs, int64_t realUs, int64_t numFramesWritten = -1, bool resume = false);
71    void setVideoLateByUs(int64_t lateUs);
72    int64_t getVideoLateByUs();
73    void setPauseStartedTimeRealUs(int64_t realUs);
74
75    bool openAudioSink(
76            const sp<AMessage> &format,
77            bool offloadOnly,
78            bool hasVideo,
79            uint32_t flags);
80    void closeAudioSink();
81
82    enum {
83        kWhatEOS                 = 'eos ',
84        kWhatFlushComplete       = 'fluC',
85        kWhatPosition            = 'posi',
86        kWhatVideoRenderingStart = 'vdrd',
87        kWhatMediaRenderingStart = 'mdrd',
88        kWhatAudioOffloadTearDown = 'aOTD',
89        kWhatAudioOffloadPauseTimeout = 'aOPT',
90    };
91
92    enum AudioOffloadTearDownReason {
93        kDueToError = 0,
94        kDueToTimeout,
95    };
96
97protected:
98    virtual ~Renderer();
99
100    virtual void onMessageReceived(const sp<AMessage> &msg);
101
102private:
103    enum {
104        kWhatDrainAudioQueue     = 'draA',
105        kWhatDrainVideoQueue     = 'draV',
106        kWhatPostDrainVideoQueue = 'pDVQ',
107        kWhatQueueBuffer         = 'queB',
108        kWhatQueueEOS            = 'qEOS',
109        kWhatFlush               = 'flus',
110        kWhatAudioSinkChanged    = 'auSC',
111        kWhatPause               = 'paus',
112        kWhatResume              = 'resm',
113        kWhatOpenAudioSink       = 'opnA',
114        kWhatCloseAudioSink      = 'clsA',
115        kWhatStopAudioSink       = 'stpA',
116        kWhatDisableOffloadAudio = 'noOA',
117        kWhatSetVideoFrameRate   = 'sVFR',
118    };
119
120    struct QueueEntry {
121        sp<ABuffer> mBuffer;
122        sp<AMessage> mNotifyConsumed;
123        size_t mOffset;
124        status_t mFinalResult;
125        int32_t mBufferOrdinal;
126    };
127
128    static const int64_t kMinPositionUpdateDelayUs;
129
130    sp<MediaPlayerBase::AudioSink> mAudioSink;
131    sp<AMessage> mNotify;
132    Mutex mLock;
133    uint32_t mFlags;
134    List<QueueEntry> mAudioQueue;
135    List<QueueEntry> mVideoQueue;
136    uint32_t mNumFramesWritten;
137    sp<VideoFrameScheduler> mVideoScheduler;
138
139    bool mDrainAudioQueuePending;
140    bool mDrainVideoQueuePending;
141    int32_t mAudioQueueGeneration;
142    int32_t mVideoQueueGeneration;
143
144    Mutex mTimeLock;
145    // |mTimeLock| protects the following 7 member vars that are related to time.
146    // Note: those members are only written on Renderer thread, so reading on Renderer thread
147    // doesn't need to be protected. Otherwise accessing those members must be protected by
148    // |mTimeLock|.
149    // TODO: move those members to a seperated media clock class.
150    int64_t mAudioFirstAnchorTimeMediaUs;
151    int64_t mAnchorTimeMediaUs;
152    int64_t mAnchorTimeRealUs;
153    int64_t mAnchorNumFramesWritten;
154    int64_t mAnchorMaxMediaUs;
155    int64_t mVideoLateByUs;
156    bool mHasAudio;
157    bool mHasVideo;
158    int64_t mPauseStartedTimeRealUs;
159
160    Mutex mFlushLock;  // protects the following 2 member vars.
161    bool mFlushingAudio;
162    bool mFlushingVideo;
163
164    bool mSyncQueues;
165
166    bool mPaused;
167    bool mVideoSampleReceived;
168    bool mVideoRenderingStarted;
169    int32_t mVideoRenderingStartGeneration;
170    int32_t mAudioRenderingStartGeneration;
171
172    int64_t mLastPositionUpdateUs;
173
174    int32_t mAudioOffloadPauseTimeoutGeneration;
175    bool mAudioOffloadTornDown;
176    audio_offload_info_t mCurrentOffloadInfo;
177
178    int32_t mTotalBuffersQueued;
179    int32_t mLastAudioBufferDrained;
180
181
182    size_t fillAudioBuffer(void *buffer, size_t size);
183
184    bool onDrainAudioQueue();
185    int64_t getPendingAudioPlayoutDurationUs(int64_t nowUs);
186    int64_t getPlayedOutAudioDurationUs(int64_t nowUs);
187    void postDrainAudioQueue_l(int64_t delayUs = 0);
188
189    void onNewAudioMediaTime(int64_t mediaTimeUs);
190    int64_t getRealTimeUs(int64_t mediaTimeUs, int64_t nowUs);
191
192    void onDrainVideoQueue();
193    void postDrainVideoQueue();
194
195    void prepareForMediaRenderingStart();
196    void notifyIfMediaRenderingStarted();
197
198    void onQueueBuffer(const sp<AMessage> &msg);
199    void onQueueEOS(const sp<AMessage> &msg);
200    void onFlush(const sp<AMessage> &msg);
201    void onAudioSinkChanged();
202    void onDisableOffloadAudio();
203    void onPause();
204    void onResume();
205    void onSetVideoFrameRate(float fps);
206    void onAudioOffloadTearDown(AudioOffloadTearDownReason reason);
207    bool onOpenAudioSink(
208            const sp<AMessage> &format,
209            bool offloadOnly,
210            bool hasVideo,
211            uint32_t flags);
212    void onCloseAudioSink();
213
214    void notifyEOS(bool audio, status_t finalResult, int64_t delayUs = 0);
215    void notifyFlushComplete(bool audio);
216    void notifyPosition();
217    void notifyVideoLateBy(int64_t lateByUs);
218    void notifyVideoRenderingStart();
219    void notifyAudioOffloadTearDown();
220
221    void flushQueue(List<QueueEntry> *queue);
222    bool dropBufferWhileFlushing(bool audio, const sp<AMessage> &msg);
223    void syncQueuesDone_l();
224
225    bool offloadingAudio() const { return (mFlags & FLAG_OFFLOAD_AUDIO) != 0; }
226
227    void startAudioOffloadPauseTimeout();
228    void cancelAudioOffloadPauseTimeout();
229
230    DISALLOW_EVIL_CONSTRUCTORS(Renderer);
231};
232
233}  // namespace android
234
235#endif  // NUPLAYER_RENDERER_H_
236