AudioFlinger.cpp revision 26c77556efc30800466b60b3975bc35a70c8c28b
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420
421        // dump the serially shared record tee sink
422        if (mRecordTeeSource != 0) {
423            dumpTee(fd, mRecordTeeSource);
424        }
425
426        if (locked) mLock.unlock();
427    }
428    return NO_ERROR;
429}
430
431sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
432{
433    // If pid is already in the mClients wp<> map, then use that entry
434    // (for which promote() is always != 0), otherwise create a new entry and Client.
435    sp<Client> client = mClients.valueFor(pid).promote();
436    if (client == 0) {
437        client = new Client(this, pid);
438        mClients.add(pid, client);
439    }
440
441    return client;
442}
443
444// IAudioFlinger interface
445
446
447sp<IAudioTrack> AudioFlinger::createTrack(
448        pid_t pid,
449        audio_stream_type_t streamType,
450        uint32_t sampleRate,
451        audio_format_t format,
452        audio_channel_mask_t channelMask,
453        size_t frameCount,
454        IAudioFlinger::track_flags_t *flags,
455        const sp<IMemory>& sharedBuffer,
456        audio_io_handle_t output,
457        pid_t tid,
458        int *sessionId,
459        status_t *status)
460{
461    sp<PlaybackThread::Track> track;
462    sp<TrackHandle> trackHandle;
463    sp<Client> client;
464    status_t lStatus;
465    int lSessionId;
466
467    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
468    // but if someone uses binder directly they could bypass that and cause us to crash
469    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
470        ALOGE("createTrack() invalid stream type %d", streamType);
471        lStatus = BAD_VALUE;
472        goto Exit;
473    }
474
475    // client is responsible for conversion of 8-bit PCM to 16-bit PCM,
476    // and we don't yet support 8.24 or 32-bit PCM
477    if (audio_is_linear_pcm(format) && format != AUDIO_FORMAT_PCM_16_BIT) {
478        ALOGE("createTrack() invalid format %d", format);
479        lStatus = BAD_VALUE;
480        goto Exit;
481    }
482
483    {
484        Mutex::Autolock _l(mLock);
485        PlaybackThread *thread = checkPlaybackThread_l(output);
486        PlaybackThread *effectThread = NULL;
487        if (thread == NULL) {
488            ALOGE("unknown output thread");
489            lStatus = BAD_VALUE;
490            goto Exit;
491        }
492
493        client = registerPid_l(pid);
494
495        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
496        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
497            // check if an effect chain with the same session ID is present on another
498            // output thread and move it here.
499            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
500                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
501                if (mPlaybackThreads.keyAt(i) != output) {
502                    uint32_t sessions = t->hasAudioSession(*sessionId);
503                    if (sessions & PlaybackThread::EFFECT_SESSION) {
504                        effectThread = t.get();
505                        break;
506                    }
507                }
508            }
509            lSessionId = *sessionId;
510        } else {
511            // if no audio session id is provided, create one here
512            lSessionId = nextUniqueId();
513            if (sessionId != NULL) {
514                *sessionId = lSessionId;
515            }
516        }
517        ALOGV("createTrack() lSessionId: %d", lSessionId);
518
519        track = thread->createTrack_l(client, streamType, sampleRate, format,
520                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
521
522        // move effect chain to this output thread if an effect on same session was waiting
523        // for a track to be created
524        if (lStatus == NO_ERROR && effectThread != NULL) {
525            Mutex::Autolock _dl(thread->mLock);
526            Mutex::Autolock _sl(effectThread->mLock);
527            moveEffectChain_l(lSessionId, effectThread, thread, true);
528        }
529
530        // Look for sync events awaiting for a session to be used.
531        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
532            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
533                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
534                    if (lStatus == NO_ERROR) {
535                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
536                    } else {
537                        mPendingSyncEvents[i]->cancel();
538                    }
539                    mPendingSyncEvents.removeAt(i);
540                    i--;
541                }
542            }
543        }
544    }
545    if (lStatus == NO_ERROR) {
546        trackHandle = new TrackHandle(track);
547    } else {
548        // remove local strong reference to Client before deleting the Track so that the Client
549        // destructor is called by the TrackBase destructor with mLock held
550        client.clear();
551        track.clear();
552    }
553
554Exit:
555    if (status != NULL) {
556        *status = lStatus;
557    }
558    return trackHandle;
559}
560
561uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
562{
563    Mutex::Autolock _l(mLock);
564    PlaybackThread *thread = checkPlaybackThread_l(output);
565    if (thread == NULL) {
566        ALOGW("sampleRate() unknown thread %d", output);
567        return 0;
568    }
569    return thread->sampleRate();
570}
571
572int AudioFlinger::channelCount(audio_io_handle_t output) const
573{
574    Mutex::Autolock _l(mLock);
575    PlaybackThread *thread = checkPlaybackThread_l(output);
576    if (thread == NULL) {
577        ALOGW("channelCount() unknown thread %d", output);
578        return 0;
579    }
580    return thread->channelCount();
581}
582
583audio_format_t AudioFlinger::format(audio_io_handle_t output) const
584{
585    Mutex::Autolock _l(mLock);
586    PlaybackThread *thread = checkPlaybackThread_l(output);
587    if (thread == NULL) {
588        ALOGW("format() unknown thread %d", output);
589        return AUDIO_FORMAT_INVALID;
590    }
591    return thread->format();
592}
593
594size_t AudioFlinger::frameCount(audio_io_handle_t output) const
595{
596    Mutex::Autolock _l(mLock);
597    PlaybackThread *thread = checkPlaybackThread_l(output);
598    if (thread == NULL) {
599        ALOGW("frameCount() unknown thread %d", output);
600        return 0;
601    }
602    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
603    //       should examine all callers and fix them to handle smaller counts
604    return thread->frameCount();
605}
606
607uint32_t AudioFlinger::latency(audio_io_handle_t output) const
608{
609    Mutex::Autolock _l(mLock);
610    PlaybackThread *thread = checkPlaybackThread_l(output);
611    if (thread == NULL) {
612        ALOGW("latency() unknown thread %d", output);
613        return 0;
614    }
615    return thread->latency();
616}
617
618status_t AudioFlinger::setMasterVolume(float value)
619{
620    status_t ret = initCheck();
621    if (ret != NO_ERROR) {
622        return ret;
623    }
624
625    // check calling permissions
626    if (!settingsAllowed()) {
627        return PERMISSION_DENIED;
628    }
629
630    Mutex::Autolock _l(mLock);
631    mMasterVolume = value;
632
633    // Set master volume in the HALs which support it.
634    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
635        AutoMutex lock(mHardwareLock);
636        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
637
638        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
639        if (dev->canSetMasterVolume()) {
640            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
641        }
642        mHardwareStatus = AUDIO_HW_IDLE;
643    }
644
645    // Now set the master volume in each playback thread.  Playback threads
646    // assigned to HALs which do not have master volume support will apply
647    // master volume during the mix operation.  Threads with HALs which do
648    // support master volume will simply ignore the setting.
649    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
650        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
651
652    return NO_ERROR;
653}
654
655status_t AudioFlinger::setMode(audio_mode_t mode)
656{
657    status_t ret = initCheck();
658    if (ret != NO_ERROR) {
659        return ret;
660    }
661
662    // check calling permissions
663    if (!settingsAllowed()) {
664        return PERMISSION_DENIED;
665    }
666    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
667        ALOGW("Illegal value: setMode(%d)", mode);
668        return BAD_VALUE;
669    }
670
671    { // scope for the lock
672        AutoMutex lock(mHardwareLock);
673        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
674        mHardwareStatus = AUDIO_HW_SET_MODE;
675        ret = dev->set_mode(dev, mode);
676        mHardwareStatus = AUDIO_HW_IDLE;
677    }
678
679    if (NO_ERROR == ret) {
680        Mutex::Autolock _l(mLock);
681        mMode = mode;
682        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
683            mPlaybackThreads.valueAt(i)->setMode(mode);
684    }
685
686    return ret;
687}
688
689status_t AudioFlinger::setMicMute(bool state)
690{
691    status_t ret = initCheck();
692    if (ret != NO_ERROR) {
693        return ret;
694    }
695
696    // check calling permissions
697    if (!settingsAllowed()) {
698        return PERMISSION_DENIED;
699    }
700
701    AutoMutex lock(mHardwareLock);
702    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
703    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
704    ret = dev->set_mic_mute(dev, state);
705    mHardwareStatus = AUDIO_HW_IDLE;
706    return ret;
707}
708
709bool AudioFlinger::getMicMute() const
710{
711    status_t ret = initCheck();
712    if (ret != NO_ERROR) {
713        return false;
714    }
715
716    bool state = AUDIO_MODE_INVALID;
717    AutoMutex lock(mHardwareLock);
718    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
719    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
720    dev->get_mic_mute(dev, &state);
721    mHardwareStatus = AUDIO_HW_IDLE;
722    return state;
723}
724
725status_t AudioFlinger::setMasterMute(bool muted)
726{
727    status_t ret = initCheck();
728    if (ret != NO_ERROR) {
729        return ret;
730    }
731
732    // check calling permissions
733    if (!settingsAllowed()) {
734        return PERMISSION_DENIED;
735    }
736
737    Mutex::Autolock _l(mLock);
738    mMasterMute = muted;
739
740    // Set master mute in the HALs which support it.
741    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
742        AutoMutex lock(mHardwareLock);
743        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
744
745        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
746        if (dev->canSetMasterMute()) {
747            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
748        }
749        mHardwareStatus = AUDIO_HW_IDLE;
750    }
751
752    // Now set the master mute in each playback thread.  Playback threads
753    // assigned to HALs which do not have master mute support will apply master
754    // mute during the mix operation.  Threads with HALs which do support master
755    // mute will simply ignore the setting.
756    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
757        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
758
759    return NO_ERROR;
760}
761
762float AudioFlinger::masterVolume() const
763{
764    Mutex::Autolock _l(mLock);
765    return masterVolume_l();
766}
767
768bool AudioFlinger::masterMute() const
769{
770    Mutex::Autolock _l(mLock);
771    return masterMute_l();
772}
773
774float AudioFlinger::masterVolume_l() const
775{
776    return mMasterVolume;
777}
778
779bool AudioFlinger::masterMute_l() const
780{
781    return mMasterMute;
782}
783
784status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
785        audio_io_handle_t output)
786{
787    // check calling permissions
788    if (!settingsAllowed()) {
789        return PERMISSION_DENIED;
790    }
791
792    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
793        ALOGE("setStreamVolume() invalid stream %d", stream);
794        return BAD_VALUE;
795    }
796
797    AutoMutex lock(mLock);
798    PlaybackThread *thread = NULL;
799    if (output) {
800        thread = checkPlaybackThread_l(output);
801        if (thread == NULL) {
802            return BAD_VALUE;
803        }
804    }
805
806    mStreamTypes[stream].volume = value;
807
808    if (thread == NULL) {
809        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
810            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
811        }
812    } else {
813        thread->setStreamVolume(stream, value);
814    }
815
816    return NO_ERROR;
817}
818
819status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
820{
821    // check calling permissions
822    if (!settingsAllowed()) {
823        return PERMISSION_DENIED;
824    }
825
826    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
827        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
828        ALOGE("setStreamMute() invalid stream %d", stream);
829        return BAD_VALUE;
830    }
831
832    AutoMutex lock(mLock);
833    mStreamTypes[stream].mute = muted;
834    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
835        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
836
837    return NO_ERROR;
838}
839
840float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
841{
842    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
843        return 0.0f;
844    }
845
846    AutoMutex lock(mLock);
847    float volume;
848    if (output) {
849        PlaybackThread *thread = checkPlaybackThread_l(output);
850        if (thread == NULL) {
851            return 0.0f;
852        }
853        volume = thread->streamVolume(stream);
854    } else {
855        volume = streamVolume_l(stream);
856    }
857
858    return volume;
859}
860
861bool AudioFlinger::streamMute(audio_stream_type_t stream) const
862{
863    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
864        return true;
865    }
866
867    AutoMutex lock(mLock);
868    return streamMute_l(stream);
869}
870
871status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
872{
873    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
874            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
875    // check calling permissions
876    if (!settingsAllowed()) {
877        return PERMISSION_DENIED;
878    }
879
880    // ioHandle == 0 means the parameters are global to the audio hardware interface
881    if (ioHandle == 0) {
882        Mutex::Autolock _l(mLock);
883        status_t final_result = NO_ERROR;
884        {
885            AutoMutex lock(mHardwareLock);
886            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
887            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
888                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
889                status_t result = dev->set_parameters(dev, keyValuePairs.string());
890                final_result = result ?: final_result;
891            }
892            mHardwareStatus = AUDIO_HW_IDLE;
893        }
894        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
895        AudioParameter param = AudioParameter(keyValuePairs);
896        String8 value;
897        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
898            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
899            if (mBtNrecIsOff != btNrecIsOff) {
900                for (size_t i = 0; i < mRecordThreads.size(); i++) {
901                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
902                    audio_devices_t device = thread->inDevice();
903                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
904                    // collect all of the thread's session IDs
905                    KeyedVector<int, bool> ids = thread->sessionIds();
906                    // suspend effects associated with those session IDs
907                    for (size_t j = 0; j < ids.size(); ++j) {
908                        int sessionId = ids.keyAt(j);
909                        thread->setEffectSuspended(FX_IID_AEC,
910                                                   suspend,
911                                                   sessionId);
912                        thread->setEffectSuspended(FX_IID_NS,
913                                                   suspend,
914                                                   sessionId);
915                    }
916                }
917                mBtNrecIsOff = btNrecIsOff;
918            }
919        }
920        String8 screenState;
921        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
922            bool isOff = screenState == "off";
923            if (isOff != (gScreenState & 1)) {
924                gScreenState = ((gScreenState & ~1) + 2) | isOff;
925            }
926        }
927        return final_result;
928    }
929
930    // hold a strong ref on thread in case closeOutput() or closeInput() is called
931    // and the thread is exited once the lock is released
932    sp<ThreadBase> thread;
933    {
934        Mutex::Autolock _l(mLock);
935        thread = checkPlaybackThread_l(ioHandle);
936        if (thread == 0) {
937            thread = checkRecordThread_l(ioHandle);
938        } else if (thread == primaryPlaybackThread_l()) {
939            // indicate output device change to all input threads for pre processing
940            AudioParameter param = AudioParameter(keyValuePairs);
941            int value;
942            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
943                    (value != 0)) {
944                for (size_t i = 0; i < mRecordThreads.size(); i++) {
945                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
946                }
947            }
948        }
949    }
950    if (thread != 0) {
951        return thread->setParameters(keyValuePairs);
952    }
953    return BAD_VALUE;
954}
955
956String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
957{
958    ALOGVV("getParameters() io %d, keys %s, tid %d, calling pid %d",
959            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
960
961    Mutex::Autolock _l(mLock);
962
963    if (ioHandle == 0) {
964        String8 out_s8;
965
966        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
967            char *s;
968            {
969            AutoMutex lock(mHardwareLock);
970            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
971            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
972            s = dev->get_parameters(dev, keys.string());
973            mHardwareStatus = AUDIO_HW_IDLE;
974            }
975            out_s8 += String8(s ? s : "");
976            free(s);
977        }
978        return out_s8;
979    }
980
981    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
982    if (playbackThread != NULL) {
983        return playbackThread->getParameters(keys);
984    }
985    RecordThread *recordThread = checkRecordThread_l(ioHandle);
986    if (recordThread != NULL) {
987        return recordThread->getParameters(keys);
988    }
989    return String8("");
990}
991
992size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
993        audio_channel_mask_t channelMask) const
994{
995    status_t ret = initCheck();
996    if (ret != NO_ERROR) {
997        return 0;
998    }
999
1000    AutoMutex lock(mHardwareLock);
1001    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
1002    struct audio_config config = {
1003        sample_rate: sampleRate,
1004        channel_mask: channelMask,
1005        format: format,
1006    };
1007    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1008    size_t size = dev->get_input_buffer_size(dev, &config);
1009    mHardwareStatus = AUDIO_HW_IDLE;
1010    return size;
1011}
1012
1013unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1014{
1015    Mutex::Autolock _l(mLock);
1016
1017    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1018    if (recordThread != NULL) {
1019        return recordThread->getInputFramesLost();
1020    }
1021    return 0;
1022}
1023
1024status_t AudioFlinger::setVoiceVolume(float value)
1025{
1026    status_t ret = initCheck();
1027    if (ret != NO_ERROR) {
1028        return ret;
1029    }
1030
1031    // check calling permissions
1032    if (!settingsAllowed()) {
1033        return PERMISSION_DENIED;
1034    }
1035
1036    AutoMutex lock(mHardwareLock);
1037    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1038    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1039    ret = dev->set_voice_volume(dev, value);
1040    mHardwareStatus = AUDIO_HW_IDLE;
1041
1042    return ret;
1043}
1044
1045status_t AudioFlinger::getRenderPosition(size_t *halFrames, size_t *dspFrames,
1046        audio_io_handle_t output) const
1047{
1048    status_t status;
1049
1050    Mutex::Autolock _l(mLock);
1051
1052    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1053    if (playbackThread != NULL) {
1054        return playbackThread->getRenderPosition(halFrames, dspFrames);
1055    }
1056
1057    return BAD_VALUE;
1058}
1059
1060void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1061{
1062
1063    Mutex::Autolock _l(mLock);
1064
1065    pid_t pid = IPCThreadState::self()->getCallingPid();
1066    if (mNotificationClients.indexOfKey(pid) < 0) {
1067        sp<NotificationClient> notificationClient = new NotificationClient(this,
1068                                                                            client,
1069                                                                            pid);
1070        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1071
1072        mNotificationClients.add(pid, notificationClient);
1073
1074        sp<IBinder> binder = client->asBinder();
1075        binder->linkToDeath(notificationClient);
1076
1077        // the config change is always sent from playback or record threads to avoid deadlock
1078        // with AudioSystem::gLock
1079        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1080            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1081        }
1082
1083        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1084            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1085        }
1086    }
1087}
1088
1089void AudioFlinger::removeNotificationClient(pid_t pid)
1090{
1091    Mutex::Autolock _l(mLock);
1092
1093    mNotificationClients.removeItem(pid);
1094
1095    ALOGV("%d died, releasing its sessions", pid);
1096    size_t num = mAudioSessionRefs.size();
1097    bool removed = false;
1098    for (size_t i = 0; i< num; ) {
1099        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1100        ALOGV(" pid %d @ %d", ref->mPid, i);
1101        if (ref->mPid == pid) {
1102            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1103            mAudioSessionRefs.removeAt(i);
1104            delete ref;
1105            removed = true;
1106            num--;
1107        } else {
1108            i++;
1109        }
1110    }
1111    if (removed) {
1112        purgeStaleEffects_l();
1113    }
1114}
1115
1116// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1117void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1118{
1119    size_t size = mNotificationClients.size();
1120    for (size_t i = 0; i < size; i++) {
1121        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1122                                                                               param2);
1123    }
1124}
1125
1126// removeClient_l() must be called with AudioFlinger::mLock held
1127void AudioFlinger::removeClient_l(pid_t pid)
1128{
1129    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(),
1130            IPCThreadState::self()->getCallingPid());
1131    mClients.removeItem(pid);
1132}
1133
1134// getEffectThread_l() must be called with AudioFlinger::mLock held
1135sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1136{
1137    sp<PlaybackThread> thread;
1138
1139    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1140        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1141            ALOG_ASSERT(thread == 0);
1142            thread = mPlaybackThreads.valueAt(i);
1143        }
1144    }
1145
1146    return thread;
1147}
1148
1149// ----------------------------------------------------------------------------
1150
1151AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1152        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1153    :   Thread(false /*canCallJava*/),
1154        mType(type),
1155        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1156        // mChannelMask
1157        mChannelCount(0),
1158        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1159        mParamStatus(NO_ERROR),
1160        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1161        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1162        // mName will be set by concrete (non-virtual) subclass
1163        mDeathRecipient(new PMDeathRecipient(this))
1164{
1165}
1166
1167AudioFlinger::ThreadBase::~ThreadBase()
1168{
1169    mParamCond.broadcast();
1170    // do not lock the mutex in destructor
1171    releaseWakeLock_l();
1172    if (mPowerManager != 0) {
1173        sp<IBinder> binder = mPowerManager->asBinder();
1174        binder->unlinkToDeath(mDeathRecipient);
1175    }
1176}
1177
1178void AudioFlinger::ThreadBase::exit()
1179{
1180    ALOGV("ThreadBase::exit");
1181    // do any cleanup required for exit to succeed
1182    preExit();
1183    {
1184        // This lock prevents the following race in thread (uniprocessor for illustration):
1185        //  if (!exitPending()) {
1186        //      // context switch from here to exit()
1187        //      // exit() calls requestExit(), what exitPending() observes
1188        //      // exit() calls signal(), which is dropped since no waiters
1189        //      // context switch back from exit() to here
1190        //      mWaitWorkCV.wait(...);
1191        //      // now thread is hung
1192        //  }
1193        AutoMutex lock(mLock);
1194        requestExit();
1195        mWaitWorkCV.broadcast();
1196    }
1197    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1198    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1199    requestExitAndWait();
1200}
1201
1202status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1203{
1204    status_t status;
1205
1206    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1207    Mutex::Autolock _l(mLock);
1208
1209    mNewParameters.add(keyValuePairs);
1210    mWaitWorkCV.signal();
1211    // wait condition with timeout in case the thread loop has exited
1212    // before the request could be processed
1213    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1214        status = mParamStatus;
1215        mWaitWorkCV.signal();
1216    } else {
1217        status = TIMED_OUT;
1218    }
1219    return status;
1220}
1221
1222void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1223{
1224    Mutex::Autolock _l(mLock);
1225    sendIoConfigEvent_l(event, param);
1226}
1227
1228// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1229void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1230{
1231    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1232    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1233    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
1234            param);
1235    mWaitWorkCV.signal();
1236}
1237
1238// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1239void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1240{
1241    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1242    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1243    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1244          mConfigEvents.size(), pid, tid, prio);
1245    mWaitWorkCV.signal();
1246}
1247
1248void AudioFlinger::ThreadBase::processConfigEvents()
1249{
1250    mLock.lock();
1251    while (!mConfigEvents.isEmpty()) {
1252        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1253        ConfigEvent *event = mConfigEvents[0];
1254        mConfigEvents.removeAt(0);
1255        // release mLock before locking AudioFlinger mLock: lock order is always
1256        // AudioFlinger then ThreadBase to avoid cross deadlock
1257        mLock.unlock();
1258        switch(event->type()) {
1259            case CFG_EVENT_PRIO: {
1260                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1261                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1262                if (err != 0) {
1263                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
1264                          "error %d",
1265                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1266                }
1267            } break;
1268            case CFG_EVENT_IO: {
1269                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1270                mAudioFlinger->mLock.lock();
1271                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1272                mAudioFlinger->mLock.unlock();
1273            } break;
1274            default:
1275                ALOGE("processConfigEvents() unknown event type %d", event->type());
1276                break;
1277        }
1278        delete event;
1279        mLock.lock();
1280    }
1281    mLock.unlock();
1282}
1283
1284void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1285{
1286    const size_t SIZE = 256;
1287    char buffer[SIZE];
1288    String8 result;
1289
1290    bool locked = tryLock(mLock);
1291    if (!locked) {
1292        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1293        write(fd, buffer, strlen(buffer));
1294    }
1295
1296    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1297    result.append(buffer);
1298    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1299    result.append(buffer);
1300    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1301    result.append(buffer);
1302    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
1303    result.append(buffer);
1304    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1305    result.append(buffer);
1306    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1307    result.append(buffer);
1308    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1309    result.append(buffer);
1310    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1311    result.append(buffer);
1312    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1313    result.append(buffer);
1314    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1315    result.append(buffer);
1316
1317    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1318    result.append(buffer);
1319    result.append(" Index Command");
1320    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1321        snprintf(buffer, SIZE, "\n %02d    ", i);
1322        result.append(buffer);
1323        result.append(mNewParameters[i]);
1324    }
1325
1326    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1327    result.append(buffer);
1328    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1329        mConfigEvents[i]->dump(buffer, SIZE);
1330        result.append(buffer);
1331    }
1332    result.append("\n");
1333
1334    write(fd, result.string(), result.size());
1335
1336    if (locked) {
1337        mLock.unlock();
1338    }
1339}
1340
1341void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1342{
1343    const size_t SIZE = 256;
1344    char buffer[SIZE];
1345    String8 result;
1346
1347    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1348    write(fd, buffer, strlen(buffer));
1349
1350    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1351        sp<EffectChain> chain = mEffectChains[i];
1352        if (chain != 0) {
1353            chain->dump(fd, args);
1354        }
1355    }
1356}
1357
1358void AudioFlinger::ThreadBase::acquireWakeLock()
1359{
1360    Mutex::Autolock _l(mLock);
1361    acquireWakeLock_l();
1362}
1363
1364void AudioFlinger::ThreadBase::acquireWakeLock_l()
1365{
1366    if (mPowerManager == 0) {
1367        // use checkService() to avoid blocking if power service is not up yet
1368        sp<IBinder> binder =
1369            defaultServiceManager()->checkService(String16("power"));
1370        if (binder == 0) {
1371            ALOGW("Thread %s cannot connect to the power manager service", mName);
1372        } else {
1373            mPowerManager = interface_cast<IPowerManager>(binder);
1374            binder->linkToDeath(mDeathRecipient);
1375        }
1376    }
1377    if (mPowerManager != 0) {
1378        sp<IBinder> binder = new BBinder();
1379        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1380                                                         binder,
1381                                                         String16(mName));
1382        if (status == NO_ERROR) {
1383            mWakeLockToken = binder;
1384        }
1385        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1386    }
1387}
1388
1389void AudioFlinger::ThreadBase::releaseWakeLock()
1390{
1391    Mutex::Autolock _l(mLock);
1392    releaseWakeLock_l();
1393}
1394
1395void AudioFlinger::ThreadBase::releaseWakeLock_l()
1396{
1397    if (mWakeLockToken != 0) {
1398        ALOGV("releaseWakeLock_l() %s", mName);
1399        if (mPowerManager != 0) {
1400            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1401        }
1402        mWakeLockToken.clear();
1403    }
1404}
1405
1406void AudioFlinger::ThreadBase::clearPowerManager()
1407{
1408    Mutex::Autolock _l(mLock);
1409    releaseWakeLock_l();
1410    mPowerManager.clear();
1411}
1412
1413void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1414{
1415    sp<ThreadBase> thread = mThread.promote();
1416    if (thread != 0) {
1417        thread->clearPowerManager();
1418    }
1419    ALOGW("power manager service died !!!");
1420}
1421
1422void AudioFlinger::ThreadBase::setEffectSuspended(
1423        const effect_uuid_t *type, bool suspend, int sessionId)
1424{
1425    Mutex::Autolock _l(mLock);
1426    setEffectSuspended_l(type, suspend, sessionId);
1427}
1428
1429void AudioFlinger::ThreadBase::setEffectSuspended_l(
1430        const effect_uuid_t *type, bool suspend, int sessionId)
1431{
1432    sp<EffectChain> chain = getEffectChain_l(sessionId);
1433    if (chain != 0) {
1434        if (type != NULL) {
1435            chain->setEffectSuspended_l(type, suspend);
1436        } else {
1437            chain->setEffectSuspendedAll_l(suspend);
1438        }
1439    }
1440
1441    updateSuspendedSessions_l(type, suspend, sessionId);
1442}
1443
1444void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1445{
1446    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1447    if (index < 0) {
1448        return;
1449    }
1450
1451    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1452            mSuspendedSessions.valueAt(index);
1453
1454    for (size_t i = 0; i < sessionEffects.size(); i++) {
1455        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1456        for (int j = 0; j < desc->mRefCount; j++) {
1457            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1458                chain->setEffectSuspendedAll_l(true);
1459            } else {
1460                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1461                    desc->mType.timeLow);
1462                chain->setEffectSuspended_l(&desc->mType, true);
1463            }
1464        }
1465    }
1466}
1467
1468void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1469                                                         bool suspend,
1470                                                         int sessionId)
1471{
1472    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1473
1474    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1475
1476    if (suspend) {
1477        if (index >= 0) {
1478            sessionEffects = mSuspendedSessions.valueAt(index);
1479        } else {
1480            mSuspendedSessions.add(sessionId, sessionEffects);
1481        }
1482    } else {
1483        if (index < 0) {
1484            return;
1485        }
1486        sessionEffects = mSuspendedSessions.valueAt(index);
1487    }
1488
1489
1490    int key = EffectChain::kKeyForSuspendAll;
1491    if (type != NULL) {
1492        key = type->timeLow;
1493    }
1494    index = sessionEffects.indexOfKey(key);
1495
1496    sp<SuspendedSessionDesc> desc;
1497    if (suspend) {
1498        if (index >= 0) {
1499            desc = sessionEffects.valueAt(index);
1500        } else {
1501            desc = new SuspendedSessionDesc();
1502            if (type != NULL) {
1503                desc->mType = *type;
1504            }
1505            sessionEffects.add(key, desc);
1506            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1507        }
1508        desc->mRefCount++;
1509    } else {
1510        if (index < 0) {
1511            return;
1512        }
1513        desc = sessionEffects.valueAt(index);
1514        if (--desc->mRefCount == 0) {
1515            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1516            sessionEffects.removeItemsAt(index);
1517            if (sessionEffects.isEmpty()) {
1518                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1519                                 sessionId);
1520                mSuspendedSessions.removeItem(sessionId);
1521            }
1522        }
1523    }
1524    if (!sessionEffects.isEmpty()) {
1525        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1526    }
1527}
1528
1529void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1530                                                            bool enabled,
1531                                                            int sessionId)
1532{
1533    Mutex::Autolock _l(mLock);
1534    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1535}
1536
1537void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1538                                                            bool enabled,
1539                                                            int sessionId)
1540{
1541    if (mType != RECORD) {
1542        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1543        // another session. This gives the priority to well behaved effect control panels
1544        // and applications not using global effects.
1545        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1546        // global effects
1547        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1548            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1549        }
1550    }
1551
1552    sp<EffectChain> chain = getEffectChain_l(sessionId);
1553    if (chain != 0) {
1554        chain->checkSuspendOnEffectEnabled(effect, enabled);
1555    }
1556}
1557
1558// ----------------------------------------------------------------------------
1559
1560AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1561                                             AudioStreamOut* output,
1562                                             audio_io_handle_t id,
1563                                             audio_devices_t device,
1564                                             type_t type)
1565    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1566        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1567        // mStreamTypes[] initialized in constructor body
1568        mOutput(output),
1569        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1570        mMixerStatus(MIXER_IDLE),
1571        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1572        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1573        mScreenState(gScreenState),
1574        // index 0 is reserved for normal mixer's submix
1575        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1576{
1577    snprintf(mName, kNameLength, "AudioOut_%X", id);
1578
1579    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1580    // it would be safer to explicitly pass initial masterVolume/masterMute as
1581    // parameter.
1582    //
1583    // If the HAL we are using has support for master volume or master mute,
1584    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1585    // and the mute set to false).
1586    mMasterVolume = audioFlinger->masterVolume_l();
1587    mMasterMute = audioFlinger->masterMute_l();
1588    if (mOutput && mOutput->audioHwDev) {
1589        if (mOutput->audioHwDev->canSetMasterVolume()) {
1590            mMasterVolume = 1.0;
1591        }
1592
1593        if (mOutput->audioHwDev->canSetMasterMute()) {
1594            mMasterMute = false;
1595        }
1596    }
1597
1598    readOutputParameters();
1599
1600    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1601    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1602    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1603            stream = (audio_stream_type_t) (stream + 1)) {
1604        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1605        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1606    }
1607    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1608    // because mAudioFlinger doesn't have one to copy from
1609}
1610
1611AudioFlinger::PlaybackThread::~PlaybackThread()
1612{
1613    delete [] mMixBuffer;
1614}
1615
1616void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1617{
1618    dumpInternals(fd, args);
1619    dumpTracks(fd, args);
1620    dumpEffectChains(fd, args);
1621}
1622
1623void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1624{
1625    const size_t SIZE = 256;
1626    char buffer[SIZE];
1627    String8 result;
1628
1629    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1630    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1631        const stream_type_t *st = &mStreamTypes[i];
1632        if (i > 0) {
1633            result.appendFormat(", ");
1634        }
1635        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1636        if (st->mute) {
1637            result.append("M");
1638        }
1639    }
1640    result.append("\n");
1641    write(fd, result.string(), result.length());
1642    result.clear();
1643
1644    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1645    result.append(buffer);
1646    Track::appendDumpHeader(result);
1647    for (size_t i = 0; i < mTracks.size(); ++i) {
1648        sp<Track> track = mTracks[i];
1649        if (track != 0) {
1650            track->dump(buffer, SIZE);
1651            result.append(buffer);
1652        }
1653    }
1654
1655    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1656    result.append(buffer);
1657    Track::appendDumpHeader(result);
1658    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1659        sp<Track> track = mActiveTracks[i].promote();
1660        if (track != 0) {
1661            track->dump(buffer, SIZE);
1662            result.append(buffer);
1663        }
1664    }
1665    write(fd, result.string(), result.size());
1666
1667    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1668    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1669    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1670            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1671}
1672
1673void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1674{
1675    const size_t SIZE = 256;
1676    char buffer[SIZE];
1677    String8 result;
1678
1679    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1680    result.append(buffer);
1681    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1682            ns2ms(systemTime() - mLastWriteTime));
1683    result.append(buffer);
1684    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1685    result.append(buffer);
1686    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1687    result.append(buffer);
1688    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1689    result.append(buffer);
1690    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1691    result.append(buffer);
1692    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1693    result.append(buffer);
1694    write(fd, result.string(), result.size());
1695    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1696
1697    dumpBase(fd, args);
1698}
1699
1700// Thread virtuals
1701status_t AudioFlinger::PlaybackThread::readyToRun()
1702{
1703    status_t status = initCheck();
1704    if (status == NO_ERROR) {
1705        ALOGI("AudioFlinger's thread %p ready to run", this);
1706    } else {
1707        ALOGE("No working audio driver found.");
1708    }
1709    return status;
1710}
1711
1712void AudioFlinger::PlaybackThread::onFirstRef()
1713{
1714    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1715}
1716
1717// ThreadBase virtuals
1718void AudioFlinger::PlaybackThread::preExit()
1719{
1720    ALOGV("  preExit()");
1721    // FIXME this is using hard-coded strings but in the future, this functionality will be
1722    //       converted to use audio HAL extensions required to support tunneling
1723    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1724}
1725
1726// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1727sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1728        const sp<AudioFlinger::Client>& client,
1729        audio_stream_type_t streamType,
1730        uint32_t sampleRate,
1731        audio_format_t format,
1732        audio_channel_mask_t channelMask,
1733        size_t frameCount,
1734        const sp<IMemory>& sharedBuffer,
1735        int sessionId,
1736        IAudioFlinger::track_flags_t *flags,
1737        pid_t tid,
1738        status_t *status)
1739{
1740    sp<Track> track;
1741    status_t lStatus;
1742
1743    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1744
1745    // client expresses a preference for FAST, but we get the final say
1746    if (*flags & IAudioFlinger::TRACK_FAST) {
1747      if (
1748            // not timed
1749            (!isTimed) &&
1750            // either of these use cases:
1751            (
1752              // use case 1: shared buffer with any frame count
1753              (
1754                (sharedBuffer != 0)
1755              ) ||
1756              // use case 2: callback handler and frame count is default or at least as large as HAL
1757              (
1758                (tid != -1) &&
1759                ((frameCount == 0) ||
1760                (frameCount >= (int) (mFrameCount * kFastTrackMultiplier)))
1761              )
1762            ) &&
1763            // PCM data
1764            audio_is_linear_pcm(format) &&
1765            // mono or stereo
1766            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1767              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1768#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1769            // hardware sample rate
1770            (sampleRate == mSampleRate) &&
1771#endif
1772            // normal mixer has an associated fast mixer
1773            hasFastMixer() &&
1774            // there are sufficient fast track slots available
1775            (mFastTrackAvailMask != 0)
1776            // FIXME test that MixerThread for this fast track has a capable output HAL
1777            // FIXME add a permission test also?
1778        ) {
1779        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1780        if (frameCount == 0) {
1781            frameCount = mFrameCount * kFastTrackMultiplier;
1782        }
1783        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1784                frameCount, mFrameCount);
1785      } else {
1786        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1787                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1788                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1789                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1790                audio_is_linear_pcm(format),
1791                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1792        *flags &= ~IAudioFlinger::TRACK_FAST;
1793        // For compatibility with AudioTrack calculation, buffer depth is forced
1794        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1795        // This is probably too conservative, but legacy application code may depend on it.
1796        // If you change this calculation, also review the start threshold which is related.
1797        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1798        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1799        if (minBufCount < 2) {
1800            minBufCount = 2;
1801        }
1802        size_t minFrameCount = mNormalFrameCount * minBufCount;
1803        if (frameCount < minFrameCount) {
1804            frameCount = minFrameCount;
1805        }
1806      }
1807    }
1808
1809    if (mType == DIRECT) {
1810        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1811            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1812                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1813                        "for output %p with format %d",
1814                        sampleRate, format, channelMask, mOutput, mFormat);
1815                lStatus = BAD_VALUE;
1816                goto Exit;
1817            }
1818        }
1819    } else {
1820        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1821        if (sampleRate > mSampleRate*2) {
1822            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1823            lStatus = BAD_VALUE;
1824            goto Exit;
1825        }
1826    }
1827
1828    lStatus = initCheck();
1829    if (lStatus != NO_ERROR) {
1830        ALOGE("Audio driver not initialized.");
1831        goto Exit;
1832    }
1833
1834    { // scope for mLock
1835        Mutex::Autolock _l(mLock);
1836
1837        // all tracks in same audio session must share the same routing strategy otherwise
1838        // conflicts will happen when tracks are moved from one output to another by audio policy
1839        // manager
1840        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1841        for (size_t i = 0; i < mTracks.size(); ++i) {
1842            sp<Track> t = mTracks[i];
1843            if (t != 0 && !t->isOutputTrack()) {
1844                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1845                if (sessionId == t->sessionId() && strategy != actual) {
1846                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1847                            strategy, actual);
1848                    lStatus = BAD_VALUE;
1849                    goto Exit;
1850                }
1851            }
1852        }
1853
1854        if (!isTimed) {
1855            track = new Track(this, client, streamType, sampleRate, format,
1856                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1857        } else {
1858            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1859                    channelMask, frameCount, sharedBuffer, sessionId);
1860        }
1861        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1862            lStatus = NO_MEMORY;
1863            goto Exit;
1864        }
1865        mTracks.add(track);
1866
1867        sp<EffectChain> chain = getEffectChain_l(sessionId);
1868        if (chain != 0) {
1869            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1870            track->setMainBuffer(chain->inBuffer());
1871            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1872            chain->incTrackCnt();
1873        }
1874
1875        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1876            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1877            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1878            // so ask activity manager to do this on our behalf
1879            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1880        }
1881    }
1882
1883    lStatus = NO_ERROR;
1884
1885Exit:
1886    if (status) {
1887        *status = lStatus;
1888    }
1889    return track;
1890}
1891
1892uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
1893{
1894    if (mFastMixer != NULL) {
1895        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1896        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1897    }
1898    return latency;
1899}
1900
1901uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1902{
1903    return latency;
1904}
1905
1906uint32_t AudioFlinger::PlaybackThread::latency() const
1907{
1908    Mutex::Autolock _l(mLock);
1909    return latency_l();
1910}
1911uint32_t AudioFlinger::PlaybackThread::latency_l() const
1912{
1913    if (initCheck() == NO_ERROR) {
1914        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1915    } else {
1916        return 0;
1917    }
1918}
1919
1920void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1921{
1922    Mutex::Autolock _l(mLock);
1923    // Don't apply master volume in SW if our HAL can do it for us.
1924    if (mOutput && mOutput->audioHwDev &&
1925        mOutput->audioHwDev->canSetMasterVolume()) {
1926        mMasterVolume = 1.0;
1927    } else {
1928        mMasterVolume = value;
1929    }
1930}
1931
1932void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1933{
1934    Mutex::Autolock _l(mLock);
1935    // Don't apply master mute in SW if our HAL can do it for us.
1936    if (mOutput && mOutput->audioHwDev &&
1937        mOutput->audioHwDev->canSetMasterMute()) {
1938        mMasterMute = false;
1939    } else {
1940        mMasterMute = muted;
1941    }
1942}
1943
1944void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1945{
1946    Mutex::Autolock _l(mLock);
1947    mStreamTypes[stream].volume = value;
1948}
1949
1950void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1951{
1952    Mutex::Autolock _l(mLock);
1953    mStreamTypes[stream].mute = muted;
1954}
1955
1956float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1957{
1958    Mutex::Autolock _l(mLock);
1959    return mStreamTypes[stream].volume;
1960}
1961
1962// addTrack_l() must be called with ThreadBase::mLock held
1963status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1964{
1965    status_t status = ALREADY_EXISTS;
1966
1967    // set retry count for buffer fill
1968    track->mRetryCount = kMaxTrackStartupRetries;
1969    if (mActiveTracks.indexOf(track) < 0) {
1970        // the track is newly added, make sure it fills up all its
1971        // buffers before playing. This is to ensure the client will
1972        // effectively get the latency it requested.
1973        track->mFillingUpStatus = Track::FS_FILLING;
1974        track->mResetDone = false;
1975        track->mPresentationCompleteFrames = 0;
1976        mActiveTracks.add(track);
1977        if (track->mainBuffer() != mMixBuffer) {
1978            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1979            if (chain != 0) {
1980                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1981                        track->sessionId());
1982                chain->incActiveTrackCnt();
1983            }
1984        }
1985
1986        status = NO_ERROR;
1987    }
1988
1989    ALOGV("mWaitWorkCV.broadcast");
1990    mWaitWorkCV.broadcast();
1991
1992    return status;
1993}
1994
1995// destroyTrack_l() must be called with ThreadBase::mLock held
1996void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1997{
1998    track->mState = TrackBase::TERMINATED;
1999    // active tracks are removed by threadLoop()
2000    if (mActiveTracks.indexOf(track) < 0) {
2001        removeTrack_l(track);
2002    }
2003}
2004
2005void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2006{
2007    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2008    mTracks.remove(track);
2009    deleteTrackName_l(track->name());
2010    // redundant as track is about to be destroyed, for dumpsys only
2011    track->mName = -1;
2012    if (track->isFastTrack()) {
2013        int index = track->mFastIndex;
2014        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
2015        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2016        mFastTrackAvailMask |= 1 << index;
2017        // redundant as track is about to be destroyed, for dumpsys only
2018        track->mFastIndex = -1;
2019    }
2020    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2021    if (chain != 0) {
2022        chain->decTrackCnt();
2023    }
2024}
2025
2026String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2027{
2028    String8 out_s8 = String8("");
2029    char *s;
2030
2031    Mutex::Autolock _l(mLock);
2032    if (initCheck() != NO_ERROR) {
2033        return out_s8;
2034    }
2035
2036    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2037    out_s8 = String8(s);
2038    free(s);
2039    return out_s8;
2040}
2041
2042// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2043void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2044    AudioSystem::OutputDescriptor desc;
2045    void *param2 = NULL;
2046
2047    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
2048            param);
2049
2050    switch (event) {
2051    case AudioSystem::OUTPUT_OPENED:
2052    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2053        desc.channels = mChannelMask;
2054        desc.samplingRate = mSampleRate;
2055        desc.format = mFormat;
2056        desc.frameCount = mNormalFrameCount; // FIXME see
2057                                             // AudioFlinger::frameCount(audio_io_handle_t)
2058        desc.latency = latency();
2059        param2 = &desc;
2060        break;
2061
2062    case AudioSystem::STREAM_CONFIG_CHANGED:
2063        param2 = &param;
2064    case AudioSystem::OUTPUT_CLOSED:
2065    default:
2066        break;
2067    }
2068    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2069}
2070
2071void AudioFlinger::PlaybackThread::readOutputParameters()
2072{
2073    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2074    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2075    mChannelCount = (uint16_t)popcount(mChannelMask);
2076    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2077    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2078    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2079    if (mFrameCount & 15) {
2080        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2081                mFrameCount);
2082    }
2083
2084    // Calculate size of normal mix buffer relative to the HAL output buffer size
2085    double multiplier = 1.0;
2086    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2087            kUseFastMixer == FastMixer_Dynamic)) {
2088        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2089        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2090        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2091        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2092        maxNormalFrameCount = maxNormalFrameCount & ~15;
2093        if (maxNormalFrameCount < minNormalFrameCount) {
2094            maxNormalFrameCount = minNormalFrameCount;
2095        }
2096        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2097        if (multiplier <= 1.0) {
2098            multiplier = 1.0;
2099        } else if (multiplier <= 2.0) {
2100            if (2 * mFrameCount <= maxNormalFrameCount) {
2101                multiplier = 2.0;
2102            } else {
2103                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2104            }
2105        } else {
2106            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2107            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
2108            // track, but we sometimes have to do this to satisfy the maximum frame count
2109            // constraint)
2110            // FIXME this rounding up should not be done if no HAL SRC
2111            uint32_t truncMult = (uint32_t) multiplier;
2112            if ((truncMult & 1)) {
2113                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2114                    ++truncMult;
2115                }
2116            }
2117            multiplier = (double) truncMult;
2118        }
2119    }
2120    mNormalFrameCount = multiplier * mFrameCount;
2121    // round up to nearest 16 frames to satisfy AudioMixer
2122    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2123    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
2124            mNormalFrameCount);
2125
2126    delete[] mMixBuffer;
2127    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2128    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2129
2130    // force reconfiguration of effect chains and engines to take new buffer size and audio
2131    // parameters into account
2132    // Note that mLock is not held when readOutputParameters() is called from the constructor
2133    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2134    // matter.
2135    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2136    Vector< sp<EffectChain> > effectChains = mEffectChains;
2137    for (size_t i = 0; i < effectChains.size(); i ++) {
2138        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2139    }
2140}
2141
2142
2143status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
2144{
2145    if (halFrames == NULL || dspFrames == NULL) {
2146        return BAD_VALUE;
2147    }
2148    Mutex::Autolock _l(mLock);
2149    if (initCheck() != NO_ERROR) {
2150        return INVALID_OPERATION;
2151    }
2152    size_t framesWritten = mBytesWritten / mFrameSize;
2153    *halFrames = framesWritten;
2154
2155    if (isSuspended()) {
2156        // return an estimation of rendered frames when the output is suspended
2157        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2158        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2159        return NO_ERROR;
2160    } else {
2161        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2162    }
2163}
2164
2165uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2166{
2167    Mutex::Autolock _l(mLock);
2168    uint32_t result = 0;
2169    if (getEffectChain_l(sessionId) != 0) {
2170        result = EFFECT_SESSION;
2171    }
2172
2173    for (size_t i = 0; i < mTracks.size(); ++i) {
2174        sp<Track> track = mTracks[i];
2175        if (sessionId == track->sessionId() &&
2176                !(track->mCblk->flags & CBLK_INVALID)) {
2177            result |= TRACK_SESSION;
2178            break;
2179        }
2180    }
2181
2182    return result;
2183}
2184
2185uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2186{
2187    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2188    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2189    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2190        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2191    }
2192    for (size_t i = 0; i < mTracks.size(); i++) {
2193        sp<Track> track = mTracks[i];
2194        if (sessionId == track->sessionId() &&
2195                !(track->mCblk->flags & CBLK_INVALID)) {
2196            return AudioSystem::getStrategyForStream(track->streamType());
2197        }
2198    }
2199    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2200}
2201
2202
2203AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2204{
2205    Mutex::Autolock _l(mLock);
2206    return mOutput;
2207}
2208
2209AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2210{
2211    Mutex::Autolock _l(mLock);
2212    AudioStreamOut *output = mOutput;
2213    mOutput = NULL;
2214    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2215    //       must push a NULL and wait for ack
2216    mOutputSink.clear();
2217    mPipeSink.clear();
2218    mNormalSink.clear();
2219    return output;
2220}
2221
2222// this method must always be called either with ThreadBase mLock held or inside the thread loop
2223audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2224{
2225    if (mOutput == NULL) {
2226        return NULL;
2227    }
2228    return &mOutput->stream->common;
2229}
2230
2231uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2232{
2233    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2234}
2235
2236status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2237{
2238    if (!isValidSyncEvent(event)) {
2239        return BAD_VALUE;
2240    }
2241
2242    Mutex::Autolock _l(mLock);
2243
2244    for (size_t i = 0; i < mTracks.size(); ++i) {
2245        sp<Track> track = mTracks[i];
2246        if (event->triggerSession() == track->sessionId()) {
2247            (void) track->setSyncEvent(event);
2248            return NO_ERROR;
2249        }
2250    }
2251
2252    return NAME_NOT_FOUND;
2253}
2254
2255bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2256{
2257    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2258}
2259
2260void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2261        const Vector< sp<Track> >& tracksToRemove)
2262{
2263    size_t count = tracksToRemove.size();
2264    if (CC_UNLIKELY(count)) {
2265        for (size_t i = 0 ; i < count ; i++) {
2266            const sp<Track>& track = tracksToRemove.itemAt(i);
2267            if ((track->sharedBuffer() != 0) &&
2268                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2269                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2270            }
2271        }
2272    }
2273
2274}
2275
2276// ----------------------------------------------------------------------------
2277
2278AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2279        audio_io_handle_t id, audio_devices_t device, type_t type)
2280    :   PlaybackThread(audioFlinger, output, id, device, type),
2281        // mAudioMixer below
2282        // mFastMixer below
2283        mFastMixerFutex(0)
2284        // mOutputSink below
2285        // mPipeSink below
2286        // mNormalSink below
2287{
2288    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2289    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2290            "mFrameCount=%d, mNormalFrameCount=%d",
2291            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2292            mNormalFrameCount);
2293    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2294
2295    // FIXME - Current mixer implementation only supports stereo output
2296    if (mChannelCount != FCC_2) {
2297        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2298    }
2299
2300    // create an NBAIO sink for the HAL output stream, and negotiate
2301    mOutputSink = new AudioStreamOutSink(output->stream);
2302    size_t numCounterOffers = 0;
2303    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2304    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2305    ALOG_ASSERT(index == 0);
2306
2307    // initialize fast mixer depending on configuration
2308    bool initFastMixer;
2309    switch (kUseFastMixer) {
2310    case FastMixer_Never:
2311        initFastMixer = false;
2312        break;
2313    case FastMixer_Always:
2314        initFastMixer = true;
2315        break;
2316    case FastMixer_Static:
2317    case FastMixer_Dynamic:
2318        initFastMixer = mFrameCount < mNormalFrameCount;
2319        break;
2320    }
2321    if (initFastMixer) {
2322
2323        // create a MonoPipe to connect our submix to FastMixer
2324        NBAIO_Format format = mOutputSink->format();
2325        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2326        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2327        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2328        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2329        const NBAIO_Format offers[1] = {format};
2330        size_t numCounterOffers = 0;
2331        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2332        ALOG_ASSERT(index == 0);
2333        monoPipe->setAvgFrames((mScreenState & 1) ?
2334                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2335        mPipeSink = monoPipe;
2336
2337#ifdef TEE_SINK_FRAMES
2338        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2339        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2340        numCounterOffers = 0;
2341        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2342        ALOG_ASSERT(index == 0);
2343        mTeeSink = teeSink;
2344        PipeReader *teeSource = new PipeReader(*teeSink);
2345        numCounterOffers = 0;
2346        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2347        ALOG_ASSERT(index == 0);
2348        mTeeSource = teeSource;
2349#endif
2350
2351        // create fast mixer and configure it initially with just one fast track for our submix
2352        mFastMixer = new FastMixer();
2353        FastMixerStateQueue *sq = mFastMixer->sq();
2354#ifdef STATE_QUEUE_DUMP
2355        sq->setObserverDump(&mStateQueueObserverDump);
2356        sq->setMutatorDump(&mStateQueueMutatorDump);
2357#endif
2358        FastMixerState *state = sq->begin();
2359        FastTrack *fastTrack = &state->mFastTracks[0];
2360        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2361        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2362        fastTrack->mVolumeProvider = NULL;
2363        fastTrack->mGeneration++;
2364        state->mFastTracksGen++;
2365        state->mTrackMask = 1;
2366        // fast mixer will use the HAL output sink
2367        state->mOutputSink = mOutputSink.get();
2368        state->mOutputSinkGen++;
2369        state->mFrameCount = mFrameCount;
2370        state->mCommand = FastMixerState::COLD_IDLE;
2371        // already done in constructor initialization list
2372        //mFastMixerFutex = 0;
2373        state->mColdFutexAddr = &mFastMixerFutex;
2374        state->mColdGen++;
2375        state->mDumpState = &mFastMixerDumpState;
2376        state->mTeeSink = mTeeSink.get();
2377        sq->end();
2378        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2379
2380        // start the fast mixer
2381        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2382        pid_t tid = mFastMixer->getTid();
2383        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2384        if (err != 0) {
2385            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2386                    kPriorityFastMixer, getpid_cached, tid, err);
2387        }
2388
2389#ifdef AUDIO_WATCHDOG
2390        // create and start the watchdog
2391        mAudioWatchdog = new AudioWatchdog();
2392        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2393        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2394        tid = mAudioWatchdog->getTid();
2395        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2396        if (err != 0) {
2397            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2398                    kPriorityFastMixer, getpid_cached, tid, err);
2399        }
2400#endif
2401
2402    } else {
2403        mFastMixer = NULL;
2404    }
2405
2406    switch (kUseFastMixer) {
2407    case FastMixer_Never:
2408    case FastMixer_Dynamic:
2409        mNormalSink = mOutputSink;
2410        break;
2411    case FastMixer_Always:
2412        mNormalSink = mPipeSink;
2413        break;
2414    case FastMixer_Static:
2415        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2416        break;
2417    }
2418}
2419
2420AudioFlinger::MixerThread::~MixerThread()
2421{
2422    if (mFastMixer != NULL) {
2423        FastMixerStateQueue *sq = mFastMixer->sq();
2424        FastMixerState *state = sq->begin();
2425        if (state->mCommand == FastMixerState::COLD_IDLE) {
2426            int32_t old = android_atomic_inc(&mFastMixerFutex);
2427            if (old == -1) {
2428                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2429            }
2430        }
2431        state->mCommand = FastMixerState::EXIT;
2432        sq->end();
2433        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2434        mFastMixer->join();
2435        // Though the fast mixer thread has exited, it's state queue is still valid.
2436        // We'll use that extract the final state which contains one remaining fast track
2437        // corresponding to our sub-mix.
2438        state = sq->begin();
2439        ALOG_ASSERT(state->mTrackMask == 1);
2440        FastTrack *fastTrack = &state->mFastTracks[0];
2441        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2442        delete fastTrack->mBufferProvider;
2443        sq->end(false /*didModify*/);
2444        delete mFastMixer;
2445#ifdef AUDIO_WATCHDOG
2446        if (mAudioWatchdog != 0) {
2447            mAudioWatchdog->requestExit();
2448            mAudioWatchdog->requestExitAndWait();
2449            mAudioWatchdog.clear();
2450        }
2451#endif
2452    }
2453    delete mAudioMixer;
2454}
2455
2456class CpuStats {
2457public:
2458    CpuStats();
2459    void sample(const String8 &title);
2460#ifdef DEBUG_CPU_USAGE
2461private:
2462    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2463    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2464
2465    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2466
2467    int mCpuNum;                        // thread's current CPU number
2468    int mCpukHz;                        // frequency of thread's current CPU in kHz
2469#endif
2470};
2471
2472CpuStats::CpuStats()
2473#ifdef DEBUG_CPU_USAGE
2474    : mCpuNum(-1), mCpukHz(-1)
2475#endif
2476{
2477}
2478
2479void CpuStats::sample(const String8 &title) {
2480#ifdef DEBUG_CPU_USAGE
2481    // get current thread's delta CPU time in wall clock ns
2482    double wcNs;
2483    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2484
2485    // record sample for wall clock statistics
2486    if (valid) {
2487        mWcStats.sample(wcNs);
2488    }
2489
2490    // get the current CPU number
2491    int cpuNum = sched_getcpu();
2492
2493    // get the current CPU frequency in kHz
2494    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2495
2496    // check if either CPU number or frequency changed
2497    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2498        mCpuNum = cpuNum;
2499        mCpukHz = cpukHz;
2500        // ignore sample for purposes of cycles
2501        valid = false;
2502    }
2503
2504    // if no change in CPU number or frequency, then record sample for cycle statistics
2505    if (valid && mCpukHz > 0) {
2506        double cycles = wcNs * cpukHz * 0.000001;
2507        mHzStats.sample(cycles);
2508    }
2509
2510    unsigned n = mWcStats.n();
2511    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2512    if ((n & 127) == 1) {
2513        long long elapsed = mCpuUsage.elapsed();
2514        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2515            double perLoop = elapsed / (double) n;
2516            double perLoop100 = perLoop * 0.01;
2517            double perLoop1k = perLoop * 0.001;
2518            double mean = mWcStats.mean();
2519            double stddev = mWcStats.stddev();
2520            double minimum = mWcStats.minimum();
2521            double maximum = mWcStats.maximum();
2522            double meanCycles = mHzStats.mean();
2523            double stddevCycles = mHzStats.stddev();
2524            double minCycles = mHzStats.minimum();
2525            double maxCycles = mHzStats.maximum();
2526            mCpuUsage.resetElapsed();
2527            mWcStats.reset();
2528            mHzStats.reset();
2529            ALOGD("CPU usage for %s over past %.1f secs\n"
2530                "  (%u mixer loops at %.1f mean ms per loop):\n"
2531                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2532                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2533                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2534                    title.string(),
2535                    elapsed * .000000001, n, perLoop * .000001,
2536                    mean * .001,
2537                    stddev * .001,
2538                    minimum * .001,
2539                    maximum * .001,
2540                    mean / perLoop100,
2541                    stddev / perLoop100,
2542                    minimum / perLoop100,
2543                    maximum / perLoop100,
2544                    meanCycles / perLoop1k,
2545                    stddevCycles / perLoop1k,
2546                    minCycles / perLoop1k,
2547                    maxCycles / perLoop1k);
2548
2549        }
2550    }
2551#endif
2552};
2553
2554void AudioFlinger::PlaybackThread::checkSilentMode_l()
2555{
2556    if (!mMasterMute) {
2557        char value[PROPERTY_VALUE_MAX];
2558        if (property_get("ro.audio.silent", value, "0") > 0) {
2559            char *endptr;
2560            unsigned long ul = strtoul(value, &endptr, 0);
2561            if (*endptr == '\0' && ul != 0) {
2562                ALOGD("Silence is golden");
2563                // The setprop command will not allow a property to be changed after
2564                // the first time it is set, so we don't have to worry about un-muting.
2565                setMasterMute_l(true);
2566            }
2567        }
2568    }
2569}
2570
2571bool AudioFlinger::PlaybackThread::threadLoop()
2572{
2573    Vector< sp<Track> > tracksToRemove;
2574
2575    standbyTime = systemTime();
2576
2577    // MIXER
2578    nsecs_t lastWarning = 0;
2579
2580    // DUPLICATING
2581    // FIXME could this be made local to while loop?
2582    writeFrames = 0;
2583
2584    cacheParameters_l();
2585    sleepTime = idleSleepTime;
2586
2587    if (mType == MIXER) {
2588        sleepTimeShift = 0;
2589    }
2590
2591    CpuStats cpuStats;
2592    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2593
2594    acquireWakeLock();
2595
2596    while (!exitPending())
2597    {
2598        cpuStats.sample(myName);
2599
2600        Vector< sp<EffectChain> > effectChains;
2601
2602        processConfigEvents();
2603
2604        { // scope for mLock
2605
2606            Mutex::Autolock _l(mLock);
2607
2608            if (checkForNewParameters_l()) {
2609                cacheParameters_l();
2610            }
2611
2612            saveOutputTracks();
2613
2614            // put audio hardware into standby after short delay
2615            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2616                        isSuspended())) {
2617                if (!mStandby) {
2618
2619                    threadLoop_standby();
2620
2621                    mStandby = true;
2622                }
2623
2624                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2625                    // we're about to wait, flush the binder command buffer
2626                    IPCThreadState::self()->flushCommands();
2627
2628                    clearOutputTracks();
2629
2630                    if (exitPending()) break;
2631
2632                    releaseWakeLock_l();
2633                    // wait until we have something to do...
2634                    ALOGV("%s going to sleep", myName.string());
2635                    mWaitWorkCV.wait(mLock);
2636                    ALOGV("%s waking up", myName.string());
2637                    acquireWakeLock_l();
2638
2639                    mMixerStatus = MIXER_IDLE;
2640                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2641                    mBytesWritten = 0;
2642
2643                    checkSilentMode_l();
2644
2645                    standbyTime = systemTime() + standbyDelay;
2646                    sleepTime = idleSleepTime;
2647                    if (mType == MIXER) {
2648                        sleepTimeShift = 0;
2649                    }
2650
2651                    continue;
2652                }
2653            }
2654
2655            // mMixerStatusIgnoringFastTracks is also updated internally
2656            mMixerStatus = prepareTracks_l(&tracksToRemove);
2657
2658            // prevent any changes in effect chain list and in each effect chain
2659            // during mixing and effect process as the audio buffers could be deleted
2660            // or modified if an effect is created or deleted
2661            lockEffectChains_l(effectChains);
2662        }
2663
2664        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2665            threadLoop_mix();
2666        } else {
2667            threadLoop_sleepTime();
2668        }
2669
2670        if (isSuspended()) {
2671            sleepTime = suspendSleepTimeUs();
2672            mBytesWritten += mixBufferSize;
2673        }
2674
2675        // only process effects if we're going to write
2676        if (sleepTime == 0) {
2677            for (size_t i = 0; i < effectChains.size(); i ++) {
2678                effectChains[i]->process_l();
2679            }
2680        }
2681
2682        // enable changes in effect chain
2683        unlockEffectChains(effectChains);
2684
2685        // sleepTime == 0 means we must write to audio hardware
2686        if (sleepTime == 0) {
2687
2688            threadLoop_write();
2689
2690if (mType == MIXER) {
2691            // write blocked detection
2692            nsecs_t now = systemTime();
2693            nsecs_t delta = now - mLastWriteTime;
2694            if (!mStandby && delta > maxPeriod) {
2695                mNumDelayedWrites++;
2696                if ((now - lastWarning) > kWarningThrottleNs) {
2697#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2698                    ScopedTrace st(ATRACE_TAG, "underrun");
2699#endif
2700                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2701                            ns2ms(delta), mNumDelayedWrites, this);
2702                    lastWarning = now;
2703                }
2704            }
2705}
2706
2707            mStandby = false;
2708        } else {
2709            usleep(sleepTime);
2710        }
2711
2712        // Finally let go of removed track(s), without the lock held
2713        // since we can't guarantee the destructors won't acquire that
2714        // same lock.  This will also mutate and push a new fast mixer state.
2715        threadLoop_removeTracks(tracksToRemove);
2716        tracksToRemove.clear();
2717
2718        // FIXME I don't understand the need for this here;
2719        //       it was in the original code but maybe the
2720        //       assignment in saveOutputTracks() makes this unnecessary?
2721        clearOutputTracks();
2722
2723        // Effect chains will be actually deleted here if they were removed from
2724        // mEffectChains list during mixing or effects processing
2725        effectChains.clear();
2726
2727        // FIXME Note that the above .clear() is no longer necessary since effectChains
2728        // is now local to this block, but will keep it for now (at least until merge done).
2729    }
2730
2731    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2732    if (mType == MIXER || mType == DIRECT) {
2733        // put output stream into standby mode
2734        if (!mStandby) {
2735            mOutput->stream->common.standby(&mOutput->stream->common);
2736        }
2737    }
2738
2739    releaseWakeLock();
2740
2741    ALOGV("Thread %p type %d exiting", this, mType);
2742    return false;
2743}
2744
2745void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2746{
2747    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2748}
2749
2750void AudioFlinger::MixerThread::threadLoop_write()
2751{
2752    // FIXME we should only do one push per cycle; confirm this is true
2753    // Start the fast mixer if it's not already running
2754    if (mFastMixer != NULL) {
2755        FastMixerStateQueue *sq = mFastMixer->sq();
2756        FastMixerState *state = sq->begin();
2757        if (state->mCommand != FastMixerState::MIX_WRITE &&
2758                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2759            if (state->mCommand == FastMixerState::COLD_IDLE) {
2760                int32_t old = android_atomic_inc(&mFastMixerFutex);
2761                if (old == -1) {
2762                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2763                }
2764#ifdef AUDIO_WATCHDOG
2765                if (mAudioWatchdog != 0) {
2766                    mAudioWatchdog->resume();
2767                }
2768#endif
2769            }
2770            state->mCommand = FastMixerState::MIX_WRITE;
2771            sq->end();
2772            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2773            if (kUseFastMixer == FastMixer_Dynamic) {
2774                mNormalSink = mPipeSink;
2775            }
2776        } else {
2777            sq->end(false /*didModify*/);
2778        }
2779    }
2780    PlaybackThread::threadLoop_write();
2781}
2782
2783// shared by MIXER and DIRECT, overridden by DUPLICATING
2784void AudioFlinger::PlaybackThread::threadLoop_write()
2785{
2786    // FIXME rewrite to reduce number of system calls
2787    mLastWriteTime = systemTime();
2788    mInWrite = true;
2789    int bytesWritten;
2790
2791    // If an NBAIO sink is present, use it to write the normal mixer's submix
2792    if (mNormalSink != 0) {
2793#define mBitShift 2 // FIXME
2794        size_t count = mixBufferSize >> mBitShift;
2795#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2796        Tracer::traceBegin(ATRACE_TAG, "write");
2797#endif
2798        // update the setpoint when gScreenState changes
2799        uint32_t screenState = gScreenState;
2800        if (screenState != mScreenState) {
2801            mScreenState = screenState;
2802            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2803            if (pipe != NULL) {
2804                pipe->setAvgFrames((mScreenState & 1) ?
2805                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2806            }
2807        }
2808        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2809#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2810        Tracer::traceEnd(ATRACE_TAG);
2811#endif
2812        if (framesWritten > 0) {
2813            bytesWritten = framesWritten << mBitShift;
2814        } else {
2815            bytesWritten = framesWritten;
2816        }
2817    // otherwise use the HAL / AudioStreamOut directly
2818    } else {
2819        // Direct output thread.
2820        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2821    }
2822
2823    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2824    mNumWrites++;
2825    mInWrite = false;
2826}
2827
2828void AudioFlinger::MixerThread::threadLoop_standby()
2829{
2830    // Idle the fast mixer if it's currently running
2831    if (mFastMixer != NULL) {
2832        FastMixerStateQueue *sq = mFastMixer->sq();
2833        FastMixerState *state = sq->begin();
2834        if (!(state->mCommand & FastMixerState::IDLE)) {
2835            state->mCommand = FastMixerState::COLD_IDLE;
2836            state->mColdFutexAddr = &mFastMixerFutex;
2837            state->mColdGen++;
2838            mFastMixerFutex = 0;
2839            sq->end();
2840            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2841            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2842            if (kUseFastMixer == FastMixer_Dynamic) {
2843                mNormalSink = mOutputSink;
2844            }
2845#ifdef AUDIO_WATCHDOG
2846            if (mAudioWatchdog != 0) {
2847                mAudioWatchdog->pause();
2848            }
2849#endif
2850        } else {
2851            sq->end(false /*didModify*/);
2852        }
2853    }
2854    PlaybackThread::threadLoop_standby();
2855}
2856
2857// shared by MIXER and DIRECT, overridden by DUPLICATING
2858void AudioFlinger::PlaybackThread::threadLoop_standby()
2859{
2860    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2861    mOutput->stream->common.standby(&mOutput->stream->common);
2862}
2863
2864void AudioFlinger::MixerThread::threadLoop_mix()
2865{
2866    // obtain the presentation timestamp of the next output buffer
2867    int64_t pts;
2868    status_t status = INVALID_OPERATION;
2869
2870    if (mNormalSink != 0) {
2871        status = mNormalSink->getNextWriteTimestamp(&pts);
2872    } else {
2873        status = mOutputSink->getNextWriteTimestamp(&pts);
2874    }
2875
2876    if (status != NO_ERROR) {
2877        pts = AudioBufferProvider::kInvalidPTS;
2878    }
2879
2880    // mix buffers...
2881    mAudioMixer->process(pts);
2882    // increase sleep time progressively when application underrun condition clears.
2883    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2884    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2885    // such that we would underrun the audio HAL.
2886    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2887        sleepTimeShift--;
2888    }
2889    sleepTime = 0;
2890    standbyTime = systemTime() + standbyDelay;
2891    //TODO: delay standby when effects have a tail
2892}
2893
2894void AudioFlinger::MixerThread::threadLoop_sleepTime()
2895{
2896    // If no tracks are ready, sleep once for the duration of an output
2897    // buffer size, then write 0s to the output
2898    if (sleepTime == 0) {
2899        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2900            sleepTime = activeSleepTime >> sleepTimeShift;
2901            if (sleepTime < kMinThreadSleepTimeUs) {
2902                sleepTime = kMinThreadSleepTimeUs;
2903            }
2904            // reduce sleep time in case of consecutive application underruns to avoid
2905            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2906            // duration we would end up writing less data than needed by the audio HAL if
2907            // the condition persists.
2908            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2909                sleepTimeShift++;
2910            }
2911        } else {
2912            sleepTime = idleSleepTime;
2913        }
2914    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2915        memset (mMixBuffer, 0, mixBufferSize);
2916        sleepTime = 0;
2917        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2918                "anticipated start");
2919    }
2920    // TODO add standby time extension fct of effect tail
2921}
2922
2923// prepareTracks_l() must be called with ThreadBase::mLock held
2924AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2925        Vector< sp<Track> > *tracksToRemove)
2926{
2927
2928    mixer_state mixerStatus = MIXER_IDLE;
2929    // find out which tracks need to be processed
2930    size_t count = mActiveTracks.size();
2931    size_t mixedTracks = 0;
2932    size_t tracksWithEffect = 0;
2933    // counts only _active_ fast tracks
2934    size_t fastTracks = 0;
2935    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2936
2937    float masterVolume = mMasterVolume;
2938    bool masterMute = mMasterMute;
2939
2940    if (masterMute) {
2941        masterVolume = 0;
2942    }
2943    // Delegate master volume control to effect in output mix effect chain if needed
2944    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2945    if (chain != 0) {
2946        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2947        chain->setVolume_l(&v, &v);
2948        masterVolume = (float)((v + (1 << 23)) >> 24);
2949        chain.clear();
2950    }
2951
2952    // prepare a new state to push
2953    FastMixerStateQueue *sq = NULL;
2954    FastMixerState *state = NULL;
2955    bool didModify = false;
2956    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2957    if (mFastMixer != NULL) {
2958        sq = mFastMixer->sq();
2959        state = sq->begin();
2960    }
2961
2962    for (size_t i=0 ; i<count ; i++) {
2963        sp<Track> t = mActiveTracks[i].promote();
2964        if (t == 0) continue;
2965
2966        // this const just means the local variable doesn't change
2967        Track* const track = t.get();
2968
2969        // process fast tracks
2970        if (track->isFastTrack()) {
2971
2972            // It's theoretically possible (though unlikely) for a fast track to be created
2973            // and then removed within the same normal mix cycle.  This is not a problem, as
2974            // the track never becomes active so it's fast mixer slot is never touched.
2975            // The converse, of removing an (active) track and then creating a new track
2976            // at the identical fast mixer slot within the same normal mix cycle,
2977            // is impossible because the slot isn't marked available until the end of each cycle.
2978            int j = track->mFastIndex;
2979            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2980            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2981            FastTrack *fastTrack = &state->mFastTracks[j];
2982
2983            // Determine whether the track is currently in underrun condition,
2984            // and whether it had a recent underrun.
2985            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2986            FastTrackUnderruns underruns = ftDump->mUnderruns;
2987            uint32_t recentFull = (underruns.mBitFields.mFull -
2988                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2989            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2990                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2991            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2992                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2993            uint32_t recentUnderruns = recentPartial + recentEmpty;
2994            track->mObservedUnderruns = underruns;
2995            // don't count underruns that occur while stopping or pausing
2996            // or stopped which can occur when flush() is called while active
2997            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2998                track->mUnderrunCount += recentUnderruns;
2999            }
3000
3001            // This is similar to the state machine for normal tracks,
3002            // with a few modifications for fast tracks.
3003            bool isActive = true;
3004            switch (track->mState) {
3005            case TrackBase::STOPPING_1:
3006                // track stays active in STOPPING_1 state until first underrun
3007                if (recentUnderruns > 0) {
3008                    track->mState = TrackBase::STOPPING_2;
3009                }
3010                break;
3011            case TrackBase::PAUSING:
3012                // ramp down is not yet implemented
3013                track->setPaused();
3014                break;
3015            case TrackBase::RESUMING:
3016                // ramp up is not yet implemented
3017                track->mState = TrackBase::ACTIVE;
3018                break;
3019            case TrackBase::ACTIVE:
3020                if (recentFull > 0 || recentPartial > 0) {
3021                    // track has provided at least some frames recently: reset retry count
3022                    track->mRetryCount = kMaxTrackRetries;
3023                }
3024                if (recentUnderruns == 0) {
3025                    // no recent underruns: stay active
3026                    break;
3027                }
3028                // there has recently been an underrun of some kind
3029                if (track->sharedBuffer() == 0) {
3030                    // were any of the recent underruns "empty" (no frames available)?
3031                    if (recentEmpty == 0) {
3032                        // no, then ignore the partial underruns as they are allowed indefinitely
3033                        break;
3034                    }
3035                    // there has recently been an "empty" underrun: decrement the retry counter
3036                    if (--(track->mRetryCount) > 0) {
3037                        break;
3038                    }
3039                    // indicate to client process that the track was disabled because of underrun;
3040                    // it will then automatically call start() when data is available
3041                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
3042                    // remove from active list, but state remains ACTIVE [confusing but true]
3043                    isActive = false;
3044                    break;
3045                }
3046                // fall through
3047            case TrackBase::STOPPING_2:
3048            case TrackBase::PAUSED:
3049            case TrackBase::TERMINATED:
3050            case TrackBase::STOPPED:
3051            case TrackBase::FLUSHED:   // flush() while active
3052                // Check for presentation complete if track is inactive
3053                // We have consumed all the buffers of this track.
3054                // This would be incomplete if we auto-paused on underrun
3055                {
3056                    size_t audioHALFrames =
3057                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3058                    size_t framesWritten = mBytesWritten / mFrameSize;
3059                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3060                        // track stays in active list until presentation is complete
3061                        break;
3062                    }
3063                }
3064                if (track->isStopping_2()) {
3065                    track->mState = TrackBase::STOPPED;
3066                }
3067                if (track->isStopped()) {
3068                    // Can't reset directly, as fast mixer is still polling this track
3069                    //   track->reset();
3070                    // So instead mark this track as needing to be reset after push with ack
3071                    resetMask |= 1 << i;
3072                }
3073                isActive = false;
3074                break;
3075            case TrackBase::IDLE:
3076            default:
3077                LOG_FATAL("unexpected track state %d", track->mState);
3078            }
3079
3080            if (isActive) {
3081                // was it previously inactive?
3082                if (!(state->mTrackMask & (1 << j))) {
3083                    ExtendedAudioBufferProvider *eabp = track;
3084                    VolumeProvider *vp = track;
3085                    fastTrack->mBufferProvider = eabp;
3086                    fastTrack->mVolumeProvider = vp;
3087                    fastTrack->mSampleRate = track->mSampleRate;
3088                    fastTrack->mChannelMask = track->mChannelMask;
3089                    fastTrack->mGeneration++;
3090                    state->mTrackMask |= 1 << j;
3091                    didModify = true;
3092                    // no acknowledgement required for newly active tracks
3093                }
3094                // cache the combined master volume and stream type volume for fast mixer; this
3095                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3096                track->mCachedVolume = track->isMuted() ?
3097                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3098                ++fastTracks;
3099            } else {
3100                // was it previously active?
3101                if (state->mTrackMask & (1 << j)) {
3102                    fastTrack->mBufferProvider = NULL;
3103                    fastTrack->mGeneration++;
3104                    state->mTrackMask &= ~(1 << j);
3105                    didModify = true;
3106                    // If any fast tracks were removed, we must wait for acknowledgement
3107                    // because we're about to decrement the last sp<> on those tracks.
3108                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3109                } else {
3110                    LOG_FATAL("fast track %d should have been active", j);
3111                }
3112                tracksToRemove->add(track);
3113                // Avoids a misleading display in dumpsys
3114                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3115            }
3116            continue;
3117        }
3118
3119        {   // local variable scope to avoid goto warning
3120
3121        audio_track_cblk_t* cblk = track->cblk();
3122
3123        // The first time a track is added we wait
3124        // for all its buffers to be filled before processing it
3125        int name = track->name();
3126        // make sure that we have enough frames to mix one full buffer.
3127        // enforce this condition only once to enable draining the buffer in case the client
3128        // app does not call stop() and relies on underrun to stop:
3129        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3130        // during last round
3131        uint32_t minFrames = 1;
3132        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3133                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3134            if (t->sampleRate() == mSampleRate) {
3135                minFrames = mNormalFrameCount;
3136            } else {
3137                // +1 for rounding and +1 for additional sample needed for interpolation
3138                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3139                // add frames already consumed but not yet released by the resampler
3140                // because cblk->framesReady() will include these frames
3141                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3142                // the minimum track buffer size is normally twice the number of frames necessary
3143                // to fill one buffer and the resampler should not leave more than one buffer worth
3144                // of unreleased frames after each pass, but just in case...
3145                ALOG_ASSERT(minFrames <= cblk->frameCount);
3146            }
3147        }
3148        if ((track->framesReady() >= minFrames) && track->isReady() &&
3149                !track->isPaused() && !track->isTerminated())
3150        {
3151            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
3152                    this);
3153
3154            mixedTracks++;
3155
3156            // track->mainBuffer() != mMixBuffer means there is an effect chain
3157            // connected to the track
3158            chain.clear();
3159            if (track->mainBuffer() != mMixBuffer) {
3160                chain = getEffectChain_l(track->sessionId());
3161                // Delegate volume control to effect in track effect chain if needed
3162                if (chain != 0) {
3163                    tracksWithEffect++;
3164                } else {
3165                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3166                            "session %d",
3167                            name, track->sessionId());
3168                }
3169            }
3170
3171
3172            int param = AudioMixer::VOLUME;
3173            if (track->mFillingUpStatus == Track::FS_FILLED) {
3174                // no ramp for the first volume setting
3175                track->mFillingUpStatus = Track::FS_ACTIVE;
3176                if (track->mState == TrackBase::RESUMING) {
3177                    track->mState = TrackBase::ACTIVE;
3178                    param = AudioMixer::RAMP_VOLUME;
3179                }
3180                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3181            } else if (cblk->server != 0) {
3182                // If the track is stopped before the first frame was mixed,
3183                // do not apply ramp
3184                param = AudioMixer::RAMP_VOLUME;
3185            }
3186
3187            // compute volume for this track
3188            uint32_t vl, vr, va;
3189            if (track->isMuted() || track->isPausing() ||
3190                mStreamTypes[track->streamType()].mute) {
3191                vl = vr = va = 0;
3192                if (track->isPausing()) {
3193                    track->setPaused();
3194                }
3195            } else {
3196
3197                // read original volumes with volume control
3198                float typeVolume = mStreamTypes[track->streamType()].volume;
3199                float v = masterVolume * typeVolume;
3200                uint32_t vlr = cblk->getVolumeLR();
3201                vl = vlr & 0xFFFF;
3202                vr = vlr >> 16;
3203                // track volumes come from shared memory, so can't be trusted and must be clamped
3204                if (vl > MAX_GAIN_INT) {
3205                    ALOGV("Track left volume out of range: %04X", vl);
3206                    vl = MAX_GAIN_INT;
3207                }
3208                if (vr > MAX_GAIN_INT) {
3209                    ALOGV("Track right volume out of range: %04X", vr);
3210                    vr = MAX_GAIN_INT;
3211                }
3212                // now apply the master volume and stream type volume
3213                vl = (uint32_t)(v * vl) << 12;
3214                vr = (uint32_t)(v * vr) << 12;
3215                // assuming master volume and stream type volume each go up to 1.0,
3216                // vl and vr are now in 8.24 format
3217
3218                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3219                // send level comes from shared memory and so may be corrupt
3220                if (sendLevel > MAX_GAIN_INT) {
3221                    ALOGV("Track send level out of range: %04X", sendLevel);
3222                    sendLevel = MAX_GAIN_INT;
3223                }
3224                va = (uint32_t)(v * sendLevel);
3225            }
3226            // Delegate volume control to effect in track effect chain if needed
3227            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3228                // Do not ramp volume if volume is controlled by effect
3229                param = AudioMixer::VOLUME;
3230                track->mHasVolumeController = true;
3231            } else {
3232                // force no volume ramp when volume controller was just disabled or removed
3233                // from effect chain to avoid volume spike
3234                if (track->mHasVolumeController) {
3235                    param = AudioMixer::VOLUME;
3236                }
3237                track->mHasVolumeController = false;
3238            }
3239
3240            // Convert volumes from 8.24 to 4.12 format
3241            // This additional clamping is needed in case chain->setVolume_l() overshot
3242            vl = (vl + (1 << 11)) >> 12;
3243            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3244            vr = (vr + (1 << 11)) >> 12;
3245            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3246
3247            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3248
3249            // XXX: these things DON'T need to be done each time
3250            mAudioMixer->setBufferProvider(name, track);
3251            mAudioMixer->enable(name);
3252
3253            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3254            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3255            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3256            mAudioMixer->setParameter(
3257                name,
3258                AudioMixer::TRACK,
3259                AudioMixer::FORMAT, (void *)track->format());
3260            mAudioMixer->setParameter(
3261                name,
3262                AudioMixer::TRACK,
3263                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3264            mAudioMixer->setParameter(
3265                name,
3266                AudioMixer::RESAMPLE,
3267                AudioMixer::SAMPLE_RATE,
3268                (void *)(cblk->sampleRate));
3269            mAudioMixer->setParameter(
3270                name,
3271                AudioMixer::TRACK,
3272                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3273            mAudioMixer->setParameter(
3274                name,
3275                AudioMixer::TRACK,
3276                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3277
3278            // reset retry count
3279            track->mRetryCount = kMaxTrackRetries;
3280
3281            // If one track is ready, set the mixer ready if:
3282            //  - the mixer was not ready during previous round OR
3283            //  - no other track is not ready
3284            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3285                    mixerStatus != MIXER_TRACKS_ENABLED) {
3286                mixerStatus = MIXER_TRACKS_READY;
3287            }
3288        } else {
3289            // clear effect chain input buffer if an active track underruns to avoid sending
3290            // previous audio buffer again to effects
3291            chain = getEffectChain_l(track->sessionId());
3292            if (chain != 0) {
3293                chain->clearInputBuffer();
3294            }
3295
3296            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
3297                    cblk->server, this);
3298            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3299                    track->isStopped() || track->isPaused()) {
3300                // We have consumed all the buffers of this track.
3301                // Remove it from the list of active tracks.
3302                // TODO: use actual buffer filling status instead of latency when available from
3303                // audio HAL
3304                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3305                size_t framesWritten = mBytesWritten / mFrameSize;
3306                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3307                    if (track->isStopped()) {
3308                        track->reset();
3309                    }
3310                    tracksToRemove->add(track);
3311                }
3312            } else {
3313                track->mUnderrunCount++;
3314                // No buffers for this track. Give it a few chances to
3315                // fill a buffer, then remove it from active list.
3316                if (--(track->mRetryCount) <= 0) {
3317                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3318                    tracksToRemove->add(track);
3319                    // indicate to client process that the track was disabled because of underrun;
3320                    // it will then automatically call start() when data is available
3321                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
3322                // If one track is not ready, mark the mixer also not ready if:
3323                //  - the mixer was ready during previous round OR
3324                //  - no other track is ready
3325                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3326                                mixerStatus != MIXER_TRACKS_READY) {
3327                    mixerStatus = MIXER_TRACKS_ENABLED;
3328                }
3329            }
3330            mAudioMixer->disable(name);
3331        }
3332
3333        }   // local variable scope to avoid goto warning
3334track_is_ready: ;
3335
3336    }
3337
3338    // Push the new FastMixer state if necessary
3339    bool pauseAudioWatchdog = false;
3340    if (didModify) {
3341        state->mFastTracksGen++;
3342        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3343        if (kUseFastMixer == FastMixer_Dynamic &&
3344                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3345            state->mCommand = FastMixerState::COLD_IDLE;
3346            state->mColdFutexAddr = &mFastMixerFutex;
3347            state->mColdGen++;
3348            mFastMixerFutex = 0;
3349            if (kUseFastMixer == FastMixer_Dynamic) {
3350                mNormalSink = mOutputSink;
3351            }
3352            // If we go into cold idle, need to wait for acknowledgement
3353            // so that fast mixer stops doing I/O.
3354            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3355            pauseAudioWatchdog = true;
3356        }
3357        sq->end();
3358    }
3359    if (sq != NULL) {
3360        sq->end(didModify);
3361        sq->push(block);
3362    }
3363#ifdef AUDIO_WATCHDOG
3364    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3365        mAudioWatchdog->pause();
3366    }
3367#endif
3368
3369    // Now perform the deferred reset on fast tracks that have stopped
3370    while (resetMask != 0) {
3371        size_t i = __builtin_ctz(resetMask);
3372        ALOG_ASSERT(i < count);
3373        resetMask &= ~(1 << i);
3374        sp<Track> t = mActiveTracks[i].promote();
3375        if (t == 0) continue;
3376        Track* track = t.get();
3377        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3378        track->reset();
3379    }
3380
3381    // remove all the tracks that need to be...
3382    count = tracksToRemove->size();
3383    if (CC_UNLIKELY(count)) {
3384        for (size_t i=0 ; i<count ; i++) {
3385            const sp<Track>& track = tracksToRemove->itemAt(i);
3386            mActiveTracks.remove(track);
3387            if (track->mainBuffer() != mMixBuffer) {
3388                chain = getEffectChain_l(track->sessionId());
3389                if (chain != 0) {
3390                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3391                            track->sessionId());
3392                    chain->decActiveTrackCnt();
3393                }
3394            }
3395            if (track->isTerminated()) {
3396                removeTrack_l(track);
3397            }
3398        }
3399    }
3400
3401    // mix buffer must be cleared if all tracks are connected to an
3402    // effect chain as in this case the mixer will not write to
3403    // mix buffer and track effects will accumulate into it
3404    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3405            (mixedTracks == 0 && fastTracks > 0)) {
3406        // FIXME as a performance optimization, should remember previous zero status
3407        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3408    }
3409
3410    // if any fast tracks, then status is ready
3411    mMixerStatusIgnoringFastTracks = mixerStatus;
3412    if (fastTracks > 0) {
3413        mixerStatus = MIXER_TRACKS_READY;
3414    }
3415    return mixerStatus;
3416}
3417
3418/*
3419The derived values that are cached:
3420 - mixBufferSize from frame count * frame size
3421 - activeSleepTime from activeSleepTimeUs()
3422 - idleSleepTime from idleSleepTimeUs()
3423 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3424 - maxPeriod from frame count and sample rate (MIXER only)
3425
3426The parameters that affect these derived values are:
3427 - frame count
3428 - frame size
3429 - sample rate
3430 - device type: A2DP or not
3431 - device latency
3432 - format: PCM or not
3433 - active sleep time
3434 - idle sleep time
3435*/
3436
3437void AudioFlinger::PlaybackThread::cacheParameters_l()
3438{
3439    mixBufferSize = mNormalFrameCount * mFrameSize;
3440    activeSleepTime = activeSleepTimeUs();
3441    idleSleepTime = idleSleepTimeUs();
3442}
3443
3444void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3445{
3446    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3447            this,  streamType, mTracks.size());
3448    Mutex::Autolock _l(mLock);
3449
3450    size_t size = mTracks.size();
3451    for (size_t i = 0; i < size; i++) {
3452        sp<Track> t = mTracks[i];
3453        if (t->streamType() == streamType) {
3454            android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
3455            t->mCblk->cv.signal();
3456        }
3457    }
3458}
3459
3460// getTrackName_l() must be called with ThreadBase::mLock held
3461int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3462{
3463    return mAudioMixer->getTrackName(channelMask, sessionId);
3464}
3465
3466// deleteTrackName_l() must be called with ThreadBase::mLock held
3467void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3468{
3469    ALOGV("remove track (%d) and delete from mixer", name);
3470    mAudioMixer->deleteTrackName(name);
3471}
3472
3473// checkForNewParameters_l() must be called with ThreadBase::mLock held
3474bool AudioFlinger::MixerThread::checkForNewParameters_l()
3475{
3476    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3477    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3478    bool reconfig = false;
3479
3480    while (!mNewParameters.isEmpty()) {
3481
3482        if (mFastMixer != NULL) {
3483            FastMixerStateQueue *sq = mFastMixer->sq();
3484            FastMixerState *state = sq->begin();
3485            if (!(state->mCommand & FastMixerState::IDLE)) {
3486                previousCommand = state->mCommand;
3487                state->mCommand = FastMixerState::HOT_IDLE;
3488                sq->end();
3489                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3490            } else {
3491                sq->end(false /*didModify*/);
3492            }
3493        }
3494
3495        status_t status = NO_ERROR;
3496        String8 keyValuePair = mNewParameters[0];
3497        AudioParameter param = AudioParameter(keyValuePair);
3498        int value;
3499
3500        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3501            reconfig = true;
3502        }
3503        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3504            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3505                status = BAD_VALUE;
3506            } else {
3507                reconfig = true;
3508            }
3509        }
3510        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3511            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3512                status = BAD_VALUE;
3513            } else {
3514                reconfig = true;
3515            }
3516        }
3517        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3518            // do not accept frame count changes if tracks are open as the track buffer
3519            // size depends on frame count and correct behavior would not be guaranteed
3520            // if frame count is changed after track creation
3521            if (!mTracks.isEmpty()) {
3522                status = INVALID_OPERATION;
3523            } else {
3524                reconfig = true;
3525            }
3526        }
3527        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3528#ifdef ADD_BATTERY_DATA
3529            // when changing the audio output device, call addBatteryData to notify
3530            // the change
3531            if (mOutDevice != value) {
3532                uint32_t params = 0;
3533                // check whether speaker is on
3534                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3535                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3536                }
3537
3538                audio_devices_t deviceWithoutSpeaker
3539                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3540                // check if any other device (except speaker) is on
3541                if (value & deviceWithoutSpeaker ) {
3542                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3543                }
3544
3545                if (params != 0) {
3546                    addBatteryData(params);
3547                }
3548            }
3549#endif
3550
3551            // forward device change to effects that have requested to be
3552            // aware of attached audio device.
3553            mOutDevice = value;
3554            for (size_t i = 0; i < mEffectChains.size(); i++) {
3555                mEffectChains[i]->setDevice_l(mOutDevice);
3556            }
3557        }
3558
3559        if (status == NO_ERROR) {
3560            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3561                                                    keyValuePair.string());
3562            if (!mStandby && status == INVALID_OPERATION) {
3563                mOutput->stream->common.standby(&mOutput->stream->common);
3564                mStandby = true;
3565                mBytesWritten = 0;
3566                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3567                                                       keyValuePair.string());
3568            }
3569            if (status == NO_ERROR && reconfig) {
3570                delete mAudioMixer;
3571                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3572                mAudioMixer = NULL;
3573                readOutputParameters();
3574                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3575                for (size_t i = 0; i < mTracks.size() ; i++) {
3576                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3577                    if (name < 0) break;
3578                    mTracks[i]->mName = name;
3579                    // limit track sample rate to 2 x new output sample rate
3580                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3581                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3582                    }
3583                }
3584                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3585            }
3586        }
3587
3588        mNewParameters.removeAt(0);
3589
3590        mParamStatus = status;
3591        mParamCond.signal();
3592        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3593        // already timed out waiting for the status and will never signal the condition.
3594        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3595    }
3596
3597    if (!(previousCommand & FastMixerState::IDLE)) {
3598        ALOG_ASSERT(mFastMixer != NULL);
3599        FastMixerStateQueue *sq = mFastMixer->sq();
3600        FastMixerState *state = sq->begin();
3601        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3602        state->mCommand = previousCommand;
3603        sq->end();
3604        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3605    }
3606
3607    return reconfig;
3608}
3609
3610void AudioFlinger::dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_handle_t id)
3611{
3612    NBAIO_Source *teeSource = source.get();
3613    if (teeSource != NULL) {
3614        char teeTime[16];
3615        struct timeval tv;
3616        gettimeofday(&tv, NULL);
3617        struct tm tm;
3618        localtime_r(&tv.tv_sec, &tm);
3619        strftime(teeTime, sizeof(teeTime), "%T", &tm);
3620        char teePath[64];
3621        sprintf(teePath, "/data/misc/media/%s_%d.wav", teeTime, id);
3622        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3623        if (teeFd >= 0) {
3624            char wavHeader[44];
3625            memcpy(wavHeader,
3626                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3627                sizeof(wavHeader));
3628            NBAIO_Format format = teeSource->format();
3629            unsigned channelCount = Format_channelCount(format);
3630            ALOG_ASSERT(channelCount <= FCC_2);
3631            uint32_t sampleRate = Format_sampleRate(format);
3632            wavHeader[22] = channelCount;       // number of channels
3633            wavHeader[24] = sampleRate;         // sample rate
3634            wavHeader[25] = sampleRate >> 8;
3635            wavHeader[32] = channelCount * 2;   // block alignment
3636            write(teeFd, wavHeader, sizeof(wavHeader));
3637            size_t total = 0;
3638            bool firstRead = true;
3639            for (;;) {
3640#define TEE_SINK_READ 1024
3641                short buffer[TEE_SINK_READ * FCC_2];
3642                size_t count = TEE_SINK_READ;
3643                ssize_t actual = teeSource->read(buffer, count,
3644                        AudioBufferProvider::kInvalidPTS);
3645                bool wasFirstRead = firstRead;
3646                firstRead = false;
3647                if (actual <= 0) {
3648                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3649                        continue;
3650                    }
3651                    break;
3652                }
3653                ALOG_ASSERT(actual <= (ssize_t)count);
3654                write(teeFd, buffer, actual * channelCount * sizeof(short));
3655                total += actual;
3656            }
3657            lseek(teeFd, (off_t) 4, SEEK_SET);
3658            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3659            write(teeFd, &temp, sizeof(temp));
3660            lseek(teeFd, (off_t) 40, SEEK_SET);
3661            temp =  total * channelCount * sizeof(short);
3662            write(teeFd, &temp, sizeof(temp));
3663            close(teeFd);
3664            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3665        } else {
3666            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3667        }
3668    }
3669}
3670
3671void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3672{
3673    const size_t SIZE = 256;
3674    char buffer[SIZE];
3675    String8 result;
3676
3677    PlaybackThread::dumpInternals(fd, args);
3678
3679    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3680    result.append(buffer);
3681    write(fd, result.string(), result.size());
3682
3683    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3684    FastMixerDumpState copy = mFastMixerDumpState;
3685    copy.dump(fd);
3686
3687#ifdef STATE_QUEUE_DUMP
3688    // Similar for state queue
3689    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3690    observerCopy.dump(fd);
3691    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3692    mutatorCopy.dump(fd);
3693#endif
3694
3695    // Write the tee output to a .wav file
3696    dumpTee(fd, mTeeSource, mId);
3697
3698#ifdef AUDIO_WATCHDOG
3699    if (mAudioWatchdog != 0) {
3700        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3701        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3702        wdCopy.dump(fd);
3703    }
3704#endif
3705}
3706
3707uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3708{
3709    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3710}
3711
3712uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3713{
3714    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3715}
3716
3717void AudioFlinger::MixerThread::cacheParameters_l()
3718{
3719    PlaybackThread::cacheParameters_l();
3720
3721    // FIXME: Relaxed timing because of a certain device that can't meet latency
3722    // Should be reduced to 2x after the vendor fixes the driver issue
3723    // increase threshold again due to low power audio mode. The way this warning
3724    // threshold is calculated and its usefulness should be reconsidered anyway.
3725    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3726}
3727
3728// ----------------------------------------------------------------------------
3729AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3730        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3731    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3732        // mLeftVolFloat, mRightVolFloat
3733{
3734}
3735
3736AudioFlinger::DirectOutputThread::~DirectOutputThread()
3737{
3738}
3739
3740AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3741    Vector< sp<Track> > *tracksToRemove
3742)
3743{
3744    sp<Track> trackToRemove;
3745
3746    mixer_state mixerStatus = MIXER_IDLE;
3747
3748    // find out which tracks need to be processed
3749    if (mActiveTracks.size() != 0) {
3750        sp<Track> t = mActiveTracks[0].promote();
3751        // The track died recently
3752        if (t == 0) return MIXER_IDLE;
3753
3754        Track* const track = t.get();
3755        audio_track_cblk_t* cblk = track->cblk();
3756
3757        // The first time a track is added we wait
3758        // for all its buffers to be filled before processing it
3759        uint32_t minFrames;
3760        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3761            minFrames = mNormalFrameCount;
3762        } else {
3763            minFrames = 1;
3764        }
3765        if ((track->framesReady() >= minFrames) && track->isReady() &&
3766                !track->isPaused() && !track->isTerminated())
3767        {
3768            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3769
3770            if (track->mFillingUpStatus == Track::FS_FILLED) {
3771                track->mFillingUpStatus = Track::FS_ACTIVE;
3772                mLeftVolFloat = mRightVolFloat = 0;
3773                if (track->mState == TrackBase::RESUMING) {
3774                    track->mState = TrackBase::ACTIVE;
3775                }
3776            }
3777
3778            // compute volume for this track
3779            float left, right;
3780            if (track->isMuted() || mMasterMute || track->isPausing() ||
3781                mStreamTypes[track->streamType()].mute) {
3782                left = right = 0;
3783                if (track->isPausing()) {
3784                    track->setPaused();
3785                }
3786            } else {
3787                float typeVolume = mStreamTypes[track->streamType()].volume;
3788                float v = mMasterVolume * typeVolume;
3789                uint32_t vlr = cblk->getVolumeLR();
3790                float v_clamped = v * (vlr & 0xFFFF);
3791                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3792                left = v_clamped/MAX_GAIN;
3793                v_clamped = v * (vlr >> 16);
3794                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3795                right = v_clamped/MAX_GAIN;
3796            }
3797
3798            if (left != mLeftVolFloat || right != mRightVolFloat) {
3799                mLeftVolFloat = left;
3800                mRightVolFloat = right;
3801
3802                // Convert volumes from float to 8.24
3803                uint32_t vl = (uint32_t)(left * (1 << 24));
3804                uint32_t vr = (uint32_t)(right * (1 << 24));
3805
3806                // Delegate volume control to effect in track effect chain if needed
3807                // only one effect chain can be present on DirectOutputThread, so if
3808                // there is one, the track is connected to it
3809                if (!mEffectChains.isEmpty()) {
3810                    // Do not ramp volume if volume is controlled by effect
3811                    mEffectChains[0]->setVolume_l(&vl, &vr);
3812                    left = (float)vl / (1 << 24);
3813                    right = (float)vr / (1 << 24);
3814                }
3815                mOutput->stream->set_volume(mOutput->stream, left, right);
3816            }
3817
3818            // reset retry count
3819            track->mRetryCount = kMaxTrackRetriesDirect;
3820            mActiveTrack = t;
3821            mixerStatus = MIXER_TRACKS_READY;
3822        } else {
3823            // clear effect chain input buffer if an active track underruns to avoid sending
3824            // previous audio buffer again to effects
3825            if (!mEffectChains.isEmpty()) {
3826                mEffectChains[0]->clearInputBuffer();
3827            }
3828
3829            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3830            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3831                    track->isStopped() || track->isPaused()) {
3832                // We have consumed all the buffers of this track.
3833                // Remove it from the list of active tracks.
3834                // TODO: implement behavior for compressed audio
3835                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3836                size_t framesWritten = mBytesWritten / mFrameSize;
3837                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3838                    if (track->isStopped()) {
3839                        track->reset();
3840                    }
3841                    trackToRemove = track;
3842                }
3843            } else {
3844                // No buffers for this track. Give it a few chances to
3845                // fill a buffer, then remove it from active list.
3846                if (--(track->mRetryCount) <= 0) {
3847                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3848                    trackToRemove = track;
3849                } else {
3850                    mixerStatus = MIXER_TRACKS_ENABLED;
3851                }
3852            }
3853        }
3854    }
3855
3856    // FIXME merge this with similar code for removing multiple tracks
3857    // remove all the tracks that need to be...
3858    if (CC_UNLIKELY(trackToRemove != 0)) {
3859        tracksToRemove->add(trackToRemove);
3860        mActiveTracks.remove(trackToRemove);
3861        if (!mEffectChains.isEmpty()) {
3862            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3863                    trackToRemove->sessionId());
3864            mEffectChains[0]->decActiveTrackCnt();
3865        }
3866        if (trackToRemove->isTerminated()) {
3867            removeTrack_l(trackToRemove);
3868        }
3869    }
3870
3871    return mixerStatus;
3872}
3873
3874void AudioFlinger::DirectOutputThread::threadLoop_mix()
3875{
3876    AudioBufferProvider::Buffer buffer;
3877    size_t frameCount = mFrameCount;
3878    int8_t *curBuf = (int8_t *)mMixBuffer;
3879    // output audio to hardware
3880    while (frameCount) {
3881        buffer.frameCount = frameCount;
3882        mActiveTrack->getNextBuffer(&buffer);
3883        if (CC_UNLIKELY(buffer.raw == NULL)) {
3884            memset(curBuf, 0, frameCount * mFrameSize);
3885            break;
3886        }
3887        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3888        frameCount -= buffer.frameCount;
3889        curBuf += buffer.frameCount * mFrameSize;
3890        mActiveTrack->releaseBuffer(&buffer);
3891    }
3892    sleepTime = 0;
3893    standbyTime = systemTime() + standbyDelay;
3894    mActiveTrack.clear();
3895
3896}
3897
3898void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3899{
3900    if (sleepTime == 0) {
3901        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3902            sleepTime = activeSleepTime;
3903        } else {
3904            sleepTime = idleSleepTime;
3905        }
3906    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3907        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3908        sleepTime = 0;
3909    }
3910}
3911
3912// getTrackName_l() must be called with ThreadBase::mLock held
3913int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3914        int sessionId)
3915{
3916    return 0;
3917}
3918
3919// deleteTrackName_l() must be called with ThreadBase::mLock held
3920void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3921{
3922}
3923
3924// checkForNewParameters_l() must be called with ThreadBase::mLock held
3925bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3926{
3927    bool reconfig = false;
3928
3929    while (!mNewParameters.isEmpty()) {
3930        status_t status = NO_ERROR;
3931        String8 keyValuePair = mNewParameters[0];
3932        AudioParameter param = AudioParameter(keyValuePair);
3933        int value;
3934
3935        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3936            // do not accept frame count changes if tracks are open as the track buffer
3937            // size depends on frame count and correct behavior would not be garantied
3938            // if frame count is changed after track creation
3939            if (!mTracks.isEmpty()) {
3940                status = INVALID_OPERATION;
3941            } else {
3942                reconfig = true;
3943            }
3944        }
3945        if (status == NO_ERROR) {
3946            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3947                                                    keyValuePair.string());
3948            if (!mStandby && status == INVALID_OPERATION) {
3949                mOutput->stream->common.standby(&mOutput->stream->common);
3950                mStandby = true;
3951                mBytesWritten = 0;
3952                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3953                                                       keyValuePair.string());
3954            }
3955            if (status == NO_ERROR && reconfig) {
3956                readOutputParameters();
3957                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3958            }
3959        }
3960
3961        mNewParameters.removeAt(0);
3962
3963        mParamStatus = status;
3964        mParamCond.signal();
3965        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3966        // already timed out waiting for the status and will never signal the condition.
3967        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3968    }
3969    return reconfig;
3970}
3971
3972uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3973{
3974    uint32_t time;
3975    if (audio_is_linear_pcm(mFormat)) {
3976        time = PlaybackThread::activeSleepTimeUs();
3977    } else {
3978        time = 10000;
3979    }
3980    return time;
3981}
3982
3983uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3984{
3985    uint32_t time;
3986    if (audio_is_linear_pcm(mFormat)) {
3987        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3988    } else {
3989        time = 10000;
3990    }
3991    return time;
3992}
3993
3994uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3995{
3996    uint32_t time;
3997    if (audio_is_linear_pcm(mFormat)) {
3998        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3999    } else {
4000        time = 10000;
4001    }
4002    return time;
4003}
4004
4005void AudioFlinger::DirectOutputThread::cacheParameters_l()
4006{
4007    PlaybackThread::cacheParameters_l();
4008
4009    // use shorter standby delay as on normal output to release
4010    // hardware resources as soon as possible
4011    standbyDelay = microseconds(activeSleepTime*2);
4012}
4013
4014// ----------------------------------------------------------------------------
4015
4016AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4017        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4018    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4019                DUPLICATING),
4020        mWaitTimeMs(UINT_MAX)
4021{
4022    addOutputTrack(mainThread);
4023}
4024
4025AudioFlinger::DuplicatingThread::~DuplicatingThread()
4026{
4027    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4028        mOutputTracks[i]->destroy();
4029    }
4030}
4031
4032void AudioFlinger::DuplicatingThread::threadLoop_mix()
4033{
4034    // mix buffers...
4035    if (outputsReady(outputTracks)) {
4036        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4037    } else {
4038        memset(mMixBuffer, 0, mixBufferSize);
4039    }
4040    sleepTime = 0;
4041    writeFrames = mNormalFrameCount;
4042    standbyTime = systemTime() + standbyDelay;
4043}
4044
4045void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4046{
4047    if (sleepTime == 0) {
4048        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4049            sleepTime = activeSleepTime;
4050        } else {
4051            sleepTime = idleSleepTime;
4052        }
4053    } else if (mBytesWritten != 0) {
4054        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4055            writeFrames = mNormalFrameCount;
4056            memset(mMixBuffer, 0, mixBufferSize);
4057        } else {
4058            // flush remaining overflow buffers in output tracks
4059            writeFrames = 0;
4060        }
4061        sleepTime = 0;
4062    }
4063}
4064
4065void AudioFlinger::DuplicatingThread::threadLoop_write()
4066{
4067    for (size_t i = 0; i < outputTracks.size(); i++) {
4068        outputTracks[i]->write(mMixBuffer, writeFrames);
4069    }
4070    mBytesWritten += mixBufferSize;
4071}
4072
4073void AudioFlinger::DuplicatingThread::threadLoop_standby()
4074{
4075    // DuplicatingThread implements standby by stopping all tracks
4076    for (size_t i = 0; i < outputTracks.size(); i++) {
4077        outputTracks[i]->stop();
4078    }
4079}
4080
4081void AudioFlinger::DuplicatingThread::saveOutputTracks()
4082{
4083    outputTracks = mOutputTracks;
4084}
4085
4086void AudioFlinger::DuplicatingThread::clearOutputTracks()
4087{
4088    outputTracks.clear();
4089}
4090
4091void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4092{
4093    Mutex::Autolock _l(mLock);
4094    // FIXME explain this formula
4095    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4096    OutputTrack *outputTrack = new OutputTrack(thread,
4097                                            this,
4098                                            mSampleRate,
4099                                            mFormat,
4100                                            mChannelMask,
4101                                            frameCount);
4102    if (outputTrack->cblk() != NULL) {
4103        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4104        mOutputTracks.add(outputTrack);
4105        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4106        updateWaitTime_l();
4107    }
4108}
4109
4110void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4111{
4112    Mutex::Autolock _l(mLock);
4113    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4114        if (mOutputTracks[i]->thread() == thread) {
4115            mOutputTracks[i]->destroy();
4116            mOutputTracks.removeAt(i);
4117            updateWaitTime_l();
4118            return;
4119        }
4120    }
4121    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4122}
4123
4124// caller must hold mLock
4125void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4126{
4127    mWaitTimeMs = UINT_MAX;
4128    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4129        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4130        if (strong != 0) {
4131            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4132            if (waitTimeMs < mWaitTimeMs) {
4133                mWaitTimeMs = waitTimeMs;
4134            }
4135        }
4136    }
4137}
4138
4139
4140bool AudioFlinger::DuplicatingThread::outputsReady(
4141        const SortedVector< sp<OutputTrack> > &outputTracks)
4142{
4143    for (size_t i = 0; i < outputTracks.size(); i++) {
4144        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4145        if (thread == 0) {
4146            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4147                    outputTracks[i].get());
4148            return false;
4149        }
4150        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4151        // see note at standby() declaration
4152        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4153            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4154                    thread.get());
4155            return false;
4156        }
4157    }
4158    return true;
4159}
4160
4161uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4162{
4163    return (mWaitTimeMs * 1000) / 2;
4164}
4165
4166void AudioFlinger::DuplicatingThread::cacheParameters_l()
4167{
4168    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4169    updateWaitTime_l();
4170
4171    MixerThread::cacheParameters_l();
4172}
4173
4174// ----------------------------------------------------------------------------
4175
4176// TrackBase constructor must be called with AudioFlinger::mLock held
4177AudioFlinger::ThreadBase::TrackBase::TrackBase(
4178            ThreadBase *thread,
4179            const sp<Client>& client,
4180            uint32_t sampleRate,
4181            audio_format_t format,
4182            audio_channel_mask_t channelMask,
4183            size_t frameCount,
4184            const sp<IMemory>& sharedBuffer,
4185            int sessionId)
4186    :   RefBase(),
4187        mThread(thread),
4188        mClient(client),
4189        mCblk(NULL),
4190        // mBuffer
4191        // mBufferEnd
4192        mStepCount(0),
4193        mState(IDLE),
4194        mSampleRate(sampleRate),
4195        mFormat(format),
4196        mChannelMask(channelMask),
4197        mChannelCount(popcount(channelMask)),
4198        mFrameSize(audio_is_linear_pcm(format) ?
4199                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
4200        mStepServerFailed(false),
4201        mSessionId(sessionId)
4202{
4203    // client == 0 implies sharedBuffer == 0
4204    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
4205
4206    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
4207            sharedBuffer->size());
4208
4209    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4210    size_t size = sizeof(audio_track_cblk_t);
4211    size_t bufferSize = frameCount * mFrameSize;
4212    if (sharedBuffer == 0) {
4213        size += bufferSize;
4214    }
4215
4216    if (client != 0) {
4217        mCblkMemory = client->heap()->allocate(size);
4218        if (mCblkMemory != 0) {
4219            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4220            // can't assume mCblk != NULL
4221        } else {
4222            ALOGE("not enough memory for AudioTrack size=%u", size);
4223            client->heap()->dump("AudioTrack");
4224            return;
4225        }
4226    } else {
4227        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4228        // assume mCblk != NULL
4229    }
4230
4231    // construct the shared structure in-place.
4232    if (mCblk != NULL) {
4233        new(mCblk) audio_track_cblk_t();
4234        // clear all buffers
4235        mCblk->frameCount = frameCount;
4236        mCblk->sampleRate = sampleRate;
4237// uncomment the following lines to quickly test 32-bit wraparound
4238//      mCblk->user = 0xffff0000;
4239//      mCblk->server = 0xffff0000;
4240//      mCblk->userBase = 0xffff0000;
4241//      mCblk->serverBase = 0xffff0000;
4242        if (sharedBuffer == 0) {
4243            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4244            memset(mBuffer, 0, bufferSize);
4245            // Force underrun condition to avoid false underrun callback until first data is
4246            // written to buffer (other flags are cleared)
4247            mCblk->flags = CBLK_UNDERRUN;
4248        } else {
4249            mBuffer = sharedBuffer->pointer();
4250        }
4251        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4252    }
4253}
4254
4255AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4256{
4257    if (mCblk != NULL) {
4258        if (mClient == 0) {
4259            delete mCblk;
4260        } else {
4261            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4262        }
4263    }
4264    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4265    if (mClient != 0) {
4266        // Client destructor must run with AudioFlinger mutex locked
4267        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4268        // If the client's reference count drops to zero, the associated destructor
4269        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4270        // relying on the automatic clear() at end of scope.
4271        mClient.clear();
4272    }
4273}
4274
4275// AudioBufferProvider interface
4276// getNextBuffer() = 0;
4277// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4278void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4279{
4280    buffer->raw = NULL;
4281    mStepCount = buffer->frameCount;
4282    // FIXME See note at getNextBuffer()
4283    (void) step();      // ignore return value of step()
4284    buffer->frameCount = 0;
4285}
4286
4287bool AudioFlinger::ThreadBase::TrackBase::step() {
4288    bool result;
4289    audio_track_cblk_t* cblk = this->cblk();
4290
4291    result = cblk->stepServer(mStepCount, isOut());
4292    if (!result) {
4293        ALOGV("stepServer failed acquiring cblk mutex");
4294        mStepServerFailed = true;
4295    }
4296    return result;
4297}
4298
4299void AudioFlinger::ThreadBase::TrackBase::reset() {
4300    audio_track_cblk_t* cblk = this->cblk();
4301
4302    cblk->user = 0;
4303    cblk->server = 0;
4304    cblk->userBase = 0;
4305    cblk->serverBase = 0;
4306    mStepServerFailed = false;
4307    ALOGV("TrackBase::reset");
4308}
4309
4310uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4311    return mCblk->sampleRate;
4312}
4313
4314void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4315    audio_track_cblk_t* cblk = this->cblk();
4316    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize;
4317    int8_t *bufferEnd = bufferStart + frames * mFrameSize;
4318
4319    // Check validity of returned pointer in case the track control block would have been corrupted.
4320    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4321            "TrackBase::getBuffer buffer out of range:\n"
4322                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4323                "    server %u, serverBase %u, user %u, userBase %u, frameSize %u",
4324                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4325                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize);
4326
4327    return bufferStart;
4328}
4329
4330status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4331{
4332    mSyncEvents.add(event);
4333    return NO_ERROR;
4334}
4335
4336// ----------------------------------------------------------------------------
4337
4338// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4339AudioFlinger::PlaybackThread::Track::Track(
4340            PlaybackThread *thread,
4341            const sp<Client>& client,
4342            audio_stream_type_t streamType,
4343            uint32_t sampleRate,
4344            audio_format_t format,
4345            audio_channel_mask_t channelMask,
4346            size_t frameCount,
4347            const sp<IMemory>& sharedBuffer,
4348            int sessionId,
4349            IAudioFlinger::track_flags_t flags)
4350    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
4351            sessionId),
4352    mMute(false),
4353    mFillingUpStatus(FS_INVALID),
4354    // mRetryCount initialized later when needed
4355    mSharedBuffer(sharedBuffer),
4356    mStreamType(streamType),
4357    mName(-1),  // see note below
4358    mMainBuffer(thread->mixBuffer()),
4359    mAuxBuffer(NULL),
4360    mAuxEffectId(0), mHasVolumeController(false),
4361    mPresentationCompleteFrames(0),
4362    mFlags(flags),
4363    mFastIndex(-1),
4364    mUnderrunCount(0),
4365    mCachedVolume(1.0)
4366{
4367    if (mCblk != NULL) {
4368        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4369        mName = thread->getTrackName_l(channelMask, sessionId);
4370        mCblk->mName = mName;
4371        if (mName < 0) {
4372            ALOGE("no more track names available");
4373            return;
4374        }
4375        // only allocate a fast track index if we were able to allocate a normal track name
4376        if (flags & IAudioFlinger::TRACK_FAST) {
4377            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4378            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4379            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4380            // FIXME This is too eager.  We allocate a fast track index before the
4381            //       fast track becomes active.  Since fast tracks are a scarce resource,
4382            //       this means we are potentially denying other more important fast tracks from
4383            //       being created.  It would be better to allocate the index dynamically.
4384            mFastIndex = i;
4385            mCblk->mName = i;
4386            // Read the initial underruns because this field is never cleared by the fast mixer
4387            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4388            thread->mFastTrackAvailMask &= ~(1 << i);
4389        }
4390    }
4391    ALOGV("Track constructor name %d, calling pid %d", mName,
4392            IPCThreadState::self()->getCallingPid());
4393}
4394
4395AudioFlinger::PlaybackThread::Track::~Track()
4396{
4397    ALOGV("PlaybackThread::Track destructor");
4398}
4399
4400void AudioFlinger::PlaybackThread::Track::destroy()
4401{
4402    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4403    // by removing it from mTracks vector, so there is a risk that this Tracks's
4404    // destructor is called. As the destructor needs to lock mLock,
4405    // we must acquire a strong reference on this Track before locking mLock
4406    // here so that the destructor is called only when exiting this function.
4407    // On the other hand, as long as Track::destroy() is only called by
4408    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4409    // this Track with its member mTrack.
4410    sp<Track> keep(this);
4411    { // scope for mLock
4412        sp<ThreadBase> thread = mThread.promote();
4413        if (thread != 0) {
4414            if (!isOutputTrack()) {
4415                if (mState == ACTIVE || mState == RESUMING) {
4416                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4417
4418#ifdef ADD_BATTERY_DATA
4419                    // to track the speaker usage
4420                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4421#endif
4422                }
4423                AudioSystem::releaseOutput(thread->id());
4424            }
4425            Mutex::Autolock _l(thread->mLock);
4426            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4427            playbackThread->destroyTrack_l(this);
4428        }
4429    }
4430}
4431
4432/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4433{
4434    result.append("   Name Client Type Fmt Chn mask   Session StpCnt fCount S M F SRate  "
4435                  "L dB  R dB    Server      User     Main buf    Aux Buf  Flags Underruns\n");
4436}
4437
4438void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4439{
4440    uint32_t vlr = mCblk->getVolumeLR();
4441    if (isFastTrack()) {
4442        sprintf(buffer, "   F %2d", mFastIndex);
4443    } else {
4444        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4445    }
4446    track_state state = mState;
4447    char stateChar;
4448    switch (state) {
4449    case IDLE:
4450        stateChar = 'I';
4451        break;
4452    case TERMINATED:
4453        stateChar = 'T';
4454        break;
4455    case STOPPING_1:
4456        stateChar = 's';
4457        break;
4458    case STOPPING_2:
4459        stateChar = '5';
4460        break;
4461    case STOPPED:
4462        stateChar = 'S';
4463        break;
4464    case RESUMING:
4465        stateChar = 'R';
4466        break;
4467    case ACTIVE:
4468        stateChar = 'A';
4469        break;
4470    case PAUSING:
4471        stateChar = 'p';
4472        break;
4473    case PAUSED:
4474        stateChar = 'P';
4475        break;
4476    case FLUSHED:
4477        stateChar = 'F';
4478        break;
4479    default:
4480        stateChar = '?';
4481        break;
4482    }
4483    char nowInUnderrun;
4484    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4485    case UNDERRUN_FULL:
4486        nowInUnderrun = ' ';
4487        break;
4488    case UNDERRUN_PARTIAL:
4489        nowInUnderrun = '<';
4490        break;
4491    case UNDERRUN_EMPTY:
4492        nowInUnderrun = '*';
4493        break;
4494    default:
4495        nowInUnderrun = '?';
4496        break;
4497    }
4498    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4499            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4500            (mClient == 0) ? getpid_cached : mClient->pid(),
4501            mStreamType,
4502            mFormat,
4503            mChannelMask,
4504            mSessionId,
4505            mStepCount,
4506            mCblk->frameCount,
4507            stateChar,
4508            mMute,
4509            mFillingUpStatus,
4510            mCblk->sampleRate,
4511            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4512            20.0 * log10((vlr >> 16) / 4096.0),
4513            mCblk->server,
4514            mCblk->user,
4515            (int)mMainBuffer,
4516            (int)mAuxBuffer,
4517            mCblk->flags,
4518            mUnderrunCount,
4519            nowInUnderrun);
4520}
4521
4522// AudioBufferProvider interface
4523status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4524        AudioBufferProvider::Buffer* buffer, int64_t pts)
4525{
4526    audio_track_cblk_t* cblk = this->cblk();
4527    uint32_t framesReady;
4528    uint32_t framesReq = buffer->frameCount;
4529
4530    // Check if last stepServer failed, try to step now
4531    if (mStepServerFailed) {
4532        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4533        //       Since the fast mixer is higher priority than client callback thread,
4534        //       it does not result in priority inversion for client.
4535        //       But a non-blocking solution would be preferable to avoid
4536        //       fast mixer being unable to tryLock(), and
4537        //       to avoid the extra context switches if the client wakes up,
4538        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4539        if (!step())  goto getNextBuffer_exit;
4540        ALOGV("stepServer recovered");
4541        mStepServerFailed = false;
4542    }
4543
4544    // FIXME Same as above
4545    framesReady = cblk->framesReadyOut();
4546
4547    if (CC_LIKELY(framesReady)) {
4548        uint32_t s = cblk->server;
4549        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4550
4551        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4552        if (framesReq > framesReady) {
4553            framesReq = framesReady;
4554        }
4555        if (framesReq > bufferEnd - s) {
4556            framesReq = bufferEnd - s;
4557        }
4558
4559        buffer->raw = getBuffer(s, framesReq);
4560        buffer->frameCount = framesReq;
4561        return NO_ERROR;
4562    }
4563
4564getNextBuffer_exit:
4565    buffer->raw = NULL;
4566    buffer->frameCount = 0;
4567    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4568    return NOT_ENOUGH_DATA;
4569}
4570
4571// Note that framesReady() takes a mutex on the control block using tryLock().
4572// This could result in priority inversion if framesReady() is called by the normal mixer,
4573// as the normal mixer thread runs at lower
4574// priority than the client's callback thread:  there is a short window within framesReady()
4575// during which the normal mixer could be preempted, and the client callback would block.
4576// Another problem can occur if framesReady() is called by the fast mixer:
4577// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4578// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4579size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4580    return mCblk->framesReadyOut();
4581}
4582
4583// Don't call for fast tracks; the framesReady() could result in priority inversion
4584bool AudioFlinger::PlaybackThread::Track::isReady() const {
4585    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4586
4587    if (framesReady() >= mCblk->frameCount ||
4588            (mCblk->flags & CBLK_FORCEREADY)) {
4589        mFillingUpStatus = FS_FILLED;
4590        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4591        return true;
4592    }
4593    return false;
4594}
4595
4596status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4597                                                    int triggerSession)
4598{
4599    status_t status = NO_ERROR;
4600    ALOGV("start(%d), calling pid %d session %d",
4601            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4602
4603    sp<ThreadBase> thread = mThread.promote();
4604    if (thread != 0) {
4605        Mutex::Autolock _l(thread->mLock);
4606        track_state state = mState;
4607        // here the track could be either new, or restarted
4608        // in both cases "unstop" the track
4609        if (mState == PAUSED) {
4610            mState = TrackBase::RESUMING;
4611            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4612        } else {
4613            mState = TrackBase::ACTIVE;
4614            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4615        }
4616
4617        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4618            thread->mLock.unlock();
4619            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4620            thread->mLock.lock();
4621
4622#ifdef ADD_BATTERY_DATA
4623            // to track the speaker usage
4624            if (status == NO_ERROR) {
4625                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4626            }
4627#endif
4628        }
4629        if (status == NO_ERROR) {
4630            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4631            playbackThread->addTrack_l(this);
4632        } else {
4633            mState = state;
4634            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4635        }
4636    } else {
4637        status = BAD_VALUE;
4638    }
4639    return status;
4640}
4641
4642void AudioFlinger::PlaybackThread::Track::stop()
4643{
4644    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4645    sp<ThreadBase> thread = mThread.promote();
4646    if (thread != 0) {
4647        Mutex::Autolock _l(thread->mLock);
4648        track_state state = mState;
4649        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4650            // If the track is not active (PAUSED and buffers full), flush buffers
4651            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4652            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4653                reset();
4654                mState = STOPPED;
4655            } else if (!isFastTrack()) {
4656                mState = STOPPED;
4657            } else {
4658                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4659                // and then to STOPPED and reset() when presentation is complete
4660                mState = STOPPING_1;
4661            }
4662            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
4663                    playbackThread);
4664        }
4665        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4666            thread->mLock.unlock();
4667            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4668            thread->mLock.lock();
4669
4670#ifdef ADD_BATTERY_DATA
4671            // to track the speaker usage
4672            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4673#endif
4674        }
4675    }
4676}
4677
4678void AudioFlinger::PlaybackThread::Track::pause()
4679{
4680    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4681    sp<ThreadBase> thread = mThread.promote();
4682    if (thread != 0) {
4683        Mutex::Autolock _l(thread->mLock);
4684        if (mState == ACTIVE || mState == RESUMING) {
4685            mState = PAUSING;
4686            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4687            if (!isOutputTrack()) {
4688                thread->mLock.unlock();
4689                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4690                thread->mLock.lock();
4691
4692#ifdef ADD_BATTERY_DATA
4693                // to track the speaker usage
4694                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4695#endif
4696            }
4697        }
4698    }
4699}
4700
4701void AudioFlinger::PlaybackThread::Track::flush()
4702{
4703    ALOGV("flush(%d)", mName);
4704    sp<ThreadBase> thread = mThread.promote();
4705    if (thread != 0) {
4706        Mutex::Autolock _l(thread->mLock);
4707        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4708                mState != PAUSING && mState != IDLE && mState != FLUSHED) {
4709            return;
4710        }
4711        // No point remaining in PAUSED state after a flush => go to
4712        // FLUSHED state
4713        mState = FLUSHED;
4714        // do not reset the track if it is still in the process of being stopped or paused.
4715        // this will be done by prepareTracks_l() when the track is stopped.
4716        // prepareTracks_l() will see mState == FLUSHED, then
4717        // remove from active track list, reset(), and trigger presentation complete
4718        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4719        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4720            reset();
4721        }
4722    }
4723}
4724
4725void AudioFlinger::PlaybackThread::Track::reset()
4726{
4727    // Do not reset twice to avoid discarding data written just after a flush and before
4728    // the audioflinger thread detects the track is stopped.
4729    if (!mResetDone) {
4730        TrackBase::reset();
4731        // Force underrun condition to avoid false underrun callback until first data is
4732        // written to buffer
4733        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4734        android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
4735        mFillingUpStatus = FS_FILLING;
4736        mResetDone = true;
4737        if (mState == FLUSHED) {
4738            mState = IDLE;
4739        }
4740    }
4741}
4742
4743void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4744{
4745    mMute = muted;
4746}
4747
4748status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4749{
4750    status_t status = DEAD_OBJECT;
4751    sp<ThreadBase> thread = mThread.promote();
4752    if (thread != 0) {
4753        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4754        sp<AudioFlinger> af = mClient->audioFlinger();
4755
4756        Mutex::Autolock _l(af->mLock);
4757
4758        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4759
4760        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4761            Mutex::Autolock _dl(playbackThread->mLock);
4762            Mutex::Autolock _sl(srcThread->mLock);
4763            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4764            if (chain == 0) {
4765                return INVALID_OPERATION;
4766            }
4767
4768            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4769            if (effect == 0) {
4770                return INVALID_OPERATION;
4771            }
4772            srcThread->removeEffect_l(effect);
4773            playbackThread->addEffect_l(effect);
4774            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4775            if (effect->state() == EffectModule::ACTIVE ||
4776                    effect->state() == EffectModule::STOPPING) {
4777                effect->start();
4778            }
4779
4780            sp<EffectChain> dstChain = effect->chain().promote();
4781            if (dstChain == 0) {
4782                srcThread->addEffect_l(effect);
4783                return INVALID_OPERATION;
4784            }
4785            AudioSystem::unregisterEffect(effect->id());
4786            AudioSystem::registerEffect(&effect->desc(),
4787                                        srcThread->id(),
4788                                        dstChain->strategy(),
4789                                        AUDIO_SESSION_OUTPUT_MIX,
4790                                        effect->id());
4791        }
4792        status = playbackThread->attachAuxEffect(this, EffectId);
4793    }
4794    return status;
4795}
4796
4797void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4798{
4799    mAuxEffectId = EffectId;
4800    mAuxBuffer = buffer;
4801}
4802
4803bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4804                                                         size_t audioHalFrames)
4805{
4806    // a track is considered presented when the total number of frames written to audio HAL
4807    // corresponds to the number of frames written when presentationComplete() is called for the
4808    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4809    if (mPresentationCompleteFrames == 0) {
4810        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4811        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4812                  mPresentationCompleteFrames, audioHalFrames);
4813    }
4814    if (framesWritten >= mPresentationCompleteFrames) {
4815        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4816                  mSessionId, framesWritten);
4817        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4818        return true;
4819    }
4820    return false;
4821}
4822
4823void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4824{
4825    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4826        if (mSyncEvents[i]->type() == type) {
4827            mSyncEvents[i]->trigger();
4828            mSyncEvents.removeAt(i);
4829            i--;
4830        }
4831    }
4832}
4833
4834// implement VolumeBufferProvider interface
4835
4836uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4837{
4838    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4839    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4840    uint32_t vlr = mCblk->getVolumeLR();
4841    uint32_t vl = vlr & 0xFFFF;
4842    uint32_t vr = vlr >> 16;
4843    // track volumes come from shared memory, so can't be trusted and must be clamped
4844    if (vl > MAX_GAIN_INT) {
4845        vl = MAX_GAIN_INT;
4846    }
4847    if (vr > MAX_GAIN_INT) {
4848        vr = MAX_GAIN_INT;
4849    }
4850    // now apply the cached master volume and stream type volume;
4851    // this is trusted but lacks any synchronization or barrier so may be stale
4852    float v = mCachedVolume;
4853    vl *= v;
4854    vr *= v;
4855    // re-combine into U4.16
4856    vlr = (vr << 16) | (vl & 0xFFFF);
4857    // FIXME look at mute, pause, and stop flags
4858    return vlr;
4859}
4860
4861status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4862{
4863    if (mState == TERMINATED || mState == PAUSED ||
4864            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4865                                      (mState == STOPPED)))) {
4866        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4867              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4868        event->cancel();
4869        return INVALID_OPERATION;
4870    }
4871    (void) TrackBase::setSyncEvent(event);
4872    return NO_ERROR;
4873}
4874
4875bool AudioFlinger::PlaybackThread::Track::isOut() const
4876{
4877    return true;
4878}
4879
4880// timed audio tracks
4881
4882sp<AudioFlinger::PlaybackThread::TimedTrack>
4883AudioFlinger::PlaybackThread::TimedTrack::create(
4884            PlaybackThread *thread,
4885            const sp<Client>& client,
4886            audio_stream_type_t streamType,
4887            uint32_t sampleRate,
4888            audio_format_t format,
4889            audio_channel_mask_t channelMask,
4890            size_t frameCount,
4891            const sp<IMemory>& sharedBuffer,
4892            int sessionId) {
4893    if (!client->reserveTimedTrack())
4894        return 0;
4895
4896    return new TimedTrack(
4897        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4898        sharedBuffer, sessionId);
4899}
4900
4901AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4902            PlaybackThread *thread,
4903            const sp<Client>& client,
4904            audio_stream_type_t streamType,
4905            uint32_t sampleRate,
4906            audio_format_t format,
4907            audio_channel_mask_t channelMask,
4908            size_t frameCount,
4909            const sp<IMemory>& sharedBuffer,
4910            int sessionId)
4911    : Track(thread, client, streamType, sampleRate, format, channelMask,
4912            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4913      mQueueHeadInFlight(false),
4914      mTrimQueueHeadOnRelease(false),
4915      mFramesPendingInQueue(0),
4916      mTimedSilenceBuffer(NULL),
4917      mTimedSilenceBufferSize(0),
4918      mTimedAudioOutputOnTime(false),
4919      mMediaTimeTransformValid(false)
4920{
4921    LocalClock lc;
4922    mLocalTimeFreq = lc.getLocalFreq();
4923
4924    mLocalTimeToSampleTransform.a_zero = 0;
4925    mLocalTimeToSampleTransform.b_zero = 0;
4926    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4927    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4928    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4929                            &mLocalTimeToSampleTransform.a_to_b_denom);
4930
4931    mMediaTimeToSampleTransform.a_zero = 0;
4932    mMediaTimeToSampleTransform.b_zero = 0;
4933    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4934    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4935    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4936                            &mMediaTimeToSampleTransform.a_to_b_denom);
4937}
4938
4939AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4940    mClient->releaseTimedTrack();
4941    delete [] mTimedSilenceBuffer;
4942}
4943
4944status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4945    size_t size, sp<IMemory>* buffer) {
4946
4947    Mutex::Autolock _l(mTimedBufferQueueLock);
4948
4949    trimTimedBufferQueue_l();
4950
4951    // lazily initialize the shared memory heap for timed buffers
4952    if (mTimedMemoryDealer == NULL) {
4953        const int kTimedBufferHeapSize = 512 << 10;
4954
4955        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4956                                              "AudioFlingerTimed");
4957        if (mTimedMemoryDealer == NULL)
4958            return NO_MEMORY;
4959    }
4960
4961    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4962    if (newBuffer == NULL) {
4963        newBuffer = mTimedMemoryDealer->allocate(size);
4964        if (newBuffer == NULL)
4965            return NO_MEMORY;
4966    }
4967
4968    *buffer = newBuffer;
4969    return NO_ERROR;
4970}
4971
4972// caller must hold mTimedBufferQueueLock
4973void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4974    int64_t mediaTimeNow;
4975    {
4976        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4977        if (!mMediaTimeTransformValid)
4978            return;
4979
4980        int64_t targetTimeNow;
4981        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4982            ? mCCHelper.getCommonTime(&targetTimeNow)
4983            : mCCHelper.getLocalTime(&targetTimeNow);
4984
4985        if (OK != res)
4986            return;
4987
4988        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4989                                                    &mediaTimeNow)) {
4990            return;
4991        }
4992    }
4993
4994    size_t trimEnd;
4995    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4996        int64_t bufEnd;
4997
4998        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4999            // We have a next buffer.  Just use its PTS as the PTS of the frame
5000            // following the last frame in this buffer.  If the stream is sparse
5001            // (ie, there are deliberate gaps left in the stream which should be
5002            // filled with silence by the TimedAudioTrack), then this can result
5003            // in one extra buffer being left un-trimmed when it could have
5004            // been.  In general, this is not typical, and we would rather
5005            // optimized away the TS calculation below for the more common case
5006            // where PTSes are contiguous.
5007            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
5008        } else {
5009            // We have no next buffer.  Compute the PTS of the frame following
5010            // the last frame in this buffer by computing the duration of of
5011            // this frame in media time units and adding it to the PTS of the
5012            // buffer.
5013            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
5014                               / mFrameSize;
5015
5016            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
5017                                                                &bufEnd)) {
5018                ALOGE("Failed to convert frame count of %lld to media time"
5019                      " duration" " (scale factor %d/%u) in %s",
5020                      frameCount,
5021                      mMediaTimeToSampleTransform.a_to_b_numer,
5022                      mMediaTimeToSampleTransform.a_to_b_denom,
5023                      __PRETTY_FUNCTION__);
5024                break;
5025            }
5026            bufEnd += mTimedBufferQueue[trimEnd].pts();
5027        }
5028
5029        if (bufEnd > mediaTimeNow)
5030            break;
5031
5032        // Is the buffer we want to use in the middle of a mix operation right
5033        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
5034        // from the mixer which should be coming back shortly.
5035        if (!trimEnd && mQueueHeadInFlight) {
5036            mTrimQueueHeadOnRelease = true;
5037        }
5038    }
5039
5040    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
5041    if (trimStart < trimEnd) {
5042        // Update the bookkeeping for framesReady()
5043        for (size_t i = trimStart; i < trimEnd; ++i) {
5044            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
5045        }
5046
5047        // Now actually remove the buffers from the queue.
5048        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
5049    }
5050}
5051
5052void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
5053        const char* logTag) {
5054    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
5055                "%s called (reason \"%s\"), but timed buffer queue has no"
5056                " elements to trim.", __FUNCTION__, logTag);
5057
5058    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5059    mTimedBufferQueue.removeAt(0);
5060}
5061
5062void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5063        const TimedBuffer& buf,
5064        const char* logTag) {
5065    uint32_t bufBytes        = buf.buffer()->size();
5066    uint32_t consumedAlready = buf.position();
5067
5068    ALOG_ASSERT(consumedAlready <= bufBytes,
5069                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5070                " only %u bytes long, but claims to have consumed %u"
5071                " bytes.  (update reason: \"%s\")",
5072                bufBytes, consumedAlready, logTag);
5073
5074    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
5075    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5076                "Bad bookkeeping while updating frames pending.  Should have at"
5077                " least %u queued frames, but we think we have only %u.  (update"
5078                " reason: \"%s\")",
5079                bufFrames, mFramesPendingInQueue, logTag);
5080
5081    mFramesPendingInQueue -= bufFrames;
5082}
5083
5084status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5085    const sp<IMemory>& buffer, int64_t pts) {
5086
5087    {
5088        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5089        if (!mMediaTimeTransformValid)
5090            return INVALID_OPERATION;
5091    }
5092
5093    Mutex::Autolock _l(mTimedBufferQueueLock);
5094
5095    uint32_t bufFrames = buffer->size() / mFrameSize;
5096    mFramesPendingInQueue += bufFrames;
5097    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5098
5099    return NO_ERROR;
5100}
5101
5102status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5103    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5104
5105    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5106           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5107           target);
5108
5109    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5110          target == TimedAudioTrack::COMMON_TIME)) {
5111        return BAD_VALUE;
5112    }
5113
5114    Mutex::Autolock lock(mMediaTimeTransformLock);
5115    mMediaTimeTransform = xform;
5116    mMediaTimeTransformTarget = target;
5117    mMediaTimeTransformValid = true;
5118
5119    return NO_ERROR;
5120}
5121
5122#define min(a, b) ((a) < (b) ? (a) : (b))
5123
5124// implementation of getNextBuffer for tracks whose buffers have timestamps
5125status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5126    AudioBufferProvider::Buffer* buffer, int64_t pts)
5127{
5128    if (pts == AudioBufferProvider::kInvalidPTS) {
5129        buffer->raw = NULL;
5130        buffer->frameCount = 0;
5131        mTimedAudioOutputOnTime = false;
5132        return INVALID_OPERATION;
5133    }
5134
5135    Mutex::Autolock _l(mTimedBufferQueueLock);
5136
5137    ALOG_ASSERT(!mQueueHeadInFlight,
5138                "getNextBuffer called without releaseBuffer!");
5139
5140    while (true) {
5141
5142        // if we have no timed buffers, then fail
5143        if (mTimedBufferQueue.isEmpty()) {
5144            buffer->raw = NULL;
5145            buffer->frameCount = 0;
5146            return NOT_ENOUGH_DATA;
5147        }
5148
5149        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5150
5151        // calculate the PTS of the head of the timed buffer queue expressed in
5152        // local time
5153        int64_t headLocalPTS;
5154        {
5155            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5156
5157            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5158
5159            if (mMediaTimeTransform.a_to_b_denom == 0) {
5160                // the transform represents a pause, so yield silence
5161                timedYieldSilence_l(buffer->frameCount, buffer);
5162                return NO_ERROR;
5163            }
5164
5165            int64_t transformedPTS;
5166            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5167                                                        &transformedPTS)) {
5168                // the transform failed.  this shouldn't happen, but if it does
5169                // then just drop this buffer
5170                ALOGW("timedGetNextBuffer transform failed");
5171                buffer->raw = NULL;
5172                buffer->frameCount = 0;
5173                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5174                return NO_ERROR;
5175            }
5176
5177            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5178                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5179                                                          &headLocalPTS)) {
5180                    buffer->raw = NULL;
5181                    buffer->frameCount = 0;
5182                    return INVALID_OPERATION;
5183                }
5184            } else {
5185                headLocalPTS = transformedPTS;
5186            }
5187        }
5188
5189        // adjust the head buffer's PTS to reflect the portion of the head buffer
5190        // that has already been consumed
5191        int64_t effectivePTS = headLocalPTS +
5192                ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate());
5193
5194        // Calculate the delta in samples between the head of the input buffer
5195        // queue and the start of the next output buffer that will be written.
5196        // If the transformation fails because of over or underflow, it means
5197        // that the sample's position in the output stream is so far out of
5198        // whack that it should just be dropped.
5199        int64_t sampleDelta;
5200        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5201            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5202            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5203                                       " mix");
5204            continue;
5205        }
5206        if (!mLocalTimeToSampleTransform.doForwardTransform(
5207                (effectivePTS - pts) << 32, &sampleDelta)) {
5208            ALOGV("*** too late during sample rate transform: dropped buffer");
5209            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5210            continue;
5211        }
5212
5213        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5214               " sampleDelta=[%d.%08x]",
5215               head.pts(), head.position(), pts,
5216               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5217                   + (sampleDelta >> 32)),
5218               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5219
5220        // if the delta between the ideal placement for the next input sample and
5221        // the current output position is within this threshold, then we will
5222        // concatenate the next input samples to the previous output
5223        const int64_t kSampleContinuityThreshold =
5224                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5225
5226        // if this is the first buffer of audio that we're emitting from this track
5227        // then it should be almost exactly on time.
5228        const int64_t kSampleStartupThreshold = 1LL << 32;
5229
5230        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5231           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5232            // the next input is close enough to being on time, so concatenate it
5233            // with the last output
5234            timedYieldSamples_l(buffer);
5235
5236            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5237                    head.position(), buffer->frameCount);
5238            return NO_ERROR;
5239        }
5240
5241        // Looks like our output is not on time.  Reset our on timed status.
5242        // Next time we mix samples from our input queue, then should be within
5243        // the StartupThreshold.
5244        mTimedAudioOutputOnTime = false;
5245        if (sampleDelta > 0) {
5246            // the gap between the current output position and the proper start of
5247            // the next input sample is too big, so fill it with silence
5248            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5249
5250            timedYieldSilence_l(framesUntilNextInput, buffer);
5251            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5252            return NO_ERROR;
5253        } else {
5254            // the next input sample is late
5255            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5256            size_t onTimeSamplePosition =
5257                    head.position() + lateFrames * mFrameSize;
5258
5259            if (onTimeSamplePosition > head.buffer()->size()) {
5260                // all the remaining samples in the head are too late, so
5261                // drop it and move on
5262                ALOGV("*** too late: dropped buffer");
5263                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5264                continue;
5265            } else {
5266                // skip over the late samples
5267                head.setPosition(onTimeSamplePosition);
5268
5269                // yield the available samples
5270                timedYieldSamples_l(buffer);
5271
5272                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5273                return NO_ERROR;
5274            }
5275        }
5276    }
5277}
5278
5279// Yield samples from the timed buffer queue head up to the given output
5280// buffer's capacity.
5281//
5282// Caller must hold mTimedBufferQueueLock
5283void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5284    AudioBufferProvider::Buffer* buffer) {
5285
5286    const TimedBuffer& head = mTimedBufferQueue[0];
5287
5288    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5289                   head.position());
5290
5291    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5292                                 mFrameSize);
5293    size_t framesRequested = buffer->frameCount;
5294    buffer->frameCount = min(framesLeftInHead, framesRequested);
5295
5296    mQueueHeadInFlight = true;
5297    mTimedAudioOutputOnTime = true;
5298}
5299
5300// Yield samples of silence up to the given output buffer's capacity
5301//
5302// Caller must hold mTimedBufferQueueLock
5303void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5304    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5305
5306    // lazily allocate a buffer filled with silence
5307    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
5308        delete [] mTimedSilenceBuffer;
5309        mTimedSilenceBufferSize = numFrames * mFrameSize;
5310        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5311        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5312    }
5313
5314    buffer->raw = mTimedSilenceBuffer;
5315    size_t framesRequested = buffer->frameCount;
5316    buffer->frameCount = min(numFrames, framesRequested);
5317
5318    mTimedAudioOutputOnTime = false;
5319}
5320
5321// AudioBufferProvider interface
5322void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5323    AudioBufferProvider::Buffer* buffer) {
5324
5325    Mutex::Autolock _l(mTimedBufferQueueLock);
5326
5327    // If the buffer which was just released is part of the buffer at the head
5328    // of the queue, be sure to update the amt of the buffer which has been
5329    // consumed.  If the buffer being returned is not part of the head of the
5330    // queue, its either because the buffer is part of the silence buffer, or
5331    // because the head of the timed queue was trimmed after the mixer called
5332    // getNextBuffer but before the mixer called releaseBuffer.
5333    if (buffer->raw == mTimedSilenceBuffer) {
5334        ALOG_ASSERT(!mQueueHeadInFlight,
5335                    "Queue head in flight during release of silence buffer!");
5336        goto done;
5337    }
5338
5339    ALOG_ASSERT(mQueueHeadInFlight,
5340                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5341                " head in flight.");
5342
5343    if (mTimedBufferQueue.size()) {
5344        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5345
5346        void* start = head.buffer()->pointer();
5347        void* end   = reinterpret_cast<void*>(
5348                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5349                        + head.buffer()->size());
5350
5351        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5352                    "released buffer not within the head of the timed buffer"
5353                    " queue; qHead = [%p, %p], released buffer = %p",
5354                    start, end, buffer->raw);
5355
5356        head.setPosition(head.position() +
5357                (buffer->frameCount * mFrameSize));
5358        mQueueHeadInFlight = false;
5359
5360        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5361                    "Bad bookkeeping during releaseBuffer!  Should have at"
5362                    " least %u queued frames, but we think we have only %u",
5363                    buffer->frameCount, mFramesPendingInQueue);
5364
5365        mFramesPendingInQueue -= buffer->frameCount;
5366
5367        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5368            || mTrimQueueHeadOnRelease) {
5369            trimTimedBufferQueueHead_l("releaseBuffer");
5370            mTrimQueueHeadOnRelease = false;
5371        }
5372    } else {
5373        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5374                  " buffers in the timed buffer queue");
5375    }
5376
5377done:
5378    buffer->raw = 0;
5379    buffer->frameCount = 0;
5380}
5381
5382size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5383    Mutex::Autolock _l(mTimedBufferQueueLock);
5384    return mFramesPendingInQueue;
5385}
5386
5387AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5388        : mPTS(0), mPosition(0) {}
5389
5390AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5391    const sp<IMemory>& buffer, int64_t pts)
5392        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5393
5394// ----------------------------------------------------------------------------
5395
5396// RecordTrack constructor must be called with AudioFlinger::mLock held
5397AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5398            RecordThread *thread,
5399            const sp<Client>& client,
5400            uint32_t sampleRate,
5401            audio_format_t format,
5402            audio_channel_mask_t channelMask,
5403            size_t frameCount,
5404            int sessionId)
5405    :   TrackBase(thread, client, sampleRate, format,
5406                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5407        mOverflow(false)
5408{
5409    ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5410}
5411
5412AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5413{
5414    ALOGV("%s", __func__);
5415}
5416
5417// AudioBufferProvider interface
5418status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
5419        int64_t pts)
5420{
5421    audio_track_cblk_t* cblk = this->cblk();
5422    uint32_t framesAvail;
5423    uint32_t framesReq = buffer->frameCount;
5424
5425    // Check if last stepServer failed, try to step now
5426    if (mStepServerFailed) {
5427        if (!step()) goto getNextBuffer_exit;
5428        ALOGV("stepServer recovered");
5429        mStepServerFailed = false;
5430    }
5431
5432    // FIXME lock is not actually held, so overrun is possible
5433    framesAvail = cblk->framesAvailableIn_l();
5434
5435    if (CC_LIKELY(framesAvail)) {
5436        uint32_t s = cblk->server;
5437        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5438
5439        if (framesReq > framesAvail) {
5440            framesReq = framesAvail;
5441        }
5442        if (framesReq > bufferEnd - s) {
5443            framesReq = bufferEnd - s;
5444        }
5445
5446        buffer->raw = getBuffer(s, framesReq);
5447        buffer->frameCount = framesReq;
5448        return NO_ERROR;
5449    }
5450
5451getNextBuffer_exit:
5452    buffer->raw = NULL;
5453    buffer->frameCount = 0;
5454    return NOT_ENOUGH_DATA;
5455}
5456
5457status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5458                                                        int triggerSession)
5459{
5460    sp<ThreadBase> thread = mThread.promote();
5461    if (thread != 0) {
5462        RecordThread *recordThread = (RecordThread *)thread.get();
5463        return recordThread->start(this, event, triggerSession);
5464    } else {
5465        return BAD_VALUE;
5466    }
5467}
5468
5469void AudioFlinger::RecordThread::RecordTrack::stop()
5470{
5471    sp<ThreadBase> thread = mThread.promote();
5472    if (thread != 0) {
5473        RecordThread *recordThread = (RecordThread *)thread.get();
5474        recordThread->mLock.lock();
5475        bool doStop = recordThread->stop_l(this);
5476        if (doStop) {
5477            TrackBase::reset();
5478            // Force overrun condition to avoid false overrun callback until first data is
5479            // read from buffer
5480            android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
5481        }
5482        recordThread->mLock.unlock();
5483        if (doStop) {
5484            AudioSystem::stopInput(recordThread->id());
5485        }
5486    }
5487}
5488
5489/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5490{
5491    result.append("   Clien Fmt Chn mask   Session Step S SRate  Serv     User   FrameCount\n");
5492}
5493
5494void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5495{
5496    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5497            (mClient == 0) ? getpid_cached : mClient->pid(),
5498            mFormat,
5499            mChannelMask,
5500            mSessionId,
5501            mStepCount,
5502            mState,
5503            mCblk->sampleRate,
5504            mCblk->server,
5505            mCblk->user,
5506            mCblk->frameCount);
5507}
5508
5509bool AudioFlinger::RecordThread::RecordTrack::isOut() const
5510{
5511    return false;
5512}
5513
5514// ----------------------------------------------------------------------------
5515
5516AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5517            PlaybackThread *playbackThread,
5518            DuplicatingThread *sourceThread,
5519            uint32_t sampleRate,
5520            audio_format_t format,
5521            audio_channel_mask_t channelMask,
5522            size_t frameCount)
5523    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5524                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5525    mActive(false), mSourceThread(sourceThread), mBuffers(NULL)
5526{
5527
5528    if (mCblk != NULL) {
5529        mBuffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5530        mOutBuffer.frameCount = 0;
5531        playbackThread->mTracks.add(this);
5532        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5533                "mCblk->frameCount %d, mCblk->sampleRate %u, mChannelMask 0x%08x mBufferEnd %p",
5534                mCblk, mBuffer, mCblk->buffers,
5535                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5536    } else {
5537        ALOGW("Error creating output track on thread %p", playbackThread);
5538    }
5539}
5540
5541AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5542{
5543    clearBufferQueue();
5544}
5545
5546status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5547                                                          int triggerSession)
5548{
5549    status_t status = Track::start(event, triggerSession);
5550    if (status != NO_ERROR) {
5551        return status;
5552    }
5553
5554    mActive = true;
5555    mRetryCount = 127;
5556    return status;
5557}
5558
5559void AudioFlinger::PlaybackThread::OutputTrack::stop()
5560{
5561    Track::stop();
5562    clearBufferQueue();
5563    mOutBuffer.frameCount = 0;
5564    mActive = false;
5565}
5566
5567bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5568{
5569    Buffer *pInBuffer;
5570    Buffer inBuffer;
5571    uint32_t channelCount = mChannelCount;
5572    bool outputBufferFull = false;
5573    inBuffer.frameCount = frames;
5574    inBuffer.i16 = data;
5575
5576    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5577
5578    if (!mActive && frames != 0) {
5579        start();
5580        sp<ThreadBase> thread = mThread.promote();
5581        if (thread != 0) {
5582            MixerThread *mixerThread = (MixerThread *)thread.get();
5583            if (mCblk->frameCount > frames){
5584                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5585                    uint32_t startFrames = (mCblk->frameCount - frames);
5586                    pInBuffer = new Buffer;
5587                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5588                    pInBuffer->frameCount = startFrames;
5589                    pInBuffer->i16 = pInBuffer->mBuffer;
5590                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5591                    mBufferQueue.add(pInBuffer);
5592                } else {
5593                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5594                }
5595            }
5596        }
5597    }
5598
5599    while (waitTimeLeftMs) {
5600        // First write pending buffers, then new data
5601        if (mBufferQueue.size()) {
5602            pInBuffer = mBufferQueue.itemAt(0);
5603        } else {
5604            pInBuffer = &inBuffer;
5605        }
5606
5607        if (pInBuffer->frameCount == 0) {
5608            break;
5609        }
5610
5611        if (mOutBuffer.frameCount == 0) {
5612            mOutBuffer.frameCount = pInBuffer->frameCount;
5613            nsecs_t startTime = systemTime();
5614            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5615                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this,
5616                        mThread.unsafe_get());
5617                outputBufferFull = true;
5618                break;
5619            }
5620            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5621            if (waitTimeLeftMs >= waitTimeMs) {
5622                waitTimeLeftMs -= waitTimeMs;
5623            } else {
5624                waitTimeLeftMs = 0;
5625            }
5626        }
5627
5628        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
5629                pInBuffer->frameCount;
5630        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5631        mCblk->stepUserOut(outFrames);
5632        pInBuffer->frameCount -= outFrames;
5633        pInBuffer->i16 += outFrames * channelCount;
5634        mOutBuffer.frameCount -= outFrames;
5635        mOutBuffer.i16 += outFrames * channelCount;
5636
5637        if (pInBuffer->frameCount == 0) {
5638            if (mBufferQueue.size()) {
5639                mBufferQueue.removeAt(0);
5640                delete [] pInBuffer->mBuffer;
5641                delete pInBuffer;
5642                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
5643                        mThread.unsafe_get(), mBufferQueue.size());
5644            } else {
5645                break;
5646            }
5647        }
5648    }
5649
5650    // If we could not write all frames, allocate a buffer and queue it for next time.
5651    if (inBuffer.frameCount) {
5652        sp<ThreadBase> thread = mThread.promote();
5653        if (thread != 0 && !thread->standby()) {
5654            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5655                pInBuffer = new Buffer;
5656                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5657                pInBuffer->frameCount = inBuffer.frameCount;
5658                pInBuffer->i16 = pInBuffer->mBuffer;
5659                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
5660                        sizeof(int16_t));
5661                mBufferQueue.add(pInBuffer);
5662                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
5663                        mThread.unsafe_get(), mBufferQueue.size());
5664            } else {
5665                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
5666                        mThread.unsafe_get(), this);
5667            }
5668        }
5669    }
5670
5671    // Calling write() with a 0 length buffer, means that no more data will be written:
5672    // If no more buffers are pending, fill output track buffer to make sure it is started
5673    // by output mixer.
5674    if (frames == 0 && mBufferQueue.size() == 0) {
5675        if (mCblk->user < mCblk->frameCount) {
5676            frames = mCblk->frameCount - mCblk->user;
5677            pInBuffer = new Buffer;
5678            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5679            pInBuffer->frameCount = frames;
5680            pInBuffer->i16 = pInBuffer->mBuffer;
5681            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5682            mBufferQueue.add(pInBuffer);
5683        } else if (mActive) {
5684            stop();
5685        }
5686    }
5687
5688    return outputBufferFull;
5689}
5690
5691status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
5692        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5693{
5694    int active;
5695    status_t result;
5696    audio_track_cblk_t* cblk = mCblk;
5697    uint32_t framesReq = buffer->frameCount;
5698
5699    ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5700    buffer->frameCount  = 0;
5701
5702    uint32_t framesAvail = cblk->framesAvailableOut();
5703
5704
5705    if (framesAvail == 0) {
5706        Mutex::Autolock _l(cblk->lock);
5707        goto start_loop_here;
5708        while (framesAvail == 0) {
5709            active = mActive;
5710            if (CC_UNLIKELY(!active)) {
5711                ALOGV("Not active and NO_MORE_BUFFERS");
5712                return NO_MORE_BUFFERS;
5713            }
5714            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5715            if (result != NO_ERROR) {
5716                return NO_MORE_BUFFERS;
5717            }
5718            // read the server count again
5719        start_loop_here:
5720            framesAvail = cblk->framesAvailableOut_l();
5721        }
5722    }
5723
5724//    if (framesAvail < framesReq) {
5725//        return NO_MORE_BUFFERS;
5726//    }
5727
5728    if (framesReq > framesAvail) {
5729        framesReq = framesAvail;
5730    }
5731
5732    uint32_t u = cblk->user;
5733    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5734
5735    if (framesReq > bufferEnd - u) {
5736        framesReq = bufferEnd - u;
5737    }
5738
5739    buffer->frameCount  = framesReq;
5740    buffer->raw         = cblk->buffer(mBuffers, mFrameSize, u);
5741    return NO_ERROR;
5742}
5743
5744
5745void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5746{
5747    size_t size = mBufferQueue.size();
5748
5749    for (size_t i = 0; i < size; i++) {
5750        Buffer *pBuffer = mBufferQueue.itemAt(i);
5751        delete [] pBuffer->mBuffer;
5752        delete pBuffer;
5753    }
5754    mBufferQueue.clear();
5755}
5756
5757// ----------------------------------------------------------------------------
5758
5759AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5760    :   RefBase(),
5761        mAudioFlinger(audioFlinger),
5762        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5763        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5764        mPid(pid),
5765        mTimedTrackCount(0)
5766{
5767    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5768}
5769
5770// Client destructor must be called with AudioFlinger::mLock held
5771AudioFlinger::Client::~Client()
5772{
5773    mAudioFlinger->removeClient_l(mPid);
5774}
5775
5776sp<MemoryDealer> AudioFlinger::Client::heap() const
5777{
5778    return mMemoryDealer;
5779}
5780
5781// Reserve one of the limited slots for a timed audio track associated
5782// with this client
5783bool AudioFlinger::Client::reserveTimedTrack()
5784{
5785    const int kMaxTimedTracksPerClient = 4;
5786
5787    Mutex::Autolock _l(mTimedTrackLock);
5788
5789    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5790        ALOGW("can not create timed track - pid %d has exceeded the limit",
5791             mPid);
5792        return false;
5793    }
5794
5795    mTimedTrackCount++;
5796    return true;
5797}
5798
5799// Release a slot for a timed audio track
5800void AudioFlinger::Client::releaseTimedTrack()
5801{
5802    Mutex::Autolock _l(mTimedTrackLock);
5803    mTimedTrackCount--;
5804}
5805
5806// ----------------------------------------------------------------------------
5807
5808AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5809                                                     const sp<IAudioFlingerClient>& client,
5810                                                     pid_t pid)
5811    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5812{
5813}
5814
5815AudioFlinger::NotificationClient::~NotificationClient()
5816{
5817}
5818
5819void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5820{
5821    sp<NotificationClient> keep(this);
5822    mAudioFlinger->removeNotificationClient(mPid);
5823}
5824
5825// ----------------------------------------------------------------------------
5826
5827AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5828    : BnAudioTrack(),
5829      mTrack(track)
5830{
5831}
5832
5833AudioFlinger::TrackHandle::~TrackHandle() {
5834    // just stop the track on deletion, associated resources
5835    // will be freed from the main thread once all pending buffers have
5836    // been played. Unless it's not in the active track list, in which
5837    // case we free everything now...
5838    mTrack->destroy();
5839}
5840
5841sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5842    return mTrack->getCblk();
5843}
5844
5845status_t AudioFlinger::TrackHandle::start() {
5846    return mTrack->start();
5847}
5848
5849void AudioFlinger::TrackHandle::stop() {
5850    mTrack->stop();
5851}
5852
5853void AudioFlinger::TrackHandle::flush() {
5854    mTrack->flush();
5855}
5856
5857void AudioFlinger::TrackHandle::mute(bool e) {
5858    mTrack->mute(e);
5859}
5860
5861void AudioFlinger::TrackHandle::pause() {
5862    mTrack->pause();
5863}
5864
5865status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5866{
5867    return mTrack->attachAuxEffect(EffectId);
5868}
5869
5870status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5871                                                         sp<IMemory>* buffer) {
5872    if (!mTrack->isTimedTrack())
5873        return INVALID_OPERATION;
5874
5875    PlaybackThread::TimedTrack* tt =
5876            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5877    return tt->allocateTimedBuffer(size, buffer);
5878}
5879
5880status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5881                                                     int64_t pts) {
5882    if (!mTrack->isTimedTrack())
5883        return INVALID_OPERATION;
5884
5885    PlaybackThread::TimedTrack* tt =
5886            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5887    return tt->queueTimedBuffer(buffer, pts);
5888}
5889
5890status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5891    const LinearTransform& xform, int target) {
5892
5893    if (!mTrack->isTimedTrack())
5894        return INVALID_OPERATION;
5895
5896    PlaybackThread::TimedTrack* tt =
5897            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5898    return tt->setMediaTimeTransform(
5899        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5900}
5901
5902status_t AudioFlinger::TrackHandle::onTransact(
5903    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5904{
5905    return BnAudioTrack::onTransact(code, data, reply, flags);
5906}
5907
5908// ----------------------------------------------------------------------------
5909
5910sp<IAudioRecord> AudioFlinger::openRecord(
5911        pid_t pid,
5912        audio_io_handle_t input,
5913        uint32_t sampleRate,
5914        audio_format_t format,
5915        audio_channel_mask_t channelMask,
5916        size_t frameCount,
5917        IAudioFlinger::track_flags_t flags,
5918        pid_t tid,
5919        int *sessionId,
5920        status_t *status)
5921{
5922    sp<RecordThread::RecordTrack> recordTrack;
5923    sp<RecordHandle> recordHandle;
5924    sp<Client> client;
5925    status_t lStatus;
5926    RecordThread *thread;
5927    size_t inFrameCount;
5928    int lSessionId;
5929
5930    // check calling permissions
5931    if (!recordingAllowed()) {
5932        lStatus = PERMISSION_DENIED;
5933        goto Exit;
5934    }
5935
5936    // add client to list
5937    { // scope for mLock
5938        Mutex::Autolock _l(mLock);
5939        thread = checkRecordThread_l(input);
5940        if (thread == NULL) {
5941            lStatus = BAD_VALUE;
5942            goto Exit;
5943        }
5944
5945        client = registerPid_l(pid);
5946
5947        // If no audio session id is provided, create one here
5948        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5949            lSessionId = *sessionId;
5950        } else {
5951            lSessionId = nextUniqueId();
5952            if (sessionId != NULL) {
5953                *sessionId = lSessionId;
5954            }
5955        }
5956        // create new record track.
5957        // The record track uses one track in mHardwareMixerThread by convention.
5958        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5959                                                  frameCount, lSessionId, flags, tid, &lStatus);
5960    }
5961    if (lStatus != NO_ERROR) {
5962        // remove local strong reference to Client before deleting the RecordTrack so that the
5963        // Client destructor is called by the TrackBase destructor with mLock held
5964        client.clear();
5965        recordTrack.clear();
5966        goto Exit;
5967    }
5968
5969    // return to handle to client
5970    recordHandle = new RecordHandle(recordTrack);
5971    lStatus = NO_ERROR;
5972
5973Exit:
5974    if (status) {
5975        *status = lStatus;
5976    }
5977    return recordHandle;
5978}
5979
5980// ----------------------------------------------------------------------------
5981
5982AudioFlinger::RecordHandle::RecordHandle(
5983        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5984    : BnAudioRecord(),
5985    mRecordTrack(recordTrack)
5986{
5987}
5988
5989AudioFlinger::RecordHandle::~RecordHandle() {
5990    stop_nonvirtual();
5991    mRecordTrack->destroy();
5992}
5993
5994sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5995    return mRecordTrack->getCblk();
5996}
5997
5998status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
5999        int triggerSession) {
6000    ALOGV("RecordHandle::start()");
6001    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
6002}
6003
6004void AudioFlinger::RecordHandle::stop() {
6005    stop_nonvirtual();
6006}
6007
6008void AudioFlinger::RecordHandle::stop_nonvirtual() {
6009    ALOGV("RecordHandle::stop()");
6010    mRecordTrack->stop();
6011}
6012
6013status_t AudioFlinger::RecordHandle::onTransact(
6014    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6015{
6016    return BnAudioRecord::onTransact(code, data, reply, flags);
6017}
6018
6019// ----------------------------------------------------------------------------
6020
6021AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
6022                                         AudioStreamIn *input,
6023                                         uint32_t sampleRate,
6024                                         audio_channel_mask_t channelMask,
6025                                         audio_io_handle_t id,
6026                                         audio_devices_t device,
6027                                         const sp<NBAIO_Sink>& teeSink) :
6028    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
6029    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
6030    // mRsmpInIndex and mInputBytes set by readInputParameters()
6031    mReqChannelCount(popcount(channelMask)),
6032    mReqSampleRate(sampleRate),
6033    // mBytesRead is only meaningful while active, and so is cleared in start()
6034    // (but might be better to also clear here for dump?)
6035    mTeeSink(teeSink)
6036{
6037    snprintf(mName, kNameLength, "AudioIn_%X", id);
6038
6039    readInputParameters();
6040
6041}
6042
6043
6044AudioFlinger::RecordThread::~RecordThread()
6045{
6046    delete[] mRsmpInBuffer;
6047    delete mResampler;
6048    delete[] mRsmpOutBuffer;
6049}
6050
6051void AudioFlinger::RecordThread::onFirstRef()
6052{
6053    run(mName, PRIORITY_URGENT_AUDIO);
6054}
6055
6056status_t AudioFlinger::RecordThread::readyToRun()
6057{
6058    status_t status = initCheck();
6059    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
6060    return status;
6061}
6062
6063bool AudioFlinger::RecordThread::threadLoop()
6064{
6065    AudioBufferProvider::Buffer buffer;
6066    sp<RecordTrack> activeTrack;
6067    Vector< sp<EffectChain> > effectChains;
6068
6069    nsecs_t lastWarning = 0;
6070
6071    inputStandBy();
6072    acquireWakeLock();
6073
6074    // used to verify we've read at least once before evaluating how many bytes were read
6075    bool readOnce = false;
6076
6077    // start recording
6078    while (!exitPending()) {
6079
6080        processConfigEvents();
6081
6082        { // scope for mLock
6083            Mutex::Autolock _l(mLock);
6084            checkForNewParameters_l();
6085            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6086                standby();
6087
6088                if (exitPending()) break;
6089
6090                releaseWakeLock_l();
6091                ALOGV("RecordThread: loop stopping");
6092                // go to sleep
6093                mWaitWorkCV.wait(mLock);
6094                ALOGV("RecordThread: loop starting");
6095                acquireWakeLock_l();
6096                continue;
6097            }
6098            if (mActiveTrack != 0) {
6099                if (mActiveTrack->mState == TrackBase::PAUSING) {
6100                    standby();
6101                    mActiveTrack.clear();
6102                    mStartStopCond.broadcast();
6103                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6104                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6105                        mActiveTrack.clear();
6106                        mStartStopCond.broadcast();
6107                    } else if (readOnce) {
6108                        // record start succeeds only if first read from audio input
6109                        // succeeds
6110                        if (mBytesRead >= 0) {
6111                            mActiveTrack->mState = TrackBase::ACTIVE;
6112                        } else {
6113                            mActiveTrack.clear();
6114                        }
6115                        mStartStopCond.broadcast();
6116                    }
6117                    mStandby = false;
6118                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6119                    removeTrack_l(mActiveTrack);
6120                    mActiveTrack.clear();
6121                }
6122            }
6123            lockEffectChains_l(effectChains);
6124        }
6125
6126        if (mActiveTrack != 0) {
6127            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6128                mActiveTrack->mState != TrackBase::RESUMING) {
6129                unlockEffectChains(effectChains);
6130                usleep(kRecordThreadSleepUs);
6131                continue;
6132            }
6133            for (size_t i = 0; i < effectChains.size(); i ++) {
6134                effectChains[i]->process_l();
6135            }
6136
6137            buffer.frameCount = mFrameCount;
6138            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6139                readOnce = true;
6140                size_t framesOut = buffer.frameCount;
6141                if (mResampler == NULL) {
6142                    // no resampling
6143                    while (framesOut) {
6144                        size_t framesIn = mFrameCount - mRsmpInIndex;
6145                        if (framesIn) {
6146                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6147                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
6148                                    mActiveTrack->mFrameSize;
6149                            if (framesIn > framesOut)
6150                                framesIn = framesOut;
6151                            mRsmpInIndex += framesIn;
6152                            framesOut -= framesIn;
6153                            if ((int)mChannelCount == mReqChannelCount ||
6154                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6155                                memcpy(dst, src, framesIn * mFrameSize);
6156                            } else {
6157                                if (mChannelCount == 1) {
6158                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6159                                            (int16_t *)src, framesIn);
6160                                } else {
6161                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6162                                            (int16_t *)src, framesIn);
6163                                }
6164                            }
6165                        }
6166                        if (framesOut && mFrameCount == mRsmpInIndex) {
6167                            void *readInto;
6168                            if (framesOut == mFrameCount &&
6169                                ((int)mChannelCount == mReqChannelCount ||
6170                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6171                                readInto = buffer.raw;
6172                                framesOut = 0;
6173                            } else {
6174                                readInto = mRsmpInBuffer;
6175                                mRsmpInIndex = 0;
6176                            }
6177                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
6178                            if (mBytesRead <= 0) {
6179                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6180                                {
6181                                    ALOGE("Error reading audio input");
6182                                    // Force input into standby so that it tries to
6183                                    // recover at next read attempt
6184                                    inputStandBy();
6185                                    usleep(kRecordThreadSleepUs);
6186                                }
6187                                mRsmpInIndex = mFrameCount;
6188                                framesOut = 0;
6189                                buffer.frameCount = 0;
6190                            } else if (mTeeSink != 0) {
6191                                (void) mTeeSink->write(readInto,
6192                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
6193                            }
6194                        }
6195                    }
6196                } else {
6197                    // resampling
6198
6199                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6200                    // alter output frame count as if we were expecting stereo samples
6201                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6202                        framesOut >>= 1;
6203                    }
6204                    mResampler->resample(mRsmpOutBuffer, framesOut,
6205                            this /* AudioBufferProvider* */);
6206                    // ditherAndClamp() works as long as all buffers returned by
6207                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
6208                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6209                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6210                        // the resampler always outputs stereo samples:
6211                        // do post stereo to mono conversion
6212                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6213                                framesOut);
6214                    } else {
6215                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6216                    }
6217
6218                }
6219                if (mFramestoDrop == 0) {
6220                    mActiveTrack->releaseBuffer(&buffer);
6221                } else {
6222                    if (mFramestoDrop > 0) {
6223                        mFramestoDrop -= buffer.frameCount;
6224                        if (mFramestoDrop <= 0) {
6225                            clearSyncStartEvent();
6226                        }
6227                    } else {
6228                        mFramestoDrop += buffer.frameCount;
6229                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6230                                mSyncStartEvent->isCancelled()) {
6231                            ALOGW("Synced record %s, session %d, trigger session %d",
6232                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6233                                  mActiveTrack->sessionId(),
6234                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6235                            clearSyncStartEvent();
6236                        }
6237                    }
6238                }
6239                mActiveTrack->clearOverflow();
6240            }
6241            // client isn't retrieving buffers fast enough
6242            else {
6243                if (!mActiveTrack->setOverflow()) {
6244                    nsecs_t now = systemTime();
6245                    if ((now - lastWarning) > kWarningThrottleNs) {
6246                        ALOGW("RecordThread: buffer overflow");
6247                        lastWarning = now;
6248                    }
6249                }
6250                // Release the processor for a while before asking for a new buffer.
6251                // This will give the application more chance to read from the buffer and
6252                // clear the overflow.
6253                usleep(kRecordThreadSleepUs);
6254            }
6255        }
6256        // enable changes in effect chain
6257        unlockEffectChains(effectChains);
6258        effectChains.clear();
6259    }
6260
6261    standby();
6262
6263    {
6264        Mutex::Autolock _l(mLock);
6265        mActiveTrack.clear();
6266        mStartStopCond.broadcast();
6267    }
6268
6269    releaseWakeLock();
6270
6271    ALOGV("RecordThread %p exiting", this);
6272    return false;
6273}
6274
6275void AudioFlinger::RecordThread::standby()
6276{
6277    if (!mStandby) {
6278        inputStandBy();
6279        mStandby = true;
6280    }
6281}
6282
6283void AudioFlinger::RecordThread::inputStandBy()
6284{
6285    mInput->stream->common.standby(&mInput->stream->common);
6286}
6287
6288sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6289        const sp<AudioFlinger::Client>& client,
6290        uint32_t sampleRate,
6291        audio_format_t format,
6292        audio_channel_mask_t channelMask,
6293        size_t frameCount,
6294        int sessionId,
6295        IAudioFlinger::track_flags_t flags,
6296        pid_t tid,
6297        status_t *status)
6298{
6299    sp<RecordTrack> track;
6300    status_t lStatus;
6301
6302    lStatus = initCheck();
6303    if (lStatus != NO_ERROR) {
6304        ALOGE("Audio driver not initialized.");
6305        goto Exit;
6306    }
6307
6308    // FIXME use flags and tid similar to createTrack_l()
6309
6310    { // scope for mLock
6311        Mutex::Autolock _l(mLock);
6312
6313        track = new RecordTrack(this, client, sampleRate,
6314                      format, channelMask, frameCount, sessionId);
6315
6316        if (track->getCblk() == 0) {
6317            lStatus = NO_MEMORY;
6318            goto Exit;
6319        }
6320        mTracks.add(track);
6321
6322        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6323        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6324                        mAudioFlinger->btNrecIsOff();
6325        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6326        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6327    }
6328    lStatus = NO_ERROR;
6329
6330Exit:
6331    if (status) {
6332        *status = lStatus;
6333    }
6334    return track;
6335}
6336
6337status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6338                                           AudioSystem::sync_event_t event,
6339                                           int triggerSession)
6340{
6341    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6342    sp<ThreadBase> strongMe = this;
6343    status_t status = NO_ERROR;
6344
6345    if (event == AudioSystem::SYNC_EVENT_NONE) {
6346        clearSyncStartEvent();
6347    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6348        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6349                                       triggerSession,
6350                                       recordTrack->sessionId(),
6351                                       syncStartEventCallback,
6352                                       this);
6353        // Sync event can be cancelled by the trigger session if the track is not in a
6354        // compatible state in which case we start record immediately
6355        if (mSyncStartEvent->isCancelled()) {
6356            clearSyncStartEvent();
6357        } else {
6358            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6359            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6360        }
6361    }
6362
6363    {
6364        AutoMutex lock(mLock);
6365        if (mActiveTrack != 0) {
6366            if (recordTrack != mActiveTrack.get()) {
6367                status = -EBUSY;
6368            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6369                mActiveTrack->mState = TrackBase::ACTIVE;
6370            }
6371            return status;
6372        }
6373
6374        recordTrack->mState = TrackBase::IDLE;
6375        mActiveTrack = recordTrack;
6376        mLock.unlock();
6377        status_t status = AudioSystem::startInput(mId);
6378        mLock.lock();
6379        if (status != NO_ERROR) {
6380            mActiveTrack.clear();
6381            clearSyncStartEvent();
6382            return status;
6383        }
6384        mRsmpInIndex = mFrameCount;
6385        mBytesRead = 0;
6386        if (mResampler != NULL) {
6387            mResampler->reset();
6388        }
6389        mActiveTrack->mState = TrackBase::RESUMING;
6390        // signal thread to start
6391        ALOGV("Signal record thread");
6392        mWaitWorkCV.broadcast();
6393        // do not wait for mStartStopCond if exiting
6394        if (exitPending()) {
6395            mActiveTrack.clear();
6396            status = INVALID_OPERATION;
6397            goto startError;
6398        }
6399        mStartStopCond.wait(mLock);
6400        if (mActiveTrack == 0) {
6401            ALOGV("Record failed to start");
6402            status = BAD_VALUE;
6403            goto startError;
6404        }
6405        ALOGV("Record started OK");
6406        return status;
6407    }
6408startError:
6409    AudioSystem::stopInput(mId);
6410    clearSyncStartEvent();
6411    return status;
6412}
6413
6414void AudioFlinger::RecordThread::clearSyncStartEvent()
6415{
6416    if (mSyncStartEvent != 0) {
6417        mSyncStartEvent->cancel();
6418    }
6419    mSyncStartEvent.clear();
6420    mFramestoDrop = 0;
6421}
6422
6423void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6424{
6425    sp<SyncEvent> strongEvent = event.promote();
6426
6427    if (strongEvent != 0) {
6428        RecordThread *me = (RecordThread *)strongEvent->cookie();
6429        me->handleSyncStartEvent(strongEvent);
6430    }
6431}
6432
6433void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6434{
6435    if (event == mSyncStartEvent) {
6436        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6437        // from audio HAL
6438        mFramestoDrop = mFrameCount * 2;
6439    }
6440}
6441
6442bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6443    ALOGV("RecordThread::stop");
6444    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6445        return false;
6446    }
6447    recordTrack->mState = TrackBase::PAUSING;
6448    // do not wait for mStartStopCond if exiting
6449    if (exitPending()) {
6450        return true;
6451    }
6452    mStartStopCond.wait(mLock);
6453    // if we have been restarted, recordTrack == mActiveTrack.get() here
6454    if (exitPending() || recordTrack != mActiveTrack.get()) {
6455        ALOGV("Record stopped OK");
6456        return true;
6457    }
6458    return false;
6459}
6460
6461bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6462{
6463    return false;
6464}
6465
6466status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6467{
6468#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6469    if (!isValidSyncEvent(event)) {
6470        return BAD_VALUE;
6471    }
6472
6473    int eventSession = event->triggerSession();
6474    status_t ret = NAME_NOT_FOUND;
6475
6476    Mutex::Autolock _l(mLock);
6477
6478    for (size_t i = 0; i < mTracks.size(); i++) {
6479        sp<RecordTrack> track = mTracks[i];
6480        if (eventSession == track->sessionId()) {
6481            (void) track->setSyncEvent(event);
6482            ret = NO_ERROR;
6483        }
6484    }
6485    return ret;
6486#else
6487    return BAD_VALUE;
6488#endif
6489}
6490
6491void AudioFlinger::RecordThread::RecordTrack::destroy()
6492{
6493    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6494    sp<RecordTrack> keep(this);
6495    {
6496        sp<ThreadBase> thread = mThread.promote();
6497        if (thread != 0) {
6498            if (mState == ACTIVE || mState == RESUMING) {
6499                AudioSystem::stopInput(thread->id());
6500            }
6501            AudioSystem::releaseInput(thread->id());
6502            Mutex::Autolock _l(thread->mLock);
6503            RecordThread *recordThread = (RecordThread *) thread.get();
6504            recordThread->destroyTrack_l(this);
6505        }
6506    }
6507}
6508
6509// destroyTrack_l() must be called with ThreadBase::mLock held
6510void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6511{
6512    track->mState = TrackBase::TERMINATED;
6513    // active tracks are removed by threadLoop()
6514    if (mActiveTrack != track) {
6515        removeTrack_l(track);
6516    }
6517}
6518
6519void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6520{
6521    mTracks.remove(track);
6522    // need anything related to effects here?
6523}
6524
6525void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6526{
6527    dumpInternals(fd, args);
6528    dumpTracks(fd, args);
6529    dumpEffectChains(fd, args);
6530}
6531
6532void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6533{
6534    const size_t SIZE = 256;
6535    char buffer[SIZE];
6536    String8 result;
6537
6538    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6539    result.append(buffer);
6540
6541    if (mActiveTrack != 0) {
6542        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6543        result.append(buffer);
6544        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6545        result.append(buffer);
6546        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6547        result.append(buffer);
6548        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6549        result.append(buffer);
6550        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
6551        result.append(buffer);
6552    } else {
6553        result.append("No active record client\n");
6554    }
6555
6556    write(fd, result.string(), result.size());
6557
6558    dumpBase(fd, args);
6559}
6560
6561void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6562{
6563    const size_t SIZE = 256;
6564    char buffer[SIZE];
6565    String8 result;
6566
6567    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6568    result.append(buffer);
6569    RecordTrack::appendDumpHeader(result);
6570    for (size_t i = 0; i < mTracks.size(); ++i) {
6571        sp<RecordTrack> track = mTracks[i];
6572        if (track != 0) {
6573            track->dump(buffer, SIZE);
6574            result.append(buffer);
6575        }
6576    }
6577
6578    if (mActiveTrack != 0) {
6579        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6580        result.append(buffer);
6581        RecordTrack::appendDumpHeader(result);
6582        mActiveTrack->dump(buffer, SIZE);
6583        result.append(buffer);
6584
6585    }
6586    write(fd, result.string(), result.size());
6587}
6588
6589// AudioBufferProvider interface
6590status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6591{
6592    size_t framesReq = buffer->frameCount;
6593    size_t framesReady = mFrameCount - mRsmpInIndex;
6594    int channelCount;
6595
6596    if (framesReady == 0) {
6597        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6598        if (mBytesRead <= 0) {
6599            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6600                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6601                // Force input into standby so that it tries to
6602                // recover at next read attempt
6603                inputStandBy();
6604                usleep(kRecordThreadSleepUs);
6605            }
6606            buffer->raw = NULL;
6607            buffer->frameCount = 0;
6608            return NOT_ENOUGH_DATA;
6609        }
6610        mRsmpInIndex = 0;
6611        framesReady = mFrameCount;
6612    }
6613
6614    if (framesReq > framesReady) {
6615        framesReq = framesReady;
6616    }
6617
6618    if (mChannelCount == 1 && mReqChannelCount == 2) {
6619        channelCount = 1;
6620    } else {
6621        channelCount = 2;
6622    }
6623    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6624    buffer->frameCount = framesReq;
6625    return NO_ERROR;
6626}
6627
6628// AudioBufferProvider interface
6629void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6630{
6631    mRsmpInIndex += buffer->frameCount;
6632    buffer->frameCount = 0;
6633}
6634
6635bool AudioFlinger::RecordThread::checkForNewParameters_l()
6636{
6637    bool reconfig = false;
6638
6639    while (!mNewParameters.isEmpty()) {
6640        status_t status = NO_ERROR;
6641        String8 keyValuePair = mNewParameters[0];
6642        AudioParameter param = AudioParameter(keyValuePair);
6643        int value;
6644        audio_format_t reqFormat = mFormat;
6645        uint32_t reqSamplingRate = mReqSampleRate;
6646        int reqChannelCount = mReqChannelCount;
6647
6648        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6649            reqSamplingRate = value;
6650            reconfig = true;
6651        }
6652        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6653            reqFormat = (audio_format_t) value;
6654            reconfig = true;
6655        }
6656        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6657            reqChannelCount = popcount(value);
6658            reconfig = true;
6659        }
6660        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6661            // do not accept frame count changes if tracks are open as the track buffer
6662            // size depends on frame count and correct behavior would not be guaranteed
6663            // if frame count is changed after track creation
6664            if (mActiveTrack != 0) {
6665                status = INVALID_OPERATION;
6666            } else {
6667                reconfig = true;
6668            }
6669        }
6670        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6671            // forward device change to effects that have requested to be
6672            // aware of attached audio device.
6673            for (size_t i = 0; i < mEffectChains.size(); i++) {
6674                mEffectChains[i]->setDevice_l(value);
6675            }
6676
6677            // store input device and output device but do not forward output device to audio HAL.
6678            // Note that status is ignored by the caller for output device
6679            // (see AudioFlinger::setParameters()
6680            if (audio_is_output_devices(value)) {
6681                mOutDevice = value;
6682                status = BAD_VALUE;
6683            } else {
6684                mInDevice = value;
6685                // disable AEC and NS if the device is a BT SCO headset supporting those
6686                // pre processings
6687                if (mTracks.size() > 0) {
6688                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6689                                        mAudioFlinger->btNrecIsOff();
6690                    for (size_t i = 0; i < mTracks.size(); i++) {
6691                        sp<RecordTrack> track = mTracks[i];
6692                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6693                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6694                    }
6695                }
6696            }
6697        }
6698        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6699                mAudioSource != (audio_source_t)value) {
6700            // forward device change to effects that have requested to be
6701            // aware of attached audio device.
6702            for (size_t i = 0; i < mEffectChains.size(); i++) {
6703                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6704            }
6705            mAudioSource = (audio_source_t)value;
6706        }
6707        if (status == NO_ERROR) {
6708            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6709                    keyValuePair.string());
6710            if (status == INVALID_OPERATION) {
6711                inputStandBy();
6712                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6713                        keyValuePair.string());
6714            }
6715            if (reconfig) {
6716                if (status == BAD_VALUE &&
6717                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6718                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6719                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
6720                            <= (2 * reqSamplingRate)) &&
6721                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
6722                            <= FCC_2 &&
6723                    (reqChannelCount <= FCC_2)) {
6724                    status = NO_ERROR;
6725                }
6726                if (status == NO_ERROR) {
6727                    readInputParameters();
6728                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6729                }
6730            }
6731        }
6732
6733        mNewParameters.removeAt(0);
6734
6735        mParamStatus = status;
6736        mParamCond.signal();
6737        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6738        // already timed out waiting for the status and will never signal the condition.
6739        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6740    }
6741    return reconfig;
6742}
6743
6744String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6745{
6746    char *s;
6747    String8 out_s8 = String8();
6748
6749    Mutex::Autolock _l(mLock);
6750    if (initCheck() != NO_ERROR) {
6751        return out_s8;
6752    }
6753
6754    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6755    out_s8 = String8(s);
6756    free(s);
6757    return out_s8;
6758}
6759
6760void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6761    AudioSystem::OutputDescriptor desc;
6762    void *param2 = NULL;
6763
6764    switch (event) {
6765    case AudioSystem::INPUT_OPENED:
6766    case AudioSystem::INPUT_CONFIG_CHANGED:
6767        desc.channels = mChannelMask;
6768        desc.samplingRate = mSampleRate;
6769        desc.format = mFormat;
6770        desc.frameCount = mFrameCount;
6771        desc.latency = 0;
6772        param2 = &desc;
6773        break;
6774
6775    case AudioSystem::INPUT_CLOSED:
6776    default:
6777        break;
6778    }
6779    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6780}
6781
6782void AudioFlinger::RecordThread::readInputParameters()
6783{
6784    delete mRsmpInBuffer;
6785    // mRsmpInBuffer is always assigned a new[] below
6786    delete mRsmpOutBuffer;
6787    mRsmpOutBuffer = NULL;
6788    delete mResampler;
6789    mResampler = NULL;
6790
6791    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6792    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6793    mChannelCount = (uint16_t)popcount(mChannelMask);
6794    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6795    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6796    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6797    mFrameCount = mInputBytes / mFrameSize;
6798    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6799    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6800
6801    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6802    {
6803        int channelCount;
6804        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6805        // stereo to mono post process as the resampler always outputs stereo.
6806        if (mChannelCount == 1 && mReqChannelCount == 2) {
6807            channelCount = 1;
6808        } else {
6809            channelCount = 2;
6810        }
6811        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6812        mResampler->setSampleRate(mSampleRate);
6813        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6814        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6815
6816        // optmization: if mono to mono, alter input frame count as if we were inputing
6817        // stereo samples
6818        if (mChannelCount == 1 && mReqChannelCount == 1) {
6819            mFrameCount >>= 1;
6820        }
6821
6822    }
6823    mRsmpInIndex = mFrameCount;
6824}
6825
6826unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6827{
6828    Mutex::Autolock _l(mLock);
6829    if (initCheck() != NO_ERROR) {
6830        return 0;
6831    }
6832
6833    return mInput->stream->get_input_frames_lost(mInput->stream);
6834}
6835
6836uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6837{
6838    Mutex::Autolock _l(mLock);
6839    uint32_t result = 0;
6840    if (getEffectChain_l(sessionId) != 0) {
6841        result = EFFECT_SESSION;
6842    }
6843
6844    for (size_t i = 0; i < mTracks.size(); ++i) {
6845        if (sessionId == mTracks[i]->sessionId()) {
6846            result |= TRACK_SESSION;
6847            break;
6848        }
6849    }
6850
6851    return result;
6852}
6853
6854KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6855{
6856    KeyedVector<int, bool> ids;
6857    Mutex::Autolock _l(mLock);
6858    for (size_t j = 0; j < mTracks.size(); ++j) {
6859        sp<RecordThread::RecordTrack> track = mTracks[j];
6860        int sessionId = track->sessionId();
6861        if (ids.indexOfKey(sessionId) < 0) {
6862            ids.add(sessionId, true);
6863        }
6864    }
6865    return ids;
6866}
6867
6868AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6869{
6870    Mutex::Autolock _l(mLock);
6871    AudioStreamIn *input = mInput;
6872    mInput = NULL;
6873    return input;
6874}
6875
6876// this method must always be called either with ThreadBase mLock held or inside the thread loop
6877audio_stream_t* AudioFlinger::RecordThread::stream() const
6878{
6879    if (mInput == NULL) {
6880        return NULL;
6881    }
6882    return &mInput->stream->common;
6883}
6884
6885
6886// ----------------------------------------------------------------------------
6887
6888audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6889{
6890    if (!settingsAllowed()) {
6891        return 0;
6892    }
6893    Mutex::Autolock _l(mLock);
6894    return loadHwModule_l(name);
6895}
6896
6897// loadHwModule_l() must be called with AudioFlinger::mLock held
6898audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6899{
6900    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6901        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6902            ALOGW("loadHwModule() module %s already loaded", name);
6903            return mAudioHwDevs.keyAt(i);
6904        }
6905    }
6906
6907    audio_hw_device_t *dev;
6908
6909    int rc = load_audio_interface(name, &dev);
6910    if (rc) {
6911        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6912        return 0;
6913    }
6914
6915    mHardwareStatus = AUDIO_HW_INIT;
6916    rc = dev->init_check(dev);
6917    mHardwareStatus = AUDIO_HW_IDLE;
6918    if (rc) {
6919        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6920        return 0;
6921    }
6922
6923    // Check and cache this HAL's level of support for master mute and master
6924    // volume.  If this is the first HAL opened, and it supports the get
6925    // methods, use the initial values provided by the HAL as the current
6926    // master mute and volume settings.
6927
6928    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6929    {  // scope for auto-lock pattern
6930        AutoMutex lock(mHardwareLock);
6931
6932        if (0 == mAudioHwDevs.size()) {
6933            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6934            if (NULL != dev->get_master_volume) {
6935                float mv;
6936                if (OK == dev->get_master_volume(dev, &mv)) {
6937                    mMasterVolume = mv;
6938                }
6939            }
6940
6941            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6942            if (NULL != dev->get_master_mute) {
6943                bool mm;
6944                if (OK == dev->get_master_mute(dev, &mm)) {
6945                    mMasterMute = mm;
6946                }
6947            }
6948        }
6949
6950        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6951        if ((NULL != dev->set_master_volume) &&
6952            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6953            flags = static_cast<AudioHwDevice::Flags>(flags |
6954                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6955        }
6956
6957        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6958        if ((NULL != dev->set_master_mute) &&
6959            (OK == dev->set_master_mute(dev, mMasterMute))) {
6960            flags = static_cast<AudioHwDevice::Flags>(flags |
6961                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6962        }
6963
6964        mHardwareStatus = AUDIO_HW_IDLE;
6965    }
6966
6967    audio_module_handle_t handle = nextUniqueId();
6968    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
6969
6970    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6971          name, dev->common.module->name, dev->common.module->id, handle);
6972
6973    return handle;
6974
6975}
6976
6977// ----------------------------------------------------------------------------
6978
6979uint32_t AudioFlinger::getPrimaryOutputSamplingRate()
6980{
6981    Mutex::Autolock _l(mLock);
6982    PlaybackThread *thread = primaryPlaybackThread_l();
6983    return thread != NULL ? thread->sampleRate() : 0;
6984}
6985
6986size_t AudioFlinger::getPrimaryOutputFrameCount()
6987{
6988    Mutex::Autolock _l(mLock);
6989    PlaybackThread *thread = primaryPlaybackThread_l();
6990    return thread != NULL ? thread->frameCountHAL() : 0;
6991}
6992
6993// ----------------------------------------------------------------------------
6994
6995audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6996                                           audio_devices_t *pDevices,
6997                                           uint32_t *pSamplingRate,
6998                                           audio_format_t *pFormat,
6999                                           audio_channel_mask_t *pChannelMask,
7000                                           uint32_t *pLatencyMs,
7001                                           audio_output_flags_t flags)
7002{
7003    status_t status;
7004    PlaybackThread *thread = NULL;
7005    struct audio_config config = {
7006        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7007        channel_mask: pChannelMask ? *pChannelMask : 0,
7008        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7009    };
7010    audio_stream_out_t *outStream = NULL;
7011    AudioHwDevice *outHwDev;
7012
7013    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
7014              module,
7015              (pDevices != NULL) ? *pDevices : 0,
7016              config.sample_rate,
7017              config.format,
7018              config.channel_mask,
7019              flags);
7020
7021    if (pDevices == NULL || *pDevices == 0) {
7022        return 0;
7023    }
7024
7025    Mutex::Autolock _l(mLock);
7026
7027    outHwDev = findSuitableHwDev_l(module, *pDevices);
7028    if (outHwDev == NULL)
7029        return 0;
7030
7031    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
7032    audio_io_handle_t id = nextUniqueId();
7033
7034    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
7035
7036    status = hwDevHal->open_output_stream(hwDevHal,
7037                                          id,
7038                                          *pDevices,
7039                                          (audio_output_flags_t)flags,
7040                                          &config,
7041                                          &outStream);
7042
7043    mHardwareStatus = AUDIO_HW_IDLE;
7044    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, "
7045            "Channels %x, status %d",
7046            outStream,
7047            config.sample_rate,
7048            config.format,
7049            config.channel_mask,
7050            status);
7051
7052    if (status == NO_ERROR && outStream != NULL) {
7053        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
7054
7055        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
7056            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
7057            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
7058            thread = new DirectOutputThread(this, output, id, *pDevices);
7059            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
7060        } else {
7061            thread = new MixerThread(this, output, id, *pDevices);
7062            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
7063        }
7064        mPlaybackThreads.add(id, thread);
7065
7066        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
7067        if (pFormat != NULL) *pFormat = config.format;
7068        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
7069        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
7070
7071        // notify client processes of the new output creation
7072        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7073
7074        // the first primary output opened designates the primary hw device
7075        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
7076            ALOGI("Using module %d has the primary audio interface", module);
7077            mPrimaryHardwareDev = outHwDev;
7078
7079            AutoMutex lock(mHardwareLock);
7080            mHardwareStatus = AUDIO_HW_SET_MODE;
7081            hwDevHal->set_mode(hwDevHal, mMode);
7082            mHardwareStatus = AUDIO_HW_IDLE;
7083        }
7084        return id;
7085    }
7086
7087    return 0;
7088}
7089
7090audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
7091        audio_io_handle_t output2)
7092{
7093    Mutex::Autolock _l(mLock);
7094    MixerThread *thread1 = checkMixerThread_l(output1);
7095    MixerThread *thread2 = checkMixerThread_l(output2);
7096
7097    if (thread1 == NULL || thread2 == NULL) {
7098        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1,
7099                output2);
7100        return 0;
7101    }
7102
7103    audio_io_handle_t id = nextUniqueId();
7104    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7105    thread->addOutputTrack(thread2);
7106    mPlaybackThreads.add(id, thread);
7107    // notify client processes of the new output creation
7108    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7109    return id;
7110}
7111
7112status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7113{
7114    return closeOutput_nonvirtual(output);
7115}
7116
7117status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7118{
7119    // keep strong reference on the playback thread so that
7120    // it is not destroyed while exit() is executed
7121    sp<PlaybackThread> thread;
7122    {
7123        Mutex::Autolock _l(mLock);
7124        thread = checkPlaybackThread_l(output);
7125        if (thread == NULL) {
7126            return BAD_VALUE;
7127        }
7128
7129        ALOGV("closeOutput() %d", output);
7130
7131        if (thread->type() == ThreadBase::MIXER) {
7132            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7133                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7134                    DuplicatingThread *dupThread =
7135                            (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7136                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7137                }
7138            }
7139        }
7140        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7141        mPlaybackThreads.removeItem(output);
7142    }
7143    thread->exit();
7144    // The thread entity (active unit of execution) is no longer running here,
7145    // but the ThreadBase container still exists.
7146
7147    if (thread->type() != ThreadBase::DUPLICATING) {
7148        AudioStreamOut *out = thread->clearOutput();
7149        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7150        // from now on thread->mOutput is NULL
7151        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7152        delete out;
7153    }
7154    return NO_ERROR;
7155}
7156
7157status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7158{
7159    Mutex::Autolock _l(mLock);
7160    PlaybackThread *thread = checkPlaybackThread_l(output);
7161
7162    if (thread == NULL) {
7163        return BAD_VALUE;
7164    }
7165
7166    ALOGV("suspendOutput() %d", output);
7167    thread->suspend();
7168
7169    return NO_ERROR;
7170}
7171
7172status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7173{
7174    Mutex::Autolock _l(mLock);
7175    PlaybackThread *thread = checkPlaybackThread_l(output);
7176
7177    if (thread == NULL) {
7178        return BAD_VALUE;
7179    }
7180
7181    ALOGV("restoreOutput() %d", output);
7182
7183    thread->restore();
7184
7185    return NO_ERROR;
7186}
7187
7188audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7189                                          audio_devices_t *pDevices,
7190                                          uint32_t *pSamplingRate,
7191                                          audio_format_t *pFormat,
7192                                          audio_channel_mask_t *pChannelMask)
7193{
7194    status_t status;
7195    RecordThread *thread = NULL;
7196    struct audio_config config = {
7197        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7198        channel_mask: pChannelMask ? *pChannelMask : 0,
7199        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7200    };
7201    uint32_t reqSamplingRate = config.sample_rate;
7202    audio_format_t reqFormat = config.format;
7203    audio_channel_mask_t reqChannels = config.channel_mask;
7204    audio_stream_in_t *inStream = NULL;
7205    AudioHwDevice *inHwDev;
7206
7207    if (pDevices == NULL || *pDevices == 0) {
7208        return 0;
7209    }
7210
7211    Mutex::Autolock _l(mLock);
7212
7213    inHwDev = findSuitableHwDev_l(module, *pDevices);
7214    if (inHwDev == NULL)
7215        return 0;
7216
7217    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7218    audio_io_handle_t id = nextUniqueId();
7219
7220    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7221                                        &inStream);
7222    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, "
7223            "status %d",
7224            inStream,
7225            config.sample_rate,
7226            config.format,
7227            config.channel_mask,
7228            status);
7229
7230    // If the input could not be opened with the requested parameters and we can handle the
7231    // conversion internally, try to open again with the proposed parameters. The AudioFlinger can
7232    // resample the input and do mono to stereo or stereo to mono conversions on 16 bit PCM inputs.
7233    if (status == BAD_VALUE &&
7234        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7235        (config.sample_rate <= 2 * reqSamplingRate) &&
7236        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7237        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7238        inStream = NULL;
7239        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7240    }
7241
7242    if (status == NO_ERROR && inStream != NULL) {
7243
7244        // Try to re-use most recently used Pipe to archive a copy of input for dumpsys,
7245        // or (re-)create if current Pipe is idle and does not match the new format
7246        sp<NBAIO_Sink> teeSink;
7247#ifdef TEE_SINK_INPUT_FRAMES
7248        enum {
7249            TEE_SINK_NO,    // don't copy input
7250            TEE_SINK_NEW,   // copy input using a new pipe
7251            TEE_SINK_OLD,   // copy input using an existing pipe
7252        } kind;
7253        NBAIO_Format format = Format_from_SR_C(inStream->common.get_sample_rate(&inStream->common),
7254                                        popcount(inStream->common.get_channels(&inStream->common)));
7255        if (format == Format_Invalid) {
7256            kind = TEE_SINK_NO;
7257        } else if (mRecordTeeSink == 0) {
7258            kind = TEE_SINK_NEW;
7259        } else if (mRecordTeeSink->getStrongCount() != 1) {
7260            kind = TEE_SINK_NO;
7261        } else if (format == mRecordTeeSink->format()) {
7262            kind = TEE_SINK_OLD;
7263        } else {
7264            kind = TEE_SINK_NEW;
7265        }
7266        switch (kind) {
7267        case TEE_SINK_NEW: {
7268            Pipe *pipe = new Pipe(TEE_SINK_INPUT_FRAMES, format);
7269            size_t numCounterOffers = 0;
7270            const NBAIO_Format offers[1] = {format};
7271            ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
7272            ALOG_ASSERT(index == 0);
7273            PipeReader *pipeReader = new PipeReader(*pipe);
7274            numCounterOffers = 0;
7275            index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
7276            ALOG_ASSERT(index == 0);
7277            mRecordTeeSink = pipe;
7278            mRecordTeeSource = pipeReader;
7279            teeSink = pipe;
7280            }
7281            break;
7282        case TEE_SINK_OLD:
7283            teeSink = mRecordTeeSink;
7284            break;
7285        case TEE_SINK_NO:
7286        default:
7287            break;
7288        }
7289#endif
7290        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7291
7292        // Start record thread
7293        // RecorThread require both input and output device indication to forward to audio
7294        // pre processing modules
7295        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7296
7297        thread = new RecordThread(this,
7298                                  input,
7299                                  reqSamplingRate,
7300                                  reqChannels,
7301                                  id,
7302                                  device, teeSink);
7303        mRecordThreads.add(id, thread);
7304        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7305        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7306        if (pFormat != NULL) *pFormat = config.format;
7307        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7308
7309        // notify client processes of the new input creation
7310        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7311        return id;
7312    }
7313
7314    return 0;
7315}
7316
7317status_t AudioFlinger::closeInput(audio_io_handle_t input)
7318{
7319    return closeInput_nonvirtual(input);
7320}
7321
7322status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7323{
7324    // keep strong reference on the record thread so that
7325    // it is not destroyed while exit() is executed
7326    sp<RecordThread> thread;
7327    {
7328        Mutex::Autolock _l(mLock);
7329        thread = checkRecordThread_l(input);
7330        if (thread == 0) {
7331            return BAD_VALUE;
7332        }
7333
7334        ALOGV("closeInput() %d", input);
7335        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7336        mRecordThreads.removeItem(input);
7337    }
7338    thread->exit();
7339    // The thread entity (active unit of execution) is no longer running here,
7340    // but the ThreadBase container still exists.
7341
7342    AudioStreamIn *in = thread->clearInput();
7343    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7344    // from now on thread->mInput is NULL
7345    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7346    delete in;
7347
7348    return NO_ERROR;
7349}
7350
7351status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7352{
7353    Mutex::Autolock _l(mLock);
7354    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7355
7356    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7357        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7358        thread->invalidateTracks(stream);
7359    }
7360
7361    return NO_ERROR;
7362}
7363
7364
7365int AudioFlinger::newAudioSessionId()
7366{
7367    return nextUniqueId();
7368}
7369
7370void AudioFlinger::acquireAudioSessionId(int audioSession)
7371{
7372    Mutex::Autolock _l(mLock);
7373    pid_t caller = IPCThreadState::self()->getCallingPid();
7374    ALOGV("acquiring %d from %d", audioSession, caller);
7375    size_t num = mAudioSessionRefs.size();
7376    for (size_t i = 0; i< num; i++) {
7377        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7378        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7379            ref->mCnt++;
7380            ALOGV(" incremented refcount to %d", ref->mCnt);
7381            return;
7382        }
7383    }
7384    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7385    ALOGV(" added new entry for %d", audioSession);
7386}
7387
7388void AudioFlinger::releaseAudioSessionId(int audioSession)
7389{
7390    Mutex::Autolock _l(mLock);
7391    pid_t caller = IPCThreadState::self()->getCallingPid();
7392    ALOGV("releasing %d from %d", audioSession, caller);
7393    size_t num = mAudioSessionRefs.size();
7394    for (size_t i = 0; i< num; i++) {
7395        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7396        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7397            ref->mCnt--;
7398            ALOGV(" decremented refcount to %d", ref->mCnt);
7399            if (ref->mCnt == 0) {
7400                mAudioSessionRefs.removeAt(i);
7401                delete ref;
7402                purgeStaleEffects_l();
7403            }
7404            return;
7405        }
7406    }
7407    ALOGW("session id %d not found for pid %d", audioSession, caller);
7408}
7409
7410void AudioFlinger::purgeStaleEffects_l() {
7411
7412    ALOGV("purging stale effects");
7413
7414    Vector< sp<EffectChain> > chains;
7415
7416    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7417        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7418        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7419            sp<EffectChain> ec = t->mEffectChains[j];
7420            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7421                chains.push(ec);
7422            }
7423        }
7424    }
7425    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7426        sp<RecordThread> t = mRecordThreads.valueAt(i);
7427        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7428            sp<EffectChain> ec = t->mEffectChains[j];
7429            chains.push(ec);
7430        }
7431    }
7432
7433    for (size_t i = 0; i < chains.size(); i++) {
7434        sp<EffectChain> ec = chains[i];
7435        int sessionid = ec->sessionId();
7436        sp<ThreadBase> t = ec->mThread.promote();
7437        if (t == 0) {
7438            continue;
7439        }
7440        size_t numsessionrefs = mAudioSessionRefs.size();
7441        bool found = false;
7442        for (size_t k = 0; k < numsessionrefs; k++) {
7443            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7444            if (ref->mSessionid == sessionid) {
7445                ALOGV(" session %d still exists for %d with %d refs",
7446                    sessionid, ref->mPid, ref->mCnt);
7447                found = true;
7448                break;
7449            }
7450        }
7451        if (!found) {
7452            Mutex::Autolock _l (t->mLock);
7453            // remove all effects from the chain
7454            while (ec->mEffects.size()) {
7455                sp<EffectModule> effect = ec->mEffects[0];
7456                effect->unPin();
7457                t->removeEffect_l(effect);
7458                if (effect->purgeHandles()) {
7459                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7460                }
7461                AudioSystem::unregisterEffect(effect->id());
7462            }
7463        }
7464    }
7465    return;
7466}
7467
7468// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7469AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7470{
7471    return mPlaybackThreads.valueFor(output).get();
7472}
7473
7474// checkMixerThread_l() must be called with AudioFlinger::mLock held
7475AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7476{
7477    PlaybackThread *thread = checkPlaybackThread_l(output);
7478    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7479}
7480
7481// checkRecordThread_l() must be called with AudioFlinger::mLock held
7482AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7483{
7484    return mRecordThreads.valueFor(input).get();
7485}
7486
7487uint32_t AudioFlinger::nextUniqueId()
7488{
7489    return android_atomic_inc(&mNextUniqueId);
7490}
7491
7492AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7493{
7494    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7495        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7496        AudioStreamOut *output = thread->getOutput();
7497        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7498            return thread;
7499        }
7500    }
7501    return NULL;
7502}
7503
7504audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7505{
7506    PlaybackThread *thread = primaryPlaybackThread_l();
7507
7508    if (thread == NULL) {
7509        return 0;
7510    }
7511
7512    return thread->outDevice();
7513}
7514
7515sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7516                                    int triggerSession,
7517                                    int listenerSession,
7518                                    sync_event_callback_t callBack,
7519                                    void *cookie)
7520{
7521    Mutex::Autolock _l(mLock);
7522
7523    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7524    status_t playStatus = NAME_NOT_FOUND;
7525    status_t recStatus = NAME_NOT_FOUND;
7526    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7527        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7528        if (playStatus == NO_ERROR) {
7529            return event;
7530        }
7531    }
7532    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7533        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7534        if (recStatus == NO_ERROR) {
7535            return event;
7536        }
7537    }
7538    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7539        mPendingSyncEvents.add(event);
7540    } else {
7541        ALOGV("createSyncEvent() invalid event %d", event->type());
7542        event.clear();
7543    }
7544    return event;
7545}
7546
7547// ----------------------------------------------------------------------------
7548//  Effect management
7549// ----------------------------------------------------------------------------
7550
7551
7552status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7553{
7554    Mutex::Autolock _l(mLock);
7555    return EffectQueryNumberEffects(numEffects);
7556}
7557
7558status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7559{
7560    Mutex::Autolock _l(mLock);
7561    return EffectQueryEffect(index, descriptor);
7562}
7563
7564status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7565        effect_descriptor_t *descriptor) const
7566{
7567    Mutex::Autolock _l(mLock);
7568    return EffectGetDescriptor(pUuid, descriptor);
7569}
7570
7571
7572sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7573        effect_descriptor_t *pDesc,
7574        const sp<IEffectClient>& effectClient,
7575        int32_t priority,
7576        audio_io_handle_t io,
7577        int sessionId,
7578        status_t *status,
7579        int *id,
7580        int *enabled)
7581{
7582    status_t lStatus = NO_ERROR;
7583    sp<EffectHandle> handle;
7584    effect_descriptor_t desc;
7585
7586    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7587            pid, effectClient.get(), priority, sessionId, io);
7588
7589    if (pDesc == NULL) {
7590        lStatus = BAD_VALUE;
7591        goto Exit;
7592    }
7593
7594    // check audio settings permission for global effects
7595    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7596        lStatus = PERMISSION_DENIED;
7597        goto Exit;
7598    }
7599
7600    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7601    // that can only be created by audio policy manager (running in same process)
7602    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7603        lStatus = PERMISSION_DENIED;
7604        goto Exit;
7605    }
7606
7607    if (io == 0) {
7608        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7609            // output must be specified by AudioPolicyManager when using session
7610            // AUDIO_SESSION_OUTPUT_STAGE
7611            lStatus = BAD_VALUE;
7612            goto Exit;
7613        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7614            // if the output returned by getOutputForEffect() is removed before we lock the
7615            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7616            // and we will exit safely
7617            io = AudioSystem::getOutputForEffect(&desc);
7618        }
7619    }
7620
7621    {
7622        Mutex::Autolock _l(mLock);
7623
7624
7625        if (!EffectIsNullUuid(&pDesc->uuid)) {
7626            // if uuid is specified, request effect descriptor
7627            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7628            if (lStatus < 0) {
7629                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7630                goto Exit;
7631            }
7632        } else {
7633            // if uuid is not specified, look for an available implementation
7634            // of the required type in effect factory
7635            if (EffectIsNullUuid(&pDesc->type)) {
7636                ALOGW("createEffect() no effect type");
7637                lStatus = BAD_VALUE;
7638                goto Exit;
7639            }
7640            uint32_t numEffects = 0;
7641            effect_descriptor_t d;
7642            d.flags = 0; // prevent compiler warning
7643            bool found = false;
7644
7645            lStatus = EffectQueryNumberEffects(&numEffects);
7646            if (lStatus < 0) {
7647                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7648                goto Exit;
7649            }
7650            for (uint32_t i = 0; i < numEffects; i++) {
7651                lStatus = EffectQueryEffect(i, &desc);
7652                if (lStatus < 0) {
7653                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7654                    continue;
7655                }
7656                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7657                    // If matching type found save effect descriptor. If the session is
7658                    // 0 and the effect is not auxiliary, continue enumeration in case
7659                    // an auxiliary version of this effect type is available
7660                    found = true;
7661                    d = desc;
7662                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7663                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7664                        break;
7665                    }
7666                }
7667            }
7668            if (!found) {
7669                lStatus = BAD_VALUE;
7670                ALOGW("createEffect() effect not found");
7671                goto Exit;
7672            }
7673            // For same effect type, chose auxiliary version over insert version if
7674            // connect to output mix (Compliance to OpenSL ES)
7675            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7676                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7677                desc = d;
7678            }
7679        }
7680
7681        // Do not allow auxiliary effects on a session different from 0 (output mix)
7682        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7683             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7684            lStatus = INVALID_OPERATION;
7685            goto Exit;
7686        }
7687
7688        // check recording permission for visualizer
7689        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7690            !recordingAllowed()) {
7691            lStatus = PERMISSION_DENIED;
7692            goto Exit;
7693        }
7694
7695        // return effect descriptor
7696        *pDesc = desc;
7697
7698        // If output is not specified try to find a matching audio session ID in one of the
7699        // output threads.
7700        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7701        // because of code checking output when entering the function.
7702        // Note: io is never 0 when creating an effect on an input
7703        if (io == 0) {
7704            // look for the thread where the specified audio session is present
7705            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7706                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7707                    io = mPlaybackThreads.keyAt(i);
7708                    break;
7709                }
7710            }
7711            if (io == 0) {
7712                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7713                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7714                        io = mRecordThreads.keyAt(i);
7715                        break;
7716                    }
7717                }
7718            }
7719            // If no output thread contains the requested session ID, default to
7720            // first output. The effect chain will be moved to the correct output
7721            // thread when a track with the same session ID is created
7722            if (io == 0 && mPlaybackThreads.size()) {
7723                io = mPlaybackThreads.keyAt(0);
7724            }
7725            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7726        }
7727        ThreadBase *thread = checkRecordThread_l(io);
7728        if (thread == NULL) {
7729            thread = checkPlaybackThread_l(io);
7730            if (thread == NULL) {
7731                ALOGE("createEffect() unknown output thread");
7732                lStatus = BAD_VALUE;
7733                goto Exit;
7734            }
7735        }
7736
7737        sp<Client> client = registerPid_l(pid);
7738
7739        // create effect on selected output thread
7740        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7741                &desc, enabled, &lStatus);
7742        if (handle != 0 && id != NULL) {
7743            *id = handle->id();
7744        }
7745    }
7746
7747Exit:
7748    if (status != NULL) {
7749        *status = lStatus;
7750    }
7751    return handle;
7752}
7753
7754status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7755        audio_io_handle_t dstOutput)
7756{
7757    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7758            sessionId, srcOutput, dstOutput);
7759    Mutex::Autolock _l(mLock);
7760    if (srcOutput == dstOutput) {
7761        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7762        return NO_ERROR;
7763    }
7764    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7765    if (srcThread == NULL) {
7766        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7767        return BAD_VALUE;
7768    }
7769    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7770    if (dstThread == NULL) {
7771        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7772        return BAD_VALUE;
7773    }
7774
7775    Mutex::Autolock _dl(dstThread->mLock);
7776    Mutex::Autolock _sl(srcThread->mLock);
7777    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7778
7779    return NO_ERROR;
7780}
7781
7782// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7783status_t AudioFlinger::moveEffectChain_l(int sessionId,
7784                                   AudioFlinger::PlaybackThread *srcThread,
7785                                   AudioFlinger::PlaybackThread *dstThread,
7786                                   bool reRegister)
7787{
7788    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7789            sessionId, srcThread, dstThread);
7790
7791    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7792    if (chain == 0) {
7793        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7794                sessionId, srcThread);
7795        return INVALID_OPERATION;
7796    }
7797
7798    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7799    // so that a new chain is created with correct parameters when first effect is added. This is
7800    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7801    // removed.
7802    srcThread->removeEffectChain_l(chain);
7803
7804    // transfer all effects one by one so that new effect chain is created on new thread with
7805    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7806    audio_io_handle_t dstOutput = dstThread->id();
7807    sp<EffectChain> dstChain;
7808    uint32_t strategy = 0; // prevent compiler warning
7809    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7810    while (effect != 0) {
7811        srcThread->removeEffect_l(effect);
7812        dstThread->addEffect_l(effect);
7813        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7814        if (effect->state() == EffectModule::ACTIVE ||
7815                effect->state() == EffectModule::STOPPING) {
7816            effect->start();
7817        }
7818        // if the move request is not received from audio policy manager, the effect must be
7819        // re-registered with the new strategy and output
7820        if (dstChain == 0) {
7821            dstChain = effect->chain().promote();
7822            if (dstChain == 0) {
7823                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7824                srcThread->addEffect_l(effect);
7825                return NO_INIT;
7826            }
7827            strategy = dstChain->strategy();
7828        }
7829        if (reRegister) {
7830            AudioSystem::unregisterEffect(effect->id());
7831            AudioSystem::registerEffect(&effect->desc(),
7832                                        dstOutput,
7833                                        strategy,
7834                                        sessionId,
7835                                        effect->id());
7836        }
7837        effect = chain->getEffectFromId_l(0);
7838    }
7839
7840    return NO_ERROR;
7841}
7842
7843
7844// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7845sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7846        const sp<AudioFlinger::Client>& client,
7847        const sp<IEffectClient>& effectClient,
7848        int32_t priority,
7849        int sessionId,
7850        effect_descriptor_t *desc,
7851        int *enabled,
7852        status_t *status
7853        )
7854{
7855    sp<EffectModule> effect;
7856    sp<EffectHandle> handle;
7857    status_t lStatus;
7858    sp<EffectChain> chain;
7859    bool chainCreated = false;
7860    bool effectCreated = false;
7861    bool effectRegistered = false;
7862
7863    lStatus = initCheck();
7864    if (lStatus != NO_ERROR) {
7865        ALOGW("createEffect_l() Audio driver not initialized.");
7866        goto Exit;
7867    }
7868
7869    // Do not allow effects with session ID 0 on direct output or duplicating threads
7870    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7871    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7872        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7873                desc->name, sessionId);
7874        lStatus = BAD_VALUE;
7875        goto Exit;
7876    }
7877    // Only Pre processor effects are allowed on input threads and only on input threads
7878    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7879        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7880                desc->name, desc->flags, mType);
7881        lStatus = BAD_VALUE;
7882        goto Exit;
7883    }
7884
7885    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7886
7887    { // scope for mLock
7888        Mutex::Autolock _l(mLock);
7889
7890        // check for existing effect chain with the requested audio session
7891        chain = getEffectChain_l(sessionId);
7892        if (chain == 0) {
7893            // create a new chain for this session
7894            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7895            chain = new EffectChain(this, sessionId);
7896            addEffectChain_l(chain);
7897            chain->setStrategy(getStrategyForSession_l(sessionId));
7898            chainCreated = true;
7899        } else {
7900            effect = chain->getEffectFromDesc_l(desc);
7901        }
7902
7903        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7904
7905        if (effect == 0) {
7906            int id = mAudioFlinger->nextUniqueId();
7907            // Check CPU and memory usage
7908            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7909            if (lStatus != NO_ERROR) {
7910                goto Exit;
7911            }
7912            effectRegistered = true;
7913            // create a new effect module if none present in the chain
7914            effect = new EffectModule(this, chain, desc, id, sessionId);
7915            lStatus = effect->status();
7916            if (lStatus != NO_ERROR) {
7917                goto Exit;
7918            }
7919            lStatus = chain->addEffect_l(effect);
7920            if (lStatus != NO_ERROR) {
7921                goto Exit;
7922            }
7923            effectCreated = true;
7924
7925            effect->setDevice(mOutDevice);
7926            effect->setDevice(mInDevice);
7927            effect->setMode(mAudioFlinger->getMode());
7928            effect->setAudioSource(mAudioSource);
7929        }
7930        // create effect handle and connect it to effect module
7931        handle = new EffectHandle(effect, client, effectClient, priority);
7932        lStatus = effect->addHandle(handle.get());
7933        if (enabled != NULL) {
7934            *enabled = (int)effect->isEnabled();
7935        }
7936    }
7937
7938Exit:
7939    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7940        Mutex::Autolock _l(mLock);
7941        if (effectCreated) {
7942            chain->removeEffect_l(effect);
7943        }
7944        if (effectRegistered) {
7945            AudioSystem::unregisterEffect(effect->id());
7946        }
7947        if (chainCreated) {
7948            removeEffectChain_l(chain);
7949        }
7950        handle.clear();
7951    }
7952
7953    if (status != NULL) {
7954        *status = lStatus;
7955    }
7956    return handle;
7957}
7958
7959sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7960{
7961    Mutex::Autolock _l(mLock);
7962    return getEffect_l(sessionId, effectId);
7963}
7964
7965sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7966{
7967    sp<EffectChain> chain = getEffectChain_l(sessionId);
7968    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7969}
7970
7971// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7972// PlaybackThread::mLock held
7973status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7974{
7975    // check for existing effect chain with the requested audio session
7976    int sessionId = effect->sessionId();
7977    sp<EffectChain> chain = getEffectChain_l(sessionId);
7978    bool chainCreated = false;
7979
7980    if (chain == 0) {
7981        // create a new chain for this session
7982        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7983        chain = new EffectChain(this, sessionId);
7984        addEffectChain_l(chain);
7985        chain->setStrategy(getStrategyForSession_l(sessionId));
7986        chainCreated = true;
7987    }
7988    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7989
7990    if (chain->getEffectFromId_l(effect->id()) != 0) {
7991        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7992                this, effect->desc().name, chain.get());
7993        return BAD_VALUE;
7994    }
7995
7996    status_t status = chain->addEffect_l(effect);
7997    if (status != NO_ERROR) {
7998        if (chainCreated) {
7999            removeEffectChain_l(chain);
8000        }
8001        return status;
8002    }
8003
8004    effect->setDevice(mOutDevice);
8005    effect->setDevice(mInDevice);
8006    effect->setMode(mAudioFlinger->getMode());
8007    effect->setAudioSource(mAudioSource);
8008    return NO_ERROR;
8009}
8010
8011void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
8012
8013    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
8014    effect_descriptor_t desc = effect->desc();
8015    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8016        detachAuxEffect_l(effect->id());
8017    }
8018
8019    sp<EffectChain> chain = effect->chain().promote();
8020    if (chain != 0) {
8021        // remove effect chain if removing last effect
8022        if (chain->removeEffect_l(effect) == 0) {
8023            removeEffectChain_l(chain);
8024        }
8025    } else {
8026        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
8027    }
8028}
8029
8030void AudioFlinger::ThreadBase::lockEffectChains_l(
8031        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8032{
8033    effectChains = mEffectChains;
8034    for (size_t i = 0; i < mEffectChains.size(); i++) {
8035        mEffectChains[i]->lock();
8036    }
8037}
8038
8039void AudioFlinger::ThreadBase::unlockEffectChains(
8040        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8041{
8042    for (size_t i = 0; i < effectChains.size(); i++) {
8043        effectChains[i]->unlock();
8044    }
8045}
8046
8047sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
8048{
8049    Mutex::Autolock _l(mLock);
8050    return getEffectChain_l(sessionId);
8051}
8052
8053sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
8054{
8055    size_t size = mEffectChains.size();
8056    for (size_t i = 0; i < size; i++) {
8057        if (mEffectChains[i]->sessionId() == sessionId) {
8058            return mEffectChains[i];
8059        }
8060    }
8061    return 0;
8062}
8063
8064void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
8065{
8066    Mutex::Autolock _l(mLock);
8067    size_t size = mEffectChains.size();
8068    for (size_t i = 0; i < size; i++) {
8069        mEffectChains[i]->setMode_l(mode);
8070    }
8071}
8072
8073void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
8074                                                    EffectHandle *handle,
8075                                                    bool unpinIfLast) {
8076
8077    Mutex::Autolock _l(mLock);
8078    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
8079    // delete the effect module if removing last handle on it
8080    if (effect->removeHandle(handle) == 0) {
8081        if (!effect->isPinned() || unpinIfLast) {
8082            removeEffect_l(effect);
8083            AudioSystem::unregisterEffect(effect->id());
8084        }
8085    }
8086}
8087
8088status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
8089{
8090    int session = chain->sessionId();
8091    int16_t *buffer = mMixBuffer;
8092    bool ownsBuffer = false;
8093
8094    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
8095    if (session > 0) {
8096        // Only one effect chain can be present in direct output thread and it uses
8097        // the mix buffer as input
8098        if (mType != DIRECT) {
8099            size_t numSamples = mNormalFrameCount * mChannelCount;
8100            buffer = new int16_t[numSamples];
8101            memset(buffer, 0, numSamples * sizeof(int16_t));
8102            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
8103            ownsBuffer = true;
8104        }
8105
8106        // Attach all tracks with same session ID to this chain.
8107        for (size_t i = 0; i < mTracks.size(); ++i) {
8108            sp<Track> track = mTracks[i];
8109            if (session == track->sessionId()) {
8110                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
8111                        buffer);
8112                track->setMainBuffer(buffer);
8113                chain->incTrackCnt();
8114            }
8115        }
8116
8117        // indicate all active tracks in the chain
8118        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8119            sp<Track> track = mActiveTracks[i].promote();
8120            if (track == 0) continue;
8121            if (session == track->sessionId()) {
8122                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
8123                chain->incActiveTrackCnt();
8124            }
8125        }
8126    }
8127
8128    chain->setInBuffer(buffer, ownsBuffer);
8129    chain->setOutBuffer(mMixBuffer);
8130    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
8131    // chains list in order to be processed last as it contains output stage effects
8132    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
8133    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
8134    // after track specific effects and before output stage
8135    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
8136    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
8137    // Effect chain for other sessions are inserted at beginning of effect
8138    // chains list to be processed before output mix effects. Relative order between other
8139    // sessions is not important
8140    size_t size = mEffectChains.size();
8141    size_t i = 0;
8142    for (i = 0; i < size; i++) {
8143        if (mEffectChains[i]->sessionId() < session) break;
8144    }
8145    mEffectChains.insertAt(chain, i);
8146    checkSuspendOnAddEffectChain_l(chain);
8147
8148    return NO_ERROR;
8149}
8150
8151size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
8152{
8153    int session = chain->sessionId();
8154
8155    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8156
8157    for (size_t i = 0; i < mEffectChains.size(); i++) {
8158        if (chain == mEffectChains[i]) {
8159            mEffectChains.removeAt(i);
8160            // detach all active tracks from the chain
8161            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8162                sp<Track> track = mActiveTracks[i].promote();
8163                if (track == 0) continue;
8164                if (session == track->sessionId()) {
8165                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8166                            chain.get(), session);
8167                    chain->decActiveTrackCnt();
8168                }
8169            }
8170
8171            // detach all tracks with same session ID from this chain
8172            for (size_t i = 0; i < mTracks.size(); ++i) {
8173                sp<Track> track = mTracks[i];
8174                if (session == track->sessionId()) {
8175                    track->setMainBuffer(mMixBuffer);
8176                    chain->decTrackCnt();
8177                }
8178            }
8179            break;
8180        }
8181    }
8182    return mEffectChains.size();
8183}
8184
8185status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8186        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8187{
8188    Mutex::Autolock _l(mLock);
8189    return attachAuxEffect_l(track, EffectId);
8190}
8191
8192status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8193        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8194{
8195    status_t status = NO_ERROR;
8196
8197    if (EffectId == 0) {
8198        track->setAuxBuffer(0, NULL);
8199    } else {
8200        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8201        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8202        if (effect != 0) {
8203            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8204                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8205            } else {
8206                status = INVALID_OPERATION;
8207            }
8208        } else {
8209            status = BAD_VALUE;
8210        }
8211    }
8212    return status;
8213}
8214
8215void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8216{
8217    for (size_t i = 0; i < mTracks.size(); ++i) {
8218        sp<Track> track = mTracks[i];
8219        if (track->auxEffectId() == effectId) {
8220            attachAuxEffect_l(track, 0);
8221        }
8222    }
8223}
8224
8225status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8226{
8227    // only one chain per input thread
8228    if (mEffectChains.size() != 0) {
8229        return INVALID_OPERATION;
8230    }
8231    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8232
8233    chain->setInBuffer(NULL);
8234    chain->setOutBuffer(NULL);
8235
8236    checkSuspendOnAddEffectChain_l(chain);
8237
8238    mEffectChains.add(chain);
8239
8240    return NO_ERROR;
8241}
8242
8243size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8244{
8245    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8246    ALOGW_IF(mEffectChains.size() != 1,
8247            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8248            chain.get(), mEffectChains.size(), this);
8249    if (mEffectChains.size() == 1) {
8250        mEffectChains.removeAt(0);
8251    }
8252    return 0;
8253}
8254
8255// ----------------------------------------------------------------------------
8256//  EffectModule implementation
8257// ----------------------------------------------------------------------------
8258
8259#undef LOG_TAG
8260#define LOG_TAG "AudioFlinger::EffectModule"
8261
8262AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8263                                        const wp<AudioFlinger::EffectChain>& chain,
8264                                        effect_descriptor_t *desc,
8265                                        int id,
8266                                        int sessionId)
8267    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8268      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8269      mDescriptor(*desc),
8270      // mConfig is set by configure() and not used before then
8271      mEffectInterface(NULL),
8272      mStatus(NO_INIT), mState(IDLE),
8273      // mMaxDisableWaitCnt is set by configure() and not used before then
8274      // mDisableWaitCnt is set by process() and updateState() and not used before then
8275      mSuspended(false)
8276{
8277    ALOGV("Constructor %p", this);
8278    int lStatus;
8279
8280    // create effect engine from effect factory
8281    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8282
8283    if (mStatus != NO_ERROR) {
8284        return;
8285    }
8286    lStatus = init();
8287    if (lStatus < 0) {
8288        mStatus = lStatus;
8289        goto Error;
8290    }
8291
8292    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8293    return;
8294Error:
8295    EffectRelease(mEffectInterface);
8296    mEffectInterface = NULL;
8297    ALOGV("Constructor Error %d", mStatus);
8298}
8299
8300AudioFlinger::EffectModule::~EffectModule()
8301{
8302    ALOGV("Destructor %p", this);
8303    if (mEffectInterface != NULL) {
8304        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8305                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8306            sp<ThreadBase> thread = mThread.promote();
8307            if (thread != 0) {
8308                audio_stream_t *stream = thread->stream();
8309                if (stream != NULL) {
8310                    stream->remove_audio_effect(stream, mEffectInterface);
8311                }
8312            }
8313        }
8314        // release effect engine
8315        EffectRelease(mEffectInterface);
8316    }
8317}
8318
8319status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8320{
8321    status_t status;
8322
8323    Mutex::Autolock _l(mLock);
8324    int priority = handle->priority();
8325    size_t size = mHandles.size();
8326    EffectHandle *controlHandle = NULL;
8327    size_t i;
8328    for (i = 0; i < size; i++) {
8329        EffectHandle *h = mHandles[i];
8330        if (h == NULL || h->destroyed_l()) continue;
8331        // first non destroyed handle is considered in control
8332        if (controlHandle == NULL)
8333            controlHandle = h;
8334        if (h->priority() <= priority) break;
8335    }
8336    // if inserted in first place, move effect control from previous owner to this handle
8337    if (i == 0) {
8338        bool enabled = false;
8339        if (controlHandle != NULL) {
8340            enabled = controlHandle->enabled();
8341            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8342        }
8343        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8344        status = NO_ERROR;
8345    } else {
8346        status = ALREADY_EXISTS;
8347    }
8348    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8349    mHandles.insertAt(handle, i);
8350    return status;
8351}
8352
8353size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8354{
8355    Mutex::Autolock _l(mLock);
8356    size_t size = mHandles.size();
8357    size_t i;
8358    for (i = 0; i < size; i++) {
8359        if (mHandles[i] == handle) break;
8360    }
8361    if (i == size) {
8362        return size;
8363    }
8364    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8365
8366    mHandles.removeAt(i);
8367    // if removed from first place, move effect control from this handle to next in line
8368    if (i == 0) {
8369        EffectHandle *h = controlHandle_l();
8370        if (h != NULL) {
8371            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8372        }
8373    }
8374
8375    // Prevent calls to process() and other functions on effect interface from now on.
8376    // The effect engine will be released by the destructor when the last strong reference on
8377    // this object is released which can happen after next process is called.
8378    if (mHandles.size() == 0 && !mPinned) {
8379        mState = DESTROYED;
8380    }
8381
8382    return mHandles.size();
8383}
8384
8385// must be called with EffectModule::mLock held
8386AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8387{
8388    // the first valid handle in the list has control over the module
8389    for (size_t i = 0; i < mHandles.size(); i++) {
8390        EffectHandle *h = mHandles[i];
8391        if (h != NULL && !h->destroyed_l()) {
8392            return h;
8393        }
8394    }
8395
8396    return NULL;
8397}
8398
8399size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8400{
8401    ALOGV("disconnect() %p handle %p", this, handle);
8402    // keep a strong reference on this EffectModule to avoid calling the
8403    // destructor before we exit
8404    sp<EffectModule> keep(this);
8405    {
8406        sp<ThreadBase> thread = mThread.promote();
8407        if (thread != 0) {
8408            thread->disconnectEffect(keep, handle, unpinIfLast);
8409        }
8410    }
8411    return mHandles.size();
8412}
8413
8414void AudioFlinger::EffectModule::updateState() {
8415    Mutex::Autolock _l(mLock);
8416
8417    switch (mState) {
8418    case RESTART:
8419        reset_l();
8420        // FALL THROUGH
8421
8422    case STARTING:
8423        // clear auxiliary effect input buffer for next accumulation
8424        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8425            memset(mConfig.inputCfg.buffer.raw,
8426                   0,
8427                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8428        }
8429        start_l();
8430        mState = ACTIVE;
8431        break;
8432    case STOPPING:
8433        stop_l();
8434        mDisableWaitCnt = mMaxDisableWaitCnt;
8435        mState = STOPPED;
8436        break;
8437    case STOPPED:
8438        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8439        // turn off sequence.
8440        if (--mDisableWaitCnt == 0) {
8441            reset_l();
8442            mState = IDLE;
8443        }
8444        break;
8445    default: //IDLE , ACTIVE, DESTROYED
8446        break;
8447    }
8448}
8449
8450void AudioFlinger::EffectModule::process()
8451{
8452    Mutex::Autolock _l(mLock);
8453
8454    if (mState == DESTROYED || mEffectInterface == NULL ||
8455            mConfig.inputCfg.buffer.raw == NULL ||
8456            mConfig.outputCfg.buffer.raw == NULL) {
8457        return;
8458    }
8459
8460    if (isProcessEnabled()) {
8461        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8462        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8463            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8464                                        mConfig.inputCfg.buffer.s32,
8465                                        mConfig.inputCfg.buffer.frameCount/2);
8466        }
8467
8468        // do the actual processing in the effect engine
8469        int ret = (*mEffectInterface)->process(mEffectInterface,
8470                                               &mConfig.inputCfg.buffer,
8471                                               &mConfig.outputCfg.buffer);
8472
8473        // force transition to IDLE state when engine is ready
8474        if (mState == STOPPED && ret == -ENODATA) {
8475            mDisableWaitCnt = 1;
8476        }
8477
8478        // clear auxiliary effect input buffer for next accumulation
8479        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8480            memset(mConfig.inputCfg.buffer.raw, 0,
8481                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8482        }
8483    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8484                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8485        // If an insert effect is idle and input buffer is different from output buffer,
8486        // accumulate input onto output
8487        sp<EffectChain> chain = mChain.promote();
8488        if (chain != 0 && chain->activeTrackCnt() != 0) {
8489            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8490            int16_t *in = mConfig.inputCfg.buffer.s16;
8491            int16_t *out = mConfig.outputCfg.buffer.s16;
8492            for (size_t i = 0; i < frameCnt; i++) {
8493                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8494            }
8495        }
8496    }
8497}
8498
8499void AudioFlinger::EffectModule::reset_l()
8500{
8501    if (mEffectInterface == NULL) {
8502        return;
8503    }
8504    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8505}
8506
8507status_t AudioFlinger::EffectModule::configure()
8508{
8509    if (mEffectInterface == NULL) {
8510        return NO_INIT;
8511    }
8512
8513    sp<ThreadBase> thread = mThread.promote();
8514    if (thread == 0) {
8515        return DEAD_OBJECT;
8516    }
8517
8518    // TODO: handle configuration of effects replacing track process
8519    audio_channel_mask_t channelMask = thread->channelMask();
8520
8521    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8522        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8523    } else {
8524        mConfig.inputCfg.channels = channelMask;
8525    }
8526    mConfig.outputCfg.channels = channelMask;
8527    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8528    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8529    mConfig.inputCfg.samplingRate = thread->sampleRate();
8530    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8531    mConfig.inputCfg.bufferProvider.cookie = NULL;
8532    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8533    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8534    mConfig.outputCfg.bufferProvider.cookie = NULL;
8535    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8536    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8537    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8538    // Insert effect:
8539    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8540    // always overwrites output buffer: input buffer == output buffer
8541    // - in other sessions:
8542    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8543    //      other effect: overwrites output buffer: input buffer == output buffer
8544    // Auxiliary effect:
8545    //      accumulates in output buffer: input buffer != output buffer
8546    // Therefore: accumulate <=> input buffer != output buffer
8547    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8548        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8549    } else {
8550        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8551    }
8552    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8553    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8554    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8555    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8556
8557    ALOGV("configure() %p thread %p buffer %p framecount %d",
8558            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8559
8560    status_t cmdStatus;
8561    uint32_t size = sizeof(int);
8562    status_t status = (*mEffectInterface)->command(mEffectInterface,
8563                                                   EFFECT_CMD_SET_CONFIG,
8564                                                   sizeof(effect_config_t),
8565                                                   &mConfig,
8566                                                   &size,
8567                                                   &cmdStatus);
8568    if (status == 0) {
8569        status = cmdStatus;
8570    }
8571
8572    if (status == 0 &&
8573            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8574        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8575        effect_param_t *p = (effect_param_t *)buf32;
8576
8577        p->psize = sizeof(uint32_t);
8578        p->vsize = sizeof(uint32_t);
8579        size = sizeof(int);
8580        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8581
8582        uint32_t latency = 0;
8583        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8584        if (pbt != NULL) {
8585            latency = pbt->latency_l();
8586        }
8587
8588        *((int32_t *)p->data + 1)= latency;
8589        (*mEffectInterface)->command(mEffectInterface,
8590                                     EFFECT_CMD_SET_PARAM,
8591                                     sizeof(effect_param_t) + 8,
8592                                     &buf32,
8593                                     &size,
8594                                     &cmdStatus);
8595    }
8596
8597    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8598            (1000 * mConfig.outputCfg.buffer.frameCount);
8599
8600    return status;
8601}
8602
8603status_t AudioFlinger::EffectModule::init()
8604{
8605    Mutex::Autolock _l(mLock);
8606    if (mEffectInterface == NULL) {
8607        return NO_INIT;
8608    }
8609    status_t cmdStatus;
8610    uint32_t size = sizeof(status_t);
8611    status_t status = (*mEffectInterface)->command(mEffectInterface,
8612                                                   EFFECT_CMD_INIT,
8613                                                   0,
8614                                                   NULL,
8615                                                   &size,
8616                                                   &cmdStatus);
8617    if (status == 0) {
8618        status = cmdStatus;
8619    }
8620    return status;
8621}
8622
8623status_t AudioFlinger::EffectModule::start()
8624{
8625    Mutex::Autolock _l(mLock);
8626    return start_l();
8627}
8628
8629status_t AudioFlinger::EffectModule::start_l()
8630{
8631    if (mEffectInterface == NULL) {
8632        return NO_INIT;
8633    }
8634    status_t cmdStatus;
8635    uint32_t size = sizeof(status_t);
8636    status_t status = (*mEffectInterface)->command(mEffectInterface,
8637                                                   EFFECT_CMD_ENABLE,
8638                                                   0,
8639                                                   NULL,
8640                                                   &size,
8641                                                   &cmdStatus);
8642    if (status == 0) {
8643        status = cmdStatus;
8644    }
8645    if (status == 0 &&
8646            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8647             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8648        sp<ThreadBase> thread = mThread.promote();
8649        if (thread != 0) {
8650            audio_stream_t *stream = thread->stream();
8651            if (stream != NULL) {
8652                stream->add_audio_effect(stream, mEffectInterface);
8653            }
8654        }
8655    }
8656    return status;
8657}
8658
8659status_t AudioFlinger::EffectModule::stop()
8660{
8661    Mutex::Autolock _l(mLock);
8662    return stop_l();
8663}
8664
8665status_t AudioFlinger::EffectModule::stop_l()
8666{
8667    if (mEffectInterface == NULL) {
8668        return NO_INIT;
8669    }
8670    status_t cmdStatus;
8671    uint32_t size = sizeof(status_t);
8672    status_t status = (*mEffectInterface)->command(mEffectInterface,
8673                                                   EFFECT_CMD_DISABLE,
8674                                                   0,
8675                                                   NULL,
8676                                                   &size,
8677                                                   &cmdStatus);
8678    if (status == 0) {
8679        status = cmdStatus;
8680    }
8681    if (status == 0 &&
8682            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8683             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8684        sp<ThreadBase> thread = mThread.promote();
8685        if (thread != 0) {
8686            audio_stream_t *stream = thread->stream();
8687            if (stream != NULL) {
8688                stream->remove_audio_effect(stream, mEffectInterface);
8689            }
8690        }
8691    }
8692    return status;
8693}
8694
8695status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8696                                             uint32_t cmdSize,
8697                                             void *pCmdData,
8698                                             uint32_t *replySize,
8699                                             void *pReplyData)
8700{
8701    Mutex::Autolock _l(mLock);
8702    ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8703
8704    if (mState == DESTROYED || mEffectInterface == NULL) {
8705        return NO_INIT;
8706    }
8707    status_t status = (*mEffectInterface)->command(mEffectInterface,
8708                                                   cmdCode,
8709                                                   cmdSize,
8710                                                   pCmdData,
8711                                                   replySize,
8712                                                   pReplyData);
8713    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8714        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8715        for (size_t i = 1; i < mHandles.size(); i++) {
8716            EffectHandle *h = mHandles[i];
8717            if (h != NULL && !h->destroyed_l()) {
8718                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8719            }
8720        }
8721    }
8722    return status;
8723}
8724
8725status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8726{
8727    Mutex::Autolock _l(mLock);
8728    return setEnabled_l(enabled);
8729}
8730
8731// must be called with EffectModule::mLock held
8732status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8733{
8734
8735    ALOGV("setEnabled %p enabled %d", this, enabled);
8736
8737    if (enabled != isEnabled()) {
8738        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8739        if (enabled && status != NO_ERROR) {
8740            return status;
8741        }
8742
8743        switch (mState) {
8744        // going from disabled to enabled
8745        case IDLE:
8746            mState = STARTING;
8747            break;
8748        case STOPPED:
8749            mState = RESTART;
8750            break;
8751        case STOPPING:
8752            mState = ACTIVE;
8753            break;
8754
8755        // going from enabled to disabled
8756        case RESTART:
8757            mState = STOPPED;
8758            break;
8759        case STARTING:
8760            mState = IDLE;
8761            break;
8762        case ACTIVE:
8763            mState = STOPPING;
8764            break;
8765        case DESTROYED:
8766            return NO_ERROR; // simply ignore as we are being destroyed
8767        }
8768        for (size_t i = 1; i < mHandles.size(); i++) {
8769            EffectHandle *h = mHandles[i];
8770            if (h != NULL && !h->destroyed_l()) {
8771                h->setEnabled(enabled);
8772            }
8773        }
8774    }
8775    return NO_ERROR;
8776}
8777
8778bool AudioFlinger::EffectModule::isEnabled() const
8779{
8780    switch (mState) {
8781    case RESTART:
8782    case STARTING:
8783    case ACTIVE:
8784        return true;
8785    case IDLE:
8786    case STOPPING:
8787    case STOPPED:
8788    case DESTROYED:
8789    default:
8790        return false;
8791    }
8792}
8793
8794bool AudioFlinger::EffectModule::isProcessEnabled() const
8795{
8796    switch (mState) {
8797    case RESTART:
8798    case ACTIVE:
8799    case STOPPING:
8800    case STOPPED:
8801        return true;
8802    case IDLE:
8803    case STARTING:
8804    case DESTROYED:
8805    default:
8806        return false;
8807    }
8808}
8809
8810status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8811{
8812    Mutex::Autolock _l(mLock);
8813    status_t status = NO_ERROR;
8814
8815    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8816    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8817    if (isProcessEnabled() &&
8818            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8819            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8820        status_t cmdStatus;
8821        uint32_t volume[2];
8822        uint32_t *pVolume = NULL;
8823        uint32_t size = sizeof(volume);
8824        volume[0] = *left;
8825        volume[1] = *right;
8826        if (controller) {
8827            pVolume = volume;
8828        }
8829        status = (*mEffectInterface)->command(mEffectInterface,
8830                                              EFFECT_CMD_SET_VOLUME,
8831                                              size,
8832                                              volume,
8833                                              &size,
8834                                              pVolume);
8835        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8836            *left = volume[0];
8837            *right = volume[1];
8838        }
8839    }
8840    return status;
8841}
8842
8843status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8844{
8845    if (device == AUDIO_DEVICE_NONE) {
8846        return NO_ERROR;
8847    }
8848
8849    Mutex::Autolock _l(mLock);
8850    status_t status = NO_ERROR;
8851    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8852        status_t cmdStatus;
8853        uint32_t size = sizeof(status_t);
8854        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8855                            EFFECT_CMD_SET_INPUT_DEVICE;
8856        status = (*mEffectInterface)->command(mEffectInterface,
8857                                              cmd,
8858                                              sizeof(uint32_t),
8859                                              &device,
8860                                              &size,
8861                                              &cmdStatus);
8862    }
8863    return status;
8864}
8865
8866status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8867{
8868    Mutex::Autolock _l(mLock);
8869    status_t status = NO_ERROR;
8870    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8871        status_t cmdStatus;
8872        uint32_t size = sizeof(status_t);
8873        status = (*mEffectInterface)->command(mEffectInterface,
8874                                              EFFECT_CMD_SET_AUDIO_MODE,
8875                                              sizeof(audio_mode_t),
8876                                              &mode,
8877                                              &size,
8878                                              &cmdStatus);
8879        if (status == NO_ERROR) {
8880            status = cmdStatus;
8881        }
8882    }
8883    return status;
8884}
8885
8886status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8887{
8888    Mutex::Autolock _l(mLock);
8889    status_t status = NO_ERROR;
8890    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8891        uint32_t size = 0;
8892        status = (*mEffectInterface)->command(mEffectInterface,
8893                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8894                                              sizeof(audio_source_t),
8895                                              &source,
8896                                              &size,
8897                                              NULL);
8898    }
8899    return status;
8900}
8901
8902void AudioFlinger::EffectModule::setSuspended(bool suspended)
8903{
8904    Mutex::Autolock _l(mLock);
8905    mSuspended = suspended;
8906}
8907
8908bool AudioFlinger::EffectModule::suspended() const
8909{
8910    Mutex::Autolock _l(mLock);
8911    return mSuspended;
8912}
8913
8914bool AudioFlinger::EffectModule::purgeHandles()
8915{
8916    bool enabled = false;
8917    Mutex::Autolock _l(mLock);
8918    for (size_t i = 0; i < mHandles.size(); i++) {
8919        EffectHandle *handle = mHandles[i];
8920        if (handle != NULL && !handle->destroyed_l()) {
8921            handle->effect().clear();
8922            if (handle->hasControl()) {
8923                enabled = handle->enabled();
8924            }
8925        }
8926    }
8927    return enabled;
8928}
8929
8930void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8931{
8932    const size_t SIZE = 256;
8933    char buffer[SIZE];
8934    String8 result;
8935
8936    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8937    result.append(buffer);
8938
8939    bool locked = tryLock(mLock);
8940    // failed to lock - AudioFlinger is probably deadlocked
8941    if (!locked) {
8942        result.append("\t\tCould not lock Fx mutex:\n");
8943    }
8944
8945    result.append("\t\tSession Status State Engine:\n");
8946    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8947            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8948    result.append(buffer);
8949
8950    result.append("\t\tDescriptor:\n");
8951    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8952            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8953            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],
8954                    mDescriptor.uuid.node[2],
8955            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8956    result.append(buffer);
8957    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8958                mDescriptor.type.timeLow, mDescriptor.type.timeMid,
8959                    mDescriptor.type.timeHiAndVersion,
8960                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],
8961                    mDescriptor.type.node[2],
8962                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8963    result.append(buffer);
8964    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8965            mDescriptor.apiVersion,
8966            mDescriptor.flags);
8967    result.append(buffer);
8968    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8969            mDescriptor.name);
8970    result.append(buffer);
8971    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8972            mDescriptor.implementor);
8973    result.append(buffer);
8974
8975    result.append("\t\t- Input configuration:\n");
8976    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8977    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8978            (uint32_t)mConfig.inputCfg.buffer.raw,
8979            mConfig.inputCfg.buffer.frameCount,
8980            mConfig.inputCfg.samplingRate,
8981            mConfig.inputCfg.channels,
8982            mConfig.inputCfg.format);
8983    result.append(buffer);
8984
8985    result.append("\t\t- Output configuration:\n");
8986    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8987    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8988            (uint32_t)mConfig.outputCfg.buffer.raw,
8989            mConfig.outputCfg.buffer.frameCount,
8990            mConfig.outputCfg.samplingRate,
8991            mConfig.outputCfg.channels,
8992            mConfig.outputCfg.format);
8993    result.append(buffer);
8994
8995    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8996    result.append(buffer);
8997    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8998    for (size_t i = 0; i < mHandles.size(); ++i) {
8999        EffectHandle *handle = mHandles[i];
9000        if (handle != NULL && !handle->destroyed_l()) {
9001            handle->dump(buffer, SIZE);
9002            result.append(buffer);
9003        }
9004    }
9005
9006    result.append("\n");
9007
9008    write(fd, result.string(), result.length());
9009
9010    if (locked) {
9011        mLock.unlock();
9012    }
9013}
9014
9015// ----------------------------------------------------------------------------
9016//  EffectHandle implementation
9017// ----------------------------------------------------------------------------
9018
9019#undef LOG_TAG
9020#define LOG_TAG "AudioFlinger::EffectHandle"
9021
9022AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
9023                                        const sp<AudioFlinger::Client>& client,
9024                                        const sp<IEffectClient>& effectClient,
9025                                        int32_t priority)
9026    : BnEffect(),
9027    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
9028    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
9029{
9030    ALOGV("constructor %p", this);
9031
9032    if (client == 0) {
9033        return;
9034    }
9035    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
9036    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
9037    if (mCblkMemory != 0) {
9038        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
9039
9040        if (mCblk != NULL) {
9041            new(mCblk) effect_param_cblk_t();
9042            mBuffer = (uint8_t *)mCblk + bufOffset;
9043        }
9044    } else {
9045        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE +
9046                sizeof(effect_param_cblk_t));
9047        return;
9048    }
9049}
9050
9051AudioFlinger::EffectHandle::~EffectHandle()
9052{
9053    ALOGV("Destructor %p", this);
9054
9055    if (mEffect == 0) {
9056        mDestroyed = true;
9057        return;
9058    }
9059    mEffect->lock();
9060    mDestroyed = true;
9061    mEffect->unlock();
9062    disconnect(false);
9063}
9064
9065status_t AudioFlinger::EffectHandle::enable()
9066{
9067    ALOGV("enable %p", this);
9068    if (!mHasControl) return INVALID_OPERATION;
9069    if (mEffect == 0) return DEAD_OBJECT;
9070
9071    if (mEnabled) {
9072        return NO_ERROR;
9073    }
9074
9075    mEnabled = true;
9076
9077    sp<ThreadBase> thread = mEffect->thread().promote();
9078    if (thread != 0) {
9079        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
9080    }
9081
9082    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
9083    if (mEffect->suspended()) {
9084        return NO_ERROR;
9085    }
9086
9087    status_t status = mEffect->setEnabled(true);
9088    if (status != NO_ERROR) {
9089        if (thread != 0) {
9090            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9091        }
9092        mEnabled = false;
9093    }
9094    return status;
9095}
9096
9097status_t AudioFlinger::EffectHandle::disable()
9098{
9099    ALOGV("disable %p", this);
9100    if (!mHasControl) return INVALID_OPERATION;
9101    if (mEffect == 0) return DEAD_OBJECT;
9102
9103    if (!mEnabled) {
9104        return NO_ERROR;
9105    }
9106    mEnabled = false;
9107
9108    if (mEffect->suspended()) {
9109        return NO_ERROR;
9110    }
9111
9112    status_t status = mEffect->setEnabled(false);
9113
9114    sp<ThreadBase> thread = mEffect->thread().promote();
9115    if (thread != 0) {
9116        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9117    }
9118
9119    return status;
9120}
9121
9122void AudioFlinger::EffectHandle::disconnect()
9123{
9124    disconnect(true);
9125}
9126
9127void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
9128{
9129    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
9130    if (mEffect == 0) {
9131        return;
9132    }
9133    // restore suspended effects if the disconnected handle was enabled and the last one.
9134    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
9135        sp<ThreadBase> thread = mEffect->thread().promote();
9136        if (thread != 0) {
9137            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9138        }
9139    }
9140
9141    // release sp on module => module destructor can be called now
9142    mEffect.clear();
9143    if (mClient != 0) {
9144        if (mCblk != NULL) {
9145            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
9146            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
9147        }
9148        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
9149        // Client destructor must run with AudioFlinger mutex locked
9150        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
9151        mClient.clear();
9152    }
9153}
9154
9155status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
9156                                             uint32_t cmdSize,
9157                                             void *pCmdData,
9158                                             uint32_t *replySize,
9159                                             void *pReplyData)
9160{
9161    ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9162            cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9163
9164    // only get parameter command is permitted for applications not controlling the effect
9165    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9166        return INVALID_OPERATION;
9167    }
9168    if (mEffect == 0) return DEAD_OBJECT;
9169    if (mClient == 0) return INVALID_OPERATION;
9170
9171    // handle commands that are not forwarded transparently to effect engine
9172    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9173        // No need to trylock() here as this function is executed in the binder thread serving a
9174        // particular client process:  no risk to block the whole media server process or mixer
9175        // threads if we are stuck here
9176        Mutex::Autolock _l(mCblk->lock);
9177        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9178            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9179            mCblk->serverIndex = 0;
9180            mCblk->clientIndex = 0;
9181            return BAD_VALUE;
9182        }
9183        status_t status = NO_ERROR;
9184        while (mCblk->serverIndex < mCblk->clientIndex) {
9185            int reply;
9186            uint32_t rsize = sizeof(int);
9187            int *p = (int *)(mBuffer + mCblk->serverIndex);
9188            int size = *p++;
9189            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9190                ALOGW("command(): invalid parameter block size");
9191                break;
9192            }
9193            effect_param_t *param = (effect_param_t *)p;
9194            if (param->psize == 0 || param->vsize == 0) {
9195                ALOGW("command(): null parameter or value size");
9196                mCblk->serverIndex += size;
9197                continue;
9198            }
9199            uint32_t psize = sizeof(effect_param_t) +
9200                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9201                             param->vsize;
9202            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9203                                            psize,
9204                                            p,
9205                                            &rsize,
9206                                            &reply);
9207            // stop at first error encountered
9208            if (ret != NO_ERROR) {
9209                status = ret;
9210                *(int *)pReplyData = reply;
9211                break;
9212            } else if (reply != NO_ERROR) {
9213                *(int *)pReplyData = reply;
9214                break;
9215            }
9216            mCblk->serverIndex += size;
9217        }
9218        mCblk->serverIndex = 0;
9219        mCblk->clientIndex = 0;
9220        return status;
9221    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9222        *(int *)pReplyData = NO_ERROR;
9223        return enable();
9224    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9225        *(int *)pReplyData = NO_ERROR;
9226        return disable();
9227    }
9228
9229    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9230}
9231
9232void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9233{
9234    ALOGV("setControl %p control %d", this, hasControl);
9235
9236    mHasControl = hasControl;
9237    mEnabled = enabled;
9238
9239    if (signal && mEffectClient != 0) {
9240        mEffectClient->controlStatusChanged(hasControl);
9241    }
9242}
9243
9244void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9245                                                 uint32_t cmdSize,
9246                                                 void *pCmdData,
9247                                                 uint32_t replySize,
9248                                                 void *pReplyData)
9249{
9250    if (mEffectClient != 0) {
9251        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9252    }
9253}
9254
9255
9256
9257void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9258{
9259    if (mEffectClient != 0) {
9260        mEffectClient->enableStatusChanged(enabled);
9261    }
9262}
9263
9264status_t AudioFlinger::EffectHandle::onTransact(
9265    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9266{
9267    return BnEffect::onTransact(code, data, reply, flags);
9268}
9269
9270
9271void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9272{
9273    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9274
9275    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9276            (mClient == 0) ? getpid_cached : mClient->pid(),
9277            mPriority,
9278            mHasControl,
9279            !locked,
9280            mCblk ? mCblk->clientIndex : 0,
9281            mCblk ? mCblk->serverIndex : 0
9282            );
9283
9284    if (locked) {
9285        mCblk->lock.unlock();
9286    }
9287}
9288
9289#undef LOG_TAG
9290#define LOG_TAG "AudioFlinger::EffectChain"
9291
9292AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9293                                        int sessionId)
9294    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9295      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9296      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9297{
9298    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9299    if (thread == NULL) {
9300        return;
9301    }
9302    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9303                                    thread->frameCount();
9304}
9305
9306AudioFlinger::EffectChain::~EffectChain()
9307{
9308    if (mOwnInBuffer) {
9309        delete mInBuffer;
9310    }
9311
9312}
9313
9314// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9315sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
9316        effect_descriptor_t *descriptor)
9317{
9318    size_t size = mEffects.size();
9319
9320    for (size_t i = 0; i < size; i++) {
9321        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9322            return mEffects[i];
9323        }
9324    }
9325    return 0;
9326}
9327
9328// getEffectFromId_l() must be called with ThreadBase::mLock held
9329sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9330{
9331    size_t size = mEffects.size();
9332
9333    for (size_t i = 0; i < size; i++) {
9334        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9335        if (id == 0 || mEffects[i]->id() == id) {
9336            return mEffects[i];
9337        }
9338    }
9339    return 0;
9340}
9341
9342// getEffectFromType_l() must be called with ThreadBase::mLock held
9343sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9344        const effect_uuid_t *type)
9345{
9346    size_t size = mEffects.size();
9347
9348    for (size_t i = 0; i < size; i++) {
9349        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9350            return mEffects[i];
9351        }
9352    }
9353    return 0;
9354}
9355
9356void AudioFlinger::EffectChain::clearInputBuffer()
9357{
9358    Mutex::Autolock _l(mLock);
9359    sp<ThreadBase> thread = mThread.promote();
9360    if (thread == 0) {
9361        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9362        return;
9363    }
9364    clearInputBuffer_l(thread);
9365}
9366
9367// Must be called with EffectChain::mLock locked
9368void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9369{
9370    size_t numSamples = thread->frameCount() * thread->channelCount();
9371    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9372
9373}
9374
9375// Must be called with EffectChain::mLock locked
9376void AudioFlinger::EffectChain::process_l()
9377{
9378    sp<ThreadBase> thread = mThread.promote();
9379    if (thread == 0) {
9380        ALOGW("process_l(): cannot promote mixer thread");
9381        return;
9382    }
9383    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9384            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9385    // always process effects unless no more tracks are on the session and the effect tail
9386    // has been rendered
9387    bool doProcess = true;
9388    if (!isGlobalSession) {
9389        bool tracksOnSession = (trackCnt() != 0);
9390
9391        if (!tracksOnSession && mTailBufferCount == 0) {
9392            doProcess = false;
9393        }
9394
9395        if (activeTrackCnt() == 0) {
9396            // if no track is active and the effect tail has not been rendered,
9397            // the input buffer must be cleared here as the mixer process will not do it
9398            if (tracksOnSession || mTailBufferCount > 0) {
9399                clearInputBuffer_l(thread);
9400                if (mTailBufferCount > 0) {
9401                    mTailBufferCount--;
9402                }
9403            }
9404        }
9405    }
9406
9407    size_t size = mEffects.size();
9408    if (doProcess) {
9409        for (size_t i = 0; i < size; i++) {
9410            mEffects[i]->process();
9411        }
9412    }
9413    for (size_t i = 0; i < size; i++) {
9414        mEffects[i]->updateState();
9415    }
9416}
9417
9418// addEffect_l() must be called with PlaybackThread::mLock held
9419status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9420{
9421    effect_descriptor_t desc = effect->desc();
9422    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9423
9424    Mutex::Autolock _l(mLock);
9425    effect->setChain(this);
9426    sp<ThreadBase> thread = mThread.promote();
9427    if (thread == 0) {
9428        return NO_INIT;
9429    }
9430    effect->setThread(thread);
9431
9432    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9433        // Auxiliary effects are inserted at the beginning of mEffects vector as
9434        // they are processed first and accumulated in chain input buffer
9435        mEffects.insertAt(effect, 0);
9436
9437        // the input buffer for auxiliary effect contains mono samples in
9438        // 32 bit format. This is to avoid saturation in AudoMixer
9439        // accumulation stage. Saturation is done in EffectModule::process() before
9440        // calling the process in effect engine
9441        size_t numSamples = thread->frameCount();
9442        int32_t *buffer = new int32_t[numSamples];
9443        memset(buffer, 0, numSamples * sizeof(int32_t));
9444        effect->setInBuffer((int16_t *)buffer);
9445        // auxiliary effects output samples to chain input buffer for further processing
9446        // by insert effects
9447        effect->setOutBuffer(mInBuffer);
9448    } else {
9449        // Insert effects are inserted at the end of mEffects vector as they are processed
9450        //  after track and auxiliary effects.
9451        // Insert effect order as a function of indicated preference:
9452        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9453        //  another effect is present
9454        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9455        //  last effect claiming first position
9456        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9457        //  first effect claiming last position
9458        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9459        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9460        // already present
9461
9462        size_t size = mEffects.size();
9463        size_t idx_insert = size;
9464        ssize_t idx_insert_first = -1;
9465        ssize_t idx_insert_last = -1;
9466
9467        for (size_t i = 0; i < size; i++) {
9468            effect_descriptor_t d = mEffects[i]->desc();
9469            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9470            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9471            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9472                // check invalid effect chaining combinations
9473                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9474                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9475                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s",
9476                            desc.name, d.name);
9477                    return INVALID_OPERATION;
9478                }
9479                // remember position of first insert effect and by default
9480                // select this as insert position for new effect
9481                if (idx_insert == size) {
9482                    idx_insert = i;
9483                }
9484                // remember position of last insert effect claiming
9485                // first position
9486                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9487                    idx_insert_first = i;
9488                }
9489                // remember position of first insert effect claiming
9490                // last position
9491                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9492                    idx_insert_last == -1) {
9493                    idx_insert_last = i;
9494                }
9495            }
9496        }
9497
9498        // modify idx_insert from first position if needed
9499        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9500            if (idx_insert_last != -1) {
9501                idx_insert = idx_insert_last;
9502            } else {
9503                idx_insert = size;
9504            }
9505        } else {
9506            if (idx_insert_first != -1) {
9507                idx_insert = idx_insert_first + 1;
9508            }
9509        }
9510
9511        // always read samples from chain input buffer
9512        effect->setInBuffer(mInBuffer);
9513
9514        // if last effect in the chain, output samples to chain
9515        // output buffer, otherwise to chain input buffer
9516        if (idx_insert == size) {
9517            if (idx_insert != 0) {
9518                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9519                mEffects[idx_insert-1]->configure();
9520            }
9521            effect->setOutBuffer(mOutBuffer);
9522        } else {
9523            effect->setOutBuffer(mInBuffer);
9524        }
9525        mEffects.insertAt(effect, idx_insert);
9526
9527        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this,
9528                idx_insert);
9529    }
9530    effect->configure();
9531    return NO_ERROR;
9532}
9533
9534// removeEffect_l() must be called with PlaybackThread::mLock held
9535size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9536{
9537    Mutex::Autolock _l(mLock);
9538    size_t size = mEffects.size();
9539    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9540
9541    for (size_t i = 0; i < size; i++) {
9542        if (effect == mEffects[i]) {
9543            // calling stop here will remove pre-processing effect from the audio HAL.
9544            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9545            // the middle of a read from audio HAL
9546            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9547                    mEffects[i]->state() == EffectModule::STOPPING) {
9548                mEffects[i]->stop();
9549            }
9550            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9551                delete[] effect->inBuffer();
9552            } else {
9553                if (i == size - 1 && i != 0) {
9554                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9555                    mEffects[i - 1]->configure();
9556                }
9557            }
9558            mEffects.removeAt(i);
9559            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(),
9560                    this, i);
9561            break;
9562        }
9563    }
9564
9565    return mEffects.size();
9566}
9567
9568// setDevice_l() must be called with PlaybackThread::mLock held
9569void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9570{
9571    size_t size = mEffects.size();
9572    for (size_t i = 0; i < size; i++) {
9573        mEffects[i]->setDevice(device);
9574    }
9575}
9576
9577// setMode_l() must be called with PlaybackThread::mLock held
9578void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9579{
9580    size_t size = mEffects.size();
9581    for (size_t i = 0; i < size; i++) {
9582        mEffects[i]->setMode(mode);
9583    }
9584}
9585
9586// setAudioSource_l() must be called with PlaybackThread::mLock held
9587void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9588{
9589    size_t size = mEffects.size();
9590    for (size_t i = 0; i < size; i++) {
9591        mEffects[i]->setAudioSource(source);
9592    }
9593}
9594
9595// setVolume_l() must be called with PlaybackThread::mLock held
9596bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9597{
9598    uint32_t newLeft = *left;
9599    uint32_t newRight = *right;
9600    bool hasControl = false;
9601    int ctrlIdx = -1;
9602    size_t size = mEffects.size();
9603
9604    // first update volume controller
9605    for (size_t i = size; i > 0; i--) {
9606        if (mEffects[i - 1]->isProcessEnabled() &&
9607            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9608            ctrlIdx = i - 1;
9609            hasControl = true;
9610            break;
9611        }
9612    }
9613
9614    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9615        if (hasControl) {
9616            *left = mNewLeftVolume;
9617            *right = mNewRightVolume;
9618        }
9619        return hasControl;
9620    }
9621
9622    mVolumeCtrlIdx = ctrlIdx;
9623    mLeftVolume = newLeft;
9624    mRightVolume = newRight;
9625
9626    // second get volume update from volume controller
9627    if (ctrlIdx >= 0) {
9628        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9629        mNewLeftVolume = newLeft;
9630        mNewRightVolume = newRight;
9631    }
9632    // then indicate volume to all other effects in chain.
9633    // Pass altered volume to effects before volume controller
9634    // and requested volume to effects after controller
9635    uint32_t lVol = newLeft;
9636    uint32_t rVol = newRight;
9637
9638    for (size_t i = 0; i < size; i++) {
9639        if ((int)i == ctrlIdx) continue;
9640        // this also works for ctrlIdx == -1 when there is no volume controller
9641        if ((int)i > ctrlIdx) {
9642            lVol = *left;
9643            rVol = *right;
9644        }
9645        mEffects[i]->setVolume(&lVol, &rVol, false);
9646    }
9647    *left = newLeft;
9648    *right = newRight;
9649
9650    return hasControl;
9651}
9652
9653void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9654{
9655    const size_t SIZE = 256;
9656    char buffer[SIZE];
9657    String8 result;
9658
9659    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9660    result.append(buffer);
9661
9662    bool locked = tryLock(mLock);
9663    // failed to lock - AudioFlinger is probably deadlocked
9664    if (!locked) {
9665        result.append("\tCould not lock mutex:\n");
9666    }
9667
9668    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9669    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9670            mEffects.size(),
9671            (uint32_t)mInBuffer,
9672            (uint32_t)mOutBuffer,
9673            mActiveTrackCnt);
9674    result.append(buffer);
9675    write(fd, result.string(), result.size());
9676
9677    for (size_t i = 0; i < mEffects.size(); ++i) {
9678        sp<EffectModule> effect = mEffects[i];
9679        if (effect != 0) {
9680            effect->dump(fd, args);
9681        }
9682    }
9683
9684    if (locked) {
9685        mLock.unlock();
9686    }
9687}
9688
9689// must be called with ThreadBase::mLock held
9690void AudioFlinger::EffectChain::setEffectSuspended_l(
9691        const effect_uuid_t *type, bool suspend)
9692{
9693    sp<SuspendedEffectDesc> desc;
9694    // use effect type UUID timelow as key as there is no real risk of identical
9695    // timeLow fields among effect type UUIDs.
9696    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9697    if (suspend) {
9698        if (index >= 0) {
9699            desc = mSuspendedEffects.valueAt(index);
9700        } else {
9701            desc = new SuspendedEffectDesc();
9702            desc->mType = *type;
9703            mSuspendedEffects.add(type->timeLow, desc);
9704            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9705        }
9706        if (desc->mRefCount++ == 0) {
9707            sp<EffectModule> effect = getEffectIfEnabled(type);
9708            if (effect != 0) {
9709                desc->mEffect = effect;
9710                effect->setSuspended(true);
9711                effect->setEnabled(false);
9712            }
9713        }
9714    } else {
9715        if (index < 0) {
9716            return;
9717        }
9718        desc = mSuspendedEffects.valueAt(index);
9719        if (desc->mRefCount <= 0) {
9720            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9721            desc->mRefCount = 1;
9722        }
9723        if (--desc->mRefCount == 0) {
9724            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9725            if (desc->mEffect != 0) {
9726                sp<EffectModule> effect = desc->mEffect.promote();
9727                if (effect != 0) {
9728                    effect->setSuspended(false);
9729                    effect->lock();
9730                    EffectHandle *handle = effect->controlHandle_l();
9731                    if (handle != NULL && !handle->destroyed_l()) {
9732                        effect->setEnabled_l(handle->enabled());
9733                    }
9734                    effect->unlock();
9735                }
9736                desc->mEffect.clear();
9737            }
9738            mSuspendedEffects.removeItemsAt(index);
9739        }
9740    }
9741}
9742
9743// must be called with ThreadBase::mLock held
9744void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9745{
9746    sp<SuspendedEffectDesc> desc;
9747
9748    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9749    if (suspend) {
9750        if (index >= 0) {
9751            desc = mSuspendedEffects.valueAt(index);
9752        } else {
9753            desc = new SuspendedEffectDesc();
9754            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9755            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9756        }
9757        if (desc->mRefCount++ == 0) {
9758            Vector< sp<EffectModule> > effects;
9759            getSuspendEligibleEffects(effects);
9760            for (size_t i = 0; i < effects.size(); i++) {
9761                setEffectSuspended_l(&effects[i]->desc().type, true);
9762            }
9763        }
9764    } else {
9765        if (index < 0) {
9766            return;
9767        }
9768        desc = mSuspendedEffects.valueAt(index);
9769        if (desc->mRefCount <= 0) {
9770            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9771            desc->mRefCount = 1;
9772        }
9773        if (--desc->mRefCount == 0) {
9774            Vector<const effect_uuid_t *> types;
9775            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9776                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9777                    continue;
9778                }
9779                types.add(&mSuspendedEffects.valueAt(i)->mType);
9780            }
9781            for (size_t i = 0; i < types.size(); i++) {
9782                setEffectSuspended_l(types[i], false);
9783            }
9784            ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
9785                    mSuspendedEffects.keyAt(index));
9786            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9787        }
9788    }
9789}
9790
9791
9792// The volume effect is used for automated tests only
9793#ifndef OPENSL_ES_H_
9794static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9795                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9796const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9797#endif //OPENSL_ES_H_
9798
9799bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9800{
9801    // auxiliary effects and visualizer are never suspended on output mix
9802    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9803        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9804         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9805         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9806        return false;
9807    }
9808    return true;
9809}
9810
9811void AudioFlinger::EffectChain::getSuspendEligibleEffects(
9812        Vector< sp<AudioFlinger::EffectModule> > &effects)
9813{
9814    effects.clear();
9815    for (size_t i = 0; i < mEffects.size(); i++) {
9816        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9817            effects.add(mEffects[i]);
9818        }
9819    }
9820}
9821
9822sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9823                                                            const effect_uuid_t *type)
9824{
9825    sp<EffectModule> effect = getEffectFromType_l(type);
9826    return effect != 0 && effect->isEnabled() ? effect : 0;
9827}
9828
9829void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9830                                                            bool enabled)
9831{
9832    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9833    if (enabled) {
9834        if (index < 0) {
9835            // if the effect is not suspend check if all effects are suspended
9836            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9837            if (index < 0) {
9838                return;
9839            }
9840            if (!isEffectEligibleForSuspend(effect->desc())) {
9841                return;
9842            }
9843            setEffectSuspended_l(&effect->desc().type, enabled);
9844            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9845            if (index < 0) {
9846                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9847                return;
9848            }
9849        }
9850        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9851            effect->desc().type.timeLow);
9852        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9853        // if effect is requested to suspended but was not yet enabled, supend it now.
9854        if (desc->mEffect == 0) {
9855            desc->mEffect = effect;
9856            effect->setEnabled(false);
9857            effect->setSuspended(true);
9858        }
9859    } else {
9860        if (index < 0) {
9861            return;
9862        }
9863        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9864            effect->desc().type.timeLow);
9865        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9866        desc->mEffect.clear();
9867        effect->setSuspended(false);
9868    }
9869}
9870
9871#undef LOG_TAG
9872#define LOG_TAG "AudioFlinger"
9873
9874// ----------------------------------------------------------------------------
9875
9876status_t AudioFlinger::onTransact(
9877        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9878{
9879    return BnAudioFlinger::onTransact(code, data, reply, flags);
9880}
9881
9882}; // namespace android
9883