AudioFlinger.cpp revision 288ed2103d96f3aabd7e6bea3c080ab6db164049
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <binder/Parcel.h>
31#include <binder/IPCThreadState.h>
32#include <utils/String16.h>
33#include <utils/threads.h>
34#include <utils/Atomic.h>
35
36#include <cutils/bitops.h>
37#include <cutils/properties.h>
38#include <cutils/compiler.h>
39
40#undef ADD_BATTERY_DATA
41
42#ifdef ADD_BATTERY_DATA
43#include <media/IMediaPlayerService.h>
44#include <media/IMediaDeathNotifier.h>
45#endif
46
47#include <private/media/AudioTrackShared.h>
48#include <private/media/AudioEffectShared.h>
49
50#include <system/audio.h>
51#include <hardware/audio.h>
52
53#include "AudioMixer.h"
54#include "AudioFlinger.h"
55#include "ServiceUtilities.h"
56
57#include <media/EffectsFactoryApi.h>
58#include <audio_effects/effect_visualizer.h>
59#include <audio_effects/effect_ns.h>
60#include <audio_effects/effect_aec.h>
61
62#include <audio_utils/primitives.h>
63
64#include <powermanager/PowerManager.h>
65
66// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72#include <common_time/cc_helper.h>
73#include <common_time/local_clock.h>
74
75#include "FastMixer.h"
76
77// NBAIO implementations
78#include "AudioStreamOutSink.h"
79#include "MonoPipe.h"
80#include "MonoPipeReader.h"
81#include "SourceAudioBufferProvider.h"
82
83#ifdef HAVE_REQUEST_PRIORITY
84#include "SchedulingPolicyService.h"
85#endif
86
87#ifdef SOAKER
88#include "Soaker.h"
89#endif
90
91// ----------------------------------------------------------------------------
92
93// Note: the following macro is used for extremely verbose logging message.  In
94// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
95// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
96// are so verbose that we want to suppress them even when we have ALOG_ASSERT
97// turned on.  Do not uncomment the #def below unless you really know what you
98// are doing and want to see all of the extremely verbose messages.
99//#define VERY_VERY_VERBOSE_LOGGING
100#ifdef VERY_VERY_VERBOSE_LOGGING
101#define ALOGVV ALOGV
102#else
103#define ALOGVV(a...) do { } while(0)
104#endif
105
106namespace android {
107
108static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
109static const char kHardwareLockedString[] = "Hardware lock is taken\n";
110
111static const float MAX_GAIN = 4096.0f;
112static const uint32_t MAX_GAIN_INT = 0x1000;
113
114// retry counts for buffer fill timeout
115// 50 * ~20msecs = 1 second
116static const int8_t kMaxTrackRetries = 50;
117static const int8_t kMaxTrackStartupRetries = 50;
118// allow less retry attempts on direct output thread.
119// direct outputs can be a scarce resource in audio hardware and should
120// be released as quickly as possible.
121static const int8_t kMaxTrackRetriesDirect = 2;
122
123static const int kDumpLockRetries = 50;
124static const int kDumpLockSleepUs = 20000;
125
126// don't warn about blocked writes or record buffer overflows more often than this
127static const nsecs_t kWarningThrottleNs = seconds(5);
128
129// RecordThread loop sleep time upon application overrun or audio HAL read error
130static const int kRecordThreadSleepUs = 5000;
131
132// maximum time to wait for setParameters to complete
133static const nsecs_t kSetParametersTimeoutNs = seconds(2);
134
135// minimum sleep time for the mixer thread loop when tracks are active but in underrun
136static const uint32_t kMinThreadSleepTimeUs = 5000;
137// maximum divider applied to the active sleep time in the mixer thread loop
138static const uint32_t kMaxThreadSleepTimeShift = 2;
139
140// minimum normal mix buffer size, expressed in milliseconds rather than frames
141static const uint32_t kMinNormalMixBufferSizeMs = 20;
142
143nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
144
145// Whether to use fast mixer
146static const enum {
147    FastMixer_Never,    // never initialize or use: for debugging only
148    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
149                        // normal mixer multiplier is 1
150    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
151                        // multipler is calculated based on minimum normal mixer buffer size
152    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
153                        // multipler is calculated based on minimum normal mixer buffer size
154    // FIXME for FastMixer_Dynamic:
155    //  Supporting this option will require fixing HALs that can't handle large writes.
156    //  For example, one HAL implementation returns an error from a large write,
157    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
158    //  We could either fix the HAL implementations, or provide a wrapper that breaks
159    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
160} kUseFastMixer = FastMixer_Static;
161
162// ----------------------------------------------------------------------------
163
164#ifdef ADD_BATTERY_DATA
165// To collect the amplifier usage
166static void addBatteryData(uint32_t params) {
167    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
168    if (service == NULL) {
169        // it already logged
170        return;
171    }
172
173    service->addBatteryData(params);
174}
175#endif
176
177static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
178{
179    const hw_module_t *mod;
180    int rc;
181
182    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
183    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
184                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
185    if (rc) {
186        goto out;
187    }
188    rc = audio_hw_device_open(mod, dev);
189    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
190                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
191    if (rc) {
192        goto out;
193    }
194    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
195        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
196        rc = BAD_VALUE;
197        goto out;
198    }
199    return 0;
200
201out:
202    *dev = NULL;
203    return rc;
204}
205
206// ----------------------------------------------------------------------------
207
208AudioFlinger::AudioFlinger()
209    : BnAudioFlinger(),
210      mPrimaryHardwareDev(NULL),
211      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
212      mMasterVolume(1.0f),
213      mMasterVolumeSupportLvl(MVS_NONE),
214      mMasterMute(false),
215      mNextUniqueId(1),
216      mMode(AUDIO_MODE_INVALID),
217      mBtNrecIsOff(false)
218{
219}
220
221void AudioFlinger::onFirstRef()
222{
223    int rc = 0;
224
225    Mutex::Autolock _l(mLock);
226
227    /* TODO: move all this work into an Init() function */
228    char val_str[PROPERTY_VALUE_MAX] = { 0 };
229    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
230        uint32_t int_val;
231        if (1 == sscanf(val_str, "%u", &int_val)) {
232            mStandbyTimeInNsecs = milliseconds(int_val);
233            ALOGI("Using %u mSec as standby time.", int_val);
234        } else {
235            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
236            ALOGI("Using default %u mSec as standby time.",
237                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
238        }
239    }
240
241    mMode = AUDIO_MODE_NORMAL;
242    mMasterVolumeSW = 1.0;
243    mMasterVolume   = 1.0;
244    mHardwareStatus = AUDIO_HW_IDLE;
245}
246
247AudioFlinger::~AudioFlinger()
248{
249
250    while (!mRecordThreads.isEmpty()) {
251        // closeInput() will remove first entry from mRecordThreads
252        closeInput(mRecordThreads.keyAt(0));
253    }
254    while (!mPlaybackThreads.isEmpty()) {
255        // closeOutput() will remove first entry from mPlaybackThreads
256        closeOutput(mPlaybackThreads.keyAt(0));
257    }
258
259    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
260        // no mHardwareLock needed, as there are no other references to this
261        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
262        delete mAudioHwDevs.valueAt(i);
263    }
264}
265
266static const char * const audio_interfaces[] = {
267    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
268    AUDIO_HARDWARE_MODULE_ID_A2DP,
269    AUDIO_HARDWARE_MODULE_ID_USB,
270};
271#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
272
273audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
274{
275    // if module is 0, the request comes from an old policy manager and we should load
276    // well known modules
277    if (module == 0) {
278        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
279        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
280            loadHwModule_l(audio_interfaces[i]);
281        }
282    } else {
283        // check a match for the requested module handle
284        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
285        if (audioHwdevice != NULL) {
286            return audioHwdevice->hwDevice();
287        }
288    }
289    // then try to find a module supporting the requested device.
290    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
291        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
292        if ((dev->get_supported_devices(dev) & devices) == devices)
293            return dev;
294    }
295
296    return NULL;
297}
298
299status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
300{
301    const size_t SIZE = 256;
302    char buffer[SIZE];
303    String8 result;
304
305    result.append("Clients:\n");
306    for (size_t i = 0; i < mClients.size(); ++i) {
307        sp<Client> client = mClients.valueAt(i).promote();
308        if (client != 0) {
309            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
310            result.append(buffer);
311        }
312    }
313
314    result.append("Global session refs:\n");
315    result.append(" session pid count\n");
316    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
317        AudioSessionRef *r = mAudioSessionRefs[i];
318        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
319        result.append(buffer);
320    }
321    write(fd, result.string(), result.size());
322    return NO_ERROR;
323}
324
325
326status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
327{
328    const size_t SIZE = 256;
329    char buffer[SIZE];
330    String8 result;
331    hardware_call_state hardwareStatus = mHardwareStatus;
332
333    snprintf(buffer, SIZE, "Hardware status: %d\n"
334                           "Standby Time mSec: %u\n",
335                            hardwareStatus,
336                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
337    result.append(buffer);
338    write(fd, result.string(), result.size());
339    return NO_ERROR;
340}
341
342status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
343{
344    const size_t SIZE = 256;
345    char buffer[SIZE];
346    String8 result;
347    snprintf(buffer, SIZE, "Permission Denial: "
348            "can't dump AudioFlinger from pid=%d, uid=%d\n",
349            IPCThreadState::self()->getCallingPid(),
350            IPCThreadState::self()->getCallingUid());
351    result.append(buffer);
352    write(fd, result.string(), result.size());
353    return NO_ERROR;
354}
355
356static bool tryLock(Mutex& mutex)
357{
358    bool locked = false;
359    for (int i = 0; i < kDumpLockRetries; ++i) {
360        if (mutex.tryLock() == NO_ERROR) {
361            locked = true;
362            break;
363        }
364        usleep(kDumpLockSleepUs);
365    }
366    return locked;
367}
368
369status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
370{
371    if (!dumpAllowed()) {
372        dumpPermissionDenial(fd, args);
373    } else {
374        // get state of hardware lock
375        bool hardwareLocked = tryLock(mHardwareLock);
376        if (!hardwareLocked) {
377            String8 result(kHardwareLockedString);
378            write(fd, result.string(), result.size());
379        } else {
380            mHardwareLock.unlock();
381        }
382
383        bool locked = tryLock(mLock);
384
385        // failed to lock - AudioFlinger is probably deadlocked
386        if (!locked) {
387            String8 result(kDeadlockedString);
388            write(fd, result.string(), result.size());
389        }
390
391        dumpClients(fd, args);
392        dumpInternals(fd, args);
393
394        // dump playback threads
395        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
396            mPlaybackThreads.valueAt(i)->dump(fd, args);
397        }
398
399        // dump record threads
400        for (size_t i = 0; i < mRecordThreads.size(); i++) {
401            mRecordThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump all hardware devs
405        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
406            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
407            dev->dump(dev, fd);
408        }
409        if (locked) mLock.unlock();
410    }
411    return NO_ERROR;
412}
413
414sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
415{
416    // If pid is already in the mClients wp<> map, then use that entry
417    // (for which promote() is always != 0), otherwise create a new entry and Client.
418    sp<Client> client = mClients.valueFor(pid).promote();
419    if (client == 0) {
420        client = new Client(this, pid);
421        mClients.add(pid, client);
422    }
423
424    return client;
425}
426
427// IAudioFlinger interface
428
429
430sp<IAudioTrack> AudioFlinger::createTrack(
431        pid_t pid,
432        audio_stream_type_t streamType,
433        uint32_t sampleRate,
434        audio_format_t format,
435        uint32_t channelMask,
436        int frameCount,
437        IAudioFlinger::track_flags_t flags,
438        const sp<IMemory>& sharedBuffer,
439        audio_io_handle_t output,
440        pid_t tid,
441        int *sessionId,
442        status_t *status)
443{
444    sp<PlaybackThread::Track> track;
445    sp<TrackHandle> trackHandle;
446    sp<Client> client;
447    status_t lStatus;
448    int lSessionId;
449
450    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
451    // but if someone uses binder directly they could bypass that and cause us to crash
452    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
453        ALOGE("createTrack() invalid stream type %d", streamType);
454        lStatus = BAD_VALUE;
455        goto Exit;
456    }
457
458    {
459        Mutex::Autolock _l(mLock);
460        PlaybackThread *thread = checkPlaybackThread_l(output);
461        PlaybackThread *effectThread = NULL;
462        if (thread == NULL) {
463            ALOGE("unknown output thread");
464            lStatus = BAD_VALUE;
465            goto Exit;
466        }
467
468        client = registerPid_l(pid);
469
470        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
471        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
472            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
473                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
474                if (mPlaybackThreads.keyAt(i) != output) {
475                    // prevent same audio session on different output threads
476                    uint32_t sessions = t->hasAudioSession(*sessionId);
477                    if (sessions & PlaybackThread::TRACK_SESSION) {
478                        ALOGE("createTrack() session ID %d already in use", *sessionId);
479                        lStatus = BAD_VALUE;
480                        goto Exit;
481                    }
482                    // check if an effect with same session ID is waiting for a track to be created
483                    if (sessions & PlaybackThread::EFFECT_SESSION) {
484                        effectThread = t.get();
485                    }
486                }
487            }
488            lSessionId = *sessionId;
489        } else {
490            // if no audio session id is provided, create one here
491            lSessionId = nextUniqueId();
492            if (sessionId != NULL) {
493                *sessionId = lSessionId;
494            }
495        }
496        ALOGV("createTrack() lSessionId: %d", lSessionId);
497
498        track = thread->createTrack_l(client, streamType, sampleRate, format,
499                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
500
501        // move effect chain to this output thread if an effect on same session was waiting
502        // for a track to be created
503        if (lStatus == NO_ERROR && effectThread != NULL) {
504            Mutex::Autolock _dl(thread->mLock);
505            Mutex::Autolock _sl(effectThread->mLock);
506            moveEffectChain_l(lSessionId, effectThread, thread, true);
507        }
508
509        // Look for sync events awaiting for a session to be used.
510        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
511            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
512                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
513                    track->setSyncEvent(mPendingSyncEvents[i]);
514                    mPendingSyncEvents.removeAt(i);
515                    i--;
516                }
517            }
518        }
519    }
520    if (lStatus == NO_ERROR) {
521        trackHandle = new TrackHandle(track);
522    } else {
523        // remove local strong reference to Client before deleting the Track so that the Client
524        // destructor is called by the TrackBase destructor with mLock held
525        client.clear();
526        track.clear();
527    }
528
529Exit:
530    if (status != NULL) {
531        *status = lStatus;
532    }
533    return trackHandle;
534}
535
536uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
537{
538    Mutex::Autolock _l(mLock);
539    PlaybackThread *thread = checkPlaybackThread_l(output);
540    if (thread == NULL) {
541        ALOGW("sampleRate() unknown thread %d", output);
542        return 0;
543    }
544    return thread->sampleRate();
545}
546
547int AudioFlinger::channelCount(audio_io_handle_t output) const
548{
549    Mutex::Autolock _l(mLock);
550    PlaybackThread *thread = checkPlaybackThread_l(output);
551    if (thread == NULL) {
552        ALOGW("channelCount() unknown thread %d", output);
553        return 0;
554    }
555    return thread->channelCount();
556}
557
558audio_format_t AudioFlinger::format(audio_io_handle_t output) const
559{
560    Mutex::Autolock _l(mLock);
561    PlaybackThread *thread = checkPlaybackThread_l(output);
562    if (thread == NULL) {
563        ALOGW("format() unknown thread %d", output);
564        return AUDIO_FORMAT_INVALID;
565    }
566    return thread->format();
567}
568
569size_t AudioFlinger::frameCount(audio_io_handle_t output) const
570{
571    Mutex::Autolock _l(mLock);
572    PlaybackThread *thread = checkPlaybackThread_l(output);
573    if (thread == NULL) {
574        ALOGW("frameCount() unknown thread %d", output);
575        return 0;
576    }
577    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
578    //       should examine all callers and fix them to handle smaller counts
579    return thread->frameCount();
580}
581
582uint32_t AudioFlinger::latency(audio_io_handle_t output) const
583{
584    Mutex::Autolock _l(mLock);
585    PlaybackThread *thread = checkPlaybackThread_l(output);
586    if (thread == NULL) {
587        ALOGW("latency() unknown thread %d", output);
588        return 0;
589    }
590    return thread->latency();
591}
592
593status_t AudioFlinger::setMasterVolume(float value)
594{
595    status_t ret = initCheck();
596    if (ret != NO_ERROR) {
597        return ret;
598    }
599
600    // check calling permissions
601    if (!settingsAllowed()) {
602        return PERMISSION_DENIED;
603    }
604
605    float swmv = value;
606
607    Mutex::Autolock _l(mLock);
608
609    // when hw supports master volume, don't scale in sw mixer
610    if (MVS_NONE != mMasterVolumeSupportLvl) {
611        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
612            AutoMutex lock(mHardwareLock);
613            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
614
615            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
616            if (NULL != dev->set_master_volume) {
617                dev->set_master_volume(dev, value);
618            }
619            mHardwareStatus = AUDIO_HW_IDLE;
620        }
621
622        swmv = 1.0;
623    }
624
625    mMasterVolume   = value;
626    mMasterVolumeSW = swmv;
627    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
628        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
629
630    return NO_ERROR;
631}
632
633status_t AudioFlinger::setMode(audio_mode_t mode)
634{
635    status_t ret = initCheck();
636    if (ret != NO_ERROR) {
637        return ret;
638    }
639
640    // check calling permissions
641    if (!settingsAllowed()) {
642        return PERMISSION_DENIED;
643    }
644    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
645        ALOGW("Illegal value: setMode(%d)", mode);
646        return BAD_VALUE;
647    }
648
649    { // scope for the lock
650        AutoMutex lock(mHardwareLock);
651        mHardwareStatus = AUDIO_HW_SET_MODE;
652        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
653        mHardwareStatus = AUDIO_HW_IDLE;
654    }
655
656    if (NO_ERROR == ret) {
657        Mutex::Autolock _l(mLock);
658        mMode = mode;
659        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
660            mPlaybackThreads.valueAt(i)->setMode(mode);
661    }
662
663    return ret;
664}
665
666status_t AudioFlinger::setMicMute(bool state)
667{
668    status_t ret = initCheck();
669    if (ret != NO_ERROR) {
670        return ret;
671    }
672
673    // check calling permissions
674    if (!settingsAllowed()) {
675        return PERMISSION_DENIED;
676    }
677
678    AutoMutex lock(mHardwareLock);
679    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
680    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
681    mHardwareStatus = AUDIO_HW_IDLE;
682    return ret;
683}
684
685bool AudioFlinger::getMicMute() const
686{
687    status_t ret = initCheck();
688    if (ret != NO_ERROR) {
689        return false;
690    }
691
692    bool state = AUDIO_MODE_INVALID;
693    AutoMutex lock(mHardwareLock);
694    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
695    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
696    mHardwareStatus = AUDIO_HW_IDLE;
697    return state;
698}
699
700status_t AudioFlinger::setMasterMute(bool muted)
701{
702    // check calling permissions
703    if (!settingsAllowed()) {
704        return PERMISSION_DENIED;
705    }
706
707    Mutex::Autolock _l(mLock);
708    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
709    mMasterMute = muted;
710    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
711        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
712
713    return NO_ERROR;
714}
715
716float AudioFlinger::masterVolume() const
717{
718    Mutex::Autolock _l(mLock);
719    return masterVolume_l();
720}
721
722float AudioFlinger::masterVolumeSW() const
723{
724    Mutex::Autolock _l(mLock);
725    return masterVolumeSW_l();
726}
727
728bool AudioFlinger::masterMute() const
729{
730    Mutex::Autolock _l(mLock);
731    return masterMute_l();
732}
733
734float AudioFlinger::masterVolume_l() const
735{
736    if (MVS_FULL == mMasterVolumeSupportLvl) {
737        float ret_val;
738        AutoMutex lock(mHardwareLock);
739
740        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
741        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
742                    (NULL != mPrimaryHardwareDev->get_master_volume),
743                "can't get master volume");
744
745        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
746        mHardwareStatus = AUDIO_HW_IDLE;
747        return ret_val;
748    }
749
750    return mMasterVolume;
751}
752
753status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
754        audio_io_handle_t output)
755{
756    // check calling permissions
757    if (!settingsAllowed()) {
758        return PERMISSION_DENIED;
759    }
760
761    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
762        ALOGE("setStreamVolume() invalid stream %d", stream);
763        return BAD_VALUE;
764    }
765
766    AutoMutex lock(mLock);
767    PlaybackThread *thread = NULL;
768    if (output) {
769        thread = checkPlaybackThread_l(output);
770        if (thread == NULL) {
771            return BAD_VALUE;
772        }
773    }
774
775    mStreamTypes[stream].volume = value;
776
777    if (thread == NULL) {
778        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
779            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
780        }
781    } else {
782        thread->setStreamVolume(stream, value);
783    }
784
785    return NO_ERROR;
786}
787
788status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
789{
790    // check calling permissions
791    if (!settingsAllowed()) {
792        return PERMISSION_DENIED;
793    }
794
795    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
796        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
797        ALOGE("setStreamMute() invalid stream %d", stream);
798        return BAD_VALUE;
799    }
800
801    AutoMutex lock(mLock);
802    mStreamTypes[stream].mute = muted;
803    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
804        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
805
806    return NO_ERROR;
807}
808
809float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
810{
811    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
812        return 0.0f;
813    }
814
815    AutoMutex lock(mLock);
816    float volume;
817    if (output) {
818        PlaybackThread *thread = checkPlaybackThread_l(output);
819        if (thread == NULL) {
820            return 0.0f;
821        }
822        volume = thread->streamVolume(stream);
823    } else {
824        volume = streamVolume_l(stream);
825    }
826
827    return volume;
828}
829
830bool AudioFlinger::streamMute(audio_stream_type_t stream) const
831{
832    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
833        return true;
834    }
835
836    AutoMutex lock(mLock);
837    return streamMute_l(stream);
838}
839
840status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
841{
842    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
843            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
844    // check calling permissions
845    if (!settingsAllowed()) {
846        return PERMISSION_DENIED;
847    }
848
849    // ioHandle == 0 means the parameters are global to the audio hardware interface
850    if (ioHandle == 0) {
851        Mutex::Autolock _l(mLock);
852        status_t final_result = NO_ERROR;
853        {
854            AutoMutex lock(mHardwareLock);
855            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
856            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
857                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
858                status_t result = dev->set_parameters(dev, keyValuePairs.string());
859                final_result = result ?: final_result;
860            }
861            mHardwareStatus = AUDIO_HW_IDLE;
862        }
863        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
864        AudioParameter param = AudioParameter(keyValuePairs);
865        String8 value;
866        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
867            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
868            if (mBtNrecIsOff != btNrecIsOff) {
869                for (size_t i = 0; i < mRecordThreads.size(); i++) {
870                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
871                    RecordThread::RecordTrack *track = thread->track();
872                    if (track != NULL) {
873                        audio_devices_t device = (audio_devices_t)(
874                                thread->device() & AUDIO_DEVICE_IN_ALL);
875                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
876                        thread->setEffectSuspended(FX_IID_AEC,
877                                                   suspend,
878                                                   track->sessionId());
879                        thread->setEffectSuspended(FX_IID_NS,
880                                                   suspend,
881                                                   track->sessionId());
882                    }
883                }
884                mBtNrecIsOff = btNrecIsOff;
885            }
886        }
887        return final_result;
888    }
889
890    // hold a strong ref on thread in case closeOutput() or closeInput() is called
891    // and the thread is exited once the lock is released
892    sp<ThreadBase> thread;
893    {
894        Mutex::Autolock _l(mLock);
895        thread = checkPlaybackThread_l(ioHandle);
896        if (thread == NULL) {
897            thread = checkRecordThread_l(ioHandle);
898        } else if (thread == primaryPlaybackThread_l()) {
899            // indicate output device change to all input threads for pre processing
900            AudioParameter param = AudioParameter(keyValuePairs);
901            int value;
902            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
903                    (value != 0)) {
904                for (size_t i = 0; i < mRecordThreads.size(); i++) {
905                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
906                }
907            }
908        }
909    }
910    if (thread != 0) {
911        return thread->setParameters(keyValuePairs);
912    }
913    return BAD_VALUE;
914}
915
916String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
917{
918//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
919//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
920
921    Mutex::Autolock _l(mLock);
922
923    if (ioHandle == 0) {
924        String8 out_s8;
925
926        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
927            char *s;
928            {
929            AutoMutex lock(mHardwareLock);
930            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
931            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
932            s = dev->get_parameters(dev, keys.string());
933            mHardwareStatus = AUDIO_HW_IDLE;
934            }
935            out_s8 += String8(s ? s : "");
936            free(s);
937        }
938        return out_s8;
939    }
940
941    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
942    if (playbackThread != NULL) {
943        return playbackThread->getParameters(keys);
944    }
945    RecordThread *recordThread = checkRecordThread_l(ioHandle);
946    if (recordThread != NULL) {
947        return recordThread->getParameters(keys);
948    }
949    return String8("");
950}
951
952size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
953{
954    status_t ret = initCheck();
955    if (ret != NO_ERROR) {
956        return 0;
957    }
958
959    AutoMutex lock(mHardwareLock);
960    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
961    struct audio_config config = {
962        sample_rate: sampleRate,
963        channel_mask: audio_channel_in_mask_from_count(channelCount),
964        format: format,
965    };
966    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
967    mHardwareStatus = AUDIO_HW_IDLE;
968    return size;
969}
970
971unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
972{
973    if (ioHandle == 0) {
974        return 0;
975    }
976
977    Mutex::Autolock _l(mLock);
978
979    RecordThread *recordThread = checkRecordThread_l(ioHandle);
980    if (recordThread != NULL) {
981        return recordThread->getInputFramesLost();
982    }
983    return 0;
984}
985
986status_t AudioFlinger::setVoiceVolume(float value)
987{
988    status_t ret = initCheck();
989    if (ret != NO_ERROR) {
990        return ret;
991    }
992
993    // check calling permissions
994    if (!settingsAllowed()) {
995        return PERMISSION_DENIED;
996    }
997
998    AutoMutex lock(mHardwareLock);
999    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1000    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1001    mHardwareStatus = AUDIO_HW_IDLE;
1002
1003    return ret;
1004}
1005
1006status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1007        audio_io_handle_t output) const
1008{
1009    status_t status;
1010
1011    Mutex::Autolock _l(mLock);
1012
1013    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1014    if (playbackThread != NULL) {
1015        return playbackThread->getRenderPosition(halFrames, dspFrames);
1016    }
1017
1018    return BAD_VALUE;
1019}
1020
1021void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1022{
1023
1024    Mutex::Autolock _l(mLock);
1025
1026    pid_t pid = IPCThreadState::self()->getCallingPid();
1027    if (mNotificationClients.indexOfKey(pid) < 0) {
1028        sp<NotificationClient> notificationClient = new NotificationClient(this,
1029                                                                            client,
1030                                                                            pid);
1031        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1032
1033        mNotificationClients.add(pid, notificationClient);
1034
1035        sp<IBinder> binder = client->asBinder();
1036        binder->linkToDeath(notificationClient);
1037
1038        // the config change is always sent from playback or record threads to avoid deadlock
1039        // with AudioSystem::gLock
1040        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1041            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1042        }
1043
1044        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1045            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1046        }
1047    }
1048}
1049
1050void AudioFlinger::removeNotificationClient(pid_t pid)
1051{
1052    Mutex::Autolock _l(mLock);
1053
1054    mNotificationClients.removeItem(pid);
1055
1056    ALOGV("%d died, releasing its sessions", pid);
1057    size_t num = mAudioSessionRefs.size();
1058    bool removed = false;
1059    for (size_t i = 0; i< num; ) {
1060        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1061        ALOGV(" pid %d @ %d", ref->mPid, i);
1062        if (ref->mPid == pid) {
1063            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1064            mAudioSessionRefs.removeAt(i);
1065            delete ref;
1066            removed = true;
1067            num--;
1068        } else {
1069            i++;
1070        }
1071    }
1072    if (removed) {
1073        purgeStaleEffects_l();
1074    }
1075}
1076
1077// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1078void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1079{
1080    size_t size = mNotificationClients.size();
1081    for (size_t i = 0; i < size; i++) {
1082        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1083                                                                               param2);
1084    }
1085}
1086
1087// removeClient_l() must be called with AudioFlinger::mLock held
1088void AudioFlinger::removeClient_l(pid_t pid)
1089{
1090    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1091    mClients.removeItem(pid);
1092}
1093
1094
1095// ----------------------------------------------------------------------------
1096
1097AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1098        uint32_t device, type_t type)
1099    :   Thread(false),
1100        mType(type),
1101        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1102        // mChannelMask
1103        mChannelCount(0),
1104        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1105        mParamStatus(NO_ERROR),
1106        mStandby(false), mId(id),
1107        mDevice(device),
1108        mDeathRecipient(new PMDeathRecipient(this))
1109{
1110}
1111
1112AudioFlinger::ThreadBase::~ThreadBase()
1113{
1114    mParamCond.broadcast();
1115    // do not lock the mutex in destructor
1116    releaseWakeLock_l();
1117    if (mPowerManager != 0) {
1118        sp<IBinder> binder = mPowerManager->asBinder();
1119        binder->unlinkToDeath(mDeathRecipient);
1120    }
1121}
1122
1123void AudioFlinger::ThreadBase::exit()
1124{
1125    ALOGV("ThreadBase::exit");
1126    {
1127        // This lock prevents the following race in thread (uniprocessor for illustration):
1128        //  if (!exitPending()) {
1129        //      // context switch from here to exit()
1130        //      // exit() calls requestExit(), what exitPending() observes
1131        //      // exit() calls signal(), which is dropped since no waiters
1132        //      // context switch back from exit() to here
1133        //      mWaitWorkCV.wait(...);
1134        //      // now thread is hung
1135        //  }
1136        AutoMutex lock(mLock);
1137        requestExit();
1138        mWaitWorkCV.signal();
1139    }
1140    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1141    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1142    requestExitAndWait();
1143}
1144
1145status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1146{
1147    status_t status;
1148
1149    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1150    Mutex::Autolock _l(mLock);
1151
1152    mNewParameters.add(keyValuePairs);
1153    mWaitWorkCV.signal();
1154    // wait condition with timeout in case the thread loop has exited
1155    // before the request could be processed
1156    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1157        status = mParamStatus;
1158        mWaitWorkCV.signal();
1159    } else {
1160        status = TIMED_OUT;
1161    }
1162    return status;
1163}
1164
1165void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1166{
1167    Mutex::Autolock _l(mLock);
1168    sendConfigEvent_l(event, param);
1169}
1170
1171// sendConfigEvent_l() must be called with ThreadBase::mLock held
1172void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1173{
1174    ConfigEvent configEvent;
1175    configEvent.mEvent = event;
1176    configEvent.mParam = param;
1177    mConfigEvents.add(configEvent);
1178    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1179    mWaitWorkCV.signal();
1180}
1181
1182void AudioFlinger::ThreadBase::processConfigEvents()
1183{
1184    mLock.lock();
1185    while (!mConfigEvents.isEmpty()) {
1186        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1187        ConfigEvent configEvent = mConfigEvents[0];
1188        mConfigEvents.removeAt(0);
1189        // release mLock before locking AudioFlinger mLock: lock order is always
1190        // AudioFlinger then ThreadBase to avoid cross deadlock
1191        mLock.unlock();
1192        mAudioFlinger->mLock.lock();
1193        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1194        mAudioFlinger->mLock.unlock();
1195        mLock.lock();
1196    }
1197    mLock.unlock();
1198}
1199
1200status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1201{
1202    const size_t SIZE = 256;
1203    char buffer[SIZE];
1204    String8 result;
1205
1206    bool locked = tryLock(mLock);
1207    if (!locked) {
1208        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1209        write(fd, buffer, strlen(buffer));
1210    }
1211
1212    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1213    result.append(buffer);
1214    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1215    result.append(buffer);
1216    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1217    result.append(buffer);
1218    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1219    result.append(buffer);
1220    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1221    result.append(buffer);
1222    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1223    result.append(buffer);
1224    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1225    result.append(buffer);
1226    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1227    result.append(buffer);
1228    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1229    result.append(buffer);
1230    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1231    result.append(buffer);
1232
1233    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1234    result.append(buffer);
1235    result.append(" Index Command");
1236    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1237        snprintf(buffer, SIZE, "\n %02d    ", i);
1238        result.append(buffer);
1239        result.append(mNewParameters[i]);
1240    }
1241
1242    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1243    result.append(buffer);
1244    snprintf(buffer, SIZE, " Index event param\n");
1245    result.append(buffer);
1246    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1247        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1248        result.append(buffer);
1249    }
1250    result.append("\n");
1251
1252    write(fd, result.string(), result.size());
1253
1254    if (locked) {
1255        mLock.unlock();
1256    }
1257    return NO_ERROR;
1258}
1259
1260status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1261{
1262    const size_t SIZE = 256;
1263    char buffer[SIZE];
1264    String8 result;
1265
1266    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1267    write(fd, buffer, strlen(buffer));
1268
1269    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1270        sp<EffectChain> chain = mEffectChains[i];
1271        if (chain != 0) {
1272            chain->dump(fd, args);
1273        }
1274    }
1275    return NO_ERROR;
1276}
1277
1278void AudioFlinger::ThreadBase::acquireWakeLock()
1279{
1280    Mutex::Autolock _l(mLock);
1281    acquireWakeLock_l();
1282}
1283
1284void AudioFlinger::ThreadBase::acquireWakeLock_l()
1285{
1286    if (mPowerManager == 0) {
1287        // use checkService() to avoid blocking if power service is not up yet
1288        sp<IBinder> binder =
1289            defaultServiceManager()->checkService(String16("power"));
1290        if (binder == 0) {
1291            ALOGW("Thread %s cannot connect to the power manager service", mName);
1292        } else {
1293            mPowerManager = interface_cast<IPowerManager>(binder);
1294            binder->linkToDeath(mDeathRecipient);
1295        }
1296    }
1297    if (mPowerManager != 0) {
1298        sp<IBinder> binder = new BBinder();
1299        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1300                                                         binder,
1301                                                         String16(mName));
1302        if (status == NO_ERROR) {
1303            mWakeLockToken = binder;
1304        }
1305        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1306    }
1307}
1308
1309void AudioFlinger::ThreadBase::releaseWakeLock()
1310{
1311    Mutex::Autolock _l(mLock);
1312    releaseWakeLock_l();
1313}
1314
1315void AudioFlinger::ThreadBase::releaseWakeLock_l()
1316{
1317    if (mWakeLockToken != 0) {
1318        ALOGV("releaseWakeLock_l() %s", mName);
1319        if (mPowerManager != 0) {
1320            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1321        }
1322        mWakeLockToken.clear();
1323    }
1324}
1325
1326void AudioFlinger::ThreadBase::clearPowerManager()
1327{
1328    Mutex::Autolock _l(mLock);
1329    releaseWakeLock_l();
1330    mPowerManager.clear();
1331}
1332
1333void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1334{
1335    sp<ThreadBase> thread = mThread.promote();
1336    if (thread != 0) {
1337        thread->clearPowerManager();
1338    }
1339    ALOGW("power manager service died !!!");
1340}
1341
1342void AudioFlinger::ThreadBase::setEffectSuspended(
1343        const effect_uuid_t *type, bool suspend, int sessionId)
1344{
1345    Mutex::Autolock _l(mLock);
1346    setEffectSuspended_l(type, suspend, sessionId);
1347}
1348
1349void AudioFlinger::ThreadBase::setEffectSuspended_l(
1350        const effect_uuid_t *type, bool suspend, int sessionId)
1351{
1352    sp<EffectChain> chain = getEffectChain_l(sessionId);
1353    if (chain != 0) {
1354        if (type != NULL) {
1355            chain->setEffectSuspended_l(type, suspend);
1356        } else {
1357            chain->setEffectSuspendedAll_l(suspend);
1358        }
1359    }
1360
1361    updateSuspendedSessions_l(type, suspend, sessionId);
1362}
1363
1364void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1365{
1366    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1367    if (index < 0) {
1368        return;
1369    }
1370
1371    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1372            mSuspendedSessions.editValueAt(index);
1373
1374    for (size_t i = 0; i < sessionEffects.size(); i++) {
1375        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1376        for (int j = 0; j < desc->mRefCount; j++) {
1377            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1378                chain->setEffectSuspendedAll_l(true);
1379            } else {
1380                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1381                    desc->mType.timeLow);
1382                chain->setEffectSuspended_l(&desc->mType, true);
1383            }
1384        }
1385    }
1386}
1387
1388void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1389                                                         bool suspend,
1390                                                         int sessionId)
1391{
1392    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1393
1394    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1395
1396    if (suspend) {
1397        if (index >= 0) {
1398            sessionEffects = mSuspendedSessions.editValueAt(index);
1399        } else {
1400            mSuspendedSessions.add(sessionId, sessionEffects);
1401        }
1402    } else {
1403        if (index < 0) {
1404            return;
1405        }
1406        sessionEffects = mSuspendedSessions.editValueAt(index);
1407    }
1408
1409
1410    int key = EffectChain::kKeyForSuspendAll;
1411    if (type != NULL) {
1412        key = type->timeLow;
1413    }
1414    index = sessionEffects.indexOfKey(key);
1415
1416    sp<SuspendedSessionDesc> desc;
1417    if (suspend) {
1418        if (index >= 0) {
1419            desc = sessionEffects.valueAt(index);
1420        } else {
1421            desc = new SuspendedSessionDesc();
1422            if (type != NULL) {
1423                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1424            }
1425            sessionEffects.add(key, desc);
1426            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1427        }
1428        desc->mRefCount++;
1429    } else {
1430        if (index < 0) {
1431            return;
1432        }
1433        desc = sessionEffects.valueAt(index);
1434        if (--desc->mRefCount == 0) {
1435            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1436            sessionEffects.removeItemsAt(index);
1437            if (sessionEffects.isEmpty()) {
1438                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1439                                 sessionId);
1440                mSuspendedSessions.removeItem(sessionId);
1441            }
1442        }
1443    }
1444    if (!sessionEffects.isEmpty()) {
1445        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1446    }
1447}
1448
1449void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1450                                                            bool enabled,
1451                                                            int sessionId)
1452{
1453    Mutex::Autolock _l(mLock);
1454    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1455}
1456
1457void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1458                                                            bool enabled,
1459                                                            int sessionId)
1460{
1461    if (mType != RECORD) {
1462        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1463        // another session. This gives the priority to well behaved effect control panels
1464        // and applications not using global effects.
1465        if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
1466            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1467        }
1468    }
1469
1470    sp<EffectChain> chain = getEffectChain_l(sessionId);
1471    if (chain != 0) {
1472        chain->checkSuspendOnEffectEnabled(effect, enabled);
1473    }
1474}
1475
1476// ----------------------------------------------------------------------------
1477
1478AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1479                                             AudioStreamOut* output,
1480                                             audio_io_handle_t id,
1481                                             uint32_t device,
1482                                             type_t type)
1483    :   ThreadBase(audioFlinger, id, device, type),
1484        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1485        // Assumes constructor is called by AudioFlinger with it's mLock held,
1486        // but it would be safer to explicitly pass initial masterMute as parameter
1487        mMasterMute(audioFlinger->masterMute_l()),
1488        // mStreamTypes[] initialized in constructor body
1489        mOutput(output),
1490        // Assumes constructor is called by AudioFlinger with it's mLock held,
1491        // but it would be safer to explicitly pass initial masterVolume as parameter
1492        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1493        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1494        mMixerStatus(MIXER_IDLE),
1495        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1496        // index 0 is reserved for normal mixer's submix
1497        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1498{
1499    snprintf(mName, kNameLength, "AudioOut_%X", id);
1500
1501    readOutputParameters();
1502
1503    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1504    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1505    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1506            stream = (audio_stream_type_t) (stream + 1)) {
1507        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1508        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1509    }
1510    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1511    // because mAudioFlinger doesn't have one to copy from
1512}
1513
1514AudioFlinger::PlaybackThread::~PlaybackThread()
1515{
1516    delete [] mMixBuffer;
1517}
1518
1519status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1520{
1521    dumpInternals(fd, args);
1522    dumpTracks(fd, args);
1523    dumpEffectChains(fd, args);
1524    return NO_ERROR;
1525}
1526
1527status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1528{
1529    const size_t SIZE = 256;
1530    char buffer[SIZE];
1531    String8 result;
1532
1533    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1534    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1535        const stream_type_t *st = &mStreamTypes[i];
1536        if (i > 0) {
1537            result.appendFormat(", ");
1538        }
1539        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1540        if (st->mute) {
1541            result.append("M");
1542        }
1543    }
1544    result.append("\n");
1545    write(fd, result.string(), result.length());
1546    result.clear();
1547
1548    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1549    result.append(buffer);
1550    Track::appendDumpHeader(result);
1551    for (size_t i = 0; i < mTracks.size(); ++i) {
1552        sp<Track> track = mTracks[i];
1553        if (track != 0) {
1554            track->dump(buffer, SIZE);
1555            result.append(buffer);
1556        }
1557    }
1558
1559    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1560    result.append(buffer);
1561    Track::appendDumpHeader(result);
1562    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1563        sp<Track> track = mActiveTracks[i].promote();
1564        if (track != 0) {
1565            track->dump(buffer, SIZE);
1566            result.append(buffer);
1567        }
1568    }
1569    write(fd, result.string(), result.size());
1570    return NO_ERROR;
1571}
1572
1573status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1574{
1575    const size_t SIZE = 256;
1576    char buffer[SIZE];
1577    String8 result;
1578
1579    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1580    result.append(buffer);
1581    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1582    result.append(buffer);
1583    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1584    result.append(buffer);
1585    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1586    result.append(buffer);
1587    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1588    result.append(buffer);
1589    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1590    result.append(buffer);
1591    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1592    result.append(buffer);
1593    write(fd, result.string(), result.size());
1594
1595    dumpBase(fd, args);
1596
1597    return NO_ERROR;
1598}
1599
1600// Thread virtuals
1601status_t AudioFlinger::PlaybackThread::readyToRun()
1602{
1603    status_t status = initCheck();
1604    if (status == NO_ERROR) {
1605        ALOGI("AudioFlinger's thread %p ready to run", this);
1606    } else {
1607        ALOGE("No working audio driver found.");
1608    }
1609    return status;
1610}
1611
1612void AudioFlinger::PlaybackThread::onFirstRef()
1613{
1614    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1615}
1616
1617// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1618sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1619        const sp<AudioFlinger::Client>& client,
1620        audio_stream_type_t streamType,
1621        uint32_t sampleRate,
1622        audio_format_t format,
1623        uint32_t channelMask,
1624        int frameCount,
1625        const sp<IMemory>& sharedBuffer,
1626        int sessionId,
1627        IAudioFlinger::track_flags_t flags,
1628        pid_t tid,
1629        status_t *status)
1630{
1631    sp<Track> track;
1632    status_t lStatus;
1633
1634    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1635
1636    // client expresses a preference for FAST, but we get the final say
1637    if (flags & IAudioFlinger::TRACK_FAST) {
1638      if (
1639            // not timed
1640            (!isTimed) &&
1641            // either of these use cases:
1642            (
1643              // use case 1: shared buffer with any frame count
1644              (
1645                (sharedBuffer != 0)
1646              ) ||
1647              // use case 2: callback handler and frame count is default or at least as large as HAL
1648              (
1649                (tid != -1) &&
1650                ((frameCount == 0) ||
1651                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1652              )
1653            ) &&
1654            // PCM data
1655            audio_is_linear_pcm(format) &&
1656            // mono or stereo
1657            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1658              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1659#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1660            // hardware sample rate
1661            (sampleRate == mSampleRate) &&
1662#endif
1663            // normal mixer has an associated fast mixer
1664            hasFastMixer() &&
1665            // there are sufficient fast track slots available
1666            (mFastTrackAvailMask != 0)
1667            // FIXME test that MixerThread for this fast track has a capable output HAL
1668            // FIXME add a permission test also?
1669        ) {
1670        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1671        if (frameCount == 0) {
1672            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1673        }
1674        ALOGI("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1675                frameCount, mFrameCount);
1676      } else {
1677        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1678                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1679                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1680                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1681                audio_is_linear_pcm(format),
1682                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1683        flags &= ~IAudioFlinger::TRACK_FAST;
1684        // For compatibility with AudioTrack calculation, buffer depth is forced
1685        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1686        // This is probably too conservative, but legacy application code may depend on it.
1687        // If you change this calculation, also review the start threshold which is related.
1688        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1689        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1690        if (minBufCount < 2) {
1691            minBufCount = 2;
1692        }
1693        int minFrameCount = mNormalFrameCount * minBufCount;
1694        if (frameCount < minFrameCount) {
1695            frameCount = minFrameCount;
1696        }
1697      }
1698    }
1699
1700    if (mType == DIRECT) {
1701        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1702            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1703                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1704                        "for output %p with format %d",
1705                        sampleRate, format, channelMask, mOutput, mFormat);
1706                lStatus = BAD_VALUE;
1707                goto Exit;
1708            }
1709        }
1710    } else {
1711        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1712        if (sampleRate > mSampleRate*2) {
1713            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1714            lStatus = BAD_VALUE;
1715            goto Exit;
1716        }
1717    }
1718
1719    lStatus = initCheck();
1720    if (lStatus != NO_ERROR) {
1721        ALOGE("Audio driver not initialized.");
1722        goto Exit;
1723    }
1724
1725    { // scope for mLock
1726        Mutex::Autolock _l(mLock);
1727
1728        // all tracks in same audio session must share the same routing strategy otherwise
1729        // conflicts will happen when tracks are moved from one output to another by audio policy
1730        // manager
1731        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1732        for (size_t i = 0; i < mTracks.size(); ++i) {
1733            sp<Track> t = mTracks[i];
1734            if (t != 0 && !t->isOutputTrack()) {
1735                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1736                if (sessionId == t->sessionId() && strategy != actual) {
1737                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1738                            strategy, actual);
1739                    lStatus = BAD_VALUE;
1740                    goto Exit;
1741                }
1742            }
1743        }
1744
1745        if (!isTimed) {
1746            track = new Track(this, client, streamType, sampleRate, format,
1747                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1748        } else {
1749            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1750                    channelMask, frameCount, sharedBuffer, sessionId);
1751        }
1752        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1753            lStatus = NO_MEMORY;
1754            goto Exit;
1755        }
1756        mTracks.add(track);
1757
1758        sp<EffectChain> chain = getEffectChain_l(sessionId);
1759        if (chain != 0) {
1760            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1761            track->setMainBuffer(chain->inBuffer());
1762            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1763            chain->incTrackCnt();
1764        }
1765    }
1766
1767#ifdef HAVE_REQUEST_PRIORITY
1768    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1769        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1770        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1771        // so ask activity manager to do this on our behalf
1772        int err = requestPriority(callingPid, tid, 1);
1773        if (err != 0) {
1774            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1775                    1, callingPid, tid, err);
1776        }
1777    }
1778#endif
1779
1780    lStatus = NO_ERROR;
1781
1782Exit:
1783    if (status) {
1784        *status = lStatus;
1785    }
1786    return track;
1787}
1788
1789uint32_t AudioFlinger::PlaybackThread::latency() const
1790{
1791    Mutex::Autolock _l(mLock);
1792    if (initCheck() == NO_ERROR) {
1793        return mOutput->stream->get_latency(mOutput->stream);
1794    } else {
1795        return 0;
1796    }
1797}
1798
1799void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1800{
1801    Mutex::Autolock _l(mLock);
1802    mMasterVolume = value;
1803}
1804
1805void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1806{
1807    Mutex::Autolock _l(mLock);
1808    setMasterMute_l(muted);
1809}
1810
1811void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1812{
1813    Mutex::Autolock _l(mLock);
1814    mStreamTypes[stream].volume = value;
1815}
1816
1817void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1818{
1819    Mutex::Autolock _l(mLock);
1820    mStreamTypes[stream].mute = muted;
1821}
1822
1823float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1824{
1825    Mutex::Autolock _l(mLock);
1826    return mStreamTypes[stream].volume;
1827}
1828
1829// addTrack_l() must be called with ThreadBase::mLock held
1830status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1831{
1832    status_t status = ALREADY_EXISTS;
1833
1834    // set retry count for buffer fill
1835    track->mRetryCount = kMaxTrackStartupRetries;
1836    if (mActiveTracks.indexOf(track) < 0) {
1837        // the track is newly added, make sure it fills up all its
1838        // buffers before playing. This is to ensure the client will
1839        // effectively get the latency it requested.
1840        track->mFillingUpStatus = Track::FS_FILLING;
1841        track->mResetDone = false;
1842        mActiveTracks.add(track);
1843        if (track->mainBuffer() != mMixBuffer) {
1844            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1845            if (chain != 0) {
1846                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1847                chain->incActiveTrackCnt();
1848            }
1849        }
1850
1851        status = NO_ERROR;
1852    }
1853
1854    ALOGV("mWaitWorkCV.broadcast");
1855    mWaitWorkCV.broadcast();
1856
1857    return status;
1858}
1859
1860// destroyTrack_l() must be called with ThreadBase::mLock held
1861void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1862{
1863    track->mState = TrackBase::TERMINATED;
1864    // active tracks are removed by threadLoop()
1865    if (mActiveTracks.indexOf(track) < 0) {
1866        removeTrack_l(track);
1867    }
1868}
1869
1870void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1871{
1872    mTracks.remove(track);
1873    deleteTrackName_l(track->name());
1874    // redundant as track is about to be destroyed, for dumpsys only
1875    track->mName = -1;
1876    if (track->isFastTrack()) {
1877        int index = track->mFastIndex;
1878        ALOG_ASSERT(0 < index && index < FastMixerState::kMaxFastTracks);
1879        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1880        mFastTrackAvailMask |= 1 << index;
1881        // redundant as track is about to be destroyed, for dumpsys only
1882        track->mFastIndex = -1;
1883    }
1884    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1885    if (chain != 0) {
1886        chain->decTrackCnt();
1887    }
1888}
1889
1890String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1891{
1892    String8 out_s8 = String8("");
1893    char *s;
1894
1895    Mutex::Autolock _l(mLock);
1896    if (initCheck() != NO_ERROR) {
1897        return out_s8;
1898    }
1899
1900    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1901    out_s8 = String8(s);
1902    free(s);
1903    return out_s8;
1904}
1905
1906// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1907void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1908    AudioSystem::OutputDescriptor desc;
1909    void *param2 = NULL;
1910
1911    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1912
1913    switch (event) {
1914    case AudioSystem::OUTPUT_OPENED:
1915    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1916        desc.channels = mChannelMask;
1917        desc.samplingRate = mSampleRate;
1918        desc.format = mFormat;
1919        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1920        desc.latency = latency();
1921        param2 = &desc;
1922        break;
1923
1924    case AudioSystem::STREAM_CONFIG_CHANGED:
1925        param2 = &param;
1926    case AudioSystem::OUTPUT_CLOSED:
1927    default:
1928        break;
1929    }
1930    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1931}
1932
1933void AudioFlinger::PlaybackThread::readOutputParameters()
1934{
1935    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1936    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1937    mChannelCount = (uint16_t)popcount(mChannelMask);
1938    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1939    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1940    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1941    if (mFrameCount & 15) {
1942        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1943                mFrameCount);
1944    }
1945
1946    // Calculate size of normal mix buffer relative to the HAL output buffer size
1947    uint32_t multiple = 1;
1948    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1949        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1950        multiple = (minNormalFrameCount + mFrameCount - 1) / mFrameCount;
1951        // force multiple to be even, for compatibility with doubling of fast tracks due to HAL SRC
1952        // (it would be unusual for the normal mix buffer size to not be a multiple of fast track)
1953        // FIXME this rounding up should not be done if no HAL SRC
1954        if ((multiple > 2) && (multiple & 1)) {
1955            ++multiple;
1956        }
1957    }
1958    mNormalFrameCount = multiple * mFrameCount;
1959    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
1960
1961    // FIXME - Current mixer implementation only supports stereo output: Always
1962    // Allocate a stereo buffer even if HW output is mono.
1963    delete[] mMixBuffer;
1964    mMixBuffer = new int16_t[mNormalFrameCount * 2];
1965    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
1966
1967    // force reconfiguration of effect chains and engines to take new buffer size and audio
1968    // parameters into account
1969    // Note that mLock is not held when readOutputParameters() is called from the constructor
1970    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1971    // matter.
1972    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1973    Vector< sp<EffectChain> > effectChains = mEffectChains;
1974    for (size_t i = 0; i < effectChains.size(); i ++) {
1975        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1976    }
1977}
1978
1979status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1980{
1981    if (halFrames == NULL || dspFrames == NULL) {
1982        return BAD_VALUE;
1983    }
1984    Mutex::Autolock _l(mLock);
1985    if (initCheck() != NO_ERROR) {
1986        return INVALID_OPERATION;
1987    }
1988    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1989
1990    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1991}
1992
1993uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1994{
1995    Mutex::Autolock _l(mLock);
1996    uint32_t result = 0;
1997    if (getEffectChain_l(sessionId) != 0) {
1998        result = EFFECT_SESSION;
1999    }
2000
2001    for (size_t i = 0; i < mTracks.size(); ++i) {
2002        sp<Track> track = mTracks[i];
2003        if (sessionId == track->sessionId() &&
2004                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2005            result |= TRACK_SESSION;
2006            break;
2007        }
2008    }
2009
2010    return result;
2011}
2012
2013uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2014{
2015    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2016    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2017    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2018        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2019    }
2020    for (size_t i = 0; i < mTracks.size(); i++) {
2021        sp<Track> track = mTracks[i];
2022        if (sessionId == track->sessionId() &&
2023                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2024            return AudioSystem::getStrategyForStream(track->streamType());
2025        }
2026    }
2027    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2028}
2029
2030
2031AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2032{
2033    Mutex::Autolock _l(mLock);
2034    return mOutput;
2035}
2036
2037AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2038{
2039    Mutex::Autolock _l(mLock);
2040    AudioStreamOut *output = mOutput;
2041    mOutput = NULL;
2042    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2043    //       must push a NULL and wait for ack
2044    mOutputSink.clear();
2045    mPipeSink.clear();
2046    mNormalSink.clear();
2047    return output;
2048}
2049
2050// this method must always be called either with ThreadBase mLock held or inside the thread loop
2051audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2052{
2053    if (mOutput == NULL) {
2054        return NULL;
2055    }
2056    return &mOutput->stream->common;
2057}
2058
2059uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2060{
2061    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2062    // decoding and transfer time. So sleeping for half of the latency would likely cause
2063    // underruns
2064    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2065        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2066    } else {
2067        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2068    }
2069}
2070
2071status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2072{
2073    if (!isValidSyncEvent(event)) {
2074        return BAD_VALUE;
2075    }
2076
2077    Mutex::Autolock _l(mLock);
2078
2079    for (size_t i = 0; i < mTracks.size(); ++i) {
2080        sp<Track> track = mTracks[i];
2081        if (event->triggerSession() == track->sessionId()) {
2082            track->setSyncEvent(event);
2083            return NO_ERROR;
2084        }
2085    }
2086
2087    return NAME_NOT_FOUND;
2088}
2089
2090bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2091{
2092    switch (event->type()) {
2093    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2094        return true;
2095    default:
2096        break;
2097    }
2098    return false;
2099}
2100
2101// ----------------------------------------------------------------------------
2102
2103AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2104        audio_io_handle_t id, uint32_t device, type_t type)
2105    :   PlaybackThread(audioFlinger, output, id, device, type),
2106        // mAudioMixer below
2107#ifdef SOAKER
2108        mSoaker(NULL),
2109#endif
2110        // mFastMixer below
2111        mFastMixerFutex(0)
2112        // mOutputSink below
2113        // mPipeSink below
2114        // mNormalSink below
2115{
2116    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2117    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2118            "mFrameCount=%d, mNormalFrameCount=%d",
2119            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2120            mNormalFrameCount);
2121    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2122
2123    // FIXME - Current mixer implementation only supports stereo output
2124    if (mChannelCount == 1) {
2125        ALOGE("Invalid audio hardware channel count");
2126    }
2127
2128    // create an NBAIO sink for the HAL output stream, and negotiate
2129    mOutputSink = new AudioStreamOutSink(output->stream);
2130    size_t numCounterOffers = 0;
2131    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2132    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2133    ALOG_ASSERT(index == 0);
2134
2135    // initialize fast mixer depending on configuration
2136    bool initFastMixer;
2137    switch (kUseFastMixer) {
2138    case FastMixer_Never:
2139        initFastMixer = false;
2140        break;
2141    case FastMixer_Always:
2142        initFastMixer = true;
2143        break;
2144    case FastMixer_Static:
2145    case FastMixer_Dynamic:
2146        initFastMixer = mFrameCount < mNormalFrameCount;
2147        break;
2148    }
2149    if (initFastMixer) {
2150
2151        // create a MonoPipe to connect our submix to FastMixer
2152        NBAIO_Format format = mOutputSink->format();
2153        // frame count will be rounded up to a power of 2, so this formula should work well
2154        MonoPipe *monoPipe = new MonoPipe((mNormalFrameCount * 3) / 2, format,
2155                true /*writeCanBlock*/);
2156        const NBAIO_Format offers[1] = {format};
2157        size_t numCounterOffers = 0;
2158        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2159        ALOG_ASSERT(index == 0);
2160        mPipeSink = monoPipe;
2161
2162#ifdef SOAKER
2163        // create a soaker as workaround for governor issues
2164        mSoaker = new Soaker();
2165        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2166        mSoaker->run("Soaker", PRIORITY_LOWEST);
2167#endif
2168
2169        // create fast mixer and configure it initially with just one fast track for our submix
2170        mFastMixer = new FastMixer();
2171        FastMixerStateQueue *sq = mFastMixer->sq();
2172        FastMixerState *state = sq->begin();
2173        FastTrack *fastTrack = &state->mFastTracks[0];
2174        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2175        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2176        fastTrack->mVolumeProvider = NULL;
2177        fastTrack->mGeneration++;
2178        state->mFastTracksGen++;
2179        state->mTrackMask = 1;
2180        // fast mixer will use the HAL output sink
2181        state->mOutputSink = mOutputSink.get();
2182        state->mOutputSinkGen++;
2183        state->mFrameCount = mFrameCount;
2184        state->mCommand = FastMixerState::COLD_IDLE;
2185        // already done in constructor initialization list
2186        //mFastMixerFutex = 0;
2187        state->mColdFutexAddr = &mFastMixerFutex;
2188        state->mColdGen++;
2189        state->mDumpState = &mFastMixerDumpState;
2190        sq->end();
2191        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2192
2193        // start the fast mixer
2194        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2195#ifdef HAVE_REQUEST_PRIORITY
2196        pid_t tid = mFastMixer->getTid();
2197        int err = requestPriority(getpid_cached, tid, 2);
2198        if (err != 0) {
2199            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2200                    2, getpid_cached, tid, err);
2201        }
2202#endif
2203
2204    } else {
2205        mFastMixer = NULL;
2206    }
2207
2208    switch (kUseFastMixer) {
2209    case FastMixer_Never:
2210    case FastMixer_Dynamic:
2211        mNormalSink = mOutputSink;
2212        break;
2213    case FastMixer_Always:
2214        mNormalSink = mPipeSink;
2215        break;
2216    case FastMixer_Static:
2217        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2218        break;
2219    }
2220}
2221
2222AudioFlinger::MixerThread::~MixerThread()
2223{
2224    if (mFastMixer != NULL) {
2225        FastMixerStateQueue *sq = mFastMixer->sq();
2226        FastMixerState *state = sq->begin();
2227        if (state->mCommand == FastMixerState::COLD_IDLE) {
2228            int32_t old = android_atomic_inc(&mFastMixerFutex);
2229            if (old == -1) {
2230                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2231            }
2232        }
2233        state->mCommand = FastMixerState::EXIT;
2234        sq->end();
2235        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2236        mFastMixer->join();
2237        // Though the fast mixer thread has exited, it's state queue is still valid.
2238        // We'll use that extract the final state which contains one remaining fast track
2239        // corresponding to our sub-mix.
2240        state = sq->begin();
2241        ALOG_ASSERT(state->mTrackMask == 1);
2242        FastTrack *fastTrack = &state->mFastTracks[0];
2243        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2244        delete fastTrack->mBufferProvider;
2245        sq->end(false /*didModify*/);
2246        delete mFastMixer;
2247#ifdef SOAKER
2248        if (mSoaker != NULL) {
2249            mSoaker->requestExitAndWait();
2250        }
2251        delete mSoaker;
2252#endif
2253    }
2254    delete mAudioMixer;
2255}
2256
2257class CpuStats {
2258public:
2259    CpuStats();
2260    void sample(const String8 &title);
2261#ifdef DEBUG_CPU_USAGE
2262private:
2263    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2264    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2265
2266    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2267
2268    int mCpuNum;                        // thread's current CPU number
2269    int mCpukHz;                        // frequency of thread's current CPU in kHz
2270#endif
2271};
2272
2273CpuStats::CpuStats()
2274#ifdef DEBUG_CPU_USAGE
2275    : mCpuNum(-1), mCpukHz(-1)
2276#endif
2277{
2278}
2279
2280void CpuStats::sample(const String8 &title) {
2281#ifdef DEBUG_CPU_USAGE
2282    // get current thread's delta CPU time in wall clock ns
2283    double wcNs;
2284    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2285
2286    // record sample for wall clock statistics
2287    if (valid) {
2288        mWcStats.sample(wcNs);
2289    }
2290
2291    // get the current CPU number
2292    int cpuNum = sched_getcpu();
2293
2294    // get the current CPU frequency in kHz
2295    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2296
2297    // check if either CPU number or frequency changed
2298    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2299        mCpuNum = cpuNum;
2300        mCpukHz = cpukHz;
2301        // ignore sample for purposes of cycles
2302        valid = false;
2303    }
2304
2305    // if no change in CPU number or frequency, then record sample for cycle statistics
2306    if (valid && mCpukHz > 0) {
2307        double cycles = wcNs * cpukHz * 0.000001;
2308        mHzStats.sample(cycles);
2309    }
2310
2311    unsigned n = mWcStats.n();
2312    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2313    if ((n & 127) == 1) {
2314        long long elapsed = mCpuUsage.elapsed();
2315        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2316            double perLoop = elapsed / (double) n;
2317            double perLoop100 = perLoop * 0.01;
2318            double perLoop1k = perLoop * 0.001;
2319            double mean = mWcStats.mean();
2320            double stddev = mWcStats.stddev();
2321            double minimum = mWcStats.minimum();
2322            double maximum = mWcStats.maximum();
2323            double meanCycles = mHzStats.mean();
2324            double stddevCycles = mHzStats.stddev();
2325            double minCycles = mHzStats.minimum();
2326            double maxCycles = mHzStats.maximum();
2327            mCpuUsage.resetElapsed();
2328            mWcStats.reset();
2329            mHzStats.reset();
2330            ALOGD("CPU usage for %s over past %.1f secs\n"
2331                "  (%u mixer loops at %.1f mean ms per loop):\n"
2332                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2333                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2334                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2335                    title.string(),
2336                    elapsed * .000000001, n, perLoop * .000001,
2337                    mean * .001,
2338                    stddev * .001,
2339                    minimum * .001,
2340                    maximum * .001,
2341                    mean / perLoop100,
2342                    stddev / perLoop100,
2343                    minimum / perLoop100,
2344                    maximum / perLoop100,
2345                    meanCycles / perLoop1k,
2346                    stddevCycles / perLoop1k,
2347                    minCycles / perLoop1k,
2348                    maxCycles / perLoop1k);
2349
2350        }
2351    }
2352#endif
2353};
2354
2355void AudioFlinger::PlaybackThread::checkSilentMode_l()
2356{
2357    if (!mMasterMute) {
2358        char value[PROPERTY_VALUE_MAX];
2359        if (property_get("ro.audio.silent", value, "0") > 0) {
2360            char *endptr;
2361            unsigned long ul = strtoul(value, &endptr, 0);
2362            if (*endptr == '\0' && ul != 0) {
2363                ALOGD("Silence is golden");
2364                // The setprop command will not allow a property to be changed after
2365                // the first time it is set, so we don't have to worry about un-muting.
2366                setMasterMute_l(true);
2367            }
2368        }
2369    }
2370}
2371
2372bool AudioFlinger::PlaybackThread::threadLoop()
2373{
2374    Vector< sp<Track> > tracksToRemove;
2375
2376    standbyTime = systemTime();
2377
2378    // MIXER
2379    nsecs_t lastWarning = 0;
2380if (mType == MIXER) {
2381    longStandbyExit = false;
2382}
2383
2384    // DUPLICATING
2385    // FIXME could this be made local to while loop?
2386    writeFrames = 0;
2387
2388    cacheParameters_l();
2389    sleepTime = idleSleepTime;
2390
2391if (mType == MIXER) {
2392    sleepTimeShift = 0;
2393}
2394
2395    CpuStats cpuStats;
2396    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2397
2398    acquireWakeLock();
2399
2400    while (!exitPending())
2401    {
2402        cpuStats.sample(myName);
2403
2404        Vector< sp<EffectChain> > effectChains;
2405
2406        processConfigEvents();
2407
2408        { // scope for mLock
2409
2410            Mutex::Autolock _l(mLock);
2411
2412            if (checkForNewParameters_l()) {
2413                cacheParameters_l();
2414            }
2415
2416            saveOutputTracks();
2417
2418            // put audio hardware into standby after short delay
2419            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2420                        mSuspended > 0)) {
2421                if (!mStandby) {
2422
2423                    threadLoop_standby();
2424
2425                    mStandby = true;
2426                    mBytesWritten = 0;
2427                }
2428
2429                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2430                    // we're about to wait, flush the binder command buffer
2431                    IPCThreadState::self()->flushCommands();
2432
2433                    clearOutputTracks();
2434
2435                    if (exitPending()) break;
2436
2437                    releaseWakeLock_l();
2438                    // wait until we have something to do...
2439                    ALOGV("%s going to sleep", myName.string());
2440                    mWaitWorkCV.wait(mLock);
2441                    ALOGV("%s waking up", myName.string());
2442                    acquireWakeLock_l();
2443
2444                    mMixerStatus = MIXER_IDLE;
2445
2446                    checkSilentMode_l();
2447
2448                    standbyTime = systemTime() + standbyDelay;
2449                    sleepTime = idleSleepTime;
2450                    if (mType == MIXER) {
2451                        sleepTimeShift = 0;
2452                    }
2453
2454                    continue;
2455                }
2456            }
2457
2458            mMixerStatus = prepareTracks_l(&tracksToRemove);
2459
2460            // prevent any changes in effect chain list and in each effect chain
2461            // during mixing and effect process as the audio buffers could be deleted
2462            // or modified if an effect is created or deleted
2463            lockEffectChains_l(effectChains);
2464        }
2465
2466        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2467            threadLoop_mix();
2468        } else {
2469            threadLoop_sleepTime();
2470        }
2471
2472        if (mSuspended > 0) {
2473            sleepTime = suspendSleepTimeUs();
2474        }
2475
2476        // only process effects if we're going to write
2477        if (sleepTime == 0) {
2478            for (size_t i = 0; i < effectChains.size(); i ++) {
2479                effectChains[i]->process_l();
2480            }
2481        }
2482
2483        // enable changes in effect chain
2484        unlockEffectChains(effectChains);
2485
2486        // sleepTime == 0 means we must write to audio hardware
2487        if (sleepTime == 0) {
2488
2489            threadLoop_write();
2490
2491if (mType == MIXER) {
2492            // write blocked detection
2493            nsecs_t now = systemTime();
2494            nsecs_t delta = now - mLastWriteTime;
2495            if (!mStandby && delta > maxPeriod) {
2496                mNumDelayedWrites++;
2497                if ((now - lastWarning) > kWarningThrottleNs) {
2498                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2499                            ns2ms(delta), mNumDelayedWrites, this);
2500                    lastWarning = now;
2501                }
2502                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2503                // a different threshold. Or completely removed for what it is worth anyway...
2504                if (mStandby) {
2505                    longStandbyExit = true;
2506                }
2507            }
2508}
2509
2510            mStandby = false;
2511        } else {
2512            usleep(sleepTime);
2513        }
2514
2515        // Finally let go of removed track(s), without the lock held
2516        // since we can't guarantee the destructors won't acquire that
2517        // same lock.  This will also mutate and push a new fast mixer state.
2518        threadLoop_removeTracks(tracksToRemove);
2519        tracksToRemove.clear();
2520
2521        // FIXME I don't understand the need for this here;
2522        //       it was in the original code but maybe the
2523        //       assignment in saveOutputTracks() makes this unnecessary?
2524        clearOutputTracks();
2525
2526        // Effect chains will be actually deleted here if they were removed from
2527        // mEffectChains list during mixing or effects processing
2528        effectChains.clear();
2529
2530        // FIXME Note that the above .clear() is no longer necessary since effectChains
2531        // is now local to this block, but will keep it for now (at least until merge done).
2532    }
2533
2534if (mType == MIXER || mType == DIRECT) {
2535    // put output stream into standby mode
2536    if (!mStandby) {
2537        mOutput->stream->common.standby(&mOutput->stream->common);
2538    }
2539}
2540if (mType == DUPLICATING) {
2541    // for DuplicatingThread, standby mode is handled by the outputTracks
2542}
2543
2544    releaseWakeLock();
2545
2546    ALOGV("Thread %p type %d exiting", this, mType);
2547    return false;
2548}
2549
2550// returns (via tracksToRemove) a set of tracks to remove.
2551void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2552{
2553    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2554}
2555
2556void AudioFlinger::MixerThread::threadLoop_write()
2557{
2558    // FIXME we should only do one push per cycle; confirm this is true
2559    // Start the fast mixer if it's not already running
2560    if (mFastMixer != NULL) {
2561        FastMixerStateQueue *sq = mFastMixer->sq();
2562        FastMixerState *state = sq->begin();
2563        if (state->mCommand != FastMixerState::MIX_WRITE &&
2564                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2565            if (state->mCommand == FastMixerState::COLD_IDLE) {
2566                int32_t old = android_atomic_inc(&mFastMixerFutex);
2567                if (old == -1) {
2568                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2569                }
2570            }
2571            state->mCommand = FastMixerState::MIX_WRITE;
2572            sq->end();
2573            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2574            if (kUseFastMixer == FastMixer_Dynamic) {
2575                mNormalSink = mPipeSink;
2576            }
2577        } else {
2578            sq->end(false /*didModify*/);
2579        }
2580    }
2581    PlaybackThread::threadLoop_write();
2582}
2583
2584// shared by MIXER and DIRECT, overridden by DUPLICATING
2585void AudioFlinger::PlaybackThread::threadLoop_write()
2586{
2587    // FIXME rewrite to reduce number of system calls
2588    mLastWriteTime = systemTime();
2589    mInWrite = true;
2590
2591#define mBitShift 2 // FIXME
2592    size_t count = mixBufferSize >> mBitShift;
2593    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2594    if (framesWritten > 0) {
2595        size_t bytesWritten = framesWritten << mBitShift;
2596        mBytesWritten += bytesWritten;
2597    }
2598
2599    mNumWrites++;
2600    mInWrite = false;
2601}
2602
2603void AudioFlinger::MixerThread::threadLoop_standby()
2604{
2605    // Idle the fast mixer if it's currently running
2606    if (mFastMixer != NULL) {
2607        FastMixerStateQueue *sq = mFastMixer->sq();
2608        FastMixerState *state = sq->begin();
2609        if (!(state->mCommand & FastMixerState::IDLE)) {
2610            state->mCommand = FastMixerState::COLD_IDLE;
2611            state->mColdFutexAddr = &mFastMixerFutex;
2612            state->mColdGen++;
2613            mFastMixerFutex = 0;
2614            sq->end();
2615            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2616            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2617            if (kUseFastMixer == FastMixer_Dynamic) {
2618                mNormalSink = mOutputSink;
2619            }
2620        } else {
2621            sq->end(false /*didModify*/);
2622        }
2623    }
2624    PlaybackThread::threadLoop_standby();
2625}
2626
2627// shared by MIXER and DIRECT, overridden by DUPLICATING
2628void AudioFlinger::PlaybackThread::threadLoop_standby()
2629{
2630    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2631    mOutput->stream->common.standby(&mOutput->stream->common);
2632}
2633
2634void AudioFlinger::MixerThread::threadLoop_mix()
2635{
2636    // obtain the presentation timestamp of the next output buffer
2637    int64_t pts;
2638    status_t status = INVALID_OPERATION;
2639
2640    if (NULL != mOutput->stream->get_next_write_timestamp) {
2641        status = mOutput->stream->get_next_write_timestamp(
2642                mOutput->stream, &pts);
2643    }
2644
2645    if (status != NO_ERROR) {
2646        pts = AudioBufferProvider::kInvalidPTS;
2647    }
2648
2649    // mix buffers...
2650    mAudioMixer->process(pts);
2651    // increase sleep time progressively when application underrun condition clears.
2652    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2653    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2654    // such that we would underrun the audio HAL.
2655    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2656        sleepTimeShift--;
2657    }
2658    sleepTime = 0;
2659    standbyTime = systemTime() + standbyDelay;
2660    //TODO: delay standby when effects have a tail
2661}
2662
2663void AudioFlinger::MixerThread::threadLoop_sleepTime()
2664{
2665    // If no tracks are ready, sleep once for the duration of an output
2666    // buffer size, then write 0s to the output
2667    if (sleepTime == 0) {
2668        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2669            sleepTime = activeSleepTime >> sleepTimeShift;
2670            if (sleepTime < kMinThreadSleepTimeUs) {
2671                sleepTime = kMinThreadSleepTimeUs;
2672            }
2673            // reduce sleep time in case of consecutive application underruns to avoid
2674            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2675            // duration we would end up writing less data than needed by the audio HAL if
2676            // the condition persists.
2677            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2678                sleepTimeShift++;
2679            }
2680        } else {
2681            sleepTime = idleSleepTime;
2682        }
2683    } else if (mBytesWritten != 0 ||
2684               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2685        memset (mMixBuffer, 0, mixBufferSize);
2686        sleepTime = 0;
2687        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2688    }
2689    // TODO add standby time extension fct of effect tail
2690}
2691
2692// prepareTracks_l() must be called with ThreadBase::mLock held
2693AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2694        Vector< sp<Track> > *tracksToRemove)
2695{
2696
2697    mixer_state mixerStatus = MIXER_IDLE;
2698    // find out which tracks need to be processed
2699    size_t count = mActiveTracks.size();
2700    size_t mixedTracks = 0;
2701    size_t tracksWithEffect = 0;
2702    // counts only _active_ fast tracks
2703    size_t fastTracks = 0;
2704    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2705
2706    float masterVolume = mMasterVolume;
2707    bool masterMute = mMasterMute;
2708
2709    if (masterMute) {
2710        masterVolume = 0;
2711    }
2712    // Delegate master volume control to effect in output mix effect chain if needed
2713    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2714    if (chain != 0) {
2715        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2716        chain->setVolume_l(&v, &v);
2717        masterVolume = (float)((v + (1 << 23)) >> 24);
2718        chain.clear();
2719    }
2720
2721    // prepare a new state to push
2722    FastMixerStateQueue *sq = NULL;
2723    FastMixerState *state = NULL;
2724    bool didModify = false;
2725    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2726    if (mFastMixer != NULL) {
2727        sq = mFastMixer->sq();
2728        state = sq->begin();
2729    }
2730
2731    for (size_t i=0 ; i<count ; i++) {
2732        sp<Track> t = mActiveTracks[i].promote();
2733        if (t == 0) continue;
2734
2735        // this const just means the local variable doesn't change
2736        Track* const track = t.get();
2737
2738        // process fast tracks
2739        if (track->isFastTrack()) {
2740
2741            // It's theoretically possible (though unlikely) for a fast track to be created
2742            // and then removed within the same normal mix cycle.  This is not a problem, as
2743            // the track never becomes active so it's fast mixer slot is never touched.
2744            // The converse, of removing an (active) track and then creating a new track
2745            // at the identical fast mixer slot within the same normal mix cycle,
2746            // is impossible because the slot isn't marked available until the end of each cycle.
2747            int j = track->mFastIndex;
2748            FastTrack *fastTrack = &state->mFastTracks[j];
2749
2750            // Determine whether the track is currently in underrun condition,
2751            // and whether it had a recent underrun.
2752            uint32_t underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2753            uint32_t recentUnderruns = (underruns - (track->mObservedUnderruns & ~1)) >> 1;
2754            // don't count underruns that occur while stopping or pausing
2755            if (!(track->isStopped() || track->isPausing())) {
2756                track->mUnderrunCount += recentUnderruns;
2757            }
2758            track->mObservedUnderruns = underruns;
2759
2760            // This is similar to the formula for normal tracks,
2761            // with a few modifications for fast tracks.
2762            bool isActive;
2763            if (track->isStopped()) {
2764                // track stays active after stop() until first underrun
2765                isActive = recentUnderruns == 0;
2766            } else if (track->isPaused() || track->isTerminated()) {
2767                isActive = false;
2768            } else if (track->isPausing()) {
2769                // ramp down is not yet implemented
2770                isActive = true;
2771                track->setPaused();
2772            } else if (track->isResuming()) {
2773                // ramp up is not yet implemented
2774                isActive = true;
2775                track->mState = TrackBase::ACTIVE;
2776            } else {
2777                // no minimum frame count for fast tracks; continual underrun is allowed,
2778                // but later could implement automatic pause after several consecutive underruns,
2779                // or auto-mute yet still consider the track active and continue to service it
2780                isActive = true;
2781            }
2782
2783            if (isActive) {
2784                // was it previously inactive?
2785                if (!(state->mTrackMask & (1 << j))) {
2786                    ExtendedAudioBufferProvider *eabp = track;
2787                    VolumeProvider *vp = track;
2788                    fastTrack->mBufferProvider = eabp;
2789                    fastTrack->mVolumeProvider = vp;
2790                    fastTrack->mSampleRate = track->mSampleRate;
2791                    fastTrack->mChannelMask = track->mChannelMask;
2792                    fastTrack->mGeneration++;
2793                    state->mTrackMask |= 1 << j;
2794                    didModify = true;
2795                    // no acknowledgement required for newly active tracks
2796                }
2797                // cache the combined master volume and stream type volume for fast mixer; this
2798                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2799                track->mCachedVolume = track->isMuted() ?
2800                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2801                ++fastTracks;
2802            } else {
2803                // was it previously active?
2804                if (state->mTrackMask & (1 << j)) {
2805                    fastTrack->mBufferProvider = NULL;
2806                    fastTrack->mGeneration++;
2807                    state->mTrackMask &= ~(1 << j);
2808                    didModify = true;
2809                    // If any fast tracks were removed, we must wait for acknowledgement
2810                    // because we're about to decrement the last sp<> on those tracks.
2811                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2812                }
2813                // Remainder of this block is copied from similar code for normal tracks
2814                if (track->isStopped()) {
2815                    // Can't reset directly, as fast mixer is still polling this track
2816                    //   track->reset();
2817                    // So instead mark this track as needing to be reset after push with ack
2818                    resetMask |= 1 << i;
2819                }
2820                // This would be incomplete if we auto-paused on underrun
2821                size_t audioHALFrames =
2822                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2823                size_t framesWritten =
2824                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2825                if (track->presentationComplete(framesWritten, audioHALFrames)) {
2826                    tracksToRemove->add(track);
2827                }
2828                // Avoids a misleading display in dumpsys
2829                track->mObservedUnderruns &= ~1;
2830            }
2831            continue;
2832        }
2833
2834        {   // local variable scope to avoid goto warning
2835
2836        audio_track_cblk_t* cblk = track->cblk();
2837
2838        // The first time a track is added we wait
2839        // for all its buffers to be filled before processing it
2840        int name = track->name();
2841        // make sure that we have enough frames to mix one full buffer.
2842        // enforce this condition only once to enable draining the buffer in case the client
2843        // app does not call stop() and relies on underrun to stop:
2844        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2845        // during last round
2846        uint32_t minFrames = 1;
2847        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2848                (mMixerStatus == MIXER_TRACKS_READY)) {
2849            if (t->sampleRate() == (int)mSampleRate) {
2850                minFrames = mNormalFrameCount;
2851            } else {
2852                // +1 for rounding and +1 for additional sample needed for interpolation
2853                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2854                // add frames already consumed but not yet released by the resampler
2855                // because cblk->framesReady() will include these frames
2856                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2857                // the minimum track buffer size is normally twice the number of frames necessary
2858                // to fill one buffer and the resampler should not leave more than one buffer worth
2859                // of unreleased frames after each pass, but just in case...
2860                ALOG_ASSERT(minFrames <= cblk->frameCount);
2861            }
2862        }
2863        if ((track->framesReady() >= minFrames) && track->isReady() &&
2864                !track->isPaused() && !track->isTerminated())
2865        {
2866            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2867
2868            mixedTracks++;
2869
2870            // track->mainBuffer() != mMixBuffer means there is an effect chain
2871            // connected to the track
2872            chain.clear();
2873            if (track->mainBuffer() != mMixBuffer) {
2874                chain = getEffectChain_l(track->sessionId());
2875                // Delegate volume control to effect in track effect chain if needed
2876                if (chain != 0) {
2877                    tracksWithEffect++;
2878                } else {
2879                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2880                            name, track->sessionId());
2881                }
2882            }
2883
2884
2885            int param = AudioMixer::VOLUME;
2886            if (track->mFillingUpStatus == Track::FS_FILLED) {
2887                // no ramp for the first volume setting
2888                track->mFillingUpStatus = Track::FS_ACTIVE;
2889                if (track->mState == TrackBase::RESUMING) {
2890                    track->mState = TrackBase::ACTIVE;
2891                    param = AudioMixer::RAMP_VOLUME;
2892                }
2893                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2894            } else if (cblk->server != 0) {
2895                // If the track is stopped before the first frame was mixed,
2896                // do not apply ramp
2897                param = AudioMixer::RAMP_VOLUME;
2898            }
2899
2900            // compute volume for this track
2901            uint32_t vl, vr, va;
2902            if (track->isMuted() || track->isPausing() ||
2903                mStreamTypes[track->streamType()].mute) {
2904                vl = vr = va = 0;
2905                if (track->isPausing()) {
2906                    track->setPaused();
2907                }
2908            } else {
2909
2910                // read original volumes with volume control
2911                float typeVolume = mStreamTypes[track->streamType()].volume;
2912                float v = masterVolume * typeVolume;
2913                uint32_t vlr = cblk->getVolumeLR();
2914                vl = vlr & 0xFFFF;
2915                vr = vlr >> 16;
2916                // track volumes come from shared memory, so can't be trusted and must be clamped
2917                if (vl > MAX_GAIN_INT) {
2918                    ALOGV("Track left volume out of range: %04X", vl);
2919                    vl = MAX_GAIN_INT;
2920                }
2921                if (vr > MAX_GAIN_INT) {
2922                    ALOGV("Track right volume out of range: %04X", vr);
2923                    vr = MAX_GAIN_INT;
2924                }
2925                // now apply the master volume and stream type volume
2926                vl = (uint32_t)(v * vl) << 12;
2927                vr = (uint32_t)(v * vr) << 12;
2928                // assuming master volume and stream type volume each go up to 1.0,
2929                // vl and vr are now in 8.24 format
2930
2931                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2932                // send level comes from shared memory and so may be corrupt
2933                if (sendLevel > MAX_GAIN_INT) {
2934                    ALOGV("Track send level out of range: %04X", sendLevel);
2935                    sendLevel = MAX_GAIN_INT;
2936                }
2937                va = (uint32_t)(v * sendLevel);
2938            }
2939            // Delegate volume control to effect in track effect chain if needed
2940            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2941                // Do not ramp volume if volume is controlled by effect
2942                param = AudioMixer::VOLUME;
2943                track->mHasVolumeController = true;
2944            } else {
2945                // force no volume ramp when volume controller was just disabled or removed
2946                // from effect chain to avoid volume spike
2947                if (track->mHasVolumeController) {
2948                    param = AudioMixer::VOLUME;
2949                }
2950                track->mHasVolumeController = false;
2951            }
2952
2953            // Convert volumes from 8.24 to 4.12 format
2954            // This additional clamping is needed in case chain->setVolume_l() overshot
2955            vl = (vl + (1 << 11)) >> 12;
2956            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
2957            vr = (vr + (1 << 11)) >> 12;
2958            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
2959
2960            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2961
2962            // XXX: these things DON'T need to be done each time
2963            mAudioMixer->setBufferProvider(name, track);
2964            mAudioMixer->enable(name);
2965
2966            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2967            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2968            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2969            mAudioMixer->setParameter(
2970                name,
2971                AudioMixer::TRACK,
2972                AudioMixer::FORMAT, (void *)track->format());
2973            mAudioMixer->setParameter(
2974                name,
2975                AudioMixer::TRACK,
2976                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2977            mAudioMixer->setParameter(
2978                name,
2979                AudioMixer::RESAMPLE,
2980                AudioMixer::SAMPLE_RATE,
2981                (void *)(cblk->sampleRate));
2982            mAudioMixer->setParameter(
2983                name,
2984                AudioMixer::TRACK,
2985                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2986            mAudioMixer->setParameter(
2987                name,
2988                AudioMixer::TRACK,
2989                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2990
2991            // reset retry count
2992            track->mRetryCount = kMaxTrackRetries;
2993
2994            // If one track is ready, set the mixer ready if:
2995            //  - the mixer was not ready during previous round OR
2996            //  - no other track is not ready
2997            if (mMixerStatus != MIXER_TRACKS_READY ||
2998                    mixerStatus != MIXER_TRACKS_ENABLED) {
2999                mixerStatus = MIXER_TRACKS_READY;
3000            }
3001        } else {
3002            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3003            if (track->isStopped()) {
3004                track->reset();
3005            }
3006            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3007                    track->isStopped() || track->isPaused()) {
3008                // We have consumed all the buffers of this track.
3009                // Remove it from the list of active tracks.
3010                // TODO: use actual buffer filling status instead of latency when available from
3011                // audio HAL
3012                size_t audioHALFrames =
3013                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3014                size_t framesWritten =
3015                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3016                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3017                    tracksToRemove->add(track);
3018                }
3019            } else {
3020                // No buffers for this track. Give it a few chances to
3021                // fill a buffer, then remove it from active list.
3022                if (--(track->mRetryCount) <= 0) {
3023                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3024                    tracksToRemove->add(track);
3025                    // indicate to client process that the track was disabled because of underrun;
3026                    // it will then automatically call start() when data is available
3027                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3028                // If one track is not ready, mark the mixer also not ready if:
3029                //  - the mixer was ready during previous round OR
3030                //  - no other track is ready
3031                } else if (mMixerStatus == MIXER_TRACKS_READY ||
3032                                mixerStatus != MIXER_TRACKS_READY) {
3033                    mixerStatus = MIXER_TRACKS_ENABLED;
3034                }
3035            }
3036            mAudioMixer->disable(name);
3037        }
3038
3039        }   // local variable scope to avoid goto warning
3040track_is_ready: ;
3041
3042    }
3043
3044    // Push the new FastMixer state if necessary
3045    if (didModify) {
3046        state->mFastTracksGen++;
3047        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3048        if (kUseFastMixer == FastMixer_Dynamic &&
3049                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3050            state->mCommand = FastMixerState::COLD_IDLE;
3051            state->mColdFutexAddr = &mFastMixerFutex;
3052            state->mColdGen++;
3053            mFastMixerFutex = 0;
3054            if (kUseFastMixer == FastMixer_Dynamic) {
3055                mNormalSink = mOutputSink;
3056            }
3057            // If we go into cold idle, need to wait for acknowledgement
3058            // so that fast mixer stops doing I/O.
3059            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3060        }
3061        sq->end();
3062    }
3063    if (sq != NULL) {
3064        sq->end(didModify);
3065        sq->push(block);
3066    }
3067
3068    // Now perform the deferred reset on fast tracks that have stopped
3069    while (resetMask != 0) {
3070        size_t i = __builtin_ctz(resetMask);
3071        ALOG_ASSERT(i < count);
3072        resetMask &= ~(1 << i);
3073        sp<Track> t = mActiveTracks[i].promote();
3074        if (t == 0) continue;
3075        Track* track = t.get();
3076        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3077        track->reset();
3078    }
3079
3080    // remove all the tracks that need to be...
3081    count = tracksToRemove->size();
3082    if (CC_UNLIKELY(count)) {
3083        for (size_t i=0 ; i<count ; i++) {
3084            const sp<Track>& track = tracksToRemove->itemAt(i);
3085            mActiveTracks.remove(track);
3086            if (track->mainBuffer() != mMixBuffer) {
3087                chain = getEffectChain_l(track->sessionId());
3088                if (chain != 0) {
3089                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3090                    chain->decActiveTrackCnt();
3091                }
3092            }
3093            if (track->isTerminated()) {
3094                removeTrack_l(track);
3095            }
3096        }
3097    }
3098
3099    // mix buffer must be cleared if all tracks are connected to an
3100    // effect chain as in this case the mixer will not write to
3101    // mix buffer and track effects will accumulate into it
3102    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3103        // FIXME as a performance optimization, should remember previous zero status
3104        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3105    }
3106
3107    // if any fast tracks, then status is ready
3108    if (fastTracks > 0) {
3109        mixerStatus = MIXER_TRACKS_READY;
3110    }
3111    return mixerStatus;
3112}
3113
3114/*
3115The derived values that are cached:
3116 - mixBufferSize from frame count * frame size
3117 - activeSleepTime from activeSleepTimeUs()
3118 - idleSleepTime from idleSleepTimeUs()
3119 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3120 - maxPeriod from frame count and sample rate (MIXER only)
3121
3122The parameters that affect these derived values are:
3123 - frame count
3124 - frame size
3125 - sample rate
3126 - device type: A2DP or not
3127 - device latency
3128 - format: PCM or not
3129 - active sleep time
3130 - idle sleep time
3131*/
3132
3133void AudioFlinger::PlaybackThread::cacheParameters_l()
3134{
3135    mixBufferSize = mNormalFrameCount * mFrameSize;
3136    activeSleepTime = activeSleepTimeUs();
3137    idleSleepTime = idleSleepTimeUs();
3138}
3139
3140void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3141{
3142    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3143            this,  streamType, mTracks.size());
3144    Mutex::Autolock _l(mLock);
3145
3146    size_t size = mTracks.size();
3147    for (size_t i = 0; i < size; i++) {
3148        sp<Track> t = mTracks[i];
3149        if (t->streamType() == streamType) {
3150            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3151            t->mCblk->cv.signal();
3152        }
3153    }
3154}
3155
3156// getTrackName_l() must be called with ThreadBase::mLock held
3157int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3158{
3159    return mAudioMixer->getTrackName(channelMask);
3160}
3161
3162// deleteTrackName_l() must be called with ThreadBase::mLock held
3163void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3164{
3165    ALOGV("remove track (%d) and delete from mixer", name);
3166    mAudioMixer->deleteTrackName(name);
3167}
3168
3169// checkForNewParameters_l() must be called with ThreadBase::mLock held
3170bool AudioFlinger::MixerThread::checkForNewParameters_l()
3171{
3172    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3173    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3174    bool reconfig = false;
3175
3176    while (!mNewParameters.isEmpty()) {
3177
3178        if (mFastMixer != NULL) {
3179            FastMixerStateQueue *sq = mFastMixer->sq();
3180            FastMixerState *state = sq->begin();
3181            if (!(state->mCommand & FastMixerState::IDLE)) {
3182                previousCommand = state->mCommand;
3183                state->mCommand = FastMixerState::HOT_IDLE;
3184                sq->end();
3185                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3186            } else {
3187                sq->end(false /*didModify*/);
3188            }
3189        }
3190
3191        status_t status = NO_ERROR;
3192        String8 keyValuePair = mNewParameters[0];
3193        AudioParameter param = AudioParameter(keyValuePair);
3194        int value;
3195
3196        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3197            reconfig = true;
3198        }
3199        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3200            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3201                status = BAD_VALUE;
3202            } else {
3203                reconfig = true;
3204            }
3205        }
3206        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3207            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3208                status = BAD_VALUE;
3209            } else {
3210                reconfig = true;
3211            }
3212        }
3213        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3214            // do not accept frame count changes if tracks are open as the track buffer
3215            // size depends on frame count and correct behavior would not be guaranteed
3216            // if frame count is changed after track creation
3217            if (!mTracks.isEmpty()) {
3218                status = INVALID_OPERATION;
3219            } else {
3220                reconfig = true;
3221            }
3222        }
3223        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3224#ifdef ADD_BATTERY_DATA
3225            // when changing the audio output device, call addBatteryData to notify
3226            // the change
3227            if ((int)mDevice != value) {
3228                uint32_t params = 0;
3229                // check whether speaker is on
3230                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3231                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3232                }
3233
3234                int deviceWithoutSpeaker
3235                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3236                // check if any other device (except speaker) is on
3237                if (value & deviceWithoutSpeaker ) {
3238                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3239                }
3240
3241                if (params != 0) {
3242                    addBatteryData(params);
3243                }
3244            }
3245#endif
3246
3247            // forward device change to effects that have requested to be
3248            // aware of attached audio device.
3249            mDevice = (uint32_t)value;
3250            for (size_t i = 0; i < mEffectChains.size(); i++) {
3251                mEffectChains[i]->setDevice_l(mDevice);
3252            }
3253        }
3254
3255        if (status == NO_ERROR) {
3256            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3257                                                    keyValuePair.string());
3258            if (!mStandby && status == INVALID_OPERATION) {
3259                mOutput->stream->common.standby(&mOutput->stream->common);
3260                mStandby = true;
3261                mBytesWritten = 0;
3262                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3263                                                       keyValuePair.string());
3264            }
3265            if (status == NO_ERROR && reconfig) {
3266                delete mAudioMixer;
3267                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3268                mAudioMixer = NULL;
3269                readOutputParameters();
3270                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3271                for (size_t i = 0; i < mTracks.size() ; i++) {
3272                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3273                    if (name < 0) break;
3274                    mTracks[i]->mName = name;
3275                    // limit track sample rate to 2 x new output sample rate
3276                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3277                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3278                    }
3279                }
3280                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3281            }
3282        }
3283
3284        mNewParameters.removeAt(0);
3285
3286        mParamStatus = status;
3287        mParamCond.signal();
3288        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3289        // already timed out waiting for the status and will never signal the condition.
3290        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3291    }
3292
3293    if (!(previousCommand & FastMixerState::IDLE)) {
3294        ALOG_ASSERT(mFastMixer != NULL);
3295        FastMixerStateQueue *sq = mFastMixer->sq();
3296        FastMixerState *state = sq->begin();
3297        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3298        state->mCommand = previousCommand;
3299        sq->end();
3300        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3301    }
3302
3303    return reconfig;
3304}
3305
3306status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3307{
3308    const size_t SIZE = 256;
3309    char buffer[SIZE];
3310    String8 result;
3311
3312    PlaybackThread::dumpInternals(fd, args);
3313
3314    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3315    result.append(buffer);
3316    write(fd, result.string(), result.size());
3317
3318    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3319    FastMixerDumpState copy = mFastMixerDumpState;
3320    copy.dump(fd);
3321
3322    return NO_ERROR;
3323}
3324
3325uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3326{
3327    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3328}
3329
3330uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3331{
3332    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3333}
3334
3335void AudioFlinger::MixerThread::cacheParameters_l()
3336{
3337    PlaybackThread::cacheParameters_l();
3338
3339    // FIXME: Relaxed timing because of a certain device that can't meet latency
3340    // Should be reduced to 2x after the vendor fixes the driver issue
3341    // increase threshold again due to low power audio mode. The way this warning
3342    // threshold is calculated and its usefulness should be reconsidered anyway.
3343    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3344}
3345
3346// ----------------------------------------------------------------------------
3347AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3348        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3349    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3350        // mLeftVolFloat, mRightVolFloat
3351        // mLeftVolShort, mRightVolShort
3352{
3353}
3354
3355AudioFlinger::DirectOutputThread::~DirectOutputThread()
3356{
3357}
3358
3359AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3360    Vector< sp<Track> > *tracksToRemove
3361)
3362{
3363    sp<Track> trackToRemove;
3364
3365    mixer_state mixerStatus = MIXER_IDLE;
3366
3367    // find out which tracks need to be processed
3368    if (mActiveTracks.size() != 0) {
3369        sp<Track> t = mActiveTracks[0].promote();
3370        // The track died recently
3371        if (t == 0) return MIXER_IDLE;
3372
3373        Track* const track = t.get();
3374        audio_track_cblk_t* cblk = track->cblk();
3375
3376        // The first time a track is added we wait
3377        // for all its buffers to be filled before processing it
3378        if (cblk->framesReady() && track->isReady() &&
3379                !track->isPaused() && !track->isTerminated())
3380        {
3381            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3382
3383            if (track->mFillingUpStatus == Track::FS_FILLED) {
3384                track->mFillingUpStatus = Track::FS_ACTIVE;
3385                mLeftVolFloat = mRightVolFloat = 0;
3386                mLeftVolShort = mRightVolShort = 0;
3387                if (track->mState == TrackBase::RESUMING) {
3388                    track->mState = TrackBase::ACTIVE;
3389                    rampVolume = true;
3390                }
3391            } else if (cblk->server != 0) {
3392                // If the track is stopped before the first frame was mixed,
3393                // do not apply ramp
3394                rampVolume = true;
3395            }
3396            // compute volume for this track
3397            float left, right;
3398            if (track->isMuted() || mMasterMute || track->isPausing() ||
3399                mStreamTypes[track->streamType()].mute) {
3400                left = right = 0;
3401                if (track->isPausing()) {
3402                    track->setPaused();
3403                }
3404            } else {
3405                float typeVolume = mStreamTypes[track->streamType()].volume;
3406                float v = mMasterVolume * typeVolume;
3407                uint32_t vlr = cblk->getVolumeLR();
3408                float v_clamped = v * (vlr & 0xFFFF);
3409                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3410                left = v_clamped/MAX_GAIN;
3411                v_clamped = v * (vlr >> 16);
3412                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3413                right = v_clamped/MAX_GAIN;
3414            }
3415
3416            if (left != mLeftVolFloat || right != mRightVolFloat) {
3417                mLeftVolFloat = left;
3418                mRightVolFloat = right;
3419
3420                // If audio HAL implements volume control,
3421                // force software volume to nominal value
3422                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3423                    left = 1.0f;
3424                    right = 1.0f;
3425                }
3426
3427                // Convert volumes from float to 8.24
3428                uint32_t vl = (uint32_t)(left * (1 << 24));
3429                uint32_t vr = (uint32_t)(right * (1 << 24));
3430
3431                // Delegate volume control to effect in track effect chain if needed
3432                // only one effect chain can be present on DirectOutputThread, so if
3433                // there is one, the track is connected to it
3434                if (!mEffectChains.isEmpty()) {
3435                    // Do not ramp volume if volume is controlled by effect
3436                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3437                        rampVolume = false;
3438                    }
3439                }
3440
3441                // Convert volumes from 8.24 to 4.12 format
3442                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3443                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3444                leftVol = (uint16_t)v_clamped;
3445                v_clamped = (vr + (1 << 11)) >> 12;
3446                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3447                rightVol = (uint16_t)v_clamped;
3448            } else {
3449                leftVol = mLeftVolShort;
3450                rightVol = mRightVolShort;
3451                rampVolume = false;
3452            }
3453
3454            // reset retry count
3455            track->mRetryCount = kMaxTrackRetriesDirect;
3456            mActiveTrack = t;
3457            mixerStatus = MIXER_TRACKS_READY;
3458        } else {
3459            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3460            if (track->isStopped()) {
3461                track->reset();
3462            }
3463            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3464                // We have consumed all the buffers of this track.
3465                // Remove it from the list of active tracks.
3466                // TODO: implement behavior for compressed audio
3467                size_t audioHALFrames =
3468                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3469                size_t framesWritten =
3470                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3471                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3472                    trackToRemove = track;
3473                }
3474            } else {
3475                // No buffers for this track. Give it a few chances to
3476                // fill a buffer, then remove it from active list.
3477                if (--(track->mRetryCount) <= 0) {
3478                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3479                    trackToRemove = track;
3480                } else {
3481                    mixerStatus = MIXER_TRACKS_ENABLED;
3482                }
3483            }
3484        }
3485    }
3486
3487    // FIXME merge this with similar code for removing multiple tracks
3488    // remove all the tracks that need to be...
3489    if (CC_UNLIKELY(trackToRemove != 0)) {
3490        tracksToRemove->add(trackToRemove);
3491        mActiveTracks.remove(trackToRemove);
3492        if (!mEffectChains.isEmpty()) {
3493            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3494                    trackToRemove->sessionId());
3495            mEffectChains[0]->decActiveTrackCnt();
3496        }
3497        if (trackToRemove->isTerminated()) {
3498            removeTrack_l(trackToRemove);
3499        }
3500    }
3501
3502    return mixerStatus;
3503}
3504
3505void AudioFlinger::DirectOutputThread::threadLoop_mix()
3506{
3507    AudioBufferProvider::Buffer buffer;
3508    size_t frameCount = mFrameCount;
3509    int8_t *curBuf = (int8_t *)mMixBuffer;
3510    // output audio to hardware
3511    while (frameCount) {
3512        buffer.frameCount = frameCount;
3513        mActiveTrack->getNextBuffer(&buffer);
3514        if (CC_UNLIKELY(buffer.raw == NULL)) {
3515            memset(curBuf, 0, frameCount * mFrameSize);
3516            break;
3517        }
3518        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3519        frameCount -= buffer.frameCount;
3520        curBuf += buffer.frameCount * mFrameSize;
3521        mActiveTrack->releaseBuffer(&buffer);
3522    }
3523    sleepTime = 0;
3524    standbyTime = systemTime() + standbyDelay;
3525    mActiveTrack.clear();
3526
3527    // apply volume
3528
3529    // Do not apply volume on compressed audio
3530    if (!audio_is_linear_pcm(mFormat)) {
3531        return;
3532    }
3533
3534    // convert to signed 16 bit before volume calculation
3535    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3536        size_t count = mFrameCount * mChannelCount;
3537        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3538        int16_t *dst = mMixBuffer + count-1;
3539        while (count--) {
3540            *dst-- = (int16_t)(*src--^0x80) << 8;
3541        }
3542    }
3543
3544    frameCount = mFrameCount;
3545    int16_t *out = mMixBuffer;
3546    if (rampVolume) {
3547        if (mChannelCount == 1) {
3548            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3549            int32_t vlInc = d / (int32_t)frameCount;
3550            int32_t vl = ((int32_t)mLeftVolShort << 16);
3551            do {
3552                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3553                out++;
3554                vl += vlInc;
3555            } while (--frameCount);
3556
3557        } else {
3558            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3559            int32_t vlInc = d / (int32_t)frameCount;
3560            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3561            int32_t vrInc = d / (int32_t)frameCount;
3562            int32_t vl = ((int32_t)mLeftVolShort << 16);
3563            int32_t vr = ((int32_t)mRightVolShort << 16);
3564            do {
3565                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3566                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3567                out += 2;
3568                vl += vlInc;
3569                vr += vrInc;
3570            } while (--frameCount);
3571        }
3572    } else {
3573        if (mChannelCount == 1) {
3574            do {
3575                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3576                out++;
3577            } while (--frameCount);
3578        } else {
3579            do {
3580                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3581                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3582                out += 2;
3583            } while (--frameCount);
3584        }
3585    }
3586
3587    // convert back to unsigned 8 bit after volume calculation
3588    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3589        size_t count = mFrameCount * mChannelCount;
3590        int16_t *src = mMixBuffer;
3591        uint8_t *dst = (uint8_t *)mMixBuffer;
3592        while (count--) {
3593            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3594        }
3595    }
3596
3597    mLeftVolShort = leftVol;
3598    mRightVolShort = rightVol;
3599}
3600
3601void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3602{
3603    if (sleepTime == 0) {
3604        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3605            sleepTime = activeSleepTime;
3606        } else {
3607            sleepTime = idleSleepTime;
3608        }
3609    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3610        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3611        sleepTime = 0;
3612    }
3613}
3614
3615// getTrackName_l() must be called with ThreadBase::mLock held
3616int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3617{
3618    return 0;
3619}
3620
3621// deleteTrackName_l() must be called with ThreadBase::mLock held
3622void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3623{
3624}
3625
3626// checkForNewParameters_l() must be called with ThreadBase::mLock held
3627bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3628{
3629    bool reconfig = false;
3630
3631    while (!mNewParameters.isEmpty()) {
3632        status_t status = NO_ERROR;
3633        String8 keyValuePair = mNewParameters[0];
3634        AudioParameter param = AudioParameter(keyValuePair);
3635        int value;
3636
3637        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3638            // do not accept frame count changes if tracks are open as the track buffer
3639            // size depends on frame count and correct behavior would not be garantied
3640            // if frame count is changed after track creation
3641            if (!mTracks.isEmpty()) {
3642                status = INVALID_OPERATION;
3643            } else {
3644                reconfig = true;
3645            }
3646        }
3647        if (status == NO_ERROR) {
3648            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3649                                                    keyValuePair.string());
3650            if (!mStandby && status == INVALID_OPERATION) {
3651                mOutput->stream->common.standby(&mOutput->stream->common);
3652                mStandby = true;
3653                mBytesWritten = 0;
3654                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3655                                                       keyValuePair.string());
3656            }
3657            if (status == NO_ERROR && reconfig) {
3658                readOutputParameters();
3659                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3660            }
3661        }
3662
3663        mNewParameters.removeAt(0);
3664
3665        mParamStatus = status;
3666        mParamCond.signal();
3667        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3668        // already timed out waiting for the status and will never signal the condition.
3669        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3670    }
3671    return reconfig;
3672}
3673
3674uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3675{
3676    uint32_t time;
3677    if (audio_is_linear_pcm(mFormat)) {
3678        time = PlaybackThread::activeSleepTimeUs();
3679    } else {
3680        time = 10000;
3681    }
3682    return time;
3683}
3684
3685uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3686{
3687    uint32_t time;
3688    if (audio_is_linear_pcm(mFormat)) {
3689        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3690    } else {
3691        time = 10000;
3692    }
3693    return time;
3694}
3695
3696uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3697{
3698    uint32_t time;
3699    if (audio_is_linear_pcm(mFormat)) {
3700        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3701    } else {
3702        time = 10000;
3703    }
3704    return time;
3705}
3706
3707void AudioFlinger::DirectOutputThread::cacheParameters_l()
3708{
3709    PlaybackThread::cacheParameters_l();
3710
3711    // use shorter standby delay as on normal output to release
3712    // hardware resources as soon as possible
3713    standbyDelay = microseconds(activeSleepTime*2);
3714}
3715
3716// ----------------------------------------------------------------------------
3717
3718AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3719        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3720    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3721        mWaitTimeMs(UINT_MAX)
3722{
3723    addOutputTrack(mainThread);
3724}
3725
3726AudioFlinger::DuplicatingThread::~DuplicatingThread()
3727{
3728    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3729        mOutputTracks[i]->destroy();
3730    }
3731}
3732
3733void AudioFlinger::DuplicatingThread::threadLoop_mix()
3734{
3735    // mix buffers...
3736    if (outputsReady(outputTracks)) {
3737        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3738    } else {
3739        memset(mMixBuffer, 0, mixBufferSize);
3740    }
3741    sleepTime = 0;
3742    writeFrames = mNormalFrameCount;
3743}
3744
3745void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3746{
3747    if (sleepTime == 0) {
3748        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3749            sleepTime = activeSleepTime;
3750        } else {
3751            sleepTime = idleSleepTime;
3752        }
3753    } else if (mBytesWritten != 0) {
3754        // flush remaining overflow buffers in output tracks
3755        for (size_t i = 0; i < outputTracks.size(); i++) {
3756            if (outputTracks[i]->isActive()) {
3757                sleepTime = 0;
3758                writeFrames = 0;
3759                memset(mMixBuffer, 0, mixBufferSize);
3760                break;
3761            }
3762        }
3763    }
3764}
3765
3766void AudioFlinger::DuplicatingThread::threadLoop_write()
3767{
3768    standbyTime = systemTime() + standbyDelay;
3769    for (size_t i = 0; i < outputTracks.size(); i++) {
3770        outputTracks[i]->write(mMixBuffer, writeFrames);
3771    }
3772    mBytesWritten += mixBufferSize;
3773}
3774
3775void AudioFlinger::DuplicatingThread::threadLoop_standby()
3776{
3777    // DuplicatingThread implements standby by stopping all tracks
3778    for (size_t i = 0; i < outputTracks.size(); i++) {
3779        outputTracks[i]->stop();
3780    }
3781}
3782
3783void AudioFlinger::DuplicatingThread::saveOutputTracks()
3784{
3785    outputTracks = mOutputTracks;
3786}
3787
3788void AudioFlinger::DuplicatingThread::clearOutputTracks()
3789{
3790    outputTracks.clear();
3791}
3792
3793void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3794{
3795    Mutex::Autolock _l(mLock);
3796    // FIXME explain this formula
3797    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3798    OutputTrack *outputTrack = new OutputTrack(thread,
3799                                            this,
3800                                            mSampleRate,
3801                                            mFormat,
3802                                            mChannelMask,
3803                                            frameCount);
3804    if (outputTrack->cblk() != NULL) {
3805        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3806        mOutputTracks.add(outputTrack);
3807        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3808        updateWaitTime_l();
3809    }
3810}
3811
3812void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3813{
3814    Mutex::Autolock _l(mLock);
3815    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3816        if (mOutputTracks[i]->thread() == thread) {
3817            mOutputTracks[i]->destroy();
3818            mOutputTracks.removeAt(i);
3819            updateWaitTime_l();
3820            return;
3821        }
3822    }
3823    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3824}
3825
3826// caller must hold mLock
3827void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3828{
3829    mWaitTimeMs = UINT_MAX;
3830    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3831        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3832        if (strong != 0) {
3833            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3834            if (waitTimeMs < mWaitTimeMs) {
3835                mWaitTimeMs = waitTimeMs;
3836            }
3837        }
3838    }
3839}
3840
3841
3842bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3843{
3844    for (size_t i = 0; i < outputTracks.size(); i++) {
3845        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3846        if (thread == 0) {
3847            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3848            return false;
3849        }
3850        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3851        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3852            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3853            return false;
3854        }
3855    }
3856    return true;
3857}
3858
3859uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3860{
3861    return (mWaitTimeMs * 1000) / 2;
3862}
3863
3864void AudioFlinger::DuplicatingThread::cacheParameters_l()
3865{
3866    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3867    updateWaitTime_l();
3868
3869    MixerThread::cacheParameters_l();
3870}
3871
3872// ----------------------------------------------------------------------------
3873
3874// TrackBase constructor must be called with AudioFlinger::mLock held
3875AudioFlinger::ThreadBase::TrackBase::TrackBase(
3876            ThreadBase *thread,
3877            const sp<Client>& client,
3878            uint32_t sampleRate,
3879            audio_format_t format,
3880            uint32_t channelMask,
3881            int frameCount,
3882            const sp<IMemory>& sharedBuffer,
3883            int sessionId)
3884    :   RefBase(),
3885        mThread(thread),
3886        mClient(client),
3887        mCblk(NULL),
3888        // mBuffer
3889        // mBufferEnd
3890        mFrameCount(0),
3891        mState(IDLE),
3892        mSampleRate(sampleRate),
3893        mFormat(format),
3894        mStepServerFailed(false),
3895        mSessionId(sessionId)
3896        // mChannelCount
3897        // mChannelMask
3898{
3899    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3900
3901    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3902    size_t size = sizeof(audio_track_cblk_t);
3903    uint8_t channelCount = popcount(channelMask);
3904    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3905    if (sharedBuffer == 0) {
3906        size += bufferSize;
3907    }
3908
3909    if (client != NULL) {
3910        mCblkMemory = client->heap()->allocate(size);
3911        if (mCblkMemory != 0) {
3912            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3913            if (mCblk != NULL) { // construct the shared structure in-place.
3914                new(mCblk) audio_track_cblk_t();
3915                // clear all buffers
3916                mCblk->frameCount = frameCount;
3917                mCblk->sampleRate = sampleRate;
3918// uncomment the following lines to quickly test 32-bit wraparound
3919//                mCblk->user = 0xffff0000;
3920//                mCblk->server = 0xffff0000;
3921//                mCblk->userBase = 0xffff0000;
3922//                mCblk->serverBase = 0xffff0000;
3923                mChannelCount = channelCount;
3924                mChannelMask = channelMask;
3925                if (sharedBuffer == 0) {
3926                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3927                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3928                    // Force underrun condition to avoid false underrun callback until first data is
3929                    // written to buffer (other flags are cleared)
3930                    mCblk->flags = CBLK_UNDERRUN_ON;
3931                } else {
3932                    mBuffer = sharedBuffer->pointer();
3933                }
3934                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3935            }
3936        } else {
3937            ALOGE("not enough memory for AudioTrack size=%u", size);
3938            client->heap()->dump("AudioTrack");
3939            return;
3940        }
3941    } else {
3942        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3943        // construct the shared structure in-place.
3944        new(mCblk) audio_track_cblk_t();
3945        // clear all buffers
3946        mCblk->frameCount = frameCount;
3947        mCblk->sampleRate = sampleRate;
3948// uncomment the following lines to quickly test 32-bit wraparound
3949//        mCblk->user = 0xffff0000;
3950//        mCblk->server = 0xffff0000;
3951//        mCblk->userBase = 0xffff0000;
3952//        mCblk->serverBase = 0xffff0000;
3953        mChannelCount = channelCount;
3954        mChannelMask = channelMask;
3955        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3956        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3957        // Force underrun condition to avoid false underrun callback until first data is
3958        // written to buffer (other flags are cleared)
3959        mCblk->flags = CBLK_UNDERRUN_ON;
3960        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3961    }
3962}
3963
3964AudioFlinger::ThreadBase::TrackBase::~TrackBase()
3965{
3966    if (mCblk != NULL) {
3967        if (mClient == 0) {
3968            delete mCblk;
3969        } else {
3970            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
3971        }
3972    }
3973    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
3974    if (mClient != 0) {
3975        // Client destructor must run with AudioFlinger mutex locked
3976        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
3977        // If the client's reference count drops to zero, the associated destructor
3978        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
3979        // relying on the automatic clear() at end of scope.
3980        mClient.clear();
3981    }
3982}
3983
3984// AudioBufferProvider interface
3985// getNextBuffer() = 0;
3986// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
3987void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
3988{
3989    buffer->raw = NULL;
3990    mFrameCount = buffer->frameCount;
3991    // FIXME See note at getNextBuffer()
3992    (void) step();      // ignore return value of step()
3993    buffer->frameCount = 0;
3994}
3995
3996bool AudioFlinger::ThreadBase::TrackBase::step() {
3997    bool result;
3998    audio_track_cblk_t* cblk = this->cblk();
3999
4000    result = cblk->stepServer(mFrameCount);
4001    if (!result) {
4002        ALOGV("stepServer failed acquiring cblk mutex");
4003        mStepServerFailed = true;
4004    }
4005    return result;
4006}
4007
4008void AudioFlinger::ThreadBase::TrackBase::reset() {
4009    audio_track_cblk_t* cblk = this->cblk();
4010
4011    cblk->user = 0;
4012    cblk->server = 0;
4013    cblk->userBase = 0;
4014    cblk->serverBase = 0;
4015    mStepServerFailed = false;
4016    ALOGV("TrackBase::reset");
4017}
4018
4019int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4020    return (int)mCblk->sampleRate;
4021}
4022
4023void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4024    audio_track_cblk_t* cblk = this->cblk();
4025    size_t frameSize = cblk->frameSize;
4026    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4027    int8_t *bufferEnd = bufferStart + frames * frameSize;
4028
4029    // Check validity of returned pointer in case the track control block would have been corrupted.
4030    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4031            "TrackBase::getBuffer buffer out of range:\n"
4032                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4033                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4034                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4035                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4036
4037    return bufferStart;
4038}
4039
4040status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4041{
4042    mSyncEvents.add(event);
4043    return NO_ERROR;
4044}
4045
4046// ----------------------------------------------------------------------------
4047
4048// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4049AudioFlinger::PlaybackThread::Track::Track(
4050            PlaybackThread *thread,
4051            const sp<Client>& client,
4052            audio_stream_type_t streamType,
4053            uint32_t sampleRate,
4054            audio_format_t format,
4055            uint32_t channelMask,
4056            int frameCount,
4057            const sp<IMemory>& sharedBuffer,
4058            int sessionId,
4059            IAudioFlinger::track_flags_t flags)
4060    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4061    mMute(false),
4062    mFillingUpStatus(FS_INVALID),
4063    // mRetryCount initialized later when needed
4064    mSharedBuffer(sharedBuffer),
4065    mStreamType(streamType),
4066    mName(-1),  // see note below
4067    mMainBuffer(thread->mixBuffer()),
4068    mAuxBuffer(NULL),
4069    mAuxEffectId(0), mHasVolumeController(false),
4070    mPresentationCompleteFrames(0),
4071    mFlags(flags),
4072    mFastIndex(-1),
4073    mObservedUnderruns(0),
4074    mUnderrunCount(0),
4075    mCachedVolume(1.0)
4076{
4077    if (mCblk != NULL) {
4078        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4079        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4080        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4081        if (flags & IAudioFlinger::TRACK_FAST) {
4082            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4083            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4084            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4085            ALOG_ASSERT(0 < i && i < FastMixerState::kMaxFastTracks);
4086            // FIXME This is too eager.  We allocate a fast track index before the
4087            //       fast track becomes active.  Since fast tracks are a scarce resource,
4088            //       this means we are potentially denying other more important fast tracks from
4089            //       being created.  It would be better to allocate the index dynamically.
4090            mFastIndex = i;
4091            // Read the initial underruns because this field is never cleared by the fast mixer
4092            mObservedUnderruns = thread->getFastTrackUnderruns(i) & ~1;
4093            thread->mFastTrackAvailMask &= ~(1 << i);
4094        }
4095        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4096        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4097        if (mName < 0) {
4098            ALOGE("no more track names available");
4099            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4100            // then we leak a fast track index.  Should swap these two sections, or better yet
4101            // only allocate a normal mixer name for normal tracks.
4102        }
4103    }
4104    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4105}
4106
4107AudioFlinger::PlaybackThread::Track::~Track()
4108{
4109    ALOGV("PlaybackThread::Track destructor");
4110    sp<ThreadBase> thread = mThread.promote();
4111    if (thread != 0) {
4112        Mutex::Autolock _l(thread->mLock);
4113        mState = TERMINATED;
4114    }
4115}
4116
4117void AudioFlinger::PlaybackThread::Track::destroy()
4118{
4119    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4120    // by removing it from mTracks vector, so there is a risk that this Tracks's
4121    // destructor is called. As the destructor needs to lock mLock,
4122    // we must acquire a strong reference on this Track before locking mLock
4123    // here so that the destructor is called only when exiting this function.
4124    // On the other hand, as long as Track::destroy() is only called by
4125    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4126    // this Track with its member mTrack.
4127    sp<Track> keep(this);
4128    { // scope for mLock
4129        sp<ThreadBase> thread = mThread.promote();
4130        if (thread != 0) {
4131            if (!isOutputTrack()) {
4132                if (mState == ACTIVE || mState == RESUMING) {
4133                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4134
4135#ifdef ADD_BATTERY_DATA
4136                    // to track the speaker usage
4137                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4138#endif
4139                }
4140                AudioSystem::releaseOutput(thread->id());
4141            }
4142            Mutex::Autolock _l(thread->mLock);
4143            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4144            playbackThread->destroyTrack_l(this);
4145        }
4146    }
4147}
4148
4149/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4150{
4151    result.append("   Name Client Type Fmt Chn mask   Session Frames S M F SRate  L dB  R dB  "
4152                  "  Server      User     Main buf    Aux Buf  FastUnder\n");
4153
4154}
4155
4156void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4157{
4158    uint32_t vlr = mCblk->getVolumeLR();
4159    if (isFastTrack()) {
4160        sprintf(buffer, "   F %2d", mFastIndex);
4161    } else {
4162        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4163    }
4164    track_state state = mState;
4165    char stateChar;
4166    switch (state) {
4167    case IDLE:
4168        stateChar = 'I';
4169        break;
4170    case TERMINATED:
4171        stateChar = 'T';
4172        break;
4173    case STOPPED:
4174        stateChar = 'S';
4175        break;
4176    case RESUMING:
4177        stateChar = 'R';
4178        break;
4179    case ACTIVE:
4180        stateChar = 'A';
4181        break;
4182    case PAUSING:
4183        stateChar = 'p';
4184        break;
4185    case PAUSED:
4186        stateChar = 'P';
4187        break;
4188    default:
4189        stateChar = '?';
4190        break;
4191    }
4192    bool nowInUnderrun = mObservedUnderruns & 1;
4193    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4194            "0x%08x 0x%08x 0x%08x 0x%08x %9u%c\n",
4195            (mClient == 0) ? getpid_cached : mClient->pid(),
4196            mStreamType,
4197            mFormat,
4198            mChannelMask,
4199            mSessionId,
4200            mFrameCount,
4201            stateChar,
4202            mMute,
4203            mFillingUpStatus,
4204            mCblk->sampleRate,
4205            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4206            20.0 * log10((vlr >> 16) / 4096.0),
4207            mCblk->server,
4208            mCblk->user,
4209            (int)mMainBuffer,
4210            (int)mAuxBuffer,
4211            mUnderrunCount,
4212            nowInUnderrun ? '*' : ' ');
4213}
4214
4215// AudioBufferProvider interface
4216status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4217        AudioBufferProvider::Buffer* buffer, int64_t pts)
4218{
4219    audio_track_cblk_t* cblk = this->cblk();
4220    uint32_t framesReady;
4221    uint32_t framesReq = buffer->frameCount;
4222
4223    // Check if last stepServer failed, try to step now
4224    if (mStepServerFailed) {
4225        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4226        //       Since the fast mixer is higher priority than client callback thread,
4227        //       it does not result in priority inversion for client.
4228        //       But a non-blocking solution would be preferable to avoid
4229        //       fast mixer being unable to tryLock(), and
4230        //       to avoid the extra context switches if the client wakes up,
4231        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4232        if (!step())  goto getNextBuffer_exit;
4233        ALOGV("stepServer recovered");
4234        mStepServerFailed = false;
4235    }
4236
4237    // FIXME Same as above
4238    framesReady = cblk->framesReady();
4239
4240    if (CC_LIKELY(framesReady)) {
4241        uint32_t s = cblk->server;
4242        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4243
4244        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4245        if (framesReq > framesReady) {
4246            framesReq = framesReady;
4247        }
4248        if (framesReq > bufferEnd - s) {
4249            framesReq = bufferEnd - s;
4250        }
4251
4252        buffer->raw = getBuffer(s, framesReq);
4253        if (buffer->raw == NULL) goto getNextBuffer_exit;
4254
4255        buffer->frameCount = framesReq;
4256        return NO_ERROR;
4257    }
4258
4259getNextBuffer_exit:
4260    buffer->raw = NULL;
4261    buffer->frameCount = 0;
4262    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4263    return NOT_ENOUGH_DATA;
4264}
4265
4266// Note that framesReady() takes a mutex on the control block using tryLock().
4267// This could result in priority inversion if framesReady() is called by the normal mixer,
4268// as the normal mixer thread runs at lower
4269// priority than the client's callback thread:  there is a short window within framesReady()
4270// during which the normal mixer could be preempted, and the client callback would block.
4271// Another problem can occur if framesReady() is called by the fast mixer:
4272// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4273// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4274size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4275    return mCblk->framesReady();
4276}
4277
4278// Don't call for fast tracks; the framesReady() could result in priority inversion
4279bool AudioFlinger::PlaybackThread::Track::isReady() const {
4280    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4281
4282    if (framesReady() >= mCblk->frameCount ||
4283            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4284        mFillingUpStatus = FS_FILLED;
4285        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4286        return true;
4287    }
4288    return false;
4289}
4290
4291status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4292                                                    int triggerSession)
4293{
4294    status_t status = NO_ERROR;
4295    ALOGV("start(%d), calling pid %d session %d",
4296            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4297
4298    sp<ThreadBase> thread = mThread.promote();
4299    if (thread != 0) {
4300        Mutex::Autolock _l(thread->mLock);
4301        track_state state = mState;
4302        // here the track could be either new, or restarted
4303        // in both cases "unstop" the track
4304        if (mState == PAUSED) {
4305            mState = TrackBase::RESUMING;
4306            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4307        } else {
4308            mState = TrackBase::ACTIVE;
4309            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4310        }
4311
4312        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4313            thread->mLock.unlock();
4314            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4315            thread->mLock.lock();
4316
4317#ifdef ADD_BATTERY_DATA
4318            // to track the speaker usage
4319            if (status == NO_ERROR) {
4320                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4321            }
4322#endif
4323        }
4324        if (status == NO_ERROR) {
4325            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4326            playbackThread->addTrack_l(this);
4327        } else {
4328            mState = state;
4329        }
4330    } else {
4331        status = BAD_VALUE;
4332    }
4333    return status;
4334}
4335
4336void AudioFlinger::PlaybackThread::Track::stop()
4337{
4338    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4339    sp<ThreadBase> thread = mThread.promote();
4340    if (thread != 0) {
4341        Mutex::Autolock _l(thread->mLock);
4342        track_state state = mState;
4343        if (mState > STOPPED) {
4344            mState = STOPPED;
4345            // If the track is not active (PAUSED and buffers full), flush buffers
4346            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4347            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4348                reset();
4349            }
4350            ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
4351        }
4352        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4353            thread->mLock.unlock();
4354            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4355            thread->mLock.lock();
4356
4357#ifdef ADD_BATTERY_DATA
4358            // to track the speaker usage
4359            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4360#endif
4361        }
4362    }
4363}
4364
4365void AudioFlinger::PlaybackThread::Track::pause()
4366{
4367    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4368    sp<ThreadBase> thread = mThread.promote();
4369    if (thread != 0) {
4370        Mutex::Autolock _l(thread->mLock);
4371        if (mState == ACTIVE || mState == RESUMING) {
4372            mState = PAUSING;
4373            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4374            if (!isOutputTrack()) {
4375                thread->mLock.unlock();
4376                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4377                thread->mLock.lock();
4378
4379#ifdef ADD_BATTERY_DATA
4380                // to track the speaker usage
4381                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4382#endif
4383            }
4384        }
4385    }
4386}
4387
4388void AudioFlinger::PlaybackThread::Track::flush()
4389{
4390    ALOGV("flush(%d)", mName);
4391    sp<ThreadBase> thread = mThread.promote();
4392    if (thread != 0) {
4393        Mutex::Autolock _l(thread->mLock);
4394        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
4395            return;
4396        }
4397        // No point remaining in PAUSED state after a flush => go to
4398        // STOPPED state
4399        mState = STOPPED;
4400
4401        // do not reset the track if it is still in the process of being stopped or paused.
4402        // this will be done by prepareTracks_l() when the track is stopped.
4403        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4404        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4405            reset();
4406        }
4407    }
4408}
4409
4410void AudioFlinger::PlaybackThread::Track::reset()
4411{
4412    // Do not reset twice to avoid discarding data written just after a flush and before
4413    // the audioflinger thread detects the track is stopped.
4414    if (!mResetDone) {
4415        TrackBase::reset();
4416        // Force underrun condition to avoid false underrun callback until first data is
4417        // written to buffer
4418        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4419        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4420        mFillingUpStatus = FS_FILLING;
4421        mResetDone = true;
4422        mPresentationCompleteFrames = 0;
4423    }
4424}
4425
4426void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4427{
4428    mMute = muted;
4429}
4430
4431status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4432{
4433    status_t status = DEAD_OBJECT;
4434    sp<ThreadBase> thread = mThread.promote();
4435    if (thread != 0) {
4436        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4437        status = playbackThread->attachAuxEffect(this, EffectId);
4438    }
4439    return status;
4440}
4441
4442void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4443{
4444    mAuxEffectId = EffectId;
4445    mAuxBuffer = buffer;
4446}
4447
4448bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4449                                                         size_t audioHalFrames)
4450{
4451    // a track is considered presented when the total number of frames written to audio HAL
4452    // corresponds to the number of frames written when presentationComplete() is called for the
4453    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4454    if (mPresentationCompleteFrames == 0) {
4455        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4456        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4457                  mPresentationCompleteFrames, audioHalFrames);
4458    }
4459    if (framesWritten >= mPresentationCompleteFrames) {
4460        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4461                  mSessionId, framesWritten);
4462        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4463        mPresentationCompleteFrames = 0;
4464        return true;
4465    }
4466    return false;
4467}
4468
4469void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4470{
4471    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4472        if (mSyncEvents[i]->type() == type) {
4473            mSyncEvents[i]->trigger();
4474            mSyncEvents.removeAt(i);
4475            i--;
4476        }
4477    }
4478}
4479
4480// implement VolumeBufferProvider interface
4481
4482uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4483{
4484    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4485    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4486    uint32_t vlr = mCblk->getVolumeLR();
4487    uint32_t vl = vlr & 0xFFFF;
4488    uint32_t vr = vlr >> 16;
4489    // track volumes come from shared memory, so can't be trusted and must be clamped
4490    if (vl > MAX_GAIN_INT) {
4491        vl = MAX_GAIN_INT;
4492    }
4493    if (vr > MAX_GAIN_INT) {
4494        vr = MAX_GAIN_INT;
4495    }
4496    // now apply the cached master volume and stream type volume;
4497    // this is trusted but lacks any synchronization or barrier so may be stale
4498    float v = mCachedVolume;
4499    vl *= v;
4500    vr *= v;
4501    // re-combine into U4.16
4502    vlr = (vr << 16) | (vl & 0xFFFF);
4503    // FIXME look at mute, pause, and stop flags
4504    return vlr;
4505}
4506
4507// timed audio tracks
4508
4509sp<AudioFlinger::PlaybackThread::TimedTrack>
4510AudioFlinger::PlaybackThread::TimedTrack::create(
4511            PlaybackThread *thread,
4512            const sp<Client>& client,
4513            audio_stream_type_t streamType,
4514            uint32_t sampleRate,
4515            audio_format_t format,
4516            uint32_t channelMask,
4517            int frameCount,
4518            const sp<IMemory>& sharedBuffer,
4519            int sessionId) {
4520    if (!client->reserveTimedTrack())
4521        return NULL;
4522
4523    return new TimedTrack(
4524        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4525        sharedBuffer, sessionId);
4526}
4527
4528AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4529            PlaybackThread *thread,
4530            const sp<Client>& client,
4531            audio_stream_type_t streamType,
4532            uint32_t sampleRate,
4533            audio_format_t format,
4534            uint32_t channelMask,
4535            int frameCount,
4536            const sp<IMemory>& sharedBuffer,
4537            int sessionId)
4538    : Track(thread, client, streamType, sampleRate, format, channelMask,
4539            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4540      mQueueHeadInFlight(false),
4541      mTrimQueueHeadOnRelease(false),
4542      mFramesPendingInQueue(0),
4543      mTimedSilenceBuffer(NULL),
4544      mTimedSilenceBufferSize(0),
4545      mTimedAudioOutputOnTime(false),
4546      mMediaTimeTransformValid(false)
4547{
4548    LocalClock lc;
4549    mLocalTimeFreq = lc.getLocalFreq();
4550
4551    mLocalTimeToSampleTransform.a_zero = 0;
4552    mLocalTimeToSampleTransform.b_zero = 0;
4553    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4554    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4555    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4556                            &mLocalTimeToSampleTransform.a_to_b_denom);
4557
4558    mMediaTimeToSampleTransform.a_zero = 0;
4559    mMediaTimeToSampleTransform.b_zero = 0;
4560    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4561    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4562    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4563                            &mMediaTimeToSampleTransform.a_to_b_denom);
4564}
4565
4566AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4567    mClient->releaseTimedTrack();
4568    delete [] mTimedSilenceBuffer;
4569}
4570
4571status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4572    size_t size, sp<IMemory>* buffer) {
4573
4574    Mutex::Autolock _l(mTimedBufferQueueLock);
4575
4576    trimTimedBufferQueue_l();
4577
4578    // lazily initialize the shared memory heap for timed buffers
4579    if (mTimedMemoryDealer == NULL) {
4580        const int kTimedBufferHeapSize = 512 << 10;
4581
4582        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4583                                              "AudioFlingerTimed");
4584        if (mTimedMemoryDealer == NULL)
4585            return NO_MEMORY;
4586    }
4587
4588    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4589    if (newBuffer == NULL) {
4590        newBuffer = mTimedMemoryDealer->allocate(size);
4591        if (newBuffer == NULL)
4592            return NO_MEMORY;
4593    }
4594
4595    *buffer = newBuffer;
4596    return NO_ERROR;
4597}
4598
4599// caller must hold mTimedBufferQueueLock
4600void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4601    int64_t mediaTimeNow;
4602    {
4603        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4604        if (!mMediaTimeTransformValid)
4605            return;
4606
4607        int64_t targetTimeNow;
4608        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4609            ? mCCHelper.getCommonTime(&targetTimeNow)
4610            : mCCHelper.getLocalTime(&targetTimeNow);
4611
4612        if (OK != res)
4613            return;
4614
4615        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4616                                                    &mediaTimeNow)) {
4617            return;
4618        }
4619    }
4620
4621    size_t trimEnd;
4622    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4623        int64_t bufEnd;
4624
4625        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4626            // We have a next buffer.  Just use its PTS as the PTS of the frame
4627            // following the last frame in this buffer.  If the stream is sparse
4628            // (ie, there are deliberate gaps left in the stream which should be
4629            // filled with silence by the TimedAudioTrack), then this can result
4630            // in one extra buffer being left un-trimmed when it could have
4631            // been.  In general, this is not typical, and we would rather
4632            // optimized away the TS calculation below for the more common case
4633            // where PTSes are contiguous.
4634            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4635        } else {
4636            // We have no next buffer.  Compute the PTS of the frame following
4637            // the last frame in this buffer by computing the duration of of
4638            // this frame in media time units and adding it to the PTS of the
4639            // buffer.
4640            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4641                               / mCblk->frameSize;
4642
4643            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4644                                                                &bufEnd)) {
4645                ALOGE("Failed to convert frame count of %lld to media time"
4646                      " duration" " (scale factor %d/%u) in %s",
4647                      frameCount,
4648                      mMediaTimeToSampleTransform.a_to_b_numer,
4649                      mMediaTimeToSampleTransform.a_to_b_denom,
4650                      __PRETTY_FUNCTION__);
4651                break;
4652            }
4653            bufEnd += mTimedBufferQueue[trimEnd].pts();
4654        }
4655
4656        if (bufEnd > mediaTimeNow)
4657            break;
4658
4659        // Is the buffer we want to use in the middle of a mix operation right
4660        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4661        // from the mixer which should be coming back shortly.
4662        if (!trimEnd && mQueueHeadInFlight) {
4663            mTrimQueueHeadOnRelease = true;
4664        }
4665    }
4666
4667    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4668    if (trimStart < trimEnd) {
4669        // Update the bookkeeping for framesReady()
4670        for (size_t i = trimStart; i < trimEnd; ++i) {
4671            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4672        }
4673
4674        // Now actually remove the buffers from the queue.
4675        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4676    }
4677}
4678
4679void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4680        const char* logTag) {
4681    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4682                "%s called (reason \"%s\"), but timed buffer queue has no"
4683                " elements to trim.", __FUNCTION__, logTag);
4684
4685    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4686    mTimedBufferQueue.removeAt(0);
4687}
4688
4689void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4690        const TimedBuffer& buf,
4691        const char* logTag) {
4692    uint32_t bufBytes        = buf.buffer()->size();
4693    uint32_t consumedAlready = buf.position();
4694
4695    ALOG_ASSERT(consumedAlready <= bufBytes,
4696                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4697                " only %u bytes long, but claims to have consumed %u"
4698                " bytes.  (update reason: \"%s\")",
4699                bufBytes, consumedAlready, logTag);
4700
4701    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4702    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4703                "Bad bookkeeping while updating frames pending.  Should have at"
4704                " least %u queued frames, but we think we have only %u.  (update"
4705                " reason: \"%s\")",
4706                bufFrames, mFramesPendingInQueue, logTag);
4707
4708    mFramesPendingInQueue -= bufFrames;
4709}
4710
4711status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4712    const sp<IMemory>& buffer, int64_t pts) {
4713
4714    {
4715        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4716        if (!mMediaTimeTransformValid)
4717            return INVALID_OPERATION;
4718    }
4719
4720    Mutex::Autolock _l(mTimedBufferQueueLock);
4721
4722    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4723    mFramesPendingInQueue += bufFrames;
4724    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4725
4726    return NO_ERROR;
4727}
4728
4729status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4730    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4731
4732    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4733           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4734           target);
4735
4736    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4737          target == TimedAudioTrack::COMMON_TIME)) {
4738        return BAD_VALUE;
4739    }
4740
4741    Mutex::Autolock lock(mMediaTimeTransformLock);
4742    mMediaTimeTransform = xform;
4743    mMediaTimeTransformTarget = target;
4744    mMediaTimeTransformValid = true;
4745
4746    return NO_ERROR;
4747}
4748
4749#define min(a, b) ((a) < (b) ? (a) : (b))
4750
4751// implementation of getNextBuffer for tracks whose buffers have timestamps
4752status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4753    AudioBufferProvider::Buffer* buffer, int64_t pts)
4754{
4755    if (pts == AudioBufferProvider::kInvalidPTS) {
4756        buffer->raw = 0;
4757        buffer->frameCount = 0;
4758        mTimedAudioOutputOnTime = false;
4759        return INVALID_OPERATION;
4760    }
4761
4762    Mutex::Autolock _l(mTimedBufferQueueLock);
4763
4764    ALOG_ASSERT(!mQueueHeadInFlight,
4765                "getNextBuffer called without releaseBuffer!");
4766
4767    while (true) {
4768
4769        // if we have no timed buffers, then fail
4770        if (mTimedBufferQueue.isEmpty()) {
4771            buffer->raw = 0;
4772            buffer->frameCount = 0;
4773            return NOT_ENOUGH_DATA;
4774        }
4775
4776        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4777
4778        // calculate the PTS of the head of the timed buffer queue expressed in
4779        // local time
4780        int64_t headLocalPTS;
4781        {
4782            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4783
4784            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4785
4786            if (mMediaTimeTransform.a_to_b_denom == 0) {
4787                // the transform represents a pause, so yield silence
4788                timedYieldSilence_l(buffer->frameCount, buffer);
4789                return NO_ERROR;
4790            }
4791
4792            int64_t transformedPTS;
4793            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4794                                                        &transformedPTS)) {
4795                // the transform failed.  this shouldn't happen, but if it does
4796                // then just drop this buffer
4797                ALOGW("timedGetNextBuffer transform failed");
4798                buffer->raw = 0;
4799                buffer->frameCount = 0;
4800                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4801                return NO_ERROR;
4802            }
4803
4804            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4805                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4806                                                          &headLocalPTS)) {
4807                    buffer->raw = 0;
4808                    buffer->frameCount = 0;
4809                    return INVALID_OPERATION;
4810                }
4811            } else {
4812                headLocalPTS = transformedPTS;
4813            }
4814        }
4815
4816        // adjust the head buffer's PTS to reflect the portion of the head buffer
4817        // that has already been consumed
4818        int64_t effectivePTS = headLocalPTS +
4819                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4820
4821        // Calculate the delta in samples between the head of the input buffer
4822        // queue and the start of the next output buffer that will be written.
4823        // If the transformation fails because of over or underflow, it means
4824        // that the sample's position in the output stream is so far out of
4825        // whack that it should just be dropped.
4826        int64_t sampleDelta;
4827        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4828            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4829            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4830                                       " mix");
4831            continue;
4832        }
4833        if (!mLocalTimeToSampleTransform.doForwardTransform(
4834                (effectivePTS - pts) << 32, &sampleDelta)) {
4835            ALOGV("*** too late during sample rate transform: dropped buffer");
4836            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
4837            continue;
4838        }
4839
4840        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
4841               " sampleDelta=[%d.%08x]",
4842               head.pts(), head.position(), pts,
4843               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
4844                   + (sampleDelta >> 32)),
4845               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4846
4847        // if the delta between the ideal placement for the next input sample and
4848        // the current output position is within this threshold, then we will
4849        // concatenate the next input samples to the previous output
4850        const int64_t kSampleContinuityThreshold =
4851                (static_cast<int64_t>(sampleRate()) << 32) / 250;
4852
4853        // if this is the first buffer of audio that we're emitting from this track
4854        // then it should be almost exactly on time.
4855        const int64_t kSampleStartupThreshold = 1LL << 32;
4856
4857        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
4858           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
4859            // the next input is close enough to being on time, so concatenate it
4860            // with the last output
4861            timedYieldSamples_l(buffer);
4862
4863            ALOGVV("*** on time: head.pos=%d frameCount=%u",
4864                    head.position(), buffer->frameCount);
4865            return NO_ERROR;
4866        }
4867
4868        // Looks like our output is not on time.  Reset our on timed status.
4869        // Next time we mix samples from our input queue, then should be within
4870        // the StartupThreshold.
4871        mTimedAudioOutputOnTime = false;
4872        if (sampleDelta > 0) {
4873            // the gap between the current output position and the proper start of
4874            // the next input sample is too big, so fill it with silence
4875            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
4876
4877            timedYieldSilence_l(framesUntilNextInput, buffer);
4878            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
4879            return NO_ERROR;
4880        } else {
4881            // the next input sample is late
4882            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
4883            size_t onTimeSamplePosition =
4884                    head.position() + lateFrames * mCblk->frameSize;
4885
4886            if (onTimeSamplePosition > head.buffer()->size()) {
4887                // all the remaining samples in the head are too late, so
4888                // drop it and move on
4889                ALOGV("*** too late: dropped buffer");
4890                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
4891                continue;
4892            } else {
4893                // skip over the late samples
4894                head.setPosition(onTimeSamplePosition);
4895
4896                // yield the available samples
4897                timedYieldSamples_l(buffer);
4898
4899                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4900                return NO_ERROR;
4901            }
4902        }
4903    }
4904}
4905
4906// Yield samples from the timed buffer queue head up to the given output
4907// buffer's capacity.
4908//
4909// Caller must hold mTimedBufferQueueLock
4910void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
4911    AudioBufferProvider::Buffer* buffer) {
4912
4913    const TimedBuffer& head = mTimedBufferQueue[0];
4914
4915    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
4916                   head.position());
4917
4918    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
4919                                 mCblk->frameSize);
4920    size_t framesRequested = buffer->frameCount;
4921    buffer->frameCount = min(framesLeftInHead, framesRequested);
4922
4923    mQueueHeadInFlight = true;
4924    mTimedAudioOutputOnTime = true;
4925}
4926
4927// Yield samples of silence up to the given output buffer's capacity
4928//
4929// Caller must hold mTimedBufferQueueLock
4930void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
4931    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
4932
4933    // lazily allocate a buffer filled with silence
4934    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
4935        delete [] mTimedSilenceBuffer;
4936        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
4937        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
4938        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
4939    }
4940
4941    buffer->raw = mTimedSilenceBuffer;
4942    size_t framesRequested = buffer->frameCount;
4943    buffer->frameCount = min(numFrames, framesRequested);
4944
4945    mTimedAudioOutputOnTime = false;
4946}
4947
4948// AudioBufferProvider interface
4949void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
4950    AudioBufferProvider::Buffer* buffer) {
4951
4952    Mutex::Autolock _l(mTimedBufferQueueLock);
4953
4954    // If the buffer which was just released is part of the buffer at the head
4955    // of the queue, be sure to update the amt of the buffer which has been
4956    // consumed.  If the buffer being returned is not part of the head of the
4957    // queue, its either because the buffer is part of the silence buffer, or
4958    // because the head of the timed queue was trimmed after the mixer called
4959    // getNextBuffer but before the mixer called releaseBuffer.
4960    if (buffer->raw == mTimedSilenceBuffer) {
4961        ALOG_ASSERT(!mQueueHeadInFlight,
4962                    "Queue head in flight during release of silence buffer!");
4963        goto done;
4964    }
4965
4966    ALOG_ASSERT(mQueueHeadInFlight,
4967                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
4968                " head in flight.");
4969
4970    if (mTimedBufferQueue.size()) {
4971        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4972
4973        void* start = head.buffer()->pointer();
4974        void* end   = reinterpret_cast<void*>(
4975                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
4976                        + head.buffer()->size());
4977
4978        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
4979                    "released buffer not within the head of the timed buffer"
4980                    " queue; qHead = [%p, %p], released buffer = %p",
4981                    start, end, buffer->raw);
4982
4983        head.setPosition(head.position() +
4984                (buffer->frameCount * mCblk->frameSize));
4985        mQueueHeadInFlight = false;
4986
4987        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
4988                    "Bad bookkeeping during releaseBuffer!  Should have at"
4989                    " least %u queued frames, but we think we have only %u",
4990                    buffer->frameCount, mFramesPendingInQueue);
4991
4992        mFramesPendingInQueue -= buffer->frameCount;
4993
4994        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
4995            || mTrimQueueHeadOnRelease) {
4996            trimTimedBufferQueueHead_l("releaseBuffer");
4997            mTrimQueueHeadOnRelease = false;
4998        }
4999    } else {
5000        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5001                  " buffers in the timed buffer queue");
5002    }
5003
5004done:
5005    buffer->raw = 0;
5006    buffer->frameCount = 0;
5007}
5008
5009size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5010    Mutex::Autolock _l(mTimedBufferQueueLock);
5011    return mFramesPendingInQueue;
5012}
5013
5014AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5015        : mPTS(0), mPosition(0) {}
5016
5017AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5018    const sp<IMemory>& buffer, int64_t pts)
5019        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5020
5021// ----------------------------------------------------------------------------
5022
5023// RecordTrack constructor must be called with AudioFlinger::mLock held
5024AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5025            RecordThread *thread,
5026            const sp<Client>& client,
5027            uint32_t sampleRate,
5028            audio_format_t format,
5029            uint32_t channelMask,
5030            int frameCount,
5031            int sessionId)
5032    :   TrackBase(thread, client, sampleRate, format,
5033                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5034        mOverflow(false)
5035{
5036    if (mCblk != NULL) {
5037        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5038        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5039            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5040        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5041            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5042        } else {
5043            mCblk->frameSize = sizeof(int8_t);
5044        }
5045    }
5046}
5047
5048AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5049{
5050    sp<ThreadBase> thread = mThread.promote();
5051    if (thread != 0) {
5052        AudioSystem::releaseInput(thread->id());
5053    }
5054}
5055
5056// AudioBufferProvider interface
5057status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5058{
5059    audio_track_cblk_t* cblk = this->cblk();
5060    uint32_t framesAvail;
5061    uint32_t framesReq = buffer->frameCount;
5062
5063    // Check if last stepServer failed, try to step now
5064    if (mStepServerFailed) {
5065        if (!step()) goto getNextBuffer_exit;
5066        ALOGV("stepServer recovered");
5067        mStepServerFailed = false;
5068    }
5069
5070    framesAvail = cblk->framesAvailable_l();
5071
5072    if (CC_LIKELY(framesAvail)) {
5073        uint32_t s = cblk->server;
5074        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5075
5076        if (framesReq > framesAvail) {
5077            framesReq = framesAvail;
5078        }
5079        if (framesReq > bufferEnd - s) {
5080            framesReq = bufferEnd - s;
5081        }
5082
5083        buffer->raw = getBuffer(s, framesReq);
5084        if (buffer->raw == NULL) goto getNextBuffer_exit;
5085
5086        buffer->frameCount = framesReq;
5087        return NO_ERROR;
5088    }
5089
5090getNextBuffer_exit:
5091    buffer->raw = NULL;
5092    buffer->frameCount = 0;
5093    return NOT_ENOUGH_DATA;
5094}
5095
5096status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5097                                                        int triggerSession)
5098{
5099    sp<ThreadBase> thread = mThread.promote();
5100    if (thread != 0) {
5101        RecordThread *recordThread = (RecordThread *)thread.get();
5102        return recordThread->start(this, event, triggerSession);
5103    } else {
5104        return BAD_VALUE;
5105    }
5106}
5107
5108void AudioFlinger::RecordThread::RecordTrack::stop()
5109{
5110    sp<ThreadBase> thread = mThread.promote();
5111    if (thread != 0) {
5112        RecordThread *recordThread = (RecordThread *)thread.get();
5113        recordThread->stop(this);
5114        TrackBase::reset();
5115        // Force overrun condition to avoid false overrun callback until first data is
5116        // read from buffer
5117        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5118    }
5119}
5120
5121void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5122{
5123    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5124            (mClient == 0) ? getpid_cached : mClient->pid(),
5125            mFormat,
5126            mChannelMask,
5127            mSessionId,
5128            mFrameCount,
5129            mState,
5130            mCblk->sampleRate,
5131            mCblk->server,
5132            mCblk->user);
5133}
5134
5135
5136// ----------------------------------------------------------------------------
5137
5138AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5139            PlaybackThread *playbackThread,
5140            DuplicatingThread *sourceThread,
5141            uint32_t sampleRate,
5142            audio_format_t format,
5143            uint32_t channelMask,
5144            int frameCount)
5145    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5146                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5147    mActive(false), mSourceThread(sourceThread)
5148{
5149
5150    if (mCblk != NULL) {
5151        mCblk->flags |= CBLK_DIRECTION_OUT;
5152        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5153        mOutBuffer.frameCount = 0;
5154        playbackThread->mTracks.add(this);
5155        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5156                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5157                mCblk, mBuffer, mCblk->buffers,
5158                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5159    } else {
5160        ALOGW("Error creating output track on thread %p", playbackThread);
5161    }
5162}
5163
5164AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5165{
5166    clearBufferQueue();
5167}
5168
5169status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5170                                                          int triggerSession)
5171{
5172    status_t status = Track::start(event, triggerSession);
5173    if (status != NO_ERROR) {
5174        return status;
5175    }
5176
5177    mActive = true;
5178    mRetryCount = 127;
5179    return status;
5180}
5181
5182void AudioFlinger::PlaybackThread::OutputTrack::stop()
5183{
5184    Track::stop();
5185    clearBufferQueue();
5186    mOutBuffer.frameCount = 0;
5187    mActive = false;
5188}
5189
5190bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5191{
5192    Buffer *pInBuffer;
5193    Buffer inBuffer;
5194    uint32_t channelCount = mChannelCount;
5195    bool outputBufferFull = false;
5196    inBuffer.frameCount = frames;
5197    inBuffer.i16 = data;
5198
5199    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5200
5201    if (!mActive && frames != 0) {
5202        start();
5203        sp<ThreadBase> thread = mThread.promote();
5204        if (thread != 0) {
5205            MixerThread *mixerThread = (MixerThread *)thread.get();
5206            if (mCblk->frameCount > frames){
5207                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5208                    uint32_t startFrames = (mCblk->frameCount - frames);
5209                    pInBuffer = new Buffer;
5210                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5211                    pInBuffer->frameCount = startFrames;
5212                    pInBuffer->i16 = pInBuffer->mBuffer;
5213                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5214                    mBufferQueue.add(pInBuffer);
5215                } else {
5216                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5217                }
5218            }
5219        }
5220    }
5221
5222    while (waitTimeLeftMs) {
5223        // First write pending buffers, then new data
5224        if (mBufferQueue.size()) {
5225            pInBuffer = mBufferQueue.itemAt(0);
5226        } else {
5227            pInBuffer = &inBuffer;
5228        }
5229
5230        if (pInBuffer->frameCount == 0) {
5231            break;
5232        }
5233
5234        if (mOutBuffer.frameCount == 0) {
5235            mOutBuffer.frameCount = pInBuffer->frameCount;
5236            nsecs_t startTime = systemTime();
5237            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5238                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5239                outputBufferFull = true;
5240                break;
5241            }
5242            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5243            if (waitTimeLeftMs >= waitTimeMs) {
5244                waitTimeLeftMs -= waitTimeMs;
5245            } else {
5246                waitTimeLeftMs = 0;
5247            }
5248        }
5249
5250        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5251        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5252        mCblk->stepUser(outFrames);
5253        pInBuffer->frameCount -= outFrames;
5254        pInBuffer->i16 += outFrames * channelCount;
5255        mOutBuffer.frameCount -= outFrames;
5256        mOutBuffer.i16 += outFrames * channelCount;
5257
5258        if (pInBuffer->frameCount == 0) {
5259            if (mBufferQueue.size()) {
5260                mBufferQueue.removeAt(0);
5261                delete [] pInBuffer->mBuffer;
5262                delete pInBuffer;
5263                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5264            } else {
5265                break;
5266            }
5267        }
5268    }
5269
5270    // If we could not write all frames, allocate a buffer and queue it for next time.
5271    if (inBuffer.frameCount) {
5272        sp<ThreadBase> thread = mThread.promote();
5273        if (thread != 0 && !thread->standby()) {
5274            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5275                pInBuffer = new Buffer;
5276                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5277                pInBuffer->frameCount = inBuffer.frameCount;
5278                pInBuffer->i16 = pInBuffer->mBuffer;
5279                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5280                mBufferQueue.add(pInBuffer);
5281                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5282            } else {
5283                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5284            }
5285        }
5286    }
5287
5288    // Calling write() with a 0 length buffer, means that no more data will be written:
5289    // If no more buffers are pending, fill output track buffer to make sure it is started
5290    // by output mixer.
5291    if (frames == 0 && mBufferQueue.size() == 0) {
5292        if (mCblk->user < mCblk->frameCount) {
5293            frames = mCblk->frameCount - mCblk->user;
5294            pInBuffer = new Buffer;
5295            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5296            pInBuffer->frameCount = frames;
5297            pInBuffer->i16 = pInBuffer->mBuffer;
5298            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5299            mBufferQueue.add(pInBuffer);
5300        } else if (mActive) {
5301            stop();
5302        }
5303    }
5304
5305    return outputBufferFull;
5306}
5307
5308status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5309{
5310    int active;
5311    status_t result;
5312    audio_track_cblk_t* cblk = mCblk;
5313    uint32_t framesReq = buffer->frameCount;
5314
5315//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5316    buffer->frameCount  = 0;
5317
5318    uint32_t framesAvail = cblk->framesAvailable();
5319
5320
5321    if (framesAvail == 0) {
5322        Mutex::Autolock _l(cblk->lock);
5323        goto start_loop_here;
5324        while (framesAvail == 0) {
5325            active = mActive;
5326            if (CC_UNLIKELY(!active)) {
5327                ALOGV("Not active and NO_MORE_BUFFERS");
5328                return NO_MORE_BUFFERS;
5329            }
5330            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5331            if (result != NO_ERROR) {
5332                return NO_MORE_BUFFERS;
5333            }
5334            // read the server count again
5335        start_loop_here:
5336            framesAvail = cblk->framesAvailable_l();
5337        }
5338    }
5339
5340//    if (framesAvail < framesReq) {
5341//        return NO_MORE_BUFFERS;
5342//    }
5343
5344    if (framesReq > framesAvail) {
5345        framesReq = framesAvail;
5346    }
5347
5348    uint32_t u = cblk->user;
5349    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5350
5351    if (framesReq > bufferEnd - u) {
5352        framesReq = bufferEnd - u;
5353    }
5354
5355    buffer->frameCount  = framesReq;
5356    buffer->raw         = (void *)cblk->buffer(u);
5357    return NO_ERROR;
5358}
5359
5360
5361void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5362{
5363    size_t size = mBufferQueue.size();
5364
5365    for (size_t i = 0; i < size; i++) {
5366        Buffer *pBuffer = mBufferQueue.itemAt(i);
5367        delete [] pBuffer->mBuffer;
5368        delete pBuffer;
5369    }
5370    mBufferQueue.clear();
5371}
5372
5373// ----------------------------------------------------------------------------
5374
5375AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5376    :   RefBase(),
5377        mAudioFlinger(audioFlinger),
5378        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5379        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5380        mPid(pid),
5381        mTimedTrackCount(0)
5382{
5383    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5384}
5385
5386// Client destructor must be called with AudioFlinger::mLock held
5387AudioFlinger::Client::~Client()
5388{
5389    mAudioFlinger->removeClient_l(mPid);
5390}
5391
5392sp<MemoryDealer> AudioFlinger::Client::heap() const
5393{
5394    return mMemoryDealer;
5395}
5396
5397// Reserve one of the limited slots for a timed audio track associated
5398// with this client
5399bool AudioFlinger::Client::reserveTimedTrack()
5400{
5401    const int kMaxTimedTracksPerClient = 4;
5402
5403    Mutex::Autolock _l(mTimedTrackLock);
5404
5405    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5406        ALOGW("can not create timed track - pid %d has exceeded the limit",
5407             mPid);
5408        return false;
5409    }
5410
5411    mTimedTrackCount++;
5412    return true;
5413}
5414
5415// Release a slot for a timed audio track
5416void AudioFlinger::Client::releaseTimedTrack()
5417{
5418    Mutex::Autolock _l(mTimedTrackLock);
5419    mTimedTrackCount--;
5420}
5421
5422// ----------------------------------------------------------------------------
5423
5424AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5425                                                     const sp<IAudioFlingerClient>& client,
5426                                                     pid_t pid)
5427    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5428{
5429}
5430
5431AudioFlinger::NotificationClient::~NotificationClient()
5432{
5433}
5434
5435void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5436{
5437    sp<NotificationClient> keep(this);
5438    mAudioFlinger->removeNotificationClient(mPid);
5439}
5440
5441// ----------------------------------------------------------------------------
5442
5443AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5444    : BnAudioTrack(),
5445      mTrack(track)
5446{
5447}
5448
5449AudioFlinger::TrackHandle::~TrackHandle() {
5450    // just stop the track on deletion, associated resources
5451    // will be freed from the main thread once all pending buffers have
5452    // been played. Unless it's not in the active track list, in which
5453    // case we free everything now...
5454    mTrack->destroy();
5455}
5456
5457sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5458    return mTrack->getCblk();
5459}
5460
5461status_t AudioFlinger::TrackHandle::start() {
5462    return mTrack->start();
5463}
5464
5465void AudioFlinger::TrackHandle::stop() {
5466    mTrack->stop();
5467}
5468
5469void AudioFlinger::TrackHandle::flush() {
5470    mTrack->flush();
5471}
5472
5473void AudioFlinger::TrackHandle::mute(bool e) {
5474    mTrack->mute(e);
5475}
5476
5477void AudioFlinger::TrackHandle::pause() {
5478    mTrack->pause();
5479}
5480
5481status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5482{
5483    return mTrack->attachAuxEffect(EffectId);
5484}
5485
5486status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5487                                                         sp<IMemory>* buffer) {
5488    if (!mTrack->isTimedTrack())
5489        return INVALID_OPERATION;
5490
5491    PlaybackThread::TimedTrack* tt =
5492            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5493    return tt->allocateTimedBuffer(size, buffer);
5494}
5495
5496status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5497                                                     int64_t pts) {
5498    if (!mTrack->isTimedTrack())
5499        return INVALID_OPERATION;
5500
5501    PlaybackThread::TimedTrack* tt =
5502            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5503    return tt->queueTimedBuffer(buffer, pts);
5504}
5505
5506status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5507    const LinearTransform& xform, int target) {
5508
5509    if (!mTrack->isTimedTrack())
5510        return INVALID_OPERATION;
5511
5512    PlaybackThread::TimedTrack* tt =
5513            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5514    return tt->setMediaTimeTransform(
5515        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5516}
5517
5518status_t AudioFlinger::TrackHandle::onTransact(
5519    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5520{
5521    return BnAudioTrack::onTransact(code, data, reply, flags);
5522}
5523
5524// ----------------------------------------------------------------------------
5525
5526sp<IAudioRecord> AudioFlinger::openRecord(
5527        pid_t pid,
5528        audio_io_handle_t input,
5529        uint32_t sampleRate,
5530        audio_format_t format,
5531        uint32_t channelMask,
5532        int frameCount,
5533        IAudioFlinger::track_flags_t flags,
5534        int *sessionId,
5535        status_t *status)
5536{
5537    sp<RecordThread::RecordTrack> recordTrack;
5538    sp<RecordHandle> recordHandle;
5539    sp<Client> client;
5540    status_t lStatus;
5541    RecordThread *thread;
5542    size_t inFrameCount;
5543    int lSessionId;
5544
5545    // check calling permissions
5546    if (!recordingAllowed()) {
5547        lStatus = PERMISSION_DENIED;
5548        goto Exit;
5549    }
5550
5551    // add client to list
5552    { // scope for mLock
5553        Mutex::Autolock _l(mLock);
5554        thread = checkRecordThread_l(input);
5555        if (thread == NULL) {
5556            lStatus = BAD_VALUE;
5557            goto Exit;
5558        }
5559
5560        client = registerPid_l(pid);
5561
5562        // If no audio session id is provided, create one here
5563        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5564            lSessionId = *sessionId;
5565        } else {
5566            lSessionId = nextUniqueId();
5567            if (sessionId != NULL) {
5568                *sessionId = lSessionId;
5569            }
5570        }
5571        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5572        recordTrack = thread->createRecordTrack_l(client,
5573                                                sampleRate,
5574                                                format,
5575                                                channelMask,
5576                                                frameCount,
5577                                                lSessionId,
5578                                                &lStatus);
5579    }
5580    if (lStatus != NO_ERROR) {
5581        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5582        // destructor is called by the TrackBase destructor with mLock held
5583        client.clear();
5584        recordTrack.clear();
5585        goto Exit;
5586    }
5587
5588    // return to handle to client
5589    recordHandle = new RecordHandle(recordTrack);
5590    lStatus = NO_ERROR;
5591
5592Exit:
5593    if (status) {
5594        *status = lStatus;
5595    }
5596    return recordHandle;
5597}
5598
5599// ----------------------------------------------------------------------------
5600
5601AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5602    : BnAudioRecord(),
5603    mRecordTrack(recordTrack)
5604{
5605}
5606
5607AudioFlinger::RecordHandle::~RecordHandle() {
5608    stop();
5609}
5610
5611sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5612    return mRecordTrack->getCblk();
5613}
5614
5615status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5616    ALOGV("RecordHandle::start()");
5617    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5618}
5619
5620void AudioFlinger::RecordHandle::stop() {
5621    ALOGV("RecordHandle::stop()");
5622    mRecordTrack->stop();
5623}
5624
5625status_t AudioFlinger::RecordHandle::onTransact(
5626    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5627{
5628    return BnAudioRecord::onTransact(code, data, reply, flags);
5629}
5630
5631// ----------------------------------------------------------------------------
5632
5633AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5634                                         AudioStreamIn *input,
5635                                         uint32_t sampleRate,
5636                                         uint32_t channels,
5637                                         audio_io_handle_t id,
5638                                         uint32_t device) :
5639    ThreadBase(audioFlinger, id, device, RECORD),
5640    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5641    // mRsmpInIndex and mInputBytes set by readInputParameters()
5642    mReqChannelCount(popcount(channels)),
5643    mReqSampleRate(sampleRate)
5644    // mBytesRead is only meaningful while active, and so is cleared in start()
5645    // (but might be better to also clear here for dump?)
5646{
5647    snprintf(mName, kNameLength, "AudioIn_%X", id);
5648
5649    readInputParameters();
5650}
5651
5652
5653AudioFlinger::RecordThread::~RecordThread()
5654{
5655    delete[] mRsmpInBuffer;
5656    delete mResampler;
5657    delete[] mRsmpOutBuffer;
5658}
5659
5660void AudioFlinger::RecordThread::onFirstRef()
5661{
5662    run(mName, PRIORITY_URGENT_AUDIO);
5663}
5664
5665status_t AudioFlinger::RecordThread::readyToRun()
5666{
5667    status_t status = initCheck();
5668    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5669    return status;
5670}
5671
5672bool AudioFlinger::RecordThread::threadLoop()
5673{
5674    AudioBufferProvider::Buffer buffer;
5675    sp<RecordTrack> activeTrack;
5676    Vector< sp<EffectChain> > effectChains;
5677
5678    nsecs_t lastWarning = 0;
5679
5680    acquireWakeLock();
5681
5682    // start recording
5683    while (!exitPending()) {
5684
5685        processConfigEvents();
5686
5687        { // scope for mLock
5688            Mutex::Autolock _l(mLock);
5689            checkForNewParameters_l();
5690            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5691                if (!mStandby) {
5692                    mInput->stream->common.standby(&mInput->stream->common);
5693                    mStandby = true;
5694                }
5695
5696                if (exitPending()) break;
5697
5698                releaseWakeLock_l();
5699                ALOGV("RecordThread: loop stopping");
5700                // go to sleep
5701                mWaitWorkCV.wait(mLock);
5702                ALOGV("RecordThread: loop starting");
5703                acquireWakeLock_l();
5704                continue;
5705            }
5706            if (mActiveTrack != 0) {
5707                if (mActiveTrack->mState == TrackBase::PAUSING) {
5708                    if (!mStandby) {
5709                        mInput->stream->common.standby(&mInput->stream->common);
5710                        mStandby = true;
5711                    }
5712                    mActiveTrack.clear();
5713                    mStartStopCond.broadcast();
5714                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5715                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5716                        mActiveTrack.clear();
5717                        mStartStopCond.broadcast();
5718                    } else if (mBytesRead != 0) {
5719                        // record start succeeds only if first read from audio input
5720                        // succeeds
5721                        if (mBytesRead > 0) {
5722                            mActiveTrack->mState = TrackBase::ACTIVE;
5723                        } else {
5724                            mActiveTrack.clear();
5725                        }
5726                        mStartStopCond.broadcast();
5727                    }
5728                    mStandby = false;
5729                }
5730            }
5731            lockEffectChains_l(effectChains);
5732        }
5733
5734        if (mActiveTrack != 0) {
5735            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5736                mActiveTrack->mState != TrackBase::RESUMING) {
5737                unlockEffectChains(effectChains);
5738                usleep(kRecordThreadSleepUs);
5739                continue;
5740            }
5741            for (size_t i = 0; i < effectChains.size(); i ++) {
5742                effectChains[i]->process_l();
5743            }
5744
5745            buffer.frameCount = mFrameCount;
5746            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5747                size_t framesOut = buffer.frameCount;
5748                if (mResampler == NULL) {
5749                    // no resampling
5750                    while (framesOut) {
5751                        size_t framesIn = mFrameCount - mRsmpInIndex;
5752                        if (framesIn) {
5753                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5754                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5755                            if (framesIn > framesOut)
5756                                framesIn = framesOut;
5757                            mRsmpInIndex += framesIn;
5758                            framesOut -= framesIn;
5759                            if ((int)mChannelCount == mReqChannelCount ||
5760                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5761                                memcpy(dst, src, framesIn * mFrameSize);
5762                            } else {
5763                                int16_t *src16 = (int16_t *)src;
5764                                int16_t *dst16 = (int16_t *)dst;
5765                                if (mChannelCount == 1) {
5766                                    while (framesIn--) {
5767                                        *dst16++ = *src16;
5768                                        *dst16++ = *src16++;
5769                                    }
5770                                } else {
5771                                    while (framesIn--) {
5772                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5773                                        src16 += 2;
5774                                    }
5775                                }
5776                            }
5777                        }
5778                        if (framesOut && mFrameCount == mRsmpInIndex) {
5779                            if (framesOut == mFrameCount &&
5780                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5781                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5782                                framesOut = 0;
5783                            } else {
5784                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5785                                mRsmpInIndex = 0;
5786                            }
5787                            if (mBytesRead < 0) {
5788                                ALOGE("Error reading audio input");
5789                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5790                                    // Force input into standby so that it tries to
5791                                    // recover at next read attempt
5792                                    mInput->stream->common.standby(&mInput->stream->common);
5793                                    usleep(kRecordThreadSleepUs);
5794                                }
5795                                mRsmpInIndex = mFrameCount;
5796                                framesOut = 0;
5797                                buffer.frameCount = 0;
5798                            }
5799                        }
5800                    }
5801                } else {
5802                    // resampling
5803
5804                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5805                    // alter output frame count as if we were expecting stereo samples
5806                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5807                        framesOut >>= 1;
5808                    }
5809                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5810                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5811                    // are 32 bit aligned which should be always true.
5812                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5813                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5814                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5815                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5816                        int16_t *dst = buffer.i16;
5817                        while (framesOut--) {
5818                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5819                            src += 2;
5820                        }
5821                    } else {
5822                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5823                    }
5824
5825                }
5826                if (mFramestoDrop == 0) {
5827                    mActiveTrack->releaseBuffer(&buffer);
5828                } else {
5829                    if (mFramestoDrop > 0) {
5830                        mFramestoDrop -= buffer.frameCount;
5831                        if (mFramestoDrop < 0) {
5832                            mFramestoDrop = 0;
5833                        }
5834                    }
5835                }
5836                mActiveTrack->overflow();
5837            }
5838            // client isn't retrieving buffers fast enough
5839            else {
5840                if (!mActiveTrack->setOverflow()) {
5841                    nsecs_t now = systemTime();
5842                    if ((now - lastWarning) > kWarningThrottleNs) {
5843                        ALOGW("RecordThread: buffer overflow");
5844                        lastWarning = now;
5845                    }
5846                }
5847                // Release the processor for a while before asking for a new buffer.
5848                // This will give the application more chance to read from the buffer and
5849                // clear the overflow.
5850                usleep(kRecordThreadSleepUs);
5851            }
5852        }
5853        // enable changes in effect chain
5854        unlockEffectChains(effectChains);
5855        effectChains.clear();
5856    }
5857
5858    if (!mStandby) {
5859        mInput->stream->common.standby(&mInput->stream->common);
5860    }
5861    mActiveTrack.clear();
5862
5863    mStartStopCond.broadcast();
5864
5865    releaseWakeLock();
5866
5867    ALOGV("RecordThread %p exiting", this);
5868    return false;
5869}
5870
5871
5872sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
5873        const sp<AudioFlinger::Client>& client,
5874        uint32_t sampleRate,
5875        audio_format_t format,
5876        int channelMask,
5877        int frameCount,
5878        int sessionId,
5879        status_t *status)
5880{
5881    sp<RecordTrack> track;
5882    status_t lStatus;
5883
5884    lStatus = initCheck();
5885    if (lStatus != NO_ERROR) {
5886        ALOGE("Audio driver not initialized.");
5887        goto Exit;
5888    }
5889
5890    { // scope for mLock
5891        Mutex::Autolock _l(mLock);
5892
5893        track = new RecordTrack(this, client, sampleRate,
5894                      format, channelMask, frameCount, sessionId);
5895
5896        if (track->getCblk() == 0) {
5897            lStatus = NO_MEMORY;
5898            goto Exit;
5899        }
5900
5901        mTrack = track.get();
5902        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5903        bool suspend = audio_is_bluetooth_sco_device(
5904                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
5905        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5906        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5907    }
5908    lStatus = NO_ERROR;
5909
5910Exit:
5911    if (status) {
5912        *status = lStatus;
5913    }
5914    return track;
5915}
5916
5917status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5918                                           AudioSystem::sync_event_t event,
5919                                           int triggerSession)
5920{
5921    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5922    sp<ThreadBase> strongMe = this;
5923    status_t status = NO_ERROR;
5924
5925    if (event == AudioSystem::SYNC_EVENT_NONE) {
5926        mSyncStartEvent.clear();
5927        mFramestoDrop = 0;
5928    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5929        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5930                                       triggerSession,
5931                                       recordTrack->sessionId(),
5932                                       syncStartEventCallback,
5933                                       this);
5934        mFramestoDrop = -1;
5935    }
5936
5937    {
5938        AutoMutex lock(mLock);
5939        if (mActiveTrack != 0) {
5940            if (recordTrack != mActiveTrack.get()) {
5941                status = -EBUSY;
5942            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
5943                mActiveTrack->mState = TrackBase::ACTIVE;
5944            }
5945            return status;
5946        }
5947
5948        recordTrack->mState = TrackBase::IDLE;
5949        mActiveTrack = recordTrack;
5950        mLock.unlock();
5951        status_t status = AudioSystem::startInput(mId);
5952        mLock.lock();
5953        if (status != NO_ERROR) {
5954            mActiveTrack.clear();
5955            clearSyncStartEvent();
5956            return status;
5957        }
5958        mRsmpInIndex = mFrameCount;
5959        mBytesRead = 0;
5960        if (mResampler != NULL) {
5961            mResampler->reset();
5962        }
5963        mActiveTrack->mState = TrackBase::RESUMING;
5964        // signal thread to start
5965        ALOGV("Signal record thread");
5966        mWaitWorkCV.signal();
5967        // do not wait for mStartStopCond if exiting
5968        if (exitPending()) {
5969            mActiveTrack.clear();
5970            status = INVALID_OPERATION;
5971            goto startError;
5972        }
5973        mStartStopCond.wait(mLock);
5974        if (mActiveTrack == 0) {
5975            ALOGV("Record failed to start");
5976            status = BAD_VALUE;
5977            goto startError;
5978        }
5979        ALOGV("Record started OK");
5980        return status;
5981    }
5982startError:
5983    AudioSystem::stopInput(mId);
5984    clearSyncStartEvent();
5985    return status;
5986}
5987
5988void AudioFlinger::RecordThread::clearSyncStartEvent()
5989{
5990    if (mSyncStartEvent != 0) {
5991        mSyncStartEvent->cancel();
5992    }
5993    mSyncStartEvent.clear();
5994}
5995
5996void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5997{
5998    sp<SyncEvent> strongEvent = event.promote();
5999
6000    if (strongEvent != 0) {
6001        RecordThread *me = (RecordThread *)strongEvent->cookie();
6002        me->handleSyncStartEvent(strongEvent);
6003    }
6004}
6005
6006void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6007{
6008    ALOGV("handleSyncStartEvent() mActiveTrack %p session %d event->listenerSession() %d",
6009              mActiveTrack.get(),
6010              mActiveTrack.get() ? mActiveTrack->sessionId() : 0,
6011              event->listenerSession());
6012
6013    if (mActiveTrack != 0 &&
6014            event == mSyncStartEvent) {
6015        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6016        // from audio HAL
6017        mFramestoDrop = mFrameCount * 2;
6018        mSyncStartEvent.clear();
6019    }
6020}
6021
6022void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6023    ALOGV("RecordThread::stop");
6024    sp<ThreadBase> strongMe = this;
6025    {
6026        AutoMutex lock(mLock);
6027        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6028            mActiveTrack->mState = TrackBase::PAUSING;
6029            // do not wait for mStartStopCond if exiting
6030            if (exitPending()) {
6031                return;
6032            }
6033            mStartStopCond.wait(mLock);
6034            // if we have been restarted, recordTrack == mActiveTrack.get() here
6035            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6036                mLock.unlock();
6037                AudioSystem::stopInput(mId);
6038                mLock.lock();
6039                ALOGV("Record stopped OK");
6040            }
6041        }
6042    }
6043}
6044
6045bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6046{
6047    return false;
6048}
6049
6050status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6051{
6052    if (!isValidSyncEvent(event)) {
6053        return BAD_VALUE;
6054    }
6055
6056    Mutex::Autolock _l(mLock);
6057
6058    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6059        mTrack->setSyncEvent(event);
6060        return NO_ERROR;
6061    }
6062    return NAME_NOT_FOUND;
6063}
6064
6065status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6066{
6067    const size_t SIZE = 256;
6068    char buffer[SIZE];
6069    String8 result;
6070
6071    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6072    result.append(buffer);
6073
6074    if (mActiveTrack != 0) {
6075        result.append("Active Track:\n");
6076        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6077        mActiveTrack->dump(buffer, SIZE);
6078        result.append(buffer);
6079
6080        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6081        result.append(buffer);
6082        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6083        result.append(buffer);
6084        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6085        result.append(buffer);
6086        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6087        result.append(buffer);
6088        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6089        result.append(buffer);
6090
6091
6092    } else {
6093        result.append("No record client\n");
6094    }
6095    write(fd, result.string(), result.size());
6096
6097    dumpBase(fd, args);
6098    dumpEffectChains(fd, args);
6099
6100    return NO_ERROR;
6101}
6102
6103// AudioBufferProvider interface
6104status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6105{
6106    size_t framesReq = buffer->frameCount;
6107    size_t framesReady = mFrameCount - mRsmpInIndex;
6108    int channelCount;
6109
6110    if (framesReady == 0) {
6111        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6112        if (mBytesRead < 0) {
6113            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6114            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6115                // Force input into standby so that it tries to
6116                // recover at next read attempt
6117                mInput->stream->common.standby(&mInput->stream->common);
6118                usleep(kRecordThreadSleepUs);
6119            }
6120            buffer->raw = NULL;
6121            buffer->frameCount = 0;
6122            return NOT_ENOUGH_DATA;
6123        }
6124        mRsmpInIndex = 0;
6125        framesReady = mFrameCount;
6126    }
6127
6128    if (framesReq > framesReady) {
6129        framesReq = framesReady;
6130    }
6131
6132    if (mChannelCount == 1 && mReqChannelCount == 2) {
6133        channelCount = 1;
6134    } else {
6135        channelCount = 2;
6136    }
6137    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6138    buffer->frameCount = framesReq;
6139    return NO_ERROR;
6140}
6141
6142// AudioBufferProvider interface
6143void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6144{
6145    mRsmpInIndex += buffer->frameCount;
6146    buffer->frameCount = 0;
6147}
6148
6149bool AudioFlinger::RecordThread::checkForNewParameters_l()
6150{
6151    bool reconfig = false;
6152
6153    while (!mNewParameters.isEmpty()) {
6154        status_t status = NO_ERROR;
6155        String8 keyValuePair = mNewParameters[0];
6156        AudioParameter param = AudioParameter(keyValuePair);
6157        int value;
6158        audio_format_t reqFormat = mFormat;
6159        int reqSamplingRate = mReqSampleRate;
6160        int reqChannelCount = mReqChannelCount;
6161
6162        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6163            reqSamplingRate = value;
6164            reconfig = true;
6165        }
6166        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6167            reqFormat = (audio_format_t) value;
6168            reconfig = true;
6169        }
6170        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6171            reqChannelCount = popcount(value);
6172            reconfig = true;
6173        }
6174        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6175            // do not accept frame count changes if tracks are open as the track buffer
6176            // size depends on frame count and correct behavior would not be guaranteed
6177            // if frame count is changed after track creation
6178            if (mActiveTrack != 0) {
6179                status = INVALID_OPERATION;
6180            } else {
6181                reconfig = true;
6182            }
6183        }
6184        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6185            // forward device change to effects that have requested to be
6186            // aware of attached audio device.
6187            for (size_t i = 0; i < mEffectChains.size(); i++) {
6188                mEffectChains[i]->setDevice_l(value);
6189            }
6190            // store input device and output device but do not forward output device to audio HAL.
6191            // Note that status is ignored by the caller for output device
6192            // (see AudioFlinger::setParameters()
6193            if (value & AUDIO_DEVICE_OUT_ALL) {
6194                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6195                status = BAD_VALUE;
6196            } else {
6197                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6198                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6199                if (mTrack != NULL) {
6200                    bool suspend = audio_is_bluetooth_sco_device(
6201                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6202                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6203                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6204                }
6205            }
6206            mDevice |= (uint32_t)value;
6207        }
6208        if (status == NO_ERROR) {
6209            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6210            if (status == INVALID_OPERATION) {
6211                mInput->stream->common.standby(&mInput->stream->common);
6212                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6213                        keyValuePair.string());
6214            }
6215            if (reconfig) {
6216                if (status == BAD_VALUE &&
6217                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6218                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6219                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6220                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6221                    (reqChannelCount <= FCC_2)) {
6222                    status = NO_ERROR;
6223                }
6224                if (status == NO_ERROR) {
6225                    readInputParameters();
6226                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6227                }
6228            }
6229        }
6230
6231        mNewParameters.removeAt(0);
6232
6233        mParamStatus = status;
6234        mParamCond.signal();
6235        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6236        // already timed out waiting for the status and will never signal the condition.
6237        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6238    }
6239    return reconfig;
6240}
6241
6242String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6243{
6244    char *s;
6245    String8 out_s8 = String8();
6246
6247    Mutex::Autolock _l(mLock);
6248    if (initCheck() != NO_ERROR) {
6249        return out_s8;
6250    }
6251
6252    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6253    out_s8 = String8(s);
6254    free(s);
6255    return out_s8;
6256}
6257
6258void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6259    AudioSystem::OutputDescriptor desc;
6260    void *param2 = NULL;
6261
6262    switch (event) {
6263    case AudioSystem::INPUT_OPENED:
6264    case AudioSystem::INPUT_CONFIG_CHANGED:
6265        desc.channels = mChannelMask;
6266        desc.samplingRate = mSampleRate;
6267        desc.format = mFormat;
6268        desc.frameCount = mFrameCount;
6269        desc.latency = 0;
6270        param2 = &desc;
6271        break;
6272
6273    case AudioSystem::INPUT_CLOSED:
6274    default:
6275        break;
6276    }
6277    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6278}
6279
6280void AudioFlinger::RecordThread::readInputParameters()
6281{
6282    delete mRsmpInBuffer;
6283    // mRsmpInBuffer is always assigned a new[] below
6284    delete mRsmpOutBuffer;
6285    mRsmpOutBuffer = NULL;
6286    delete mResampler;
6287    mResampler = NULL;
6288
6289    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6290    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6291    mChannelCount = (uint16_t)popcount(mChannelMask);
6292    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6293    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6294    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6295    mFrameCount = mInputBytes / mFrameSize;
6296    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6297    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6298
6299    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6300    {
6301        int channelCount;
6302        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6303        // stereo to mono post process as the resampler always outputs stereo.
6304        if (mChannelCount == 1 && mReqChannelCount == 2) {
6305            channelCount = 1;
6306        } else {
6307            channelCount = 2;
6308        }
6309        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6310        mResampler->setSampleRate(mSampleRate);
6311        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6312        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6313
6314        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6315        if (mChannelCount == 1 && mReqChannelCount == 1) {
6316            mFrameCount >>= 1;
6317        }
6318
6319    }
6320    mRsmpInIndex = mFrameCount;
6321}
6322
6323unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6324{
6325    Mutex::Autolock _l(mLock);
6326    if (initCheck() != NO_ERROR) {
6327        return 0;
6328    }
6329
6330    return mInput->stream->get_input_frames_lost(mInput->stream);
6331}
6332
6333uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6334{
6335    Mutex::Autolock _l(mLock);
6336    uint32_t result = 0;
6337    if (getEffectChain_l(sessionId) != 0) {
6338        result = EFFECT_SESSION;
6339    }
6340
6341    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6342        result |= TRACK_SESSION;
6343    }
6344
6345    return result;
6346}
6347
6348AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6349{
6350    Mutex::Autolock _l(mLock);
6351    return mTrack;
6352}
6353
6354AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6355{
6356    Mutex::Autolock _l(mLock);
6357    return mInput;
6358}
6359
6360AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6361{
6362    Mutex::Autolock _l(mLock);
6363    AudioStreamIn *input = mInput;
6364    mInput = NULL;
6365    return input;
6366}
6367
6368// this method must always be called either with ThreadBase mLock held or inside the thread loop
6369audio_stream_t* AudioFlinger::RecordThread::stream() const
6370{
6371    if (mInput == NULL) {
6372        return NULL;
6373    }
6374    return &mInput->stream->common;
6375}
6376
6377
6378// ----------------------------------------------------------------------------
6379
6380audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6381{
6382    if (!settingsAllowed()) {
6383        return 0;
6384    }
6385    Mutex::Autolock _l(mLock);
6386    return loadHwModule_l(name);
6387}
6388
6389// loadHwModule_l() must be called with AudioFlinger::mLock held
6390audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6391{
6392    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6393        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6394            ALOGW("loadHwModule() module %s already loaded", name);
6395            return mAudioHwDevs.keyAt(i);
6396        }
6397    }
6398
6399    audio_hw_device_t *dev;
6400
6401    int rc = load_audio_interface(name, &dev);
6402    if (rc) {
6403        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6404        return 0;
6405    }
6406
6407    mHardwareStatus = AUDIO_HW_INIT;
6408    rc = dev->init_check(dev);
6409    mHardwareStatus = AUDIO_HW_IDLE;
6410    if (rc) {
6411        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6412        return 0;
6413    }
6414
6415    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6416        (NULL != dev->set_master_volume)) {
6417        AutoMutex lock(mHardwareLock);
6418        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6419        dev->set_master_volume(dev, mMasterVolume);
6420        mHardwareStatus = AUDIO_HW_IDLE;
6421    }
6422
6423    audio_module_handle_t handle = nextUniqueId();
6424    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6425
6426    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6427          name, dev->common.module->name, dev->common.module->id, handle);
6428
6429    return handle;
6430
6431}
6432
6433audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6434                                           audio_devices_t *pDevices,
6435                                           uint32_t *pSamplingRate,
6436                                           audio_format_t *pFormat,
6437                                           audio_channel_mask_t *pChannelMask,
6438                                           uint32_t *pLatencyMs,
6439                                           audio_output_flags_t flags)
6440{
6441    status_t status;
6442    PlaybackThread *thread = NULL;
6443    struct audio_config config = {
6444        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6445        channel_mask: pChannelMask ? *pChannelMask : 0,
6446        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6447    };
6448    audio_stream_out_t *outStream = NULL;
6449    audio_hw_device_t *outHwDev;
6450
6451    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6452              module,
6453              (pDevices != NULL) ? (int)*pDevices : 0,
6454              config.sample_rate,
6455              config.format,
6456              config.channel_mask,
6457              flags);
6458
6459    if (pDevices == NULL || *pDevices == 0) {
6460        return 0;
6461    }
6462
6463    Mutex::Autolock _l(mLock);
6464
6465    outHwDev = findSuitableHwDev_l(module, *pDevices);
6466    if (outHwDev == NULL)
6467        return 0;
6468
6469    audio_io_handle_t id = nextUniqueId();
6470
6471    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6472
6473    status = outHwDev->open_output_stream(outHwDev,
6474                                          id,
6475                                          *pDevices,
6476                                          (audio_output_flags_t)flags,
6477                                          &config,
6478                                          &outStream);
6479
6480    mHardwareStatus = AUDIO_HW_IDLE;
6481    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6482            outStream,
6483            config.sample_rate,
6484            config.format,
6485            config.channel_mask,
6486            status);
6487
6488    if (status == NO_ERROR && outStream != NULL) {
6489        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6490
6491        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6492            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6493            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6494            thread = new DirectOutputThread(this, output, id, *pDevices);
6495            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6496        } else {
6497            thread = new MixerThread(this, output, id, *pDevices);
6498            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6499        }
6500        mPlaybackThreads.add(id, thread);
6501
6502        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6503        if (pFormat != NULL) *pFormat = config.format;
6504        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6505        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6506
6507        // notify client processes of the new output creation
6508        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6509
6510        // the first primary output opened designates the primary hw device
6511        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6512            ALOGI("Using module %d has the primary audio interface", module);
6513            mPrimaryHardwareDev = outHwDev;
6514
6515            AutoMutex lock(mHardwareLock);
6516            mHardwareStatus = AUDIO_HW_SET_MODE;
6517            outHwDev->set_mode(outHwDev, mMode);
6518
6519            // Determine the level of master volume support the primary audio HAL has,
6520            // and set the initial master volume at the same time.
6521            float initialVolume = 1.0;
6522            mMasterVolumeSupportLvl = MVS_NONE;
6523
6524            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6525            if ((NULL != outHwDev->get_master_volume) &&
6526                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6527                mMasterVolumeSupportLvl = MVS_FULL;
6528            } else {
6529                mMasterVolumeSupportLvl = MVS_SETONLY;
6530                initialVolume = 1.0;
6531            }
6532
6533            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6534            if ((NULL == outHwDev->set_master_volume) ||
6535                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6536                mMasterVolumeSupportLvl = MVS_NONE;
6537            }
6538            // now that we have a primary device, initialize master volume on other devices
6539            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6540                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6541
6542                if ((dev != mPrimaryHardwareDev) &&
6543                    (NULL != dev->set_master_volume)) {
6544                    dev->set_master_volume(dev, initialVolume);
6545                }
6546            }
6547            mHardwareStatus = AUDIO_HW_IDLE;
6548            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6549                                    ? initialVolume
6550                                    : 1.0;
6551            mMasterVolume   = initialVolume;
6552        }
6553        return id;
6554    }
6555
6556    return 0;
6557}
6558
6559audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6560        audio_io_handle_t output2)
6561{
6562    Mutex::Autolock _l(mLock);
6563    MixerThread *thread1 = checkMixerThread_l(output1);
6564    MixerThread *thread2 = checkMixerThread_l(output2);
6565
6566    if (thread1 == NULL || thread2 == NULL) {
6567        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6568        return 0;
6569    }
6570
6571    audio_io_handle_t id = nextUniqueId();
6572    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6573    thread->addOutputTrack(thread2);
6574    mPlaybackThreads.add(id, thread);
6575    // notify client processes of the new output creation
6576    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6577    return id;
6578}
6579
6580status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6581{
6582    // keep strong reference on the playback thread so that
6583    // it is not destroyed while exit() is executed
6584    sp<PlaybackThread> thread;
6585    {
6586        Mutex::Autolock _l(mLock);
6587        thread = checkPlaybackThread_l(output);
6588        if (thread == NULL) {
6589            return BAD_VALUE;
6590        }
6591
6592        ALOGV("closeOutput() %d", output);
6593
6594        if (thread->type() == ThreadBase::MIXER) {
6595            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6596                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6597                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6598                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6599                }
6600            }
6601        }
6602        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6603        mPlaybackThreads.removeItem(output);
6604    }
6605    thread->exit();
6606    // The thread entity (active unit of execution) is no longer running here,
6607    // but the ThreadBase container still exists.
6608
6609    if (thread->type() != ThreadBase::DUPLICATING) {
6610        AudioStreamOut *out = thread->clearOutput();
6611        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6612        // from now on thread->mOutput is NULL
6613        out->hwDev->close_output_stream(out->hwDev, out->stream);
6614        delete out;
6615    }
6616    return NO_ERROR;
6617}
6618
6619status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6620{
6621    Mutex::Autolock _l(mLock);
6622    PlaybackThread *thread = checkPlaybackThread_l(output);
6623
6624    if (thread == NULL) {
6625        return BAD_VALUE;
6626    }
6627
6628    ALOGV("suspendOutput() %d", output);
6629    thread->suspend();
6630
6631    return NO_ERROR;
6632}
6633
6634status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6635{
6636    Mutex::Autolock _l(mLock);
6637    PlaybackThread *thread = checkPlaybackThread_l(output);
6638
6639    if (thread == NULL) {
6640        return BAD_VALUE;
6641    }
6642
6643    ALOGV("restoreOutput() %d", output);
6644
6645    thread->restore();
6646
6647    return NO_ERROR;
6648}
6649
6650audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6651                                          audio_devices_t *pDevices,
6652                                          uint32_t *pSamplingRate,
6653                                          audio_format_t *pFormat,
6654                                          uint32_t *pChannelMask)
6655{
6656    status_t status;
6657    RecordThread *thread = NULL;
6658    struct audio_config config = {
6659        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6660        channel_mask: pChannelMask ? *pChannelMask : 0,
6661        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6662    };
6663    uint32_t reqSamplingRate = config.sample_rate;
6664    audio_format_t reqFormat = config.format;
6665    audio_channel_mask_t reqChannels = config.channel_mask;
6666    audio_stream_in_t *inStream = NULL;
6667    audio_hw_device_t *inHwDev;
6668
6669    if (pDevices == NULL || *pDevices == 0) {
6670        return 0;
6671    }
6672
6673    Mutex::Autolock _l(mLock);
6674
6675    inHwDev = findSuitableHwDev_l(module, *pDevices);
6676    if (inHwDev == NULL)
6677        return 0;
6678
6679    audio_io_handle_t id = nextUniqueId();
6680
6681    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6682                                        &inStream);
6683    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6684            inStream,
6685            config.sample_rate,
6686            config.format,
6687            config.channel_mask,
6688            status);
6689
6690    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6691    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6692    // or stereo to mono conversions on 16 bit PCM inputs.
6693    if (status == BAD_VALUE &&
6694        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6695        (config.sample_rate <= 2 * reqSamplingRate) &&
6696        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6697        ALOGV("openInput() reopening with proposed sampling rate and channels");
6698        inStream = NULL;
6699        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6700    }
6701
6702    if (status == NO_ERROR && inStream != NULL) {
6703        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6704
6705        // Start record thread
6706        // RecorThread require both input and output device indication to forward to audio
6707        // pre processing modules
6708        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6709        thread = new RecordThread(this,
6710                                  input,
6711                                  reqSamplingRate,
6712                                  reqChannels,
6713                                  id,
6714                                  device);
6715        mRecordThreads.add(id, thread);
6716        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6717        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6718        if (pFormat != NULL) *pFormat = config.format;
6719        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6720
6721        input->stream->common.standby(&input->stream->common);
6722
6723        // notify client processes of the new input creation
6724        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6725        return id;
6726    }
6727
6728    return 0;
6729}
6730
6731status_t AudioFlinger::closeInput(audio_io_handle_t input)
6732{
6733    // keep strong reference on the record thread so that
6734    // it is not destroyed while exit() is executed
6735    sp<RecordThread> thread;
6736    {
6737        Mutex::Autolock _l(mLock);
6738        thread = checkRecordThread_l(input);
6739        if (thread == NULL) {
6740            return BAD_VALUE;
6741        }
6742
6743        ALOGV("closeInput() %d", input);
6744        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6745        mRecordThreads.removeItem(input);
6746    }
6747    thread->exit();
6748    // The thread entity (active unit of execution) is no longer running here,
6749    // but the ThreadBase container still exists.
6750
6751    AudioStreamIn *in = thread->clearInput();
6752    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6753    // from now on thread->mInput is NULL
6754    in->hwDev->close_input_stream(in->hwDev, in->stream);
6755    delete in;
6756
6757    return NO_ERROR;
6758}
6759
6760status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6761{
6762    Mutex::Autolock _l(mLock);
6763    MixerThread *dstThread = checkMixerThread_l(output);
6764    if (dstThread == NULL) {
6765        ALOGW("setStreamOutput() bad output id %d", output);
6766        return BAD_VALUE;
6767    }
6768
6769    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6770    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6771
6772    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6773        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6774        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6775            MixerThread *srcThread = (MixerThread *)thread;
6776            srcThread->invalidateTracks(stream);
6777        }
6778    }
6779
6780    return NO_ERROR;
6781}
6782
6783
6784int AudioFlinger::newAudioSessionId()
6785{
6786    return nextUniqueId();
6787}
6788
6789void AudioFlinger::acquireAudioSessionId(int audioSession)
6790{
6791    Mutex::Autolock _l(mLock);
6792    pid_t caller = IPCThreadState::self()->getCallingPid();
6793    ALOGV("acquiring %d from %d", audioSession, caller);
6794    size_t num = mAudioSessionRefs.size();
6795    for (size_t i = 0; i< num; i++) {
6796        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6797        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6798            ref->mCnt++;
6799            ALOGV(" incremented refcount to %d", ref->mCnt);
6800            return;
6801        }
6802    }
6803    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6804    ALOGV(" added new entry for %d", audioSession);
6805}
6806
6807void AudioFlinger::releaseAudioSessionId(int audioSession)
6808{
6809    Mutex::Autolock _l(mLock);
6810    pid_t caller = IPCThreadState::self()->getCallingPid();
6811    ALOGV("releasing %d from %d", audioSession, caller);
6812    size_t num = mAudioSessionRefs.size();
6813    for (size_t i = 0; i< num; i++) {
6814        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6815        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6816            ref->mCnt--;
6817            ALOGV(" decremented refcount to %d", ref->mCnt);
6818            if (ref->mCnt == 0) {
6819                mAudioSessionRefs.removeAt(i);
6820                delete ref;
6821                purgeStaleEffects_l();
6822            }
6823            return;
6824        }
6825    }
6826    ALOGW("session id %d not found for pid %d", audioSession, caller);
6827}
6828
6829void AudioFlinger::purgeStaleEffects_l() {
6830
6831    ALOGV("purging stale effects");
6832
6833    Vector< sp<EffectChain> > chains;
6834
6835    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6836        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
6837        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6838            sp<EffectChain> ec = t->mEffectChains[j];
6839            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
6840                chains.push(ec);
6841            }
6842        }
6843    }
6844    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6845        sp<RecordThread> t = mRecordThreads.valueAt(i);
6846        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6847            sp<EffectChain> ec = t->mEffectChains[j];
6848            chains.push(ec);
6849        }
6850    }
6851
6852    for (size_t i = 0; i < chains.size(); i++) {
6853        sp<EffectChain> ec = chains[i];
6854        int sessionid = ec->sessionId();
6855        sp<ThreadBase> t = ec->mThread.promote();
6856        if (t == 0) {
6857            continue;
6858        }
6859        size_t numsessionrefs = mAudioSessionRefs.size();
6860        bool found = false;
6861        for (size_t k = 0; k < numsessionrefs; k++) {
6862            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
6863            if (ref->mSessionid == sessionid) {
6864                ALOGV(" session %d still exists for %d with %d refs",
6865                    sessionid, ref->mPid, ref->mCnt);
6866                found = true;
6867                break;
6868            }
6869        }
6870        if (!found) {
6871            // remove all effects from the chain
6872            while (ec->mEffects.size()) {
6873                sp<EffectModule> effect = ec->mEffects[0];
6874                effect->unPin();
6875                Mutex::Autolock _l (t->mLock);
6876                t->removeEffect_l(effect);
6877                for (size_t j = 0; j < effect->mHandles.size(); j++) {
6878                    sp<EffectHandle> handle = effect->mHandles[j].promote();
6879                    if (handle != 0) {
6880                        handle->mEffect.clear();
6881                        if (handle->mHasControl && handle->mEnabled) {
6882                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
6883                        }
6884                    }
6885                }
6886                AudioSystem::unregisterEffect(effect->id());
6887            }
6888        }
6889    }
6890    return;
6891}
6892
6893// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
6894AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
6895{
6896    return mPlaybackThreads.valueFor(output).get();
6897}
6898
6899// checkMixerThread_l() must be called with AudioFlinger::mLock held
6900AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
6901{
6902    PlaybackThread *thread = checkPlaybackThread_l(output);
6903    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
6904}
6905
6906// checkRecordThread_l() must be called with AudioFlinger::mLock held
6907AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
6908{
6909    return mRecordThreads.valueFor(input).get();
6910}
6911
6912uint32_t AudioFlinger::nextUniqueId()
6913{
6914    return android_atomic_inc(&mNextUniqueId);
6915}
6916
6917AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
6918{
6919    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6920        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6921        AudioStreamOut *output = thread->getOutput();
6922        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
6923            return thread;
6924        }
6925    }
6926    return NULL;
6927}
6928
6929uint32_t AudioFlinger::primaryOutputDevice_l() const
6930{
6931    PlaybackThread *thread = primaryPlaybackThread_l();
6932
6933    if (thread == NULL) {
6934        return 0;
6935    }
6936
6937    return thread->device();
6938}
6939
6940sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
6941                                    int triggerSession,
6942                                    int listenerSession,
6943                                    sync_event_callback_t callBack,
6944                                    void *cookie)
6945{
6946    Mutex::Autolock _l(mLock);
6947
6948    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
6949    status_t playStatus = NAME_NOT_FOUND;
6950    status_t recStatus = NAME_NOT_FOUND;
6951    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6952        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
6953        if (playStatus == NO_ERROR) {
6954            return event;
6955        }
6956    }
6957    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6958        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
6959        if (recStatus == NO_ERROR) {
6960            return event;
6961        }
6962    }
6963    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
6964        mPendingSyncEvents.add(event);
6965    } else {
6966        ALOGV("createSyncEvent() invalid event %d", event->type());
6967        event.clear();
6968    }
6969    return event;
6970}
6971
6972// ----------------------------------------------------------------------------
6973//  Effect management
6974// ----------------------------------------------------------------------------
6975
6976
6977status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
6978{
6979    Mutex::Autolock _l(mLock);
6980    return EffectQueryNumberEffects(numEffects);
6981}
6982
6983status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
6984{
6985    Mutex::Autolock _l(mLock);
6986    return EffectQueryEffect(index, descriptor);
6987}
6988
6989status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
6990        effect_descriptor_t *descriptor) const
6991{
6992    Mutex::Autolock _l(mLock);
6993    return EffectGetDescriptor(pUuid, descriptor);
6994}
6995
6996
6997sp<IEffect> AudioFlinger::createEffect(pid_t pid,
6998        effect_descriptor_t *pDesc,
6999        const sp<IEffectClient>& effectClient,
7000        int32_t priority,
7001        audio_io_handle_t io,
7002        int sessionId,
7003        status_t *status,
7004        int *id,
7005        int *enabled)
7006{
7007    status_t lStatus = NO_ERROR;
7008    sp<EffectHandle> handle;
7009    effect_descriptor_t desc;
7010
7011    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7012            pid, effectClient.get(), priority, sessionId, io);
7013
7014    if (pDesc == NULL) {
7015        lStatus = BAD_VALUE;
7016        goto Exit;
7017    }
7018
7019    // check audio settings permission for global effects
7020    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7021        lStatus = PERMISSION_DENIED;
7022        goto Exit;
7023    }
7024
7025    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7026    // that can only be created by audio policy manager (running in same process)
7027    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7028        lStatus = PERMISSION_DENIED;
7029        goto Exit;
7030    }
7031
7032    if (io == 0) {
7033        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7034            // output must be specified by AudioPolicyManager when using session
7035            // AUDIO_SESSION_OUTPUT_STAGE
7036            lStatus = BAD_VALUE;
7037            goto Exit;
7038        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7039            // if the output returned by getOutputForEffect() is removed before we lock the
7040            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7041            // and we will exit safely
7042            io = AudioSystem::getOutputForEffect(&desc);
7043        }
7044    }
7045
7046    {
7047        Mutex::Autolock _l(mLock);
7048
7049
7050        if (!EffectIsNullUuid(&pDesc->uuid)) {
7051            // if uuid is specified, request effect descriptor
7052            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7053            if (lStatus < 0) {
7054                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7055                goto Exit;
7056            }
7057        } else {
7058            // if uuid is not specified, look for an available implementation
7059            // of the required type in effect factory
7060            if (EffectIsNullUuid(&pDesc->type)) {
7061                ALOGW("createEffect() no effect type");
7062                lStatus = BAD_VALUE;
7063                goto Exit;
7064            }
7065            uint32_t numEffects = 0;
7066            effect_descriptor_t d;
7067            d.flags = 0; // prevent compiler warning
7068            bool found = false;
7069
7070            lStatus = EffectQueryNumberEffects(&numEffects);
7071            if (lStatus < 0) {
7072                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7073                goto Exit;
7074            }
7075            for (uint32_t i = 0; i < numEffects; i++) {
7076                lStatus = EffectQueryEffect(i, &desc);
7077                if (lStatus < 0) {
7078                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7079                    continue;
7080                }
7081                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7082                    // If matching type found save effect descriptor. If the session is
7083                    // 0 and the effect is not auxiliary, continue enumeration in case
7084                    // an auxiliary version of this effect type is available
7085                    found = true;
7086                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7087                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7088                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7089                        break;
7090                    }
7091                }
7092            }
7093            if (!found) {
7094                lStatus = BAD_VALUE;
7095                ALOGW("createEffect() effect not found");
7096                goto Exit;
7097            }
7098            // For same effect type, chose auxiliary version over insert version if
7099            // connect to output mix (Compliance to OpenSL ES)
7100            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7101                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7102                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7103            }
7104        }
7105
7106        // Do not allow auxiliary effects on a session different from 0 (output mix)
7107        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7108             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7109            lStatus = INVALID_OPERATION;
7110            goto Exit;
7111        }
7112
7113        // check recording permission for visualizer
7114        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7115            !recordingAllowed()) {
7116            lStatus = PERMISSION_DENIED;
7117            goto Exit;
7118        }
7119
7120        // return effect descriptor
7121        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7122
7123        // If output is not specified try to find a matching audio session ID in one of the
7124        // output threads.
7125        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7126        // because of code checking output when entering the function.
7127        // Note: io is never 0 when creating an effect on an input
7128        if (io == 0) {
7129            // look for the thread where the specified audio session is present
7130            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7131                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7132                    io = mPlaybackThreads.keyAt(i);
7133                    break;
7134                }
7135            }
7136            if (io == 0) {
7137                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7138                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7139                        io = mRecordThreads.keyAt(i);
7140                        break;
7141                    }
7142                }
7143            }
7144            // If no output thread contains the requested session ID, default to
7145            // first output. The effect chain will be moved to the correct output
7146            // thread when a track with the same session ID is created
7147            if (io == 0 && mPlaybackThreads.size()) {
7148                io = mPlaybackThreads.keyAt(0);
7149            }
7150            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7151        }
7152        ThreadBase *thread = checkRecordThread_l(io);
7153        if (thread == NULL) {
7154            thread = checkPlaybackThread_l(io);
7155            if (thread == NULL) {
7156                ALOGE("createEffect() unknown output thread");
7157                lStatus = BAD_VALUE;
7158                goto Exit;
7159            }
7160        }
7161
7162        sp<Client> client = registerPid_l(pid);
7163
7164        // create effect on selected output thread
7165        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7166                &desc, enabled, &lStatus);
7167        if (handle != 0 && id != NULL) {
7168            *id = handle->id();
7169        }
7170    }
7171
7172Exit:
7173    if (status != NULL) {
7174        *status = lStatus;
7175    }
7176    return handle;
7177}
7178
7179status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7180        audio_io_handle_t dstOutput)
7181{
7182    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7183            sessionId, srcOutput, dstOutput);
7184    Mutex::Autolock _l(mLock);
7185    if (srcOutput == dstOutput) {
7186        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7187        return NO_ERROR;
7188    }
7189    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7190    if (srcThread == NULL) {
7191        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7192        return BAD_VALUE;
7193    }
7194    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7195    if (dstThread == NULL) {
7196        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7197        return BAD_VALUE;
7198    }
7199
7200    Mutex::Autolock _dl(dstThread->mLock);
7201    Mutex::Autolock _sl(srcThread->mLock);
7202    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7203
7204    return NO_ERROR;
7205}
7206
7207// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7208status_t AudioFlinger::moveEffectChain_l(int sessionId,
7209                                   AudioFlinger::PlaybackThread *srcThread,
7210                                   AudioFlinger::PlaybackThread *dstThread,
7211                                   bool reRegister)
7212{
7213    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7214            sessionId, srcThread, dstThread);
7215
7216    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7217    if (chain == 0) {
7218        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7219                sessionId, srcThread);
7220        return INVALID_OPERATION;
7221    }
7222
7223    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7224    // so that a new chain is created with correct parameters when first effect is added. This is
7225    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7226    // removed.
7227    srcThread->removeEffectChain_l(chain);
7228
7229    // transfer all effects one by one so that new effect chain is created on new thread with
7230    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7231    audio_io_handle_t dstOutput = dstThread->id();
7232    sp<EffectChain> dstChain;
7233    uint32_t strategy = 0; // prevent compiler warning
7234    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7235    while (effect != 0) {
7236        srcThread->removeEffect_l(effect);
7237        dstThread->addEffect_l(effect);
7238        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7239        if (effect->state() == EffectModule::ACTIVE ||
7240                effect->state() == EffectModule::STOPPING) {
7241            effect->start();
7242        }
7243        // if the move request is not received from audio policy manager, the effect must be
7244        // re-registered with the new strategy and output
7245        if (dstChain == 0) {
7246            dstChain = effect->chain().promote();
7247            if (dstChain == 0) {
7248                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7249                srcThread->addEffect_l(effect);
7250                return NO_INIT;
7251            }
7252            strategy = dstChain->strategy();
7253        }
7254        if (reRegister) {
7255            AudioSystem::unregisterEffect(effect->id());
7256            AudioSystem::registerEffect(&effect->desc(),
7257                                        dstOutput,
7258                                        strategy,
7259                                        sessionId,
7260                                        effect->id());
7261        }
7262        effect = chain->getEffectFromId_l(0);
7263    }
7264
7265    return NO_ERROR;
7266}
7267
7268
7269// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7270sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7271        const sp<AudioFlinger::Client>& client,
7272        const sp<IEffectClient>& effectClient,
7273        int32_t priority,
7274        int sessionId,
7275        effect_descriptor_t *desc,
7276        int *enabled,
7277        status_t *status
7278        )
7279{
7280    sp<EffectModule> effect;
7281    sp<EffectHandle> handle;
7282    status_t lStatus;
7283    sp<EffectChain> chain;
7284    bool chainCreated = false;
7285    bool effectCreated = false;
7286    bool effectRegistered = false;
7287
7288    lStatus = initCheck();
7289    if (lStatus != NO_ERROR) {
7290        ALOGW("createEffect_l() Audio driver not initialized.");
7291        goto Exit;
7292    }
7293
7294    // Do not allow effects with session ID 0 on direct output or duplicating threads
7295    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7296    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7297        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7298                desc->name, sessionId);
7299        lStatus = BAD_VALUE;
7300        goto Exit;
7301    }
7302    // Only Pre processor effects are allowed on input threads and only on input threads
7303    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7304        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7305                desc->name, desc->flags, mType);
7306        lStatus = BAD_VALUE;
7307        goto Exit;
7308    }
7309
7310    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7311
7312    { // scope for mLock
7313        Mutex::Autolock _l(mLock);
7314
7315        // check for existing effect chain with the requested audio session
7316        chain = getEffectChain_l(sessionId);
7317        if (chain == 0) {
7318            // create a new chain for this session
7319            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7320            chain = new EffectChain(this, sessionId);
7321            addEffectChain_l(chain);
7322            chain->setStrategy(getStrategyForSession_l(sessionId));
7323            chainCreated = true;
7324        } else {
7325            effect = chain->getEffectFromDesc_l(desc);
7326        }
7327
7328        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7329
7330        if (effect == 0) {
7331            int id = mAudioFlinger->nextUniqueId();
7332            // Check CPU and memory usage
7333            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7334            if (lStatus != NO_ERROR) {
7335                goto Exit;
7336            }
7337            effectRegistered = true;
7338            // create a new effect module if none present in the chain
7339            effect = new EffectModule(this, chain, desc, id, sessionId);
7340            lStatus = effect->status();
7341            if (lStatus != NO_ERROR) {
7342                goto Exit;
7343            }
7344            lStatus = chain->addEffect_l(effect);
7345            if (lStatus != NO_ERROR) {
7346                goto Exit;
7347            }
7348            effectCreated = true;
7349
7350            effect->setDevice(mDevice);
7351            effect->setMode(mAudioFlinger->getMode());
7352        }
7353        // create effect handle and connect it to effect module
7354        handle = new EffectHandle(effect, client, effectClient, priority);
7355        lStatus = effect->addHandle(handle);
7356        if (enabled != NULL) {
7357            *enabled = (int)effect->isEnabled();
7358        }
7359    }
7360
7361Exit:
7362    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7363        Mutex::Autolock _l(mLock);
7364        if (effectCreated) {
7365            chain->removeEffect_l(effect);
7366        }
7367        if (effectRegistered) {
7368            AudioSystem::unregisterEffect(effect->id());
7369        }
7370        if (chainCreated) {
7371            removeEffectChain_l(chain);
7372        }
7373        handle.clear();
7374    }
7375
7376    if (status != NULL) {
7377        *status = lStatus;
7378    }
7379    return handle;
7380}
7381
7382sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7383{
7384    sp<EffectChain> chain = getEffectChain_l(sessionId);
7385    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7386}
7387
7388// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7389// PlaybackThread::mLock held
7390status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7391{
7392    // check for existing effect chain with the requested audio session
7393    int sessionId = effect->sessionId();
7394    sp<EffectChain> chain = getEffectChain_l(sessionId);
7395    bool chainCreated = false;
7396
7397    if (chain == 0) {
7398        // create a new chain for this session
7399        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7400        chain = new EffectChain(this, sessionId);
7401        addEffectChain_l(chain);
7402        chain->setStrategy(getStrategyForSession_l(sessionId));
7403        chainCreated = true;
7404    }
7405    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7406
7407    if (chain->getEffectFromId_l(effect->id()) != 0) {
7408        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7409                this, effect->desc().name, chain.get());
7410        return BAD_VALUE;
7411    }
7412
7413    status_t status = chain->addEffect_l(effect);
7414    if (status != NO_ERROR) {
7415        if (chainCreated) {
7416            removeEffectChain_l(chain);
7417        }
7418        return status;
7419    }
7420
7421    effect->setDevice(mDevice);
7422    effect->setMode(mAudioFlinger->getMode());
7423    return NO_ERROR;
7424}
7425
7426void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7427
7428    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7429    effect_descriptor_t desc = effect->desc();
7430    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7431        detachAuxEffect_l(effect->id());
7432    }
7433
7434    sp<EffectChain> chain = effect->chain().promote();
7435    if (chain != 0) {
7436        // remove effect chain if removing last effect
7437        if (chain->removeEffect_l(effect) == 0) {
7438            removeEffectChain_l(chain);
7439        }
7440    } else {
7441        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7442    }
7443}
7444
7445void AudioFlinger::ThreadBase::lockEffectChains_l(
7446        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7447{
7448    effectChains = mEffectChains;
7449    for (size_t i = 0; i < mEffectChains.size(); i++) {
7450        mEffectChains[i]->lock();
7451    }
7452}
7453
7454void AudioFlinger::ThreadBase::unlockEffectChains(
7455        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7456{
7457    for (size_t i = 0; i < effectChains.size(); i++) {
7458        effectChains[i]->unlock();
7459    }
7460}
7461
7462sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7463{
7464    Mutex::Autolock _l(mLock);
7465    return getEffectChain_l(sessionId);
7466}
7467
7468sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7469{
7470    size_t size = mEffectChains.size();
7471    for (size_t i = 0; i < size; i++) {
7472        if (mEffectChains[i]->sessionId() == sessionId) {
7473            return mEffectChains[i];
7474        }
7475    }
7476    return 0;
7477}
7478
7479void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7480{
7481    Mutex::Autolock _l(mLock);
7482    size_t size = mEffectChains.size();
7483    for (size_t i = 0; i < size; i++) {
7484        mEffectChains[i]->setMode_l(mode);
7485    }
7486}
7487
7488void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7489                                                    const wp<EffectHandle>& handle,
7490                                                    bool unpinIfLast) {
7491
7492    Mutex::Autolock _l(mLock);
7493    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7494    // delete the effect module if removing last handle on it
7495    if (effect->removeHandle(handle) == 0) {
7496        if (!effect->isPinned() || unpinIfLast) {
7497            removeEffect_l(effect);
7498            AudioSystem::unregisterEffect(effect->id());
7499        }
7500    }
7501}
7502
7503status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7504{
7505    int session = chain->sessionId();
7506    int16_t *buffer = mMixBuffer;
7507    bool ownsBuffer = false;
7508
7509    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7510    if (session > 0) {
7511        // Only one effect chain can be present in direct output thread and it uses
7512        // the mix buffer as input
7513        if (mType != DIRECT) {
7514            size_t numSamples = mNormalFrameCount * mChannelCount;
7515            buffer = new int16_t[numSamples];
7516            memset(buffer, 0, numSamples * sizeof(int16_t));
7517            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7518            ownsBuffer = true;
7519        }
7520
7521        // Attach all tracks with same session ID to this chain.
7522        for (size_t i = 0; i < mTracks.size(); ++i) {
7523            sp<Track> track = mTracks[i];
7524            if (session == track->sessionId()) {
7525                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7526                track->setMainBuffer(buffer);
7527                chain->incTrackCnt();
7528            }
7529        }
7530
7531        // indicate all active tracks in the chain
7532        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7533            sp<Track> track = mActiveTracks[i].promote();
7534            if (track == 0) continue;
7535            if (session == track->sessionId()) {
7536                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7537                chain->incActiveTrackCnt();
7538            }
7539        }
7540    }
7541
7542    chain->setInBuffer(buffer, ownsBuffer);
7543    chain->setOutBuffer(mMixBuffer);
7544    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7545    // chains list in order to be processed last as it contains output stage effects
7546    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7547    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7548    // after track specific effects and before output stage
7549    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7550    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7551    // Effect chain for other sessions are inserted at beginning of effect
7552    // chains list to be processed before output mix effects. Relative order between other
7553    // sessions is not important
7554    size_t size = mEffectChains.size();
7555    size_t i = 0;
7556    for (i = 0; i < size; i++) {
7557        if (mEffectChains[i]->sessionId() < session) break;
7558    }
7559    mEffectChains.insertAt(chain, i);
7560    checkSuspendOnAddEffectChain_l(chain);
7561
7562    return NO_ERROR;
7563}
7564
7565size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7566{
7567    int session = chain->sessionId();
7568
7569    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7570
7571    for (size_t i = 0; i < mEffectChains.size(); i++) {
7572        if (chain == mEffectChains[i]) {
7573            mEffectChains.removeAt(i);
7574            // detach all active tracks from the chain
7575            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7576                sp<Track> track = mActiveTracks[i].promote();
7577                if (track == 0) continue;
7578                if (session == track->sessionId()) {
7579                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7580                            chain.get(), session);
7581                    chain->decActiveTrackCnt();
7582                }
7583            }
7584
7585            // detach all tracks with same session ID from this chain
7586            for (size_t i = 0; i < mTracks.size(); ++i) {
7587                sp<Track> track = mTracks[i];
7588                if (session == track->sessionId()) {
7589                    track->setMainBuffer(mMixBuffer);
7590                    chain->decTrackCnt();
7591                }
7592            }
7593            break;
7594        }
7595    }
7596    return mEffectChains.size();
7597}
7598
7599status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7600        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7601{
7602    Mutex::Autolock _l(mLock);
7603    return attachAuxEffect_l(track, EffectId);
7604}
7605
7606status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7607        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7608{
7609    status_t status = NO_ERROR;
7610
7611    if (EffectId == 0) {
7612        track->setAuxBuffer(0, NULL);
7613    } else {
7614        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7615        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7616        if (effect != 0) {
7617            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7618                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7619            } else {
7620                status = INVALID_OPERATION;
7621            }
7622        } else {
7623            status = BAD_VALUE;
7624        }
7625    }
7626    return status;
7627}
7628
7629void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7630{
7631    for (size_t i = 0; i < mTracks.size(); ++i) {
7632        sp<Track> track = mTracks[i];
7633        if (track->auxEffectId() == effectId) {
7634            attachAuxEffect_l(track, 0);
7635        }
7636    }
7637}
7638
7639status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7640{
7641    // only one chain per input thread
7642    if (mEffectChains.size() != 0) {
7643        return INVALID_OPERATION;
7644    }
7645    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7646
7647    chain->setInBuffer(NULL);
7648    chain->setOutBuffer(NULL);
7649
7650    checkSuspendOnAddEffectChain_l(chain);
7651
7652    mEffectChains.add(chain);
7653
7654    return NO_ERROR;
7655}
7656
7657size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7658{
7659    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7660    ALOGW_IF(mEffectChains.size() != 1,
7661            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7662            chain.get(), mEffectChains.size(), this);
7663    if (mEffectChains.size() == 1) {
7664        mEffectChains.removeAt(0);
7665    }
7666    return 0;
7667}
7668
7669// ----------------------------------------------------------------------------
7670//  EffectModule implementation
7671// ----------------------------------------------------------------------------
7672
7673#undef LOG_TAG
7674#define LOG_TAG "AudioFlinger::EffectModule"
7675
7676AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7677                                        const wp<AudioFlinger::EffectChain>& chain,
7678                                        effect_descriptor_t *desc,
7679                                        int id,
7680                                        int sessionId)
7681    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7682      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7683{
7684    ALOGV("Constructor %p", this);
7685    int lStatus;
7686    if (thread == NULL) {
7687        return;
7688    }
7689
7690    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7691
7692    // create effect engine from effect factory
7693    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7694
7695    if (mStatus != NO_ERROR) {
7696        return;
7697    }
7698    lStatus = init();
7699    if (lStatus < 0) {
7700        mStatus = lStatus;
7701        goto Error;
7702    }
7703
7704    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7705        mPinned = true;
7706    }
7707    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7708    return;
7709Error:
7710    EffectRelease(mEffectInterface);
7711    mEffectInterface = NULL;
7712    ALOGV("Constructor Error %d", mStatus);
7713}
7714
7715AudioFlinger::EffectModule::~EffectModule()
7716{
7717    ALOGV("Destructor %p", this);
7718    if (mEffectInterface != NULL) {
7719        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7720                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7721            sp<ThreadBase> thread = mThread.promote();
7722            if (thread != 0) {
7723                audio_stream_t *stream = thread->stream();
7724                if (stream != NULL) {
7725                    stream->remove_audio_effect(stream, mEffectInterface);
7726                }
7727            }
7728        }
7729        // release effect engine
7730        EffectRelease(mEffectInterface);
7731    }
7732}
7733
7734status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7735{
7736    status_t status;
7737
7738    Mutex::Autolock _l(mLock);
7739    int priority = handle->priority();
7740    size_t size = mHandles.size();
7741    sp<EffectHandle> h;
7742    size_t i;
7743    for (i = 0; i < size; i++) {
7744        h = mHandles[i].promote();
7745        if (h == 0) continue;
7746        if (h->priority() <= priority) break;
7747    }
7748    // if inserted in first place, move effect control from previous owner to this handle
7749    if (i == 0) {
7750        bool enabled = false;
7751        if (h != 0) {
7752            enabled = h->enabled();
7753            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7754        }
7755        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7756        status = NO_ERROR;
7757    } else {
7758        status = ALREADY_EXISTS;
7759    }
7760    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7761    mHandles.insertAt(handle, i);
7762    return status;
7763}
7764
7765size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7766{
7767    Mutex::Autolock _l(mLock);
7768    size_t size = mHandles.size();
7769    size_t i;
7770    for (i = 0; i < size; i++) {
7771        if (mHandles[i] == handle) break;
7772    }
7773    if (i == size) {
7774        return size;
7775    }
7776    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7777
7778    bool enabled = false;
7779    EffectHandle *hdl = handle.unsafe_get();
7780    if (hdl != NULL) {
7781        ALOGV("removeHandle() unsafe_get OK");
7782        enabled = hdl->enabled();
7783    }
7784    mHandles.removeAt(i);
7785    size = mHandles.size();
7786    // if removed from first place, move effect control from this handle to next in line
7787    if (i == 0 && size != 0) {
7788        sp<EffectHandle> h = mHandles[0].promote();
7789        if (h != 0) {
7790            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7791        }
7792    }
7793
7794    // Prevent calls to process() and other functions on effect interface from now on.
7795    // The effect engine will be released by the destructor when the last strong reference on
7796    // this object is released which can happen after next process is called.
7797    if (size == 0 && !mPinned) {
7798        mState = DESTROYED;
7799    }
7800
7801    return size;
7802}
7803
7804sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7805{
7806    Mutex::Autolock _l(mLock);
7807    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7808}
7809
7810void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7811{
7812    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7813    // keep a strong reference on this EffectModule to avoid calling the
7814    // destructor before we exit
7815    sp<EffectModule> keep(this);
7816    {
7817        sp<ThreadBase> thread = mThread.promote();
7818        if (thread != 0) {
7819            thread->disconnectEffect(keep, handle, unpinIfLast);
7820        }
7821    }
7822}
7823
7824void AudioFlinger::EffectModule::updateState() {
7825    Mutex::Autolock _l(mLock);
7826
7827    switch (mState) {
7828    case RESTART:
7829        reset_l();
7830        // FALL THROUGH
7831
7832    case STARTING:
7833        // clear auxiliary effect input buffer for next accumulation
7834        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7835            memset(mConfig.inputCfg.buffer.raw,
7836                   0,
7837                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7838        }
7839        start_l();
7840        mState = ACTIVE;
7841        break;
7842    case STOPPING:
7843        stop_l();
7844        mDisableWaitCnt = mMaxDisableWaitCnt;
7845        mState = STOPPED;
7846        break;
7847    case STOPPED:
7848        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
7849        // turn off sequence.
7850        if (--mDisableWaitCnt == 0) {
7851            reset_l();
7852            mState = IDLE;
7853        }
7854        break;
7855    default: //IDLE , ACTIVE, DESTROYED
7856        break;
7857    }
7858}
7859
7860void AudioFlinger::EffectModule::process()
7861{
7862    Mutex::Autolock _l(mLock);
7863
7864    if (mState == DESTROYED || mEffectInterface == NULL ||
7865            mConfig.inputCfg.buffer.raw == NULL ||
7866            mConfig.outputCfg.buffer.raw == NULL) {
7867        return;
7868    }
7869
7870    if (isProcessEnabled()) {
7871        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
7872        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7873            ditherAndClamp(mConfig.inputCfg.buffer.s32,
7874                                        mConfig.inputCfg.buffer.s32,
7875                                        mConfig.inputCfg.buffer.frameCount/2);
7876        }
7877
7878        // do the actual processing in the effect engine
7879        int ret = (*mEffectInterface)->process(mEffectInterface,
7880                                               &mConfig.inputCfg.buffer,
7881                                               &mConfig.outputCfg.buffer);
7882
7883        // force transition to IDLE state when engine is ready
7884        if (mState == STOPPED && ret == -ENODATA) {
7885            mDisableWaitCnt = 1;
7886        }
7887
7888        // clear auxiliary effect input buffer for next accumulation
7889        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7890            memset(mConfig.inputCfg.buffer.raw, 0,
7891                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7892        }
7893    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
7894                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7895        // If an insert effect is idle and input buffer is different from output buffer,
7896        // accumulate input onto output
7897        sp<EffectChain> chain = mChain.promote();
7898        if (chain != 0 && chain->activeTrackCnt() != 0) {
7899            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
7900            int16_t *in = mConfig.inputCfg.buffer.s16;
7901            int16_t *out = mConfig.outputCfg.buffer.s16;
7902            for (size_t i = 0; i < frameCnt; i++) {
7903                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
7904            }
7905        }
7906    }
7907}
7908
7909void AudioFlinger::EffectModule::reset_l()
7910{
7911    if (mEffectInterface == NULL) {
7912        return;
7913    }
7914    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
7915}
7916
7917status_t AudioFlinger::EffectModule::configure()
7918{
7919    uint32_t channels;
7920    if (mEffectInterface == NULL) {
7921        return NO_INIT;
7922    }
7923
7924    sp<ThreadBase> thread = mThread.promote();
7925    if (thread == 0) {
7926        return DEAD_OBJECT;
7927    }
7928
7929    // TODO: handle configuration of effects replacing track process
7930    if (thread->channelCount() == 1) {
7931        channels = AUDIO_CHANNEL_OUT_MONO;
7932    } else {
7933        channels = AUDIO_CHANNEL_OUT_STEREO;
7934    }
7935
7936    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7937        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
7938    } else {
7939        mConfig.inputCfg.channels = channels;
7940    }
7941    mConfig.outputCfg.channels = channels;
7942    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7943    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7944    mConfig.inputCfg.samplingRate = thread->sampleRate();
7945    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
7946    mConfig.inputCfg.bufferProvider.cookie = NULL;
7947    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
7948    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
7949    mConfig.outputCfg.bufferProvider.cookie = NULL;
7950    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
7951    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
7952    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
7953    // Insert effect:
7954    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
7955    // always overwrites output buffer: input buffer == output buffer
7956    // - in other sessions:
7957    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
7958    //      other effect: overwrites output buffer: input buffer == output buffer
7959    // Auxiliary effect:
7960    //      accumulates in output buffer: input buffer != output buffer
7961    // Therefore: accumulate <=> input buffer != output buffer
7962    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7963        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
7964    } else {
7965        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
7966    }
7967    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
7968    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
7969    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
7970    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
7971
7972    ALOGV("configure() %p thread %p buffer %p framecount %d",
7973            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
7974
7975    status_t cmdStatus;
7976    uint32_t size = sizeof(int);
7977    status_t status = (*mEffectInterface)->command(mEffectInterface,
7978                                                   EFFECT_CMD_SET_CONFIG,
7979                                                   sizeof(effect_config_t),
7980                                                   &mConfig,
7981                                                   &size,
7982                                                   &cmdStatus);
7983    if (status == 0) {
7984        status = cmdStatus;
7985    }
7986
7987    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
7988            (1000 * mConfig.outputCfg.buffer.frameCount);
7989
7990    return status;
7991}
7992
7993status_t AudioFlinger::EffectModule::init()
7994{
7995    Mutex::Autolock _l(mLock);
7996    if (mEffectInterface == NULL) {
7997        return NO_INIT;
7998    }
7999    status_t cmdStatus;
8000    uint32_t size = sizeof(status_t);
8001    status_t status = (*mEffectInterface)->command(mEffectInterface,
8002                                                   EFFECT_CMD_INIT,
8003                                                   0,
8004                                                   NULL,
8005                                                   &size,
8006                                                   &cmdStatus);
8007    if (status == 0) {
8008        status = cmdStatus;
8009    }
8010    return status;
8011}
8012
8013status_t AudioFlinger::EffectModule::start()
8014{
8015    Mutex::Autolock _l(mLock);
8016    return start_l();
8017}
8018
8019status_t AudioFlinger::EffectModule::start_l()
8020{
8021    if (mEffectInterface == NULL) {
8022        return NO_INIT;
8023    }
8024    status_t cmdStatus;
8025    uint32_t size = sizeof(status_t);
8026    status_t status = (*mEffectInterface)->command(mEffectInterface,
8027                                                   EFFECT_CMD_ENABLE,
8028                                                   0,
8029                                                   NULL,
8030                                                   &size,
8031                                                   &cmdStatus);
8032    if (status == 0) {
8033        status = cmdStatus;
8034    }
8035    if (status == 0 &&
8036            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8037             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8038        sp<ThreadBase> thread = mThread.promote();
8039        if (thread != 0) {
8040            audio_stream_t *stream = thread->stream();
8041            if (stream != NULL) {
8042                stream->add_audio_effect(stream, mEffectInterface);
8043            }
8044        }
8045    }
8046    return status;
8047}
8048
8049status_t AudioFlinger::EffectModule::stop()
8050{
8051    Mutex::Autolock _l(mLock);
8052    return stop_l();
8053}
8054
8055status_t AudioFlinger::EffectModule::stop_l()
8056{
8057    if (mEffectInterface == NULL) {
8058        return NO_INIT;
8059    }
8060    status_t cmdStatus;
8061    uint32_t size = sizeof(status_t);
8062    status_t status = (*mEffectInterface)->command(mEffectInterface,
8063                                                   EFFECT_CMD_DISABLE,
8064                                                   0,
8065                                                   NULL,
8066                                                   &size,
8067                                                   &cmdStatus);
8068    if (status == 0) {
8069        status = cmdStatus;
8070    }
8071    if (status == 0 &&
8072            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8073             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8074        sp<ThreadBase> thread = mThread.promote();
8075        if (thread != 0) {
8076            audio_stream_t *stream = thread->stream();
8077            if (stream != NULL) {
8078                stream->remove_audio_effect(stream, mEffectInterface);
8079            }
8080        }
8081    }
8082    return status;
8083}
8084
8085status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8086                                             uint32_t cmdSize,
8087                                             void *pCmdData,
8088                                             uint32_t *replySize,
8089                                             void *pReplyData)
8090{
8091    Mutex::Autolock _l(mLock);
8092//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8093
8094    if (mState == DESTROYED || mEffectInterface == NULL) {
8095        return NO_INIT;
8096    }
8097    status_t status = (*mEffectInterface)->command(mEffectInterface,
8098                                                   cmdCode,
8099                                                   cmdSize,
8100                                                   pCmdData,
8101                                                   replySize,
8102                                                   pReplyData);
8103    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8104        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8105        for (size_t i = 1; i < mHandles.size(); i++) {
8106            sp<EffectHandle> h = mHandles[i].promote();
8107            if (h != 0) {
8108                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8109            }
8110        }
8111    }
8112    return status;
8113}
8114
8115status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8116{
8117
8118    Mutex::Autolock _l(mLock);
8119    ALOGV("setEnabled %p enabled %d", this, enabled);
8120
8121    if (enabled != isEnabled()) {
8122        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8123        if (enabled && status != NO_ERROR) {
8124            return status;
8125        }
8126
8127        switch (mState) {
8128        // going from disabled to enabled
8129        case IDLE:
8130            mState = STARTING;
8131            break;
8132        case STOPPED:
8133            mState = RESTART;
8134            break;
8135        case STOPPING:
8136            mState = ACTIVE;
8137            break;
8138
8139        // going from enabled to disabled
8140        case RESTART:
8141            mState = STOPPED;
8142            break;
8143        case STARTING:
8144            mState = IDLE;
8145            break;
8146        case ACTIVE:
8147            mState = STOPPING;
8148            break;
8149        case DESTROYED:
8150            return NO_ERROR; // simply ignore as we are being destroyed
8151        }
8152        for (size_t i = 1; i < mHandles.size(); i++) {
8153            sp<EffectHandle> h = mHandles[i].promote();
8154            if (h != 0) {
8155                h->setEnabled(enabled);
8156            }
8157        }
8158    }
8159    return NO_ERROR;
8160}
8161
8162bool AudioFlinger::EffectModule::isEnabled() const
8163{
8164    switch (mState) {
8165    case RESTART:
8166    case STARTING:
8167    case ACTIVE:
8168        return true;
8169    case IDLE:
8170    case STOPPING:
8171    case STOPPED:
8172    case DESTROYED:
8173    default:
8174        return false;
8175    }
8176}
8177
8178bool AudioFlinger::EffectModule::isProcessEnabled() const
8179{
8180    switch (mState) {
8181    case RESTART:
8182    case ACTIVE:
8183    case STOPPING:
8184    case STOPPED:
8185        return true;
8186    case IDLE:
8187    case STARTING:
8188    case DESTROYED:
8189    default:
8190        return false;
8191    }
8192}
8193
8194status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8195{
8196    Mutex::Autolock _l(mLock);
8197    status_t status = NO_ERROR;
8198
8199    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8200    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8201    if (isProcessEnabled() &&
8202            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8203            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8204        status_t cmdStatus;
8205        uint32_t volume[2];
8206        uint32_t *pVolume = NULL;
8207        uint32_t size = sizeof(volume);
8208        volume[0] = *left;
8209        volume[1] = *right;
8210        if (controller) {
8211            pVolume = volume;
8212        }
8213        status = (*mEffectInterface)->command(mEffectInterface,
8214                                              EFFECT_CMD_SET_VOLUME,
8215                                              size,
8216                                              volume,
8217                                              &size,
8218                                              pVolume);
8219        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8220            *left = volume[0];
8221            *right = volume[1];
8222        }
8223    }
8224    return status;
8225}
8226
8227status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8228{
8229    Mutex::Autolock _l(mLock);
8230    status_t status = NO_ERROR;
8231    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8232        // audio pre processing modules on RecordThread can receive both output and
8233        // input device indication in the same call
8234        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8235        if (dev) {
8236            status_t cmdStatus;
8237            uint32_t size = sizeof(status_t);
8238
8239            status = (*mEffectInterface)->command(mEffectInterface,
8240                                                  EFFECT_CMD_SET_DEVICE,
8241                                                  sizeof(uint32_t),
8242                                                  &dev,
8243                                                  &size,
8244                                                  &cmdStatus);
8245            if (status == NO_ERROR) {
8246                status = cmdStatus;
8247            }
8248        }
8249        dev = device & AUDIO_DEVICE_IN_ALL;
8250        if (dev) {
8251            status_t cmdStatus;
8252            uint32_t size = sizeof(status_t);
8253
8254            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8255                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8256                                                  sizeof(uint32_t),
8257                                                  &dev,
8258                                                  &size,
8259                                                  &cmdStatus);
8260            if (status2 == NO_ERROR) {
8261                status2 = cmdStatus;
8262            }
8263            if (status == NO_ERROR) {
8264                status = status2;
8265            }
8266        }
8267    }
8268    return status;
8269}
8270
8271status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8272{
8273    Mutex::Autolock _l(mLock);
8274    status_t status = NO_ERROR;
8275    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8276        status_t cmdStatus;
8277        uint32_t size = sizeof(status_t);
8278        status = (*mEffectInterface)->command(mEffectInterface,
8279                                              EFFECT_CMD_SET_AUDIO_MODE,
8280                                              sizeof(audio_mode_t),
8281                                              &mode,
8282                                              &size,
8283                                              &cmdStatus);
8284        if (status == NO_ERROR) {
8285            status = cmdStatus;
8286        }
8287    }
8288    return status;
8289}
8290
8291void AudioFlinger::EffectModule::setSuspended(bool suspended)
8292{
8293    Mutex::Autolock _l(mLock);
8294    mSuspended = suspended;
8295}
8296
8297bool AudioFlinger::EffectModule::suspended() const
8298{
8299    Mutex::Autolock _l(mLock);
8300    return mSuspended;
8301}
8302
8303status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8304{
8305    const size_t SIZE = 256;
8306    char buffer[SIZE];
8307    String8 result;
8308
8309    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8310    result.append(buffer);
8311
8312    bool locked = tryLock(mLock);
8313    // failed to lock - AudioFlinger is probably deadlocked
8314    if (!locked) {
8315        result.append("\t\tCould not lock Fx mutex:\n");
8316    }
8317
8318    result.append("\t\tSession Status State Engine:\n");
8319    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8320            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8321    result.append(buffer);
8322
8323    result.append("\t\tDescriptor:\n");
8324    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8325            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8326            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8327            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8328    result.append(buffer);
8329    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8330                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8331                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8332                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8333    result.append(buffer);
8334    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8335            mDescriptor.apiVersion,
8336            mDescriptor.flags);
8337    result.append(buffer);
8338    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8339            mDescriptor.name);
8340    result.append(buffer);
8341    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8342            mDescriptor.implementor);
8343    result.append(buffer);
8344
8345    result.append("\t\t- Input configuration:\n");
8346    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8347    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8348            (uint32_t)mConfig.inputCfg.buffer.raw,
8349            mConfig.inputCfg.buffer.frameCount,
8350            mConfig.inputCfg.samplingRate,
8351            mConfig.inputCfg.channels,
8352            mConfig.inputCfg.format);
8353    result.append(buffer);
8354
8355    result.append("\t\t- Output configuration:\n");
8356    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8357    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8358            (uint32_t)mConfig.outputCfg.buffer.raw,
8359            mConfig.outputCfg.buffer.frameCount,
8360            mConfig.outputCfg.samplingRate,
8361            mConfig.outputCfg.channels,
8362            mConfig.outputCfg.format);
8363    result.append(buffer);
8364
8365    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8366    result.append(buffer);
8367    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8368    for (size_t i = 0; i < mHandles.size(); ++i) {
8369        sp<EffectHandle> handle = mHandles[i].promote();
8370        if (handle != 0) {
8371            handle->dump(buffer, SIZE);
8372            result.append(buffer);
8373        }
8374    }
8375
8376    result.append("\n");
8377
8378    write(fd, result.string(), result.length());
8379
8380    if (locked) {
8381        mLock.unlock();
8382    }
8383
8384    return NO_ERROR;
8385}
8386
8387// ----------------------------------------------------------------------------
8388//  EffectHandle implementation
8389// ----------------------------------------------------------------------------
8390
8391#undef LOG_TAG
8392#define LOG_TAG "AudioFlinger::EffectHandle"
8393
8394AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8395                                        const sp<AudioFlinger::Client>& client,
8396                                        const sp<IEffectClient>& effectClient,
8397                                        int32_t priority)
8398    : BnEffect(),
8399    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8400    mPriority(priority), mHasControl(false), mEnabled(false)
8401{
8402    ALOGV("constructor %p", this);
8403
8404    if (client == 0) {
8405        return;
8406    }
8407    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8408    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8409    if (mCblkMemory != 0) {
8410        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8411
8412        if (mCblk != NULL) {
8413            new(mCblk) effect_param_cblk_t();
8414            mBuffer = (uint8_t *)mCblk + bufOffset;
8415        }
8416    } else {
8417        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8418        return;
8419    }
8420}
8421
8422AudioFlinger::EffectHandle::~EffectHandle()
8423{
8424    ALOGV("Destructor %p", this);
8425    disconnect(false);
8426    ALOGV("Destructor DONE %p", this);
8427}
8428
8429status_t AudioFlinger::EffectHandle::enable()
8430{
8431    ALOGV("enable %p", this);
8432    if (!mHasControl) return INVALID_OPERATION;
8433    if (mEffect == 0) return DEAD_OBJECT;
8434
8435    if (mEnabled) {
8436        return NO_ERROR;
8437    }
8438
8439    mEnabled = true;
8440
8441    sp<ThreadBase> thread = mEffect->thread().promote();
8442    if (thread != 0) {
8443        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8444    }
8445
8446    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8447    if (mEffect->suspended()) {
8448        return NO_ERROR;
8449    }
8450
8451    status_t status = mEffect->setEnabled(true);
8452    if (status != NO_ERROR) {
8453        if (thread != 0) {
8454            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8455        }
8456        mEnabled = false;
8457    }
8458    return status;
8459}
8460
8461status_t AudioFlinger::EffectHandle::disable()
8462{
8463    ALOGV("disable %p", this);
8464    if (!mHasControl) return INVALID_OPERATION;
8465    if (mEffect == 0) return DEAD_OBJECT;
8466
8467    if (!mEnabled) {
8468        return NO_ERROR;
8469    }
8470    mEnabled = false;
8471
8472    if (mEffect->suspended()) {
8473        return NO_ERROR;
8474    }
8475
8476    status_t status = mEffect->setEnabled(false);
8477
8478    sp<ThreadBase> thread = mEffect->thread().promote();
8479    if (thread != 0) {
8480        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8481    }
8482
8483    return status;
8484}
8485
8486void AudioFlinger::EffectHandle::disconnect()
8487{
8488    disconnect(true);
8489}
8490
8491void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8492{
8493    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8494    if (mEffect == 0) {
8495        return;
8496    }
8497    mEffect->disconnect(this, unpinIfLast);
8498
8499    if (mHasControl && mEnabled) {
8500        sp<ThreadBase> thread = mEffect->thread().promote();
8501        if (thread != 0) {
8502            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8503        }
8504    }
8505
8506    // release sp on module => module destructor can be called now
8507    mEffect.clear();
8508    if (mClient != 0) {
8509        if (mCblk != NULL) {
8510            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8511            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8512        }
8513        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8514        // Client destructor must run with AudioFlinger mutex locked
8515        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8516        mClient.clear();
8517    }
8518}
8519
8520status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8521                                             uint32_t cmdSize,
8522                                             void *pCmdData,
8523                                             uint32_t *replySize,
8524                                             void *pReplyData)
8525{
8526//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8527//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8528
8529    // only get parameter command is permitted for applications not controlling the effect
8530    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8531        return INVALID_OPERATION;
8532    }
8533    if (mEffect == 0) return DEAD_OBJECT;
8534    if (mClient == 0) return INVALID_OPERATION;
8535
8536    // handle commands that are not forwarded transparently to effect engine
8537    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8538        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8539        // no risk to block the whole media server process or mixer threads is we are stuck here
8540        Mutex::Autolock _l(mCblk->lock);
8541        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8542            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8543            mCblk->serverIndex = 0;
8544            mCblk->clientIndex = 0;
8545            return BAD_VALUE;
8546        }
8547        status_t status = NO_ERROR;
8548        while (mCblk->serverIndex < mCblk->clientIndex) {
8549            int reply;
8550            uint32_t rsize = sizeof(int);
8551            int *p = (int *)(mBuffer + mCblk->serverIndex);
8552            int size = *p++;
8553            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8554                ALOGW("command(): invalid parameter block size");
8555                break;
8556            }
8557            effect_param_t *param = (effect_param_t *)p;
8558            if (param->psize == 0 || param->vsize == 0) {
8559                ALOGW("command(): null parameter or value size");
8560                mCblk->serverIndex += size;
8561                continue;
8562            }
8563            uint32_t psize = sizeof(effect_param_t) +
8564                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8565                             param->vsize;
8566            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8567                                            psize,
8568                                            p,
8569                                            &rsize,
8570                                            &reply);
8571            // stop at first error encountered
8572            if (ret != NO_ERROR) {
8573                status = ret;
8574                *(int *)pReplyData = reply;
8575                break;
8576            } else if (reply != NO_ERROR) {
8577                *(int *)pReplyData = reply;
8578                break;
8579            }
8580            mCblk->serverIndex += size;
8581        }
8582        mCblk->serverIndex = 0;
8583        mCblk->clientIndex = 0;
8584        return status;
8585    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8586        *(int *)pReplyData = NO_ERROR;
8587        return enable();
8588    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8589        *(int *)pReplyData = NO_ERROR;
8590        return disable();
8591    }
8592
8593    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8594}
8595
8596void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8597{
8598    ALOGV("setControl %p control %d", this, hasControl);
8599
8600    mHasControl = hasControl;
8601    mEnabled = enabled;
8602
8603    if (signal && mEffectClient != 0) {
8604        mEffectClient->controlStatusChanged(hasControl);
8605    }
8606}
8607
8608void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8609                                                 uint32_t cmdSize,
8610                                                 void *pCmdData,
8611                                                 uint32_t replySize,
8612                                                 void *pReplyData)
8613{
8614    if (mEffectClient != 0) {
8615        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8616    }
8617}
8618
8619
8620
8621void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8622{
8623    if (mEffectClient != 0) {
8624        mEffectClient->enableStatusChanged(enabled);
8625    }
8626}
8627
8628status_t AudioFlinger::EffectHandle::onTransact(
8629    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8630{
8631    return BnEffect::onTransact(code, data, reply, flags);
8632}
8633
8634
8635void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8636{
8637    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8638
8639    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8640            (mClient == 0) ? getpid_cached : mClient->pid(),
8641            mPriority,
8642            mHasControl,
8643            !locked,
8644            mCblk ? mCblk->clientIndex : 0,
8645            mCblk ? mCblk->serverIndex : 0
8646            );
8647
8648    if (locked) {
8649        mCblk->lock.unlock();
8650    }
8651}
8652
8653#undef LOG_TAG
8654#define LOG_TAG "AudioFlinger::EffectChain"
8655
8656AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8657                                        int sessionId)
8658    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8659      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8660      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8661{
8662    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8663    if (thread == NULL) {
8664        return;
8665    }
8666    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8667                                    thread->frameCount();
8668}
8669
8670AudioFlinger::EffectChain::~EffectChain()
8671{
8672    if (mOwnInBuffer) {
8673        delete mInBuffer;
8674    }
8675
8676}
8677
8678// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8679sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8680{
8681    size_t size = mEffects.size();
8682
8683    for (size_t i = 0; i < size; i++) {
8684        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8685            return mEffects[i];
8686        }
8687    }
8688    return 0;
8689}
8690
8691// getEffectFromId_l() must be called with ThreadBase::mLock held
8692sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8693{
8694    size_t size = mEffects.size();
8695
8696    for (size_t i = 0; i < size; i++) {
8697        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8698        if (id == 0 || mEffects[i]->id() == id) {
8699            return mEffects[i];
8700        }
8701    }
8702    return 0;
8703}
8704
8705// getEffectFromType_l() must be called with ThreadBase::mLock held
8706sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8707        const effect_uuid_t *type)
8708{
8709    size_t size = mEffects.size();
8710
8711    for (size_t i = 0; i < size; i++) {
8712        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8713            return mEffects[i];
8714        }
8715    }
8716    return 0;
8717}
8718
8719// Must be called with EffectChain::mLock locked
8720void AudioFlinger::EffectChain::process_l()
8721{
8722    sp<ThreadBase> thread = mThread.promote();
8723    if (thread == 0) {
8724        ALOGW("process_l(): cannot promote mixer thread");
8725        return;
8726    }
8727    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8728            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8729    // always process effects unless no more tracks are on the session and the effect tail
8730    // has been rendered
8731    bool doProcess = true;
8732    if (!isGlobalSession) {
8733        bool tracksOnSession = (trackCnt() != 0);
8734
8735        if (!tracksOnSession && mTailBufferCount == 0) {
8736            doProcess = false;
8737        }
8738
8739        if (activeTrackCnt() == 0) {
8740            // if no track is active and the effect tail has not been rendered,
8741            // the input buffer must be cleared here as the mixer process will not do it
8742            if (tracksOnSession || mTailBufferCount > 0) {
8743                size_t numSamples = thread->frameCount() * thread->channelCount();
8744                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8745                if (mTailBufferCount > 0) {
8746                    mTailBufferCount--;
8747                }
8748            }
8749        }
8750    }
8751
8752    size_t size = mEffects.size();
8753    if (doProcess) {
8754        for (size_t i = 0; i < size; i++) {
8755            mEffects[i]->process();
8756        }
8757    }
8758    for (size_t i = 0; i < size; i++) {
8759        mEffects[i]->updateState();
8760    }
8761}
8762
8763// addEffect_l() must be called with PlaybackThread::mLock held
8764status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8765{
8766    effect_descriptor_t desc = effect->desc();
8767    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8768
8769    Mutex::Autolock _l(mLock);
8770    effect->setChain(this);
8771    sp<ThreadBase> thread = mThread.promote();
8772    if (thread == 0) {
8773        return NO_INIT;
8774    }
8775    effect->setThread(thread);
8776
8777    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8778        // Auxiliary effects are inserted at the beginning of mEffects vector as
8779        // they are processed first and accumulated in chain input buffer
8780        mEffects.insertAt(effect, 0);
8781
8782        // the input buffer for auxiliary effect contains mono samples in
8783        // 32 bit format. This is to avoid saturation in AudoMixer
8784        // accumulation stage. Saturation is done in EffectModule::process() before
8785        // calling the process in effect engine
8786        size_t numSamples = thread->frameCount();
8787        int32_t *buffer = new int32_t[numSamples];
8788        memset(buffer, 0, numSamples * sizeof(int32_t));
8789        effect->setInBuffer((int16_t *)buffer);
8790        // auxiliary effects output samples to chain input buffer for further processing
8791        // by insert effects
8792        effect->setOutBuffer(mInBuffer);
8793    } else {
8794        // Insert effects are inserted at the end of mEffects vector as they are processed
8795        //  after track and auxiliary effects.
8796        // Insert effect order as a function of indicated preference:
8797        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8798        //  another effect is present
8799        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8800        //  last effect claiming first position
8801        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8802        //  first effect claiming last position
8803        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8804        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8805        // already present
8806
8807        size_t size = mEffects.size();
8808        size_t idx_insert = size;
8809        ssize_t idx_insert_first = -1;
8810        ssize_t idx_insert_last = -1;
8811
8812        for (size_t i = 0; i < size; i++) {
8813            effect_descriptor_t d = mEffects[i]->desc();
8814            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8815            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8816            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8817                // check invalid effect chaining combinations
8818                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8819                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8820                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8821                    return INVALID_OPERATION;
8822                }
8823                // remember position of first insert effect and by default
8824                // select this as insert position for new effect
8825                if (idx_insert == size) {
8826                    idx_insert = i;
8827                }
8828                // remember position of last insert effect claiming
8829                // first position
8830                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
8831                    idx_insert_first = i;
8832                }
8833                // remember position of first insert effect claiming
8834                // last position
8835                if (iPref == EFFECT_FLAG_INSERT_LAST &&
8836                    idx_insert_last == -1) {
8837                    idx_insert_last = i;
8838                }
8839            }
8840        }
8841
8842        // modify idx_insert from first position if needed
8843        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
8844            if (idx_insert_last != -1) {
8845                idx_insert = idx_insert_last;
8846            } else {
8847                idx_insert = size;
8848            }
8849        } else {
8850            if (idx_insert_first != -1) {
8851                idx_insert = idx_insert_first + 1;
8852            }
8853        }
8854
8855        // always read samples from chain input buffer
8856        effect->setInBuffer(mInBuffer);
8857
8858        // if last effect in the chain, output samples to chain
8859        // output buffer, otherwise to chain input buffer
8860        if (idx_insert == size) {
8861            if (idx_insert != 0) {
8862                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
8863                mEffects[idx_insert-1]->configure();
8864            }
8865            effect->setOutBuffer(mOutBuffer);
8866        } else {
8867            effect->setOutBuffer(mInBuffer);
8868        }
8869        mEffects.insertAt(effect, idx_insert);
8870
8871        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
8872    }
8873    effect->configure();
8874    return NO_ERROR;
8875}
8876
8877// removeEffect_l() must be called with PlaybackThread::mLock held
8878size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
8879{
8880    Mutex::Autolock _l(mLock);
8881    size_t size = mEffects.size();
8882    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
8883
8884    for (size_t i = 0; i < size; i++) {
8885        if (effect == mEffects[i]) {
8886            // calling stop here will remove pre-processing effect from the audio HAL.
8887            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
8888            // the middle of a read from audio HAL
8889            if (mEffects[i]->state() == EffectModule::ACTIVE ||
8890                    mEffects[i]->state() == EffectModule::STOPPING) {
8891                mEffects[i]->stop();
8892            }
8893            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
8894                delete[] effect->inBuffer();
8895            } else {
8896                if (i == size - 1 && i != 0) {
8897                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
8898                    mEffects[i - 1]->configure();
8899                }
8900            }
8901            mEffects.removeAt(i);
8902            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
8903            break;
8904        }
8905    }
8906
8907    return mEffects.size();
8908}
8909
8910// setDevice_l() must be called with PlaybackThread::mLock held
8911void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
8912{
8913    size_t size = mEffects.size();
8914    for (size_t i = 0; i < size; i++) {
8915        mEffects[i]->setDevice(device);
8916    }
8917}
8918
8919// setMode_l() must be called with PlaybackThread::mLock held
8920void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
8921{
8922    size_t size = mEffects.size();
8923    for (size_t i = 0; i < size; i++) {
8924        mEffects[i]->setMode(mode);
8925    }
8926}
8927
8928// setVolume_l() must be called with PlaybackThread::mLock held
8929bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
8930{
8931    uint32_t newLeft = *left;
8932    uint32_t newRight = *right;
8933    bool hasControl = false;
8934    int ctrlIdx = -1;
8935    size_t size = mEffects.size();
8936
8937    // first update volume controller
8938    for (size_t i = size; i > 0; i--) {
8939        if (mEffects[i - 1]->isProcessEnabled() &&
8940            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
8941            ctrlIdx = i - 1;
8942            hasControl = true;
8943            break;
8944        }
8945    }
8946
8947    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
8948        if (hasControl) {
8949            *left = mNewLeftVolume;
8950            *right = mNewRightVolume;
8951        }
8952        return hasControl;
8953    }
8954
8955    mVolumeCtrlIdx = ctrlIdx;
8956    mLeftVolume = newLeft;
8957    mRightVolume = newRight;
8958
8959    // second get volume update from volume controller
8960    if (ctrlIdx >= 0) {
8961        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
8962        mNewLeftVolume = newLeft;
8963        mNewRightVolume = newRight;
8964    }
8965    // then indicate volume to all other effects in chain.
8966    // Pass altered volume to effects before volume controller
8967    // and requested volume to effects after controller
8968    uint32_t lVol = newLeft;
8969    uint32_t rVol = newRight;
8970
8971    for (size_t i = 0; i < size; i++) {
8972        if ((int)i == ctrlIdx) continue;
8973        // this also works for ctrlIdx == -1 when there is no volume controller
8974        if ((int)i > ctrlIdx) {
8975            lVol = *left;
8976            rVol = *right;
8977        }
8978        mEffects[i]->setVolume(&lVol, &rVol, false);
8979    }
8980    *left = newLeft;
8981    *right = newRight;
8982
8983    return hasControl;
8984}
8985
8986status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
8987{
8988    const size_t SIZE = 256;
8989    char buffer[SIZE];
8990    String8 result;
8991
8992    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
8993    result.append(buffer);
8994
8995    bool locked = tryLock(mLock);
8996    // failed to lock - AudioFlinger is probably deadlocked
8997    if (!locked) {
8998        result.append("\tCould not lock mutex:\n");
8999    }
9000
9001    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9002    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9003            mEffects.size(),
9004            (uint32_t)mInBuffer,
9005            (uint32_t)mOutBuffer,
9006            mActiveTrackCnt);
9007    result.append(buffer);
9008    write(fd, result.string(), result.size());
9009
9010    for (size_t i = 0; i < mEffects.size(); ++i) {
9011        sp<EffectModule> effect = mEffects[i];
9012        if (effect != 0) {
9013            effect->dump(fd, args);
9014        }
9015    }
9016
9017    if (locked) {
9018        mLock.unlock();
9019    }
9020
9021    return NO_ERROR;
9022}
9023
9024// must be called with ThreadBase::mLock held
9025void AudioFlinger::EffectChain::setEffectSuspended_l(
9026        const effect_uuid_t *type, bool suspend)
9027{
9028    sp<SuspendedEffectDesc> desc;
9029    // use effect type UUID timelow as key as there is no real risk of identical
9030    // timeLow fields among effect type UUIDs.
9031    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9032    if (suspend) {
9033        if (index >= 0) {
9034            desc = mSuspendedEffects.valueAt(index);
9035        } else {
9036            desc = new SuspendedEffectDesc();
9037            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9038            mSuspendedEffects.add(type->timeLow, desc);
9039            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9040        }
9041        if (desc->mRefCount++ == 0) {
9042            sp<EffectModule> effect = getEffectIfEnabled(type);
9043            if (effect != 0) {
9044                desc->mEffect = effect;
9045                effect->setSuspended(true);
9046                effect->setEnabled(false);
9047            }
9048        }
9049    } else {
9050        if (index < 0) {
9051            return;
9052        }
9053        desc = mSuspendedEffects.valueAt(index);
9054        if (desc->mRefCount <= 0) {
9055            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9056            desc->mRefCount = 1;
9057        }
9058        if (--desc->mRefCount == 0) {
9059            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9060            if (desc->mEffect != 0) {
9061                sp<EffectModule> effect = desc->mEffect.promote();
9062                if (effect != 0) {
9063                    effect->setSuspended(false);
9064                    sp<EffectHandle> handle = effect->controlHandle();
9065                    if (handle != 0) {
9066                        effect->setEnabled(handle->enabled());
9067                    }
9068                }
9069                desc->mEffect.clear();
9070            }
9071            mSuspendedEffects.removeItemsAt(index);
9072        }
9073    }
9074}
9075
9076// must be called with ThreadBase::mLock held
9077void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9078{
9079    sp<SuspendedEffectDesc> desc;
9080
9081    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9082    if (suspend) {
9083        if (index >= 0) {
9084            desc = mSuspendedEffects.valueAt(index);
9085        } else {
9086            desc = new SuspendedEffectDesc();
9087            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9088            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9089        }
9090        if (desc->mRefCount++ == 0) {
9091            Vector< sp<EffectModule> > effects;
9092            getSuspendEligibleEffects(effects);
9093            for (size_t i = 0; i < effects.size(); i++) {
9094                setEffectSuspended_l(&effects[i]->desc().type, true);
9095            }
9096        }
9097    } else {
9098        if (index < 0) {
9099            return;
9100        }
9101        desc = mSuspendedEffects.valueAt(index);
9102        if (desc->mRefCount <= 0) {
9103            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9104            desc->mRefCount = 1;
9105        }
9106        if (--desc->mRefCount == 0) {
9107            Vector<const effect_uuid_t *> types;
9108            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9109                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9110                    continue;
9111                }
9112                types.add(&mSuspendedEffects.valueAt(i)->mType);
9113            }
9114            for (size_t i = 0; i < types.size(); i++) {
9115                setEffectSuspended_l(types[i], false);
9116            }
9117            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9118            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9119        }
9120    }
9121}
9122
9123
9124// The volume effect is used for automated tests only
9125#ifndef OPENSL_ES_H_
9126static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9127                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9128const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9129#endif //OPENSL_ES_H_
9130
9131bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9132{
9133    // auxiliary effects and visualizer are never suspended on output mix
9134    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9135        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9136         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9137         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9138        return false;
9139    }
9140    return true;
9141}
9142
9143void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9144{
9145    effects.clear();
9146    for (size_t i = 0; i < mEffects.size(); i++) {
9147        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9148            effects.add(mEffects[i]);
9149        }
9150    }
9151}
9152
9153sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9154                                                            const effect_uuid_t *type)
9155{
9156    sp<EffectModule> effect = getEffectFromType_l(type);
9157    return effect != 0 && effect->isEnabled() ? effect : 0;
9158}
9159
9160void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9161                                                            bool enabled)
9162{
9163    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9164    if (enabled) {
9165        if (index < 0) {
9166            // if the effect is not suspend check if all effects are suspended
9167            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9168            if (index < 0) {
9169                return;
9170            }
9171            if (!isEffectEligibleForSuspend(effect->desc())) {
9172                return;
9173            }
9174            setEffectSuspended_l(&effect->desc().type, enabled);
9175            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9176            if (index < 0) {
9177                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9178                return;
9179            }
9180        }
9181        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9182            effect->desc().type.timeLow);
9183        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9184        // if effect is requested to suspended but was not yet enabled, supend it now.
9185        if (desc->mEffect == 0) {
9186            desc->mEffect = effect;
9187            effect->setEnabled(false);
9188            effect->setSuspended(true);
9189        }
9190    } else {
9191        if (index < 0) {
9192            return;
9193        }
9194        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9195            effect->desc().type.timeLow);
9196        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9197        desc->mEffect.clear();
9198        effect->setSuspended(false);
9199    }
9200}
9201
9202#undef LOG_TAG
9203#define LOG_TAG "AudioFlinger"
9204
9205// ----------------------------------------------------------------------------
9206
9207status_t AudioFlinger::onTransact(
9208        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9209{
9210    return BnAudioFlinger::onTransact(code, data, reply, flags);
9211}
9212
9213}; // namespace android
9214