AudioFlinger.cpp revision 2986460984580833161bdaabc7f17da1005a8961
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22//#define ATRACE_TAG ATRACE_TAG_AUDIO
23
24#include <math.h>
25#include <signal.h>
26#include <sys/time.h>
27#include <sys/resource.h>
28
29#include <binder/IPCThreadState.h>
30#include <binder/IServiceManager.h>
31#include <utils/Log.h>
32#include <utils/Trace.h>
33#include <binder/Parcel.h>
34#include <binder/IPCThreadState.h>
35#include <utils/String16.h>
36#include <utils/threads.h>
37#include <utils/Atomic.h>
38
39#include <cutils/bitops.h>
40#include <cutils/properties.h>
41#include <cutils/compiler.h>
42
43#undef ADD_BATTERY_DATA
44
45#ifdef ADD_BATTERY_DATA
46#include <media/IMediaPlayerService.h>
47#include <media/IMediaDeathNotifier.h>
48#endif
49
50#include <private/media/AudioTrackShared.h>
51#include <private/media/AudioEffectShared.h>
52
53#include <system/audio.h>
54#include <hardware/audio.h>
55
56#include "AudioMixer.h"
57#include "AudioFlinger.h"
58#include "ServiceUtilities.h"
59
60#include <media/EffectsFactoryApi.h>
61#include <audio_effects/effect_visualizer.h>
62#include <audio_effects/effect_ns.h>
63#include <audio_effects/effect_aec.h>
64
65#include <audio_utils/primitives.h>
66
67#include <powermanager/PowerManager.h>
68
69// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75#include <common_time/cc_helper.h>
76#include <common_time/local_clock.h>
77
78#include "FastMixer.h"
79
80// NBAIO implementations
81#include "AudioStreamOutSink.h"
82#include "MonoPipe.h"
83#include "MonoPipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145// maximum normal mix buffer size
146static const uint32_t kMaxNormalMixBufferSizeMs = 24;
147
148nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
149
150// Whether to use fast mixer
151static const enum {
152    FastMixer_Never,    // never initialize or use: for debugging only
153    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
154                        // normal mixer multiplier is 1
155    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
158                        // multiplier is calculated based on min & max normal mixer buffer size
159    // FIXME for FastMixer_Dynamic:
160    //  Supporting this option will require fixing HALs that can't handle large writes.
161    //  For example, one HAL implementation returns an error from a large write,
162    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
163    //  We could either fix the HAL implementations, or provide a wrapper that breaks
164    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
165} kUseFastMixer = FastMixer_Static;
166
167// ----------------------------------------------------------------------------
168
169#ifdef ADD_BATTERY_DATA
170// To collect the amplifier usage
171static void addBatteryData(uint32_t params) {
172    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
173    if (service == NULL) {
174        // it already logged
175        return;
176    }
177
178    service->addBatteryData(params);
179}
180#endif
181
182static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
183{
184    const hw_module_t *mod;
185    int rc;
186
187    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
188    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
189                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
190    if (rc) {
191        goto out;
192    }
193    rc = audio_hw_device_open(mod, dev);
194    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
195                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
196    if (rc) {
197        goto out;
198    }
199    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
200        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
201        rc = BAD_VALUE;
202        goto out;
203    }
204    return 0;
205
206out:
207    *dev = NULL;
208    return rc;
209}
210
211// ----------------------------------------------------------------------------
212
213AudioFlinger::AudioFlinger()
214    : BnAudioFlinger(),
215      mPrimaryHardwareDev(NULL),
216      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
217      mMasterVolume(1.0f),
218      mMasterVolumeSupportLvl(MVS_NONE),
219      mMasterMute(false),
220      mNextUniqueId(1),
221      mMode(AUDIO_MODE_INVALID),
222      mBtNrecIsOff(false)
223{
224}
225
226void AudioFlinger::onFirstRef()
227{
228    int rc = 0;
229
230    Mutex::Autolock _l(mLock);
231
232    /* TODO: move all this work into an Init() function */
233    char val_str[PROPERTY_VALUE_MAX] = { 0 };
234    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
235        uint32_t int_val;
236        if (1 == sscanf(val_str, "%u", &int_val)) {
237            mStandbyTimeInNsecs = milliseconds(int_val);
238            ALOGI("Using %u mSec as standby time.", int_val);
239        } else {
240            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
241            ALOGI("Using default %u mSec as standby time.",
242                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
243        }
244    }
245
246    mMode = AUDIO_MODE_NORMAL;
247    mMasterVolumeSW = 1.0;
248    mMasterVolume   = 1.0;
249    mHardwareStatus = AUDIO_HW_IDLE;
250}
251
252AudioFlinger::~AudioFlinger()
253{
254
255    while (!mRecordThreads.isEmpty()) {
256        // closeInput() will remove first entry from mRecordThreads
257        closeInput(mRecordThreads.keyAt(0));
258    }
259    while (!mPlaybackThreads.isEmpty()) {
260        // closeOutput() will remove first entry from mPlaybackThreads
261        closeOutput(mPlaybackThreads.keyAt(0));
262    }
263
264    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
265        // no mHardwareLock needed, as there are no other references to this
266        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
267        delete mAudioHwDevs.valueAt(i);
268    }
269}
270
271static const char * const audio_interfaces[] = {
272    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
273    AUDIO_HARDWARE_MODULE_ID_A2DP,
274    AUDIO_HARDWARE_MODULE_ID_USB,
275};
276#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
277
278audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
279{
280    // if module is 0, the request comes from an old policy manager and we should load
281    // well known modules
282    if (module == 0) {
283        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
284        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
285            loadHwModule_l(audio_interfaces[i]);
286        }
287    } else {
288        // check a match for the requested module handle
289        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
290        if (audioHwdevice != NULL) {
291            return audioHwdevice->hwDevice();
292        }
293    }
294    // then try to find a module supporting the requested device.
295    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
297        if ((dev->get_supported_devices(dev) & devices) == devices)
298            return dev;
299    }
300
301    return NULL;
302}
303
304status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
305{
306    const size_t SIZE = 256;
307    char buffer[SIZE];
308    String8 result;
309
310    result.append("Clients:\n");
311    for (size_t i = 0; i < mClients.size(); ++i) {
312        sp<Client> client = mClients.valueAt(i).promote();
313        if (client != 0) {
314            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
315            result.append(buffer);
316        }
317    }
318
319    result.append("Global session refs:\n");
320    result.append(" session pid count\n");
321    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
322        AudioSessionRef *r = mAudioSessionRefs[i];
323        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
324        result.append(buffer);
325    }
326    write(fd, result.string(), result.size());
327    return NO_ERROR;
328}
329
330
331status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
332{
333    const size_t SIZE = 256;
334    char buffer[SIZE];
335    String8 result;
336    hardware_call_state hardwareStatus = mHardwareStatus;
337
338    snprintf(buffer, SIZE, "Hardware status: %d\n"
339                           "Standby Time mSec: %u\n",
340                            hardwareStatus,
341                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
342    result.append(buffer);
343    write(fd, result.string(), result.size());
344    return NO_ERROR;
345}
346
347status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
348{
349    const size_t SIZE = 256;
350    char buffer[SIZE];
351    String8 result;
352    snprintf(buffer, SIZE, "Permission Denial: "
353            "can't dump AudioFlinger from pid=%d, uid=%d\n",
354            IPCThreadState::self()->getCallingPid(),
355            IPCThreadState::self()->getCallingUid());
356    result.append(buffer);
357    write(fd, result.string(), result.size());
358    return NO_ERROR;
359}
360
361static bool tryLock(Mutex& mutex)
362{
363    bool locked = false;
364    for (int i = 0; i < kDumpLockRetries; ++i) {
365        if (mutex.tryLock() == NO_ERROR) {
366            locked = true;
367            break;
368        }
369        usleep(kDumpLockSleepUs);
370    }
371    return locked;
372}
373
374status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
375{
376    if (!dumpAllowed()) {
377        dumpPermissionDenial(fd, args);
378    } else {
379        // get state of hardware lock
380        bool hardwareLocked = tryLock(mHardwareLock);
381        if (!hardwareLocked) {
382            String8 result(kHardwareLockedString);
383            write(fd, result.string(), result.size());
384        } else {
385            mHardwareLock.unlock();
386        }
387
388        bool locked = tryLock(mLock);
389
390        // failed to lock - AudioFlinger is probably deadlocked
391        if (!locked) {
392            String8 result(kDeadlockedString);
393            write(fd, result.string(), result.size());
394        }
395
396        dumpClients(fd, args);
397        dumpInternals(fd, args);
398
399        // dump playback threads
400        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
401            mPlaybackThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump record threads
405        for (size_t i = 0; i < mRecordThreads.size(); i++) {
406            mRecordThreads.valueAt(i)->dump(fd, args);
407        }
408
409        // dump all hardware devs
410        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
411            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
412            dev->dump(dev, fd);
413        }
414        if (locked) mLock.unlock();
415    }
416    return NO_ERROR;
417}
418
419sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
420{
421    // If pid is already in the mClients wp<> map, then use that entry
422    // (for which promote() is always != 0), otherwise create a new entry and Client.
423    sp<Client> client = mClients.valueFor(pid).promote();
424    if (client == 0) {
425        client = new Client(this, pid);
426        mClients.add(pid, client);
427    }
428
429    return client;
430}
431
432// IAudioFlinger interface
433
434
435sp<IAudioTrack> AudioFlinger::createTrack(
436        pid_t pid,
437        audio_stream_type_t streamType,
438        uint32_t sampleRate,
439        audio_format_t format,
440        uint32_t channelMask,
441        int frameCount,
442        IAudioFlinger::track_flags_t flags,
443        const sp<IMemory>& sharedBuffer,
444        audio_io_handle_t output,
445        pid_t tid,
446        int *sessionId,
447        status_t *status)
448{
449    sp<PlaybackThread::Track> track;
450    sp<TrackHandle> trackHandle;
451    sp<Client> client;
452    status_t lStatus;
453    int lSessionId;
454
455    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
456    // but if someone uses binder directly they could bypass that and cause us to crash
457    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
458        ALOGE("createTrack() invalid stream type %d", streamType);
459        lStatus = BAD_VALUE;
460        goto Exit;
461    }
462
463    {
464        Mutex::Autolock _l(mLock);
465        PlaybackThread *thread = checkPlaybackThread_l(output);
466        PlaybackThread *effectThread = NULL;
467        if (thread == NULL) {
468            ALOGE("unknown output thread");
469            lStatus = BAD_VALUE;
470            goto Exit;
471        }
472
473        client = registerPid_l(pid);
474
475        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
476        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
477            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
478                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
479                if (mPlaybackThreads.keyAt(i) != output) {
480                    // prevent same audio session on different output threads
481                    uint32_t sessions = t->hasAudioSession(*sessionId);
482                    if (sessions & PlaybackThread::TRACK_SESSION) {
483                        ALOGE("createTrack() session ID %d already in use", *sessionId);
484                        lStatus = BAD_VALUE;
485                        goto Exit;
486                    }
487                    // check if an effect with same session ID is waiting for a track to be created
488                    if (sessions & PlaybackThread::EFFECT_SESSION) {
489                        effectThread = t.get();
490                    }
491                }
492            }
493            lSessionId = *sessionId;
494        } else {
495            // if no audio session id is provided, create one here
496            lSessionId = nextUniqueId();
497            if (sessionId != NULL) {
498                *sessionId = lSessionId;
499            }
500        }
501        ALOGV("createTrack() lSessionId: %d", lSessionId);
502
503        track = thread->createTrack_l(client, streamType, sampleRate, format,
504                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
505
506        // move effect chain to this output thread if an effect on same session was waiting
507        // for a track to be created
508        if (lStatus == NO_ERROR && effectThread != NULL) {
509            Mutex::Autolock _dl(thread->mLock);
510            Mutex::Autolock _sl(effectThread->mLock);
511            moveEffectChain_l(lSessionId, effectThread, thread, true);
512        }
513
514        // Look for sync events awaiting for a session to be used.
515        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
516            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
517                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
518                    if (lStatus == NO_ERROR) {
519                        track->setSyncEvent(mPendingSyncEvents[i]);
520                    } else {
521                        mPendingSyncEvents[i]->cancel();
522                    }
523                    mPendingSyncEvents.removeAt(i);
524                    i--;
525                }
526            }
527        }
528    }
529    if (lStatus == NO_ERROR) {
530        trackHandle = new TrackHandle(track);
531    } else {
532        // remove local strong reference to Client before deleting the Track so that the Client
533        // destructor is called by the TrackBase destructor with mLock held
534        client.clear();
535        track.clear();
536    }
537
538Exit:
539    if (status != NULL) {
540        *status = lStatus;
541    }
542    return trackHandle;
543}
544
545uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
546{
547    Mutex::Autolock _l(mLock);
548    PlaybackThread *thread = checkPlaybackThread_l(output);
549    if (thread == NULL) {
550        ALOGW("sampleRate() unknown thread %d", output);
551        return 0;
552    }
553    return thread->sampleRate();
554}
555
556int AudioFlinger::channelCount(audio_io_handle_t output) const
557{
558    Mutex::Autolock _l(mLock);
559    PlaybackThread *thread = checkPlaybackThread_l(output);
560    if (thread == NULL) {
561        ALOGW("channelCount() unknown thread %d", output);
562        return 0;
563    }
564    return thread->channelCount();
565}
566
567audio_format_t AudioFlinger::format(audio_io_handle_t output) const
568{
569    Mutex::Autolock _l(mLock);
570    PlaybackThread *thread = checkPlaybackThread_l(output);
571    if (thread == NULL) {
572        ALOGW("format() unknown thread %d", output);
573        return AUDIO_FORMAT_INVALID;
574    }
575    return thread->format();
576}
577
578size_t AudioFlinger::frameCount(audio_io_handle_t output) const
579{
580    Mutex::Autolock _l(mLock);
581    PlaybackThread *thread = checkPlaybackThread_l(output);
582    if (thread == NULL) {
583        ALOGW("frameCount() unknown thread %d", output);
584        return 0;
585    }
586    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
587    //       should examine all callers and fix them to handle smaller counts
588    return thread->frameCount();
589}
590
591uint32_t AudioFlinger::latency(audio_io_handle_t output) const
592{
593    Mutex::Autolock _l(mLock);
594    PlaybackThread *thread = checkPlaybackThread_l(output);
595    if (thread == NULL) {
596        ALOGW("latency() unknown thread %d", output);
597        return 0;
598    }
599    return thread->latency();
600}
601
602status_t AudioFlinger::setMasterVolume(float value)
603{
604    status_t ret = initCheck();
605    if (ret != NO_ERROR) {
606        return ret;
607    }
608
609    // check calling permissions
610    if (!settingsAllowed()) {
611        return PERMISSION_DENIED;
612    }
613
614    float swmv = value;
615
616    Mutex::Autolock _l(mLock);
617
618    // when hw supports master volume, don't scale in sw mixer
619    if (MVS_NONE != mMasterVolumeSupportLvl) {
620        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
621            AutoMutex lock(mHardwareLock);
622            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
623
624            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
625            if (NULL != dev->set_master_volume) {
626                dev->set_master_volume(dev, value);
627            }
628            mHardwareStatus = AUDIO_HW_IDLE;
629        }
630
631        swmv = 1.0;
632    }
633
634    mMasterVolume   = value;
635    mMasterVolumeSW = swmv;
636    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
637        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
638
639    return NO_ERROR;
640}
641
642status_t AudioFlinger::setMode(audio_mode_t mode)
643{
644    status_t ret = initCheck();
645    if (ret != NO_ERROR) {
646        return ret;
647    }
648
649    // check calling permissions
650    if (!settingsAllowed()) {
651        return PERMISSION_DENIED;
652    }
653    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
654        ALOGW("Illegal value: setMode(%d)", mode);
655        return BAD_VALUE;
656    }
657
658    { // scope for the lock
659        AutoMutex lock(mHardwareLock);
660        mHardwareStatus = AUDIO_HW_SET_MODE;
661        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
662        mHardwareStatus = AUDIO_HW_IDLE;
663    }
664
665    if (NO_ERROR == ret) {
666        Mutex::Autolock _l(mLock);
667        mMode = mode;
668        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
669            mPlaybackThreads.valueAt(i)->setMode(mode);
670    }
671
672    return ret;
673}
674
675status_t AudioFlinger::setMicMute(bool state)
676{
677    status_t ret = initCheck();
678    if (ret != NO_ERROR) {
679        return ret;
680    }
681
682    // check calling permissions
683    if (!settingsAllowed()) {
684        return PERMISSION_DENIED;
685    }
686
687    AutoMutex lock(mHardwareLock);
688    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
689    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
690    mHardwareStatus = AUDIO_HW_IDLE;
691    return ret;
692}
693
694bool AudioFlinger::getMicMute() const
695{
696    status_t ret = initCheck();
697    if (ret != NO_ERROR) {
698        return false;
699    }
700
701    bool state = AUDIO_MODE_INVALID;
702    AutoMutex lock(mHardwareLock);
703    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
704    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
705    mHardwareStatus = AUDIO_HW_IDLE;
706    return state;
707}
708
709status_t AudioFlinger::setMasterMute(bool muted)
710{
711    // check calling permissions
712    if (!settingsAllowed()) {
713        return PERMISSION_DENIED;
714    }
715
716    Mutex::Autolock _l(mLock);
717    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
718    mMasterMute = muted;
719    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
720        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
721
722    return NO_ERROR;
723}
724
725float AudioFlinger::masterVolume() const
726{
727    Mutex::Autolock _l(mLock);
728    return masterVolume_l();
729}
730
731float AudioFlinger::masterVolumeSW() const
732{
733    Mutex::Autolock _l(mLock);
734    return masterVolumeSW_l();
735}
736
737bool AudioFlinger::masterMute() const
738{
739    Mutex::Autolock _l(mLock);
740    return masterMute_l();
741}
742
743float AudioFlinger::masterVolume_l() const
744{
745    if (MVS_FULL == mMasterVolumeSupportLvl) {
746        float ret_val;
747        AutoMutex lock(mHardwareLock);
748
749        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
750        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
751                    (NULL != mPrimaryHardwareDev->get_master_volume),
752                "can't get master volume");
753
754        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
755        mHardwareStatus = AUDIO_HW_IDLE;
756        return ret_val;
757    }
758
759    return mMasterVolume;
760}
761
762status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
763        audio_io_handle_t output)
764{
765    // check calling permissions
766    if (!settingsAllowed()) {
767        return PERMISSION_DENIED;
768    }
769
770    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
771        ALOGE("setStreamVolume() invalid stream %d", stream);
772        return BAD_VALUE;
773    }
774
775    AutoMutex lock(mLock);
776    PlaybackThread *thread = NULL;
777    if (output) {
778        thread = checkPlaybackThread_l(output);
779        if (thread == NULL) {
780            return BAD_VALUE;
781        }
782    }
783
784    mStreamTypes[stream].volume = value;
785
786    if (thread == NULL) {
787        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
788            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
789        }
790    } else {
791        thread->setStreamVolume(stream, value);
792    }
793
794    return NO_ERROR;
795}
796
797status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
798{
799    // check calling permissions
800    if (!settingsAllowed()) {
801        return PERMISSION_DENIED;
802    }
803
804    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
805        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
806        ALOGE("setStreamMute() invalid stream %d", stream);
807        return BAD_VALUE;
808    }
809
810    AutoMutex lock(mLock);
811    mStreamTypes[stream].mute = muted;
812    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
813        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
814
815    return NO_ERROR;
816}
817
818float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
819{
820    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
821        return 0.0f;
822    }
823
824    AutoMutex lock(mLock);
825    float volume;
826    if (output) {
827        PlaybackThread *thread = checkPlaybackThread_l(output);
828        if (thread == NULL) {
829            return 0.0f;
830        }
831        volume = thread->streamVolume(stream);
832    } else {
833        volume = streamVolume_l(stream);
834    }
835
836    return volume;
837}
838
839bool AudioFlinger::streamMute(audio_stream_type_t stream) const
840{
841    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
842        return true;
843    }
844
845    AutoMutex lock(mLock);
846    return streamMute_l(stream);
847}
848
849status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
850{
851    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
852            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
853    // check calling permissions
854    if (!settingsAllowed()) {
855        return PERMISSION_DENIED;
856    }
857
858    // ioHandle == 0 means the parameters are global to the audio hardware interface
859    if (ioHandle == 0) {
860        Mutex::Autolock _l(mLock);
861        status_t final_result = NO_ERROR;
862        {
863            AutoMutex lock(mHardwareLock);
864            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
865            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
866                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
867                status_t result = dev->set_parameters(dev, keyValuePairs.string());
868                final_result = result ?: final_result;
869            }
870            mHardwareStatus = AUDIO_HW_IDLE;
871        }
872        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
873        AudioParameter param = AudioParameter(keyValuePairs);
874        String8 value;
875        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
876            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
877            if (mBtNrecIsOff != btNrecIsOff) {
878                for (size_t i = 0; i < mRecordThreads.size(); i++) {
879                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
880                    RecordThread::RecordTrack *track = thread->track();
881                    if (track != NULL) {
882                        audio_devices_t device = (audio_devices_t)(
883                                thread->device() & AUDIO_DEVICE_IN_ALL);
884                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
885                        thread->setEffectSuspended(FX_IID_AEC,
886                                                   suspend,
887                                                   track->sessionId());
888                        thread->setEffectSuspended(FX_IID_NS,
889                                                   suspend,
890                                                   track->sessionId());
891                    }
892                }
893                mBtNrecIsOff = btNrecIsOff;
894            }
895        }
896        return final_result;
897    }
898
899    // hold a strong ref on thread in case closeOutput() or closeInput() is called
900    // and the thread is exited once the lock is released
901    sp<ThreadBase> thread;
902    {
903        Mutex::Autolock _l(mLock);
904        thread = checkPlaybackThread_l(ioHandle);
905        if (thread == NULL) {
906            thread = checkRecordThread_l(ioHandle);
907        } else if (thread == primaryPlaybackThread_l()) {
908            // indicate output device change to all input threads for pre processing
909            AudioParameter param = AudioParameter(keyValuePairs);
910            int value;
911            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
912                    (value != 0)) {
913                for (size_t i = 0; i < mRecordThreads.size(); i++) {
914                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
915                }
916            }
917        }
918    }
919    if (thread != 0) {
920        return thread->setParameters(keyValuePairs);
921    }
922    return BAD_VALUE;
923}
924
925String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
926{
927//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
928//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
929
930    Mutex::Autolock _l(mLock);
931
932    if (ioHandle == 0) {
933        String8 out_s8;
934
935        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
936            char *s;
937            {
938            AutoMutex lock(mHardwareLock);
939            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
940            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
941            s = dev->get_parameters(dev, keys.string());
942            mHardwareStatus = AUDIO_HW_IDLE;
943            }
944            out_s8 += String8(s ? s : "");
945            free(s);
946        }
947        return out_s8;
948    }
949
950    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
951    if (playbackThread != NULL) {
952        return playbackThread->getParameters(keys);
953    }
954    RecordThread *recordThread = checkRecordThread_l(ioHandle);
955    if (recordThread != NULL) {
956        return recordThread->getParameters(keys);
957    }
958    return String8("");
959}
960
961size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
962{
963    status_t ret = initCheck();
964    if (ret != NO_ERROR) {
965        return 0;
966    }
967
968    AutoMutex lock(mHardwareLock);
969    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
970    struct audio_config config = {
971        sample_rate: sampleRate,
972        channel_mask: audio_channel_in_mask_from_count(channelCount),
973        format: format,
974    };
975    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
976    mHardwareStatus = AUDIO_HW_IDLE;
977    return size;
978}
979
980unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
981{
982    if (ioHandle == 0) {
983        return 0;
984    }
985
986    Mutex::Autolock _l(mLock);
987
988    RecordThread *recordThread = checkRecordThread_l(ioHandle);
989    if (recordThread != NULL) {
990        return recordThread->getInputFramesLost();
991    }
992    return 0;
993}
994
995status_t AudioFlinger::setVoiceVolume(float value)
996{
997    status_t ret = initCheck();
998    if (ret != NO_ERROR) {
999        return ret;
1000    }
1001
1002    // check calling permissions
1003    if (!settingsAllowed()) {
1004        return PERMISSION_DENIED;
1005    }
1006
1007    AutoMutex lock(mHardwareLock);
1008    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1009    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1010    mHardwareStatus = AUDIO_HW_IDLE;
1011
1012    return ret;
1013}
1014
1015status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1016        audio_io_handle_t output) const
1017{
1018    status_t status;
1019
1020    Mutex::Autolock _l(mLock);
1021
1022    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1023    if (playbackThread != NULL) {
1024        return playbackThread->getRenderPosition(halFrames, dspFrames);
1025    }
1026
1027    return BAD_VALUE;
1028}
1029
1030void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1031{
1032
1033    Mutex::Autolock _l(mLock);
1034
1035    pid_t pid = IPCThreadState::self()->getCallingPid();
1036    if (mNotificationClients.indexOfKey(pid) < 0) {
1037        sp<NotificationClient> notificationClient = new NotificationClient(this,
1038                                                                            client,
1039                                                                            pid);
1040        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1041
1042        mNotificationClients.add(pid, notificationClient);
1043
1044        sp<IBinder> binder = client->asBinder();
1045        binder->linkToDeath(notificationClient);
1046
1047        // the config change is always sent from playback or record threads to avoid deadlock
1048        // with AudioSystem::gLock
1049        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1050            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1051        }
1052
1053        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1054            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1055        }
1056    }
1057}
1058
1059void AudioFlinger::removeNotificationClient(pid_t pid)
1060{
1061    Mutex::Autolock _l(mLock);
1062
1063    mNotificationClients.removeItem(pid);
1064
1065    ALOGV("%d died, releasing its sessions", pid);
1066    size_t num = mAudioSessionRefs.size();
1067    bool removed = false;
1068    for (size_t i = 0; i< num; ) {
1069        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1070        ALOGV(" pid %d @ %d", ref->mPid, i);
1071        if (ref->mPid == pid) {
1072            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1073            mAudioSessionRefs.removeAt(i);
1074            delete ref;
1075            removed = true;
1076            num--;
1077        } else {
1078            i++;
1079        }
1080    }
1081    if (removed) {
1082        purgeStaleEffects_l();
1083    }
1084}
1085
1086// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1087void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1088{
1089    size_t size = mNotificationClients.size();
1090    for (size_t i = 0; i < size; i++) {
1091        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1092                                                                               param2);
1093    }
1094}
1095
1096// removeClient_l() must be called with AudioFlinger::mLock held
1097void AudioFlinger::removeClient_l(pid_t pid)
1098{
1099    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1100    mClients.removeItem(pid);
1101}
1102
1103
1104// ----------------------------------------------------------------------------
1105
1106AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1107        uint32_t device, type_t type)
1108    :   Thread(false),
1109        mType(type),
1110        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1111        // mChannelMask
1112        mChannelCount(0),
1113        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1114        mParamStatus(NO_ERROR),
1115        mStandby(false), mId(id),
1116        mDevice(device),
1117        mDeathRecipient(new PMDeathRecipient(this))
1118{
1119}
1120
1121AudioFlinger::ThreadBase::~ThreadBase()
1122{
1123    mParamCond.broadcast();
1124    // do not lock the mutex in destructor
1125    releaseWakeLock_l();
1126    if (mPowerManager != 0) {
1127        sp<IBinder> binder = mPowerManager->asBinder();
1128        binder->unlinkToDeath(mDeathRecipient);
1129    }
1130}
1131
1132void AudioFlinger::ThreadBase::exit()
1133{
1134    ALOGV("ThreadBase::exit");
1135    {
1136        // This lock prevents the following race in thread (uniprocessor for illustration):
1137        //  if (!exitPending()) {
1138        //      // context switch from here to exit()
1139        //      // exit() calls requestExit(), what exitPending() observes
1140        //      // exit() calls signal(), which is dropped since no waiters
1141        //      // context switch back from exit() to here
1142        //      mWaitWorkCV.wait(...);
1143        //      // now thread is hung
1144        //  }
1145        AutoMutex lock(mLock);
1146        requestExit();
1147        mWaitWorkCV.signal();
1148    }
1149    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1150    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1151    requestExitAndWait();
1152}
1153
1154status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1155{
1156    status_t status;
1157
1158    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1159    Mutex::Autolock _l(mLock);
1160
1161    mNewParameters.add(keyValuePairs);
1162    mWaitWorkCV.signal();
1163    // wait condition with timeout in case the thread loop has exited
1164    // before the request could be processed
1165    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1166        status = mParamStatus;
1167        mWaitWorkCV.signal();
1168    } else {
1169        status = TIMED_OUT;
1170    }
1171    return status;
1172}
1173
1174void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1175{
1176    Mutex::Autolock _l(mLock);
1177    sendConfigEvent_l(event, param);
1178}
1179
1180// sendConfigEvent_l() must be called with ThreadBase::mLock held
1181void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1182{
1183    ConfigEvent configEvent;
1184    configEvent.mEvent = event;
1185    configEvent.mParam = param;
1186    mConfigEvents.add(configEvent);
1187    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1188    mWaitWorkCV.signal();
1189}
1190
1191void AudioFlinger::ThreadBase::processConfigEvents()
1192{
1193    mLock.lock();
1194    while (!mConfigEvents.isEmpty()) {
1195        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1196        ConfigEvent configEvent = mConfigEvents[0];
1197        mConfigEvents.removeAt(0);
1198        // release mLock before locking AudioFlinger mLock: lock order is always
1199        // AudioFlinger then ThreadBase to avoid cross deadlock
1200        mLock.unlock();
1201        mAudioFlinger->mLock.lock();
1202        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1203        mAudioFlinger->mLock.unlock();
1204        mLock.lock();
1205    }
1206    mLock.unlock();
1207}
1208
1209status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1210{
1211    const size_t SIZE = 256;
1212    char buffer[SIZE];
1213    String8 result;
1214
1215    bool locked = tryLock(mLock);
1216    if (!locked) {
1217        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1218        write(fd, buffer, strlen(buffer));
1219    }
1220
1221    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1236    result.append(buffer);
1237    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1238    result.append(buffer);
1239    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1240    result.append(buffer);
1241
1242    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1243    result.append(buffer);
1244    result.append(" Index Command");
1245    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1246        snprintf(buffer, SIZE, "\n %02d    ", i);
1247        result.append(buffer);
1248        result.append(mNewParameters[i]);
1249    }
1250
1251    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1252    result.append(buffer);
1253    snprintf(buffer, SIZE, " Index event param\n");
1254    result.append(buffer);
1255    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1256        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1257        result.append(buffer);
1258    }
1259    result.append("\n");
1260
1261    write(fd, result.string(), result.size());
1262
1263    if (locked) {
1264        mLock.unlock();
1265    }
1266    return NO_ERROR;
1267}
1268
1269status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1270{
1271    const size_t SIZE = 256;
1272    char buffer[SIZE];
1273    String8 result;
1274
1275    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1276    write(fd, buffer, strlen(buffer));
1277
1278    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1279        sp<EffectChain> chain = mEffectChains[i];
1280        if (chain != 0) {
1281            chain->dump(fd, args);
1282        }
1283    }
1284    return NO_ERROR;
1285}
1286
1287void AudioFlinger::ThreadBase::acquireWakeLock()
1288{
1289    Mutex::Autolock _l(mLock);
1290    acquireWakeLock_l();
1291}
1292
1293void AudioFlinger::ThreadBase::acquireWakeLock_l()
1294{
1295    if (mPowerManager == 0) {
1296        // use checkService() to avoid blocking if power service is not up yet
1297        sp<IBinder> binder =
1298            defaultServiceManager()->checkService(String16("power"));
1299        if (binder == 0) {
1300            ALOGW("Thread %s cannot connect to the power manager service", mName);
1301        } else {
1302            mPowerManager = interface_cast<IPowerManager>(binder);
1303            binder->linkToDeath(mDeathRecipient);
1304        }
1305    }
1306    if (mPowerManager != 0) {
1307        sp<IBinder> binder = new BBinder();
1308        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1309                                                         binder,
1310                                                         String16(mName));
1311        if (status == NO_ERROR) {
1312            mWakeLockToken = binder;
1313        }
1314        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1315    }
1316}
1317
1318void AudioFlinger::ThreadBase::releaseWakeLock()
1319{
1320    Mutex::Autolock _l(mLock);
1321    releaseWakeLock_l();
1322}
1323
1324void AudioFlinger::ThreadBase::releaseWakeLock_l()
1325{
1326    if (mWakeLockToken != 0) {
1327        ALOGV("releaseWakeLock_l() %s", mName);
1328        if (mPowerManager != 0) {
1329            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1330        }
1331        mWakeLockToken.clear();
1332    }
1333}
1334
1335void AudioFlinger::ThreadBase::clearPowerManager()
1336{
1337    Mutex::Autolock _l(mLock);
1338    releaseWakeLock_l();
1339    mPowerManager.clear();
1340}
1341
1342void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1343{
1344    sp<ThreadBase> thread = mThread.promote();
1345    if (thread != 0) {
1346        thread->clearPowerManager();
1347    }
1348    ALOGW("power manager service died !!!");
1349}
1350
1351void AudioFlinger::ThreadBase::setEffectSuspended(
1352        const effect_uuid_t *type, bool suspend, int sessionId)
1353{
1354    Mutex::Autolock _l(mLock);
1355    setEffectSuspended_l(type, suspend, sessionId);
1356}
1357
1358void AudioFlinger::ThreadBase::setEffectSuspended_l(
1359        const effect_uuid_t *type, bool suspend, int sessionId)
1360{
1361    sp<EffectChain> chain = getEffectChain_l(sessionId);
1362    if (chain != 0) {
1363        if (type != NULL) {
1364            chain->setEffectSuspended_l(type, suspend);
1365        } else {
1366            chain->setEffectSuspendedAll_l(suspend);
1367        }
1368    }
1369
1370    updateSuspendedSessions_l(type, suspend, sessionId);
1371}
1372
1373void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1374{
1375    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1376    if (index < 0) {
1377        return;
1378    }
1379
1380    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1381            mSuspendedSessions.editValueAt(index);
1382
1383    for (size_t i = 0; i < sessionEffects.size(); i++) {
1384        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1385        for (int j = 0; j < desc->mRefCount; j++) {
1386            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1387                chain->setEffectSuspendedAll_l(true);
1388            } else {
1389                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1390                    desc->mType.timeLow);
1391                chain->setEffectSuspended_l(&desc->mType, true);
1392            }
1393        }
1394    }
1395}
1396
1397void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1398                                                         bool suspend,
1399                                                         int sessionId)
1400{
1401    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1402
1403    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1404
1405    if (suspend) {
1406        if (index >= 0) {
1407            sessionEffects = mSuspendedSessions.editValueAt(index);
1408        } else {
1409            mSuspendedSessions.add(sessionId, sessionEffects);
1410        }
1411    } else {
1412        if (index < 0) {
1413            return;
1414        }
1415        sessionEffects = mSuspendedSessions.editValueAt(index);
1416    }
1417
1418
1419    int key = EffectChain::kKeyForSuspendAll;
1420    if (type != NULL) {
1421        key = type->timeLow;
1422    }
1423    index = sessionEffects.indexOfKey(key);
1424
1425    sp<SuspendedSessionDesc> desc;
1426    if (suspend) {
1427        if (index >= 0) {
1428            desc = sessionEffects.valueAt(index);
1429        } else {
1430            desc = new SuspendedSessionDesc();
1431            if (type != NULL) {
1432                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1433            }
1434            sessionEffects.add(key, desc);
1435            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1436        }
1437        desc->mRefCount++;
1438    } else {
1439        if (index < 0) {
1440            return;
1441        }
1442        desc = sessionEffects.valueAt(index);
1443        if (--desc->mRefCount == 0) {
1444            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1445            sessionEffects.removeItemsAt(index);
1446            if (sessionEffects.isEmpty()) {
1447                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1448                                 sessionId);
1449                mSuspendedSessions.removeItem(sessionId);
1450            }
1451        }
1452    }
1453    if (!sessionEffects.isEmpty()) {
1454        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1455    }
1456}
1457
1458void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1459                                                            bool enabled,
1460                                                            int sessionId)
1461{
1462    Mutex::Autolock _l(mLock);
1463    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1464}
1465
1466void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1467                                                            bool enabled,
1468                                                            int sessionId)
1469{
1470    if (mType != RECORD) {
1471        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1472        // another session. This gives the priority to well behaved effect control panels
1473        // and applications not using global effects.
1474        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1475        // global effects
1476        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1477            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1478        }
1479    }
1480
1481    sp<EffectChain> chain = getEffectChain_l(sessionId);
1482    if (chain != 0) {
1483        chain->checkSuspendOnEffectEnabled(effect, enabled);
1484    }
1485}
1486
1487// ----------------------------------------------------------------------------
1488
1489AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1490                                             AudioStreamOut* output,
1491                                             audio_io_handle_t id,
1492                                             uint32_t device,
1493                                             type_t type)
1494    :   ThreadBase(audioFlinger, id, device, type),
1495        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1496        // Assumes constructor is called by AudioFlinger with it's mLock held,
1497        // but it would be safer to explicitly pass initial masterMute as parameter
1498        mMasterMute(audioFlinger->masterMute_l()),
1499        // mStreamTypes[] initialized in constructor body
1500        mOutput(output),
1501        // Assumes constructor is called by AudioFlinger with it's mLock held,
1502        // but it would be safer to explicitly pass initial masterVolume as parameter
1503        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1504        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1505        mMixerStatus(MIXER_IDLE),
1506        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1507        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1508        // index 0 is reserved for normal mixer's submix
1509        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1510{
1511    snprintf(mName, kNameLength, "AudioOut_%X", id);
1512
1513    readOutputParameters();
1514
1515    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1516    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1517    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1518            stream = (audio_stream_type_t) (stream + 1)) {
1519        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1520        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1521    }
1522    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1523    // because mAudioFlinger doesn't have one to copy from
1524}
1525
1526AudioFlinger::PlaybackThread::~PlaybackThread()
1527{
1528    delete [] mMixBuffer;
1529}
1530
1531status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1532{
1533    dumpInternals(fd, args);
1534    dumpTracks(fd, args);
1535    dumpEffectChains(fd, args);
1536    return NO_ERROR;
1537}
1538
1539status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1540{
1541    const size_t SIZE = 256;
1542    char buffer[SIZE];
1543    String8 result;
1544
1545    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1546    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1547        const stream_type_t *st = &mStreamTypes[i];
1548        if (i > 0) {
1549            result.appendFormat(", ");
1550        }
1551        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1552        if (st->mute) {
1553            result.append("M");
1554        }
1555    }
1556    result.append("\n");
1557    write(fd, result.string(), result.length());
1558    result.clear();
1559
1560    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1561    result.append(buffer);
1562    Track::appendDumpHeader(result);
1563    for (size_t i = 0; i < mTracks.size(); ++i) {
1564        sp<Track> track = mTracks[i];
1565        if (track != 0) {
1566            track->dump(buffer, SIZE);
1567            result.append(buffer);
1568        }
1569    }
1570
1571    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1572    result.append(buffer);
1573    Track::appendDumpHeader(result);
1574    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1575        sp<Track> track = mActiveTracks[i].promote();
1576        if (track != 0) {
1577            track->dump(buffer, SIZE);
1578            result.append(buffer);
1579        }
1580    }
1581    write(fd, result.string(), result.size());
1582    return NO_ERROR;
1583}
1584
1585status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1586{
1587    const size_t SIZE = 256;
1588    char buffer[SIZE];
1589    String8 result;
1590
1591    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1592    result.append(buffer);
1593    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1598    result.append(buffer);
1599    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1600    result.append(buffer);
1601    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1602    result.append(buffer);
1603    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1604    result.append(buffer);
1605    write(fd, result.string(), result.size());
1606
1607    dumpBase(fd, args);
1608
1609    return NO_ERROR;
1610}
1611
1612// Thread virtuals
1613status_t AudioFlinger::PlaybackThread::readyToRun()
1614{
1615    status_t status = initCheck();
1616    if (status == NO_ERROR) {
1617        ALOGI("AudioFlinger's thread %p ready to run", this);
1618    } else {
1619        ALOGE("No working audio driver found.");
1620    }
1621    return status;
1622}
1623
1624void AudioFlinger::PlaybackThread::onFirstRef()
1625{
1626    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1627}
1628
1629// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1630sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1631        const sp<AudioFlinger::Client>& client,
1632        audio_stream_type_t streamType,
1633        uint32_t sampleRate,
1634        audio_format_t format,
1635        uint32_t channelMask,
1636        int frameCount,
1637        const sp<IMemory>& sharedBuffer,
1638        int sessionId,
1639        IAudioFlinger::track_flags_t flags,
1640        pid_t tid,
1641        status_t *status)
1642{
1643    sp<Track> track;
1644    status_t lStatus;
1645
1646    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1647
1648    // client expresses a preference for FAST, but we get the final say
1649    if (flags & IAudioFlinger::TRACK_FAST) {
1650      if (
1651            // not timed
1652            (!isTimed) &&
1653            // either of these use cases:
1654            (
1655              // use case 1: shared buffer with any frame count
1656              (
1657                (sharedBuffer != 0)
1658              ) ||
1659              // use case 2: callback handler and frame count is default or at least as large as HAL
1660              (
1661                (tid != -1) &&
1662                ((frameCount == 0) ||
1663                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1664              )
1665            ) &&
1666            // PCM data
1667            audio_is_linear_pcm(format) &&
1668            // mono or stereo
1669            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1670              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1671#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1672            // hardware sample rate
1673            (sampleRate == mSampleRate) &&
1674#endif
1675            // normal mixer has an associated fast mixer
1676            hasFastMixer() &&
1677            // there are sufficient fast track slots available
1678            (mFastTrackAvailMask != 0)
1679            // FIXME test that MixerThread for this fast track has a capable output HAL
1680            // FIXME add a permission test also?
1681        ) {
1682        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1683        if (frameCount == 0) {
1684            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1685        }
1686        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1687                frameCount, mFrameCount);
1688      } else {
1689        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1690                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1691                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1692                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1693                audio_is_linear_pcm(format),
1694                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1695        flags &= ~IAudioFlinger::TRACK_FAST;
1696        // For compatibility with AudioTrack calculation, buffer depth is forced
1697        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1698        // This is probably too conservative, but legacy application code may depend on it.
1699        // If you change this calculation, also review the start threshold which is related.
1700        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1701        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1702        if (minBufCount < 2) {
1703            minBufCount = 2;
1704        }
1705        int minFrameCount = mNormalFrameCount * minBufCount;
1706        if (frameCount < minFrameCount) {
1707            frameCount = minFrameCount;
1708        }
1709      }
1710    }
1711
1712    if (mType == DIRECT) {
1713        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1714            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1715                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1716                        "for output %p with format %d",
1717                        sampleRate, format, channelMask, mOutput, mFormat);
1718                lStatus = BAD_VALUE;
1719                goto Exit;
1720            }
1721        }
1722    } else {
1723        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1724        if (sampleRate > mSampleRate*2) {
1725            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1726            lStatus = BAD_VALUE;
1727            goto Exit;
1728        }
1729    }
1730
1731    lStatus = initCheck();
1732    if (lStatus != NO_ERROR) {
1733        ALOGE("Audio driver not initialized.");
1734        goto Exit;
1735    }
1736
1737    { // scope for mLock
1738        Mutex::Autolock _l(mLock);
1739
1740        // all tracks in same audio session must share the same routing strategy otherwise
1741        // conflicts will happen when tracks are moved from one output to another by audio policy
1742        // manager
1743        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1744        for (size_t i = 0; i < mTracks.size(); ++i) {
1745            sp<Track> t = mTracks[i];
1746            if (t != 0 && !t->isOutputTrack()) {
1747                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1748                if (sessionId == t->sessionId() && strategy != actual) {
1749                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1750                            strategy, actual);
1751                    lStatus = BAD_VALUE;
1752                    goto Exit;
1753                }
1754            }
1755        }
1756
1757        if (!isTimed) {
1758            track = new Track(this, client, streamType, sampleRate, format,
1759                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1760        } else {
1761            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1762                    channelMask, frameCount, sharedBuffer, sessionId);
1763        }
1764        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1765            lStatus = NO_MEMORY;
1766            goto Exit;
1767        }
1768        mTracks.add(track);
1769
1770        sp<EffectChain> chain = getEffectChain_l(sessionId);
1771        if (chain != 0) {
1772            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1773            track->setMainBuffer(chain->inBuffer());
1774            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1775            chain->incTrackCnt();
1776        }
1777    }
1778
1779#ifdef HAVE_REQUEST_PRIORITY
1780    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1781        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1782        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1783        // so ask activity manager to do this on our behalf
1784        int err = requestPriority(callingPid, tid, 1);
1785        if (err != 0) {
1786            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1787                    1, callingPid, tid, err);
1788        }
1789    }
1790#endif
1791
1792    lStatus = NO_ERROR;
1793
1794Exit:
1795    if (status) {
1796        *status = lStatus;
1797    }
1798    return track;
1799}
1800
1801uint32_t AudioFlinger::PlaybackThread::latency() const
1802{
1803    Mutex::Autolock _l(mLock);
1804    if (initCheck() == NO_ERROR) {
1805        return mOutput->stream->get_latency(mOutput->stream);
1806    } else {
1807        return 0;
1808    }
1809}
1810
1811void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1812{
1813    Mutex::Autolock _l(mLock);
1814    mMasterVolume = value;
1815}
1816
1817void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1818{
1819    Mutex::Autolock _l(mLock);
1820    setMasterMute_l(muted);
1821}
1822
1823void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1824{
1825    Mutex::Autolock _l(mLock);
1826    mStreamTypes[stream].volume = value;
1827}
1828
1829void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1830{
1831    Mutex::Autolock _l(mLock);
1832    mStreamTypes[stream].mute = muted;
1833}
1834
1835float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1836{
1837    Mutex::Autolock _l(mLock);
1838    return mStreamTypes[stream].volume;
1839}
1840
1841// addTrack_l() must be called with ThreadBase::mLock held
1842status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1843{
1844    status_t status = ALREADY_EXISTS;
1845
1846    // set retry count for buffer fill
1847    track->mRetryCount = kMaxTrackStartupRetries;
1848    if (mActiveTracks.indexOf(track) < 0) {
1849        // the track is newly added, make sure it fills up all its
1850        // buffers before playing. This is to ensure the client will
1851        // effectively get the latency it requested.
1852        track->mFillingUpStatus = Track::FS_FILLING;
1853        track->mResetDone = false;
1854        track->mPresentationCompleteFrames = 0;
1855        mActiveTracks.add(track);
1856        if (track->mainBuffer() != mMixBuffer) {
1857            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1858            if (chain != 0) {
1859                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1860                chain->incActiveTrackCnt();
1861            }
1862        }
1863
1864        status = NO_ERROR;
1865    }
1866
1867    ALOGV("mWaitWorkCV.broadcast");
1868    mWaitWorkCV.broadcast();
1869
1870    return status;
1871}
1872
1873// destroyTrack_l() must be called with ThreadBase::mLock held
1874void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1875{
1876    track->mState = TrackBase::TERMINATED;
1877    // active tracks are removed by threadLoop()
1878    if (mActiveTracks.indexOf(track) < 0) {
1879        removeTrack_l(track);
1880    }
1881}
1882
1883void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1884{
1885    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1886    mTracks.remove(track);
1887    deleteTrackName_l(track->name());
1888    // redundant as track is about to be destroyed, for dumpsys only
1889    track->mName = -1;
1890    if (track->isFastTrack()) {
1891        int index = track->mFastIndex;
1892        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1893        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1894        mFastTrackAvailMask |= 1 << index;
1895        // redundant as track is about to be destroyed, for dumpsys only
1896        track->mFastIndex = -1;
1897    }
1898    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1899    if (chain != 0) {
1900        chain->decTrackCnt();
1901    }
1902}
1903
1904String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1905{
1906    String8 out_s8 = String8("");
1907    char *s;
1908
1909    Mutex::Autolock _l(mLock);
1910    if (initCheck() != NO_ERROR) {
1911        return out_s8;
1912    }
1913
1914    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1915    out_s8 = String8(s);
1916    free(s);
1917    return out_s8;
1918}
1919
1920// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1921void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1922    AudioSystem::OutputDescriptor desc;
1923    void *param2 = NULL;
1924
1925    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1926
1927    switch (event) {
1928    case AudioSystem::OUTPUT_OPENED:
1929    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1930        desc.channels = mChannelMask;
1931        desc.samplingRate = mSampleRate;
1932        desc.format = mFormat;
1933        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1934        desc.latency = latency();
1935        param2 = &desc;
1936        break;
1937
1938    case AudioSystem::STREAM_CONFIG_CHANGED:
1939        param2 = &param;
1940    case AudioSystem::OUTPUT_CLOSED:
1941    default:
1942        break;
1943    }
1944    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1945}
1946
1947void AudioFlinger::PlaybackThread::readOutputParameters()
1948{
1949    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1950    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1951    mChannelCount = (uint16_t)popcount(mChannelMask);
1952    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1953    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1954    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1955    if (mFrameCount & 15) {
1956        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1957                mFrameCount);
1958    }
1959
1960    // Calculate size of normal mix buffer relative to the HAL output buffer size
1961    double multiplier = 1.0;
1962    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1963        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1964        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1965        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1966        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1967        maxNormalFrameCount = maxNormalFrameCount & ~15;
1968        if (maxNormalFrameCount < minNormalFrameCount) {
1969            maxNormalFrameCount = minNormalFrameCount;
1970        }
1971        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1972        if (multiplier <= 1.0) {
1973            multiplier = 1.0;
1974        } else if (multiplier <= 2.0) {
1975            if (2 * mFrameCount <= maxNormalFrameCount) {
1976                multiplier = 2.0;
1977            } else {
1978                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1979            }
1980        } else {
1981            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
1982            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
1983            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
1984            // FIXME this rounding up should not be done if no HAL SRC
1985            uint32_t truncMult = (uint32_t) multiplier;
1986            if ((truncMult & 1)) {
1987                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1988                    ++truncMult;
1989                }
1990            }
1991            multiplier = (double) truncMult;
1992        }
1993    }
1994    mNormalFrameCount = multiplier * mFrameCount;
1995    // round up to nearest 16 frames to satisfy AudioMixer
1996    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1997    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
1998
1999    // FIXME - Current mixer implementation only supports stereo output: Always
2000    // Allocate a stereo buffer even if HW output is mono.
2001    delete[] mMixBuffer;
2002    mMixBuffer = new int16_t[mNormalFrameCount * 2];
2003    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
2004
2005    // force reconfiguration of effect chains and engines to take new buffer size and audio
2006    // parameters into account
2007    // Note that mLock is not held when readOutputParameters() is called from the constructor
2008    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2009    // matter.
2010    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2011    Vector< sp<EffectChain> > effectChains = mEffectChains;
2012    for (size_t i = 0; i < effectChains.size(); i ++) {
2013        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2014    }
2015}
2016
2017status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2018{
2019    if (halFrames == NULL || dspFrames == NULL) {
2020        return BAD_VALUE;
2021    }
2022    Mutex::Autolock _l(mLock);
2023    if (initCheck() != NO_ERROR) {
2024        return INVALID_OPERATION;
2025    }
2026    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2027
2028    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2029}
2030
2031uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2032{
2033    Mutex::Autolock _l(mLock);
2034    uint32_t result = 0;
2035    if (getEffectChain_l(sessionId) != 0) {
2036        result = EFFECT_SESSION;
2037    }
2038
2039    for (size_t i = 0; i < mTracks.size(); ++i) {
2040        sp<Track> track = mTracks[i];
2041        if (sessionId == track->sessionId() &&
2042                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2043            result |= TRACK_SESSION;
2044            break;
2045        }
2046    }
2047
2048    return result;
2049}
2050
2051uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2052{
2053    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2054    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2055    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2056        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2057    }
2058    for (size_t i = 0; i < mTracks.size(); i++) {
2059        sp<Track> track = mTracks[i];
2060        if (sessionId == track->sessionId() &&
2061                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2062            return AudioSystem::getStrategyForStream(track->streamType());
2063        }
2064    }
2065    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2066}
2067
2068
2069AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2070{
2071    Mutex::Autolock _l(mLock);
2072    return mOutput;
2073}
2074
2075AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2076{
2077    Mutex::Autolock _l(mLock);
2078    AudioStreamOut *output = mOutput;
2079    mOutput = NULL;
2080    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2081    //       must push a NULL and wait for ack
2082    mOutputSink.clear();
2083    mPipeSink.clear();
2084    mNormalSink.clear();
2085    return output;
2086}
2087
2088// this method must always be called either with ThreadBase mLock held or inside the thread loop
2089audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2090{
2091    if (mOutput == NULL) {
2092        return NULL;
2093    }
2094    return &mOutput->stream->common;
2095}
2096
2097uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2098{
2099    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2100    // decoding and transfer time. So sleeping for half of the latency would likely cause
2101    // underruns
2102    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2103        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2104    } else {
2105        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2106    }
2107}
2108
2109status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2110{
2111    if (!isValidSyncEvent(event)) {
2112        return BAD_VALUE;
2113    }
2114
2115    Mutex::Autolock _l(mLock);
2116
2117    for (size_t i = 0; i < mTracks.size(); ++i) {
2118        sp<Track> track = mTracks[i];
2119        if (event->triggerSession() == track->sessionId()) {
2120            track->setSyncEvent(event);
2121            return NO_ERROR;
2122        }
2123    }
2124
2125    return NAME_NOT_FOUND;
2126}
2127
2128bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2129{
2130    switch (event->type()) {
2131    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2132        return true;
2133    default:
2134        break;
2135    }
2136    return false;
2137}
2138
2139// ----------------------------------------------------------------------------
2140
2141AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2142        audio_io_handle_t id, uint32_t device, type_t type)
2143    :   PlaybackThread(audioFlinger, output, id, device, type),
2144        // mAudioMixer below
2145#ifdef SOAKER
2146        mSoaker(NULL),
2147#endif
2148        // mFastMixer below
2149        mFastMixerFutex(0)
2150        // mOutputSink below
2151        // mPipeSink below
2152        // mNormalSink below
2153{
2154    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2155    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2156            "mFrameCount=%d, mNormalFrameCount=%d",
2157            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2158            mNormalFrameCount);
2159    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2160
2161    // FIXME - Current mixer implementation only supports stereo output
2162    if (mChannelCount == 1) {
2163        ALOGE("Invalid audio hardware channel count");
2164    }
2165
2166    // create an NBAIO sink for the HAL output stream, and negotiate
2167    mOutputSink = new AudioStreamOutSink(output->stream);
2168    size_t numCounterOffers = 0;
2169    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2170    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2171    ALOG_ASSERT(index == 0);
2172
2173    // initialize fast mixer depending on configuration
2174    bool initFastMixer;
2175    switch (kUseFastMixer) {
2176    case FastMixer_Never:
2177        initFastMixer = false;
2178        break;
2179    case FastMixer_Always:
2180        initFastMixer = true;
2181        break;
2182    case FastMixer_Static:
2183    case FastMixer_Dynamic:
2184        initFastMixer = mFrameCount < mNormalFrameCount;
2185        break;
2186    }
2187    if (initFastMixer) {
2188
2189        // create a MonoPipe to connect our submix to FastMixer
2190        NBAIO_Format format = mOutputSink->format();
2191        // frame count will be rounded up to a power of 2, so this formula should work well
2192        MonoPipe *monoPipe = new MonoPipe((mNormalFrameCount * 3) / 2, format,
2193                true /*writeCanBlock*/);
2194        const NBAIO_Format offers[1] = {format};
2195        size_t numCounterOffers = 0;
2196        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2197        ALOG_ASSERT(index == 0);
2198        mPipeSink = monoPipe;
2199
2200#ifdef SOAKER
2201        // create a soaker as workaround for governor issues
2202        mSoaker = new Soaker();
2203        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2204        mSoaker->run("Soaker", PRIORITY_LOWEST);
2205#endif
2206
2207        // create fast mixer and configure it initially with just one fast track for our submix
2208        mFastMixer = new FastMixer();
2209        FastMixerStateQueue *sq = mFastMixer->sq();
2210        FastMixerState *state = sq->begin();
2211        FastTrack *fastTrack = &state->mFastTracks[0];
2212        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2213        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2214        fastTrack->mVolumeProvider = NULL;
2215        fastTrack->mGeneration++;
2216        state->mFastTracksGen++;
2217        state->mTrackMask = 1;
2218        // fast mixer will use the HAL output sink
2219        state->mOutputSink = mOutputSink.get();
2220        state->mOutputSinkGen++;
2221        state->mFrameCount = mFrameCount;
2222        state->mCommand = FastMixerState::COLD_IDLE;
2223        // already done in constructor initialization list
2224        //mFastMixerFutex = 0;
2225        state->mColdFutexAddr = &mFastMixerFutex;
2226        state->mColdGen++;
2227        state->mDumpState = &mFastMixerDumpState;
2228        sq->end();
2229        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2230
2231        // start the fast mixer
2232        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2233#ifdef HAVE_REQUEST_PRIORITY
2234        pid_t tid = mFastMixer->getTid();
2235        int err = requestPriority(getpid_cached, tid, 2);
2236        if (err != 0) {
2237            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2238                    2, getpid_cached, tid, err);
2239        }
2240#endif
2241
2242    } else {
2243        mFastMixer = NULL;
2244    }
2245
2246    switch (kUseFastMixer) {
2247    case FastMixer_Never:
2248    case FastMixer_Dynamic:
2249        mNormalSink = mOutputSink;
2250        break;
2251    case FastMixer_Always:
2252        mNormalSink = mPipeSink;
2253        break;
2254    case FastMixer_Static:
2255        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2256        break;
2257    }
2258}
2259
2260AudioFlinger::MixerThread::~MixerThread()
2261{
2262    if (mFastMixer != NULL) {
2263        FastMixerStateQueue *sq = mFastMixer->sq();
2264        FastMixerState *state = sq->begin();
2265        if (state->mCommand == FastMixerState::COLD_IDLE) {
2266            int32_t old = android_atomic_inc(&mFastMixerFutex);
2267            if (old == -1) {
2268                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2269            }
2270        }
2271        state->mCommand = FastMixerState::EXIT;
2272        sq->end();
2273        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2274        mFastMixer->join();
2275        // Though the fast mixer thread has exited, it's state queue is still valid.
2276        // We'll use that extract the final state which contains one remaining fast track
2277        // corresponding to our sub-mix.
2278        state = sq->begin();
2279        ALOG_ASSERT(state->mTrackMask == 1);
2280        FastTrack *fastTrack = &state->mFastTracks[0];
2281        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2282        delete fastTrack->mBufferProvider;
2283        sq->end(false /*didModify*/);
2284        delete mFastMixer;
2285#ifdef SOAKER
2286        if (mSoaker != NULL) {
2287            mSoaker->requestExitAndWait();
2288        }
2289        delete mSoaker;
2290#endif
2291    }
2292    delete mAudioMixer;
2293}
2294
2295class CpuStats {
2296public:
2297    CpuStats();
2298    void sample(const String8 &title);
2299#ifdef DEBUG_CPU_USAGE
2300private:
2301    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2302    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2303
2304    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2305
2306    int mCpuNum;                        // thread's current CPU number
2307    int mCpukHz;                        // frequency of thread's current CPU in kHz
2308#endif
2309};
2310
2311CpuStats::CpuStats()
2312#ifdef DEBUG_CPU_USAGE
2313    : mCpuNum(-1), mCpukHz(-1)
2314#endif
2315{
2316}
2317
2318void CpuStats::sample(const String8 &title) {
2319#ifdef DEBUG_CPU_USAGE
2320    // get current thread's delta CPU time in wall clock ns
2321    double wcNs;
2322    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2323
2324    // record sample for wall clock statistics
2325    if (valid) {
2326        mWcStats.sample(wcNs);
2327    }
2328
2329    // get the current CPU number
2330    int cpuNum = sched_getcpu();
2331
2332    // get the current CPU frequency in kHz
2333    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2334
2335    // check if either CPU number or frequency changed
2336    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2337        mCpuNum = cpuNum;
2338        mCpukHz = cpukHz;
2339        // ignore sample for purposes of cycles
2340        valid = false;
2341    }
2342
2343    // if no change in CPU number or frequency, then record sample for cycle statistics
2344    if (valid && mCpukHz > 0) {
2345        double cycles = wcNs * cpukHz * 0.000001;
2346        mHzStats.sample(cycles);
2347    }
2348
2349    unsigned n = mWcStats.n();
2350    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2351    if ((n & 127) == 1) {
2352        long long elapsed = mCpuUsage.elapsed();
2353        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2354            double perLoop = elapsed / (double) n;
2355            double perLoop100 = perLoop * 0.01;
2356            double perLoop1k = perLoop * 0.001;
2357            double mean = mWcStats.mean();
2358            double stddev = mWcStats.stddev();
2359            double minimum = mWcStats.minimum();
2360            double maximum = mWcStats.maximum();
2361            double meanCycles = mHzStats.mean();
2362            double stddevCycles = mHzStats.stddev();
2363            double minCycles = mHzStats.minimum();
2364            double maxCycles = mHzStats.maximum();
2365            mCpuUsage.resetElapsed();
2366            mWcStats.reset();
2367            mHzStats.reset();
2368            ALOGD("CPU usage for %s over past %.1f secs\n"
2369                "  (%u mixer loops at %.1f mean ms per loop):\n"
2370                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2371                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2372                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2373                    title.string(),
2374                    elapsed * .000000001, n, perLoop * .000001,
2375                    mean * .001,
2376                    stddev * .001,
2377                    minimum * .001,
2378                    maximum * .001,
2379                    mean / perLoop100,
2380                    stddev / perLoop100,
2381                    minimum / perLoop100,
2382                    maximum / perLoop100,
2383                    meanCycles / perLoop1k,
2384                    stddevCycles / perLoop1k,
2385                    minCycles / perLoop1k,
2386                    maxCycles / perLoop1k);
2387
2388        }
2389    }
2390#endif
2391};
2392
2393void AudioFlinger::PlaybackThread::checkSilentMode_l()
2394{
2395    if (!mMasterMute) {
2396        char value[PROPERTY_VALUE_MAX];
2397        if (property_get("ro.audio.silent", value, "0") > 0) {
2398            char *endptr;
2399            unsigned long ul = strtoul(value, &endptr, 0);
2400            if (*endptr == '\0' && ul != 0) {
2401                ALOGD("Silence is golden");
2402                // The setprop command will not allow a property to be changed after
2403                // the first time it is set, so we don't have to worry about un-muting.
2404                setMasterMute_l(true);
2405            }
2406        }
2407    }
2408}
2409
2410bool AudioFlinger::PlaybackThread::threadLoop()
2411{
2412    Vector< sp<Track> > tracksToRemove;
2413
2414    standbyTime = systemTime();
2415
2416    // MIXER
2417    nsecs_t lastWarning = 0;
2418if (mType == MIXER) {
2419    longStandbyExit = false;
2420}
2421
2422    // DUPLICATING
2423    // FIXME could this be made local to while loop?
2424    writeFrames = 0;
2425
2426    cacheParameters_l();
2427    sleepTime = idleSleepTime;
2428
2429if (mType == MIXER) {
2430    sleepTimeShift = 0;
2431}
2432
2433    CpuStats cpuStats;
2434    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2435
2436    acquireWakeLock();
2437
2438    while (!exitPending())
2439    {
2440        cpuStats.sample(myName);
2441
2442        Vector< sp<EffectChain> > effectChains;
2443
2444        processConfigEvents();
2445
2446        { // scope for mLock
2447
2448            Mutex::Autolock _l(mLock);
2449
2450            if (checkForNewParameters_l()) {
2451                cacheParameters_l();
2452            }
2453
2454            saveOutputTracks();
2455
2456            // put audio hardware into standby after short delay
2457            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2458                        mSuspended > 0)) {
2459                if (!mStandby) {
2460
2461                    threadLoop_standby();
2462
2463                    mStandby = true;
2464                    mBytesWritten = 0;
2465                }
2466
2467                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2468                    // we're about to wait, flush the binder command buffer
2469                    IPCThreadState::self()->flushCommands();
2470
2471                    clearOutputTracks();
2472
2473                    if (exitPending()) break;
2474
2475                    releaseWakeLock_l();
2476                    // wait until we have something to do...
2477                    ALOGV("%s going to sleep", myName.string());
2478                    mWaitWorkCV.wait(mLock);
2479                    ALOGV("%s waking up", myName.string());
2480                    acquireWakeLock_l();
2481
2482                    mMixerStatus = MIXER_IDLE;
2483                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2484
2485                    checkSilentMode_l();
2486
2487                    standbyTime = systemTime() + standbyDelay;
2488                    sleepTime = idleSleepTime;
2489                    if (mType == MIXER) {
2490                        sleepTimeShift = 0;
2491                    }
2492
2493                    continue;
2494                }
2495            }
2496
2497            // mMixerStatusIgnoringFastTracks is also updated internally
2498            mMixerStatus = prepareTracks_l(&tracksToRemove);
2499
2500            // prevent any changes in effect chain list and in each effect chain
2501            // during mixing and effect process as the audio buffers could be deleted
2502            // or modified if an effect is created or deleted
2503            lockEffectChains_l(effectChains);
2504        }
2505
2506        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2507            threadLoop_mix();
2508        } else {
2509            threadLoop_sleepTime();
2510        }
2511
2512        if (mSuspended > 0) {
2513            sleepTime = suspendSleepTimeUs();
2514        }
2515
2516        // only process effects if we're going to write
2517        if (sleepTime == 0) {
2518            for (size_t i = 0; i < effectChains.size(); i ++) {
2519                effectChains[i]->process_l();
2520            }
2521        }
2522
2523        // enable changes in effect chain
2524        unlockEffectChains(effectChains);
2525
2526        // sleepTime == 0 means we must write to audio hardware
2527        if (sleepTime == 0) {
2528
2529            threadLoop_write();
2530
2531if (mType == MIXER) {
2532            // write blocked detection
2533            nsecs_t now = systemTime();
2534            nsecs_t delta = now - mLastWriteTime;
2535            if (!mStandby && delta > maxPeriod) {
2536                mNumDelayedWrites++;
2537                if ((now - lastWarning) > kWarningThrottleNs) {
2538                    ScopedTrace st(ATRACE_TAG, "underrun");
2539                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2540                            ns2ms(delta), mNumDelayedWrites, this);
2541                    lastWarning = now;
2542                }
2543                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2544                // a different threshold. Or completely removed for what it is worth anyway...
2545                if (mStandby) {
2546                    longStandbyExit = true;
2547                }
2548            }
2549}
2550
2551            mStandby = false;
2552        } else {
2553            usleep(sleepTime);
2554        }
2555
2556        // Finally let go of removed track(s), without the lock held
2557        // since we can't guarantee the destructors won't acquire that
2558        // same lock.  This will also mutate and push a new fast mixer state.
2559        threadLoop_removeTracks(tracksToRemove);
2560        tracksToRemove.clear();
2561
2562        // FIXME I don't understand the need for this here;
2563        //       it was in the original code but maybe the
2564        //       assignment in saveOutputTracks() makes this unnecessary?
2565        clearOutputTracks();
2566
2567        // Effect chains will be actually deleted here if they were removed from
2568        // mEffectChains list during mixing or effects processing
2569        effectChains.clear();
2570
2571        // FIXME Note that the above .clear() is no longer necessary since effectChains
2572        // is now local to this block, but will keep it for now (at least until merge done).
2573    }
2574
2575if (mType == MIXER || mType == DIRECT) {
2576    // put output stream into standby mode
2577    if (!mStandby) {
2578        mOutput->stream->common.standby(&mOutput->stream->common);
2579    }
2580}
2581if (mType == DUPLICATING) {
2582    // for DuplicatingThread, standby mode is handled by the outputTracks
2583}
2584
2585    releaseWakeLock();
2586
2587    ALOGV("Thread %p type %d exiting", this, mType);
2588    return false;
2589}
2590
2591// returns (via tracksToRemove) a set of tracks to remove.
2592void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2593{
2594    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2595}
2596
2597void AudioFlinger::MixerThread::threadLoop_write()
2598{
2599    // FIXME we should only do one push per cycle; confirm this is true
2600    // Start the fast mixer if it's not already running
2601    if (mFastMixer != NULL) {
2602        FastMixerStateQueue *sq = mFastMixer->sq();
2603        FastMixerState *state = sq->begin();
2604        if (state->mCommand != FastMixerState::MIX_WRITE &&
2605                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2606            if (state->mCommand == FastMixerState::COLD_IDLE) {
2607                int32_t old = android_atomic_inc(&mFastMixerFutex);
2608                if (old == -1) {
2609                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2610                }
2611            }
2612            state->mCommand = FastMixerState::MIX_WRITE;
2613            sq->end();
2614            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2615            if (kUseFastMixer == FastMixer_Dynamic) {
2616                mNormalSink = mPipeSink;
2617            }
2618        } else {
2619            sq->end(false /*didModify*/);
2620        }
2621    }
2622    PlaybackThread::threadLoop_write();
2623}
2624
2625// shared by MIXER and DIRECT, overridden by DUPLICATING
2626void AudioFlinger::PlaybackThread::threadLoop_write()
2627{
2628    // FIXME rewrite to reduce number of system calls
2629    mLastWriteTime = systemTime();
2630    mInWrite = true;
2631
2632#define mBitShift 2 // FIXME
2633    size_t count = mixBufferSize >> mBitShift;
2634    Tracer::traceBegin(ATRACE_TAG, "write");
2635    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2636    Tracer::traceEnd(ATRACE_TAG);
2637    if (framesWritten > 0) {
2638        size_t bytesWritten = framesWritten << mBitShift;
2639        mBytesWritten += bytesWritten;
2640    }
2641
2642    mNumWrites++;
2643    mInWrite = false;
2644}
2645
2646void AudioFlinger::MixerThread::threadLoop_standby()
2647{
2648    // Idle the fast mixer if it's currently running
2649    if (mFastMixer != NULL) {
2650        FastMixerStateQueue *sq = mFastMixer->sq();
2651        FastMixerState *state = sq->begin();
2652        if (!(state->mCommand & FastMixerState::IDLE)) {
2653            state->mCommand = FastMixerState::COLD_IDLE;
2654            state->mColdFutexAddr = &mFastMixerFutex;
2655            state->mColdGen++;
2656            mFastMixerFutex = 0;
2657            sq->end();
2658            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2659            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2660            if (kUseFastMixer == FastMixer_Dynamic) {
2661                mNormalSink = mOutputSink;
2662            }
2663        } else {
2664            sq->end(false /*didModify*/);
2665        }
2666    }
2667    PlaybackThread::threadLoop_standby();
2668}
2669
2670// shared by MIXER and DIRECT, overridden by DUPLICATING
2671void AudioFlinger::PlaybackThread::threadLoop_standby()
2672{
2673    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2674    mOutput->stream->common.standby(&mOutput->stream->common);
2675}
2676
2677void AudioFlinger::MixerThread::threadLoop_mix()
2678{
2679    // obtain the presentation timestamp of the next output buffer
2680    int64_t pts;
2681    status_t status = INVALID_OPERATION;
2682
2683    if (NULL != mOutput->stream->get_next_write_timestamp) {
2684        status = mOutput->stream->get_next_write_timestamp(
2685                mOutput->stream, &pts);
2686    }
2687
2688    if (status != NO_ERROR) {
2689        pts = AudioBufferProvider::kInvalidPTS;
2690    }
2691
2692    // mix buffers...
2693    mAudioMixer->process(pts);
2694    // increase sleep time progressively when application underrun condition clears.
2695    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2696    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2697    // such that we would underrun the audio HAL.
2698    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2699        sleepTimeShift--;
2700    }
2701    sleepTime = 0;
2702    standbyTime = systemTime() + standbyDelay;
2703    //TODO: delay standby when effects have a tail
2704}
2705
2706void AudioFlinger::MixerThread::threadLoop_sleepTime()
2707{
2708    // If no tracks are ready, sleep once for the duration of an output
2709    // buffer size, then write 0s to the output
2710    if (sleepTime == 0) {
2711        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2712            sleepTime = activeSleepTime >> sleepTimeShift;
2713            if (sleepTime < kMinThreadSleepTimeUs) {
2714                sleepTime = kMinThreadSleepTimeUs;
2715            }
2716            // reduce sleep time in case of consecutive application underruns to avoid
2717            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2718            // duration we would end up writing less data than needed by the audio HAL if
2719            // the condition persists.
2720            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2721                sleepTimeShift++;
2722            }
2723        } else {
2724            sleepTime = idleSleepTime;
2725        }
2726    } else if (mBytesWritten != 0 ||
2727               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2728        memset (mMixBuffer, 0, mixBufferSize);
2729        sleepTime = 0;
2730        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2731    }
2732    // TODO add standby time extension fct of effect tail
2733}
2734
2735// prepareTracks_l() must be called with ThreadBase::mLock held
2736AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2737        Vector< sp<Track> > *tracksToRemove)
2738{
2739
2740    mixer_state mixerStatus = MIXER_IDLE;
2741    // find out which tracks need to be processed
2742    size_t count = mActiveTracks.size();
2743    size_t mixedTracks = 0;
2744    size_t tracksWithEffect = 0;
2745    // counts only _active_ fast tracks
2746    size_t fastTracks = 0;
2747    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2748
2749    float masterVolume = mMasterVolume;
2750    bool masterMute = mMasterMute;
2751
2752    if (masterMute) {
2753        masterVolume = 0;
2754    }
2755    // Delegate master volume control to effect in output mix effect chain if needed
2756    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2757    if (chain != 0) {
2758        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2759        chain->setVolume_l(&v, &v);
2760        masterVolume = (float)((v + (1 << 23)) >> 24);
2761        chain.clear();
2762    }
2763
2764    // prepare a new state to push
2765    FastMixerStateQueue *sq = NULL;
2766    FastMixerState *state = NULL;
2767    bool didModify = false;
2768    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2769    if (mFastMixer != NULL) {
2770        sq = mFastMixer->sq();
2771        state = sq->begin();
2772    }
2773
2774    for (size_t i=0 ; i<count ; i++) {
2775        sp<Track> t = mActiveTracks[i].promote();
2776        if (t == 0) continue;
2777
2778        // this const just means the local variable doesn't change
2779        Track* const track = t.get();
2780
2781        // process fast tracks
2782        if (track->isFastTrack()) {
2783
2784            // It's theoretically possible (though unlikely) for a fast track to be created
2785            // and then removed within the same normal mix cycle.  This is not a problem, as
2786            // the track never becomes active so it's fast mixer slot is never touched.
2787            // The converse, of removing an (active) track and then creating a new track
2788            // at the identical fast mixer slot within the same normal mix cycle,
2789            // is impossible because the slot isn't marked available until the end of each cycle.
2790            int j = track->mFastIndex;
2791            FastTrack *fastTrack = &state->mFastTracks[j];
2792
2793            // Determine whether the track is currently in underrun condition,
2794            // and whether it had a recent underrun.
2795            FastTrackUnderruns underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2796            uint32_t recentFull = (underruns.mBitFields.mFull -
2797                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2798            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2799                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2800            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2801                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2802            uint32_t recentUnderruns = recentPartial + recentEmpty;
2803            track->mObservedUnderruns = underruns;
2804            // don't count underruns that occur while stopping or pausing
2805            // or stopped which can occur when flush() is called while active
2806            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2807                track->mUnderrunCount += recentUnderruns;
2808            }
2809
2810            // This is similar to the state machine for normal tracks,
2811            // with a few modifications for fast tracks.
2812            bool isActive = true;
2813            switch (track->mState) {
2814            case TrackBase::STOPPING_1:
2815                // track stays active in STOPPING_1 state until first underrun
2816                if (recentUnderruns > 0) {
2817                    track->mState = TrackBase::STOPPING_2;
2818                }
2819                break;
2820            case TrackBase::PAUSING:
2821                // ramp down is not yet implemented
2822                track->setPaused();
2823                break;
2824            case TrackBase::RESUMING:
2825                // ramp up is not yet implemented
2826                track->mState = TrackBase::ACTIVE;
2827                break;
2828            case TrackBase::ACTIVE:
2829                if (recentFull > 0 || recentPartial > 0) {
2830                    // track has provided at least some frames recently: reset retry count
2831                    track->mRetryCount = kMaxTrackRetries;
2832                }
2833                if (recentUnderruns == 0) {
2834                    // no recent underruns: stay active
2835                    break;
2836                }
2837                // there has recently been an underrun of some kind
2838                if (track->sharedBuffer() == 0) {
2839                    // were any of the recent underruns "empty" (no frames available)?
2840                    if (recentEmpty == 0) {
2841                        // no, then ignore the partial underruns as they are allowed indefinitely
2842                        break;
2843                    }
2844                    // there has recently been an "empty" underrun: decrement the retry counter
2845                    if (--(track->mRetryCount) > 0) {
2846                        break;
2847                    }
2848                    // indicate to client process that the track was disabled because of underrun;
2849                    // it will then automatically call start() when data is available
2850                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2851                    // remove from active list, but state remains ACTIVE [confusing but true]
2852                    isActive = false;
2853                    break;
2854                }
2855                // fall through
2856            case TrackBase::STOPPING_2:
2857            case TrackBase::PAUSED:
2858            case TrackBase::TERMINATED:
2859            case TrackBase::STOPPED:
2860            case TrackBase::FLUSHED:   // flush() while active
2861                // Check for presentation complete if track is inactive
2862                // We have consumed all the buffers of this track.
2863                // This would be incomplete if we auto-paused on underrun
2864                {
2865                    size_t audioHALFrames =
2866                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2867                    size_t framesWritten =
2868                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2869                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2870                        // track stays in active list until presentation is complete
2871                        break;
2872                    }
2873                }
2874                if (track->isStopping_2()) {
2875                    track->mState = TrackBase::STOPPED;
2876                }
2877                if (track->isStopped()) {
2878                    // Can't reset directly, as fast mixer is still polling this track
2879                    //   track->reset();
2880                    // So instead mark this track as needing to be reset after push with ack
2881                    resetMask |= 1 << i;
2882                }
2883                isActive = false;
2884                break;
2885            case TrackBase::IDLE:
2886            default:
2887                LOG_FATAL("unexpected track state %d", track->mState);
2888            }
2889
2890            if (isActive) {
2891                // was it previously inactive?
2892                if (!(state->mTrackMask & (1 << j))) {
2893                    ExtendedAudioBufferProvider *eabp = track;
2894                    VolumeProvider *vp = track;
2895                    fastTrack->mBufferProvider = eabp;
2896                    fastTrack->mVolumeProvider = vp;
2897                    fastTrack->mSampleRate = track->mSampleRate;
2898                    fastTrack->mChannelMask = track->mChannelMask;
2899                    fastTrack->mGeneration++;
2900                    state->mTrackMask |= 1 << j;
2901                    didModify = true;
2902                    // no acknowledgement required for newly active tracks
2903                }
2904                // cache the combined master volume and stream type volume for fast mixer; this
2905                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2906                track->mCachedVolume = track->isMuted() ?
2907                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2908                ++fastTracks;
2909            } else {
2910                // was it previously active?
2911                if (state->mTrackMask & (1 << j)) {
2912                    fastTrack->mBufferProvider = NULL;
2913                    fastTrack->mGeneration++;
2914                    state->mTrackMask &= ~(1 << j);
2915                    didModify = true;
2916                    // If any fast tracks were removed, we must wait for acknowledgement
2917                    // because we're about to decrement the last sp<> on those tracks.
2918                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2919                } else {
2920                    LOG_FATAL("fast track %d should have been active", j);
2921                }
2922                tracksToRemove->add(track);
2923                // Avoids a misleading display in dumpsys
2924                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2925            }
2926            continue;
2927        }
2928
2929        {   // local variable scope to avoid goto warning
2930
2931        audio_track_cblk_t* cblk = track->cblk();
2932
2933        // The first time a track is added we wait
2934        // for all its buffers to be filled before processing it
2935        int name = track->name();
2936        // make sure that we have enough frames to mix one full buffer.
2937        // enforce this condition only once to enable draining the buffer in case the client
2938        // app does not call stop() and relies on underrun to stop:
2939        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2940        // during last round
2941        uint32_t minFrames = 1;
2942        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2943                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2944            if (t->sampleRate() == (int)mSampleRate) {
2945                minFrames = mNormalFrameCount;
2946            } else {
2947                // +1 for rounding and +1 for additional sample needed for interpolation
2948                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2949                // add frames already consumed but not yet released by the resampler
2950                // because cblk->framesReady() will include these frames
2951                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2952                // the minimum track buffer size is normally twice the number of frames necessary
2953                // to fill one buffer and the resampler should not leave more than one buffer worth
2954                // of unreleased frames after each pass, but just in case...
2955                ALOG_ASSERT(minFrames <= cblk->frameCount);
2956            }
2957        }
2958        if ((track->framesReady() >= minFrames) && track->isReady() &&
2959                !track->isPaused() && !track->isTerminated())
2960        {
2961            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2962
2963            mixedTracks++;
2964
2965            // track->mainBuffer() != mMixBuffer means there is an effect chain
2966            // connected to the track
2967            chain.clear();
2968            if (track->mainBuffer() != mMixBuffer) {
2969                chain = getEffectChain_l(track->sessionId());
2970                // Delegate volume control to effect in track effect chain if needed
2971                if (chain != 0) {
2972                    tracksWithEffect++;
2973                } else {
2974                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2975                            name, track->sessionId());
2976                }
2977            }
2978
2979
2980            int param = AudioMixer::VOLUME;
2981            if (track->mFillingUpStatus == Track::FS_FILLED) {
2982                // no ramp for the first volume setting
2983                track->mFillingUpStatus = Track::FS_ACTIVE;
2984                if (track->mState == TrackBase::RESUMING) {
2985                    track->mState = TrackBase::ACTIVE;
2986                    param = AudioMixer::RAMP_VOLUME;
2987                }
2988                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2989            } else if (cblk->server != 0) {
2990                // If the track is stopped before the first frame was mixed,
2991                // do not apply ramp
2992                param = AudioMixer::RAMP_VOLUME;
2993            }
2994
2995            // compute volume for this track
2996            uint32_t vl, vr, va;
2997            if (track->isMuted() || track->isPausing() ||
2998                mStreamTypes[track->streamType()].mute) {
2999                vl = vr = va = 0;
3000                if (track->isPausing()) {
3001                    track->setPaused();
3002                }
3003            } else {
3004
3005                // read original volumes with volume control
3006                float typeVolume = mStreamTypes[track->streamType()].volume;
3007                float v = masterVolume * typeVolume;
3008                uint32_t vlr = cblk->getVolumeLR();
3009                vl = vlr & 0xFFFF;
3010                vr = vlr >> 16;
3011                // track volumes come from shared memory, so can't be trusted and must be clamped
3012                if (vl > MAX_GAIN_INT) {
3013                    ALOGV("Track left volume out of range: %04X", vl);
3014                    vl = MAX_GAIN_INT;
3015                }
3016                if (vr > MAX_GAIN_INT) {
3017                    ALOGV("Track right volume out of range: %04X", vr);
3018                    vr = MAX_GAIN_INT;
3019                }
3020                // now apply the master volume and stream type volume
3021                vl = (uint32_t)(v * vl) << 12;
3022                vr = (uint32_t)(v * vr) << 12;
3023                // assuming master volume and stream type volume each go up to 1.0,
3024                // vl and vr are now in 8.24 format
3025
3026                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3027                // send level comes from shared memory and so may be corrupt
3028                if (sendLevel > MAX_GAIN_INT) {
3029                    ALOGV("Track send level out of range: %04X", sendLevel);
3030                    sendLevel = MAX_GAIN_INT;
3031                }
3032                va = (uint32_t)(v * sendLevel);
3033            }
3034            // Delegate volume control to effect in track effect chain if needed
3035            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3036                // Do not ramp volume if volume is controlled by effect
3037                param = AudioMixer::VOLUME;
3038                track->mHasVolumeController = true;
3039            } else {
3040                // force no volume ramp when volume controller was just disabled or removed
3041                // from effect chain to avoid volume spike
3042                if (track->mHasVolumeController) {
3043                    param = AudioMixer::VOLUME;
3044                }
3045                track->mHasVolumeController = false;
3046            }
3047
3048            // Convert volumes from 8.24 to 4.12 format
3049            // This additional clamping is needed in case chain->setVolume_l() overshot
3050            vl = (vl + (1 << 11)) >> 12;
3051            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3052            vr = (vr + (1 << 11)) >> 12;
3053            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3054
3055            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3056
3057            // XXX: these things DON'T need to be done each time
3058            mAudioMixer->setBufferProvider(name, track);
3059            mAudioMixer->enable(name);
3060
3061            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3062            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3063            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3064            mAudioMixer->setParameter(
3065                name,
3066                AudioMixer::TRACK,
3067                AudioMixer::FORMAT, (void *)track->format());
3068            mAudioMixer->setParameter(
3069                name,
3070                AudioMixer::TRACK,
3071                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3072            mAudioMixer->setParameter(
3073                name,
3074                AudioMixer::RESAMPLE,
3075                AudioMixer::SAMPLE_RATE,
3076                (void *)(cblk->sampleRate));
3077            mAudioMixer->setParameter(
3078                name,
3079                AudioMixer::TRACK,
3080                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3081            mAudioMixer->setParameter(
3082                name,
3083                AudioMixer::TRACK,
3084                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3085
3086            // reset retry count
3087            track->mRetryCount = kMaxTrackRetries;
3088
3089            // If one track is ready, set the mixer ready if:
3090            //  - the mixer was not ready during previous round OR
3091            //  - no other track is not ready
3092            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3093                    mixerStatus != MIXER_TRACKS_ENABLED) {
3094                mixerStatus = MIXER_TRACKS_READY;
3095            }
3096        } else {
3097            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3098            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3099                    track->isStopped() || track->isPaused()) {
3100                // We have consumed all the buffers of this track.
3101                // Remove it from the list of active tracks.
3102                // TODO: use actual buffer filling status instead of latency when available from
3103                // audio HAL
3104                size_t audioHALFrames =
3105                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3106                size_t framesWritten =
3107                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3108                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3109                    if (track->isStopped()) {
3110                        track->reset();
3111                    }
3112                    tracksToRemove->add(track);
3113                }
3114            } else {
3115                // No buffers for this track. Give it a few chances to
3116                // fill a buffer, then remove it from active list.
3117                if (--(track->mRetryCount) <= 0) {
3118                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3119                    tracksToRemove->add(track);
3120                    // indicate to client process that the track was disabled because of underrun;
3121                    // it will then automatically call start() when data is available
3122                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3123                // If one track is not ready, mark the mixer also not ready if:
3124                //  - the mixer was ready during previous round OR
3125                //  - no other track is ready
3126                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3127                                mixerStatus != MIXER_TRACKS_READY) {
3128                    mixerStatus = MIXER_TRACKS_ENABLED;
3129                }
3130            }
3131            mAudioMixer->disable(name);
3132        }
3133
3134        }   // local variable scope to avoid goto warning
3135track_is_ready: ;
3136
3137    }
3138
3139    // Push the new FastMixer state if necessary
3140    if (didModify) {
3141        state->mFastTracksGen++;
3142        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3143        if (kUseFastMixer == FastMixer_Dynamic &&
3144                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3145            state->mCommand = FastMixerState::COLD_IDLE;
3146            state->mColdFutexAddr = &mFastMixerFutex;
3147            state->mColdGen++;
3148            mFastMixerFutex = 0;
3149            if (kUseFastMixer == FastMixer_Dynamic) {
3150                mNormalSink = mOutputSink;
3151            }
3152            // If we go into cold idle, need to wait for acknowledgement
3153            // so that fast mixer stops doing I/O.
3154            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3155        }
3156        sq->end();
3157    }
3158    if (sq != NULL) {
3159        sq->end(didModify);
3160        sq->push(block);
3161    }
3162
3163    // Now perform the deferred reset on fast tracks that have stopped
3164    while (resetMask != 0) {
3165        size_t i = __builtin_ctz(resetMask);
3166        ALOG_ASSERT(i < count);
3167        resetMask &= ~(1 << i);
3168        sp<Track> t = mActiveTracks[i].promote();
3169        if (t == 0) continue;
3170        Track* track = t.get();
3171        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3172        track->reset();
3173    }
3174
3175    // remove all the tracks that need to be...
3176    count = tracksToRemove->size();
3177    if (CC_UNLIKELY(count)) {
3178        for (size_t i=0 ; i<count ; i++) {
3179            const sp<Track>& track = tracksToRemove->itemAt(i);
3180            mActiveTracks.remove(track);
3181            if (track->mainBuffer() != mMixBuffer) {
3182                chain = getEffectChain_l(track->sessionId());
3183                if (chain != 0) {
3184                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3185                    chain->decActiveTrackCnt();
3186                }
3187            }
3188            if (track->isTerminated()) {
3189                removeTrack_l(track);
3190            }
3191        }
3192    }
3193
3194    // mix buffer must be cleared if all tracks are connected to an
3195    // effect chain as in this case the mixer will not write to
3196    // mix buffer and track effects will accumulate into it
3197    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3198        // FIXME as a performance optimization, should remember previous zero status
3199        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3200    }
3201
3202    // if any fast tracks, then status is ready
3203    mMixerStatusIgnoringFastTracks = mixerStatus;
3204    if (fastTracks > 0) {
3205        mixerStatus = MIXER_TRACKS_READY;
3206    }
3207    return mixerStatus;
3208}
3209
3210/*
3211The derived values that are cached:
3212 - mixBufferSize from frame count * frame size
3213 - activeSleepTime from activeSleepTimeUs()
3214 - idleSleepTime from idleSleepTimeUs()
3215 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3216 - maxPeriod from frame count and sample rate (MIXER only)
3217
3218The parameters that affect these derived values are:
3219 - frame count
3220 - frame size
3221 - sample rate
3222 - device type: A2DP or not
3223 - device latency
3224 - format: PCM or not
3225 - active sleep time
3226 - idle sleep time
3227*/
3228
3229void AudioFlinger::PlaybackThread::cacheParameters_l()
3230{
3231    mixBufferSize = mNormalFrameCount * mFrameSize;
3232    activeSleepTime = activeSleepTimeUs();
3233    idleSleepTime = idleSleepTimeUs();
3234}
3235
3236void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3237{
3238    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3239            this,  streamType, mTracks.size());
3240    Mutex::Autolock _l(mLock);
3241
3242    size_t size = mTracks.size();
3243    for (size_t i = 0; i < size; i++) {
3244        sp<Track> t = mTracks[i];
3245        if (t->streamType() == streamType) {
3246            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3247            t->mCblk->cv.signal();
3248        }
3249    }
3250}
3251
3252// getTrackName_l() must be called with ThreadBase::mLock held
3253int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3254{
3255    return mAudioMixer->getTrackName(channelMask);
3256}
3257
3258// deleteTrackName_l() must be called with ThreadBase::mLock held
3259void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3260{
3261    ALOGV("remove track (%d) and delete from mixer", name);
3262    mAudioMixer->deleteTrackName(name);
3263}
3264
3265// checkForNewParameters_l() must be called with ThreadBase::mLock held
3266bool AudioFlinger::MixerThread::checkForNewParameters_l()
3267{
3268    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3269    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3270    bool reconfig = false;
3271
3272    while (!mNewParameters.isEmpty()) {
3273
3274        if (mFastMixer != NULL) {
3275            FastMixerStateQueue *sq = mFastMixer->sq();
3276            FastMixerState *state = sq->begin();
3277            if (!(state->mCommand & FastMixerState::IDLE)) {
3278                previousCommand = state->mCommand;
3279                state->mCommand = FastMixerState::HOT_IDLE;
3280                sq->end();
3281                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3282            } else {
3283                sq->end(false /*didModify*/);
3284            }
3285        }
3286
3287        status_t status = NO_ERROR;
3288        String8 keyValuePair = mNewParameters[0];
3289        AudioParameter param = AudioParameter(keyValuePair);
3290        int value;
3291
3292        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3293            reconfig = true;
3294        }
3295        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3296            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3297                status = BAD_VALUE;
3298            } else {
3299                reconfig = true;
3300            }
3301        }
3302        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3303            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3304                status = BAD_VALUE;
3305            } else {
3306                reconfig = true;
3307            }
3308        }
3309        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3310            // do not accept frame count changes if tracks are open as the track buffer
3311            // size depends on frame count and correct behavior would not be guaranteed
3312            // if frame count is changed after track creation
3313            if (!mTracks.isEmpty()) {
3314                status = INVALID_OPERATION;
3315            } else {
3316                reconfig = true;
3317            }
3318        }
3319        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3320#ifdef ADD_BATTERY_DATA
3321            // when changing the audio output device, call addBatteryData to notify
3322            // the change
3323            if ((int)mDevice != value) {
3324                uint32_t params = 0;
3325                // check whether speaker is on
3326                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3327                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3328                }
3329
3330                int deviceWithoutSpeaker
3331                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3332                // check if any other device (except speaker) is on
3333                if (value & deviceWithoutSpeaker ) {
3334                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3335                }
3336
3337                if (params != 0) {
3338                    addBatteryData(params);
3339                }
3340            }
3341#endif
3342
3343            // forward device change to effects that have requested to be
3344            // aware of attached audio device.
3345            mDevice = (uint32_t)value;
3346            for (size_t i = 0; i < mEffectChains.size(); i++) {
3347                mEffectChains[i]->setDevice_l(mDevice);
3348            }
3349        }
3350
3351        if (status == NO_ERROR) {
3352            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3353                                                    keyValuePair.string());
3354            if (!mStandby && status == INVALID_OPERATION) {
3355                mOutput->stream->common.standby(&mOutput->stream->common);
3356                mStandby = true;
3357                mBytesWritten = 0;
3358                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3359                                                       keyValuePair.string());
3360            }
3361            if (status == NO_ERROR && reconfig) {
3362                delete mAudioMixer;
3363                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3364                mAudioMixer = NULL;
3365                readOutputParameters();
3366                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3367                for (size_t i = 0; i < mTracks.size() ; i++) {
3368                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3369                    if (name < 0) break;
3370                    mTracks[i]->mName = name;
3371                    // limit track sample rate to 2 x new output sample rate
3372                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3373                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3374                    }
3375                }
3376                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3377            }
3378        }
3379
3380        mNewParameters.removeAt(0);
3381
3382        mParamStatus = status;
3383        mParamCond.signal();
3384        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3385        // already timed out waiting for the status and will never signal the condition.
3386        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3387    }
3388
3389    if (!(previousCommand & FastMixerState::IDLE)) {
3390        ALOG_ASSERT(mFastMixer != NULL);
3391        FastMixerStateQueue *sq = mFastMixer->sq();
3392        FastMixerState *state = sq->begin();
3393        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3394        state->mCommand = previousCommand;
3395        sq->end();
3396        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3397    }
3398
3399    return reconfig;
3400}
3401
3402status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3403{
3404    const size_t SIZE = 256;
3405    char buffer[SIZE];
3406    String8 result;
3407
3408    PlaybackThread::dumpInternals(fd, args);
3409
3410    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3411    result.append(buffer);
3412    write(fd, result.string(), result.size());
3413
3414    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3415    FastMixerDumpState copy = mFastMixerDumpState;
3416    copy.dump(fd);
3417
3418    return NO_ERROR;
3419}
3420
3421uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3422{
3423    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3424}
3425
3426uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3427{
3428    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3429}
3430
3431void AudioFlinger::MixerThread::cacheParameters_l()
3432{
3433    PlaybackThread::cacheParameters_l();
3434
3435    // FIXME: Relaxed timing because of a certain device that can't meet latency
3436    // Should be reduced to 2x after the vendor fixes the driver issue
3437    // increase threshold again due to low power audio mode. The way this warning
3438    // threshold is calculated and its usefulness should be reconsidered anyway.
3439    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3440}
3441
3442// ----------------------------------------------------------------------------
3443AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3444        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3445    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3446        // mLeftVolFloat, mRightVolFloat
3447        // mLeftVolShort, mRightVolShort
3448{
3449}
3450
3451AudioFlinger::DirectOutputThread::~DirectOutputThread()
3452{
3453}
3454
3455AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3456    Vector< sp<Track> > *tracksToRemove
3457)
3458{
3459    sp<Track> trackToRemove;
3460
3461    mixer_state mixerStatus = MIXER_IDLE;
3462
3463    // find out which tracks need to be processed
3464    if (mActiveTracks.size() != 0) {
3465        sp<Track> t = mActiveTracks[0].promote();
3466        // The track died recently
3467        if (t == 0) return MIXER_IDLE;
3468
3469        Track* const track = t.get();
3470        audio_track_cblk_t* cblk = track->cblk();
3471
3472        // The first time a track is added we wait
3473        // for all its buffers to be filled before processing it
3474        if (cblk->framesReady() && track->isReady() &&
3475                !track->isPaused() && !track->isTerminated())
3476        {
3477            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3478
3479            if (track->mFillingUpStatus == Track::FS_FILLED) {
3480                track->mFillingUpStatus = Track::FS_ACTIVE;
3481                mLeftVolFloat = mRightVolFloat = 0;
3482                mLeftVolShort = mRightVolShort = 0;
3483                if (track->mState == TrackBase::RESUMING) {
3484                    track->mState = TrackBase::ACTIVE;
3485                    rampVolume = true;
3486                }
3487            } else if (cblk->server != 0) {
3488                // If the track is stopped before the first frame was mixed,
3489                // do not apply ramp
3490                rampVolume = true;
3491            }
3492            // compute volume for this track
3493            float left, right;
3494            if (track->isMuted() || mMasterMute || track->isPausing() ||
3495                mStreamTypes[track->streamType()].mute) {
3496                left = right = 0;
3497                if (track->isPausing()) {
3498                    track->setPaused();
3499                }
3500            } else {
3501                float typeVolume = mStreamTypes[track->streamType()].volume;
3502                float v = mMasterVolume * typeVolume;
3503                uint32_t vlr = cblk->getVolumeLR();
3504                float v_clamped = v * (vlr & 0xFFFF);
3505                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3506                left = v_clamped/MAX_GAIN;
3507                v_clamped = v * (vlr >> 16);
3508                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3509                right = v_clamped/MAX_GAIN;
3510            }
3511
3512            if (left != mLeftVolFloat || right != mRightVolFloat) {
3513                mLeftVolFloat = left;
3514                mRightVolFloat = right;
3515
3516                // If audio HAL implements volume control,
3517                // force software volume to nominal value
3518                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3519                    left = 1.0f;
3520                    right = 1.0f;
3521                }
3522
3523                // Convert volumes from float to 8.24
3524                uint32_t vl = (uint32_t)(left * (1 << 24));
3525                uint32_t vr = (uint32_t)(right * (1 << 24));
3526
3527                // Delegate volume control to effect in track effect chain if needed
3528                // only one effect chain can be present on DirectOutputThread, so if
3529                // there is one, the track is connected to it
3530                if (!mEffectChains.isEmpty()) {
3531                    // Do not ramp volume if volume is controlled by effect
3532                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3533                        rampVolume = false;
3534                    }
3535                }
3536
3537                // Convert volumes from 8.24 to 4.12 format
3538                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3539                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3540                leftVol = (uint16_t)v_clamped;
3541                v_clamped = (vr + (1 << 11)) >> 12;
3542                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3543                rightVol = (uint16_t)v_clamped;
3544            } else {
3545                leftVol = mLeftVolShort;
3546                rightVol = mRightVolShort;
3547                rampVolume = false;
3548            }
3549
3550            // reset retry count
3551            track->mRetryCount = kMaxTrackRetriesDirect;
3552            mActiveTrack = t;
3553            mixerStatus = MIXER_TRACKS_READY;
3554        } else {
3555            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3556            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3557                // We have consumed all the buffers of this track.
3558                // Remove it from the list of active tracks.
3559                // TODO: implement behavior for compressed audio
3560                size_t audioHALFrames =
3561                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3562                size_t framesWritten =
3563                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3564                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3565                    if (track->isStopped()) {
3566                        track->reset();
3567                    }
3568                    trackToRemove = track;
3569                }
3570            } else {
3571                // No buffers for this track. Give it a few chances to
3572                // fill a buffer, then remove it from active list.
3573                if (--(track->mRetryCount) <= 0) {
3574                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3575                    trackToRemove = track;
3576                } else {
3577                    mixerStatus = MIXER_TRACKS_ENABLED;
3578                }
3579            }
3580        }
3581    }
3582
3583    // FIXME merge this with similar code for removing multiple tracks
3584    // remove all the tracks that need to be...
3585    if (CC_UNLIKELY(trackToRemove != 0)) {
3586        tracksToRemove->add(trackToRemove);
3587        mActiveTracks.remove(trackToRemove);
3588        if (!mEffectChains.isEmpty()) {
3589            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3590                    trackToRemove->sessionId());
3591            mEffectChains[0]->decActiveTrackCnt();
3592        }
3593        if (trackToRemove->isTerminated()) {
3594            removeTrack_l(trackToRemove);
3595        }
3596    }
3597
3598    return mixerStatus;
3599}
3600
3601void AudioFlinger::DirectOutputThread::threadLoop_mix()
3602{
3603    AudioBufferProvider::Buffer buffer;
3604    size_t frameCount = mFrameCount;
3605    int8_t *curBuf = (int8_t *)mMixBuffer;
3606    // output audio to hardware
3607    while (frameCount) {
3608        buffer.frameCount = frameCount;
3609        mActiveTrack->getNextBuffer(&buffer);
3610        if (CC_UNLIKELY(buffer.raw == NULL)) {
3611            memset(curBuf, 0, frameCount * mFrameSize);
3612            break;
3613        }
3614        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3615        frameCount -= buffer.frameCount;
3616        curBuf += buffer.frameCount * mFrameSize;
3617        mActiveTrack->releaseBuffer(&buffer);
3618    }
3619    sleepTime = 0;
3620    standbyTime = systemTime() + standbyDelay;
3621    mActiveTrack.clear();
3622
3623    // apply volume
3624
3625    // Do not apply volume on compressed audio
3626    if (!audio_is_linear_pcm(mFormat)) {
3627        return;
3628    }
3629
3630    // convert to signed 16 bit before volume calculation
3631    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3632        size_t count = mFrameCount * mChannelCount;
3633        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3634        int16_t *dst = mMixBuffer + count-1;
3635        while (count--) {
3636            *dst-- = (int16_t)(*src--^0x80) << 8;
3637        }
3638    }
3639
3640    frameCount = mFrameCount;
3641    int16_t *out = mMixBuffer;
3642    if (rampVolume) {
3643        if (mChannelCount == 1) {
3644            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3645            int32_t vlInc = d / (int32_t)frameCount;
3646            int32_t vl = ((int32_t)mLeftVolShort << 16);
3647            do {
3648                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3649                out++;
3650                vl += vlInc;
3651            } while (--frameCount);
3652
3653        } else {
3654            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3655            int32_t vlInc = d / (int32_t)frameCount;
3656            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3657            int32_t vrInc = d / (int32_t)frameCount;
3658            int32_t vl = ((int32_t)mLeftVolShort << 16);
3659            int32_t vr = ((int32_t)mRightVolShort << 16);
3660            do {
3661                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3662                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3663                out += 2;
3664                vl += vlInc;
3665                vr += vrInc;
3666            } while (--frameCount);
3667        }
3668    } else {
3669        if (mChannelCount == 1) {
3670            do {
3671                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3672                out++;
3673            } while (--frameCount);
3674        } else {
3675            do {
3676                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3677                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3678                out += 2;
3679            } while (--frameCount);
3680        }
3681    }
3682
3683    // convert back to unsigned 8 bit after volume calculation
3684    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3685        size_t count = mFrameCount * mChannelCount;
3686        int16_t *src = mMixBuffer;
3687        uint8_t *dst = (uint8_t *)mMixBuffer;
3688        while (count--) {
3689            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3690        }
3691    }
3692
3693    mLeftVolShort = leftVol;
3694    mRightVolShort = rightVol;
3695}
3696
3697void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3698{
3699    if (sleepTime == 0) {
3700        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3701            sleepTime = activeSleepTime;
3702        } else {
3703            sleepTime = idleSleepTime;
3704        }
3705    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3706        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3707        sleepTime = 0;
3708    }
3709}
3710
3711// getTrackName_l() must be called with ThreadBase::mLock held
3712int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3713{
3714    return 0;
3715}
3716
3717// deleteTrackName_l() must be called with ThreadBase::mLock held
3718void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3719{
3720}
3721
3722// checkForNewParameters_l() must be called with ThreadBase::mLock held
3723bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3724{
3725    bool reconfig = false;
3726
3727    while (!mNewParameters.isEmpty()) {
3728        status_t status = NO_ERROR;
3729        String8 keyValuePair = mNewParameters[0];
3730        AudioParameter param = AudioParameter(keyValuePair);
3731        int value;
3732
3733        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3734            // do not accept frame count changes if tracks are open as the track buffer
3735            // size depends on frame count and correct behavior would not be garantied
3736            // if frame count is changed after track creation
3737            if (!mTracks.isEmpty()) {
3738                status = INVALID_OPERATION;
3739            } else {
3740                reconfig = true;
3741            }
3742        }
3743        if (status == NO_ERROR) {
3744            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3745                                                    keyValuePair.string());
3746            if (!mStandby && status == INVALID_OPERATION) {
3747                mOutput->stream->common.standby(&mOutput->stream->common);
3748                mStandby = true;
3749                mBytesWritten = 0;
3750                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3751                                                       keyValuePair.string());
3752            }
3753            if (status == NO_ERROR && reconfig) {
3754                readOutputParameters();
3755                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3756            }
3757        }
3758
3759        mNewParameters.removeAt(0);
3760
3761        mParamStatus = status;
3762        mParamCond.signal();
3763        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3764        // already timed out waiting for the status and will never signal the condition.
3765        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3766    }
3767    return reconfig;
3768}
3769
3770uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3771{
3772    uint32_t time;
3773    if (audio_is_linear_pcm(mFormat)) {
3774        time = PlaybackThread::activeSleepTimeUs();
3775    } else {
3776        time = 10000;
3777    }
3778    return time;
3779}
3780
3781uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3782{
3783    uint32_t time;
3784    if (audio_is_linear_pcm(mFormat)) {
3785        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3786    } else {
3787        time = 10000;
3788    }
3789    return time;
3790}
3791
3792uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3793{
3794    uint32_t time;
3795    if (audio_is_linear_pcm(mFormat)) {
3796        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3797    } else {
3798        time = 10000;
3799    }
3800    return time;
3801}
3802
3803void AudioFlinger::DirectOutputThread::cacheParameters_l()
3804{
3805    PlaybackThread::cacheParameters_l();
3806
3807    // use shorter standby delay as on normal output to release
3808    // hardware resources as soon as possible
3809    standbyDelay = microseconds(activeSleepTime*2);
3810}
3811
3812// ----------------------------------------------------------------------------
3813
3814AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3815        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3816    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3817        mWaitTimeMs(UINT_MAX)
3818{
3819    addOutputTrack(mainThread);
3820}
3821
3822AudioFlinger::DuplicatingThread::~DuplicatingThread()
3823{
3824    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3825        mOutputTracks[i]->destroy();
3826    }
3827}
3828
3829void AudioFlinger::DuplicatingThread::threadLoop_mix()
3830{
3831    // mix buffers...
3832    if (outputsReady(outputTracks)) {
3833        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3834    } else {
3835        memset(mMixBuffer, 0, mixBufferSize);
3836    }
3837    sleepTime = 0;
3838    writeFrames = mNormalFrameCount;
3839}
3840
3841void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3842{
3843    if (sleepTime == 0) {
3844        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3845            sleepTime = activeSleepTime;
3846        } else {
3847            sleepTime = idleSleepTime;
3848        }
3849    } else if (mBytesWritten != 0) {
3850        // flush remaining overflow buffers in output tracks
3851        for (size_t i = 0; i < outputTracks.size(); i++) {
3852            if (outputTracks[i]->isActive()) {
3853                sleepTime = 0;
3854                writeFrames = 0;
3855                memset(mMixBuffer, 0, mixBufferSize);
3856                break;
3857            }
3858        }
3859    }
3860}
3861
3862void AudioFlinger::DuplicatingThread::threadLoop_write()
3863{
3864    standbyTime = systemTime() + standbyDelay;
3865    for (size_t i = 0; i < outputTracks.size(); i++) {
3866        outputTracks[i]->write(mMixBuffer, writeFrames);
3867    }
3868    mBytesWritten += mixBufferSize;
3869}
3870
3871void AudioFlinger::DuplicatingThread::threadLoop_standby()
3872{
3873    // DuplicatingThread implements standby by stopping all tracks
3874    for (size_t i = 0; i < outputTracks.size(); i++) {
3875        outputTracks[i]->stop();
3876    }
3877}
3878
3879void AudioFlinger::DuplicatingThread::saveOutputTracks()
3880{
3881    outputTracks = mOutputTracks;
3882}
3883
3884void AudioFlinger::DuplicatingThread::clearOutputTracks()
3885{
3886    outputTracks.clear();
3887}
3888
3889void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3890{
3891    Mutex::Autolock _l(mLock);
3892    // FIXME explain this formula
3893    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3894    OutputTrack *outputTrack = new OutputTrack(thread,
3895                                            this,
3896                                            mSampleRate,
3897                                            mFormat,
3898                                            mChannelMask,
3899                                            frameCount);
3900    if (outputTrack->cblk() != NULL) {
3901        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3902        mOutputTracks.add(outputTrack);
3903        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3904        updateWaitTime_l();
3905    }
3906}
3907
3908void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3909{
3910    Mutex::Autolock _l(mLock);
3911    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3912        if (mOutputTracks[i]->thread() == thread) {
3913            mOutputTracks[i]->destroy();
3914            mOutputTracks.removeAt(i);
3915            updateWaitTime_l();
3916            return;
3917        }
3918    }
3919    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3920}
3921
3922// caller must hold mLock
3923void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3924{
3925    mWaitTimeMs = UINT_MAX;
3926    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3927        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3928        if (strong != 0) {
3929            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3930            if (waitTimeMs < mWaitTimeMs) {
3931                mWaitTimeMs = waitTimeMs;
3932            }
3933        }
3934    }
3935}
3936
3937
3938bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3939{
3940    for (size_t i = 0; i < outputTracks.size(); i++) {
3941        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3942        if (thread == 0) {
3943            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3944            return false;
3945        }
3946        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3947        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3948            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3949            return false;
3950        }
3951    }
3952    return true;
3953}
3954
3955uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3956{
3957    return (mWaitTimeMs * 1000) / 2;
3958}
3959
3960void AudioFlinger::DuplicatingThread::cacheParameters_l()
3961{
3962    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3963    updateWaitTime_l();
3964
3965    MixerThread::cacheParameters_l();
3966}
3967
3968// ----------------------------------------------------------------------------
3969
3970// TrackBase constructor must be called with AudioFlinger::mLock held
3971AudioFlinger::ThreadBase::TrackBase::TrackBase(
3972            ThreadBase *thread,
3973            const sp<Client>& client,
3974            uint32_t sampleRate,
3975            audio_format_t format,
3976            uint32_t channelMask,
3977            int frameCount,
3978            const sp<IMemory>& sharedBuffer,
3979            int sessionId)
3980    :   RefBase(),
3981        mThread(thread),
3982        mClient(client),
3983        mCblk(NULL),
3984        // mBuffer
3985        // mBufferEnd
3986        mFrameCount(0),
3987        mState(IDLE),
3988        mSampleRate(sampleRate),
3989        mFormat(format),
3990        mStepServerFailed(false),
3991        mSessionId(sessionId)
3992        // mChannelCount
3993        // mChannelMask
3994{
3995    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3996
3997    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3998    size_t size = sizeof(audio_track_cblk_t);
3999    uint8_t channelCount = popcount(channelMask);
4000    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4001    if (sharedBuffer == 0) {
4002        size += bufferSize;
4003    }
4004
4005    if (client != NULL) {
4006        mCblkMemory = client->heap()->allocate(size);
4007        if (mCblkMemory != 0) {
4008            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4009            if (mCblk != NULL) { // construct the shared structure in-place.
4010                new(mCblk) audio_track_cblk_t();
4011                // clear all buffers
4012                mCblk->frameCount = frameCount;
4013                mCblk->sampleRate = sampleRate;
4014// uncomment the following lines to quickly test 32-bit wraparound
4015//                mCblk->user = 0xffff0000;
4016//                mCblk->server = 0xffff0000;
4017//                mCblk->userBase = 0xffff0000;
4018//                mCblk->serverBase = 0xffff0000;
4019                mChannelCount = channelCount;
4020                mChannelMask = channelMask;
4021                if (sharedBuffer == 0) {
4022                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4023                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4024                    // Force underrun condition to avoid false underrun callback until first data is
4025                    // written to buffer (other flags are cleared)
4026                    mCblk->flags = CBLK_UNDERRUN_ON;
4027                } else {
4028                    mBuffer = sharedBuffer->pointer();
4029                }
4030                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4031            }
4032        } else {
4033            ALOGE("not enough memory for AudioTrack size=%u", size);
4034            client->heap()->dump("AudioTrack");
4035            return;
4036        }
4037    } else {
4038        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4039        // construct the shared structure in-place.
4040        new(mCblk) audio_track_cblk_t();
4041        // clear all buffers
4042        mCblk->frameCount = frameCount;
4043        mCblk->sampleRate = sampleRate;
4044// uncomment the following lines to quickly test 32-bit wraparound
4045//        mCblk->user = 0xffff0000;
4046//        mCblk->server = 0xffff0000;
4047//        mCblk->userBase = 0xffff0000;
4048//        mCblk->serverBase = 0xffff0000;
4049        mChannelCount = channelCount;
4050        mChannelMask = channelMask;
4051        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4052        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4053        // Force underrun condition to avoid false underrun callback until first data is
4054        // written to buffer (other flags are cleared)
4055        mCblk->flags = CBLK_UNDERRUN_ON;
4056        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4057    }
4058}
4059
4060AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4061{
4062    if (mCblk != NULL) {
4063        if (mClient == 0) {
4064            delete mCblk;
4065        } else {
4066            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4067        }
4068    }
4069    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4070    if (mClient != 0) {
4071        // Client destructor must run with AudioFlinger mutex locked
4072        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4073        // If the client's reference count drops to zero, the associated destructor
4074        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4075        // relying on the automatic clear() at end of scope.
4076        mClient.clear();
4077    }
4078}
4079
4080// AudioBufferProvider interface
4081// getNextBuffer() = 0;
4082// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4083void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4084{
4085    buffer->raw = NULL;
4086    mFrameCount = buffer->frameCount;
4087    // FIXME See note at getNextBuffer()
4088    (void) step();      // ignore return value of step()
4089    buffer->frameCount = 0;
4090}
4091
4092bool AudioFlinger::ThreadBase::TrackBase::step() {
4093    bool result;
4094    audio_track_cblk_t* cblk = this->cblk();
4095
4096    result = cblk->stepServer(mFrameCount);
4097    if (!result) {
4098        ALOGV("stepServer failed acquiring cblk mutex");
4099        mStepServerFailed = true;
4100    }
4101    return result;
4102}
4103
4104void AudioFlinger::ThreadBase::TrackBase::reset() {
4105    audio_track_cblk_t* cblk = this->cblk();
4106
4107    cblk->user = 0;
4108    cblk->server = 0;
4109    cblk->userBase = 0;
4110    cblk->serverBase = 0;
4111    mStepServerFailed = false;
4112    ALOGV("TrackBase::reset");
4113}
4114
4115int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4116    return (int)mCblk->sampleRate;
4117}
4118
4119void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4120    audio_track_cblk_t* cblk = this->cblk();
4121    size_t frameSize = cblk->frameSize;
4122    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4123    int8_t *bufferEnd = bufferStart + frames * frameSize;
4124
4125    // Check validity of returned pointer in case the track control block would have been corrupted.
4126    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4127            "TrackBase::getBuffer buffer out of range:\n"
4128                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4129                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4130                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4131                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4132
4133    return bufferStart;
4134}
4135
4136status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4137{
4138    mSyncEvents.add(event);
4139    return NO_ERROR;
4140}
4141
4142// ----------------------------------------------------------------------------
4143
4144// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4145AudioFlinger::PlaybackThread::Track::Track(
4146            PlaybackThread *thread,
4147            const sp<Client>& client,
4148            audio_stream_type_t streamType,
4149            uint32_t sampleRate,
4150            audio_format_t format,
4151            uint32_t channelMask,
4152            int frameCount,
4153            const sp<IMemory>& sharedBuffer,
4154            int sessionId,
4155            IAudioFlinger::track_flags_t flags)
4156    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4157    mMute(false),
4158    mFillingUpStatus(FS_INVALID),
4159    // mRetryCount initialized later when needed
4160    mSharedBuffer(sharedBuffer),
4161    mStreamType(streamType),
4162    mName(-1),  // see note below
4163    mMainBuffer(thread->mixBuffer()),
4164    mAuxBuffer(NULL),
4165    mAuxEffectId(0), mHasVolumeController(false),
4166    mPresentationCompleteFrames(0),
4167    mFlags(flags),
4168    mFastIndex(-1),
4169    mUnderrunCount(0),
4170    mCachedVolume(1.0)
4171{
4172    if (mCblk != NULL) {
4173        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4174        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4175        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4176        if (flags & IAudioFlinger::TRACK_FAST) {
4177            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4178            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4179            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4180            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4181            // FIXME This is too eager.  We allocate a fast track index before the
4182            //       fast track becomes active.  Since fast tracks are a scarce resource,
4183            //       this means we are potentially denying other more important fast tracks from
4184            //       being created.  It would be better to allocate the index dynamically.
4185            mFastIndex = i;
4186            // Read the initial underruns because this field is never cleared by the fast mixer
4187            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4188            thread->mFastTrackAvailMask &= ~(1 << i);
4189        }
4190        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4191        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4192        if (mName < 0) {
4193            ALOGE("no more track names available");
4194            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4195            // then we leak a fast track index.  Should swap these two sections, or better yet
4196            // only allocate a normal mixer name for normal tracks.
4197        }
4198    }
4199    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4200}
4201
4202AudioFlinger::PlaybackThread::Track::~Track()
4203{
4204    ALOGV("PlaybackThread::Track destructor");
4205    sp<ThreadBase> thread = mThread.promote();
4206    if (thread != 0) {
4207        Mutex::Autolock _l(thread->mLock);
4208        mState = TERMINATED;
4209    }
4210}
4211
4212void AudioFlinger::PlaybackThread::Track::destroy()
4213{
4214    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4215    // by removing it from mTracks vector, so there is a risk that this Tracks's
4216    // destructor is called. As the destructor needs to lock mLock,
4217    // we must acquire a strong reference on this Track before locking mLock
4218    // here so that the destructor is called only when exiting this function.
4219    // On the other hand, as long as Track::destroy() is only called by
4220    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4221    // this Track with its member mTrack.
4222    sp<Track> keep(this);
4223    { // scope for mLock
4224        sp<ThreadBase> thread = mThread.promote();
4225        if (thread != 0) {
4226            if (!isOutputTrack()) {
4227                if (mState == ACTIVE || mState == RESUMING) {
4228                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4229
4230#ifdef ADD_BATTERY_DATA
4231                    // to track the speaker usage
4232                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4233#endif
4234                }
4235                AudioSystem::releaseOutput(thread->id());
4236            }
4237            Mutex::Autolock _l(thread->mLock);
4238            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4239            playbackThread->destroyTrack_l(this);
4240        }
4241    }
4242}
4243
4244/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4245{
4246    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4247                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4248}
4249
4250void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4251{
4252    uint32_t vlr = mCblk->getVolumeLR();
4253    if (isFastTrack()) {
4254        sprintf(buffer, "   F %2d", mFastIndex);
4255    } else {
4256        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4257    }
4258    track_state state = mState;
4259    char stateChar;
4260    switch (state) {
4261    case IDLE:
4262        stateChar = 'I';
4263        break;
4264    case TERMINATED:
4265        stateChar = 'T';
4266        break;
4267    case STOPPING_1:
4268        stateChar = 's';
4269        break;
4270    case STOPPING_2:
4271        stateChar = '5';
4272        break;
4273    case STOPPED:
4274        stateChar = 'S';
4275        break;
4276    case RESUMING:
4277        stateChar = 'R';
4278        break;
4279    case ACTIVE:
4280        stateChar = 'A';
4281        break;
4282    case PAUSING:
4283        stateChar = 'p';
4284        break;
4285    case PAUSED:
4286        stateChar = 'P';
4287        break;
4288    case FLUSHED:
4289        stateChar = 'F';
4290        break;
4291    default:
4292        stateChar = '?';
4293        break;
4294    }
4295    char nowInUnderrun;
4296    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4297    case UNDERRUN_FULL:
4298        nowInUnderrun = ' ';
4299        break;
4300    case UNDERRUN_PARTIAL:
4301        nowInUnderrun = '<';
4302        break;
4303    case UNDERRUN_EMPTY:
4304        nowInUnderrun = '*';
4305        break;
4306    default:
4307        nowInUnderrun = '?';
4308        break;
4309    }
4310    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4311            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4312            (mClient == 0) ? getpid_cached : mClient->pid(),
4313            mStreamType,
4314            mFormat,
4315            mChannelMask,
4316            mSessionId,
4317            mFrameCount,
4318            mCblk->frameCount,
4319            stateChar,
4320            mMute,
4321            mFillingUpStatus,
4322            mCblk->sampleRate,
4323            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4324            20.0 * log10((vlr >> 16) / 4096.0),
4325            mCblk->server,
4326            mCblk->user,
4327            (int)mMainBuffer,
4328            (int)mAuxBuffer,
4329            mCblk->flags,
4330            mUnderrunCount,
4331            nowInUnderrun);
4332}
4333
4334// AudioBufferProvider interface
4335status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4336        AudioBufferProvider::Buffer* buffer, int64_t pts)
4337{
4338    audio_track_cblk_t* cblk = this->cblk();
4339    uint32_t framesReady;
4340    uint32_t framesReq = buffer->frameCount;
4341
4342    // Check if last stepServer failed, try to step now
4343    if (mStepServerFailed) {
4344        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4345        //       Since the fast mixer is higher priority than client callback thread,
4346        //       it does not result in priority inversion for client.
4347        //       But a non-blocking solution would be preferable to avoid
4348        //       fast mixer being unable to tryLock(), and
4349        //       to avoid the extra context switches if the client wakes up,
4350        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4351        if (!step())  goto getNextBuffer_exit;
4352        ALOGV("stepServer recovered");
4353        mStepServerFailed = false;
4354    }
4355
4356    // FIXME Same as above
4357    framesReady = cblk->framesReady();
4358
4359    if (CC_LIKELY(framesReady)) {
4360        uint32_t s = cblk->server;
4361        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4362
4363        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4364        if (framesReq > framesReady) {
4365            framesReq = framesReady;
4366        }
4367        if (framesReq > bufferEnd - s) {
4368            framesReq = bufferEnd - s;
4369        }
4370
4371        buffer->raw = getBuffer(s, framesReq);
4372        if (buffer->raw == NULL) goto getNextBuffer_exit;
4373
4374        buffer->frameCount = framesReq;
4375        return NO_ERROR;
4376    }
4377
4378getNextBuffer_exit:
4379    buffer->raw = NULL;
4380    buffer->frameCount = 0;
4381    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4382    return NOT_ENOUGH_DATA;
4383}
4384
4385// Note that framesReady() takes a mutex on the control block using tryLock().
4386// This could result in priority inversion if framesReady() is called by the normal mixer,
4387// as the normal mixer thread runs at lower
4388// priority than the client's callback thread:  there is a short window within framesReady()
4389// during which the normal mixer could be preempted, and the client callback would block.
4390// Another problem can occur if framesReady() is called by the fast mixer:
4391// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4392// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4393size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4394    return mCblk->framesReady();
4395}
4396
4397// Don't call for fast tracks; the framesReady() could result in priority inversion
4398bool AudioFlinger::PlaybackThread::Track::isReady() const {
4399    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4400
4401    if (framesReady() >= mCblk->frameCount ||
4402            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4403        mFillingUpStatus = FS_FILLED;
4404        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4405        return true;
4406    }
4407    return false;
4408}
4409
4410status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4411                                                    int triggerSession)
4412{
4413    status_t status = NO_ERROR;
4414    ALOGV("start(%d), calling pid %d session %d",
4415            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4416
4417    sp<ThreadBase> thread = mThread.promote();
4418    if (thread != 0) {
4419        Mutex::Autolock _l(thread->mLock);
4420        track_state state = mState;
4421        // here the track could be either new, or restarted
4422        // in both cases "unstop" the track
4423        if (mState == PAUSED) {
4424            mState = TrackBase::RESUMING;
4425            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4426        } else {
4427            mState = TrackBase::ACTIVE;
4428            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4429        }
4430
4431        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4432            thread->mLock.unlock();
4433            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4434            thread->mLock.lock();
4435
4436#ifdef ADD_BATTERY_DATA
4437            // to track the speaker usage
4438            if (status == NO_ERROR) {
4439                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4440            }
4441#endif
4442        }
4443        if (status == NO_ERROR) {
4444            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4445            playbackThread->addTrack_l(this);
4446        } else {
4447            mState = state;
4448            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4449        }
4450    } else {
4451        status = BAD_VALUE;
4452    }
4453    return status;
4454}
4455
4456void AudioFlinger::PlaybackThread::Track::stop()
4457{
4458    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4459    sp<ThreadBase> thread = mThread.promote();
4460    if (thread != 0) {
4461        Mutex::Autolock _l(thread->mLock);
4462        track_state state = mState;
4463        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4464            // If the track is not active (PAUSED and buffers full), flush buffers
4465            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4466            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4467                reset();
4468                mState = STOPPED;
4469            } else if (!isFastTrack()) {
4470                mState = STOPPED;
4471            } else {
4472                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4473                // and then to STOPPED and reset() when presentation is complete
4474                mState = STOPPING_1;
4475            }
4476            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4477        }
4478        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4479            thread->mLock.unlock();
4480            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4481            thread->mLock.lock();
4482
4483#ifdef ADD_BATTERY_DATA
4484            // to track the speaker usage
4485            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4486#endif
4487        }
4488    }
4489}
4490
4491void AudioFlinger::PlaybackThread::Track::pause()
4492{
4493    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4494    sp<ThreadBase> thread = mThread.promote();
4495    if (thread != 0) {
4496        Mutex::Autolock _l(thread->mLock);
4497        if (mState == ACTIVE || mState == RESUMING) {
4498            mState = PAUSING;
4499            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4500            if (!isOutputTrack()) {
4501                thread->mLock.unlock();
4502                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4503                thread->mLock.lock();
4504
4505#ifdef ADD_BATTERY_DATA
4506                // to track the speaker usage
4507                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4508#endif
4509            }
4510        }
4511    }
4512}
4513
4514void AudioFlinger::PlaybackThread::Track::flush()
4515{
4516    ALOGV("flush(%d)", mName);
4517    sp<ThreadBase> thread = mThread.promote();
4518    if (thread != 0) {
4519        Mutex::Autolock _l(thread->mLock);
4520        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4521                mState != PAUSING) {
4522            return;
4523        }
4524        // No point remaining in PAUSED state after a flush => go to
4525        // FLUSHED state
4526        mState = FLUSHED;
4527        // do not reset the track if it is still in the process of being stopped or paused.
4528        // this will be done by prepareTracks_l() when the track is stopped.
4529        // prepareTracks_l() will see mState == FLUSHED, then
4530        // remove from active track list, reset(), and trigger presentation complete
4531        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4532        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4533            reset();
4534        }
4535    }
4536}
4537
4538void AudioFlinger::PlaybackThread::Track::reset()
4539{
4540    // Do not reset twice to avoid discarding data written just after a flush and before
4541    // the audioflinger thread detects the track is stopped.
4542    if (!mResetDone) {
4543        TrackBase::reset();
4544        // Force underrun condition to avoid false underrun callback until first data is
4545        // written to buffer
4546        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4547        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4548        mFillingUpStatus = FS_FILLING;
4549        mResetDone = true;
4550        if (mState == FLUSHED) {
4551            mState = IDLE;
4552        }
4553    }
4554}
4555
4556void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4557{
4558    mMute = muted;
4559}
4560
4561status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4562{
4563    status_t status = DEAD_OBJECT;
4564    sp<ThreadBase> thread = mThread.promote();
4565    if (thread != 0) {
4566        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4567        status = playbackThread->attachAuxEffect(this, EffectId);
4568    }
4569    return status;
4570}
4571
4572void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4573{
4574    mAuxEffectId = EffectId;
4575    mAuxBuffer = buffer;
4576}
4577
4578bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4579                                                         size_t audioHalFrames)
4580{
4581    // a track is considered presented when the total number of frames written to audio HAL
4582    // corresponds to the number of frames written when presentationComplete() is called for the
4583    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4584    if (mPresentationCompleteFrames == 0) {
4585        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4586        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4587                  mPresentationCompleteFrames, audioHalFrames);
4588    }
4589    if (framesWritten >= mPresentationCompleteFrames) {
4590        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4591                  mSessionId, framesWritten);
4592        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4593        return true;
4594    }
4595    return false;
4596}
4597
4598void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4599{
4600    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4601        if (mSyncEvents[i]->type() == type) {
4602            mSyncEvents[i]->trigger();
4603            mSyncEvents.removeAt(i);
4604            i--;
4605        }
4606    }
4607}
4608
4609// implement VolumeBufferProvider interface
4610
4611uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4612{
4613    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4614    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4615    uint32_t vlr = mCblk->getVolumeLR();
4616    uint32_t vl = vlr & 0xFFFF;
4617    uint32_t vr = vlr >> 16;
4618    // track volumes come from shared memory, so can't be trusted and must be clamped
4619    if (vl > MAX_GAIN_INT) {
4620        vl = MAX_GAIN_INT;
4621    }
4622    if (vr > MAX_GAIN_INT) {
4623        vr = MAX_GAIN_INT;
4624    }
4625    // now apply the cached master volume and stream type volume;
4626    // this is trusted but lacks any synchronization or barrier so may be stale
4627    float v = mCachedVolume;
4628    vl *= v;
4629    vr *= v;
4630    // re-combine into U4.16
4631    vlr = (vr << 16) | (vl & 0xFFFF);
4632    // FIXME look at mute, pause, and stop flags
4633    return vlr;
4634}
4635
4636status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4637{
4638    if (mState == TERMINATED || mState == PAUSED ||
4639            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4640                                      (mState == STOPPED)))) {
4641        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4642              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4643        event->cancel();
4644        return INVALID_OPERATION;
4645    }
4646    TrackBase::setSyncEvent(event);
4647    return NO_ERROR;
4648}
4649
4650// timed audio tracks
4651
4652sp<AudioFlinger::PlaybackThread::TimedTrack>
4653AudioFlinger::PlaybackThread::TimedTrack::create(
4654            PlaybackThread *thread,
4655            const sp<Client>& client,
4656            audio_stream_type_t streamType,
4657            uint32_t sampleRate,
4658            audio_format_t format,
4659            uint32_t channelMask,
4660            int frameCount,
4661            const sp<IMemory>& sharedBuffer,
4662            int sessionId) {
4663    if (!client->reserveTimedTrack())
4664        return NULL;
4665
4666    return new TimedTrack(
4667        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4668        sharedBuffer, sessionId);
4669}
4670
4671AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4672            PlaybackThread *thread,
4673            const sp<Client>& client,
4674            audio_stream_type_t streamType,
4675            uint32_t sampleRate,
4676            audio_format_t format,
4677            uint32_t channelMask,
4678            int frameCount,
4679            const sp<IMemory>& sharedBuffer,
4680            int sessionId)
4681    : Track(thread, client, streamType, sampleRate, format, channelMask,
4682            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4683      mQueueHeadInFlight(false),
4684      mTrimQueueHeadOnRelease(false),
4685      mFramesPendingInQueue(0),
4686      mTimedSilenceBuffer(NULL),
4687      mTimedSilenceBufferSize(0),
4688      mTimedAudioOutputOnTime(false),
4689      mMediaTimeTransformValid(false)
4690{
4691    LocalClock lc;
4692    mLocalTimeFreq = lc.getLocalFreq();
4693
4694    mLocalTimeToSampleTransform.a_zero = 0;
4695    mLocalTimeToSampleTransform.b_zero = 0;
4696    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4697    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4698    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4699                            &mLocalTimeToSampleTransform.a_to_b_denom);
4700
4701    mMediaTimeToSampleTransform.a_zero = 0;
4702    mMediaTimeToSampleTransform.b_zero = 0;
4703    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4704    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4705    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4706                            &mMediaTimeToSampleTransform.a_to_b_denom);
4707}
4708
4709AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4710    mClient->releaseTimedTrack();
4711    delete [] mTimedSilenceBuffer;
4712}
4713
4714status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4715    size_t size, sp<IMemory>* buffer) {
4716
4717    Mutex::Autolock _l(mTimedBufferQueueLock);
4718
4719    trimTimedBufferQueue_l();
4720
4721    // lazily initialize the shared memory heap for timed buffers
4722    if (mTimedMemoryDealer == NULL) {
4723        const int kTimedBufferHeapSize = 512 << 10;
4724
4725        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4726                                              "AudioFlingerTimed");
4727        if (mTimedMemoryDealer == NULL)
4728            return NO_MEMORY;
4729    }
4730
4731    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4732    if (newBuffer == NULL) {
4733        newBuffer = mTimedMemoryDealer->allocate(size);
4734        if (newBuffer == NULL)
4735            return NO_MEMORY;
4736    }
4737
4738    *buffer = newBuffer;
4739    return NO_ERROR;
4740}
4741
4742// caller must hold mTimedBufferQueueLock
4743void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4744    int64_t mediaTimeNow;
4745    {
4746        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4747        if (!mMediaTimeTransformValid)
4748            return;
4749
4750        int64_t targetTimeNow;
4751        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4752            ? mCCHelper.getCommonTime(&targetTimeNow)
4753            : mCCHelper.getLocalTime(&targetTimeNow);
4754
4755        if (OK != res)
4756            return;
4757
4758        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4759                                                    &mediaTimeNow)) {
4760            return;
4761        }
4762    }
4763
4764    size_t trimEnd;
4765    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4766        int64_t bufEnd;
4767
4768        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4769            // We have a next buffer.  Just use its PTS as the PTS of the frame
4770            // following the last frame in this buffer.  If the stream is sparse
4771            // (ie, there are deliberate gaps left in the stream which should be
4772            // filled with silence by the TimedAudioTrack), then this can result
4773            // in one extra buffer being left un-trimmed when it could have
4774            // been.  In general, this is not typical, and we would rather
4775            // optimized away the TS calculation below for the more common case
4776            // where PTSes are contiguous.
4777            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4778        } else {
4779            // We have no next buffer.  Compute the PTS of the frame following
4780            // the last frame in this buffer by computing the duration of of
4781            // this frame in media time units and adding it to the PTS of the
4782            // buffer.
4783            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4784                               / mCblk->frameSize;
4785
4786            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4787                                                                &bufEnd)) {
4788                ALOGE("Failed to convert frame count of %lld to media time"
4789                      " duration" " (scale factor %d/%u) in %s",
4790                      frameCount,
4791                      mMediaTimeToSampleTransform.a_to_b_numer,
4792                      mMediaTimeToSampleTransform.a_to_b_denom,
4793                      __PRETTY_FUNCTION__);
4794                break;
4795            }
4796            bufEnd += mTimedBufferQueue[trimEnd].pts();
4797        }
4798
4799        if (bufEnd > mediaTimeNow)
4800            break;
4801
4802        // Is the buffer we want to use in the middle of a mix operation right
4803        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4804        // from the mixer which should be coming back shortly.
4805        if (!trimEnd && mQueueHeadInFlight) {
4806            mTrimQueueHeadOnRelease = true;
4807        }
4808    }
4809
4810    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4811    if (trimStart < trimEnd) {
4812        // Update the bookkeeping for framesReady()
4813        for (size_t i = trimStart; i < trimEnd; ++i) {
4814            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4815        }
4816
4817        // Now actually remove the buffers from the queue.
4818        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4819    }
4820}
4821
4822void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4823        const char* logTag) {
4824    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4825                "%s called (reason \"%s\"), but timed buffer queue has no"
4826                " elements to trim.", __FUNCTION__, logTag);
4827
4828    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4829    mTimedBufferQueue.removeAt(0);
4830}
4831
4832void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4833        const TimedBuffer& buf,
4834        const char* logTag) {
4835    uint32_t bufBytes        = buf.buffer()->size();
4836    uint32_t consumedAlready = buf.position();
4837
4838    ALOG_ASSERT(consumedAlready <= bufBytes,
4839                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4840                " only %u bytes long, but claims to have consumed %u"
4841                " bytes.  (update reason: \"%s\")",
4842                bufBytes, consumedAlready, logTag);
4843
4844    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4845    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4846                "Bad bookkeeping while updating frames pending.  Should have at"
4847                " least %u queued frames, but we think we have only %u.  (update"
4848                " reason: \"%s\")",
4849                bufFrames, mFramesPendingInQueue, logTag);
4850
4851    mFramesPendingInQueue -= bufFrames;
4852}
4853
4854status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4855    const sp<IMemory>& buffer, int64_t pts) {
4856
4857    {
4858        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4859        if (!mMediaTimeTransformValid)
4860            return INVALID_OPERATION;
4861    }
4862
4863    Mutex::Autolock _l(mTimedBufferQueueLock);
4864
4865    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4866    mFramesPendingInQueue += bufFrames;
4867    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4868
4869    return NO_ERROR;
4870}
4871
4872status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4873    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4874
4875    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4876           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4877           target);
4878
4879    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4880          target == TimedAudioTrack::COMMON_TIME)) {
4881        return BAD_VALUE;
4882    }
4883
4884    Mutex::Autolock lock(mMediaTimeTransformLock);
4885    mMediaTimeTransform = xform;
4886    mMediaTimeTransformTarget = target;
4887    mMediaTimeTransformValid = true;
4888
4889    return NO_ERROR;
4890}
4891
4892#define min(a, b) ((a) < (b) ? (a) : (b))
4893
4894// implementation of getNextBuffer for tracks whose buffers have timestamps
4895status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4896    AudioBufferProvider::Buffer* buffer, int64_t pts)
4897{
4898    if (pts == AudioBufferProvider::kInvalidPTS) {
4899        buffer->raw = 0;
4900        buffer->frameCount = 0;
4901        mTimedAudioOutputOnTime = false;
4902        return INVALID_OPERATION;
4903    }
4904
4905    Mutex::Autolock _l(mTimedBufferQueueLock);
4906
4907    ALOG_ASSERT(!mQueueHeadInFlight,
4908                "getNextBuffer called without releaseBuffer!");
4909
4910    while (true) {
4911
4912        // if we have no timed buffers, then fail
4913        if (mTimedBufferQueue.isEmpty()) {
4914            buffer->raw = 0;
4915            buffer->frameCount = 0;
4916            return NOT_ENOUGH_DATA;
4917        }
4918
4919        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4920
4921        // calculate the PTS of the head of the timed buffer queue expressed in
4922        // local time
4923        int64_t headLocalPTS;
4924        {
4925            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4926
4927            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4928
4929            if (mMediaTimeTransform.a_to_b_denom == 0) {
4930                // the transform represents a pause, so yield silence
4931                timedYieldSilence_l(buffer->frameCount, buffer);
4932                return NO_ERROR;
4933            }
4934
4935            int64_t transformedPTS;
4936            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4937                                                        &transformedPTS)) {
4938                // the transform failed.  this shouldn't happen, but if it does
4939                // then just drop this buffer
4940                ALOGW("timedGetNextBuffer transform failed");
4941                buffer->raw = 0;
4942                buffer->frameCount = 0;
4943                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4944                return NO_ERROR;
4945            }
4946
4947            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4948                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4949                                                          &headLocalPTS)) {
4950                    buffer->raw = 0;
4951                    buffer->frameCount = 0;
4952                    return INVALID_OPERATION;
4953                }
4954            } else {
4955                headLocalPTS = transformedPTS;
4956            }
4957        }
4958
4959        // adjust the head buffer's PTS to reflect the portion of the head buffer
4960        // that has already been consumed
4961        int64_t effectivePTS = headLocalPTS +
4962                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4963
4964        // Calculate the delta in samples between the head of the input buffer
4965        // queue and the start of the next output buffer that will be written.
4966        // If the transformation fails because of over or underflow, it means
4967        // that the sample's position in the output stream is so far out of
4968        // whack that it should just be dropped.
4969        int64_t sampleDelta;
4970        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4971            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4972            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4973                                       " mix");
4974            continue;
4975        }
4976        if (!mLocalTimeToSampleTransform.doForwardTransform(
4977                (effectivePTS - pts) << 32, &sampleDelta)) {
4978            ALOGV("*** too late during sample rate transform: dropped buffer");
4979            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
4980            continue;
4981        }
4982
4983        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
4984               " sampleDelta=[%d.%08x]",
4985               head.pts(), head.position(), pts,
4986               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
4987                   + (sampleDelta >> 32)),
4988               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4989
4990        // if the delta between the ideal placement for the next input sample and
4991        // the current output position is within this threshold, then we will
4992        // concatenate the next input samples to the previous output
4993        const int64_t kSampleContinuityThreshold =
4994                (static_cast<int64_t>(sampleRate()) << 32) / 250;
4995
4996        // if this is the first buffer of audio that we're emitting from this track
4997        // then it should be almost exactly on time.
4998        const int64_t kSampleStartupThreshold = 1LL << 32;
4999
5000        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5001           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5002            // the next input is close enough to being on time, so concatenate it
5003            // with the last output
5004            timedYieldSamples_l(buffer);
5005
5006            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5007                    head.position(), buffer->frameCount);
5008            return NO_ERROR;
5009        }
5010
5011        // Looks like our output is not on time.  Reset our on timed status.
5012        // Next time we mix samples from our input queue, then should be within
5013        // the StartupThreshold.
5014        mTimedAudioOutputOnTime = false;
5015        if (sampleDelta > 0) {
5016            // the gap between the current output position and the proper start of
5017            // the next input sample is too big, so fill it with silence
5018            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5019
5020            timedYieldSilence_l(framesUntilNextInput, buffer);
5021            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5022            return NO_ERROR;
5023        } else {
5024            // the next input sample is late
5025            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5026            size_t onTimeSamplePosition =
5027                    head.position() + lateFrames * mCblk->frameSize;
5028
5029            if (onTimeSamplePosition > head.buffer()->size()) {
5030                // all the remaining samples in the head are too late, so
5031                // drop it and move on
5032                ALOGV("*** too late: dropped buffer");
5033                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5034                continue;
5035            } else {
5036                // skip over the late samples
5037                head.setPosition(onTimeSamplePosition);
5038
5039                // yield the available samples
5040                timedYieldSamples_l(buffer);
5041
5042                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5043                return NO_ERROR;
5044            }
5045        }
5046    }
5047}
5048
5049// Yield samples from the timed buffer queue head up to the given output
5050// buffer's capacity.
5051//
5052// Caller must hold mTimedBufferQueueLock
5053void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5054    AudioBufferProvider::Buffer* buffer) {
5055
5056    const TimedBuffer& head = mTimedBufferQueue[0];
5057
5058    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5059                   head.position());
5060
5061    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5062                                 mCblk->frameSize);
5063    size_t framesRequested = buffer->frameCount;
5064    buffer->frameCount = min(framesLeftInHead, framesRequested);
5065
5066    mQueueHeadInFlight = true;
5067    mTimedAudioOutputOnTime = true;
5068}
5069
5070// Yield samples of silence up to the given output buffer's capacity
5071//
5072// Caller must hold mTimedBufferQueueLock
5073void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5074    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5075
5076    // lazily allocate a buffer filled with silence
5077    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5078        delete [] mTimedSilenceBuffer;
5079        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5080        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5081        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5082    }
5083
5084    buffer->raw = mTimedSilenceBuffer;
5085    size_t framesRequested = buffer->frameCount;
5086    buffer->frameCount = min(numFrames, framesRequested);
5087
5088    mTimedAudioOutputOnTime = false;
5089}
5090
5091// AudioBufferProvider interface
5092void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5093    AudioBufferProvider::Buffer* buffer) {
5094
5095    Mutex::Autolock _l(mTimedBufferQueueLock);
5096
5097    // If the buffer which was just released is part of the buffer at the head
5098    // of the queue, be sure to update the amt of the buffer which has been
5099    // consumed.  If the buffer being returned is not part of the head of the
5100    // queue, its either because the buffer is part of the silence buffer, or
5101    // because the head of the timed queue was trimmed after the mixer called
5102    // getNextBuffer but before the mixer called releaseBuffer.
5103    if (buffer->raw == mTimedSilenceBuffer) {
5104        ALOG_ASSERT(!mQueueHeadInFlight,
5105                    "Queue head in flight during release of silence buffer!");
5106        goto done;
5107    }
5108
5109    ALOG_ASSERT(mQueueHeadInFlight,
5110                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5111                " head in flight.");
5112
5113    if (mTimedBufferQueue.size()) {
5114        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5115
5116        void* start = head.buffer()->pointer();
5117        void* end   = reinterpret_cast<void*>(
5118                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5119                        + head.buffer()->size());
5120
5121        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5122                    "released buffer not within the head of the timed buffer"
5123                    " queue; qHead = [%p, %p], released buffer = %p",
5124                    start, end, buffer->raw);
5125
5126        head.setPosition(head.position() +
5127                (buffer->frameCount * mCblk->frameSize));
5128        mQueueHeadInFlight = false;
5129
5130        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5131                    "Bad bookkeeping during releaseBuffer!  Should have at"
5132                    " least %u queued frames, but we think we have only %u",
5133                    buffer->frameCount, mFramesPendingInQueue);
5134
5135        mFramesPendingInQueue -= buffer->frameCount;
5136
5137        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5138            || mTrimQueueHeadOnRelease) {
5139            trimTimedBufferQueueHead_l("releaseBuffer");
5140            mTrimQueueHeadOnRelease = false;
5141        }
5142    } else {
5143        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5144                  " buffers in the timed buffer queue");
5145    }
5146
5147done:
5148    buffer->raw = 0;
5149    buffer->frameCount = 0;
5150}
5151
5152size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5153    Mutex::Autolock _l(mTimedBufferQueueLock);
5154    return mFramesPendingInQueue;
5155}
5156
5157AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5158        : mPTS(0), mPosition(0) {}
5159
5160AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5161    const sp<IMemory>& buffer, int64_t pts)
5162        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5163
5164// ----------------------------------------------------------------------------
5165
5166// RecordTrack constructor must be called with AudioFlinger::mLock held
5167AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5168            RecordThread *thread,
5169            const sp<Client>& client,
5170            uint32_t sampleRate,
5171            audio_format_t format,
5172            uint32_t channelMask,
5173            int frameCount,
5174            int sessionId)
5175    :   TrackBase(thread, client, sampleRate, format,
5176                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5177        mOverflow(false)
5178{
5179    if (mCblk != NULL) {
5180        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5181        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5182            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5183        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5184            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5185        } else {
5186            mCblk->frameSize = sizeof(int8_t);
5187        }
5188    }
5189}
5190
5191AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5192{
5193    sp<ThreadBase> thread = mThread.promote();
5194    if (thread != 0) {
5195        AudioSystem::releaseInput(thread->id());
5196    }
5197}
5198
5199// AudioBufferProvider interface
5200status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5201{
5202    audio_track_cblk_t* cblk = this->cblk();
5203    uint32_t framesAvail;
5204    uint32_t framesReq = buffer->frameCount;
5205
5206    // Check if last stepServer failed, try to step now
5207    if (mStepServerFailed) {
5208        if (!step()) goto getNextBuffer_exit;
5209        ALOGV("stepServer recovered");
5210        mStepServerFailed = false;
5211    }
5212
5213    framesAvail = cblk->framesAvailable_l();
5214
5215    if (CC_LIKELY(framesAvail)) {
5216        uint32_t s = cblk->server;
5217        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5218
5219        if (framesReq > framesAvail) {
5220            framesReq = framesAvail;
5221        }
5222        if (framesReq > bufferEnd - s) {
5223            framesReq = bufferEnd - s;
5224        }
5225
5226        buffer->raw = getBuffer(s, framesReq);
5227        if (buffer->raw == NULL) goto getNextBuffer_exit;
5228
5229        buffer->frameCount = framesReq;
5230        return NO_ERROR;
5231    }
5232
5233getNextBuffer_exit:
5234    buffer->raw = NULL;
5235    buffer->frameCount = 0;
5236    return NOT_ENOUGH_DATA;
5237}
5238
5239status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5240                                                        int triggerSession)
5241{
5242    sp<ThreadBase> thread = mThread.promote();
5243    if (thread != 0) {
5244        RecordThread *recordThread = (RecordThread *)thread.get();
5245        return recordThread->start(this, event, triggerSession);
5246    } else {
5247        return BAD_VALUE;
5248    }
5249}
5250
5251void AudioFlinger::RecordThread::RecordTrack::stop()
5252{
5253    sp<ThreadBase> thread = mThread.promote();
5254    if (thread != 0) {
5255        RecordThread *recordThread = (RecordThread *)thread.get();
5256        recordThread->stop(this);
5257        TrackBase::reset();
5258        // Force overrun condition to avoid false overrun callback until first data is
5259        // read from buffer
5260        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5261    }
5262}
5263
5264void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5265{
5266    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5267            (mClient == 0) ? getpid_cached : mClient->pid(),
5268            mFormat,
5269            mChannelMask,
5270            mSessionId,
5271            mFrameCount,
5272            mState,
5273            mCblk->sampleRate,
5274            mCblk->server,
5275            mCblk->user);
5276}
5277
5278
5279// ----------------------------------------------------------------------------
5280
5281AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5282            PlaybackThread *playbackThread,
5283            DuplicatingThread *sourceThread,
5284            uint32_t sampleRate,
5285            audio_format_t format,
5286            uint32_t channelMask,
5287            int frameCount)
5288    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5289                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5290    mActive(false), mSourceThread(sourceThread)
5291{
5292
5293    if (mCblk != NULL) {
5294        mCblk->flags |= CBLK_DIRECTION_OUT;
5295        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5296        mOutBuffer.frameCount = 0;
5297        playbackThread->mTracks.add(this);
5298        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5299                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5300                mCblk, mBuffer, mCblk->buffers,
5301                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5302    } else {
5303        ALOGW("Error creating output track on thread %p", playbackThread);
5304    }
5305}
5306
5307AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5308{
5309    clearBufferQueue();
5310}
5311
5312status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5313                                                          int triggerSession)
5314{
5315    status_t status = Track::start(event, triggerSession);
5316    if (status != NO_ERROR) {
5317        return status;
5318    }
5319
5320    mActive = true;
5321    mRetryCount = 127;
5322    return status;
5323}
5324
5325void AudioFlinger::PlaybackThread::OutputTrack::stop()
5326{
5327    Track::stop();
5328    clearBufferQueue();
5329    mOutBuffer.frameCount = 0;
5330    mActive = false;
5331}
5332
5333bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5334{
5335    Buffer *pInBuffer;
5336    Buffer inBuffer;
5337    uint32_t channelCount = mChannelCount;
5338    bool outputBufferFull = false;
5339    inBuffer.frameCount = frames;
5340    inBuffer.i16 = data;
5341
5342    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5343
5344    if (!mActive && frames != 0) {
5345        start();
5346        sp<ThreadBase> thread = mThread.promote();
5347        if (thread != 0) {
5348            MixerThread *mixerThread = (MixerThread *)thread.get();
5349            if (mCblk->frameCount > frames){
5350                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5351                    uint32_t startFrames = (mCblk->frameCount - frames);
5352                    pInBuffer = new Buffer;
5353                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5354                    pInBuffer->frameCount = startFrames;
5355                    pInBuffer->i16 = pInBuffer->mBuffer;
5356                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5357                    mBufferQueue.add(pInBuffer);
5358                } else {
5359                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5360                }
5361            }
5362        }
5363    }
5364
5365    while (waitTimeLeftMs) {
5366        // First write pending buffers, then new data
5367        if (mBufferQueue.size()) {
5368            pInBuffer = mBufferQueue.itemAt(0);
5369        } else {
5370            pInBuffer = &inBuffer;
5371        }
5372
5373        if (pInBuffer->frameCount == 0) {
5374            break;
5375        }
5376
5377        if (mOutBuffer.frameCount == 0) {
5378            mOutBuffer.frameCount = pInBuffer->frameCount;
5379            nsecs_t startTime = systemTime();
5380            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5381                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5382                outputBufferFull = true;
5383                break;
5384            }
5385            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5386            if (waitTimeLeftMs >= waitTimeMs) {
5387                waitTimeLeftMs -= waitTimeMs;
5388            } else {
5389                waitTimeLeftMs = 0;
5390            }
5391        }
5392
5393        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5394        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5395        mCblk->stepUser(outFrames);
5396        pInBuffer->frameCount -= outFrames;
5397        pInBuffer->i16 += outFrames * channelCount;
5398        mOutBuffer.frameCount -= outFrames;
5399        mOutBuffer.i16 += outFrames * channelCount;
5400
5401        if (pInBuffer->frameCount == 0) {
5402            if (mBufferQueue.size()) {
5403                mBufferQueue.removeAt(0);
5404                delete [] pInBuffer->mBuffer;
5405                delete pInBuffer;
5406                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5407            } else {
5408                break;
5409            }
5410        }
5411    }
5412
5413    // If we could not write all frames, allocate a buffer and queue it for next time.
5414    if (inBuffer.frameCount) {
5415        sp<ThreadBase> thread = mThread.promote();
5416        if (thread != 0 && !thread->standby()) {
5417            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5418                pInBuffer = new Buffer;
5419                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5420                pInBuffer->frameCount = inBuffer.frameCount;
5421                pInBuffer->i16 = pInBuffer->mBuffer;
5422                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5423                mBufferQueue.add(pInBuffer);
5424                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5425            } else {
5426                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5427            }
5428        }
5429    }
5430
5431    // Calling write() with a 0 length buffer, means that no more data will be written:
5432    // If no more buffers are pending, fill output track buffer to make sure it is started
5433    // by output mixer.
5434    if (frames == 0 && mBufferQueue.size() == 0) {
5435        if (mCblk->user < mCblk->frameCount) {
5436            frames = mCblk->frameCount - mCblk->user;
5437            pInBuffer = new Buffer;
5438            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5439            pInBuffer->frameCount = frames;
5440            pInBuffer->i16 = pInBuffer->mBuffer;
5441            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5442            mBufferQueue.add(pInBuffer);
5443        } else if (mActive) {
5444            stop();
5445        }
5446    }
5447
5448    return outputBufferFull;
5449}
5450
5451status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5452{
5453    int active;
5454    status_t result;
5455    audio_track_cblk_t* cblk = mCblk;
5456    uint32_t framesReq = buffer->frameCount;
5457
5458//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5459    buffer->frameCount  = 0;
5460
5461    uint32_t framesAvail = cblk->framesAvailable();
5462
5463
5464    if (framesAvail == 0) {
5465        Mutex::Autolock _l(cblk->lock);
5466        goto start_loop_here;
5467        while (framesAvail == 0) {
5468            active = mActive;
5469            if (CC_UNLIKELY(!active)) {
5470                ALOGV("Not active and NO_MORE_BUFFERS");
5471                return NO_MORE_BUFFERS;
5472            }
5473            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5474            if (result != NO_ERROR) {
5475                return NO_MORE_BUFFERS;
5476            }
5477            // read the server count again
5478        start_loop_here:
5479            framesAvail = cblk->framesAvailable_l();
5480        }
5481    }
5482
5483//    if (framesAvail < framesReq) {
5484//        return NO_MORE_BUFFERS;
5485//    }
5486
5487    if (framesReq > framesAvail) {
5488        framesReq = framesAvail;
5489    }
5490
5491    uint32_t u = cblk->user;
5492    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5493
5494    if (framesReq > bufferEnd - u) {
5495        framesReq = bufferEnd - u;
5496    }
5497
5498    buffer->frameCount  = framesReq;
5499    buffer->raw         = (void *)cblk->buffer(u);
5500    return NO_ERROR;
5501}
5502
5503
5504void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5505{
5506    size_t size = mBufferQueue.size();
5507
5508    for (size_t i = 0; i < size; i++) {
5509        Buffer *pBuffer = mBufferQueue.itemAt(i);
5510        delete [] pBuffer->mBuffer;
5511        delete pBuffer;
5512    }
5513    mBufferQueue.clear();
5514}
5515
5516// ----------------------------------------------------------------------------
5517
5518AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5519    :   RefBase(),
5520        mAudioFlinger(audioFlinger),
5521        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5522        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5523        mPid(pid),
5524        mTimedTrackCount(0)
5525{
5526    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5527}
5528
5529// Client destructor must be called with AudioFlinger::mLock held
5530AudioFlinger::Client::~Client()
5531{
5532    mAudioFlinger->removeClient_l(mPid);
5533}
5534
5535sp<MemoryDealer> AudioFlinger::Client::heap() const
5536{
5537    return mMemoryDealer;
5538}
5539
5540// Reserve one of the limited slots for a timed audio track associated
5541// with this client
5542bool AudioFlinger::Client::reserveTimedTrack()
5543{
5544    const int kMaxTimedTracksPerClient = 4;
5545
5546    Mutex::Autolock _l(mTimedTrackLock);
5547
5548    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5549        ALOGW("can not create timed track - pid %d has exceeded the limit",
5550             mPid);
5551        return false;
5552    }
5553
5554    mTimedTrackCount++;
5555    return true;
5556}
5557
5558// Release a slot for a timed audio track
5559void AudioFlinger::Client::releaseTimedTrack()
5560{
5561    Mutex::Autolock _l(mTimedTrackLock);
5562    mTimedTrackCount--;
5563}
5564
5565// ----------------------------------------------------------------------------
5566
5567AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5568                                                     const sp<IAudioFlingerClient>& client,
5569                                                     pid_t pid)
5570    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5571{
5572}
5573
5574AudioFlinger::NotificationClient::~NotificationClient()
5575{
5576}
5577
5578void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5579{
5580    sp<NotificationClient> keep(this);
5581    mAudioFlinger->removeNotificationClient(mPid);
5582}
5583
5584// ----------------------------------------------------------------------------
5585
5586AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5587    : BnAudioTrack(),
5588      mTrack(track)
5589{
5590}
5591
5592AudioFlinger::TrackHandle::~TrackHandle() {
5593    // just stop the track on deletion, associated resources
5594    // will be freed from the main thread once all pending buffers have
5595    // been played. Unless it's not in the active track list, in which
5596    // case we free everything now...
5597    mTrack->destroy();
5598}
5599
5600sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5601    return mTrack->getCblk();
5602}
5603
5604status_t AudioFlinger::TrackHandle::start() {
5605    return mTrack->start();
5606}
5607
5608void AudioFlinger::TrackHandle::stop() {
5609    mTrack->stop();
5610}
5611
5612void AudioFlinger::TrackHandle::flush() {
5613    mTrack->flush();
5614}
5615
5616void AudioFlinger::TrackHandle::mute(bool e) {
5617    mTrack->mute(e);
5618}
5619
5620void AudioFlinger::TrackHandle::pause() {
5621    mTrack->pause();
5622}
5623
5624status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5625{
5626    return mTrack->attachAuxEffect(EffectId);
5627}
5628
5629status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5630                                                         sp<IMemory>* buffer) {
5631    if (!mTrack->isTimedTrack())
5632        return INVALID_OPERATION;
5633
5634    PlaybackThread::TimedTrack* tt =
5635            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5636    return tt->allocateTimedBuffer(size, buffer);
5637}
5638
5639status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5640                                                     int64_t pts) {
5641    if (!mTrack->isTimedTrack())
5642        return INVALID_OPERATION;
5643
5644    PlaybackThread::TimedTrack* tt =
5645            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5646    return tt->queueTimedBuffer(buffer, pts);
5647}
5648
5649status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5650    const LinearTransform& xform, int target) {
5651
5652    if (!mTrack->isTimedTrack())
5653        return INVALID_OPERATION;
5654
5655    PlaybackThread::TimedTrack* tt =
5656            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5657    return tt->setMediaTimeTransform(
5658        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5659}
5660
5661status_t AudioFlinger::TrackHandle::onTransact(
5662    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5663{
5664    return BnAudioTrack::onTransact(code, data, reply, flags);
5665}
5666
5667// ----------------------------------------------------------------------------
5668
5669sp<IAudioRecord> AudioFlinger::openRecord(
5670        pid_t pid,
5671        audio_io_handle_t input,
5672        uint32_t sampleRate,
5673        audio_format_t format,
5674        uint32_t channelMask,
5675        int frameCount,
5676        IAudioFlinger::track_flags_t flags,
5677        int *sessionId,
5678        status_t *status)
5679{
5680    sp<RecordThread::RecordTrack> recordTrack;
5681    sp<RecordHandle> recordHandle;
5682    sp<Client> client;
5683    status_t lStatus;
5684    RecordThread *thread;
5685    size_t inFrameCount;
5686    int lSessionId;
5687
5688    // check calling permissions
5689    if (!recordingAllowed()) {
5690        lStatus = PERMISSION_DENIED;
5691        goto Exit;
5692    }
5693
5694    // add client to list
5695    { // scope for mLock
5696        Mutex::Autolock _l(mLock);
5697        thread = checkRecordThread_l(input);
5698        if (thread == NULL) {
5699            lStatus = BAD_VALUE;
5700            goto Exit;
5701        }
5702
5703        client = registerPid_l(pid);
5704
5705        // If no audio session id is provided, create one here
5706        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5707            lSessionId = *sessionId;
5708        } else {
5709            lSessionId = nextUniqueId();
5710            if (sessionId != NULL) {
5711                *sessionId = lSessionId;
5712            }
5713        }
5714        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5715        recordTrack = thread->createRecordTrack_l(client,
5716                                                sampleRate,
5717                                                format,
5718                                                channelMask,
5719                                                frameCount,
5720                                                lSessionId,
5721                                                &lStatus);
5722    }
5723    if (lStatus != NO_ERROR) {
5724        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5725        // destructor is called by the TrackBase destructor with mLock held
5726        client.clear();
5727        recordTrack.clear();
5728        goto Exit;
5729    }
5730
5731    // return to handle to client
5732    recordHandle = new RecordHandle(recordTrack);
5733    lStatus = NO_ERROR;
5734
5735Exit:
5736    if (status) {
5737        *status = lStatus;
5738    }
5739    return recordHandle;
5740}
5741
5742// ----------------------------------------------------------------------------
5743
5744AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5745    : BnAudioRecord(),
5746    mRecordTrack(recordTrack)
5747{
5748}
5749
5750AudioFlinger::RecordHandle::~RecordHandle() {
5751    stop();
5752}
5753
5754sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5755    return mRecordTrack->getCblk();
5756}
5757
5758status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5759    ALOGV("RecordHandle::start()");
5760    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5761}
5762
5763void AudioFlinger::RecordHandle::stop() {
5764    ALOGV("RecordHandle::stop()");
5765    mRecordTrack->stop();
5766}
5767
5768status_t AudioFlinger::RecordHandle::onTransact(
5769    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5770{
5771    return BnAudioRecord::onTransact(code, data, reply, flags);
5772}
5773
5774// ----------------------------------------------------------------------------
5775
5776AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5777                                         AudioStreamIn *input,
5778                                         uint32_t sampleRate,
5779                                         uint32_t channels,
5780                                         audio_io_handle_t id,
5781                                         uint32_t device) :
5782    ThreadBase(audioFlinger, id, device, RECORD),
5783    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5784    // mRsmpInIndex and mInputBytes set by readInputParameters()
5785    mReqChannelCount(popcount(channels)),
5786    mReqSampleRate(sampleRate)
5787    // mBytesRead is only meaningful while active, and so is cleared in start()
5788    // (but might be better to also clear here for dump?)
5789{
5790    snprintf(mName, kNameLength, "AudioIn_%X", id);
5791
5792    readInputParameters();
5793}
5794
5795
5796AudioFlinger::RecordThread::~RecordThread()
5797{
5798    delete[] mRsmpInBuffer;
5799    delete mResampler;
5800    delete[] mRsmpOutBuffer;
5801}
5802
5803void AudioFlinger::RecordThread::onFirstRef()
5804{
5805    run(mName, PRIORITY_URGENT_AUDIO);
5806}
5807
5808status_t AudioFlinger::RecordThread::readyToRun()
5809{
5810    status_t status = initCheck();
5811    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5812    return status;
5813}
5814
5815bool AudioFlinger::RecordThread::threadLoop()
5816{
5817    AudioBufferProvider::Buffer buffer;
5818    sp<RecordTrack> activeTrack;
5819    Vector< sp<EffectChain> > effectChains;
5820
5821    nsecs_t lastWarning = 0;
5822
5823    acquireWakeLock();
5824
5825    // start recording
5826    while (!exitPending()) {
5827
5828        processConfigEvents();
5829
5830        { // scope for mLock
5831            Mutex::Autolock _l(mLock);
5832            checkForNewParameters_l();
5833            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5834                if (!mStandby) {
5835                    mInput->stream->common.standby(&mInput->stream->common);
5836                    mStandby = true;
5837                }
5838
5839                if (exitPending()) break;
5840
5841                releaseWakeLock_l();
5842                ALOGV("RecordThread: loop stopping");
5843                // go to sleep
5844                mWaitWorkCV.wait(mLock);
5845                ALOGV("RecordThread: loop starting");
5846                acquireWakeLock_l();
5847                continue;
5848            }
5849            if (mActiveTrack != 0) {
5850                if (mActiveTrack->mState == TrackBase::PAUSING) {
5851                    if (!mStandby) {
5852                        mInput->stream->common.standby(&mInput->stream->common);
5853                        mStandby = true;
5854                    }
5855                    mActiveTrack.clear();
5856                    mStartStopCond.broadcast();
5857                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5858                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5859                        mActiveTrack.clear();
5860                        mStartStopCond.broadcast();
5861                    } else if (mBytesRead != 0) {
5862                        // record start succeeds only if first read from audio input
5863                        // succeeds
5864                        if (mBytesRead > 0) {
5865                            mActiveTrack->mState = TrackBase::ACTIVE;
5866                        } else {
5867                            mActiveTrack.clear();
5868                        }
5869                        mStartStopCond.broadcast();
5870                    }
5871                    mStandby = false;
5872                }
5873            }
5874            lockEffectChains_l(effectChains);
5875        }
5876
5877        if (mActiveTrack != 0) {
5878            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5879                mActiveTrack->mState != TrackBase::RESUMING) {
5880                unlockEffectChains(effectChains);
5881                usleep(kRecordThreadSleepUs);
5882                continue;
5883            }
5884            for (size_t i = 0; i < effectChains.size(); i ++) {
5885                effectChains[i]->process_l();
5886            }
5887
5888            buffer.frameCount = mFrameCount;
5889            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5890                size_t framesOut = buffer.frameCount;
5891                if (mResampler == NULL) {
5892                    // no resampling
5893                    while (framesOut) {
5894                        size_t framesIn = mFrameCount - mRsmpInIndex;
5895                        if (framesIn) {
5896                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5897                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5898                            if (framesIn > framesOut)
5899                                framesIn = framesOut;
5900                            mRsmpInIndex += framesIn;
5901                            framesOut -= framesIn;
5902                            if ((int)mChannelCount == mReqChannelCount ||
5903                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5904                                memcpy(dst, src, framesIn * mFrameSize);
5905                            } else {
5906                                int16_t *src16 = (int16_t *)src;
5907                                int16_t *dst16 = (int16_t *)dst;
5908                                if (mChannelCount == 1) {
5909                                    while (framesIn--) {
5910                                        *dst16++ = *src16;
5911                                        *dst16++ = *src16++;
5912                                    }
5913                                } else {
5914                                    while (framesIn--) {
5915                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5916                                        src16 += 2;
5917                                    }
5918                                }
5919                            }
5920                        }
5921                        if (framesOut && mFrameCount == mRsmpInIndex) {
5922                            if (framesOut == mFrameCount &&
5923                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5924                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5925                                framesOut = 0;
5926                            } else {
5927                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5928                                mRsmpInIndex = 0;
5929                            }
5930                            if (mBytesRead < 0) {
5931                                ALOGE("Error reading audio input");
5932                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5933                                    // Force input into standby so that it tries to
5934                                    // recover at next read attempt
5935                                    mInput->stream->common.standby(&mInput->stream->common);
5936                                    usleep(kRecordThreadSleepUs);
5937                                }
5938                                mRsmpInIndex = mFrameCount;
5939                                framesOut = 0;
5940                                buffer.frameCount = 0;
5941                            }
5942                        }
5943                    }
5944                } else {
5945                    // resampling
5946
5947                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5948                    // alter output frame count as if we were expecting stereo samples
5949                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5950                        framesOut >>= 1;
5951                    }
5952                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5953                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5954                    // are 32 bit aligned which should be always true.
5955                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5956                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5957                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5958                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5959                        int16_t *dst = buffer.i16;
5960                        while (framesOut--) {
5961                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5962                            src += 2;
5963                        }
5964                    } else {
5965                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5966                    }
5967
5968                }
5969                if (mFramestoDrop == 0) {
5970                    mActiveTrack->releaseBuffer(&buffer);
5971                } else {
5972                    if (mFramestoDrop > 0) {
5973                        mFramestoDrop -= buffer.frameCount;
5974                        if (mFramestoDrop <= 0) {
5975                            clearSyncStartEvent();
5976                        }
5977                    } else {
5978                        mFramestoDrop += buffer.frameCount;
5979                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
5980                                mSyncStartEvent->isCancelled()) {
5981                            ALOGW("Synced record %s, session %d, trigger session %d",
5982                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
5983                                  mActiveTrack->sessionId(),
5984                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
5985                            clearSyncStartEvent();
5986                        }
5987                    }
5988                }
5989                mActiveTrack->overflow();
5990            }
5991            // client isn't retrieving buffers fast enough
5992            else {
5993                if (!mActiveTrack->setOverflow()) {
5994                    nsecs_t now = systemTime();
5995                    if ((now - lastWarning) > kWarningThrottleNs) {
5996                        ALOGW("RecordThread: buffer overflow");
5997                        lastWarning = now;
5998                    }
5999                }
6000                // Release the processor for a while before asking for a new buffer.
6001                // This will give the application more chance to read from the buffer and
6002                // clear the overflow.
6003                usleep(kRecordThreadSleepUs);
6004            }
6005        }
6006        // enable changes in effect chain
6007        unlockEffectChains(effectChains);
6008        effectChains.clear();
6009    }
6010
6011    if (!mStandby) {
6012        mInput->stream->common.standby(&mInput->stream->common);
6013    }
6014    mActiveTrack.clear();
6015
6016    mStartStopCond.broadcast();
6017
6018    releaseWakeLock();
6019
6020    ALOGV("RecordThread %p exiting", this);
6021    return false;
6022}
6023
6024
6025sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6026        const sp<AudioFlinger::Client>& client,
6027        uint32_t sampleRate,
6028        audio_format_t format,
6029        int channelMask,
6030        int frameCount,
6031        int sessionId,
6032        status_t *status)
6033{
6034    sp<RecordTrack> track;
6035    status_t lStatus;
6036
6037    lStatus = initCheck();
6038    if (lStatus != NO_ERROR) {
6039        ALOGE("Audio driver not initialized.");
6040        goto Exit;
6041    }
6042
6043    { // scope for mLock
6044        Mutex::Autolock _l(mLock);
6045
6046        track = new RecordTrack(this, client, sampleRate,
6047                      format, channelMask, frameCount, sessionId);
6048
6049        if (track->getCblk() == 0) {
6050            lStatus = NO_MEMORY;
6051            goto Exit;
6052        }
6053
6054        mTrack = track.get();
6055        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6056        bool suspend = audio_is_bluetooth_sco_device(
6057                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6058        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6059        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6060    }
6061    lStatus = NO_ERROR;
6062
6063Exit:
6064    if (status) {
6065        *status = lStatus;
6066    }
6067    return track;
6068}
6069
6070status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6071                                           AudioSystem::sync_event_t event,
6072                                           int triggerSession)
6073{
6074    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6075    sp<ThreadBase> strongMe = this;
6076    status_t status = NO_ERROR;
6077
6078    if (event == AudioSystem::SYNC_EVENT_NONE) {
6079        clearSyncStartEvent();
6080    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6081        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6082                                       triggerSession,
6083                                       recordTrack->sessionId(),
6084                                       syncStartEventCallback,
6085                                       this);
6086        // Sync event can be cancelled by the trigger session if the track is not in a
6087        // compatible state in which case we start record immediately
6088        if (mSyncStartEvent->isCancelled()) {
6089            clearSyncStartEvent();
6090        } else {
6091            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6092            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6093        }
6094    }
6095
6096    {
6097        AutoMutex lock(mLock);
6098        if (mActiveTrack != 0) {
6099            if (recordTrack != mActiveTrack.get()) {
6100                status = -EBUSY;
6101            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6102                mActiveTrack->mState = TrackBase::ACTIVE;
6103            }
6104            return status;
6105        }
6106
6107        recordTrack->mState = TrackBase::IDLE;
6108        mActiveTrack = recordTrack;
6109        mLock.unlock();
6110        status_t status = AudioSystem::startInput(mId);
6111        mLock.lock();
6112        if (status != NO_ERROR) {
6113            mActiveTrack.clear();
6114            clearSyncStartEvent();
6115            return status;
6116        }
6117        mRsmpInIndex = mFrameCount;
6118        mBytesRead = 0;
6119        if (mResampler != NULL) {
6120            mResampler->reset();
6121        }
6122        mActiveTrack->mState = TrackBase::RESUMING;
6123        // signal thread to start
6124        ALOGV("Signal record thread");
6125        mWaitWorkCV.signal();
6126        // do not wait for mStartStopCond if exiting
6127        if (exitPending()) {
6128            mActiveTrack.clear();
6129            status = INVALID_OPERATION;
6130            goto startError;
6131        }
6132        mStartStopCond.wait(mLock);
6133        if (mActiveTrack == 0) {
6134            ALOGV("Record failed to start");
6135            status = BAD_VALUE;
6136            goto startError;
6137        }
6138        ALOGV("Record started OK");
6139        return status;
6140    }
6141startError:
6142    AudioSystem::stopInput(mId);
6143    clearSyncStartEvent();
6144    return status;
6145}
6146
6147void AudioFlinger::RecordThread::clearSyncStartEvent()
6148{
6149    if (mSyncStartEvent != 0) {
6150        mSyncStartEvent->cancel();
6151    }
6152    mSyncStartEvent.clear();
6153    mFramestoDrop = 0;
6154}
6155
6156void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6157{
6158    sp<SyncEvent> strongEvent = event.promote();
6159
6160    if (strongEvent != 0) {
6161        RecordThread *me = (RecordThread *)strongEvent->cookie();
6162        me->handleSyncStartEvent(strongEvent);
6163    }
6164}
6165
6166void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6167{
6168    if (event == mSyncStartEvent) {
6169        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6170        // from audio HAL
6171        mFramestoDrop = mFrameCount * 2;
6172    }
6173}
6174
6175void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6176    ALOGV("RecordThread::stop");
6177    sp<ThreadBase> strongMe = this;
6178    {
6179        AutoMutex lock(mLock);
6180        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6181            mActiveTrack->mState = TrackBase::PAUSING;
6182            // do not wait for mStartStopCond if exiting
6183            if (exitPending()) {
6184                return;
6185            }
6186            mStartStopCond.wait(mLock);
6187            // if we have been restarted, recordTrack == mActiveTrack.get() here
6188            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6189                mLock.unlock();
6190                AudioSystem::stopInput(mId);
6191                mLock.lock();
6192                ALOGV("Record stopped OK");
6193            }
6194        }
6195    }
6196}
6197
6198bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6199{
6200    return false;
6201}
6202
6203status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6204{
6205    if (!isValidSyncEvent(event)) {
6206        return BAD_VALUE;
6207    }
6208
6209    Mutex::Autolock _l(mLock);
6210
6211    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6212        mTrack->setSyncEvent(event);
6213        return NO_ERROR;
6214    }
6215    return NAME_NOT_FOUND;
6216}
6217
6218status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6219{
6220    const size_t SIZE = 256;
6221    char buffer[SIZE];
6222    String8 result;
6223
6224    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6225    result.append(buffer);
6226
6227    if (mActiveTrack != 0) {
6228        result.append("Active Track:\n");
6229        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6230        mActiveTrack->dump(buffer, SIZE);
6231        result.append(buffer);
6232
6233        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6234        result.append(buffer);
6235        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6236        result.append(buffer);
6237        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6238        result.append(buffer);
6239        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6240        result.append(buffer);
6241        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6242        result.append(buffer);
6243
6244
6245    } else {
6246        result.append("No record client\n");
6247    }
6248    write(fd, result.string(), result.size());
6249
6250    dumpBase(fd, args);
6251    dumpEffectChains(fd, args);
6252
6253    return NO_ERROR;
6254}
6255
6256// AudioBufferProvider interface
6257status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6258{
6259    size_t framesReq = buffer->frameCount;
6260    size_t framesReady = mFrameCount - mRsmpInIndex;
6261    int channelCount;
6262
6263    if (framesReady == 0) {
6264        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6265        if (mBytesRead < 0) {
6266            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6267            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6268                // Force input into standby so that it tries to
6269                // recover at next read attempt
6270                mInput->stream->common.standby(&mInput->stream->common);
6271                usleep(kRecordThreadSleepUs);
6272            }
6273            buffer->raw = NULL;
6274            buffer->frameCount = 0;
6275            return NOT_ENOUGH_DATA;
6276        }
6277        mRsmpInIndex = 0;
6278        framesReady = mFrameCount;
6279    }
6280
6281    if (framesReq > framesReady) {
6282        framesReq = framesReady;
6283    }
6284
6285    if (mChannelCount == 1 && mReqChannelCount == 2) {
6286        channelCount = 1;
6287    } else {
6288        channelCount = 2;
6289    }
6290    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6291    buffer->frameCount = framesReq;
6292    return NO_ERROR;
6293}
6294
6295// AudioBufferProvider interface
6296void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6297{
6298    mRsmpInIndex += buffer->frameCount;
6299    buffer->frameCount = 0;
6300}
6301
6302bool AudioFlinger::RecordThread::checkForNewParameters_l()
6303{
6304    bool reconfig = false;
6305
6306    while (!mNewParameters.isEmpty()) {
6307        status_t status = NO_ERROR;
6308        String8 keyValuePair = mNewParameters[0];
6309        AudioParameter param = AudioParameter(keyValuePair);
6310        int value;
6311        audio_format_t reqFormat = mFormat;
6312        int reqSamplingRate = mReqSampleRate;
6313        int reqChannelCount = mReqChannelCount;
6314
6315        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6316            reqSamplingRate = value;
6317            reconfig = true;
6318        }
6319        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6320            reqFormat = (audio_format_t) value;
6321            reconfig = true;
6322        }
6323        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6324            reqChannelCount = popcount(value);
6325            reconfig = true;
6326        }
6327        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6328            // do not accept frame count changes if tracks are open as the track buffer
6329            // size depends on frame count and correct behavior would not be guaranteed
6330            // if frame count is changed after track creation
6331            if (mActiveTrack != 0) {
6332                status = INVALID_OPERATION;
6333            } else {
6334                reconfig = true;
6335            }
6336        }
6337        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6338            // forward device change to effects that have requested to be
6339            // aware of attached audio device.
6340            for (size_t i = 0; i < mEffectChains.size(); i++) {
6341                mEffectChains[i]->setDevice_l(value);
6342            }
6343            // store input device and output device but do not forward output device to audio HAL.
6344            // Note that status is ignored by the caller for output device
6345            // (see AudioFlinger::setParameters()
6346            if (value & AUDIO_DEVICE_OUT_ALL) {
6347                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6348                status = BAD_VALUE;
6349            } else {
6350                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6351                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6352                if (mTrack != NULL) {
6353                    bool suspend = audio_is_bluetooth_sco_device(
6354                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6355                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6356                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6357                }
6358            }
6359            mDevice |= (uint32_t)value;
6360        }
6361        if (status == NO_ERROR) {
6362            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6363            if (status == INVALID_OPERATION) {
6364                mInput->stream->common.standby(&mInput->stream->common);
6365                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6366                        keyValuePair.string());
6367            }
6368            if (reconfig) {
6369                if (status == BAD_VALUE &&
6370                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6371                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6372                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6373                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6374                    (reqChannelCount <= FCC_2)) {
6375                    status = NO_ERROR;
6376                }
6377                if (status == NO_ERROR) {
6378                    readInputParameters();
6379                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6380                }
6381            }
6382        }
6383
6384        mNewParameters.removeAt(0);
6385
6386        mParamStatus = status;
6387        mParamCond.signal();
6388        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6389        // already timed out waiting for the status and will never signal the condition.
6390        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6391    }
6392    return reconfig;
6393}
6394
6395String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6396{
6397    char *s;
6398    String8 out_s8 = String8();
6399
6400    Mutex::Autolock _l(mLock);
6401    if (initCheck() != NO_ERROR) {
6402        return out_s8;
6403    }
6404
6405    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6406    out_s8 = String8(s);
6407    free(s);
6408    return out_s8;
6409}
6410
6411void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6412    AudioSystem::OutputDescriptor desc;
6413    void *param2 = NULL;
6414
6415    switch (event) {
6416    case AudioSystem::INPUT_OPENED:
6417    case AudioSystem::INPUT_CONFIG_CHANGED:
6418        desc.channels = mChannelMask;
6419        desc.samplingRate = mSampleRate;
6420        desc.format = mFormat;
6421        desc.frameCount = mFrameCount;
6422        desc.latency = 0;
6423        param2 = &desc;
6424        break;
6425
6426    case AudioSystem::INPUT_CLOSED:
6427    default:
6428        break;
6429    }
6430    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6431}
6432
6433void AudioFlinger::RecordThread::readInputParameters()
6434{
6435    delete mRsmpInBuffer;
6436    // mRsmpInBuffer is always assigned a new[] below
6437    delete mRsmpOutBuffer;
6438    mRsmpOutBuffer = NULL;
6439    delete mResampler;
6440    mResampler = NULL;
6441
6442    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6443    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6444    mChannelCount = (uint16_t)popcount(mChannelMask);
6445    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6446    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6447    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6448    mFrameCount = mInputBytes / mFrameSize;
6449    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6450    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6451
6452    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6453    {
6454        int channelCount;
6455        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6456        // stereo to mono post process as the resampler always outputs stereo.
6457        if (mChannelCount == 1 && mReqChannelCount == 2) {
6458            channelCount = 1;
6459        } else {
6460            channelCount = 2;
6461        }
6462        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6463        mResampler->setSampleRate(mSampleRate);
6464        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6465        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6466
6467        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6468        if (mChannelCount == 1 && mReqChannelCount == 1) {
6469            mFrameCount >>= 1;
6470        }
6471
6472    }
6473    mRsmpInIndex = mFrameCount;
6474}
6475
6476unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6477{
6478    Mutex::Autolock _l(mLock);
6479    if (initCheck() != NO_ERROR) {
6480        return 0;
6481    }
6482
6483    return mInput->stream->get_input_frames_lost(mInput->stream);
6484}
6485
6486uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6487{
6488    Mutex::Autolock _l(mLock);
6489    uint32_t result = 0;
6490    if (getEffectChain_l(sessionId) != 0) {
6491        result = EFFECT_SESSION;
6492    }
6493
6494    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6495        result |= TRACK_SESSION;
6496    }
6497
6498    return result;
6499}
6500
6501AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6502{
6503    Mutex::Autolock _l(mLock);
6504    return mTrack;
6505}
6506
6507AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6508{
6509    Mutex::Autolock _l(mLock);
6510    return mInput;
6511}
6512
6513AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6514{
6515    Mutex::Autolock _l(mLock);
6516    AudioStreamIn *input = mInput;
6517    mInput = NULL;
6518    return input;
6519}
6520
6521// this method must always be called either with ThreadBase mLock held or inside the thread loop
6522audio_stream_t* AudioFlinger::RecordThread::stream() const
6523{
6524    if (mInput == NULL) {
6525        return NULL;
6526    }
6527    return &mInput->stream->common;
6528}
6529
6530
6531// ----------------------------------------------------------------------------
6532
6533audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6534{
6535    if (!settingsAllowed()) {
6536        return 0;
6537    }
6538    Mutex::Autolock _l(mLock);
6539    return loadHwModule_l(name);
6540}
6541
6542// loadHwModule_l() must be called with AudioFlinger::mLock held
6543audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6544{
6545    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6546        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6547            ALOGW("loadHwModule() module %s already loaded", name);
6548            return mAudioHwDevs.keyAt(i);
6549        }
6550    }
6551
6552    audio_hw_device_t *dev;
6553
6554    int rc = load_audio_interface(name, &dev);
6555    if (rc) {
6556        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6557        return 0;
6558    }
6559
6560    mHardwareStatus = AUDIO_HW_INIT;
6561    rc = dev->init_check(dev);
6562    mHardwareStatus = AUDIO_HW_IDLE;
6563    if (rc) {
6564        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6565        return 0;
6566    }
6567
6568    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6569        (NULL != dev->set_master_volume)) {
6570        AutoMutex lock(mHardwareLock);
6571        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6572        dev->set_master_volume(dev, mMasterVolume);
6573        mHardwareStatus = AUDIO_HW_IDLE;
6574    }
6575
6576    audio_module_handle_t handle = nextUniqueId();
6577    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6578
6579    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6580          name, dev->common.module->name, dev->common.module->id, handle);
6581
6582    return handle;
6583
6584}
6585
6586audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6587                                           audio_devices_t *pDevices,
6588                                           uint32_t *pSamplingRate,
6589                                           audio_format_t *pFormat,
6590                                           audio_channel_mask_t *pChannelMask,
6591                                           uint32_t *pLatencyMs,
6592                                           audio_output_flags_t flags)
6593{
6594    status_t status;
6595    PlaybackThread *thread = NULL;
6596    struct audio_config config = {
6597        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6598        channel_mask: pChannelMask ? *pChannelMask : 0,
6599        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6600    };
6601    audio_stream_out_t *outStream = NULL;
6602    audio_hw_device_t *outHwDev;
6603
6604    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6605              module,
6606              (pDevices != NULL) ? (int)*pDevices : 0,
6607              config.sample_rate,
6608              config.format,
6609              config.channel_mask,
6610              flags);
6611
6612    if (pDevices == NULL || *pDevices == 0) {
6613        return 0;
6614    }
6615
6616    Mutex::Autolock _l(mLock);
6617
6618    outHwDev = findSuitableHwDev_l(module, *pDevices);
6619    if (outHwDev == NULL)
6620        return 0;
6621
6622    audio_io_handle_t id = nextUniqueId();
6623
6624    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6625
6626    status = outHwDev->open_output_stream(outHwDev,
6627                                          id,
6628                                          *pDevices,
6629                                          (audio_output_flags_t)flags,
6630                                          &config,
6631                                          &outStream);
6632
6633    mHardwareStatus = AUDIO_HW_IDLE;
6634    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6635            outStream,
6636            config.sample_rate,
6637            config.format,
6638            config.channel_mask,
6639            status);
6640
6641    if (status == NO_ERROR && outStream != NULL) {
6642        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6643
6644        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6645            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6646            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6647            thread = new DirectOutputThread(this, output, id, *pDevices);
6648            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6649        } else {
6650            thread = new MixerThread(this, output, id, *pDevices);
6651            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6652        }
6653        mPlaybackThreads.add(id, thread);
6654
6655        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6656        if (pFormat != NULL) *pFormat = config.format;
6657        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6658        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6659
6660        // notify client processes of the new output creation
6661        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6662
6663        // the first primary output opened designates the primary hw device
6664        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6665            ALOGI("Using module %d has the primary audio interface", module);
6666            mPrimaryHardwareDev = outHwDev;
6667
6668            AutoMutex lock(mHardwareLock);
6669            mHardwareStatus = AUDIO_HW_SET_MODE;
6670            outHwDev->set_mode(outHwDev, mMode);
6671
6672            // Determine the level of master volume support the primary audio HAL has,
6673            // and set the initial master volume at the same time.
6674            float initialVolume = 1.0;
6675            mMasterVolumeSupportLvl = MVS_NONE;
6676
6677            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6678            if ((NULL != outHwDev->get_master_volume) &&
6679                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6680                mMasterVolumeSupportLvl = MVS_FULL;
6681            } else {
6682                mMasterVolumeSupportLvl = MVS_SETONLY;
6683                initialVolume = 1.0;
6684            }
6685
6686            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6687            if ((NULL == outHwDev->set_master_volume) ||
6688                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6689                mMasterVolumeSupportLvl = MVS_NONE;
6690            }
6691            // now that we have a primary device, initialize master volume on other devices
6692            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6693                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6694
6695                if ((dev != mPrimaryHardwareDev) &&
6696                    (NULL != dev->set_master_volume)) {
6697                    dev->set_master_volume(dev, initialVolume);
6698                }
6699            }
6700            mHardwareStatus = AUDIO_HW_IDLE;
6701            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6702                                    ? initialVolume
6703                                    : 1.0;
6704            mMasterVolume   = initialVolume;
6705        }
6706        return id;
6707    }
6708
6709    return 0;
6710}
6711
6712audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6713        audio_io_handle_t output2)
6714{
6715    Mutex::Autolock _l(mLock);
6716    MixerThread *thread1 = checkMixerThread_l(output1);
6717    MixerThread *thread2 = checkMixerThread_l(output2);
6718
6719    if (thread1 == NULL || thread2 == NULL) {
6720        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6721        return 0;
6722    }
6723
6724    audio_io_handle_t id = nextUniqueId();
6725    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6726    thread->addOutputTrack(thread2);
6727    mPlaybackThreads.add(id, thread);
6728    // notify client processes of the new output creation
6729    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6730    return id;
6731}
6732
6733status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6734{
6735    // keep strong reference on the playback thread so that
6736    // it is not destroyed while exit() is executed
6737    sp<PlaybackThread> thread;
6738    {
6739        Mutex::Autolock _l(mLock);
6740        thread = checkPlaybackThread_l(output);
6741        if (thread == NULL) {
6742            return BAD_VALUE;
6743        }
6744
6745        ALOGV("closeOutput() %d", output);
6746
6747        if (thread->type() == ThreadBase::MIXER) {
6748            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6749                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6750                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6751                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6752                }
6753            }
6754        }
6755        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6756        mPlaybackThreads.removeItem(output);
6757    }
6758    thread->exit();
6759    // The thread entity (active unit of execution) is no longer running here,
6760    // but the ThreadBase container still exists.
6761
6762    if (thread->type() != ThreadBase::DUPLICATING) {
6763        AudioStreamOut *out = thread->clearOutput();
6764        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6765        // from now on thread->mOutput is NULL
6766        out->hwDev->close_output_stream(out->hwDev, out->stream);
6767        delete out;
6768    }
6769    return NO_ERROR;
6770}
6771
6772status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6773{
6774    Mutex::Autolock _l(mLock);
6775    PlaybackThread *thread = checkPlaybackThread_l(output);
6776
6777    if (thread == NULL) {
6778        return BAD_VALUE;
6779    }
6780
6781    ALOGV("suspendOutput() %d", output);
6782    thread->suspend();
6783
6784    return NO_ERROR;
6785}
6786
6787status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6788{
6789    Mutex::Autolock _l(mLock);
6790    PlaybackThread *thread = checkPlaybackThread_l(output);
6791
6792    if (thread == NULL) {
6793        return BAD_VALUE;
6794    }
6795
6796    ALOGV("restoreOutput() %d", output);
6797
6798    thread->restore();
6799
6800    return NO_ERROR;
6801}
6802
6803audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6804                                          audio_devices_t *pDevices,
6805                                          uint32_t *pSamplingRate,
6806                                          audio_format_t *pFormat,
6807                                          uint32_t *pChannelMask)
6808{
6809    status_t status;
6810    RecordThread *thread = NULL;
6811    struct audio_config config = {
6812        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6813        channel_mask: pChannelMask ? *pChannelMask : 0,
6814        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6815    };
6816    uint32_t reqSamplingRate = config.sample_rate;
6817    audio_format_t reqFormat = config.format;
6818    audio_channel_mask_t reqChannels = config.channel_mask;
6819    audio_stream_in_t *inStream = NULL;
6820    audio_hw_device_t *inHwDev;
6821
6822    if (pDevices == NULL || *pDevices == 0) {
6823        return 0;
6824    }
6825
6826    Mutex::Autolock _l(mLock);
6827
6828    inHwDev = findSuitableHwDev_l(module, *pDevices);
6829    if (inHwDev == NULL)
6830        return 0;
6831
6832    audio_io_handle_t id = nextUniqueId();
6833
6834    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6835                                        &inStream);
6836    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6837            inStream,
6838            config.sample_rate,
6839            config.format,
6840            config.channel_mask,
6841            status);
6842
6843    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6844    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6845    // or stereo to mono conversions on 16 bit PCM inputs.
6846    if (status == BAD_VALUE &&
6847        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6848        (config.sample_rate <= 2 * reqSamplingRate) &&
6849        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6850        ALOGV("openInput() reopening with proposed sampling rate and channels");
6851        inStream = NULL;
6852        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6853    }
6854
6855    if (status == NO_ERROR && inStream != NULL) {
6856        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6857
6858        // Start record thread
6859        // RecorThread require both input and output device indication to forward to audio
6860        // pre processing modules
6861        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6862        thread = new RecordThread(this,
6863                                  input,
6864                                  reqSamplingRate,
6865                                  reqChannels,
6866                                  id,
6867                                  device);
6868        mRecordThreads.add(id, thread);
6869        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6870        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6871        if (pFormat != NULL) *pFormat = config.format;
6872        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6873
6874        input->stream->common.standby(&input->stream->common);
6875
6876        // notify client processes of the new input creation
6877        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6878        return id;
6879    }
6880
6881    return 0;
6882}
6883
6884status_t AudioFlinger::closeInput(audio_io_handle_t input)
6885{
6886    // keep strong reference on the record thread so that
6887    // it is not destroyed while exit() is executed
6888    sp<RecordThread> thread;
6889    {
6890        Mutex::Autolock _l(mLock);
6891        thread = checkRecordThread_l(input);
6892        if (thread == NULL) {
6893            return BAD_VALUE;
6894        }
6895
6896        ALOGV("closeInput() %d", input);
6897        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6898        mRecordThreads.removeItem(input);
6899    }
6900    thread->exit();
6901    // The thread entity (active unit of execution) is no longer running here,
6902    // but the ThreadBase container still exists.
6903
6904    AudioStreamIn *in = thread->clearInput();
6905    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6906    // from now on thread->mInput is NULL
6907    in->hwDev->close_input_stream(in->hwDev, in->stream);
6908    delete in;
6909
6910    return NO_ERROR;
6911}
6912
6913status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6914{
6915    Mutex::Autolock _l(mLock);
6916    MixerThread *dstThread = checkMixerThread_l(output);
6917    if (dstThread == NULL) {
6918        ALOGW("setStreamOutput() bad output id %d", output);
6919        return BAD_VALUE;
6920    }
6921
6922    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6923    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6924
6925    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6926        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6927        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6928            MixerThread *srcThread = (MixerThread *)thread;
6929            srcThread->invalidateTracks(stream);
6930        }
6931    }
6932
6933    return NO_ERROR;
6934}
6935
6936
6937int AudioFlinger::newAudioSessionId()
6938{
6939    return nextUniqueId();
6940}
6941
6942void AudioFlinger::acquireAudioSessionId(int audioSession)
6943{
6944    Mutex::Autolock _l(mLock);
6945    pid_t caller = IPCThreadState::self()->getCallingPid();
6946    ALOGV("acquiring %d from %d", audioSession, caller);
6947    size_t num = mAudioSessionRefs.size();
6948    for (size_t i = 0; i< num; i++) {
6949        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6950        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6951            ref->mCnt++;
6952            ALOGV(" incremented refcount to %d", ref->mCnt);
6953            return;
6954        }
6955    }
6956    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6957    ALOGV(" added new entry for %d", audioSession);
6958}
6959
6960void AudioFlinger::releaseAudioSessionId(int audioSession)
6961{
6962    Mutex::Autolock _l(mLock);
6963    pid_t caller = IPCThreadState::self()->getCallingPid();
6964    ALOGV("releasing %d from %d", audioSession, caller);
6965    size_t num = mAudioSessionRefs.size();
6966    for (size_t i = 0; i< num; i++) {
6967        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6968        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6969            ref->mCnt--;
6970            ALOGV(" decremented refcount to %d", ref->mCnt);
6971            if (ref->mCnt == 0) {
6972                mAudioSessionRefs.removeAt(i);
6973                delete ref;
6974                purgeStaleEffects_l();
6975            }
6976            return;
6977        }
6978    }
6979    ALOGW("session id %d not found for pid %d", audioSession, caller);
6980}
6981
6982void AudioFlinger::purgeStaleEffects_l() {
6983
6984    ALOGV("purging stale effects");
6985
6986    Vector< sp<EffectChain> > chains;
6987
6988    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6989        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
6990        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6991            sp<EffectChain> ec = t->mEffectChains[j];
6992            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
6993                chains.push(ec);
6994            }
6995        }
6996    }
6997    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6998        sp<RecordThread> t = mRecordThreads.valueAt(i);
6999        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7000            sp<EffectChain> ec = t->mEffectChains[j];
7001            chains.push(ec);
7002        }
7003    }
7004
7005    for (size_t i = 0; i < chains.size(); i++) {
7006        sp<EffectChain> ec = chains[i];
7007        int sessionid = ec->sessionId();
7008        sp<ThreadBase> t = ec->mThread.promote();
7009        if (t == 0) {
7010            continue;
7011        }
7012        size_t numsessionrefs = mAudioSessionRefs.size();
7013        bool found = false;
7014        for (size_t k = 0; k < numsessionrefs; k++) {
7015            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7016            if (ref->mSessionid == sessionid) {
7017                ALOGV(" session %d still exists for %d with %d refs",
7018                    sessionid, ref->mPid, ref->mCnt);
7019                found = true;
7020                break;
7021            }
7022        }
7023        if (!found) {
7024            // remove all effects from the chain
7025            while (ec->mEffects.size()) {
7026                sp<EffectModule> effect = ec->mEffects[0];
7027                effect->unPin();
7028                Mutex::Autolock _l (t->mLock);
7029                t->removeEffect_l(effect);
7030                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7031                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7032                    if (handle != 0) {
7033                        handle->mEffect.clear();
7034                        if (handle->mHasControl && handle->mEnabled) {
7035                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7036                        }
7037                    }
7038                }
7039                AudioSystem::unregisterEffect(effect->id());
7040            }
7041        }
7042    }
7043    return;
7044}
7045
7046// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7047AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7048{
7049    return mPlaybackThreads.valueFor(output).get();
7050}
7051
7052// checkMixerThread_l() must be called with AudioFlinger::mLock held
7053AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7054{
7055    PlaybackThread *thread = checkPlaybackThread_l(output);
7056    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7057}
7058
7059// checkRecordThread_l() must be called with AudioFlinger::mLock held
7060AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7061{
7062    return mRecordThreads.valueFor(input).get();
7063}
7064
7065uint32_t AudioFlinger::nextUniqueId()
7066{
7067    return android_atomic_inc(&mNextUniqueId);
7068}
7069
7070AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7071{
7072    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7073        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7074        AudioStreamOut *output = thread->getOutput();
7075        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7076            return thread;
7077        }
7078    }
7079    return NULL;
7080}
7081
7082uint32_t AudioFlinger::primaryOutputDevice_l() const
7083{
7084    PlaybackThread *thread = primaryPlaybackThread_l();
7085
7086    if (thread == NULL) {
7087        return 0;
7088    }
7089
7090    return thread->device();
7091}
7092
7093sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7094                                    int triggerSession,
7095                                    int listenerSession,
7096                                    sync_event_callback_t callBack,
7097                                    void *cookie)
7098{
7099    Mutex::Autolock _l(mLock);
7100
7101    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7102    status_t playStatus = NAME_NOT_FOUND;
7103    status_t recStatus = NAME_NOT_FOUND;
7104    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7105        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7106        if (playStatus == NO_ERROR) {
7107            return event;
7108        }
7109    }
7110    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7111        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7112        if (recStatus == NO_ERROR) {
7113            return event;
7114        }
7115    }
7116    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7117        mPendingSyncEvents.add(event);
7118    } else {
7119        ALOGV("createSyncEvent() invalid event %d", event->type());
7120        event.clear();
7121    }
7122    return event;
7123}
7124
7125// ----------------------------------------------------------------------------
7126//  Effect management
7127// ----------------------------------------------------------------------------
7128
7129
7130status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7131{
7132    Mutex::Autolock _l(mLock);
7133    return EffectQueryNumberEffects(numEffects);
7134}
7135
7136status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7137{
7138    Mutex::Autolock _l(mLock);
7139    return EffectQueryEffect(index, descriptor);
7140}
7141
7142status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7143        effect_descriptor_t *descriptor) const
7144{
7145    Mutex::Autolock _l(mLock);
7146    return EffectGetDescriptor(pUuid, descriptor);
7147}
7148
7149
7150sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7151        effect_descriptor_t *pDesc,
7152        const sp<IEffectClient>& effectClient,
7153        int32_t priority,
7154        audio_io_handle_t io,
7155        int sessionId,
7156        status_t *status,
7157        int *id,
7158        int *enabled)
7159{
7160    status_t lStatus = NO_ERROR;
7161    sp<EffectHandle> handle;
7162    effect_descriptor_t desc;
7163
7164    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7165            pid, effectClient.get(), priority, sessionId, io);
7166
7167    if (pDesc == NULL) {
7168        lStatus = BAD_VALUE;
7169        goto Exit;
7170    }
7171
7172    // check audio settings permission for global effects
7173    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7174        lStatus = PERMISSION_DENIED;
7175        goto Exit;
7176    }
7177
7178    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7179    // that can only be created by audio policy manager (running in same process)
7180    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7181        lStatus = PERMISSION_DENIED;
7182        goto Exit;
7183    }
7184
7185    if (io == 0) {
7186        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7187            // output must be specified by AudioPolicyManager when using session
7188            // AUDIO_SESSION_OUTPUT_STAGE
7189            lStatus = BAD_VALUE;
7190            goto Exit;
7191        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7192            // if the output returned by getOutputForEffect() is removed before we lock the
7193            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7194            // and we will exit safely
7195            io = AudioSystem::getOutputForEffect(&desc);
7196        }
7197    }
7198
7199    {
7200        Mutex::Autolock _l(mLock);
7201
7202
7203        if (!EffectIsNullUuid(&pDesc->uuid)) {
7204            // if uuid is specified, request effect descriptor
7205            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7206            if (lStatus < 0) {
7207                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7208                goto Exit;
7209            }
7210        } else {
7211            // if uuid is not specified, look for an available implementation
7212            // of the required type in effect factory
7213            if (EffectIsNullUuid(&pDesc->type)) {
7214                ALOGW("createEffect() no effect type");
7215                lStatus = BAD_VALUE;
7216                goto Exit;
7217            }
7218            uint32_t numEffects = 0;
7219            effect_descriptor_t d;
7220            d.flags = 0; // prevent compiler warning
7221            bool found = false;
7222
7223            lStatus = EffectQueryNumberEffects(&numEffects);
7224            if (lStatus < 0) {
7225                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7226                goto Exit;
7227            }
7228            for (uint32_t i = 0; i < numEffects; i++) {
7229                lStatus = EffectQueryEffect(i, &desc);
7230                if (lStatus < 0) {
7231                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7232                    continue;
7233                }
7234                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7235                    // If matching type found save effect descriptor. If the session is
7236                    // 0 and the effect is not auxiliary, continue enumeration in case
7237                    // an auxiliary version of this effect type is available
7238                    found = true;
7239                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7240                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7241                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7242                        break;
7243                    }
7244                }
7245            }
7246            if (!found) {
7247                lStatus = BAD_VALUE;
7248                ALOGW("createEffect() effect not found");
7249                goto Exit;
7250            }
7251            // For same effect type, chose auxiliary version over insert version if
7252            // connect to output mix (Compliance to OpenSL ES)
7253            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7254                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7255                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7256            }
7257        }
7258
7259        // Do not allow auxiliary effects on a session different from 0 (output mix)
7260        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7261             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7262            lStatus = INVALID_OPERATION;
7263            goto Exit;
7264        }
7265
7266        // check recording permission for visualizer
7267        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7268            !recordingAllowed()) {
7269            lStatus = PERMISSION_DENIED;
7270            goto Exit;
7271        }
7272
7273        // return effect descriptor
7274        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7275
7276        // If output is not specified try to find a matching audio session ID in one of the
7277        // output threads.
7278        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7279        // because of code checking output when entering the function.
7280        // Note: io is never 0 when creating an effect on an input
7281        if (io == 0) {
7282            // look for the thread where the specified audio session is present
7283            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7284                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7285                    io = mPlaybackThreads.keyAt(i);
7286                    break;
7287                }
7288            }
7289            if (io == 0) {
7290                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7291                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7292                        io = mRecordThreads.keyAt(i);
7293                        break;
7294                    }
7295                }
7296            }
7297            // If no output thread contains the requested session ID, default to
7298            // first output. The effect chain will be moved to the correct output
7299            // thread when a track with the same session ID is created
7300            if (io == 0 && mPlaybackThreads.size()) {
7301                io = mPlaybackThreads.keyAt(0);
7302            }
7303            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7304        }
7305        ThreadBase *thread = checkRecordThread_l(io);
7306        if (thread == NULL) {
7307            thread = checkPlaybackThread_l(io);
7308            if (thread == NULL) {
7309                ALOGE("createEffect() unknown output thread");
7310                lStatus = BAD_VALUE;
7311                goto Exit;
7312            }
7313        }
7314
7315        sp<Client> client = registerPid_l(pid);
7316
7317        // create effect on selected output thread
7318        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7319                &desc, enabled, &lStatus);
7320        if (handle != 0 && id != NULL) {
7321            *id = handle->id();
7322        }
7323    }
7324
7325Exit:
7326    if (status != NULL) {
7327        *status = lStatus;
7328    }
7329    return handle;
7330}
7331
7332status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7333        audio_io_handle_t dstOutput)
7334{
7335    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7336            sessionId, srcOutput, dstOutput);
7337    Mutex::Autolock _l(mLock);
7338    if (srcOutput == dstOutput) {
7339        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7340        return NO_ERROR;
7341    }
7342    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7343    if (srcThread == NULL) {
7344        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7345        return BAD_VALUE;
7346    }
7347    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7348    if (dstThread == NULL) {
7349        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7350        return BAD_VALUE;
7351    }
7352
7353    Mutex::Autolock _dl(dstThread->mLock);
7354    Mutex::Autolock _sl(srcThread->mLock);
7355    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7356
7357    return NO_ERROR;
7358}
7359
7360// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7361status_t AudioFlinger::moveEffectChain_l(int sessionId,
7362                                   AudioFlinger::PlaybackThread *srcThread,
7363                                   AudioFlinger::PlaybackThread *dstThread,
7364                                   bool reRegister)
7365{
7366    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7367            sessionId, srcThread, dstThread);
7368
7369    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7370    if (chain == 0) {
7371        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7372                sessionId, srcThread);
7373        return INVALID_OPERATION;
7374    }
7375
7376    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7377    // so that a new chain is created with correct parameters when first effect is added. This is
7378    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7379    // removed.
7380    srcThread->removeEffectChain_l(chain);
7381
7382    // transfer all effects one by one so that new effect chain is created on new thread with
7383    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7384    audio_io_handle_t dstOutput = dstThread->id();
7385    sp<EffectChain> dstChain;
7386    uint32_t strategy = 0; // prevent compiler warning
7387    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7388    while (effect != 0) {
7389        srcThread->removeEffect_l(effect);
7390        dstThread->addEffect_l(effect);
7391        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7392        if (effect->state() == EffectModule::ACTIVE ||
7393                effect->state() == EffectModule::STOPPING) {
7394            effect->start();
7395        }
7396        // if the move request is not received from audio policy manager, the effect must be
7397        // re-registered with the new strategy and output
7398        if (dstChain == 0) {
7399            dstChain = effect->chain().promote();
7400            if (dstChain == 0) {
7401                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7402                srcThread->addEffect_l(effect);
7403                return NO_INIT;
7404            }
7405            strategy = dstChain->strategy();
7406        }
7407        if (reRegister) {
7408            AudioSystem::unregisterEffect(effect->id());
7409            AudioSystem::registerEffect(&effect->desc(),
7410                                        dstOutput,
7411                                        strategy,
7412                                        sessionId,
7413                                        effect->id());
7414        }
7415        effect = chain->getEffectFromId_l(0);
7416    }
7417
7418    return NO_ERROR;
7419}
7420
7421
7422// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7423sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7424        const sp<AudioFlinger::Client>& client,
7425        const sp<IEffectClient>& effectClient,
7426        int32_t priority,
7427        int sessionId,
7428        effect_descriptor_t *desc,
7429        int *enabled,
7430        status_t *status
7431        )
7432{
7433    sp<EffectModule> effect;
7434    sp<EffectHandle> handle;
7435    status_t lStatus;
7436    sp<EffectChain> chain;
7437    bool chainCreated = false;
7438    bool effectCreated = false;
7439    bool effectRegistered = false;
7440
7441    lStatus = initCheck();
7442    if (lStatus != NO_ERROR) {
7443        ALOGW("createEffect_l() Audio driver not initialized.");
7444        goto Exit;
7445    }
7446
7447    // Do not allow effects with session ID 0 on direct output or duplicating threads
7448    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7449    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7450        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7451                desc->name, sessionId);
7452        lStatus = BAD_VALUE;
7453        goto Exit;
7454    }
7455    // Only Pre processor effects are allowed on input threads and only on input threads
7456    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7457        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7458                desc->name, desc->flags, mType);
7459        lStatus = BAD_VALUE;
7460        goto Exit;
7461    }
7462
7463    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7464
7465    { // scope for mLock
7466        Mutex::Autolock _l(mLock);
7467
7468        // check for existing effect chain with the requested audio session
7469        chain = getEffectChain_l(sessionId);
7470        if (chain == 0) {
7471            // create a new chain for this session
7472            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7473            chain = new EffectChain(this, sessionId);
7474            addEffectChain_l(chain);
7475            chain->setStrategy(getStrategyForSession_l(sessionId));
7476            chainCreated = true;
7477        } else {
7478            effect = chain->getEffectFromDesc_l(desc);
7479        }
7480
7481        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7482
7483        if (effect == 0) {
7484            int id = mAudioFlinger->nextUniqueId();
7485            // Check CPU and memory usage
7486            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7487            if (lStatus != NO_ERROR) {
7488                goto Exit;
7489            }
7490            effectRegistered = true;
7491            // create a new effect module if none present in the chain
7492            effect = new EffectModule(this, chain, desc, id, sessionId);
7493            lStatus = effect->status();
7494            if (lStatus != NO_ERROR) {
7495                goto Exit;
7496            }
7497            lStatus = chain->addEffect_l(effect);
7498            if (lStatus != NO_ERROR) {
7499                goto Exit;
7500            }
7501            effectCreated = true;
7502
7503            effect->setDevice(mDevice);
7504            effect->setMode(mAudioFlinger->getMode());
7505        }
7506        // create effect handle and connect it to effect module
7507        handle = new EffectHandle(effect, client, effectClient, priority);
7508        lStatus = effect->addHandle(handle);
7509        if (enabled != NULL) {
7510            *enabled = (int)effect->isEnabled();
7511        }
7512    }
7513
7514Exit:
7515    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7516        Mutex::Autolock _l(mLock);
7517        if (effectCreated) {
7518            chain->removeEffect_l(effect);
7519        }
7520        if (effectRegistered) {
7521            AudioSystem::unregisterEffect(effect->id());
7522        }
7523        if (chainCreated) {
7524            removeEffectChain_l(chain);
7525        }
7526        handle.clear();
7527    }
7528
7529    if (status != NULL) {
7530        *status = lStatus;
7531    }
7532    return handle;
7533}
7534
7535sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7536{
7537    sp<EffectChain> chain = getEffectChain_l(sessionId);
7538    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7539}
7540
7541// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7542// PlaybackThread::mLock held
7543status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7544{
7545    // check for existing effect chain with the requested audio session
7546    int sessionId = effect->sessionId();
7547    sp<EffectChain> chain = getEffectChain_l(sessionId);
7548    bool chainCreated = false;
7549
7550    if (chain == 0) {
7551        // create a new chain for this session
7552        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7553        chain = new EffectChain(this, sessionId);
7554        addEffectChain_l(chain);
7555        chain->setStrategy(getStrategyForSession_l(sessionId));
7556        chainCreated = true;
7557    }
7558    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7559
7560    if (chain->getEffectFromId_l(effect->id()) != 0) {
7561        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7562                this, effect->desc().name, chain.get());
7563        return BAD_VALUE;
7564    }
7565
7566    status_t status = chain->addEffect_l(effect);
7567    if (status != NO_ERROR) {
7568        if (chainCreated) {
7569            removeEffectChain_l(chain);
7570        }
7571        return status;
7572    }
7573
7574    effect->setDevice(mDevice);
7575    effect->setMode(mAudioFlinger->getMode());
7576    return NO_ERROR;
7577}
7578
7579void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7580
7581    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7582    effect_descriptor_t desc = effect->desc();
7583    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7584        detachAuxEffect_l(effect->id());
7585    }
7586
7587    sp<EffectChain> chain = effect->chain().promote();
7588    if (chain != 0) {
7589        // remove effect chain if removing last effect
7590        if (chain->removeEffect_l(effect) == 0) {
7591            removeEffectChain_l(chain);
7592        }
7593    } else {
7594        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7595    }
7596}
7597
7598void AudioFlinger::ThreadBase::lockEffectChains_l(
7599        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7600{
7601    effectChains = mEffectChains;
7602    for (size_t i = 0; i < mEffectChains.size(); i++) {
7603        mEffectChains[i]->lock();
7604    }
7605}
7606
7607void AudioFlinger::ThreadBase::unlockEffectChains(
7608        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7609{
7610    for (size_t i = 0; i < effectChains.size(); i++) {
7611        effectChains[i]->unlock();
7612    }
7613}
7614
7615sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7616{
7617    Mutex::Autolock _l(mLock);
7618    return getEffectChain_l(sessionId);
7619}
7620
7621sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7622{
7623    size_t size = mEffectChains.size();
7624    for (size_t i = 0; i < size; i++) {
7625        if (mEffectChains[i]->sessionId() == sessionId) {
7626            return mEffectChains[i];
7627        }
7628    }
7629    return 0;
7630}
7631
7632void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7633{
7634    Mutex::Autolock _l(mLock);
7635    size_t size = mEffectChains.size();
7636    for (size_t i = 0; i < size; i++) {
7637        mEffectChains[i]->setMode_l(mode);
7638    }
7639}
7640
7641void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7642                                                    const wp<EffectHandle>& handle,
7643                                                    bool unpinIfLast) {
7644
7645    Mutex::Autolock _l(mLock);
7646    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7647    // delete the effect module if removing last handle on it
7648    if (effect->removeHandle(handle) == 0) {
7649        if (!effect->isPinned() || unpinIfLast) {
7650            removeEffect_l(effect);
7651            AudioSystem::unregisterEffect(effect->id());
7652        }
7653    }
7654}
7655
7656status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7657{
7658    int session = chain->sessionId();
7659    int16_t *buffer = mMixBuffer;
7660    bool ownsBuffer = false;
7661
7662    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7663    if (session > 0) {
7664        // Only one effect chain can be present in direct output thread and it uses
7665        // the mix buffer as input
7666        if (mType != DIRECT) {
7667            size_t numSamples = mNormalFrameCount * mChannelCount;
7668            buffer = new int16_t[numSamples];
7669            memset(buffer, 0, numSamples * sizeof(int16_t));
7670            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7671            ownsBuffer = true;
7672        }
7673
7674        // Attach all tracks with same session ID to this chain.
7675        for (size_t i = 0; i < mTracks.size(); ++i) {
7676            sp<Track> track = mTracks[i];
7677            if (session == track->sessionId()) {
7678                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7679                track->setMainBuffer(buffer);
7680                chain->incTrackCnt();
7681            }
7682        }
7683
7684        // indicate all active tracks in the chain
7685        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7686            sp<Track> track = mActiveTracks[i].promote();
7687            if (track == 0) continue;
7688            if (session == track->sessionId()) {
7689                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7690                chain->incActiveTrackCnt();
7691            }
7692        }
7693    }
7694
7695    chain->setInBuffer(buffer, ownsBuffer);
7696    chain->setOutBuffer(mMixBuffer);
7697    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7698    // chains list in order to be processed last as it contains output stage effects
7699    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7700    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7701    // after track specific effects and before output stage
7702    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7703    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7704    // Effect chain for other sessions are inserted at beginning of effect
7705    // chains list to be processed before output mix effects. Relative order between other
7706    // sessions is not important
7707    size_t size = mEffectChains.size();
7708    size_t i = 0;
7709    for (i = 0; i < size; i++) {
7710        if (mEffectChains[i]->sessionId() < session) break;
7711    }
7712    mEffectChains.insertAt(chain, i);
7713    checkSuspendOnAddEffectChain_l(chain);
7714
7715    return NO_ERROR;
7716}
7717
7718size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7719{
7720    int session = chain->sessionId();
7721
7722    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7723
7724    for (size_t i = 0; i < mEffectChains.size(); i++) {
7725        if (chain == mEffectChains[i]) {
7726            mEffectChains.removeAt(i);
7727            // detach all active tracks from the chain
7728            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7729                sp<Track> track = mActiveTracks[i].promote();
7730                if (track == 0) continue;
7731                if (session == track->sessionId()) {
7732                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7733                            chain.get(), session);
7734                    chain->decActiveTrackCnt();
7735                }
7736            }
7737
7738            // detach all tracks with same session ID from this chain
7739            for (size_t i = 0; i < mTracks.size(); ++i) {
7740                sp<Track> track = mTracks[i];
7741                if (session == track->sessionId()) {
7742                    track->setMainBuffer(mMixBuffer);
7743                    chain->decTrackCnt();
7744                }
7745            }
7746            break;
7747        }
7748    }
7749    return mEffectChains.size();
7750}
7751
7752status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7753        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7754{
7755    Mutex::Autolock _l(mLock);
7756    return attachAuxEffect_l(track, EffectId);
7757}
7758
7759status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7760        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7761{
7762    status_t status = NO_ERROR;
7763
7764    if (EffectId == 0) {
7765        track->setAuxBuffer(0, NULL);
7766    } else {
7767        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7768        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7769        if (effect != 0) {
7770            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7771                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7772            } else {
7773                status = INVALID_OPERATION;
7774            }
7775        } else {
7776            status = BAD_VALUE;
7777        }
7778    }
7779    return status;
7780}
7781
7782void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7783{
7784    for (size_t i = 0; i < mTracks.size(); ++i) {
7785        sp<Track> track = mTracks[i];
7786        if (track->auxEffectId() == effectId) {
7787            attachAuxEffect_l(track, 0);
7788        }
7789    }
7790}
7791
7792status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7793{
7794    // only one chain per input thread
7795    if (mEffectChains.size() != 0) {
7796        return INVALID_OPERATION;
7797    }
7798    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7799
7800    chain->setInBuffer(NULL);
7801    chain->setOutBuffer(NULL);
7802
7803    checkSuspendOnAddEffectChain_l(chain);
7804
7805    mEffectChains.add(chain);
7806
7807    return NO_ERROR;
7808}
7809
7810size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7811{
7812    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7813    ALOGW_IF(mEffectChains.size() != 1,
7814            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7815            chain.get(), mEffectChains.size(), this);
7816    if (mEffectChains.size() == 1) {
7817        mEffectChains.removeAt(0);
7818    }
7819    return 0;
7820}
7821
7822// ----------------------------------------------------------------------------
7823//  EffectModule implementation
7824// ----------------------------------------------------------------------------
7825
7826#undef LOG_TAG
7827#define LOG_TAG "AudioFlinger::EffectModule"
7828
7829AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7830                                        const wp<AudioFlinger::EffectChain>& chain,
7831                                        effect_descriptor_t *desc,
7832                                        int id,
7833                                        int sessionId)
7834    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7835      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7836{
7837    ALOGV("Constructor %p", this);
7838    int lStatus;
7839    if (thread == NULL) {
7840        return;
7841    }
7842
7843    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7844
7845    // create effect engine from effect factory
7846    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7847
7848    if (mStatus != NO_ERROR) {
7849        return;
7850    }
7851    lStatus = init();
7852    if (lStatus < 0) {
7853        mStatus = lStatus;
7854        goto Error;
7855    }
7856
7857    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7858        mPinned = true;
7859    }
7860    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7861    return;
7862Error:
7863    EffectRelease(mEffectInterface);
7864    mEffectInterface = NULL;
7865    ALOGV("Constructor Error %d", mStatus);
7866}
7867
7868AudioFlinger::EffectModule::~EffectModule()
7869{
7870    ALOGV("Destructor %p", this);
7871    if (mEffectInterface != NULL) {
7872        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7873                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7874            sp<ThreadBase> thread = mThread.promote();
7875            if (thread != 0) {
7876                audio_stream_t *stream = thread->stream();
7877                if (stream != NULL) {
7878                    stream->remove_audio_effect(stream, mEffectInterface);
7879                }
7880            }
7881        }
7882        // release effect engine
7883        EffectRelease(mEffectInterface);
7884    }
7885}
7886
7887status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7888{
7889    status_t status;
7890
7891    Mutex::Autolock _l(mLock);
7892    int priority = handle->priority();
7893    size_t size = mHandles.size();
7894    sp<EffectHandle> h;
7895    size_t i;
7896    for (i = 0; i < size; i++) {
7897        h = mHandles[i].promote();
7898        if (h == 0) continue;
7899        if (h->priority() <= priority) break;
7900    }
7901    // if inserted in first place, move effect control from previous owner to this handle
7902    if (i == 0) {
7903        bool enabled = false;
7904        if (h != 0) {
7905            enabled = h->enabled();
7906            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7907        }
7908        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7909        status = NO_ERROR;
7910    } else {
7911        status = ALREADY_EXISTS;
7912    }
7913    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7914    mHandles.insertAt(handle, i);
7915    return status;
7916}
7917
7918size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7919{
7920    Mutex::Autolock _l(mLock);
7921    size_t size = mHandles.size();
7922    size_t i;
7923    for (i = 0; i < size; i++) {
7924        if (mHandles[i] == handle) break;
7925    }
7926    if (i == size) {
7927        return size;
7928    }
7929    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7930
7931    bool enabled = false;
7932    EffectHandle *hdl = handle.unsafe_get();
7933    if (hdl != NULL) {
7934        ALOGV("removeHandle() unsafe_get OK");
7935        enabled = hdl->enabled();
7936    }
7937    mHandles.removeAt(i);
7938    size = mHandles.size();
7939    // if removed from first place, move effect control from this handle to next in line
7940    if (i == 0 && size != 0) {
7941        sp<EffectHandle> h = mHandles[0].promote();
7942        if (h != 0) {
7943            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7944        }
7945    }
7946
7947    // Prevent calls to process() and other functions on effect interface from now on.
7948    // The effect engine will be released by the destructor when the last strong reference on
7949    // this object is released which can happen after next process is called.
7950    if (size == 0 && !mPinned) {
7951        mState = DESTROYED;
7952    }
7953
7954    return size;
7955}
7956
7957sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7958{
7959    Mutex::Autolock _l(mLock);
7960    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7961}
7962
7963void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7964{
7965    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7966    // keep a strong reference on this EffectModule to avoid calling the
7967    // destructor before we exit
7968    sp<EffectModule> keep(this);
7969    {
7970        sp<ThreadBase> thread = mThread.promote();
7971        if (thread != 0) {
7972            thread->disconnectEffect(keep, handle, unpinIfLast);
7973        }
7974    }
7975}
7976
7977void AudioFlinger::EffectModule::updateState() {
7978    Mutex::Autolock _l(mLock);
7979
7980    switch (mState) {
7981    case RESTART:
7982        reset_l();
7983        // FALL THROUGH
7984
7985    case STARTING:
7986        // clear auxiliary effect input buffer for next accumulation
7987        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7988            memset(mConfig.inputCfg.buffer.raw,
7989                   0,
7990                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7991        }
7992        start_l();
7993        mState = ACTIVE;
7994        break;
7995    case STOPPING:
7996        stop_l();
7997        mDisableWaitCnt = mMaxDisableWaitCnt;
7998        mState = STOPPED;
7999        break;
8000    case STOPPED:
8001        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8002        // turn off sequence.
8003        if (--mDisableWaitCnt == 0) {
8004            reset_l();
8005            mState = IDLE;
8006        }
8007        break;
8008    default: //IDLE , ACTIVE, DESTROYED
8009        break;
8010    }
8011}
8012
8013void AudioFlinger::EffectModule::process()
8014{
8015    Mutex::Autolock _l(mLock);
8016
8017    if (mState == DESTROYED || mEffectInterface == NULL ||
8018            mConfig.inputCfg.buffer.raw == NULL ||
8019            mConfig.outputCfg.buffer.raw == NULL) {
8020        return;
8021    }
8022
8023    if (isProcessEnabled()) {
8024        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8025        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8026            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8027                                        mConfig.inputCfg.buffer.s32,
8028                                        mConfig.inputCfg.buffer.frameCount/2);
8029        }
8030
8031        // do the actual processing in the effect engine
8032        int ret = (*mEffectInterface)->process(mEffectInterface,
8033                                               &mConfig.inputCfg.buffer,
8034                                               &mConfig.outputCfg.buffer);
8035
8036        // force transition to IDLE state when engine is ready
8037        if (mState == STOPPED && ret == -ENODATA) {
8038            mDisableWaitCnt = 1;
8039        }
8040
8041        // clear auxiliary effect input buffer for next accumulation
8042        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8043            memset(mConfig.inputCfg.buffer.raw, 0,
8044                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8045        }
8046    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8047                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8048        // If an insert effect is idle and input buffer is different from output buffer,
8049        // accumulate input onto output
8050        sp<EffectChain> chain = mChain.promote();
8051        if (chain != 0 && chain->activeTrackCnt() != 0) {
8052            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8053            int16_t *in = mConfig.inputCfg.buffer.s16;
8054            int16_t *out = mConfig.outputCfg.buffer.s16;
8055            for (size_t i = 0; i < frameCnt; i++) {
8056                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8057            }
8058        }
8059    }
8060}
8061
8062void AudioFlinger::EffectModule::reset_l()
8063{
8064    if (mEffectInterface == NULL) {
8065        return;
8066    }
8067    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8068}
8069
8070status_t AudioFlinger::EffectModule::configure()
8071{
8072    uint32_t channels;
8073    if (mEffectInterface == NULL) {
8074        return NO_INIT;
8075    }
8076
8077    sp<ThreadBase> thread = mThread.promote();
8078    if (thread == 0) {
8079        return DEAD_OBJECT;
8080    }
8081
8082    // TODO: handle configuration of effects replacing track process
8083    if (thread->channelCount() == 1) {
8084        channels = AUDIO_CHANNEL_OUT_MONO;
8085    } else {
8086        channels = AUDIO_CHANNEL_OUT_STEREO;
8087    }
8088
8089    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8090        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8091    } else {
8092        mConfig.inputCfg.channels = channels;
8093    }
8094    mConfig.outputCfg.channels = channels;
8095    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8096    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8097    mConfig.inputCfg.samplingRate = thread->sampleRate();
8098    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8099    mConfig.inputCfg.bufferProvider.cookie = NULL;
8100    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8101    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8102    mConfig.outputCfg.bufferProvider.cookie = NULL;
8103    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8104    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8105    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8106    // Insert effect:
8107    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8108    // always overwrites output buffer: input buffer == output buffer
8109    // - in other sessions:
8110    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8111    //      other effect: overwrites output buffer: input buffer == output buffer
8112    // Auxiliary effect:
8113    //      accumulates in output buffer: input buffer != output buffer
8114    // Therefore: accumulate <=> input buffer != output buffer
8115    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8116        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8117    } else {
8118        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8119    }
8120    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8121    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8122    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8123    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8124
8125    ALOGV("configure() %p thread %p buffer %p framecount %d",
8126            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8127
8128    status_t cmdStatus;
8129    uint32_t size = sizeof(int);
8130    status_t status = (*mEffectInterface)->command(mEffectInterface,
8131                                                   EFFECT_CMD_SET_CONFIG,
8132                                                   sizeof(effect_config_t),
8133                                                   &mConfig,
8134                                                   &size,
8135                                                   &cmdStatus);
8136    if (status == 0) {
8137        status = cmdStatus;
8138    }
8139
8140    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8141            (1000 * mConfig.outputCfg.buffer.frameCount);
8142
8143    return status;
8144}
8145
8146status_t AudioFlinger::EffectModule::init()
8147{
8148    Mutex::Autolock _l(mLock);
8149    if (mEffectInterface == NULL) {
8150        return NO_INIT;
8151    }
8152    status_t cmdStatus;
8153    uint32_t size = sizeof(status_t);
8154    status_t status = (*mEffectInterface)->command(mEffectInterface,
8155                                                   EFFECT_CMD_INIT,
8156                                                   0,
8157                                                   NULL,
8158                                                   &size,
8159                                                   &cmdStatus);
8160    if (status == 0) {
8161        status = cmdStatus;
8162    }
8163    return status;
8164}
8165
8166status_t AudioFlinger::EffectModule::start()
8167{
8168    Mutex::Autolock _l(mLock);
8169    return start_l();
8170}
8171
8172status_t AudioFlinger::EffectModule::start_l()
8173{
8174    if (mEffectInterface == NULL) {
8175        return NO_INIT;
8176    }
8177    status_t cmdStatus;
8178    uint32_t size = sizeof(status_t);
8179    status_t status = (*mEffectInterface)->command(mEffectInterface,
8180                                                   EFFECT_CMD_ENABLE,
8181                                                   0,
8182                                                   NULL,
8183                                                   &size,
8184                                                   &cmdStatus);
8185    if (status == 0) {
8186        status = cmdStatus;
8187    }
8188    if (status == 0 &&
8189            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8190             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8191        sp<ThreadBase> thread = mThread.promote();
8192        if (thread != 0) {
8193            audio_stream_t *stream = thread->stream();
8194            if (stream != NULL) {
8195                stream->add_audio_effect(stream, mEffectInterface);
8196            }
8197        }
8198    }
8199    return status;
8200}
8201
8202status_t AudioFlinger::EffectModule::stop()
8203{
8204    Mutex::Autolock _l(mLock);
8205    return stop_l();
8206}
8207
8208status_t AudioFlinger::EffectModule::stop_l()
8209{
8210    if (mEffectInterface == NULL) {
8211        return NO_INIT;
8212    }
8213    status_t cmdStatus;
8214    uint32_t size = sizeof(status_t);
8215    status_t status = (*mEffectInterface)->command(mEffectInterface,
8216                                                   EFFECT_CMD_DISABLE,
8217                                                   0,
8218                                                   NULL,
8219                                                   &size,
8220                                                   &cmdStatus);
8221    if (status == 0) {
8222        status = cmdStatus;
8223    }
8224    if (status == 0 &&
8225            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8226             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8227        sp<ThreadBase> thread = mThread.promote();
8228        if (thread != 0) {
8229            audio_stream_t *stream = thread->stream();
8230            if (stream != NULL) {
8231                stream->remove_audio_effect(stream, mEffectInterface);
8232            }
8233        }
8234    }
8235    return status;
8236}
8237
8238status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8239                                             uint32_t cmdSize,
8240                                             void *pCmdData,
8241                                             uint32_t *replySize,
8242                                             void *pReplyData)
8243{
8244    Mutex::Autolock _l(mLock);
8245//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8246
8247    if (mState == DESTROYED || mEffectInterface == NULL) {
8248        return NO_INIT;
8249    }
8250    status_t status = (*mEffectInterface)->command(mEffectInterface,
8251                                                   cmdCode,
8252                                                   cmdSize,
8253                                                   pCmdData,
8254                                                   replySize,
8255                                                   pReplyData);
8256    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8257        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8258        for (size_t i = 1; i < mHandles.size(); i++) {
8259            sp<EffectHandle> h = mHandles[i].promote();
8260            if (h != 0) {
8261                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8262            }
8263        }
8264    }
8265    return status;
8266}
8267
8268status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8269{
8270
8271    Mutex::Autolock _l(mLock);
8272    ALOGV("setEnabled %p enabled %d", this, enabled);
8273
8274    if (enabled != isEnabled()) {
8275        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8276        if (enabled && status != NO_ERROR) {
8277            return status;
8278        }
8279
8280        switch (mState) {
8281        // going from disabled to enabled
8282        case IDLE:
8283            mState = STARTING;
8284            break;
8285        case STOPPED:
8286            mState = RESTART;
8287            break;
8288        case STOPPING:
8289            mState = ACTIVE;
8290            break;
8291
8292        // going from enabled to disabled
8293        case RESTART:
8294            mState = STOPPED;
8295            break;
8296        case STARTING:
8297            mState = IDLE;
8298            break;
8299        case ACTIVE:
8300            mState = STOPPING;
8301            break;
8302        case DESTROYED:
8303            return NO_ERROR; // simply ignore as we are being destroyed
8304        }
8305        for (size_t i = 1; i < mHandles.size(); i++) {
8306            sp<EffectHandle> h = mHandles[i].promote();
8307            if (h != 0) {
8308                h->setEnabled(enabled);
8309            }
8310        }
8311    }
8312    return NO_ERROR;
8313}
8314
8315bool AudioFlinger::EffectModule::isEnabled() const
8316{
8317    switch (mState) {
8318    case RESTART:
8319    case STARTING:
8320    case ACTIVE:
8321        return true;
8322    case IDLE:
8323    case STOPPING:
8324    case STOPPED:
8325    case DESTROYED:
8326    default:
8327        return false;
8328    }
8329}
8330
8331bool AudioFlinger::EffectModule::isProcessEnabled() const
8332{
8333    switch (mState) {
8334    case RESTART:
8335    case ACTIVE:
8336    case STOPPING:
8337    case STOPPED:
8338        return true;
8339    case IDLE:
8340    case STARTING:
8341    case DESTROYED:
8342    default:
8343        return false;
8344    }
8345}
8346
8347status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8348{
8349    Mutex::Autolock _l(mLock);
8350    status_t status = NO_ERROR;
8351
8352    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8353    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8354    if (isProcessEnabled() &&
8355            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8356            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8357        status_t cmdStatus;
8358        uint32_t volume[2];
8359        uint32_t *pVolume = NULL;
8360        uint32_t size = sizeof(volume);
8361        volume[0] = *left;
8362        volume[1] = *right;
8363        if (controller) {
8364            pVolume = volume;
8365        }
8366        status = (*mEffectInterface)->command(mEffectInterface,
8367                                              EFFECT_CMD_SET_VOLUME,
8368                                              size,
8369                                              volume,
8370                                              &size,
8371                                              pVolume);
8372        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8373            *left = volume[0];
8374            *right = volume[1];
8375        }
8376    }
8377    return status;
8378}
8379
8380status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8381{
8382    Mutex::Autolock _l(mLock);
8383    status_t status = NO_ERROR;
8384    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8385        // audio pre processing modules on RecordThread can receive both output and
8386        // input device indication in the same call
8387        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8388        if (dev) {
8389            status_t cmdStatus;
8390            uint32_t size = sizeof(status_t);
8391
8392            status = (*mEffectInterface)->command(mEffectInterface,
8393                                                  EFFECT_CMD_SET_DEVICE,
8394                                                  sizeof(uint32_t),
8395                                                  &dev,
8396                                                  &size,
8397                                                  &cmdStatus);
8398            if (status == NO_ERROR) {
8399                status = cmdStatus;
8400            }
8401        }
8402        dev = device & AUDIO_DEVICE_IN_ALL;
8403        if (dev) {
8404            status_t cmdStatus;
8405            uint32_t size = sizeof(status_t);
8406
8407            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8408                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8409                                                  sizeof(uint32_t),
8410                                                  &dev,
8411                                                  &size,
8412                                                  &cmdStatus);
8413            if (status2 == NO_ERROR) {
8414                status2 = cmdStatus;
8415            }
8416            if (status == NO_ERROR) {
8417                status = status2;
8418            }
8419        }
8420    }
8421    return status;
8422}
8423
8424status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8425{
8426    Mutex::Autolock _l(mLock);
8427    status_t status = NO_ERROR;
8428    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8429        status_t cmdStatus;
8430        uint32_t size = sizeof(status_t);
8431        status = (*mEffectInterface)->command(mEffectInterface,
8432                                              EFFECT_CMD_SET_AUDIO_MODE,
8433                                              sizeof(audio_mode_t),
8434                                              &mode,
8435                                              &size,
8436                                              &cmdStatus);
8437        if (status == NO_ERROR) {
8438            status = cmdStatus;
8439        }
8440    }
8441    return status;
8442}
8443
8444void AudioFlinger::EffectModule::setSuspended(bool suspended)
8445{
8446    Mutex::Autolock _l(mLock);
8447    mSuspended = suspended;
8448}
8449
8450bool AudioFlinger::EffectModule::suspended() const
8451{
8452    Mutex::Autolock _l(mLock);
8453    return mSuspended;
8454}
8455
8456status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8457{
8458    const size_t SIZE = 256;
8459    char buffer[SIZE];
8460    String8 result;
8461
8462    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8463    result.append(buffer);
8464
8465    bool locked = tryLock(mLock);
8466    // failed to lock - AudioFlinger is probably deadlocked
8467    if (!locked) {
8468        result.append("\t\tCould not lock Fx mutex:\n");
8469    }
8470
8471    result.append("\t\tSession Status State Engine:\n");
8472    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8473            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8474    result.append(buffer);
8475
8476    result.append("\t\tDescriptor:\n");
8477    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8478            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8479            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8480            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8481    result.append(buffer);
8482    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8483                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8484                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8485                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8486    result.append(buffer);
8487    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8488            mDescriptor.apiVersion,
8489            mDescriptor.flags);
8490    result.append(buffer);
8491    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8492            mDescriptor.name);
8493    result.append(buffer);
8494    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8495            mDescriptor.implementor);
8496    result.append(buffer);
8497
8498    result.append("\t\t- Input configuration:\n");
8499    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8500    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8501            (uint32_t)mConfig.inputCfg.buffer.raw,
8502            mConfig.inputCfg.buffer.frameCount,
8503            mConfig.inputCfg.samplingRate,
8504            mConfig.inputCfg.channels,
8505            mConfig.inputCfg.format);
8506    result.append(buffer);
8507
8508    result.append("\t\t- Output configuration:\n");
8509    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8510    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8511            (uint32_t)mConfig.outputCfg.buffer.raw,
8512            mConfig.outputCfg.buffer.frameCount,
8513            mConfig.outputCfg.samplingRate,
8514            mConfig.outputCfg.channels,
8515            mConfig.outputCfg.format);
8516    result.append(buffer);
8517
8518    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8519    result.append(buffer);
8520    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8521    for (size_t i = 0; i < mHandles.size(); ++i) {
8522        sp<EffectHandle> handle = mHandles[i].promote();
8523        if (handle != 0) {
8524            handle->dump(buffer, SIZE);
8525            result.append(buffer);
8526        }
8527    }
8528
8529    result.append("\n");
8530
8531    write(fd, result.string(), result.length());
8532
8533    if (locked) {
8534        mLock.unlock();
8535    }
8536
8537    return NO_ERROR;
8538}
8539
8540// ----------------------------------------------------------------------------
8541//  EffectHandle implementation
8542// ----------------------------------------------------------------------------
8543
8544#undef LOG_TAG
8545#define LOG_TAG "AudioFlinger::EffectHandle"
8546
8547AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8548                                        const sp<AudioFlinger::Client>& client,
8549                                        const sp<IEffectClient>& effectClient,
8550                                        int32_t priority)
8551    : BnEffect(),
8552    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8553    mPriority(priority), mHasControl(false), mEnabled(false)
8554{
8555    ALOGV("constructor %p", this);
8556
8557    if (client == 0) {
8558        return;
8559    }
8560    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8561    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8562    if (mCblkMemory != 0) {
8563        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8564
8565        if (mCblk != NULL) {
8566            new(mCblk) effect_param_cblk_t();
8567            mBuffer = (uint8_t *)mCblk + bufOffset;
8568        }
8569    } else {
8570        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8571        return;
8572    }
8573}
8574
8575AudioFlinger::EffectHandle::~EffectHandle()
8576{
8577    ALOGV("Destructor %p", this);
8578    disconnect(false);
8579    ALOGV("Destructor DONE %p", this);
8580}
8581
8582status_t AudioFlinger::EffectHandle::enable()
8583{
8584    ALOGV("enable %p", this);
8585    if (!mHasControl) return INVALID_OPERATION;
8586    if (mEffect == 0) return DEAD_OBJECT;
8587
8588    if (mEnabled) {
8589        return NO_ERROR;
8590    }
8591
8592    mEnabled = true;
8593
8594    sp<ThreadBase> thread = mEffect->thread().promote();
8595    if (thread != 0) {
8596        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8597    }
8598
8599    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8600    if (mEffect->suspended()) {
8601        return NO_ERROR;
8602    }
8603
8604    status_t status = mEffect->setEnabled(true);
8605    if (status != NO_ERROR) {
8606        if (thread != 0) {
8607            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8608        }
8609        mEnabled = false;
8610    }
8611    return status;
8612}
8613
8614status_t AudioFlinger::EffectHandle::disable()
8615{
8616    ALOGV("disable %p", this);
8617    if (!mHasControl) return INVALID_OPERATION;
8618    if (mEffect == 0) return DEAD_OBJECT;
8619
8620    if (!mEnabled) {
8621        return NO_ERROR;
8622    }
8623    mEnabled = false;
8624
8625    if (mEffect->suspended()) {
8626        return NO_ERROR;
8627    }
8628
8629    status_t status = mEffect->setEnabled(false);
8630
8631    sp<ThreadBase> thread = mEffect->thread().promote();
8632    if (thread != 0) {
8633        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8634    }
8635
8636    return status;
8637}
8638
8639void AudioFlinger::EffectHandle::disconnect()
8640{
8641    disconnect(true);
8642}
8643
8644void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8645{
8646    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8647    if (mEffect == 0) {
8648        return;
8649    }
8650    mEffect->disconnect(this, unpinIfLast);
8651
8652    if (mHasControl && mEnabled) {
8653        sp<ThreadBase> thread = mEffect->thread().promote();
8654        if (thread != 0) {
8655            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8656        }
8657    }
8658
8659    // release sp on module => module destructor can be called now
8660    mEffect.clear();
8661    if (mClient != 0) {
8662        if (mCblk != NULL) {
8663            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8664            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8665        }
8666        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8667        // Client destructor must run with AudioFlinger mutex locked
8668        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8669        mClient.clear();
8670    }
8671}
8672
8673status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8674                                             uint32_t cmdSize,
8675                                             void *pCmdData,
8676                                             uint32_t *replySize,
8677                                             void *pReplyData)
8678{
8679//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8680//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8681
8682    // only get parameter command is permitted for applications not controlling the effect
8683    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8684        return INVALID_OPERATION;
8685    }
8686    if (mEffect == 0) return DEAD_OBJECT;
8687    if (mClient == 0) return INVALID_OPERATION;
8688
8689    // handle commands that are not forwarded transparently to effect engine
8690    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8691        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8692        // no risk to block the whole media server process or mixer threads is we are stuck here
8693        Mutex::Autolock _l(mCblk->lock);
8694        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8695            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8696            mCblk->serverIndex = 0;
8697            mCblk->clientIndex = 0;
8698            return BAD_VALUE;
8699        }
8700        status_t status = NO_ERROR;
8701        while (mCblk->serverIndex < mCblk->clientIndex) {
8702            int reply;
8703            uint32_t rsize = sizeof(int);
8704            int *p = (int *)(mBuffer + mCblk->serverIndex);
8705            int size = *p++;
8706            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8707                ALOGW("command(): invalid parameter block size");
8708                break;
8709            }
8710            effect_param_t *param = (effect_param_t *)p;
8711            if (param->psize == 0 || param->vsize == 0) {
8712                ALOGW("command(): null parameter or value size");
8713                mCblk->serverIndex += size;
8714                continue;
8715            }
8716            uint32_t psize = sizeof(effect_param_t) +
8717                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8718                             param->vsize;
8719            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8720                                            psize,
8721                                            p,
8722                                            &rsize,
8723                                            &reply);
8724            // stop at first error encountered
8725            if (ret != NO_ERROR) {
8726                status = ret;
8727                *(int *)pReplyData = reply;
8728                break;
8729            } else if (reply != NO_ERROR) {
8730                *(int *)pReplyData = reply;
8731                break;
8732            }
8733            mCblk->serverIndex += size;
8734        }
8735        mCblk->serverIndex = 0;
8736        mCblk->clientIndex = 0;
8737        return status;
8738    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8739        *(int *)pReplyData = NO_ERROR;
8740        return enable();
8741    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8742        *(int *)pReplyData = NO_ERROR;
8743        return disable();
8744    }
8745
8746    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8747}
8748
8749void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8750{
8751    ALOGV("setControl %p control %d", this, hasControl);
8752
8753    mHasControl = hasControl;
8754    mEnabled = enabled;
8755
8756    if (signal && mEffectClient != 0) {
8757        mEffectClient->controlStatusChanged(hasControl);
8758    }
8759}
8760
8761void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8762                                                 uint32_t cmdSize,
8763                                                 void *pCmdData,
8764                                                 uint32_t replySize,
8765                                                 void *pReplyData)
8766{
8767    if (mEffectClient != 0) {
8768        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8769    }
8770}
8771
8772
8773
8774void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8775{
8776    if (mEffectClient != 0) {
8777        mEffectClient->enableStatusChanged(enabled);
8778    }
8779}
8780
8781status_t AudioFlinger::EffectHandle::onTransact(
8782    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8783{
8784    return BnEffect::onTransact(code, data, reply, flags);
8785}
8786
8787
8788void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8789{
8790    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8791
8792    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8793            (mClient == 0) ? getpid_cached : mClient->pid(),
8794            mPriority,
8795            mHasControl,
8796            !locked,
8797            mCblk ? mCblk->clientIndex : 0,
8798            mCblk ? mCblk->serverIndex : 0
8799            );
8800
8801    if (locked) {
8802        mCblk->lock.unlock();
8803    }
8804}
8805
8806#undef LOG_TAG
8807#define LOG_TAG "AudioFlinger::EffectChain"
8808
8809AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8810                                        int sessionId)
8811    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8812      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8813      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8814{
8815    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8816    if (thread == NULL) {
8817        return;
8818    }
8819    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8820                                    thread->frameCount();
8821}
8822
8823AudioFlinger::EffectChain::~EffectChain()
8824{
8825    if (mOwnInBuffer) {
8826        delete mInBuffer;
8827    }
8828
8829}
8830
8831// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8832sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8833{
8834    size_t size = mEffects.size();
8835
8836    for (size_t i = 0; i < size; i++) {
8837        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8838            return mEffects[i];
8839        }
8840    }
8841    return 0;
8842}
8843
8844// getEffectFromId_l() must be called with ThreadBase::mLock held
8845sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8846{
8847    size_t size = mEffects.size();
8848
8849    for (size_t i = 0; i < size; i++) {
8850        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8851        if (id == 0 || mEffects[i]->id() == id) {
8852            return mEffects[i];
8853        }
8854    }
8855    return 0;
8856}
8857
8858// getEffectFromType_l() must be called with ThreadBase::mLock held
8859sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8860        const effect_uuid_t *type)
8861{
8862    size_t size = mEffects.size();
8863
8864    for (size_t i = 0; i < size; i++) {
8865        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8866            return mEffects[i];
8867        }
8868    }
8869    return 0;
8870}
8871
8872// Must be called with EffectChain::mLock locked
8873void AudioFlinger::EffectChain::process_l()
8874{
8875    sp<ThreadBase> thread = mThread.promote();
8876    if (thread == 0) {
8877        ALOGW("process_l(): cannot promote mixer thread");
8878        return;
8879    }
8880    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8881            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8882    // always process effects unless no more tracks are on the session and the effect tail
8883    // has been rendered
8884    bool doProcess = true;
8885    if (!isGlobalSession) {
8886        bool tracksOnSession = (trackCnt() != 0);
8887
8888        if (!tracksOnSession && mTailBufferCount == 0) {
8889            doProcess = false;
8890        }
8891
8892        if (activeTrackCnt() == 0) {
8893            // if no track is active and the effect tail has not been rendered,
8894            // the input buffer must be cleared here as the mixer process will not do it
8895            if (tracksOnSession || mTailBufferCount > 0) {
8896                size_t numSamples = thread->frameCount() * thread->channelCount();
8897                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8898                if (mTailBufferCount > 0) {
8899                    mTailBufferCount--;
8900                }
8901            }
8902        }
8903    }
8904
8905    size_t size = mEffects.size();
8906    if (doProcess) {
8907        for (size_t i = 0; i < size; i++) {
8908            mEffects[i]->process();
8909        }
8910    }
8911    for (size_t i = 0; i < size; i++) {
8912        mEffects[i]->updateState();
8913    }
8914}
8915
8916// addEffect_l() must be called with PlaybackThread::mLock held
8917status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8918{
8919    effect_descriptor_t desc = effect->desc();
8920    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8921
8922    Mutex::Autolock _l(mLock);
8923    effect->setChain(this);
8924    sp<ThreadBase> thread = mThread.promote();
8925    if (thread == 0) {
8926        return NO_INIT;
8927    }
8928    effect->setThread(thread);
8929
8930    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8931        // Auxiliary effects are inserted at the beginning of mEffects vector as
8932        // they are processed first and accumulated in chain input buffer
8933        mEffects.insertAt(effect, 0);
8934
8935        // the input buffer for auxiliary effect contains mono samples in
8936        // 32 bit format. This is to avoid saturation in AudoMixer
8937        // accumulation stage. Saturation is done in EffectModule::process() before
8938        // calling the process in effect engine
8939        size_t numSamples = thread->frameCount();
8940        int32_t *buffer = new int32_t[numSamples];
8941        memset(buffer, 0, numSamples * sizeof(int32_t));
8942        effect->setInBuffer((int16_t *)buffer);
8943        // auxiliary effects output samples to chain input buffer for further processing
8944        // by insert effects
8945        effect->setOutBuffer(mInBuffer);
8946    } else {
8947        // Insert effects are inserted at the end of mEffects vector as they are processed
8948        //  after track and auxiliary effects.
8949        // Insert effect order as a function of indicated preference:
8950        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8951        //  another effect is present
8952        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8953        //  last effect claiming first position
8954        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8955        //  first effect claiming last position
8956        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8957        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8958        // already present
8959
8960        size_t size = mEffects.size();
8961        size_t idx_insert = size;
8962        ssize_t idx_insert_first = -1;
8963        ssize_t idx_insert_last = -1;
8964
8965        for (size_t i = 0; i < size; i++) {
8966            effect_descriptor_t d = mEffects[i]->desc();
8967            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8968            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8969            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8970                // check invalid effect chaining combinations
8971                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8972                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8973                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8974                    return INVALID_OPERATION;
8975                }
8976                // remember position of first insert effect and by default
8977                // select this as insert position for new effect
8978                if (idx_insert == size) {
8979                    idx_insert = i;
8980                }
8981                // remember position of last insert effect claiming
8982                // first position
8983                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
8984                    idx_insert_first = i;
8985                }
8986                // remember position of first insert effect claiming
8987                // last position
8988                if (iPref == EFFECT_FLAG_INSERT_LAST &&
8989                    idx_insert_last == -1) {
8990                    idx_insert_last = i;
8991                }
8992            }
8993        }
8994
8995        // modify idx_insert from first position if needed
8996        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
8997            if (idx_insert_last != -1) {
8998                idx_insert = idx_insert_last;
8999            } else {
9000                idx_insert = size;
9001            }
9002        } else {
9003            if (idx_insert_first != -1) {
9004                idx_insert = idx_insert_first + 1;
9005            }
9006        }
9007
9008        // always read samples from chain input buffer
9009        effect->setInBuffer(mInBuffer);
9010
9011        // if last effect in the chain, output samples to chain
9012        // output buffer, otherwise to chain input buffer
9013        if (idx_insert == size) {
9014            if (idx_insert != 0) {
9015                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9016                mEffects[idx_insert-1]->configure();
9017            }
9018            effect->setOutBuffer(mOutBuffer);
9019        } else {
9020            effect->setOutBuffer(mInBuffer);
9021        }
9022        mEffects.insertAt(effect, idx_insert);
9023
9024        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9025    }
9026    effect->configure();
9027    return NO_ERROR;
9028}
9029
9030// removeEffect_l() must be called with PlaybackThread::mLock held
9031size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9032{
9033    Mutex::Autolock _l(mLock);
9034    size_t size = mEffects.size();
9035    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9036
9037    for (size_t i = 0; i < size; i++) {
9038        if (effect == mEffects[i]) {
9039            // calling stop here will remove pre-processing effect from the audio HAL.
9040            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9041            // the middle of a read from audio HAL
9042            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9043                    mEffects[i]->state() == EffectModule::STOPPING) {
9044                mEffects[i]->stop();
9045            }
9046            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9047                delete[] effect->inBuffer();
9048            } else {
9049                if (i == size - 1 && i != 0) {
9050                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9051                    mEffects[i - 1]->configure();
9052                }
9053            }
9054            mEffects.removeAt(i);
9055            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9056            break;
9057        }
9058    }
9059
9060    return mEffects.size();
9061}
9062
9063// setDevice_l() must be called with PlaybackThread::mLock held
9064void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9065{
9066    size_t size = mEffects.size();
9067    for (size_t i = 0; i < size; i++) {
9068        mEffects[i]->setDevice(device);
9069    }
9070}
9071
9072// setMode_l() must be called with PlaybackThread::mLock held
9073void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9074{
9075    size_t size = mEffects.size();
9076    for (size_t i = 0; i < size; i++) {
9077        mEffects[i]->setMode(mode);
9078    }
9079}
9080
9081// setVolume_l() must be called with PlaybackThread::mLock held
9082bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9083{
9084    uint32_t newLeft = *left;
9085    uint32_t newRight = *right;
9086    bool hasControl = false;
9087    int ctrlIdx = -1;
9088    size_t size = mEffects.size();
9089
9090    // first update volume controller
9091    for (size_t i = size; i > 0; i--) {
9092        if (mEffects[i - 1]->isProcessEnabled() &&
9093            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9094            ctrlIdx = i - 1;
9095            hasControl = true;
9096            break;
9097        }
9098    }
9099
9100    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9101        if (hasControl) {
9102            *left = mNewLeftVolume;
9103            *right = mNewRightVolume;
9104        }
9105        return hasControl;
9106    }
9107
9108    mVolumeCtrlIdx = ctrlIdx;
9109    mLeftVolume = newLeft;
9110    mRightVolume = newRight;
9111
9112    // second get volume update from volume controller
9113    if (ctrlIdx >= 0) {
9114        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9115        mNewLeftVolume = newLeft;
9116        mNewRightVolume = newRight;
9117    }
9118    // then indicate volume to all other effects in chain.
9119    // Pass altered volume to effects before volume controller
9120    // and requested volume to effects after controller
9121    uint32_t lVol = newLeft;
9122    uint32_t rVol = newRight;
9123
9124    for (size_t i = 0; i < size; i++) {
9125        if ((int)i == ctrlIdx) continue;
9126        // this also works for ctrlIdx == -1 when there is no volume controller
9127        if ((int)i > ctrlIdx) {
9128            lVol = *left;
9129            rVol = *right;
9130        }
9131        mEffects[i]->setVolume(&lVol, &rVol, false);
9132    }
9133    *left = newLeft;
9134    *right = newRight;
9135
9136    return hasControl;
9137}
9138
9139status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9140{
9141    const size_t SIZE = 256;
9142    char buffer[SIZE];
9143    String8 result;
9144
9145    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9146    result.append(buffer);
9147
9148    bool locked = tryLock(mLock);
9149    // failed to lock - AudioFlinger is probably deadlocked
9150    if (!locked) {
9151        result.append("\tCould not lock mutex:\n");
9152    }
9153
9154    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9155    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9156            mEffects.size(),
9157            (uint32_t)mInBuffer,
9158            (uint32_t)mOutBuffer,
9159            mActiveTrackCnt);
9160    result.append(buffer);
9161    write(fd, result.string(), result.size());
9162
9163    for (size_t i = 0; i < mEffects.size(); ++i) {
9164        sp<EffectModule> effect = mEffects[i];
9165        if (effect != 0) {
9166            effect->dump(fd, args);
9167        }
9168    }
9169
9170    if (locked) {
9171        mLock.unlock();
9172    }
9173
9174    return NO_ERROR;
9175}
9176
9177// must be called with ThreadBase::mLock held
9178void AudioFlinger::EffectChain::setEffectSuspended_l(
9179        const effect_uuid_t *type, bool suspend)
9180{
9181    sp<SuspendedEffectDesc> desc;
9182    // use effect type UUID timelow as key as there is no real risk of identical
9183    // timeLow fields among effect type UUIDs.
9184    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9185    if (suspend) {
9186        if (index >= 0) {
9187            desc = mSuspendedEffects.valueAt(index);
9188        } else {
9189            desc = new SuspendedEffectDesc();
9190            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9191            mSuspendedEffects.add(type->timeLow, desc);
9192            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9193        }
9194        if (desc->mRefCount++ == 0) {
9195            sp<EffectModule> effect = getEffectIfEnabled(type);
9196            if (effect != 0) {
9197                desc->mEffect = effect;
9198                effect->setSuspended(true);
9199                effect->setEnabled(false);
9200            }
9201        }
9202    } else {
9203        if (index < 0) {
9204            return;
9205        }
9206        desc = mSuspendedEffects.valueAt(index);
9207        if (desc->mRefCount <= 0) {
9208            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9209            desc->mRefCount = 1;
9210        }
9211        if (--desc->mRefCount == 0) {
9212            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9213            if (desc->mEffect != 0) {
9214                sp<EffectModule> effect = desc->mEffect.promote();
9215                if (effect != 0) {
9216                    effect->setSuspended(false);
9217                    sp<EffectHandle> handle = effect->controlHandle();
9218                    if (handle != 0) {
9219                        effect->setEnabled(handle->enabled());
9220                    }
9221                }
9222                desc->mEffect.clear();
9223            }
9224            mSuspendedEffects.removeItemsAt(index);
9225        }
9226    }
9227}
9228
9229// must be called with ThreadBase::mLock held
9230void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9231{
9232    sp<SuspendedEffectDesc> desc;
9233
9234    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9235    if (suspend) {
9236        if (index >= 0) {
9237            desc = mSuspendedEffects.valueAt(index);
9238        } else {
9239            desc = new SuspendedEffectDesc();
9240            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9241            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9242        }
9243        if (desc->mRefCount++ == 0) {
9244            Vector< sp<EffectModule> > effects;
9245            getSuspendEligibleEffects(effects);
9246            for (size_t i = 0; i < effects.size(); i++) {
9247                setEffectSuspended_l(&effects[i]->desc().type, true);
9248            }
9249        }
9250    } else {
9251        if (index < 0) {
9252            return;
9253        }
9254        desc = mSuspendedEffects.valueAt(index);
9255        if (desc->mRefCount <= 0) {
9256            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9257            desc->mRefCount = 1;
9258        }
9259        if (--desc->mRefCount == 0) {
9260            Vector<const effect_uuid_t *> types;
9261            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9262                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9263                    continue;
9264                }
9265                types.add(&mSuspendedEffects.valueAt(i)->mType);
9266            }
9267            for (size_t i = 0; i < types.size(); i++) {
9268                setEffectSuspended_l(types[i], false);
9269            }
9270            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9271            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9272        }
9273    }
9274}
9275
9276
9277// The volume effect is used for automated tests only
9278#ifndef OPENSL_ES_H_
9279static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9280                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9281const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9282#endif //OPENSL_ES_H_
9283
9284bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9285{
9286    // auxiliary effects and visualizer are never suspended on output mix
9287    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9288        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9289         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9290         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9291        return false;
9292    }
9293    return true;
9294}
9295
9296void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9297{
9298    effects.clear();
9299    for (size_t i = 0; i < mEffects.size(); i++) {
9300        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9301            effects.add(mEffects[i]);
9302        }
9303    }
9304}
9305
9306sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9307                                                            const effect_uuid_t *type)
9308{
9309    sp<EffectModule> effect = getEffectFromType_l(type);
9310    return effect != 0 && effect->isEnabled() ? effect : 0;
9311}
9312
9313void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9314                                                            bool enabled)
9315{
9316    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9317    if (enabled) {
9318        if (index < 0) {
9319            // if the effect is not suspend check if all effects are suspended
9320            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9321            if (index < 0) {
9322                return;
9323            }
9324            if (!isEffectEligibleForSuspend(effect->desc())) {
9325                return;
9326            }
9327            setEffectSuspended_l(&effect->desc().type, enabled);
9328            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9329            if (index < 0) {
9330                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9331                return;
9332            }
9333        }
9334        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9335            effect->desc().type.timeLow);
9336        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9337        // if effect is requested to suspended but was not yet enabled, supend it now.
9338        if (desc->mEffect == 0) {
9339            desc->mEffect = effect;
9340            effect->setEnabled(false);
9341            effect->setSuspended(true);
9342        }
9343    } else {
9344        if (index < 0) {
9345            return;
9346        }
9347        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9348            effect->desc().type.timeLow);
9349        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9350        desc->mEffect.clear();
9351        effect->setSuspended(false);
9352    }
9353}
9354
9355#undef LOG_TAG
9356#define LOG_TAG "AudioFlinger"
9357
9358// ----------------------------------------------------------------------------
9359
9360status_t AudioFlinger::onTransact(
9361        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9362{
9363    return BnAudioFlinger::onTransact(code, data, reply, flags);
9364}
9365
9366}; // namespace android
9367