AudioFlinger.cpp revision 117cd9286424888c1c5bf202ebf1e08ae1e6affe
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IServiceManager.h> 28#include <utils/Log.h> 29#include <binder/Parcel.h> 30#include <binder/IPCThreadState.h> 31#include <utils/String16.h> 32#include <utils/threads.h> 33 34#include <cutils/properties.h> 35 36#include <media/AudioTrack.h> 37#include <media/AudioRecord.h> 38 39#include <private/media/AudioTrackShared.h> 40#include <private/media/AudioEffectShared.h> 41#include <hardware_legacy/AudioHardwareInterface.h> 42 43#include "AudioMixer.h" 44#include "AudioFlinger.h" 45 46#ifdef WITH_A2DP 47#include "A2dpAudioInterface.h" 48#endif 49 50#include <media/EffectsFactoryApi.h> 51#include <media/EffectVisualizerApi.h> 52 53// ---------------------------------------------------------------------------- 54// the sim build doesn't have gettid 55 56#ifndef HAVE_GETTID 57# define gettid getpid 58#endif 59 60// ---------------------------------------------------------------------------- 61 62extern const char * const gEffectLibPath; 63 64namespace android { 65 66static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n"; 67static const char* kHardwareLockedString = "Hardware lock is taken\n"; 68 69//static const nsecs_t kStandbyTimeInNsecs = seconds(3); 70static const float MAX_GAIN = 4096.0f; 71static const float MAX_GAIN_INT = 0x1000; 72 73// retry counts for buffer fill timeout 74// 50 * ~20msecs = 1 second 75static const int8_t kMaxTrackRetries = 50; 76static const int8_t kMaxTrackStartupRetries = 50; 77// allow less retry attempts on direct output thread. 78// direct outputs can be a scarce resource in audio hardware and should 79// be released as quickly as possible. 80static const int8_t kMaxTrackRetriesDirect = 2; 81 82static const int kDumpLockRetries = 50; 83static const int kDumpLockSleep = 20000; 84 85static const nsecs_t kWarningThrottle = seconds(5); 86 87 88#define AUDIOFLINGER_SECURITY_ENABLED 1 89 90// ---------------------------------------------------------------------------- 91 92static bool recordingAllowed() { 93#ifndef HAVE_ANDROID_OS 94 return true; 95#endif 96#if AUDIOFLINGER_SECURITY_ENABLED 97 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 98 bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); 99 if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO"); 100 return ok; 101#else 102 if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO"))) 103 LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest"); 104 return true; 105#endif 106} 107 108static bool settingsAllowed() { 109#ifndef HAVE_ANDROID_OS 110 return true; 111#endif 112#if AUDIOFLINGER_SECURITY_ENABLED 113 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 114 bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); 115 if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); 116 return ok; 117#else 118 if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"))) 119 LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest"); 120 return true; 121#endif 122} 123 124// ---------------------------------------------------------------------------- 125 126AudioFlinger::AudioFlinger() 127 : BnAudioFlinger(), 128 mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1) 129{ 130 Mutex::Autolock _l(mLock); 131 132 mHardwareStatus = AUDIO_HW_IDLE; 133 134 mAudioHardware = AudioHardwareInterface::create(); 135 136 mHardwareStatus = AUDIO_HW_INIT; 137 if (mAudioHardware->initCheck() == NO_ERROR) { 138 AutoMutex lock(mHardwareLock); 139 mMode = AudioSystem::MODE_NORMAL; 140 mHardwareStatus = AUDIO_HW_SET_MODE; 141 mAudioHardware->setMode(mMode); 142 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 143 mAudioHardware->setMasterVolume(1.0f); 144 mHardwareStatus = AUDIO_HW_IDLE; 145 } else { 146 LOGE("Couldn't even initialize the stubbed audio hardware!"); 147 } 148} 149 150AudioFlinger::~AudioFlinger() 151{ 152 while (!mRecordThreads.isEmpty()) { 153 // closeInput() will remove first entry from mRecordThreads 154 closeInput(mRecordThreads.keyAt(0)); 155 } 156 while (!mPlaybackThreads.isEmpty()) { 157 // closeOutput() will remove first entry from mPlaybackThreads 158 closeOutput(mPlaybackThreads.keyAt(0)); 159 } 160 if (mAudioHardware) { 161 delete mAudioHardware; 162 } 163} 164 165 166 167status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 168{ 169 const size_t SIZE = 256; 170 char buffer[SIZE]; 171 String8 result; 172 173 result.append("Clients:\n"); 174 for (size_t i = 0; i < mClients.size(); ++i) { 175 wp<Client> wClient = mClients.valueAt(i); 176 if (wClient != 0) { 177 sp<Client> client = wClient.promote(); 178 if (client != 0) { 179 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 180 result.append(buffer); 181 } 182 } 183 } 184 write(fd, result.string(), result.size()); 185 return NO_ERROR; 186} 187 188 189status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 190{ 191 const size_t SIZE = 256; 192 char buffer[SIZE]; 193 String8 result; 194 int hardwareStatus = mHardwareStatus; 195 196 snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus); 197 result.append(buffer); 198 write(fd, result.string(), result.size()); 199 return NO_ERROR; 200} 201 202status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 203{ 204 const size_t SIZE = 256; 205 char buffer[SIZE]; 206 String8 result; 207 snprintf(buffer, SIZE, "Permission Denial: " 208 "can't dump AudioFlinger from pid=%d, uid=%d\n", 209 IPCThreadState::self()->getCallingPid(), 210 IPCThreadState::self()->getCallingUid()); 211 result.append(buffer); 212 write(fd, result.string(), result.size()); 213 return NO_ERROR; 214} 215 216static bool tryLock(Mutex& mutex) 217{ 218 bool locked = false; 219 for (int i = 0; i < kDumpLockRetries; ++i) { 220 if (mutex.tryLock() == NO_ERROR) { 221 locked = true; 222 break; 223 } 224 usleep(kDumpLockSleep); 225 } 226 return locked; 227} 228 229status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 230{ 231 if (checkCallingPermission(String16("android.permission.DUMP")) == false) { 232 dumpPermissionDenial(fd, args); 233 } else { 234 // get state of hardware lock 235 bool hardwareLocked = tryLock(mHardwareLock); 236 if (!hardwareLocked) { 237 String8 result(kHardwareLockedString); 238 write(fd, result.string(), result.size()); 239 } else { 240 mHardwareLock.unlock(); 241 } 242 243 bool locked = tryLock(mLock); 244 245 // failed to lock - AudioFlinger is probably deadlocked 246 if (!locked) { 247 String8 result(kDeadlockedString); 248 write(fd, result.string(), result.size()); 249 } 250 251 dumpClients(fd, args); 252 dumpInternals(fd, args); 253 254 // dump playback threads 255 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 256 mPlaybackThreads.valueAt(i)->dump(fd, args); 257 } 258 259 // dump record threads 260 for (size_t i = 0; i < mRecordThreads.size(); i++) { 261 mRecordThreads.valueAt(i)->dump(fd, args); 262 } 263 264 if (mAudioHardware) { 265 mAudioHardware->dumpState(fd, args); 266 } 267 if (locked) mLock.unlock(); 268 } 269 return NO_ERROR; 270} 271 272 273// IAudioFlinger interface 274 275 276sp<IAudioTrack> AudioFlinger::createTrack( 277 pid_t pid, 278 int streamType, 279 uint32_t sampleRate, 280 int format, 281 int channelCount, 282 int frameCount, 283 uint32_t flags, 284 const sp<IMemory>& sharedBuffer, 285 int output, 286 int *sessionId, 287 status_t *status) 288{ 289 sp<PlaybackThread::Track> track; 290 sp<TrackHandle> trackHandle; 291 sp<Client> client; 292 wp<Client> wclient; 293 status_t lStatus; 294 int lSessionId; 295 296 if (streamType >= AudioSystem::NUM_STREAM_TYPES) { 297 LOGE("invalid stream type"); 298 lStatus = BAD_VALUE; 299 goto Exit; 300 } 301 302 { 303 Mutex::Autolock _l(mLock); 304 PlaybackThread *thread = checkPlaybackThread_l(output); 305 PlaybackThread *effectThread = NULL; 306 if (thread == NULL) { 307 LOGE("unknown output thread"); 308 lStatus = BAD_VALUE; 309 goto Exit; 310 } 311 312 wclient = mClients.valueFor(pid); 313 314 if (wclient != NULL) { 315 client = wclient.promote(); 316 } else { 317 client = new Client(this, pid); 318 mClients.add(pid, client); 319 } 320 321 LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 322 if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) { 323 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 324 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 325 if (mPlaybackThreads.keyAt(i) != output) { 326 // prevent same audio session on different output threads 327 uint32_t sessions = t->hasAudioSession(*sessionId); 328 if (sessions & PlaybackThread::TRACK_SESSION) { 329 lStatus = BAD_VALUE; 330 goto Exit; 331 } 332 // check if an effect with same session ID is waiting for a track to be created 333 if (sessions & PlaybackThread::EFFECT_SESSION) { 334 effectThread = t.get(); 335 } 336 } 337 } 338 lSessionId = *sessionId; 339 } else { 340 // if no audio session id is provided, create one here 341 lSessionId = nextUniqueId_l(); 342 if (sessionId != NULL) { 343 *sessionId = lSessionId; 344 } 345 } 346 LOGV("createTrack() lSessionId: %d", lSessionId); 347 348 track = thread->createTrack_l(client, streamType, sampleRate, format, 349 channelCount, frameCount, sharedBuffer, lSessionId, &lStatus); 350 351 // move effect chain to this output thread if an effect on same session was waiting 352 // for a track to be created 353 if (lStatus == NO_ERROR && effectThread != NULL) { 354 Mutex::Autolock _dl(thread->mLock); 355 Mutex::Autolock _sl(effectThread->mLock); 356 moveEffectChain_l(lSessionId, effectThread, thread, true); 357 } 358 } 359 if (lStatus == NO_ERROR) { 360 trackHandle = new TrackHandle(track); 361 } else { 362 // remove local strong reference to Client before deleting the Track so that the Client 363 // destructor is called by the TrackBase destructor with mLock held 364 client.clear(); 365 track.clear(); 366 } 367 368Exit: 369 if(status) { 370 *status = lStatus; 371 } 372 return trackHandle; 373} 374 375uint32_t AudioFlinger::sampleRate(int output) const 376{ 377 Mutex::Autolock _l(mLock); 378 PlaybackThread *thread = checkPlaybackThread_l(output); 379 if (thread == NULL) { 380 LOGW("sampleRate() unknown thread %d", output); 381 return 0; 382 } 383 return thread->sampleRate(); 384} 385 386int AudioFlinger::channelCount(int output) const 387{ 388 Mutex::Autolock _l(mLock); 389 PlaybackThread *thread = checkPlaybackThread_l(output); 390 if (thread == NULL) { 391 LOGW("channelCount() unknown thread %d", output); 392 return 0; 393 } 394 return thread->channelCount(); 395} 396 397int AudioFlinger::format(int output) const 398{ 399 Mutex::Autolock _l(mLock); 400 PlaybackThread *thread = checkPlaybackThread_l(output); 401 if (thread == NULL) { 402 LOGW("format() unknown thread %d", output); 403 return 0; 404 } 405 return thread->format(); 406} 407 408size_t AudioFlinger::frameCount(int output) const 409{ 410 Mutex::Autolock _l(mLock); 411 PlaybackThread *thread = checkPlaybackThread_l(output); 412 if (thread == NULL) { 413 LOGW("frameCount() unknown thread %d", output); 414 return 0; 415 } 416 return thread->frameCount(); 417} 418 419uint32_t AudioFlinger::latency(int output) const 420{ 421 Mutex::Autolock _l(mLock); 422 PlaybackThread *thread = checkPlaybackThread_l(output); 423 if (thread == NULL) { 424 LOGW("latency() unknown thread %d", output); 425 return 0; 426 } 427 return thread->latency(); 428} 429 430status_t AudioFlinger::setMasterVolume(float value) 431{ 432 // check calling permissions 433 if (!settingsAllowed()) { 434 return PERMISSION_DENIED; 435 } 436 437 // when hw supports master volume, don't scale in sw mixer 438 { // scope for the lock 439 AutoMutex lock(mHardwareLock); 440 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 441 if (mAudioHardware->setMasterVolume(value) == NO_ERROR) { 442 value = 1.0f; 443 } 444 mHardwareStatus = AUDIO_HW_IDLE; 445 } 446 447 Mutex::Autolock _l(mLock); 448 mMasterVolume = value; 449 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 450 mPlaybackThreads.valueAt(i)->setMasterVolume(value); 451 452 return NO_ERROR; 453} 454 455status_t AudioFlinger::setMode(int mode) 456{ 457 status_t ret; 458 459 // check calling permissions 460 if (!settingsAllowed()) { 461 return PERMISSION_DENIED; 462 } 463 if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) { 464 LOGW("Illegal value: setMode(%d)", mode); 465 return BAD_VALUE; 466 } 467 468 { // scope for the lock 469 AutoMutex lock(mHardwareLock); 470 mHardwareStatus = AUDIO_HW_SET_MODE; 471 ret = mAudioHardware->setMode(mode); 472 mHardwareStatus = AUDIO_HW_IDLE; 473 } 474 475 if (NO_ERROR == ret) { 476 Mutex::Autolock _l(mLock); 477 mMode = mode; 478 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 479 mPlaybackThreads.valueAt(i)->setMode(mode); 480 } 481 482 return ret; 483} 484 485status_t AudioFlinger::setMicMute(bool state) 486{ 487 // check calling permissions 488 if (!settingsAllowed()) { 489 return PERMISSION_DENIED; 490 } 491 492 AutoMutex lock(mHardwareLock); 493 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 494 status_t ret = mAudioHardware->setMicMute(state); 495 mHardwareStatus = AUDIO_HW_IDLE; 496 return ret; 497} 498 499bool AudioFlinger::getMicMute() const 500{ 501 bool state = AudioSystem::MODE_INVALID; 502 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 503 mAudioHardware->getMicMute(&state); 504 mHardwareStatus = AUDIO_HW_IDLE; 505 return state; 506} 507 508status_t AudioFlinger::setMasterMute(bool muted) 509{ 510 // check calling permissions 511 if (!settingsAllowed()) { 512 return PERMISSION_DENIED; 513 } 514 515 Mutex::Autolock _l(mLock); 516 mMasterMute = muted; 517 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 518 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 519 520 return NO_ERROR; 521} 522 523float AudioFlinger::masterVolume() const 524{ 525 return mMasterVolume; 526} 527 528bool AudioFlinger::masterMute() const 529{ 530 return mMasterMute; 531} 532 533status_t AudioFlinger::setStreamVolume(int stream, float value, int output) 534{ 535 // check calling permissions 536 if (!settingsAllowed()) { 537 return PERMISSION_DENIED; 538 } 539 540 if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) { 541 return BAD_VALUE; 542 } 543 544 AutoMutex lock(mLock); 545 PlaybackThread *thread = NULL; 546 if (output) { 547 thread = checkPlaybackThread_l(output); 548 if (thread == NULL) { 549 return BAD_VALUE; 550 } 551 } 552 553 mStreamTypes[stream].volume = value; 554 555 if (thread == NULL) { 556 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { 557 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 558 } 559 } else { 560 thread->setStreamVolume(stream, value); 561 } 562 563 return NO_ERROR; 564} 565 566status_t AudioFlinger::setStreamMute(int stream, bool muted) 567{ 568 // check calling permissions 569 if (!settingsAllowed()) { 570 return PERMISSION_DENIED; 571 } 572 573 if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES || 574 uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) { 575 return BAD_VALUE; 576 } 577 578 AutoMutex lock(mLock); 579 mStreamTypes[stream].mute = muted; 580 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 581 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 582 583 return NO_ERROR; 584} 585 586float AudioFlinger::streamVolume(int stream, int output) const 587{ 588 if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) { 589 return 0.0f; 590 } 591 592 AutoMutex lock(mLock); 593 float volume; 594 if (output) { 595 PlaybackThread *thread = checkPlaybackThread_l(output); 596 if (thread == NULL) { 597 return 0.0f; 598 } 599 volume = thread->streamVolume(stream); 600 } else { 601 volume = mStreamTypes[stream].volume; 602 } 603 604 return volume; 605} 606 607bool AudioFlinger::streamMute(int stream) const 608{ 609 if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) { 610 return true; 611 } 612 613 return mStreamTypes[stream].mute; 614} 615 616status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs) 617{ 618 status_t result; 619 620 LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d", 621 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 622 // check calling permissions 623 if (!settingsAllowed()) { 624 return PERMISSION_DENIED; 625 } 626 627 // ioHandle == 0 means the parameters are global to the audio hardware interface 628 if (ioHandle == 0) { 629 AutoMutex lock(mHardwareLock); 630 mHardwareStatus = AUDIO_SET_PARAMETER; 631 result = mAudioHardware->setParameters(keyValuePairs); 632 mHardwareStatus = AUDIO_HW_IDLE; 633 return result; 634 } 635 636 // hold a strong ref on thread in case closeOutput() or closeInput() is called 637 // and the thread is exited once the lock is released 638 sp<ThreadBase> thread; 639 { 640 Mutex::Autolock _l(mLock); 641 thread = checkPlaybackThread_l(ioHandle); 642 if (thread == NULL) { 643 thread = checkRecordThread_l(ioHandle); 644 } 645 } 646 if (thread != NULL) { 647 result = thread->setParameters(keyValuePairs); 648 return result; 649 } 650 return BAD_VALUE; 651} 652 653String8 AudioFlinger::getParameters(int ioHandle, const String8& keys) 654{ 655// LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d", 656// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 657 658 if (ioHandle == 0) { 659 return mAudioHardware->getParameters(keys); 660 } 661 662 Mutex::Autolock _l(mLock); 663 664 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 665 if (playbackThread != NULL) { 666 return playbackThread->getParameters(keys); 667 } 668 RecordThread *recordThread = checkRecordThread_l(ioHandle); 669 if (recordThread != NULL) { 670 return recordThread->getParameters(keys); 671 } 672 return String8(""); 673} 674 675size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount) 676{ 677 return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount); 678} 679 680unsigned int AudioFlinger::getInputFramesLost(int ioHandle) 681{ 682 if (ioHandle == 0) { 683 return 0; 684 } 685 686 Mutex::Autolock _l(mLock); 687 688 RecordThread *recordThread = checkRecordThread_l(ioHandle); 689 if (recordThread != NULL) { 690 return recordThread->getInputFramesLost(); 691 } 692 return 0; 693} 694 695status_t AudioFlinger::setVoiceVolume(float value) 696{ 697 // check calling permissions 698 if (!settingsAllowed()) { 699 return PERMISSION_DENIED; 700 } 701 702 AutoMutex lock(mHardwareLock); 703 mHardwareStatus = AUDIO_SET_VOICE_VOLUME; 704 status_t ret = mAudioHardware->setVoiceVolume(value); 705 mHardwareStatus = AUDIO_HW_IDLE; 706 707 return ret; 708} 709 710status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) 711{ 712 status_t status; 713 714 Mutex::Autolock _l(mLock); 715 716 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 717 if (playbackThread != NULL) { 718 return playbackThread->getRenderPosition(halFrames, dspFrames); 719 } 720 721 return BAD_VALUE; 722} 723 724void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 725{ 726 727 Mutex::Autolock _l(mLock); 728 729 int pid = IPCThreadState::self()->getCallingPid(); 730 if (mNotificationClients.indexOfKey(pid) < 0) { 731 sp<NotificationClient> notificationClient = new NotificationClient(this, 732 client, 733 pid); 734 LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 735 736 mNotificationClients.add(pid, notificationClient); 737 738 sp<IBinder> binder = client->asBinder(); 739 binder->linkToDeath(notificationClient); 740 741 // the config change is always sent from playback or record threads to avoid deadlock 742 // with AudioSystem::gLock 743 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 744 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 745 } 746 747 for (size_t i = 0; i < mRecordThreads.size(); i++) { 748 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 749 } 750 } 751} 752 753void AudioFlinger::removeNotificationClient(pid_t pid) 754{ 755 Mutex::Autolock _l(mLock); 756 757 int index = mNotificationClients.indexOfKey(pid); 758 if (index >= 0) { 759 sp <NotificationClient> client = mNotificationClients.valueFor(pid); 760 LOGV("removeNotificationClient() %p, pid %d", client.get(), pid); 761 mNotificationClients.removeItem(pid); 762 } 763} 764 765// audioConfigChanged_l() must be called with AudioFlinger::mLock held 766void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) 767{ 768 size_t size = mNotificationClients.size(); 769 for (size_t i = 0; i < size; i++) { 770 mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2); 771 } 772} 773 774// removeClient_l() must be called with AudioFlinger::mLock held 775void AudioFlinger::removeClient_l(pid_t pid) 776{ 777 LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 778 mClients.removeItem(pid); 779} 780 781 782// ---------------------------------------------------------------------------- 783 784AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id) 785 : Thread(false), 786 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0), 787 mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false) 788{ 789} 790 791AudioFlinger::ThreadBase::~ThreadBase() 792{ 793 mParamCond.broadcast(); 794 mNewParameters.clear(); 795} 796 797void AudioFlinger::ThreadBase::exit() 798{ 799 // keep a strong ref on ourself so that we wont get 800 // destroyed in the middle of requestExitAndWait() 801 sp <ThreadBase> strongMe = this; 802 803 LOGV("ThreadBase::exit"); 804 { 805 AutoMutex lock(&mLock); 806 mExiting = true; 807 requestExit(); 808 mWaitWorkCV.signal(); 809 } 810 requestExitAndWait(); 811} 812 813uint32_t AudioFlinger::ThreadBase::sampleRate() const 814{ 815 return mSampleRate; 816} 817 818int AudioFlinger::ThreadBase::channelCount() const 819{ 820 return (int)mChannelCount; 821} 822 823int AudioFlinger::ThreadBase::format() const 824{ 825 return mFormat; 826} 827 828size_t AudioFlinger::ThreadBase::frameCount() const 829{ 830 return mFrameCount; 831} 832 833status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 834{ 835 status_t status; 836 837 LOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 838 Mutex::Autolock _l(mLock); 839 840 mNewParameters.add(keyValuePairs); 841 mWaitWorkCV.signal(); 842 // wait condition with timeout in case the thread loop has exited 843 // before the request could be processed 844 if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) { 845 status = mParamStatus; 846 mWaitWorkCV.signal(); 847 } else { 848 status = TIMED_OUT; 849 } 850 return status; 851} 852 853void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 854{ 855 Mutex::Autolock _l(mLock); 856 sendConfigEvent_l(event, param); 857} 858 859// sendConfigEvent_l() must be called with ThreadBase::mLock held 860void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 861{ 862 ConfigEvent *configEvent = new ConfigEvent(); 863 configEvent->mEvent = event; 864 configEvent->mParam = param; 865 mConfigEvents.add(configEvent); 866 LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 867 mWaitWorkCV.signal(); 868} 869 870void AudioFlinger::ThreadBase::processConfigEvents() 871{ 872 mLock.lock(); 873 while(!mConfigEvents.isEmpty()) { 874 LOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 875 ConfigEvent *configEvent = mConfigEvents[0]; 876 mConfigEvents.removeAt(0); 877 // release mLock before locking AudioFlinger mLock: lock order is always 878 // AudioFlinger then ThreadBase to avoid cross deadlock 879 mLock.unlock(); 880 mAudioFlinger->mLock.lock(); 881 audioConfigChanged_l(configEvent->mEvent, configEvent->mParam); 882 mAudioFlinger->mLock.unlock(); 883 delete configEvent; 884 mLock.lock(); 885 } 886 mLock.unlock(); 887} 888 889status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 890{ 891 const size_t SIZE = 256; 892 char buffer[SIZE]; 893 String8 result; 894 895 bool locked = tryLock(mLock); 896 if (!locked) { 897 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 898 write(fd, buffer, strlen(buffer)); 899 } 900 901 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 902 result.append(buffer); 903 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 904 result.append(buffer); 905 snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); 906 result.append(buffer); 907 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 908 result.append(buffer); 909 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 910 result.append(buffer); 911 snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize); 912 result.append(buffer); 913 914 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 915 result.append(buffer); 916 result.append(" Index Command"); 917 for (size_t i = 0; i < mNewParameters.size(); ++i) { 918 snprintf(buffer, SIZE, "\n %02d ", i); 919 result.append(buffer); 920 result.append(mNewParameters[i]); 921 } 922 923 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 924 result.append(buffer); 925 snprintf(buffer, SIZE, " Index event param\n"); 926 result.append(buffer); 927 for (size_t i = 0; i < mConfigEvents.size(); i++) { 928 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam); 929 result.append(buffer); 930 } 931 result.append("\n"); 932 933 write(fd, result.string(), result.size()); 934 935 if (locked) { 936 mLock.unlock(); 937 } 938 return NO_ERROR; 939} 940 941 942// ---------------------------------------------------------------------------- 943 944AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 945 : ThreadBase(audioFlinger, id), 946 mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output), 947 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 948 mDevice(device) 949{ 950 readOutputParameters(); 951 952 mMasterVolume = mAudioFlinger->masterVolume(); 953 mMasterMute = mAudioFlinger->masterMute(); 954 955 for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) { 956 mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream); 957 mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream); 958 } 959} 960 961AudioFlinger::PlaybackThread::~PlaybackThread() 962{ 963 delete [] mMixBuffer; 964} 965 966status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 967{ 968 dumpInternals(fd, args); 969 dumpTracks(fd, args); 970 dumpEffectChains(fd, args); 971 return NO_ERROR; 972} 973 974status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 975{ 976 const size_t SIZE = 256; 977 char buffer[SIZE]; 978 String8 result; 979 980 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 981 result.append(buffer); 982 result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 983 for (size_t i = 0; i < mTracks.size(); ++i) { 984 sp<Track> track = mTracks[i]; 985 if (track != 0) { 986 track->dump(buffer, SIZE); 987 result.append(buffer); 988 } 989 } 990 991 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 992 result.append(buffer); 993 result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 994 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 995 wp<Track> wTrack = mActiveTracks[i]; 996 if (wTrack != 0) { 997 sp<Track> track = wTrack.promote(); 998 if (track != 0) { 999 track->dump(buffer, SIZE); 1000 result.append(buffer); 1001 } 1002 } 1003 } 1004 write(fd, result.string(), result.size()); 1005 return NO_ERROR; 1006} 1007 1008status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args) 1009{ 1010 const size_t SIZE = 256; 1011 char buffer[SIZE]; 1012 String8 result; 1013 1014 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1015 write(fd, buffer, strlen(buffer)); 1016 1017 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1018 sp<EffectChain> chain = mEffectChains[i]; 1019 if (chain != 0) { 1020 chain->dump(fd, args); 1021 } 1022 } 1023 return NO_ERROR; 1024} 1025 1026status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1027{ 1028 const size_t SIZE = 256; 1029 char buffer[SIZE]; 1030 String8 result; 1031 1032 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1033 result.append(buffer); 1034 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1035 result.append(buffer); 1036 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1037 result.append(buffer); 1038 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1039 result.append(buffer); 1040 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1041 result.append(buffer); 1042 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1043 result.append(buffer); 1044 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1045 result.append(buffer); 1046 write(fd, result.string(), result.size()); 1047 1048 dumpBase(fd, args); 1049 1050 return NO_ERROR; 1051} 1052 1053// Thread virtuals 1054status_t AudioFlinger::PlaybackThread::readyToRun() 1055{ 1056 if (mSampleRate == 0) { 1057 LOGE("No working audio driver found."); 1058 return NO_INIT; 1059 } 1060 LOGI("AudioFlinger's thread %p ready to run", this); 1061 return NO_ERROR; 1062} 1063 1064void AudioFlinger::PlaybackThread::onFirstRef() 1065{ 1066 const size_t SIZE = 256; 1067 char buffer[SIZE]; 1068 1069 snprintf(buffer, SIZE, "Playback Thread %p", this); 1070 1071 run(buffer, ANDROID_PRIORITY_URGENT_AUDIO); 1072} 1073 1074// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1075sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1076 const sp<AudioFlinger::Client>& client, 1077 int streamType, 1078 uint32_t sampleRate, 1079 int format, 1080 int channelCount, 1081 int frameCount, 1082 const sp<IMemory>& sharedBuffer, 1083 int sessionId, 1084 status_t *status) 1085{ 1086 sp<Track> track; 1087 status_t lStatus; 1088 1089 if (mType == DIRECT) { 1090 if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) { 1091 LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelCount %d for output %p", 1092 sampleRate, format, channelCount, mOutput); 1093 lStatus = BAD_VALUE; 1094 goto Exit; 1095 } 1096 } else { 1097 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1098 if (sampleRate > mSampleRate*2) { 1099 LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1100 lStatus = BAD_VALUE; 1101 goto Exit; 1102 } 1103 } 1104 1105 if (mOutput == 0) { 1106 LOGE("Audio driver not initialized."); 1107 lStatus = NO_INIT; 1108 goto Exit; 1109 } 1110 1111 { // scope for mLock 1112 Mutex::Autolock _l(mLock); 1113 1114 // all tracks in same audio session must share the same routing strategy otherwise 1115 // conflicts will happen when tracks are moved from one output to another by audio policy 1116 // manager 1117 uint32_t strategy = 1118 AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType); 1119 for (size_t i = 0; i < mTracks.size(); ++i) { 1120 sp<Track> t = mTracks[i]; 1121 if (t != 0) { 1122 if (sessionId == t->sessionId() && 1123 strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) { 1124 lStatus = BAD_VALUE; 1125 goto Exit; 1126 } 1127 } 1128 } 1129 1130 track = new Track(this, client, streamType, sampleRate, format, 1131 channelCount, frameCount, sharedBuffer, sessionId); 1132 if (track->getCblk() == NULL || track->name() < 0) { 1133 lStatus = NO_MEMORY; 1134 goto Exit; 1135 } 1136 mTracks.add(track); 1137 1138 sp<EffectChain> chain = getEffectChain_l(sessionId); 1139 if (chain != 0) { 1140 LOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1141 track->setMainBuffer(chain->inBuffer()); 1142 chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type())); 1143 } 1144 } 1145 lStatus = NO_ERROR; 1146 1147Exit: 1148 if(status) { 1149 *status = lStatus; 1150 } 1151 return track; 1152} 1153 1154uint32_t AudioFlinger::PlaybackThread::latency() const 1155{ 1156 if (mOutput) { 1157 return mOutput->latency(); 1158 } 1159 else { 1160 return 0; 1161 } 1162} 1163 1164status_t AudioFlinger::PlaybackThread::setMasterVolume(float value) 1165{ 1166 mMasterVolume = value; 1167 return NO_ERROR; 1168} 1169 1170status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1171{ 1172 mMasterMute = muted; 1173 return NO_ERROR; 1174} 1175 1176float AudioFlinger::PlaybackThread::masterVolume() const 1177{ 1178 return mMasterVolume; 1179} 1180 1181bool AudioFlinger::PlaybackThread::masterMute() const 1182{ 1183 return mMasterMute; 1184} 1185 1186status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value) 1187{ 1188 mStreamTypes[stream].volume = value; 1189 return NO_ERROR; 1190} 1191 1192status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted) 1193{ 1194 mStreamTypes[stream].mute = muted; 1195 return NO_ERROR; 1196} 1197 1198float AudioFlinger::PlaybackThread::streamVolume(int stream) const 1199{ 1200 return mStreamTypes[stream].volume; 1201} 1202 1203bool AudioFlinger::PlaybackThread::streamMute(int stream) const 1204{ 1205 return mStreamTypes[stream].mute; 1206} 1207 1208// addTrack_l() must be called with ThreadBase::mLock held 1209status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1210{ 1211 status_t status = ALREADY_EXISTS; 1212 1213 // set retry count for buffer fill 1214 track->mRetryCount = kMaxTrackStartupRetries; 1215 if (mActiveTracks.indexOf(track) < 0) { 1216 // the track is newly added, make sure it fills up all its 1217 // buffers before playing. This is to ensure the client will 1218 // effectively get the latency it requested. 1219 track->mFillingUpStatus = Track::FS_FILLING; 1220 track->mResetDone = false; 1221 mActiveTracks.add(track); 1222 if (track->mainBuffer() != mMixBuffer) { 1223 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1224 if (chain != 0) { 1225 LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1226 chain->startTrack(); 1227 } 1228 } 1229 1230 status = NO_ERROR; 1231 } 1232 1233 LOGV("mWaitWorkCV.broadcast"); 1234 mWaitWorkCV.broadcast(); 1235 1236 return status; 1237} 1238 1239// destroyTrack_l() must be called with ThreadBase::mLock held 1240void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1241{ 1242 track->mState = TrackBase::TERMINATED; 1243 if (mActiveTracks.indexOf(track) < 0) { 1244 mTracks.remove(track); 1245 deleteTrackName_l(track->name()); 1246 } 1247} 1248 1249String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1250{ 1251 return mOutput->getParameters(keys); 1252} 1253 1254// destroyTrack_l() must be called with AudioFlinger::mLock held 1255void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1256 AudioSystem::OutputDescriptor desc; 1257 void *param2 = 0; 1258 1259 LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1260 1261 switch (event) { 1262 case AudioSystem::OUTPUT_OPENED: 1263 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1264 desc.channels = mChannels; 1265 desc.samplingRate = mSampleRate; 1266 desc.format = mFormat; 1267 desc.frameCount = mFrameCount; 1268 desc.latency = latency(); 1269 param2 = &desc; 1270 break; 1271 1272 case AudioSystem::STREAM_CONFIG_CHANGED: 1273 param2 = ¶m; 1274 case AudioSystem::OUTPUT_CLOSED: 1275 default: 1276 break; 1277 } 1278 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1279} 1280 1281void AudioFlinger::PlaybackThread::readOutputParameters() 1282{ 1283 mSampleRate = mOutput->sampleRate(); 1284 mChannels = mOutput->channels(); 1285 mChannelCount = (uint16_t)AudioSystem::popCount(mChannels); 1286 mFormat = mOutput->format(); 1287 mFrameSize = (uint16_t)mOutput->frameSize(); 1288 mFrameCount = mOutput->bufferSize() / mFrameSize; 1289 1290 // FIXME - Current mixer implementation only supports stereo output: Always 1291 // Allocate a stereo buffer even if HW output is mono. 1292 if (mMixBuffer != NULL) delete[] mMixBuffer; 1293 mMixBuffer = new int16_t[mFrameCount * 2]; 1294 memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); 1295 1296 // force reconfiguration of effect chains and engines to take new buffer size and audio 1297 // parameters into account 1298 // Note that mLock is not held when readOutputParameters() is called from the constructor 1299 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1300 // matter. 1301 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1302 Vector< sp<EffectChain> > effectChains = mEffectChains; 1303 for (size_t i = 0; i < effectChains.size(); i ++) { 1304 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1305 } 1306} 1307 1308status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1309{ 1310 if (halFrames == 0 || dspFrames == 0) { 1311 return BAD_VALUE; 1312 } 1313 if (mOutput == 0) { 1314 return INVALID_OPERATION; 1315 } 1316 *halFrames = mBytesWritten/mOutput->frameSize(); 1317 1318 return mOutput->getRenderPosition(dspFrames); 1319} 1320 1321uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1322{ 1323 Mutex::Autolock _l(mLock); 1324 uint32_t result = 0; 1325 if (getEffectChain_l(sessionId) != 0) { 1326 result = EFFECT_SESSION; 1327 } 1328 1329 for (size_t i = 0; i < mTracks.size(); ++i) { 1330 sp<Track> track = mTracks[i]; 1331 if (sessionId == track->sessionId() && 1332 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1333 result |= TRACK_SESSION; 1334 break; 1335 } 1336 } 1337 1338 return result; 1339} 1340 1341uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1342{ 1343 // session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1344 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1345 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) { 1346 return AudioSystem::getStrategyForStream(AudioSystem::MUSIC); 1347 } 1348 for (size_t i = 0; i < mTracks.size(); i++) { 1349 sp<Track> track = mTracks[i]; 1350 if (sessionId == track->sessionId() && 1351 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1352 return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type()); 1353 } 1354 } 1355 return AudioSystem::getStrategyForStream(AudioSystem::MUSIC); 1356} 1357 1358sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId) 1359{ 1360 Mutex::Autolock _l(mLock); 1361 return getEffectChain_l(sessionId); 1362} 1363 1364sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId) 1365{ 1366 sp<EffectChain> chain; 1367 1368 size_t size = mEffectChains.size(); 1369 for (size_t i = 0; i < size; i++) { 1370 if (mEffectChains[i]->sessionId() == sessionId) { 1371 chain = mEffectChains[i]; 1372 break; 1373 } 1374 } 1375 return chain; 1376} 1377 1378void AudioFlinger::PlaybackThread::setMode(uint32_t mode) 1379{ 1380 Mutex::Autolock _l(mLock); 1381 size_t size = mEffectChains.size(); 1382 for (size_t i = 0; i < size; i++) { 1383 mEffectChains[i]->setMode_l(mode); 1384 } 1385} 1386 1387// ---------------------------------------------------------------------------- 1388 1389AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1390 : PlaybackThread(audioFlinger, output, id, device), 1391 mAudioMixer(0) 1392{ 1393 mType = PlaybackThread::MIXER; 1394 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1395 1396 // FIXME - Current mixer implementation only supports stereo output 1397 if (mChannelCount == 1) { 1398 LOGE("Invalid audio hardware channel count"); 1399 } 1400} 1401 1402AudioFlinger::MixerThread::~MixerThread() 1403{ 1404 delete mAudioMixer; 1405} 1406 1407bool AudioFlinger::MixerThread::threadLoop() 1408{ 1409 Vector< sp<Track> > tracksToRemove; 1410 uint32_t mixerStatus = MIXER_IDLE; 1411 nsecs_t standbyTime = systemTime(); 1412 size_t mixBufferSize = mFrameCount * mFrameSize; 1413 // FIXME: Relaxed timing because of a certain device that can't meet latency 1414 // Should be reduced to 2x after the vendor fixes the driver issue 1415 nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1416 nsecs_t lastWarning = 0; 1417 bool longStandbyExit = false; 1418 uint32_t activeSleepTime = activeSleepTimeUs(); 1419 uint32_t idleSleepTime = idleSleepTimeUs(); 1420 uint32_t sleepTime = idleSleepTime; 1421 Vector< sp<EffectChain> > effectChains; 1422 1423 while (!exitPending()) 1424 { 1425 processConfigEvents(); 1426 1427 mixerStatus = MIXER_IDLE; 1428 { // scope for mLock 1429 1430 Mutex::Autolock _l(mLock); 1431 1432 if (checkForNewParameters_l()) { 1433 mixBufferSize = mFrameCount * mFrameSize; 1434 // FIXME: Relaxed timing because of a certain device that can't meet latency 1435 // Should be reduced to 2x after the vendor fixes the driver issue 1436 maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1437 activeSleepTime = activeSleepTimeUs(); 1438 idleSleepTime = idleSleepTimeUs(); 1439 } 1440 1441 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 1442 1443 // put audio hardware into standby after short delay 1444 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 1445 mSuspended) { 1446 if (!mStandby) { 1447 LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended); 1448 mOutput->standby(); 1449 mStandby = true; 1450 mBytesWritten = 0; 1451 } 1452 1453 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 1454 // we're about to wait, flush the binder command buffer 1455 IPCThreadState::self()->flushCommands(); 1456 1457 if (exitPending()) break; 1458 1459 // wait until we have something to do... 1460 LOGV("MixerThread %p TID %d going to sleep\n", this, gettid()); 1461 mWaitWorkCV.wait(mLock); 1462 LOGV("MixerThread %p TID %d waking up\n", this, gettid()); 1463 1464 if (mMasterMute == false) { 1465 char value[PROPERTY_VALUE_MAX]; 1466 property_get("ro.audio.silent", value, "0"); 1467 if (atoi(value)) { 1468 LOGD("Silence is golden"); 1469 setMasterMute(true); 1470 } 1471 } 1472 1473 standbyTime = systemTime() + kStandbyTimeInNsecs; 1474 sleepTime = idleSleepTime; 1475 continue; 1476 } 1477 } 1478 1479 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 1480 1481 // prevent any changes in effect chain list and in each effect chain 1482 // during mixing and effect process as the audio buffers could be deleted 1483 // or modified if an effect is created or deleted 1484 lockEffectChains_l(effectChains); 1485 } 1486 1487 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 1488 // mix buffers... 1489 mAudioMixer->process(); 1490 sleepTime = 0; 1491 standbyTime = systemTime() + kStandbyTimeInNsecs; 1492 //TODO: delay standby when effects have a tail 1493 } else { 1494 // If no tracks are ready, sleep once for the duration of an output 1495 // buffer size, then write 0s to the output 1496 if (sleepTime == 0) { 1497 if (mixerStatus == MIXER_TRACKS_ENABLED) { 1498 sleepTime = activeSleepTime; 1499 } else { 1500 sleepTime = idleSleepTime; 1501 } 1502 } else if (mBytesWritten != 0 || 1503 (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 1504 memset (mMixBuffer, 0, mixBufferSize); 1505 sleepTime = 0; 1506 LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 1507 } 1508 // TODO add standby time extension fct of effect tail 1509 } 1510 1511 if (mSuspended) { 1512 sleepTime = suspendSleepTimeUs(); 1513 } 1514 // sleepTime == 0 means we must write to audio hardware 1515 if (sleepTime == 0) { 1516 for (size_t i = 0; i < effectChains.size(); i ++) { 1517 effectChains[i]->process_l(); 1518 } 1519 // enable changes in effect chain 1520 unlockEffectChains(effectChains); 1521 mLastWriteTime = systemTime(); 1522 mInWrite = true; 1523 mBytesWritten += mixBufferSize; 1524 1525 int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize); 1526 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 1527 mNumWrites++; 1528 mInWrite = false; 1529 nsecs_t now = systemTime(); 1530 nsecs_t delta = now - mLastWriteTime; 1531 if (delta > maxPeriod) { 1532 mNumDelayedWrites++; 1533 if ((now - lastWarning) > kWarningThrottle) { 1534 LOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 1535 ns2ms(delta), mNumDelayedWrites, this); 1536 lastWarning = now; 1537 } 1538 if (mStandby) { 1539 longStandbyExit = true; 1540 } 1541 } 1542 mStandby = false; 1543 } else { 1544 // enable changes in effect chain 1545 unlockEffectChains(effectChains); 1546 usleep(sleepTime); 1547 } 1548 1549 // finally let go of all our tracks, without the lock held 1550 // since we can't guarantee the destructors won't acquire that 1551 // same lock. 1552 tracksToRemove.clear(); 1553 1554 // Effect chains will be actually deleted here if they were removed from 1555 // mEffectChains list during mixing or effects processing 1556 effectChains.clear(); 1557 } 1558 1559 if (!mStandby) { 1560 mOutput->standby(); 1561 } 1562 1563 LOGV("MixerThread %p exiting", this); 1564 return false; 1565} 1566 1567// prepareTracks_l() must be called with ThreadBase::mLock held 1568uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove) 1569{ 1570 1571 uint32_t mixerStatus = MIXER_IDLE; 1572 // find out which tracks need to be processed 1573 size_t count = activeTracks.size(); 1574 size_t mixedTracks = 0; 1575 size_t tracksWithEffect = 0; 1576 1577 float masterVolume = mMasterVolume; 1578 bool masterMute = mMasterMute; 1579 1580 if (masterMute) { 1581 masterVolume = 0; 1582 } 1583 // Delegate master volume control to effect in output mix effect chain if needed 1584 sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX); 1585 if (chain != 0) { 1586 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 1587 chain->setVolume_l(&v, &v); 1588 masterVolume = (float)((v + (1 << 23)) >> 24); 1589 chain.clear(); 1590 } 1591 1592 for (size_t i=0 ; i<count ; i++) { 1593 sp<Track> t = activeTracks[i].promote(); 1594 if (t == 0) continue; 1595 1596 Track* const track = t.get(); 1597 audio_track_cblk_t* cblk = track->cblk(); 1598 1599 // The first time a track is added we wait 1600 // for all its buffers to be filled before processing it 1601 mAudioMixer->setActiveTrack(track->name()); 1602 if (cblk->framesReady() && track->isReady() && 1603 !track->isPaused() && !track->isTerminated()) 1604 { 1605 //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this); 1606 1607 mixedTracks++; 1608 1609 // track->mainBuffer() != mMixBuffer means there is an effect chain 1610 // connected to the track 1611 chain.clear(); 1612 if (track->mainBuffer() != mMixBuffer) { 1613 chain = getEffectChain_l(track->sessionId()); 1614 // Delegate volume control to effect in track effect chain if needed 1615 if (chain != 0) { 1616 tracksWithEffect++; 1617 } else { 1618 LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d", 1619 track->name(), track->sessionId()); 1620 } 1621 } 1622 1623 1624 int param = AudioMixer::VOLUME; 1625 if (track->mFillingUpStatus == Track::FS_FILLED) { 1626 // no ramp for the first volume setting 1627 track->mFillingUpStatus = Track::FS_ACTIVE; 1628 if (track->mState == TrackBase::RESUMING) { 1629 track->mState = TrackBase::ACTIVE; 1630 param = AudioMixer::RAMP_VOLUME; 1631 } 1632 } else if (cblk->server != 0) { 1633 // If the track is stopped before the first frame was mixed, 1634 // do not apply ramp 1635 param = AudioMixer::RAMP_VOLUME; 1636 } 1637 1638 // compute volume for this track 1639 uint32_t vl, vr, va; 1640 if (track->isMuted() || track->isPausing() || 1641 mStreamTypes[track->type()].mute) { 1642 vl = vr = va = 0; 1643 if (track->isPausing()) { 1644 track->setPaused(); 1645 } 1646 } else { 1647 1648 // read original volumes with volume control 1649 float typeVolume = mStreamTypes[track->type()].volume; 1650 float v = masterVolume * typeVolume; 1651 vl = (uint32_t)(v * cblk->volume[0]) << 12; 1652 vr = (uint32_t)(v * cblk->volume[1]) << 12; 1653 1654 va = (uint32_t)(v * cblk->sendLevel); 1655 } 1656 // Delegate volume control to effect in track effect chain if needed 1657 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 1658 // Do not ramp volume if volume is controlled by effect 1659 param = AudioMixer::VOLUME; 1660 track->mHasVolumeController = true; 1661 } else { 1662 // force no volume ramp when volume controller was just disabled or removed 1663 // from effect chain to avoid volume spike 1664 if (track->mHasVolumeController) { 1665 param = AudioMixer::VOLUME; 1666 } 1667 track->mHasVolumeController = false; 1668 } 1669 1670 // Convert volumes from 8.24 to 4.12 format 1671 int16_t left, right, aux; 1672 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 1673 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1674 left = int16_t(v_clamped); 1675 v_clamped = (vr + (1 << 11)) >> 12; 1676 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1677 right = int16_t(v_clamped); 1678 1679 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; 1680 aux = int16_t(va); 1681 1682 // XXX: these things DON'T need to be done each time 1683 mAudioMixer->setBufferProvider(track); 1684 mAudioMixer->enable(AudioMixer::MIXING); 1685 1686 mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left); 1687 mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right); 1688 mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux); 1689 mAudioMixer->setParameter( 1690 AudioMixer::TRACK, 1691 AudioMixer::FORMAT, (void *)track->format()); 1692 mAudioMixer->setParameter( 1693 AudioMixer::TRACK, 1694 AudioMixer::CHANNEL_COUNT, (void *)track->channelCount()); 1695 mAudioMixer->setParameter( 1696 AudioMixer::RESAMPLE, 1697 AudioMixer::SAMPLE_RATE, 1698 (void *)(cblk->sampleRate)); 1699 mAudioMixer->setParameter( 1700 AudioMixer::TRACK, 1701 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 1702 mAudioMixer->setParameter( 1703 AudioMixer::TRACK, 1704 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 1705 1706 // reset retry count 1707 track->mRetryCount = kMaxTrackRetries; 1708 mixerStatus = MIXER_TRACKS_READY; 1709 } else { 1710 //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this); 1711 if (track->isStopped()) { 1712 track->reset(); 1713 } 1714 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 1715 // We have consumed all the buffers of this track. 1716 // Remove it from the list of active tracks. 1717 tracksToRemove->add(track); 1718 } else { 1719 // No buffers for this track. Give it a few chances to 1720 // fill a buffer, then remove it from active list. 1721 if (--(track->mRetryCount) <= 0) { 1722 LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this); 1723 tracksToRemove->add(track); 1724 // indicate to client process that the track was disabled because of underrun 1725 cblk->flags |= CBLK_DISABLED_ON; 1726 } else if (mixerStatus != MIXER_TRACKS_READY) { 1727 mixerStatus = MIXER_TRACKS_ENABLED; 1728 } 1729 } 1730 mAudioMixer->disable(AudioMixer::MIXING); 1731 } 1732 } 1733 1734 // remove all the tracks that need to be... 1735 count = tracksToRemove->size(); 1736 if (UNLIKELY(count)) { 1737 for (size_t i=0 ; i<count ; i++) { 1738 const sp<Track>& track = tracksToRemove->itemAt(i); 1739 mActiveTracks.remove(track); 1740 if (track->mainBuffer() != mMixBuffer) { 1741 chain = getEffectChain_l(track->sessionId()); 1742 if (chain != 0) { 1743 LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 1744 chain->stopTrack(); 1745 } 1746 } 1747 if (track->isTerminated()) { 1748 mTracks.remove(track); 1749 deleteTrackName_l(track->mName); 1750 } 1751 } 1752 } 1753 1754 // mix buffer must be cleared if all tracks are connected to an 1755 // effect chain as in this case the mixer will not write to 1756 // mix buffer and track effects will accumulate into it 1757 if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { 1758 memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); 1759 } 1760 1761 return mixerStatus; 1762} 1763 1764void AudioFlinger::MixerThread::invalidateTracks(int streamType) 1765{ 1766 LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 1767 this, streamType, mTracks.size()); 1768 Mutex::Autolock _l(mLock); 1769 1770 size_t size = mTracks.size(); 1771 for (size_t i = 0; i < size; i++) { 1772 sp<Track> t = mTracks[i]; 1773 if (t->type() == streamType) { 1774 t->mCblk->lock.lock(); 1775 t->mCblk->flags |= CBLK_INVALID_ON; 1776 t->mCblk->cv.signal(); 1777 t->mCblk->lock.unlock(); 1778 } 1779 } 1780} 1781 1782 1783// getTrackName_l() must be called with ThreadBase::mLock held 1784int AudioFlinger::MixerThread::getTrackName_l() 1785{ 1786 return mAudioMixer->getTrackName(); 1787} 1788 1789// deleteTrackName_l() must be called with ThreadBase::mLock held 1790void AudioFlinger::MixerThread::deleteTrackName_l(int name) 1791{ 1792 LOGV("remove track (%d) and delete from mixer", name); 1793 mAudioMixer->deleteTrackName(name); 1794} 1795 1796// checkForNewParameters_l() must be called with ThreadBase::mLock held 1797bool AudioFlinger::MixerThread::checkForNewParameters_l() 1798{ 1799 bool reconfig = false; 1800 1801 while (!mNewParameters.isEmpty()) { 1802 status_t status = NO_ERROR; 1803 String8 keyValuePair = mNewParameters[0]; 1804 AudioParameter param = AudioParameter(keyValuePair); 1805 int value; 1806 1807 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 1808 reconfig = true; 1809 } 1810 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 1811 if (value != AudioSystem::PCM_16_BIT) { 1812 status = BAD_VALUE; 1813 } else { 1814 reconfig = true; 1815 } 1816 } 1817 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 1818 if (value != AudioSystem::CHANNEL_OUT_STEREO) { 1819 status = BAD_VALUE; 1820 } else { 1821 reconfig = true; 1822 } 1823 } 1824 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 1825 // do not accept frame count changes if tracks are open as the track buffer 1826 // size depends on frame count and correct behavior would not be garantied 1827 // if frame count is changed after track creation 1828 if (!mTracks.isEmpty()) { 1829 status = INVALID_OPERATION; 1830 } else { 1831 reconfig = true; 1832 } 1833 } 1834 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 1835 // forward device change to effects that have requested to be 1836 // aware of attached audio device. 1837 mDevice = (uint32_t)value; 1838 for (size_t i = 0; i < mEffectChains.size(); i++) { 1839 mEffectChains[i]->setDevice_l(mDevice); 1840 } 1841 } 1842 1843 if (status == NO_ERROR) { 1844 status = mOutput->setParameters(keyValuePair); 1845 if (!mStandby && status == INVALID_OPERATION) { 1846 mOutput->standby(); 1847 mStandby = true; 1848 mBytesWritten = 0; 1849 status = mOutput->setParameters(keyValuePair); 1850 } 1851 if (status == NO_ERROR && reconfig) { 1852 delete mAudioMixer; 1853 readOutputParameters(); 1854 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1855 for (size_t i = 0; i < mTracks.size() ; i++) { 1856 int name = getTrackName_l(); 1857 if (name < 0) break; 1858 mTracks[i]->mName = name; 1859 // limit track sample rate to 2 x new output sample rate 1860 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 1861 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 1862 } 1863 } 1864 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 1865 } 1866 } 1867 1868 mNewParameters.removeAt(0); 1869 1870 mParamStatus = status; 1871 mParamCond.signal(); 1872 mWaitWorkCV.wait(mLock); 1873 } 1874 return reconfig; 1875} 1876 1877status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 1878{ 1879 const size_t SIZE = 256; 1880 char buffer[SIZE]; 1881 String8 result; 1882 1883 PlaybackThread::dumpInternals(fd, args); 1884 1885 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 1886 result.append(buffer); 1887 write(fd, result.string(), result.size()); 1888 return NO_ERROR; 1889} 1890 1891uint32_t AudioFlinger::MixerThread::activeSleepTimeUs() 1892{ 1893 return (uint32_t)(mOutput->latency() * 1000) / 2; 1894} 1895 1896uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() 1897{ 1898 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 1899} 1900 1901uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() 1902{ 1903 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 1904} 1905 1906// ---------------------------------------------------------------------------- 1907AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1908 : PlaybackThread(audioFlinger, output, id, device) 1909{ 1910 mType = PlaybackThread::DIRECT; 1911} 1912 1913AudioFlinger::DirectOutputThread::~DirectOutputThread() 1914{ 1915} 1916 1917 1918static inline int16_t clamp16(int32_t sample) 1919{ 1920 if ((sample>>15) ^ (sample>>31)) 1921 sample = 0x7FFF ^ (sample>>31); 1922 return sample; 1923} 1924 1925static inline 1926int32_t mul(int16_t in, int16_t v) 1927{ 1928#if defined(__arm__) && !defined(__thumb__) 1929 int32_t out; 1930 asm( "smulbb %[out], %[in], %[v] \n" 1931 : [out]"=r"(out) 1932 : [in]"%r"(in), [v]"r"(v) 1933 : ); 1934 return out; 1935#else 1936 return in * int32_t(v); 1937#endif 1938} 1939 1940void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) 1941{ 1942 // Do not apply volume on compressed audio 1943 if (!AudioSystem::isLinearPCM(mFormat)) { 1944 return; 1945 } 1946 1947 // convert to signed 16 bit before volume calculation 1948 if (mFormat == AudioSystem::PCM_8_BIT) { 1949 size_t count = mFrameCount * mChannelCount; 1950 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 1951 int16_t *dst = mMixBuffer + count-1; 1952 while(count--) { 1953 *dst-- = (int16_t)(*src--^0x80) << 8; 1954 } 1955 } 1956 1957 size_t frameCount = mFrameCount; 1958 int16_t *out = mMixBuffer; 1959 if (ramp) { 1960 if (mChannelCount == 1) { 1961 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 1962 int32_t vlInc = d / (int32_t)frameCount; 1963 int32_t vl = ((int32_t)mLeftVolShort << 16); 1964 do { 1965 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 1966 out++; 1967 vl += vlInc; 1968 } while (--frameCount); 1969 1970 } else { 1971 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 1972 int32_t vlInc = d / (int32_t)frameCount; 1973 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 1974 int32_t vrInc = d / (int32_t)frameCount; 1975 int32_t vl = ((int32_t)mLeftVolShort << 16); 1976 int32_t vr = ((int32_t)mRightVolShort << 16); 1977 do { 1978 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 1979 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 1980 out += 2; 1981 vl += vlInc; 1982 vr += vrInc; 1983 } while (--frameCount); 1984 } 1985 } else { 1986 if (mChannelCount == 1) { 1987 do { 1988 out[0] = clamp16(mul(out[0], leftVol) >> 12); 1989 out++; 1990 } while (--frameCount); 1991 } else { 1992 do { 1993 out[0] = clamp16(mul(out[0], leftVol) >> 12); 1994 out[1] = clamp16(mul(out[1], rightVol) >> 12); 1995 out += 2; 1996 } while (--frameCount); 1997 } 1998 } 1999 2000 // convert back to unsigned 8 bit after volume calculation 2001 if (mFormat == AudioSystem::PCM_8_BIT) { 2002 size_t count = mFrameCount * mChannelCount; 2003 int16_t *src = mMixBuffer; 2004 uint8_t *dst = (uint8_t *)mMixBuffer; 2005 while(count--) { 2006 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 2007 } 2008 } 2009 2010 mLeftVolShort = leftVol; 2011 mRightVolShort = rightVol; 2012} 2013 2014bool AudioFlinger::DirectOutputThread::threadLoop() 2015{ 2016 uint32_t mixerStatus = MIXER_IDLE; 2017 sp<Track> trackToRemove; 2018 sp<Track> activeTrack; 2019 nsecs_t standbyTime = systemTime(); 2020 int8_t *curBuf; 2021 size_t mixBufferSize = mFrameCount*mFrameSize; 2022 uint32_t activeSleepTime = activeSleepTimeUs(); 2023 uint32_t idleSleepTime = idleSleepTimeUs(); 2024 uint32_t sleepTime = idleSleepTime; 2025 // use shorter standby delay as on normal output to release 2026 // hardware resources as soon as possible 2027 nsecs_t standbyDelay = microseconds(activeSleepTime*2); 2028 2029 while (!exitPending()) 2030 { 2031 bool rampVolume; 2032 uint16_t leftVol; 2033 uint16_t rightVol; 2034 Vector< sp<EffectChain> > effectChains; 2035 2036 processConfigEvents(); 2037 2038 mixerStatus = MIXER_IDLE; 2039 2040 { // scope for the mLock 2041 2042 Mutex::Autolock _l(mLock); 2043 2044 if (checkForNewParameters_l()) { 2045 mixBufferSize = mFrameCount*mFrameSize; 2046 activeSleepTime = activeSleepTimeUs(); 2047 idleSleepTime = idleSleepTimeUs(); 2048 standbyDelay = microseconds(activeSleepTime*2); 2049 } 2050 2051 // put audio hardware into standby after short delay 2052 if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2053 mSuspended) { 2054 // wait until we have something to do... 2055 if (!mStandby) { 2056 LOGV("Audio hardware entering standby, mixer %p\n", this); 2057 mOutput->standby(); 2058 mStandby = true; 2059 mBytesWritten = 0; 2060 } 2061 2062 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2063 // we're about to wait, flush the binder command buffer 2064 IPCThreadState::self()->flushCommands(); 2065 2066 if (exitPending()) break; 2067 2068 LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid()); 2069 mWaitWorkCV.wait(mLock); 2070 LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid()); 2071 2072 if (mMasterMute == false) { 2073 char value[PROPERTY_VALUE_MAX]; 2074 property_get("ro.audio.silent", value, "0"); 2075 if (atoi(value)) { 2076 LOGD("Silence is golden"); 2077 setMasterMute(true); 2078 } 2079 } 2080 2081 standbyTime = systemTime() + standbyDelay; 2082 sleepTime = idleSleepTime; 2083 continue; 2084 } 2085 } 2086 2087 effectChains = mEffectChains; 2088 2089 // find out which tracks need to be processed 2090 if (mActiveTracks.size() != 0) { 2091 sp<Track> t = mActiveTracks[0].promote(); 2092 if (t == 0) continue; 2093 2094 Track* const track = t.get(); 2095 audio_track_cblk_t* cblk = track->cblk(); 2096 2097 // The first time a track is added we wait 2098 // for all its buffers to be filled before processing it 2099 if (cblk->framesReady() && track->isReady() && 2100 !track->isPaused() && !track->isTerminated()) 2101 { 2102 //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 2103 2104 if (track->mFillingUpStatus == Track::FS_FILLED) { 2105 track->mFillingUpStatus = Track::FS_ACTIVE; 2106 mLeftVolFloat = mRightVolFloat = 0; 2107 mLeftVolShort = mRightVolShort = 0; 2108 if (track->mState == TrackBase::RESUMING) { 2109 track->mState = TrackBase::ACTIVE; 2110 rampVolume = true; 2111 } 2112 } else if (cblk->server != 0) { 2113 // If the track is stopped before the first frame was mixed, 2114 // do not apply ramp 2115 rampVolume = true; 2116 } 2117 // compute volume for this track 2118 float left, right; 2119 if (track->isMuted() || mMasterMute || track->isPausing() || 2120 mStreamTypes[track->type()].mute) { 2121 left = right = 0; 2122 if (track->isPausing()) { 2123 track->setPaused(); 2124 } 2125 } else { 2126 float typeVolume = mStreamTypes[track->type()].volume; 2127 float v = mMasterVolume * typeVolume; 2128 float v_clamped = v * cblk->volume[0]; 2129 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2130 left = v_clamped/MAX_GAIN; 2131 v_clamped = v * cblk->volume[1]; 2132 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2133 right = v_clamped/MAX_GAIN; 2134 } 2135 2136 if (left != mLeftVolFloat || right != mRightVolFloat) { 2137 mLeftVolFloat = left; 2138 mRightVolFloat = right; 2139 2140 // If audio HAL implements volume control, 2141 // force software volume to nominal value 2142 if (mOutput->setVolume(left, right) == NO_ERROR) { 2143 left = 1.0f; 2144 right = 1.0f; 2145 } 2146 2147 // Convert volumes from float to 8.24 2148 uint32_t vl = (uint32_t)(left * (1 << 24)); 2149 uint32_t vr = (uint32_t)(right * (1 << 24)); 2150 2151 // Delegate volume control to effect in track effect chain if needed 2152 // only one effect chain can be present on DirectOutputThread, so if 2153 // there is one, the track is connected to it 2154 if (!effectChains.isEmpty()) { 2155 // Do not ramp volume if volume is controlled by effect 2156 if(effectChains[0]->setVolume_l(&vl, &vr)) { 2157 rampVolume = false; 2158 } 2159 } 2160 2161 // Convert volumes from 8.24 to 4.12 format 2162 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2163 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2164 leftVol = (uint16_t)v_clamped; 2165 v_clamped = (vr + (1 << 11)) >> 12; 2166 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2167 rightVol = (uint16_t)v_clamped; 2168 } else { 2169 leftVol = mLeftVolShort; 2170 rightVol = mRightVolShort; 2171 rampVolume = false; 2172 } 2173 2174 // reset retry count 2175 track->mRetryCount = kMaxTrackRetriesDirect; 2176 activeTrack = t; 2177 mixerStatus = MIXER_TRACKS_READY; 2178 } else { 2179 //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 2180 if (track->isStopped()) { 2181 track->reset(); 2182 } 2183 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2184 // We have consumed all the buffers of this track. 2185 // Remove it from the list of active tracks. 2186 trackToRemove = track; 2187 } else { 2188 // No buffers for this track. Give it a few chances to 2189 // fill a buffer, then remove it from active list. 2190 if (--(track->mRetryCount) <= 0) { 2191 LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 2192 trackToRemove = track; 2193 } else { 2194 mixerStatus = MIXER_TRACKS_ENABLED; 2195 } 2196 } 2197 } 2198 } 2199 2200 // remove all the tracks that need to be... 2201 if (UNLIKELY(trackToRemove != 0)) { 2202 mActiveTracks.remove(trackToRemove); 2203 if (!effectChains.isEmpty()) { 2204 LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), 2205 trackToRemove->sessionId()); 2206 effectChains[0]->stopTrack(); 2207 } 2208 if (trackToRemove->isTerminated()) { 2209 mTracks.remove(trackToRemove); 2210 deleteTrackName_l(trackToRemove->mName); 2211 } 2212 } 2213 2214 lockEffectChains_l(effectChains); 2215 } 2216 2217 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2218 AudioBufferProvider::Buffer buffer; 2219 size_t frameCount = mFrameCount; 2220 curBuf = (int8_t *)mMixBuffer; 2221 // output audio to hardware 2222 while (frameCount) { 2223 buffer.frameCount = frameCount; 2224 activeTrack->getNextBuffer(&buffer); 2225 if (UNLIKELY(buffer.raw == 0)) { 2226 memset(curBuf, 0, frameCount * mFrameSize); 2227 break; 2228 } 2229 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 2230 frameCount -= buffer.frameCount; 2231 curBuf += buffer.frameCount * mFrameSize; 2232 activeTrack->releaseBuffer(&buffer); 2233 } 2234 sleepTime = 0; 2235 standbyTime = systemTime() + standbyDelay; 2236 } else { 2237 if (sleepTime == 0) { 2238 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2239 sleepTime = activeSleepTime; 2240 } else { 2241 sleepTime = idleSleepTime; 2242 } 2243 } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) { 2244 memset (mMixBuffer, 0, mFrameCount * mFrameSize); 2245 sleepTime = 0; 2246 } 2247 } 2248 2249 if (mSuspended) { 2250 sleepTime = suspendSleepTimeUs(); 2251 } 2252 // sleepTime == 0 means we must write to audio hardware 2253 if (sleepTime == 0) { 2254 if (mixerStatus == MIXER_TRACKS_READY) { 2255 applyVolume(leftVol, rightVol, rampVolume); 2256 } 2257 for (size_t i = 0; i < effectChains.size(); i ++) { 2258 effectChains[i]->process_l(); 2259 } 2260 unlockEffectChains(effectChains); 2261 2262 mLastWriteTime = systemTime(); 2263 mInWrite = true; 2264 mBytesWritten += mixBufferSize; 2265 int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize); 2266 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2267 mNumWrites++; 2268 mInWrite = false; 2269 mStandby = false; 2270 } else { 2271 unlockEffectChains(effectChains); 2272 usleep(sleepTime); 2273 } 2274 2275 // finally let go of removed track, without the lock held 2276 // since we can't guarantee the destructors won't acquire that 2277 // same lock. 2278 trackToRemove.clear(); 2279 activeTrack.clear(); 2280 2281 // Effect chains will be actually deleted here if they were removed from 2282 // mEffectChains list during mixing or effects processing 2283 effectChains.clear(); 2284 } 2285 2286 if (!mStandby) { 2287 mOutput->standby(); 2288 } 2289 2290 LOGV("DirectOutputThread %p exiting", this); 2291 return false; 2292} 2293 2294// getTrackName_l() must be called with ThreadBase::mLock held 2295int AudioFlinger::DirectOutputThread::getTrackName_l() 2296{ 2297 return 0; 2298} 2299 2300// deleteTrackName_l() must be called with ThreadBase::mLock held 2301void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 2302{ 2303} 2304 2305// checkForNewParameters_l() must be called with ThreadBase::mLock held 2306bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 2307{ 2308 bool reconfig = false; 2309 2310 while (!mNewParameters.isEmpty()) { 2311 status_t status = NO_ERROR; 2312 String8 keyValuePair = mNewParameters[0]; 2313 AudioParameter param = AudioParameter(keyValuePair); 2314 int value; 2315 2316 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2317 // do not accept frame count changes if tracks are open as the track buffer 2318 // size depends on frame count and correct behavior would not be garantied 2319 // if frame count is changed after track creation 2320 if (!mTracks.isEmpty()) { 2321 status = INVALID_OPERATION; 2322 } else { 2323 reconfig = true; 2324 } 2325 } 2326 if (status == NO_ERROR) { 2327 status = mOutput->setParameters(keyValuePair); 2328 if (!mStandby && status == INVALID_OPERATION) { 2329 mOutput->standby(); 2330 mStandby = true; 2331 mBytesWritten = 0; 2332 status = mOutput->setParameters(keyValuePair); 2333 } 2334 if (status == NO_ERROR && reconfig) { 2335 readOutputParameters(); 2336 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2337 } 2338 } 2339 2340 mNewParameters.removeAt(0); 2341 2342 mParamStatus = status; 2343 mParamCond.signal(); 2344 mWaitWorkCV.wait(mLock); 2345 } 2346 return reconfig; 2347} 2348 2349uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() 2350{ 2351 uint32_t time; 2352 if (AudioSystem::isLinearPCM(mFormat)) { 2353 time = (uint32_t)(mOutput->latency() * 1000) / 2; 2354 } else { 2355 time = 10000; 2356 } 2357 return time; 2358} 2359 2360uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() 2361{ 2362 uint32_t time; 2363 if (AudioSystem::isLinearPCM(mFormat)) { 2364 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2365 } else { 2366 time = 10000; 2367 } 2368 return time; 2369} 2370 2371uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() 2372{ 2373 uint32_t time; 2374 if (AudioSystem::isLinearPCM(mFormat)) { 2375 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2376 } else { 2377 time = 10000; 2378 } 2379 return time; 2380} 2381 2382 2383// ---------------------------------------------------------------------------- 2384 2385AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id) 2386 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX) 2387{ 2388 mType = PlaybackThread::DUPLICATING; 2389 addOutputTrack(mainThread); 2390} 2391 2392AudioFlinger::DuplicatingThread::~DuplicatingThread() 2393{ 2394 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2395 mOutputTracks[i]->destroy(); 2396 } 2397 mOutputTracks.clear(); 2398} 2399 2400bool AudioFlinger::DuplicatingThread::threadLoop() 2401{ 2402 Vector< sp<Track> > tracksToRemove; 2403 uint32_t mixerStatus = MIXER_IDLE; 2404 nsecs_t standbyTime = systemTime(); 2405 size_t mixBufferSize = mFrameCount*mFrameSize; 2406 SortedVector< sp<OutputTrack> > outputTracks; 2407 uint32_t writeFrames = 0; 2408 uint32_t activeSleepTime = activeSleepTimeUs(); 2409 uint32_t idleSleepTime = idleSleepTimeUs(); 2410 uint32_t sleepTime = idleSleepTime; 2411 Vector< sp<EffectChain> > effectChains; 2412 2413 while (!exitPending()) 2414 { 2415 processConfigEvents(); 2416 2417 mixerStatus = MIXER_IDLE; 2418 { // scope for the mLock 2419 2420 Mutex::Autolock _l(mLock); 2421 2422 if (checkForNewParameters_l()) { 2423 mixBufferSize = mFrameCount*mFrameSize; 2424 updateWaitTime(); 2425 activeSleepTime = activeSleepTimeUs(); 2426 idleSleepTime = idleSleepTimeUs(); 2427 } 2428 2429 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 2430 2431 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2432 outputTracks.add(mOutputTracks[i]); 2433 } 2434 2435 // put audio hardware into standby after short delay 2436 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 2437 mSuspended) { 2438 if (!mStandby) { 2439 for (size_t i = 0; i < outputTracks.size(); i++) { 2440 outputTracks[i]->stop(); 2441 } 2442 mStandby = true; 2443 mBytesWritten = 0; 2444 } 2445 2446 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 2447 // we're about to wait, flush the binder command buffer 2448 IPCThreadState::self()->flushCommands(); 2449 outputTracks.clear(); 2450 2451 if (exitPending()) break; 2452 2453 LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid()); 2454 mWaitWorkCV.wait(mLock); 2455 LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid()); 2456 if (mMasterMute == false) { 2457 char value[PROPERTY_VALUE_MAX]; 2458 property_get("ro.audio.silent", value, "0"); 2459 if (atoi(value)) { 2460 LOGD("Silence is golden"); 2461 setMasterMute(true); 2462 } 2463 } 2464 2465 standbyTime = systemTime() + kStandbyTimeInNsecs; 2466 sleepTime = idleSleepTime; 2467 continue; 2468 } 2469 } 2470 2471 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 2472 2473 // prevent any changes in effect chain list and in each effect chain 2474 // during mixing and effect process as the audio buffers could be deleted 2475 // or modified if an effect is created or deleted 2476 lockEffectChains_l(effectChains); 2477 } 2478 2479 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2480 // mix buffers... 2481 if (outputsReady(outputTracks)) { 2482 mAudioMixer->process(); 2483 } else { 2484 memset(mMixBuffer, 0, mixBufferSize); 2485 } 2486 sleepTime = 0; 2487 writeFrames = mFrameCount; 2488 } else { 2489 if (sleepTime == 0) { 2490 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2491 sleepTime = activeSleepTime; 2492 } else { 2493 sleepTime = idleSleepTime; 2494 } 2495 } else if (mBytesWritten != 0) { 2496 // flush remaining overflow buffers in output tracks 2497 for (size_t i = 0; i < outputTracks.size(); i++) { 2498 if (outputTracks[i]->isActive()) { 2499 sleepTime = 0; 2500 writeFrames = 0; 2501 memset(mMixBuffer, 0, mixBufferSize); 2502 break; 2503 } 2504 } 2505 } 2506 } 2507 2508 if (mSuspended) { 2509 sleepTime = suspendSleepTimeUs(); 2510 } 2511 // sleepTime == 0 means we must write to audio hardware 2512 if (sleepTime == 0) { 2513 for (size_t i = 0; i < effectChains.size(); i ++) { 2514 effectChains[i]->process_l(); 2515 } 2516 // enable changes in effect chain 2517 unlockEffectChains(effectChains); 2518 2519 standbyTime = systemTime() + kStandbyTimeInNsecs; 2520 for (size_t i = 0; i < outputTracks.size(); i++) { 2521 outputTracks[i]->write(mMixBuffer, writeFrames); 2522 } 2523 mStandby = false; 2524 mBytesWritten += mixBufferSize; 2525 } else { 2526 // enable changes in effect chain 2527 unlockEffectChains(effectChains); 2528 usleep(sleepTime); 2529 } 2530 2531 // finally let go of all our tracks, without the lock held 2532 // since we can't guarantee the destructors won't acquire that 2533 // same lock. 2534 tracksToRemove.clear(); 2535 outputTracks.clear(); 2536 2537 // Effect chains will be actually deleted here if they were removed from 2538 // mEffectChains list during mixing or effects processing 2539 effectChains.clear(); 2540 } 2541 2542 return false; 2543} 2544 2545void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 2546{ 2547 int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); 2548 OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread, 2549 this, 2550 mSampleRate, 2551 mFormat, 2552 mChannelCount, 2553 frameCount); 2554 if (outputTrack->cblk() != NULL) { 2555 thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f); 2556 mOutputTracks.add(outputTrack); 2557 LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 2558 updateWaitTime(); 2559 } 2560} 2561 2562void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 2563{ 2564 Mutex::Autolock _l(mLock); 2565 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2566 if (mOutputTracks[i]->thread() == (ThreadBase *)thread) { 2567 mOutputTracks[i]->destroy(); 2568 mOutputTracks.removeAt(i); 2569 updateWaitTime(); 2570 return; 2571 } 2572 } 2573 LOGV("removeOutputTrack(): unkonwn thread: %p", thread); 2574} 2575 2576void AudioFlinger::DuplicatingThread::updateWaitTime() 2577{ 2578 mWaitTimeMs = UINT_MAX; 2579 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2580 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 2581 if (strong != NULL) { 2582 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 2583 if (waitTimeMs < mWaitTimeMs) { 2584 mWaitTimeMs = waitTimeMs; 2585 } 2586 } 2587 } 2588} 2589 2590 2591bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks) 2592{ 2593 for (size_t i = 0; i < outputTracks.size(); i++) { 2594 sp <ThreadBase> thread = outputTracks[i]->thread().promote(); 2595 if (thread == 0) { 2596 LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 2597 return false; 2598 } 2599 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2600 if (playbackThread->standby() && !playbackThread->isSuspended()) { 2601 LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 2602 return false; 2603 } 2604 } 2605 return true; 2606} 2607 2608uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() 2609{ 2610 return (mWaitTimeMs * 1000) / 2; 2611} 2612 2613// ---------------------------------------------------------------------------- 2614 2615// TrackBase constructor must be called with AudioFlinger::mLock held 2616AudioFlinger::ThreadBase::TrackBase::TrackBase( 2617 const wp<ThreadBase>& thread, 2618 const sp<Client>& client, 2619 uint32_t sampleRate, 2620 int format, 2621 int channelCount, 2622 int frameCount, 2623 uint32_t flags, 2624 const sp<IMemory>& sharedBuffer, 2625 int sessionId) 2626 : RefBase(), 2627 mThread(thread), 2628 mClient(client), 2629 mCblk(0), 2630 mFrameCount(0), 2631 mState(IDLE), 2632 mClientTid(-1), 2633 mFormat(format), 2634 mFlags(flags & ~SYSTEM_FLAGS_MASK), 2635 mSessionId(sessionId) 2636{ 2637 LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 2638 2639 // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 2640 size_t size = sizeof(audio_track_cblk_t); 2641 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 2642 if (sharedBuffer == 0) { 2643 size += bufferSize; 2644 } 2645 2646 if (client != NULL) { 2647 mCblkMemory = client->heap()->allocate(size); 2648 if (mCblkMemory != 0) { 2649 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 2650 if (mCblk) { // construct the shared structure in-place. 2651 new(mCblk) audio_track_cblk_t(); 2652 // clear all buffers 2653 mCblk->frameCount = frameCount; 2654 mCblk->sampleRate = sampleRate; 2655 mCblk->channelCount = (uint8_t)channelCount; 2656 if (sharedBuffer == 0) { 2657 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2658 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2659 // Force underrun condition to avoid false underrun callback until first data is 2660 // written to buffer (other flags are cleared) 2661 mCblk->flags = CBLK_UNDERRUN_ON; 2662 } else { 2663 mBuffer = sharedBuffer->pointer(); 2664 } 2665 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2666 } 2667 } else { 2668 LOGE("not enough memory for AudioTrack size=%u", size); 2669 client->heap()->dump("AudioTrack"); 2670 return; 2671 } 2672 } else { 2673 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 2674 if (mCblk) { // construct the shared structure in-place. 2675 new(mCblk) audio_track_cblk_t(); 2676 // clear all buffers 2677 mCblk->frameCount = frameCount; 2678 mCblk->sampleRate = sampleRate; 2679 mCblk->channelCount = (uint8_t)channelCount; 2680 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2681 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2682 // Force underrun condition to avoid false underrun callback until first data is 2683 // written to buffer (other flags are cleared) 2684 mCblk->flags = CBLK_UNDERRUN_ON; 2685 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2686 } 2687 } 2688} 2689 2690AudioFlinger::ThreadBase::TrackBase::~TrackBase() 2691{ 2692 if (mCblk) { 2693 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 2694 if (mClient == NULL) { 2695 delete mCblk; 2696 } 2697 } 2698 mCblkMemory.clear(); // and free the shared memory 2699 if (mClient != NULL) { 2700 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 2701 mClient.clear(); 2702 } 2703} 2704 2705void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 2706{ 2707 buffer->raw = 0; 2708 mFrameCount = buffer->frameCount; 2709 step(); 2710 buffer->frameCount = 0; 2711} 2712 2713bool AudioFlinger::ThreadBase::TrackBase::step() { 2714 bool result; 2715 audio_track_cblk_t* cblk = this->cblk(); 2716 2717 result = cblk->stepServer(mFrameCount); 2718 if (!result) { 2719 LOGV("stepServer failed acquiring cblk mutex"); 2720 mFlags |= STEPSERVER_FAILED; 2721 } 2722 return result; 2723} 2724 2725void AudioFlinger::ThreadBase::TrackBase::reset() { 2726 audio_track_cblk_t* cblk = this->cblk(); 2727 2728 cblk->user = 0; 2729 cblk->server = 0; 2730 cblk->userBase = 0; 2731 cblk->serverBase = 0; 2732 mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); 2733 LOGV("TrackBase::reset"); 2734} 2735 2736sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const 2737{ 2738 return mCblkMemory; 2739} 2740 2741int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 2742 return (int)mCblk->sampleRate; 2743} 2744 2745int AudioFlinger::ThreadBase::TrackBase::channelCount() const { 2746 return (int)mCblk->channelCount; 2747} 2748 2749void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 2750 audio_track_cblk_t* cblk = this->cblk(); 2751 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize; 2752 int8_t *bufferEnd = bufferStart + frames * cblk->frameSize; 2753 2754 // Check validity of returned pointer in case the track control block would have been corrupted. 2755 if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || 2756 ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) { 2757 LOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ 2758 server %d, serverBase %d, user %d, userBase %d, channelCount %d", 2759 bufferStart, bufferEnd, mBuffer, mBufferEnd, 2760 cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount); 2761 return 0; 2762 } 2763 2764 return bufferStart; 2765} 2766 2767// ---------------------------------------------------------------------------- 2768 2769// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 2770AudioFlinger::PlaybackThread::Track::Track( 2771 const wp<ThreadBase>& thread, 2772 const sp<Client>& client, 2773 int streamType, 2774 uint32_t sampleRate, 2775 int format, 2776 int channelCount, 2777 int frameCount, 2778 const sp<IMemory>& sharedBuffer, 2779 int sessionId) 2780 : TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId), 2781 mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), 2782 mAuxEffectId(0), mHasVolumeController(false) 2783{ 2784 if (mCblk != NULL) { 2785 sp<ThreadBase> baseThread = thread.promote(); 2786 if (baseThread != 0) { 2787 PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get(); 2788 mName = playbackThread->getTrackName_l(); 2789 mMainBuffer = playbackThread->mixBuffer(); 2790 } 2791 LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 2792 if (mName < 0) { 2793 LOGE("no more track names available"); 2794 } 2795 mVolume[0] = 1.0f; 2796 mVolume[1] = 1.0f; 2797 mStreamType = streamType; 2798 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 2799 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 2800 mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t); 2801 } 2802} 2803 2804AudioFlinger::PlaybackThread::Track::~Track() 2805{ 2806 LOGV("PlaybackThread::Track destructor"); 2807 sp<ThreadBase> thread = mThread.promote(); 2808 if (thread != 0) { 2809 Mutex::Autolock _l(thread->mLock); 2810 mState = TERMINATED; 2811 } 2812} 2813 2814void AudioFlinger::PlaybackThread::Track::destroy() 2815{ 2816 // NOTE: destroyTrack_l() can remove a strong reference to this Track 2817 // by removing it from mTracks vector, so there is a risk that this Tracks's 2818 // desctructor is called. As the destructor needs to lock mLock, 2819 // we must acquire a strong reference on this Track before locking mLock 2820 // here so that the destructor is called only when exiting this function. 2821 // On the other hand, as long as Track::destroy() is only called by 2822 // TrackHandle destructor, the TrackHandle still holds a strong ref on 2823 // this Track with its member mTrack. 2824 sp<Track> keep(this); 2825 { // scope for mLock 2826 sp<ThreadBase> thread = mThread.promote(); 2827 if (thread != 0) { 2828 if (!isOutputTrack()) { 2829 if (mState == ACTIVE || mState == RESUMING) { 2830 AudioSystem::stopOutput(thread->id(), 2831 (AudioSystem::stream_type)mStreamType, 2832 mSessionId); 2833 } 2834 AudioSystem::releaseOutput(thread->id()); 2835 } 2836 Mutex::Autolock _l(thread->mLock); 2837 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2838 playbackThread->destroyTrack_l(this); 2839 } 2840 } 2841} 2842 2843void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 2844{ 2845 snprintf(buffer, size, " %05d %05d %03u %03u %03u %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", 2846 mName - AudioMixer::TRACK0, 2847 (mClient == NULL) ? getpid() : mClient->pid(), 2848 mStreamType, 2849 mFormat, 2850 mCblk->channelCount, 2851 mSessionId, 2852 mFrameCount, 2853 mState, 2854 mMute, 2855 mFillingUpStatus, 2856 mCblk->sampleRate, 2857 mCblk->volume[0], 2858 mCblk->volume[1], 2859 mCblk->server, 2860 mCblk->user, 2861 (int)mMainBuffer, 2862 (int)mAuxBuffer); 2863} 2864 2865status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) 2866{ 2867 audio_track_cblk_t* cblk = this->cblk(); 2868 uint32_t framesReady; 2869 uint32_t framesReq = buffer->frameCount; 2870 2871 // Check if last stepServer failed, try to step now 2872 if (mFlags & TrackBase::STEPSERVER_FAILED) { 2873 if (!step()) goto getNextBuffer_exit; 2874 LOGV("stepServer recovered"); 2875 mFlags &= ~TrackBase::STEPSERVER_FAILED; 2876 } 2877 2878 framesReady = cblk->framesReady(); 2879 2880 if (LIKELY(framesReady)) { 2881 uint32_t s = cblk->server; 2882 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 2883 2884 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 2885 if (framesReq > framesReady) { 2886 framesReq = framesReady; 2887 } 2888 if (s + framesReq > bufferEnd) { 2889 framesReq = bufferEnd - s; 2890 } 2891 2892 buffer->raw = getBuffer(s, framesReq); 2893 if (buffer->raw == 0) goto getNextBuffer_exit; 2894 2895 buffer->frameCount = framesReq; 2896 return NO_ERROR; 2897 } 2898 2899getNextBuffer_exit: 2900 buffer->raw = 0; 2901 buffer->frameCount = 0; 2902 LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 2903 return NOT_ENOUGH_DATA; 2904} 2905 2906bool AudioFlinger::PlaybackThread::Track::isReady() const { 2907 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 2908 2909 if (mCblk->framesReady() >= mCblk->frameCount || 2910 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 2911 mFillingUpStatus = FS_FILLED; 2912 mCblk->flags &= ~CBLK_FORCEREADY_MSK; 2913 return true; 2914 } 2915 return false; 2916} 2917 2918status_t AudioFlinger::PlaybackThread::Track::start() 2919{ 2920 status_t status = NO_ERROR; 2921 LOGV("start(%d), calling thread %d session %d", 2922 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 2923 sp<ThreadBase> thread = mThread.promote(); 2924 if (thread != 0) { 2925 Mutex::Autolock _l(thread->mLock); 2926 int state = mState; 2927 // here the track could be either new, or restarted 2928 // in both cases "unstop" the track 2929 if (mState == PAUSED) { 2930 mState = TrackBase::RESUMING; 2931 LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 2932 } else { 2933 mState = TrackBase::ACTIVE; 2934 LOGV("? => ACTIVE (%d) on thread %p", mName, this); 2935 } 2936 2937 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 2938 thread->mLock.unlock(); 2939 status = AudioSystem::startOutput(thread->id(), 2940 (AudioSystem::stream_type)mStreamType, 2941 mSessionId); 2942 thread->mLock.lock(); 2943 } 2944 if (status == NO_ERROR) { 2945 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2946 playbackThread->addTrack_l(this); 2947 } else { 2948 mState = state; 2949 } 2950 } else { 2951 status = BAD_VALUE; 2952 } 2953 return status; 2954} 2955 2956void AudioFlinger::PlaybackThread::Track::stop() 2957{ 2958 LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 2959 sp<ThreadBase> thread = mThread.promote(); 2960 if (thread != 0) { 2961 Mutex::Autolock _l(thread->mLock); 2962 int state = mState; 2963 if (mState > STOPPED) { 2964 mState = STOPPED; 2965 // If the track is not active (PAUSED and buffers full), flush buffers 2966 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2967 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 2968 reset(); 2969 } 2970 LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 2971 } 2972 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 2973 thread->mLock.unlock(); 2974 AudioSystem::stopOutput(thread->id(), 2975 (AudioSystem::stream_type)mStreamType, 2976 mSessionId); 2977 thread->mLock.lock(); 2978 } 2979 } 2980} 2981 2982void AudioFlinger::PlaybackThread::Track::pause() 2983{ 2984 LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 2985 sp<ThreadBase> thread = mThread.promote(); 2986 if (thread != 0) { 2987 Mutex::Autolock _l(thread->mLock); 2988 if (mState == ACTIVE || mState == RESUMING) { 2989 mState = PAUSING; 2990 LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 2991 if (!isOutputTrack()) { 2992 thread->mLock.unlock(); 2993 AudioSystem::stopOutput(thread->id(), 2994 (AudioSystem::stream_type)mStreamType, 2995 mSessionId); 2996 thread->mLock.lock(); 2997 } 2998 } 2999 } 3000} 3001 3002void AudioFlinger::PlaybackThread::Track::flush() 3003{ 3004 LOGV("flush(%d)", mName); 3005 sp<ThreadBase> thread = mThread.promote(); 3006 if (thread != 0) { 3007 Mutex::Autolock _l(thread->mLock); 3008 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 3009 return; 3010 } 3011 // No point remaining in PAUSED state after a flush => go to 3012 // STOPPED state 3013 mState = STOPPED; 3014 3015 mCblk->lock.lock(); 3016 // NOTE: reset() will reset cblk->user and cblk->server with 3017 // the risk that at the same time, the AudioMixer is trying to read 3018 // data. In this case, getNextBuffer() would return a NULL pointer 3019 // as audio buffer => the AudioMixer code MUST always test that pointer 3020 // returned by getNextBuffer() is not NULL! 3021 reset(); 3022 mCblk->lock.unlock(); 3023 } 3024} 3025 3026void AudioFlinger::PlaybackThread::Track::reset() 3027{ 3028 // Do not reset twice to avoid discarding data written just after a flush and before 3029 // the audioflinger thread detects the track is stopped. 3030 if (!mResetDone) { 3031 TrackBase::reset(); 3032 // Force underrun condition to avoid false underrun callback until first data is 3033 // written to buffer 3034 mCblk->flags |= CBLK_UNDERRUN_ON; 3035 mCblk->flags &= ~CBLK_FORCEREADY_MSK; 3036 mFillingUpStatus = FS_FILLING; 3037 mResetDone = true; 3038 } 3039} 3040 3041void AudioFlinger::PlaybackThread::Track::mute(bool muted) 3042{ 3043 mMute = muted; 3044} 3045 3046void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right) 3047{ 3048 mVolume[0] = left; 3049 mVolume[1] = right; 3050} 3051 3052status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 3053{ 3054 status_t status = DEAD_OBJECT; 3055 sp<ThreadBase> thread = mThread.promote(); 3056 if (thread != 0) { 3057 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3058 status = playbackThread->attachAuxEffect(this, EffectId); 3059 } 3060 return status; 3061} 3062 3063void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 3064{ 3065 mAuxEffectId = EffectId; 3066 mAuxBuffer = buffer; 3067} 3068 3069// ---------------------------------------------------------------------------- 3070 3071// RecordTrack constructor must be called with AudioFlinger::mLock held 3072AudioFlinger::RecordThread::RecordTrack::RecordTrack( 3073 const wp<ThreadBase>& thread, 3074 const sp<Client>& client, 3075 uint32_t sampleRate, 3076 int format, 3077 int channelCount, 3078 int frameCount, 3079 uint32_t flags, 3080 int sessionId) 3081 : TrackBase(thread, client, sampleRate, format, 3082 channelCount, frameCount, flags, 0, sessionId), 3083 mOverflow(false) 3084{ 3085 if (mCblk != NULL) { 3086 LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 3087 if (format == AudioSystem::PCM_16_BIT) { 3088 mCblk->frameSize = channelCount * sizeof(int16_t); 3089 } else if (format == AudioSystem::PCM_8_BIT) { 3090 mCblk->frameSize = channelCount * sizeof(int8_t); 3091 } else { 3092 mCblk->frameSize = sizeof(int8_t); 3093 } 3094 } 3095} 3096 3097AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 3098{ 3099 sp<ThreadBase> thread = mThread.promote(); 3100 if (thread != 0) { 3101 AudioSystem::releaseInput(thread->id()); 3102 } 3103} 3104 3105status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3106{ 3107 audio_track_cblk_t* cblk = this->cblk(); 3108 uint32_t framesAvail; 3109 uint32_t framesReq = buffer->frameCount; 3110 3111 // Check if last stepServer failed, try to step now 3112 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3113 if (!step()) goto getNextBuffer_exit; 3114 LOGV("stepServer recovered"); 3115 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3116 } 3117 3118 framesAvail = cblk->framesAvailable_l(); 3119 3120 if (LIKELY(framesAvail)) { 3121 uint32_t s = cblk->server; 3122 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3123 3124 if (framesReq > framesAvail) { 3125 framesReq = framesAvail; 3126 } 3127 if (s + framesReq > bufferEnd) { 3128 framesReq = bufferEnd - s; 3129 } 3130 3131 buffer->raw = getBuffer(s, framesReq); 3132 if (buffer->raw == 0) goto getNextBuffer_exit; 3133 3134 buffer->frameCount = framesReq; 3135 return NO_ERROR; 3136 } 3137 3138getNextBuffer_exit: 3139 buffer->raw = 0; 3140 buffer->frameCount = 0; 3141 return NOT_ENOUGH_DATA; 3142} 3143 3144status_t AudioFlinger::RecordThread::RecordTrack::start() 3145{ 3146 sp<ThreadBase> thread = mThread.promote(); 3147 if (thread != 0) { 3148 RecordThread *recordThread = (RecordThread *)thread.get(); 3149 return recordThread->start(this); 3150 } else { 3151 return BAD_VALUE; 3152 } 3153} 3154 3155void AudioFlinger::RecordThread::RecordTrack::stop() 3156{ 3157 sp<ThreadBase> thread = mThread.promote(); 3158 if (thread != 0) { 3159 RecordThread *recordThread = (RecordThread *)thread.get(); 3160 recordThread->stop(this); 3161 TrackBase::reset(); 3162 // Force overerrun condition to avoid false overrun callback until first data is 3163 // read from buffer 3164 mCblk->flags |= CBLK_UNDERRUN_ON; 3165 } 3166} 3167 3168void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 3169{ 3170 snprintf(buffer, size, " %05d %03u %03u %05d %04u %01d %05u %08x %08x\n", 3171 (mClient == NULL) ? getpid() : mClient->pid(), 3172 mFormat, 3173 mCblk->channelCount, 3174 mSessionId, 3175 mFrameCount, 3176 mState, 3177 mCblk->sampleRate, 3178 mCblk->server, 3179 mCblk->user); 3180} 3181 3182 3183// ---------------------------------------------------------------------------- 3184 3185AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 3186 const wp<ThreadBase>& thread, 3187 DuplicatingThread *sourceThread, 3188 uint32_t sampleRate, 3189 int format, 3190 int channelCount, 3191 int frameCount) 3192 : Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0), 3193 mActive(false), mSourceThread(sourceThread) 3194{ 3195 3196 PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get(); 3197 if (mCblk != NULL) { 3198 mCblk->flags |= CBLK_DIRECTION_OUT; 3199 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 3200 mCblk->volume[0] = mCblk->volume[1] = 0x1000; 3201 mOutBuffer.frameCount = 0; 3202 playbackThread->mTracks.add(this); 3203 LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p", 3204 mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd); 3205 } else { 3206 LOGW("Error creating output track on thread %p", playbackThread); 3207 } 3208} 3209 3210AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 3211{ 3212 clearBufferQueue(); 3213} 3214 3215status_t AudioFlinger::PlaybackThread::OutputTrack::start() 3216{ 3217 status_t status = Track::start(); 3218 if (status != NO_ERROR) { 3219 return status; 3220 } 3221 3222 mActive = true; 3223 mRetryCount = 127; 3224 return status; 3225} 3226 3227void AudioFlinger::PlaybackThread::OutputTrack::stop() 3228{ 3229 Track::stop(); 3230 clearBufferQueue(); 3231 mOutBuffer.frameCount = 0; 3232 mActive = false; 3233} 3234 3235bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 3236{ 3237 Buffer *pInBuffer; 3238 Buffer inBuffer; 3239 uint32_t channelCount = mCblk->channelCount; 3240 bool outputBufferFull = false; 3241 inBuffer.frameCount = frames; 3242 inBuffer.i16 = data; 3243 3244 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 3245 3246 if (!mActive && frames != 0) { 3247 start(); 3248 sp<ThreadBase> thread = mThread.promote(); 3249 if (thread != 0) { 3250 MixerThread *mixerThread = (MixerThread *)thread.get(); 3251 if (mCblk->frameCount > frames){ 3252 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3253 uint32_t startFrames = (mCblk->frameCount - frames); 3254 pInBuffer = new Buffer; 3255 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 3256 pInBuffer->frameCount = startFrames; 3257 pInBuffer->i16 = pInBuffer->mBuffer; 3258 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 3259 mBufferQueue.add(pInBuffer); 3260 } else { 3261 LOGW ("OutputTrack::write() %p no more buffers in queue", this); 3262 } 3263 } 3264 } 3265 } 3266 3267 while (waitTimeLeftMs) { 3268 // First write pending buffers, then new data 3269 if (mBufferQueue.size()) { 3270 pInBuffer = mBufferQueue.itemAt(0); 3271 } else { 3272 pInBuffer = &inBuffer; 3273 } 3274 3275 if (pInBuffer->frameCount == 0) { 3276 break; 3277 } 3278 3279 if (mOutBuffer.frameCount == 0) { 3280 mOutBuffer.frameCount = pInBuffer->frameCount; 3281 nsecs_t startTime = systemTime(); 3282 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) { 3283 LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 3284 outputBufferFull = true; 3285 break; 3286 } 3287 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 3288 if (waitTimeLeftMs >= waitTimeMs) { 3289 waitTimeLeftMs -= waitTimeMs; 3290 } else { 3291 waitTimeLeftMs = 0; 3292 } 3293 } 3294 3295 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 3296 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 3297 mCblk->stepUser(outFrames); 3298 pInBuffer->frameCount -= outFrames; 3299 pInBuffer->i16 += outFrames * channelCount; 3300 mOutBuffer.frameCount -= outFrames; 3301 mOutBuffer.i16 += outFrames * channelCount; 3302 3303 if (pInBuffer->frameCount == 0) { 3304 if (mBufferQueue.size()) { 3305 mBufferQueue.removeAt(0); 3306 delete [] pInBuffer->mBuffer; 3307 delete pInBuffer; 3308 LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3309 } else { 3310 break; 3311 } 3312 } 3313 } 3314 3315 // If we could not write all frames, allocate a buffer and queue it for next time. 3316 if (inBuffer.frameCount) { 3317 sp<ThreadBase> thread = mThread.promote(); 3318 if (thread != 0 && !thread->standby()) { 3319 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3320 pInBuffer = new Buffer; 3321 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 3322 pInBuffer->frameCount = inBuffer.frameCount; 3323 pInBuffer->i16 = pInBuffer->mBuffer; 3324 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 3325 mBufferQueue.add(pInBuffer); 3326 LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3327 } else { 3328 LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 3329 } 3330 } 3331 } 3332 3333 // Calling write() with a 0 length buffer, means that no more data will be written: 3334 // If no more buffers are pending, fill output track buffer to make sure it is started 3335 // by output mixer. 3336 if (frames == 0 && mBufferQueue.size() == 0) { 3337 if (mCblk->user < mCblk->frameCount) { 3338 frames = mCblk->frameCount - mCblk->user; 3339 pInBuffer = new Buffer; 3340 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 3341 pInBuffer->frameCount = frames; 3342 pInBuffer->i16 = pInBuffer->mBuffer; 3343 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 3344 mBufferQueue.add(pInBuffer); 3345 } else if (mActive) { 3346 stop(); 3347 } 3348 } 3349 3350 return outputBufferFull; 3351} 3352 3353status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 3354{ 3355 int active; 3356 status_t result; 3357 audio_track_cblk_t* cblk = mCblk; 3358 uint32_t framesReq = buffer->frameCount; 3359 3360// LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 3361 buffer->frameCount = 0; 3362 3363 uint32_t framesAvail = cblk->framesAvailable(); 3364 3365 3366 if (framesAvail == 0) { 3367 Mutex::Autolock _l(cblk->lock); 3368 goto start_loop_here; 3369 while (framesAvail == 0) { 3370 active = mActive; 3371 if (UNLIKELY(!active)) { 3372 LOGV("Not active and NO_MORE_BUFFERS"); 3373 return AudioTrack::NO_MORE_BUFFERS; 3374 } 3375 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 3376 if (result != NO_ERROR) { 3377 return AudioTrack::NO_MORE_BUFFERS; 3378 } 3379 // read the server count again 3380 start_loop_here: 3381 framesAvail = cblk->framesAvailable_l(); 3382 } 3383 } 3384 3385// if (framesAvail < framesReq) { 3386// return AudioTrack::NO_MORE_BUFFERS; 3387// } 3388 3389 if (framesReq > framesAvail) { 3390 framesReq = framesAvail; 3391 } 3392 3393 uint32_t u = cblk->user; 3394 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 3395 3396 if (u + framesReq > bufferEnd) { 3397 framesReq = bufferEnd - u; 3398 } 3399 3400 buffer->frameCount = framesReq; 3401 buffer->raw = (void *)cblk->buffer(u); 3402 return NO_ERROR; 3403} 3404 3405 3406void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 3407{ 3408 size_t size = mBufferQueue.size(); 3409 Buffer *pBuffer; 3410 3411 for (size_t i = 0; i < size; i++) { 3412 pBuffer = mBufferQueue.itemAt(i); 3413 delete [] pBuffer->mBuffer; 3414 delete pBuffer; 3415 } 3416 mBufferQueue.clear(); 3417} 3418 3419// ---------------------------------------------------------------------------- 3420 3421AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 3422 : RefBase(), 3423 mAudioFlinger(audioFlinger), 3424 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 3425 mPid(pid) 3426{ 3427 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 3428} 3429 3430// Client destructor must be called with AudioFlinger::mLock held 3431AudioFlinger::Client::~Client() 3432{ 3433 mAudioFlinger->removeClient_l(mPid); 3434} 3435 3436const sp<MemoryDealer>& AudioFlinger::Client::heap() const 3437{ 3438 return mMemoryDealer; 3439} 3440 3441// ---------------------------------------------------------------------------- 3442 3443AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 3444 const sp<IAudioFlingerClient>& client, 3445 pid_t pid) 3446 : mAudioFlinger(audioFlinger), mPid(pid), mClient(client) 3447{ 3448} 3449 3450AudioFlinger::NotificationClient::~NotificationClient() 3451{ 3452 mClient.clear(); 3453} 3454 3455void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 3456{ 3457 sp<NotificationClient> keep(this); 3458 { 3459 mAudioFlinger->removeNotificationClient(mPid); 3460 } 3461} 3462 3463// ---------------------------------------------------------------------------- 3464 3465AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 3466 : BnAudioTrack(), 3467 mTrack(track) 3468{ 3469} 3470 3471AudioFlinger::TrackHandle::~TrackHandle() { 3472 // just stop the track on deletion, associated resources 3473 // will be freed from the main thread once all pending buffers have 3474 // been played. Unless it's not in the active track list, in which 3475 // case we free everything now... 3476 mTrack->destroy(); 3477} 3478 3479status_t AudioFlinger::TrackHandle::start() { 3480 return mTrack->start(); 3481} 3482 3483void AudioFlinger::TrackHandle::stop() { 3484 mTrack->stop(); 3485} 3486 3487void AudioFlinger::TrackHandle::flush() { 3488 mTrack->flush(); 3489} 3490 3491void AudioFlinger::TrackHandle::mute(bool e) { 3492 mTrack->mute(e); 3493} 3494 3495void AudioFlinger::TrackHandle::pause() { 3496 mTrack->pause(); 3497} 3498 3499void AudioFlinger::TrackHandle::setVolume(float left, float right) { 3500 mTrack->setVolume(left, right); 3501} 3502 3503sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 3504 return mTrack->getCblk(); 3505} 3506 3507status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 3508{ 3509 return mTrack->attachAuxEffect(EffectId); 3510} 3511 3512status_t AudioFlinger::TrackHandle::onTransact( 3513 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3514{ 3515 return BnAudioTrack::onTransact(code, data, reply, flags); 3516} 3517 3518// ---------------------------------------------------------------------------- 3519 3520sp<IAudioRecord> AudioFlinger::openRecord( 3521 pid_t pid, 3522 int input, 3523 uint32_t sampleRate, 3524 int format, 3525 int channelCount, 3526 int frameCount, 3527 uint32_t flags, 3528 int *sessionId, 3529 status_t *status) 3530{ 3531 sp<RecordThread::RecordTrack> recordTrack; 3532 sp<RecordHandle> recordHandle; 3533 sp<Client> client; 3534 wp<Client> wclient; 3535 status_t lStatus; 3536 RecordThread *thread; 3537 size_t inFrameCount; 3538 int lSessionId; 3539 3540 // check calling permissions 3541 if (!recordingAllowed()) { 3542 lStatus = PERMISSION_DENIED; 3543 goto Exit; 3544 } 3545 3546 // add client to list 3547 { // scope for mLock 3548 Mutex::Autolock _l(mLock); 3549 thread = checkRecordThread_l(input); 3550 if (thread == NULL) { 3551 lStatus = BAD_VALUE; 3552 goto Exit; 3553 } 3554 3555 wclient = mClients.valueFor(pid); 3556 if (wclient != NULL) { 3557 client = wclient.promote(); 3558 } else { 3559 client = new Client(this, pid); 3560 mClients.add(pid, client); 3561 } 3562 3563 // If no audio session id is provided, create one here 3564 if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) { 3565 lSessionId = *sessionId; 3566 } else { 3567 lSessionId = nextUniqueId_l(); 3568 if (sessionId != NULL) { 3569 *sessionId = lSessionId; 3570 } 3571 } 3572 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 3573 recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate, 3574 format, channelCount, frameCount, flags, lSessionId); 3575 } 3576 if (recordTrack->getCblk() == NULL) { 3577 // remove local strong reference to Client before deleting the RecordTrack so that the Client 3578 // destructor is called by the TrackBase destructor with mLock held 3579 client.clear(); 3580 recordTrack.clear(); 3581 lStatus = NO_MEMORY; 3582 goto Exit; 3583 } 3584 3585 // return to handle to client 3586 recordHandle = new RecordHandle(recordTrack); 3587 lStatus = NO_ERROR; 3588 3589Exit: 3590 if (status) { 3591 *status = lStatus; 3592 } 3593 return recordHandle; 3594} 3595 3596// ---------------------------------------------------------------------------- 3597 3598AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 3599 : BnAudioRecord(), 3600 mRecordTrack(recordTrack) 3601{ 3602} 3603 3604AudioFlinger::RecordHandle::~RecordHandle() { 3605 stop(); 3606} 3607 3608status_t AudioFlinger::RecordHandle::start() { 3609 LOGV("RecordHandle::start()"); 3610 return mRecordTrack->start(); 3611} 3612 3613void AudioFlinger::RecordHandle::stop() { 3614 LOGV("RecordHandle::stop()"); 3615 mRecordTrack->stop(); 3616} 3617 3618sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 3619 return mRecordTrack->getCblk(); 3620} 3621 3622status_t AudioFlinger::RecordHandle::onTransact( 3623 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3624{ 3625 return BnAudioRecord::onTransact(code, data, reply, flags); 3626} 3627 3628// ---------------------------------------------------------------------------- 3629 3630AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) : 3631 ThreadBase(audioFlinger, id), 3632 mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0) 3633{ 3634 mReqChannelCount = AudioSystem::popCount(channels); 3635 mReqSampleRate = sampleRate; 3636 readInputParameters(); 3637} 3638 3639 3640AudioFlinger::RecordThread::~RecordThread() 3641{ 3642 delete[] mRsmpInBuffer; 3643 if (mResampler != 0) { 3644 delete mResampler; 3645 delete[] mRsmpOutBuffer; 3646 } 3647} 3648 3649void AudioFlinger::RecordThread::onFirstRef() 3650{ 3651 const size_t SIZE = 256; 3652 char buffer[SIZE]; 3653 3654 snprintf(buffer, SIZE, "Record Thread %p", this); 3655 3656 run(buffer, PRIORITY_URGENT_AUDIO); 3657} 3658 3659bool AudioFlinger::RecordThread::threadLoop() 3660{ 3661 AudioBufferProvider::Buffer buffer; 3662 sp<RecordTrack> activeTrack; 3663 3664 nsecs_t lastWarning = 0; 3665 3666 // start recording 3667 while (!exitPending()) { 3668 3669 processConfigEvents(); 3670 3671 { // scope for mLock 3672 Mutex::Autolock _l(mLock); 3673 checkForNewParameters_l(); 3674 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 3675 if (!mStandby) { 3676 mInput->standby(); 3677 mStandby = true; 3678 } 3679 3680 if (exitPending()) break; 3681 3682 LOGV("RecordThread: loop stopping"); 3683 // go to sleep 3684 mWaitWorkCV.wait(mLock); 3685 LOGV("RecordThread: loop starting"); 3686 continue; 3687 } 3688 if (mActiveTrack != 0) { 3689 if (mActiveTrack->mState == TrackBase::PAUSING) { 3690 if (!mStandby) { 3691 mInput->standby(); 3692 mStandby = true; 3693 } 3694 mActiveTrack.clear(); 3695 mStartStopCond.broadcast(); 3696 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 3697 if (mReqChannelCount != mActiveTrack->channelCount()) { 3698 mActiveTrack.clear(); 3699 mStartStopCond.broadcast(); 3700 } else if (mBytesRead != 0) { 3701 // record start succeeds only if first read from audio input 3702 // succeeds 3703 if (mBytesRead > 0) { 3704 mActiveTrack->mState = TrackBase::ACTIVE; 3705 } else { 3706 mActiveTrack.clear(); 3707 } 3708 mStartStopCond.broadcast(); 3709 } 3710 mStandby = false; 3711 } 3712 } 3713 } 3714 3715 if (mActiveTrack != 0) { 3716 if (mActiveTrack->mState != TrackBase::ACTIVE && 3717 mActiveTrack->mState != TrackBase::RESUMING) { 3718 usleep(5000); 3719 continue; 3720 } 3721 buffer.frameCount = mFrameCount; 3722 if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 3723 size_t framesOut = buffer.frameCount; 3724 if (mResampler == 0) { 3725 // no resampling 3726 while (framesOut) { 3727 size_t framesIn = mFrameCount - mRsmpInIndex; 3728 if (framesIn) { 3729 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 3730 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 3731 if (framesIn > framesOut) 3732 framesIn = framesOut; 3733 mRsmpInIndex += framesIn; 3734 framesOut -= framesIn; 3735 if ((int)mChannelCount == mReqChannelCount || 3736 mFormat != AudioSystem::PCM_16_BIT) { 3737 memcpy(dst, src, framesIn * mFrameSize); 3738 } else { 3739 int16_t *src16 = (int16_t *)src; 3740 int16_t *dst16 = (int16_t *)dst; 3741 if (mChannelCount == 1) { 3742 while (framesIn--) { 3743 *dst16++ = *src16; 3744 *dst16++ = *src16++; 3745 } 3746 } else { 3747 while (framesIn--) { 3748 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 3749 src16 += 2; 3750 } 3751 } 3752 } 3753 } 3754 if (framesOut && mFrameCount == mRsmpInIndex) { 3755 if (framesOut == mFrameCount && 3756 ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) { 3757 mBytesRead = mInput->read(buffer.raw, mInputBytes); 3758 framesOut = 0; 3759 } else { 3760 mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes); 3761 mRsmpInIndex = 0; 3762 } 3763 if (mBytesRead < 0) { 3764 LOGE("Error reading audio input"); 3765 if (mActiveTrack->mState == TrackBase::ACTIVE) { 3766 // Force input into standby so that it tries to 3767 // recover at next read attempt 3768 mInput->standby(); 3769 usleep(5000); 3770 } 3771 mRsmpInIndex = mFrameCount; 3772 framesOut = 0; 3773 buffer.frameCount = 0; 3774 } 3775 } 3776 } 3777 } else { 3778 // resampling 3779 3780 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 3781 // alter output frame count as if we were expecting stereo samples 3782 if (mChannelCount == 1 && mReqChannelCount == 1) { 3783 framesOut >>= 1; 3784 } 3785 mResampler->resample(mRsmpOutBuffer, framesOut, this); 3786 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 3787 // are 32 bit aligned which should be always true. 3788 if (mChannelCount == 2 && mReqChannelCount == 1) { 3789 AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 3790 // the resampler always outputs stereo samples: do post stereo to mono conversion 3791 int16_t *src = (int16_t *)mRsmpOutBuffer; 3792 int16_t *dst = buffer.i16; 3793 while (framesOut--) { 3794 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 3795 src += 2; 3796 } 3797 } else { 3798 AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 3799 } 3800 3801 } 3802 mActiveTrack->releaseBuffer(&buffer); 3803 mActiveTrack->overflow(); 3804 } 3805 // client isn't retrieving buffers fast enough 3806 else { 3807 if (!mActiveTrack->setOverflow()) { 3808 nsecs_t now = systemTime(); 3809 if ((now - lastWarning) > kWarningThrottle) { 3810 LOGW("RecordThread: buffer overflow"); 3811 lastWarning = now; 3812 } 3813 } 3814 // Release the processor for a while before asking for a new buffer. 3815 // This will give the application more chance to read from the buffer and 3816 // clear the overflow. 3817 usleep(5000); 3818 } 3819 } 3820 } 3821 3822 if (!mStandby) { 3823 mInput->standby(); 3824 } 3825 mActiveTrack.clear(); 3826 3827 mStartStopCond.broadcast(); 3828 3829 LOGV("RecordThread %p exiting", this); 3830 return false; 3831} 3832 3833status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack) 3834{ 3835 LOGV("RecordThread::start"); 3836 sp <ThreadBase> strongMe = this; 3837 status_t status = NO_ERROR; 3838 { 3839 AutoMutex lock(&mLock); 3840 if (mActiveTrack != 0) { 3841 if (recordTrack != mActiveTrack.get()) { 3842 status = -EBUSY; 3843 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 3844 mActiveTrack->mState = TrackBase::ACTIVE; 3845 } 3846 return status; 3847 } 3848 3849 recordTrack->mState = TrackBase::IDLE; 3850 mActiveTrack = recordTrack; 3851 mLock.unlock(); 3852 status_t status = AudioSystem::startInput(mId); 3853 mLock.lock(); 3854 if (status != NO_ERROR) { 3855 mActiveTrack.clear(); 3856 return status; 3857 } 3858 mActiveTrack->mState = TrackBase::RESUMING; 3859 mRsmpInIndex = mFrameCount; 3860 mBytesRead = 0; 3861 // signal thread to start 3862 LOGV("Signal record thread"); 3863 mWaitWorkCV.signal(); 3864 // do not wait for mStartStopCond if exiting 3865 if (mExiting) { 3866 mActiveTrack.clear(); 3867 status = INVALID_OPERATION; 3868 goto startError; 3869 } 3870 mStartStopCond.wait(mLock); 3871 if (mActiveTrack == 0) { 3872 LOGV("Record failed to start"); 3873 status = BAD_VALUE; 3874 goto startError; 3875 } 3876 LOGV("Record started OK"); 3877 return status; 3878 } 3879startError: 3880 AudioSystem::stopInput(mId); 3881 return status; 3882} 3883 3884void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 3885 LOGV("RecordThread::stop"); 3886 sp <ThreadBase> strongMe = this; 3887 { 3888 AutoMutex lock(&mLock); 3889 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 3890 mActiveTrack->mState = TrackBase::PAUSING; 3891 // do not wait for mStartStopCond if exiting 3892 if (mExiting) { 3893 return; 3894 } 3895 mStartStopCond.wait(mLock); 3896 // if we have been restarted, recordTrack == mActiveTrack.get() here 3897 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 3898 mLock.unlock(); 3899 AudioSystem::stopInput(mId); 3900 mLock.lock(); 3901 LOGV("Record stopped OK"); 3902 } 3903 } 3904 } 3905} 3906 3907status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 3908{ 3909 const size_t SIZE = 256; 3910 char buffer[SIZE]; 3911 String8 result; 3912 pid_t pid = 0; 3913 3914 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 3915 result.append(buffer); 3916 3917 if (mActiveTrack != 0) { 3918 result.append("Active Track:\n"); 3919 result.append(" Clien Fmt Chn Session Buf S SRate Serv User\n"); 3920 mActiveTrack->dump(buffer, SIZE); 3921 result.append(buffer); 3922 3923 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 3924 result.append(buffer); 3925 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 3926 result.append(buffer); 3927 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0)); 3928 result.append(buffer); 3929 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 3930 result.append(buffer); 3931 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 3932 result.append(buffer); 3933 3934 3935 } else { 3936 result.append("No record client\n"); 3937 } 3938 write(fd, result.string(), result.size()); 3939 3940 dumpBase(fd, args); 3941 3942 return NO_ERROR; 3943} 3944 3945status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3946{ 3947 size_t framesReq = buffer->frameCount; 3948 size_t framesReady = mFrameCount - mRsmpInIndex; 3949 int channelCount; 3950 3951 if (framesReady == 0) { 3952 mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes); 3953 if (mBytesRead < 0) { 3954 LOGE("RecordThread::getNextBuffer() Error reading audio input"); 3955 if (mActiveTrack->mState == TrackBase::ACTIVE) { 3956 // Force input into standby so that it tries to 3957 // recover at next read attempt 3958 mInput->standby(); 3959 usleep(5000); 3960 } 3961 buffer->raw = 0; 3962 buffer->frameCount = 0; 3963 return NOT_ENOUGH_DATA; 3964 } 3965 mRsmpInIndex = 0; 3966 framesReady = mFrameCount; 3967 } 3968 3969 if (framesReq > framesReady) { 3970 framesReq = framesReady; 3971 } 3972 3973 if (mChannelCount == 1 && mReqChannelCount == 2) { 3974 channelCount = 1; 3975 } else { 3976 channelCount = 2; 3977 } 3978 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 3979 buffer->frameCount = framesReq; 3980 return NO_ERROR; 3981} 3982 3983void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 3984{ 3985 mRsmpInIndex += buffer->frameCount; 3986 buffer->frameCount = 0; 3987} 3988 3989bool AudioFlinger::RecordThread::checkForNewParameters_l() 3990{ 3991 bool reconfig = false; 3992 3993 while (!mNewParameters.isEmpty()) { 3994 status_t status = NO_ERROR; 3995 String8 keyValuePair = mNewParameters[0]; 3996 AudioParameter param = AudioParameter(keyValuePair); 3997 int value; 3998 int reqFormat = mFormat; 3999 int reqSamplingRate = mReqSampleRate; 4000 int reqChannelCount = mReqChannelCount; 4001 4002 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 4003 reqSamplingRate = value; 4004 reconfig = true; 4005 } 4006 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 4007 reqFormat = value; 4008 reconfig = true; 4009 } 4010 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 4011 reqChannelCount = AudioSystem::popCount(value); 4012 reconfig = true; 4013 } 4014 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 4015 // do not accept frame count changes if tracks are open as the track buffer 4016 // size depends on frame count and correct behavior would not be garantied 4017 // if frame count is changed after track creation 4018 if (mActiveTrack != 0) { 4019 status = INVALID_OPERATION; 4020 } else { 4021 reconfig = true; 4022 } 4023 } 4024 if (status == NO_ERROR) { 4025 status = mInput->setParameters(keyValuePair); 4026 if (status == INVALID_OPERATION) { 4027 mInput->standby(); 4028 status = mInput->setParameters(keyValuePair); 4029 } 4030 if (reconfig) { 4031 if (status == BAD_VALUE && 4032 reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT && 4033 ((int)mInput->sampleRate() <= 2 * reqSamplingRate) && 4034 (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) { 4035 status = NO_ERROR; 4036 } 4037 if (status == NO_ERROR) { 4038 readInputParameters(); 4039 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 4040 } 4041 } 4042 } 4043 4044 mNewParameters.removeAt(0); 4045 4046 mParamStatus = status; 4047 mParamCond.signal(); 4048 mWaitWorkCV.wait(mLock); 4049 } 4050 return reconfig; 4051} 4052 4053String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 4054{ 4055 return mInput->getParameters(keys); 4056} 4057 4058void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 4059 AudioSystem::OutputDescriptor desc; 4060 void *param2 = 0; 4061 4062 switch (event) { 4063 case AudioSystem::INPUT_OPENED: 4064 case AudioSystem::INPUT_CONFIG_CHANGED: 4065 desc.channels = mChannels; 4066 desc.samplingRate = mSampleRate; 4067 desc.format = mFormat; 4068 desc.frameCount = mFrameCount; 4069 desc.latency = 0; 4070 param2 = &desc; 4071 break; 4072 4073 case AudioSystem::INPUT_CLOSED: 4074 default: 4075 break; 4076 } 4077 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 4078} 4079 4080void AudioFlinger::RecordThread::readInputParameters() 4081{ 4082 if (mRsmpInBuffer) delete mRsmpInBuffer; 4083 if (mRsmpOutBuffer) delete mRsmpOutBuffer; 4084 if (mResampler) delete mResampler; 4085 mResampler = 0; 4086 4087 mSampleRate = mInput->sampleRate(); 4088 mChannels = mInput->channels(); 4089 mChannelCount = (uint16_t)AudioSystem::popCount(mChannels); 4090 mFormat = mInput->format(); 4091 mFrameSize = (uint16_t)mInput->frameSize(); 4092 mInputBytes = mInput->bufferSize(); 4093 mFrameCount = mInputBytes / mFrameSize; 4094 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 4095 4096 if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) 4097 { 4098 int channelCount; 4099 // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid 4100 // stereo to mono post process as the resampler always outputs stereo. 4101 if (mChannelCount == 1 && mReqChannelCount == 2) { 4102 channelCount = 1; 4103 } else { 4104 channelCount = 2; 4105 } 4106 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 4107 mResampler->setSampleRate(mSampleRate); 4108 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 4109 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 4110 4111 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 4112 if (mChannelCount == 1 && mReqChannelCount == 1) { 4113 mFrameCount >>= 1; 4114 } 4115 4116 } 4117 mRsmpInIndex = mFrameCount; 4118} 4119 4120unsigned int AudioFlinger::RecordThread::getInputFramesLost() 4121{ 4122 return mInput->getInputFramesLost(); 4123} 4124 4125// ---------------------------------------------------------------------------- 4126 4127int AudioFlinger::openOutput(uint32_t *pDevices, 4128 uint32_t *pSamplingRate, 4129 uint32_t *pFormat, 4130 uint32_t *pChannels, 4131 uint32_t *pLatencyMs, 4132 uint32_t flags) 4133{ 4134 status_t status; 4135 PlaybackThread *thread = NULL; 4136 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 4137 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4138 uint32_t format = pFormat ? *pFormat : 0; 4139 uint32_t channels = pChannels ? *pChannels : 0; 4140 uint32_t latency = pLatencyMs ? *pLatencyMs : 0; 4141 4142 LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 4143 pDevices ? *pDevices : 0, 4144 samplingRate, 4145 format, 4146 channels, 4147 flags); 4148 4149 if (pDevices == NULL || *pDevices == 0) { 4150 return 0; 4151 } 4152 Mutex::Autolock _l(mLock); 4153 4154 AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices, 4155 (int *)&format, 4156 &channels, 4157 &samplingRate, 4158 &status); 4159 LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 4160 output, 4161 samplingRate, 4162 format, 4163 channels, 4164 status); 4165 4166 mHardwareStatus = AUDIO_HW_IDLE; 4167 if (output != 0) { 4168 int id = nextUniqueId_l(); 4169 if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) || 4170 (format != AudioSystem::PCM_16_BIT) || 4171 (channels != AudioSystem::CHANNEL_OUT_STEREO)) { 4172 thread = new DirectOutputThread(this, output, id, *pDevices); 4173 LOGV("openOutput() created direct output: ID %d thread %p", id, thread); 4174 } else { 4175 thread = new MixerThread(this, output, id, *pDevices); 4176 LOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 4177 } 4178 mPlaybackThreads.add(id, thread); 4179 4180 if (pSamplingRate) *pSamplingRate = samplingRate; 4181 if (pFormat) *pFormat = format; 4182 if (pChannels) *pChannels = channels; 4183 if (pLatencyMs) *pLatencyMs = thread->latency(); 4184 4185 // notify client processes of the new output creation 4186 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4187 return id; 4188 } 4189 4190 return 0; 4191} 4192 4193int AudioFlinger::openDuplicateOutput(int output1, int output2) 4194{ 4195 Mutex::Autolock _l(mLock); 4196 MixerThread *thread1 = checkMixerThread_l(output1); 4197 MixerThread *thread2 = checkMixerThread_l(output2); 4198 4199 if (thread1 == NULL || thread2 == NULL) { 4200 LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 4201 return 0; 4202 } 4203 4204 int id = nextUniqueId_l(); 4205 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 4206 thread->addOutputTrack(thread2); 4207 mPlaybackThreads.add(id, thread); 4208 // notify client processes of the new output creation 4209 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4210 return id; 4211} 4212 4213status_t AudioFlinger::closeOutput(int output) 4214{ 4215 // keep strong reference on the playback thread so that 4216 // it is not destroyed while exit() is executed 4217 sp <PlaybackThread> thread; 4218 { 4219 Mutex::Autolock _l(mLock); 4220 thread = checkPlaybackThread_l(output); 4221 if (thread == NULL) { 4222 return BAD_VALUE; 4223 } 4224 4225 LOGV("closeOutput() %d", output); 4226 4227 if (thread->type() == PlaybackThread::MIXER) { 4228 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4229 if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) { 4230 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 4231 dupThread->removeOutputTrack((MixerThread *)thread.get()); 4232 } 4233 } 4234 } 4235 void *param2 = 0; 4236 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2); 4237 mPlaybackThreads.removeItem(output); 4238 } 4239 thread->exit(); 4240 4241 if (thread->type() != PlaybackThread::DUPLICATING) { 4242 mAudioHardware->closeOutputStream(thread->getOutput()); 4243 } 4244 return NO_ERROR; 4245} 4246 4247status_t AudioFlinger::suspendOutput(int output) 4248{ 4249 Mutex::Autolock _l(mLock); 4250 PlaybackThread *thread = checkPlaybackThread_l(output); 4251 4252 if (thread == NULL) { 4253 return BAD_VALUE; 4254 } 4255 4256 LOGV("suspendOutput() %d", output); 4257 thread->suspend(); 4258 4259 return NO_ERROR; 4260} 4261 4262status_t AudioFlinger::restoreOutput(int output) 4263{ 4264 Mutex::Autolock _l(mLock); 4265 PlaybackThread *thread = checkPlaybackThread_l(output); 4266 4267 if (thread == NULL) { 4268 return BAD_VALUE; 4269 } 4270 4271 LOGV("restoreOutput() %d", output); 4272 4273 thread->restore(); 4274 4275 return NO_ERROR; 4276} 4277 4278int AudioFlinger::openInput(uint32_t *pDevices, 4279 uint32_t *pSamplingRate, 4280 uint32_t *pFormat, 4281 uint32_t *pChannels, 4282 uint32_t acoustics) 4283{ 4284 status_t status; 4285 RecordThread *thread = NULL; 4286 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4287 uint32_t format = pFormat ? *pFormat : 0; 4288 uint32_t channels = pChannels ? *pChannels : 0; 4289 uint32_t reqSamplingRate = samplingRate; 4290 uint32_t reqFormat = format; 4291 uint32_t reqChannels = channels; 4292 4293 if (pDevices == NULL || *pDevices == 0) { 4294 return 0; 4295 } 4296 Mutex::Autolock _l(mLock); 4297 4298 AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices, 4299 (int *)&format, 4300 &channels, 4301 &samplingRate, 4302 &status, 4303 (AudioSystem::audio_in_acoustics)acoustics); 4304 LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", 4305 input, 4306 samplingRate, 4307 format, 4308 channels, 4309 acoustics, 4310 status); 4311 4312 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 4313 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 4314 // or stereo to mono conversions on 16 bit PCM inputs. 4315 if (input == 0 && status == BAD_VALUE && 4316 reqFormat == format && format == AudioSystem::PCM_16_BIT && 4317 (samplingRate <= 2 * reqSamplingRate) && 4318 (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) { 4319 LOGV("openInput() reopening with proposed sampling rate and channels"); 4320 input = mAudioHardware->openInputStream(*pDevices, 4321 (int *)&format, 4322 &channels, 4323 &samplingRate, 4324 &status, 4325 (AudioSystem::audio_in_acoustics)acoustics); 4326 } 4327 4328 if (input != 0) { 4329 int id = nextUniqueId_l(); 4330 // Start record thread 4331 thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id); 4332 mRecordThreads.add(id, thread); 4333 LOGV("openInput() created record thread: ID %d thread %p", id, thread); 4334 if (pSamplingRate) *pSamplingRate = reqSamplingRate; 4335 if (pFormat) *pFormat = format; 4336 if (pChannels) *pChannels = reqChannels; 4337 4338 input->standby(); 4339 4340 // notify client processes of the new input creation 4341 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 4342 return id; 4343 } 4344 4345 return 0; 4346} 4347 4348status_t AudioFlinger::closeInput(int input) 4349{ 4350 // keep strong reference on the record thread so that 4351 // it is not destroyed while exit() is executed 4352 sp <RecordThread> thread; 4353 { 4354 Mutex::Autolock _l(mLock); 4355 thread = checkRecordThread_l(input); 4356 if (thread == NULL) { 4357 return BAD_VALUE; 4358 } 4359 4360 LOGV("closeInput() %d", input); 4361 void *param2 = 0; 4362 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2); 4363 mRecordThreads.removeItem(input); 4364 } 4365 thread->exit(); 4366 4367 mAudioHardware->closeInputStream(thread->getInput()); 4368 4369 return NO_ERROR; 4370} 4371 4372status_t AudioFlinger::setStreamOutput(uint32_t stream, int output) 4373{ 4374 Mutex::Autolock _l(mLock); 4375 MixerThread *dstThread = checkMixerThread_l(output); 4376 if (dstThread == NULL) { 4377 LOGW("setStreamOutput() bad output id %d", output); 4378 return BAD_VALUE; 4379 } 4380 4381 LOGV("setStreamOutput() stream %d to output %d", stream, output); 4382 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 4383 4384 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4385 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 4386 if (thread != dstThread && 4387 thread->type() != PlaybackThread::DIRECT) { 4388 MixerThread *srcThread = (MixerThread *)thread; 4389 srcThread->invalidateTracks(stream); 4390 } 4391 } 4392 4393 return NO_ERROR; 4394} 4395 4396 4397int AudioFlinger::newAudioSessionId() 4398{ 4399 AutoMutex _l(mLock); 4400 return nextUniqueId_l(); 4401} 4402 4403// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 4404AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const 4405{ 4406 PlaybackThread *thread = NULL; 4407 if (mPlaybackThreads.indexOfKey(output) >= 0) { 4408 thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get(); 4409 } 4410 return thread; 4411} 4412 4413// checkMixerThread_l() must be called with AudioFlinger::mLock held 4414AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const 4415{ 4416 PlaybackThread *thread = checkPlaybackThread_l(output); 4417 if (thread != NULL) { 4418 if (thread->type() == PlaybackThread::DIRECT) { 4419 thread = NULL; 4420 } 4421 } 4422 return (MixerThread *)thread; 4423} 4424 4425// checkRecordThread_l() must be called with AudioFlinger::mLock held 4426AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const 4427{ 4428 RecordThread *thread = NULL; 4429 if (mRecordThreads.indexOfKey(input) >= 0) { 4430 thread = (RecordThread *)mRecordThreads.valueFor(input).get(); 4431 } 4432 return thread; 4433} 4434 4435// nextUniqueId_l() must be called with AudioFlinger::mLock held 4436int AudioFlinger::nextUniqueId_l() 4437{ 4438 return mNextUniqueId++; 4439} 4440 4441// ---------------------------------------------------------------------------- 4442// Effect management 4443// ---------------------------------------------------------------------------- 4444 4445 4446status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle) 4447{ 4448 // check calling permissions 4449 if (!settingsAllowed()) { 4450 return PERMISSION_DENIED; 4451 } 4452 // only allow libraries loaded from /system/lib/soundfx for now 4453 if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) { 4454 return PERMISSION_DENIED; 4455 } 4456 4457 Mutex::Autolock _l(mLock); 4458 return EffectLoadLibrary(libPath, handle); 4459} 4460 4461status_t AudioFlinger::unloadEffectLibrary(int handle) 4462{ 4463 // check calling permissions 4464 if (!settingsAllowed()) { 4465 return PERMISSION_DENIED; 4466 } 4467 4468 Mutex::Autolock _l(mLock); 4469 return EffectUnloadLibrary(handle); 4470} 4471 4472status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) 4473{ 4474 Mutex::Autolock _l(mLock); 4475 return EffectQueryNumberEffects(numEffects); 4476} 4477 4478status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) 4479{ 4480 Mutex::Autolock _l(mLock); 4481 return EffectQueryEffect(index, descriptor); 4482} 4483 4484status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor) 4485{ 4486 Mutex::Autolock _l(mLock); 4487 return EffectGetDescriptor(pUuid, descriptor); 4488} 4489 4490 4491// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp 4492static const effect_uuid_t VISUALIZATION_UUID_ = 4493 {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}; 4494 4495sp<IEffect> AudioFlinger::createEffect(pid_t pid, 4496 effect_descriptor_t *pDesc, 4497 const sp<IEffectClient>& effectClient, 4498 int32_t priority, 4499 int output, 4500 int sessionId, 4501 status_t *status, 4502 int *id, 4503 int *enabled) 4504{ 4505 status_t lStatus = NO_ERROR; 4506 sp<EffectHandle> handle; 4507 effect_interface_t itfe; 4508 effect_descriptor_t desc; 4509 sp<Client> client; 4510 wp<Client> wclient; 4511 4512 LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d", 4513 pid, effectClient.get(), priority, sessionId, output); 4514 4515 if (pDesc == NULL) { 4516 lStatus = BAD_VALUE; 4517 goto Exit; 4518 } 4519 4520 // check audio settings permission for global effects 4521 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && !settingsAllowed()) { 4522 lStatus = PERMISSION_DENIED; 4523 goto Exit; 4524 } 4525 4526 // Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects 4527 // that can only be created by audio policy manager (running in same process) 4528 if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE && getpid() != pid) { 4529 lStatus = PERMISSION_DENIED; 4530 goto Exit; 4531 } 4532 4533 // check recording permission for visualizer 4534 if ((memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 || 4535 memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) && 4536 !recordingAllowed()) { 4537 lStatus = PERMISSION_DENIED; 4538 goto Exit; 4539 } 4540 4541 if (output == 0) { 4542 if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) { 4543 // output must be specified by AudioPolicyManager when using session 4544 // AudioSystem::SESSION_OUTPUT_STAGE 4545 lStatus = BAD_VALUE; 4546 goto Exit; 4547 } else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) { 4548 // if the output returned by getOutputForEffect() is removed before we lock the 4549 // mutex below, the call to checkPlaybackThread_l(output) below will detect it 4550 // and we will exit safely 4551 output = AudioSystem::getOutputForEffect(&desc); 4552 } 4553 } 4554 4555 { 4556 Mutex::Autolock _l(mLock); 4557 4558 4559 if (!EffectIsNullUuid(&pDesc->uuid)) { 4560 // if uuid is specified, request effect descriptor 4561 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 4562 if (lStatus < 0) { 4563 LOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 4564 goto Exit; 4565 } 4566 } else { 4567 // if uuid is not specified, look for an available implementation 4568 // of the required type in effect factory 4569 if (EffectIsNullUuid(&pDesc->type)) { 4570 LOGW("createEffect() no effect type"); 4571 lStatus = BAD_VALUE; 4572 goto Exit; 4573 } 4574 uint32_t numEffects = 0; 4575 effect_descriptor_t d; 4576 bool found = false; 4577 4578 lStatus = EffectQueryNumberEffects(&numEffects); 4579 if (lStatus < 0) { 4580 LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 4581 goto Exit; 4582 } 4583 for (uint32_t i = 0; i < numEffects; i++) { 4584 lStatus = EffectQueryEffect(i, &desc); 4585 if (lStatus < 0) { 4586 LOGW("createEffect() error %d from EffectQueryEffect", lStatus); 4587 continue; 4588 } 4589 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 4590 // If matching type found save effect descriptor. If the session is 4591 // 0 and the effect is not auxiliary, continue enumeration in case 4592 // an auxiliary version of this effect type is available 4593 found = true; 4594 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 4595 if (sessionId != AudioSystem::SESSION_OUTPUT_MIX || 4596 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4597 break; 4598 } 4599 } 4600 } 4601 if (!found) { 4602 lStatus = BAD_VALUE; 4603 LOGW("createEffect() effect not found"); 4604 goto Exit; 4605 } 4606 // For same effect type, chose auxiliary version over insert version if 4607 // connect to output mix (Compliance to OpenSL ES) 4608 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && 4609 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 4610 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 4611 } 4612 } 4613 4614 // Do not allow auxiliary effects on a session different from 0 (output mix) 4615 if (sessionId != AudioSystem::SESSION_OUTPUT_MIX && 4616 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4617 lStatus = INVALID_OPERATION; 4618 goto Exit; 4619 } 4620 4621 // return effect descriptor 4622 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 4623 4624 // If output is not specified try to find a matching audio session ID in one of the 4625 // output threads. 4626 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 4627 // because of code checking output when entering the function. 4628 if (output == 0) { 4629 // look for the thread where the specified audio session is present 4630 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4631 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 4632 output = mPlaybackThreads.keyAt(i); 4633 break; 4634 } 4635 } 4636 // If no output thread contains the requested session ID, default to 4637 // first output. The effect chain will be moved to the correct output 4638 // thread when a track with the same session ID is created 4639 if (output == 0 && mPlaybackThreads.size()) { 4640 output = mPlaybackThreads.keyAt(0); 4641 } 4642 } 4643 LOGV("createEffect() got output %d for effect %s", output, desc.name); 4644 PlaybackThread *thread = checkPlaybackThread_l(output); 4645 if (thread == NULL) { 4646 LOGE("createEffect() unknown output thread"); 4647 lStatus = BAD_VALUE; 4648 goto Exit; 4649 } 4650 4651 // TODO: allow attachment of effect to inputs 4652 4653 wclient = mClients.valueFor(pid); 4654 4655 if (wclient != NULL) { 4656 client = wclient.promote(); 4657 } else { 4658 client = new Client(this, pid); 4659 mClients.add(pid, client); 4660 } 4661 4662 // create effect on selected output trhead 4663 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 4664 &desc, enabled, &lStatus); 4665 if (handle != 0 && id != NULL) { 4666 *id = handle->id(); 4667 } 4668 } 4669 4670Exit: 4671 if(status) { 4672 *status = lStatus; 4673 } 4674 return handle; 4675} 4676 4677status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput) 4678{ 4679 LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 4680 session, srcOutput, dstOutput); 4681 Mutex::Autolock _l(mLock); 4682 if (srcOutput == dstOutput) { 4683 LOGW("moveEffects() same dst and src outputs %d", dstOutput); 4684 return NO_ERROR; 4685 } 4686 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 4687 if (srcThread == NULL) { 4688 LOGW("moveEffects() bad srcOutput %d", srcOutput); 4689 return BAD_VALUE; 4690 } 4691 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 4692 if (dstThread == NULL) { 4693 LOGW("moveEffects() bad dstOutput %d", dstOutput); 4694 return BAD_VALUE; 4695 } 4696 4697 Mutex::Autolock _dl(dstThread->mLock); 4698 Mutex::Autolock _sl(srcThread->mLock); 4699 moveEffectChain_l(session, srcThread, dstThread, false); 4700 4701 return NO_ERROR; 4702} 4703 4704// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held 4705status_t AudioFlinger::moveEffectChain_l(int session, 4706 AudioFlinger::PlaybackThread *srcThread, 4707 AudioFlinger::PlaybackThread *dstThread, 4708 bool reRegister) 4709{ 4710 LOGV("moveEffectChain_l() session %d from thread %p to thread %p", 4711 session, srcThread, dstThread); 4712 4713 sp<EffectChain> chain = srcThread->getEffectChain_l(session); 4714 if (chain == 0) { 4715 LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 4716 session, srcThread); 4717 return INVALID_OPERATION; 4718 } 4719 4720 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 4721 // so that a new chain is created with correct parameters when first effect is added. This is 4722 // otherwise unecessary as removeEffect_l() will remove the chain when last effect is 4723 // removed. 4724 srcThread->removeEffectChain_l(chain); 4725 4726 // transfer all effects one by one so that new effect chain is created on new thread with 4727 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 4728 int dstOutput = dstThread->id(); 4729 sp<EffectChain> dstChain; 4730 uint32_t strategy; 4731 sp<EffectModule> effect = chain->getEffectFromId_l(0); 4732 while (effect != 0) { 4733 srcThread->removeEffect_l(effect); 4734 dstThread->addEffect_l(effect); 4735 // if the move request is not received from audio policy manager, the effect must be 4736 // re-registered with the new strategy and output 4737 if (dstChain == 0) { 4738 dstChain = effect->chain().promote(); 4739 if (dstChain == 0) { 4740 LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 4741 srcThread->addEffect_l(effect); 4742 return NO_INIT; 4743 } 4744 strategy = dstChain->strategy(); 4745 } 4746 if (reRegister) { 4747 AudioSystem::unregisterEffect(effect->id()); 4748 AudioSystem::registerEffect(&effect->desc(), 4749 dstOutput, 4750 strategy, 4751 session, 4752 effect->id()); 4753 } 4754 effect = chain->getEffectFromId_l(0); 4755 } 4756 4757 return NO_ERROR; 4758} 4759 4760// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 4761sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l( 4762 const sp<AudioFlinger::Client>& client, 4763 const sp<IEffectClient>& effectClient, 4764 int32_t priority, 4765 int sessionId, 4766 effect_descriptor_t *desc, 4767 int *enabled, 4768 status_t *status 4769 ) 4770{ 4771 sp<EffectModule> effect; 4772 sp<EffectHandle> handle; 4773 status_t lStatus; 4774 sp<Track> track; 4775 sp<EffectChain> chain; 4776 bool chainCreated = false; 4777 bool effectCreated = false; 4778 bool effectRegistered = false; 4779 4780 if (mOutput == 0) { 4781 LOGW("createEffect_l() Audio driver not initialized."); 4782 lStatus = NO_INIT; 4783 goto Exit; 4784 } 4785 4786 // Do not allow auxiliary effect on session other than 0 4787 if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY && 4788 sessionId != AudioSystem::SESSION_OUTPUT_MIX) { 4789 LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 4790 desc->name, sessionId); 4791 lStatus = BAD_VALUE; 4792 goto Exit; 4793 } 4794 4795 // Do not allow effects with session ID 0 on direct output or duplicating threads 4796 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 4797 if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) { 4798 LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 4799 desc->name, sessionId); 4800 lStatus = BAD_VALUE; 4801 goto Exit; 4802 } 4803 4804 LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 4805 4806 { // scope for mLock 4807 Mutex::Autolock _l(mLock); 4808 4809 // check for existing effect chain with the requested audio session 4810 chain = getEffectChain_l(sessionId); 4811 if (chain == 0) { 4812 // create a new chain for this session 4813 LOGV("createEffect_l() new effect chain for session %d", sessionId); 4814 chain = new EffectChain(this, sessionId); 4815 addEffectChain_l(chain); 4816 chain->setStrategy(getStrategyForSession_l(sessionId)); 4817 chainCreated = true; 4818 } else { 4819 effect = chain->getEffectFromDesc_l(desc); 4820 } 4821 4822 LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get()); 4823 4824 if (effect == 0) { 4825 int id = mAudioFlinger->nextUniqueId_l(); 4826 // Check CPU and memory usage 4827 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 4828 if (lStatus != NO_ERROR) { 4829 goto Exit; 4830 } 4831 effectRegistered = true; 4832 // create a new effect module if none present in the chain 4833 effect = new EffectModule(this, chain, desc, id, sessionId); 4834 lStatus = effect->status(); 4835 if (lStatus != NO_ERROR) { 4836 goto Exit; 4837 } 4838 lStatus = chain->addEffect_l(effect); 4839 if (lStatus != NO_ERROR) { 4840 goto Exit; 4841 } 4842 effectCreated = true; 4843 4844 effect->setDevice(mDevice); 4845 effect->setMode(mAudioFlinger->getMode()); 4846 } 4847 // create effect handle and connect it to effect module 4848 handle = new EffectHandle(effect, client, effectClient, priority); 4849 lStatus = effect->addHandle(handle); 4850 if (enabled) { 4851 *enabled = (int)effect->isEnabled(); 4852 } 4853 } 4854 4855Exit: 4856 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 4857 Mutex::Autolock _l(mLock); 4858 if (effectCreated) { 4859 chain->removeEffect_l(effect); 4860 } 4861 if (effectRegistered) { 4862 AudioSystem::unregisterEffect(effect->id()); 4863 } 4864 if (chainCreated) { 4865 removeEffectChain_l(chain); 4866 } 4867 handle.clear(); 4868 } 4869 4870 if(status) { 4871 *status = lStatus; 4872 } 4873 return handle; 4874} 4875 4876// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 4877// PlaybackThread::mLock held 4878status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect) 4879{ 4880 // check for existing effect chain with the requested audio session 4881 int sessionId = effect->sessionId(); 4882 sp<EffectChain> chain = getEffectChain_l(sessionId); 4883 bool chainCreated = false; 4884 4885 if (chain == 0) { 4886 // create a new chain for this session 4887 LOGV("addEffect_l() new effect chain for session %d", sessionId); 4888 chain = new EffectChain(this, sessionId); 4889 addEffectChain_l(chain); 4890 chain->setStrategy(getStrategyForSession_l(sessionId)); 4891 chainCreated = true; 4892 } 4893 LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 4894 4895 if (chain->getEffectFromId_l(effect->id()) != 0) { 4896 LOGW("addEffect_l() %p effect %s already present in chain %p", 4897 this, effect->desc().name, chain.get()); 4898 return BAD_VALUE; 4899 } 4900 4901 status_t status = chain->addEffect_l(effect); 4902 if (status != NO_ERROR) { 4903 if (chainCreated) { 4904 removeEffectChain_l(chain); 4905 } 4906 return status; 4907 } 4908 4909 effect->setDevice(mDevice); 4910 effect->setMode(mAudioFlinger->getMode()); 4911 return NO_ERROR; 4912} 4913 4914void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) { 4915 4916 LOGV("removeEffect_l() %p effect %p", this, effect.get()); 4917 effect_descriptor_t desc = effect->desc(); 4918 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4919 detachAuxEffect_l(effect->id()); 4920 } 4921 4922 sp<EffectChain> chain = effect->chain().promote(); 4923 if (chain != 0) { 4924 // remove effect chain if removing last effect 4925 if (chain->removeEffect_l(effect) == 0) { 4926 removeEffectChain_l(chain); 4927 } 4928 } else { 4929 LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 4930 } 4931} 4932 4933void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect, 4934 const wp<EffectHandle>& handle) { 4935 Mutex::Autolock _l(mLock); 4936 LOGV("disconnectEffect() %p effect %p", this, effect.get()); 4937 // delete the effect module if removing last handle on it 4938 if (effect->removeHandle(handle) == 0) { 4939 removeEffect_l(effect); 4940 AudioSystem::unregisterEffect(effect->id()); 4941 } 4942} 4943 4944status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 4945{ 4946 int session = chain->sessionId(); 4947 int16_t *buffer = mMixBuffer; 4948 bool ownsBuffer = false; 4949 4950 LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 4951 if (session > 0) { 4952 // Only one effect chain can be present in direct output thread and it uses 4953 // the mix buffer as input 4954 if (mType != DIRECT) { 4955 size_t numSamples = mFrameCount * mChannelCount; 4956 buffer = new int16_t[numSamples]; 4957 memset(buffer, 0, numSamples * sizeof(int16_t)); 4958 LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 4959 ownsBuffer = true; 4960 } 4961 4962 // Attach all tracks with same session ID to this chain. 4963 for (size_t i = 0; i < mTracks.size(); ++i) { 4964 sp<Track> track = mTracks[i]; 4965 if (session == track->sessionId()) { 4966 LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 4967 track->setMainBuffer(buffer); 4968 } 4969 } 4970 4971 // indicate all active tracks in the chain 4972 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 4973 sp<Track> track = mActiveTracks[i].promote(); 4974 if (track == 0) continue; 4975 if (session == track->sessionId()) { 4976 LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 4977 chain->startTrack(); 4978 } 4979 } 4980 } 4981 4982 chain->setInBuffer(buffer, ownsBuffer); 4983 chain->setOutBuffer(mMixBuffer); 4984 // Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect 4985 // chains list in order to be processed last as it contains output stage effects 4986 // Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before 4987 // session AudioSystem::SESSION_OUTPUT_STAGE to be processed 4988 // after track specific effects and before output stage 4989 // It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and 4990 // that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX 4991 // Effect chain for other sessions are inserted at beginning of effect 4992 // chains list to be processed before output mix effects. Relative order between other 4993 // sessions is not important 4994 size_t size = mEffectChains.size(); 4995 size_t i = 0; 4996 for (i = 0; i < size; i++) { 4997 if (mEffectChains[i]->sessionId() < session) break; 4998 } 4999 mEffectChains.insertAt(chain, i); 5000 5001 return NO_ERROR; 5002} 5003 5004size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 5005{ 5006 int session = chain->sessionId(); 5007 5008 LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 5009 5010 for (size_t i = 0; i < mEffectChains.size(); i++) { 5011 if (chain == mEffectChains[i]) { 5012 mEffectChains.removeAt(i); 5013 // detach all tracks with same session ID from this chain 5014 for (size_t i = 0; i < mTracks.size(); ++i) { 5015 sp<Track> track = mTracks[i]; 5016 if (session == track->sessionId()) { 5017 track->setMainBuffer(mMixBuffer); 5018 } 5019 } 5020 break; 5021 } 5022 } 5023 return mEffectChains.size(); 5024} 5025 5026void AudioFlinger::PlaybackThread::lockEffectChains_l( 5027 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5028{ 5029 effectChains = mEffectChains; 5030 for (size_t i = 0; i < mEffectChains.size(); i++) { 5031 mEffectChains[i]->lock(); 5032 } 5033} 5034 5035void AudioFlinger::PlaybackThread::unlockEffectChains( 5036 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5037{ 5038 for (size_t i = 0; i < effectChains.size(); i++) { 5039 effectChains[i]->unlock(); 5040 } 5041} 5042 5043 5044sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId) 5045{ 5046 sp<EffectModule> effect; 5047 5048 sp<EffectChain> chain = getEffectChain_l(sessionId); 5049 if (chain != 0) { 5050 effect = chain->getEffectFromId_l(effectId); 5051 } 5052 return effect; 5053} 5054 5055status_t AudioFlinger::PlaybackThread::attachAuxEffect( 5056 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5057{ 5058 Mutex::Autolock _l(mLock); 5059 return attachAuxEffect_l(track, EffectId); 5060} 5061 5062status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 5063 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5064{ 5065 status_t status = NO_ERROR; 5066 5067 if (EffectId == 0) { 5068 track->setAuxBuffer(0, NULL); 5069 } else { 5070 // Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX 5071 sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId); 5072 if (effect != 0) { 5073 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5074 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 5075 } else { 5076 status = INVALID_OPERATION; 5077 } 5078 } else { 5079 status = BAD_VALUE; 5080 } 5081 } 5082 return status; 5083} 5084 5085void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 5086{ 5087 for (size_t i = 0; i < mTracks.size(); ++i) { 5088 sp<Track> track = mTracks[i]; 5089 if (track->auxEffectId() == effectId) { 5090 attachAuxEffect_l(track, 0); 5091 } 5092 } 5093} 5094 5095// ---------------------------------------------------------------------------- 5096// EffectModule implementation 5097// ---------------------------------------------------------------------------- 5098 5099#undef LOG_TAG 5100#define LOG_TAG "AudioFlinger::EffectModule" 5101 5102AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread, 5103 const wp<AudioFlinger::EffectChain>& chain, 5104 effect_descriptor_t *desc, 5105 int id, 5106 int sessionId) 5107 : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 5108 mStatus(NO_INIT), mState(IDLE) 5109{ 5110 LOGV("Constructor %p", this); 5111 int lStatus; 5112 sp<ThreadBase> thread = mThread.promote(); 5113 if (thread == 0) { 5114 return; 5115 } 5116 PlaybackThread *p = (PlaybackThread *)thread.get(); 5117 5118 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 5119 5120 // create effect engine from effect factory 5121 mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface); 5122 5123 if (mStatus != NO_ERROR) { 5124 return; 5125 } 5126 lStatus = init(); 5127 if (lStatus < 0) { 5128 mStatus = lStatus; 5129 goto Error; 5130 } 5131 5132 LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 5133 return; 5134Error: 5135 EffectRelease(mEffectInterface); 5136 mEffectInterface = NULL; 5137 LOGV("Constructor Error %d", mStatus); 5138} 5139 5140AudioFlinger::EffectModule::~EffectModule() 5141{ 5142 LOGV("Destructor %p", this); 5143 if (mEffectInterface != NULL) { 5144 // release effect engine 5145 EffectRelease(mEffectInterface); 5146 } 5147} 5148 5149status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle) 5150{ 5151 status_t status; 5152 5153 Mutex::Autolock _l(mLock); 5154 // First handle in mHandles has highest priority and controls the effect module 5155 int priority = handle->priority(); 5156 size_t size = mHandles.size(); 5157 sp<EffectHandle> h; 5158 size_t i; 5159 for (i = 0; i < size; i++) { 5160 h = mHandles[i].promote(); 5161 if (h == 0) continue; 5162 if (h->priority() <= priority) break; 5163 } 5164 // if inserted in first place, move effect control from previous owner to this handle 5165 if (i == 0) { 5166 if (h != 0) { 5167 h->setControl(false, true); 5168 } 5169 handle->setControl(true, false); 5170 status = NO_ERROR; 5171 } else { 5172 status = ALREADY_EXISTS; 5173 } 5174 mHandles.insertAt(handle, i); 5175 return status; 5176} 5177 5178size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 5179{ 5180 Mutex::Autolock _l(mLock); 5181 size_t size = mHandles.size(); 5182 size_t i; 5183 for (i = 0; i < size; i++) { 5184 if (mHandles[i] == handle) break; 5185 } 5186 if (i == size) { 5187 return size; 5188 } 5189 mHandles.removeAt(i); 5190 size = mHandles.size(); 5191 // if removed from first place, move effect control from this handle to next in line 5192 if (i == 0 && size != 0) { 5193 sp<EffectHandle> h = mHandles[0].promote(); 5194 if (h != 0) { 5195 h->setControl(true, true); 5196 } 5197 } 5198 5199 // Release effect engine here so that it is done immediately. Otherwise it will be released 5200 // by the destructor when the last strong reference on the this object is released which can 5201 // happen after next process is called on this effect. 5202 if (size == 0 && mEffectInterface != NULL) { 5203 // release effect engine 5204 EffectRelease(mEffectInterface); 5205 mEffectInterface = NULL; 5206 } 5207 5208 return size; 5209} 5210 5211void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle) 5212{ 5213 // keep a strong reference on this EffectModule to avoid calling the 5214 // destructor before we exit 5215 sp<EffectModule> keep(this); 5216 { 5217 sp<ThreadBase> thread = mThread.promote(); 5218 if (thread != 0) { 5219 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 5220 playbackThread->disconnectEffect(keep, handle); 5221 } 5222 } 5223} 5224 5225void AudioFlinger::EffectModule::updateState() { 5226 Mutex::Autolock _l(mLock); 5227 5228 switch (mState) { 5229 case RESTART: 5230 reset_l(); 5231 // FALL THROUGH 5232 5233 case STARTING: 5234 // clear auxiliary effect input buffer for next accumulation 5235 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5236 memset(mConfig.inputCfg.buffer.raw, 5237 0, 5238 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5239 } 5240 start_l(); 5241 mState = ACTIVE; 5242 break; 5243 case STOPPING: 5244 stop_l(); 5245 mDisableWaitCnt = mMaxDisableWaitCnt; 5246 mState = STOPPED; 5247 break; 5248 case STOPPED: 5249 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 5250 // turn off sequence. 5251 if (--mDisableWaitCnt == 0) { 5252 reset_l(); 5253 mState = IDLE; 5254 } 5255 break; 5256 default: //IDLE , ACTIVE 5257 break; 5258 } 5259} 5260 5261void AudioFlinger::EffectModule::process() 5262{ 5263 Mutex::Autolock _l(mLock); 5264 5265 if (mEffectInterface == NULL || 5266 mConfig.inputCfg.buffer.raw == NULL || 5267 mConfig.outputCfg.buffer.raw == NULL) { 5268 return; 5269 } 5270 5271 if (isProcessEnabled()) { 5272 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 5273 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5274 AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32, 5275 mConfig.inputCfg.buffer.s32, 5276 mConfig.inputCfg.buffer.frameCount/2); 5277 } 5278 5279 // do the actual processing in the effect engine 5280 int ret = (*mEffectInterface)->process(mEffectInterface, 5281 &mConfig.inputCfg.buffer, 5282 &mConfig.outputCfg.buffer); 5283 5284 // force transition to IDLE state when engine is ready 5285 if (mState == STOPPED && ret == -ENODATA) { 5286 mDisableWaitCnt = 1; 5287 } 5288 5289 // clear auxiliary effect input buffer for next accumulation 5290 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5291 memset(mConfig.inputCfg.buffer.raw, 0, 5292 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5293 } 5294 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 5295 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5296 // If an insert effect is idle and input buffer is different from output buffer, 5297 // accumulate input onto output 5298 sp<EffectChain> chain = mChain.promote(); 5299 if (chain != 0 && chain->activeTracks() != 0) { 5300 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 5301 int16_t *in = mConfig.inputCfg.buffer.s16; 5302 int16_t *out = mConfig.outputCfg.buffer.s16; 5303 for (size_t i = 0; i < frameCnt; i++) { 5304 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 5305 } 5306 } 5307 } 5308} 5309 5310void AudioFlinger::EffectModule::reset_l() 5311{ 5312 if (mEffectInterface == NULL) { 5313 return; 5314 } 5315 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 5316} 5317 5318status_t AudioFlinger::EffectModule::configure() 5319{ 5320 uint32_t channels; 5321 if (mEffectInterface == NULL) { 5322 return NO_INIT; 5323 } 5324 5325 sp<ThreadBase> thread = mThread.promote(); 5326 if (thread == 0) { 5327 return DEAD_OBJECT; 5328 } 5329 5330 // TODO: handle configuration of effects replacing track process 5331 if (thread->channelCount() == 1) { 5332 channels = CHANNEL_MONO; 5333 } else { 5334 channels = CHANNEL_STEREO; 5335 } 5336 5337 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5338 mConfig.inputCfg.channels = CHANNEL_MONO; 5339 } else { 5340 mConfig.inputCfg.channels = channels; 5341 } 5342 mConfig.outputCfg.channels = channels; 5343 mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15; 5344 mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15; 5345 mConfig.inputCfg.samplingRate = thread->sampleRate(); 5346 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 5347 mConfig.inputCfg.bufferProvider.cookie = NULL; 5348 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 5349 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 5350 mConfig.outputCfg.bufferProvider.cookie = NULL; 5351 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 5352 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 5353 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 5354 // Insert effect: 5355 // - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE, 5356 // always overwrites output buffer: input buffer == output buffer 5357 // - in other sessions: 5358 // last effect in the chain accumulates in output buffer: input buffer != output buffer 5359 // other effect: overwrites output buffer: input buffer == output buffer 5360 // Auxiliary effect: 5361 // accumulates in output buffer: input buffer != output buffer 5362 // Therefore: accumulate <=> input buffer != output buffer 5363 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5364 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 5365 } else { 5366 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 5367 } 5368 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 5369 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 5370 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 5371 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 5372 5373 LOGV("configure() %p thread %p buffer %p framecount %d", 5374 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 5375 5376 status_t cmdStatus; 5377 uint32_t size = sizeof(int); 5378 status_t status = (*mEffectInterface)->command(mEffectInterface, 5379 EFFECT_CMD_CONFIGURE, 5380 sizeof(effect_config_t), 5381 &mConfig, 5382 &size, 5383 &cmdStatus); 5384 if (status == 0) { 5385 status = cmdStatus; 5386 } 5387 5388 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 5389 (1000 * mConfig.outputCfg.buffer.frameCount); 5390 5391 return status; 5392} 5393 5394status_t AudioFlinger::EffectModule::init() 5395{ 5396 Mutex::Autolock _l(mLock); 5397 if (mEffectInterface == NULL) { 5398 return NO_INIT; 5399 } 5400 status_t cmdStatus; 5401 uint32_t size = sizeof(status_t); 5402 status_t status = (*mEffectInterface)->command(mEffectInterface, 5403 EFFECT_CMD_INIT, 5404 0, 5405 NULL, 5406 &size, 5407 &cmdStatus); 5408 if (status == 0) { 5409 status = cmdStatus; 5410 } 5411 return status; 5412} 5413 5414status_t AudioFlinger::EffectModule::start_l() 5415{ 5416 if (mEffectInterface == NULL) { 5417 return NO_INIT; 5418 } 5419 status_t cmdStatus; 5420 uint32_t size = sizeof(status_t); 5421 status_t status = (*mEffectInterface)->command(mEffectInterface, 5422 EFFECT_CMD_ENABLE, 5423 0, 5424 NULL, 5425 &size, 5426 &cmdStatus); 5427 if (status == 0) { 5428 status = cmdStatus; 5429 } 5430 return status; 5431} 5432 5433status_t AudioFlinger::EffectModule::stop_l() 5434{ 5435 if (mEffectInterface == NULL) { 5436 return NO_INIT; 5437 } 5438 status_t cmdStatus; 5439 uint32_t size = sizeof(status_t); 5440 status_t status = (*mEffectInterface)->command(mEffectInterface, 5441 EFFECT_CMD_DISABLE, 5442 0, 5443 NULL, 5444 &size, 5445 &cmdStatus); 5446 if (status == 0) { 5447 status = cmdStatus; 5448 } 5449 return status; 5450} 5451 5452status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 5453 uint32_t cmdSize, 5454 void *pCmdData, 5455 uint32_t *replySize, 5456 void *pReplyData) 5457{ 5458 Mutex::Autolock _l(mLock); 5459// LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 5460 5461 if (mEffectInterface == NULL) { 5462 return NO_INIT; 5463 } 5464 status_t status = (*mEffectInterface)->command(mEffectInterface, 5465 cmdCode, 5466 cmdSize, 5467 pCmdData, 5468 replySize, 5469 pReplyData); 5470 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 5471 uint32_t size = (replySize == NULL) ? 0 : *replySize; 5472 for (size_t i = 1; i < mHandles.size(); i++) { 5473 sp<EffectHandle> h = mHandles[i].promote(); 5474 if (h != 0) { 5475 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 5476 } 5477 } 5478 } 5479 return status; 5480} 5481 5482status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 5483{ 5484 Mutex::Autolock _l(mLock); 5485 LOGV("setEnabled %p enabled %d", this, enabled); 5486 5487 if (enabled != isEnabled()) { 5488 switch (mState) { 5489 // going from disabled to enabled 5490 case IDLE: 5491 mState = STARTING; 5492 break; 5493 case STOPPED: 5494 mState = RESTART; 5495 break; 5496 case STOPPING: 5497 mState = ACTIVE; 5498 break; 5499 5500 // going from enabled to disabled 5501 case RESTART: 5502 mState = STOPPED; 5503 break; 5504 case STARTING: 5505 mState = IDLE; 5506 break; 5507 case ACTIVE: 5508 mState = STOPPING; 5509 break; 5510 } 5511 for (size_t i = 1; i < mHandles.size(); i++) { 5512 sp<EffectHandle> h = mHandles[i].promote(); 5513 if (h != 0) { 5514 h->setEnabled(enabled); 5515 } 5516 } 5517 } 5518 return NO_ERROR; 5519} 5520 5521bool AudioFlinger::EffectModule::isEnabled() 5522{ 5523 switch (mState) { 5524 case RESTART: 5525 case STARTING: 5526 case ACTIVE: 5527 return true; 5528 case IDLE: 5529 case STOPPING: 5530 case STOPPED: 5531 default: 5532 return false; 5533 } 5534} 5535 5536bool AudioFlinger::EffectModule::isProcessEnabled() 5537{ 5538 switch (mState) { 5539 case RESTART: 5540 case ACTIVE: 5541 case STOPPING: 5542 case STOPPED: 5543 return true; 5544 case IDLE: 5545 case STARTING: 5546 default: 5547 return false; 5548 } 5549} 5550 5551status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 5552{ 5553 Mutex::Autolock _l(mLock); 5554 status_t status = NO_ERROR; 5555 5556 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 5557 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 5558 if (isProcessEnabled() && 5559 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 5560 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 5561 status_t cmdStatus; 5562 uint32_t volume[2]; 5563 uint32_t *pVolume = NULL; 5564 uint32_t size = sizeof(volume); 5565 volume[0] = *left; 5566 volume[1] = *right; 5567 if (controller) { 5568 pVolume = volume; 5569 } 5570 status = (*mEffectInterface)->command(mEffectInterface, 5571 EFFECT_CMD_SET_VOLUME, 5572 size, 5573 volume, 5574 &size, 5575 pVolume); 5576 if (controller && status == NO_ERROR && size == sizeof(volume)) { 5577 *left = volume[0]; 5578 *right = volume[1]; 5579 } 5580 } 5581 return status; 5582} 5583 5584status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 5585{ 5586 Mutex::Autolock _l(mLock); 5587 status_t status = NO_ERROR; 5588 if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 5589 // convert device bit field from AudioSystem to EffectApi format. 5590 device = deviceAudioSystemToEffectApi(device); 5591 if (device == 0) { 5592 return BAD_VALUE; 5593 } 5594 status_t cmdStatus; 5595 uint32_t size = sizeof(status_t); 5596 status = (*mEffectInterface)->command(mEffectInterface, 5597 EFFECT_CMD_SET_DEVICE, 5598 sizeof(uint32_t), 5599 &device, 5600 &size, 5601 &cmdStatus); 5602 if (status == NO_ERROR) { 5603 status = cmdStatus; 5604 } 5605 } 5606 return status; 5607} 5608 5609status_t AudioFlinger::EffectModule::setMode(uint32_t mode) 5610{ 5611 Mutex::Autolock _l(mLock); 5612 status_t status = NO_ERROR; 5613 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 5614 // convert audio mode from AudioSystem to EffectApi format. 5615 int effectMode = modeAudioSystemToEffectApi(mode); 5616 if (effectMode < 0) { 5617 return BAD_VALUE; 5618 } 5619 status_t cmdStatus; 5620 uint32_t size = sizeof(status_t); 5621 status = (*mEffectInterface)->command(mEffectInterface, 5622 EFFECT_CMD_SET_AUDIO_MODE, 5623 sizeof(int), 5624 &effectMode, 5625 &size, 5626 &cmdStatus); 5627 if (status == NO_ERROR) { 5628 status = cmdStatus; 5629 } 5630 } 5631 return status; 5632} 5633 5634// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified 5635const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = { 5636 DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE 5637 DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER 5638 DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET 5639 DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE 5640 DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO 5641 DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET 5642 DEVICE_BLUETOOTH_SCO_CARKIT, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT 5643 DEVICE_BLUETOOTH_A2DP, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP 5644 DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES 5645 DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER 5646 DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL 5647}; 5648 5649uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device) 5650{ 5651 uint32_t deviceOut = 0; 5652 while (device) { 5653 const uint32_t i = 31 - __builtin_clz(device); 5654 device &= ~(1 << i); 5655 if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) { 5656 LOGE("device convertion error for AudioSystem device 0x%08x", device); 5657 return 0; 5658 } 5659 deviceOut |= (uint32_t)sDeviceConvTable[i]; 5660 } 5661 return deviceOut; 5662} 5663 5664// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified 5665const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = { 5666 AUDIO_MODE_NORMAL, // AudioSystem::MODE_NORMAL 5667 AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE 5668 AUDIO_MODE_IN_CALL, // AudioSystem::MODE_IN_CALL 5669 AUDIO_MODE_IN_CALL // AudioSystem::MODE_IN_COMMUNICATION, same conversion as for MODE_IN_CALL 5670}; 5671 5672int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode) 5673{ 5674 int modeOut = -1; 5675 if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) { 5676 modeOut = (int)sModeConvTable[mode]; 5677 } 5678 return modeOut; 5679} 5680 5681status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 5682{ 5683 const size_t SIZE = 256; 5684 char buffer[SIZE]; 5685 String8 result; 5686 5687 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 5688 result.append(buffer); 5689 5690 bool locked = tryLock(mLock); 5691 // failed to lock - AudioFlinger is probably deadlocked 5692 if (!locked) { 5693 result.append("\t\tCould not lock Fx mutex:\n"); 5694 } 5695 5696 result.append("\t\tSession Status State Engine:\n"); 5697 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 5698 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 5699 result.append(buffer); 5700 5701 result.append("\t\tDescriptor:\n"); 5702 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 5703 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 5704 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 5705 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 5706 result.append(buffer); 5707 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 5708 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 5709 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 5710 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 5711 result.append(buffer); 5712 snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n", 5713 mDescriptor.apiVersion, 5714 mDescriptor.flags); 5715 result.append(buffer); 5716 snprintf(buffer, SIZE, "\t\t- name: %s\n", 5717 mDescriptor.name); 5718 result.append(buffer); 5719 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 5720 mDescriptor.implementor); 5721 result.append(buffer); 5722 5723 result.append("\t\t- Input configuration:\n"); 5724 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 5725 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 5726 (uint32_t)mConfig.inputCfg.buffer.raw, 5727 mConfig.inputCfg.buffer.frameCount, 5728 mConfig.inputCfg.samplingRate, 5729 mConfig.inputCfg.channels, 5730 mConfig.inputCfg.format); 5731 result.append(buffer); 5732 5733 result.append("\t\t- Output configuration:\n"); 5734 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 5735 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 5736 (uint32_t)mConfig.outputCfg.buffer.raw, 5737 mConfig.outputCfg.buffer.frameCount, 5738 mConfig.outputCfg.samplingRate, 5739 mConfig.outputCfg.channels, 5740 mConfig.outputCfg.format); 5741 result.append(buffer); 5742 5743 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 5744 result.append(buffer); 5745 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 5746 for (size_t i = 0; i < mHandles.size(); ++i) { 5747 sp<EffectHandle> handle = mHandles[i].promote(); 5748 if (handle != 0) { 5749 handle->dump(buffer, SIZE); 5750 result.append(buffer); 5751 } 5752 } 5753 5754 result.append("\n"); 5755 5756 write(fd, result.string(), result.length()); 5757 5758 if (locked) { 5759 mLock.unlock(); 5760 } 5761 5762 return NO_ERROR; 5763} 5764 5765// ---------------------------------------------------------------------------- 5766// EffectHandle implementation 5767// ---------------------------------------------------------------------------- 5768 5769#undef LOG_TAG 5770#define LOG_TAG "AudioFlinger::EffectHandle" 5771 5772AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 5773 const sp<AudioFlinger::Client>& client, 5774 const sp<IEffectClient>& effectClient, 5775 int32_t priority) 5776 : BnEffect(), 5777 mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false) 5778{ 5779 LOGV("constructor %p", this); 5780 5781 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 5782 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 5783 if (mCblkMemory != 0) { 5784 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 5785 5786 if (mCblk) { 5787 new(mCblk) effect_param_cblk_t(); 5788 mBuffer = (uint8_t *)mCblk + bufOffset; 5789 } 5790 } else { 5791 LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 5792 return; 5793 } 5794} 5795 5796AudioFlinger::EffectHandle::~EffectHandle() 5797{ 5798 LOGV("Destructor %p", this); 5799 disconnect(); 5800} 5801 5802status_t AudioFlinger::EffectHandle::enable() 5803{ 5804 if (!mHasControl) return INVALID_OPERATION; 5805 if (mEffect == 0) return DEAD_OBJECT; 5806 5807 return mEffect->setEnabled(true); 5808} 5809 5810status_t AudioFlinger::EffectHandle::disable() 5811{ 5812 if (!mHasControl) return INVALID_OPERATION; 5813 if (mEffect == NULL) return DEAD_OBJECT; 5814 5815 return mEffect->setEnabled(false); 5816} 5817 5818void AudioFlinger::EffectHandle::disconnect() 5819{ 5820 if (mEffect == 0) { 5821 return; 5822 } 5823 mEffect->disconnect(this); 5824 // release sp on module => module destructor can be called now 5825 mEffect.clear(); 5826 if (mCblk) { 5827 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 5828 } 5829 mCblkMemory.clear(); // and free the shared memory 5830 if (mClient != 0) { 5831 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 5832 mClient.clear(); 5833 } 5834} 5835 5836status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 5837 uint32_t cmdSize, 5838 void *pCmdData, 5839 uint32_t *replySize, 5840 void *pReplyData) 5841{ 5842// LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 5843// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 5844 5845 // only get parameter command is permitted for applications not controlling the effect 5846 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 5847 return INVALID_OPERATION; 5848 } 5849 if (mEffect == 0) return DEAD_OBJECT; 5850 5851 // handle commands that are not forwarded transparently to effect engine 5852 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 5853 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 5854 // no risk to block the whole media server process or mixer threads is we are stuck here 5855 Mutex::Autolock _l(mCblk->lock); 5856 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 5857 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 5858 mCblk->serverIndex = 0; 5859 mCblk->clientIndex = 0; 5860 return BAD_VALUE; 5861 } 5862 status_t status = NO_ERROR; 5863 while (mCblk->serverIndex < mCblk->clientIndex) { 5864 int reply; 5865 uint32_t rsize = sizeof(int); 5866 int *p = (int *)(mBuffer + mCblk->serverIndex); 5867 int size = *p++; 5868 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 5869 LOGW("command(): invalid parameter block size"); 5870 break; 5871 } 5872 effect_param_t *param = (effect_param_t *)p; 5873 if (param->psize == 0 || param->vsize == 0) { 5874 LOGW("command(): null parameter or value size"); 5875 mCblk->serverIndex += size; 5876 continue; 5877 } 5878 uint32_t psize = sizeof(effect_param_t) + 5879 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 5880 param->vsize; 5881 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 5882 psize, 5883 p, 5884 &rsize, 5885 &reply); 5886 // stop at first error encountered 5887 if (ret != NO_ERROR) { 5888 status = ret; 5889 *(int *)pReplyData = reply; 5890 break; 5891 } else if (reply != NO_ERROR) { 5892 *(int *)pReplyData = reply; 5893 break; 5894 } 5895 mCblk->serverIndex += size; 5896 } 5897 mCblk->serverIndex = 0; 5898 mCblk->clientIndex = 0; 5899 return status; 5900 } else if (cmdCode == EFFECT_CMD_ENABLE) { 5901 *(int *)pReplyData = NO_ERROR; 5902 return enable(); 5903 } else if (cmdCode == EFFECT_CMD_DISABLE) { 5904 *(int *)pReplyData = NO_ERROR; 5905 return disable(); 5906 } 5907 5908 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 5909} 5910 5911sp<IMemory> AudioFlinger::EffectHandle::getCblk() const { 5912 return mCblkMemory; 5913} 5914 5915void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal) 5916{ 5917 LOGV("setControl %p control %d", this, hasControl); 5918 5919 mHasControl = hasControl; 5920 if (signal && mEffectClient != 0) { 5921 mEffectClient->controlStatusChanged(hasControl); 5922 } 5923} 5924 5925void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 5926 uint32_t cmdSize, 5927 void *pCmdData, 5928 uint32_t replySize, 5929 void *pReplyData) 5930{ 5931 if (mEffectClient != 0) { 5932 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 5933 } 5934} 5935 5936 5937 5938void AudioFlinger::EffectHandle::setEnabled(bool enabled) 5939{ 5940 if (mEffectClient != 0) { 5941 mEffectClient->enableStatusChanged(enabled); 5942 } 5943} 5944 5945status_t AudioFlinger::EffectHandle::onTransact( 5946 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 5947{ 5948 return BnEffect::onTransact(code, data, reply, flags); 5949} 5950 5951 5952void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 5953{ 5954 bool locked = tryLock(mCblk->lock); 5955 5956 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 5957 (mClient == NULL) ? getpid() : mClient->pid(), 5958 mPriority, 5959 mHasControl, 5960 !locked, 5961 mCblk->clientIndex, 5962 mCblk->serverIndex 5963 ); 5964 5965 if (locked) { 5966 mCblk->lock.unlock(); 5967 } 5968} 5969 5970#undef LOG_TAG 5971#define LOG_TAG "AudioFlinger::EffectChain" 5972 5973AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread, 5974 int sessionId) 5975 : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false), 5976 mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 5977 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 5978{ 5979 mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC); 5980} 5981 5982AudioFlinger::EffectChain::~EffectChain() 5983{ 5984 if (mOwnInBuffer) { 5985 delete mInBuffer; 5986 } 5987 5988} 5989 5990// getEffectFromDesc_l() must be called with PlaybackThread::mLock held 5991sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 5992{ 5993 sp<EffectModule> effect; 5994 size_t size = mEffects.size(); 5995 5996 for (size_t i = 0; i < size; i++) { 5997 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 5998 effect = mEffects[i]; 5999 break; 6000 } 6001 } 6002 return effect; 6003} 6004 6005// getEffectFromId_l() must be called with PlaybackThread::mLock held 6006sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 6007{ 6008 sp<EffectModule> effect; 6009 size_t size = mEffects.size(); 6010 6011 for (size_t i = 0; i < size; i++) { 6012 // by convention, return first effect if id provided is 0 (0 is never a valid id) 6013 if (id == 0 || mEffects[i]->id() == id) { 6014 effect = mEffects[i]; 6015 break; 6016 } 6017 } 6018 return effect; 6019} 6020 6021// Must be called with EffectChain::mLock locked 6022void AudioFlinger::EffectChain::process_l() 6023{ 6024 sp<ThreadBase> thread = mThread.promote(); 6025 if (thread == 0) { 6026 LOGW("process_l(): cannot promote mixer thread"); 6027 return; 6028 } 6029 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 6030 bool isGlobalSession = (mSessionId == AudioSystem::SESSION_OUTPUT_MIX) || 6031 (mSessionId == AudioSystem::SESSION_OUTPUT_STAGE); 6032 bool tracksOnSession = false; 6033 if (!isGlobalSession) { 6034 tracksOnSession = 6035 playbackThread->hasAudioSession(mSessionId) & PlaybackThread::TRACK_SESSION; 6036 } 6037 6038 size_t size = mEffects.size(); 6039 // do not process effect if no track is present in same audio session 6040 if (isGlobalSession || tracksOnSession) { 6041 for (size_t i = 0; i < size; i++) { 6042 mEffects[i]->process(); 6043 } 6044 } 6045 for (size_t i = 0; i < size; i++) { 6046 mEffects[i]->updateState(); 6047 } 6048 // if no track is active, input buffer must be cleared here as the mixer process 6049 // will not do it 6050 if (tracksOnSession && 6051 activeTracks() == 0) { 6052 size_t numSamples = playbackThread->frameCount() * playbackThread->channelCount(); 6053 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 6054 } 6055} 6056 6057// addEffect_l() must be called with PlaybackThread::mLock held 6058status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 6059{ 6060 effect_descriptor_t desc = effect->desc(); 6061 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 6062 6063 Mutex::Autolock _l(mLock); 6064 effect->setChain(this); 6065 sp<ThreadBase> thread = mThread.promote(); 6066 if (thread == 0) { 6067 return NO_INIT; 6068 } 6069 effect->setThread(thread); 6070 6071 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6072 // Auxiliary effects are inserted at the beginning of mEffects vector as 6073 // they are processed first and accumulated in chain input buffer 6074 mEffects.insertAt(effect, 0); 6075 6076 // the input buffer for auxiliary effect contains mono samples in 6077 // 32 bit format. This is to avoid saturation in AudoMixer 6078 // accumulation stage. Saturation is done in EffectModule::process() before 6079 // calling the process in effect engine 6080 size_t numSamples = thread->frameCount(); 6081 int32_t *buffer = new int32_t[numSamples]; 6082 memset(buffer, 0, numSamples * sizeof(int32_t)); 6083 effect->setInBuffer((int16_t *)buffer); 6084 // auxiliary effects output samples to chain input buffer for further processing 6085 // by insert effects 6086 effect->setOutBuffer(mInBuffer); 6087 } else { 6088 // Insert effects are inserted at the end of mEffects vector as they are processed 6089 // after track and auxiliary effects. 6090 // Insert effect order as a function of indicated preference: 6091 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 6092 // another effect is present 6093 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 6094 // last effect claiming first position 6095 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 6096 // first effect claiming last position 6097 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 6098 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 6099 // already present 6100 6101 int size = (int)mEffects.size(); 6102 int idx_insert = size; 6103 int idx_insert_first = -1; 6104 int idx_insert_last = -1; 6105 6106 for (int i = 0; i < size; i++) { 6107 effect_descriptor_t d = mEffects[i]->desc(); 6108 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 6109 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 6110 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 6111 // check invalid effect chaining combinations 6112 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 6113 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 6114 LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 6115 return INVALID_OPERATION; 6116 } 6117 // remember position of first insert effect and by default 6118 // select this as insert position for new effect 6119 if (idx_insert == size) { 6120 idx_insert = i; 6121 } 6122 // remember position of last insert effect claiming 6123 // first position 6124 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 6125 idx_insert_first = i; 6126 } 6127 // remember position of first insert effect claiming 6128 // last position 6129 if (iPref == EFFECT_FLAG_INSERT_LAST && 6130 idx_insert_last == -1) { 6131 idx_insert_last = i; 6132 } 6133 } 6134 } 6135 6136 // modify idx_insert from first position if needed 6137 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 6138 if (idx_insert_last != -1) { 6139 idx_insert = idx_insert_last; 6140 } else { 6141 idx_insert = size; 6142 } 6143 } else { 6144 if (idx_insert_first != -1) { 6145 idx_insert = idx_insert_first + 1; 6146 } 6147 } 6148 6149 // always read samples from chain input buffer 6150 effect->setInBuffer(mInBuffer); 6151 6152 // if last effect in the chain, output samples to chain 6153 // output buffer, otherwise to chain input buffer 6154 if (idx_insert == size) { 6155 if (idx_insert != 0) { 6156 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 6157 mEffects[idx_insert-1]->configure(); 6158 } 6159 effect->setOutBuffer(mOutBuffer); 6160 } else { 6161 effect->setOutBuffer(mInBuffer); 6162 } 6163 mEffects.insertAt(effect, idx_insert); 6164 6165 LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 6166 } 6167 effect->configure(); 6168 return NO_ERROR; 6169} 6170 6171// removeEffect_l() must be called with PlaybackThread::mLock held 6172size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 6173{ 6174 Mutex::Autolock _l(mLock); 6175 int size = (int)mEffects.size(); 6176 int i; 6177 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 6178 6179 for (i = 0; i < size; i++) { 6180 if (effect == mEffects[i]) { 6181 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 6182 delete[] effect->inBuffer(); 6183 } else { 6184 if (i == size - 1 && i != 0) { 6185 mEffects[i - 1]->setOutBuffer(mOutBuffer); 6186 mEffects[i - 1]->configure(); 6187 } 6188 } 6189 mEffects.removeAt(i); 6190 LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 6191 break; 6192 } 6193 } 6194 6195 return mEffects.size(); 6196} 6197 6198// setDevice_l() must be called with PlaybackThread::mLock held 6199void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 6200{ 6201 size_t size = mEffects.size(); 6202 for (size_t i = 0; i < size; i++) { 6203 mEffects[i]->setDevice(device); 6204 } 6205} 6206 6207// setMode_l() must be called with PlaybackThread::mLock held 6208void AudioFlinger::EffectChain::setMode_l(uint32_t mode) 6209{ 6210 size_t size = mEffects.size(); 6211 for (size_t i = 0; i < size; i++) { 6212 mEffects[i]->setMode(mode); 6213 } 6214} 6215 6216// setVolume_l() must be called with PlaybackThread::mLock held 6217bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 6218{ 6219 uint32_t newLeft = *left; 6220 uint32_t newRight = *right; 6221 bool hasControl = false; 6222 int ctrlIdx = -1; 6223 size_t size = mEffects.size(); 6224 6225 // first update volume controller 6226 for (size_t i = size; i > 0; i--) { 6227 if (mEffects[i - 1]->isProcessEnabled() && 6228 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 6229 ctrlIdx = i - 1; 6230 hasControl = true; 6231 break; 6232 } 6233 } 6234 6235 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 6236 if (hasControl) { 6237 *left = mNewLeftVolume; 6238 *right = mNewRightVolume; 6239 } 6240 return hasControl; 6241 } 6242 6243 mVolumeCtrlIdx = ctrlIdx; 6244 mLeftVolume = newLeft; 6245 mRightVolume = newRight; 6246 6247 // second get volume update from volume controller 6248 if (ctrlIdx >= 0) { 6249 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 6250 mNewLeftVolume = newLeft; 6251 mNewRightVolume = newRight; 6252 } 6253 // then indicate volume to all other effects in chain. 6254 // Pass altered volume to effects before volume controller 6255 // and requested volume to effects after controller 6256 uint32_t lVol = newLeft; 6257 uint32_t rVol = newRight; 6258 6259 for (size_t i = 0; i < size; i++) { 6260 if ((int)i == ctrlIdx) continue; 6261 // this also works for ctrlIdx == -1 when there is no volume controller 6262 if ((int)i > ctrlIdx) { 6263 lVol = *left; 6264 rVol = *right; 6265 } 6266 mEffects[i]->setVolume(&lVol, &rVol, false); 6267 } 6268 *left = newLeft; 6269 *right = newRight; 6270 6271 return hasControl; 6272} 6273 6274status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 6275{ 6276 const size_t SIZE = 256; 6277 char buffer[SIZE]; 6278 String8 result; 6279 6280 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 6281 result.append(buffer); 6282 6283 bool locked = tryLock(mLock); 6284 // failed to lock - AudioFlinger is probably deadlocked 6285 if (!locked) { 6286 result.append("\tCould not lock mutex:\n"); 6287 } 6288 6289 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 6290 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 6291 mEffects.size(), 6292 (uint32_t)mInBuffer, 6293 (uint32_t)mOutBuffer, 6294 mActiveTrackCnt); 6295 result.append(buffer); 6296 write(fd, result.string(), result.size()); 6297 6298 for (size_t i = 0; i < mEffects.size(); ++i) { 6299 sp<EffectModule> effect = mEffects[i]; 6300 if (effect != 0) { 6301 effect->dump(fd, args); 6302 } 6303 } 6304 6305 if (locked) { 6306 mLock.unlock(); 6307 } 6308 6309 return NO_ERROR; 6310} 6311 6312#undef LOG_TAG 6313#define LOG_TAG "AudioFlinger" 6314 6315// ---------------------------------------------------------------------------- 6316 6317status_t AudioFlinger::onTransact( 6318 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 6319{ 6320 return BnAudioFlinger::onTransact(code, data, reply, flags); 6321} 6322 6323}; // namespace android 6324