AudioFlinger.cpp revision 35d7bfc359b3aa87ade92d1ab55c6992418cad48
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145// maximum normal mix buffer size
146static const uint32_t kMaxNormalMixBufferSizeMs = 24;
147
148nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
149
150// Whether to use fast mixer
151static const enum {
152    FastMixer_Never,    // never initialize or use: for debugging only
153    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
154                        // normal mixer multiplier is 1
155    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
158                        // multiplier is calculated based on min & max normal mixer buffer size
159    // FIXME for FastMixer_Dynamic:
160    //  Supporting this option will require fixing HALs that can't handle large writes.
161    //  For example, one HAL implementation returns an error from a large write,
162    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
163    //  We could either fix the HAL implementations, or provide a wrapper that breaks
164    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
165} kUseFastMixer = FastMixer_Static;
166
167// ----------------------------------------------------------------------------
168
169#ifdef ADD_BATTERY_DATA
170// To collect the amplifier usage
171static void addBatteryData(uint32_t params) {
172    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
173    if (service == NULL) {
174        // it already logged
175        return;
176    }
177
178    service->addBatteryData(params);
179}
180#endif
181
182static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
183{
184    const hw_module_t *mod;
185    int rc;
186
187    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
188    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
189                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
190    if (rc) {
191        goto out;
192    }
193    rc = audio_hw_device_open(mod, dev);
194    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
195                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
196    if (rc) {
197        goto out;
198    }
199    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
200        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
201        rc = BAD_VALUE;
202        goto out;
203    }
204    return 0;
205
206out:
207    *dev = NULL;
208    return rc;
209}
210
211// ----------------------------------------------------------------------------
212
213AudioFlinger::AudioFlinger()
214    : BnAudioFlinger(),
215      mPrimaryHardwareDev(NULL),
216      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
217      mMasterVolume(1.0f),
218      mMasterVolumeSupportLvl(MVS_NONE),
219      mMasterMute(false),
220      mNextUniqueId(1),
221      mMode(AUDIO_MODE_INVALID),
222      mBtNrecIsOff(false)
223{
224}
225
226void AudioFlinger::onFirstRef()
227{
228    int rc = 0;
229
230    Mutex::Autolock _l(mLock);
231
232    /* TODO: move all this work into an Init() function */
233    char val_str[PROPERTY_VALUE_MAX] = { 0 };
234    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
235        uint32_t int_val;
236        if (1 == sscanf(val_str, "%u", &int_val)) {
237            mStandbyTimeInNsecs = milliseconds(int_val);
238            ALOGI("Using %u mSec as standby time.", int_val);
239        } else {
240            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
241            ALOGI("Using default %u mSec as standby time.",
242                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
243        }
244    }
245
246    mMode = AUDIO_MODE_NORMAL;
247    mMasterVolumeSW = 1.0;
248    mMasterVolume   = 1.0;
249    mHardwareStatus = AUDIO_HW_IDLE;
250}
251
252AudioFlinger::~AudioFlinger()
253{
254
255    while (!mRecordThreads.isEmpty()) {
256        // closeInput() will remove first entry from mRecordThreads
257        closeInput(mRecordThreads.keyAt(0));
258    }
259    while (!mPlaybackThreads.isEmpty()) {
260        // closeOutput() will remove first entry from mPlaybackThreads
261        closeOutput(mPlaybackThreads.keyAt(0));
262    }
263
264    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
265        // no mHardwareLock needed, as there are no other references to this
266        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
267        delete mAudioHwDevs.valueAt(i);
268    }
269}
270
271static const char * const audio_interfaces[] = {
272    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
273    AUDIO_HARDWARE_MODULE_ID_A2DP,
274    AUDIO_HARDWARE_MODULE_ID_USB,
275};
276#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
277
278audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
279{
280    // if module is 0, the request comes from an old policy manager and we should load
281    // well known modules
282    if (module == 0) {
283        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
284        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
285            loadHwModule_l(audio_interfaces[i]);
286        }
287    } else {
288        // check a match for the requested module handle
289        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
290        if (audioHwdevice != NULL) {
291            return audioHwdevice->hwDevice();
292        }
293    }
294    // then try to find a module supporting the requested device.
295    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
297        if ((dev->get_supported_devices(dev) & devices) == devices)
298            return dev;
299    }
300
301    return NULL;
302}
303
304status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
305{
306    const size_t SIZE = 256;
307    char buffer[SIZE];
308    String8 result;
309
310    result.append("Clients:\n");
311    for (size_t i = 0; i < mClients.size(); ++i) {
312        sp<Client> client = mClients.valueAt(i).promote();
313        if (client != 0) {
314            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
315            result.append(buffer);
316        }
317    }
318
319    result.append("Global session refs:\n");
320    result.append(" session pid count\n");
321    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
322        AudioSessionRef *r = mAudioSessionRefs[i];
323        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
324        result.append(buffer);
325    }
326    write(fd, result.string(), result.size());
327    return NO_ERROR;
328}
329
330
331status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
332{
333    const size_t SIZE = 256;
334    char buffer[SIZE];
335    String8 result;
336    hardware_call_state hardwareStatus = mHardwareStatus;
337
338    snprintf(buffer, SIZE, "Hardware status: %d\n"
339                           "Standby Time mSec: %u\n",
340                            hardwareStatus,
341                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
342    result.append(buffer);
343    write(fd, result.string(), result.size());
344    return NO_ERROR;
345}
346
347status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
348{
349    const size_t SIZE = 256;
350    char buffer[SIZE];
351    String8 result;
352    snprintf(buffer, SIZE, "Permission Denial: "
353            "can't dump AudioFlinger from pid=%d, uid=%d\n",
354            IPCThreadState::self()->getCallingPid(),
355            IPCThreadState::self()->getCallingUid());
356    result.append(buffer);
357    write(fd, result.string(), result.size());
358    return NO_ERROR;
359}
360
361static bool tryLock(Mutex& mutex)
362{
363    bool locked = false;
364    for (int i = 0; i < kDumpLockRetries; ++i) {
365        if (mutex.tryLock() == NO_ERROR) {
366            locked = true;
367            break;
368        }
369        usleep(kDumpLockSleepUs);
370    }
371    return locked;
372}
373
374status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
375{
376    if (!dumpAllowed()) {
377        dumpPermissionDenial(fd, args);
378    } else {
379        // get state of hardware lock
380        bool hardwareLocked = tryLock(mHardwareLock);
381        if (!hardwareLocked) {
382            String8 result(kHardwareLockedString);
383            write(fd, result.string(), result.size());
384        } else {
385            mHardwareLock.unlock();
386        }
387
388        bool locked = tryLock(mLock);
389
390        // failed to lock - AudioFlinger is probably deadlocked
391        if (!locked) {
392            String8 result(kDeadlockedString);
393            write(fd, result.string(), result.size());
394        }
395
396        dumpClients(fd, args);
397        dumpInternals(fd, args);
398
399        // dump playback threads
400        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
401            mPlaybackThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump record threads
405        for (size_t i = 0; i < mRecordThreads.size(); i++) {
406            mRecordThreads.valueAt(i)->dump(fd, args);
407        }
408
409        // dump all hardware devs
410        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
411            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
412            dev->dump(dev, fd);
413        }
414        if (locked) mLock.unlock();
415    }
416    return NO_ERROR;
417}
418
419sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
420{
421    // If pid is already in the mClients wp<> map, then use that entry
422    // (for which promote() is always != 0), otherwise create a new entry and Client.
423    sp<Client> client = mClients.valueFor(pid).promote();
424    if (client == 0) {
425        client = new Client(this, pid);
426        mClients.add(pid, client);
427    }
428
429    return client;
430}
431
432// IAudioFlinger interface
433
434
435sp<IAudioTrack> AudioFlinger::createTrack(
436        pid_t pid,
437        audio_stream_type_t streamType,
438        uint32_t sampleRate,
439        audio_format_t format,
440        uint32_t channelMask,
441        int frameCount,
442        IAudioFlinger::track_flags_t flags,
443        const sp<IMemory>& sharedBuffer,
444        audio_io_handle_t output,
445        pid_t tid,
446        int *sessionId,
447        status_t *status)
448{
449    sp<PlaybackThread::Track> track;
450    sp<TrackHandle> trackHandle;
451    sp<Client> client;
452    status_t lStatus;
453    int lSessionId;
454
455    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
456    // but if someone uses binder directly they could bypass that and cause us to crash
457    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
458        ALOGE("createTrack() invalid stream type %d", streamType);
459        lStatus = BAD_VALUE;
460        goto Exit;
461    }
462
463    {
464        Mutex::Autolock _l(mLock);
465        PlaybackThread *thread = checkPlaybackThread_l(output);
466        PlaybackThread *effectThread = NULL;
467        if (thread == NULL) {
468            ALOGE("unknown output thread");
469            lStatus = BAD_VALUE;
470            goto Exit;
471        }
472
473        client = registerPid_l(pid);
474
475        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
476        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
477            // check if an effect chain with the same session ID is present on another
478            // output thread and move it here.
479            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
480                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
481                if (mPlaybackThreads.keyAt(i) != output) {
482                    uint32_t sessions = t->hasAudioSession(*sessionId);
483                    if (sessions & PlaybackThread::EFFECT_SESSION) {
484                        effectThread = t.get();
485                        break;
486                    }
487                }
488            }
489            lSessionId = *sessionId;
490        } else {
491            // if no audio session id is provided, create one here
492            lSessionId = nextUniqueId();
493            if (sessionId != NULL) {
494                *sessionId = lSessionId;
495            }
496        }
497        ALOGV("createTrack() lSessionId: %d", lSessionId);
498
499        track = thread->createTrack_l(client, streamType, sampleRate, format,
500                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
501
502        // move effect chain to this output thread if an effect on same session was waiting
503        // for a track to be created
504        if (lStatus == NO_ERROR && effectThread != NULL) {
505            Mutex::Autolock _dl(thread->mLock);
506            Mutex::Autolock _sl(effectThread->mLock);
507            moveEffectChain_l(lSessionId, effectThread, thread, true);
508        }
509
510        // Look for sync events awaiting for a session to be used.
511        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
512            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
513                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
514                    if (lStatus == NO_ERROR) {
515                        track->setSyncEvent(mPendingSyncEvents[i]);
516                    } else {
517                        mPendingSyncEvents[i]->cancel();
518                    }
519                    mPendingSyncEvents.removeAt(i);
520                    i--;
521                }
522            }
523        }
524    }
525    if (lStatus == NO_ERROR) {
526        trackHandle = new TrackHandle(track);
527    } else {
528        // remove local strong reference to Client before deleting the Track so that the Client
529        // destructor is called by the TrackBase destructor with mLock held
530        client.clear();
531        track.clear();
532    }
533
534Exit:
535    if (status != NULL) {
536        *status = lStatus;
537    }
538    return trackHandle;
539}
540
541uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
542{
543    Mutex::Autolock _l(mLock);
544    PlaybackThread *thread = checkPlaybackThread_l(output);
545    if (thread == NULL) {
546        ALOGW("sampleRate() unknown thread %d", output);
547        return 0;
548    }
549    return thread->sampleRate();
550}
551
552int AudioFlinger::channelCount(audio_io_handle_t output) const
553{
554    Mutex::Autolock _l(mLock);
555    PlaybackThread *thread = checkPlaybackThread_l(output);
556    if (thread == NULL) {
557        ALOGW("channelCount() unknown thread %d", output);
558        return 0;
559    }
560    return thread->channelCount();
561}
562
563audio_format_t AudioFlinger::format(audio_io_handle_t output) const
564{
565    Mutex::Autolock _l(mLock);
566    PlaybackThread *thread = checkPlaybackThread_l(output);
567    if (thread == NULL) {
568        ALOGW("format() unknown thread %d", output);
569        return AUDIO_FORMAT_INVALID;
570    }
571    return thread->format();
572}
573
574size_t AudioFlinger::frameCount(audio_io_handle_t output) const
575{
576    Mutex::Autolock _l(mLock);
577    PlaybackThread *thread = checkPlaybackThread_l(output);
578    if (thread == NULL) {
579        ALOGW("frameCount() unknown thread %d", output);
580        return 0;
581    }
582    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
583    //       should examine all callers and fix them to handle smaller counts
584    return thread->frameCount();
585}
586
587uint32_t AudioFlinger::latency(audio_io_handle_t output) const
588{
589    Mutex::Autolock _l(mLock);
590    PlaybackThread *thread = checkPlaybackThread_l(output);
591    if (thread == NULL) {
592        ALOGW("latency() unknown thread %d", output);
593        return 0;
594    }
595    return thread->latency();
596}
597
598status_t AudioFlinger::setMasterVolume(float value)
599{
600    status_t ret = initCheck();
601    if (ret != NO_ERROR) {
602        return ret;
603    }
604
605    // check calling permissions
606    if (!settingsAllowed()) {
607        return PERMISSION_DENIED;
608    }
609
610    float swmv = value;
611
612    Mutex::Autolock _l(mLock);
613
614    // when hw supports master volume, don't scale in sw mixer
615    if (MVS_NONE != mMasterVolumeSupportLvl) {
616        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
617            AutoMutex lock(mHardwareLock);
618            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
619
620            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
621            if (NULL != dev->set_master_volume) {
622                dev->set_master_volume(dev, value);
623            }
624            mHardwareStatus = AUDIO_HW_IDLE;
625        }
626
627        swmv = 1.0;
628    }
629
630    mMasterVolume   = value;
631    mMasterVolumeSW = swmv;
632    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
633        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
634
635    return NO_ERROR;
636}
637
638status_t AudioFlinger::setMode(audio_mode_t mode)
639{
640    status_t ret = initCheck();
641    if (ret != NO_ERROR) {
642        return ret;
643    }
644
645    // check calling permissions
646    if (!settingsAllowed()) {
647        return PERMISSION_DENIED;
648    }
649    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
650        ALOGW("Illegal value: setMode(%d)", mode);
651        return BAD_VALUE;
652    }
653
654    { // scope for the lock
655        AutoMutex lock(mHardwareLock);
656        mHardwareStatus = AUDIO_HW_SET_MODE;
657        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
658        mHardwareStatus = AUDIO_HW_IDLE;
659    }
660
661    if (NO_ERROR == ret) {
662        Mutex::Autolock _l(mLock);
663        mMode = mode;
664        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
665            mPlaybackThreads.valueAt(i)->setMode(mode);
666    }
667
668    return ret;
669}
670
671status_t AudioFlinger::setMicMute(bool state)
672{
673    status_t ret = initCheck();
674    if (ret != NO_ERROR) {
675        return ret;
676    }
677
678    // check calling permissions
679    if (!settingsAllowed()) {
680        return PERMISSION_DENIED;
681    }
682
683    AutoMutex lock(mHardwareLock);
684    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
685    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
686    mHardwareStatus = AUDIO_HW_IDLE;
687    return ret;
688}
689
690bool AudioFlinger::getMicMute() const
691{
692    status_t ret = initCheck();
693    if (ret != NO_ERROR) {
694        return false;
695    }
696
697    bool state = AUDIO_MODE_INVALID;
698    AutoMutex lock(mHardwareLock);
699    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
700    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
701    mHardwareStatus = AUDIO_HW_IDLE;
702    return state;
703}
704
705status_t AudioFlinger::setMasterMute(bool muted)
706{
707    // check calling permissions
708    if (!settingsAllowed()) {
709        return PERMISSION_DENIED;
710    }
711
712    Mutex::Autolock _l(mLock);
713    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
714    mMasterMute = muted;
715    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
716        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
717
718    return NO_ERROR;
719}
720
721float AudioFlinger::masterVolume() const
722{
723    Mutex::Autolock _l(mLock);
724    return masterVolume_l();
725}
726
727float AudioFlinger::masterVolumeSW() const
728{
729    Mutex::Autolock _l(mLock);
730    return masterVolumeSW_l();
731}
732
733bool AudioFlinger::masterMute() const
734{
735    Mutex::Autolock _l(mLock);
736    return masterMute_l();
737}
738
739float AudioFlinger::masterVolume_l() const
740{
741    if (MVS_FULL == mMasterVolumeSupportLvl) {
742        float ret_val;
743        AutoMutex lock(mHardwareLock);
744
745        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
746        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
747                    (NULL != mPrimaryHardwareDev->get_master_volume),
748                "can't get master volume");
749
750        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
751        mHardwareStatus = AUDIO_HW_IDLE;
752        return ret_val;
753    }
754
755    return mMasterVolume;
756}
757
758status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
759        audio_io_handle_t output)
760{
761    // check calling permissions
762    if (!settingsAllowed()) {
763        return PERMISSION_DENIED;
764    }
765
766    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
767        ALOGE("setStreamVolume() invalid stream %d", stream);
768        return BAD_VALUE;
769    }
770
771    AutoMutex lock(mLock);
772    PlaybackThread *thread = NULL;
773    if (output) {
774        thread = checkPlaybackThread_l(output);
775        if (thread == NULL) {
776            return BAD_VALUE;
777        }
778    }
779
780    mStreamTypes[stream].volume = value;
781
782    if (thread == NULL) {
783        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
784            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
785        }
786    } else {
787        thread->setStreamVolume(stream, value);
788    }
789
790    return NO_ERROR;
791}
792
793status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
794{
795    // check calling permissions
796    if (!settingsAllowed()) {
797        return PERMISSION_DENIED;
798    }
799
800    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
801        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
802        ALOGE("setStreamMute() invalid stream %d", stream);
803        return BAD_VALUE;
804    }
805
806    AutoMutex lock(mLock);
807    mStreamTypes[stream].mute = muted;
808    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
809        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
810
811    return NO_ERROR;
812}
813
814float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
815{
816    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
817        return 0.0f;
818    }
819
820    AutoMutex lock(mLock);
821    float volume;
822    if (output) {
823        PlaybackThread *thread = checkPlaybackThread_l(output);
824        if (thread == NULL) {
825            return 0.0f;
826        }
827        volume = thread->streamVolume(stream);
828    } else {
829        volume = streamVolume_l(stream);
830    }
831
832    return volume;
833}
834
835bool AudioFlinger::streamMute(audio_stream_type_t stream) const
836{
837    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
838        return true;
839    }
840
841    AutoMutex lock(mLock);
842    return streamMute_l(stream);
843}
844
845status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
846{
847    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
848            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
849    // check calling permissions
850    if (!settingsAllowed()) {
851        return PERMISSION_DENIED;
852    }
853
854    // ioHandle == 0 means the parameters are global to the audio hardware interface
855    if (ioHandle == 0) {
856        Mutex::Autolock _l(mLock);
857        status_t final_result = NO_ERROR;
858        {
859            AutoMutex lock(mHardwareLock);
860            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
861            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
862                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
863                status_t result = dev->set_parameters(dev, keyValuePairs.string());
864                final_result = result ?: final_result;
865            }
866            mHardwareStatus = AUDIO_HW_IDLE;
867        }
868        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
869        AudioParameter param = AudioParameter(keyValuePairs);
870        String8 value;
871        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
872            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
873            if (mBtNrecIsOff != btNrecIsOff) {
874                for (size_t i = 0; i < mRecordThreads.size(); i++) {
875                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
876                    RecordThread::RecordTrack *track = thread->track();
877                    if (track != NULL) {
878                        audio_devices_t device = (audio_devices_t)(
879                                thread->device() & AUDIO_DEVICE_IN_ALL);
880                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
881                        thread->setEffectSuspended(FX_IID_AEC,
882                                                   suspend,
883                                                   track->sessionId());
884                        thread->setEffectSuspended(FX_IID_NS,
885                                                   suspend,
886                                                   track->sessionId());
887                    }
888                }
889                mBtNrecIsOff = btNrecIsOff;
890            }
891        }
892        return final_result;
893    }
894
895    // hold a strong ref on thread in case closeOutput() or closeInput() is called
896    // and the thread is exited once the lock is released
897    sp<ThreadBase> thread;
898    {
899        Mutex::Autolock _l(mLock);
900        thread = checkPlaybackThread_l(ioHandle);
901        if (thread == NULL) {
902            thread = checkRecordThread_l(ioHandle);
903        } else if (thread == primaryPlaybackThread_l()) {
904            // indicate output device change to all input threads for pre processing
905            AudioParameter param = AudioParameter(keyValuePairs);
906            int value;
907            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
908                    (value != 0)) {
909                for (size_t i = 0; i < mRecordThreads.size(); i++) {
910                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
911                }
912            }
913        }
914    }
915    if (thread != 0) {
916        return thread->setParameters(keyValuePairs);
917    }
918    return BAD_VALUE;
919}
920
921String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
922{
923//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
924//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
925
926    Mutex::Autolock _l(mLock);
927
928    if (ioHandle == 0) {
929        String8 out_s8;
930
931        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
932            char *s;
933            {
934            AutoMutex lock(mHardwareLock);
935            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
936            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
937            s = dev->get_parameters(dev, keys.string());
938            mHardwareStatus = AUDIO_HW_IDLE;
939            }
940            out_s8 += String8(s ? s : "");
941            free(s);
942        }
943        return out_s8;
944    }
945
946    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
947    if (playbackThread != NULL) {
948        return playbackThread->getParameters(keys);
949    }
950    RecordThread *recordThread = checkRecordThread_l(ioHandle);
951    if (recordThread != NULL) {
952        return recordThread->getParameters(keys);
953    }
954    return String8("");
955}
956
957size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
958{
959    status_t ret = initCheck();
960    if (ret != NO_ERROR) {
961        return 0;
962    }
963
964    AutoMutex lock(mHardwareLock);
965    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
966    struct audio_config config = {
967        sample_rate: sampleRate,
968        channel_mask: audio_channel_in_mask_from_count(channelCount),
969        format: format,
970    };
971    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
972    mHardwareStatus = AUDIO_HW_IDLE;
973    return size;
974}
975
976unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
977{
978    if (ioHandle == 0) {
979        return 0;
980    }
981
982    Mutex::Autolock _l(mLock);
983
984    RecordThread *recordThread = checkRecordThread_l(ioHandle);
985    if (recordThread != NULL) {
986        return recordThread->getInputFramesLost();
987    }
988    return 0;
989}
990
991status_t AudioFlinger::setVoiceVolume(float value)
992{
993    status_t ret = initCheck();
994    if (ret != NO_ERROR) {
995        return ret;
996    }
997
998    // check calling permissions
999    if (!settingsAllowed()) {
1000        return PERMISSION_DENIED;
1001    }
1002
1003    AutoMutex lock(mHardwareLock);
1004    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1005    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1006    mHardwareStatus = AUDIO_HW_IDLE;
1007
1008    return ret;
1009}
1010
1011status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1012        audio_io_handle_t output) const
1013{
1014    status_t status;
1015
1016    Mutex::Autolock _l(mLock);
1017
1018    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1019    if (playbackThread != NULL) {
1020        return playbackThread->getRenderPosition(halFrames, dspFrames);
1021    }
1022
1023    return BAD_VALUE;
1024}
1025
1026void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1027{
1028
1029    Mutex::Autolock _l(mLock);
1030
1031    pid_t pid = IPCThreadState::self()->getCallingPid();
1032    if (mNotificationClients.indexOfKey(pid) < 0) {
1033        sp<NotificationClient> notificationClient = new NotificationClient(this,
1034                                                                            client,
1035                                                                            pid);
1036        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1037
1038        mNotificationClients.add(pid, notificationClient);
1039
1040        sp<IBinder> binder = client->asBinder();
1041        binder->linkToDeath(notificationClient);
1042
1043        // the config change is always sent from playback or record threads to avoid deadlock
1044        // with AudioSystem::gLock
1045        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1046            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1047        }
1048
1049        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1050            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1051        }
1052    }
1053}
1054
1055void AudioFlinger::removeNotificationClient(pid_t pid)
1056{
1057    Mutex::Autolock _l(mLock);
1058
1059    mNotificationClients.removeItem(pid);
1060
1061    ALOGV("%d died, releasing its sessions", pid);
1062    size_t num = mAudioSessionRefs.size();
1063    bool removed = false;
1064    for (size_t i = 0; i< num; ) {
1065        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1066        ALOGV(" pid %d @ %d", ref->mPid, i);
1067        if (ref->mPid == pid) {
1068            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1069            mAudioSessionRefs.removeAt(i);
1070            delete ref;
1071            removed = true;
1072            num--;
1073        } else {
1074            i++;
1075        }
1076    }
1077    if (removed) {
1078        purgeStaleEffects_l();
1079    }
1080}
1081
1082// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1083void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1084{
1085    size_t size = mNotificationClients.size();
1086    for (size_t i = 0; i < size; i++) {
1087        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1088                                                                               param2);
1089    }
1090}
1091
1092// removeClient_l() must be called with AudioFlinger::mLock held
1093void AudioFlinger::removeClient_l(pid_t pid)
1094{
1095    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1096    mClients.removeItem(pid);
1097}
1098
1099
1100// ----------------------------------------------------------------------------
1101
1102AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1103        uint32_t device, type_t type)
1104    :   Thread(false),
1105        mType(type),
1106        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1107        // mChannelMask
1108        mChannelCount(0),
1109        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1110        mParamStatus(NO_ERROR),
1111        mStandby(false), mId(id),
1112        mDevice(device),
1113        mDeathRecipient(new PMDeathRecipient(this))
1114{
1115}
1116
1117AudioFlinger::ThreadBase::~ThreadBase()
1118{
1119    mParamCond.broadcast();
1120    // do not lock the mutex in destructor
1121    releaseWakeLock_l();
1122    if (mPowerManager != 0) {
1123        sp<IBinder> binder = mPowerManager->asBinder();
1124        binder->unlinkToDeath(mDeathRecipient);
1125    }
1126}
1127
1128void AudioFlinger::ThreadBase::exit()
1129{
1130    ALOGV("ThreadBase::exit");
1131    {
1132        // This lock prevents the following race in thread (uniprocessor for illustration):
1133        //  if (!exitPending()) {
1134        //      // context switch from here to exit()
1135        //      // exit() calls requestExit(), what exitPending() observes
1136        //      // exit() calls signal(), which is dropped since no waiters
1137        //      // context switch back from exit() to here
1138        //      mWaitWorkCV.wait(...);
1139        //      // now thread is hung
1140        //  }
1141        AutoMutex lock(mLock);
1142        requestExit();
1143        mWaitWorkCV.signal();
1144    }
1145    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1146    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1147    requestExitAndWait();
1148}
1149
1150status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1151{
1152    status_t status;
1153
1154    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1155    Mutex::Autolock _l(mLock);
1156
1157    mNewParameters.add(keyValuePairs);
1158    mWaitWorkCV.signal();
1159    // wait condition with timeout in case the thread loop has exited
1160    // before the request could be processed
1161    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1162        status = mParamStatus;
1163        mWaitWorkCV.signal();
1164    } else {
1165        status = TIMED_OUT;
1166    }
1167    return status;
1168}
1169
1170void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1171{
1172    Mutex::Autolock _l(mLock);
1173    sendConfigEvent_l(event, param);
1174}
1175
1176// sendConfigEvent_l() must be called with ThreadBase::mLock held
1177void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1178{
1179    ConfigEvent configEvent;
1180    configEvent.mEvent = event;
1181    configEvent.mParam = param;
1182    mConfigEvents.add(configEvent);
1183    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1184    mWaitWorkCV.signal();
1185}
1186
1187void AudioFlinger::ThreadBase::processConfigEvents()
1188{
1189    mLock.lock();
1190    while (!mConfigEvents.isEmpty()) {
1191        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1192        ConfigEvent configEvent = mConfigEvents[0];
1193        mConfigEvents.removeAt(0);
1194        // release mLock before locking AudioFlinger mLock: lock order is always
1195        // AudioFlinger then ThreadBase to avoid cross deadlock
1196        mLock.unlock();
1197        mAudioFlinger->mLock.lock();
1198        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1199        mAudioFlinger->mLock.unlock();
1200        mLock.lock();
1201    }
1202    mLock.unlock();
1203}
1204
1205status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1206{
1207    const size_t SIZE = 256;
1208    char buffer[SIZE];
1209    String8 result;
1210
1211    bool locked = tryLock(mLock);
1212    if (!locked) {
1213        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1214        write(fd, buffer, strlen(buffer));
1215    }
1216
1217    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1218    result.append(buffer);
1219    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1236    result.append(buffer);
1237
1238    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1239    result.append(buffer);
1240    result.append(" Index Command");
1241    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1242        snprintf(buffer, SIZE, "\n %02d    ", i);
1243        result.append(buffer);
1244        result.append(mNewParameters[i]);
1245    }
1246
1247    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1248    result.append(buffer);
1249    snprintf(buffer, SIZE, " Index event param\n");
1250    result.append(buffer);
1251    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1252        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1253        result.append(buffer);
1254    }
1255    result.append("\n");
1256
1257    write(fd, result.string(), result.size());
1258
1259    if (locked) {
1260        mLock.unlock();
1261    }
1262    return NO_ERROR;
1263}
1264
1265status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1266{
1267    const size_t SIZE = 256;
1268    char buffer[SIZE];
1269    String8 result;
1270
1271    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1272    write(fd, buffer, strlen(buffer));
1273
1274    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1275        sp<EffectChain> chain = mEffectChains[i];
1276        if (chain != 0) {
1277            chain->dump(fd, args);
1278        }
1279    }
1280    return NO_ERROR;
1281}
1282
1283void AudioFlinger::ThreadBase::acquireWakeLock()
1284{
1285    Mutex::Autolock _l(mLock);
1286    acquireWakeLock_l();
1287}
1288
1289void AudioFlinger::ThreadBase::acquireWakeLock_l()
1290{
1291    if (mPowerManager == 0) {
1292        // use checkService() to avoid blocking if power service is not up yet
1293        sp<IBinder> binder =
1294            defaultServiceManager()->checkService(String16("power"));
1295        if (binder == 0) {
1296            ALOGW("Thread %s cannot connect to the power manager service", mName);
1297        } else {
1298            mPowerManager = interface_cast<IPowerManager>(binder);
1299            binder->linkToDeath(mDeathRecipient);
1300        }
1301    }
1302    if (mPowerManager != 0) {
1303        sp<IBinder> binder = new BBinder();
1304        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1305                                                         binder,
1306                                                         String16(mName));
1307        if (status == NO_ERROR) {
1308            mWakeLockToken = binder;
1309        }
1310        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1311    }
1312}
1313
1314void AudioFlinger::ThreadBase::releaseWakeLock()
1315{
1316    Mutex::Autolock _l(mLock);
1317    releaseWakeLock_l();
1318}
1319
1320void AudioFlinger::ThreadBase::releaseWakeLock_l()
1321{
1322    if (mWakeLockToken != 0) {
1323        ALOGV("releaseWakeLock_l() %s", mName);
1324        if (mPowerManager != 0) {
1325            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1326        }
1327        mWakeLockToken.clear();
1328    }
1329}
1330
1331void AudioFlinger::ThreadBase::clearPowerManager()
1332{
1333    Mutex::Autolock _l(mLock);
1334    releaseWakeLock_l();
1335    mPowerManager.clear();
1336}
1337
1338void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1339{
1340    sp<ThreadBase> thread = mThread.promote();
1341    if (thread != 0) {
1342        thread->clearPowerManager();
1343    }
1344    ALOGW("power manager service died !!!");
1345}
1346
1347void AudioFlinger::ThreadBase::setEffectSuspended(
1348        const effect_uuid_t *type, bool suspend, int sessionId)
1349{
1350    Mutex::Autolock _l(mLock);
1351    setEffectSuspended_l(type, suspend, sessionId);
1352}
1353
1354void AudioFlinger::ThreadBase::setEffectSuspended_l(
1355        const effect_uuid_t *type, bool suspend, int sessionId)
1356{
1357    sp<EffectChain> chain = getEffectChain_l(sessionId);
1358    if (chain != 0) {
1359        if (type != NULL) {
1360            chain->setEffectSuspended_l(type, suspend);
1361        } else {
1362            chain->setEffectSuspendedAll_l(suspend);
1363        }
1364    }
1365
1366    updateSuspendedSessions_l(type, suspend, sessionId);
1367}
1368
1369void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1370{
1371    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1372    if (index < 0) {
1373        return;
1374    }
1375
1376    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1377            mSuspendedSessions.editValueAt(index);
1378
1379    for (size_t i = 0; i < sessionEffects.size(); i++) {
1380        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1381        for (int j = 0; j < desc->mRefCount; j++) {
1382            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1383                chain->setEffectSuspendedAll_l(true);
1384            } else {
1385                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1386                    desc->mType.timeLow);
1387                chain->setEffectSuspended_l(&desc->mType, true);
1388            }
1389        }
1390    }
1391}
1392
1393void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1394                                                         bool suspend,
1395                                                         int sessionId)
1396{
1397    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1398
1399    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1400
1401    if (suspend) {
1402        if (index >= 0) {
1403            sessionEffects = mSuspendedSessions.editValueAt(index);
1404        } else {
1405            mSuspendedSessions.add(sessionId, sessionEffects);
1406        }
1407    } else {
1408        if (index < 0) {
1409            return;
1410        }
1411        sessionEffects = mSuspendedSessions.editValueAt(index);
1412    }
1413
1414
1415    int key = EffectChain::kKeyForSuspendAll;
1416    if (type != NULL) {
1417        key = type->timeLow;
1418    }
1419    index = sessionEffects.indexOfKey(key);
1420
1421    sp<SuspendedSessionDesc> desc;
1422    if (suspend) {
1423        if (index >= 0) {
1424            desc = sessionEffects.valueAt(index);
1425        } else {
1426            desc = new SuspendedSessionDesc();
1427            if (type != NULL) {
1428                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1429            }
1430            sessionEffects.add(key, desc);
1431            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1432        }
1433        desc->mRefCount++;
1434    } else {
1435        if (index < 0) {
1436            return;
1437        }
1438        desc = sessionEffects.valueAt(index);
1439        if (--desc->mRefCount == 0) {
1440            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1441            sessionEffects.removeItemsAt(index);
1442            if (sessionEffects.isEmpty()) {
1443                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1444                                 sessionId);
1445                mSuspendedSessions.removeItem(sessionId);
1446            }
1447        }
1448    }
1449    if (!sessionEffects.isEmpty()) {
1450        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1451    }
1452}
1453
1454void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1455                                                            bool enabled,
1456                                                            int sessionId)
1457{
1458    Mutex::Autolock _l(mLock);
1459    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1460}
1461
1462void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1463                                                            bool enabled,
1464                                                            int sessionId)
1465{
1466    if (mType != RECORD) {
1467        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1468        // another session. This gives the priority to well behaved effect control panels
1469        // and applications not using global effects.
1470        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1471        // global effects
1472        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1473            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1474        }
1475    }
1476
1477    sp<EffectChain> chain = getEffectChain_l(sessionId);
1478    if (chain != 0) {
1479        chain->checkSuspendOnEffectEnabled(effect, enabled);
1480    }
1481}
1482
1483// ----------------------------------------------------------------------------
1484
1485AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1486                                             AudioStreamOut* output,
1487                                             audio_io_handle_t id,
1488                                             uint32_t device,
1489                                             type_t type)
1490    :   ThreadBase(audioFlinger, id, device, type),
1491        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1492        // Assumes constructor is called by AudioFlinger with it's mLock held,
1493        // but it would be safer to explicitly pass initial masterMute as parameter
1494        mMasterMute(audioFlinger->masterMute_l()),
1495        // mStreamTypes[] initialized in constructor body
1496        mOutput(output),
1497        // Assumes constructor is called by AudioFlinger with it's mLock held,
1498        // but it would be safer to explicitly pass initial masterVolume as parameter
1499        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1500        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1501        mMixerStatus(MIXER_IDLE),
1502        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1503        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1504        // index 0 is reserved for normal mixer's submix
1505        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1506{
1507    snprintf(mName, kNameLength, "AudioOut_%X", id);
1508
1509    readOutputParameters();
1510
1511    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1512    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1513    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1514            stream = (audio_stream_type_t) (stream + 1)) {
1515        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1516        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1517    }
1518    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1519    // because mAudioFlinger doesn't have one to copy from
1520}
1521
1522AudioFlinger::PlaybackThread::~PlaybackThread()
1523{
1524    delete [] mMixBuffer;
1525}
1526
1527status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1528{
1529    dumpInternals(fd, args);
1530    dumpTracks(fd, args);
1531    dumpEffectChains(fd, args);
1532    return NO_ERROR;
1533}
1534
1535status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1536{
1537    const size_t SIZE = 256;
1538    char buffer[SIZE];
1539    String8 result;
1540
1541    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1542    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1543        const stream_type_t *st = &mStreamTypes[i];
1544        if (i > 0) {
1545            result.appendFormat(", ");
1546        }
1547        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1548        if (st->mute) {
1549            result.append("M");
1550        }
1551    }
1552    result.append("\n");
1553    write(fd, result.string(), result.length());
1554    result.clear();
1555
1556    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1557    result.append(buffer);
1558    Track::appendDumpHeader(result);
1559    for (size_t i = 0; i < mTracks.size(); ++i) {
1560        sp<Track> track = mTracks[i];
1561        if (track != 0) {
1562            track->dump(buffer, SIZE);
1563            result.append(buffer);
1564        }
1565    }
1566
1567    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1568    result.append(buffer);
1569    Track::appendDumpHeader(result);
1570    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1571        sp<Track> track = mActiveTracks[i].promote();
1572        if (track != 0) {
1573            track->dump(buffer, SIZE);
1574            result.append(buffer);
1575        }
1576    }
1577    write(fd, result.string(), result.size());
1578
1579    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1580    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1581    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1582            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1583
1584    return NO_ERROR;
1585}
1586
1587status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1588{
1589    const size_t SIZE = 256;
1590    char buffer[SIZE];
1591    String8 result;
1592
1593    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1598    result.append(buffer);
1599    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1600    result.append(buffer);
1601    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1602    result.append(buffer);
1603    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1604    result.append(buffer);
1605    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1606    result.append(buffer);
1607    write(fd, result.string(), result.size());
1608
1609    dumpBase(fd, args);
1610
1611    return NO_ERROR;
1612}
1613
1614// Thread virtuals
1615status_t AudioFlinger::PlaybackThread::readyToRun()
1616{
1617    status_t status = initCheck();
1618    if (status == NO_ERROR) {
1619        ALOGI("AudioFlinger's thread %p ready to run", this);
1620    } else {
1621        ALOGE("No working audio driver found.");
1622    }
1623    return status;
1624}
1625
1626void AudioFlinger::PlaybackThread::onFirstRef()
1627{
1628    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1629}
1630
1631// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1632sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1633        const sp<AudioFlinger::Client>& client,
1634        audio_stream_type_t streamType,
1635        uint32_t sampleRate,
1636        audio_format_t format,
1637        uint32_t channelMask,
1638        int frameCount,
1639        const sp<IMemory>& sharedBuffer,
1640        int sessionId,
1641        IAudioFlinger::track_flags_t flags,
1642        pid_t tid,
1643        status_t *status)
1644{
1645    sp<Track> track;
1646    status_t lStatus;
1647
1648    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1649
1650    // client expresses a preference for FAST, but we get the final say
1651    if (flags & IAudioFlinger::TRACK_FAST) {
1652      if (
1653            // not timed
1654            (!isTimed) &&
1655            // either of these use cases:
1656            (
1657              // use case 1: shared buffer with any frame count
1658              (
1659                (sharedBuffer != 0)
1660              ) ||
1661              // use case 2: callback handler and frame count is default or at least as large as HAL
1662              (
1663                (tid != -1) &&
1664                ((frameCount == 0) ||
1665                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1666              )
1667            ) &&
1668            // PCM data
1669            audio_is_linear_pcm(format) &&
1670            // mono or stereo
1671            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1672              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1673#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1674            // hardware sample rate
1675            (sampleRate == mSampleRate) &&
1676#endif
1677            // normal mixer has an associated fast mixer
1678            hasFastMixer() &&
1679            // there are sufficient fast track slots available
1680            (mFastTrackAvailMask != 0)
1681            // FIXME test that MixerThread for this fast track has a capable output HAL
1682            // FIXME add a permission test also?
1683        ) {
1684        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1685        if (frameCount == 0) {
1686            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1687        }
1688        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1689                frameCount, mFrameCount);
1690      } else {
1691        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1692                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1693                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1694                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1695                audio_is_linear_pcm(format),
1696                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1697        flags &= ~IAudioFlinger::TRACK_FAST;
1698        // For compatibility with AudioTrack calculation, buffer depth is forced
1699        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1700        // This is probably too conservative, but legacy application code may depend on it.
1701        // If you change this calculation, also review the start threshold which is related.
1702        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1703        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1704        if (minBufCount < 2) {
1705            minBufCount = 2;
1706        }
1707        int minFrameCount = mNormalFrameCount * minBufCount;
1708        if (frameCount < minFrameCount) {
1709            frameCount = minFrameCount;
1710        }
1711      }
1712    }
1713
1714    if (mType == DIRECT) {
1715        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1716            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1717                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1718                        "for output %p with format %d",
1719                        sampleRate, format, channelMask, mOutput, mFormat);
1720                lStatus = BAD_VALUE;
1721                goto Exit;
1722            }
1723        }
1724    } else {
1725        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1726        if (sampleRate > mSampleRate*2) {
1727            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1728            lStatus = BAD_VALUE;
1729            goto Exit;
1730        }
1731    }
1732
1733    lStatus = initCheck();
1734    if (lStatus != NO_ERROR) {
1735        ALOGE("Audio driver not initialized.");
1736        goto Exit;
1737    }
1738
1739    { // scope for mLock
1740        Mutex::Autolock _l(mLock);
1741
1742        // all tracks in same audio session must share the same routing strategy otherwise
1743        // conflicts will happen when tracks are moved from one output to another by audio policy
1744        // manager
1745        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1746        for (size_t i = 0; i < mTracks.size(); ++i) {
1747            sp<Track> t = mTracks[i];
1748            if (t != 0 && !t->isOutputTrack()) {
1749                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1750                if (sessionId == t->sessionId() && strategy != actual) {
1751                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1752                            strategy, actual);
1753                    lStatus = BAD_VALUE;
1754                    goto Exit;
1755                }
1756            }
1757        }
1758
1759        if (!isTimed) {
1760            track = new Track(this, client, streamType, sampleRate, format,
1761                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1762        } else {
1763            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1764                    channelMask, frameCount, sharedBuffer, sessionId);
1765        }
1766        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1767            lStatus = NO_MEMORY;
1768            goto Exit;
1769        }
1770        mTracks.add(track);
1771
1772        sp<EffectChain> chain = getEffectChain_l(sessionId);
1773        if (chain != 0) {
1774            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1775            track->setMainBuffer(chain->inBuffer());
1776            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1777            chain->incTrackCnt();
1778        }
1779    }
1780
1781#ifdef HAVE_REQUEST_PRIORITY
1782    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1783        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1784        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1785        // so ask activity manager to do this on our behalf
1786        int err = requestPriority(callingPid, tid, 1);
1787        if (err != 0) {
1788            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1789                    1, callingPid, tid, err);
1790        }
1791    }
1792#endif
1793
1794    lStatus = NO_ERROR;
1795
1796Exit:
1797    if (status) {
1798        *status = lStatus;
1799    }
1800    return track;
1801}
1802
1803uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1804{
1805    if (mFastMixer != NULL) {
1806        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1807        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1808    }
1809    return latency;
1810}
1811
1812uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1813{
1814    return latency;
1815}
1816
1817uint32_t AudioFlinger::PlaybackThread::latency() const
1818{
1819    Mutex::Autolock _l(mLock);
1820    if (initCheck() == NO_ERROR) {
1821        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1822    } else {
1823        return 0;
1824    }
1825}
1826
1827void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1828{
1829    Mutex::Autolock _l(mLock);
1830    mMasterVolume = value;
1831}
1832
1833void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1834{
1835    Mutex::Autolock _l(mLock);
1836    setMasterMute_l(muted);
1837}
1838
1839void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1840{
1841    Mutex::Autolock _l(mLock);
1842    mStreamTypes[stream].volume = value;
1843}
1844
1845void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1846{
1847    Mutex::Autolock _l(mLock);
1848    mStreamTypes[stream].mute = muted;
1849}
1850
1851float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1852{
1853    Mutex::Autolock _l(mLock);
1854    return mStreamTypes[stream].volume;
1855}
1856
1857// addTrack_l() must be called with ThreadBase::mLock held
1858status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1859{
1860    status_t status = ALREADY_EXISTS;
1861
1862    // set retry count for buffer fill
1863    track->mRetryCount = kMaxTrackStartupRetries;
1864    if (mActiveTracks.indexOf(track) < 0) {
1865        // the track is newly added, make sure it fills up all its
1866        // buffers before playing. This is to ensure the client will
1867        // effectively get the latency it requested.
1868        track->mFillingUpStatus = Track::FS_FILLING;
1869        track->mResetDone = false;
1870        track->mPresentationCompleteFrames = 0;
1871        mActiveTracks.add(track);
1872        if (track->mainBuffer() != mMixBuffer) {
1873            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1874            if (chain != 0) {
1875                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1876                chain->incActiveTrackCnt();
1877            }
1878        }
1879
1880        status = NO_ERROR;
1881    }
1882
1883    ALOGV("mWaitWorkCV.broadcast");
1884    mWaitWorkCV.broadcast();
1885
1886    return status;
1887}
1888
1889// destroyTrack_l() must be called with ThreadBase::mLock held
1890void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1891{
1892    track->mState = TrackBase::TERMINATED;
1893    // active tracks are removed by threadLoop()
1894    if (mActiveTracks.indexOf(track) < 0) {
1895        removeTrack_l(track);
1896    }
1897}
1898
1899void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1900{
1901    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1902    mTracks.remove(track);
1903    deleteTrackName_l(track->name());
1904    // redundant as track is about to be destroyed, for dumpsys only
1905    track->mName = -1;
1906    if (track->isFastTrack()) {
1907        int index = track->mFastIndex;
1908        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1909        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1910        mFastTrackAvailMask |= 1 << index;
1911        // redundant as track is about to be destroyed, for dumpsys only
1912        track->mFastIndex = -1;
1913    }
1914    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1915    if (chain != 0) {
1916        chain->decTrackCnt();
1917    }
1918}
1919
1920String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1921{
1922    String8 out_s8 = String8("");
1923    char *s;
1924
1925    Mutex::Autolock _l(mLock);
1926    if (initCheck() != NO_ERROR) {
1927        return out_s8;
1928    }
1929
1930    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1931    out_s8 = String8(s);
1932    free(s);
1933    return out_s8;
1934}
1935
1936// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1937void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1938    AudioSystem::OutputDescriptor desc;
1939    void *param2 = NULL;
1940
1941    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1942
1943    switch (event) {
1944    case AudioSystem::OUTPUT_OPENED:
1945    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1946        desc.channels = mChannelMask;
1947        desc.samplingRate = mSampleRate;
1948        desc.format = mFormat;
1949        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1950        desc.latency = latency();
1951        param2 = &desc;
1952        break;
1953
1954    case AudioSystem::STREAM_CONFIG_CHANGED:
1955        param2 = &param;
1956    case AudioSystem::OUTPUT_CLOSED:
1957    default:
1958        break;
1959    }
1960    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1961}
1962
1963void AudioFlinger::PlaybackThread::readOutputParameters()
1964{
1965    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1966    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1967    mChannelCount = (uint16_t)popcount(mChannelMask);
1968    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1969    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1970    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1971    if (mFrameCount & 15) {
1972        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1973                mFrameCount);
1974    }
1975
1976    // Calculate size of normal mix buffer relative to the HAL output buffer size
1977    double multiplier = 1.0;
1978    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1979        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1980        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1981        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1982        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1983        maxNormalFrameCount = maxNormalFrameCount & ~15;
1984        if (maxNormalFrameCount < minNormalFrameCount) {
1985            maxNormalFrameCount = minNormalFrameCount;
1986        }
1987        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1988        if (multiplier <= 1.0) {
1989            multiplier = 1.0;
1990        } else if (multiplier <= 2.0) {
1991            if (2 * mFrameCount <= maxNormalFrameCount) {
1992                multiplier = 2.0;
1993            } else {
1994                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1995            }
1996        } else {
1997            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
1998            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
1999            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2000            // FIXME this rounding up should not be done if no HAL SRC
2001            uint32_t truncMult = (uint32_t) multiplier;
2002            if ((truncMult & 1)) {
2003                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2004                    ++truncMult;
2005                }
2006            }
2007            multiplier = (double) truncMult;
2008        }
2009    }
2010    mNormalFrameCount = multiplier * mFrameCount;
2011    // round up to nearest 16 frames to satisfy AudioMixer
2012    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2013    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2014
2015    // FIXME - Current mixer implementation only supports stereo output: Always
2016    // Allocate a stereo buffer even if HW output is mono.
2017    delete[] mMixBuffer;
2018    mMixBuffer = new int16_t[mNormalFrameCount * 2];
2019    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
2020
2021    // force reconfiguration of effect chains and engines to take new buffer size and audio
2022    // parameters into account
2023    // Note that mLock is not held when readOutputParameters() is called from the constructor
2024    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2025    // matter.
2026    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2027    Vector< sp<EffectChain> > effectChains = mEffectChains;
2028    for (size_t i = 0; i < effectChains.size(); i ++) {
2029        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2030    }
2031}
2032
2033
2034status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2035{
2036    if (halFrames == NULL || dspFrames == NULL) {
2037        return BAD_VALUE;
2038    }
2039    Mutex::Autolock _l(mLock);
2040    if (initCheck() != NO_ERROR) {
2041        return INVALID_OPERATION;
2042    }
2043    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2044
2045    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2046}
2047
2048uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2049{
2050    Mutex::Autolock _l(mLock);
2051    uint32_t result = 0;
2052    if (getEffectChain_l(sessionId) != 0) {
2053        result = EFFECT_SESSION;
2054    }
2055
2056    for (size_t i = 0; i < mTracks.size(); ++i) {
2057        sp<Track> track = mTracks[i];
2058        if (sessionId == track->sessionId() &&
2059                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2060            result |= TRACK_SESSION;
2061            break;
2062        }
2063    }
2064
2065    return result;
2066}
2067
2068uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2069{
2070    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2071    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2072    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2073        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2074    }
2075    for (size_t i = 0; i < mTracks.size(); i++) {
2076        sp<Track> track = mTracks[i];
2077        if (sessionId == track->sessionId() &&
2078                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2079            return AudioSystem::getStrategyForStream(track->streamType());
2080        }
2081    }
2082    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2083}
2084
2085
2086AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2087{
2088    Mutex::Autolock _l(mLock);
2089    return mOutput;
2090}
2091
2092AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2093{
2094    Mutex::Autolock _l(mLock);
2095    AudioStreamOut *output = mOutput;
2096    mOutput = NULL;
2097    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2098    //       must push a NULL and wait for ack
2099    mOutputSink.clear();
2100    mPipeSink.clear();
2101    mNormalSink.clear();
2102    return output;
2103}
2104
2105// this method must always be called either with ThreadBase mLock held or inside the thread loop
2106audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2107{
2108    if (mOutput == NULL) {
2109        return NULL;
2110    }
2111    return &mOutput->stream->common;
2112}
2113
2114uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2115{
2116    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2117    // decoding and transfer time. So sleeping for half of the latency would likely cause
2118    // underruns
2119    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2120        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2121    } else {
2122        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2123    }
2124}
2125
2126status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2127{
2128    if (!isValidSyncEvent(event)) {
2129        return BAD_VALUE;
2130    }
2131
2132    Mutex::Autolock _l(mLock);
2133
2134    for (size_t i = 0; i < mTracks.size(); ++i) {
2135        sp<Track> track = mTracks[i];
2136        if (event->triggerSession() == track->sessionId()) {
2137            track->setSyncEvent(event);
2138            return NO_ERROR;
2139        }
2140    }
2141
2142    return NAME_NOT_FOUND;
2143}
2144
2145bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2146{
2147    switch (event->type()) {
2148    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2149        return true;
2150    default:
2151        break;
2152    }
2153    return false;
2154}
2155
2156void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2157{
2158    size_t count = tracksToRemove.size();
2159    if (CC_UNLIKELY(count)) {
2160        for (size_t i = 0 ; i < count ; i++) {
2161            const sp<Track>& track = tracksToRemove.itemAt(i);
2162            if ((track->sharedBuffer() != 0) &&
2163                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2164                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2165            }
2166        }
2167    }
2168
2169}
2170
2171// ----------------------------------------------------------------------------
2172
2173AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2174        audio_io_handle_t id, uint32_t device, type_t type)
2175    :   PlaybackThread(audioFlinger, output, id, device, type),
2176        // mAudioMixer below
2177#ifdef SOAKER
2178        mSoaker(NULL),
2179#endif
2180        // mFastMixer below
2181        mFastMixerFutex(0)
2182        // mOutputSink below
2183        // mPipeSink below
2184        // mNormalSink below
2185{
2186    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2187    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2188            "mFrameCount=%d, mNormalFrameCount=%d",
2189            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2190            mNormalFrameCount);
2191    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2192
2193    // FIXME - Current mixer implementation only supports stereo output
2194    if (mChannelCount == 1) {
2195        ALOGE("Invalid audio hardware channel count");
2196    }
2197
2198    // create an NBAIO sink for the HAL output stream, and negotiate
2199    mOutputSink = new AudioStreamOutSink(output->stream);
2200    size_t numCounterOffers = 0;
2201    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2202    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2203    ALOG_ASSERT(index == 0);
2204
2205    // initialize fast mixer depending on configuration
2206    bool initFastMixer;
2207    switch (kUseFastMixer) {
2208    case FastMixer_Never:
2209        initFastMixer = false;
2210        break;
2211    case FastMixer_Always:
2212        initFastMixer = true;
2213        break;
2214    case FastMixer_Static:
2215    case FastMixer_Dynamic:
2216        initFastMixer = mFrameCount < mNormalFrameCount;
2217        break;
2218    }
2219    if (initFastMixer) {
2220
2221        // create a MonoPipe to connect our submix to FastMixer
2222        NBAIO_Format format = mOutputSink->format();
2223        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2224        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2225        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2226        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2227        const NBAIO_Format offers[1] = {format};
2228        size_t numCounterOffers = 0;
2229        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2230        ALOG_ASSERT(index == 0);
2231        mPipeSink = monoPipe;
2232
2233#ifdef TEE_SINK_FRAMES
2234        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2235        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2236        numCounterOffers = 0;
2237        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2238        ALOG_ASSERT(index == 0);
2239        mTeeSink = teeSink;
2240        PipeReader *teeSource = new PipeReader(*teeSink);
2241        numCounterOffers = 0;
2242        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2243        ALOG_ASSERT(index == 0);
2244        mTeeSource = teeSource;
2245#endif
2246
2247#ifdef SOAKER
2248        // create a soaker as workaround for governor issues
2249        mSoaker = new Soaker();
2250        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2251        mSoaker->run("Soaker", PRIORITY_LOWEST);
2252#endif
2253
2254        // create fast mixer and configure it initially with just one fast track for our submix
2255        mFastMixer = new FastMixer();
2256        FastMixerStateQueue *sq = mFastMixer->sq();
2257        FastMixerState *state = sq->begin();
2258        FastTrack *fastTrack = &state->mFastTracks[0];
2259        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2260        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2261        fastTrack->mVolumeProvider = NULL;
2262        fastTrack->mGeneration++;
2263        state->mFastTracksGen++;
2264        state->mTrackMask = 1;
2265        // fast mixer will use the HAL output sink
2266        state->mOutputSink = mOutputSink.get();
2267        state->mOutputSinkGen++;
2268        state->mFrameCount = mFrameCount;
2269        state->mCommand = FastMixerState::COLD_IDLE;
2270        // already done in constructor initialization list
2271        //mFastMixerFutex = 0;
2272        state->mColdFutexAddr = &mFastMixerFutex;
2273        state->mColdGen++;
2274        state->mDumpState = &mFastMixerDumpState;
2275        state->mTeeSink = mTeeSink.get();
2276        sq->end();
2277        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2278
2279        // start the fast mixer
2280        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2281#ifdef HAVE_REQUEST_PRIORITY
2282        pid_t tid = mFastMixer->getTid();
2283        int err = requestPriority(getpid_cached, tid, 2);
2284        if (err != 0) {
2285            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2286                    2, getpid_cached, tid, err);
2287        }
2288#endif
2289
2290    } else {
2291        mFastMixer = NULL;
2292    }
2293
2294    switch (kUseFastMixer) {
2295    case FastMixer_Never:
2296    case FastMixer_Dynamic:
2297        mNormalSink = mOutputSink;
2298        break;
2299    case FastMixer_Always:
2300        mNormalSink = mPipeSink;
2301        break;
2302    case FastMixer_Static:
2303        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2304        break;
2305    }
2306}
2307
2308AudioFlinger::MixerThread::~MixerThread()
2309{
2310    if (mFastMixer != NULL) {
2311        FastMixerStateQueue *sq = mFastMixer->sq();
2312        FastMixerState *state = sq->begin();
2313        if (state->mCommand == FastMixerState::COLD_IDLE) {
2314            int32_t old = android_atomic_inc(&mFastMixerFutex);
2315            if (old == -1) {
2316                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2317            }
2318        }
2319        state->mCommand = FastMixerState::EXIT;
2320        sq->end();
2321        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2322        mFastMixer->join();
2323        // Though the fast mixer thread has exited, it's state queue is still valid.
2324        // We'll use that extract the final state which contains one remaining fast track
2325        // corresponding to our sub-mix.
2326        state = sq->begin();
2327        ALOG_ASSERT(state->mTrackMask == 1);
2328        FastTrack *fastTrack = &state->mFastTracks[0];
2329        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2330        delete fastTrack->mBufferProvider;
2331        sq->end(false /*didModify*/);
2332        delete mFastMixer;
2333#ifdef SOAKER
2334        if (mSoaker != NULL) {
2335            mSoaker->requestExitAndWait();
2336        }
2337        delete mSoaker;
2338#endif
2339    }
2340    delete mAudioMixer;
2341}
2342
2343class CpuStats {
2344public:
2345    CpuStats();
2346    void sample(const String8 &title);
2347#ifdef DEBUG_CPU_USAGE
2348private:
2349    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2350    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2351
2352    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2353
2354    int mCpuNum;                        // thread's current CPU number
2355    int mCpukHz;                        // frequency of thread's current CPU in kHz
2356#endif
2357};
2358
2359CpuStats::CpuStats()
2360#ifdef DEBUG_CPU_USAGE
2361    : mCpuNum(-1), mCpukHz(-1)
2362#endif
2363{
2364}
2365
2366void CpuStats::sample(const String8 &title) {
2367#ifdef DEBUG_CPU_USAGE
2368    // get current thread's delta CPU time in wall clock ns
2369    double wcNs;
2370    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2371
2372    // record sample for wall clock statistics
2373    if (valid) {
2374        mWcStats.sample(wcNs);
2375    }
2376
2377    // get the current CPU number
2378    int cpuNum = sched_getcpu();
2379
2380    // get the current CPU frequency in kHz
2381    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2382
2383    // check if either CPU number or frequency changed
2384    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2385        mCpuNum = cpuNum;
2386        mCpukHz = cpukHz;
2387        // ignore sample for purposes of cycles
2388        valid = false;
2389    }
2390
2391    // if no change in CPU number or frequency, then record sample for cycle statistics
2392    if (valid && mCpukHz > 0) {
2393        double cycles = wcNs * cpukHz * 0.000001;
2394        mHzStats.sample(cycles);
2395    }
2396
2397    unsigned n = mWcStats.n();
2398    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2399    if ((n & 127) == 1) {
2400        long long elapsed = mCpuUsage.elapsed();
2401        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2402            double perLoop = elapsed / (double) n;
2403            double perLoop100 = perLoop * 0.01;
2404            double perLoop1k = perLoop * 0.001;
2405            double mean = mWcStats.mean();
2406            double stddev = mWcStats.stddev();
2407            double minimum = mWcStats.minimum();
2408            double maximum = mWcStats.maximum();
2409            double meanCycles = mHzStats.mean();
2410            double stddevCycles = mHzStats.stddev();
2411            double minCycles = mHzStats.minimum();
2412            double maxCycles = mHzStats.maximum();
2413            mCpuUsage.resetElapsed();
2414            mWcStats.reset();
2415            mHzStats.reset();
2416            ALOGD("CPU usage for %s over past %.1f secs\n"
2417                "  (%u mixer loops at %.1f mean ms per loop):\n"
2418                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2419                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2420                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2421                    title.string(),
2422                    elapsed * .000000001, n, perLoop * .000001,
2423                    mean * .001,
2424                    stddev * .001,
2425                    minimum * .001,
2426                    maximum * .001,
2427                    mean / perLoop100,
2428                    stddev / perLoop100,
2429                    minimum / perLoop100,
2430                    maximum / perLoop100,
2431                    meanCycles / perLoop1k,
2432                    stddevCycles / perLoop1k,
2433                    minCycles / perLoop1k,
2434                    maxCycles / perLoop1k);
2435
2436        }
2437    }
2438#endif
2439};
2440
2441void AudioFlinger::PlaybackThread::checkSilentMode_l()
2442{
2443    if (!mMasterMute) {
2444        char value[PROPERTY_VALUE_MAX];
2445        if (property_get("ro.audio.silent", value, "0") > 0) {
2446            char *endptr;
2447            unsigned long ul = strtoul(value, &endptr, 0);
2448            if (*endptr == '\0' && ul != 0) {
2449                ALOGD("Silence is golden");
2450                // The setprop command will not allow a property to be changed after
2451                // the first time it is set, so we don't have to worry about un-muting.
2452                setMasterMute_l(true);
2453            }
2454        }
2455    }
2456}
2457
2458bool AudioFlinger::PlaybackThread::threadLoop()
2459{
2460    Vector< sp<Track> > tracksToRemove;
2461
2462    standbyTime = systemTime();
2463
2464    // MIXER
2465    nsecs_t lastWarning = 0;
2466if (mType == MIXER) {
2467    longStandbyExit = false;
2468}
2469
2470    // DUPLICATING
2471    // FIXME could this be made local to while loop?
2472    writeFrames = 0;
2473
2474    cacheParameters_l();
2475    sleepTime = idleSleepTime;
2476
2477if (mType == MIXER) {
2478    sleepTimeShift = 0;
2479}
2480
2481    CpuStats cpuStats;
2482    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2483
2484    acquireWakeLock();
2485
2486    while (!exitPending())
2487    {
2488        cpuStats.sample(myName);
2489
2490        Vector< sp<EffectChain> > effectChains;
2491
2492        processConfigEvents();
2493
2494        { // scope for mLock
2495
2496            Mutex::Autolock _l(mLock);
2497
2498            if (checkForNewParameters_l()) {
2499                cacheParameters_l();
2500            }
2501
2502            saveOutputTracks();
2503
2504            // put audio hardware into standby after short delay
2505            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2506                        mSuspended > 0)) {
2507                if (!mStandby) {
2508
2509                    threadLoop_standby();
2510
2511                    mStandby = true;
2512                    mBytesWritten = 0;
2513                }
2514
2515                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2516                    // we're about to wait, flush the binder command buffer
2517                    IPCThreadState::self()->flushCommands();
2518
2519                    clearOutputTracks();
2520
2521                    if (exitPending()) break;
2522
2523                    releaseWakeLock_l();
2524                    // wait until we have something to do...
2525                    ALOGV("%s going to sleep", myName.string());
2526                    mWaitWorkCV.wait(mLock);
2527                    ALOGV("%s waking up", myName.string());
2528                    acquireWakeLock_l();
2529
2530                    mMixerStatus = MIXER_IDLE;
2531                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2532
2533                    checkSilentMode_l();
2534
2535                    standbyTime = systemTime() + standbyDelay;
2536                    sleepTime = idleSleepTime;
2537                    if (mType == MIXER) {
2538                        sleepTimeShift = 0;
2539                    }
2540
2541                    continue;
2542                }
2543            }
2544
2545            // mMixerStatusIgnoringFastTracks is also updated internally
2546            mMixerStatus = prepareTracks_l(&tracksToRemove);
2547
2548            // prevent any changes in effect chain list and in each effect chain
2549            // during mixing and effect process as the audio buffers could be deleted
2550            // or modified if an effect is created or deleted
2551            lockEffectChains_l(effectChains);
2552        }
2553
2554        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2555            threadLoop_mix();
2556        } else {
2557            threadLoop_sleepTime();
2558        }
2559
2560        if (mSuspended > 0) {
2561            sleepTime = suspendSleepTimeUs();
2562        }
2563
2564        // only process effects if we're going to write
2565        if (sleepTime == 0) {
2566            for (size_t i = 0; i < effectChains.size(); i ++) {
2567                effectChains[i]->process_l();
2568            }
2569        }
2570
2571        // enable changes in effect chain
2572        unlockEffectChains(effectChains);
2573
2574        // sleepTime == 0 means we must write to audio hardware
2575        if (sleepTime == 0) {
2576
2577            threadLoop_write();
2578
2579if (mType == MIXER) {
2580            // write blocked detection
2581            nsecs_t now = systemTime();
2582            nsecs_t delta = now - mLastWriteTime;
2583            if (!mStandby && delta > maxPeriod) {
2584                mNumDelayedWrites++;
2585                if ((now - lastWarning) > kWarningThrottleNs) {
2586#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2587                    ScopedTrace st(ATRACE_TAG, "underrun");
2588#endif
2589                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2590                            ns2ms(delta), mNumDelayedWrites, this);
2591                    lastWarning = now;
2592                }
2593                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2594                // a different threshold. Or completely removed for what it is worth anyway...
2595                if (mStandby) {
2596                    longStandbyExit = true;
2597                }
2598            }
2599}
2600
2601            mStandby = false;
2602        } else {
2603            usleep(sleepTime);
2604        }
2605
2606        // Finally let go of removed track(s), without the lock held
2607        // since we can't guarantee the destructors won't acquire that
2608        // same lock.  This will also mutate and push a new fast mixer state.
2609        threadLoop_removeTracks(tracksToRemove);
2610        tracksToRemove.clear();
2611
2612        // FIXME I don't understand the need for this here;
2613        //       it was in the original code but maybe the
2614        //       assignment in saveOutputTracks() makes this unnecessary?
2615        clearOutputTracks();
2616
2617        // Effect chains will be actually deleted here if they were removed from
2618        // mEffectChains list during mixing or effects processing
2619        effectChains.clear();
2620
2621        // FIXME Note that the above .clear() is no longer necessary since effectChains
2622        // is now local to this block, but will keep it for now (at least until merge done).
2623    }
2624
2625if (mType == MIXER || mType == DIRECT) {
2626    // put output stream into standby mode
2627    if (!mStandby) {
2628        mOutput->stream->common.standby(&mOutput->stream->common);
2629    }
2630}
2631if (mType == DUPLICATING) {
2632    // for DuplicatingThread, standby mode is handled by the outputTracks
2633}
2634
2635    releaseWakeLock();
2636
2637    ALOGV("Thread %p type %d exiting", this, mType);
2638    return false;
2639}
2640
2641void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2642{
2643    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2644}
2645
2646void AudioFlinger::MixerThread::threadLoop_write()
2647{
2648    // FIXME we should only do one push per cycle; confirm this is true
2649    // Start the fast mixer if it's not already running
2650    if (mFastMixer != NULL) {
2651        FastMixerStateQueue *sq = mFastMixer->sq();
2652        FastMixerState *state = sq->begin();
2653        if (state->mCommand != FastMixerState::MIX_WRITE &&
2654                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2655            if (state->mCommand == FastMixerState::COLD_IDLE) {
2656                int32_t old = android_atomic_inc(&mFastMixerFutex);
2657                if (old == -1) {
2658                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2659                }
2660            }
2661            state->mCommand = FastMixerState::MIX_WRITE;
2662            sq->end();
2663            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2664            if (kUseFastMixer == FastMixer_Dynamic) {
2665                mNormalSink = mPipeSink;
2666            }
2667        } else {
2668            sq->end(false /*didModify*/);
2669        }
2670    }
2671    PlaybackThread::threadLoop_write();
2672}
2673
2674// shared by MIXER and DIRECT, overridden by DUPLICATING
2675void AudioFlinger::PlaybackThread::threadLoop_write()
2676{
2677    // FIXME rewrite to reduce number of system calls
2678    mLastWriteTime = systemTime();
2679    mInWrite = true;
2680
2681#define mBitShift 2 // FIXME
2682    size_t count = mixBufferSize >> mBitShift;
2683#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2684    Tracer::traceBegin(ATRACE_TAG, "write");
2685#endif
2686    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2687#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2688    Tracer::traceEnd(ATRACE_TAG);
2689#endif
2690    if (framesWritten > 0) {
2691        size_t bytesWritten = framesWritten << mBitShift;
2692        mBytesWritten += bytesWritten;
2693    }
2694
2695    mNumWrites++;
2696    mInWrite = false;
2697}
2698
2699void AudioFlinger::MixerThread::threadLoop_standby()
2700{
2701    // Idle the fast mixer if it's currently running
2702    if (mFastMixer != NULL) {
2703        FastMixerStateQueue *sq = mFastMixer->sq();
2704        FastMixerState *state = sq->begin();
2705        if (!(state->mCommand & FastMixerState::IDLE)) {
2706            state->mCommand = FastMixerState::COLD_IDLE;
2707            state->mColdFutexAddr = &mFastMixerFutex;
2708            state->mColdGen++;
2709            mFastMixerFutex = 0;
2710            sq->end();
2711            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2712            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2713            if (kUseFastMixer == FastMixer_Dynamic) {
2714                mNormalSink = mOutputSink;
2715            }
2716        } else {
2717            sq->end(false /*didModify*/);
2718        }
2719    }
2720    PlaybackThread::threadLoop_standby();
2721}
2722
2723// shared by MIXER and DIRECT, overridden by DUPLICATING
2724void AudioFlinger::PlaybackThread::threadLoop_standby()
2725{
2726    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2727    mOutput->stream->common.standby(&mOutput->stream->common);
2728}
2729
2730void AudioFlinger::MixerThread::threadLoop_mix()
2731{
2732    // obtain the presentation timestamp of the next output buffer
2733    int64_t pts;
2734    status_t status = INVALID_OPERATION;
2735
2736    if (NULL != mOutput->stream->get_next_write_timestamp) {
2737        status = mOutput->stream->get_next_write_timestamp(
2738                mOutput->stream, &pts);
2739    }
2740
2741    if (status != NO_ERROR) {
2742        pts = AudioBufferProvider::kInvalidPTS;
2743    }
2744
2745    // mix buffers...
2746    mAudioMixer->process(pts);
2747    // increase sleep time progressively when application underrun condition clears.
2748    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2749    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2750    // such that we would underrun the audio HAL.
2751    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2752        sleepTimeShift--;
2753    }
2754    sleepTime = 0;
2755    standbyTime = systemTime() + standbyDelay;
2756    //TODO: delay standby when effects have a tail
2757}
2758
2759void AudioFlinger::MixerThread::threadLoop_sleepTime()
2760{
2761    // If no tracks are ready, sleep once for the duration of an output
2762    // buffer size, then write 0s to the output
2763    if (sleepTime == 0) {
2764        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2765            sleepTime = activeSleepTime >> sleepTimeShift;
2766            if (sleepTime < kMinThreadSleepTimeUs) {
2767                sleepTime = kMinThreadSleepTimeUs;
2768            }
2769            // reduce sleep time in case of consecutive application underruns to avoid
2770            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2771            // duration we would end up writing less data than needed by the audio HAL if
2772            // the condition persists.
2773            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2774                sleepTimeShift++;
2775            }
2776        } else {
2777            sleepTime = idleSleepTime;
2778        }
2779    } else if (mBytesWritten != 0 ||
2780               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2781        memset (mMixBuffer, 0, mixBufferSize);
2782        sleepTime = 0;
2783        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2784    }
2785    // TODO add standby time extension fct of effect tail
2786}
2787
2788// prepareTracks_l() must be called with ThreadBase::mLock held
2789AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2790        Vector< sp<Track> > *tracksToRemove)
2791{
2792
2793    mixer_state mixerStatus = MIXER_IDLE;
2794    // find out which tracks need to be processed
2795    size_t count = mActiveTracks.size();
2796    size_t mixedTracks = 0;
2797    size_t tracksWithEffect = 0;
2798    // counts only _active_ fast tracks
2799    size_t fastTracks = 0;
2800    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2801
2802    float masterVolume = mMasterVolume;
2803    bool masterMute = mMasterMute;
2804
2805    if (masterMute) {
2806        masterVolume = 0;
2807    }
2808    // Delegate master volume control to effect in output mix effect chain if needed
2809    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2810    if (chain != 0) {
2811        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2812        chain->setVolume_l(&v, &v);
2813        masterVolume = (float)((v + (1 << 23)) >> 24);
2814        chain.clear();
2815    }
2816
2817    // prepare a new state to push
2818    FastMixerStateQueue *sq = NULL;
2819    FastMixerState *state = NULL;
2820    bool didModify = false;
2821    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2822    if (mFastMixer != NULL) {
2823        sq = mFastMixer->sq();
2824        state = sq->begin();
2825    }
2826
2827    for (size_t i=0 ; i<count ; i++) {
2828        sp<Track> t = mActiveTracks[i].promote();
2829        if (t == 0) continue;
2830
2831        // this const just means the local variable doesn't change
2832        Track* const track = t.get();
2833
2834        // process fast tracks
2835        if (track->isFastTrack()) {
2836
2837            // It's theoretically possible (though unlikely) for a fast track to be created
2838            // and then removed within the same normal mix cycle.  This is not a problem, as
2839            // the track never becomes active so it's fast mixer slot is never touched.
2840            // The converse, of removing an (active) track and then creating a new track
2841            // at the identical fast mixer slot within the same normal mix cycle,
2842            // is impossible because the slot isn't marked available until the end of each cycle.
2843            int j = track->mFastIndex;
2844            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2845            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2846            FastTrack *fastTrack = &state->mFastTracks[j];
2847
2848            // Determine whether the track is currently in underrun condition,
2849            // and whether it had a recent underrun.
2850            FastTrackUnderruns underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2851            uint32_t recentFull = (underruns.mBitFields.mFull -
2852                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2853            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2854                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2855            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2856                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2857            uint32_t recentUnderruns = recentPartial + recentEmpty;
2858            track->mObservedUnderruns = underruns;
2859            // don't count underruns that occur while stopping or pausing
2860            // or stopped which can occur when flush() is called while active
2861            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2862                track->mUnderrunCount += recentUnderruns;
2863            }
2864
2865            // This is similar to the state machine for normal tracks,
2866            // with a few modifications for fast tracks.
2867            bool isActive = true;
2868            switch (track->mState) {
2869            case TrackBase::STOPPING_1:
2870                // track stays active in STOPPING_1 state until first underrun
2871                if (recentUnderruns > 0) {
2872                    track->mState = TrackBase::STOPPING_2;
2873                }
2874                break;
2875            case TrackBase::PAUSING:
2876                // ramp down is not yet implemented
2877                track->setPaused();
2878                break;
2879            case TrackBase::RESUMING:
2880                // ramp up is not yet implemented
2881                track->mState = TrackBase::ACTIVE;
2882                break;
2883            case TrackBase::ACTIVE:
2884                if (recentFull > 0 || recentPartial > 0) {
2885                    // track has provided at least some frames recently: reset retry count
2886                    track->mRetryCount = kMaxTrackRetries;
2887                }
2888                if (recentUnderruns == 0) {
2889                    // no recent underruns: stay active
2890                    break;
2891                }
2892                // there has recently been an underrun of some kind
2893                if (track->sharedBuffer() == 0) {
2894                    // were any of the recent underruns "empty" (no frames available)?
2895                    if (recentEmpty == 0) {
2896                        // no, then ignore the partial underruns as they are allowed indefinitely
2897                        break;
2898                    }
2899                    // there has recently been an "empty" underrun: decrement the retry counter
2900                    if (--(track->mRetryCount) > 0) {
2901                        break;
2902                    }
2903                    // indicate to client process that the track was disabled because of underrun;
2904                    // it will then automatically call start() when data is available
2905                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2906                    // remove from active list, but state remains ACTIVE [confusing but true]
2907                    isActive = false;
2908                    break;
2909                }
2910                // fall through
2911            case TrackBase::STOPPING_2:
2912            case TrackBase::PAUSED:
2913            case TrackBase::TERMINATED:
2914            case TrackBase::STOPPED:
2915            case TrackBase::FLUSHED:   // flush() while active
2916                // Check for presentation complete if track is inactive
2917                // We have consumed all the buffers of this track.
2918                // This would be incomplete if we auto-paused on underrun
2919                {
2920                    size_t audioHALFrames =
2921                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2922                    size_t framesWritten =
2923                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2924                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2925                        // track stays in active list until presentation is complete
2926                        break;
2927                    }
2928                }
2929                if (track->isStopping_2()) {
2930                    track->mState = TrackBase::STOPPED;
2931                }
2932                if (track->isStopped()) {
2933                    // Can't reset directly, as fast mixer is still polling this track
2934                    //   track->reset();
2935                    // So instead mark this track as needing to be reset after push with ack
2936                    resetMask |= 1 << i;
2937                }
2938                isActive = false;
2939                break;
2940            case TrackBase::IDLE:
2941            default:
2942                LOG_FATAL("unexpected track state %d", track->mState);
2943            }
2944
2945            if (isActive) {
2946                // was it previously inactive?
2947                if (!(state->mTrackMask & (1 << j))) {
2948                    ExtendedAudioBufferProvider *eabp = track;
2949                    VolumeProvider *vp = track;
2950                    fastTrack->mBufferProvider = eabp;
2951                    fastTrack->mVolumeProvider = vp;
2952                    fastTrack->mSampleRate = track->mSampleRate;
2953                    fastTrack->mChannelMask = track->mChannelMask;
2954                    fastTrack->mGeneration++;
2955                    state->mTrackMask |= 1 << j;
2956                    didModify = true;
2957                    // no acknowledgement required for newly active tracks
2958                }
2959                // cache the combined master volume and stream type volume for fast mixer; this
2960                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2961                track->mCachedVolume = track->isMuted() ?
2962                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2963                ++fastTracks;
2964            } else {
2965                // was it previously active?
2966                if (state->mTrackMask & (1 << j)) {
2967                    fastTrack->mBufferProvider = NULL;
2968                    fastTrack->mGeneration++;
2969                    state->mTrackMask &= ~(1 << j);
2970                    didModify = true;
2971                    // If any fast tracks were removed, we must wait for acknowledgement
2972                    // because we're about to decrement the last sp<> on those tracks.
2973                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2974                } else {
2975                    LOG_FATAL("fast track %d should have been active", j);
2976                }
2977                tracksToRemove->add(track);
2978                // Avoids a misleading display in dumpsys
2979                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2980            }
2981            continue;
2982        }
2983
2984        {   // local variable scope to avoid goto warning
2985
2986        audio_track_cblk_t* cblk = track->cblk();
2987
2988        // The first time a track is added we wait
2989        // for all its buffers to be filled before processing it
2990        int name = track->name();
2991        // make sure that we have enough frames to mix one full buffer.
2992        // enforce this condition only once to enable draining the buffer in case the client
2993        // app does not call stop() and relies on underrun to stop:
2994        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2995        // during last round
2996        uint32_t minFrames = 1;
2997        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2998                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2999            if (t->sampleRate() == (int)mSampleRate) {
3000                minFrames = mNormalFrameCount;
3001            } else {
3002                // +1 for rounding and +1 for additional sample needed for interpolation
3003                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3004                // add frames already consumed but not yet released by the resampler
3005                // because cblk->framesReady() will include these frames
3006                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3007                // the minimum track buffer size is normally twice the number of frames necessary
3008                // to fill one buffer and the resampler should not leave more than one buffer worth
3009                // of unreleased frames after each pass, but just in case...
3010                ALOG_ASSERT(minFrames <= cblk->frameCount);
3011            }
3012        }
3013        if ((track->framesReady() >= minFrames) && track->isReady() &&
3014                !track->isPaused() && !track->isTerminated())
3015        {
3016            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3017
3018            mixedTracks++;
3019
3020            // track->mainBuffer() != mMixBuffer means there is an effect chain
3021            // connected to the track
3022            chain.clear();
3023            if (track->mainBuffer() != mMixBuffer) {
3024                chain = getEffectChain_l(track->sessionId());
3025                // Delegate volume control to effect in track effect chain if needed
3026                if (chain != 0) {
3027                    tracksWithEffect++;
3028                } else {
3029                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3030                            name, track->sessionId());
3031                }
3032            }
3033
3034
3035            int param = AudioMixer::VOLUME;
3036            if (track->mFillingUpStatus == Track::FS_FILLED) {
3037                // no ramp for the first volume setting
3038                track->mFillingUpStatus = Track::FS_ACTIVE;
3039                if (track->mState == TrackBase::RESUMING) {
3040                    track->mState = TrackBase::ACTIVE;
3041                    param = AudioMixer::RAMP_VOLUME;
3042                }
3043                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3044            } else if (cblk->server != 0) {
3045                // If the track is stopped before the first frame was mixed,
3046                // do not apply ramp
3047                param = AudioMixer::RAMP_VOLUME;
3048            }
3049
3050            // compute volume for this track
3051            uint32_t vl, vr, va;
3052            if (track->isMuted() || track->isPausing() ||
3053                mStreamTypes[track->streamType()].mute) {
3054                vl = vr = va = 0;
3055                if (track->isPausing()) {
3056                    track->setPaused();
3057                }
3058            } else {
3059
3060                // read original volumes with volume control
3061                float typeVolume = mStreamTypes[track->streamType()].volume;
3062                float v = masterVolume * typeVolume;
3063                uint32_t vlr = cblk->getVolumeLR();
3064                vl = vlr & 0xFFFF;
3065                vr = vlr >> 16;
3066                // track volumes come from shared memory, so can't be trusted and must be clamped
3067                if (vl > MAX_GAIN_INT) {
3068                    ALOGV("Track left volume out of range: %04X", vl);
3069                    vl = MAX_GAIN_INT;
3070                }
3071                if (vr > MAX_GAIN_INT) {
3072                    ALOGV("Track right volume out of range: %04X", vr);
3073                    vr = MAX_GAIN_INT;
3074                }
3075                // now apply the master volume and stream type volume
3076                vl = (uint32_t)(v * vl) << 12;
3077                vr = (uint32_t)(v * vr) << 12;
3078                // assuming master volume and stream type volume each go up to 1.0,
3079                // vl and vr are now in 8.24 format
3080
3081                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3082                // send level comes from shared memory and so may be corrupt
3083                if (sendLevel > MAX_GAIN_INT) {
3084                    ALOGV("Track send level out of range: %04X", sendLevel);
3085                    sendLevel = MAX_GAIN_INT;
3086                }
3087                va = (uint32_t)(v * sendLevel);
3088            }
3089            // Delegate volume control to effect in track effect chain if needed
3090            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3091                // Do not ramp volume if volume is controlled by effect
3092                param = AudioMixer::VOLUME;
3093                track->mHasVolumeController = true;
3094            } else {
3095                // force no volume ramp when volume controller was just disabled or removed
3096                // from effect chain to avoid volume spike
3097                if (track->mHasVolumeController) {
3098                    param = AudioMixer::VOLUME;
3099                }
3100                track->mHasVolumeController = false;
3101            }
3102
3103            // Convert volumes from 8.24 to 4.12 format
3104            // This additional clamping is needed in case chain->setVolume_l() overshot
3105            vl = (vl + (1 << 11)) >> 12;
3106            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3107            vr = (vr + (1 << 11)) >> 12;
3108            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3109
3110            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3111
3112            // XXX: these things DON'T need to be done each time
3113            mAudioMixer->setBufferProvider(name, track);
3114            mAudioMixer->enable(name);
3115
3116            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3117            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3118            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3119            mAudioMixer->setParameter(
3120                name,
3121                AudioMixer::TRACK,
3122                AudioMixer::FORMAT, (void *)track->format());
3123            mAudioMixer->setParameter(
3124                name,
3125                AudioMixer::TRACK,
3126                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3127            mAudioMixer->setParameter(
3128                name,
3129                AudioMixer::RESAMPLE,
3130                AudioMixer::SAMPLE_RATE,
3131                (void *)(cblk->sampleRate));
3132            mAudioMixer->setParameter(
3133                name,
3134                AudioMixer::TRACK,
3135                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3136            mAudioMixer->setParameter(
3137                name,
3138                AudioMixer::TRACK,
3139                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3140
3141            // reset retry count
3142            track->mRetryCount = kMaxTrackRetries;
3143
3144            // If one track is ready, set the mixer ready if:
3145            //  - the mixer was not ready during previous round OR
3146            //  - no other track is not ready
3147            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3148                    mixerStatus != MIXER_TRACKS_ENABLED) {
3149                mixerStatus = MIXER_TRACKS_READY;
3150            }
3151        } else {
3152            // clear effect chain input buffer if an active track underruns to avoid sending
3153            // previous audio buffer again to effects
3154            chain = getEffectChain_l(track->sessionId());
3155            if (chain != 0) {
3156                chain->clearInputBuffer();
3157            }
3158
3159            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3160            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3161                    track->isStopped() || track->isPaused()) {
3162                // We have consumed all the buffers of this track.
3163                // Remove it from the list of active tracks.
3164                // TODO: use actual buffer filling status instead of latency when available from
3165                // audio HAL
3166                size_t audioHALFrames =
3167                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3168                size_t framesWritten =
3169                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3170                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3171                    if (track->isStopped()) {
3172                        track->reset();
3173                    }
3174                    tracksToRemove->add(track);
3175                }
3176            } else {
3177                // No buffers for this track. Give it a few chances to
3178                // fill a buffer, then remove it from active list.
3179                if (--(track->mRetryCount) <= 0) {
3180                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3181                    tracksToRemove->add(track);
3182                    // indicate to client process that the track was disabled because of underrun;
3183                    // it will then automatically call start() when data is available
3184                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3185                // If one track is not ready, mark the mixer also not ready if:
3186                //  - the mixer was ready during previous round OR
3187                //  - no other track is ready
3188                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3189                                mixerStatus != MIXER_TRACKS_READY) {
3190                    mixerStatus = MIXER_TRACKS_ENABLED;
3191                }
3192            }
3193            mAudioMixer->disable(name);
3194        }
3195
3196        }   // local variable scope to avoid goto warning
3197track_is_ready: ;
3198
3199    }
3200
3201    // Push the new FastMixer state if necessary
3202    if (didModify) {
3203        state->mFastTracksGen++;
3204        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3205        if (kUseFastMixer == FastMixer_Dynamic &&
3206                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3207            state->mCommand = FastMixerState::COLD_IDLE;
3208            state->mColdFutexAddr = &mFastMixerFutex;
3209            state->mColdGen++;
3210            mFastMixerFutex = 0;
3211            if (kUseFastMixer == FastMixer_Dynamic) {
3212                mNormalSink = mOutputSink;
3213            }
3214            // If we go into cold idle, need to wait for acknowledgement
3215            // so that fast mixer stops doing I/O.
3216            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3217        }
3218        sq->end();
3219    }
3220    if (sq != NULL) {
3221        sq->end(didModify);
3222        sq->push(block);
3223    }
3224
3225    // Now perform the deferred reset on fast tracks that have stopped
3226    while (resetMask != 0) {
3227        size_t i = __builtin_ctz(resetMask);
3228        ALOG_ASSERT(i < count);
3229        resetMask &= ~(1 << i);
3230        sp<Track> t = mActiveTracks[i].promote();
3231        if (t == 0) continue;
3232        Track* track = t.get();
3233        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3234        track->reset();
3235    }
3236
3237    // remove all the tracks that need to be...
3238    count = tracksToRemove->size();
3239    if (CC_UNLIKELY(count)) {
3240        for (size_t i=0 ; i<count ; i++) {
3241            const sp<Track>& track = tracksToRemove->itemAt(i);
3242            mActiveTracks.remove(track);
3243            if (track->mainBuffer() != mMixBuffer) {
3244                chain = getEffectChain_l(track->sessionId());
3245                if (chain != 0) {
3246                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3247                    chain->decActiveTrackCnt();
3248                }
3249            }
3250            if (track->isTerminated()) {
3251                removeTrack_l(track);
3252            }
3253        }
3254    }
3255
3256    // mix buffer must be cleared if all tracks are connected to an
3257    // effect chain as in this case the mixer will not write to
3258    // mix buffer and track effects will accumulate into it
3259    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3260        // FIXME as a performance optimization, should remember previous zero status
3261        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3262    }
3263
3264    // if any fast tracks, then status is ready
3265    mMixerStatusIgnoringFastTracks = mixerStatus;
3266    if (fastTracks > 0) {
3267        mixerStatus = MIXER_TRACKS_READY;
3268    }
3269    return mixerStatus;
3270}
3271
3272/*
3273The derived values that are cached:
3274 - mixBufferSize from frame count * frame size
3275 - activeSleepTime from activeSleepTimeUs()
3276 - idleSleepTime from idleSleepTimeUs()
3277 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3278 - maxPeriod from frame count and sample rate (MIXER only)
3279
3280The parameters that affect these derived values are:
3281 - frame count
3282 - frame size
3283 - sample rate
3284 - device type: A2DP or not
3285 - device latency
3286 - format: PCM or not
3287 - active sleep time
3288 - idle sleep time
3289*/
3290
3291void AudioFlinger::PlaybackThread::cacheParameters_l()
3292{
3293    mixBufferSize = mNormalFrameCount * mFrameSize;
3294    activeSleepTime = activeSleepTimeUs();
3295    idleSleepTime = idleSleepTimeUs();
3296}
3297
3298void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3299{
3300    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3301            this,  streamType, mTracks.size());
3302    Mutex::Autolock _l(mLock);
3303
3304    size_t size = mTracks.size();
3305    for (size_t i = 0; i < size; i++) {
3306        sp<Track> t = mTracks[i];
3307        if (t->streamType() == streamType) {
3308            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3309            t->mCblk->cv.signal();
3310        }
3311    }
3312}
3313
3314// getTrackName_l() must be called with ThreadBase::mLock held
3315int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3316{
3317    return mAudioMixer->getTrackName(channelMask);
3318}
3319
3320// deleteTrackName_l() must be called with ThreadBase::mLock held
3321void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3322{
3323    ALOGV("remove track (%d) and delete from mixer", name);
3324    mAudioMixer->deleteTrackName(name);
3325}
3326
3327// checkForNewParameters_l() must be called with ThreadBase::mLock held
3328bool AudioFlinger::MixerThread::checkForNewParameters_l()
3329{
3330    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3331    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3332    bool reconfig = false;
3333
3334    while (!mNewParameters.isEmpty()) {
3335
3336        if (mFastMixer != NULL) {
3337            FastMixerStateQueue *sq = mFastMixer->sq();
3338            FastMixerState *state = sq->begin();
3339            if (!(state->mCommand & FastMixerState::IDLE)) {
3340                previousCommand = state->mCommand;
3341                state->mCommand = FastMixerState::HOT_IDLE;
3342                sq->end();
3343                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3344            } else {
3345                sq->end(false /*didModify*/);
3346            }
3347        }
3348
3349        status_t status = NO_ERROR;
3350        String8 keyValuePair = mNewParameters[0];
3351        AudioParameter param = AudioParameter(keyValuePair);
3352        int value;
3353
3354        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3355            reconfig = true;
3356        }
3357        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3358            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3359                status = BAD_VALUE;
3360            } else {
3361                reconfig = true;
3362            }
3363        }
3364        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3365            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3366                status = BAD_VALUE;
3367            } else {
3368                reconfig = true;
3369            }
3370        }
3371        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3372            // do not accept frame count changes if tracks are open as the track buffer
3373            // size depends on frame count and correct behavior would not be guaranteed
3374            // if frame count is changed after track creation
3375            if (!mTracks.isEmpty()) {
3376                status = INVALID_OPERATION;
3377            } else {
3378                reconfig = true;
3379            }
3380        }
3381        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3382#ifdef ADD_BATTERY_DATA
3383            // when changing the audio output device, call addBatteryData to notify
3384            // the change
3385            if ((int)mDevice != value) {
3386                uint32_t params = 0;
3387                // check whether speaker is on
3388                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3389                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3390                }
3391
3392                int deviceWithoutSpeaker
3393                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3394                // check if any other device (except speaker) is on
3395                if (value & deviceWithoutSpeaker ) {
3396                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3397                }
3398
3399                if (params != 0) {
3400                    addBatteryData(params);
3401                }
3402            }
3403#endif
3404
3405            // forward device change to effects that have requested to be
3406            // aware of attached audio device.
3407            mDevice = (uint32_t)value;
3408            for (size_t i = 0; i < mEffectChains.size(); i++) {
3409                mEffectChains[i]->setDevice_l(mDevice);
3410            }
3411        }
3412
3413        if (status == NO_ERROR) {
3414            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3415                                                    keyValuePair.string());
3416            if (!mStandby && status == INVALID_OPERATION) {
3417                mOutput->stream->common.standby(&mOutput->stream->common);
3418                mStandby = true;
3419                mBytesWritten = 0;
3420                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3421                                                       keyValuePair.string());
3422            }
3423            if (status == NO_ERROR && reconfig) {
3424                delete mAudioMixer;
3425                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3426                mAudioMixer = NULL;
3427                readOutputParameters();
3428                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3429                for (size_t i = 0; i < mTracks.size() ; i++) {
3430                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3431                    if (name < 0) break;
3432                    mTracks[i]->mName = name;
3433                    // limit track sample rate to 2 x new output sample rate
3434                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3435                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3436                    }
3437                }
3438                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3439            }
3440        }
3441
3442        mNewParameters.removeAt(0);
3443
3444        mParamStatus = status;
3445        mParamCond.signal();
3446        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3447        // already timed out waiting for the status and will never signal the condition.
3448        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3449    }
3450
3451    if (!(previousCommand & FastMixerState::IDLE)) {
3452        ALOG_ASSERT(mFastMixer != NULL);
3453        FastMixerStateQueue *sq = mFastMixer->sq();
3454        FastMixerState *state = sq->begin();
3455        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3456        state->mCommand = previousCommand;
3457        sq->end();
3458        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3459    }
3460
3461    return reconfig;
3462}
3463
3464status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3465{
3466    const size_t SIZE = 256;
3467    char buffer[SIZE];
3468    String8 result;
3469
3470    PlaybackThread::dumpInternals(fd, args);
3471
3472    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3473    result.append(buffer);
3474    write(fd, result.string(), result.size());
3475
3476    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3477    FastMixerDumpState copy = mFastMixerDumpState;
3478    copy.dump(fd);
3479
3480    // Write the tee output to a .wav file
3481    NBAIO_Source *teeSource = mTeeSource.get();
3482    if (teeSource != NULL) {
3483        char teePath[64];
3484        struct timeval tv;
3485        gettimeofday(&tv, NULL);
3486        struct tm tm;
3487        localtime_r(&tv.tv_sec, &tm);
3488        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3489        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3490        if (teeFd >= 0) {
3491            char wavHeader[44];
3492            memcpy(wavHeader,
3493                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3494                sizeof(wavHeader));
3495            NBAIO_Format format = teeSource->format();
3496            unsigned channelCount = Format_channelCount(format);
3497            ALOG_ASSERT(channelCount <= FCC_2);
3498            unsigned sampleRate = Format_sampleRate(format);
3499            wavHeader[22] = channelCount;       // number of channels
3500            wavHeader[24] = sampleRate;         // sample rate
3501            wavHeader[25] = sampleRate >> 8;
3502            wavHeader[32] = channelCount * 2;   // block alignment
3503            write(teeFd, wavHeader, sizeof(wavHeader));
3504            size_t total = 0;
3505            bool firstRead = true;
3506            for (;;) {
3507#define TEE_SINK_READ 1024
3508                short buffer[TEE_SINK_READ * FCC_2];
3509                size_t count = TEE_SINK_READ;
3510                ssize_t actual = teeSource->read(buffer, count);
3511                bool wasFirstRead = firstRead;
3512                firstRead = false;
3513                if (actual <= 0) {
3514                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3515                        continue;
3516                    }
3517                    break;
3518                }
3519                ALOG_ASSERT(actual <= count);
3520                write(teeFd, buffer, actual * channelCount * sizeof(short));
3521                total += actual;
3522            }
3523            lseek(teeFd, (off_t) 4, SEEK_SET);
3524            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3525            write(teeFd, &temp, sizeof(temp));
3526            lseek(teeFd, (off_t) 40, SEEK_SET);
3527            temp =  total * channelCount * sizeof(short);
3528            write(teeFd, &temp, sizeof(temp));
3529            close(teeFd);
3530            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3531        } else {
3532            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3533        }
3534    }
3535
3536    return NO_ERROR;
3537}
3538
3539uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3540{
3541    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3542}
3543
3544uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3545{
3546    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3547}
3548
3549void AudioFlinger::MixerThread::cacheParameters_l()
3550{
3551    PlaybackThread::cacheParameters_l();
3552
3553    // FIXME: Relaxed timing because of a certain device that can't meet latency
3554    // Should be reduced to 2x after the vendor fixes the driver issue
3555    // increase threshold again due to low power audio mode. The way this warning
3556    // threshold is calculated and its usefulness should be reconsidered anyway.
3557    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3558}
3559
3560// ----------------------------------------------------------------------------
3561AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3562        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3563    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3564        // mLeftVolFloat, mRightVolFloat
3565        // mLeftVolShort, mRightVolShort
3566{
3567}
3568
3569AudioFlinger::DirectOutputThread::~DirectOutputThread()
3570{
3571}
3572
3573AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3574    Vector< sp<Track> > *tracksToRemove
3575)
3576{
3577    sp<Track> trackToRemove;
3578
3579    mixer_state mixerStatus = MIXER_IDLE;
3580
3581    // find out which tracks need to be processed
3582    if (mActiveTracks.size() != 0) {
3583        sp<Track> t = mActiveTracks[0].promote();
3584        // The track died recently
3585        if (t == 0) return MIXER_IDLE;
3586
3587        Track* const track = t.get();
3588        audio_track_cblk_t* cblk = track->cblk();
3589
3590        // The first time a track is added we wait
3591        // for all its buffers to be filled before processing it
3592        if (cblk->framesReady() && track->isReady() &&
3593                !track->isPaused() && !track->isTerminated())
3594        {
3595            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3596
3597            if (track->mFillingUpStatus == Track::FS_FILLED) {
3598                track->mFillingUpStatus = Track::FS_ACTIVE;
3599                mLeftVolFloat = mRightVolFloat = 0;
3600                mLeftVolShort = mRightVolShort = 0;
3601                if (track->mState == TrackBase::RESUMING) {
3602                    track->mState = TrackBase::ACTIVE;
3603                    rampVolume = true;
3604                }
3605            } else if (cblk->server != 0) {
3606                // If the track is stopped before the first frame was mixed,
3607                // do not apply ramp
3608                rampVolume = true;
3609            }
3610            // compute volume for this track
3611            float left, right;
3612            if (track->isMuted() || mMasterMute || track->isPausing() ||
3613                mStreamTypes[track->streamType()].mute) {
3614                left = right = 0;
3615                if (track->isPausing()) {
3616                    track->setPaused();
3617                }
3618            } else {
3619                float typeVolume = mStreamTypes[track->streamType()].volume;
3620                float v = mMasterVolume * typeVolume;
3621                uint32_t vlr = cblk->getVolumeLR();
3622                float v_clamped = v * (vlr & 0xFFFF);
3623                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3624                left = v_clamped/MAX_GAIN;
3625                v_clamped = v * (vlr >> 16);
3626                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3627                right = v_clamped/MAX_GAIN;
3628            }
3629
3630            if (left != mLeftVolFloat || right != mRightVolFloat) {
3631                mLeftVolFloat = left;
3632                mRightVolFloat = right;
3633
3634                // If audio HAL implements volume control,
3635                // force software volume to nominal value
3636                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3637                    left = 1.0f;
3638                    right = 1.0f;
3639                }
3640
3641                // Convert volumes from float to 8.24
3642                uint32_t vl = (uint32_t)(left * (1 << 24));
3643                uint32_t vr = (uint32_t)(right * (1 << 24));
3644
3645                // Delegate volume control to effect in track effect chain if needed
3646                // only one effect chain can be present on DirectOutputThread, so if
3647                // there is one, the track is connected to it
3648                if (!mEffectChains.isEmpty()) {
3649                    // Do not ramp volume if volume is controlled by effect
3650                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3651                        rampVolume = false;
3652                    }
3653                }
3654
3655                // Convert volumes from 8.24 to 4.12 format
3656                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3657                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3658                leftVol = (uint16_t)v_clamped;
3659                v_clamped = (vr + (1 << 11)) >> 12;
3660                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3661                rightVol = (uint16_t)v_clamped;
3662            } else {
3663                leftVol = mLeftVolShort;
3664                rightVol = mRightVolShort;
3665                rampVolume = false;
3666            }
3667
3668            // reset retry count
3669            track->mRetryCount = kMaxTrackRetriesDirect;
3670            mActiveTrack = t;
3671            mixerStatus = MIXER_TRACKS_READY;
3672        } else {
3673            // clear effect chain input buffer if an active track underruns to avoid sending
3674            // previous audio buffer again to effects
3675            if (!mEffectChains.isEmpty()) {
3676                mEffectChains[0]->clearInputBuffer();
3677            }
3678
3679            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3680            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3681                // We have consumed all the buffers of this track.
3682                // Remove it from the list of active tracks.
3683                // TODO: implement behavior for compressed audio
3684                size_t audioHALFrames =
3685                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3686                size_t framesWritten =
3687                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3688                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3689                    if (track->isStopped()) {
3690                        track->reset();
3691                    }
3692                    trackToRemove = track;
3693                }
3694            } else {
3695                // No buffers for this track. Give it a few chances to
3696                // fill a buffer, then remove it from active list.
3697                if (--(track->mRetryCount) <= 0) {
3698                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3699                    trackToRemove = track;
3700                } else {
3701                    mixerStatus = MIXER_TRACKS_ENABLED;
3702                }
3703            }
3704        }
3705    }
3706
3707    // FIXME merge this with similar code for removing multiple tracks
3708    // remove all the tracks that need to be...
3709    if (CC_UNLIKELY(trackToRemove != 0)) {
3710        tracksToRemove->add(trackToRemove);
3711        mActiveTracks.remove(trackToRemove);
3712        if (!mEffectChains.isEmpty()) {
3713            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3714                    trackToRemove->sessionId());
3715            mEffectChains[0]->decActiveTrackCnt();
3716        }
3717        if (trackToRemove->isTerminated()) {
3718            removeTrack_l(trackToRemove);
3719        }
3720    }
3721
3722    return mixerStatus;
3723}
3724
3725void AudioFlinger::DirectOutputThread::threadLoop_mix()
3726{
3727    AudioBufferProvider::Buffer buffer;
3728    size_t frameCount = mFrameCount;
3729    int8_t *curBuf = (int8_t *)mMixBuffer;
3730    // output audio to hardware
3731    while (frameCount) {
3732        buffer.frameCount = frameCount;
3733        mActiveTrack->getNextBuffer(&buffer);
3734        if (CC_UNLIKELY(buffer.raw == NULL)) {
3735            memset(curBuf, 0, frameCount * mFrameSize);
3736            break;
3737        }
3738        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3739        frameCount -= buffer.frameCount;
3740        curBuf += buffer.frameCount * mFrameSize;
3741        mActiveTrack->releaseBuffer(&buffer);
3742    }
3743    sleepTime = 0;
3744    standbyTime = systemTime() + standbyDelay;
3745    mActiveTrack.clear();
3746
3747    // apply volume
3748
3749    // Do not apply volume on compressed audio
3750    if (!audio_is_linear_pcm(mFormat)) {
3751        return;
3752    }
3753
3754    // convert to signed 16 bit before volume calculation
3755    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3756        size_t count = mFrameCount * mChannelCount;
3757        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3758        int16_t *dst = mMixBuffer + count-1;
3759        while (count--) {
3760            *dst-- = (int16_t)(*src--^0x80) << 8;
3761        }
3762    }
3763
3764    frameCount = mFrameCount;
3765    int16_t *out = mMixBuffer;
3766    if (rampVolume) {
3767        if (mChannelCount == 1) {
3768            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3769            int32_t vlInc = d / (int32_t)frameCount;
3770            int32_t vl = ((int32_t)mLeftVolShort << 16);
3771            do {
3772                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3773                out++;
3774                vl += vlInc;
3775            } while (--frameCount);
3776
3777        } else {
3778            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3779            int32_t vlInc = d / (int32_t)frameCount;
3780            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3781            int32_t vrInc = d / (int32_t)frameCount;
3782            int32_t vl = ((int32_t)mLeftVolShort << 16);
3783            int32_t vr = ((int32_t)mRightVolShort << 16);
3784            do {
3785                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3786                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3787                out += 2;
3788                vl += vlInc;
3789                vr += vrInc;
3790            } while (--frameCount);
3791        }
3792    } else {
3793        if (mChannelCount == 1) {
3794            do {
3795                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3796                out++;
3797            } while (--frameCount);
3798        } else {
3799            do {
3800                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3801                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3802                out += 2;
3803            } while (--frameCount);
3804        }
3805    }
3806
3807    // convert back to unsigned 8 bit after volume calculation
3808    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3809        size_t count = mFrameCount * mChannelCount;
3810        int16_t *src = mMixBuffer;
3811        uint8_t *dst = (uint8_t *)mMixBuffer;
3812        while (count--) {
3813            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3814        }
3815    }
3816
3817    mLeftVolShort = leftVol;
3818    mRightVolShort = rightVol;
3819}
3820
3821void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3822{
3823    if (sleepTime == 0) {
3824        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3825            sleepTime = activeSleepTime;
3826        } else {
3827            sleepTime = idleSleepTime;
3828        }
3829    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3830        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3831        sleepTime = 0;
3832    }
3833}
3834
3835// getTrackName_l() must be called with ThreadBase::mLock held
3836int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3837{
3838    return 0;
3839}
3840
3841// deleteTrackName_l() must be called with ThreadBase::mLock held
3842void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3843{
3844}
3845
3846// checkForNewParameters_l() must be called with ThreadBase::mLock held
3847bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3848{
3849    bool reconfig = false;
3850
3851    while (!mNewParameters.isEmpty()) {
3852        status_t status = NO_ERROR;
3853        String8 keyValuePair = mNewParameters[0];
3854        AudioParameter param = AudioParameter(keyValuePair);
3855        int value;
3856
3857        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3858            // do not accept frame count changes if tracks are open as the track buffer
3859            // size depends on frame count and correct behavior would not be garantied
3860            // if frame count is changed after track creation
3861            if (!mTracks.isEmpty()) {
3862                status = INVALID_OPERATION;
3863            } else {
3864                reconfig = true;
3865            }
3866        }
3867        if (status == NO_ERROR) {
3868            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3869                                                    keyValuePair.string());
3870            if (!mStandby && status == INVALID_OPERATION) {
3871                mOutput->stream->common.standby(&mOutput->stream->common);
3872                mStandby = true;
3873                mBytesWritten = 0;
3874                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3875                                                       keyValuePair.string());
3876            }
3877            if (status == NO_ERROR && reconfig) {
3878                readOutputParameters();
3879                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3880            }
3881        }
3882
3883        mNewParameters.removeAt(0);
3884
3885        mParamStatus = status;
3886        mParamCond.signal();
3887        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3888        // already timed out waiting for the status and will never signal the condition.
3889        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3890    }
3891    return reconfig;
3892}
3893
3894uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3895{
3896    uint32_t time;
3897    if (audio_is_linear_pcm(mFormat)) {
3898        time = PlaybackThread::activeSleepTimeUs();
3899    } else {
3900        time = 10000;
3901    }
3902    return time;
3903}
3904
3905uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3906{
3907    uint32_t time;
3908    if (audio_is_linear_pcm(mFormat)) {
3909        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3910    } else {
3911        time = 10000;
3912    }
3913    return time;
3914}
3915
3916uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3917{
3918    uint32_t time;
3919    if (audio_is_linear_pcm(mFormat)) {
3920        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3921    } else {
3922        time = 10000;
3923    }
3924    return time;
3925}
3926
3927void AudioFlinger::DirectOutputThread::cacheParameters_l()
3928{
3929    PlaybackThread::cacheParameters_l();
3930
3931    // use shorter standby delay as on normal output to release
3932    // hardware resources as soon as possible
3933    standbyDelay = microseconds(activeSleepTime*2);
3934}
3935
3936// ----------------------------------------------------------------------------
3937
3938AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3939        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3940    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3941        mWaitTimeMs(UINT_MAX)
3942{
3943    addOutputTrack(mainThread);
3944}
3945
3946AudioFlinger::DuplicatingThread::~DuplicatingThread()
3947{
3948    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3949        mOutputTracks[i]->destroy();
3950    }
3951}
3952
3953void AudioFlinger::DuplicatingThread::threadLoop_mix()
3954{
3955    // mix buffers...
3956    if (outputsReady(outputTracks)) {
3957        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3958    } else {
3959        memset(mMixBuffer, 0, mixBufferSize);
3960    }
3961    sleepTime = 0;
3962    writeFrames = mNormalFrameCount;
3963}
3964
3965void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3966{
3967    if (sleepTime == 0) {
3968        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3969            sleepTime = activeSleepTime;
3970        } else {
3971            sleepTime = idleSleepTime;
3972        }
3973    } else if (mBytesWritten != 0) {
3974        // flush remaining overflow buffers in output tracks
3975        for (size_t i = 0; i < outputTracks.size(); i++) {
3976            if (outputTracks[i]->isActive()) {
3977                sleepTime = 0;
3978                writeFrames = 0;
3979                memset(mMixBuffer, 0, mixBufferSize);
3980                break;
3981            }
3982        }
3983    }
3984}
3985
3986void AudioFlinger::DuplicatingThread::threadLoop_write()
3987{
3988    standbyTime = systemTime() + standbyDelay;
3989    for (size_t i = 0; i < outputTracks.size(); i++) {
3990        outputTracks[i]->write(mMixBuffer, writeFrames);
3991    }
3992    mBytesWritten += mixBufferSize;
3993}
3994
3995void AudioFlinger::DuplicatingThread::threadLoop_standby()
3996{
3997    // DuplicatingThread implements standby by stopping all tracks
3998    for (size_t i = 0; i < outputTracks.size(); i++) {
3999        outputTracks[i]->stop();
4000    }
4001}
4002
4003void AudioFlinger::DuplicatingThread::saveOutputTracks()
4004{
4005    outputTracks = mOutputTracks;
4006}
4007
4008void AudioFlinger::DuplicatingThread::clearOutputTracks()
4009{
4010    outputTracks.clear();
4011}
4012
4013void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4014{
4015    Mutex::Autolock _l(mLock);
4016    // FIXME explain this formula
4017    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4018    OutputTrack *outputTrack = new OutputTrack(thread,
4019                                            this,
4020                                            mSampleRate,
4021                                            mFormat,
4022                                            mChannelMask,
4023                                            frameCount);
4024    if (outputTrack->cblk() != NULL) {
4025        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4026        mOutputTracks.add(outputTrack);
4027        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4028        updateWaitTime_l();
4029    }
4030}
4031
4032void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4033{
4034    Mutex::Autolock _l(mLock);
4035    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4036        if (mOutputTracks[i]->thread() == thread) {
4037            mOutputTracks[i]->destroy();
4038            mOutputTracks.removeAt(i);
4039            updateWaitTime_l();
4040            return;
4041        }
4042    }
4043    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4044}
4045
4046// caller must hold mLock
4047void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4048{
4049    mWaitTimeMs = UINT_MAX;
4050    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4051        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4052        if (strong != 0) {
4053            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4054            if (waitTimeMs < mWaitTimeMs) {
4055                mWaitTimeMs = waitTimeMs;
4056            }
4057        }
4058    }
4059}
4060
4061
4062bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4063{
4064    for (size_t i = 0; i < outputTracks.size(); i++) {
4065        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4066        if (thread == 0) {
4067            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4068            return false;
4069        }
4070        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4071        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4072            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4073            return false;
4074        }
4075    }
4076    return true;
4077}
4078
4079uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4080{
4081    return (mWaitTimeMs * 1000) / 2;
4082}
4083
4084void AudioFlinger::DuplicatingThread::cacheParameters_l()
4085{
4086    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4087    updateWaitTime_l();
4088
4089    MixerThread::cacheParameters_l();
4090}
4091
4092// ----------------------------------------------------------------------------
4093
4094// TrackBase constructor must be called with AudioFlinger::mLock held
4095AudioFlinger::ThreadBase::TrackBase::TrackBase(
4096            ThreadBase *thread,
4097            const sp<Client>& client,
4098            uint32_t sampleRate,
4099            audio_format_t format,
4100            uint32_t channelMask,
4101            int frameCount,
4102            const sp<IMemory>& sharedBuffer,
4103            int sessionId)
4104    :   RefBase(),
4105        mThread(thread),
4106        mClient(client),
4107        mCblk(NULL),
4108        // mBuffer
4109        // mBufferEnd
4110        mFrameCount(0),
4111        mState(IDLE),
4112        mSampleRate(sampleRate),
4113        mFormat(format),
4114        mStepServerFailed(false),
4115        mSessionId(sessionId)
4116        // mChannelCount
4117        // mChannelMask
4118{
4119    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4120
4121    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4122    size_t size = sizeof(audio_track_cblk_t);
4123    uint8_t channelCount = popcount(channelMask);
4124    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4125    if (sharedBuffer == 0) {
4126        size += bufferSize;
4127    }
4128
4129    if (client != NULL) {
4130        mCblkMemory = client->heap()->allocate(size);
4131        if (mCblkMemory != 0) {
4132            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4133            if (mCblk != NULL) { // construct the shared structure in-place.
4134                new(mCblk) audio_track_cblk_t();
4135                // clear all buffers
4136                mCblk->frameCount = frameCount;
4137                mCblk->sampleRate = sampleRate;
4138// uncomment the following lines to quickly test 32-bit wraparound
4139//                mCblk->user = 0xffff0000;
4140//                mCblk->server = 0xffff0000;
4141//                mCblk->userBase = 0xffff0000;
4142//                mCblk->serverBase = 0xffff0000;
4143                mChannelCount = channelCount;
4144                mChannelMask = channelMask;
4145                if (sharedBuffer == 0) {
4146                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4147                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4148                    // Force underrun condition to avoid false underrun callback until first data is
4149                    // written to buffer (other flags are cleared)
4150                    mCblk->flags = CBLK_UNDERRUN_ON;
4151                } else {
4152                    mBuffer = sharedBuffer->pointer();
4153                }
4154                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4155            }
4156        } else {
4157            ALOGE("not enough memory for AudioTrack size=%u", size);
4158            client->heap()->dump("AudioTrack");
4159            return;
4160        }
4161    } else {
4162        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4163        // construct the shared structure in-place.
4164        new(mCblk) audio_track_cblk_t();
4165        // clear all buffers
4166        mCblk->frameCount = frameCount;
4167        mCblk->sampleRate = sampleRate;
4168// uncomment the following lines to quickly test 32-bit wraparound
4169//        mCblk->user = 0xffff0000;
4170//        mCblk->server = 0xffff0000;
4171//        mCblk->userBase = 0xffff0000;
4172//        mCblk->serverBase = 0xffff0000;
4173        mChannelCount = channelCount;
4174        mChannelMask = channelMask;
4175        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4176        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4177        // Force underrun condition to avoid false underrun callback until first data is
4178        // written to buffer (other flags are cleared)
4179        mCblk->flags = CBLK_UNDERRUN_ON;
4180        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4181    }
4182}
4183
4184AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4185{
4186    if (mCblk != NULL) {
4187        if (mClient == 0) {
4188            delete mCblk;
4189        } else {
4190            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4191        }
4192    }
4193    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4194    if (mClient != 0) {
4195        // Client destructor must run with AudioFlinger mutex locked
4196        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4197        // If the client's reference count drops to zero, the associated destructor
4198        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4199        // relying on the automatic clear() at end of scope.
4200        mClient.clear();
4201    }
4202}
4203
4204// AudioBufferProvider interface
4205// getNextBuffer() = 0;
4206// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4207void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4208{
4209    buffer->raw = NULL;
4210    mFrameCount = buffer->frameCount;
4211    // FIXME See note at getNextBuffer()
4212    (void) step();      // ignore return value of step()
4213    buffer->frameCount = 0;
4214}
4215
4216bool AudioFlinger::ThreadBase::TrackBase::step() {
4217    bool result;
4218    audio_track_cblk_t* cblk = this->cblk();
4219
4220    result = cblk->stepServer(mFrameCount);
4221    if (!result) {
4222        ALOGV("stepServer failed acquiring cblk mutex");
4223        mStepServerFailed = true;
4224    }
4225    return result;
4226}
4227
4228void AudioFlinger::ThreadBase::TrackBase::reset() {
4229    audio_track_cblk_t* cblk = this->cblk();
4230
4231    cblk->user = 0;
4232    cblk->server = 0;
4233    cblk->userBase = 0;
4234    cblk->serverBase = 0;
4235    mStepServerFailed = false;
4236    ALOGV("TrackBase::reset");
4237}
4238
4239int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4240    return (int)mCblk->sampleRate;
4241}
4242
4243void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4244    audio_track_cblk_t* cblk = this->cblk();
4245    size_t frameSize = cblk->frameSize;
4246    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4247    int8_t *bufferEnd = bufferStart + frames * frameSize;
4248
4249    // Check validity of returned pointer in case the track control block would have been corrupted.
4250    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4251            "TrackBase::getBuffer buffer out of range:\n"
4252                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4253                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4254                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4255                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4256
4257    return bufferStart;
4258}
4259
4260status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4261{
4262    mSyncEvents.add(event);
4263    return NO_ERROR;
4264}
4265
4266// ----------------------------------------------------------------------------
4267
4268// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4269AudioFlinger::PlaybackThread::Track::Track(
4270            PlaybackThread *thread,
4271            const sp<Client>& client,
4272            audio_stream_type_t streamType,
4273            uint32_t sampleRate,
4274            audio_format_t format,
4275            uint32_t channelMask,
4276            int frameCount,
4277            const sp<IMemory>& sharedBuffer,
4278            int sessionId,
4279            IAudioFlinger::track_flags_t flags)
4280    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4281    mMute(false),
4282    mFillingUpStatus(FS_INVALID),
4283    // mRetryCount initialized later when needed
4284    mSharedBuffer(sharedBuffer),
4285    mStreamType(streamType),
4286    mName(-1),  // see note below
4287    mMainBuffer(thread->mixBuffer()),
4288    mAuxBuffer(NULL),
4289    mAuxEffectId(0), mHasVolumeController(false),
4290    mPresentationCompleteFrames(0),
4291    mFlags(flags),
4292    mFastIndex(-1),
4293    mUnderrunCount(0),
4294    mCachedVolume(1.0)
4295{
4296    if (mCblk != NULL) {
4297        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4298        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4299        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4300        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4301        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4302        if (mName < 0) {
4303            ALOGE("no more track names available");
4304            return;
4305        }
4306        // only allocate a fast track index if we were able to allocate a normal track name
4307        if (flags & IAudioFlinger::TRACK_FAST) {
4308            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4309            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4310            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4311            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4312            // FIXME This is too eager.  We allocate a fast track index before the
4313            //       fast track becomes active.  Since fast tracks are a scarce resource,
4314            //       this means we are potentially denying other more important fast tracks from
4315            //       being created.  It would be better to allocate the index dynamically.
4316            mFastIndex = i;
4317            // Read the initial underruns because this field is never cleared by the fast mixer
4318            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4319            thread->mFastTrackAvailMask &= ~(1 << i);
4320        }
4321    }
4322    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4323}
4324
4325AudioFlinger::PlaybackThread::Track::~Track()
4326{
4327    ALOGV("PlaybackThread::Track destructor");
4328    sp<ThreadBase> thread = mThread.promote();
4329    if (thread != 0) {
4330        Mutex::Autolock _l(thread->mLock);
4331        mState = TERMINATED;
4332    }
4333}
4334
4335void AudioFlinger::PlaybackThread::Track::destroy()
4336{
4337    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4338    // by removing it from mTracks vector, so there is a risk that this Tracks's
4339    // destructor is called. As the destructor needs to lock mLock,
4340    // we must acquire a strong reference on this Track before locking mLock
4341    // here so that the destructor is called only when exiting this function.
4342    // On the other hand, as long as Track::destroy() is only called by
4343    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4344    // this Track with its member mTrack.
4345    sp<Track> keep(this);
4346    { // scope for mLock
4347        sp<ThreadBase> thread = mThread.promote();
4348        if (thread != 0) {
4349            if (!isOutputTrack()) {
4350                if (mState == ACTIVE || mState == RESUMING) {
4351                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4352
4353#ifdef ADD_BATTERY_DATA
4354                    // to track the speaker usage
4355                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4356#endif
4357                }
4358                AudioSystem::releaseOutput(thread->id());
4359            }
4360            Mutex::Autolock _l(thread->mLock);
4361            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4362            playbackThread->destroyTrack_l(this);
4363        }
4364    }
4365}
4366
4367/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4368{
4369    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4370                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4371}
4372
4373void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4374{
4375    uint32_t vlr = mCblk->getVolumeLR();
4376    if (isFastTrack()) {
4377        sprintf(buffer, "   F %2d", mFastIndex);
4378    } else {
4379        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4380    }
4381    track_state state = mState;
4382    char stateChar;
4383    switch (state) {
4384    case IDLE:
4385        stateChar = 'I';
4386        break;
4387    case TERMINATED:
4388        stateChar = 'T';
4389        break;
4390    case STOPPING_1:
4391        stateChar = 's';
4392        break;
4393    case STOPPING_2:
4394        stateChar = '5';
4395        break;
4396    case STOPPED:
4397        stateChar = 'S';
4398        break;
4399    case RESUMING:
4400        stateChar = 'R';
4401        break;
4402    case ACTIVE:
4403        stateChar = 'A';
4404        break;
4405    case PAUSING:
4406        stateChar = 'p';
4407        break;
4408    case PAUSED:
4409        stateChar = 'P';
4410        break;
4411    case FLUSHED:
4412        stateChar = 'F';
4413        break;
4414    default:
4415        stateChar = '?';
4416        break;
4417    }
4418    char nowInUnderrun;
4419    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4420    case UNDERRUN_FULL:
4421        nowInUnderrun = ' ';
4422        break;
4423    case UNDERRUN_PARTIAL:
4424        nowInUnderrun = '<';
4425        break;
4426    case UNDERRUN_EMPTY:
4427        nowInUnderrun = '*';
4428        break;
4429    default:
4430        nowInUnderrun = '?';
4431        break;
4432    }
4433    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4434            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4435            (mClient == 0) ? getpid_cached : mClient->pid(),
4436            mStreamType,
4437            mFormat,
4438            mChannelMask,
4439            mSessionId,
4440            mFrameCount,
4441            mCblk->frameCount,
4442            stateChar,
4443            mMute,
4444            mFillingUpStatus,
4445            mCblk->sampleRate,
4446            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4447            20.0 * log10((vlr >> 16) / 4096.0),
4448            mCblk->server,
4449            mCblk->user,
4450            (int)mMainBuffer,
4451            (int)mAuxBuffer,
4452            mCblk->flags,
4453            mUnderrunCount,
4454            nowInUnderrun);
4455}
4456
4457// AudioBufferProvider interface
4458status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4459        AudioBufferProvider::Buffer* buffer, int64_t pts)
4460{
4461    audio_track_cblk_t* cblk = this->cblk();
4462    uint32_t framesReady;
4463    uint32_t framesReq = buffer->frameCount;
4464
4465    // Check if last stepServer failed, try to step now
4466    if (mStepServerFailed) {
4467        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4468        //       Since the fast mixer is higher priority than client callback thread,
4469        //       it does not result in priority inversion for client.
4470        //       But a non-blocking solution would be preferable to avoid
4471        //       fast mixer being unable to tryLock(), and
4472        //       to avoid the extra context switches if the client wakes up,
4473        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4474        if (!step())  goto getNextBuffer_exit;
4475        ALOGV("stepServer recovered");
4476        mStepServerFailed = false;
4477    }
4478
4479    // FIXME Same as above
4480    framesReady = cblk->framesReady();
4481
4482    if (CC_LIKELY(framesReady)) {
4483        uint32_t s = cblk->server;
4484        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4485
4486        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4487        if (framesReq > framesReady) {
4488            framesReq = framesReady;
4489        }
4490        if (framesReq > bufferEnd - s) {
4491            framesReq = bufferEnd - s;
4492        }
4493
4494        buffer->raw = getBuffer(s, framesReq);
4495        if (buffer->raw == NULL) goto getNextBuffer_exit;
4496
4497        buffer->frameCount = framesReq;
4498        return NO_ERROR;
4499    }
4500
4501getNextBuffer_exit:
4502    buffer->raw = NULL;
4503    buffer->frameCount = 0;
4504    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4505    return NOT_ENOUGH_DATA;
4506}
4507
4508// Note that framesReady() takes a mutex on the control block using tryLock().
4509// This could result in priority inversion if framesReady() is called by the normal mixer,
4510// as the normal mixer thread runs at lower
4511// priority than the client's callback thread:  there is a short window within framesReady()
4512// during which the normal mixer could be preempted, and the client callback would block.
4513// Another problem can occur if framesReady() is called by the fast mixer:
4514// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4515// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4516size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4517    return mCblk->framesReady();
4518}
4519
4520// Don't call for fast tracks; the framesReady() could result in priority inversion
4521bool AudioFlinger::PlaybackThread::Track::isReady() const {
4522    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4523
4524    if (framesReady() >= mCblk->frameCount ||
4525            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4526        mFillingUpStatus = FS_FILLED;
4527        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4528        return true;
4529    }
4530    return false;
4531}
4532
4533status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4534                                                    int triggerSession)
4535{
4536    status_t status = NO_ERROR;
4537    ALOGV("start(%d), calling pid %d session %d",
4538            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4539
4540    sp<ThreadBase> thread = mThread.promote();
4541    if (thread != 0) {
4542        Mutex::Autolock _l(thread->mLock);
4543        track_state state = mState;
4544        // here the track could be either new, or restarted
4545        // in both cases "unstop" the track
4546        if (mState == PAUSED) {
4547            mState = TrackBase::RESUMING;
4548            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4549        } else {
4550            mState = TrackBase::ACTIVE;
4551            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4552        }
4553
4554        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4555            thread->mLock.unlock();
4556            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4557            thread->mLock.lock();
4558
4559#ifdef ADD_BATTERY_DATA
4560            // to track the speaker usage
4561            if (status == NO_ERROR) {
4562                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4563            }
4564#endif
4565        }
4566        if (status == NO_ERROR) {
4567            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4568            playbackThread->addTrack_l(this);
4569        } else {
4570            mState = state;
4571            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4572        }
4573    } else {
4574        status = BAD_VALUE;
4575    }
4576    return status;
4577}
4578
4579void AudioFlinger::PlaybackThread::Track::stop()
4580{
4581    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4582    sp<ThreadBase> thread = mThread.promote();
4583    if (thread != 0) {
4584        Mutex::Autolock _l(thread->mLock);
4585        track_state state = mState;
4586        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4587            // If the track is not active (PAUSED and buffers full), flush buffers
4588            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4589            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4590                reset();
4591                mState = STOPPED;
4592            } else if (!isFastTrack()) {
4593                mState = STOPPED;
4594            } else {
4595                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4596                // and then to STOPPED and reset() when presentation is complete
4597                mState = STOPPING_1;
4598            }
4599            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4600        }
4601        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4602            thread->mLock.unlock();
4603            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4604            thread->mLock.lock();
4605
4606#ifdef ADD_BATTERY_DATA
4607            // to track the speaker usage
4608            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4609#endif
4610        }
4611    }
4612}
4613
4614void AudioFlinger::PlaybackThread::Track::pause()
4615{
4616    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4617    sp<ThreadBase> thread = mThread.promote();
4618    if (thread != 0) {
4619        Mutex::Autolock _l(thread->mLock);
4620        if (mState == ACTIVE || mState == RESUMING) {
4621            mState = PAUSING;
4622            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4623            if (!isOutputTrack()) {
4624                thread->mLock.unlock();
4625                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4626                thread->mLock.lock();
4627
4628#ifdef ADD_BATTERY_DATA
4629                // to track the speaker usage
4630                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4631#endif
4632            }
4633        }
4634    }
4635}
4636
4637void AudioFlinger::PlaybackThread::Track::flush()
4638{
4639    ALOGV("flush(%d)", mName);
4640    sp<ThreadBase> thread = mThread.promote();
4641    if (thread != 0) {
4642        Mutex::Autolock _l(thread->mLock);
4643        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4644                mState != PAUSING) {
4645            return;
4646        }
4647        // No point remaining in PAUSED state after a flush => go to
4648        // FLUSHED state
4649        mState = FLUSHED;
4650        // do not reset the track if it is still in the process of being stopped or paused.
4651        // this will be done by prepareTracks_l() when the track is stopped.
4652        // prepareTracks_l() will see mState == FLUSHED, then
4653        // remove from active track list, reset(), and trigger presentation complete
4654        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4655        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4656            reset();
4657        }
4658    }
4659}
4660
4661void AudioFlinger::PlaybackThread::Track::reset()
4662{
4663    // Do not reset twice to avoid discarding data written just after a flush and before
4664    // the audioflinger thread detects the track is stopped.
4665    if (!mResetDone) {
4666        TrackBase::reset();
4667        // Force underrun condition to avoid false underrun callback until first data is
4668        // written to buffer
4669        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4670        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4671        mFillingUpStatus = FS_FILLING;
4672        mResetDone = true;
4673        if (mState == FLUSHED) {
4674            mState = IDLE;
4675        }
4676    }
4677}
4678
4679void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4680{
4681    mMute = muted;
4682}
4683
4684status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4685{
4686    status_t status = DEAD_OBJECT;
4687    sp<ThreadBase> thread = mThread.promote();
4688    if (thread != 0) {
4689        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4690        status = playbackThread->attachAuxEffect(this, EffectId);
4691    }
4692    return status;
4693}
4694
4695void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4696{
4697    mAuxEffectId = EffectId;
4698    mAuxBuffer = buffer;
4699}
4700
4701bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4702                                                         size_t audioHalFrames)
4703{
4704    // a track is considered presented when the total number of frames written to audio HAL
4705    // corresponds to the number of frames written when presentationComplete() is called for the
4706    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4707    if (mPresentationCompleteFrames == 0) {
4708        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4709        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4710                  mPresentationCompleteFrames, audioHalFrames);
4711    }
4712    if (framesWritten >= mPresentationCompleteFrames) {
4713        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4714                  mSessionId, framesWritten);
4715        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4716        return true;
4717    }
4718    return false;
4719}
4720
4721void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4722{
4723    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4724        if (mSyncEvents[i]->type() == type) {
4725            mSyncEvents[i]->trigger();
4726            mSyncEvents.removeAt(i);
4727            i--;
4728        }
4729    }
4730}
4731
4732// implement VolumeBufferProvider interface
4733
4734uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4735{
4736    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4737    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4738    uint32_t vlr = mCblk->getVolumeLR();
4739    uint32_t vl = vlr & 0xFFFF;
4740    uint32_t vr = vlr >> 16;
4741    // track volumes come from shared memory, so can't be trusted and must be clamped
4742    if (vl > MAX_GAIN_INT) {
4743        vl = MAX_GAIN_INT;
4744    }
4745    if (vr > MAX_GAIN_INT) {
4746        vr = MAX_GAIN_INT;
4747    }
4748    // now apply the cached master volume and stream type volume;
4749    // this is trusted but lacks any synchronization or barrier so may be stale
4750    float v = mCachedVolume;
4751    vl *= v;
4752    vr *= v;
4753    // re-combine into U4.16
4754    vlr = (vr << 16) | (vl & 0xFFFF);
4755    // FIXME look at mute, pause, and stop flags
4756    return vlr;
4757}
4758
4759status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4760{
4761    if (mState == TERMINATED || mState == PAUSED ||
4762            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4763                                      (mState == STOPPED)))) {
4764        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4765              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4766        event->cancel();
4767        return INVALID_OPERATION;
4768    }
4769    TrackBase::setSyncEvent(event);
4770    return NO_ERROR;
4771}
4772
4773// timed audio tracks
4774
4775sp<AudioFlinger::PlaybackThread::TimedTrack>
4776AudioFlinger::PlaybackThread::TimedTrack::create(
4777            PlaybackThread *thread,
4778            const sp<Client>& client,
4779            audio_stream_type_t streamType,
4780            uint32_t sampleRate,
4781            audio_format_t format,
4782            uint32_t channelMask,
4783            int frameCount,
4784            const sp<IMemory>& sharedBuffer,
4785            int sessionId) {
4786    if (!client->reserveTimedTrack())
4787        return NULL;
4788
4789    return new TimedTrack(
4790        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4791        sharedBuffer, sessionId);
4792}
4793
4794AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4795            PlaybackThread *thread,
4796            const sp<Client>& client,
4797            audio_stream_type_t streamType,
4798            uint32_t sampleRate,
4799            audio_format_t format,
4800            uint32_t channelMask,
4801            int frameCount,
4802            const sp<IMemory>& sharedBuffer,
4803            int sessionId)
4804    : Track(thread, client, streamType, sampleRate, format, channelMask,
4805            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4806      mQueueHeadInFlight(false),
4807      mTrimQueueHeadOnRelease(false),
4808      mFramesPendingInQueue(0),
4809      mTimedSilenceBuffer(NULL),
4810      mTimedSilenceBufferSize(0),
4811      mTimedAudioOutputOnTime(false),
4812      mMediaTimeTransformValid(false)
4813{
4814    LocalClock lc;
4815    mLocalTimeFreq = lc.getLocalFreq();
4816
4817    mLocalTimeToSampleTransform.a_zero = 0;
4818    mLocalTimeToSampleTransform.b_zero = 0;
4819    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4820    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4821    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4822                            &mLocalTimeToSampleTransform.a_to_b_denom);
4823
4824    mMediaTimeToSampleTransform.a_zero = 0;
4825    mMediaTimeToSampleTransform.b_zero = 0;
4826    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4827    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4828    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4829                            &mMediaTimeToSampleTransform.a_to_b_denom);
4830}
4831
4832AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4833    mClient->releaseTimedTrack();
4834    delete [] mTimedSilenceBuffer;
4835}
4836
4837status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4838    size_t size, sp<IMemory>* buffer) {
4839
4840    Mutex::Autolock _l(mTimedBufferQueueLock);
4841
4842    trimTimedBufferQueue_l();
4843
4844    // lazily initialize the shared memory heap for timed buffers
4845    if (mTimedMemoryDealer == NULL) {
4846        const int kTimedBufferHeapSize = 512 << 10;
4847
4848        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4849                                              "AudioFlingerTimed");
4850        if (mTimedMemoryDealer == NULL)
4851            return NO_MEMORY;
4852    }
4853
4854    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4855    if (newBuffer == NULL) {
4856        newBuffer = mTimedMemoryDealer->allocate(size);
4857        if (newBuffer == NULL)
4858            return NO_MEMORY;
4859    }
4860
4861    *buffer = newBuffer;
4862    return NO_ERROR;
4863}
4864
4865// caller must hold mTimedBufferQueueLock
4866void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4867    int64_t mediaTimeNow;
4868    {
4869        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4870        if (!mMediaTimeTransformValid)
4871            return;
4872
4873        int64_t targetTimeNow;
4874        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4875            ? mCCHelper.getCommonTime(&targetTimeNow)
4876            : mCCHelper.getLocalTime(&targetTimeNow);
4877
4878        if (OK != res)
4879            return;
4880
4881        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4882                                                    &mediaTimeNow)) {
4883            return;
4884        }
4885    }
4886
4887    size_t trimEnd;
4888    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4889        int64_t bufEnd;
4890
4891        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4892            // We have a next buffer.  Just use its PTS as the PTS of the frame
4893            // following the last frame in this buffer.  If the stream is sparse
4894            // (ie, there are deliberate gaps left in the stream which should be
4895            // filled with silence by the TimedAudioTrack), then this can result
4896            // in one extra buffer being left un-trimmed when it could have
4897            // been.  In general, this is not typical, and we would rather
4898            // optimized away the TS calculation below for the more common case
4899            // where PTSes are contiguous.
4900            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4901        } else {
4902            // We have no next buffer.  Compute the PTS of the frame following
4903            // the last frame in this buffer by computing the duration of of
4904            // this frame in media time units and adding it to the PTS of the
4905            // buffer.
4906            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4907                               / mCblk->frameSize;
4908
4909            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4910                                                                &bufEnd)) {
4911                ALOGE("Failed to convert frame count of %lld to media time"
4912                      " duration" " (scale factor %d/%u) in %s",
4913                      frameCount,
4914                      mMediaTimeToSampleTransform.a_to_b_numer,
4915                      mMediaTimeToSampleTransform.a_to_b_denom,
4916                      __PRETTY_FUNCTION__);
4917                break;
4918            }
4919            bufEnd += mTimedBufferQueue[trimEnd].pts();
4920        }
4921
4922        if (bufEnd > mediaTimeNow)
4923            break;
4924
4925        // Is the buffer we want to use in the middle of a mix operation right
4926        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4927        // from the mixer which should be coming back shortly.
4928        if (!trimEnd && mQueueHeadInFlight) {
4929            mTrimQueueHeadOnRelease = true;
4930        }
4931    }
4932
4933    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4934    if (trimStart < trimEnd) {
4935        // Update the bookkeeping for framesReady()
4936        for (size_t i = trimStart; i < trimEnd; ++i) {
4937            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4938        }
4939
4940        // Now actually remove the buffers from the queue.
4941        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4942    }
4943}
4944
4945void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4946        const char* logTag) {
4947    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4948                "%s called (reason \"%s\"), but timed buffer queue has no"
4949                " elements to trim.", __FUNCTION__, logTag);
4950
4951    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4952    mTimedBufferQueue.removeAt(0);
4953}
4954
4955void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4956        const TimedBuffer& buf,
4957        const char* logTag) {
4958    uint32_t bufBytes        = buf.buffer()->size();
4959    uint32_t consumedAlready = buf.position();
4960
4961    ALOG_ASSERT(consumedAlready <= bufBytes,
4962                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4963                " only %u bytes long, but claims to have consumed %u"
4964                " bytes.  (update reason: \"%s\")",
4965                bufBytes, consumedAlready, logTag);
4966
4967    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4968    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4969                "Bad bookkeeping while updating frames pending.  Should have at"
4970                " least %u queued frames, but we think we have only %u.  (update"
4971                " reason: \"%s\")",
4972                bufFrames, mFramesPendingInQueue, logTag);
4973
4974    mFramesPendingInQueue -= bufFrames;
4975}
4976
4977status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4978    const sp<IMemory>& buffer, int64_t pts) {
4979
4980    {
4981        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4982        if (!mMediaTimeTransformValid)
4983            return INVALID_OPERATION;
4984    }
4985
4986    Mutex::Autolock _l(mTimedBufferQueueLock);
4987
4988    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4989    mFramesPendingInQueue += bufFrames;
4990    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4991
4992    return NO_ERROR;
4993}
4994
4995status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4996    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4997
4998    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4999           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5000           target);
5001
5002    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5003          target == TimedAudioTrack::COMMON_TIME)) {
5004        return BAD_VALUE;
5005    }
5006
5007    Mutex::Autolock lock(mMediaTimeTransformLock);
5008    mMediaTimeTransform = xform;
5009    mMediaTimeTransformTarget = target;
5010    mMediaTimeTransformValid = true;
5011
5012    return NO_ERROR;
5013}
5014
5015#define min(a, b) ((a) < (b) ? (a) : (b))
5016
5017// implementation of getNextBuffer for tracks whose buffers have timestamps
5018status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5019    AudioBufferProvider::Buffer* buffer, int64_t pts)
5020{
5021    if (pts == AudioBufferProvider::kInvalidPTS) {
5022        buffer->raw = 0;
5023        buffer->frameCount = 0;
5024        mTimedAudioOutputOnTime = false;
5025        return INVALID_OPERATION;
5026    }
5027
5028    Mutex::Autolock _l(mTimedBufferQueueLock);
5029
5030    ALOG_ASSERT(!mQueueHeadInFlight,
5031                "getNextBuffer called without releaseBuffer!");
5032
5033    while (true) {
5034
5035        // if we have no timed buffers, then fail
5036        if (mTimedBufferQueue.isEmpty()) {
5037            buffer->raw = 0;
5038            buffer->frameCount = 0;
5039            return NOT_ENOUGH_DATA;
5040        }
5041
5042        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5043
5044        // calculate the PTS of the head of the timed buffer queue expressed in
5045        // local time
5046        int64_t headLocalPTS;
5047        {
5048            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5049
5050            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5051
5052            if (mMediaTimeTransform.a_to_b_denom == 0) {
5053                // the transform represents a pause, so yield silence
5054                timedYieldSilence_l(buffer->frameCount, buffer);
5055                return NO_ERROR;
5056            }
5057
5058            int64_t transformedPTS;
5059            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5060                                                        &transformedPTS)) {
5061                // the transform failed.  this shouldn't happen, but if it does
5062                // then just drop this buffer
5063                ALOGW("timedGetNextBuffer transform failed");
5064                buffer->raw = 0;
5065                buffer->frameCount = 0;
5066                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5067                return NO_ERROR;
5068            }
5069
5070            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5071                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5072                                                          &headLocalPTS)) {
5073                    buffer->raw = 0;
5074                    buffer->frameCount = 0;
5075                    return INVALID_OPERATION;
5076                }
5077            } else {
5078                headLocalPTS = transformedPTS;
5079            }
5080        }
5081
5082        // adjust the head buffer's PTS to reflect the portion of the head buffer
5083        // that has already been consumed
5084        int64_t effectivePTS = headLocalPTS +
5085                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5086
5087        // Calculate the delta in samples between the head of the input buffer
5088        // queue and the start of the next output buffer that will be written.
5089        // If the transformation fails because of over or underflow, it means
5090        // that the sample's position in the output stream is so far out of
5091        // whack that it should just be dropped.
5092        int64_t sampleDelta;
5093        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5094            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5095            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5096                                       " mix");
5097            continue;
5098        }
5099        if (!mLocalTimeToSampleTransform.doForwardTransform(
5100                (effectivePTS - pts) << 32, &sampleDelta)) {
5101            ALOGV("*** too late during sample rate transform: dropped buffer");
5102            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5103            continue;
5104        }
5105
5106        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5107               " sampleDelta=[%d.%08x]",
5108               head.pts(), head.position(), pts,
5109               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5110                   + (sampleDelta >> 32)),
5111               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5112
5113        // if the delta between the ideal placement for the next input sample and
5114        // the current output position is within this threshold, then we will
5115        // concatenate the next input samples to the previous output
5116        const int64_t kSampleContinuityThreshold =
5117                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5118
5119        // if this is the first buffer of audio that we're emitting from this track
5120        // then it should be almost exactly on time.
5121        const int64_t kSampleStartupThreshold = 1LL << 32;
5122
5123        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5124           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5125            // the next input is close enough to being on time, so concatenate it
5126            // with the last output
5127            timedYieldSamples_l(buffer);
5128
5129            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5130                    head.position(), buffer->frameCount);
5131            return NO_ERROR;
5132        }
5133
5134        // Looks like our output is not on time.  Reset our on timed status.
5135        // Next time we mix samples from our input queue, then should be within
5136        // the StartupThreshold.
5137        mTimedAudioOutputOnTime = false;
5138        if (sampleDelta > 0) {
5139            // the gap between the current output position and the proper start of
5140            // the next input sample is too big, so fill it with silence
5141            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5142
5143            timedYieldSilence_l(framesUntilNextInput, buffer);
5144            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5145            return NO_ERROR;
5146        } else {
5147            // the next input sample is late
5148            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5149            size_t onTimeSamplePosition =
5150                    head.position() + lateFrames * mCblk->frameSize;
5151
5152            if (onTimeSamplePosition > head.buffer()->size()) {
5153                // all the remaining samples in the head are too late, so
5154                // drop it and move on
5155                ALOGV("*** too late: dropped buffer");
5156                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5157                continue;
5158            } else {
5159                // skip over the late samples
5160                head.setPosition(onTimeSamplePosition);
5161
5162                // yield the available samples
5163                timedYieldSamples_l(buffer);
5164
5165                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5166                return NO_ERROR;
5167            }
5168        }
5169    }
5170}
5171
5172// Yield samples from the timed buffer queue head up to the given output
5173// buffer's capacity.
5174//
5175// Caller must hold mTimedBufferQueueLock
5176void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5177    AudioBufferProvider::Buffer* buffer) {
5178
5179    const TimedBuffer& head = mTimedBufferQueue[0];
5180
5181    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5182                   head.position());
5183
5184    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5185                                 mCblk->frameSize);
5186    size_t framesRequested = buffer->frameCount;
5187    buffer->frameCount = min(framesLeftInHead, framesRequested);
5188
5189    mQueueHeadInFlight = true;
5190    mTimedAudioOutputOnTime = true;
5191}
5192
5193// Yield samples of silence up to the given output buffer's capacity
5194//
5195// Caller must hold mTimedBufferQueueLock
5196void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5197    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5198
5199    // lazily allocate a buffer filled with silence
5200    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5201        delete [] mTimedSilenceBuffer;
5202        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5203        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5204        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5205    }
5206
5207    buffer->raw = mTimedSilenceBuffer;
5208    size_t framesRequested = buffer->frameCount;
5209    buffer->frameCount = min(numFrames, framesRequested);
5210
5211    mTimedAudioOutputOnTime = false;
5212}
5213
5214// AudioBufferProvider interface
5215void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5216    AudioBufferProvider::Buffer* buffer) {
5217
5218    Mutex::Autolock _l(mTimedBufferQueueLock);
5219
5220    // If the buffer which was just released is part of the buffer at the head
5221    // of the queue, be sure to update the amt of the buffer which has been
5222    // consumed.  If the buffer being returned is not part of the head of the
5223    // queue, its either because the buffer is part of the silence buffer, or
5224    // because the head of the timed queue was trimmed after the mixer called
5225    // getNextBuffer but before the mixer called releaseBuffer.
5226    if (buffer->raw == mTimedSilenceBuffer) {
5227        ALOG_ASSERT(!mQueueHeadInFlight,
5228                    "Queue head in flight during release of silence buffer!");
5229        goto done;
5230    }
5231
5232    ALOG_ASSERT(mQueueHeadInFlight,
5233                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5234                " head in flight.");
5235
5236    if (mTimedBufferQueue.size()) {
5237        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5238
5239        void* start = head.buffer()->pointer();
5240        void* end   = reinterpret_cast<void*>(
5241                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5242                        + head.buffer()->size());
5243
5244        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5245                    "released buffer not within the head of the timed buffer"
5246                    " queue; qHead = [%p, %p], released buffer = %p",
5247                    start, end, buffer->raw);
5248
5249        head.setPosition(head.position() +
5250                (buffer->frameCount * mCblk->frameSize));
5251        mQueueHeadInFlight = false;
5252
5253        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5254                    "Bad bookkeeping during releaseBuffer!  Should have at"
5255                    " least %u queued frames, but we think we have only %u",
5256                    buffer->frameCount, mFramesPendingInQueue);
5257
5258        mFramesPendingInQueue -= buffer->frameCount;
5259
5260        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5261            || mTrimQueueHeadOnRelease) {
5262            trimTimedBufferQueueHead_l("releaseBuffer");
5263            mTrimQueueHeadOnRelease = false;
5264        }
5265    } else {
5266        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5267                  " buffers in the timed buffer queue");
5268    }
5269
5270done:
5271    buffer->raw = 0;
5272    buffer->frameCount = 0;
5273}
5274
5275size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5276    Mutex::Autolock _l(mTimedBufferQueueLock);
5277    return mFramesPendingInQueue;
5278}
5279
5280AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5281        : mPTS(0), mPosition(0) {}
5282
5283AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5284    const sp<IMemory>& buffer, int64_t pts)
5285        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5286
5287// ----------------------------------------------------------------------------
5288
5289// RecordTrack constructor must be called with AudioFlinger::mLock held
5290AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5291            RecordThread *thread,
5292            const sp<Client>& client,
5293            uint32_t sampleRate,
5294            audio_format_t format,
5295            uint32_t channelMask,
5296            int frameCount,
5297            int sessionId)
5298    :   TrackBase(thread, client, sampleRate, format,
5299                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5300        mOverflow(false)
5301{
5302    if (mCblk != NULL) {
5303        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5304        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5305            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5306        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5307            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5308        } else {
5309            mCblk->frameSize = sizeof(int8_t);
5310        }
5311    }
5312}
5313
5314AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5315{
5316    sp<ThreadBase> thread = mThread.promote();
5317    if (thread != 0) {
5318        AudioSystem::releaseInput(thread->id());
5319    }
5320}
5321
5322// AudioBufferProvider interface
5323status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5324{
5325    audio_track_cblk_t* cblk = this->cblk();
5326    uint32_t framesAvail;
5327    uint32_t framesReq = buffer->frameCount;
5328
5329    // Check if last stepServer failed, try to step now
5330    if (mStepServerFailed) {
5331        if (!step()) goto getNextBuffer_exit;
5332        ALOGV("stepServer recovered");
5333        mStepServerFailed = false;
5334    }
5335
5336    framesAvail = cblk->framesAvailable_l();
5337
5338    if (CC_LIKELY(framesAvail)) {
5339        uint32_t s = cblk->server;
5340        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5341
5342        if (framesReq > framesAvail) {
5343            framesReq = framesAvail;
5344        }
5345        if (framesReq > bufferEnd - s) {
5346            framesReq = bufferEnd - s;
5347        }
5348
5349        buffer->raw = getBuffer(s, framesReq);
5350        if (buffer->raw == NULL) goto getNextBuffer_exit;
5351
5352        buffer->frameCount = framesReq;
5353        return NO_ERROR;
5354    }
5355
5356getNextBuffer_exit:
5357    buffer->raw = NULL;
5358    buffer->frameCount = 0;
5359    return NOT_ENOUGH_DATA;
5360}
5361
5362status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5363                                                        int triggerSession)
5364{
5365    sp<ThreadBase> thread = mThread.promote();
5366    if (thread != 0) {
5367        RecordThread *recordThread = (RecordThread *)thread.get();
5368        return recordThread->start(this, event, triggerSession);
5369    } else {
5370        return BAD_VALUE;
5371    }
5372}
5373
5374void AudioFlinger::RecordThread::RecordTrack::stop()
5375{
5376    sp<ThreadBase> thread = mThread.promote();
5377    if (thread != 0) {
5378        RecordThread *recordThread = (RecordThread *)thread.get();
5379        recordThread->stop(this);
5380        TrackBase::reset();
5381        // Force overrun condition to avoid false overrun callback until first data is
5382        // read from buffer
5383        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5384    }
5385}
5386
5387void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5388{
5389    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5390            (mClient == 0) ? getpid_cached : mClient->pid(),
5391            mFormat,
5392            mChannelMask,
5393            mSessionId,
5394            mFrameCount,
5395            mState,
5396            mCblk->sampleRate,
5397            mCblk->server,
5398            mCblk->user);
5399}
5400
5401
5402// ----------------------------------------------------------------------------
5403
5404AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5405            PlaybackThread *playbackThread,
5406            DuplicatingThread *sourceThread,
5407            uint32_t sampleRate,
5408            audio_format_t format,
5409            uint32_t channelMask,
5410            int frameCount)
5411    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5412                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5413    mActive(false), mSourceThread(sourceThread)
5414{
5415
5416    if (mCblk != NULL) {
5417        mCblk->flags |= CBLK_DIRECTION_OUT;
5418        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5419        mOutBuffer.frameCount = 0;
5420        playbackThread->mTracks.add(this);
5421        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5422                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5423                mCblk, mBuffer, mCblk->buffers,
5424                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5425    } else {
5426        ALOGW("Error creating output track on thread %p", playbackThread);
5427    }
5428}
5429
5430AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5431{
5432    clearBufferQueue();
5433}
5434
5435status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5436                                                          int triggerSession)
5437{
5438    status_t status = Track::start(event, triggerSession);
5439    if (status != NO_ERROR) {
5440        return status;
5441    }
5442
5443    mActive = true;
5444    mRetryCount = 127;
5445    return status;
5446}
5447
5448void AudioFlinger::PlaybackThread::OutputTrack::stop()
5449{
5450    Track::stop();
5451    clearBufferQueue();
5452    mOutBuffer.frameCount = 0;
5453    mActive = false;
5454}
5455
5456bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5457{
5458    Buffer *pInBuffer;
5459    Buffer inBuffer;
5460    uint32_t channelCount = mChannelCount;
5461    bool outputBufferFull = false;
5462    inBuffer.frameCount = frames;
5463    inBuffer.i16 = data;
5464
5465    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5466
5467    if (!mActive && frames != 0) {
5468        start();
5469        sp<ThreadBase> thread = mThread.promote();
5470        if (thread != 0) {
5471            MixerThread *mixerThread = (MixerThread *)thread.get();
5472            if (mCblk->frameCount > frames){
5473                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5474                    uint32_t startFrames = (mCblk->frameCount - frames);
5475                    pInBuffer = new Buffer;
5476                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5477                    pInBuffer->frameCount = startFrames;
5478                    pInBuffer->i16 = pInBuffer->mBuffer;
5479                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5480                    mBufferQueue.add(pInBuffer);
5481                } else {
5482                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5483                }
5484            }
5485        }
5486    }
5487
5488    while (waitTimeLeftMs) {
5489        // First write pending buffers, then new data
5490        if (mBufferQueue.size()) {
5491            pInBuffer = mBufferQueue.itemAt(0);
5492        } else {
5493            pInBuffer = &inBuffer;
5494        }
5495
5496        if (pInBuffer->frameCount == 0) {
5497            break;
5498        }
5499
5500        if (mOutBuffer.frameCount == 0) {
5501            mOutBuffer.frameCount = pInBuffer->frameCount;
5502            nsecs_t startTime = systemTime();
5503            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5504                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5505                outputBufferFull = true;
5506                break;
5507            }
5508            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5509            if (waitTimeLeftMs >= waitTimeMs) {
5510                waitTimeLeftMs -= waitTimeMs;
5511            } else {
5512                waitTimeLeftMs = 0;
5513            }
5514        }
5515
5516        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5517        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5518        mCblk->stepUser(outFrames);
5519        pInBuffer->frameCount -= outFrames;
5520        pInBuffer->i16 += outFrames * channelCount;
5521        mOutBuffer.frameCount -= outFrames;
5522        mOutBuffer.i16 += outFrames * channelCount;
5523
5524        if (pInBuffer->frameCount == 0) {
5525            if (mBufferQueue.size()) {
5526                mBufferQueue.removeAt(0);
5527                delete [] pInBuffer->mBuffer;
5528                delete pInBuffer;
5529                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5530            } else {
5531                break;
5532            }
5533        }
5534    }
5535
5536    // If we could not write all frames, allocate a buffer and queue it for next time.
5537    if (inBuffer.frameCount) {
5538        sp<ThreadBase> thread = mThread.promote();
5539        if (thread != 0 && !thread->standby()) {
5540            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5541                pInBuffer = new Buffer;
5542                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5543                pInBuffer->frameCount = inBuffer.frameCount;
5544                pInBuffer->i16 = pInBuffer->mBuffer;
5545                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5546                mBufferQueue.add(pInBuffer);
5547                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5548            } else {
5549                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5550            }
5551        }
5552    }
5553
5554    // Calling write() with a 0 length buffer, means that no more data will be written:
5555    // If no more buffers are pending, fill output track buffer to make sure it is started
5556    // by output mixer.
5557    if (frames == 0 && mBufferQueue.size() == 0) {
5558        if (mCblk->user < mCblk->frameCount) {
5559            frames = mCblk->frameCount - mCblk->user;
5560            pInBuffer = new Buffer;
5561            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5562            pInBuffer->frameCount = frames;
5563            pInBuffer->i16 = pInBuffer->mBuffer;
5564            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5565            mBufferQueue.add(pInBuffer);
5566        } else if (mActive) {
5567            stop();
5568        }
5569    }
5570
5571    return outputBufferFull;
5572}
5573
5574status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5575{
5576    int active;
5577    status_t result;
5578    audio_track_cblk_t* cblk = mCblk;
5579    uint32_t framesReq = buffer->frameCount;
5580
5581//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5582    buffer->frameCount  = 0;
5583
5584    uint32_t framesAvail = cblk->framesAvailable();
5585
5586
5587    if (framesAvail == 0) {
5588        Mutex::Autolock _l(cblk->lock);
5589        goto start_loop_here;
5590        while (framesAvail == 0) {
5591            active = mActive;
5592            if (CC_UNLIKELY(!active)) {
5593                ALOGV("Not active and NO_MORE_BUFFERS");
5594                return NO_MORE_BUFFERS;
5595            }
5596            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5597            if (result != NO_ERROR) {
5598                return NO_MORE_BUFFERS;
5599            }
5600            // read the server count again
5601        start_loop_here:
5602            framesAvail = cblk->framesAvailable_l();
5603        }
5604    }
5605
5606//    if (framesAvail < framesReq) {
5607//        return NO_MORE_BUFFERS;
5608//    }
5609
5610    if (framesReq > framesAvail) {
5611        framesReq = framesAvail;
5612    }
5613
5614    uint32_t u = cblk->user;
5615    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5616
5617    if (framesReq > bufferEnd - u) {
5618        framesReq = bufferEnd - u;
5619    }
5620
5621    buffer->frameCount  = framesReq;
5622    buffer->raw         = (void *)cblk->buffer(u);
5623    return NO_ERROR;
5624}
5625
5626
5627void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5628{
5629    size_t size = mBufferQueue.size();
5630
5631    for (size_t i = 0; i < size; i++) {
5632        Buffer *pBuffer = mBufferQueue.itemAt(i);
5633        delete [] pBuffer->mBuffer;
5634        delete pBuffer;
5635    }
5636    mBufferQueue.clear();
5637}
5638
5639// ----------------------------------------------------------------------------
5640
5641AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5642    :   RefBase(),
5643        mAudioFlinger(audioFlinger),
5644        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5645        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5646        mPid(pid),
5647        mTimedTrackCount(0)
5648{
5649    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5650}
5651
5652// Client destructor must be called with AudioFlinger::mLock held
5653AudioFlinger::Client::~Client()
5654{
5655    mAudioFlinger->removeClient_l(mPid);
5656}
5657
5658sp<MemoryDealer> AudioFlinger::Client::heap() const
5659{
5660    return mMemoryDealer;
5661}
5662
5663// Reserve one of the limited slots for a timed audio track associated
5664// with this client
5665bool AudioFlinger::Client::reserveTimedTrack()
5666{
5667    const int kMaxTimedTracksPerClient = 4;
5668
5669    Mutex::Autolock _l(mTimedTrackLock);
5670
5671    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5672        ALOGW("can not create timed track - pid %d has exceeded the limit",
5673             mPid);
5674        return false;
5675    }
5676
5677    mTimedTrackCount++;
5678    return true;
5679}
5680
5681// Release a slot for a timed audio track
5682void AudioFlinger::Client::releaseTimedTrack()
5683{
5684    Mutex::Autolock _l(mTimedTrackLock);
5685    mTimedTrackCount--;
5686}
5687
5688// ----------------------------------------------------------------------------
5689
5690AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5691                                                     const sp<IAudioFlingerClient>& client,
5692                                                     pid_t pid)
5693    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5694{
5695}
5696
5697AudioFlinger::NotificationClient::~NotificationClient()
5698{
5699}
5700
5701void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5702{
5703    sp<NotificationClient> keep(this);
5704    mAudioFlinger->removeNotificationClient(mPid);
5705}
5706
5707// ----------------------------------------------------------------------------
5708
5709AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5710    : BnAudioTrack(),
5711      mTrack(track)
5712{
5713}
5714
5715AudioFlinger::TrackHandle::~TrackHandle() {
5716    // just stop the track on deletion, associated resources
5717    // will be freed from the main thread once all pending buffers have
5718    // been played. Unless it's not in the active track list, in which
5719    // case we free everything now...
5720    mTrack->destroy();
5721}
5722
5723sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5724    return mTrack->getCblk();
5725}
5726
5727status_t AudioFlinger::TrackHandle::start() {
5728    return mTrack->start();
5729}
5730
5731void AudioFlinger::TrackHandle::stop() {
5732    mTrack->stop();
5733}
5734
5735void AudioFlinger::TrackHandle::flush() {
5736    mTrack->flush();
5737}
5738
5739void AudioFlinger::TrackHandle::mute(bool e) {
5740    mTrack->mute(e);
5741}
5742
5743void AudioFlinger::TrackHandle::pause() {
5744    mTrack->pause();
5745}
5746
5747status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5748{
5749    return mTrack->attachAuxEffect(EffectId);
5750}
5751
5752status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5753                                                         sp<IMemory>* buffer) {
5754    if (!mTrack->isTimedTrack())
5755        return INVALID_OPERATION;
5756
5757    PlaybackThread::TimedTrack* tt =
5758            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5759    return tt->allocateTimedBuffer(size, buffer);
5760}
5761
5762status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5763                                                     int64_t pts) {
5764    if (!mTrack->isTimedTrack())
5765        return INVALID_OPERATION;
5766
5767    PlaybackThread::TimedTrack* tt =
5768            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5769    return tt->queueTimedBuffer(buffer, pts);
5770}
5771
5772status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5773    const LinearTransform& xform, int target) {
5774
5775    if (!mTrack->isTimedTrack())
5776        return INVALID_OPERATION;
5777
5778    PlaybackThread::TimedTrack* tt =
5779            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5780    return tt->setMediaTimeTransform(
5781        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5782}
5783
5784status_t AudioFlinger::TrackHandle::onTransact(
5785    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5786{
5787    return BnAudioTrack::onTransact(code, data, reply, flags);
5788}
5789
5790// ----------------------------------------------------------------------------
5791
5792sp<IAudioRecord> AudioFlinger::openRecord(
5793        pid_t pid,
5794        audio_io_handle_t input,
5795        uint32_t sampleRate,
5796        audio_format_t format,
5797        uint32_t channelMask,
5798        int frameCount,
5799        IAudioFlinger::track_flags_t flags,
5800        int *sessionId,
5801        status_t *status)
5802{
5803    sp<RecordThread::RecordTrack> recordTrack;
5804    sp<RecordHandle> recordHandle;
5805    sp<Client> client;
5806    status_t lStatus;
5807    RecordThread *thread;
5808    size_t inFrameCount;
5809    int lSessionId;
5810
5811    // check calling permissions
5812    if (!recordingAllowed()) {
5813        lStatus = PERMISSION_DENIED;
5814        goto Exit;
5815    }
5816
5817    // add client to list
5818    { // scope for mLock
5819        Mutex::Autolock _l(mLock);
5820        thread = checkRecordThread_l(input);
5821        if (thread == NULL) {
5822            lStatus = BAD_VALUE;
5823            goto Exit;
5824        }
5825
5826        client = registerPid_l(pid);
5827
5828        // If no audio session id is provided, create one here
5829        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5830            lSessionId = *sessionId;
5831        } else {
5832            lSessionId = nextUniqueId();
5833            if (sessionId != NULL) {
5834                *sessionId = lSessionId;
5835            }
5836        }
5837        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5838        recordTrack = thread->createRecordTrack_l(client,
5839                                                sampleRate,
5840                                                format,
5841                                                channelMask,
5842                                                frameCount,
5843                                                lSessionId,
5844                                                &lStatus);
5845    }
5846    if (lStatus != NO_ERROR) {
5847        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5848        // destructor is called by the TrackBase destructor with mLock held
5849        client.clear();
5850        recordTrack.clear();
5851        goto Exit;
5852    }
5853
5854    // return to handle to client
5855    recordHandle = new RecordHandle(recordTrack);
5856    lStatus = NO_ERROR;
5857
5858Exit:
5859    if (status) {
5860        *status = lStatus;
5861    }
5862    return recordHandle;
5863}
5864
5865// ----------------------------------------------------------------------------
5866
5867AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5868    : BnAudioRecord(),
5869    mRecordTrack(recordTrack)
5870{
5871}
5872
5873AudioFlinger::RecordHandle::~RecordHandle() {
5874    stop();
5875}
5876
5877sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5878    return mRecordTrack->getCblk();
5879}
5880
5881status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5882    ALOGV("RecordHandle::start()");
5883    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5884}
5885
5886void AudioFlinger::RecordHandle::stop() {
5887    ALOGV("RecordHandle::stop()");
5888    mRecordTrack->stop();
5889}
5890
5891status_t AudioFlinger::RecordHandle::onTransact(
5892    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5893{
5894    return BnAudioRecord::onTransact(code, data, reply, flags);
5895}
5896
5897// ----------------------------------------------------------------------------
5898
5899AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5900                                         AudioStreamIn *input,
5901                                         uint32_t sampleRate,
5902                                         uint32_t channels,
5903                                         audio_io_handle_t id,
5904                                         uint32_t device) :
5905    ThreadBase(audioFlinger, id, device, RECORD),
5906    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5907    // mRsmpInIndex and mInputBytes set by readInputParameters()
5908    mReqChannelCount(popcount(channels)),
5909    mReqSampleRate(sampleRate)
5910    // mBytesRead is only meaningful while active, and so is cleared in start()
5911    // (but might be better to also clear here for dump?)
5912{
5913    snprintf(mName, kNameLength, "AudioIn_%X", id);
5914
5915    readInputParameters();
5916}
5917
5918
5919AudioFlinger::RecordThread::~RecordThread()
5920{
5921    delete[] mRsmpInBuffer;
5922    delete mResampler;
5923    delete[] mRsmpOutBuffer;
5924}
5925
5926void AudioFlinger::RecordThread::onFirstRef()
5927{
5928    run(mName, PRIORITY_URGENT_AUDIO);
5929}
5930
5931status_t AudioFlinger::RecordThread::readyToRun()
5932{
5933    status_t status = initCheck();
5934    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5935    return status;
5936}
5937
5938bool AudioFlinger::RecordThread::threadLoop()
5939{
5940    AudioBufferProvider::Buffer buffer;
5941    sp<RecordTrack> activeTrack;
5942    Vector< sp<EffectChain> > effectChains;
5943
5944    nsecs_t lastWarning = 0;
5945
5946    acquireWakeLock();
5947
5948    // start recording
5949    while (!exitPending()) {
5950
5951        processConfigEvents();
5952
5953        { // scope for mLock
5954            Mutex::Autolock _l(mLock);
5955            checkForNewParameters_l();
5956            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5957                if (!mStandby) {
5958                    mInput->stream->common.standby(&mInput->stream->common);
5959                    mStandby = true;
5960                }
5961
5962                if (exitPending()) break;
5963
5964                releaseWakeLock_l();
5965                ALOGV("RecordThread: loop stopping");
5966                // go to sleep
5967                mWaitWorkCV.wait(mLock);
5968                ALOGV("RecordThread: loop starting");
5969                acquireWakeLock_l();
5970                continue;
5971            }
5972            if (mActiveTrack != 0) {
5973                if (mActiveTrack->mState == TrackBase::PAUSING) {
5974                    if (!mStandby) {
5975                        mInput->stream->common.standby(&mInput->stream->common);
5976                        mStandby = true;
5977                    }
5978                    mActiveTrack.clear();
5979                    mStartStopCond.broadcast();
5980                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5981                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5982                        mActiveTrack.clear();
5983                        mStartStopCond.broadcast();
5984                    } else if (mBytesRead != 0) {
5985                        // record start succeeds only if first read from audio input
5986                        // succeeds
5987                        if (mBytesRead > 0) {
5988                            mActiveTrack->mState = TrackBase::ACTIVE;
5989                        } else {
5990                            mActiveTrack.clear();
5991                        }
5992                        mStartStopCond.broadcast();
5993                    }
5994                    mStandby = false;
5995                }
5996            }
5997            lockEffectChains_l(effectChains);
5998        }
5999
6000        if (mActiveTrack != 0) {
6001            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6002                mActiveTrack->mState != TrackBase::RESUMING) {
6003                unlockEffectChains(effectChains);
6004                usleep(kRecordThreadSleepUs);
6005                continue;
6006            }
6007            for (size_t i = 0; i < effectChains.size(); i ++) {
6008                effectChains[i]->process_l();
6009            }
6010
6011            buffer.frameCount = mFrameCount;
6012            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6013                size_t framesOut = buffer.frameCount;
6014                if (mResampler == NULL) {
6015                    // no resampling
6016                    while (framesOut) {
6017                        size_t framesIn = mFrameCount - mRsmpInIndex;
6018                        if (framesIn) {
6019                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6020                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6021                            if (framesIn > framesOut)
6022                                framesIn = framesOut;
6023                            mRsmpInIndex += framesIn;
6024                            framesOut -= framesIn;
6025                            if ((int)mChannelCount == mReqChannelCount ||
6026                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6027                                memcpy(dst, src, framesIn * mFrameSize);
6028                            } else {
6029                                int16_t *src16 = (int16_t *)src;
6030                                int16_t *dst16 = (int16_t *)dst;
6031                                if (mChannelCount == 1) {
6032                                    while (framesIn--) {
6033                                        *dst16++ = *src16;
6034                                        *dst16++ = *src16++;
6035                                    }
6036                                } else {
6037                                    while (framesIn--) {
6038                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
6039                                        src16 += 2;
6040                                    }
6041                                }
6042                            }
6043                        }
6044                        if (framesOut && mFrameCount == mRsmpInIndex) {
6045                            if (framesOut == mFrameCount &&
6046                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6047                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6048                                framesOut = 0;
6049                            } else {
6050                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6051                                mRsmpInIndex = 0;
6052                            }
6053                            if (mBytesRead < 0) {
6054                                ALOGE("Error reading audio input");
6055                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
6056                                    // Force input into standby so that it tries to
6057                                    // recover at next read attempt
6058                                    mInput->stream->common.standby(&mInput->stream->common);
6059                                    usleep(kRecordThreadSleepUs);
6060                                }
6061                                mRsmpInIndex = mFrameCount;
6062                                framesOut = 0;
6063                                buffer.frameCount = 0;
6064                            }
6065                        }
6066                    }
6067                } else {
6068                    // resampling
6069
6070                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6071                    // alter output frame count as if we were expecting stereo samples
6072                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6073                        framesOut >>= 1;
6074                    }
6075                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6076                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6077                    // are 32 bit aligned which should be always true.
6078                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6079                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6080                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6081                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6082                        int16_t *dst = buffer.i16;
6083                        while (framesOut--) {
6084                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6085                            src += 2;
6086                        }
6087                    } else {
6088                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6089                    }
6090
6091                }
6092                if (mFramestoDrop == 0) {
6093                    mActiveTrack->releaseBuffer(&buffer);
6094                } else {
6095                    if (mFramestoDrop > 0) {
6096                        mFramestoDrop -= buffer.frameCount;
6097                        if (mFramestoDrop <= 0) {
6098                            clearSyncStartEvent();
6099                        }
6100                    } else {
6101                        mFramestoDrop += buffer.frameCount;
6102                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6103                                mSyncStartEvent->isCancelled()) {
6104                            ALOGW("Synced record %s, session %d, trigger session %d",
6105                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6106                                  mActiveTrack->sessionId(),
6107                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6108                            clearSyncStartEvent();
6109                        }
6110                    }
6111                }
6112                mActiveTrack->overflow();
6113            }
6114            // client isn't retrieving buffers fast enough
6115            else {
6116                if (!mActiveTrack->setOverflow()) {
6117                    nsecs_t now = systemTime();
6118                    if ((now - lastWarning) > kWarningThrottleNs) {
6119                        ALOGW("RecordThread: buffer overflow");
6120                        lastWarning = now;
6121                    }
6122                }
6123                // Release the processor for a while before asking for a new buffer.
6124                // This will give the application more chance to read from the buffer and
6125                // clear the overflow.
6126                usleep(kRecordThreadSleepUs);
6127            }
6128        }
6129        // enable changes in effect chain
6130        unlockEffectChains(effectChains);
6131        effectChains.clear();
6132    }
6133
6134    if (!mStandby) {
6135        mInput->stream->common.standby(&mInput->stream->common);
6136    }
6137    mActiveTrack.clear();
6138
6139    mStartStopCond.broadcast();
6140
6141    releaseWakeLock();
6142
6143    ALOGV("RecordThread %p exiting", this);
6144    return false;
6145}
6146
6147
6148sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6149        const sp<AudioFlinger::Client>& client,
6150        uint32_t sampleRate,
6151        audio_format_t format,
6152        int channelMask,
6153        int frameCount,
6154        int sessionId,
6155        status_t *status)
6156{
6157    sp<RecordTrack> track;
6158    status_t lStatus;
6159
6160    lStatus = initCheck();
6161    if (lStatus != NO_ERROR) {
6162        ALOGE("Audio driver not initialized.");
6163        goto Exit;
6164    }
6165
6166    { // scope for mLock
6167        Mutex::Autolock _l(mLock);
6168
6169        track = new RecordTrack(this, client, sampleRate,
6170                      format, channelMask, frameCount, sessionId);
6171
6172        if (track->getCblk() == 0) {
6173            lStatus = NO_MEMORY;
6174            goto Exit;
6175        }
6176
6177        mTrack = track.get();
6178        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6179        bool suspend = audio_is_bluetooth_sco_device(
6180                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6181        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6182        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6183    }
6184    lStatus = NO_ERROR;
6185
6186Exit:
6187    if (status) {
6188        *status = lStatus;
6189    }
6190    return track;
6191}
6192
6193status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6194                                           AudioSystem::sync_event_t event,
6195                                           int triggerSession)
6196{
6197    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6198    sp<ThreadBase> strongMe = this;
6199    status_t status = NO_ERROR;
6200
6201    if (event == AudioSystem::SYNC_EVENT_NONE) {
6202        clearSyncStartEvent();
6203    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6204        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6205                                       triggerSession,
6206                                       recordTrack->sessionId(),
6207                                       syncStartEventCallback,
6208                                       this);
6209        // Sync event can be cancelled by the trigger session if the track is not in a
6210        // compatible state in which case we start record immediately
6211        if (mSyncStartEvent->isCancelled()) {
6212            clearSyncStartEvent();
6213        } else {
6214            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6215            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6216        }
6217    }
6218
6219    {
6220        AutoMutex lock(mLock);
6221        if (mActiveTrack != 0) {
6222            if (recordTrack != mActiveTrack.get()) {
6223                status = -EBUSY;
6224            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6225                mActiveTrack->mState = TrackBase::ACTIVE;
6226            }
6227            return status;
6228        }
6229
6230        recordTrack->mState = TrackBase::IDLE;
6231        mActiveTrack = recordTrack;
6232        mLock.unlock();
6233        status_t status = AudioSystem::startInput(mId);
6234        mLock.lock();
6235        if (status != NO_ERROR) {
6236            mActiveTrack.clear();
6237            clearSyncStartEvent();
6238            return status;
6239        }
6240        mRsmpInIndex = mFrameCount;
6241        mBytesRead = 0;
6242        if (mResampler != NULL) {
6243            mResampler->reset();
6244        }
6245        mActiveTrack->mState = TrackBase::RESUMING;
6246        // signal thread to start
6247        ALOGV("Signal record thread");
6248        mWaitWorkCV.signal();
6249        // do not wait for mStartStopCond if exiting
6250        if (exitPending()) {
6251            mActiveTrack.clear();
6252            status = INVALID_OPERATION;
6253            goto startError;
6254        }
6255        mStartStopCond.wait(mLock);
6256        if (mActiveTrack == 0) {
6257            ALOGV("Record failed to start");
6258            status = BAD_VALUE;
6259            goto startError;
6260        }
6261        ALOGV("Record started OK");
6262        return status;
6263    }
6264startError:
6265    AudioSystem::stopInput(mId);
6266    clearSyncStartEvent();
6267    return status;
6268}
6269
6270void AudioFlinger::RecordThread::clearSyncStartEvent()
6271{
6272    if (mSyncStartEvent != 0) {
6273        mSyncStartEvent->cancel();
6274    }
6275    mSyncStartEvent.clear();
6276    mFramestoDrop = 0;
6277}
6278
6279void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6280{
6281    sp<SyncEvent> strongEvent = event.promote();
6282
6283    if (strongEvent != 0) {
6284        RecordThread *me = (RecordThread *)strongEvent->cookie();
6285        me->handleSyncStartEvent(strongEvent);
6286    }
6287}
6288
6289void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6290{
6291    if (event == mSyncStartEvent) {
6292        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6293        // from audio HAL
6294        mFramestoDrop = mFrameCount * 2;
6295    }
6296}
6297
6298void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6299    ALOGV("RecordThread::stop");
6300    sp<ThreadBase> strongMe = this;
6301    {
6302        AutoMutex lock(mLock);
6303        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6304            mActiveTrack->mState = TrackBase::PAUSING;
6305            // do not wait for mStartStopCond if exiting
6306            if (exitPending()) {
6307                return;
6308            }
6309            mStartStopCond.wait(mLock);
6310            // if we have been restarted, recordTrack == mActiveTrack.get() here
6311            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6312                mLock.unlock();
6313                AudioSystem::stopInput(mId);
6314                mLock.lock();
6315                ALOGV("Record stopped OK");
6316            }
6317        }
6318    }
6319}
6320
6321bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6322{
6323    return false;
6324}
6325
6326status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6327{
6328    if (!isValidSyncEvent(event)) {
6329        return BAD_VALUE;
6330    }
6331
6332    Mutex::Autolock _l(mLock);
6333
6334    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6335        mTrack->setSyncEvent(event);
6336        return NO_ERROR;
6337    }
6338    return NAME_NOT_FOUND;
6339}
6340
6341status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6342{
6343    const size_t SIZE = 256;
6344    char buffer[SIZE];
6345    String8 result;
6346
6347    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6348    result.append(buffer);
6349
6350    if (mActiveTrack != 0) {
6351        result.append("Active Track:\n");
6352        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6353        mActiveTrack->dump(buffer, SIZE);
6354        result.append(buffer);
6355
6356        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6357        result.append(buffer);
6358        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6359        result.append(buffer);
6360        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6361        result.append(buffer);
6362        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6363        result.append(buffer);
6364        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6365        result.append(buffer);
6366
6367
6368    } else {
6369        result.append("No record client\n");
6370    }
6371    write(fd, result.string(), result.size());
6372
6373    dumpBase(fd, args);
6374    dumpEffectChains(fd, args);
6375
6376    return NO_ERROR;
6377}
6378
6379// AudioBufferProvider interface
6380status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6381{
6382    size_t framesReq = buffer->frameCount;
6383    size_t framesReady = mFrameCount - mRsmpInIndex;
6384    int channelCount;
6385
6386    if (framesReady == 0) {
6387        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6388        if (mBytesRead < 0) {
6389            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6390            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6391                // Force input into standby so that it tries to
6392                // recover at next read attempt
6393                mInput->stream->common.standby(&mInput->stream->common);
6394                usleep(kRecordThreadSleepUs);
6395            }
6396            buffer->raw = NULL;
6397            buffer->frameCount = 0;
6398            return NOT_ENOUGH_DATA;
6399        }
6400        mRsmpInIndex = 0;
6401        framesReady = mFrameCount;
6402    }
6403
6404    if (framesReq > framesReady) {
6405        framesReq = framesReady;
6406    }
6407
6408    if (mChannelCount == 1 && mReqChannelCount == 2) {
6409        channelCount = 1;
6410    } else {
6411        channelCount = 2;
6412    }
6413    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6414    buffer->frameCount = framesReq;
6415    return NO_ERROR;
6416}
6417
6418// AudioBufferProvider interface
6419void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6420{
6421    mRsmpInIndex += buffer->frameCount;
6422    buffer->frameCount = 0;
6423}
6424
6425bool AudioFlinger::RecordThread::checkForNewParameters_l()
6426{
6427    bool reconfig = false;
6428
6429    while (!mNewParameters.isEmpty()) {
6430        status_t status = NO_ERROR;
6431        String8 keyValuePair = mNewParameters[0];
6432        AudioParameter param = AudioParameter(keyValuePair);
6433        int value;
6434        audio_format_t reqFormat = mFormat;
6435        int reqSamplingRate = mReqSampleRate;
6436        int reqChannelCount = mReqChannelCount;
6437
6438        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6439            reqSamplingRate = value;
6440            reconfig = true;
6441        }
6442        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6443            reqFormat = (audio_format_t) value;
6444            reconfig = true;
6445        }
6446        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6447            reqChannelCount = popcount(value);
6448            reconfig = true;
6449        }
6450        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6451            // do not accept frame count changes if tracks are open as the track buffer
6452            // size depends on frame count and correct behavior would not be guaranteed
6453            // if frame count is changed after track creation
6454            if (mActiveTrack != 0) {
6455                status = INVALID_OPERATION;
6456            } else {
6457                reconfig = true;
6458            }
6459        }
6460        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6461            // forward device change to effects that have requested to be
6462            // aware of attached audio device.
6463            for (size_t i = 0; i < mEffectChains.size(); i++) {
6464                mEffectChains[i]->setDevice_l(value);
6465            }
6466            // store input device and output device but do not forward output device to audio HAL.
6467            // Note that status is ignored by the caller for output device
6468            // (see AudioFlinger::setParameters()
6469            if (value & AUDIO_DEVICE_OUT_ALL) {
6470                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6471                status = BAD_VALUE;
6472            } else {
6473                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6474                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6475                if (mTrack != NULL) {
6476                    bool suspend = audio_is_bluetooth_sco_device(
6477                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6478                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6479                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6480                }
6481            }
6482            mDevice |= (uint32_t)value;
6483        }
6484        if (status == NO_ERROR) {
6485            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6486            if (status == INVALID_OPERATION) {
6487                mInput->stream->common.standby(&mInput->stream->common);
6488                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6489                        keyValuePair.string());
6490            }
6491            if (reconfig) {
6492                if (status == BAD_VALUE &&
6493                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6494                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6495                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6496                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6497                    (reqChannelCount <= FCC_2)) {
6498                    status = NO_ERROR;
6499                }
6500                if (status == NO_ERROR) {
6501                    readInputParameters();
6502                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6503                }
6504            }
6505        }
6506
6507        mNewParameters.removeAt(0);
6508
6509        mParamStatus = status;
6510        mParamCond.signal();
6511        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6512        // already timed out waiting for the status and will never signal the condition.
6513        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6514    }
6515    return reconfig;
6516}
6517
6518String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6519{
6520    char *s;
6521    String8 out_s8 = String8();
6522
6523    Mutex::Autolock _l(mLock);
6524    if (initCheck() != NO_ERROR) {
6525        return out_s8;
6526    }
6527
6528    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6529    out_s8 = String8(s);
6530    free(s);
6531    return out_s8;
6532}
6533
6534void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6535    AudioSystem::OutputDescriptor desc;
6536    void *param2 = NULL;
6537
6538    switch (event) {
6539    case AudioSystem::INPUT_OPENED:
6540    case AudioSystem::INPUT_CONFIG_CHANGED:
6541        desc.channels = mChannelMask;
6542        desc.samplingRate = mSampleRate;
6543        desc.format = mFormat;
6544        desc.frameCount = mFrameCount;
6545        desc.latency = 0;
6546        param2 = &desc;
6547        break;
6548
6549    case AudioSystem::INPUT_CLOSED:
6550    default:
6551        break;
6552    }
6553    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6554}
6555
6556void AudioFlinger::RecordThread::readInputParameters()
6557{
6558    delete mRsmpInBuffer;
6559    // mRsmpInBuffer is always assigned a new[] below
6560    delete mRsmpOutBuffer;
6561    mRsmpOutBuffer = NULL;
6562    delete mResampler;
6563    mResampler = NULL;
6564
6565    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6566    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6567    mChannelCount = (uint16_t)popcount(mChannelMask);
6568    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6569    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6570    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6571    mFrameCount = mInputBytes / mFrameSize;
6572    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6573    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6574
6575    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6576    {
6577        int channelCount;
6578        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6579        // stereo to mono post process as the resampler always outputs stereo.
6580        if (mChannelCount == 1 && mReqChannelCount == 2) {
6581            channelCount = 1;
6582        } else {
6583            channelCount = 2;
6584        }
6585        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6586        mResampler->setSampleRate(mSampleRate);
6587        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6588        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6589
6590        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6591        if (mChannelCount == 1 && mReqChannelCount == 1) {
6592            mFrameCount >>= 1;
6593        }
6594
6595    }
6596    mRsmpInIndex = mFrameCount;
6597}
6598
6599unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6600{
6601    Mutex::Autolock _l(mLock);
6602    if (initCheck() != NO_ERROR) {
6603        return 0;
6604    }
6605
6606    return mInput->stream->get_input_frames_lost(mInput->stream);
6607}
6608
6609uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6610{
6611    Mutex::Autolock _l(mLock);
6612    uint32_t result = 0;
6613    if (getEffectChain_l(sessionId) != 0) {
6614        result = EFFECT_SESSION;
6615    }
6616
6617    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6618        result |= TRACK_SESSION;
6619    }
6620
6621    return result;
6622}
6623
6624AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6625{
6626    Mutex::Autolock _l(mLock);
6627    return mTrack;
6628}
6629
6630AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6631{
6632    Mutex::Autolock _l(mLock);
6633    return mInput;
6634}
6635
6636AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6637{
6638    Mutex::Autolock _l(mLock);
6639    AudioStreamIn *input = mInput;
6640    mInput = NULL;
6641    return input;
6642}
6643
6644// this method must always be called either with ThreadBase mLock held or inside the thread loop
6645audio_stream_t* AudioFlinger::RecordThread::stream() const
6646{
6647    if (mInput == NULL) {
6648        return NULL;
6649    }
6650    return &mInput->stream->common;
6651}
6652
6653
6654// ----------------------------------------------------------------------------
6655
6656audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6657{
6658    if (!settingsAllowed()) {
6659        return 0;
6660    }
6661    Mutex::Autolock _l(mLock);
6662    return loadHwModule_l(name);
6663}
6664
6665// loadHwModule_l() must be called with AudioFlinger::mLock held
6666audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6667{
6668    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6669        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6670            ALOGW("loadHwModule() module %s already loaded", name);
6671            return mAudioHwDevs.keyAt(i);
6672        }
6673    }
6674
6675    audio_hw_device_t *dev;
6676
6677    int rc = load_audio_interface(name, &dev);
6678    if (rc) {
6679        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6680        return 0;
6681    }
6682
6683    mHardwareStatus = AUDIO_HW_INIT;
6684    rc = dev->init_check(dev);
6685    mHardwareStatus = AUDIO_HW_IDLE;
6686    if (rc) {
6687        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6688        return 0;
6689    }
6690
6691    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6692        (NULL != dev->set_master_volume)) {
6693        AutoMutex lock(mHardwareLock);
6694        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6695        dev->set_master_volume(dev, mMasterVolume);
6696        mHardwareStatus = AUDIO_HW_IDLE;
6697    }
6698
6699    audio_module_handle_t handle = nextUniqueId();
6700    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6701
6702    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6703          name, dev->common.module->name, dev->common.module->id, handle);
6704
6705    return handle;
6706
6707}
6708
6709audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6710                                           audio_devices_t *pDevices,
6711                                           uint32_t *pSamplingRate,
6712                                           audio_format_t *pFormat,
6713                                           audio_channel_mask_t *pChannelMask,
6714                                           uint32_t *pLatencyMs,
6715                                           audio_output_flags_t flags)
6716{
6717    status_t status;
6718    PlaybackThread *thread = NULL;
6719    struct audio_config config = {
6720        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6721        channel_mask: pChannelMask ? *pChannelMask : 0,
6722        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6723    };
6724    audio_stream_out_t *outStream = NULL;
6725    audio_hw_device_t *outHwDev;
6726
6727    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6728              module,
6729              (pDevices != NULL) ? (int)*pDevices : 0,
6730              config.sample_rate,
6731              config.format,
6732              config.channel_mask,
6733              flags);
6734
6735    if (pDevices == NULL || *pDevices == 0) {
6736        return 0;
6737    }
6738
6739    Mutex::Autolock _l(mLock);
6740
6741    outHwDev = findSuitableHwDev_l(module, *pDevices);
6742    if (outHwDev == NULL)
6743        return 0;
6744
6745    audio_io_handle_t id = nextUniqueId();
6746
6747    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6748
6749    status = outHwDev->open_output_stream(outHwDev,
6750                                          id,
6751                                          *pDevices,
6752                                          (audio_output_flags_t)flags,
6753                                          &config,
6754                                          &outStream);
6755
6756    mHardwareStatus = AUDIO_HW_IDLE;
6757    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6758            outStream,
6759            config.sample_rate,
6760            config.format,
6761            config.channel_mask,
6762            status);
6763
6764    if (status == NO_ERROR && outStream != NULL) {
6765        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6766
6767        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6768            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6769            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6770            thread = new DirectOutputThread(this, output, id, *pDevices);
6771            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6772        } else {
6773            thread = new MixerThread(this, output, id, *pDevices);
6774            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6775        }
6776        mPlaybackThreads.add(id, thread);
6777
6778        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6779        if (pFormat != NULL) *pFormat = config.format;
6780        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6781        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6782
6783        // notify client processes of the new output creation
6784        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6785
6786        // the first primary output opened designates the primary hw device
6787        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6788            ALOGI("Using module %d has the primary audio interface", module);
6789            mPrimaryHardwareDev = outHwDev;
6790
6791            AutoMutex lock(mHardwareLock);
6792            mHardwareStatus = AUDIO_HW_SET_MODE;
6793            outHwDev->set_mode(outHwDev, mMode);
6794
6795            // Determine the level of master volume support the primary audio HAL has,
6796            // and set the initial master volume at the same time.
6797            float initialVolume = 1.0;
6798            mMasterVolumeSupportLvl = MVS_NONE;
6799
6800            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6801            if ((NULL != outHwDev->get_master_volume) &&
6802                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6803                mMasterVolumeSupportLvl = MVS_FULL;
6804            } else {
6805                mMasterVolumeSupportLvl = MVS_SETONLY;
6806                initialVolume = 1.0;
6807            }
6808
6809            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6810            if ((NULL == outHwDev->set_master_volume) ||
6811                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6812                mMasterVolumeSupportLvl = MVS_NONE;
6813            }
6814            // now that we have a primary device, initialize master volume on other devices
6815            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6816                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6817
6818                if ((dev != mPrimaryHardwareDev) &&
6819                    (NULL != dev->set_master_volume)) {
6820                    dev->set_master_volume(dev, initialVolume);
6821                }
6822            }
6823            mHardwareStatus = AUDIO_HW_IDLE;
6824            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6825                                    ? initialVolume
6826                                    : 1.0;
6827            mMasterVolume   = initialVolume;
6828        }
6829        return id;
6830    }
6831
6832    return 0;
6833}
6834
6835audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6836        audio_io_handle_t output2)
6837{
6838    Mutex::Autolock _l(mLock);
6839    MixerThread *thread1 = checkMixerThread_l(output1);
6840    MixerThread *thread2 = checkMixerThread_l(output2);
6841
6842    if (thread1 == NULL || thread2 == NULL) {
6843        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6844        return 0;
6845    }
6846
6847    audio_io_handle_t id = nextUniqueId();
6848    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6849    thread->addOutputTrack(thread2);
6850    mPlaybackThreads.add(id, thread);
6851    // notify client processes of the new output creation
6852    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6853    return id;
6854}
6855
6856status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6857{
6858    // keep strong reference on the playback thread so that
6859    // it is not destroyed while exit() is executed
6860    sp<PlaybackThread> thread;
6861    {
6862        Mutex::Autolock _l(mLock);
6863        thread = checkPlaybackThread_l(output);
6864        if (thread == NULL) {
6865            return BAD_VALUE;
6866        }
6867
6868        ALOGV("closeOutput() %d", output);
6869
6870        if (thread->type() == ThreadBase::MIXER) {
6871            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6872                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6873                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6874                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6875                }
6876            }
6877        }
6878        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6879        mPlaybackThreads.removeItem(output);
6880    }
6881    thread->exit();
6882    // The thread entity (active unit of execution) is no longer running here,
6883    // but the ThreadBase container still exists.
6884
6885    if (thread->type() != ThreadBase::DUPLICATING) {
6886        AudioStreamOut *out = thread->clearOutput();
6887        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6888        // from now on thread->mOutput is NULL
6889        out->hwDev->close_output_stream(out->hwDev, out->stream);
6890        delete out;
6891    }
6892    return NO_ERROR;
6893}
6894
6895status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6896{
6897    Mutex::Autolock _l(mLock);
6898    PlaybackThread *thread = checkPlaybackThread_l(output);
6899
6900    if (thread == NULL) {
6901        return BAD_VALUE;
6902    }
6903
6904    ALOGV("suspendOutput() %d", output);
6905    thread->suspend();
6906
6907    return NO_ERROR;
6908}
6909
6910status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6911{
6912    Mutex::Autolock _l(mLock);
6913    PlaybackThread *thread = checkPlaybackThread_l(output);
6914
6915    if (thread == NULL) {
6916        return BAD_VALUE;
6917    }
6918
6919    ALOGV("restoreOutput() %d", output);
6920
6921    thread->restore();
6922
6923    return NO_ERROR;
6924}
6925
6926audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6927                                          audio_devices_t *pDevices,
6928                                          uint32_t *pSamplingRate,
6929                                          audio_format_t *pFormat,
6930                                          uint32_t *pChannelMask)
6931{
6932    status_t status;
6933    RecordThread *thread = NULL;
6934    struct audio_config config = {
6935        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6936        channel_mask: pChannelMask ? *pChannelMask : 0,
6937        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6938    };
6939    uint32_t reqSamplingRate = config.sample_rate;
6940    audio_format_t reqFormat = config.format;
6941    audio_channel_mask_t reqChannels = config.channel_mask;
6942    audio_stream_in_t *inStream = NULL;
6943    audio_hw_device_t *inHwDev;
6944
6945    if (pDevices == NULL || *pDevices == 0) {
6946        return 0;
6947    }
6948
6949    Mutex::Autolock _l(mLock);
6950
6951    inHwDev = findSuitableHwDev_l(module, *pDevices);
6952    if (inHwDev == NULL)
6953        return 0;
6954
6955    audio_io_handle_t id = nextUniqueId();
6956
6957    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6958                                        &inStream);
6959    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6960            inStream,
6961            config.sample_rate,
6962            config.format,
6963            config.channel_mask,
6964            status);
6965
6966    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6967    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6968    // or stereo to mono conversions on 16 bit PCM inputs.
6969    if (status == BAD_VALUE &&
6970        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6971        (config.sample_rate <= 2 * reqSamplingRate) &&
6972        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6973        ALOGV("openInput() reopening with proposed sampling rate and channels");
6974        inStream = NULL;
6975        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6976    }
6977
6978    if (status == NO_ERROR && inStream != NULL) {
6979        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6980
6981        // Start record thread
6982        // RecorThread require both input and output device indication to forward to audio
6983        // pre processing modules
6984        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6985        thread = new RecordThread(this,
6986                                  input,
6987                                  reqSamplingRate,
6988                                  reqChannels,
6989                                  id,
6990                                  device);
6991        mRecordThreads.add(id, thread);
6992        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6993        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6994        if (pFormat != NULL) *pFormat = config.format;
6995        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6996
6997        input->stream->common.standby(&input->stream->common);
6998
6999        // notify client processes of the new input creation
7000        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7001        return id;
7002    }
7003
7004    return 0;
7005}
7006
7007status_t AudioFlinger::closeInput(audio_io_handle_t input)
7008{
7009    // keep strong reference on the record thread so that
7010    // it is not destroyed while exit() is executed
7011    sp<RecordThread> thread;
7012    {
7013        Mutex::Autolock _l(mLock);
7014        thread = checkRecordThread_l(input);
7015        if (thread == NULL) {
7016            return BAD_VALUE;
7017        }
7018
7019        ALOGV("closeInput() %d", input);
7020        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7021        mRecordThreads.removeItem(input);
7022    }
7023    thread->exit();
7024    // The thread entity (active unit of execution) is no longer running here,
7025    // but the ThreadBase container still exists.
7026
7027    AudioStreamIn *in = thread->clearInput();
7028    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7029    // from now on thread->mInput is NULL
7030    in->hwDev->close_input_stream(in->hwDev, in->stream);
7031    delete in;
7032
7033    return NO_ERROR;
7034}
7035
7036status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7037{
7038    Mutex::Autolock _l(mLock);
7039    MixerThread *dstThread = checkMixerThread_l(output);
7040    if (dstThread == NULL) {
7041        ALOGW("setStreamOutput() bad output id %d", output);
7042        return BAD_VALUE;
7043    }
7044
7045    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7046    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
7047
7048    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7049        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7050        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
7051            MixerThread *srcThread = (MixerThread *)thread;
7052            srcThread->invalidateTracks(stream);
7053        }
7054    }
7055
7056    return NO_ERROR;
7057}
7058
7059
7060int AudioFlinger::newAudioSessionId()
7061{
7062    return nextUniqueId();
7063}
7064
7065void AudioFlinger::acquireAudioSessionId(int audioSession)
7066{
7067    Mutex::Autolock _l(mLock);
7068    pid_t caller = IPCThreadState::self()->getCallingPid();
7069    ALOGV("acquiring %d from %d", audioSession, caller);
7070    size_t num = mAudioSessionRefs.size();
7071    for (size_t i = 0; i< num; i++) {
7072        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7073        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7074            ref->mCnt++;
7075            ALOGV(" incremented refcount to %d", ref->mCnt);
7076            return;
7077        }
7078    }
7079    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7080    ALOGV(" added new entry for %d", audioSession);
7081}
7082
7083void AudioFlinger::releaseAudioSessionId(int audioSession)
7084{
7085    Mutex::Autolock _l(mLock);
7086    pid_t caller = IPCThreadState::self()->getCallingPid();
7087    ALOGV("releasing %d from %d", audioSession, caller);
7088    size_t num = mAudioSessionRefs.size();
7089    for (size_t i = 0; i< num; i++) {
7090        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7091        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7092            ref->mCnt--;
7093            ALOGV(" decremented refcount to %d", ref->mCnt);
7094            if (ref->mCnt == 0) {
7095                mAudioSessionRefs.removeAt(i);
7096                delete ref;
7097                purgeStaleEffects_l();
7098            }
7099            return;
7100        }
7101    }
7102    ALOGW("session id %d not found for pid %d", audioSession, caller);
7103}
7104
7105void AudioFlinger::purgeStaleEffects_l() {
7106
7107    ALOGV("purging stale effects");
7108
7109    Vector< sp<EffectChain> > chains;
7110
7111    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7112        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7113        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7114            sp<EffectChain> ec = t->mEffectChains[j];
7115            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7116                chains.push(ec);
7117            }
7118        }
7119    }
7120    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7121        sp<RecordThread> t = mRecordThreads.valueAt(i);
7122        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7123            sp<EffectChain> ec = t->mEffectChains[j];
7124            chains.push(ec);
7125        }
7126    }
7127
7128    for (size_t i = 0; i < chains.size(); i++) {
7129        sp<EffectChain> ec = chains[i];
7130        int sessionid = ec->sessionId();
7131        sp<ThreadBase> t = ec->mThread.promote();
7132        if (t == 0) {
7133            continue;
7134        }
7135        size_t numsessionrefs = mAudioSessionRefs.size();
7136        bool found = false;
7137        for (size_t k = 0; k < numsessionrefs; k++) {
7138            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7139            if (ref->mSessionid == sessionid) {
7140                ALOGV(" session %d still exists for %d with %d refs",
7141                    sessionid, ref->mPid, ref->mCnt);
7142                found = true;
7143                break;
7144            }
7145        }
7146        if (!found) {
7147            // remove all effects from the chain
7148            while (ec->mEffects.size()) {
7149                sp<EffectModule> effect = ec->mEffects[0];
7150                effect->unPin();
7151                Mutex::Autolock _l (t->mLock);
7152                t->removeEffect_l(effect);
7153                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7154                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7155                    if (handle != 0) {
7156                        handle->mEffect.clear();
7157                        if (handle->mHasControl && handle->mEnabled) {
7158                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7159                        }
7160                    }
7161                }
7162                AudioSystem::unregisterEffect(effect->id());
7163            }
7164        }
7165    }
7166    return;
7167}
7168
7169// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7170AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7171{
7172    return mPlaybackThreads.valueFor(output).get();
7173}
7174
7175// checkMixerThread_l() must be called with AudioFlinger::mLock held
7176AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7177{
7178    PlaybackThread *thread = checkPlaybackThread_l(output);
7179    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7180}
7181
7182// checkRecordThread_l() must be called with AudioFlinger::mLock held
7183AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7184{
7185    return mRecordThreads.valueFor(input).get();
7186}
7187
7188uint32_t AudioFlinger::nextUniqueId()
7189{
7190    return android_atomic_inc(&mNextUniqueId);
7191}
7192
7193AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7194{
7195    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7196        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7197        AudioStreamOut *output = thread->getOutput();
7198        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7199            return thread;
7200        }
7201    }
7202    return NULL;
7203}
7204
7205uint32_t AudioFlinger::primaryOutputDevice_l() const
7206{
7207    PlaybackThread *thread = primaryPlaybackThread_l();
7208
7209    if (thread == NULL) {
7210        return 0;
7211    }
7212
7213    return thread->device();
7214}
7215
7216sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7217                                    int triggerSession,
7218                                    int listenerSession,
7219                                    sync_event_callback_t callBack,
7220                                    void *cookie)
7221{
7222    Mutex::Autolock _l(mLock);
7223
7224    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7225    status_t playStatus = NAME_NOT_FOUND;
7226    status_t recStatus = NAME_NOT_FOUND;
7227    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7228        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7229        if (playStatus == NO_ERROR) {
7230            return event;
7231        }
7232    }
7233    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7234        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7235        if (recStatus == NO_ERROR) {
7236            return event;
7237        }
7238    }
7239    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7240        mPendingSyncEvents.add(event);
7241    } else {
7242        ALOGV("createSyncEvent() invalid event %d", event->type());
7243        event.clear();
7244    }
7245    return event;
7246}
7247
7248// ----------------------------------------------------------------------------
7249//  Effect management
7250// ----------------------------------------------------------------------------
7251
7252
7253status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7254{
7255    Mutex::Autolock _l(mLock);
7256    return EffectQueryNumberEffects(numEffects);
7257}
7258
7259status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7260{
7261    Mutex::Autolock _l(mLock);
7262    return EffectQueryEffect(index, descriptor);
7263}
7264
7265status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7266        effect_descriptor_t *descriptor) const
7267{
7268    Mutex::Autolock _l(mLock);
7269    return EffectGetDescriptor(pUuid, descriptor);
7270}
7271
7272
7273sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7274        effect_descriptor_t *pDesc,
7275        const sp<IEffectClient>& effectClient,
7276        int32_t priority,
7277        audio_io_handle_t io,
7278        int sessionId,
7279        status_t *status,
7280        int *id,
7281        int *enabled)
7282{
7283    status_t lStatus = NO_ERROR;
7284    sp<EffectHandle> handle;
7285    effect_descriptor_t desc;
7286
7287    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7288            pid, effectClient.get(), priority, sessionId, io);
7289
7290    if (pDesc == NULL) {
7291        lStatus = BAD_VALUE;
7292        goto Exit;
7293    }
7294
7295    // check audio settings permission for global effects
7296    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7297        lStatus = PERMISSION_DENIED;
7298        goto Exit;
7299    }
7300
7301    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7302    // that can only be created by audio policy manager (running in same process)
7303    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7304        lStatus = PERMISSION_DENIED;
7305        goto Exit;
7306    }
7307
7308    if (io == 0) {
7309        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7310            // output must be specified by AudioPolicyManager when using session
7311            // AUDIO_SESSION_OUTPUT_STAGE
7312            lStatus = BAD_VALUE;
7313            goto Exit;
7314        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7315            // if the output returned by getOutputForEffect() is removed before we lock the
7316            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7317            // and we will exit safely
7318            io = AudioSystem::getOutputForEffect(&desc);
7319        }
7320    }
7321
7322    {
7323        Mutex::Autolock _l(mLock);
7324
7325
7326        if (!EffectIsNullUuid(&pDesc->uuid)) {
7327            // if uuid is specified, request effect descriptor
7328            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7329            if (lStatus < 0) {
7330                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7331                goto Exit;
7332            }
7333        } else {
7334            // if uuid is not specified, look for an available implementation
7335            // of the required type in effect factory
7336            if (EffectIsNullUuid(&pDesc->type)) {
7337                ALOGW("createEffect() no effect type");
7338                lStatus = BAD_VALUE;
7339                goto Exit;
7340            }
7341            uint32_t numEffects = 0;
7342            effect_descriptor_t d;
7343            d.flags = 0; // prevent compiler warning
7344            bool found = false;
7345
7346            lStatus = EffectQueryNumberEffects(&numEffects);
7347            if (lStatus < 0) {
7348                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7349                goto Exit;
7350            }
7351            for (uint32_t i = 0; i < numEffects; i++) {
7352                lStatus = EffectQueryEffect(i, &desc);
7353                if (lStatus < 0) {
7354                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7355                    continue;
7356                }
7357                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7358                    // If matching type found save effect descriptor. If the session is
7359                    // 0 and the effect is not auxiliary, continue enumeration in case
7360                    // an auxiliary version of this effect type is available
7361                    found = true;
7362                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7363                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7364                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7365                        break;
7366                    }
7367                }
7368            }
7369            if (!found) {
7370                lStatus = BAD_VALUE;
7371                ALOGW("createEffect() effect not found");
7372                goto Exit;
7373            }
7374            // For same effect type, chose auxiliary version over insert version if
7375            // connect to output mix (Compliance to OpenSL ES)
7376            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7377                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7378                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7379            }
7380        }
7381
7382        // Do not allow auxiliary effects on a session different from 0 (output mix)
7383        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7384             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7385            lStatus = INVALID_OPERATION;
7386            goto Exit;
7387        }
7388
7389        // check recording permission for visualizer
7390        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7391            !recordingAllowed()) {
7392            lStatus = PERMISSION_DENIED;
7393            goto Exit;
7394        }
7395
7396        // return effect descriptor
7397        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7398
7399        // If output is not specified try to find a matching audio session ID in one of the
7400        // output threads.
7401        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7402        // because of code checking output when entering the function.
7403        // Note: io is never 0 when creating an effect on an input
7404        if (io == 0) {
7405            // look for the thread where the specified audio session is present
7406            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7407                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7408                    io = mPlaybackThreads.keyAt(i);
7409                    break;
7410                }
7411            }
7412            if (io == 0) {
7413                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7414                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7415                        io = mRecordThreads.keyAt(i);
7416                        break;
7417                    }
7418                }
7419            }
7420            // If no output thread contains the requested session ID, default to
7421            // first output. The effect chain will be moved to the correct output
7422            // thread when a track with the same session ID is created
7423            if (io == 0 && mPlaybackThreads.size()) {
7424                io = mPlaybackThreads.keyAt(0);
7425            }
7426            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7427        }
7428        ThreadBase *thread = checkRecordThread_l(io);
7429        if (thread == NULL) {
7430            thread = checkPlaybackThread_l(io);
7431            if (thread == NULL) {
7432                ALOGE("createEffect() unknown output thread");
7433                lStatus = BAD_VALUE;
7434                goto Exit;
7435            }
7436        }
7437
7438        sp<Client> client = registerPid_l(pid);
7439
7440        // create effect on selected output thread
7441        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7442                &desc, enabled, &lStatus);
7443        if (handle != 0 && id != NULL) {
7444            *id = handle->id();
7445        }
7446    }
7447
7448Exit:
7449    if (status != NULL) {
7450        *status = lStatus;
7451    }
7452    return handle;
7453}
7454
7455status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7456        audio_io_handle_t dstOutput)
7457{
7458    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7459            sessionId, srcOutput, dstOutput);
7460    Mutex::Autolock _l(mLock);
7461    if (srcOutput == dstOutput) {
7462        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7463        return NO_ERROR;
7464    }
7465    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7466    if (srcThread == NULL) {
7467        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7468        return BAD_VALUE;
7469    }
7470    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7471    if (dstThread == NULL) {
7472        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7473        return BAD_VALUE;
7474    }
7475
7476    Mutex::Autolock _dl(dstThread->mLock);
7477    Mutex::Autolock _sl(srcThread->mLock);
7478    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7479
7480    return NO_ERROR;
7481}
7482
7483// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7484status_t AudioFlinger::moveEffectChain_l(int sessionId,
7485                                   AudioFlinger::PlaybackThread *srcThread,
7486                                   AudioFlinger::PlaybackThread *dstThread,
7487                                   bool reRegister)
7488{
7489    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7490            sessionId, srcThread, dstThread);
7491
7492    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7493    if (chain == 0) {
7494        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7495                sessionId, srcThread);
7496        return INVALID_OPERATION;
7497    }
7498
7499    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7500    // so that a new chain is created with correct parameters when first effect is added. This is
7501    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7502    // removed.
7503    srcThread->removeEffectChain_l(chain);
7504
7505    // transfer all effects one by one so that new effect chain is created on new thread with
7506    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7507    audio_io_handle_t dstOutput = dstThread->id();
7508    sp<EffectChain> dstChain;
7509    uint32_t strategy = 0; // prevent compiler warning
7510    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7511    while (effect != 0) {
7512        srcThread->removeEffect_l(effect);
7513        dstThread->addEffect_l(effect);
7514        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7515        if (effect->state() == EffectModule::ACTIVE ||
7516                effect->state() == EffectModule::STOPPING) {
7517            effect->start();
7518        }
7519        // if the move request is not received from audio policy manager, the effect must be
7520        // re-registered with the new strategy and output
7521        if (dstChain == 0) {
7522            dstChain = effect->chain().promote();
7523            if (dstChain == 0) {
7524                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7525                srcThread->addEffect_l(effect);
7526                return NO_INIT;
7527            }
7528            strategy = dstChain->strategy();
7529        }
7530        if (reRegister) {
7531            AudioSystem::unregisterEffect(effect->id());
7532            AudioSystem::registerEffect(&effect->desc(),
7533                                        dstOutput,
7534                                        strategy,
7535                                        sessionId,
7536                                        effect->id());
7537        }
7538        effect = chain->getEffectFromId_l(0);
7539    }
7540
7541    return NO_ERROR;
7542}
7543
7544
7545// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7546sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7547        const sp<AudioFlinger::Client>& client,
7548        const sp<IEffectClient>& effectClient,
7549        int32_t priority,
7550        int sessionId,
7551        effect_descriptor_t *desc,
7552        int *enabled,
7553        status_t *status
7554        )
7555{
7556    sp<EffectModule> effect;
7557    sp<EffectHandle> handle;
7558    status_t lStatus;
7559    sp<EffectChain> chain;
7560    bool chainCreated = false;
7561    bool effectCreated = false;
7562    bool effectRegistered = false;
7563
7564    lStatus = initCheck();
7565    if (lStatus != NO_ERROR) {
7566        ALOGW("createEffect_l() Audio driver not initialized.");
7567        goto Exit;
7568    }
7569
7570    // Do not allow effects with session ID 0 on direct output or duplicating threads
7571    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7572    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7573        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7574                desc->name, sessionId);
7575        lStatus = BAD_VALUE;
7576        goto Exit;
7577    }
7578    // Only Pre processor effects are allowed on input threads and only on input threads
7579    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7580        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7581                desc->name, desc->flags, mType);
7582        lStatus = BAD_VALUE;
7583        goto Exit;
7584    }
7585
7586    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7587
7588    { // scope for mLock
7589        Mutex::Autolock _l(mLock);
7590
7591        // check for existing effect chain with the requested audio session
7592        chain = getEffectChain_l(sessionId);
7593        if (chain == 0) {
7594            // create a new chain for this session
7595            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7596            chain = new EffectChain(this, sessionId);
7597            addEffectChain_l(chain);
7598            chain->setStrategy(getStrategyForSession_l(sessionId));
7599            chainCreated = true;
7600        } else {
7601            effect = chain->getEffectFromDesc_l(desc);
7602        }
7603
7604        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7605
7606        if (effect == 0) {
7607            int id = mAudioFlinger->nextUniqueId();
7608            // Check CPU and memory usage
7609            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7610            if (lStatus != NO_ERROR) {
7611                goto Exit;
7612            }
7613            effectRegistered = true;
7614            // create a new effect module if none present in the chain
7615            effect = new EffectModule(this, chain, desc, id, sessionId);
7616            lStatus = effect->status();
7617            if (lStatus != NO_ERROR) {
7618                goto Exit;
7619            }
7620            lStatus = chain->addEffect_l(effect);
7621            if (lStatus != NO_ERROR) {
7622                goto Exit;
7623            }
7624            effectCreated = true;
7625
7626            effect->setDevice(mDevice);
7627            effect->setMode(mAudioFlinger->getMode());
7628        }
7629        // create effect handle and connect it to effect module
7630        handle = new EffectHandle(effect, client, effectClient, priority);
7631        lStatus = effect->addHandle(handle);
7632        if (enabled != NULL) {
7633            *enabled = (int)effect->isEnabled();
7634        }
7635    }
7636
7637Exit:
7638    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7639        Mutex::Autolock _l(mLock);
7640        if (effectCreated) {
7641            chain->removeEffect_l(effect);
7642        }
7643        if (effectRegistered) {
7644            AudioSystem::unregisterEffect(effect->id());
7645        }
7646        if (chainCreated) {
7647            removeEffectChain_l(chain);
7648        }
7649        handle.clear();
7650    }
7651
7652    if (status != NULL) {
7653        *status = lStatus;
7654    }
7655    return handle;
7656}
7657
7658sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7659{
7660    sp<EffectChain> chain = getEffectChain_l(sessionId);
7661    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7662}
7663
7664// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7665// PlaybackThread::mLock held
7666status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7667{
7668    // check for existing effect chain with the requested audio session
7669    int sessionId = effect->sessionId();
7670    sp<EffectChain> chain = getEffectChain_l(sessionId);
7671    bool chainCreated = false;
7672
7673    if (chain == 0) {
7674        // create a new chain for this session
7675        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7676        chain = new EffectChain(this, sessionId);
7677        addEffectChain_l(chain);
7678        chain->setStrategy(getStrategyForSession_l(sessionId));
7679        chainCreated = true;
7680    }
7681    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7682
7683    if (chain->getEffectFromId_l(effect->id()) != 0) {
7684        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7685                this, effect->desc().name, chain.get());
7686        return BAD_VALUE;
7687    }
7688
7689    status_t status = chain->addEffect_l(effect);
7690    if (status != NO_ERROR) {
7691        if (chainCreated) {
7692            removeEffectChain_l(chain);
7693        }
7694        return status;
7695    }
7696
7697    effect->setDevice(mDevice);
7698    effect->setMode(mAudioFlinger->getMode());
7699    return NO_ERROR;
7700}
7701
7702void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7703
7704    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7705    effect_descriptor_t desc = effect->desc();
7706    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7707        detachAuxEffect_l(effect->id());
7708    }
7709
7710    sp<EffectChain> chain = effect->chain().promote();
7711    if (chain != 0) {
7712        // remove effect chain if removing last effect
7713        if (chain->removeEffect_l(effect) == 0) {
7714            removeEffectChain_l(chain);
7715        }
7716    } else {
7717        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7718    }
7719}
7720
7721void AudioFlinger::ThreadBase::lockEffectChains_l(
7722        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7723{
7724    effectChains = mEffectChains;
7725    for (size_t i = 0; i < mEffectChains.size(); i++) {
7726        mEffectChains[i]->lock();
7727    }
7728}
7729
7730void AudioFlinger::ThreadBase::unlockEffectChains(
7731        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7732{
7733    for (size_t i = 0; i < effectChains.size(); i++) {
7734        effectChains[i]->unlock();
7735    }
7736}
7737
7738sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7739{
7740    Mutex::Autolock _l(mLock);
7741    return getEffectChain_l(sessionId);
7742}
7743
7744sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7745{
7746    size_t size = mEffectChains.size();
7747    for (size_t i = 0; i < size; i++) {
7748        if (mEffectChains[i]->sessionId() == sessionId) {
7749            return mEffectChains[i];
7750        }
7751    }
7752    return 0;
7753}
7754
7755void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7756{
7757    Mutex::Autolock _l(mLock);
7758    size_t size = mEffectChains.size();
7759    for (size_t i = 0; i < size; i++) {
7760        mEffectChains[i]->setMode_l(mode);
7761    }
7762}
7763
7764void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7765                                                    const wp<EffectHandle>& handle,
7766                                                    bool unpinIfLast) {
7767
7768    Mutex::Autolock _l(mLock);
7769    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7770    // delete the effect module if removing last handle on it
7771    if (effect->removeHandle(handle) == 0) {
7772        if (!effect->isPinned() || unpinIfLast) {
7773            removeEffect_l(effect);
7774            AudioSystem::unregisterEffect(effect->id());
7775        }
7776    }
7777}
7778
7779status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7780{
7781    int session = chain->sessionId();
7782    int16_t *buffer = mMixBuffer;
7783    bool ownsBuffer = false;
7784
7785    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7786    if (session > 0) {
7787        // Only one effect chain can be present in direct output thread and it uses
7788        // the mix buffer as input
7789        if (mType != DIRECT) {
7790            size_t numSamples = mNormalFrameCount * mChannelCount;
7791            buffer = new int16_t[numSamples];
7792            memset(buffer, 0, numSamples * sizeof(int16_t));
7793            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7794            ownsBuffer = true;
7795        }
7796
7797        // Attach all tracks with same session ID to this chain.
7798        for (size_t i = 0; i < mTracks.size(); ++i) {
7799            sp<Track> track = mTracks[i];
7800            if (session == track->sessionId()) {
7801                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7802                track->setMainBuffer(buffer);
7803                chain->incTrackCnt();
7804            }
7805        }
7806
7807        // indicate all active tracks in the chain
7808        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7809            sp<Track> track = mActiveTracks[i].promote();
7810            if (track == 0) continue;
7811            if (session == track->sessionId()) {
7812                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7813                chain->incActiveTrackCnt();
7814            }
7815        }
7816    }
7817
7818    chain->setInBuffer(buffer, ownsBuffer);
7819    chain->setOutBuffer(mMixBuffer);
7820    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7821    // chains list in order to be processed last as it contains output stage effects
7822    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7823    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7824    // after track specific effects and before output stage
7825    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7826    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7827    // Effect chain for other sessions are inserted at beginning of effect
7828    // chains list to be processed before output mix effects. Relative order between other
7829    // sessions is not important
7830    size_t size = mEffectChains.size();
7831    size_t i = 0;
7832    for (i = 0; i < size; i++) {
7833        if (mEffectChains[i]->sessionId() < session) break;
7834    }
7835    mEffectChains.insertAt(chain, i);
7836    checkSuspendOnAddEffectChain_l(chain);
7837
7838    return NO_ERROR;
7839}
7840
7841size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7842{
7843    int session = chain->sessionId();
7844
7845    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7846
7847    for (size_t i = 0; i < mEffectChains.size(); i++) {
7848        if (chain == mEffectChains[i]) {
7849            mEffectChains.removeAt(i);
7850            // detach all active tracks from the chain
7851            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7852                sp<Track> track = mActiveTracks[i].promote();
7853                if (track == 0) continue;
7854                if (session == track->sessionId()) {
7855                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7856                            chain.get(), session);
7857                    chain->decActiveTrackCnt();
7858                }
7859            }
7860
7861            // detach all tracks with same session ID from this chain
7862            for (size_t i = 0; i < mTracks.size(); ++i) {
7863                sp<Track> track = mTracks[i];
7864                if (session == track->sessionId()) {
7865                    track->setMainBuffer(mMixBuffer);
7866                    chain->decTrackCnt();
7867                }
7868            }
7869            break;
7870        }
7871    }
7872    return mEffectChains.size();
7873}
7874
7875status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7876        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7877{
7878    Mutex::Autolock _l(mLock);
7879    return attachAuxEffect_l(track, EffectId);
7880}
7881
7882status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7883        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7884{
7885    status_t status = NO_ERROR;
7886
7887    if (EffectId == 0) {
7888        track->setAuxBuffer(0, NULL);
7889    } else {
7890        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7891        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7892        if (effect != 0) {
7893            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7894                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7895            } else {
7896                status = INVALID_OPERATION;
7897            }
7898        } else {
7899            status = BAD_VALUE;
7900        }
7901    }
7902    return status;
7903}
7904
7905void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7906{
7907    for (size_t i = 0; i < mTracks.size(); ++i) {
7908        sp<Track> track = mTracks[i];
7909        if (track->auxEffectId() == effectId) {
7910            attachAuxEffect_l(track, 0);
7911        }
7912    }
7913}
7914
7915status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7916{
7917    // only one chain per input thread
7918    if (mEffectChains.size() != 0) {
7919        return INVALID_OPERATION;
7920    }
7921    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7922
7923    chain->setInBuffer(NULL);
7924    chain->setOutBuffer(NULL);
7925
7926    checkSuspendOnAddEffectChain_l(chain);
7927
7928    mEffectChains.add(chain);
7929
7930    return NO_ERROR;
7931}
7932
7933size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7934{
7935    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7936    ALOGW_IF(mEffectChains.size() != 1,
7937            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7938            chain.get(), mEffectChains.size(), this);
7939    if (mEffectChains.size() == 1) {
7940        mEffectChains.removeAt(0);
7941    }
7942    return 0;
7943}
7944
7945// ----------------------------------------------------------------------------
7946//  EffectModule implementation
7947// ----------------------------------------------------------------------------
7948
7949#undef LOG_TAG
7950#define LOG_TAG "AudioFlinger::EffectModule"
7951
7952AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7953                                        const wp<AudioFlinger::EffectChain>& chain,
7954                                        effect_descriptor_t *desc,
7955                                        int id,
7956                                        int sessionId)
7957    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7958      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7959{
7960    ALOGV("Constructor %p", this);
7961    int lStatus;
7962    if (thread == NULL) {
7963        return;
7964    }
7965
7966    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7967
7968    // create effect engine from effect factory
7969    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7970
7971    if (mStatus != NO_ERROR) {
7972        return;
7973    }
7974    lStatus = init();
7975    if (lStatus < 0) {
7976        mStatus = lStatus;
7977        goto Error;
7978    }
7979
7980    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7981        mPinned = true;
7982    }
7983    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7984    return;
7985Error:
7986    EffectRelease(mEffectInterface);
7987    mEffectInterface = NULL;
7988    ALOGV("Constructor Error %d", mStatus);
7989}
7990
7991AudioFlinger::EffectModule::~EffectModule()
7992{
7993    ALOGV("Destructor %p", this);
7994    if (mEffectInterface != NULL) {
7995        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7996                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7997            sp<ThreadBase> thread = mThread.promote();
7998            if (thread != 0) {
7999                audio_stream_t *stream = thread->stream();
8000                if (stream != NULL) {
8001                    stream->remove_audio_effect(stream, mEffectInterface);
8002                }
8003            }
8004        }
8005        // release effect engine
8006        EffectRelease(mEffectInterface);
8007    }
8008}
8009
8010status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
8011{
8012    status_t status;
8013
8014    Mutex::Autolock _l(mLock);
8015    int priority = handle->priority();
8016    size_t size = mHandles.size();
8017    sp<EffectHandle> h;
8018    size_t i;
8019    for (i = 0; i < size; i++) {
8020        h = mHandles[i].promote();
8021        if (h == 0) continue;
8022        if (h->priority() <= priority) break;
8023    }
8024    // if inserted in first place, move effect control from previous owner to this handle
8025    if (i == 0) {
8026        bool enabled = false;
8027        if (h != 0) {
8028            enabled = h->enabled();
8029            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8030        }
8031        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8032        status = NO_ERROR;
8033    } else {
8034        status = ALREADY_EXISTS;
8035    }
8036    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
8037    mHandles.insertAt(handle, i);
8038    return status;
8039}
8040
8041size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
8042{
8043    Mutex::Autolock _l(mLock);
8044    size_t size = mHandles.size();
8045    size_t i;
8046    for (i = 0; i < size; i++) {
8047        if (mHandles[i] == handle) break;
8048    }
8049    if (i == size) {
8050        return size;
8051    }
8052    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
8053
8054    bool enabled = false;
8055    EffectHandle *hdl = handle.unsafe_get();
8056    if (hdl != NULL) {
8057        ALOGV("removeHandle() unsafe_get OK");
8058        enabled = hdl->enabled();
8059    }
8060    mHandles.removeAt(i);
8061    size = mHandles.size();
8062    // if removed from first place, move effect control from this handle to next in line
8063    if (i == 0 && size != 0) {
8064        sp<EffectHandle> h = mHandles[0].promote();
8065        if (h != 0) {
8066            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
8067        }
8068    }
8069
8070    // Prevent calls to process() and other functions on effect interface from now on.
8071    // The effect engine will be released by the destructor when the last strong reference on
8072    // this object is released which can happen after next process is called.
8073    if (size == 0 && !mPinned) {
8074        mState = DESTROYED;
8075    }
8076
8077    return size;
8078}
8079
8080sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
8081{
8082    Mutex::Autolock _l(mLock);
8083    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
8084}
8085
8086void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
8087{
8088    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
8089    // keep a strong reference on this EffectModule to avoid calling the
8090    // destructor before we exit
8091    sp<EffectModule> keep(this);
8092    {
8093        sp<ThreadBase> thread = mThread.promote();
8094        if (thread != 0) {
8095            thread->disconnectEffect(keep, handle, unpinIfLast);
8096        }
8097    }
8098}
8099
8100void AudioFlinger::EffectModule::updateState() {
8101    Mutex::Autolock _l(mLock);
8102
8103    switch (mState) {
8104    case RESTART:
8105        reset_l();
8106        // FALL THROUGH
8107
8108    case STARTING:
8109        // clear auxiliary effect input buffer for next accumulation
8110        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8111            memset(mConfig.inputCfg.buffer.raw,
8112                   0,
8113                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8114        }
8115        start_l();
8116        mState = ACTIVE;
8117        break;
8118    case STOPPING:
8119        stop_l();
8120        mDisableWaitCnt = mMaxDisableWaitCnt;
8121        mState = STOPPED;
8122        break;
8123    case STOPPED:
8124        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8125        // turn off sequence.
8126        if (--mDisableWaitCnt == 0) {
8127            reset_l();
8128            mState = IDLE;
8129        }
8130        break;
8131    default: //IDLE , ACTIVE, DESTROYED
8132        break;
8133    }
8134}
8135
8136void AudioFlinger::EffectModule::process()
8137{
8138    Mutex::Autolock _l(mLock);
8139
8140    if (mState == DESTROYED || mEffectInterface == NULL ||
8141            mConfig.inputCfg.buffer.raw == NULL ||
8142            mConfig.outputCfg.buffer.raw == NULL) {
8143        return;
8144    }
8145
8146    if (isProcessEnabled()) {
8147        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8148        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8149            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8150                                        mConfig.inputCfg.buffer.s32,
8151                                        mConfig.inputCfg.buffer.frameCount/2);
8152        }
8153
8154        // do the actual processing in the effect engine
8155        int ret = (*mEffectInterface)->process(mEffectInterface,
8156                                               &mConfig.inputCfg.buffer,
8157                                               &mConfig.outputCfg.buffer);
8158
8159        // force transition to IDLE state when engine is ready
8160        if (mState == STOPPED && ret == -ENODATA) {
8161            mDisableWaitCnt = 1;
8162        }
8163
8164        // clear auxiliary effect input buffer for next accumulation
8165        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8166            memset(mConfig.inputCfg.buffer.raw, 0,
8167                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8168        }
8169    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8170                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8171        // If an insert effect is idle and input buffer is different from output buffer,
8172        // accumulate input onto output
8173        sp<EffectChain> chain = mChain.promote();
8174        if (chain != 0 && chain->activeTrackCnt() != 0) {
8175            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8176            int16_t *in = mConfig.inputCfg.buffer.s16;
8177            int16_t *out = mConfig.outputCfg.buffer.s16;
8178            for (size_t i = 0; i < frameCnt; i++) {
8179                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8180            }
8181        }
8182    }
8183}
8184
8185void AudioFlinger::EffectModule::reset_l()
8186{
8187    if (mEffectInterface == NULL) {
8188        return;
8189    }
8190    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8191}
8192
8193status_t AudioFlinger::EffectModule::configure()
8194{
8195    uint32_t channels;
8196    if (mEffectInterface == NULL) {
8197        return NO_INIT;
8198    }
8199
8200    sp<ThreadBase> thread = mThread.promote();
8201    if (thread == 0) {
8202        return DEAD_OBJECT;
8203    }
8204
8205    // TODO: handle configuration of effects replacing track process
8206    if (thread->channelCount() == 1) {
8207        channels = AUDIO_CHANNEL_OUT_MONO;
8208    } else {
8209        channels = AUDIO_CHANNEL_OUT_STEREO;
8210    }
8211
8212    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8213        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8214    } else {
8215        mConfig.inputCfg.channels = channels;
8216    }
8217    mConfig.outputCfg.channels = channels;
8218    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8219    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8220    mConfig.inputCfg.samplingRate = thread->sampleRate();
8221    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8222    mConfig.inputCfg.bufferProvider.cookie = NULL;
8223    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8224    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8225    mConfig.outputCfg.bufferProvider.cookie = NULL;
8226    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8227    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8228    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8229    // Insert effect:
8230    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8231    // always overwrites output buffer: input buffer == output buffer
8232    // - in other sessions:
8233    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8234    //      other effect: overwrites output buffer: input buffer == output buffer
8235    // Auxiliary effect:
8236    //      accumulates in output buffer: input buffer != output buffer
8237    // Therefore: accumulate <=> input buffer != output buffer
8238    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8239        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8240    } else {
8241        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8242    }
8243    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8244    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8245    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8246    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8247
8248    ALOGV("configure() %p thread %p buffer %p framecount %d",
8249            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8250
8251    status_t cmdStatus;
8252    uint32_t size = sizeof(int);
8253    status_t status = (*mEffectInterface)->command(mEffectInterface,
8254                                                   EFFECT_CMD_SET_CONFIG,
8255                                                   sizeof(effect_config_t),
8256                                                   &mConfig,
8257                                                   &size,
8258                                                   &cmdStatus);
8259    if (status == 0) {
8260        status = cmdStatus;
8261    }
8262
8263    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8264            (1000 * mConfig.outputCfg.buffer.frameCount);
8265
8266    return status;
8267}
8268
8269status_t AudioFlinger::EffectModule::init()
8270{
8271    Mutex::Autolock _l(mLock);
8272    if (mEffectInterface == NULL) {
8273        return NO_INIT;
8274    }
8275    status_t cmdStatus;
8276    uint32_t size = sizeof(status_t);
8277    status_t status = (*mEffectInterface)->command(mEffectInterface,
8278                                                   EFFECT_CMD_INIT,
8279                                                   0,
8280                                                   NULL,
8281                                                   &size,
8282                                                   &cmdStatus);
8283    if (status == 0) {
8284        status = cmdStatus;
8285    }
8286    return status;
8287}
8288
8289status_t AudioFlinger::EffectModule::start()
8290{
8291    Mutex::Autolock _l(mLock);
8292    return start_l();
8293}
8294
8295status_t AudioFlinger::EffectModule::start_l()
8296{
8297    if (mEffectInterface == NULL) {
8298        return NO_INIT;
8299    }
8300    status_t cmdStatus;
8301    uint32_t size = sizeof(status_t);
8302    status_t status = (*mEffectInterface)->command(mEffectInterface,
8303                                                   EFFECT_CMD_ENABLE,
8304                                                   0,
8305                                                   NULL,
8306                                                   &size,
8307                                                   &cmdStatus);
8308    if (status == 0) {
8309        status = cmdStatus;
8310    }
8311    if (status == 0 &&
8312            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8313             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8314        sp<ThreadBase> thread = mThread.promote();
8315        if (thread != 0) {
8316            audio_stream_t *stream = thread->stream();
8317            if (stream != NULL) {
8318                stream->add_audio_effect(stream, mEffectInterface);
8319            }
8320        }
8321    }
8322    return status;
8323}
8324
8325status_t AudioFlinger::EffectModule::stop()
8326{
8327    Mutex::Autolock _l(mLock);
8328    return stop_l();
8329}
8330
8331status_t AudioFlinger::EffectModule::stop_l()
8332{
8333    if (mEffectInterface == NULL) {
8334        return NO_INIT;
8335    }
8336    status_t cmdStatus;
8337    uint32_t size = sizeof(status_t);
8338    status_t status = (*mEffectInterface)->command(mEffectInterface,
8339                                                   EFFECT_CMD_DISABLE,
8340                                                   0,
8341                                                   NULL,
8342                                                   &size,
8343                                                   &cmdStatus);
8344    if (status == 0) {
8345        status = cmdStatus;
8346    }
8347    if (status == 0 &&
8348            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8349             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8350        sp<ThreadBase> thread = mThread.promote();
8351        if (thread != 0) {
8352            audio_stream_t *stream = thread->stream();
8353            if (stream != NULL) {
8354                stream->remove_audio_effect(stream, mEffectInterface);
8355            }
8356        }
8357    }
8358    return status;
8359}
8360
8361status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8362                                             uint32_t cmdSize,
8363                                             void *pCmdData,
8364                                             uint32_t *replySize,
8365                                             void *pReplyData)
8366{
8367    Mutex::Autolock _l(mLock);
8368//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8369
8370    if (mState == DESTROYED || mEffectInterface == NULL) {
8371        return NO_INIT;
8372    }
8373    status_t status = (*mEffectInterface)->command(mEffectInterface,
8374                                                   cmdCode,
8375                                                   cmdSize,
8376                                                   pCmdData,
8377                                                   replySize,
8378                                                   pReplyData);
8379    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8380        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8381        for (size_t i = 1; i < mHandles.size(); i++) {
8382            sp<EffectHandle> h = mHandles[i].promote();
8383            if (h != 0) {
8384                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8385            }
8386        }
8387    }
8388    return status;
8389}
8390
8391status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8392{
8393
8394    Mutex::Autolock _l(mLock);
8395    ALOGV("setEnabled %p enabled %d", this, enabled);
8396
8397    if (enabled != isEnabled()) {
8398        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8399        if (enabled && status != NO_ERROR) {
8400            return status;
8401        }
8402
8403        switch (mState) {
8404        // going from disabled to enabled
8405        case IDLE:
8406            mState = STARTING;
8407            break;
8408        case STOPPED:
8409            mState = RESTART;
8410            break;
8411        case STOPPING:
8412            mState = ACTIVE;
8413            break;
8414
8415        // going from enabled to disabled
8416        case RESTART:
8417            mState = STOPPED;
8418            break;
8419        case STARTING:
8420            mState = IDLE;
8421            break;
8422        case ACTIVE:
8423            mState = STOPPING;
8424            break;
8425        case DESTROYED:
8426            return NO_ERROR; // simply ignore as we are being destroyed
8427        }
8428        for (size_t i = 1; i < mHandles.size(); i++) {
8429            sp<EffectHandle> h = mHandles[i].promote();
8430            if (h != 0) {
8431                h->setEnabled(enabled);
8432            }
8433        }
8434    }
8435    return NO_ERROR;
8436}
8437
8438bool AudioFlinger::EffectModule::isEnabled() const
8439{
8440    switch (mState) {
8441    case RESTART:
8442    case STARTING:
8443    case ACTIVE:
8444        return true;
8445    case IDLE:
8446    case STOPPING:
8447    case STOPPED:
8448    case DESTROYED:
8449    default:
8450        return false;
8451    }
8452}
8453
8454bool AudioFlinger::EffectModule::isProcessEnabled() const
8455{
8456    switch (mState) {
8457    case RESTART:
8458    case ACTIVE:
8459    case STOPPING:
8460    case STOPPED:
8461        return true;
8462    case IDLE:
8463    case STARTING:
8464    case DESTROYED:
8465    default:
8466        return false;
8467    }
8468}
8469
8470status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8471{
8472    Mutex::Autolock _l(mLock);
8473    status_t status = NO_ERROR;
8474
8475    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8476    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8477    if (isProcessEnabled() &&
8478            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8479            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8480        status_t cmdStatus;
8481        uint32_t volume[2];
8482        uint32_t *pVolume = NULL;
8483        uint32_t size = sizeof(volume);
8484        volume[0] = *left;
8485        volume[1] = *right;
8486        if (controller) {
8487            pVolume = volume;
8488        }
8489        status = (*mEffectInterface)->command(mEffectInterface,
8490                                              EFFECT_CMD_SET_VOLUME,
8491                                              size,
8492                                              volume,
8493                                              &size,
8494                                              pVolume);
8495        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8496            *left = volume[0];
8497            *right = volume[1];
8498        }
8499    }
8500    return status;
8501}
8502
8503status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8504{
8505    Mutex::Autolock _l(mLock);
8506    status_t status = NO_ERROR;
8507    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8508        // audio pre processing modules on RecordThread can receive both output and
8509        // input device indication in the same call
8510        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8511        if (dev) {
8512            status_t cmdStatus;
8513            uint32_t size = sizeof(status_t);
8514
8515            status = (*mEffectInterface)->command(mEffectInterface,
8516                                                  EFFECT_CMD_SET_DEVICE,
8517                                                  sizeof(uint32_t),
8518                                                  &dev,
8519                                                  &size,
8520                                                  &cmdStatus);
8521            if (status == NO_ERROR) {
8522                status = cmdStatus;
8523            }
8524        }
8525        dev = device & AUDIO_DEVICE_IN_ALL;
8526        if (dev) {
8527            status_t cmdStatus;
8528            uint32_t size = sizeof(status_t);
8529
8530            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8531                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8532                                                  sizeof(uint32_t),
8533                                                  &dev,
8534                                                  &size,
8535                                                  &cmdStatus);
8536            if (status2 == NO_ERROR) {
8537                status2 = cmdStatus;
8538            }
8539            if (status == NO_ERROR) {
8540                status = status2;
8541            }
8542        }
8543    }
8544    return status;
8545}
8546
8547status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8548{
8549    Mutex::Autolock _l(mLock);
8550    status_t status = NO_ERROR;
8551    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8552        status_t cmdStatus;
8553        uint32_t size = sizeof(status_t);
8554        status = (*mEffectInterface)->command(mEffectInterface,
8555                                              EFFECT_CMD_SET_AUDIO_MODE,
8556                                              sizeof(audio_mode_t),
8557                                              &mode,
8558                                              &size,
8559                                              &cmdStatus);
8560        if (status == NO_ERROR) {
8561            status = cmdStatus;
8562        }
8563    }
8564    return status;
8565}
8566
8567void AudioFlinger::EffectModule::setSuspended(bool suspended)
8568{
8569    Mutex::Autolock _l(mLock);
8570    mSuspended = suspended;
8571}
8572
8573bool AudioFlinger::EffectModule::suspended() const
8574{
8575    Mutex::Autolock _l(mLock);
8576    return mSuspended;
8577}
8578
8579status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8580{
8581    const size_t SIZE = 256;
8582    char buffer[SIZE];
8583    String8 result;
8584
8585    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8586    result.append(buffer);
8587
8588    bool locked = tryLock(mLock);
8589    // failed to lock - AudioFlinger is probably deadlocked
8590    if (!locked) {
8591        result.append("\t\tCould not lock Fx mutex:\n");
8592    }
8593
8594    result.append("\t\tSession Status State Engine:\n");
8595    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8596            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8597    result.append(buffer);
8598
8599    result.append("\t\tDescriptor:\n");
8600    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8601            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8602            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8603            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8604    result.append(buffer);
8605    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8606                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8607                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8608                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8609    result.append(buffer);
8610    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8611            mDescriptor.apiVersion,
8612            mDescriptor.flags);
8613    result.append(buffer);
8614    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8615            mDescriptor.name);
8616    result.append(buffer);
8617    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8618            mDescriptor.implementor);
8619    result.append(buffer);
8620
8621    result.append("\t\t- Input configuration:\n");
8622    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8623    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8624            (uint32_t)mConfig.inputCfg.buffer.raw,
8625            mConfig.inputCfg.buffer.frameCount,
8626            mConfig.inputCfg.samplingRate,
8627            mConfig.inputCfg.channels,
8628            mConfig.inputCfg.format);
8629    result.append(buffer);
8630
8631    result.append("\t\t- Output configuration:\n");
8632    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8633    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8634            (uint32_t)mConfig.outputCfg.buffer.raw,
8635            mConfig.outputCfg.buffer.frameCount,
8636            mConfig.outputCfg.samplingRate,
8637            mConfig.outputCfg.channels,
8638            mConfig.outputCfg.format);
8639    result.append(buffer);
8640
8641    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8642    result.append(buffer);
8643    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8644    for (size_t i = 0; i < mHandles.size(); ++i) {
8645        sp<EffectHandle> handle = mHandles[i].promote();
8646        if (handle != 0) {
8647            handle->dump(buffer, SIZE);
8648            result.append(buffer);
8649        }
8650    }
8651
8652    result.append("\n");
8653
8654    write(fd, result.string(), result.length());
8655
8656    if (locked) {
8657        mLock.unlock();
8658    }
8659
8660    return NO_ERROR;
8661}
8662
8663// ----------------------------------------------------------------------------
8664//  EffectHandle implementation
8665// ----------------------------------------------------------------------------
8666
8667#undef LOG_TAG
8668#define LOG_TAG "AudioFlinger::EffectHandle"
8669
8670AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8671                                        const sp<AudioFlinger::Client>& client,
8672                                        const sp<IEffectClient>& effectClient,
8673                                        int32_t priority)
8674    : BnEffect(),
8675    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8676    mPriority(priority), mHasControl(false), mEnabled(false)
8677{
8678    ALOGV("constructor %p", this);
8679
8680    if (client == 0) {
8681        return;
8682    }
8683    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8684    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8685    if (mCblkMemory != 0) {
8686        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8687
8688        if (mCblk != NULL) {
8689            new(mCblk) effect_param_cblk_t();
8690            mBuffer = (uint8_t *)mCblk + bufOffset;
8691        }
8692    } else {
8693        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8694        return;
8695    }
8696}
8697
8698AudioFlinger::EffectHandle::~EffectHandle()
8699{
8700    ALOGV("Destructor %p", this);
8701    disconnect(false);
8702    ALOGV("Destructor DONE %p", this);
8703}
8704
8705status_t AudioFlinger::EffectHandle::enable()
8706{
8707    ALOGV("enable %p", this);
8708    if (!mHasControl) return INVALID_OPERATION;
8709    if (mEffect == 0) return DEAD_OBJECT;
8710
8711    if (mEnabled) {
8712        return NO_ERROR;
8713    }
8714
8715    mEnabled = true;
8716
8717    sp<ThreadBase> thread = mEffect->thread().promote();
8718    if (thread != 0) {
8719        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8720    }
8721
8722    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8723    if (mEffect->suspended()) {
8724        return NO_ERROR;
8725    }
8726
8727    status_t status = mEffect->setEnabled(true);
8728    if (status != NO_ERROR) {
8729        if (thread != 0) {
8730            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8731        }
8732        mEnabled = false;
8733    }
8734    return status;
8735}
8736
8737status_t AudioFlinger::EffectHandle::disable()
8738{
8739    ALOGV("disable %p", this);
8740    if (!mHasControl) return INVALID_OPERATION;
8741    if (mEffect == 0) return DEAD_OBJECT;
8742
8743    if (!mEnabled) {
8744        return NO_ERROR;
8745    }
8746    mEnabled = false;
8747
8748    if (mEffect->suspended()) {
8749        return NO_ERROR;
8750    }
8751
8752    status_t status = mEffect->setEnabled(false);
8753
8754    sp<ThreadBase> thread = mEffect->thread().promote();
8755    if (thread != 0) {
8756        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8757    }
8758
8759    return status;
8760}
8761
8762void AudioFlinger::EffectHandle::disconnect()
8763{
8764    disconnect(true);
8765}
8766
8767void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8768{
8769    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8770    if (mEffect == 0) {
8771        return;
8772    }
8773    mEffect->disconnect(this, unpinIfLast);
8774
8775    if (mHasControl && mEnabled) {
8776        sp<ThreadBase> thread = mEffect->thread().promote();
8777        if (thread != 0) {
8778            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8779        }
8780    }
8781
8782    // release sp on module => module destructor can be called now
8783    mEffect.clear();
8784    if (mClient != 0) {
8785        if (mCblk != NULL) {
8786            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8787            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8788        }
8789        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8790        // Client destructor must run with AudioFlinger mutex locked
8791        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8792        mClient.clear();
8793    }
8794}
8795
8796status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8797                                             uint32_t cmdSize,
8798                                             void *pCmdData,
8799                                             uint32_t *replySize,
8800                                             void *pReplyData)
8801{
8802//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8803//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8804
8805    // only get parameter command is permitted for applications not controlling the effect
8806    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8807        return INVALID_OPERATION;
8808    }
8809    if (mEffect == 0) return DEAD_OBJECT;
8810    if (mClient == 0) return INVALID_OPERATION;
8811
8812    // handle commands that are not forwarded transparently to effect engine
8813    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8814        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8815        // no risk to block the whole media server process or mixer threads is we are stuck here
8816        Mutex::Autolock _l(mCblk->lock);
8817        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8818            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8819            mCblk->serverIndex = 0;
8820            mCblk->clientIndex = 0;
8821            return BAD_VALUE;
8822        }
8823        status_t status = NO_ERROR;
8824        while (mCblk->serverIndex < mCblk->clientIndex) {
8825            int reply;
8826            uint32_t rsize = sizeof(int);
8827            int *p = (int *)(mBuffer + mCblk->serverIndex);
8828            int size = *p++;
8829            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8830                ALOGW("command(): invalid parameter block size");
8831                break;
8832            }
8833            effect_param_t *param = (effect_param_t *)p;
8834            if (param->psize == 0 || param->vsize == 0) {
8835                ALOGW("command(): null parameter or value size");
8836                mCblk->serverIndex += size;
8837                continue;
8838            }
8839            uint32_t psize = sizeof(effect_param_t) +
8840                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8841                             param->vsize;
8842            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8843                                            psize,
8844                                            p,
8845                                            &rsize,
8846                                            &reply);
8847            // stop at first error encountered
8848            if (ret != NO_ERROR) {
8849                status = ret;
8850                *(int *)pReplyData = reply;
8851                break;
8852            } else if (reply != NO_ERROR) {
8853                *(int *)pReplyData = reply;
8854                break;
8855            }
8856            mCblk->serverIndex += size;
8857        }
8858        mCblk->serverIndex = 0;
8859        mCblk->clientIndex = 0;
8860        return status;
8861    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8862        *(int *)pReplyData = NO_ERROR;
8863        return enable();
8864    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8865        *(int *)pReplyData = NO_ERROR;
8866        return disable();
8867    }
8868
8869    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8870}
8871
8872void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8873{
8874    ALOGV("setControl %p control %d", this, hasControl);
8875
8876    mHasControl = hasControl;
8877    mEnabled = enabled;
8878
8879    if (signal && mEffectClient != 0) {
8880        mEffectClient->controlStatusChanged(hasControl);
8881    }
8882}
8883
8884void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8885                                                 uint32_t cmdSize,
8886                                                 void *pCmdData,
8887                                                 uint32_t replySize,
8888                                                 void *pReplyData)
8889{
8890    if (mEffectClient != 0) {
8891        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8892    }
8893}
8894
8895
8896
8897void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8898{
8899    if (mEffectClient != 0) {
8900        mEffectClient->enableStatusChanged(enabled);
8901    }
8902}
8903
8904status_t AudioFlinger::EffectHandle::onTransact(
8905    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8906{
8907    return BnEffect::onTransact(code, data, reply, flags);
8908}
8909
8910
8911void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8912{
8913    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8914
8915    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8916            (mClient == 0) ? getpid_cached : mClient->pid(),
8917            mPriority,
8918            mHasControl,
8919            !locked,
8920            mCblk ? mCblk->clientIndex : 0,
8921            mCblk ? mCblk->serverIndex : 0
8922            );
8923
8924    if (locked) {
8925        mCblk->lock.unlock();
8926    }
8927}
8928
8929#undef LOG_TAG
8930#define LOG_TAG "AudioFlinger::EffectChain"
8931
8932AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8933                                        int sessionId)
8934    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8935      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8936      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8937{
8938    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8939    if (thread == NULL) {
8940        return;
8941    }
8942    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8943                                    thread->frameCount();
8944}
8945
8946AudioFlinger::EffectChain::~EffectChain()
8947{
8948    if (mOwnInBuffer) {
8949        delete mInBuffer;
8950    }
8951
8952}
8953
8954// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8955sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8956{
8957    size_t size = mEffects.size();
8958
8959    for (size_t i = 0; i < size; i++) {
8960        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8961            return mEffects[i];
8962        }
8963    }
8964    return 0;
8965}
8966
8967// getEffectFromId_l() must be called with ThreadBase::mLock held
8968sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8969{
8970    size_t size = mEffects.size();
8971
8972    for (size_t i = 0; i < size; i++) {
8973        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8974        if (id == 0 || mEffects[i]->id() == id) {
8975            return mEffects[i];
8976        }
8977    }
8978    return 0;
8979}
8980
8981// getEffectFromType_l() must be called with ThreadBase::mLock held
8982sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8983        const effect_uuid_t *type)
8984{
8985    size_t size = mEffects.size();
8986
8987    for (size_t i = 0; i < size; i++) {
8988        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8989            return mEffects[i];
8990        }
8991    }
8992    return 0;
8993}
8994
8995void AudioFlinger::EffectChain::clearInputBuffer()
8996{
8997    Mutex::Autolock _l(mLock);
8998    sp<ThreadBase> thread = mThread.promote();
8999    if (thread == 0) {
9000        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9001        return;
9002    }
9003    clearInputBuffer_l(thread);
9004}
9005
9006// Must be called with EffectChain::mLock locked
9007void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9008{
9009    size_t numSamples = thread->frameCount() * thread->channelCount();
9010    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9011
9012}
9013
9014// Must be called with EffectChain::mLock locked
9015void AudioFlinger::EffectChain::process_l()
9016{
9017    sp<ThreadBase> thread = mThread.promote();
9018    if (thread == 0) {
9019        ALOGW("process_l(): cannot promote mixer thread");
9020        return;
9021    }
9022    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9023            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9024    // always process effects unless no more tracks are on the session and the effect tail
9025    // has been rendered
9026    bool doProcess = true;
9027    if (!isGlobalSession) {
9028        bool tracksOnSession = (trackCnt() != 0);
9029
9030        if (!tracksOnSession && mTailBufferCount == 0) {
9031            doProcess = false;
9032        }
9033
9034        if (activeTrackCnt() == 0) {
9035            // if no track is active and the effect tail has not been rendered,
9036            // the input buffer must be cleared here as the mixer process will not do it
9037            if (tracksOnSession || mTailBufferCount > 0) {
9038                clearInputBuffer_l(thread);
9039                if (mTailBufferCount > 0) {
9040                    mTailBufferCount--;
9041                }
9042            }
9043        }
9044    }
9045
9046    size_t size = mEffects.size();
9047    if (doProcess) {
9048        for (size_t i = 0; i < size; i++) {
9049            mEffects[i]->process();
9050        }
9051    }
9052    for (size_t i = 0; i < size; i++) {
9053        mEffects[i]->updateState();
9054    }
9055}
9056
9057// addEffect_l() must be called with PlaybackThread::mLock held
9058status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9059{
9060    effect_descriptor_t desc = effect->desc();
9061    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9062
9063    Mutex::Autolock _l(mLock);
9064    effect->setChain(this);
9065    sp<ThreadBase> thread = mThread.promote();
9066    if (thread == 0) {
9067        return NO_INIT;
9068    }
9069    effect->setThread(thread);
9070
9071    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9072        // Auxiliary effects are inserted at the beginning of mEffects vector as
9073        // they are processed first and accumulated in chain input buffer
9074        mEffects.insertAt(effect, 0);
9075
9076        // the input buffer for auxiliary effect contains mono samples in
9077        // 32 bit format. This is to avoid saturation in AudoMixer
9078        // accumulation stage. Saturation is done in EffectModule::process() before
9079        // calling the process in effect engine
9080        size_t numSamples = thread->frameCount();
9081        int32_t *buffer = new int32_t[numSamples];
9082        memset(buffer, 0, numSamples * sizeof(int32_t));
9083        effect->setInBuffer((int16_t *)buffer);
9084        // auxiliary effects output samples to chain input buffer for further processing
9085        // by insert effects
9086        effect->setOutBuffer(mInBuffer);
9087    } else {
9088        // Insert effects are inserted at the end of mEffects vector as they are processed
9089        //  after track and auxiliary effects.
9090        // Insert effect order as a function of indicated preference:
9091        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9092        //  another effect is present
9093        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9094        //  last effect claiming first position
9095        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9096        //  first effect claiming last position
9097        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9098        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9099        // already present
9100
9101        size_t size = mEffects.size();
9102        size_t idx_insert = size;
9103        ssize_t idx_insert_first = -1;
9104        ssize_t idx_insert_last = -1;
9105
9106        for (size_t i = 0; i < size; i++) {
9107            effect_descriptor_t d = mEffects[i]->desc();
9108            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9109            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9110            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9111                // check invalid effect chaining combinations
9112                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9113                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9114                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9115                    return INVALID_OPERATION;
9116                }
9117                // remember position of first insert effect and by default
9118                // select this as insert position for new effect
9119                if (idx_insert == size) {
9120                    idx_insert = i;
9121                }
9122                // remember position of last insert effect claiming
9123                // first position
9124                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9125                    idx_insert_first = i;
9126                }
9127                // remember position of first insert effect claiming
9128                // last position
9129                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9130                    idx_insert_last == -1) {
9131                    idx_insert_last = i;
9132                }
9133            }
9134        }
9135
9136        // modify idx_insert from first position if needed
9137        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9138            if (idx_insert_last != -1) {
9139                idx_insert = idx_insert_last;
9140            } else {
9141                idx_insert = size;
9142            }
9143        } else {
9144            if (idx_insert_first != -1) {
9145                idx_insert = idx_insert_first + 1;
9146            }
9147        }
9148
9149        // always read samples from chain input buffer
9150        effect->setInBuffer(mInBuffer);
9151
9152        // if last effect in the chain, output samples to chain
9153        // output buffer, otherwise to chain input buffer
9154        if (idx_insert == size) {
9155            if (idx_insert != 0) {
9156                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9157                mEffects[idx_insert-1]->configure();
9158            }
9159            effect->setOutBuffer(mOutBuffer);
9160        } else {
9161            effect->setOutBuffer(mInBuffer);
9162        }
9163        mEffects.insertAt(effect, idx_insert);
9164
9165        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9166    }
9167    effect->configure();
9168    return NO_ERROR;
9169}
9170
9171// removeEffect_l() must be called with PlaybackThread::mLock held
9172size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9173{
9174    Mutex::Autolock _l(mLock);
9175    size_t size = mEffects.size();
9176    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9177
9178    for (size_t i = 0; i < size; i++) {
9179        if (effect == mEffects[i]) {
9180            // calling stop here will remove pre-processing effect from the audio HAL.
9181            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9182            // the middle of a read from audio HAL
9183            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9184                    mEffects[i]->state() == EffectModule::STOPPING) {
9185                mEffects[i]->stop();
9186            }
9187            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9188                delete[] effect->inBuffer();
9189            } else {
9190                if (i == size - 1 && i != 0) {
9191                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9192                    mEffects[i - 1]->configure();
9193                }
9194            }
9195            mEffects.removeAt(i);
9196            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9197            break;
9198        }
9199    }
9200
9201    return mEffects.size();
9202}
9203
9204// setDevice_l() must be called with PlaybackThread::mLock held
9205void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9206{
9207    size_t size = mEffects.size();
9208    for (size_t i = 0; i < size; i++) {
9209        mEffects[i]->setDevice(device);
9210    }
9211}
9212
9213// setMode_l() must be called with PlaybackThread::mLock held
9214void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9215{
9216    size_t size = mEffects.size();
9217    for (size_t i = 0; i < size; i++) {
9218        mEffects[i]->setMode(mode);
9219    }
9220}
9221
9222// setVolume_l() must be called with PlaybackThread::mLock held
9223bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9224{
9225    uint32_t newLeft = *left;
9226    uint32_t newRight = *right;
9227    bool hasControl = false;
9228    int ctrlIdx = -1;
9229    size_t size = mEffects.size();
9230
9231    // first update volume controller
9232    for (size_t i = size; i > 0; i--) {
9233        if (mEffects[i - 1]->isProcessEnabled() &&
9234            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9235            ctrlIdx = i - 1;
9236            hasControl = true;
9237            break;
9238        }
9239    }
9240
9241    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9242        if (hasControl) {
9243            *left = mNewLeftVolume;
9244            *right = mNewRightVolume;
9245        }
9246        return hasControl;
9247    }
9248
9249    mVolumeCtrlIdx = ctrlIdx;
9250    mLeftVolume = newLeft;
9251    mRightVolume = newRight;
9252
9253    // second get volume update from volume controller
9254    if (ctrlIdx >= 0) {
9255        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9256        mNewLeftVolume = newLeft;
9257        mNewRightVolume = newRight;
9258    }
9259    // then indicate volume to all other effects in chain.
9260    // Pass altered volume to effects before volume controller
9261    // and requested volume to effects after controller
9262    uint32_t lVol = newLeft;
9263    uint32_t rVol = newRight;
9264
9265    for (size_t i = 0; i < size; i++) {
9266        if ((int)i == ctrlIdx) continue;
9267        // this also works for ctrlIdx == -1 when there is no volume controller
9268        if ((int)i > ctrlIdx) {
9269            lVol = *left;
9270            rVol = *right;
9271        }
9272        mEffects[i]->setVolume(&lVol, &rVol, false);
9273    }
9274    *left = newLeft;
9275    *right = newRight;
9276
9277    return hasControl;
9278}
9279
9280status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9281{
9282    const size_t SIZE = 256;
9283    char buffer[SIZE];
9284    String8 result;
9285
9286    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9287    result.append(buffer);
9288
9289    bool locked = tryLock(mLock);
9290    // failed to lock - AudioFlinger is probably deadlocked
9291    if (!locked) {
9292        result.append("\tCould not lock mutex:\n");
9293    }
9294
9295    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9296    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9297            mEffects.size(),
9298            (uint32_t)mInBuffer,
9299            (uint32_t)mOutBuffer,
9300            mActiveTrackCnt);
9301    result.append(buffer);
9302    write(fd, result.string(), result.size());
9303
9304    for (size_t i = 0; i < mEffects.size(); ++i) {
9305        sp<EffectModule> effect = mEffects[i];
9306        if (effect != 0) {
9307            effect->dump(fd, args);
9308        }
9309    }
9310
9311    if (locked) {
9312        mLock.unlock();
9313    }
9314
9315    return NO_ERROR;
9316}
9317
9318// must be called with ThreadBase::mLock held
9319void AudioFlinger::EffectChain::setEffectSuspended_l(
9320        const effect_uuid_t *type, bool suspend)
9321{
9322    sp<SuspendedEffectDesc> desc;
9323    // use effect type UUID timelow as key as there is no real risk of identical
9324    // timeLow fields among effect type UUIDs.
9325    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9326    if (suspend) {
9327        if (index >= 0) {
9328            desc = mSuspendedEffects.valueAt(index);
9329        } else {
9330            desc = new SuspendedEffectDesc();
9331            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9332            mSuspendedEffects.add(type->timeLow, desc);
9333            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9334        }
9335        if (desc->mRefCount++ == 0) {
9336            sp<EffectModule> effect = getEffectIfEnabled(type);
9337            if (effect != 0) {
9338                desc->mEffect = effect;
9339                effect->setSuspended(true);
9340                effect->setEnabled(false);
9341            }
9342        }
9343    } else {
9344        if (index < 0) {
9345            return;
9346        }
9347        desc = mSuspendedEffects.valueAt(index);
9348        if (desc->mRefCount <= 0) {
9349            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9350            desc->mRefCount = 1;
9351        }
9352        if (--desc->mRefCount == 0) {
9353            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9354            if (desc->mEffect != 0) {
9355                sp<EffectModule> effect = desc->mEffect.promote();
9356                if (effect != 0) {
9357                    effect->setSuspended(false);
9358                    sp<EffectHandle> handle = effect->controlHandle();
9359                    if (handle != 0) {
9360                        effect->setEnabled(handle->enabled());
9361                    }
9362                }
9363                desc->mEffect.clear();
9364            }
9365            mSuspendedEffects.removeItemsAt(index);
9366        }
9367    }
9368}
9369
9370// must be called with ThreadBase::mLock held
9371void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9372{
9373    sp<SuspendedEffectDesc> desc;
9374
9375    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9376    if (suspend) {
9377        if (index >= 0) {
9378            desc = mSuspendedEffects.valueAt(index);
9379        } else {
9380            desc = new SuspendedEffectDesc();
9381            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9382            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9383        }
9384        if (desc->mRefCount++ == 0) {
9385            Vector< sp<EffectModule> > effects;
9386            getSuspendEligibleEffects(effects);
9387            for (size_t i = 0; i < effects.size(); i++) {
9388                setEffectSuspended_l(&effects[i]->desc().type, true);
9389            }
9390        }
9391    } else {
9392        if (index < 0) {
9393            return;
9394        }
9395        desc = mSuspendedEffects.valueAt(index);
9396        if (desc->mRefCount <= 0) {
9397            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9398            desc->mRefCount = 1;
9399        }
9400        if (--desc->mRefCount == 0) {
9401            Vector<const effect_uuid_t *> types;
9402            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9403                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9404                    continue;
9405                }
9406                types.add(&mSuspendedEffects.valueAt(i)->mType);
9407            }
9408            for (size_t i = 0; i < types.size(); i++) {
9409                setEffectSuspended_l(types[i], false);
9410            }
9411            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9412            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9413        }
9414    }
9415}
9416
9417
9418// The volume effect is used for automated tests only
9419#ifndef OPENSL_ES_H_
9420static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9421                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9422const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9423#endif //OPENSL_ES_H_
9424
9425bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9426{
9427    // auxiliary effects and visualizer are never suspended on output mix
9428    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9429        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9430         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9431         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9432        return false;
9433    }
9434    return true;
9435}
9436
9437void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9438{
9439    effects.clear();
9440    for (size_t i = 0; i < mEffects.size(); i++) {
9441        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9442            effects.add(mEffects[i]);
9443        }
9444    }
9445}
9446
9447sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9448                                                            const effect_uuid_t *type)
9449{
9450    sp<EffectModule> effect = getEffectFromType_l(type);
9451    return effect != 0 && effect->isEnabled() ? effect : 0;
9452}
9453
9454void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9455                                                            bool enabled)
9456{
9457    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9458    if (enabled) {
9459        if (index < 0) {
9460            // if the effect is not suspend check if all effects are suspended
9461            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9462            if (index < 0) {
9463                return;
9464            }
9465            if (!isEffectEligibleForSuspend(effect->desc())) {
9466                return;
9467            }
9468            setEffectSuspended_l(&effect->desc().type, enabled);
9469            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9470            if (index < 0) {
9471                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9472                return;
9473            }
9474        }
9475        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9476            effect->desc().type.timeLow);
9477        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9478        // if effect is requested to suspended but was not yet enabled, supend it now.
9479        if (desc->mEffect == 0) {
9480            desc->mEffect = effect;
9481            effect->setEnabled(false);
9482            effect->setSuspended(true);
9483        }
9484    } else {
9485        if (index < 0) {
9486            return;
9487        }
9488        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9489            effect->desc().type.timeLow);
9490        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9491        desc->mEffect.clear();
9492        effect->setSuspended(false);
9493    }
9494}
9495
9496#undef LOG_TAG
9497#define LOG_TAG "AudioFlinger"
9498
9499// ----------------------------------------------------------------------------
9500
9501status_t AudioFlinger::onTransact(
9502        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9503{
9504    return BnAudioFlinger::onTransact(code, data, reply, flags);
9505}
9506
9507}; // namespace android
9508