AudioFlinger.cpp revision 3e9c3a1d34960cd258f294d31135ab6bf76179d5
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <binder/Parcel.h>
31#include <binder/IPCThreadState.h>
32#include <utils/String16.h>
33#include <utils/threads.h>
34#include <utils/Atomic.h>
35
36#include <cutils/bitops.h>
37#include <cutils/properties.h>
38#include <cutils/compiler.h>
39
40#include <media/IMediaPlayerService.h>
41#include <media/IMediaDeathNotifier.h>
42
43#include <private/media/AudioTrackShared.h>
44#include <private/media/AudioEffectShared.h>
45
46#include <system/audio.h>
47#include <hardware/audio.h>
48
49#include "AudioMixer.h"
50#include "AudioFlinger.h"
51#include "ServiceUtilities.h"
52
53#include <media/EffectsFactoryApi.h>
54#include <audio_effects/effect_visualizer.h>
55#include <audio_effects/effect_ns.h>
56#include <audio_effects/effect_aec.h>
57
58#include <audio_utils/primitives.h>
59
60#include <cpustats/ThreadCpuUsage.h>
61#include <powermanager/PowerManager.h>
62// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
63
64#include <common_time/cc_helper.h>
65#include <common_time/local_clock.h>
66
67// ----------------------------------------------------------------------------
68
69
70namespace android {
71
72static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
73static const char kHardwareLockedString[] = "Hardware lock is taken\n";
74
75static const float MAX_GAIN = 4096.0f;
76static const uint32_t MAX_GAIN_INT = 0x1000;
77
78// retry counts for buffer fill timeout
79// 50 * ~20msecs = 1 second
80static const int8_t kMaxTrackRetries = 50;
81static const int8_t kMaxTrackStartupRetries = 50;
82// allow less retry attempts on direct output thread.
83// direct outputs can be a scarce resource in audio hardware and should
84// be released as quickly as possible.
85static const int8_t kMaxTrackRetriesDirect = 2;
86
87static const int kDumpLockRetries = 50;
88static const int kDumpLockSleepUs = 20000;
89
90// don't warn about blocked writes or record buffer overflows more often than this
91static const nsecs_t kWarningThrottleNs = seconds(5);
92
93// RecordThread loop sleep time upon application overrun or audio HAL read error
94static const int kRecordThreadSleepUs = 5000;
95
96// maximum time to wait for setParameters to complete
97static const nsecs_t kSetParametersTimeoutNs = seconds(2);
98
99// minimum sleep time for the mixer thread loop when tracks are active but in underrun
100static const uint32_t kMinThreadSleepTimeUs = 5000;
101// maximum divider applied to the active sleep time in the mixer thread loop
102static const uint32_t kMaxThreadSleepTimeShift = 2;
103
104nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
105
106// ----------------------------------------------------------------------------
107
108// To collect the amplifier usage
109static void addBatteryData(uint32_t params) {
110    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
111    if (service == NULL) {
112        // it already logged
113        return;
114    }
115
116    service->addBatteryData(params);
117}
118
119static int load_audio_interface(const char *if_name, const hw_module_t **mod,
120                                audio_hw_device_t **dev)
121{
122    int rc;
123
124    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod);
125    if (rc)
126        goto out;
127
128    rc = audio_hw_device_open(*mod, dev);
129    ALOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)",
130            AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
131    if (rc)
132        goto out;
133
134    return 0;
135
136out:
137    *mod = NULL;
138    *dev = NULL;
139    return rc;
140}
141
142static const char * const audio_interfaces[] = {
143    "primary",
144    "a2dp",
145    "usb",
146};
147#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
148
149// ----------------------------------------------------------------------------
150
151AudioFlinger::AudioFlinger()
152    : BnAudioFlinger(),
153      mPrimaryHardwareDev(NULL),
154      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
155      mMasterVolume(1.0f),
156      mMasterVolumeSupportLvl(MVS_NONE),
157      mMasterMute(false),
158      mNextUniqueId(1),
159      mMode(AUDIO_MODE_INVALID),
160      mBtNrecIsOff(false)
161{
162}
163
164void AudioFlinger::onFirstRef()
165{
166    int rc = 0;
167
168    Mutex::Autolock _l(mLock);
169
170    /* TODO: move all this work into an Init() function */
171    char val_str[PROPERTY_VALUE_MAX] = { 0 };
172    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
173        uint32_t int_val;
174        if (1 == sscanf(val_str, "%u", &int_val)) {
175            mStandbyTimeInNsecs = milliseconds(int_val);
176            ALOGI("Using %u mSec as standby time.", int_val);
177        } else {
178            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
179            ALOGI("Using default %u mSec as standby time.",
180                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
181        }
182    }
183
184    for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
185        const hw_module_t *mod;
186        audio_hw_device_t *dev;
187
188        rc = load_audio_interface(audio_interfaces[i], &mod, &dev);
189        if (rc)
190            continue;
191
192        ALOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i],
193             mod->name, mod->id);
194        mAudioHwDevs.push(dev);
195
196        if (mPrimaryHardwareDev == NULL) {
197            mPrimaryHardwareDev = dev;
198            ALOGI("Using '%s' (%s.%s) as the primary audio interface",
199                 mod->name, mod->id, audio_interfaces[i]);
200        }
201    }
202
203    if (mPrimaryHardwareDev == NULL) {
204        ALOGE("Primary audio interface not found");
205        // proceed, all later accesses to mPrimaryHardwareDev verify it's safe with initCheck()
206    }
207
208    // Currently (mPrimaryHardwareDev == NULL) == (mAudioHwDevs.size() == 0), but the way the
209    // primary HW dev is selected can change so these conditions might not always be equivalent.
210    // When that happens, re-visit all the code that assumes this.
211
212    AutoMutex lock(mHardwareLock);
213
214    // Determine the level of master volume support the primary audio HAL has,
215    // and set the initial master volume at the same time.
216    float initialVolume = 1.0;
217    mMasterVolumeSupportLvl = MVS_NONE;
218    if (0 == mPrimaryHardwareDev->init_check(mPrimaryHardwareDev)) {
219        audio_hw_device_t *dev = mPrimaryHardwareDev;
220
221        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
222        if ((NULL != dev->get_master_volume) &&
223            (NO_ERROR == dev->get_master_volume(dev, &initialVolume))) {
224            mMasterVolumeSupportLvl = MVS_FULL;
225        } else {
226            mMasterVolumeSupportLvl = MVS_SETONLY;
227            initialVolume = 1.0;
228        }
229
230        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
231        if ((NULL == dev->set_master_volume) ||
232            (NO_ERROR != dev->set_master_volume(dev, initialVolume))) {
233            mMasterVolumeSupportLvl = MVS_NONE;
234        }
235        mHardwareStatus = AUDIO_HW_IDLE;
236    }
237
238    // Set the mode for each audio HAL, and try to set the initial volume (if
239    // supported) for all of the non-primary audio HALs.
240    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
241        audio_hw_device_t *dev = mAudioHwDevs[i];
242
243        mHardwareStatus = AUDIO_HW_INIT;
244        rc = dev->init_check(dev);
245        mHardwareStatus = AUDIO_HW_IDLE;
246        if (rc == 0) {
247            mMode = AUDIO_MODE_NORMAL;  // assigned multiple times with same value
248            mHardwareStatus = AUDIO_HW_SET_MODE;
249            dev->set_mode(dev, mMode);
250
251            if ((dev != mPrimaryHardwareDev) &&
252                (NULL != dev->set_master_volume)) {
253                mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
254                dev->set_master_volume(dev, initialVolume);
255            }
256
257            mHardwareStatus = AUDIO_HW_IDLE;
258        }
259    }
260
261    mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
262                    ? initialVolume
263                    : 1.0;
264    mMasterVolume   = initialVolume;
265    mHardwareStatus = AUDIO_HW_IDLE;
266}
267
268AudioFlinger::~AudioFlinger()
269{
270
271    while (!mRecordThreads.isEmpty()) {
272        // closeInput() will remove first entry from mRecordThreads
273        closeInput(mRecordThreads.keyAt(0));
274    }
275    while (!mPlaybackThreads.isEmpty()) {
276        // closeOutput() will remove first entry from mPlaybackThreads
277        closeOutput(mPlaybackThreads.keyAt(0));
278    }
279
280    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
281        // no mHardwareLock needed, as there are no other references to this
282        audio_hw_device_close(mAudioHwDevs[i]);
283    }
284}
285
286audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices)
287{
288    /* first matching HW device is returned */
289    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
290        audio_hw_device_t *dev = mAudioHwDevs[i];
291        if ((dev->get_supported_devices(dev) & devices) == devices)
292            return dev;
293    }
294    return NULL;
295}
296
297status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
298{
299    const size_t SIZE = 256;
300    char buffer[SIZE];
301    String8 result;
302
303    result.append("Clients:\n");
304    for (size_t i = 0; i < mClients.size(); ++i) {
305        sp<Client> client = mClients.valueAt(i).promote();
306        if (client != 0) {
307            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
308            result.append(buffer);
309        }
310    }
311
312    result.append("Global session refs:\n");
313    result.append(" session pid cnt\n");
314    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
315        AudioSessionRef *r = mAudioSessionRefs[i];
316        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->sessionid, r->pid, r->cnt);
317        result.append(buffer);
318    }
319    write(fd, result.string(), result.size());
320    return NO_ERROR;
321}
322
323
324status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
325{
326    const size_t SIZE = 256;
327    char buffer[SIZE];
328    String8 result;
329    hardware_call_state hardwareStatus = mHardwareStatus;
330
331    snprintf(buffer, SIZE, "Hardware status: %d\n"
332                           "Standby Time mSec: %u\n",
333                            hardwareStatus,
334                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
335    result.append(buffer);
336    write(fd, result.string(), result.size());
337    return NO_ERROR;
338}
339
340status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
341{
342    const size_t SIZE = 256;
343    char buffer[SIZE];
344    String8 result;
345    snprintf(buffer, SIZE, "Permission Denial: "
346            "can't dump AudioFlinger from pid=%d, uid=%d\n",
347            IPCThreadState::self()->getCallingPid(),
348            IPCThreadState::self()->getCallingUid());
349    result.append(buffer);
350    write(fd, result.string(), result.size());
351    return NO_ERROR;
352}
353
354static bool tryLock(Mutex& mutex)
355{
356    bool locked = false;
357    for (int i = 0; i < kDumpLockRetries; ++i) {
358        if (mutex.tryLock() == NO_ERROR) {
359            locked = true;
360            break;
361        }
362        usleep(kDumpLockSleepUs);
363    }
364    return locked;
365}
366
367status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
368{
369    if (!dumpAllowed()) {
370        dumpPermissionDenial(fd, args);
371    } else {
372        // get state of hardware lock
373        bool hardwareLocked = tryLock(mHardwareLock);
374        if (!hardwareLocked) {
375            String8 result(kHardwareLockedString);
376            write(fd, result.string(), result.size());
377        } else {
378            mHardwareLock.unlock();
379        }
380
381        bool locked = tryLock(mLock);
382
383        // failed to lock - AudioFlinger is probably deadlocked
384        if (!locked) {
385            String8 result(kDeadlockedString);
386            write(fd, result.string(), result.size());
387        }
388
389        dumpClients(fd, args);
390        dumpInternals(fd, args);
391
392        // dump playback threads
393        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
394            mPlaybackThreads.valueAt(i)->dump(fd, args);
395        }
396
397        // dump record threads
398        for (size_t i = 0; i < mRecordThreads.size(); i++) {
399            mRecordThreads.valueAt(i)->dump(fd, args);
400        }
401
402        // dump all hardware devs
403        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
404            audio_hw_device_t *dev = mAudioHwDevs[i];
405            dev->dump(dev, fd);
406        }
407        if (locked) mLock.unlock();
408    }
409    return NO_ERROR;
410}
411
412sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
413{
414    // If pid is already in the mClients wp<> map, then use that entry
415    // (for which promote() is always != 0), otherwise create a new entry and Client.
416    sp<Client> client = mClients.valueFor(pid).promote();
417    if (client == 0) {
418        client = new Client(this, pid);
419        mClients.add(pid, client);
420    }
421
422    return client;
423}
424
425// IAudioFlinger interface
426
427
428sp<IAudioTrack> AudioFlinger::createTrack(
429        pid_t pid,
430        audio_stream_type_t streamType,
431        uint32_t sampleRate,
432        audio_format_t format,
433        uint32_t channelMask,
434        int frameCount,
435        // FIXME dead, remove from IAudioFlinger
436        uint32_t flags,
437        const sp<IMemory>& sharedBuffer,
438        audio_io_handle_t output,
439        bool isTimed,
440        int *sessionId,
441        status_t *status)
442{
443    sp<PlaybackThread::Track> track;
444    sp<TrackHandle> trackHandle;
445    sp<Client> client;
446    status_t lStatus;
447    int lSessionId;
448
449    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
450    // but if someone uses binder directly they could bypass that and cause us to crash
451    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
452        ALOGE("createTrack() invalid stream type %d", streamType);
453        lStatus = BAD_VALUE;
454        goto Exit;
455    }
456
457    {
458        Mutex::Autolock _l(mLock);
459        PlaybackThread *thread = checkPlaybackThread_l(output);
460        PlaybackThread *effectThread = NULL;
461        if (thread == NULL) {
462            ALOGE("unknown output thread");
463            lStatus = BAD_VALUE;
464            goto Exit;
465        }
466
467        client = registerPid_l(pid);
468
469        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
470        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
471            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
472                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
473                if (mPlaybackThreads.keyAt(i) != output) {
474                    // prevent same audio session on different output threads
475                    uint32_t sessions = t->hasAudioSession(*sessionId);
476                    if (sessions & PlaybackThread::TRACK_SESSION) {
477                        ALOGE("createTrack() session ID %d already in use", *sessionId);
478                        lStatus = BAD_VALUE;
479                        goto Exit;
480                    }
481                    // check if an effect with same session ID is waiting for a track to be created
482                    if (sessions & PlaybackThread::EFFECT_SESSION) {
483                        effectThread = t.get();
484                    }
485                }
486            }
487            lSessionId = *sessionId;
488        } else {
489            // if no audio session id is provided, create one here
490            lSessionId = nextUniqueId();
491            if (sessionId != NULL) {
492                *sessionId = lSessionId;
493            }
494        }
495        ALOGV("createTrack() lSessionId: %d", lSessionId);
496
497        track = thread->createTrack_l(client, streamType, sampleRate, format,
498                channelMask, frameCount, sharedBuffer, lSessionId, isTimed, &lStatus);
499
500        // move effect chain to this output thread if an effect on same session was waiting
501        // for a track to be created
502        if (lStatus == NO_ERROR && effectThread != NULL) {
503            Mutex::Autolock _dl(thread->mLock);
504            Mutex::Autolock _sl(effectThread->mLock);
505            moveEffectChain_l(lSessionId, effectThread, thread, true);
506        }
507    }
508    if (lStatus == NO_ERROR) {
509        trackHandle = new TrackHandle(track);
510    } else {
511        // remove local strong reference to Client before deleting the Track so that the Client
512        // destructor is called by the TrackBase destructor with mLock held
513        client.clear();
514        track.clear();
515    }
516
517Exit:
518    if(status) {
519        *status = lStatus;
520    }
521    return trackHandle;
522}
523
524uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
525{
526    Mutex::Autolock _l(mLock);
527    PlaybackThread *thread = checkPlaybackThread_l(output);
528    if (thread == NULL) {
529        ALOGW("sampleRate() unknown thread %d", output);
530        return 0;
531    }
532    return thread->sampleRate();
533}
534
535int AudioFlinger::channelCount(audio_io_handle_t output) const
536{
537    Mutex::Autolock _l(mLock);
538    PlaybackThread *thread = checkPlaybackThread_l(output);
539    if (thread == NULL) {
540        ALOGW("channelCount() unknown thread %d", output);
541        return 0;
542    }
543    return thread->channelCount();
544}
545
546audio_format_t AudioFlinger::format(audio_io_handle_t output) const
547{
548    Mutex::Autolock _l(mLock);
549    PlaybackThread *thread = checkPlaybackThread_l(output);
550    if (thread == NULL) {
551        ALOGW("format() unknown thread %d", output);
552        return AUDIO_FORMAT_INVALID;
553    }
554    return thread->format();
555}
556
557size_t AudioFlinger::frameCount(audio_io_handle_t output) const
558{
559    Mutex::Autolock _l(mLock);
560    PlaybackThread *thread = checkPlaybackThread_l(output);
561    if (thread == NULL) {
562        ALOGW("frameCount() unknown thread %d", output);
563        return 0;
564    }
565    return thread->frameCount();
566}
567
568uint32_t AudioFlinger::latency(audio_io_handle_t output) const
569{
570    Mutex::Autolock _l(mLock);
571    PlaybackThread *thread = checkPlaybackThread_l(output);
572    if (thread == NULL) {
573        ALOGW("latency() unknown thread %d", output);
574        return 0;
575    }
576    return thread->latency();
577}
578
579status_t AudioFlinger::setMasterVolume(float value)
580{
581    status_t ret = initCheck();
582    if (ret != NO_ERROR) {
583        return ret;
584    }
585
586    // check calling permissions
587    if (!settingsAllowed()) {
588        return PERMISSION_DENIED;
589    }
590
591    float swmv = value;
592
593    // when hw supports master volume, don't scale in sw mixer
594    if (MVS_NONE != mMasterVolumeSupportLvl) {
595        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
596            AutoMutex lock(mHardwareLock);
597            audio_hw_device_t *dev = mAudioHwDevs[i];
598
599            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
600            if (NULL != dev->set_master_volume) {
601                dev->set_master_volume(dev, value);
602            }
603            mHardwareStatus = AUDIO_HW_IDLE;
604        }
605
606        swmv = 1.0;
607    }
608
609    Mutex::Autolock _l(mLock);
610    mMasterVolume   = value;
611    mMasterVolumeSW = swmv;
612    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
613       mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
614
615    return NO_ERROR;
616}
617
618status_t AudioFlinger::setMode(audio_mode_t mode)
619{
620    status_t ret = initCheck();
621    if (ret != NO_ERROR) {
622        return ret;
623    }
624
625    // check calling permissions
626    if (!settingsAllowed()) {
627        return PERMISSION_DENIED;
628    }
629    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
630        ALOGW("Illegal value: setMode(%d)", mode);
631        return BAD_VALUE;
632    }
633
634    { // scope for the lock
635        AutoMutex lock(mHardwareLock);
636        mHardwareStatus = AUDIO_HW_SET_MODE;
637        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
638        mHardwareStatus = AUDIO_HW_IDLE;
639    }
640
641    if (NO_ERROR == ret) {
642        Mutex::Autolock _l(mLock);
643        mMode = mode;
644        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
645           mPlaybackThreads.valueAt(i)->setMode(mode);
646    }
647
648    return ret;
649}
650
651status_t AudioFlinger::setMicMute(bool state)
652{
653    status_t ret = initCheck();
654    if (ret != NO_ERROR) {
655        return ret;
656    }
657
658    // check calling permissions
659    if (!settingsAllowed()) {
660        return PERMISSION_DENIED;
661    }
662
663    AutoMutex lock(mHardwareLock);
664    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
665    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
666    mHardwareStatus = AUDIO_HW_IDLE;
667    return ret;
668}
669
670bool AudioFlinger::getMicMute() const
671{
672    status_t ret = initCheck();
673    if (ret != NO_ERROR) {
674        return false;
675    }
676
677    bool state = AUDIO_MODE_INVALID;
678    AutoMutex lock(mHardwareLock);
679    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
680    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
681    mHardwareStatus = AUDIO_HW_IDLE;
682    return state;
683}
684
685status_t AudioFlinger::setMasterMute(bool muted)
686{
687    // check calling permissions
688    if (!settingsAllowed()) {
689        return PERMISSION_DENIED;
690    }
691
692    Mutex::Autolock _l(mLock);
693    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
694    mMasterMute = muted;
695    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
696       mPlaybackThreads.valueAt(i)->setMasterMute(muted);
697
698    return NO_ERROR;
699}
700
701float AudioFlinger::masterVolume() const
702{
703    Mutex::Autolock _l(mLock);
704    return masterVolume_l();
705}
706
707float AudioFlinger::masterVolumeSW() const
708{
709    Mutex::Autolock _l(mLock);
710    return masterVolumeSW_l();
711}
712
713bool AudioFlinger::masterMute() const
714{
715    Mutex::Autolock _l(mLock);
716    return masterMute_l();
717}
718
719float AudioFlinger::masterVolume_l() const
720{
721    if (MVS_FULL == mMasterVolumeSupportLvl) {
722        float ret_val;
723        AutoMutex lock(mHardwareLock);
724
725        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
726        assert(NULL != mPrimaryHardwareDev);
727        assert(NULL != mPrimaryHardwareDev->get_master_volume);
728
729        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
730        mHardwareStatus = AUDIO_HW_IDLE;
731        return ret_val;
732    }
733
734    return mMasterVolume;
735}
736
737status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
738        audio_io_handle_t output)
739{
740    // check calling permissions
741    if (!settingsAllowed()) {
742        return PERMISSION_DENIED;
743    }
744
745    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
746        ALOGE("setStreamVolume() invalid stream %d", stream);
747        return BAD_VALUE;
748    }
749
750    AutoMutex lock(mLock);
751    PlaybackThread *thread = NULL;
752    if (output) {
753        thread = checkPlaybackThread_l(output);
754        if (thread == NULL) {
755            return BAD_VALUE;
756        }
757    }
758
759    mStreamTypes[stream].volume = value;
760
761    if (thread == NULL) {
762        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
763           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
764        }
765    } else {
766        thread->setStreamVolume(stream, value);
767    }
768
769    return NO_ERROR;
770}
771
772status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
773{
774    // check calling permissions
775    if (!settingsAllowed()) {
776        return PERMISSION_DENIED;
777    }
778
779    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
780        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
781        ALOGE("setStreamMute() invalid stream %d", stream);
782        return BAD_VALUE;
783    }
784
785    AutoMutex lock(mLock);
786    mStreamTypes[stream].mute = muted;
787    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
788       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
789
790    return NO_ERROR;
791}
792
793float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
794{
795    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
796        return 0.0f;
797    }
798
799    AutoMutex lock(mLock);
800    float volume;
801    if (output) {
802        PlaybackThread *thread = checkPlaybackThread_l(output);
803        if (thread == NULL) {
804            return 0.0f;
805        }
806        volume = thread->streamVolume(stream);
807    } else {
808        volume = streamVolume_l(stream);
809    }
810
811    return volume;
812}
813
814bool AudioFlinger::streamMute(audio_stream_type_t stream) const
815{
816    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
817        return true;
818    }
819
820    AutoMutex lock(mLock);
821    return streamMute_l(stream);
822}
823
824status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
825{
826    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
827            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
828    // check calling permissions
829    if (!settingsAllowed()) {
830        return PERMISSION_DENIED;
831    }
832
833    // ioHandle == 0 means the parameters are global to the audio hardware interface
834    if (ioHandle == 0) {
835        status_t final_result = NO_ERROR;
836        {
837        AutoMutex lock(mHardwareLock);
838        mHardwareStatus = AUDIO_HW_SET_PARAMETER;
839        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
840            audio_hw_device_t *dev = mAudioHwDevs[i];
841            status_t result = dev->set_parameters(dev, keyValuePairs.string());
842            final_result = result ?: final_result;
843        }
844        mHardwareStatus = AUDIO_HW_IDLE;
845        }
846        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
847        AudioParameter param = AudioParameter(keyValuePairs);
848        String8 value;
849        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
850            Mutex::Autolock _l(mLock);
851            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
852            if (mBtNrecIsOff != btNrecIsOff) {
853                for (size_t i = 0; i < mRecordThreads.size(); i++) {
854                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
855                    RecordThread::RecordTrack *track = thread->track();
856                    if (track != NULL) {
857                        audio_devices_t device = (audio_devices_t)(
858                                thread->device() & AUDIO_DEVICE_IN_ALL);
859                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
860                        thread->setEffectSuspended(FX_IID_AEC,
861                                                   suspend,
862                                                   track->sessionId());
863                        thread->setEffectSuspended(FX_IID_NS,
864                                                   suspend,
865                                                   track->sessionId());
866                    }
867                }
868                mBtNrecIsOff = btNrecIsOff;
869            }
870        }
871        return final_result;
872    }
873
874    // hold a strong ref on thread in case closeOutput() or closeInput() is called
875    // and the thread is exited once the lock is released
876    sp<ThreadBase> thread;
877    {
878        Mutex::Autolock _l(mLock);
879        thread = checkPlaybackThread_l(ioHandle);
880        if (thread == NULL) {
881            thread = checkRecordThread_l(ioHandle);
882        } else if (thread == primaryPlaybackThread_l()) {
883            // indicate output device change to all input threads for pre processing
884            AudioParameter param = AudioParameter(keyValuePairs);
885            int value;
886            if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
887                for (size_t i = 0; i < mRecordThreads.size(); i++) {
888                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
889                }
890            }
891        }
892    }
893    if (thread != 0) {
894        return thread->setParameters(keyValuePairs);
895    }
896    return BAD_VALUE;
897}
898
899String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
900{
901//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
902//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
903
904    if (ioHandle == 0) {
905        String8 out_s8;
906
907        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
908            char *s;
909            {
910            AutoMutex lock(mHardwareLock);
911            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
912            audio_hw_device_t *dev = mAudioHwDevs[i];
913            s = dev->get_parameters(dev, keys.string());
914            mHardwareStatus = AUDIO_HW_IDLE;
915            }
916            out_s8 += String8(s ? s : "");
917            free(s);
918        }
919        return out_s8;
920    }
921
922    Mutex::Autolock _l(mLock);
923
924    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
925    if (playbackThread != NULL) {
926        return playbackThread->getParameters(keys);
927    }
928    RecordThread *recordThread = checkRecordThread_l(ioHandle);
929    if (recordThread != NULL) {
930        return recordThread->getParameters(keys);
931    }
932    return String8("");
933}
934
935size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
936{
937    status_t ret = initCheck();
938    if (ret != NO_ERROR) {
939        return 0;
940    }
941
942    AutoMutex lock(mHardwareLock);
943    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
944    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount);
945    mHardwareStatus = AUDIO_HW_IDLE;
946    return size;
947}
948
949unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
950{
951    if (ioHandle == 0) {
952        return 0;
953    }
954
955    Mutex::Autolock _l(mLock);
956
957    RecordThread *recordThread = checkRecordThread_l(ioHandle);
958    if (recordThread != NULL) {
959        return recordThread->getInputFramesLost();
960    }
961    return 0;
962}
963
964status_t AudioFlinger::setVoiceVolume(float value)
965{
966    status_t ret = initCheck();
967    if (ret != NO_ERROR) {
968        return ret;
969    }
970
971    // check calling permissions
972    if (!settingsAllowed()) {
973        return PERMISSION_DENIED;
974    }
975
976    AutoMutex lock(mHardwareLock);
977    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
978    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
979    mHardwareStatus = AUDIO_HW_IDLE;
980
981    return ret;
982}
983
984status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
985        audio_io_handle_t output) const
986{
987    status_t status;
988
989    Mutex::Autolock _l(mLock);
990
991    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
992    if (playbackThread != NULL) {
993        return playbackThread->getRenderPosition(halFrames, dspFrames);
994    }
995
996    return BAD_VALUE;
997}
998
999void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1000{
1001
1002    Mutex::Autolock _l(mLock);
1003
1004    pid_t pid = IPCThreadState::self()->getCallingPid();
1005    if (mNotificationClients.indexOfKey(pid) < 0) {
1006        sp<NotificationClient> notificationClient = new NotificationClient(this,
1007                                                                            client,
1008                                                                            pid);
1009        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1010
1011        mNotificationClients.add(pid, notificationClient);
1012
1013        sp<IBinder> binder = client->asBinder();
1014        binder->linkToDeath(notificationClient);
1015
1016        // the config change is always sent from playback or record threads to avoid deadlock
1017        // with AudioSystem::gLock
1018        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1019            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1020        }
1021
1022        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1023            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1024        }
1025    }
1026}
1027
1028void AudioFlinger::removeNotificationClient(pid_t pid)
1029{
1030    Mutex::Autolock _l(mLock);
1031
1032    mNotificationClients.removeItem(pid);
1033
1034    ALOGV("%d died, releasing its sessions", pid);
1035    size_t num = mAudioSessionRefs.size();
1036    bool removed = false;
1037    for (size_t i = 0; i< num; ) {
1038        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1039        ALOGV(" pid %d @ %d", ref->pid, i);
1040        if (ref->pid == pid) {
1041            ALOGV(" removing entry for pid %d session %d", pid, ref->sessionid);
1042            mAudioSessionRefs.removeAt(i);
1043            delete ref;
1044            removed = true;
1045            num--;
1046        } else {
1047            i++;
1048        }
1049    }
1050    if (removed) {
1051        purgeStaleEffects_l();
1052    }
1053}
1054
1055// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1056void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, void *param2)
1057{
1058    size_t size = mNotificationClients.size();
1059    for (size_t i = 0; i < size; i++) {
1060        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1061                                                                               param2);
1062    }
1063}
1064
1065// removeClient_l() must be called with AudioFlinger::mLock held
1066void AudioFlinger::removeClient_l(pid_t pid)
1067{
1068    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1069    mClients.removeItem(pid);
1070}
1071
1072
1073// ----------------------------------------------------------------------------
1074
1075AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1076        uint32_t device, type_t type)
1077    :   Thread(false),
1078        mType(type),
1079        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0),
1080        // mChannelMask
1081        mChannelCount(0),
1082        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1083        mParamStatus(NO_ERROR),
1084        mStandby(false), mId(id),
1085        mDevice(device),
1086        mDeathRecipient(new PMDeathRecipient(this))
1087{
1088}
1089
1090AudioFlinger::ThreadBase::~ThreadBase()
1091{
1092    mParamCond.broadcast();
1093    // do not lock the mutex in destructor
1094    releaseWakeLock_l();
1095    if (mPowerManager != 0) {
1096        sp<IBinder> binder = mPowerManager->asBinder();
1097        binder->unlinkToDeath(mDeathRecipient);
1098    }
1099}
1100
1101void AudioFlinger::ThreadBase::exit()
1102{
1103    ALOGV("ThreadBase::exit");
1104    {
1105        // This lock prevents the following race in thread (uniprocessor for illustration):
1106        //  if (!exitPending()) {
1107        //      // context switch from here to exit()
1108        //      // exit() calls requestExit(), what exitPending() observes
1109        //      // exit() calls signal(), which is dropped since no waiters
1110        //      // context switch back from exit() to here
1111        //      mWaitWorkCV.wait(...);
1112        //      // now thread is hung
1113        //  }
1114        AutoMutex lock(mLock);
1115        requestExit();
1116        mWaitWorkCV.signal();
1117    }
1118    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1119    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1120    requestExitAndWait();
1121}
1122
1123status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1124{
1125    status_t status;
1126
1127    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1128    Mutex::Autolock _l(mLock);
1129
1130    mNewParameters.add(keyValuePairs);
1131    mWaitWorkCV.signal();
1132    // wait condition with timeout in case the thread loop has exited
1133    // before the request could be processed
1134    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1135        status = mParamStatus;
1136        mWaitWorkCV.signal();
1137    } else {
1138        status = TIMED_OUT;
1139    }
1140    return status;
1141}
1142
1143void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1144{
1145    Mutex::Autolock _l(mLock);
1146    sendConfigEvent_l(event, param);
1147}
1148
1149// sendConfigEvent_l() must be called with ThreadBase::mLock held
1150void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1151{
1152    ConfigEvent configEvent;
1153    configEvent.mEvent = event;
1154    configEvent.mParam = param;
1155    mConfigEvents.add(configEvent);
1156    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1157    mWaitWorkCV.signal();
1158}
1159
1160void AudioFlinger::ThreadBase::processConfigEvents()
1161{
1162    mLock.lock();
1163    while(!mConfigEvents.isEmpty()) {
1164        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1165        ConfigEvent configEvent = mConfigEvents[0];
1166        mConfigEvents.removeAt(0);
1167        // release mLock before locking AudioFlinger mLock: lock order is always
1168        // AudioFlinger then ThreadBase to avoid cross deadlock
1169        mLock.unlock();
1170        mAudioFlinger->mLock.lock();
1171        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1172        mAudioFlinger->mLock.unlock();
1173        mLock.lock();
1174    }
1175    mLock.unlock();
1176}
1177
1178status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1179{
1180    const size_t SIZE = 256;
1181    char buffer[SIZE];
1182    String8 result;
1183
1184    bool locked = tryLock(mLock);
1185    if (!locked) {
1186        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1187        write(fd, buffer, strlen(buffer));
1188    }
1189
1190    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1191    result.append(buffer);
1192    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1193    result.append(buffer);
1194    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
1195    result.append(buffer);
1196    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1197    result.append(buffer);
1198    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1199    result.append(buffer);
1200    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1201    result.append(buffer);
1202    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1203    result.append(buffer);
1204
1205    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1206    result.append(buffer);
1207    result.append(" Index Command");
1208    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1209        snprintf(buffer, SIZE, "\n %02d    ", i);
1210        result.append(buffer);
1211        result.append(mNewParameters[i]);
1212    }
1213
1214    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1215    result.append(buffer);
1216    snprintf(buffer, SIZE, " Index event param\n");
1217    result.append(buffer);
1218    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1219        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1220        result.append(buffer);
1221    }
1222    result.append("\n");
1223
1224    write(fd, result.string(), result.size());
1225
1226    if (locked) {
1227        mLock.unlock();
1228    }
1229    return NO_ERROR;
1230}
1231
1232status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1233{
1234    const size_t SIZE = 256;
1235    char buffer[SIZE];
1236    String8 result;
1237
1238    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1239    write(fd, buffer, strlen(buffer));
1240
1241    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1242        sp<EffectChain> chain = mEffectChains[i];
1243        if (chain != 0) {
1244            chain->dump(fd, args);
1245        }
1246    }
1247    return NO_ERROR;
1248}
1249
1250void AudioFlinger::ThreadBase::acquireWakeLock()
1251{
1252    Mutex::Autolock _l(mLock);
1253    acquireWakeLock_l();
1254}
1255
1256void AudioFlinger::ThreadBase::acquireWakeLock_l()
1257{
1258    if (mPowerManager == 0) {
1259        // use checkService() to avoid blocking if power service is not up yet
1260        sp<IBinder> binder =
1261            defaultServiceManager()->checkService(String16("power"));
1262        if (binder == 0) {
1263            ALOGW("Thread %s cannot connect to the power manager service", mName);
1264        } else {
1265            mPowerManager = interface_cast<IPowerManager>(binder);
1266            binder->linkToDeath(mDeathRecipient);
1267        }
1268    }
1269    if (mPowerManager != 0) {
1270        sp<IBinder> binder = new BBinder();
1271        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1272                                                         binder,
1273                                                         String16(mName));
1274        if (status == NO_ERROR) {
1275            mWakeLockToken = binder;
1276        }
1277        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1278    }
1279}
1280
1281void AudioFlinger::ThreadBase::releaseWakeLock()
1282{
1283    Mutex::Autolock _l(mLock);
1284    releaseWakeLock_l();
1285}
1286
1287void AudioFlinger::ThreadBase::releaseWakeLock_l()
1288{
1289    if (mWakeLockToken != 0) {
1290        ALOGV("releaseWakeLock_l() %s", mName);
1291        if (mPowerManager != 0) {
1292            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1293        }
1294        mWakeLockToken.clear();
1295    }
1296}
1297
1298void AudioFlinger::ThreadBase::clearPowerManager()
1299{
1300    Mutex::Autolock _l(mLock);
1301    releaseWakeLock_l();
1302    mPowerManager.clear();
1303}
1304
1305void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1306{
1307    sp<ThreadBase> thread = mThread.promote();
1308    if (thread != 0) {
1309        thread->clearPowerManager();
1310    }
1311    ALOGW("power manager service died !!!");
1312}
1313
1314void AudioFlinger::ThreadBase::setEffectSuspended(
1315        const effect_uuid_t *type, bool suspend, int sessionId)
1316{
1317    Mutex::Autolock _l(mLock);
1318    setEffectSuspended_l(type, suspend, sessionId);
1319}
1320
1321void AudioFlinger::ThreadBase::setEffectSuspended_l(
1322        const effect_uuid_t *type, bool suspend, int sessionId)
1323{
1324    sp<EffectChain> chain = getEffectChain_l(sessionId);
1325    if (chain != 0) {
1326        if (type != NULL) {
1327            chain->setEffectSuspended_l(type, suspend);
1328        } else {
1329            chain->setEffectSuspendedAll_l(suspend);
1330        }
1331    }
1332
1333    updateSuspendedSessions_l(type, suspend, sessionId);
1334}
1335
1336void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1337{
1338    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1339    if (index < 0) {
1340        return;
1341    }
1342
1343    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1344            mSuspendedSessions.editValueAt(index);
1345
1346    for (size_t i = 0; i < sessionEffects.size(); i++) {
1347        sp <SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1348        for (int j = 0; j < desc->mRefCount; j++) {
1349            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1350                chain->setEffectSuspendedAll_l(true);
1351            } else {
1352                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1353                     desc->mType.timeLow);
1354                chain->setEffectSuspended_l(&desc->mType, true);
1355            }
1356        }
1357    }
1358}
1359
1360void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1361                                                         bool suspend,
1362                                                         int sessionId)
1363{
1364    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1365
1366    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1367
1368    if (suspend) {
1369        if (index >= 0) {
1370            sessionEffects = mSuspendedSessions.editValueAt(index);
1371        } else {
1372            mSuspendedSessions.add(sessionId, sessionEffects);
1373        }
1374    } else {
1375        if (index < 0) {
1376            return;
1377        }
1378        sessionEffects = mSuspendedSessions.editValueAt(index);
1379    }
1380
1381
1382    int key = EffectChain::kKeyForSuspendAll;
1383    if (type != NULL) {
1384        key = type->timeLow;
1385    }
1386    index = sessionEffects.indexOfKey(key);
1387
1388    sp <SuspendedSessionDesc> desc;
1389    if (suspend) {
1390        if (index >= 0) {
1391            desc = sessionEffects.valueAt(index);
1392        } else {
1393            desc = new SuspendedSessionDesc();
1394            if (type != NULL) {
1395                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1396            }
1397            sessionEffects.add(key, desc);
1398            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1399        }
1400        desc->mRefCount++;
1401    } else {
1402        if (index < 0) {
1403            return;
1404        }
1405        desc = sessionEffects.valueAt(index);
1406        if (--desc->mRefCount == 0) {
1407            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1408            sessionEffects.removeItemsAt(index);
1409            if (sessionEffects.isEmpty()) {
1410                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1411                                 sessionId);
1412                mSuspendedSessions.removeItem(sessionId);
1413            }
1414        }
1415    }
1416    if (!sessionEffects.isEmpty()) {
1417        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1418    }
1419}
1420
1421void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1422                                                            bool enabled,
1423                                                            int sessionId)
1424{
1425    Mutex::Autolock _l(mLock);
1426    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1427}
1428
1429void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1430                                                            bool enabled,
1431                                                            int sessionId)
1432{
1433    if (mType != RECORD) {
1434        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1435        // another session. This gives the priority to well behaved effect control panels
1436        // and applications not using global effects.
1437        if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
1438            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1439        }
1440    }
1441
1442    sp<EffectChain> chain = getEffectChain_l(sessionId);
1443    if (chain != 0) {
1444        chain->checkSuspendOnEffectEnabled(effect, enabled);
1445    }
1446}
1447
1448// ----------------------------------------------------------------------------
1449
1450AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1451                                             AudioStreamOut* output,
1452                                             audio_io_handle_t id,
1453                                             uint32_t device,
1454                                             type_t type)
1455    :   ThreadBase(audioFlinger, id, device, type),
1456        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1457        // Assumes constructor is called by AudioFlinger with it's mLock held,
1458        // but it would be safer to explicitly pass initial masterMute as parameter
1459        mMasterMute(audioFlinger->masterMute_l()),
1460        // mStreamTypes[] initialized in constructor body
1461        mOutput(output),
1462        // Assumes constructor is called by AudioFlinger with it's mLock held,
1463        // but it would be safer to explicitly pass initial masterVolume as parameter
1464        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1465        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
1466{
1467    snprintf(mName, kNameLength, "AudioOut_%d", id);
1468
1469    readOutputParameters();
1470
1471    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1472    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1473    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1474            stream = (audio_stream_type_t) (stream + 1)) {
1475        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1476        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1477        // initialized by stream_type_t default constructor
1478        // mStreamTypes[stream].valid = true;
1479    }
1480    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1481    // because mAudioFlinger doesn't have one to copy from
1482}
1483
1484AudioFlinger::PlaybackThread::~PlaybackThread()
1485{
1486    delete [] mMixBuffer;
1487}
1488
1489status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1490{
1491    dumpInternals(fd, args);
1492    dumpTracks(fd, args);
1493    dumpEffectChains(fd, args);
1494    return NO_ERROR;
1495}
1496
1497status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1498{
1499    const size_t SIZE = 256;
1500    char buffer[SIZE];
1501    String8 result;
1502
1503    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1504    result.append(buffer);
1505    result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1506    for (size_t i = 0; i < mTracks.size(); ++i) {
1507        sp<Track> track = mTracks[i];
1508        if (track != 0) {
1509            track->dump(buffer, SIZE);
1510            result.append(buffer);
1511        }
1512    }
1513
1514    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1515    result.append(buffer);
1516    result.append("   Name  Clien Typ Fmt Chn mask   Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1517    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1518        sp<Track> track = mActiveTracks[i].promote();
1519        if (track != 0) {
1520            track->dump(buffer, SIZE);
1521            result.append(buffer);
1522        }
1523    }
1524    write(fd, result.string(), result.size());
1525    return NO_ERROR;
1526}
1527
1528status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1529{
1530    const size_t SIZE = 256;
1531    char buffer[SIZE];
1532    String8 result;
1533
1534    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1535    result.append(buffer);
1536    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1537    result.append(buffer);
1538    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1539    result.append(buffer);
1540    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1541    result.append(buffer);
1542    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1543    result.append(buffer);
1544    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1545    result.append(buffer);
1546    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1547    result.append(buffer);
1548    write(fd, result.string(), result.size());
1549
1550    dumpBase(fd, args);
1551
1552    return NO_ERROR;
1553}
1554
1555// Thread virtuals
1556status_t AudioFlinger::PlaybackThread::readyToRun()
1557{
1558    status_t status = initCheck();
1559    if (status == NO_ERROR) {
1560        ALOGI("AudioFlinger's thread %p ready to run", this);
1561    } else {
1562        ALOGE("No working audio driver found.");
1563    }
1564    return status;
1565}
1566
1567void AudioFlinger::PlaybackThread::onFirstRef()
1568{
1569    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1570}
1571
1572// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1573sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
1574        const sp<AudioFlinger::Client>& client,
1575        audio_stream_type_t streamType,
1576        uint32_t sampleRate,
1577        audio_format_t format,
1578        uint32_t channelMask,
1579        int frameCount,
1580        const sp<IMemory>& sharedBuffer,
1581        int sessionId,
1582        bool isTimed,
1583        status_t *status)
1584{
1585    sp<Track> track;
1586    status_t lStatus;
1587
1588    if (mType == DIRECT) {
1589        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1590            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1591                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1592                        "for output %p with format %d",
1593                        sampleRate, format, channelMask, mOutput, mFormat);
1594                lStatus = BAD_VALUE;
1595                goto Exit;
1596            }
1597        }
1598    } else {
1599        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1600        if (sampleRate > mSampleRate*2) {
1601            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1602            lStatus = BAD_VALUE;
1603            goto Exit;
1604        }
1605    }
1606
1607    lStatus = initCheck();
1608    if (lStatus != NO_ERROR) {
1609        ALOGE("Audio driver not initialized.");
1610        goto Exit;
1611    }
1612
1613    { // scope for mLock
1614        Mutex::Autolock _l(mLock);
1615
1616        // all tracks in same audio session must share the same routing strategy otherwise
1617        // conflicts will happen when tracks are moved from one output to another by audio policy
1618        // manager
1619        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1620        for (size_t i = 0; i < mTracks.size(); ++i) {
1621            sp<Track> t = mTracks[i];
1622            if (t != 0) {
1623                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1624                if (sessionId == t->sessionId() && strategy != actual) {
1625                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1626                            strategy, actual);
1627                    lStatus = BAD_VALUE;
1628                    goto Exit;
1629                }
1630            }
1631        }
1632
1633        if (!isTimed) {
1634            track = new Track(this, client, streamType, sampleRate, format,
1635                    channelMask, frameCount, sharedBuffer, sessionId);
1636        } else {
1637            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1638                    channelMask, frameCount, sharedBuffer, sessionId);
1639        }
1640        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1641            lStatus = NO_MEMORY;
1642            goto Exit;
1643        }
1644        mTracks.add(track);
1645
1646        sp<EffectChain> chain = getEffectChain_l(sessionId);
1647        if (chain != 0) {
1648            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1649            track->setMainBuffer(chain->inBuffer());
1650            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1651            chain->incTrackCnt();
1652        }
1653
1654        // invalidate track immediately if the stream type was moved to another thread since
1655        // createTrack() was called by the client process.
1656        if (!mStreamTypes[streamType].valid) {
1657            ALOGW("createTrack_l() on thread %p: invalidating track on stream %d",
1658                 this, streamType);
1659            android_atomic_or(CBLK_INVALID_ON, &track->mCblk->flags);
1660        }
1661    }
1662    lStatus = NO_ERROR;
1663
1664Exit:
1665    if(status) {
1666        *status = lStatus;
1667    }
1668    return track;
1669}
1670
1671uint32_t AudioFlinger::PlaybackThread::latency() const
1672{
1673    Mutex::Autolock _l(mLock);
1674    if (initCheck() == NO_ERROR) {
1675        return mOutput->stream->get_latency(mOutput->stream);
1676    } else {
1677        return 0;
1678    }
1679}
1680
1681void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1682{
1683    Mutex::Autolock _l(mLock);
1684    mMasterVolume = value;
1685}
1686
1687void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1688{
1689    Mutex::Autolock _l(mLock);
1690    setMasterMute_l(muted);
1691}
1692
1693void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1694{
1695    Mutex::Autolock _l(mLock);
1696    mStreamTypes[stream].volume = value;
1697}
1698
1699void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1700{
1701    Mutex::Autolock _l(mLock);
1702    mStreamTypes[stream].mute = muted;
1703}
1704
1705float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1706{
1707    Mutex::Autolock _l(mLock);
1708    return mStreamTypes[stream].volume;
1709}
1710
1711// addTrack_l() must be called with ThreadBase::mLock held
1712status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1713{
1714    status_t status = ALREADY_EXISTS;
1715
1716    // set retry count for buffer fill
1717    track->mRetryCount = kMaxTrackStartupRetries;
1718    if (mActiveTracks.indexOf(track) < 0) {
1719        // the track is newly added, make sure it fills up all its
1720        // buffers before playing. This is to ensure the client will
1721        // effectively get the latency it requested.
1722        track->mFillingUpStatus = Track::FS_FILLING;
1723        track->mResetDone = false;
1724        mActiveTracks.add(track);
1725        if (track->mainBuffer() != mMixBuffer) {
1726            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1727            if (chain != 0) {
1728                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1729                chain->incActiveTrackCnt();
1730            }
1731        }
1732
1733        status = NO_ERROR;
1734    }
1735
1736    ALOGV("mWaitWorkCV.broadcast");
1737    mWaitWorkCV.broadcast();
1738
1739    return status;
1740}
1741
1742// destroyTrack_l() must be called with ThreadBase::mLock held
1743void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1744{
1745    track->mState = TrackBase::TERMINATED;
1746    if (mActiveTracks.indexOf(track) < 0) {
1747        removeTrack_l(track);
1748    }
1749}
1750
1751void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1752{
1753    mTracks.remove(track);
1754    deleteTrackName_l(track->name());
1755    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1756    if (chain != 0) {
1757        chain->decTrackCnt();
1758    }
1759}
1760
1761String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1762{
1763    String8 out_s8 = String8("");
1764    char *s;
1765
1766    Mutex::Autolock _l(mLock);
1767    if (initCheck() != NO_ERROR) {
1768        return out_s8;
1769    }
1770
1771    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1772    out_s8 = String8(s);
1773    free(s);
1774    return out_s8;
1775}
1776
1777// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1778void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1779    AudioSystem::OutputDescriptor desc;
1780    void *param2 = NULL;
1781
1782    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1783
1784    switch (event) {
1785    case AudioSystem::OUTPUT_OPENED:
1786    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1787        desc.channels = mChannelMask;
1788        desc.samplingRate = mSampleRate;
1789        desc.format = mFormat;
1790        desc.frameCount = mFrameCount;
1791        desc.latency = latency();
1792        param2 = &desc;
1793        break;
1794
1795    case AudioSystem::STREAM_CONFIG_CHANGED:
1796        param2 = &param;
1797    case AudioSystem::OUTPUT_CLOSED:
1798    default:
1799        break;
1800    }
1801    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1802}
1803
1804void AudioFlinger::PlaybackThread::readOutputParameters()
1805{
1806    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1807    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1808    mChannelCount = (uint16_t)popcount(mChannelMask);
1809    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1810    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1811    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1812
1813    // FIXME - Current mixer implementation only supports stereo output: Always
1814    // Allocate a stereo buffer even if HW output is mono.
1815    delete[] mMixBuffer;
1816    mMixBuffer = new int16_t[mFrameCount * 2];
1817    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
1818
1819    // force reconfiguration of effect chains and engines to take new buffer size and audio
1820    // parameters into account
1821    // Note that mLock is not held when readOutputParameters() is called from the constructor
1822    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1823    // matter.
1824    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1825    Vector< sp<EffectChain> > effectChains = mEffectChains;
1826    for (size_t i = 0; i < effectChains.size(); i ++) {
1827        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1828    }
1829}
1830
1831status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1832{
1833    if (halFrames == NULL || dspFrames == NULL) {
1834        return BAD_VALUE;
1835    }
1836    Mutex::Autolock _l(mLock);
1837    if (initCheck() != NO_ERROR) {
1838        return INVALID_OPERATION;
1839    }
1840    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1841
1842    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1843}
1844
1845uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1846{
1847    Mutex::Autolock _l(mLock);
1848    uint32_t result = 0;
1849    if (getEffectChain_l(sessionId) != 0) {
1850        result = EFFECT_SESSION;
1851    }
1852
1853    for (size_t i = 0; i < mTracks.size(); ++i) {
1854        sp<Track> track = mTracks[i];
1855        if (sessionId == track->sessionId() &&
1856                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1857            result |= TRACK_SESSION;
1858            break;
1859        }
1860    }
1861
1862    return result;
1863}
1864
1865uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1866{
1867    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1868    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1869    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1870        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1871    }
1872    for (size_t i = 0; i < mTracks.size(); i++) {
1873        sp<Track> track = mTracks[i];
1874        if (sessionId == track->sessionId() &&
1875                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1876            return AudioSystem::getStrategyForStream(track->streamType());
1877        }
1878    }
1879    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1880}
1881
1882
1883AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1884{
1885    Mutex::Autolock _l(mLock);
1886    return mOutput;
1887}
1888
1889AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1890{
1891    Mutex::Autolock _l(mLock);
1892    AudioStreamOut *output = mOutput;
1893    mOutput = NULL;
1894    return output;
1895}
1896
1897// this method must always be called either with ThreadBase mLock held or inside the thread loop
1898audio_stream_t* AudioFlinger::PlaybackThread::stream()
1899{
1900    if (mOutput == NULL) {
1901        return NULL;
1902    }
1903    return &mOutput->stream->common;
1904}
1905
1906uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs()
1907{
1908    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
1909    // decoding and transfer time. So sleeping for half of the latency would likely cause
1910    // underruns
1911    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
1912        return (uint32_t)((uint32_t)((mFrameCount * 1000) / mSampleRate) * 1000);
1913    } else {
1914        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
1915    }
1916}
1917
1918// ----------------------------------------------------------------------------
1919
1920AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1921        audio_io_handle_t id, uint32_t device, type_t type)
1922    :   PlaybackThread(audioFlinger, output, id, device, type),
1923        mAudioMixer(new AudioMixer(mFrameCount, mSampleRate)),
1924        mPrevMixerStatus(MIXER_IDLE)
1925{
1926    // FIXME - Current mixer implementation only supports stereo output
1927    if (mChannelCount == 1) {
1928        ALOGE("Invalid audio hardware channel count");
1929    }
1930}
1931
1932AudioFlinger::MixerThread::~MixerThread()
1933{
1934    delete mAudioMixer;
1935}
1936
1937class CpuStats {
1938public:
1939    void sample();
1940#ifdef DEBUG_CPU_USAGE
1941private:
1942    ThreadCpuUsage mCpu;
1943#endif
1944};
1945
1946void CpuStats::sample() {
1947#ifdef DEBUG_CPU_USAGE
1948    const CentralTendencyStatistics& stats = mCpu.statistics();
1949    mCpu.sampleAndEnable();
1950    unsigned n = stats.n();
1951    // mCpu.elapsed() is expensive, so don't call it every loop
1952    if ((n & 127) == 1) {
1953        long long elapsed = mCpu.elapsed();
1954        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
1955            double perLoop = elapsed / (double) n;
1956            double perLoop100 = perLoop * 0.01;
1957            double mean = stats.mean();
1958            double stddev = stats.stddev();
1959            double minimum = stats.minimum();
1960            double maximum = stats.maximum();
1961            mCpu.resetStatistics();
1962            ALOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f",
1963                    elapsed * .000000001, n, perLoop * .000001,
1964                    mean * .001,
1965                    stddev * .001,
1966                    minimum * .001,
1967                    maximum * .001,
1968                    mean / perLoop100,
1969                    stddev / perLoop100,
1970                    minimum / perLoop100,
1971                    maximum / perLoop100);
1972        }
1973    }
1974#endif
1975};
1976
1977void AudioFlinger::PlaybackThread::checkSilentMode_l()
1978{
1979    if (!mMasterMute) {
1980        char value[PROPERTY_VALUE_MAX];
1981        if (property_get("ro.audio.silent", value, "0") > 0) {
1982            char *endptr;
1983            unsigned long ul = strtoul(value, &endptr, 0);
1984            if (*endptr == '\0' && ul != 0) {
1985                ALOGD("Silence is golden");
1986                // The setprop command will not allow a property to be changed after
1987                // the first time it is set, so we don't have to worry about un-muting.
1988                setMasterMute_l(true);
1989            }
1990        }
1991    }
1992}
1993
1994bool AudioFlinger::MixerThread::threadLoop()
1995{
1996    Vector< sp<Track> > tracksToRemove;
1997    nsecs_t standbyTime = systemTime();
1998    size_t mixBufferSize = mFrameCount * mFrameSize;
1999    // FIXME: Relaxed timing because of a certain device that can't meet latency
2000    // Should be reduced to 2x after the vendor fixes the driver issue
2001    // increase threshold again due to low power audio mode. The way this warning threshold is
2002    // calculated and its usefulness should be reconsidered anyway.
2003    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
2004    nsecs_t lastWarning = 0;
2005    bool longStandbyExit = false;
2006    uint32_t activeSleepTime = activeSleepTimeUs();
2007    uint32_t idleSleepTime = idleSleepTimeUs();
2008    uint32_t sleepTime = idleSleepTime;
2009    uint32_t sleepTimeShift = 0;
2010    Vector< sp<EffectChain> > effectChains;
2011    CpuStats cpuStats;
2012
2013    acquireWakeLock();
2014
2015    while (!exitPending())
2016    {
2017        cpuStats.sample();
2018        processConfigEvents();
2019
2020        mixer_state mixerStatus = MIXER_IDLE;
2021        { // scope for mLock
2022
2023            Mutex::Autolock _l(mLock);
2024
2025            if (checkForNewParameters_l()) {
2026                mixBufferSize = mFrameCount * mFrameSize;
2027                // FIXME: Relaxed timing because of a certain device that can't meet latency
2028                // Should be reduced to 2x after the vendor fixes the driver issue
2029                // increase threshold again due to low power audio mode. The way this warning
2030                // threshold is calculated and its usefulness should be reconsidered anyway.
2031                maxPeriod = seconds(mFrameCount) / mSampleRate * 15;
2032                activeSleepTime = activeSleepTimeUs();
2033                idleSleepTime = idleSleepTimeUs();
2034            }
2035
2036            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
2037
2038            // put audio hardware into standby after short delay
2039            if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
2040                        mSuspended)) {
2041                if (!mStandby) {
2042                    ALOGV("Audio hardware entering standby, mixer %p, mSuspended %d", this, mSuspended);
2043                    mOutput->stream->common.standby(&mOutput->stream->common);
2044                    mStandby = true;
2045                    mBytesWritten = 0;
2046                }
2047
2048                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
2049                    // we're about to wait, flush the binder command buffer
2050                    IPCThreadState::self()->flushCommands();
2051
2052                    if (exitPending()) break;
2053
2054                    releaseWakeLock_l();
2055                    // wait until we have something to do...
2056                    ALOGV("Thread %p type %d TID %d going to sleep", this, mType, gettid());
2057                    mWaitWorkCV.wait(mLock);
2058                    ALOGV("Thread %p type %d TID %d waking up", this, mType, gettid());
2059                    acquireWakeLock_l();
2060
2061                    mPrevMixerStatus = MIXER_IDLE;
2062                    checkSilentMode_l();
2063
2064                    standbyTime = systemTime() + mStandbyTimeInNsecs;
2065                    sleepTime = idleSleepTime;
2066                    sleepTimeShift = 0;
2067                    continue;
2068                }
2069            }
2070
2071            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
2072
2073            // prevent any changes in effect chain list and in each effect chain
2074            // during mixing and effect process as the audio buffers could be deleted
2075            // or modified if an effect is created or deleted
2076            lockEffectChains_l(effectChains);
2077        }
2078
2079        if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2080            // obtain the presentation timestamp of the next output buffer
2081            int64_t pts;
2082            status_t status = INVALID_OPERATION;
2083
2084            if (NULL != mOutput->stream->get_next_write_timestamp) {
2085                status = mOutput->stream->get_next_write_timestamp(
2086                        mOutput->stream, &pts);
2087            }
2088
2089            if (status != NO_ERROR) {
2090                pts = AudioBufferProvider::kInvalidPTS;
2091            }
2092
2093            // mix buffers...
2094            mAudioMixer->process(pts);
2095            // increase sleep time progressively when application underrun condition clears.
2096            // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2097            // that a steady state of alternating ready/not ready conditions keeps the sleep time
2098            // such that we would underrun the audio HAL.
2099            if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2100                sleepTimeShift--;
2101            }
2102            sleepTime = 0;
2103            standbyTime = systemTime() + mStandbyTimeInNsecs;
2104            //TODO: delay standby when effects have a tail
2105        } else {
2106            // If no tracks are ready, sleep once for the duration of an output
2107            // buffer size, then write 0s to the output
2108            if (sleepTime == 0) {
2109                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2110                    sleepTime = activeSleepTime >> sleepTimeShift;
2111                    if (sleepTime < kMinThreadSleepTimeUs) {
2112                        sleepTime = kMinThreadSleepTimeUs;
2113                    }
2114                    // reduce sleep time in case of consecutive application underruns to avoid
2115                    // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2116                    // duration we would end up writing less data than needed by the audio HAL if
2117                    // the condition persists.
2118                    if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2119                        sleepTimeShift++;
2120                    }
2121                } else {
2122                    sleepTime = idleSleepTime;
2123                }
2124            } else if (mBytesWritten != 0 ||
2125                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2126                memset (mMixBuffer, 0, mixBufferSize);
2127                sleepTime = 0;
2128                ALOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2129            }
2130            // TODO add standby time extension fct of effect tail
2131        }
2132
2133        if (mSuspended) {
2134            sleepTime = suspendSleepTimeUs();
2135        }
2136        // sleepTime == 0 means we must write to audio hardware
2137        if (sleepTime == 0) {
2138            for (size_t i = 0; i < effectChains.size(); i ++) {
2139                effectChains[i]->process_l();
2140            }
2141            // enable changes in effect chain
2142            unlockEffectChains(effectChains);
2143            mLastWriteTime = systemTime();
2144            mInWrite = true;
2145            mBytesWritten += mixBufferSize;
2146
2147            int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2148            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2149            mNumWrites++;
2150            mInWrite = false;
2151            nsecs_t now = systemTime();
2152            nsecs_t delta = now - mLastWriteTime;
2153            if (!mStandby && delta > maxPeriod) {
2154                mNumDelayedWrites++;
2155                if ((now - lastWarning) > kWarningThrottleNs) {
2156                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2157                            ns2ms(delta), mNumDelayedWrites, this);
2158                    lastWarning = now;
2159                }
2160                if (mStandby) {
2161                    longStandbyExit = true;
2162                }
2163            }
2164            mStandby = false;
2165        } else {
2166            // enable changes in effect chain
2167            unlockEffectChains(effectChains);
2168            usleep(sleepTime);
2169        }
2170
2171        // finally let go of all our tracks, without the lock held
2172        // since we can't guarantee the destructors won't acquire that
2173        // same lock.
2174        tracksToRemove.clear();
2175
2176        // Effect chains will be actually deleted here if they were removed from
2177        // mEffectChains list during mixing or effects processing
2178        effectChains.clear();
2179    }
2180
2181    if (!mStandby) {
2182        mOutput->stream->common.standby(&mOutput->stream->common);
2183    }
2184
2185    releaseWakeLock();
2186
2187    ALOGV("Thread %p type %d exiting", this, mType);
2188    return false;
2189}
2190
2191// prepareTracks_l() must be called with ThreadBase::mLock held
2192AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2193        const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
2194{
2195
2196    mixer_state mixerStatus = MIXER_IDLE;
2197    // find out which tracks need to be processed
2198    size_t count = activeTracks.size();
2199    size_t mixedTracks = 0;
2200    size_t tracksWithEffect = 0;
2201
2202    float masterVolume = mMasterVolume;
2203    bool  masterMute = mMasterMute;
2204
2205    if (masterMute) {
2206        masterVolume = 0;
2207    }
2208    // Delegate master volume control to effect in output mix effect chain if needed
2209    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2210    if (chain != 0) {
2211        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2212        chain->setVolume_l(&v, &v);
2213        masterVolume = (float)((v + (1 << 23)) >> 24);
2214        chain.clear();
2215    }
2216
2217    for (size_t i=0 ; i<count ; i++) {
2218        sp<Track> t = activeTracks[i].promote();
2219        if (t == 0) continue;
2220
2221        // this const just means the local variable doesn't change
2222        Track* const track = t.get();
2223        audio_track_cblk_t* cblk = track->cblk();
2224
2225        // The first time a track is added we wait
2226        // for all its buffers to be filled before processing it
2227        int name = track->name();
2228        // make sure that we have enough frames to mix one full buffer.
2229        // enforce this condition only once to enable draining the buffer in case the client
2230        // app does not call stop() and relies on underrun to stop:
2231        // hence the test on (mPrevMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2232        // during last round
2233        uint32_t minFrames = 1;
2234        if (!track->isStopped() && !track->isPausing() &&
2235                (mPrevMixerStatus == MIXER_TRACKS_READY)) {
2236            if (t->sampleRate() == (int)mSampleRate) {
2237                minFrames = mFrameCount;
2238            } else {
2239                // +1 for rounding and +1 for additional sample needed for interpolation
2240                minFrames = (mFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2241                // add frames already consumed but not yet released by the resampler
2242                // because cblk->framesReady() will  include these frames
2243                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2244                // the minimum track buffer size is normally twice the number of frames necessary
2245                // to fill one buffer and the resampler should not leave more than one buffer worth
2246                // of unreleased frames after each pass, but just in case...
2247                ALOG_ASSERT(minFrames <= cblk->frameCount);
2248            }
2249        }
2250        if ((track->framesReady() >= minFrames) && track->isReady() &&
2251                !track->isPaused() && !track->isTerminated())
2252        {
2253            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2254
2255            mixedTracks++;
2256
2257            // track->mainBuffer() != mMixBuffer means there is an effect chain
2258            // connected to the track
2259            chain.clear();
2260            if (track->mainBuffer() != mMixBuffer) {
2261                chain = getEffectChain_l(track->sessionId());
2262                // Delegate volume control to effect in track effect chain if needed
2263                if (chain != 0) {
2264                    tracksWithEffect++;
2265                } else {
2266                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2267                            name, track->sessionId());
2268                }
2269            }
2270
2271
2272            int param = AudioMixer::VOLUME;
2273            if (track->mFillingUpStatus == Track::FS_FILLED) {
2274                // no ramp for the first volume setting
2275                track->mFillingUpStatus = Track::FS_ACTIVE;
2276                if (track->mState == TrackBase::RESUMING) {
2277                    track->mState = TrackBase::ACTIVE;
2278                    param = AudioMixer::RAMP_VOLUME;
2279                }
2280                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2281            } else if (cblk->server != 0) {
2282                // If the track is stopped before the first frame was mixed,
2283                // do not apply ramp
2284                param = AudioMixer::RAMP_VOLUME;
2285            }
2286
2287            // compute volume for this track
2288            uint32_t vl, vr, va;
2289            if (track->isMuted() || track->isPausing() ||
2290                mStreamTypes[track->streamType()].mute) {
2291                vl = vr = va = 0;
2292                if (track->isPausing()) {
2293                    track->setPaused();
2294                }
2295            } else {
2296
2297                // read original volumes with volume control
2298                float typeVolume = mStreamTypes[track->streamType()].volume;
2299                float v = masterVolume * typeVolume;
2300                uint32_t vlr = cblk->getVolumeLR();
2301                vl = vlr & 0xFFFF;
2302                vr = vlr >> 16;
2303                // track volumes come from shared memory, so can't be trusted and must be clamped
2304                if (vl > MAX_GAIN_INT) {
2305                    ALOGV("Track left volume out of range: %04X", vl);
2306                    vl = MAX_GAIN_INT;
2307                }
2308                if (vr > MAX_GAIN_INT) {
2309                    ALOGV("Track right volume out of range: %04X", vr);
2310                    vr = MAX_GAIN_INT;
2311                }
2312                // now apply the master volume and stream type volume
2313                vl = (uint32_t)(v * vl) << 12;
2314                vr = (uint32_t)(v * vr) << 12;
2315                // assuming master volume and stream type volume each go up to 1.0,
2316                // vl and vr are now in 8.24 format
2317
2318                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2319                // send level comes from shared memory and so may be corrupt
2320                if (sendLevel > MAX_GAIN_INT) {
2321                    ALOGV("Track send level out of range: %04X", sendLevel);
2322                    sendLevel = MAX_GAIN_INT;
2323                }
2324                va = (uint32_t)(v * sendLevel);
2325            }
2326            // Delegate volume control to effect in track effect chain if needed
2327            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2328                // Do not ramp volume if volume is controlled by effect
2329                param = AudioMixer::VOLUME;
2330                track->mHasVolumeController = true;
2331            } else {
2332                // force no volume ramp when volume controller was just disabled or removed
2333                // from effect chain to avoid volume spike
2334                if (track->mHasVolumeController) {
2335                    param = AudioMixer::VOLUME;
2336                }
2337                track->mHasVolumeController = false;
2338            }
2339
2340            // Convert volumes from 8.24 to 4.12 format
2341            // This additional clamping is needed in case chain->setVolume_l() overshot
2342            vl = (vl + (1 << 11)) >> 12;
2343            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
2344            vr = (vr + (1 << 11)) >> 12;
2345            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
2346
2347            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2348
2349            // XXX: these things DON'T need to be done each time
2350            mAudioMixer->setBufferProvider(name, track);
2351            mAudioMixer->enable(name);
2352
2353            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2354            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2355            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2356            mAudioMixer->setParameter(
2357                name,
2358                AudioMixer::TRACK,
2359                AudioMixer::FORMAT, (void *)track->format());
2360            mAudioMixer->setParameter(
2361                name,
2362                AudioMixer::TRACK,
2363                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2364            mAudioMixer->setParameter(
2365                name,
2366                AudioMixer::RESAMPLE,
2367                AudioMixer::SAMPLE_RATE,
2368                (void *)(cblk->sampleRate));
2369            mAudioMixer->setParameter(
2370                name,
2371                AudioMixer::TRACK,
2372                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2373            mAudioMixer->setParameter(
2374                name,
2375                AudioMixer::TRACK,
2376                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2377
2378            // reset retry count
2379            track->mRetryCount = kMaxTrackRetries;
2380            // If one track is ready, set the mixer ready if:
2381            //  - the mixer was not ready during previous round OR
2382            //  - no other track is not ready
2383            if (mPrevMixerStatus != MIXER_TRACKS_READY ||
2384                    mixerStatus != MIXER_TRACKS_ENABLED) {
2385                mixerStatus = MIXER_TRACKS_READY;
2386            }
2387        } else {
2388            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
2389            if (track->isStopped()) {
2390                track->reset();
2391            }
2392            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2393                // We have consumed all the buffers of this track.
2394                // Remove it from the list of active tracks.
2395                tracksToRemove->add(track);
2396            } else {
2397                // No buffers for this track. Give it a few chances to
2398                // fill a buffer, then remove it from active list.
2399                if (--(track->mRetryCount) <= 0) {
2400                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2401                    tracksToRemove->add(track);
2402                    // indicate to client process that the track was disabled because of underrun
2403                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
2404                // If one track is not ready, mark the mixer also not ready if:
2405                //  - the mixer was ready during previous round OR
2406                //  - no other track is ready
2407                } else if (mPrevMixerStatus == MIXER_TRACKS_READY ||
2408                                mixerStatus != MIXER_TRACKS_READY) {
2409                    mixerStatus = MIXER_TRACKS_ENABLED;
2410                }
2411            }
2412            mAudioMixer->disable(name);
2413        }
2414    }
2415
2416    // remove all the tracks that need to be...
2417    count = tracksToRemove->size();
2418    if (CC_UNLIKELY(count)) {
2419        for (size_t i=0 ; i<count ; i++) {
2420            const sp<Track>& track = tracksToRemove->itemAt(i);
2421            mActiveTracks.remove(track);
2422            if (track->mainBuffer() != mMixBuffer) {
2423                chain = getEffectChain_l(track->sessionId());
2424                if (chain != 0) {
2425                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
2426                    chain->decActiveTrackCnt();
2427                }
2428            }
2429            if (track->isTerminated()) {
2430                removeTrack_l(track);
2431            }
2432        }
2433    }
2434
2435    // mix buffer must be cleared if all tracks are connected to an
2436    // effect chain as in this case the mixer will not write to
2437    // mix buffer and track effects will accumulate into it
2438    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
2439        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
2440    }
2441
2442    mPrevMixerStatus = mixerStatus;
2443    return mixerStatus;
2444}
2445
2446void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
2447{
2448    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2449            this,  streamType, mTracks.size());
2450    Mutex::Autolock _l(mLock);
2451
2452    size_t size = mTracks.size();
2453    for (size_t i = 0; i < size; i++) {
2454        sp<Track> t = mTracks[i];
2455        if (t->streamType() == streamType) {
2456            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
2457            t->mCblk->cv.signal();
2458        }
2459    }
2460}
2461
2462void AudioFlinger::PlaybackThread::setStreamValid(audio_stream_type_t streamType, bool valid)
2463{
2464    ALOGV ("PlaybackThread::setStreamValid() thread %p, streamType %d, valid %d",
2465            this,  streamType, valid);
2466    Mutex::Autolock _l(mLock);
2467
2468    mStreamTypes[streamType].valid = valid;
2469}
2470
2471// getTrackName_l() must be called with ThreadBase::mLock held
2472int AudioFlinger::MixerThread::getTrackName_l()
2473{
2474    return mAudioMixer->getTrackName();
2475}
2476
2477// deleteTrackName_l() must be called with ThreadBase::mLock held
2478void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2479{
2480    ALOGV("remove track (%d) and delete from mixer", name);
2481    mAudioMixer->deleteTrackName(name);
2482}
2483
2484// checkForNewParameters_l() must be called with ThreadBase::mLock held
2485bool AudioFlinger::MixerThread::checkForNewParameters_l()
2486{
2487    bool reconfig = false;
2488
2489    while (!mNewParameters.isEmpty()) {
2490        status_t status = NO_ERROR;
2491        String8 keyValuePair = mNewParameters[0];
2492        AudioParameter param = AudioParameter(keyValuePair);
2493        int value;
2494
2495        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2496            reconfig = true;
2497        }
2498        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2499            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2500                status = BAD_VALUE;
2501            } else {
2502                reconfig = true;
2503            }
2504        }
2505        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2506            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2507                status = BAD_VALUE;
2508            } else {
2509                reconfig = true;
2510            }
2511        }
2512        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2513            // do not accept frame count changes if tracks are open as the track buffer
2514            // size depends on frame count and correct behavior would not be guaranteed
2515            // if frame count is changed after track creation
2516            if (!mTracks.isEmpty()) {
2517                status = INVALID_OPERATION;
2518            } else {
2519                reconfig = true;
2520            }
2521        }
2522        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2523            // when changing the audio output device, call addBatteryData to notify
2524            // the change
2525            if ((int)mDevice != value) {
2526                uint32_t params = 0;
2527                // check whether speaker is on
2528                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2529                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2530                }
2531
2532                int deviceWithoutSpeaker
2533                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2534                // check if any other device (except speaker) is on
2535                if (value & deviceWithoutSpeaker ) {
2536                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2537                }
2538
2539                if (params != 0) {
2540                    addBatteryData(params);
2541                }
2542            }
2543
2544            // forward device change to effects that have requested to be
2545            // aware of attached audio device.
2546            mDevice = (uint32_t)value;
2547            for (size_t i = 0; i < mEffectChains.size(); i++) {
2548                mEffectChains[i]->setDevice_l(mDevice);
2549            }
2550        }
2551
2552        if (status == NO_ERROR) {
2553            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2554                                                    keyValuePair.string());
2555            if (!mStandby && status == INVALID_OPERATION) {
2556               mOutput->stream->common.standby(&mOutput->stream->common);
2557               mStandby = true;
2558               mBytesWritten = 0;
2559               status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2560                                                       keyValuePair.string());
2561            }
2562            if (status == NO_ERROR && reconfig) {
2563                delete mAudioMixer;
2564                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
2565                mAudioMixer = NULL;
2566                readOutputParameters();
2567                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
2568                for (size_t i = 0; i < mTracks.size() ; i++) {
2569                    int name = getTrackName_l();
2570                    if (name < 0) break;
2571                    mTracks[i]->mName = name;
2572                    // limit track sample rate to 2 x new output sample rate
2573                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2574                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2575                    }
2576                }
2577                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2578            }
2579        }
2580
2581        mNewParameters.removeAt(0);
2582
2583        mParamStatus = status;
2584        mParamCond.signal();
2585        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
2586        // already timed out waiting for the status and will never signal the condition.
2587        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
2588    }
2589    return reconfig;
2590}
2591
2592status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
2593{
2594    const size_t SIZE = 256;
2595    char buffer[SIZE];
2596    String8 result;
2597
2598    PlaybackThread::dumpInternals(fd, args);
2599
2600    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
2601    result.append(buffer);
2602    write(fd, result.string(), result.size());
2603    return NO_ERROR;
2604}
2605
2606uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
2607{
2608    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2609}
2610
2611uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
2612{
2613    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
2614}
2615
2616// ----------------------------------------------------------------------------
2617AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
2618        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
2619    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
2620        // mLeftVolFloat, mRightVolFloat
2621        // mLeftVolShort, mRightVolShort
2622{
2623}
2624
2625AudioFlinger::DirectOutputThread::~DirectOutputThread()
2626{
2627}
2628
2629void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
2630{
2631    // Do not apply volume on compressed audio
2632    if (!audio_is_linear_pcm(mFormat)) {
2633        return;
2634    }
2635
2636    // convert to signed 16 bit before volume calculation
2637    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
2638        size_t count = mFrameCount * mChannelCount;
2639        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
2640        int16_t *dst = mMixBuffer + count-1;
2641        while(count--) {
2642            *dst-- = (int16_t)(*src--^0x80) << 8;
2643        }
2644    }
2645
2646    size_t frameCount = mFrameCount;
2647    int16_t *out = mMixBuffer;
2648    if (ramp) {
2649        if (mChannelCount == 1) {
2650            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2651            int32_t vlInc = d / (int32_t)frameCount;
2652            int32_t vl = ((int32_t)mLeftVolShort << 16);
2653            do {
2654                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2655                out++;
2656                vl += vlInc;
2657            } while (--frameCount);
2658
2659        } else {
2660            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2661            int32_t vlInc = d / (int32_t)frameCount;
2662            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
2663            int32_t vrInc = d / (int32_t)frameCount;
2664            int32_t vl = ((int32_t)mLeftVolShort << 16);
2665            int32_t vr = ((int32_t)mRightVolShort << 16);
2666            do {
2667                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2668                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
2669                out += 2;
2670                vl += vlInc;
2671                vr += vrInc;
2672            } while (--frameCount);
2673        }
2674    } else {
2675        if (mChannelCount == 1) {
2676            do {
2677                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2678                out++;
2679            } while (--frameCount);
2680        } else {
2681            do {
2682                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2683                out[1] = clamp16(mul(out[1], rightVol) >> 12);
2684                out += 2;
2685            } while (--frameCount);
2686        }
2687    }
2688
2689    // convert back to unsigned 8 bit after volume calculation
2690    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
2691        size_t count = mFrameCount * mChannelCount;
2692        int16_t *src = mMixBuffer;
2693        uint8_t *dst = (uint8_t *)mMixBuffer;
2694        while(count--) {
2695            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
2696        }
2697    }
2698
2699    mLeftVolShort = leftVol;
2700    mRightVolShort = rightVol;
2701}
2702
2703bool AudioFlinger::DirectOutputThread::threadLoop()
2704{
2705    sp<Track> trackToRemove;
2706    sp<Track> activeTrack;
2707    nsecs_t standbyTime = systemTime();
2708    size_t mixBufferSize = mFrameCount*mFrameSize;
2709    uint32_t activeSleepTime = activeSleepTimeUs();
2710    uint32_t idleSleepTime = idleSleepTimeUs();
2711    uint32_t sleepTime = idleSleepTime;
2712    // use shorter standby delay as on normal output to release
2713    // hardware resources as soon as possible
2714    nsecs_t standbyDelay = microseconds(activeSleepTime*2);
2715
2716    acquireWakeLock();
2717
2718    while (!exitPending())
2719    {
2720        bool rampVolume;
2721        uint16_t leftVol;
2722        uint16_t rightVol;
2723        Vector< sp<EffectChain> > effectChains;
2724
2725        processConfigEvents();
2726
2727        mixer_state mixerStatus = MIXER_IDLE;
2728        { // scope for the mLock
2729
2730            Mutex::Autolock _l(mLock);
2731
2732            if (checkForNewParameters_l()) {
2733                mixBufferSize = mFrameCount*mFrameSize;
2734                activeSleepTime = activeSleepTimeUs();
2735                idleSleepTime = idleSleepTimeUs();
2736                standbyDelay = microseconds(activeSleepTime*2);
2737            }
2738
2739            // put audio hardware into standby after short delay
2740            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2741                        mSuspended)) {
2742                // wait until we have something to do...
2743                if (!mStandby) {
2744                    ALOGV("Audio hardware entering standby, mixer %p, mSuspended %d", this, mSuspended);
2745                    mOutput->stream->common.standby(&mOutput->stream->common);
2746                    mStandby = true;
2747                    mBytesWritten = 0;
2748                }
2749
2750                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2751                    // we're about to wait, flush the binder command buffer
2752                    IPCThreadState::self()->flushCommands();
2753
2754                    if (exitPending()) break;
2755
2756                    releaseWakeLock_l();
2757                    ALOGV("Thread %p type %d TID %d going to sleep", this, mType, gettid());
2758                    mWaitWorkCV.wait(mLock);
2759                    ALOGV("Thread %p type %d TID %d waking up", this, mType, gettid());
2760                    acquireWakeLock_l();
2761
2762                    checkSilentMode_l();
2763
2764                    standbyTime = systemTime() + standbyDelay;
2765                    sleepTime = idleSleepTime;
2766                    continue;
2767                }
2768            }
2769
2770            effectChains = mEffectChains;
2771
2772            // find out which tracks need to be processed
2773            if (mActiveTracks.size() != 0) {
2774                sp<Track> t = mActiveTracks[0].promote();
2775                if (t == 0) continue;
2776
2777                Track* const track = t.get();
2778                audio_track_cblk_t* cblk = track->cblk();
2779
2780                // The first time a track is added we wait
2781                // for all its buffers to be filled before processing it
2782                if (cblk->framesReady() && track->isReady() &&
2783                        !track->isPaused() && !track->isTerminated())
2784                {
2785                    //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
2786
2787                    if (track->mFillingUpStatus == Track::FS_FILLED) {
2788                        track->mFillingUpStatus = Track::FS_ACTIVE;
2789                        mLeftVolFloat = mRightVolFloat = 0;
2790                        mLeftVolShort = mRightVolShort = 0;
2791                        if (track->mState == TrackBase::RESUMING) {
2792                            track->mState = TrackBase::ACTIVE;
2793                            rampVolume = true;
2794                        }
2795                    } else if (cblk->server != 0) {
2796                        // If the track is stopped before the first frame was mixed,
2797                        // do not apply ramp
2798                        rampVolume = true;
2799                    }
2800                    // compute volume for this track
2801                    float left, right;
2802                    if (track->isMuted() || mMasterMute || track->isPausing() ||
2803                        mStreamTypes[track->streamType()].mute) {
2804                        left = right = 0;
2805                        if (track->isPausing()) {
2806                            track->setPaused();
2807                        }
2808                    } else {
2809                        float typeVolume = mStreamTypes[track->streamType()].volume;
2810                        float v = mMasterVolume * typeVolume;
2811                        uint32_t vlr = cblk->getVolumeLR();
2812                        float v_clamped = v * (vlr & 0xFFFF);
2813                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2814                        left = v_clamped/MAX_GAIN;
2815                        v_clamped = v * (vlr >> 16);
2816                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2817                        right = v_clamped/MAX_GAIN;
2818                    }
2819
2820                    if (left != mLeftVolFloat || right != mRightVolFloat) {
2821                        mLeftVolFloat = left;
2822                        mRightVolFloat = right;
2823
2824                        // If audio HAL implements volume control,
2825                        // force software volume to nominal value
2826                        if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
2827                            left = 1.0f;
2828                            right = 1.0f;
2829                        }
2830
2831                        // Convert volumes from float to 8.24
2832                        uint32_t vl = (uint32_t)(left * (1 << 24));
2833                        uint32_t vr = (uint32_t)(right * (1 << 24));
2834
2835                        // Delegate volume control to effect in track effect chain if needed
2836                        // only one effect chain can be present on DirectOutputThread, so if
2837                        // there is one, the track is connected to it
2838                        if (!effectChains.isEmpty()) {
2839                            // Do not ramp volume if volume is controlled by effect
2840                            if(effectChains[0]->setVolume_l(&vl, &vr)) {
2841                                rampVolume = false;
2842                            }
2843                        }
2844
2845                        // Convert volumes from 8.24 to 4.12 format
2846                        uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2847                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2848                        leftVol = (uint16_t)v_clamped;
2849                        v_clamped = (vr + (1 << 11)) >> 12;
2850                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2851                        rightVol = (uint16_t)v_clamped;
2852                    } else {
2853                        leftVol = mLeftVolShort;
2854                        rightVol = mRightVolShort;
2855                        rampVolume = false;
2856                    }
2857
2858                    // reset retry count
2859                    track->mRetryCount = kMaxTrackRetriesDirect;
2860                    activeTrack = t;
2861                    mixerStatus = MIXER_TRACKS_READY;
2862                } else {
2863                    //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
2864                    if (track->isStopped()) {
2865                        track->reset();
2866                    }
2867                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2868                        // We have consumed all the buffers of this track.
2869                        // Remove it from the list of active tracks.
2870                        trackToRemove = track;
2871                    } else {
2872                        // No buffers for this track. Give it a few chances to
2873                        // fill a buffer, then remove it from active list.
2874                        if (--(track->mRetryCount) <= 0) {
2875                            ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
2876                            trackToRemove = track;
2877                        } else {
2878                            mixerStatus = MIXER_TRACKS_ENABLED;
2879                        }
2880                    }
2881                }
2882            }
2883
2884            // remove all the tracks that need to be...
2885            if (CC_UNLIKELY(trackToRemove != 0)) {
2886                mActiveTracks.remove(trackToRemove);
2887                if (!effectChains.isEmpty()) {
2888                    ALOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
2889                            trackToRemove->sessionId());
2890                    effectChains[0]->decActiveTrackCnt();
2891                }
2892                if (trackToRemove->isTerminated()) {
2893                    removeTrack_l(trackToRemove);
2894                }
2895            }
2896
2897            lockEffectChains_l(effectChains);
2898       }
2899
2900        if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2901            AudioBufferProvider::Buffer buffer;
2902            size_t frameCount = mFrameCount;
2903            int8_t *curBuf = (int8_t *)mMixBuffer;
2904            // output audio to hardware
2905            while (frameCount) {
2906                buffer.frameCount = frameCount;
2907                activeTrack->getNextBuffer(&buffer);
2908                if (CC_UNLIKELY(buffer.raw == NULL)) {
2909                    memset(curBuf, 0, frameCount * mFrameSize);
2910                    break;
2911                }
2912                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
2913                frameCount -= buffer.frameCount;
2914                curBuf += buffer.frameCount * mFrameSize;
2915                activeTrack->releaseBuffer(&buffer);
2916            }
2917            sleepTime = 0;
2918            standbyTime = systemTime() + standbyDelay;
2919        } else {
2920            if (sleepTime == 0) {
2921                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2922                    sleepTime = activeSleepTime;
2923                } else {
2924                    sleepTime = idleSleepTime;
2925                }
2926            } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
2927                memset (mMixBuffer, 0, mFrameCount * mFrameSize);
2928                sleepTime = 0;
2929            }
2930        }
2931
2932        if (mSuspended) {
2933            sleepTime = suspendSleepTimeUs();
2934        }
2935        // sleepTime == 0 means we must write to audio hardware
2936        if (sleepTime == 0) {
2937            if (mixerStatus == MIXER_TRACKS_READY) {
2938                applyVolume(leftVol, rightVol, rampVolume);
2939            }
2940            for (size_t i = 0; i < effectChains.size(); i ++) {
2941                effectChains[i]->process_l();
2942            }
2943            unlockEffectChains(effectChains);
2944
2945            mLastWriteTime = systemTime();
2946            mInWrite = true;
2947            mBytesWritten += mixBufferSize;
2948            int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2949            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2950            mNumWrites++;
2951            mInWrite = false;
2952            mStandby = false;
2953        } else {
2954            unlockEffectChains(effectChains);
2955            usleep(sleepTime);
2956        }
2957
2958        // finally let go of removed track, without the lock held
2959        // since we can't guarantee the destructors won't acquire that
2960        // same lock.
2961        trackToRemove.clear();
2962        activeTrack.clear();
2963
2964        // Effect chains will be actually deleted here if they were removed from
2965        // mEffectChains list during mixing or effects processing
2966        effectChains.clear();
2967    }
2968
2969    if (!mStandby) {
2970        mOutput->stream->common.standby(&mOutput->stream->common);
2971    }
2972
2973    releaseWakeLock();
2974
2975    ALOGV("Thread %p type %d exiting", this, mType);
2976    return false;
2977}
2978
2979// getTrackName_l() must be called with ThreadBase::mLock held
2980int AudioFlinger::DirectOutputThread::getTrackName_l()
2981{
2982    return 0;
2983}
2984
2985// deleteTrackName_l() must be called with ThreadBase::mLock held
2986void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
2987{
2988}
2989
2990// checkForNewParameters_l() must be called with ThreadBase::mLock held
2991bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
2992{
2993    bool reconfig = false;
2994
2995    while (!mNewParameters.isEmpty()) {
2996        status_t status = NO_ERROR;
2997        String8 keyValuePair = mNewParameters[0];
2998        AudioParameter param = AudioParameter(keyValuePair);
2999        int value;
3000
3001        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3002            // do not accept frame count changes if tracks are open as the track buffer
3003            // size depends on frame count and correct behavior would not be garantied
3004            // if frame count is changed after track creation
3005            if (!mTracks.isEmpty()) {
3006                status = INVALID_OPERATION;
3007            } else {
3008                reconfig = true;
3009            }
3010        }
3011        if (status == NO_ERROR) {
3012            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3013                                                    keyValuePair.string());
3014            if (!mStandby && status == INVALID_OPERATION) {
3015               mOutput->stream->common.standby(&mOutput->stream->common);
3016               mStandby = true;
3017               mBytesWritten = 0;
3018               status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3019                                                       keyValuePair.string());
3020            }
3021            if (status == NO_ERROR && reconfig) {
3022                readOutputParameters();
3023                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3024            }
3025        }
3026
3027        mNewParameters.removeAt(0);
3028
3029        mParamStatus = status;
3030        mParamCond.signal();
3031        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3032        // already timed out waiting for the status and will never signal the condition.
3033        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3034    }
3035    return reconfig;
3036}
3037
3038uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
3039{
3040    uint32_t time;
3041    if (audio_is_linear_pcm(mFormat)) {
3042        time = PlaybackThread::activeSleepTimeUs();
3043    } else {
3044        time = 10000;
3045    }
3046    return time;
3047}
3048
3049uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
3050{
3051    uint32_t time;
3052    if (audio_is_linear_pcm(mFormat)) {
3053        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3054    } else {
3055        time = 10000;
3056    }
3057    return time;
3058}
3059
3060uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
3061{
3062    uint32_t time;
3063    if (audio_is_linear_pcm(mFormat)) {
3064        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3065    } else {
3066        time = 10000;
3067    }
3068    return time;
3069}
3070
3071
3072// ----------------------------------------------------------------------------
3073
3074AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3075        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3076    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3077        mWaitTimeMs(UINT_MAX)
3078{
3079    addOutputTrack(mainThread);
3080}
3081
3082AudioFlinger::DuplicatingThread::~DuplicatingThread()
3083{
3084    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3085        mOutputTracks[i]->destroy();
3086    }
3087}
3088
3089bool AudioFlinger::DuplicatingThread::threadLoop()
3090{
3091    Vector< sp<Track> > tracksToRemove;
3092    nsecs_t standbyTime = systemTime();
3093    size_t mixBufferSize = mFrameCount*mFrameSize;
3094    SortedVector< sp<OutputTrack> > outputTracks;
3095    uint32_t writeFrames = 0;
3096    uint32_t activeSleepTime = activeSleepTimeUs();
3097    uint32_t idleSleepTime = idleSleepTimeUs();
3098    uint32_t sleepTime = idleSleepTime;
3099    Vector< sp<EffectChain> > effectChains;
3100
3101    acquireWakeLock();
3102
3103    while (!exitPending())
3104    {
3105        processConfigEvents();
3106
3107        mixer_state mixerStatus = MIXER_IDLE;
3108        { // scope for the mLock
3109
3110            Mutex::Autolock _l(mLock);
3111
3112            if (checkForNewParameters_l()) {
3113                mixBufferSize = mFrameCount*mFrameSize;
3114                updateWaitTime();
3115                activeSleepTime = activeSleepTimeUs();
3116                idleSleepTime = idleSleepTimeUs();
3117            }
3118
3119            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
3120
3121            for (size_t i = 0; i < mOutputTracks.size(); i++) {
3122                outputTracks.add(mOutputTracks[i]);
3123            }
3124
3125            // put audio hardware into standby after short delay
3126            if (CC_UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
3127                         mSuspended)) {
3128                if (!mStandby) {
3129                    for (size_t i = 0; i < outputTracks.size(); i++) {
3130                        outputTracks[i]->stop();
3131                    }
3132                    mStandby = true;
3133                    mBytesWritten = 0;
3134                }
3135
3136                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
3137                    // we're about to wait, flush the binder command buffer
3138                    IPCThreadState::self()->flushCommands();
3139                    outputTracks.clear();
3140
3141                    if (exitPending()) break;
3142
3143                    releaseWakeLock_l();
3144                    // wait until we have something to do...
3145                    ALOGV("Thread %p type %d TID %d going to sleep", this, mType, gettid());
3146                    mWaitWorkCV.wait(mLock);
3147                    ALOGV("Thread %p type %d TID %d waking up", this, mType, gettid());
3148                    acquireWakeLock_l();
3149
3150                    checkSilentMode_l();
3151
3152                    standbyTime = systemTime() + mStandbyTimeInNsecs;
3153                    sleepTime = idleSleepTime;
3154                    continue;
3155                }
3156            }
3157
3158            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
3159
3160            // prevent any changes in effect chain list and in each effect chain
3161            // during mixing and effect process as the audio buffers could be deleted
3162            // or modified if an effect is created or deleted
3163            lockEffectChains_l(effectChains);
3164        }
3165
3166        if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
3167            // mix buffers...
3168            if (outputsReady(outputTracks)) {
3169                mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3170            } else {
3171                memset(mMixBuffer, 0, mixBufferSize);
3172            }
3173            sleepTime = 0;
3174            writeFrames = mFrameCount;
3175        } else {
3176            if (sleepTime == 0) {
3177                if (mixerStatus == MIXER_TRACKS_ENABLED) {
3178                    sleepTime = activeSleepTime;
3179                } else {
3180                    sleepTime = idleSleepTime;
3181                }
3182            } else if (mBytesWritten != 0) {
3183                // flush remaining overflow buffers in output tracks
3184                for (size_t i = 0; i < outputTracks.size(); i++) {
3185                    if (outputTracks[i]->isActive()) {
3186                        sleepTime = 0;
3187                        writeFrames = 0;
3188                        memset(mMixBuffer, 0, mixBufferSize);
3189                        break;
3190                    }
3191                }
3192            }
3193        }
3194
3195        if (mSuspended) {
3196            sleepTime = suspendSleepTimeUs();
3197        }
3198        // sleepTime == 0 means we must write to audio hardware
3199        if (sleepTime == 0) {
3200            for (size_t i = 0; i < effectChains.size(); i ++) {
3201                effectChains[i]->process_l();
3202            }
3203            // enable changes in effect chain
3204            unlockEffectChains(effectChains);
3205
3206            standbyTime = systemTime() + mStandbyTimeInNsecs;
3207            for (size_t i = 0; i < outputTracks.size(); i++) {
3208                outputTracks[i]->write(mMixBuffer, writeFrames);
3209            }
3210            mStandby = false;
3211            mBytesWritten += mixBufferSize;
3212        } else {
3213            // enable changes in effect chain
3214            unlockEffectChains(effectChains);
3215            usleep(sleepTime);
3216        }
3217
3218        // finally let go of all our tracks, without the lock held
3219        // since we can't guarantee the destructors won't acquire that
3220        // same lock.
3221        tracksToRemove.clear();
3222        outputTracks.clear();
3223
3224        // Effect chains will be actually deleted here if they were removed from
3225        // mEffectChains list during mixing or effects processing
3226        effectChains.clear();
3227    }
3228
3229    releaseWakeLock();
3230
3231    ALOGV("Thread %p type %d exiting", this, mType);
3232    return false;
3233}
3234
3235void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3236{
3237    Mutex::Autolock _l(mLock);
3238    // FIXME explain this formula
3239    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
3240    OutputTrack *outputTrack = new OutputTrack(thread,
3241                                            this,
3242                                            mSampleRate,
3243                                            mFormat,
3244                                            mChannelMask,
3245                                            frameCount);
3246    if (outputTrack->cblk() != NULL) {
3247        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3248        mOutputTracks.add(outputTrack);
3249        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3250        updateWaitTime();
3251    }
3252}
3253
3254void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3255{
3256    Mutex::Autolock _l(mLock);
3257    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3258        if (mOutputTracks[i]->thread() == thread) {
3259            mOutputTracks[i]->destroy();
3260            mOutputTracks.removeAt(i);
3261            updateWaitTime();
3262            return;
3263        }
3264    }
3265    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3266}
3267
3268void AudioFlinger::DuplicatingThread::updateWaitTime()
3269{
3270    mWaitTimeMs = UINT_MAX;
3271    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3272        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3273        if (strong != 0) {
3274            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3275            if (waitTimeMs < mWaitTimeMs) {
3276                mWaitTimeMs = waitTimeMs;
3277            }
3278        }
3279    }
3280}
3281
3282
3283bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3284{
3285    for (size_t i = 0; i < outputTracks.size(); i++) {
3286        sp <ThreadBase> thread = outputTracks[i]->thread().promote();
3287        if (thread == 0) {
3288            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3289            return false;
3290        }
3291        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3292        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3293            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3294            return false;
3295        }
3296    }
3297    return true;
3298}
3299
3300uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
3301{
3302    return (mWaitTimeMs * 1000) / 2;
3303}
3304
3305// ----------------------------------------------------------------------------
3306
3307// TrackBase constructor must be called with AudioFlinger::mLock held
3308AudioFlinger::ThreadBase::TrackBase::TrackBase(
3309            ThreadBase *thread,
3310            const sp<Client>& client,
3311            uint32_t sampleRate,
3312            audio_format_t format,
3313            uint32_t channelMask,
3314            int frameCount,
3315            const sp<IMemory>& sharedBuffer,
3316            int sessionId)
3317    :   RefBase(),
3318        mThread(thread),
3319        mClient(client),
3320        mCblk(NULL),
3321        // mBuffer
3322        // mBufferEnd
3323        mFrameCount(0),
3324        mState(IDLE),
3325        mFormat(format),
3326        mStepServerFailed(false),
3327        mSessionId(sessionId)
3328        // mChannelCount
3329        // mChannelMask
3330{
3331    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3332
3333    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3334   size_t size = sizeof(audio_track_cblk_t);
3335   uint8_t channelCount = popcount(channelMask);
3336   size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3337   if (sharedBuffer == 0) {
3338       size += bufferSize;
3339   }
3340
3341   if (client != NULL) {
3342        mCblkMemory = client->heap()->allocate(size);
3343        if (mCblkMemory != 0) {
3344            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3345            if (mCblk != NULL) { // construct the shared structure in-place.
3346                new(mCblk) audio_track_cblk_t();
3347                // clear all buffers
3348                mCblk->frameCount = frameCount;
3349                mCblk->sampleRate = sampleRate;
3350                mChannelCount = channelCount;
3351                mChannelMask = channelMask;
3352                if (sharedBuffer == 0) {
3353                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3354                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3355                    // Force underrun condition to avoid false underrun callback until first data is
3356                    // written to buffer (other flags are cleared)
3357                    mCblk->flags = CBLK_UNDERRUN_ON;
3358                } else {
3359                    mBuffer = sharedBuffer->pointer();
3360                }
3361                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3362            }
3363        } else {
3364            ALOGE("not enough memory for AudioTrack size=%u", size);
3365            client->heap()->dump("AudioTrack");
3366            return;
3367        }
3368   } else {
3369       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3370           // construct the shared structure in-place.
3371           new(mCblk) audio_track_cblk_t();
3372           // clear all buffers
3373           mCblk->frameCount = frameCount;
3374           mCblk->sampleRate = sampleRate;
3375           mChannelCount = channelCount;
3376           mChannelMask = channelMask;
3377           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3378           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3379           // Force underrun condition to avoid false underrun callback until first data is
3380           // written to buffer (other flags are cleared)
3381           mCblk->flags = CBLK_UNDERRUN_ON;
3382           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3383   }
3384}
3385
3386AudioFlinger::ThreadBase::TrackBase::~TrackBase()
3387{
3388    if (mCblk != NULL) {
3389        if (mClient == 0) {
3390            delete mCblk;
3391        } else {
3392            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
3393        }
3394    }
3395    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
3396    if (mClient != 0) {
3397        // Client destructor must run with AudioFlinger mutex locked
3398        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
3399        // If the client's reference count drops to zero, the associated destructor
3400        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
3401        // relying on the automatic clear() at end of scope.
3402        mClient.clear();
3403    }
3404}
3405
3406// AudioBufferProvider interface
3407// getNextBuffer() = 0;
3408// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
3409void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
3410{
3411    buffer->raw = NULL;
3412    mFrameCount = buffer->frameCount;
3413    (void) step();      // ignore return value of step()
3414    buffer->frameCount = 0;
3415}
3416
3417bool AudioFlinger::ThreadBase::TrackBase::step() {
3418    bool result;
3419    audio_track_cblk_t* cblk = this->cblk();
3420
3421    result = cblk->stepServer(mFrameCount);
3422    if (!result) {
3423        ALOGV("stepServer failed acquiring cblk mutex");
3424        mStepServerFailed = true;
3425    }
3426    return result;
3427}
3428
3429void AudioFlinger::ThreadBase::TrackBase::reset() {
3430    audio_track_cblk_t* cblk = this->cblk();
3431
3432    cblk->user = 0;
3433    cblk->server = 0;
3434    cblk->userBase = 0;
3435    cblk->serverBase = 0;
3436    mStepServerFailed = false;
3437    ALOGV("TrackBase::reset");
3438}
3439
3440int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
3441    return (int)mCblk->sampleRate;
3442}
3443
3444void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
3445    audio_track_cblk_t* cblk = this->cblk();
3446    size_t frameSize = cblk->frameSize;
3447    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
3448    int8_t *bufferEnd = bufferStart + frames * frameSize;
3449
3450    // Check validity of returned pointer in case the track control block would have been corrupted.
3451    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
3452        ((unsigned long)bufferStart & (unsigned long)(frameSize - 1))) {
3453        ALOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
3454                server %d, serverBase %d, user %d, userBase %d",
3455                bufferStart, bufferEnd, mBuffer, mBufferEnd,
3456                cblk->server, cblk->serverBase, cblk->user, cblk->userBase);
3457        return NULL;
3458    }
3459
3460    return bufferStart;
3461}
3462
3463// ----------------------------------------------------------------------------
3464
3465// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
3466AudioFlinger::PlaybackThread::Track::Track(
3467            PlaybackThread *thread,
3468            const sp<Client>& client,
3469            audio_stream_type_t streamType,
3470            uint32_t sampleRate,
3471            audio_format_t format,
3472            uint32_t channelMask,
3473            int frameCount,
3474            const sp<IMemory>& sharedBuffer,
3475            int sessionId)
3476    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
3477    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
3478    mAuxEffectId(0), mHasVolumeController(false)
3479{
3480    if (mCblk != NULL) {
3481        if (thread != NULL) {
3482            mName = thread->getTrackName_l();
3483            mMainBuffer = thread->mixBuffer();
3484        }
3485        ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
3486        if (mName < 0) {
3487            ALOGE("no more track names available");
3488        }
3489        mStreamType = streamType;
3490        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
3491        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
3492        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
3493    }
3494}
3495
3496AudioFlinger::PlaybackThread::Track::~Track()
3497{
3498    ALOGV("PlaybackThread::Track destructor");
3499    sp<ThreadBase> thread = mThread.promote();
3500    if (thread != 0) {
3501        Mutex::Autolock _l(thread->mLock);
3502        mState = TERMINATED;
3503    }
3504}
3505
3506void AudioFlinger::PlaybackThread::Track::destroy()
3507{
3508    // NOTE: destroyTrack_l() can remove a strong reference to this Track
3509    // by removing it from mTracks vector, so there is a risk that this Tracks's
3510    // destructor is called. As the destructor needs to lock mLock,
3511    // we must acquire a strong reference on this Track before locking mLock
3512    // here so that the destructor is called only when exiting this function.
3513    // On the other hand, as long as Track::destroy() is only called by
3514    // TrackHandle destructor, the TrackHandle still holds a strong ref on
3515    // this Track with its member mTrack.
3516    sp<Track> keep(this);
3517    { // scope for mLock
3518        sp<ThreadBase> thread = mThread.promote();
3519        if (thread != 0) {
3520            if (!isOutputTrack()) {
3521                if (mState == ACTIVE || mState == RESUMING) {
3522                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
3523
3524                    // to track the speaker usage
3525                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3526                }
3527                AudioSystem::releaseOutput(thread->id());
3528            }
3529            Mutex::Autolock _l(thread->mLock);
3530            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3531            playbackThread->destroyTrack_l(this);
3532        }
3533    }
3534}
3535
3536void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
3537{
3538    uint32_t vlr = mCblk->getVolumeLR();
3539    snprintf(buffer, size, "   %05d %05d %03u %03u 0x%08x %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
3540            mName - AudioMixer::TRACK0,
3541            (mClient == 0) ? getpid_cached : mClient->pid(),
3542            mStreamType,
3543            mFormat,
3544            mChannelMask,
3545            mSessionId,
3546            mFrameCount,
3547            mState,
3548            mMute,
3549            mFillingUpStatus,
3550            mCblk->sampleRate,
3551            vlr & 0xFFFF,
3552            vlr >> 16,
3553            mCblk->server,
3554            mCblk->user,
3555            (int)mMainBuffer,
3556            (int)mAuxBuffer);
3557}
3558
3559// AudioBufferProvider interface
3560status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
3561    AudioBufferProvider::Buffer* buffer, int64_t pts)
3562{
3563     audio_track_cblk_t* cblk = this->cblk();
3564     uint32_t framesReady;
3565     uint32_t framesReq = buffer->frameCount;
3566
3567     // Check if last stepServer failed, try to step now
3568     if (mStepServerFailed) {
3569         if (!step())  goto getNextBuffer_exit;
3570         ALOGV("stepServer recovered");
3571         mStepServerFailed = false;
3572     }
3573
3574     framesReady = cblk->framesReady();
3575
3576     if (CC_LIKELY(framesReady)) {
3577        uint32_t s = cblk->server;
3578        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3579
3580        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
3581        if (framesReq > framesReady) {
3582            framesReq = framesReady;
3583        }
3584        if (s + framesReq > bufferEnd) {
3585            framesReq = bufferEnd - s;
3586        }
3587
3588         buffer->raw = getBuffer(s, framesReq);
3589         if (buffer->raw == NULL) goto getNextBuffer_exit;
3590
3591         buffer->frameCount = framesReq;
3592        return NO_ERROR;
3593     }
3594
3595getNextBuffer_exit:
3596     buffer->raw = NULL;
3597     buffer->frameCount = 0;
3598     ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
3599     return NOT_ENOUGH_DATA;
3600}
3601
3602uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const{
3603    return mCblk->framesReady();
3604}
3605
3606bool AudioFlinger::PlaybackThread::Track::isReady() const {
3607    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
3608
3609    if (framesReady() >= mCblk->frameCount ||
3610            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
3611        mFillingUpStatus = FS_FILLED;
3612        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
3613        return true;
3614    }
3615    return false;
3616}
3617
3618status_t AudioFlinger::PlaybackThread::Track::start(pid_t tid)
3619{
3620    status_t status = NO_ERROR;
3621    ALOGV("start(%d), calling pid %d session %d tid %d",
3622            mName, IPCThreadState::self()->getCallingPid(), mSessionId, tid);
3623    sp<ThreadBase> thread = mThread.promote();
3624    if (thread != 0) {
3625        Mutex::Autolock _l(thread->mLock);
3626        track_state state = mState;
3627        // here the track could be either new, or restarted
3628        // in both cases "unstop" the track
3629        if (mState == PAUSED) {
3630            mState = TrackBase::RESUMING;
3631            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
3632        } else {
3633            mState = TrackBase::ACTIVE;
3634            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
3635        }
3636
3637        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
3638            thread->mLock.unlock();
3639            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
3640            thread->mLock.lock();
3641
3642            // to track the speaker usage
3643            if (status == NO_ERROR) {
3644                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
3645            }
3646        }
3647        if (status == NO_ERROR) {
3648            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3649            playbackThread->addTrack_l(this);
3650        } else {
3651            mState = state;
3652        }
3653    } else {
3654        status = BAD_VALUE;
3655    }
3656    return status;
3657}
3658
3659void AudioFlinger::PlaybackThread::Track::stop()
3660{
3661    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
3662    sp<ThreadBase> thread = mThread.promote();
3663    if (thread != 0) {
3664        Mutex::Autolock _l(thread->mLock);
3665        track_state state = mState;
3666        if (mState > STOPPED) {
3667            mState = STOPPED;
3668            // If the track is not active (PAUSED and buffers full), flush buffers
3669            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3670            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3671                reset();
3672            }
3673            ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
3674        }
3675        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
3676            thread->mLock.unlock();
3677            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
3678            thread->mLock.lock();
3679
3680            // to track the speaker usage
3681            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3682        }
3683    }
3684}
3685
3686void AudioFlinger::PlaybackThread::Track::pause()
3687{
3688    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
3689    sp<ThreadBase> thread = mThread.promote();
3690    if (thread != 0) {
3691        Mutex::Autolock _l(thread->mLock);
3692        if (mState == ACTIVE || mState == RESUMING) {
3693            mState = PAUSING;
3694            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
3695            if (!isOutputTrack()) {
3696                thread->mLock.unlock();
3697                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
3698                thread->mLock.lock();
3699
3700                // to track the speaker usage
3701                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
3702            }
3703        }
3704    }
3705}
3706
3707void AudioFlinger::PlaybackThread::Track::flush()
3708{
3709    ALOGV("flush(%d)", mName);
3710    sp<ThreadBase> thread = mThread.promote();
3711    if (thread != 0) {
3712        Mutex::Autolock _l(thread->mLock);
3713        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
3714            return;
3715        }
3716        // No point remaining in PAUSED state after a flush => go to
3717        // STOPPED state
3718        mState = STOPPED;
3719
3720        // do not reset the track if it is still in the process of being stopped or paused.
3721        // this will be done by prepareTracks_l() when the track is stopped.
3722        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3723        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3724            reset();
3725        }
3726    }
3727}
3728
3729void AudioFlinger::PlaybackThread::Track::reset()
3730{
3731    // Do not reset twice to avoid discarding data written just after a flush and before
3732    // the audioflinger thread detects the track is stopped.
3733    if (!mResetDone) {
3734        TrackBase::reset();
3735        // Force underrun condition to avoid false underrun callback until first data is
3736        // written to buffer
3737        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
3738        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
3739        mFillingUpStatus = FS_FILLING;
3740        mResetDone = true;
3741    }
3742}
3743
3744void AudioFlinger::PlaybackThread::Track::mute(bool muted)
3745{
3746    mMute = muted;
3747}
3748
3749status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
3750{
3751    status_t status = DEAD_OBJECT;
3752    sp<ThreadBase> thread = mThread.promote();
3753    if (thread != 0) {
3754       PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3755       status = playbackThread->attachAuxEffect(this, EffectId);
3756    }
3757    return status;
3758}
3759
3760void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
3761{
3762    mAuxEffectId = EffectId;
3763    mAuxBuffer = buffer;
3764}
3765
3766// timed audio tracks
3767
3768sp<AudioFlinger::PlaybackThread::TimedTrack>
3769AudioFlinger::PlaybackThread::TimedTrack::create(
3770            PlaybackThread *thread,
3771            const sp<Client>& client,
3772            audio_stream_type_t streamType,
3773            uint32_t sampleRate,
3774            audio_format_t format,
3775            uint32_t channelMask,
3776            int frameCount,
3777            const sp<IMemory>& sharedBuffer,
3778            int sessionId) {
3779    if (!client->reserveTimedTrack())
3780        return NULL;
3781
3782    sp<TimedTrack> track = new TimedTrack(
3783        thread, client, streamType, sampleRate, format, channelMask, frameCount,
3784        sharedBuffer, sessionId);
3785
3786    if (track == NULL) {
3787        client->releaseTimedTrack();
3788        return NULL;
3789    }
3790
3791    return track;
3792}
3793
3794AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
3795            PlaybackThread *thread,
3796            const sp<Client>& client,
3797            audio_stream_type_t streamType,
3798            uint32_t sampleRate,
3799            audio_format_t format,
3800            uint32_t channelMask,
3801            int frameCount,
3802            const sp<IMemory>& sharedBuffer,
3803            int sessionId)
3804    : Track(thread, client, streamType, sampleRate, format, channelMask,
3805            frameCount, sharedBuffer, sessionId),
3806      mTimedSilenceBuffer(NULL),
3807      mTimedSilenceBufferSize(0),
3808      mTimedAudioOutputOnTime(false),
3809      mMediaTimeTransformValid(false)
3810{
3811    LocalClock lc;
3812    mLocalTimeFreq = lc.getLocalFreq();
3813
3814    mLocalTimeToSampleTransform.a_zero = 0;
3815    mLocalTimeToSampleTransform.b_zero = 0;
3816    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
3817    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
3818    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
3819                            &mLocalTimeToSampleTransform.a_to_b_denom);
3820}
3821
3822AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
3823    mClient->releaseTimedTrack();
3824    delete [] mTimedSilenceBuffer;
3825}
3826
3827status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
3828    size_t size, sp<IMemory>* buffer) {
3829
3830    Mutex::Autolock _l(mTimedBufferQueueLock);
3831
3832    trimTimedBufferQueue_l();
3833
3834    // lazily initialize the shared memory heap for timed buffers
3835    if (mTimedMemoryDealer == NULL) {
3836        const int kTimedBufferHeapSize = 512 << 10;
3837
3838        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
3839                                              "AudioFlingerTimed");
3840        if (mTimedMemoryDealer == NULL)
3841            return NO_MEMORY;
3842    }
3843
3844    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
3845    if (newBuffer == NULL) {
3846        newBuffer = mTimedMemoryDealer->allocate(size);
3847        if (newBuffer == NULL)
3848            return NO_MEMORY;
3849    }
3850
3851    *buffer = newBuffer;
3852    return NO_ERROR;
3853}
3854
3855// caller must hold mTimedBufferQueueLock
3856void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
3857    int64_t mediaTimeNow;
3858    {
3859        Mutex::Autolock mttLock(mMediaTimeTransformLock);
3860        if (!mMediaTimeTransformValid)
3861            return;
3862
3863        int64_t targetTimeNow;
3864        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
3865            ? mCCHelper.getCommonTime(&targetTimeNow)
3866            : mCCHelper.getLocalTime(&targetTimeNow);
3867
3868        if (OK != res)
3869            return;
3870
3871        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
3872                                                    &mediaTimeNow)) {
3873            return;
3874        }
3875    }
3876
3877    size_t trimIndex;
3878    for (trimIndex = 0; trimIndex < mTimedBufferQueue.size(); trimIndex++) {
3879        if (mTimedBufferQueue[trimIndex].pts() > mediaTimeNow)
3880            break;
3881    }
3882
3883    if (trimIndex) {
3884        mTimedBufferQueue.removeItemsAt(0, trimIndex);
3885    }
3886}
3887
3888status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
3889    const sp<IMemory>& buffer, int64_t pts) {
3890
3891    {
3892        Mutex::Autolock mttLock(mMediaTimeTransformLock);
3893        if (!mMediaTimeTransformValid)
3894            return INVALID_OPERATION;
3895    }
3896
3897    Mutex::Autolock _l(mTimedBufferQueueLock);
3898
3899    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
3900
3901    return NO_ERROR;
3902}
3903
3904status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
3905    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
3906
3907    ALOGV("%s az=%lld bz=%lld n=%d d=%u tgt=%d", __PRETTY_FUNCTION__,
3908         xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
3909         target);
3910
3911    if (!(target == TimedAudioTrack::LOCAL_TIME ||
3912          target == TimedAudioTrack::COMMON_TIME)) {
3913        return BAD_VALUE;
3914    }
3915
3916    Mutex::Autolock lock(mMediaTimeTransformLock);
3917    mMediaTimeTransform = xform;
3918    mMediaTimeTransformTarget = target;
3919    mMediaTimeTransformValid = true;
3920
3921    return NO_ERROR;
3922}
3923
3924#define min(a, b) ((a) < (b) ? (a) : (b))
3925
3926// implementation of getNextBuffer for tracks whose buffers have timestamps
3927status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
3928    AudioBufferProvider::Buffer* buffer, int64_t pts)
3929{
3930    if (pts == AudioBufferProvider::kInvalidPTS) {
3931        buffer->raw = 0;
3932        buffer->frameCount = 0;
3933        return INVALID_OPERATION;
3934    }
3935
3936    Mutex::Autolock _l(mTimedBufferQueueLock);
3937
3938    while (true) {
3939
3940        // if we have no timed buffers, then fail
3941        if (mTimedBufferQueue.isEmpty()) {
3942            buffer->raw = 0;
3943            buffer->frameCount = 0;
3944            return NOT_ENOUGH_DATA;
3945        }
3946
3947        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
3948
3949        // calculate the PTS of the head of the timed buffer queue expressed in
3950        // local time
3951        int64_t headLocalPTS;
3952        {
3953            Mutex::Autolock mttLock(mMediaTimeTransformLock);
3954
3955            assert(mMediaTimeTransformValid);
3956
3957            if (mMediaTimeTransform.a_to_b_denom == 0) {
3958                // the transform represents a pause, so yield silence
3959                timedYieldSilence(buffer->frameCount, buffer);
3960                return NO_ERROR;
3961            }
3962
3963            int64_t transformedPTS;
3964            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
3965                                                        &transformedPTS)) {
3966                // the transform failed.  this shouldn't happen, but if it does
3967                // then just drop this buffer
3968                ALOGW("timedGetNextBuffer transform failed");
3969                buffer->raw = 0;
3970                buffer->frameCount = 0;
3971                mTimedBufferQueue.removeAt(0);
3972                return NO_ERROR;
3973            }
3974
3975            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
3976                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
3977                                                          &headLocalPTS)) {
3978                    buffer->raw = 0;
3979                    buffer->frameCount = 0;
3980                    return INVALID_OPERATION;
3981                }
3982            } else {
3983                headLocalPTS = transformedPTS;
3984            }
3985        }
3986
3987        // adjust the head buffer's PTS to reflect the portion of the head buffer
3988        // that has already been consumed
3989        int64_t effectivePTS = headLocalPTS +
3990                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
3991
3992        // Calculate the delta in samples between the head of the input buffer
3993        // queue and the start of the next output buffer that will be written.
3994        // If the transformation fails because of over or underflow, it means
3995        // that the sample's position in the output stream is so far out of
3996        // whack that it should just be dropped.
3997        int64_t sampleDelta;
3998        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
3999            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4000            mTimedBufferQueue.removeAt(0);
4001            continue;
4002        }
4003        if (!mLocalTimeToSampleTransform.doForwardTransform(
4004                (effectivePTS - pts) << 32, &sampleDelta)) {
4005            ALOGV("*** too late during sample rate transform: dropped buffer");
4006            mTimedBufferQueue.removeAt(0);
4007            continue;
4008        }
4009
4010        ALOGV("*** %s head.pts=%lld head.pos=%d pts=%lld sampleDelta=[%d.%08x]",
4011             __PRETTY_FUNCTION__, head.pts(), head.position(), pts,
4012             static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) + (sampleDelta >> 32)),
4013             static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4014
4015        // if the delta between the ideal placement for the next input sample and
4016        // the current output position is within this threshold, then we will
4017        // concatenate the next input samples to the previous output
4018        const int64_t kSampleContinuityThreshold =
4019                (static_cast<int64_t>(sampleRate()) << 32) / 10;
4020
4021        // if this is the first buffer of audio that we're emitting from this track
4022        // then it should be almost exactly on time.
4023        const int64_t kSampleStartupThreshold = 1LL << 32;
4024
4025        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
4026            (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
4027            // the next input is close enough to being on time, so concatenate it
4028            // with the last output
4029            timedYieldSamples(buffer);
4030
4031            ALOGV("*** on time: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4032            return NO_ERROR;
4033        } else if (sampleDelta > 0) {
4034            // the gap between the current output position and the proper start of
4035            // the next input sample is too big, so fill it with silence
4036            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
4037
4038            timedYieldSilence(framesUntilNextInput, buffer);
4039            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
4040            return NO_ERROR;
4041        } else {
4042            // the next input sample is late
4043            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
4044            size_t onTimeSamplePosition =
4045                    head.position() + lateFrames * mCblk->frameSize;
4046
4047            if (onTimeSamplePosition > head.buffer()->size()) {
4048                // all the remaining samples in the head are too late, so
4049                // drop it and move on
4050                ALOGV("*** too late: dropped buffer");
4051                mTimedBufferQueue.removeAt(0);
4052                continue;
4053            } else {
4054                // skip over the late samples
4055                head.setPosition(onTimeSamplePosition);
4056
4057                // yield the available samples
4058                timedYieldSamples(buffer);
4059
4060                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4061                return NO_ERROR;
4062            }
4063        }
4064    }
4065}
4066
4067// Yield samples from the timed buffer queue head up to the given output
4068// buffer's capacity.
4069//
4070// Caller must hold mTimedBufferQueueLock
4071void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples(
4072    AudioBufferProvider::Buffer* buffer) {
4073
4074    const TimedBuffer& head = mTimedBufferQueue[0];
4075
4076    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
4077                   head.position());
4078
4079    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
4080                                 mCblk->frameSize);
4081    size_t framesRequested = buffer->frameCount;
4082    buffer->frameCount = min(framesLeftInHead, framesRequested);
4083
4084    mTimedAudioOutputOnTime = true;
4085}
4086
4087// Yield samples of silence up to the given output buffer's capacity
4088//
4089// Caller must hold mTimedBufferQueueLock
4090void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence(
4091    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
4092
4093    // lazily allocate a buffer filled with silence
4094    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
4095        delete [] mTimedSilenceBuffer;
4096        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
4097        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
4098        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
4099    }
4100
4101    buffer->raw = mTimedSilenceBuffer;
4102    size_t framesRequested = buffer->frameCount;
4103    buffer->frameCount = min(numFrames, framesRequested);
4104
4105    mTimedAudioOutputOnTime = false;
4106}
4107
4108// AudioBufferProvider interface
4109void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
4110    AudioBufferProvider::Buffer* buffer) {
4111
4112    Mutex::Autolock _l(mTimedBufferQueueLock);
4113
4114    // If the buffer which was just released is part of the buffer at the head
4115    // of the queue, be sure to update the amt of the buffer which has been
4116    // consumed.  If the buffer being returned is not part of the head of the
4117    // queue, its either because the buffer is part of the silence buffer, or
4118    // because the head of the timed queue was trimmed after the mixer called
4119    // getNextBuffer but before the mixer called releaseBuffer.
4120    if ((buffer->raw != mTimedSilenceBuffer) && mTimedBufferQueue.size()) {
4121        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4122
4123        void* start = head.buffer()->pointer();
4124        void* end   = (char *) head.buffer()->pointer() + head.buffer()->size();
4125
4126        if ((buffer->raw >= start) && (buffer->raw <= end)) {
4127            head.setPosition(head.position() +
4128                    (buffer->frameCount * mCblk->frameSize));
4129            if (static_cast<size_t>(head.position()) >= head.buffer()->size()) {
4130                mTimedBufferQueue.removeAt(0);
4131            }
4132        }
4133    }
4134
4135    buffer->raw = 0;
4136    buffer->frameCount = 0;
4137}
4138
4139uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
4140    Mutex::Autolock _l(mTimedBufferQueueLock);
4141
4142    uint32_t frames = 0;
4143    for (size_t i = 0; i < mTimedBufferQueue.size(); i++) {
4144        const TimedBuffer& tb = mTimedBufferQueue[i];
4145        frames += (tb.buffer()->size() - tb.position())  / mCblk->frameSize;
4146    }
4147
4148    return frames;
4149}
4150
4151AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
4152        : mPTS(0), mPosition(0) {}
4153
4154AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
4155    const sp<IMemory>& buffer, int64_t pts)
4156        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
4157
4158// ----------------------------------------------------------------------------
4159
4160// RecordTrack constructor must be called with AudioFlinger::mLock held
4161AudioFlinger::RecordThread::RecordTrack::RecordTrack(
4162            RecordThread *thread,
4163            const sp<Client>& client,
4164            uint32_t sampleRate,
4165            audio_format_t format,
4166            uint32_t channelMask,
4167            int frameCount,
4168            int sessionId)
4169    :   TrackBase(thread, client, sampleRate, format,
4170                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
4171        mOverflow(false)
4172{
4173    if (mCblk != NULL) {
4174       ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
4175       if (format == AUDIO_FORMAT_PCM_16_BIT) {
4176           mCblk->frameSize = mChannelCount * sizeof(int16_t);
4177       } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
4178           mCblk->frameSize = mChannelCount * sizeof(int8_t);
4179       } else {
4180           mCblk->frameSize = sizeof(int8_t);
4181       }
4182    }
4183}
4184
4185AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
4186{
4187    sp<ThreadBase> thread = mThread.promote();
4188    if (thread != 0) {
4189        AudioSystem::releaseInput(thread->id());
4190    }
4191}
4192
4193// AudioBufferProvider interface
4194status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4195{
4196    audio_track_cblk_t* cblk = this->cblk();
4197    uint32_t framesAvail;
4198    uint32_t framesReq = buffer->frameCount;
4199
4200     // Check if last stepServer failed, try to step now
4201    if (mStepServerFailed) {
4202        if (!step()) goto getNextBuffer_exit;
4203        ALOGV("stepServer recovered");
4204        mStepServerFailed = false;
4205    }
4206
4207    framesAvail = cblk->framesAvailable_l();
4208
4209    if (CC_LIKELY(framesAvail)) {
4210        uint32_t s = cblk->server;
4211        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4212
4213        if (framesReq > framesAvail) {
4214            framesReq = framesAvail;
4215        }
4216        if (s + framesReq > bufferEnd) {
4217            framesReq = bufferEnd - s;
4218        }
4219
4220        buffer->raw = getBuffer(s, framesReq);
4221        if (buffer->raw == NULL) goto getNextBuffer_exit;
4222
4223        buffer->frameCount = framesReq;
4224        return NO_ERROR;
4225    }
4226
4227getNextBuffer_exit:
4228    buffer->raw = NULL;
4229    buffer->frameCount = 0;
4230    return NOT_ENOUGH_DATA;
4231}
4232
4233status_t AudioFlinger::RecordThread::RecordTrack::start(pid_t tid)
4234{
4235    sp<ThreadBase> thread = mThread.promote();
4236    if (thread != 0) {
4237        RecordThread *recordThread = (RecordThread *)thread.get();
4238        return recordThread->start(this, tid);
4239    } else {
4240        return BAD_VALUE;
4241    }
4242}
4243
4244void AudioFlinger::RecordThread::RecordTrack::stop()
4245{
4246    sp<ThreadBase> thread = mThread.promote();
4247    if (thread != 0) {
4248        RecordThread *recordThread = (RecordThread *)thread.get();
4249        recordThread->stop(this);
4250        TrackBase::reset();
4251        // Force overerrun condition to avoid false overrun callback until first data is
4252        // read from buffer
4253        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4254    }
4255}
4256
4257void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
4258{
4259    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
4260            (mClient == 0) ? getpid_cached : mClient->pid(),
4261            mFormat,
4262            mChannelMask,
4263            mSessionId,
4264            mFrameCount,
4265            mState,
4266            mCblk->sampleRate,
4267            mCblk->server,
4268            mCblk->user);
4269}
4270
4271
4272// ----------------------------------------------------------------------------
4273
4274AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
4275            PlaybackThread *playbackThread,
4276            DuplicatingThread *sourceThread,
4277            uint32_t sampleRate,
4278            audio_format_t format,
4279            uint32_t channelMask,
4280            int frameCount)
4281    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0),
4282    mActive(false), mSourceThread(sourceThread)
4283{
4284
4285    if (mCblk != NULL) {
4286        mCblk->flags |= CBLK_DIRECTION_OUT;
4287        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
4288        mOutBuffer.frameCount = 0;
4289        playbackThread->mTracks.add(this);
4290        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
4291                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
4292                mCblk, mBuffer, mCblk->buffers,
4293                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
4294    } else {
4295        ALOGW("Error creating output track on thread %p", playbackThread);
4296    }
4297}
4298
4299AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
4300{
4301    clearBufferQueue();
4302}
4303
4304status_t AudioFlinger::PlaybackThread::OutputTrack::start(pid_t tid)
4305{
4306    status_t status = Track::start(tid);
4307    if (status != NO_ERROR) {
4308        return status;
4309    }
4310
4311    mActive = true;
4312    mRetryCount = 127;
4313    return status;
4314}
4315
4316void AudioFlinger::PlaybackThread::OutputTrack::stop()
4317{
4318    Track::stop();
4319    clearBufferQueue();
4320    mOutBuffer.frameCount = 0;
4321    mActive = false;
4322}
4323
4324bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
4325{
4326    Buffer *pInBuffer;
4327    Buffer inBuffer;
4328    uint32_t channelCount = mChannelCount;
4329    bool outputBufferFull = false;
4330    inBuffer.frameCount = frames;
4331    inBuffer.i16 = data;
4332
4333    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
4334
4335    if (!mActive && frames != 0) {
4336        start(0);
4337        sp<ThreadBase> thread = mThread.promote();
4338        if (thread != 0) {
4339            MixerThread *mixerThread = (MixerThread *)thread.get();
4340            if (mCblk->frameCount > frames){
4341                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
4342                    uint32_t startFrames = (mCblk->frameCount - frames);
4343                    pInBuffer = new Buffer;
4344                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
4345                    pInBuffer->frameCount = startFrames;
4346                    pInBuffer->i16 = pInBuffer->mBuffer;
4347                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
4348                    mBufferQueue.add(pInBuffer);
4349                } else {
4350                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
4351                }
4352            }
4353        }
4354    }
4355
4356    while (waitTimeLeftMs) {
4357        // First write pending buffers, then new data
4358        if (mBufferQueue.size()) {
4359            pInBuffer = mBufferQueue.itemAt(0);
4360        } else {
4361            pInBuffer = &inBuffer;
4362        }
4363
4364        if (pInBuffer->frameCount == 0) {
4365            break;
4366        }
4367
4368        if (mOutBuffer.frameCount == 0) {
4369            mOutBuffer.frameCount = pInBuffer->frameCount;
4370            nsecs_t startTime = systemTime();
4371            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
4372                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
4373                outputBufferFull = true;
4374                break;
4375            }
4376            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
4377            if (waitTimeLeftMs >= waitTimeMs) {
4378                waitTimeLeftMs -= waitTimeMs;
4379            } else {
4380                waitTimeLeftMs = 0;
4381            }
4382        }
4383
4384        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
4385        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
4386        mCblk->stepUser(outFrames);
4387        pInBuffer->frameCount -= outFrames;
4388        pInBuffer->i16 += outFrames * channelCount;
4389        mOutBuffer.frameCount -= outFrames;
4390        mOutBuffer.i16 += outFrames * channelCount;
4391
4392        if (pInBuffer->frameCount == 0) {
4393            if (mBufferQueue.size()) {
4394                mBufferQueue.removeAt(0);
4395                delete [] pInBuffer->mBuffer;
4396                delete pInBuffer;
4397                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
4398            } else {
4399                break;
4400            }
4401        }
4402    }
4403
4404    // If we could not write all frames, allocate a buffer and queue it for next time.
4405    if (inBuffer.frameCount) {
4406        sp<ThreadBase> thread = mThread.promote();
4407        if (thread != 0 && !thread->standby()) {
4408            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
4409                pInBuffer = new Buffer;
4410                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
4411                pInBuffer->frameCount = inBuffer.frameCount;
4412                pInBuffer->i16 = pInBuffer->mBuffer;
4413                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
4414                mBufferQueue.add(pInBuffer);
4415                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
4416            } else {
4417                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
4418            }
4419        }
4420    }
4421
4422    // Calling write() with a 0 length buffer, means that no more data will be written:
4423    // If no more buffers are pending, fill output track buffer to make sure it is started
4424    // by output mixer.
4425    if (frames == 0 && mBufferQueue.size() == 0) {
4426        if (mCblk->user < mCblk->frameCount) {
4427            frames = mCblk->frameCount - mCblk->user;
4428            pInBuffer = new Buffer;
4429            pInBuffer->mBuffer = new int16_t[frames * channelCount];
4430            pInBuffer->frameCount = frames;
4431            pInBuffer->i16 = pInBuffer->mBuffer;
4432            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
4433            mBufferQueue.add(pInBuffer);
4434        } else if (mActive) {
4435            stop();
4436        }
4437    }
4438
4439    return outputBufferFull;
4440}
4441
4442status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
4443{
4444    int active;
4445    status_t result;
4446    audio_track_cblk_t* cblk = mCblk;
4447    uint32_t framesReq = buffer->frameCount;
4448
4449//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
4450    buffer->frameCount  = 0;
4451
4452    uint32_t framesAvail = cblk->framesAvailable();
4453
4454
4455    if (framesAvail == 0) {
4456        Mutex::Autolock _l(cblk->lock);
4457        goto start_loop_here;
4458        while (framesAvail == 0) {
4459            active = mActive;
4460            if (CC_UNLIKELY(!active)) {
4461                ALOGV("Not active and NO_MORE_BUFFERS");
4462                return NO_MORE_BUFFERS;
4463            }
4464            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
4465            if (result != NO_ERROR) {
4466                return NO_MORE_BUFFERS;
4467            }
4468            // read the server count again
4469        start_loop_here:
4470            framesAvail = cblk->framesAvailable_l();
4471        }
4472    }
4473
4474//    if (framesAvail < framesReq) {
4475//        return NO_MORE_BUFFERS;
4476//    }
4477
4478    if (framesReq > framesAvail) {
4479        framesReq = framesAvail;
4480    }
4481
4482    uint32_t u = cblk->user;
4483    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
4484
4485    if (u + framesReq > bufferEnd) {
4486        framesReq = bufferEnd - u;
4487    }
4488
4489    buffer->frameCount  = framesReq;
4490    buffer->raw         = (void *)cblk->buffer(u);
4491    return NO_ERROR;
4492}
4493
4494
4495void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
4496{
4497    size_t size = mBufferQueue.size();
4498
4499    for (size_t i = 0; i < size; i++) {
4500        Buffer *pBuffer = mBufferQueue.itemAt(i);
4501        delete [] pBuffer->mBuffer;
4502        delete pBuffer;
4503    }
4504    mBufferQueue.clear();
4505}
4506
4507// ----------------------------------------------------------------------------
4508
4509AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
4510    :   RefBase(),
4511        mAudioFlinger(audioFlinger),
4512        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
4513        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
4514        mPid(pid),
4515        mTimedTrackCount(0)
4516{
4517    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
4518}
4519
4520// Client destructor must be called with AudioFlinger::mLock held
4521AudioFlinger::Client::~Client()
4522{
4523    mAudioFlinger->removeClient_l(mPid);
4524}
4525
4526sp<MemoryDealer> AudioFlinger::Client::heap() const
4527{
4528    return mMemoryDealer;
4529}
4530
4531// Reserve one of the limited slots for a timed audio track associated
4532// with this client
4533bool AudioFlinger::Client::reserveTimedTrack()
4534{
4535    const int kMaxTimedTracksPerClient = 4;
4536
4537    Mutex::Autolock _l(mTimedTrackLock);
4538
4539    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
4540        ALOGW("can not create timed track - pid %d has exceeded the limit",
4541             mPid);
4542        return false;
4543    }
4544
4545    mTimedTrackCount++;
4546    return true;
4547}
4548
4549// Release a slot for a timed audio track
4550void AudioFlinger::Client::releaseTimedTrack()
4551{
4552    Mutex::Autolock _l(mTimedTrackLock);
4553    mTimedTrackCount--;
4554}
4555
4556// ----------------------------------------------------------------------------
4557
4558AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
4559                                                     const sp<IAudioFlingerClient>& client,
4560                                                     pid_t pid)
4561    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
4562{
4563}
4564
4565AudioFlinger::NotificationClient::~NotificationClient()
4566{
4567}
4568
4569void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
4570{
4571    sp<NotificationClient> keep(this);
4572    mAudioFlinger->removeNotificationClient(mPid);
4573}
4574
4575// ----------------------------------------------------------------------------
4576
4577AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
4578    : BnAudioTrack(),
4579      mTrack(track)
4580{
4581}
4582
4583AudioFlinger::TrackHandle::~TrackHandle() {
4584    // just stop the track on deletion, associated resources
4585    // will be freed from the main thread once all pending buffers have
4586    // been played. Unless it's not in the active track list, in which
4587    // case we free everything now...
4588    mTrack->destroy();
4589}
4590
4591sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
4592    return mTrack->getCblk();
4593}
4594
4595status_t AudioFlinger::TrackHandle::start(pid_t tid) {
4596    return mTrack->start(tid);
4597}
4598
4599void AudioFlinger::TrackHandle::stop() {
4600    mTrack->stop();
4601}
4602
4603void AudioFlinger::TrackHandle::flush() {
4604    mTrack->flush();
4605}
4606
4607void AudioFlinger::TrackHandle::mute(bool e) {
4608    mTrack->mute(e);
4609}
4610
4611void AudioFlinger::TrackHandle::pause() {
4612    mTrack->pause();
4613}
4614
4615status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
4616{
4617    return mTrack->attachAuxEffect(EffectId);
4618}
4619
4620status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
4621                                                         sp<IMemory>* buffer) {
4622    if (!mTrack->isTimedTrack())
4623        return INVALID_OPERATION;
4624
4625    PlaybackThread::TimedTrack* tt =
4626            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
4627    return tt->allocateTimedBuffer(size, buffer);
4628}
4629
4630status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
4631                                                     int64_t pts) {
4632    if (!mTrack->isTimedTrack())
4633        return INVALID_OPERATION;
4634
4635    PlaybackThread::TimedTrack* tt =
4636            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
4637    return tt->queueTimedBuffer(buffer, pts);
4638}
4639
4640status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
4641    const LinearTransform& xform, int target) {
4642
4643    if (!mTrack->isTimedTrack())
4644        return INVALID_OPERATION;
4645
4646    PlaybackThread::TimedTrack* tt =
4647            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
4648    return tt->setMediaTimeTransform(
4649        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
4650}
4651
4652status_t AudioFlinger::TrackHandle::onTransact(
4653    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
4654{
4655    return BnAudioTrack::onTransact(code, data, reply, flags);
4656}
4657
4658// ----------------------------------------------------------------------------
4659
4660sp<IAudioRecord> AudioFlinger::openRecord(
4661        pid_t pid,
4662        audio_io_handle_t input,
4663        uint32_t sampleRate,
4664        audio_format_t format,
4665        uint32_t channelMask,
4666        int frameCount,
4667        // FIXME dead, remove from IAudioFlinger
4668        uint32_t flags,
4669        int *sessionId,
4670        status_t *status)
4671{
4672    sp<RecordThread::RecordTrack> recordTrack;
4673    sp<RecordHandle> recordHandle;
4674    sp<Client> client;
4675    status_t lStatus;
4676    RecordThread *thread;
4677    size_t inFrameCount;
4678    int lSessionId;
4679
4680    // check calling permissions
4681    if (!recordingAllowed()) {
4682        lStatus = PERMISSION_DENIED;
4683        goto Exit;
4684    }
4685
4686    // add client to list
4687    { // scope for mLock
4688        Mutex::Autolock _l(mLock);
4689        thread = checkRecordThread_l(input);
4690        if (thread == NULL) {
4691            lStatus = BAD_VALUE;
4692            goto Exit;
4693        }
4694
4695        client = registerPid_l(pid);
4696
4697        // If no audio session id is provided, create one here
4698        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
4699            lSessionId = *sessionId;
4700        } else {
4701            lSessionId = nextUniqueId();
4702            if (sessionId != NULL) {
4703                *sessionId = lSessionId;
4704            }
4705        }
4706        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
4707        recordTrack = thread->createRecordTrack_l(client,
4708                                                sampleRate,
4709                                                format,
4710                                                channelMask,
4711                                                frameCount,
4712                                                lSessionId,
4713                                                &lStatus);
4714    }
4715    if (lStatus != NO_ERROR) {
4716        // remove local strong reference to Client before deleting the RecordTrack so that the Client
4717        // destructor is called by the TrackBase destructor with mLock held
4718        client.clear();
4719        recordTrack.clear();
4720        goto Exit;
4721    }
4722
4723    // return to handle to client
4724    recordHandle = new RecordHandle(recordTrack);
4725    lStatus = NO_ERROR;
4726
4727Exit:
4728    if (status) {
4729        *status = lStatus;
4730    }
4731    return recordHandle;
4732}
4733
4734// ----------------------------------------------------------------------------
4735
4736AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
4737    : BnAudioRecord(),
4738    mRecordTrack(recordTrack)
4739{
4740}
4741
4742AudioFlinger::RecordHandle::~RecordHandle() {
4743    stop();
4744}
4745
4746sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
4747    return mRecordTrack->getCblk();
4748}
4749
4750status_t AudioFlinger::RecordHandle::start(pid_t tid) {
4751    ALOGV("RecordHandle::start()");
4752    return mRecordTrack->start(tid);
4753}
4754
4755void AudioFlinger::RecordHandle::stop() {
4756    ALOGV("RecordHandle::stop()");
4757    mRecordTrack->stop();
4758}
4759
4760status_t AudioFlinger::RecordHandle::onTransact(
4761    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
4762{
4763    return BnAudioRecord::onTransact(code, data, reply, flags);
4764}
4765
4766// ----------------------------------------------------------------------------
4767
4768AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4769                                         AudioStreamIn *input,
4770                                         uint32_t sampleRate,
4771                                         uint32_t channels,
4772                                         audio_io_handle_t id,
4773                                         uint32_t device) :
4774    ThreadBase(audioFlinger, id, device, RECORD),
4775    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4776    // mRsmpInIndex and mInputBytes set by readInputParameters()
4777    mReqChannelCount(popcount(channels)),
4778    mReqSampleRate(sampleRate)
4779    // mBytesRead is only meaningful while active, and so is cleared in start()
4780    // (but might be better to also clear here for dump?)
4781{
4782    snprintf(mName, kNameLength, "AudioIn_%d", id);
4783
4784    readInputParameters();
4785}
4786
4787
4788AudioFlinger::RecordThread::~RecordThread()
4789{
4790    delete[] mRsmpInBuffer;
4791    delete mResampler;
4792    delete[] mRsmpOutBuffer;
4793}
4794
4795void AudioFlinger::RecordThread::onFirstRef()
4796{
4797    run(mName, PRIORITY_URGENT_AUDIO);
4798}
4799
4800status_t AudioFlinger::RecordThread::readyToRun()
4801{
4802    status_t status = initCheck();
4803    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4804    return status;
4805}
4806
4807bool AudioFlinger::RecordThread::threadLoop()
4808{
4809    AudioBufferProvider::Buffer buffer;
4810    sp<RecordTrack> activeTrack;
4811    Vector< sp<EffectChain> > effectChains;
4812
4813    nsecs_t lastWarning = 0;
4814
4815    acquireWakeLock();
4816
4817    // start recording
4818    while (!exitPending()) {
4819
4820        processConfigEvents();
4821
4822        { // scope for mLock
4823            Mutex::Autolock _l(mLock);
4824            checkForNewParameters_l();
4825            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4826                if (!mStandby) {
4827                    mInput->stream->common.standby(&mInput->stream->common);
4828                    mStandby = true;
4829                }
4830
4831                if (exitPending()) break;
4832
4833                releaseWakeLock_l();
4834                ALOGV("RecordThread: loop stopping");
4835                // go to sleep
4836                mWaitWorkCV.wait(mLock);
4837                ALOGV("RecordThread: loop starting");
4838                acquireWakeLock_l();
4839                continue;
4840            }
4841            if (mActiveTrack != 0) {
4842                if (mActiveTrack->mState == TrackBase::PAUSING) {
4843                    if (!mStandby) {
4844                        mInput->stream->common.standby(&mInput->stream->common);
4845                        mStandby = true;
4846                    }
4847                    mActiveTrack.clear();
4848                    mStartStopCond.broadcast();
4849                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4850                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4851                        mActiveTrack.clear();
4852                        mStartStopCond.broadcast();
4853                    } else if (mBytesRead != 0) {
4854                        // record start succeeds only if first read from audio input
4855                        // succeeds
4856                        if (mBytesRead > 0) {
4857                            mActiveTrack->mState = TrackBase::ACTIVE;
4858                        } else {
4859                            mActiveTrack.clear();
4860                        }
4861                        mStartStopCond.broadcast();
4862                    }
4863                    mStandby = false;
4864                }
4865            }
4866            lockEffectChains_l(effectChains);
4867        }
4868
4869        if (mActiveTrack != 0) {
4870            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4871                mActiveTrack->mState != TrackBase::RESUMING) {
4872                unlockEffectChains(effectChains);
4873                usleep(kRecordThreadSleepUs);
4874                continue;
4875            }
4876            for (size_t i = 0; i < effectChains.size(); i ++) {
4877                effectChains[i]->process_l();
4878            }
4879
4880            buffer.frameCount = mFrameCount;
4881            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
4882                size_t framesOut = buffer.frameCount;
4883                if (mResampler == NULL) {
4884                    // no resampling
4885                    while (framesOut) {
4886                        size_t framesIn = mFrameCount - mRsmpInIndex;
4887                        if (framesIn) {
4888                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4889                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
4890                            if (framesIn > framesOut)
4891                                framesIn = framesOut;
4892                            mRsmpInIndex += framesIn;
4893                            framesOut -= framesIn;
4894                            if ((int)mChannelCount == mReqChannelCount ||
4895                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4896                                memcpy(dst, src, framesIn * mFrameSize);
4897                            } else {
4898                                int16_t *src16 = (int16_t *)src;
4899                                int16_t *dst16 = (int16_t *)dst;
4900                                if (mChannelCount == 1) {
4901                                    while (framesIn--) {
4902                                        *dst16++ = *src16;
4903                                        *dst16++ = *src16++;
4904                                    }
4905                                } else {
4906                                    while (framesIn--) {
4907                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
4908                                        src16 += 2;
4909                                    }
4910                                }
4911                            }
4912                        }
4913                        if (framesOut && mFrameCount == mRsmpInIndex) {
4914                            if (framesOut == mFrameCount &&
4915                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
4916                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
4917                                framesOut = 0;
4918                            } else {
4919                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4920                                mRsmpInIndex = 0;
4921                            }
4922                            if (mBytesRead < 0) {
4923                                ALOGE("Error reading audio input");
4924                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
4925                                    // Force input into standby so that it tries to
4926                                    // recover at next read attempt
4927                                    mInput->stream->common.standby(&mInput->stream->common);
4928                                    usleep(kRecordThreadSleepUs);
4929                                }
4930                                mRsmpInIndex = mFrameCount;
4931                                framesOut = 0;
4932                                buffer.frameCount = 0;
4933                            }
4934                        }
4935                    }
4936                } else {
4937                    // resampling
4938
4939                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
4940                    // alter output frame count as if we were expecting stereo samples
4941                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4942                        framesOut >>= 1;
4943                    }
4944                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
4945                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
4946                    // are 32 bit aligned which should be always true.
4947                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4948                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4949                        // the resampler always outputs stereo samples: do post stereo to mono conversion
4950                        int16_t *src = (int16_t *)mRsmpOutBuffer;
4951                        int16_t *dst = buffer.i16;
4952                        while (framesOut--) {
4953                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
4954                            src += 2;
4955                        }
4956                    } else {
4957                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4958                    }
4959
4960                }
4961                mActiveTrack->releaseBuffer(&buffer);
4962                mActiveTrack->overflow();
4963            }
4964            // client isn't retrieving buffers fast enough
4965            else {
4966                if (!mActiveTrack->setOverflow()) {
4967                    nsecs_t now = systemTime();
4968                    if ((now - lastWarning) > kWarningThrottleNs) {
4969                        ALOGW("RecordThread: buffer overflow");
4970                        lastWarning = now;
4971                    }
4972                }
4973                // Release the processor for a while before asking for a new buffer.
4974                // This will give the application more chance to read from the buffer and
4975                // clear the overflow.
4976                usleep(kRecordThreadSleepUs);
4977            }
4978        }
4979        // enable changes in effect chain
4980        unlockEffectChains(effectChains);
4981        effectChains.clear();
4982    }
4983
4984    if (!mStandby) {
4985        mInput->stream->common.standby(&mInput->stream->common);
4986    }
4987    mActiveTrack.clear();
4988
4989    mStartStopCond.broadcast();
4990
4991    releaseWakeLock();
4992
4993    ALOGV("RecordThread %p exiting", this);
4994    return false;
4995}
4996
4997
4998sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4999        const sp<AudioFlinger::Client>& client,
5000        uint32_t sampleRate,
5001        audio_format_t format,
5002        int channelMask,
5003        int frameCount,
5004        int sessionId,
5005        status_t *status)
5006{
5007    sp<RecordTrack> track;
5008    status_t lStatus;
5009
5010    lStatus = initCheck();
5011    if (lStatus != NO_ERROR) {
5012        ALOGE("Audio driver not initialized.");
5013        goto Exit;
5014    }
5015
5016    { // scope for mLock
5017        Mutex::Autolock _l(mLock);
5018
5019        track = new RecordTrack(this, client, sampleRate,
5020                      format, channelMask, frameCount, sessionId);
5021
5022        if (track->getCblk() == 0) {
5023            lStatus = NO_MEMORY;
5024            goto Exit;
5025        }
5026
5027        mTrack = track.get();
5028        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5029        bool suspend = audio_is_bluetooth_sco_device(
5030                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
5031        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5032        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5033    }
5034    lStatus = NO_ERROR;
5035
5036Exit:
5037    if (status) {
5038        *status = lStatus;
5039    }
5040    return track;
5041}
5042
5043status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, pid_t tid)
5044{
5045    ALOGV("RecordThread::start tid=%d", tid);
5046    sp <ThreadBase> strongMe = this;
5047    status_t status = NO_ERROR;
5048    {
5049        AutoMutex lock(mLock);
5050        if (mActiveTrack != 0) {
5051            if (recordTrack != mActiveTrack.get()) {
5052                status = -EBUSY;
5053            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
5054                mActiveTrack->mState = TrackBase::ACTIVE;
5055            }
5056            return status;
5057        }
5058
5059        recordTrack->mState = TrackBase::IDLE;
5060        mActiveTrack = recordTrack;
5061        mLock.unlock();
5062        status_t status = AudioSystem::startInput(mId);
5063        mLock.lock();
5064        if (status != NO_ERROR) {
5065            mActiveTrack.clear();
5066            return status;
5067        }
5068        mRsmpInIndex = mFrameCount;
5069        mBytesRead = 0;
5070        if (mResampler != NULL) {
5071            mResampler->reset();
5072        }
5073        mActiveTrack->mState = TrackBase::RESUMING;
5074        // signal thread to start
5075        ALOGV("Signal record thread");
5076        mWaitWorkCV.signal();
5077        // do not wait for mStartStopCond if exiting
5078        if (exitPending()) {
5079            mActiveTrack.clear();
5080            status = INVALID_OPERATION;
5081            goto startError;
5082        }
5083        mStartStopCond.wait(mLock);
5084        if (mActiveTrack == 0) {
5085            ALOGV("Record failed to start");
5086            status = BAD_VALUE;
5087            goto startError;
5088        }
5089        ALOGV("Record started OK");
5090        return status;
5091    }
5092startError:
5093    AudioSystem::stopInput(mId);
5094    return status;
5095}
5096
5097void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5098    ALOGV("RecordThread::stop");
5099    sp <ThreadBase> strongMe = this;
5100    {
5101        AutoMutex lock(mLock);
5102        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
5103            mActiveTrack->mState = TrackBase::PAUSING;
5104            // do not wait for mStartStopCond if exiting
5105            if (exitPending()) {
5106                return;
5107            }
5108            mStartStopCond.wait(mLock);
5109            // if we have been restarted, recordTrack == mActiveTrack.get() here
5110            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
5111                mLock.unlock();
5112                AudioSystem::stopInput(mId);
5113                mLock.lock();
5114                ALOGV("Record stopped OK");
5115            }
5116        }
5117    }
5118}
5119
5120status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5121{
5122    const size_t SIZE = 256;
5123    char buffer[SIZE];
5124    String8 result;
5125
5126    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
5127    result.append(buffer);
5128
5129    if (mActiveTrack != 0) {
5130        result.append("Active Track:\n");
5131        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
5132        mActiveTrack->dump(buffer, SIZE);
5133        result.append(buffer);
5134
5135        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
5136        result.append(buffer);
5137        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
5138        result.append(buffer);
5139        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
5140        result.append(buffer);
5141        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
5142        result.append(buffer);
5143        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
5144        result.append(buffer);
5145
5146
5147    } else {
5148        result.append("No record client\n");
5149    }
5150    write(fd, result.string(), result.size());
5151
5152    dumpBase(fd, args);
5153    dumpEffectChains(fd, args);
5154
5155    return NO_ERROR;
5156}
5157
5158// AudioBufferProvider interface
5159status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5160{
5161    size_t framesReq = buffer->frameCount;
5162    size_t framesReady = mFrameCount - mRsmpInIndex;
5163    int channelCount;
5164
5165    if (framesReady == 0) {
5166        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5167        if (mBytesRead < 0) {
5168            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5169            if (mActiveTrack->mState == TrackBase::ACTIVE) {
5170                // Force input into standby so that it tries to
5171                // recover at next read attempt
5172                mInput->stream->common.standby(&mInput->stream->common);
5173                usleep(kRecordThreadSleepUs);
5174            }
5175            buffer->raw = NULL;
5176            buffer->frameCount = 0;
5177            return NOT_ENOUGH_DATA;
5178        }
5179        mRsmpInIndex = 0;
5180        framesReady = mFrameCount;
5181    }
5182
5183    if (framesReq > framesReady) {
5184        framesReq = framesReady;
5185    }
5186
5187    if (mChannelCount == 1 && mReqChannelCount == 2) {
5188        channelCount = 1;
5189    } else {
5190        channelCount = 2;
5191    }
5192    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5193    buffer->frameCount = framesReq;
5194    return NO_ERROR;
5195}
5196
5197// AudioBufferProvider interface
5198void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5199{
5200    mRsmpInIndex += buffer->frameCount;
5201    buffer->frameCount = 0;
5202}
5203
5204bool AudioFlinger::RecordThread::checkForNewParameters_l()
5205{
5206    bool reconfig = false;
5207
5208    while (!mNewParameters.isEmpty()) {
5209        status_t status = NO_ERROR;
5210        String8 keyValuePair = mNewParameters[0];
5211        AudioParameter param = AudioParameter(keyValuePair);
5212        int value;
5213        audio_format_t reqFormat = mFormat;
5214        int reqSamplingRate = mReqSampleRate;
5215        int reqChannelCount = mReqChannelCount;
5216
5217        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5218            reqSamplingRate = value;
5219            reconfig = true;
5220        }
5221        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5222            reqFormat = (audio_format_t) value;
5223            reconfig = true;
5224        }
5225        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5226            reqChannelCount = popcount(value);
5227            reconfig = true;
5228        }
5229        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5230            // do not accept frame count changes if tracks are open as the track buffer
5231            // size depends on frame count and correct behavior would not be guaranteed
5232            // if frame count is changed after track creation
5233            if (mActiveTrack != 0) {
5234                status = INVALID_OPERATION;
5235            } else {
5236                reconfig = true;
5237            }
5238        }
5239        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5240            // forward device change to effects that have requested to be
5241            // aware of attached audio device.
5242            for (size_t i = 0; i < mEffectChains.size(); i++) {
5243                mEffectChains[i]->setDevice_l(value);
5244            }
5245            // store input device and output device but do not forward output device to audio HAL.
5246            // Note that status is ignored by the caller for output device
5247            // (see AudioFlinger::setParameters()
5248            if (value & AUDIO_DEVICE_OUT_ALL) {
5249                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
5250                status = BAD_VALUE;
5251            } else {
5252                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
5253                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5254                if (mTrack != NULL) {
5255                    bool suspend = audio_is_bluetooth_sco_device(
5256                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
5257                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
5258                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
5259                }
5260            }
5261            mDevice |= (uint32_t)value;
5262        }
5263        if (status == NO_ERROR) {
5264            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
5265            if (status == INVALID_OPERATION) {
5266               mInput->stream->common.standby(&mInput->stream->common);
5267               status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
5268            }
5269            if (reconfig) {
5270                if (status == BAD_VALUE &&
5271                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5272                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5273                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
5274                    (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) &&
5275                    (reqChannelCount < 3)) {
5276                    status = NO_ERROR;
5277                }
5278                if (status == NO_ERROR) {
5279                    readInputParameters();
5280                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5281                }
5282            }
5283        }
5284
5285        mNewParameters.removeAt(0);
5286
5287        mParamStatus = status;
5288        mParamCond.signal();
5289        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5290        // already timed out waiting for the status and will never signal the condition.
5291        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5292    }
5293    return reconfig;
5294}
5295
5296String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5297{
5298    char *s;
5299    String8 out_s8 = String8();
5300
5301    Mutex::Autolock _l(mLock);
5302    if (initCheck() != NO_ERROR) {
5303        return out_s8;
5304    }
5305
5306    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5307    out_s8 = String8(s);
5308    free(s);
5309    return out_s8;
5310}
5311
5312void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5313    AudioSystem::OutputDescriptor desc;
5314    void *param2 = NULL;
5315
5316    switch (event) {
5317    case AudioSystem::INPUT_OPENED:
5318    case AudioSystem::INPUT_CONFIG_CHANGED:
5319        desc.channels = mChannelMask;
5320        desc.samplingRate = mSampleRate;
5321        desc.format = mFormat;
5322        desc.frameCount = mFrameCount;
5323        desc.latency = 0;
5324        param2 = &desc;
5325        break;
5326
5327    case AudioSystem::INPUT_CLOSED:
5328    default:
5329        break;
5330    }
5331    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5332}
5333
5334void AudioFlinger::RecordThread::readInputParameters()
5335{
5336    delete mRsmpInBuffer;
5337    // mRsmpInBuffer is always assigned a new[] below
5338    delete mRsmpOutBuffer;
5339    mRsmpOutBuffer = NULL;
5340    delete mResampler;
5341    mResampler = NULL;
5342
5343    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5344    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5345    mChannelCount = (uint16_t)popcount(mChannelMask);
5346    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5347    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5348    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5349    mFrameCount = mInputBytes / mFrameSize;
5350    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5351
5352    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
5353    {
5354        int channelCount;
5355         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5356         // stereo to mono post process as the resampler always outputs stereo.
5357        if (mChannelCount == 1 && mReqChannelCount == 2) {
5358            channelCount = 1;
5359        } else {
5360            channelCount = 2;
5361        }
5362        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5363        mResampler->setSampleRate(mSampleRate);
5364        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5365        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
5366
5367        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
5368        if (mChannelCount == 1 && mReqChannelCount == 1) {
5369            mFrameCount >>= 1;
5370        }
5371
5372    }
5373    mRsmpInIndex = mFrameCount;
5374}
5375
5376unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5377{
5378    Mutex::Autolock _l(mLock);
5379    if (initCheck() != NO_ERROR) {
5380        return 0;
5381    }
5382
5383    return mInput->stream->get_input_frames_lost(mInput->stream);
5384}
5385
5386uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
5387{
5388    Mutex::Autolock _l(mLock);
5389    uint32_t result = 0;
5390    if (getEffectChain_l(sessionId) != 0) {
5391        result = EFFECT_SESSION;
5392    }
5393
5394    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
5395        result |= TRACK_SESSION;
5396    }
5397
5398    return result;
5399}
5400
5401AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
5402{
5403    Mutex::Autolock _l(mLock);
5404    return mTrack;
5405}
5406
5407AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
5408{
5409    Mutex::Autolock _l(mLock);
5410    return mInput;
5411}
5412
5413AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5414{
5415    Mutex::Autolock _l(mLock);
5416    AudioStreamIn *input = mInput;
5417    mInput = NULL;
5418    return input;
5419}
5420
5421// this method must always be called either with ThreadBase mLock held or inside the thread loop
5422audio_stream_t* AudioFlinger::RecordThread::stream()
5423{
5424    if (mInput == NULL) {
5425        return NULL;
5426    }
5427    return &mInput->stream->common;
5428}
5429
5430
5431// ----------------------------------------------------------------------------
5432
5433audio_io_handle_t AudioFlinger::openOutput(uint32_t *pDevices,
5434                                uint32_t *pSamplingRate,
5435                                audio_format_t *pFormat,
5436                                uint32_t *pChannels,
5437                                uint32_t *pLatencyMs,
5438                                uint32_t flags)
5439{
5440    status_t status;
5441    PlaybackThread *thread = NULL;
5442    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
5443    audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT;
5444    uint32_t channels = pChannels ? *pChannels : 0;
5445    uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
5446    audio_stream_out_t *outStream;
5447    audio_hw_device_t *outHwDev;
5448
5449    ALOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
5450            pDevices ? *pDevices : 0,
5451            samplingRate,
5452            format,
5453            channels,
5454            flags);
5455
5456    if (pDevices == NULL || *pDevices == 0) {
5457        return 0;
5458    }
5459
5460    Mutex::Autolock _l(mLock);
5461
5462    outHwDev = findSuitableHwDev_l(*pDevices);
5463    if (outHwDev == NULL)
5464        return 0;
5465
5466    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
5467    status = outHwDev->open_output_stream(outHwDev, *pDevices, &format,
5468                                          &channels, &samplingRate, &outStream);
5469    mHardwareStatus = AUDIO_HW_IDLE;
5470    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
5471            outStream,
5472            samplingRate,
5473            format,
5474            channels,
5475            status);
5476
5477    if (outStream != NULL) {
5478        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
5479        audio_io_handle_t id = nextUniqueId();
5480
5481        if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) ||
5482            (format != AUDIO_FORMAT_PCM_16_BIT) ||
5483            (channels != AUDIO_CHANNEL_OUT_STEREO)) {
5484            thread = new DirectOutputThread(this, output, id, *pDevices);
5485            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
5486        } else {
5487            thread = new MixerThread(this, output, id, *pDevices);
5488            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
5489        }
5490        mPlaybackThreads.add(id, thread);
5491
5492        if (pSamplingRate != NULL) *pSamplingRate = samplingRate;
5493        if (pFormat != NULL) *pFormat = format;
5494        if (pChannels != NULL) *pChannels = channels;
5495        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
5496
5497        // notify client processes of the new output creation
5498        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
5499        return id;
5500    }
5501
5502    return 0;
5503}
5504
5505audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
5506        audio_io_handle_t output2)
5507{
5508    Mutex::Autolock _l(mLock);
5509    MixerThread *thread1 = checkMixerThread_l(output1);
5510    MixerThread *thread2 = checkMixerThread_l(output2);
5511
5512    if (thread1 == NULL || thread2 == NULL) {
5513        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
5514        return 0;
5515    }
5516
5517    audio_io_handle_t id = nextUniqueId();
5518    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
5519    thread->addOutputTrack(thread2);
5520    mPlaybackThreads.add(id, thread);
5521    // notify client processes of the new output creation
5522    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
5523    return id;
5524}
5525
5526status_t AudioFlinger::closeOutput(audio_io_handle_t output)
5527{
5528    // keep strong reference on the playback thread so that
5529    // it is not destroyed while exit() is executed
5530    sp <PlaybackThread> thread;
5531    {
5532        Mutex::Autolock _l(mLock);
5533        thread = checkPlaybackThread_l(output);
5534        if (thread == NULL) {
5535            return BAD_VALUE;
5536        }
5537
5538        ALOGV("closeOutput() %d", output);
5539
5540        if (thread->type() == ThreadBase::MIXER) {
5541            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5542                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
5543                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
5544                    dupThread->removeOutputTrack((MixerThread *)thread.get());
5545                }
5546            }
5547        }
5548        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
5549        mPlaybackThreads.removeItem(output);
5550    }
5551    thread->exit();
5552    // The thread entity (active unit of execution) is no longer running here,
5553    // but the ThreadBase container still exists.
5554
5555    if (thread->type() != ThreadBase::DUPLICATING) {
5556        AudioStreamOut *out = thread->clearOutput();
5557        assert(out != NULL);
5558        // from now on thread->mOutput is NULL
5559        out->hwDev->close_output_stream(out->hwDev, out->stream);
5560        delete out;
5561    }
5562    return NO_ERROR;
5563}
5564
5565status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
5566{
5567    Mutex::Autolock _l(mLock);
5568    PlaybackThread *thread = checkPlaybackThread_l(output);
5569
5570    if (thread == NULL) {
5571        return BAD_VALUE;
5572    }
5573
5574    ALOGV("suspendOutput() %d", output);
5575    thread->suspend();
5576
5577    return NO_ERROR;
5578}
5579
5580status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
5581{
5582    Mutex::Autolock _l(mLock);
5583    PlaybackThread *thread = checkPlaybackThread_l(output);
5584
5585    if (thread == NULL) {
5586        return BAD_VALUE;
5587    }
5588
5589    ALOGV("restoreOutput() %d", output);
5590
5591    thread->restore();
5592
5593    return NO_ERROR;
5594}
5595
5596audio_io_handle_t AudioFlinger::openInput(uint32_t *pDevices,
5597                                uint32_t *pSamplingRate,
5598                                audio_format_t *pFormat,
5599                                uint32_t *pChannels,
5600                                audio_in_acoustics_t acoustics)
5601{
5602    status_t status;
5603    RecordThread *thread = NULL;
5604    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
5605    audio_format_t format = pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT;
5606    uint32_t channels = pChannels ? *pChannels : 0;
5607    uint32_t reqSamplingRate = samplingRate;
5608    audio_format_t reqFormat = format;
5609    uint32_t reqChannels = channels;
5610    audio_stream_in_t *inStream;
5611    audio_hw_device_t *inHwDev;
5612
5613    if (pDevices == NULL || *pDevices == 0) {
5614        return 0;
5615    }
5616
5617    Mutex::Autolock _l(mLock);
5618
5619    inHwDev = findSuitableHwDev_l(*pDevices);
5620    if (inHwDev == NULL)
5621        return 0;
5622
5623    status = inHwDev->open_input_stream(inHwDev, *pDevices, &format,
5624                                        &channels, &samplingRate,
5625                                        acoustics,
5626                                        &inStream);
5627    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
5628            inStream,
5629            samplingRate,
5630            format,
5631            channels,
5632            acoustics,
5633            status);
5634
5635    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
5636    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
5637    // or stereo to mono conversions on 16 bit PCM inputs.
5638    if (inStream == NULL && status == BAD_VALUE &&
5639        reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT &&
5640        (samplingRate <= 2 * reqSamplingRate) &&
5641        (popcount(channels) < 3) && (popcount(reqChannels) < 3)) {
5642        ALOGV("openInput() reopening with proposed sampling rate and channels");
5643        status = inHwDev->open_input_stream(inHwDev, *pDevices, &format,
5644                                            &channels, &samplingRate,
5645                                            acoustics,
5646                                            &inStream);
5647    }
5648
5649    if (inStream != NULL) {
5650        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
5651
5652        audio_io_handle_t id = nextUniqueId();
5653        // Start record thread
5654        // RecorThread require both input and output device indication to forward to audio
5655        // pre processing modules
5656        uint32_t device = (*pDevices) | primaryOutputDevice_l();
5657        thread = new RecordThread(this,
5658                                  input,
5659                                  reqSamplingRate,
5660                                  reqChannels,
5661                                  id,
5662                                  device);
5663        mRecordThreads.add(id, thread);
5664        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
5665        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
5666        if (pFormat != NULL) *pFormat = format;
5667        if (pChannels != NULL) *pChannels = reqChannels;
5668
5669        input->stream->common.standby(&input->stream->common);
5670
5671        // notify client processes of the new input creation
5672        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
5673        return id;
5674    }
5675
5676    return 0;
5677}
5678
5679status_t AudioFlinger::closeInput(audio_io_handle_t input)
5680{
5681    // keep strong reference on the record thread so that
5682    // it is not destroyed while exit() is executed
5683    sp <RecordThread> thread;
5684    {
5685        Mutex::Autolock _l(mLock);
5686        thread = checkRecordThread_l(input);
5687        if (thread == NULL) {
5688            return BAD_VALUE;
5689        }
5690
5691        ALOGV("closeInput() %d", input);
5692        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
5693        mRecordThreads.removeItem(input);
5694    }
5695    thread->exit();
5696    // The thread entity (active unit of execution) is no longer running here,
5697    // but the ThreadBase container still exists.
5698
5699    AudioStreamIn *in = thread->clearInput();
5700    assert(in != NULL);
5701    // from now on thread->mInput is NULL
5702    in->hwDev->close_input_stream(in->hwDev, in->stream);
5703    delete in;
5704
5705    return NO_ERROR;
5706}
5707
5708status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
5709{
5710    Mutex::Autolock _l(mLock);
5711    MixerThread *dstThread = checkMixerThread_l(output);
5712    if (dstThread == NULL) {
5713        ALOGW("setStreamOutput() bad output id %d", output);
5714        return BAD_VALUE;
5715    }
5716
5717    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
5718    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
5719
5720    dstThread->setStreamValid(stream, true);
5721
5722    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5723        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
5724        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
5725            MixerThread *srcThread = (MixerThread *)thread;
5726            srcThread->setStreamValid(stream, false);
5727            srcThread->invalidateTracks(stream);
5728        }
5729    }
5730
5731    return NO_ERROR;
5732}
5733
5734
5735int AudioFlinger::newAudioSessionId()
5736{
5737    return nextUniqueId();
5738}
5739
5740void AudioFlinger::acquireAudioSessionId(int audioSession)
5741{
5742    Mutex::Autolock _l(mLock);
5743    pid_t caller = IPCThreadState::self()->getCallingPid();
5744    ALOGV("acquiring %d from %d", audioSession, caller);
5745    size_t num = mAudioSessionRefs.size();
5746    for (size_t i = 0; i< num; i++) {
5747        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
5748        if (ref->sessionid == audioSession && ref->pid == caller) {
5749            ref->cnt++;
5750            ALOGV(" incremented refcount to %d", ref->cnt);
5751            return;
5752        }
5753    }
5754    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
5755    ALOGV(" added new entry for %d", audioSession);
5756}
5757
5758void AudioFlinger::releaseAudioSessionId(int audioSession)
5759{
5760    Mutex::Autolock _l(mLock);
5761    pid_t caller = IPCThreadState::self()->getCallingPid();
5762    ALOGV("releasing %d from %d", audioSession, caller);
5763    size_t num = mAudioSessionRefs.size();
5764    for (size_t i = 0; i< num; i++) {
5765        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
5766        if (ref->sessionid == audioSession && ref->pid == caller) {
5767            ref->cnt--;
5768            ALOGV(" decremented refcount to %d", ref->cnt);
5769            if (ref->cnt == 0) {
5770                mAudioSessionRefs.removeAt(i);
5771                delete ref;
5772                purgeStaleEffects_l();
5773            }
5774            return;
5775        }
5776    }
5777    ALOGW("session id %d not found for pid %d", audioSession, caller);
5778}
5779
5780void AudioFlinger::purgeStaleEffects_l() {
5781
5782    ALOGV("purging stale effects");
5783
5784    Vector< sp<EffectChain> > chains;
5785
5786    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5787        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
5788        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
5789            sp<EffectChain> ec = t->mEffectChains[j];
5790            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
5791                chains.push(ec);
5792            }
5793        }
5794    }
5795    for (size_t i = 0; i < mRecordThreads.size(); i++) {
5796        sp<RecordThread> t = mRecordThreads.valueAt(i);
5797        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
5798            sp<EffectChain> ec = t->mEffectChains[j];
5799            chains.push(ec);
5800        }
5801    }
5802
5803    for (size_t i = 0; i < chains.size(); i++) {
5804        sp<EffectChain> ec = chains[i];
5805        int sessionid = ec->sessionId();
5806        sp<ThreadBase> t = ec->mThread.promote();
5807        if (t == 0) {
5808            continue;
5809        }
5810        size_t numsessionrefs = mAudioSessionRefs.size();
5811        bool found = false;
5812        for (size_t k = 0; k < numsessionrefs; k++) {
5813            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
5814            if (ref->sessionid == sessionid) {
5815                ALOGV(" session %d still exists for %d with %d refs",
5816                     sessionid, ref->pid, ref->cnt);
5817                found = true;
5818                break;
5819            }
5820        }
5821        if (!found) {
5822            // remove all effects from the chain
5823            while (ec->mEffects.size()) {
5824                sp<EffectModule> effect = ec->mEffects[0];
5825                effect->unPin();
5826                Mutex::Autolock _l (t->mLock);
5827                t->removeEffect_l(effect);
5828                for (size_t j = 0; j < effect->mHandles.size(); j++) {
5829                    sp<EffectHandle> handle = effect->mHandles[j].promote();
5830                    if (handle != 0) {
5831                        handle->mEffect.clear();
5832                        if (handle->mHasControl && handle->mEnabled) {
5833                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
5834                        }
5835                    }
5836                }
5837                AudioSystem::unregisterEffect(effect->id());
5838            }
5839        }
5840    }
5841    return;
5842}
5843
5844// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
5845AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
5846{
5847    return mPlaybackThreads.valueFor(output).get();
5848}
5849
5850// checkMixerThread_l() must be called with AudioFlinger::mLock held
5851AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
5852{
5853    PlaybackThread *thread = checkPlaybackThread_l(output);
5854    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
5855}
5856
5857// checkRecordThread_l() must be called with AudioFlinger::mLock held
5858AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
5859{
5860    return mRecordThreads.valueFor(input).get();
5861}
5862
5863uint32_t AudioFlinger::nextUniqueId()
5864{
5865    return android_atomic_inc(&mNextUniqueId);
5866}
5867
5868AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
5869{
5870    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
5871        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
5872        AudioStreamOut *output = thread->getOutput();
5873        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
5874            return thread;
5875        }
5876    }
5877    return NULL;
5878}
5879
5880uint32_t AudioFlinger::primaryOutputDevice_l() const
5881{
5882    PlaybackThread *thread = primaryPlaybackThread_l();
5883
5884    if (thread == NULL) {
5885        return 0;
5886    }
5887
5888    return thread->device();
5889}
5890
5891
5892// ----------------------------------------------------------------------------
5893//  Effect management
5894// ----------------------------------------------------------------------------
5895
5896
5897status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
5898{
5899    Mutex::Autolock _l(mLock);
5900    return EffectQueryNumberEffects(numEffects);
5901}
5902
5903status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
5904{
5905    Mutex::Autolock _l(mLock);
5906    return EffectQueryEffect(index, descriptor);
5907}
5908
5909status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
5910        effect_descriptor_t *descriptor) const
5911{
5912    Mutex::Autolock _l(mLock);
5913    return EffectGetDescriptor(pUuid, descriptor);
5914}
5915
5916
5917sp<IEffect> AudioFlinger::createEffect(pid_t pid,
5918        effect_descriptor_t *pDesc,
5919        const sp<IEffectClient>& effectClient,
5920        int32_t priority,
5921        audio_io_handle_t io,
5922        int sessionId,
5923        status_t *status,
5924        int *id,
5925        int *enabled)
5926{
5927    status_t lStatus = NO_ERROR;
5928    sp<EffectHandle> handle;
5929    effect_descriptor_t desc;
5930
5931    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
5932            pid, effectClient.get(), priority, sessionId, io);
5933
5934    if (pDesc == NULL) {
5935        lStatus = BAD_VALUE;
5936        goto Exit;
5937    }
5938
5939    // check audio settings permission for global effects
5940    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
5941        lStatus = PERMISSION_DENIED;
5942        goto Exit;
5943    }
5944
5945    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
5946    // that can only be created by audio policy manager (running in same process)
5947    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
5948        lStatus = PERMISSION_DENIED;
5949        goto Exit;
5950    }
5951
5952    if (io == 0) {
5953        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
5954            // output must be specified by AudioPolicyManager when using session
5955            // AUDIO_SESSION_OUTPUT_STAGE
5956            lStatus = BAD_VALUE;
5957            goto Exit;
5958        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
5959            // if the output returned by getOutputForEffect() is removed before we lock the
5960            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
5961            // and we will exit safely
5962            io = AudioSystem::getOutputForEffect(&desc);
5963        }
5964    }
5965
5966    {
5967        Mutex::Autolock _l(mLock);
5968
5969
5970        if (!EffectIsNullUuid(&pDesc->uuid)) {
5971            // if uuid is specified, request effect descriptor
5972            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
5973            if (lStatus < 0) {
5974                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
5975                goto Exit;
5976            }
5977        } else {
5978            // if uuid is not specified, look for an available implementation
5979            // of the required type in effect factory
5980            if (EffectIsNullUuid(&pDesc->type)) {
5981                ALOGW("createEffect() no effect type");
5982                lStatus = BAD_VALUE;
5983                goto Exit;
5984            }
5985            uint32_t numEffects = 0;
5986            effect_descriptor_t d;
5987            d.flags = 0; // prevent compiler warning
5988            bool found = false;
5989
5990            lStatus = EffectQueryNumberEffects(&numEffects);
5991            if (lStatus < 0) {
5992                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
5993                goto Exit;
5994            }
5995            for (uint32_t i = 0; i < numEffects; i++) {
5996                lStatus = EffectQueryEffect(i, &desc);
5997                if (lStatus < 0) {
5998                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
5999                    continue;
6000                }
6001                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
6002                    // If matching type found save effect descriptor. If the session is
6003                    // 0 and the effect is not auxiliary, continue enumeration in case
6004                    // an auxiliary version of this effect type is available
6005                    found = true;
6006                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
6007                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
6008                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6009                        break;
6010                    }
6011                }
6012            }
6013            if (!found) {
6014                lStatus = BAD_VALUE;
6015                ALOGW("createEffect() effect not found");
6016                goto Exit;
6017            }
6018            // For same effect type, chose auxiliary version over insert version if
6019            // connect to output mix (Compliance to OpenSL ES)
6020            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
6021                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
6022                memcpy(&desc, &d, sizeof(effect_descriptor_t));
6023            }
6024        }
6025
6026        // Do not allow auxiliary effects on a session different from 0 (output mix)
6027        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
6028             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6029            lStatus = INVALID_OPERATION;
6030            goto Exit;
6031        }
6032
6033        // check recording permission for visualizer
6034        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
6035            !recordingAllowed()) {
6036            lStatus = PERMISSION_DENIED;
6037            goto Exit;
6038        }
6039
6040        // return effect descriptor
6041        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
6042
6043        // If output is not specified try to find a matching audio session ID in one of the
6044        // output threads.
6045        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
6046        // because of code checking output when entering the function.
6047        // Note: io is never 0 when creating an effect on an input
6048        if (io == 0) {
6049             // look for the thread where the specified audio session is present
6050            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6051                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
6052                    io = mPlaybackThreads.keyAt(i);
6053                    break;
6054                }
6055            }
6056            if (io == 0) {
6057               for (size_t i = 0; i < mRecordThreads.size(); i++) {
6058                   if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
6059                       io = mRecordThreads.keyAt(i);
6060                       break;
6061                   }
6062               }
6063            }
6064            // If no output thread contains the requested session ID, default to
6065            // first output. The effect chain will be moved to the correct output
6066            // thread when a track with the same session ID is created
6067            if (io == 0 && mPlaybackThreads.size()) {
6068                io = mPlaybackThreads.keyAt(0);
6069            }
6070            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
6071        }
6072        ThreadBase *thread = checkRecordThread_l(io);
6073        if (thread == NULL) {
6074            thread = checkPlaybackThread_l(io);
6075            if (thread == NULL) {
6076                ALOGE("createEffect() unknown output thread");
6077                lStatus = BAD_VALUE;
6078                goto Exit;
6079            }
6080        }
6081
6082        sp<Client> client = registerPid_l(pid);
6083
6084        // create effect on selected output thread
6085        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
6086                &desc, enabled, &lStatus);
6087        if (handle != 0 && id != NULL) {
6088            *id = handle->id();
6089        }
6090    }
6091
6092Exit:
6093    if(status) {
6094        *status = lStatus;
6095    }
6096    return handle;
6097}
6098
6099status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
6100        audio_io_handle_t dstOutput)
6101{
6102    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
6103            sessionId, srcOutput, dstOutput);
6104    Mutex::Autolock _l(mLock);
6105    if (srcOutput == dstOutput) {
6106        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
6107        return NO_ERROR;
6108    }
6109    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
6110    if (srcThread == NULL) {
6111        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
6112        return BAD_VALUE;
6113    }
6114    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
6115    if (dstThread == NULL) {
6116        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
6117        return BAD_VALUE;
6118    }
6119
6120    Mutex::Autolock _dl(dstThread->mLock);
6121    Mutex::Autolock _sl(srcThread->mLock);
6122    moveEffectChain_l(sessionId, srcThread, dstThread, false);
6123
6124    return NO_ERROR;
6125}
6126
6127// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
6128status_t AudioFlinger::moveEffectChain_l(int sessionId,
6129                                   AudioFlinger::PlaybackThread *srcThread,
6130                                   AudioFlinger::PlaybackThread *dstThread,
6131                                   bool reRegister)
6132{
6133    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
6134            sessionId, srcThread, dstThread);
6135
6136    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
6137    if (chain == 0) {
6138        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
6139                sessionId, srcThread);
6140        return INVALID_OPERATION;
6141    }
6142
6143    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
6144    // so that a new chain is created with correct parameters when first effect is added. This is
6145    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
6146    // removed.
6147    srcThread->removeEffectChain_l(chain);
6148
6149    // transfer all effects one by one so that new effect chain is created on new thread with
6150    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
6151    audio_io_handle_t dstOutput = dstThread->id();
6152    sp<EffectChain> dstChain;
6153    uint32_t strategy = 0; // prevent compiler warning
6154    sp<EffectModule> effect = chain->getEffectFromId_l(0);
6155    while (effect != 0) {
6156        srcThread->removeEffect_l(effect);
6157        dstThread->addEffect_l(effect);
6158        // removeEffect_l() has stopped the effect if it was active so it must be restarted
6159        if (effect->state() == EffectModule::ACTIVE ||
6160                effect->state() == EffectModule::STOPPING) {
6161            effect->start();
6162        }
6163        // if the move request is not received from audio policy manager, the effect must be
6164        // re-registered with the new strategy and output
6165        if (dstChain == 0) {
6166            dstChain = effect->chain().promote();
6167            if (dstChain == 0) {
6168                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
6169                srcThread->addEffect_l(effect);
6170                return NO_INIT;
6171            }
6172            strategy = dstChain->strategy();
6173        }
6174        if (reRegister) {
6175            AudioSystem::unregisterEffect(effect->id());
6176            AudioSystem::registerEffect(&effect->desc(),
6177                                        dstOutput,
6178                                        strategy,
6179                                        sessionId,
6180                                        effect->id());
6181        }
6182        effect = chain->getEffectFromId_l(0);
6183    }
6184
6185    return NO_ERROR;
6186}
6187
6188
6189// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
6190sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
6191        const sp<AudioFlinger::Client>& client,
6192        const sp<IEffectClient>& effectClient,
6193        int32_t priority,
6194        int sessionId,
6195        effect_descriptor_t *desc,
6196        int *enabled,
6197        status_t *status
6198        )
6199{
6200    sp<EffectModule> effect;
6201    sp<EffectHandle> handle;
6202    status_t lStatus;
6203    sp<EffectChain> chain;
6204    bool chainCreated = false;
6205    bool effectCreated = false;
6206    bool effectRegistered = false;
6207
6208    lStatus = initCheck();
6209    if (lStatus != NO_ERROR) {
6210        ALOGW("createEffect_l() Audio driver not initialized.");
6211        goto Exit;
6212    }
6213
6214    // Do not allow effects with session ID 0 on direct output or duplicating threads
6215    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
6216    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
6217        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
6218                desc->name, sessionId);
6219        lStatus = BAD_VALUE;
6220        goto Exit;
6221    }
6222    // Only Pre processor effects are allowed on input threads and only on input threads
6223    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
6224        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
6225                desc->name, desc->flags, mType);
6226        lStatus = BAD_VALUE;
6227        goto Exit;
6228    }
6229
6230    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
6231
6232    { // scope for mLock
6233        Mutex::Autolock _l(mLock);
6234
6235        // check for existing effect chain with the requested audio session
6236        chain = getEffectChain_l(sessionId);
6237        if (chain == 0) {
6238            // create a new chain for this session
6239            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
6240            chain = new EffectChain(this, sessionId);
6241            addEffectChain_l(chain);
6242            chain->setStrategy(getStrategyForSession_l(sessionId));
6243            chainCreated = true;
6244        } else {
6245            effect = chain->getEffectFromDesc_l(desc);
6246        }
6247
6248        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
6249
6250        if (effect == 0) {
6251            int id = mAudioFlinger->nextUniqueId();
6252            // Check CPU and memory usage
6253            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
6254            if (lStatus != NO_ERROR) {
6255                goto Exit;
6256            }
6257            effectRegistered = true;
6258            // create a new effect module if none present in the chain
6259            effect = new EffectModule(this, chain, desc, id, sessionId);
6260            lStatus = effect->status();
6261            if (lStatus != NO_ERROR) {
6262                goto Exit;
6263            }
6264            lStatus = chain->addEffect_l(effect);
6265            if (lStatus != NO_ERROR) {
6266                goto Exit;
6267            }
6268            effectCreated = true;
6269
6270            effect->setDevice(mDevice);
6271            effect->setMode(mAudioFlinger->getMode());
6272        }
6273        // create effect handle and connect it to effect module
6274        handle = new EffectHandle(effect, client, effectClient, priority);
6275        lStatus = effect->addHandle(handle);
6276        if (enabled != NULL) {
6277            *enabled = (int)effect->isEnabled();
6278        }
6279    }
6280
6281Exit:
6282    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
6283        Mutex::Autolock _l(mLock);
6284        if (effectCreated) {
6285            chain->removeEffect_l(effect);
6286        }
6287        if (effectRegistered) {
6288            AudioSystem::unregisterEffect(effect->id());
6289        }
6290        if (chainCreated) {
6291            removeEffectChain_l(chain);
6292        }
6293        handle.clear();
6294    }
6295
6296    if(status) {
6297        *status = lStatus;
6298    }
6299    return handle;
6300}
6301
6302sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
6303{
6304    sp<EffectChain> chain = getEffectChain_l(sessionId);
6305    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
6306}
6307
6308// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
6309// PlaybackThread::mLock held
6310status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
6311{
6312    // check for existing effect chain with the requested audio session
6313    int sessionId = effect->sessionId();
6314    sp<EffectChain> chain = getEffectChain_l(sessionId);
6315    bool chainCreated = false;
6316
6317    if (chain == 0) {
6318        // create a new chain for this session
6319        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
6320        chain = new EffectChain(this, sessionId);
6321        addEffectChain_l(chain);
6322        chain->setStrategy(getStrategyForSession_l(sessionId));
6323        chainCreated = true;
6324    }
6325    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
6326
6327    if (chain->getEffectFromId_l(effect->id()) != 0) {
6328        ALOGW("addEffect_l() %p effect %s already present in chain %p",
6329                this, effect->desc().name, chain.get());
6330        return BAD_VALUE;
6331    }
6332
6333    status_t status = chain->addEffect_l(effect);
6334    if (status != NO_ERROR) {
6335        if (chainCreated) {
6336            removeEffectChain_l(chain);
6337        }
6338        return status;
6339    }
6340
6341    effect->setDevice(mDevice);
6342    effect->setMode(mAudioFlinger->getMode());
6343    return NO_ERROR;
6344}
6345
6346void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
6347
6348    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
6349    effect_descriptor_t desc = effect->desc();
6350    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6351        detachAuxEffect_l(effect->id());
6352    }
6353
6354    sp<EffectChain> chain = effect->chain().promote();
6355    if (chain != 0) {
6356        // remove effect chain if removing last effect
6357        if (chain->removeEffect_l(effect) == 0) {
6358            removeEffectChain_l(chain);
6359        }
6360    } else {
6361        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
6362    }
6363}
6364
6365void AudioFlinger::ThreadBase::lockEffectChains_l(
6366        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
6367{
6368    effectChains = mEffectChains;
6369    for (size_t i = 0; i < mEffectChains.size(); i++) {
6370        mEffectChains[i]->lock();
6371    }
6372}
6373
6374void AudioFlinger::ThreadBase::unlockEffectChains(
6375        const Vector<sp <AudioFlinger::EffectChain> >& effectChains)
6376{
6377    for (size_t i = 0; i < effectChains.size(); i++) {
6378        effectChains[i]->unlock();
6379    }
6380}
6381
6382sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
6383{
6384    Mutex::Autolock _l(mLock);
6385    return getEffectChain_l(sessionId);
6386}
6387
6388sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
6389{
6390    size_t size = mEffectChains.size();
6391    for (size_t i = 0; i < size; i++) {
6392        if (mEffectChains[i]->sessionId() == sessionId) {
6393            return mEffectChains[i];
6394        }
6395    }
6396    return 0;
6397}
6398
6399void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
6400{
6401    Mutex::Autolock _l(mLock);
6402    size_t size = mEffectChains.size();
6403    for (size_t i = 0; i < size; i++) {
6404        mEffectChains[i]->setMode_l(mode);
6405    }
6406}
6407
6408void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
6409                                                    const wp<EffectHandle>& handle,
6410                                                    bool unpinIfLast) {
6411
6412    Mutex::Autolock _l(mLock);
6413    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
6414    // delete the effect module if removing last handle on it
6415    if (effect->removeHandle(handle) == 0) {
6416        if (!effect->isPinned() || unpinIfLast) {
6417            removeEffect_l(effect);
6418            AudioSystem::unregisterEffect(effect->id());
6419        }
6420    }
6421}
6422
6423status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
6424{
6425    int session = chain->sessionId();
6426    int16_t *buffer = mMixBuffer;
6427    bool ownsBuffer = false;
6428
6429    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
6430    if (session > 0) {
6431        // Only one effect chain can be present in direct output thread and it uses
6432        // the mix buffer as input
6433        if (mType != DIRECT) {
6434            size_t numSamples = mFrameCount * mChannelCount;
6435            buffer = new int16_t[numSamples];
6436            memset(buffer, 0, numSamples * sizeof(int16_t));
6437            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
6438            ownsBuffer = true;
6439        }
6440
6441        // Attach all tracks with same session ID to this chain.
6442        for (size_t i = 0; i < mTracks.size(); ++i) {
6443            sp<Track> track = mTracks[i];
6444            if (session == track->sessionId()) {
6445                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
6446                track->setMainBuffer(buffer);
6447                chain->incTrackCnt();
6448            }
6449        }
6450
6451        // indicate all active tracks in the chain
6452        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
6453            sp<Track> track = mActiveTracks[i].promote();
6454            if (track == 0) continue;
6455            if (session == track->sessionId()) {
6456                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
6457                chain->incActiveTrackCnt();
6458            }
6459        }
6460    }
6461
6462    chain->setInBuffer(buffer, ownsBuffer);
6463    chain->setOutBuffer(mMixBuffer);
6464    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
6465    // chains list in order to be processed last as it contains output stage effects
6466    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
6467    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
6468    // after track specific effects and before output stage
6469    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
6470    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
6471    // Effect chain for other sessions are inserted at beginning of effect
6472    // chains list to be processed before output mix effects. Relative order between other
6473    // sessions is not important
6474    size_t size = mEffectChains.size();
6475    size_t i = 0;
6476    for (i = 0; i < size; i++) {
6477        if (mEffectChains[i]->sessionId() < session) break;
6478    }
6479    mEffectChains.insertAt(chain, i);
6480    checkSuspendOnAddEffectChain_l(chain);
6481
6482    return NO_ERROR;
6483}
6484
6485size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
6486{
6487    int session = chain->sessionId();
6488
6489    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
6490
6491    for (size_t i = 0; i < mEffectChains.size(); i++) {
6492        if (chain == mEffectChains[i]) {
6493            mEffectChains.removeAt(i);
6494            // detach all active tracks from the chain
6495            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
6496                sp<Track> track = mActiveTracks[i].promote();
6497                if (track == 0) continue;
6498                if (session == track->sessionId()) {
6499                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
6500                            chain.get(), session);
6501                    chain->decActiveTrackCnt();
6502                }
6503            }
6504
6505            // detach all tracks with same session ID from this chain
6506            for (size_t i = 0; i < mTracks.size(); ++i) {
6507                sp<Track> track = mTracks[i];
6508                if (session == track->sessionId()) {
6509                    track->setMainBuffer(mMixBuffer);
6510                    chain->decTrackCnt();
6511                }
6512            }
6513            break;
6514        }
6515    }
6516    return mEffectChains.size();
6517}
6518
6519status_t AudioFlinger::PlaybackThread::attachAuxEffect(
6520        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
6521{
6522    Mutex::Autolock _l(mLock);
6523    return attachAuxEffect_l(track, EffectId);
6524}
6525
6526status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
6527        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
6528{
6529    status_t status = NO_ERROR;
6530
6531    if (EffectId == 0) {
6532        track->setAuxBuffer(0, NULL);
6533    } else {
6534        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
6535        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
6536        if (effect != 0) {
6537            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6538                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
6539            } else {
6540                status = INVALID_OPERATION;
6541            }
6542        } else {
6543            status = BAD_VALUE;
6544        }
6545    }
6546    return status;
6547}
6548
6549void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
6550{
6551     for (size_t i = 0; i < mTracks.size(); ++i) {
6552        sp<Track> track = mTracks[i];
6553        if (track->auxEffectId() == effectId) {
6554            attachAuxEffect_l(track, 0);
6555        }
6556    }
6557}
6558
6559status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6560{
6561    // only one chain per input thread
6562    if (mEffectChains.size() != 0) {
6563        return INVALID_OPERATION;
6564    }
6565    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6566
6567    chain->setInBuffer(NULL);
6568    chain->setOutBuffer(NULL);
6569
6570    checkSuspendOnAddEffectChain_l(chain);
6571
6572    mEffectChains.add(chain);
6573
6574    return NO_ERROR;
6575}
6576
6577size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6578{
6579    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6580    ALOGW_IF(mEffectChains.size() != 1,
6581            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6582            chain.get(), mEffectChains.size(), this);
6583    if (mEffectChains.size() == 1) {
6584        mEffectChains.removeAt(0);
6585    }
6586    return 0;
6587}
6588
6589// ----------------------------------------------------------------------------
6590//  EffectModule implementation
6591// ----------------------------------------------------------------------------
6592
6593#undef LOG_TAG
6594#define LOG_TAG "AudioFlinger::EffectModule"
6595
6596AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
6597                                        const wp<AudioFlinger::EffectChain>& chain,
6598                                        effect_descriptor_t *desc,
6599                                        int id,
6600                                        int sessionId)
6601    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
6602      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
6603{
6604    ALOGV("Constructor %p", this);
6605    int lStatus;
6606    if (thread == NULL) {
6607        return;
6608    }
6609
6610    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
6611
6612    // create effect engine from effect factory
6613    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
6614
6615    if (mStatus != NO_ERROR) {
6616        return;
6617    }
6618    lStatus = init();
6619    if (lStatus < 0) {
6620        mStatus = lStatus;
6621        goto Error;
6622    }
6623
6624    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
6625        mPinned = true;
6626    }
6627    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
6628    return;
6629Error:
6630    EffectRelease(mEffectInterface);
6631    mEffectInterface = NULL;
6632    ALOGV("Constructor Error %d", mStatus);
6633}
6634
6635AudioFlinger::EffectModule::~EffectModule()
6636{
6637    ALOGV("Destructor %p", this);
6638    if (mEffectInterface != NULL) {
6639        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6640                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
6641            sp<ThreadBase> thread = mThread.promote();
6642            if (thread != 0) {
6643                audio_stream_t *stream = thread->stream();
6644                if (stream != NULL) {
6645                    stream->remove_audio_effect(stream, mEffectInterface);
6646                }
6647            }
6648        }
6649        // release effect engine
6650        EffectRelease(mEffectInterface);
6651    }
6652}
6653
6654status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
6655{
6656    status_t status;
6657
6658    Mutex::Autolock _l(mLock);
6659    int priority = handle->priority();
6660    size_t size = mHandles.size();
6661    sp<EffectHandle> h;
6662    size_t i;
6663    for (i = 0; i < size; i++) {
6664        h = mHandles[i].promote();
6665        if (h == 0) continue;
6666        if (h->priority() <= priority) break;
6667    }
6668    // if inserted in first place, move effect control from previous owner to this handle
6669    if (i == 0) {
6670        bool enabled = false;
6671        if (h != 0) {
6672            enabled = h->enabled();
6673            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
6674        }
6675        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
6676        status = NO_ERROR;
6677    } else {
6678        status = ALREADY_EXISTS;
6679    }
6680    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
6681    mHandles.insertAt(handle, i);
6682    return status;
6683}
6684
6685size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
6686{
6687    Mutex::Autolock _l(mLock);
6688    size_t size = mHandles.size();
6689    size_t i;
6690    for (i = 0; i < size; i++) {
6691        if (mHandles[i] == handle) break;
6692    }
6693    if (i == size) {
6694        return size;
6695    }
6696    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
6697
6698    bool enabled = false;
6699    EffectHandle *hdl = handle.unsafe_get();
6700    if (hdl != NULL) {
6701        ALOGV("removeHandle() unsafe_get OK");
6702        enabled = hdl->enabled();
6703    }
6704    mHandles.removeAt(i);
6705    size = mHandles.size();
6706    // if removed from first place, move effect control from this handle to next in line
6707    if (i == 0 && size != 0) {
6708        sp<EffectHandle> h = mHandles[0].promote();
6709        if (h != 0) {
6710            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
6711        }
6712    }
6713
6714    // Prevent calls to process() and other functions on effect interface from now on.
6715    // The effect engine will be released by the destructor when the last strong reference on
6716    // this object is released which can happen after next process is called.
6717    if (size == 0 && !mPinned) {
6718        mState = DESTROYED;
6719    }
6720
6721    return size;
6722}
6723
6724sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
6725{
6726    Mutex::Autolock _l(mLock);
6727    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
6728}
6729
6730void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
6731{
6732    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
6733    // keep a strong reference on this EffectModule to avoid calling the
6734    // destructor before we exit
6735    sp<EffectModule> keep(this);
6736    {
6737        sp<ThreadBase> thread = mThread.promote();
6738        if (thread != 0) {
6739            thread->disconnectEffect(keep, handle, unpinIfLast);
6740        }
6741    }
6742}
6743
6744void AudioFlinger::EffectModule::updateState() {
6745    Mutex::Autolock _l(mLock);
6746
6747    switch (mState) {
6748    case RESTART:
6749        reset_l();
6750        // FALL THROUGH
6751
6752    case STARTING:
6753        // clear auxiliary effect input buffer for next accumulation
6754        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6755            memset(mConfig.inputCfg.buffer.raw,
6756                   0,
6757                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
6758        }
6759        start_l();
6760        mState = ACTIVE;
6761        break;
6762    case STOPPING:
6763        stop_l();
6764        mDisableWaitCnt = mMaxDisableWaitCnt;
6765        mState = STOPPED;
6766        break;
6767    case STOPPED:
6768        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
6769        // turn off sequence.
6770        if (--mDisableWaitCnt == 0) {
6771            reset_l();
6772            mState = IDLE;
6773        }
6774        break;
6775    default: //IDLE , ACTIVE, DESTROYED
6776        break;
6777    }
6778}
6779
6780void AudioFlinger::EffectModule::process()
6781{
6782    Mutex::Autolock _l(mLock);
6783
6784    if (mState == DESTROYED || mEffectInterface == NULL ||
6785            mConfig.inputCfg.buffer.raw == NULL ||
6786            mConfig.outputCfg.buffer.raw == NULL) {
6787        return;
6788    }
6789
6790    if (isProcessEnabled()) {
6791        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
6792        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6793            ditherAndClamp(mConfig.inputCfg.buffer.s32,
6794                                        mConfig.inputCfg.buffer.s32,
6795                                        mConfig.inputCfg.buffer.frameCount/2);
6796        }
6797
6798        // do the actual processing in the effect engine
6799        int ret = (*mEffectInterface)->process(mEffectInterface,
6800                                               &mConfig.inputCfg.buffer,
6801                                               &mConfig.outputCfg.buffer);
6802
6803        // force transition to IDLE state when engine is ready
6804        if (mState == STOPPED && ret == -ENODATA) {
6805            mDisableWaitCnt = 1;
6806        }
6807
6808        // clear auxiliary effect input buffer for next accumulation
6809        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6810            memset(mConfig.inputCfg.buffer.raw, 0,
6811                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
6812        }
6813    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
6814                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
6815        // If an insert effect is idle and input buffer is different from output buffer,
6816        // accumulate input onto output
6817        sp<EffectChain> chain = mChain.promote();
6818        if (chain != 0 && chain->activeTrackCnt() != 0) {
6819            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
6820            int16_t *in = mConfig.inputCfg.buffer.s16;
6821            int16_t *out = mConfig.outputCfg.buffer.s16;
6822            for (size_t i = 0; i < frameCnt; i++) {
6823                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
6824            }
6825        }
6826    }
6827}
6828
6829void AudioFlinger::EffectModule::reset_l()
6830{
6831    if (mEffectInterface == NULL) {
6832        return;
6833    }
6834    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
6835}
6836
6837status_t AudioFlinger::EffectModule::configure()
6838{
6839    uint32_t channels;
6840    if (mEffectInterface == NULL) {
6841        return NO_INIT;
6842    }
6843
6844    sp<ThreadBase> thread = mThread.promote();
6845    if (thread == 0) {
6846        return DEAD_OBJECT;
6847    }
6848
6849    // TODO: handle configuration of effects replacing track process
6850    if (thread->channelCount() == 1) {
6851        channels = AUDIO_CHANNEL_OUT_MONO;
6852    } else {
6853        channels = AUDIO_CHANNEL_OUT_STEREO;
6854    }
6855
6856    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6857        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
6858    } else {
6859        mConfig.inputCfg.channels = channels;
6860    }
6861    mConfig.outputCfg.channels = channels;
6862    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
6863    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
6864    mConfig.inputCfg.samplingRate = thread->sampleRate();
6865    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
6866    mConfig.inputCfg.bufferProvider.cookie = NULL;
6867    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
6868    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
6869    mConfig.outputCfg.bufferProvider.cookie = NULL;
6870    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
6871    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
6872    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
6873    // Insert effect:
6874    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
6875    // always overwrites output buffer: input buffer == output buffer
6876    // - in other sessions:
6877    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
6878    //      other effect: overwrites output buffer: input buffer == output buffer
6879    // Auxiliary effect:
6880    //      accumulates in output buffer: input buffer != output buffer
6881    // Therefore: accumulate <=> input buffer != output buffer
6882    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
6883        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
6884    } else {
6885        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
6886    }
6887    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
6888    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
6889    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
6890    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
6891
6892    ALOGV("configure() %p thread %p buffer %p framecount %d",
6893            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
6894
6895    status_t cmdStatus;
6896    uint32_t size = sizeof(int);
6897    status_t status = (*mEffectInterface)->command(mEffectInterface,
6898                                                   EFFECT_CMD_SET_CONFIG,
6899                                                   sizeof(effect_config_t),
6900                                                   &mConfig,
6901                                                   &size,
6902                                                   &cmdStatus);
6903    if (status == 0) {
6904        status = cmdStatus;
6905    }
6906
6907    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
6908            (1000 * mConfig.outputCfg.buffer.frameCount);
6909
6910    return status;
6911}
6912
6913status_t AudioFlinger::EffectModule::init()
6914{
6915    Mutex::Autolock _l(mLock);
6916    if (mEffectInterface == NULL) {
6917        return NO_INIT;
6918    }
6919    status_t cmdStatus;
6920    uint32_t size = sizeof(status_t);
6921    status_t status = (*mEffectInterface)->command(mEffectInterface,
6922                                                   EFFECT_CMD_INIT,
6923                                                   0,
6924                                                   NULL,
6925                                                   &size,
6926                                                   &cmdStatus);
6927    if (status == 0) {
6928        status = cmdStatus;
6929    }
6930    return status;
6931}
6932
6933status_t AudioFlinger::EffectModule::start()
6934{
6935    Mutex::Autolock _l(mLock);
6936    return start_l();
6937}
6938
6939status_t AudioFlinger::EffectModule::start_l()
6940{
6941    if (mEffectInterface == NULL) {
6942        return NO_INIT;
6943    }
6944    status_t cmdStatus;
6945    uint32_t size = sizeof(status_t);
6946    status_t status = (*mEffectInterface)->command(mEffectInterface,
6947                                                   EFFECT_CMD_ENABLE,
6948                                                   0,
6949                                                   NULL,
6950                                                   &size,
6951                                                   &cmdStatus);
6952    if (status == 0) {
6953        status = cmdStatus;
6954    }
6955    if (status == 0 &&
6956            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6957             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
6958        sp<ThreadBase> thread = mThread.promote();
6959        if (thread != 0) {
6960            audio_stream_t *stream = thread->stream();
6961            if (stream != NULL) {
6962                stream->add_audio_effect(stream, mEffectInterface);
6963            }
6964        }
6965    }
6966    return status;
6967}
6968
6969status_t AudioFlinger::EffectModule::stop()
6970{
6971    Mutex::Autolock _l(mLock);
6972    return stop_l();
6973}
6974
6975status_t AudioFlinger::EffectModule::stop_l()
6976{
6977    if (mEffectInterface == NULL) {
6978        return NO_INIT;
6979    }
6980    status_t cmdStatus;
6981    uint32_t size = sizeof(status_t);
6982    status_t status = (*mEffectInterface)->command(mEffectInterface,
6983                                                   EFFECT_CMD_DISABLE,
6984                                                   0,
6985                                                   NULL,
6986                                                   &size,
6987                                                   &cmdStatus);
6988    if (status == 0) {
6989        status = cmdStatus;
6990    }
6991    if (status == 0 &&
6992            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
6993             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
6994        sp<ThreadBase> thread = mThread.promote();
6995        if (thread != 0) {
6996            audio_stream_t *stream = thread->stream();
6997            if (stream != NULL) {
6998                stream->remove_audio_effect(stream, mEffectInterface);
6999            }
7000        }
7001    }
7002    return status;
7003}
7004
7005status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
7006                                             uint32_t cmdSize,
7007                                             void *pCmdData,
7008                                             uint32_t *replySize,
7009                                             void *pReplyData)
7010{
7011    Mutex::Autolock _l(mLock);
7012//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
7013
7014    if (mState == DESTROYED || mEffectInterface == NULL) {
7015        return NO_INIT;
7016    }
7017    status_t status = (*mEffectInterface)->command(mEffectInterface,
7018                                                   cmdCode,
7019                                                   cmdSize,
7020                                                   pCmdData,
7021                                                   replySize,
7022                                                   pReplyData);
7023    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
7024        uint32_t size = (replySize == NULL) ? 0 : *replySize;
7025        for (size_t i = 1; i < mHandles.size(); i++) {
7026            sp<EffectHandle> h = mHandles[i].promote();
7027            if (h != 0) {
7028                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
7029            }
7030        }
7031    }
7032    return status;
7033}
7034
7035status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
7036{
7037
7038    Mutex::Autolock _l(mLock);
7039    ALOGV("setEnabled %p enabled %d", this, enabled);
7040
7041    if (enabled != isEnabled()) {
7042        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
7043        if (enabled && status != NO_ERROR) {
7044            return status;
7045        }
7046
7047        switch (mState) {
7048        // going from disabled to enabled
7049        case IDLE:
7050            mState = STARTING;
7051            break;
7052        case STOPPED:
7053            mState = RESTART;
7054            break;
7055        case STOPPING:
7056            mState = ACTIVE;
7057            break;
7058
7059        // going from enabled to disabled
7060        case RESTART:
7061            mState = STOPPED;
7062            break;
7063        case STARTING:
7064            mState = IDLE;
7065            break;
7066        case ACTIVE:
7067            mState = STOPPING;
7068            break;
7069        case DESTROYED:
7070            return NO_ERROR; // simply ignore as we are being destroyed
7071        }
7072        for (size_t i = 1; i < mHandles.size(); i++) {
7073            sp<EffectHandle> h = mHandles[i].promote();
7074            if (h != 0) {
7075                h->setEnabled(enabled);
7076            }
7077        }
7078    }
7079    return NO_ERROR;
7080}
7081
7082bool AudioFlinger::EffectModule::isEnabled() const
7083{
7084    switch (mState) {
7085    case RESTART:
7086    case STARTING:
7087    case ACTIVE:
7088        return true;
7089    case IDLE:
7090    case STOPPING:
7091    case STOPPED:
7092    case DESTROYED:
7093    default:
7094        return false;
7095    }
7096}
7097
7098bool AudioFlinger::EffectModule::isProcessEnabled() const
7099{
7100    switch (mState) {
7101    case RESTART:
7102    case ACTIVE:
7103    case STOPPING:
7104    case STOPPED:
7105        return true;
7106    case IDLE:
7107    case STARTING:
7108    case DESTROYED:
7109    default:
7110        return false;
7111    }
7112}
7113
7114status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
7115{
7116    Mutex::Autolock _l(mLock);
7117    status_t status = NO_ERROR;
7118
7119    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
7120    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
7121    if (isProcessEnabled() &&
7122            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
7123            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
7124        status_t cmdStatus;
7125        uint32_t volume[2];
7126        uint32_t *pVolume = NULL;
7127        uint32_t size = sizeof(volume);
7128        volume[0] = *left;
7129        volume[1] = *right;
7130        if (controller) {
7131            pVolume = volume;
7132        }
7133        status = (*mEffectInterface)->command(mEffectInterface,
7134                                              EFFECT_CMD_SET_VOLUME,
7135                                              size,
7136                                              volume,
7137                                              &size,
7138                                              pVolume);
7139        if (controller && status == NO_ERROR && size == sizeof(volume)) {
7140            *left = volume[0];
7141            *right = volume[1];
7142        }
7143    }
7144    return status;
7145}
7146
7147status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
7148{
7149    Mutex::Autolock _l(mLock);
7150    status_t status = NO_ERROR;
7151    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
7152        // audio pre processing modules on RecordThread can receive both output and
7153        // input device indication in the same call
7154        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
7155        if (dev) {
7156            status_t cmdStatus;
7157            uint32_t size = sizeof(status_t);
7158
7159            status = (*mEffectInterface)->command(mEffectInterface,
7160                                                  EFFECT_CMD_SET_DEVICE,
7161                                                  sizeof(uint32_t),
7162                                                  &dev,
7163                                                  &size,
7164                                                  &cmdStatus);
7165            if (status == NO_ERROR) {
7166                status = cmdStatus;
7167            }
7168        }
7169        dev = device & AUDIO_DEVICE_IN_ALL;
7170        if (dev) {
7171            status_t cmdStatus;
7172            uint32_t size = sizeof(status_t);
7173
7174            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
7175                                                  EFFECT_CMD_SET_INPUT_DEVICE,
7176                                                  sizeof(uint32_t),
7177                                                  &dev,
7178                                                  &size,
7179                                                  &cmdStatus);
7180            if (status2 == NO_ERROR) {
7181                status2 = cmdStatus;
7182            }
7183            if (status == NO_ERROR) {
7184                status = status2;
7185            }
7186        }
7187    }
7188    return status;
7189}
7190
7191status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
7192{
7193    Mutex::Autolock _l(mLock);
7194    status_t status = NO_ERROR;
7195    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
7196        status_t cmdStatus;
7197        uint32_t size = sizeof(status_t);
7198        status = (*mEffectInterface)->command(mEffectInterface,
7199                                              EFFECT_CMD_SET_AUDIO_MODE,
7200                                              sizeof(audio_mode_t),
7201                                              &mode,
7202                                              &size,
7203                                              &cmdStatus);
7204        if (status == NO_ERROR) {
7205            status = cmdStatus;
7206        }
7207    }
7208    return status;
7209}
7210
7211void AudioFlinger::EffectModule::setSuspended(bool suspended)
7212{
7213    Mutex::Autolock _l(mLock);
7214    mSuspended = suspended;
7215}
7216
7217bool AudioFlinger::EffectModule::suspended() const
7218{
7219    Mutex::Autolock _l(mLock);
7220    return mSuspended;
7221}
7222
7223status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
7224{
7225    const size_t SIZE = 256;
7226    char buffer[SIZE];
7227    String8 result;
7228
7229    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
7230    result.append(buffer);
7231
7232    bool locked = tryLock(mLock);
7233    // failed to lock - AudioFlinger is probably deadlocked
7234    if (!locked) {
7235        result.append("\t\tCould not lock Fx mutex:\n");
7236    }
7237
7238    result.append("\t\tSession Status State Engine:\n");
7239    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
7240            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
7241    result.append(buffer);
7242
7243    result.append("\t\tDescriptor:\n");
7244    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
7245            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
7246            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
7247            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
7248    result.append(buffer);
7249    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
7250                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
7251                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
7252                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
7253    result.append(buffer);
7254    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
7255            mDescriptor.apiVersion,
7256            mDescriptor.flags);
7257    result.append(buffer);
7258    snprintf(buffer, SIZE, "\t\t- name: %s\n",
7259            mDescriptor.name);
7260    result.append(buffer);
7261    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
7262            mDescriptor.implementor);
7263    result.append(buffer);
7264
7265    result.append("\t\t- Input configuration:\n");
7266    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
7267    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
7268            (uint32_t)mConfig.inputCfg.buffer.raw,
7269            mConfig.inputCfg.buffer.frameCount,
7270            mConfig.inputCfg.samplingRate,
7271            mConfig.inputCfg.channels,
7272            mConfig.inputCfg.format);
7273    result.append(buffer);
7274
7275    result.append("\t\t- Output configuration:\n");
7276    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
7277    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
7278            (uint32_t)mConfig.outputCfg.buffer.raw,
7279            mConfig.outputCfg.buffer.frameCount,
7280            mConfig.outputCfg.samplingRate,
7281            mConfig.outputCfg.channels,
7282            mConfig.outputCfg.format);
7283    result.append(buffer);
7284
7285    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
7286    result.append(buffer);
7287    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
7288    for (size_t i = 0; i < mHandles.size(); ++i) {
7289        sp<EffectHandle> handle = mHandles[i].promote();
7290        if (handle != 0) {
7291            handle->dump(buffer, SIZE);
7292            result.append(buffer);
7293        }
7294    }
7295
7296    result.append("\n");
7297
7298    write(fd, result.string(), result.length());
7299
7300    if (locked) {
7301        mLock.unlock();
7302    }
7303
7304    return NO_ERROR;
7305}
7306
7307// ----------------------------------------------------------------------------
7308//  EffectHandle implementation
7309// ----------------------------------------------------------------------------
7310
7311#undef LOG_TAG
7312#define LOG_TAG "AudioFlinger::EffectHandle"
7313
7314AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
7315                                        const sp<AudioFlinger::Client>& client,
7316                                        const sp<IEffectClient>& effectClient,
7317                                        int32_t priority)
7318    : BnEffect(),
7319    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
7320    mPriority(priority), mHasControl(false), mEnabled(false)
7321{
7322    ALOGV("constructor %p", this);
7323
7324    if (client == 0) {
7325        return;
7326    }
7327    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
7328    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
7329    if (mCblkMemory != 0) {
7330        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
7331
7332        if (mCblk != NULL) {
7333            new(mCblk) effect_param_cblk_t();
7334            mBuffer = (uint8_t *)mCblk + bufOffset;
7335         }
7336    } else {
7337        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
7338        return;
7339    }
7340}
7341
7342AudioFlinger::EffectHandle::~EffectHandle()
7343{
7344    ALOGV("Destructor %p", this);
7345    disconnect(false);
7346    ALOGV("Destructor DONE %p", this);
7347}
7348
7349status_t AudioFlinger::EffectHandle::enable()
7350{
7351    ALOGV("enable %p", this);
7352    if (!mHasControl) return INVALID_OPERATION;
7353    if (mEffect == 0) return DEAD_OBJECT;
7354
7355    if (mEnabled) {
7356        return NO_ERROR;
7357    }
7358
7359    mEnabled = true;
7360
7361    sp<ThreadBase> thread = mEffect->thread().promote();
7362    if (thread != 0) {
7363        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
7364    }
7365
7366    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
7367    if (mEffect->suspended()) {
7368        return NO_ERROR;
7369    }
7370
7371    status_t status = mEffect->setEnabled(true);
7372    if (status != NO_ERROR) {
7373        if (thread != 0) {
7374            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
7375        }
7376        mEnabled = false;
7377    }
7378    return status;
7379}
7380
7381status_t AudioFlinger::EffectHandle::disable()
7382{
7383    ALOGV("disable %p", this);
7384    if (!mHasControl) return INVALID_OPERATION;
7385    if (mEffect == 0) return DEAD_OBJECT;
7386
7387    if (!mEnabled) {
7388        return NO_ERROR;
7389    }
7390    mEnabled = false;
7391
7392    if (mEffect->suspended()) {
7393        return NO_ERROR;
7394    }
7395
7396    status_t status = mEffect->setEnabled(false);
7397
7398    sp<ThreadBase> thread = mEffect->thread().promote();
7399    if (thread != 0) {
7400        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
7401    }
7402
7403    return status;
7404}
7405
7406void AudioFlinger::EffectHandle::disconnect()
7407{
7408    disconnect(true);
7409}
7410
7411void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
7412{
7413    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
7414    if (mEffect == 0) {
7415        return;
7416    }
7417    mEffect->disconnect(this, unpinIfLast);
7418
7419    if (mHasControl && mEnabled) {
7420        sp<ThreadBase> thread = mEffect->thread().promote();
7421        if (thread != 0) {
7422            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
7423        }
7424    }
7425
7426    // release sp on module => module destructor can be called now
7427    mEffect.clear();
7428    if (mClient != 0) {
7429        if (mCblk != NULL) {
7430            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
7431            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
7432        }
7433        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
7434        // Client destructor must run with AudioFlinger mutex locked
7435        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
7436        mClient.clear();
7437    }
7438}
7439
7440status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
7441                                             uint32_t cmdSize,
7442                                             void *pCmdData,
7443                                             uint32_t *replySize,
7444                                             void *pReplyData)
7445{
7446//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
7447//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
7448
7449    // only get parameter command is permitted for applications not controlling the effect
7450    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
7451        return INVALID_OPERATION;
7452    }
7453    if (mEffect == 0) return DEAD_OBJECT;
7454    if (mClient == 0) return INVALID_OPERATION;
7455
7456    // handle commands that are not forwarded transparently to effect engine
7457    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
7458        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
7459        // no risk to block the whole media server process or mixer threads is we are stuck here
7460        Mutex::Autolock _l(mCblk->lock);
7461        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
7462            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
7463            mCblk->serverIndex = 0;
7464            mCblk->clientIndex = 0;
7465            return BAD_VALUE;
7466        }
7467        status_t status = NO_ERROR;
7468        while (mCblk->serverIndex < mCblk->clientIndex) {
7469            int reply;
7470            uint32_t rsize = sizeof(int);
7471            int *p = (int *)(mBuffer + mCblk->serverIndex);
7472            int size = *p++;
7473            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
7474                ALOGW("command(): invalid parameter block size");
7475                break;
7476            }
7477            effect_param_t *param = (effect_param_t *)p;
7478            if (param->psize == 0 || param->vsize == 0) {
7479                ALOGW("command(): null parameter or value size");
7480                mCblk->serverIndex += size;
7481                continue;
7482            }
7483            uint32_t psize = sizeof(effect_param_t) +
7484                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
7485                             param->vsize;
7486            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
7487                                            psize,
7488                                            p,
7489                                            &rsize,
7490                                            &reply);
7491            // stop at first error encountered
7492            if (ret != NO_ERROR) {
7493                status = ret;
7494                *(int *)pReplyData = reply;
7495                break;
7496            } else if (reply != NO_ERROR) {
7497                *(int *)pReplyData = reply;
7498                break;
7499            }
7500            mCblk->serverIndex += size;
7501        }
7502        mCblk->serverIndex = 0;
7503        mCblk->clientIndex = 0;
7504        return status;
7505    } else if (cmdCode == EFFECT_CMD_ENABLE) {
7506        *(int *)pReplyData = NO_ERROR;
7507        return enable();
7508    } else if (cmdCode == EFFECT_CMD_DISABLE) {
7509        *(int *)pReplyData = NO_ERROR;
7510        return disable();
7511    }
7512
7513    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
7514}
7515
7516void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
7517{
7518    ALOGV("setControl %p control %d", this, hasControl);
7519
7520    mHasControl = hasControl;
7521    mEnabled = enabled;
7522
7523    if (signal && mEffectClient != 0) {
7524        mEffectClient->controlStatusChanged(hasControl);
7525    }
7526}
7527
7528void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
7529                                                 uint32_t cmdSize,
7530                                                 void *pCmdData,
7531                                                 uint32_t replySize,
7532                                                 void *pReplyData)
7533{
7534    if (mEffectClient != 0) {
7535        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
7536    }
7537}
7538
7539
7540
7541void AudioFlinger::EffectHandle::setEnabled(bool enabled)
7542{
7543    if (mEffectClient != 0) {
7544        mEffectClient->enableStatusChanged(enabled);
7545    }
7546}
7547
7548status_t AudioFlinger::EffectHandle::onTransact(
7549    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
7550{
7551    return BnEffect::onTransact(code, data, reply, flags);
7552}
7553
7554
7555void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
7556{
7557    bool locked = mCblk != NULL && tryLock(mCblk->lock);
7558
7559    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
7560            (mClient == 0) ? getpid_cached : mClient->pid(),
7561            mPriority,
7562            mHasControl,
7563            !locked,
7564            mCblk ? mCblk->clientIndex : 0,
7565            mCblk ? mCblk->serverIndex : 0
7566            );
7567
7568    if (locked) {
7569        mCblk->lock.unlock();
7570    }
7571}
7572
7573#undef LOG_TAG
7574#define LOG_TAG "AudioFlinger::EffectChain"
7575
7576AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
7577                                        int sessionId)
7578    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
7579      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
7580      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
7581{
7582    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
7583    if (thread == NULL) {
7584        return;
7585    }
7586    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
7587                                    thread->frameCount();
7588}
7589
7590AudioFlinger::EffectChain::~EffectChain()
7591{
7592    if (mOwnInBuffer) {
7593        delete mInBuffer;
7594    }
7595
7596}
7597
7598// getEffectFromDesc_l() must be called with ThreadBase::mLock held
7599sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
7600{
7601    size_t size = mEffects.size();
7602
7603    for (size_t i = 0; i < size; i++) {
7604        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
7605            return mEffects[i];
7606        }
7607    }
7608    return 0;
7609}
7610
7611// getEffectFromId_l() must be called with ThreadBase::mLock held
7612sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
7613{
7614    size_t size = mEffects.size();
7615
7616    for (size_t i = 0; i < size; i++) {
7617        // by convention, return first effect if id provided is 0 (0 is never a valid id)
7618        if (id == 0 || mEffects[i]->id() == id) {
7619            return mEffects[i];
7620        }
7621    }
7622    return 0;
7623}
7624
7625// getEffectFromType_l() must be called with ThreadBase::mLock held
7626sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
7627        const effect_uuid_t *type)
7628{
7629    size_t size = mEffects.size();
7630
7631    for (size_t i = 0; i < size; i++) {
7632        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
7633            return mEffects[i];
7634        }
7635    }
7636    return 0;
7637}
7638
7639// Must be called with EffectChain::mLock locked
7640void AudioFlinger::EffectChain::process_l()
7641{
7642    sp<ThreadBase> thread = mThread.promote();
7643    if (thread == 0) {
7644        ALOGW("process_l(): cannot promote mixer thread");
7645        return;
7646    }
7647    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
7648            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
7649    // always process effects unless no more tracks are on the session and the effect tail
7650    // has been rendered
7651    bool doProcess = true;
7652    if (!isGlobalSession) {
7653        bool tracksOnSession = (trackCnt() != 0);
7654
7655        if (!tracksOnSession && mTailBufferCount == 0) {
7656            doProcess = false;
7657        }
7658
7659        if (activeTrackCnt() == 0) {
7660            // if no track is active and the effect tail has not been rendered,
7661            // the input buffer must be cleared here as the mixer process will not do it
7662            if (tracksOnSession || mTailBufferCount > 0) {
7663                size_t numSamples = thread->frameCount() * thread->channelCount();
7664                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
7665                if (mTailBufferCount > 0) {
7666                    mTailBufferCount--;
7667                }
7668            }
7669        }
7670    }
7671
7672    size_t size = mEffects.size();
7673    if (doProcess) {
7674        for (size_t i = 0; i < size; i++) {
7675            mEffects[i]->process();
7676        }
7677    }
7678    for (size_t i = 0; i < size; i++) {
7679        mEffects[i]->updateState();
7680    }
7681}
7682
7683// addEffect_l() must be called with PlaybackThread::mLock held
7684status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
7685{
7686    effect_descriptor_t desc = effect->desc();
7687    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
7688
7689    Mutex::Autolock _l(mLock);
7690    effect->setChain(this);
7691    sp<ThreadBase> thread = mThread.promote();
7692    if (thread == 0) {
7693        return NO_INIT;
7694    }
7695    effect->setThread(thread);
7696
7697    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7698        // Auxiliary effects are inserted at the beginning of mEffects vector as
7699        // they are processed first and accumulated in chain input buffer
7700        mEffects.insertAt(effect, 0);
7701
7702        // the input buffer for auxiliary effect contains mono samples in
7703        // 32 bit format. This is to avoid saturation in AudoMixer
7704        // accumulation stage. Saturation is done in EffectModule::process() before
7705        // calling the process in effect engine
7706        size_t numSamples = thread->frameCount();
7707        int32_t *buffer = new int32_t[numSamples];
7708        memset(buffer, 0, numSamples * sizeof(int32_t));
7709        effect->setInBuffer((int16_t *)buffer);
7710        // auxiliary effects output samples to chain input buffer for further processing
7711        // by insert effects
7712        effect->setOutBuffer(mInBuffer);
7713    } else {
7714        // Insert effects are inserted at the end of mEffects vector as they are processed
7715        //  after track and auxiliary effects.
7716        // Insert effect order as a function of indicated preference:
7717        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
7718        //  another effect is present
7719        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
7720        //  last effect claiming first position
7721        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
7722        //  first effect claiming last position
7723        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
7724        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
7725        // already present
7726
7727        size_t size = mEffects.size();
7728        size_t idx_insert = size;
7729        ssize_t idx_insert_first = -1;
7730        ssize_t idx_insert_last = -1;
7731
7732        for (size_t i = 0; i < size; i++) {
7733            effect_descriptor_t d = mEffects[i]->desc();
7734            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
7735            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
7736            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
7737                // check invalid effect chaining combinations
7738                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
7739                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
7740                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
7741                    return INVALID_OPERATION;
7742                }
7743                // remember position of first insert effect and by default
7744                // select this as insert position for new effect
7745                if (idx_insert == size) {
7746                    idx_insert = i;
7747                }
7748                // remember position of last insert effect claiming
7749                // first position
7750                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
7751                    idx_insert_first = i;
7752                }
7753                // remember position of first insert effect claiming
7754                // last position
7755                if (iPref == EFFECT_FLAG_INSERT_LAST &&
7756                    idx_insert_last == -1) {
7757                    idx_insert_last = i;
7758                }
7759            }
7760        }
7761
7762        // modify idx_insert from first position if needed
7763        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
7764            if (idx_insert_last != -1) {
7765                idx_insert = idx_insert_last;
7766            } else {
7767                idx_insert = size;
7768            }
7769        } else {
7770            if (idx_insert_first != -1) {
7771                idx_insert = idx_insert_first + 1;
7772            }
7773        }
7774
7775        // always read samples from chain input buffer
7776        effect->setInBuffer(mInBuffer);
7777
7778        // if last effect in the chain, output samples to chain
7779        // output buffer, otherwise to chain input buffer
7780        if (idx_insert == size) {
7781            if (idx_insert != 0) {
7782                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
7783                mEffects[idx_insert-1]->configure();
7784            }
7785            effect->setOutBuffer(mOutBuffer);
7786        } else {
7787            effect->setOutBuffer(mInBuffer);
7788        }
7789        mEffects.insertAt(effect, idx_insert);
7790
7791        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
7792    }
7793    effect->configure();
7794    return NO_ERROR;
7795}
7796
7797// removeEffect_l() must be called with PlaybackThread::mLock held
7798size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
7799{
7800    Mutex::Autolock _l(mLock);
7801    size_t size = mEffects.size();
7802    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
7803
7804    for (size_t i = 0; i < size; i++) {
7805        if (effect == mEffects[i]) {
7806            // calling stop here will remove pre-processing effect from the audio HAL.
7807            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
7808            // the middle of a read from audio HAL
7809            if (mEffects[i]->state() == EffectModule::ACTIVE ||
7810                    mEffects[i]->state() == EffectModule::STOPPING) {
7811                mEffects[i]->stop();
7812            }
7813            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
7814                delete[] effect->inBuffer();
7815            } else {
7816                if (i == size - 1 && i != 0) {
7817                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
7818                    mEffects[i - 1]->configure();
7819                }
7820            }
7821            mEffects.removeAt(i);
7822            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
7823            break;
7824        }
7825    }
7826
7827    return mEffects.size();
7828}
7829
7830// setDevice_l() must be called with PlaybackThread::mLock held
7831void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
7832{
7833    size_t size = mEffects.size();
7834    for (size_t i = 0; i < size; i++) {
7835        mEffects[i]->setDevice(device);
7836    }
7837}
7838
7839// setMode_l() must be called with PlaybackThread::mLock held
7840void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
7841{
7842    size_t size = mEffects.size();
7843    for (size_t i = 0; i < size; i++) {
7844        mEffects[i]->setMode(mode);
7845    }
7846}
7847
7848// setVolume_l() must be called with PlaybackThread::mLock held
7849bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
7850{
7851    uint32_t newLeft = *left;
7852    uint32_t newRight = *right;
7853    bool hasControl = false;
7854    int ctrlIdx = -1;
7855    size_t size = mEffects.size();
7856
7857    // first update volume controller
7858    for (size_t i = size; i > 0; i--) {
7859        if (mEffects[i - 1]->isProcessEnabled() &&
7860            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
7861            ctrlIdx = i - 1;
7862            hasControl = true;
7863            break;
7864        }
7865    }
7866
7867    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
7868        if (hasControl) {
7869            *left = mNewLeftVolume;
7870            *right = mNewRightVolume;
7871        }
7872        return hasControl;
7873    }
7874
7875    mVolumeCtrlIdx = ctrlIdx;
7876    mLeftVolume = newLeft;
7877    mRightVolume = newRight;
7878
7879    // second get volume update from volume controller
7880    if (ctrlIdx >= 0) {
7881        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
7882        mNewLeftVolume = newLeft;
7883        mNewRightVolume = newRight;
7884    }
7885    // then indicate volume to all other effects in chain.
7886    // Pass altered volume to effects before volume controller
7887    // and requested volume to effects after controller
7888    uint32_t lVol = newLeft;
7889    uint32_t rVol = newRight;
7890
7891    for (size_t i = 0; i < size; i++) {
7892        if ((int)i == ctrlIdx) continue;
7893        // this also works for ctrlIdx == -1 when there is no volume controller
7894        if ((int)i > ctrlIdx) {
7895            lVol = *left;
7896            rVol = *right;
7897        }
7898        mEffects[i]->setVolume(&lVol, &rVol, false);
7899    }
7900    *left = newLeft;
7901    *right = newRight;
7902
7903    return hasControl;
7904}
7905
7906status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
7907{
7908    const size_t SIZE = 256;
7909    char buffer[SIZE];
7910    String8 result;
7911
7912    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
7913    result.append(buffer);
7914
7915    bool locked = tryLock(mLock);
7916    // failed to lock - AudioFlinger is probably deadlocked
7917    if (!locked) {
7918        result.append("\tCould not lock mutex:\n");
7919    }
7920
7921    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
7922    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
7923            mEffects.size(),
7924            (uint32_t)mInBuffer,
7925            (uint32_t)mOutBuffer,
7926            mActiveTrackCnt);
7927    result.append(buffer);
7928    write(fd, result.string(), result.size());
7929
7930    for (size_t i = 0; i < mEffects.size(); ++i) {
7931        sp<EffectModule> effect = mEffects[i];
7932        if (effect != 0) {
7933            effect->dump(fd, args);
7934        }
7935    }
7936
7937    if (locked) {
7938        mLock.unlock();
7939    }
7940
7941    return NO_ERROR;
7942}
7943
7944// must be called with ThreadBase::mLock held
7945void AudioFlinger::EffectChain::setEffectSuspended_l(
7946        const effect_uuid_t *type, bool suspend)
7947{
7948    sp<SuspendedEffectDesc> desc;
7949    // use effect type UUID timelow as key as there is no real risk of identical
7950    // timeLow fields among effect type UUIDs.
7951    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
7952    if (suspend) {
7953        if (index >= 0) {
7954            desc = mSuspendedEffects.valueAt(index);
7955        } else {
7956            desc = new SuspendedEffectDesc();
7957            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
7958            mSuspendedEffects.add(type->timeLow, desc);
7959            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
7960        }
7961        if (desc->mRefCount++ == 0) {
7962            sp<EffectModule> effect = getEffectIfEnabled(type);
7963            if (effect != 0) {
7964                desc->mEffect = effect;
7965                effect->setSuspended(true);
7966                effect->setEnabled(false);
7967            }
7968        }
7969    } else {
7970        if (index < 0) {
7971            return;
7972        }
7973        desc = mSuspendedEffects.valueAt(index);
7974        if (desc->mRefCount <= 0) {
7975            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
7976            desc->mRefCount = 1;
7977        }
7978        if (--desc->mRefCount == 0) {
7979            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
7980            if (desc->mEffect != 0) {
7981                sp<EffectModule> effect = desc->mEffect.promote();
7982                if (effect != 0) {
7983                    effect->setSuspended(false);
7984                    sp<EffectHandle> handle = effect->controlHandle();
7985                    if (handle != 0) {
7986                        effect->setEnabled(handle->enabled());
7987                    }
7988                }
7989                desc->mEffect.clear();
7990            }
7991            mSuspendedEffects.removeItemsAt(index);
7992        }
7993    }
7994}
7995
7996// must be called with ThreadBase::mLock held
7997void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
7998{
7999    sp<SuspendedEffectDesc> desc;
8000
8001    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
8002    if (suspend) {
8003        if (index >= 0) {
8004            desc = mSuspendedEffects.valueAt(index);
8005        } else {
8006            desc = new SuspendedEffectDesc();
8007            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
8008            ALOGV("setEffectSuspendedAll_l() add entry for 0");
8009        }
8010        if (desc->mRefCount++ == 0) {
8011            Vector< sp<EffectModule> > effects;
8012            getSuspendEligibleEffects(effects);
8013            for (size_t i = 0; i < effects.size(); i++) {
8014                setEffectSuspended_l(&effects[i]->desc().type, true);
8015            }
8016        }
8017    } else {
8018        if (index < 0) {
8019            return;
8020        }
8021        desc = mSuspendedEffects.valueAt(index);
8022        if (desc->mRefCount <= 0) {
8023            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
8024            desc->mRefCount = 1;
8025        }
8026        if (--desc->mRefCount == 0) {
8027            Vector<const effect_uuid_t *> types;
8028            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
8029                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
8030                    continue;
8031                }
8032                types.add(&mSuspendedEffects.valueAt(i)->mType);
8033            }
8034            for (size_t i = 0; i < types.size(); i++) {
8035                setEffectSuspended_l(types[i], false);
8036            }
8037            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
8038            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
8039        }
8040    }
8041}
8042
8043
8044// The volume effect is used for automated tests only
8045#ifndef OPENSL_ES_H_
8046static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
8047                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
8048const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
8049#endif //OPENSL_ES_H_
8050
8051bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
8052{
8053    // auxiliary effects and visualizer are never suspended on output mix
8054    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
8055        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
8056         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
8057         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
8058        return false;
8059    }
8060    return true;
8061}
8062
8063void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
8064{
8065    effects.clear();
8066    for (size_t i = 0; i < mEffects.size(); i++) {
8067        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
8068            effects.add(mEffects[i]);
8069        }
8070    }
8071}
8072
8073sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
8074                                                            const effect_uuid_t *type)
8075{
8076    sp<EffectModule> effect = getEffectFromType_l(type);
8077    return effect != 0 && effect->isEnabled() ? effect : 0;
8078}
8079
8080void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
8081                                                            bool enabled)
8082{
8083    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
8084    if (enabled) {
8085        if (index < 0) {
8086            // if the effect is not suspend check if all effects are suspended
8087            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
8088            if (index < 0) {
8089                return;
8090            }
8091            if (!isEffectEligibleForSuspend(effect->desc())) {
8092                return;
8093            }
8094            setEffectSuspended_l(&effect->desc().type, enabled);
8095            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
8096            if (index < 0) {
8097                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
8098                return;
8099            }
8100        }
8101        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
8102             effect->desc().type.timeLow);
8103        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
8104        // if effect is requested to suspended but was not yet enabled, supend it now.
8105        if (desc->mEffect == 0) {
8106            desc->mEffect = effect;
8107            effect->setEnabled(false);
8108            effect->setSuspended(true);
8109        }
8110    } else {
8111        if (index < 0) {
8112            return;
8113        }
8114        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
8115             effect->desc().type.timeLow);
8116        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
8117        desc->mEffect.clear();
8118        effect->setSuspended(false);
8119    }
8120}
8121
8122#undef LOG_TAG
8123#define LOG_TAG "AudioFlinger"
8124
8125// ----------------------------------------------------------------------------
8126
8127status_t AudioFlinger::onTransact(
8128        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8129{
8130    return BnAudioFlinger::onTransact(code, data, reply, flags);
8131}
8132
8133}; // namespace android
8134