AudioFlinger.cpp revision 571d49c1c316f5e07b74ed7b5df6bdec7cbc1a14
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IServiceManager.h>
28#include <utils/Log.h>
29#include <binder/Parcel.h>
30#include <binder/IPCThreadState.h>
31#include <utils/String16.h>
32#include <utils/threads.h>
33
34#include <cutils/properties.h>
35
36#include <media/AudioTrack.h>
37#include <media/AudioRecord.h>
38
39#include <private/media/AudioTrackShared.h>
40#include <private/media/AudioEffectShared.h>
41#include <hardware_legacy/AudioHardwareInterface.h>
42
43#include "AudioMixer.h"
44#include "AudioFlinger.h"
45
46#ifdef WITH_A2DP
47#include "A2dpAudioInterface.h"
48#endif
49
50#ifdef LVMX
51#include "lifevibes.h"
52#endif
53
54#include <media/EffectsFactoryApi.h>
55#include <media/EffectVisualizerApi.h>
56
57// ----------------------------------------------------------------------------
58// the sim build doesn't have gettid
59
60#ifndef HAVE_GETTID
61# define gettid getpid
62#endif
63
64// ----------------------------------------------------------------------------
65
66extern const char * const gEffectLibPath;
67
68namespace android {
69
70static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
71static const char* kHardwareLockedString = "Hardware lock is taken\n";
72
73//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
74static const float MAX_GAIN = 4096.0f;
75static const float MAX_GAIN_INT = 0x1000;
76
77// retry counts for buffer fill timeout
78// 50 * ~20msecs = 1 second
79static const int8_t kMaxTrackRetries = 50;
80static const int8_t kMaxTrackStartupRetries = 50;
81// allow less retry attempts on direct output thread.
82// direct outputs can be a scarce resource in audio hardware and should
83// be released as quickly as possible.
84static const int8_t kMaxTrackRetriesDirect = 2;
85
86static const int kDumpLockRetries = 50;
87static const int kDumpLockSleep = 20000;
88
89static const nsecs_t kWarningThrottle = seconds(5);
90
91
92#define AUDIOFLINGER_SECURITY_ENABLED 1
93
94// ----------------------------------------------------------------------------
95
96static bool recordingAllowed() {
97#ifndef HAVE_ANDROID_OS
98    return true;
99#endif
100#if AUDIOFLINGER_SECURITY_ENABLED
101    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
102    bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO"));
103    if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO");
104    return ok;
105#else
106    if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO")))
107        LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest");
108    return true;
109#endif
110}
111
112static bool settingsAllowed() {
113#ifndef HAVE_ANDROID_OS
114    return true;
115#endif
116#if AUDIOFLINGER_SECURITY_ENABLED
117    if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
118    bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
119    if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
120    return ok;
121#else
122    if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")))
123        LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest");
124    return true;
125#endif
126}
127
128// ----------------------------------------------------------------------------
129
130AudioFlinger::AudioFlinger()
131    : BnAudioFlinger(),
132        mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1)
133{
134    mHardwareStatus = AUDIO_HW_IDLE;
135
136    mAudioHardware = AudioHardwareInterface::create();
137
138    mHardwareStatus = AUDIO_HW_INIT;
139    if (mAudioHardware->initCheck() == NO_ERROR) {
140        // open 16-bit output stream for s/w mixer
141        mMode = AudioSystem::MODE_NORMAL;
142        setMode(mMode);
143
144        setMasterVolume(1.0f);
145        setMasterMute(false);
146    } else {
147        LOGE("Couldn't even initialize the stubbed audio hardware!");
148    }
149#ifdef LVMX
150    LifeVibes::init();
151    mLifeVibesClientPid = -1;
152#endif
153}
154
155AudioFlinger::~AudioFlinger()
156{
157    while (!mRecordThreads.isEmpty()) {
158        // closeInput() will remove first entry from mRecordThreads
159        closeInput(mRecordThreads.keyAt(0));
160    }
161    while (!mPlaybackThreads.isEmpty()) {
162        // closeOutput() will remove first entry from mPlaybackThreads
163        closeOutput(mPlaybackThreads.keyAt(0));
164    }
165    if (mAudioHardware) {
166        delete mAudioHardware;
167    }
168}
169
170
171
172status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
173{
174    const size_t SIZE = 256;
175    char buffer[SIZE];
176    String8 result;
177
178    result.append("Clients:\n");
179    for (size_t i = 0; i < mClients.size(); ++i) {
180        wp<Client> wClient = mClients.valueAt(i);
181        if (wClient != 0) {
182            sp<Client> client = wClient.promote();
183            if (client != 0) {
184                snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
185                result.append(buffer);
186            }
187        }
188    }
189    write(fd, result.string(), result.size());
190    return NO_ERROR;
191}
192
193
194status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
195{
196    const size_t SIZE = 256;
197    char buffer[SIZE];
198    String8 result;
199    int hardwareStatus = mHardwareStatus;
200
201    snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
202    result.append(buffer);
203    write(fd, result.string(), result.size());
204    return NO_ERROR;
205}
206
207status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
208{
209    const size_t SIZE = 256;
210    char buffer[SIZE];
211    String8 result;
212    snprintf(buffer, SIZE, "Permission Denial: "
213            "can't dump AudioFlinger from pid=%d, uid=%d\n",
214            IPCThreadState::self()->getCallingPid(),
215            IPCThreadState::self()->getCallingUid());
216    result.append(buffer);
217    write(fd, result.string(), result.size());
218    return NO_ERROR;
219}
220
221static bool tryLock(Mutex& mutex)
222{
223    bool locked = false;
224    for (int i = 0; i < kDumpLockRetries; ++i) {
225        if (mutex.tryLock() == NO_ERROR) {
226            locked = true;
227            break;
228        }
229        usleep(kDumpLockSleep);
230    }
231    return locked;
232}
233
234status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
235{
236    if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
237        dumpPermissionDenial(fd, args);
238    } else {
239        // get state of hardware lock
240        bool hardwareLocked = tryLock(mHardwareLock);
241        if (!hardwareLocked) {
242            String8 result(kHardwareLockedString);
243            write(fd, result.string(), result.size());
244        } else {
245            mHardwareLock.unlock();
246        }
247
248        bool locked = tryLock(mLock);
249
250        // failed to lock - AudioFlinger is probably deadlocked
251        if (!locked) {
252            String8 result(kDeadlockedString);
253            write(fd, result.string(), result.size());
254        }
255
256        dumpClients(fd, args);
257        dumpInternals(fd, args);
258
259        // dump playback threads
260        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
261            mPlaybackThreads.valueAt(i)->dump(fd, args);
262        }
263
264        // dump record threads
265        for (size_t i = 0; i < mRecordThreads.size(); i++) {
266            mRecordThreads.valueAt(i)->dump(fd, args);
267        }
268
269        if (mAudioHardware) {
270            mAudioHardware->dumpState(fd, args);
271        }
272        if (locked) mLock.unlock();
273    }
274    return NO_ERROR;
275}
276
277
278// IAudioFlinger interface
279
280
281sp<IAudioTrack> AudioFlinger::createTrack(
282        pid_t pid,
283        int streamType,
284        uint32_t sampleRate,
285        int format,
286        int channelCount,
287        int frameCount,
288        uint32_t flags,
289        const sp<IMemory>& sharedBuffer,
290        int output,
291        int *sessionId,
292        status_t *status)
293{
294    sp<PlaybackThread::Track> track;
295    sp<TrackHandle> trackHandle;
296    sp<Client> client;
297    wp<Client> wclient;
298    status_t lStatus;
299    int lSessionId;
300
301    if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
302        LOGE("invalid stream type");
303        lStatus = BAD_VALUE;
304        goto Exit;
305    }
306
307    {
308        Mutex::Autolock _l(mLock);
309        PlaybackThread *thread = checkPlaybackThread_l(output);
310        PlaybackThread *effectThread = NULL;
311        if (thread == NULL) {
312            LOGE("unknown output thread");
313            lStatus = BAD_VALUE;
314            goto Exit;
315        }
316
317        wclient = mClients.valueFor(pid);
318
319        if (wclient != NULL) {
320            client = wclient.promote();
321        } else {
322            client = new Client(this, pid);
323            mClients.add(pid, client);
324        }
325
326        LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
327        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
328            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
329                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
330                if (mPlaybackThreads.keyAt(i) != output) {
331                    // prevent same audio session on different output threads
332                    uint32_t sessions = t->hasAudioSession(*sessionId);
333                    if (sessions & PlaybackThread::TRACK_SESSION) {
334                        lStatus = BAD_VALUE;
335                        goto Exit;
336                    }
337                    // check if an effect with same session ID is waiting for a track to be created
338                    if (sessions & PlaybackThread::EFFECT_SESSION) {
339                        effectThread = t.get();
340                    }
341                }
342            }
343            lSessionId = *sessionId;
344        } else {
345            // if no audio session id is provided, create one here
346            lSessionId = nextUniqueId();
347            if (sessionId != NULL) {
348                *sessionId = lSessionId;
349            }
350        }
351        LOGV("createTrack() lSessionId: %d", lSessionId);
352
353        track = thread->createTrack_l(client, streamType, sampleRate, format,
354                channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
355
356        // move effect chain to this output thread if an effect on same session was waiting
357        // for a track to be created
358        if (lStatus == NO_ERROR && effectThread != NULL) {
359            Mutex::Autolock _dl(thread->mLock);
360            Mutex::Autolock _sl(effectThread->mLock);
361            moveEffectChain_l(lSessionId, effectThread, thread, true);
362        }
363    }
364    if (lStatus == NO_ERROR) {
365        trackHandle = new TrackHandle(track);
366    } else {
367        // remove local strong reference to Client before deleting the Track so that the Client
368        // destructor is called by the TrackBase destructor with mLock held
369        client.clear();
370        track.clear();
371    }
372
373Exit:
374    if(status) {
375        *status = lStatus;
376    }
377    return trackHandle;
378}
379
380uint32_t AudioFlinger::sampleRate(int output) const
381{
382    Mutex::Autolock _l(mLock);
383    PlaybackThread *thread = checkPlaybackThread_l(output);
384    if (thread == NULL) {
385        LOGW("sampleRate() unknown thread %d", output);
386        return 0;
387    }
388    return thread->sampleRate();
389}
390
391int AudioFlinger::channelCount(int output) const
392{
393    Mutex::Autolock _l(mLock);
394    PlaybackThread *thread = checkPlaybackThread_l(output);
395    if (thread == NULL) {
396        LOGW("channelCount() unknown thread %d", output);
397        return 0;
398    }
399    return thread->channelCount();
400}
401
402int AudioFlinger::format(int output) const
403{
404    Mutex::Autolock _l(mLock);
405    PlaybackThread *thread = checkPlaybackThread_l(output);
406    if (thread == NULL) {
407        LOGW("format() unknown thread %d", output);
408        return 0;
409    }
410    return thread->format();
411}
412
413size_t AudioFlinger::frameCount(int output) const
414{
415    Mutex::Autolock _l(mLock);
416    PlaybackThread *thread = checkPlaybackThread_l(output);
417    if (thread == NULL) {
418        LOGW("frameCount() unknown thread %d", output);
419        return 0;
420    }
421    return thread->frameCount();
422}
423
424uint32_t AudioFlinger::latency(int output) const
425{
426    Mutex::Autolock _l(mLock);
427    PlaybackThread *thread = checkPlaybackThread_l(output);
428    if (thread == NULL) {
429        LOGW("latency() unknown thread %d", output);
430        return 0;
431    }
432    return thread->latency();
433}
434
435status_t AudioFlinger::setMasterVolume(float value)
436{
437    // check calling permissions
438    if (!settingsAllowed()) {
439        return PERMISSION_DENIED;
440    }
441
442    // when hw supports master volume, don't scale in sw mixer
443    AutoMutex lock(mHardwareLock);
444    mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
445    if (mAudioHardware->setMasterVolume(value) == NO_ERROR) {
446        value = 1.0f;
447    }
448    mHardwareStatus = AUDIO_HW_IDLE;
449
450    mMasterVolume = value;
451    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
452       mPlaybackThreads.valueAt(i)->setMasterVolume(value);
453
454    return NO_ERROR;
455}
456
457status_t AudioFlinger::setMode(int mode)
458{
459    status_t ret;
460
461    // check calling permissions
462    if (!settingsAllowed()) {
463        return PERMISSION_DENIED;
464    }
465    if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) {
466        LOGW("Illegal value: setMode(%d)", mode);
467        return BAD_VALUE;
468    }
469
470    { // scope for the lock
471        AutoMutex lock(mHardwareLock);
472        mHardwareStatus = AUDIO_HW_SET_MODE;
473        ret = mAudioHardware->setMode(mode);
474        mHardwareStatus = AUDIO_HW_IDLE;
475    }
476
477    if (NO_ERROR == ret) {
478        Mutex::Autolock _l(mLock);
479        mMode = mode;
480        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
481           mPlaybackThreads.valueAt(i)->setMode(mode);
482#ifdef LVMX
483        LifeVibes::setMode(mode);
484#endif
485    }
486
487    return ret;
488}
489
490status_t AudioFlinger::setMicMute(bool state)
491{
492    // check calling permissions
493    if (!settingsAllowed()) {
494        return PERMISSION_DENIED;
495    }
496
497    AutoMutex lock(mHardwareLock);
498    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
499    status_t ret = mAudioHardware->setMicMute(state);
500    mHardwareStatus = AUDIO_HW_IDLE;
501    return ret;
502}
503
504bool AudioFlinger::getMicMute() const
505{
506    bool state = AudioSystem::MODE_INVALID;
507    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
508    mAudioHardware->getMicMute(&state);
509    mHardwareStatus = AUDIO_HW_IDLE;
510    return state;
511}
512
513status_t AudioFlinger::setMasterMute(bool muted)
514{
515    // check calling permissions
516    if (!settingsAllowed()) {
517        return PERMISSION_DENIED;
518    }
519
520    mMasterMute = muted;
521    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
522       mPlaybackThreads.valueAt(i)->setMasterMute(muted);
523
524    return NO_ERROR;
525}
526
527float AudioFlinger::masterVolume() const
528{
529    return mMasterVolume;
530}
531
532bool AudioFlinger::masterMute() const
533{
534    return mMasterMute;
535}
536
537status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
538{
539    // check calling permissions
540    if (!settingsAllowed()) {
541        return PERMISSION_DENIED;
542    }
543
544    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
545        return BAD_VALUE;
546    }
547
548    AutoMutex lock(mLock);
549    PlaybackThread *thread = NULL;
550    if (output) {
551        thread = checkPlaybackThread_l(output);
552        if (thread == NULL) {
553            return BAD_VALUE;
554        }
555    }
556
557    mStreamTypes[stream].volume = value;
558
559    if (thread == NULL) {
560        for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
561           mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
562        }
563    } else {
564        thread->setStreamVolume(stream, value);
565    }
566
567    return NO_ERROR;
568}
569
570status_t AudioFlinger::setStreamMute(int stream, bool muted)
571{
572    // check calling permissions
573    if (!settingsAllowed()) {
574        return PERMISSION_DENIED;
575    }
576
577    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
578        uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) {
579        return BAD_VALUE;
580    }
581
582    mStreamTypes[stream].mute = muted;
583    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
584       mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
585
586    return NO_ERROR;
587}
588
589float AudioFlinger::streamVolume(int stream, int output) const
590{
591    if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
592        return 0.0f;
593    }
594
595    AutoMutex lock(mLock);
596    float volume;
597    if (output) {
598        PlaybackThread *thread = checkPlaybackThread_l(output);
599        if (thread == NULL) {
600            return 0.0f;
601        }
602        volume = thread->streamVolume(stream);
603    } else {
604        volume = mStreamTypes[stream].volume;
605    }
606
607    return volume;
608}
609
610bool AudioFlinger::streamMute(int stream) const
611{
612    if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) {
613        return true;
614    }
615
616    return mStreamTypes[stream].mute;
617}
618
619bool AudioFlinger::isStreamActive(int stream) const
620{
621    Mutex::Autolock _l(mLock);
622    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
623        if (mPlaybackThreads.valueAt(i)->isStreamActive(stream)) {
624            return true;
625        }
626    }
627    return false;
628}
629
630status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
631{
632    status_t result;
633
634    LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
635            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
636    // check calling permissions
637    if (!settingsAllowed()) {
638        return PERMISSION_DENIED;
639    }
640
641#ifdef LVMX
642    AudioParameter param = AudioParameter(keyValuePairs);
643    LifeVibes::setParameters(ioHandle,keyValuePairs);
644    String8 key = String8(AudioParameter::keyRouting);
645    int device;
646    if (NO_ERROR != param.getInt(key, device)) {
647        device = -1;
648    }
649
650    key = String8(LifevibesTag);
651    String8 value;
652    int musicEnabled = -1;
653    if (NO_ERROR == param.get(key, value)) {
654        if (value == LifevibesEnable) {
655            mLifeVibesClientPid = IPCThreadState::self()->getCallingPid();
656            musicEnabled = 1;
657        } else if (value == LifevibesDisable) {
658            mLifeVibesClientPid = -1;
659            musicEnabled = 0;
660        }
661    }
662#endif
663
664    // ioHandle == 0 means the parameters are global to the audio hardware interface
665    if (ioHandle == 0) {
666        AutoMutex lock(mHardwareLock);
667        mHardwareStatus = AUDIO_SET_PARAMETER;
668        result = mAudioHardware->setParameters(keyValuePairs);
669#ifdef LVMX
670        if (musicEnabled != -1) {
671            LifeVibes::enableMusic((bool) musicEnabled);
672        }
673#endif
674        mHardwareStatus = AUDIO_HW_IDLE;
675        return result;
676    }
677
678    // hold a strong ref on thread in case closeOutput() or closeInput() is called
679    // and the thread is exited once the lock is released
680    sp<ThreadBase> thread;
681    {
682        Mutex::Autolock _l(mLock);
683        thread = checkPlaybackThread_l(ioHandle);
684        if (thread == NULL) {
685            thread = checkRecordThread_l(ioHandle);
686        }
687    }
688    if (thread != NULL) {
689        result = thread->setParameters(keyValuePairs);
690#ifdef LVMX
691        if ((NO_ERROR == result) && (device != -1)) {
692            LifeVibes::setDevice(LifeVibes::threadIdToAudioOutputType(thread->id()), device);
693        }
694#endif
695        return result;
696    }
697    return BAD_VALUE;
698}
699
700String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
701{
702//    LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
703//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
704
705    if (ioHandle == 0) {
706        return mAudioHardware->getParameters(keys);
707    }
708
709    Mutex::Autolock _l(mLock);
710
711    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
712    if (playbackThread != NULL) {
713        return playbackThread->getParameters(keys);
714    }
715    RecordThread *recordThread = checkRecordThread_l(ioHandle);
716    if (recordThread != NULL) {
717        return recordThread->getParameters(keys);
718    }
719    return String8("");
720}
721
722size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
723{
724    return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
725}
726
727unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
728{
729    if (ioHandle == 0) {
730        return 0;
731    }
732
733    Mutex::Autolock _l(mLock);
734
735    RecordThread *recordThread = checkRecordThread_l(ioHandle);
736    if (recordThread != NULL) {
737        return recordThread->getInputFramesLost();
738    }
739    return 0;
740}
741
742status_t AudioFlinger::setVoiceVolume(float value)
743{
744    // check calling permissions
745    if (!settingsAllowed()) {
746        return PERMISSION_DENIED;
747    }
748
749    AutoMutex lock(mHardwareLock);
750    mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
751    status_t ret = mAudioHardware->setVoiceVolume(value);
752    mHardwareStatus = AUDIO_HW_IDLE;
753
754    return ret;
755}
756
757status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
758{
759    status_t status;
760
761    Mutex::Autolock _l(mLock);
762
763    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
764    if (playbackThread != NULL) {
765        return playbackThread->getRenderPosition(halFrames, dspFrames);
766    }
767
768    return BAD_VALUE;
769}
770
771void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
772{
773
774    Mutex::Autolock _l(mLock);
775
776    int pid = IPCThreadState::self()->getCallingPid();
777    if (mNotificationClients.indexOfKey(pid) < 0) {
778        sp<NotificationClient> notificationClient = new NotificationClient(this,
779                                                                            client,
780                                                                            pid);
781        LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
782
783        mNotificationClients.add(pid, notificationClient);
784
785        sp<IBinder> binder = client->asBinder();
786        binder->linkToDeath(notificationClient);
787
788        // the config change is always sent from playback or record threads to avoid deadlock
789        // with AudioSystem::gLock
790        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
791            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
792        }
793
794        for (size_t i = 0; i < mRecordThreads.size(); i++) {
795            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
796        }
797    }
798}
799
800void AudioFlinger::removeNotificationClient(pid_t pid)
801{
802    Mutex::Autolock _l(mLock);
803
804    int index = mNotificationClients.indexOfKey(pid);
805    if (index >= 0) {
806        sp <NotificationClient> client = mNotificationClients.valueFor(pid);
807        LOGV("removeNotificationClient() %p, pid %d", client.get(), pid);
808#ifdef LVMX
809        if (pid == mLifeVibesClientPid) {
810            LOGV("Disabling lifevibes");
811            LifeVibes::enableMusic(false);
812            mLifeVibesClientPid = -1;
813        }
814#endif
815        mNotificationClients.removeItem(pid);
816    }
817}
818
819// audioConfigChanged_l() must be called with AudioFlinger::mLock held
820void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
821{
822    size_t size = mNotificationClients.size();
823    for (size_t i = 0; i < size; i++) {
824        mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
825    }
826}
827
828// removeClient_l() must be called with AudioFlinger::mLock held
829void AudioFlinger::removeClient_l(pid_t pid)
830{
831    LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
832    mClients.removeItem(pid);
833}
834
835
836// ----------------------------------------------------------------------------
837
838AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id)
839    :   Thread(false),
840        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
841        mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false)
842{
843}
844
845AudioFlinger::ThreadBase::~ThreadBase()
846{
847    mParamCond.broadcast();
848    mNewParameters.clear();
849}
850
851void AudioFlinger::ThreadBase::exit()
852{
853    // keep a strong ref on ourself so that we wont get
854    // destroyed in the middle of requestExitAndWait()
855    sp <ThreadBase> strongMe = this;
856
857    LOGV("ThreadBase::exit");
858    {
859        AutoMutex lock(&mLock);
860        mExiting = true;
861        requestExit();
862        mWaitWorkCV.signal();
863    }
864    requestExitAndWait();
865}
866
867uint32_t AudioFlinger::ThreadBase::sampleRate() const
868{
869    return mSampleRate;
870}
871
872int AudioFlinger::ThreadBase::channelCount() const
873{
874    return (int)mChannelCount;
875}
876
877int AudioFlinger::ThreadBase::format() const
878{
879    return mFormat;
880}
881
882size_t AudioFlinger::ThreadBase::frameCount() const
883{
884    return mFrameCount;
885}
886
887status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
888{
889    status_t status;
890
891    LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
892    Mutex::Autolock _l(mLock);
893
894    mNewParameters.add(keyValuePairs);
895    mWaitWorkCV.signal();
896    // wait condition with timeout in case the thread loop has exited
897    // before the request could be processed
898    if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) {
899        status = mParamStatus;
900        mWaitWorkCV.signal();
901    } else {
902        status = TIMED_OUT;
903    }
904    return status;
905}
906
907void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
908{
909    Mutex::Autolock _l(mLock);
910    sendConfigEvent_l(event, param);
911}
912
913// sendConfigEvent_l() must be called with ThreadBase::mLock held
914void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
915{
916    ConfigEvent *configEvent = new ConfigEvent();
917    configEvent->mEvent = event;
918    configEvent->mParam = param;
919    mConfigEvents.add(configEvent);
920    LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
921    mWaitWorkCV.signal();
922}
923
924void AudioFlinger::ThreadBase::processConfigEvents()
925{
926    mLock.lock();
927    while(!mConfigEvents.isEmpty()) {
928        LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
929        ConfigEvent *configEvent = mConfigEvents[0];
930        mConfigEvents.removeAt(0);
931        // release mLock before locking AudioFlinger mLock: lock order is always
932        // AudioFlinger then ThreadBase to avoid cross deadlock
933        mLock.unlock();
934        mAudioFlinger->mLock.lock();
935        audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
936        mAudioFlinger->mLock.unlock();
937        delete configEvent;
938        mLock.lock();
939    }
940    mLock.unlock();
941}
942
943status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
944{
945    const size_t SIZE = 256;
946    char buffer[SIZE];
947    String8 result;
948
949    bool locked = tryLock(mLock);
950    if (!locked) {
951        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
952        write(fd, buffer, strlen(buffer));
953    }
954
955    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
956    result.append(buffer);
957    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
958    result.append(buffer);
959    snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
960    result.append(buffer);
961    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
962    result.append(buffer);
963    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
964    result.append(buffer);
965    snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
966    result.append(buffer);
967
968    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
969    result.append(buffer);
970    result.append(" Index Command");
971    for (size_t i = 0; i < mNewParameters.size(); ++i) {
972        snprintf(buffer, SIZE, "\n %02d    ", i);
973        result.append(buffer);
974        result.append(mNewParameters[i]);
975    }
976
977    snprintf(buffer, SIZE, "\n\nPending config events: \n");
978    result.append(buffer);
979    snprintf(buffer, SIZE, " Index event param\n");
980    result.append(buffer);
981    for (size_t i = 0; i < mConfigEvents.size(); i++) {
982        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
983        result.append(buffer);
984    }
985    result.append("\n");
986
987    write(fd, result.string(), result.size());
988
989    if (locked) {
990        mLock.unlock();
991    }
992    return NO_ERROR;
993}
994
995
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
999    :   ThreadBase(audioFlinger, id),
1000        mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
1001        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1002        mDevice(device)
1003{
1004    readOutputParameters();
1005
1006    mMasterVolume = mAudioFlinger->masterVolume();
1007    mMasterMute = mAudioFlinger->masterMute();
1008
1009    for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
1010        mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
1011        mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
1012    }
1013}
1014
1015AudioFlinger::PlaybackThread::~PlaybackThread()
1016{
1017    delete [] mMixBuffer;
1018}
1019
1020status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1021{
1022    dumpInternals(fd, args);
1023    dumpTracks(fd, args);
1024    dumpEffectChains(fd, args);
1025    return NO_ERROR;
1026}
1027
1028status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1029{
1030    const size_t SIZE = 256;
1031    char buffer[SIZE];
1032    String8 result;
1033
1034    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1035    result.append(buffer);
1036    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1037    for (size_t i = 0; i < mTracks.size(); ++i) {
1038        sp<Track> track = mTracks[i];
1039        if (track != 0) {
1040            track->dump(buffer, SIZE);
1041            result.append(buffer);
1042        }
1043    }
1044
1045    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1046    result.append(buffer);
1047    result.append("   Name  Clien Typ Fmt Chn Session Buf  S M F SRate LeftV RighV  Serv       User       Main buf   Aux Buf\n");
1048    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1049        wp<Track> wTrack = mActiveTracks[i];
1050        if (wTrack != 0) {
1051            sp<Track> track = wTrack.promote();
1052            if (track != 0) {
1053                track->dump(buffer, SIZE);
1054                result.append(buffer);
1055            }
1056        }
1057    }
1058    write(fd, result.string(), result.size());
1059    return NO_ERROR;
1060}
1061
1062status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args)
1063{
1064    const size_t SIZE = 256;
1065    char buffer[SIZE];
1066    String8 result;
1067
1068    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1069    write(fd, buffer, strlen(buffer));
1070
1071    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1072        sp<EffectChain> chain = mEffectChains[i];
1073        if (chain != 0) {
1074            chain->dump(fd, args);
1075        }
1076    }
1077    return NO_ERROR;
1078}
1079
1080status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1081{
1082    const size_t SIZE = 256;
1083    char buffer[SIZE];
1084    String8 result;
1085
1086    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1087    result.append(buffer);
1088    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1089    result.append(buffer);
1090    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1091    result.append(buffer);
1092    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1093    result.append(buffer);
1094    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1099    result.append(buffer);
1100    write(fd, result.string(), result.size());
1101
1102    dumpBase(fd, args);
1103
1104    return NO_ERROR;
1105}
1106
1107// Thread virtuals
1108status_t AudioFlinger::PlaybackThread::readyToRun()
1109{
1110    if (mSampleRate == 0) {
1111        LOGE("No working audio driver found.");
1112        return NO_INIT;
1113    }
1114    LOGI("AudioFlinger's thread %p ready to run", this);
1115    return NO_ERROR;
1116}
1117
1118void AudioFlinger::PlaybackThread::onFirstRef()
1119{
1120    const size_t SIZE = 256;
1121    char buffer[SIZE];
1122
1123    snprintf(buffer, SIZE, "Playback Thread %p", this);
1124
1125    run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
1126}
1127
1128// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1129sp<AudioFlinger::PlaybackThread::Track>  AudioFlinger::PlaybackThread::createTrack_l(
1130        const sp<AudioFlinger::Client>& client,
1131        int streamType,
1132        uint32_t sampleRate,
1133        int format,
1134        int channelCount,
1135        int frameCount,
1136        const sp<IMemory>& sharedBuffer,
1137        int sessionId,
1138        status_t *status)
1139{
1140    sp<Track> track;
1141    status_t lStatus;
1142
1143    if (mType == DIRECT) {
1144        if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) {
1145            LOGE("createTrack_l() Bad parameter:  sampleRate %d format %d, channelCount %d for output %p",
1146                 sampleRate, format, channelCount, mOutput);
1147            lStatus = BAD_VALUE;
1148            goto Exit;
1149        }
1150    } else {
1151        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1152        if (sampleRate > mSampleRate*2) {
1153            LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1154            lStatus = BAD_VALUE;
1155            goto Exit;
1156        }
1157    }
1158
1159    if (mOutput == 0) {
1160        LOGE("Audio driver not initialized.");
1161        lStatus = NO_INIT;
1162        goto Exit;
1163    }
1164
1165    { // scope for mLock
1166        Mutex::Autolock _l(mLock);
1167
1168        // all tracks in same audio session must share the same routing strategy otherwise
1169        // conflicts will happen when tracks are moved from one output to another by audio policy
1170        // manager
1171        uint32_t strategy =
1172                AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType);
1173        for (size_t i = 0; i < mTracks.size(); ++i) {
1174            sp<Track> t = mTracks[i];
1175            if (t != 0) {
1176                if (sessionId == t->sessionId() &&
1177                        strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) {
1178                    lStatus = BAD_VALUE;
1179                    goto Exit;
1180                }
1181            }
1182        }
1183
1184        track = new Track(this, client, streamType, sampleRate, format,
1185                channelCount, frameCount, sharedBuffer, sessionId);
1186        if (track->getCblk() == NULL || track->name() < 0) {
1187            lStatus = NO_MEMORY;
1188            goto Exit;
1189        }
1190        mTracks.add(track);
1191
1192        sp<EffectChain> chain = getEffectChain_l(sessionId);
1193        if (chain != 0) {
1194            LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1195            track->setMainBuffer(chain->inBuffer());
1196            chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type()));
1197        }
1198    }
1199    lStatus = NO_ERROR;
1200
1201Exit:
1202    if(status) {
1203        *status = lStatus;
1204    }
1205    return track;
1206}
1207
1208uint32_t AudioFlinger::PlaybackThread::latency() const
1209{
1210    if (mOutput) {
1211        return mOutput->latency();
1212    }
1213    else {
1214        return 0;
1215    }
1216}
1217
1218status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
1219{
1220#ifdef LVMX
1221    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1222    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1223        LifeVibes::setMasterVolume(audioOutputType, value);
1224    }
1225#endif
1226    mMasterVolume = value;
1227    return NO_ERROR;
1228}
1229
1230status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1231{
1232#ifdef LVMX
1233    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1234    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1235        LifeVibes::setMasterMute(audioOutputType, muted);
1236    }
1237#endif
1238    mMasterMute = muted;
1239    return NO_ERROR;
1240}
1241
1242float AudioFlinger::PlaybackThread::masterVolume() const
1243{
1244    return mMasterVolume;
1245}
1246
1247bool AudioFlinger::PlaybackThread::masterMute() const
1248{
1249    return mMasterMute;
1250}
1251
1252status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
1253{
1254#ifdef LVMX
1255    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1256    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1257        LifeVibes::setStreamVolume(audioOutputType, stream, value);
1258    }
1259#endif
1260    mStreamTypes[stream].volume = value;
1261    return NO_ERROR;
1262}
1263
1264status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
1265{
1266#ifdef LVMX
1267    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1268    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1269        LifeVibes::setStreamMute(audioOutputType, stream, muted);
1270    }
1271#endif
1272    mStreamTypes[stream].mute = muted;
1273    return NO_ERROR;
1274}
1275
1276float AudioFlinger::PlaybackThread::streamVolume(int stream) const
1277{
1278    return mStreamTypes[stream].volume;
1279}
1280
1281bool AudioFlinger::PlaybackThread::streamMute(int stream) const
1282{
1283    return mStreamTypes[stream].mute;
1284}
1285
1286bool AudioFlinger::PlaybackThread::isStreamActive(int stream) const
1287{
1288    Mutex::Autolock _l(mLock);
1289    size_t count = mActiveTracks.size();
1290    for (size_t i = 0 ; i < count ; ++i) {
1291        sp<Track> t = mActiveTracks[i].promote();
1292        if (t == 0) continue;
1293        Track* const track = t.get();
1294        if (t->type() == stream)
1295            return true;
1296    }
1297    return false;
1298}
1299
1300// addTrack_l() must be called with ThreadBase::mLock held
1301status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1302{
1303    status_t status = ALREADY_EXISTS;
1304
1305    // set retry count for buffer fill
1306    track->mRetryCount = kMaxTrackStartupRetries;
1307    if (mActiveTracks.indexOf(track) < 0) {
1308        // the track is newly added, make sure it fills up all its
1309        // buffers before playing. This is to ensure the client will
1310        // effectively get the latency it requested.
1311        track->mFillingUpStatus = Track::FS_FILLING;
1312        track->mResetDone = false;
1313        mActiveTracks.add(track);
1314        if (track->mainBuffer() != mMixBuffer) {
1315            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1316            if (chain != 0) {
1317                LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1318                chain->startTrack();
1319            }
1320        }
1321
1322        status = NO_ERROR;
1323    }
1324
1325    LOGV("mWaitWorkCV.broadcast");
1326    mWaitWorkCV.broadcast();
1327
1328    return status;
1329}
1330
1331// destroyTrack_l() must be called with ThreadBase::mLock held
1332void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1333{
1334    track->mState = TrackBase::TERMINATED;
1335    if (mActiveTracks.indexOf(track) < 0) {
1336        mTracks.remove(track);
1337        deleteTrackName_l(track->name());
1338    }
1339}
1340
1341String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1342{
1343    return mOutput->getParameters(keys);
1344}
1345
1346// destroyTrack_l() must be called with AudioFlinger::mLock held
1347void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1348    AudioSystem::OutputDescriptor desc;
1349    void *param2 = 0;
1350
1351    LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1352
1353    switch (event) {
1354    case AudioSystem::OUTPUT_OPENED:
1355    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1356        desc.channels = mChannels;
1357        desc.samplingRate = mSampleRate;
1358        desc.format = mFormat;
1359        desc.frameCount = mFrameCount;
1360        desc.latency = latency();
1361        param2 = &desc;
1362        break;
1363
1364    case AudioSystem::STREAM_CONFIG_CHANGED:
1365        param2 = &param;
1366    case AudioSystem::OUTPUT_CLOSED:
1367    default:
1368        break;
1369    }
1370    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1371}
1372
1373void AudioFlinger::PlaybackThread::readOutputParameters()
1374{
1375    mSampleRate = mOutput->sampleRate();
1376    mChannels = mOutput->channels();
1377    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
1378    mFormat = mOutput->format();
1379    mFrameSize = (uint16_t)mOutput->frameSize();
1380    mFrameCount = mOutput->bufferSize() / mFrameSize;
1381
1382    // FIXME - Current mixer implementation only supports stereo output: Always
1383    // Allocate a stereo buffer even if HW output is mono.
1384    if (mMixBuffer != NULL) delete[] mMixBuffer;
1385    mMixBuffer = new int16_t[mFrameCount * 2];
1386    memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
1387
1388    // force reconfiguration of effect chains and engines to take new buffer size and audio
1389    // parameters into account
1390    // Note that mLock is not held when readOutputParameters() is called from the constructor
1391    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1392    // matter.
1393    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1394    Vector< sp<EffectChain> > effectChains = mEffectChains;
1395    for (size_t i = 0; i < effectChains.size(); i ++) {
1396        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1397    }
1398}
1399
1400status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1401{
1402    if (halFrames == 0 || dspFrames == 0) {
1403        return BAD_VALUE;
1404    }
1405    if (mOutput == 0) {
1406        return INVALID_OPERATION;
1407    }
1408    *halFrames = mBytesWritten/mOutput->frameSize();
1409
1410    return mOutput->getRenderPosition(dspFrames);
1411}
1412
1413uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1414{
1415    Mutex::Autolock _l(mLock);
1416    uint32_t result = 0;
1417    if (getEffectChain_l(sessionId) != 0) {
1418        result = EFFECT_SESSION;
1419    }
1420
1421    for (size_t i = 0; i < mTracks.size(); ++i) {
1422        sp<Track> track = mTracks[i];
1423        if (sessionId == track->sessionId() &&
1424                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1425            result |= TRACK_SESSION;
1426            break;
1427        }
1428    }
1429
1430    return result;
1431}
1432
1433uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1434{
1435    // session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1436    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1437    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
1438        return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1439    }
1440    for (size_t i = 0; i < mTracks.size(); i++) {
1441        sp<Track> track = mTracks[i];
1442        if (sessionId == track->sessionId() &&
1443                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
1444            return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type());
1445        }
1446    }
1447    return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
1448}
1449
1450sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
1451{
1452    Mutex::Autolock _l(mLock);
1453    return getEffectChain_l(sessionId);
1454}
1455
1456sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId)
1457{
1458    sp<EffectChain> chain;
1459
1460    size_t size = mEffectChains.size();
1461    for (size_t i = 0; i < size; i++) {
1462        if (mEffectChains[i]->sessionId() == sessionId) {
1463            chain = mEffectChains[i];
1464            break;
1465        }
1466    }
1467    return chain;
1468}
1469
1470void AudioFlinger::PlaybackThread::setMode(uint32_t mode)
1471{
1472    Mutex::Autolock _l(mLock);
1473    size_t size = mEffectChains.size();
1474    for (size_t i = 0; i < size; i++) {
1475        mEffectChains[i]->setMode_l(mode);
1476    }
1477}
1478
1479// ----------------------------------------------------------------------------
1480
1481AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
1482    :   PlaybackThread(audioFlinger, output, id, device),
1483        mAudioMixer(0)
1484{
1485    mType = PlaybackThread::MIXER;
1486    mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1487
1488    // FIXME - Current mixer implementation only supports stereo output
1489    if (mChannelCount == 1) {
1490        LOGE("Invalid audio hardware channel count");
1491    }
1492}
1493
1494AudioFlinger::MixerThread::~MixerThread()
1495{
1496    delete mAudioMixer;
1497}
1498
1499bool AudioFlinger::MixerThread::threadLoop()
1500{
1501    Vector< sp<Track> > tracksToRemove;
1502    uint32_t mixerStatus = MIXER_IDLE;
1503    nsecs_t standbyTime = systemTime();
1504    size_t mixBufferSize = mFrameCount * mFrameSize;
1505    // FIXME: Relaxed timing because of a certain device that can't meet latency
1506    // Should be reduced to 2x after the vendor fixes the driver issue
1507    nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1508    nsecs_t lastWarning = 0;
1509    bool longStandbyExit = false;
1510    uint32_t activeSleepTime = activeSleepTimeUs();
1511    uint32_t idleSleepTime = idleSleepTimeUs();
1512    uint32_t sleepTime = idleSleepTime;
1513    Vector< sp<EffectChain> > effectChains;
1514
1515    while (!exitPending())
1516    {
1517        processConfigEvents();
1518
1519        mixerStatus = MIXER_IDLE;
1520        { // scope for mLock
1521
1522            Mutex::Autolock _l(mLock);
1523
1524            if (checkForNewParameters_l()) {
1525                mixBufferSize = mFrameCount * mFrameSize;
1526                // FIXME: Relaxed timing because of a certain device that can't meet latency
1527                // Should be reduced to 2x after the vendor fixes the driver issue
1528                maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
1529                activeSleepTime = activeSleepTimeUs();
1530                idleSleepTime = idleSleepTimeUs();
1531            }
1532
1533            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
1534
1535            // put audio hardware into standby after short delay
1536            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
1537                        mSuspended) {
1538                if (!mStandby) {
1539                    LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
1540                    mOutput->standby();
1541                    mStandby = true;
1542                    mBytesWritten = 0;
1543                }
1544
1545                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
1546                    // we're about to wait, flush the binder command buffer
1547                    IPCThreadState::self()->flushCommands();
1548
1549                    if (exitPending()) break;
1550
1551                    // wait until we have something to do...
1552                    LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
1553                    mWaitWorkCV.wait(mLock);
1554                    LOGV("MixerThread %p TID %d waking up\n", this, gettid());
1555
1556                    if (mMasterMute == false) {
1557                        char value[PROPERTY_VALUE_MAX];
1558                        property_get("ro.audio.silent", value, "0");
1559                        if (atoi(value)) {
1560                            LOGD("Silence is golden");
1561                            setMasterMute(true);
1562                        }
1563                    }
1564
1565                    standbyTime = systemTime() + kStandbyTimeInNsecs;
1566                    sleepTime = idleSleepTime;
1567                    continue;
1568                }
1569            }
1570
1571            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
1572
1573            // prevent any changes in effect chain list and in each effect chain
1574            // during mixing and effect process as the audio buffers could be deleted
1575            // or modified if an effect is created or deleted
1576            lockEffectChains_l(effectChains);
1577       }
1578
1579        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
1580            // mix buffers...
1581            mAudioMixer->process();
1582            sleepTime = 0;
1583            standbyTime = systemTime() + kStandbyTimeInNsecs;
1584            //TODO: delay standby when effects have a tail
1585        } else {
1586            // If no tracks are ready, sleep once for the duration of an output
1587            // buffer size, then write 0s to the output
1588            if (sleepTime == 0) {
1589                if (mixerStatus == MIXER_TRACKS_ENABLED) {
1590                    sleepTime = activeSleepTime;
1591                } else {
1592                    sleepTime = idleSleepTime;
1593                }
1594            } else if (mBytesWritten != 0 ||
1595                       (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
1596                memset (mMixBuffer, 0, mixBufferSize);
1597                sleepTime = 0;
1598                LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
1599            }
1600            // TODO add standby time extension fct of effect tail
1601        }
1602
1603        if (mSuspended) {
1604            sleepTime = idleSleepTime;
1605        }
1606        // sleepTime == 0 means we must write to audio hardware
1607        if (sleepTime == 0) {
1608             for (size_t i = 0; i < effectChains.size(); i ++) {
1609                 effectChains[i]->process_l();
1610             }
1611             // enable changes in effect chain
1612             unlockEffectChains(effectChains);
1613#ifdef LVMX
1614            int audioOutputType = LifeVibes::getMixerType(mId, mType);
1615            if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
1616               LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize);
1617            }
1618#endif
1619            mLastWriteTime = systemTime();
1620            mInWrite = true;
1621            mBytesWritten += mixBufferSize;
1622
1623            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
1624            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
1625            mNumWrites++;
1626            mInWrite = false;
1627            nsecs_t now = systemTime();
1628            nsecs_t delta = now - mLastWriteTime;
1629            if (delta > maxPeriod) {
1630                mNumDelayedWrites++;
1631                if ((now - lastWarning) > kWarningThrottle) {
1632                    LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
1633                            ns2ms(delta), mNumDelayedWrites, this);
1634                    lastWarning = now;
1635                }
1636                if (mStandby) {
1637                    longStandbyExit = true;
1638                }
1639            }
1640            mStandby = false;
1641        } else {
1642            // enable changes in effect chain
1643            unlockEffectChains(effectChains);
1644            usleep(sleepTime);
1645        }
1646
1647        // finally let go of all our tracks, without the lock held
1648        // since we can't guarantee the destructors won't acquire that
1649        // same lock.
1650        tracksToRemove.clear();
1651
1652        // Effect chains will be actually deleted here if they were removed from
1653        // mEffectChains list during mixing or effects processing
1654        effectChains.clear();
1655    }
1656
1657    if (!mStandby) {
1658        mOutput->standby();
1659    }
1660
1661    LOGV("MixerThread %p exiting", this);
1662    return false;
1663}
1664
1665// prepareTracks_l() must be called with ThreadBase::mLock held
1666uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
1667{
1668
1669    uint32_t mixerStatus = MIXER_IDLE;
1670    // find out which tracks need to be processed
1671    size_t count = activeTracks.size();
1672    size_t mixedTracks = 0;
1673    size_t tracksWithEffect = 0;
1674
1675    float masterVolume = mMasterVolume;
1676    bool  masterMute = mMasterMute;
1677
1678    if (masterMute) {
1679        masterVolume = 0;
1680    }
1681#ifdef LVMX
1682    bool tracksConnectedChanged = false;
1683    bool stateChanged = false;
1684
1685    int audioOutputType = LifeVibes::getMixerType(mId, mType);
1686    if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1687    {
1688        int activeTypes = 0;
1689        for (size_t i=0 ; i<count ; i++) {
1690            sp<Track> t = activeTracks[i].promote();
1691            if (t == 0) continue;
1692            Track* const track = t.get();
1693            int iTracktype=track->type();
1694            activeTypes |= 1<<track->type();
1695        }
1696        LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute);
1697    }
1698#endif
1699    // Delegate master volume control to effect in output mix effect chain if needed
1700    sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX);
1701    if (chain != 0) {
1702        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
1703        chain->setVolume_l(&v, &v);
1704        masterVolume = (float)((v + (1 << 23)) >> 24);
1705        chain.clear();
1706    }
1707
1708    for (size_t i=0 ; i<count ; i++) {
1709        sp<Track> t = activeTracks[i].promote();
1710        if (t == 0) continue;
1711
1712        Track* const track = t.get();
1713        audio_track_cblk_t* cblk = track->cblk();
1714
1715        // The first time a track is added we wait
1716        // for all its buffers to be filled before processing it
1717        mAudioMixer->setActiveTrack(track->name());
1718        if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
1719                !track->isPaused() && !track->isTerminated())
1720        {
1721            //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
1722
1723            mixedTracks++;
1724
1725            // track->mainBuffer() != mMixBuffer means there is an effect chain
1726            // connected to the track
1727            chain.clear();
1728            if (track->mainBuffer() != mMixBuffer) {
1729                chain = getEffectChain_l(track->sessionId());
1730                // Delegate volume control to effect in track effect chain if needed
1731                if (chain != 0) {
1732                    tracksWithEffect++;
1733                } else {
1734                    LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
1735                            track->name(), track->sessionId());
1736                }
1737            }
1738
1739
1740            int param = AudioMixer::VOLUME;
1741            if (track->mFillingUpStatus == Track::FS_FILLED) {
1742                // no ramp for the first volume setting
1743                track->mFillingUpStatus = Track::FS_ACTIVE;
1744                if (track->mState == TrackBase::RESUMING) {
1745                    track->mState = TrackBase::ACTIVE;
1746                    param = AudioMixer::RAMP_VOLUME;
1747                }
1748            } else if (cblk->server != 0) {
1749                // If the track is stopped before the first frame was mixed,
1750                // do not apply ramp
1751                param = AudioMixer::RAMP_VOLUME;
1752            }
1753
1754            // compute volume for this track
1755            int16_t left, right, aux;
1756            if (track->isMuted() || track->isPausing() ||
1757                mStreamTypes[track->type()].mute) {
1758                left = right = aux = 0;
1759                if (track->isPausing()) {
1760                    track->setPaused();
1761                }
1762            } else {
1763                // read original volumes with volume control
1764                float typeVolume = mStreamTypes[track->type()].volume;
1765#ifdef LVMX
1766                bool streamMute=false;
1767                // read the volume from the LivesVibes audio engine.
1768                if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
1769                {
1770                    LifeVibes::getStreamVolumes(audioOutputType, track->type(), &typeVolume, &streamMute);
1771                    if (streamMute) {
1772                        typeVolume = 0;
1773                    }
1774                }
1775#endif
1776                float v = masterVolume * typeVolume;
1777                uint32_t vl = (uint32_t)(v * cblk->volume[0]) << 12;
1778                uint32_t vr = (uint32_t)(v * cblk->volume[1]) << 12;
1779
1780                // Delegate volume control to effect in track effect chain if needed
1781                if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
1782                    // Do not ramp volume is volume is controlled by effect
1783                    param = AudioMixer::VOLUME;
1784                }
1785
1786                // Convert volumes from 8.24 to 4.12 format
1787                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
1788                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1789                left = int16_t(v_clamped);
1790                v_clamped = (vr + (1 << 11)) >> 12;
1791                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1792                right = int16_t(v_clamped);
1793
1794                v_clamped = (uint32_t)(v * cblk->sendLevel);
1795                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
1796                aux = int16_t(v_clamped);
1797            }
1798
1799#ifdef LVMX
1800            if ( tracksConnectedChanged || stateChanged )
1801            {
1802                 // only do the ramp when the volume is changed by the user / application
1803                 param = AudioMixer::VOLUME;
1804            }
1805#endif
1806
1807            // XXX: these things DON'T need to be done each time
1808            mAudioMixer->setBufferProvider(track);
1809            mAudioMixer->enable(AudioMixer::MIXING);
1810
1811            mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
1812            mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
1813            mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
1814            mAudioMixer->setParameter(
1815                AudioMixer::TRACK,
1816                AudioMixer::FORMAT, (void *)track->format());
1817            mAudioMixer->setParameter(
1818                AudioMixer::TRACK,
1819                AudioMixer::CHANNEL_COUNT, (void *)track->channelCount());
1820            mAudioMixer->setParameter(
1821                AudioMixer::RESAMPLE,
1822                AudioMixer::SAMPLE_RATE,
1823                (void *)(cblk->sampleRate));
1824            mAudioMixer->setParameter(
1825                AudioMixer::TRACK,
1826                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
1827            mAudioMixer->setParameter(
1828                AudioMixer::TRACK,
1829                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
1830
1831            // reset retry count
1832            track->mRetryCount = kMaxTrackRetries;
1833            mixerStatus = MIXER_TRACKS_READY;
1834        } else {
1835            //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this);
1836            if (track->isStopped()) {
1837                track->reset();
1838            }
1839            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
1840                // We have consumed all the buffers of this track.
1841                // Remove it from the list of active tracks.
1842                tracksToRemove->add(track);
1843            } else {
1844                // No buffers for this track. Give it a few chances to
1845                // fill a buffer, then remove it from active list.
1846                if (--(track->mRetryCount) <= 0) {
1847                    LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
1848                    tracksToRemove->add(track);
1849                } else if (mixerStatus != MIXER_TRACKS_READY) {
1850                    mixerStatus = MIXER_TRACKS_ENABLED;
1851                }
1852            }
1853            mAudioMixer->disable(AudioMixer::MIXING);
1854        }
1855    }
1856
1857    // remove all the tracks that need to be...
1858    count = tracksToRemove->size();
1859    if (UNLIKELY(count)) {
1860        for (size_t i=0 ; i<count ; i++) {
1861            const sp<Track>& track = tracksToRemove->itemAt(i);
1862            mActiveTracks.remove(track);
1863            if (track->mainBuffer() != mMixBuffer) {
1864                chain = getEffectChain_l(track->sessionId());
1865                if (chain != 0) {
1866                    LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
1867                    chain->stopTrack();
1868                }
1869            }
1870            if (track->isTerminated()) {
1871                mTracks.remove(track);
1872                deleteTrackName_l(track->mName);
1873            }
1874        }
1875    }
1876
1877    // mix buffer must be cleared if all tracks are connected to an
1878    // effect chain as in this case the mixer will not write to
1879    // mix buffer and track effects will accumulate into it
1880    if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
1881        memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
1882    }
1883
1884    return mixerStatus;
1885}
1886
1887void AudioFlinger::MixerThread::invalidateTracks(int streamType)
1888{
1889    LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1890            this,  streamType, mTracks.size());
1891    Mutex::Autolock _l(mLock);
1892
1893    size_t size = mTracks.size();
1894    for (size_t i = 0; i < size; i++) {
1895        sp<Track> t = mTracks[i];
1896        if (t->type() == streamType) {
1897            t->mCblk->lock.lock();
1898            t->mCblk->flags |= CBLK_INVALID_ON;
1899            t->mCblk->cv.signal();
1900            t->mCblk->lock.unlock();
1901        }
1902    }
1903}
1904
1905
1906// getTrackName_l() must be called with ThreadBase::mLock held
1907int AudioFlinger::MixerThread::getTrackName_l()
1908{
1909    return mAudioMixer->getTrackName();
1910}
1911
1912// deleteTrackName_l() must be called with ThreadBase::mLock held
1913void AudioFlinger::MixerThread::deleteTrackName_l(int name)
1914{
1915    LOGV("remove track (%d) and delete from mixer", name);
1916    mAudioMixer->deleteTrackName(name);
1917}
1918
1919// checkForNewParameters_l() must be called with ThreadBase::mLock held
1920bool AudioFlinger::MixerThread::checkForNewParameters_l()
1921{
1922    bool reconfig = false;
1923
1924    while (!mNewParameters.isEmpty()) {
1925        status_t status = NO_ERROR;
1926        String8 keyValuePair = mNewParameters[0];
1927        AudioParameter param = AudioParameter(keyValuePair);
1928        int value;
1929
1930        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
1931            reconfig = true;
1932        }
1933        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
1934            if (value != AudioSystem::PCM_16_BIT) {
1935                status = BAD_VALUE;
1936            } else {
1937                reconfig = true;
1938            }
1939        }
1940        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
1941            if (value != AudioSystem::CHANNEL_OUT_STEREO) {
1942                status = BAD_VALUE;
1943            } else {
1944                reconfig = true;
1945            }
1946        }
1947        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
1948            // do not accept frame count changes if tracks are open as the track buffer
1949            // size depends on frame count and correct behavior would not be garantied
1950            // if frame count is changed after track creation
1951            if (!mTracks.isEmpty()) {
1952                status = INVALID_OPERATION;
1953            } else {
1954                reconfig = true;
1955            }
1956        }
1957        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
1958            // forward device change to effects that have requested to be
1959            // aware of attached audio device.
1960            mDevice = (uint32_t)value;
1961            for (size_t i = 0; i < mEffectChains.size(); i++) {
1962                mEffectChains[i]->setDevice_l(mDevice);
1963            }
1964        }
1965
1966        if (status == NO_ERROR) {
1967            status = mOutput->setParameters(keyValuePair);
1968            if (!mStandby && status == INVALID_OPERATION) {
1969               mOutput->standby();
1970               mStandby = true;
1971               mBytesWritten = 0;
1972               status = mOutput->setParameters(keyValuePair);
1973            }
1974            if (status == NO_ERROR && reconfig) {
1975                delete mAudioMixer;
1976                readOutputParameters();
1977                mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
1978                for (size_t i = 0; i < mTracks.size() ; i++) {
1979                    int name = getTrackName_l();
1980                    if (name < 0) break;
1981                    mTracks[i]->mName = name;
1982                    // limit track sample rate to 2 x new output sample rate
1983                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
1984                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
1985                    }
1986                }
1987                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
1988            }
1989        }
1990
1991        mNewParameters.removeAt(0);
1992
1993        mParamStatus = status;
1994        mParamCond.signal();
1995        mWaitWorkCV.wait(mLock);
1996    }
1997    return reconfig;
1998}
1999
2000status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
2001{
2002    const size_t SIZE = 256;
2003    char buffer[SIZE];
2004    String8 result;
2005
2006    PlaybackThread::dumpInternals(fd, args);
2007
2008    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
2009    result.append(buffer);
2010    write(fd, result.string(), result.size());
2011    return NO_ERROR;
2012}
2013
2014uint32_t AudioFlinger::MixerThread::activeSleepTimeUs()
2015{
2016    return (uint32_t)(mOutput->latency() * 1000) / 2;
2017}
2018
2019uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
2020{
2021    return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2022}
2023
2024// ----------------------------------------------------------------------------
2025AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
2026    :   PlaybackThread(audioFlinger, output, id, device)
2027{
2028    mType = PlaybackThread::DIRECT;
2029}
2030
2031AudioFlinger::DirectOutputThread::~DirectOutputThread()
2032{
2033}
2034
2035
2036static inline int16_t clamp16(int32_t sample)
2037{
2038    if ((sample>>15) ^ (sample>>31))
2039        sample = 0x7FFF ^ (sample>>31);
2040    return sample;
2041}
2042
2043static inline
2044int32_t mul(int16_t in, int16_t v)
2045{
2046#if defined(__arm__) && !defined(__thumb__)
2047    int32_t out;
2048    asm( "smulbb %[out], %[in], %[v] \n"
2049         : [out]"=r"(out)
2050         : [in]"%r"(in), [v]"r"(v)
2051         : );
2052    return out;
2053#else
2054    return in * int32_t(v);
2055#endif
2056}
2057
2058void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
2059{
2060    // Do not apply volume on compressed audio
2061    if (!AudioSystem::isLinearPCM(mFormat)) {
2062        return;
2063    }
2064
2065    // convert to signed 16 bit before volume calculation
2066    if (mFormat == AudioSystem::PCM_8_BIT) {
2067        size_t count = mFrameCount * mChannelCount;
2068        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
2069        int16_t *dst = mMixBuffer + count-1;
2070        while(count--) {
2071            *dst-- = (int16_t)(*src--^0x80) << 8;
2072        }
2073    }
2074
2075    size_t frameCount = mFrameCount;
2076    int16_t *out = mMixBuffer;
2077    if (ramp) {
2078        if (mChannelCount == 1) {
2079            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2080            int32_t vlInc = d / (int32_t)frameCount;
2081            int32_t vl = ((int32_t)mLeftVolShort << 16);
2082            do {
2083                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2084                out++;
2085                vl += vlInc;
2086            } while (--frameCount);
2087
2088        } else {
2089            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
2090            int32_t vlInc = d / (int32_t)frameCount;
2091            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
2092            int32_t vrInc = d / (int32_t)frameCount;
2093            int32_t vl = ((int32_t)mLeftVolShort << 16);
2094            int32_t vr = ((int32_t)mRightVolShort << 16);
2095            do {
2096                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
2097                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
2098                out += 2;
2099                vl += vlInc;
2100                vr += vrInc;
2101            } while (--frameCount);
2102        }
2103    } else {
2104        if (mChannelCount == 1) {
2105            do {
2106                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2107                out++;
2108            } while (--frameCount);
2109        } else {
2110            do {
2111                out[0] = clamp16(mul(out[0], leftVol) >> 12);
2112                out[1] = clamp16(mul(out[1], rightVol) >> 12);
2113                out += 2;
2114            } while (--frameCount);
2115        }
2116    }
2117
2118    // convert back to unsigned 8 bit after volume calculation
2119    if (mFormat == AudioSystem::PCM_8_BIT) {
2120        size_t count = mFrameCount * mChannelCount;
2121        int16_t *src = mMixBuffer;
2122        uint8_t *dst = (uint8_t *)mMixBuffer;
2123        while(count--) {
2124            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
2125        }
2126    }
2127
2128    mLeftVolShort = leftVol;
2129    mRightVolShort = rightVol;
2130}
2131
2132bool AudioFlinger::DirectOutputThread::threadLoop()
2133{
2134    uint32_t mixerStatus = MIXER_IDLE;
2135    sp<Track> trackToRemove;
2136    sp<Track> activeTrack;
2137    nsecs_t standbyTime = systemTime();
2138    int8_t *curBuf;
2139    size_t mixBufferSize = mFrameCount*mFrameSize;
2140    uint32_t activeSleepTime = activeSleepTimeUs();
2141    uint32_t idleSleepTime = idleSleepTimeUs();
2142    uint32_t sleepTime = idleSleepTime;
2143    // use shorter standby delay as on normal output to release
2144    // hardware resources as soon as possible
2145    nsecs_t standbyDelay = microseconds(activeSleepTime*2);
2146
2147    while (!exitPending())
2148    {
2149        bool rampVolume;
2150        uint16_t leftVol;
2151        uint16_t rightVol;
2152        Vector< sp<EffectChain> > effectChains;
2153
2154        processConfigEvents();
2155
2156        mixerStatus = MIXER_IDLE;
2157
2158        { // scope for the mLock
2159
2160            Mutex::Autolock _l(mLock);
2161
2162            if (checkForNewParameters_l()) {
2163                mixBufferSize = mFrameCount*mFrameSize;
2164                activeSleepTime = activeSleepTimeUs();
2165                idleSleepTime = idleSleepTimeUs();
2166                standbyDelay = microseconds(activeSleepTime*2);
2167            }
2168
2169            // put audio hardware into standby after short delay
2170            if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2171                        mSuspended) {
2172                // wait until we have something to do...
2173                if (!mStandby) {
2174                    LOGV("Audio hardware entering standby, mixer %p\n", this);
2175                    mOutput->standby();
2176                    mStandby = true;
2177                    mBytesWritten = 0;
2178                }
2179
2180                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2181                    // we're about to wait, flush the binder command buffer
2182                    IPCThreadState::self()->flushCommands();
2183
2184                    if (exitPending()) break;
2185
2186                    LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
2187                    mWaitWorkCV.wait(mLock);
2188                    LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
2189
2190                    if (mMasterMute == false) {
2191                        char value[PROPERTY_VALUE_MAX];
2192                        property_get("ro.audio.silent", value, "0");
2193                        if (atoi(value)) {
2194                            LOGD("Silence is golden");
2195                            setMasterMute(true);
2196                        }
2197                    }
2198
2199                    standbyTime = systemTime() + standbyDelay;
2200                    sleepTime = idleSleepTime;
2201                    continue;
2202                }
2203            }
2204
2205            effectChains = mEffectChains;
2206
2207            // find out which tracks need to be processed
2208            if (mActiveTracks.size() != 0) {
2209                sp<Track> t = mActiveTracks[0].promote();
2210                if (t == 0) continue;
2211
2212                Track* const track = t.get();
2213                audio_track_cblk_t* cblk = track->cblk();
2214
2215                // The first time a track is added we wait
2216                // for all its buffers to be filled before processing it
2217                if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
2218                        !track->isPaused() && !track->isTerminated())
2219                {
2220                    //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
2221
2222                    if (track->mFillingUpStatus == Track::FS_FILLED) {
2223                        track->mFillingUpStatus = Track::FS_ACTIVE;
2224                        mLeftVolFloat = mRightVolFloat = 0;
2225                        mLeftVolShort = mRightVolShort = 0;
2226                        if (track->mState == TrackBase::RESUMING) {
2227                            track->mState = TrackBase::ACTIVE;
2228                            rampVolume = true;
2229                        }
2230                    } else if (cblk->server != 0) {
2231                        // If the track is stopped before the first frame was mixed,
2232                        // do not apply ramp
2233                        rampVolume = true;
2234                    }
2235                    // compute volume for this track
2236                    float left, right;
2237                    if (track->isMuted() || mMasterMute || track->isPausing() ||
2238                        mStreamTypes[track->type()].mute) {
2239                        left = right = 0;
2240                        if (track->isPausing()) {
2241                            track->setPaused();
2242                        }
2243                    } else {
2244                        float typeVolume = mStreamTypes[track->type()].volume;
2245                        float v = mMasterVolume * typeVolume;
2246                        float v_clamped = v * cblk->volume[0];
2247                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2248                        left = v_clamped/MAX_GAIN;
2249                        v_clamped = v * cblk->volume[1];
2250                        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
2251                        right = v_clamped/MAX_GAIN;
2252                    }
2253
2254                    if (left != mLeftVolFloat || right != mRightVolFloat) {
2255                        mLeftVolFloat = left;
2256                        mRightVolFloat = right;
2257
2258                        // If audio HAL implements volume control,
2259                        // force software volume to nominal value
2260                        if (mOutput->setVolume(left, right) == NO_ERROR) {
2261                            left = 1.0f;
2262                            right = 1.0f;
2263                        }
2264
2265                        // Convert volumes from float to 8.24
2266                        uint32_t vl = (uint32_t)(left * (1 << 24));
2267                        uint32_t vr = (uint32_t)(right * (1 << 24));
2268
2269                        // Delegate volume control to effect in track effect chain if needed
2270                        // only one effect chain can be present on DirectOutputThread, so if
2271                        // there is one, the track is connected to it
2272                        if (!effectChains.isEmpty()) {
2273                            // Do not ramp volume is volume is controlled by effect
2274                            if(effectChains[0]->setVolume_l(&vl, &vr)) {
2275                                rampVolume = false;
2276                            }
2277                        }
2278
2279                        // Convert volumes from 8.24 to 4.12 format
2280                        uint32_t v_clamped = (vl + (1 << 11)) >> 12;
2281                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2282                        leftVol = (uint16_t)v_clamped;
2283                        v_clamped = (vr + (1 << 11)) >> 12;
2284                        if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
2285                        rightVol = (uint16_t)v_clamped;
2286                    } else {
2287                        leftVol = mLeftVolShort;
2288                        rightVol = mRightVolShort;
2289                        rampVolume = false;
2290                    }
2291
2292                    // reset retry count
2293                    track->mRetryCount = kMaxTrackRetriesDirect;
2294                    activeTrack = t;
2295                    mixerStatus = MIXER_TRACKS_READY;
2296                } else {
2297                    //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
2298                    if (track->isStopped()) {
2299                        track->reset();
2300                    }
2301                    if (track->isTerminated() || track->isStopped() || track->isPaused()) {
2302                        // We have consumed all the buffers of this track.
2303                        // Remove it from the list of active tracks.
2304                        trackToRemove = track;
2305                    } else {
2306                        // No buffers for this track. Give it a few chances to
2307                        // fill a buffer, then remove it from active list.
2308                        if (--(track->mRetryCount) <= 0) {
2309                            LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
2310                            trackToRemove = track;
2311                        } else {
2312                            mixerStatus = MIXER_TRACKS_ENABLED;
2313                        }
2314                    }
2315                }
2316            }
2317
2318            // remove all the tracks that need to be...
2319            if (UNLIKELY(trackToRemove != 0)) {
2320                mActiveTracks.remove(trackToRemove);
2321                if (!effectChains.isEmpty()) {
2322                    LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
2323                            trackToRemove->sessionId());
2324                    effectChains[0]->stopTrack();
2325                }
2326                if (trackToRemove->isTerminated()) {
2327                    mTracks.remove(trackToRemove);
2328                    deleteTrackName_l(trackToRemove->mName);
2329                }
2330            }
2331
2332            lockEffectChains_l(effectChains);
2333       }
2334
2335        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2336            AudioBufferProvider::Buffer buffer;
2337            size_t frameCount = mFrameCount;
2338            curBuf = (int8_t *)mMixBuffer;
2339            // output audio to hardware
2340            while (frameCount) {
2341                buffer.frameCount = frameCount;
2342                activeTrack->getNextBuffer(&buffer);
2343                if (UNLIKELY(buffer.raw == 0)) {
2344                    memset(curBuf, 0, frameCount * mFrameSize);
2345                    break;
2346                }
2347                memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
2348                frameCount -= buffer.frameCount;
2349                curBuf += buffer.frameCount * mFrameSize;
2350                activeTrack->releaseBuffer(&buffer);
2351            }
2352            sleepTime = 0;
2353            standbyTime = systemTime() + standbyDelay;
2354        } else {
2355            if (sleepTime == 0) {
2356                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2357                    sleepTime = activeSleepTime;
2358                } else {
2359                    sleepTime = idleSleepTime;
2360                }
2361            } else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) {
2362                memset (mMixBuffer, 0, mFrameCount * mFrameSize);
2363                sleepTime = 0;
2364            }
2365        }
2366
2367        if (mSuspended) {
2368            sleepTime = idleSleepTime;
2369        }
2370        // sleepTime == 0 means we must write to audio hardware
2371        if (sleepTime == 0) {
2372            if (mixerStatus == MIXER_TRACKS_READY) {
2373                applyVolume(leftVol, rightVol, rampVolume);
2374            }
2375            for (size_t i = 0; i < effectChains.size(); i ++) {
2376                effectChains[i]->process_l();
2377            }
2378            unlockEffectChains(effectChains);
2379
2380            mLastWriteTime = systemTime();
2381            mInWrite = true;
2382            mBytesWritten += mixBufferSize;
2383            int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
2384            if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
2385            mNumWrites++;
2386            mInWrite = false;
2387            mStandby = false;
2388        } else {
2389            unlockEffectChains(effectChains);
2390            usleep(sleepTime);
2391        }
2392
2393        // finally let go of removed track, without the lock held
2394        // since we can't guarantee the destructors won't acquire that
2395        // same lock.
2396        trackToRemove.clear();
2397        activeTrack.clear();
2398
2399        // Effect chains will be actually deleted here if they were removed from
2400        // mEffectChains list during mixing or effects processing
2401        effectChains.clear();
2402    }
2403
2404    if (!mStandby) {
2405        mOutput->standby();
2406    }
2407
2408    LOGV("DirectOutputThread %p exiting", this);
2409    return false;
2410}
2411
2412// getTrackName_l() must be called with ThreadBase::mLock held
2413int AudioFlinger::DirectOutputThread::getTrackName_l()
2414{
2415    return 0;
2416}
2417
2418// deleteTrackName_l() must be called with ThreadBase::mLock held
2419void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
2420{
2421}
2422
2423// checkForNewParameters_l() must be called with ThreadBase::mLock held
2424bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
2425{
2426    bool reconfig = false;
2427
2428    while (!mNewParameters.isEmpty()) {
2429        status_t status = NO_ERROR;
2430        String8 keyValuePair = mNewParameters[0];
2431        AudioParameter param = AudioParameter(keyValuePair);
2432        int value;
2433
2434        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2435            // do not accept frame count changes if tracks are open as the track buffer
2436            // size depends on frame count and correct behavior would not be garantied
2437            // if frame count is changed after track creation
2438            if (!mTracks.isEmpty()) {
2439                status = INVALID_OPERATION;
2440            } else {
2441                reconfig = true;
2442            }
2443        }
2444        if (status == NO_ERROR) {
2445            status = mOutput->setParameters(keyValuePair);
2446            if (!mStandby && status == INVALID_OPERATION) {
2447               mOutput->standby();
2448               mStandby = true;
2449               mBytesWritten = 0;
2450               status = mOutput->setParameters(keyValuePair);
2451            }
2452            if (status == NO_ERROR && reconfig) {
2453                readOutputParameters();
2454                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2455            }
2456        }
2457
2458        mNewParameters.removeAt(0);
2459
2460        mParamStatus = status;
2461        mParamCond.signal();
2462        mWaitWorkCV.wait(mLock);
2463    }
2464    return reconfig;
2465}
2466
2467uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
2468{
2469    uint32_t time;
2470    if (AudioSystem::isLinearPCM(mFormat)) {
2471        time = (uint32_t)(mOutput->latency() * 1000) / 2;
2472    } else {
2473        time = 10000;
2474    }
2475    return time;
2476}
2477
2478uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
2479{
2480    uint32_t time;
2481    if (AudioSystem::isLinearPCM(mFormat)) {
2482        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
2483    } else {
2484        time = 10000;
2485    }
2486    return time;
2487}
2488
2489// ----------------------------------------------------------------------------
2490
2491AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
2492    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
2493{
2494    mType = PlaybackThread::DUPLICATING;
2495    addOutputTrack(mainThread);
2496}
2497
2498AudioFlinger::DuplicatingThread::~DuplicatingThread()
2499{
2500    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2501        mOutputTracks[i]->destroy();
2502    }
2503    mOutputTracks.clear();
2504}
2505
2506bool AudioFlinger::DuplicatingThread::threadLoop()
2507{
2508    Vector< sp<Track> > tracksToRemove;
2509    uint32_t mixerStatus = MIXER_IDLE;
2510    nsecs_t standbyTime = systemTime();
2511    size_t mixBufferSize = mFrameCount*mFrameSize;
2512    SortedVector< sp<OutputTrack> > outputTracks;
2513    uint32_t writeFrames = 0;
2514    uint32_t activeSleepTime = activeSleepTimeUs();
2515    uint32_t idleSleepTime = idleSleepTimeUs();
2516    uint32_t sleepTime = idleSleepTime;
2517    Vector< sp<EffectChain> > effectChains;
2518
2519    while (!exitPending())
2520    {
2521        processConfigEvents();
2522
2523        mixerStatus = MIXER_IDLE;
2524        { // scope for the mLock
2525
2526            Mutex::Autolock _l(mLock);
2527
2528            if (checkForNewParameters_l()) {
2529                mixBufferSize = mFrameCount*mFrameSize;
2530                updateWaitTime();
2531                activeSleepTime = activeSleepTimeUs();
2532                idleSleepTime = idleSleepTimeUs();
2533            }
2534
2535            const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
2536
2537            for (size_t i = 0; i < mOutputTracks.size(); i++) {
2538                outputTracks.add(mOutputTracks[i]);
2539            }
2540
2541            // put audio hardware into standby after short delay
2542            if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
2543                         mSuspended) {
2544                if (!mStandby) {
2545                    for (size_t i = 0; i < outputTracks.size(); i++) {
2546                        outputTracks[i]->stop();
2547                    }
2548                    mStandby = true;
2549                    mBytesWritten = 0;
2550                }
2551
2552                if (!activeTracks.size() && mConfigEvents.isEmpty()) {
2553                    // we're about to wait, flush the binder command buffer
2554                    IPCThreadState::self()->flushCommands();
2555                    outputTracks.clear();
2556
2557                    if (exitPending()) break;
2558
2559                    LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
2560                    mWaitWorkCV.wait(mLock);
2561                    LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
2562                    if (mMasterMute == false) {
2563                        char value[PROPERTY_VALUE_MAX];
2564                        property_get("ro.audio.silent", value, "0");
2565                        if (atoi(value)) {
2566                            LOGD("Silence is golden");
2567                            setMasterMute(true);
2568                        }
2569                    }
2570
2571                    standbyTime = systemTime() + kStandbyTimeInNsecs;
2572                    sleepTime = idleSleepTime;
2573                    continue;
2574                }
2575            }
2576
2577            mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
2578
2579            // prevent any changes in effect chain list and in each effect chain
2580            // during mixing and effect process as the audio buffers could be deleted
2581            // or modified if an effect is created or deleted
2582            lockEffectChains_l(effectChains);
2583        }
2584
2585        if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
2586            // mix buffers...
2587            if (outputsReady(outputTracks)) {
2588                mAudioMixer->process();
2589            } else {
2590                memset(mMixBuffer, 0, mixBufferSize);
2591            }
2592            sleepTime = 0;
2593            writeFrames = mFrameCount;
2594        } else {
2595            if (sleepTime == 0) {
2596                if (mixerStatus == MIXER_TRACKS_ENABLED) {
2597                    sleepTime = activeSleepTime;
2598                } else {
2599                    sleepTime = idleSleepTime;
2600                }
2601            } else if (mBytesWritten != 0) {
2602                // flush remaining overflow buffers in output tracks
2603                for (size_t i = 0; i < outputTracks.size(); i++) {
2604                    if (outputTracks[i]->isActive()) {
2605                        sleepTime = 0;
2606                        writeFrames = 0;
2607                        memset(mMixBuffer, 0, mixBufferSize);
2608                        break;
2609                    }
2610                }
2611            }
2612        }
2613
2614        if (mSuspended) {
2615            sleepTime = idleSleepTime;
2616        }
2617        // sleepTime == 0 means we must write to audio hardware
2618        if (sleepTime == 0) {
2619            for (size_t i = 0; i < effectChains.size(); i ++) {
2620                effectChains[i]->process_l();
2621            }
2622            // enable changes in effect chain
2623            unlockEffectChains(effectChains);
2624
2625            standbyTime = systemTime() + kStandbyTimeInNsecs;
2626            for (size_t i = 0; i < outputTracks.size(); i++) {
2627                outputTracks[i]->write(mMixBuffer, writeFrames);
2628            }
2629            mStandby = false;
2630            mBytesWritten += mixBufferSize;
2631        } else {
2632            // enable changes in effect chain
2633            unlockEffectChains(effectChains);
2634            usleep(sleepTime);
2635        }
2636
2637        // finally let go of all our tracks, without the lock held
2638        // since we can't guarantee the destructors won't acquire that
2639        // same lock.
2640        tracksToRemove.clear();
2641        outputTracks.clear();
2642
2643        // Effect chains will be actually deleted here if they were removed from
2644        // mEffectChains list during mixing or effects processing
2645        effectChains.clear();
2646    }
2647
2648    return false;
2649}
2650
2651void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
2652{
2653    int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
2654    OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
2655                                            this,
2656                                            mSampleRate,
2657                                            mFormat,
2658                                            mChannelCount,
2659                                            frameCount);
2660    if (outputTrack->cblk() != NULL) {
2661        thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f);
2662        mOutputTracks.add(outputTrack);
2663        LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
2664        updateWaitTime();
2665    }
2666}
2667
2668void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
2669{
2670    Mutex::Autolock _l(mLock);
2671    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2672        if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
2673            mOutputTracks[i]->destroy();
2674            mOutputTracks.removeAt(i);
2675            updateWaitTime();
2676            return;
2677        }
2678    }
2679    LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
2680}
2681
2682void AudioFlinger::DuplicatingThread::updateWaitTime()
2683{
2684    mWaitTimeMs = UINT_MAX;
2685    for (size_t i = 0; i < mOutputTracks.size(); i++) {
2686        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
2687        if (strong != NULL) {
2688            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
2689            if (waitTimeMs < mWaitTimeMs) {
2690                mWaitTimeMs = waitTimeMs;
2691            }
2692        }
2693    }
2694}
2695
2696
2697bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks)
2698{
2699    for (size_t i = 0; i < outputTracks.size(); i++) {
2700        sp <ThreadBase> thread = outputTracks[i]->thread().promote();
2701        if (thread == 0) {
2702            LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
2703            return false;
2704        }
2705        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2706        if (playbackThread->standby() && !playbackThread->isSuspended()) {
2707            LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
2708            return false;
2709        }
2710    }
2711    return true;
2712}
2713
2714uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
2715{
2716    return (mWaitTimeMs * 1000) / 2;
2717}
2718
2719// ----------------------------------------------------------------------------
2720
2721// TrackBase constructor must be called with AudioFlinger::mLock held
2722AudioFlinger::ThreadBase::TrackBase::TrackBase(
2723            const wp<ThreadBase>& thread,
2724            const sp<Client>& client,
2725            uint32_t sampleRate,
2726            int format,
2727            int channelCount,
2728            int frameCount,
2729            uint32_t flags,
2730            const sp<IMemory>& sharedBuffer,
2731            int sessionId)
2732    :   RefBase(),
2733        mThread(thread),
2734        mClient(client),
2735        mCblk(0),
2736        mFrameCount(0),
2737        mState(IDLE),
2738        mClientTid(-1),
2739        mFormat(format),
2740        mFlags(flags & ~SYSTEM_FLAGS_MASK),
2741        mSessionId(sessionId)
2742{
2743    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
2744
2745    // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
2746   size_t size = sizeof(audio_track_cblk_t);
2747   size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
2748   if (sharedBuffer == 0) {
2749       size += bufferSize;
2750   }
2751
2752   if (client != NULL) {
2753        mCblkMemory = client->heap()->allocate(size);
2754        if (mCblkMemory != 0) {
2755            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
2756            if (mCblk) { // construct the shared structure in-place.
2757                new(mCblk) audio_track_cblk_t();
2758                // clear all buffers
2759                mCblk->frameCount = frameCount;
2760                mCblk->sampleRate = sampleRate;
2761                mCblk->channelCount = (uint8_t)channelCount;
2762                if (sharedBuffer == 0) {
2763                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2764                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2765                    // Force underrun condition to avoid false underrun callback until first data is
2766                    // written to buffer
2767                    mCblk->flags = CBLK_UNDERRUN_ON;
2768                } else {
2769                    mBuffer = sharedBuffer->pointer();
2770                }
2771                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2772            }
2773        } else {
2774            LOGE("not enough memory for AudioTrack size=%u", size);
2775            client->heap()->dump("AudioTrack");
2776            return;
2777        }
2778   } else {
2779       mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
2780       if (mCblk) { // construct the shared structure in-place.
2781           new(mCblk) audio_track_cblk_t();
2782           // clear all buffers
2783           mCblk->frameCount = frameCount;
2784           mCblk->sampleRate = sampleRate;
2785           mCblk->channelCount = (uint8_t)channelCount;
2786           mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
2787           memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
2788           // Force underrun condition to avoid false underrun callback until first data is
2789           // written to buffer
2790           mCblk->flags = CBLK_UNDERRUN_ON;
2791           mBufferEnd = (uint8_t *)mBuffer + bufferSize;
2792       }
2793   }
2794}
2795
2796AudioFlinger::ThreadBase::TrackBase::~TrackBase()
2797{
2798    if (mCblk) {
2799        mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
2800        if (mClient == NULL) {
2801            delete mCblk;
2802        }
2803    }
2804    mCblkMemory.clear();            // and free the shared memory
2805    if (mClient != NULL) {
2806        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
2807        mClient.clear();
2808    }
2809}
2810
2811void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2812{
2813    buffer->raw = 0;
2814    mFrameCount = buffer->frameCount;
2815    step();
2816    buffer->frameCount = 0;
2817}
2818
2819bool AudioFlinger::ThreadBase::TrackBase::step() {
2820    bool result;
2821    audio_track_cblk_t* cblk = this->cblk();
2822
2823    result = cblk->stepServer(mFrameCount);
2824    if (!result) {
2825        LOGV("stepServer failed acquiring cblk mutex");
2826        mFlags |= STEPSERVER_FAILED;
2827    }
2828    return result;
2829}
2830
2831void AudioFlinger::ThreadBase::TrackBase::reset() {
2832    audio_track_cblk_t* cblk = this->cblk();
2833
2834    cblk->user = 0;
2835    cblk->server = 0;
2836    cblk->userBase = 0;
2837    cblk->serverBase = 0;
2838    mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK);
2839    LOGV("TrackBase::reset");
2840}
2841
2842sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
2843{
2844    return mCblkMemory;
2845}
2846
2847int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
2848    return (int)mCblk->sampleRate;
2849}
2850
2851int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
2852    return (int)mCblk->channelCount;
2853}
2854
2855void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
2856    audio_track_cblk_t* cblk = this->cblk();
2857    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
2858    int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
2859
2860    // Check validity of returned pointer in case the track control block would have been corrupted.
2861    if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
2862        ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) {
2863        LOGE("TrackBase::getBuffer buffer out of range:\n    start: %p, end %p , mBuffer %p mBufferEnd %p\n    \
2864                server %d, serverBase %d, user %d, userBase %d, channelCount %d",
2865                bufferStart, bufferEnd, mBuffer, mBufferEnd,
2866                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount);
2867        return 0;
2868    }
2869
2870    return bufferStart;
2871}
2872
2873// ----------------------------------------------------------------------------
2874
2875// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
2876AudioFlinger::PlaybackThread::Track::Track(
2877            const wp<ThreadBase>& thread,
2878            const sp<Client>& client,
2879            int streamType,
2880            uint32_t sampleRate,
2881            int format,
2882            int channelCount,
2883            int frameCount,
2884            const sp<IMemory>& sharedBuffer,
2885            int sessionId)
2886    :   TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId),
2887    mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), mAuxEffectId(0)
2888{
2889    if (mCblk != NULL) {
2890        sp<ThreadBase> baseThread = thread.promote();
2891        if (baseThread != 0) {
2892            PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
2893            mName = playbackThread->getTrackName_l();
2894            mMainBuffer = playbackThread->mixBuffer();
2895        }
2896        LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
2897        if (mName < 0) {
2898            LOGE("no more track names available");
2899        }
2900        mVolume[0] = 1.0f;
2901        mVolume[1] = 1.0f;
2902        mStreamType = streamType;
2903        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
2904        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
2905        mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t);
2906    }
2907}
2908
2909AudioFlinger::PlaybackThread::Track::~Track()
2910{
2911    LOGV("PlaybackThread::Track destructor");
2912    sp<ThreadBase> thread = mThread.promote();
2913    if (thread != 0) {
2914        Mutex::Autolock _l(thread->mLock);
2915        mState = TERMINATED;
2916    }
2917}
2918
2919void AudioFlinger::PlaybackThread::Track::destroy()
2920{
2921    // NOTE: destroyTrack_l() can remove a strong reference to this Track
2922    // by removing it from mTracks vector, so there is a risk that this Tracks's
2923    // desctructor is called. As the destructor needs to lock mLock,
2924    // we must acquire a strong reference on this Track before locking mLock
2925    // here so that the destructor is called only when exiting this function.
2926    // On the other hand, as long as Track::destroy() is only called by
2927    // TrackHandle destructor, the TrackHandle still holds a strong ref on
2928    // this Track with its member mTrack.
2929    sp<Track> keep(this);
2930    { // scope for mLock
2931        sp<ThreadBase> thread = mThread.promote();
2932        if (thread != 0) {
2933            if (!isOutputTrack()) {
2934                if (mState == ACTIVE || mState == RESUMING) {
2935                    AudioSystem::stopOutput(thread->id(),
2936                                            (AudioSystem::stream_type)mStreamType,
2937                                            mSessionId);
2938                }
2939                AudioSystem::releaseOutput(thread->id());
2940            }
2941            Mutex::Autolock _l(thread->mLock);
2942            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
2943            playbackThread->destroyTrack_l(this);
2944        }
2945    }
2946}
2947
2948void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
2949{
2950    snprintf(buffer, size, "   %05d %05d %03u %03u %03u %05u   %04u %1d %1d %1d %05u %05u %05u  0x%08x 0x%08x 0x%08x 0x%08x\n",
2951            mName - AudioMixer::TRACK0,
2952            (mClient == NULL) ? getpid() : mClient->pid(),
2953            mStreamType,
2954            mFormat,
2955            mCblk->channelCount,
2956            mSessionId,
2957            mFrameCount,
2958            mState,
2959            mMute,
2960            mFillingUpStatus,
2961            mCblk->sampleRate,
2962            mCblk->volume[0],
2963            mCblk->volume[1],
2964            mCblk->server,
2965            mCblk->user,
2966            (int)mMainBuffer,
2967            (int)mAuxBuffer);
2968}
2969
2970status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
2971{
2972     audio_track_cblk_t* cblk = this->cblk();
2973     uint32_t framesReady;
2974     uint32_t framesReq = buffer->frameCount;
2975
2976     // Check if last stepServer failed, try to step now
2977     if (mFlags & TrackBase::STEPSERVER_FAILED) {
2978         if (!step())  goto getNextBuffer_exit;
2979         LOGV("stepServer recovered");
2980         mFlags &= ~TrackBase::STEPSERVER_FAILED;
2981     }
2982
2983     framesReady = cblk->framesReady();
2984
2985     if (LIKELY(framesReady)) {
2986        uint32_t s = cblk->server;
2987        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
2988
2989        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
2990        if (framesReq > framesReady) {
2991            framesReq = framesReady;
2992        }
2993        if (s + framesReq > bufferEnd) {
2994            framesReq = bufferEnd - s;
2995        }
2996
2997         buffer->raw = getBuffer(s, framesReq);
2998         if (buffer->raw == 0) goto getNextBuffer_exit;
2999
3000         buffer->frameCount = framesReq;
3001        return NO_ERROR;
3002     }
3003
3004getNextBuffer_exit:
3005     buffer->raw = 0;
3006     buffer->frameCount = 0;
3007     LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
3008     return NOT_ENOUGH_DATA;
3009}
3010
3011bool AudioFlinger::PlaybackThread::Track::isReady() const {
3012    if (mFillingUpStatus != FS_FILLING) return true;
3013
3014    if (mCblk->framesReady() >= mCblk->frameCount ||
3015            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
3016        mFillingUpStatus = FS_FILLED;
3017        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3018        return true;
3019    }
3020    return false;
3021}
3022
3023status_t AudioFlinger::PlaybackThread::Track::start()
3024{
3025    status_t status = NO_ERROR;
3026    LOGV("start(%d), calling thread %d session %d",
3027            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
3028    sp<ThreadBase> thread = mThread.promote();
3029    if (thread != 0) {
3030        Mutex::Autolock _l(thread->mLock);
3031        int state = mState;
3032        // here the track could be either new, or restarted
3033        // in both cases "unstop" the track
3034        if (mState == PAUSED) {
3035            mState = TrackBase::RESUMING;
3036            LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
3037        } else {
3038            mState = TrackBase::ACTIVE;
3039            LOGV("? => ACTIVE (%d) on thread %p", mName, this);
3040        }
3041
3042        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
3043            thread->mLock.unlock();
3044            status = AudioSystem::startOutput(thread->id(),
3045                                              (AudioSystem::stream_type)mStreamType,
3046                                              mSessionId);
3047            thread->mLock.lock();
3048        }
3049        if (status == NO_ERROR) {
3050            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3051            playbackThread->addTrack_l(this);
3052        } else {
3053            mState = state;
3054        }
3055    } else {
3056        status = BAD_VALUE;
3057    }
3058    return status;
3059}
3060
3061void AudioFlinger::PlaybackThread::Track::stop()
3062{
3063    LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3064    sp<ThreadBase> thread = mThread.promote();
3065    if (thread != 0) {
3066        Mutex::Autolock _l(thread->mLock);
3067        int state = mState;
3068        if (mState > STOPPED) {
3069            mState = STOPPED;
3070            // If the track is not active (PAUSED and buffers full), flush buffers
3071            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3072            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
3073                reset();
3074            }
3075            LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
3076        }
3077        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
3078            thread->mLock.unlock();
3079            AudioSystem::stopOutput(thread->id(),
3080                                    (AudioSystem::stream_type)mStreamType,
3081                                    mSessionId);
3082            thread->mLock.lock();
3083        }
3084    }
3085}
3086
3087void AudioFlinger::PlaybackThread::Track::pause()
3088{
3089    LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
3090    sp<ThreadBase> thread = mThread.promote();
3091    if (thread != 0) {
3092        Mutex::Autolock _l(thread->mLock);
3093        if (mState == ACTIVE || mState == RESUMING) {
3094            mState = PAUSING;
3095            LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
3096            if (!isOutputTrack()) {
3097                thread->mLock.unlock();
3098                AudioSystem::stopOutput(thread->id(),
3099                                        (AudioSystem::stream_type)mStreamType,
3100                                        mSessionId);
3101                thread->mLock.lock();
3102            }
3103        }
3104    }
3105}
3106
3107void AudioFlinger::PlaybackThread::Track::flush()
3108{
3109    LOGV("flush(%d)", mName);
3110    sp<ThreadBase> thread = mThread.promote();
3111    if (thread != 0) {
3112        Mutex::Autolock _l(thread->mLock);
3113        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
3114            return;
3115        }
3116        // No point remaining in PAUSED state after a flush => go to
3117        // STOPPED state
3118        mState = STOPPED;
3119
3120        mCblk->lock.lock();
3121        // NOTE: reset() will reset cblk->user and cblk->server with
3122        // the risk that at the same time, the AudioMixer is trying to read
3123        // data. In this case, getNextBuffer() would return a NULL pointer
3124        // as audio buffer => the AudioMixer code MUST always test that pointer
3125        // returned by getNextBuffer() is not NULL!
3126        reset();
3127        mCblk->lock.unlock();
3128    }
3129}
3130
3131void AudioFlinger::PlaybackThread::Track::reset()
3132{
3133    // Do not reset twice to avoid discarding data written just after a flush and before
3134    // the audioflinger thread detects the track is stopped.
3135    if (!mResetDone) {
3136        TrackBase::reset();
3137        // Force underrun condition to avoid false underrun callback until first data is
3138        // written to buffer
3139        mCblk->flags |= CBLK_UNDERRUN_ON;
3140        mCblk->flags &= ~CBLK_FORCEREADY_MSK;
3141        mFillingUpStatus = FS_FILLING;
3142        mResetDone = true;
3143    }
3144}
3145
3146void AudioFlinger::PlaybackThread::Track::mute(bool muted)
3147{
3148    mMute = muted;
3149}
3150
3151void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
3152{
3153    mVolume[0] = left;
3154    mVolume[1] = right;
3155}
3156
3157status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
3158{
3159    status_t status = DEAD_OBJECT;
3160    sp<ThreadBase> thread = mThread.promote();
3161    if (thread != 0) {
3162       PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3163       status = playbackThread->attachAuxEffect(this, EffectId);
3164    }
3165    return status;
3166}
3167
3168void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
3169{
3170    mAuxEffectId = EffectId;
3171    mAuxBuffer = buffer;
3172}
3173
3174// ----------------------------------------------------------------------------
3175
3176// RecordTrack constructor must be called with AudioFlinger::mLock held
3177AudioFlinger::RecordThread::RecordTrack::RecordTrack(
3178            const wp<ThreadBase>& thread,
3179            const sp<Client>& client,
3180            uint32_t sampleRate,
3181            int format,
3182            int channelCount,
3183            int frameCount,
3184            uint32_t flags,
3185            int sessionId)
3186    :   TrackBase(thread, client, sampleRate, format,
3187                  channelCount, frameCount, flags, 0, sessionId),
3188        mOverflow(false)
3189{
3190    if (mCblk != NULL) {
3191       LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
3192       if (format == AudioSystem::PCM_16_BIT) {
3193           mCblk->frameSize = channelCount * sizeof(int16_t);
3194       } else if (format == AudioSystem::PCM_8_BIT) {
3195           mCblk->frameSize = channelCount * sizeof(int8_t);
3196       } else {
3197           mCblk->frameSize = sizeof(int8_t);
3198       }
3199    }
3200}
3201
3202AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
3203{
3204    sp<ThreadBase> thread = mThread.promote();
3205    if (thread != 0) {
3206        AudioSystem::releaseInput(thread->id());
3207    }
3208}
3209
3210status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
3211{
3212    audio_track_cblk_t* cblk = this->cblk();
3213    uint32_t framesAvail;
3214    uint32_t framesReq = buffer->frameCount;
3215
3216     // Check if last stepServer failed, try to step now
3217    if (mFlags & TrackBase::STEPSERVER_FAILED) {
3218        if (!step()) goto getNextBuffer_exit;
3219        LOGV("stepServer recovered");
3220        mFlags &= ~TrackBase::STEPSERVER_FAILED;
3221    }
3222
3223    framesAvail = cblk->framesAvailable_l();
3224
3225    if (LIKELY(framesAvail)) {
3226        uint32_t s = cblk->server;
3227        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
3228
3229        if (framesReq > framesAvail) {
3230            framesReq = framesAvail;
3231        }
3232        if (s + framesReq > bufferEnd) {
3233            framesReq = bufferEnd - s;
3234        }
3235
3236        buffer->raw = getBuffer(s, framesReq);
3237        if (buffer->raw == 0) goto getNextBuffer_exit;
3238
3239        buffer->frameCount = framesReq;
3240        return NO_ERROR;
3241    }
3242
3243getNextBuffer_exit:
3244    buffer->raw = 0;
3245    buffer->frameCount = 0;
3246    return NOT_ENOUGH_DATA;
3247}
3248
3249status_t AudioFlinger::RecordThread::RecordTrack::start()
3250{
3251    sp<ThreadBase> thread = mThread.promote();
3252    if (thread != 0) {
3253        RecordThread *recordThread = (RecordThread *)thread.get();
3254        return recordThread->start(this);
3255    } else {
3256        return BAD_VALUE;
3257    }
3258}
3259
3260void AudioFlinger::RecordThread::RecordTrack::stop()
3261{
3262    sp<ThreadBase> thread = mThread.promote();
3263    if (thread != 0) {
3264        RecordThread *recordThread = (RecordThread *)thread.get();
3265        recordThread->stop(this);
3266        TrackBase::reset();
3267        // Force overerrun condition to avoid false overrun callback until first data is
3268        // read from buffer
3269        mCblk->flags |= CBLK_UNDERRUN_ON;
3270    }
3271}
3272
3273void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
3274{
3275    snprintf(buffer, size, "   %05d %03u %03u %05d   %04u %01d %05u  %08x %08x\n",
3276            (mClient == NULL) ? getpid() : mClient->pid(),
3277            mFormat,
3278            mCblk->channelCount,
3279            mSessionId,
3280            mFrameCount,
3281            mState,
3282            mCblk->sampleRate,
3283            mCblk->server,
3284            mCblk->user);
3285}
3286
3287
3288// ----------------------------------------------------------------------------
3289
3290AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
3291            const wp<ThreadBase>& thread,
3292            DuplicatingThread *sourceThread,
3293            uint32_t sampleRate,
3294            int format,
3295            int channelCount,
3296            int frameCount)
3297    :   Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0),
3298    mActive(false), mSourceThread(sourceThread)
3299{
3300
3301    PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
3302    if (mCblk != NULL) {
3303        mCblk->flags |= CBLK_DIRECTION_OUT;
3304        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
3305        mCblk->volume[0] = mCblk->volume[1] = 0x1000;
3306        mOutBuffer.frameCount = 0;
3307        playbackThread->mTracks.add(this);
3308        LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p",
3309                mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd);
3310    } else {
3311        LOGW("Error creating output track on thread %p", playbackThread);
3312    }
3313}
3314
3315AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
3316{
3317    clearBufferQueue();
3318}
3319
3320status_t AudioFlinger::PlaybackThread::OutputTrack::start()
3321{
3322    status_t status = Track::start();
3323    if (status != NO_ERROR) {
3324        return status;
3325    }
3326
3327    mActive = true;
3328    mRetryCount = 127;
3329    return status;
3330}
3331
3332void AudioFlinger::PlaybackThread::OutputTrack::stop()
3333{
3334    Track::stop();
3335    clearBufferQueue();
3336    mOutBuffer.frameCount = 0;
3337    mActive = false;
3338}
3339
3340bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
3341{
3342    Buffer *pInBuffer;
3343    Buffer inBuffer;
3344    uint32_t channelCount = mCblk->channelCount;
3345    bool outputBufferFull = false;
3346    inBuffer.frameCount = frames;
3347    inBuffer.i16 = data;
3348
3349    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
3350
3351    if (!mActive && frames != 0) {
3352        start();
3353        sp<ThreadBase> thread = mThread.promote();
3354        if (thread != 0) {
3355            MixerThread *mixerThread = (MixerThread *)thread.get();
3356            if (mCblk->frameCount > frames){
3357                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3358                    uint32_t startFrames = (mCblk->frameCount - frames);
3359                    pInBuffer = new Buffer;
3360                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
3361                    pInBuffer->frameCount = startFrames;
3362                    pInBuffer->i16 = pInBuffer->mBuffer;
3363                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
3364                    mBufferQueue.add(pInBuffer);
3365                } else {
3366                    LOGW ("OutputTrack::write() %p no more buffers in queue", this);
3367                }
3368            }
3369        }
3370    }
3371
3372    while (waitTimeLeftMs) {
3373        // First write pending buffers, then new data
3374        if (mBufferQueue.size()) {
3375            pInBuffer = mBufferQueue.itemAt(0);
3376        } else {
3377            pInBuffer = &inBuffer;
3378        }
3379
3380        if (pInBuffer->frameCount == 0) {
3381            break;
3382        }
3383
3384        if (mOutBuffer.frameCount == 0) {
3385            mOutBuffer.frameCount = pInBuffer->frameCount;
3386            nsecs_t startTime = systemTime();
3387            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
3388                LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
3389                outputBufferFull = true;
3390                break;
3391            }
3392            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
3393            if (waitTimeLeftMs >= waitTimeMs) {
3394                waitTimeLeftMs -= waitTimeMs;
3395            } else {
3396                waitTimeLeftMs = 0;
3397            }
3398        }
3399
3400        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
3401        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
3402        mCblk->stepUser(outFrames);
3403        pInBuffer->frameCount -= outFrames;
3404        pInBuffer->i16 += outFrames * channelCount;
3405        mOutBuffer.frameCount -= outFrames;
3406        mOutBuffer.i16 += outFrames * channelCount;
3407
3408        if (pInBuffer->frameCount == 0) {
3409            if (mBufferQueue.size()) {
3410                mBufferQueue.removeAt(0);
3411                delete [] pInBuffer->mBuffer;
3412                delete pInBuffer;
3413                LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3414            } else {
3415                break;
3416            }
3417        }
3418    }
3419
3420    // If we could not write all frames, allocate a buffer and queue it for next time.
3421    if (inBuffer.frameCount) {
3422        sp<ThreadBase> thread = mThread.promote();
3423        if (thread != 0 && !thread->standby()) {
3424            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
3425                pInBuffer = new Buffer;
3426                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
3427                pInBuffer->frameCount = inBuffer.frameCount;
3428                pInBuffer->i16 = pInBuffer->mBuffer;
3429                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
3430                mBufferQueue.add(pInBuffer);
3431                LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
3432            } else {
3433                LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
3434            }
3435        }
3436    }
3437
3438    // Calling write() with a 0 length buffer, means that no more data will be written:
3439    // If no more buffers are pending, fill output track buffer to make sure it is started
3440    // by output mixer.
3441    if (frames == 0 && mBufferQueue.size() == 0) {
3442        if (mCblk->user < mCblk->frameCount) {
3443            frames = mCblk->frameCount - mCblk->user;
3444            pInBuffer = new Buffer;
3445            pInBuffer->mBuffer = new int16_t[frames * channelCount];
3446            pInBuffer->frameCount = frames;
3447            pInBuffer->i16 = pInBuffer->mBuffer;
3448            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
3449            mBufferQueue.add(pInBuffer);
3450        } else if (mActive) {
3451            stop();
3452        }
3453    }
3454
3455    return outputBufferFull;
3456}
3457
3458status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
3459{
3460    int active;
3461    status_t result;
3462    audio_track_cblk_t* cblk = mCblk;
3463    uint32_t framesReq = buffer->frameCount;
3464
3465//    LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
3466    buffer->frameCount  = 0;
3467
3468    uint32_t framesAvail = cblk->framesAvailable();
3469
3470
3471    if (framesAvail == 0) {
3472        Mutex::Autolock _l(cblk->lock);
3473        goto start_loop_here;
3474        while (framesAvail == 0) {
3475            active = mActive;
3476            if (UNLIKELY(!active)) {
3477                LOGV("Not active and NO_MORE_BUFFERS");
3478                return AudioTrack::NO_MORE_BUFFERS;
3479            }
3480            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
3481            if (result != NO_ERROR) {
3482                return AudioTrack::NO_MORE_BUFFERS;
3483            }
3484            // read the server count again
3485        start_loop_here:
3486            framesAvail = cblk->framesAvailable_l();
3487        }
3488    }
3489
3490//    if (framesAvail < framesReq) {
3491//        return AudioTrack::NO_MORE_BUFFERS;
3492//    }
3493
3494    if (framesReq > framesAvail) {
3495        framesReq = framesAvail;
3496    }
3497
3498    uint32_t u = cblk->user;
3499    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
3500
3501    if (u + framesReq > bufferEnd) {
3502        framesReq = bufferEnd - u;
3503    }
3504
3505    buffer->frameCount  = framesReq;
3506    buffer->raw         = (void *)cblk->buffer(u);
3507    return NO_ERROR;
3508}
3509
3510
3511void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
3512{
3513    size_t size = mBufferQueue.size();
3514    Buffer *pBuffer;
3515
3516    for (size_t i = 0; i < size; i++) {
3517        pBuffer = mBufferQueue.itemAt(i);
3518        delete [] pBuffer->mBuffer;
3519        delete pBuffer;
3520    }
3521    mBufferQueue.clear();
3522}
3523
3524// ----------------------------------------------------------------------------
3525
3526AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
3527    :   RefBase(),
3528        mAudioFlinger(audioFlinger),
3529        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
3530        mPid(pid)
3531{
3532    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
3533}
3534
3535// Client destructor must be called with AudioFlinger::mLock held
3536AudioFlinger::Client::~Client()
3537{
3538    mAudioFlinger->removeClient_l(mPid);
3539}
3540
3541const sp<MemoryDealer>& AudioFlinger::Client::heap() const
3542{
3543    return mMemoryDealer;
3544}
3545
3546// ----------------------------------------------------------------------------
3547
3548AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
3549                                                     const sp<IAudioFlingerClient>& client,
3550                                                     pid_t pid)
3551    : mAudioFlinger(audioFlinger), mPid(pid), mClient(client)
3552{
3553}
3554
3555AudioFlinger::NotificationClient::~NotificationClient()
3556{
3557    mClient.clear();
3558}
3559
3560void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
3561{
3562    sp<NotificationClient> keep(this);
3563    {
3564        mAudioFlinger->removeNotificationClient(mPid);
3565    }
3566}
3567
3568// ----------------------------------------------------------------------------
3569
3570AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
3571    : BnAudioTrack(),
3572      mTrack(track)
3573{
3574}
3575
3576AudioFlinger::TrackHandle::~TrackHandle() {
3577    // just stop the track on deletion, associated resources
3578    // will be freed from the main thread once all pending buffers have
3579    // been played. Unless it's not in the active track list, in which
3580    // case we free everything now...
3581    mTrack->destroy();
3582}
3583
3584status_t AudioFlinger::TrackHandle::start() {
3585    return mTrack->start();
3586}
3587
3588void AudioFlinger::TrackHandle::stop() {
3589    mTrack->stop();
3590}
3591
3592void AudioFlinger::TrackHandle::flush() {
3593    mTrack->flush();
3594}
3595
3596void AudioFlinger::TrackHandle::mute(bool e) {
3597    mTrack->mute(e);
3598}
3599
3600void AudioFlinger::TrackHandle::pause() {
3601    mTrack->pause();
3602}
3603
3604void AudioFlinger::TrackHandle::setVolume(float left, float right) {
3605    mTrack->setVolume(left, right);
3606}
3607
3608sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
3609    return mTrack->getCblk();
3610}
3611
3612status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
3613{
3614    return mTrack->attachAuxEffect(EffectId);
3615}
3616
3617status_t AudioFlinger::TrackHandle::onTransact(
3618    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3619{
3620    return BnAudioTrack::onTransact(code, data, reply, flags);
3621}
3622
3623// ----------------------------------------------------------------------------
3624
3625sp<IAudioRecord> AudioFlinger::openRecord(
3626        pid_t pid,
3627        int input,
3628        uint32_t sampleRate,
3629        int format,
3630        int channelCount,
3631        int frameCount,
3632        uint32_t flags,
3633        int *sessionId,
3634        status_t *status)
3635{
3636    sp<RecordThread::RecordTrack> recordTrack;
3637    sp<RecordHandle> recordHandle;
3638    sp<Client> client;
3639    wp<Client> wclient;
3640    status_t lStatus;
3641    RecordThread *thread;
3642    size_t inFrameCount;
3643    int lSessionId;
3644
3645    // check calling permissions
3646    if (!recordingAllowed()) {
3647        lStatus = PERMISSION_DENIED;
3648        goto Exit;
3649    }
3650
3651    // add client to list
3652    { // scope for mLock
3653        Mutex::Autolock _l(mLock);
3654        thread = checkRecordThread_l(input);
3655        if (thread == NULL) {
3656            lStatus = BAD_VALUE;
3657            goto Exit;
3658        }
3659
3660        wclient = mClients.valueFor(pid);
3661        if (wclient != NULL) {
3662            client = wclient.promote();
3663        } else {
3664            client = new Client(this, pid);
3665            mClients.add(pid, client);
3666        }
3667
3668        // If no audio session id is provided, create one here
3669        if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
3670            lSessionId = *sessionId;
3671        } else {
3672            lSessionId = nextUniqueId();
3673            if (sessionId != NULL) {
3674                *sessionId = lSessionId;
3675            }
3676        }
3677        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
3678        recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
3679                                                   format, channelCount, frameCount, flags, lSessionId);
3680    }
3681    if (recordTrack->getCblk() == NULL) {
3682        // remove local strong reference to Client before deleting the RecordTrack so that the Client
3683        // destructor is called by the TrackBase destructor with mLock held
3684        client.clear();
3685        recordTrack.clear();
3686        lStatus = NO_MEMORY;
3687        goto Exit;
3688    }
3689
3690    // return to handle to client
3691    recordHandle = new RecordHandle(recordTrack);
3692    lStatus = NO_ERROR;
3693
3694Exit:
3695    if (status) {
3696        *status = lStatus;
3697    }
3698    return recordHandle;
3699}
3700
3701// ----------------------------------------------------------------------------
3702
3703AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
3704    : BnAudioRecord(),
3705    mRecordTrack(recordTrack)
3706{
3707}
3708
3709AudioFlinger::RecordHandle::~RecordHandle() {
3710    stop();
3711}
3712
3713status_t AudioFlinger::RecordHandle::start() {
3714    LOGV("RecordHandle::start()");
3715    return mRecordTrack->start();
3716}
3717
3718void AudioFlinger::RecordHandle::stop() {
3719    LOGV("RecordHandle::stop()");
3720    mRecordTrack->stop();
3721}
3722
3723sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
3724    return mRecordTrack->getCblk();
3725}
3726
3727status_t AudioFlinger::RecordHandle::onTransact(
3728    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
3729{
3730    return BnAudioRecord::onTransact(code, data, reply, flags);
3731}
3732
3733// ----------------------------------------------------------------------------
3734
3735AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) :
3736    ThreadBase(audioFlinger, id),
3737    mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
3738{
3739    mReqChannelCount = AudioSystem::popCount(channels);
3740    mReqSampleRate = sampleRate;
3741    readInputParameters();
3742}
3743
3744
3745AudioFlinger::RecordThread::~RecordThread()
3746{
3747    delete[] mRsmpInBuffer;
3748    if (mResampler != 0) {
3749        delete mResampler;
3750        delete[] mRsmpOutBuffer;
3751    }
3752}
3753
3754void AudioFlinger::RecordThread::onFirstRef()
3755{
3756    const size_t SIZE = 256;
3757    char buffer[SIZE];
3758
3759    snprintf(buffer, SIZE, "Record Thread %p", this);
3760
3761    run(buffer, PRIORITY_URGENT_AUDIO);
3762}
3763
3764bool AudioFlinger::RecordThread::threadLoop()
3765{
3766    AudioBufferProvider::Buffer buffer;
3767    sp<RecordTrack> activeTrack;
3768
3769    // start recording
3770    while (!exitPending()) {
3771
3772        processConfigEvents();
3773
3774        { // scope for mLock
3775            Mutex::Autolock _l(mLock);
3776            checkForNewParameters_l();
3777            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3778                if (!mStandby) {
3779                    mInput->standby();
3780                    mStandby = true;
3781                }
3782
3783                if (exitPending()) break;
3784
3785                LOGV("RecordThread: loop stopping");
3786                // go to sleep
3787                mWaitWorkCV.wait(mLock);
3788                LOGV("RecordThread: loop starting");
3789                continue;
3790            }
3791            if (mActiveTrack != 0) {
3792                if (mActiveTrack->mState == TrackBase::PAUSING) {
3793                    if (!mStandby) {
3794                        mInput->standby();
3795                        mStandby = true;
3796                    }
3797                    mActiveTrack.clear();
3798                    mStartStopCond.broadcast();
3799                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3800                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3801                        mActiveTrack.clear();
3802                        mStartStopCond.broadcast();
3803                    } else if (mBytesRead != 0) {
3804                        // record start succeeds only if first read from audio input
3805                        // succeeds
3806                        if (mBytesRead > 0) {
3807                            mActiveTrack->mState = TrackBase::ACTIVE;
3808                        } else {
3809                            mActiveTrack.clear();
3810                        }
3811                        mStartStopCond.broadcast();
3812                    }
3813                    mStandby = false;
3814                }
3815            }
3816        }
3817
3818        if (mActiveTrack != 0) {
3819            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3820                mActiveTrack->mState != TrackBase::RESUMING) {
3821                usleep(5000);
3822                continue;
3823            }
3824            buffer.frameCount = mFrameCount;
3825            if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3826                size_t framesOut = buffer.frameCount;
3827                if (mResampler == 0) {
3828                    // no resampling
3829                    while (framesOut) {
3830                        size_t framesIn = mFrameCount - mRsmpInIndex;
3831                        if (framesIn) {
3832                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3833                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
3834                            if (framesIn > framesOut)
3835                                framesIn = framesOut;
3836                            mRsmpInIndex += framesIn;
3837                            framesOut -= framesIn;
3838                            if ((int)mChannelCount == mReqChannelCount ||
3839                                mFormat != AudioSystem::PCM_16_BIT) {
3840                                memcpy(dst, src, framesIn * mFrameSize);
3841                            } else {
3842                                int16_t *src16 = (int16_t *)src;
3843                                int16_t *dst16 = (int16_t *)dst;
3844                                if (mChannelCount == 1) {
3845                                    while (framesIn--) {
3846                                        *dst16++ = *src16;
3847                                        *dst16++ = *src16++;
3848                                    }
3849                                } else {
3850                                    while (framesIn--) {
3851                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
3852                                        src16 += 2;
3853                                    }
3854                                }
3855                            }
3856                        }
3857                        if (framesOut && mFrameCount == mRsmpInIndex) {
3858                            if (framesOut == mFrameCount &&
3859                                ((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
3860                                mBytesRead = mInput->read(buffer.raw, mInputBytes);
3861                                framesOut = 0;
3862                            } else {
3863                                mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
3864                                mRsmpInIndex = 0;
3865                            }
3866                            if (mBytesRead < 0) {
3867                                LOGE("Error reading audio input");
3868                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
3869                                    // Force input into standby so that it tries to
3870                                    // recover at next read attempt
3871                                    mInput->standby();
3872                                    usleep(5000);
3873                                }
3874                                mRsmpInIndex = mFrameCount;
3875                                framesOut = 0;
3876                                buffer.frameCount = 0;
3877                            }
3878                        }
3879                    }
3880                } else {
3881                    // resampling
3882
3883                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3884                    // alter output frame count as if we were expecting stereo samples
3885                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3886                        framesOut >>= 1;
3887                    }
3888                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
3889                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
3890                    // are 32 bit aligned which should be always true.
3891                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3892                        AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3893                        // the resampler always outputs stereo samples: do post stereo to mono conversion
3894                        int16_t *src = (int16_t *)mRsmpOutBuffer;
3895                        int16_t *dst = buffer.i16;
3896                        while (framesOut--) {
3897                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
3898                            src += 2;
3899                        }
3900                    } else {
3901                        AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3902                    }
3903
3904                }
3905                mActiveTrack->releaseBuffer(&buffer);
3906                mActiveTrack->overflow();
3907            }
3908            // client isn't retrieving buffers fast enough
3909            else {
3910                if (!mActiveTrack->setOverflow())
3911                    LOGW("RecordThread: buffer overflow");
3912                // Release the processor for a while before asking for a new buffer.
3913                // This will give the application more chance to read from the buffer and
3914                // clear the overflow.
3915                usleep(5000);
3916            }
3917        }
3918    }
3919
3920    if (!mStandby) {
3921        mInput->standby();
3922    }
3923    mActiveTrack.clear();
3924
3925    mStartStopCond.broadcast();
3926
3927    LOGV("RecordThread %p exiting", this);
3928    return false;
3929}
3930
3931status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
3932{
3933    LOGV("RecordThread::start");
3934    sp <ThreadBase> strongMe = this;
3935    status_t status = NO_ERROR;
3936    {
3937        AutoMutex lock(&mLock);
3938        if (mActiveTrack != 0) {
3939            if (recordTrack != mActiveTrack.get()) {
3940                status = -EBUSY;
3941            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3942                mActiveTrack->mState = TrackBase::ACTIVE;
3943            }
3944            return status;
3945        }
3946
3947        recordTrack->mState = TrackBase::IDLE;
3948        mActiveTrack = recordTrack;
3949        mLock.unlock();
3950        status_t status = AudioSystem::startInput(mId);
3951        mLock.lock();
3952        if (status != NO_ERROR) {
3953            mActiveTrack.clear();
3954            return status;
3955        }
3956        mActiveTrack->mState = TrackBase::RESUMING;
3957        mRsmpInIndex = mFrameCount;
3958        mBytesRead = 0;
3959        // signal thread to start
3960        LOGV("Signal record thread");
3961        mWaitWorkCV.signal();
3962        // do not wait for mStartStopCond if exiting
3963        if (mExiting) {
3964            mActiveTrack.clear();
3965            status = INVALID_OPERATION;
3966            goto startError;
3967        }
3968        mStartStopCond.wait(mLock);
3969        if (mActiveTrack == 0) {
3970            LOGV("Record failed to start");
3971            status = BAD_VALUE;
3972            goto startError;
3973        }
3974        LOGV("Record started OK");
3975        return status;
3976    }
3977startError:
3978    AudioSystem::stopInput(mId);
3979    return status;
3980}
3981
3982void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
3983    LOGV("RecordThread::stop");
3984    sp <ThreadBase> strongMe = this;
3985    {
3986        AutoMutex lock(&mLock);
3987        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
3988            mActiveTrack->mState = TrackBase::PAUSING;
3989            // do not wait for mStartStopCond if exiting
3990            if (mExiting) {
3991                return;
3992            }
3993            mStartStopCond.wait(mLock);
3994            // if we have been restarted, recordTrack == mActiveTrack.get() here
3995            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
3996                mLock.unlock();
3997                AudioSystem::stopInput(mId);
3998                mLock.lock();
3999                LOGV("Record stopped OK");
4000            }
4001        }
4002    }
4003}
4004
4005status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4006{
4007    const size_t SIZE = 256;
4008    char buffer[SIZE];
4009    String8 result;
4010    pid_t pid = 0;
4011
4012    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4013    result.append(buffer);
4014
4015    if (mActiveTrack != 0) {
4016        result.append("Active Track:\n");
4017        result.append("   Clien Fmt Chn Session Buf  S SRate  Serv     User\n");
4018        mActiveTrack->dump(buffer, SIZE);
4019        result.append(buffer);
4020
4021        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4022        result.append(buffer);
4023        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4024        result.append(buffer);
4025        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
4026        result.append(buffer);
4027        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
4028        result.append(buffer);
4029        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
4030        result.append(buffer);
4031
4032
4033    } else {
4034        result.append("No record client\n");
4035    }
4036    write(fd, result.string(), result.size());
4037
4038    dumpBase(fd, args);
4039
4040    return NO_ERROR;
4041}
4042
4043status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
4044{
4045    size_t framesReq = buffer->frameCount;
4046    size_t framesReady = mFrameCount - mRsmpInIndex;
4047    int channelCount;
4048
4049    if (framesReady == 0) {
4050        mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
4051        if (mBytesRead < 0) {
4052            LOGE("RecordThread::getNextBuffer() Error reading audio input");
4053            if (mActiveTrack->mState == TrackBase::ACTIVE) {
4054                // Force input into standby so that it tries to
4055                // recover at next read attempt
4056                mInput->standby();
4057                usleep(5000);
4058            }
4059            buffer->raw = 0;
4060            buffer->frameCount = 0;
4061            return NOT_ENOUGH_DATA;
4062        }
4063        mRsmpInIndex = 0;
4064        framesReady = mFrameCount;
4065    }
4066
4067    if (framesReq > framesReady) {
4068        framesReq = framesReady;
4069    }
4070
4071    if (mChannelCount == 1 && mReqChannelCount == 2) {
4072        channelCount = 1;
4073    } else {
4074        channelCount = 2;
4075    }
4076    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4077    buffer->frameCount = framesReq;
4078    return NO_ERROR;
4079}
4080
4081void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4082{
4083    mRsmpInIndex += buffer->frameCount;
4084    buffer->frameCount = 0;
4085}
4086
4087bool AudioFlinger::RecordThread::checkForNewParameters_l()
4088{
4089    bool reconfig = false;
4090
4091    while (!mNewParameters.isEmpty()) {
4092        status_t status = NO_ERROR;
4093        String8 keyValuePair = mNewParameters[0];
4094        AudioParameter param = AudioParameter(keyValuePair);
4095        int value;
4096        int reqFormat = mFormat;
4097        int reqSamplingRate = mReqSampleRate;
4098        int reqChannelCount = mReqChannelCount;
4099
4100        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4101            reqSamplingRate = value;
4102            reconfig = true;
4103        }
4104        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4105            reqFormat = value;
4106            reconfig = true;
4107        }
4108        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4109            reqChannelCount = AudioSystem::popCount(value);
4110            reconfig = true;
4111        }
4112        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4113            // do not accept frame count changes if tracks are open as the track buffer
4114            // size depends on frame count and correct behavior would not be garantied
4115            // if frame count is changed after track creation
4116            if (mActiveTrack != 0) {
4117                status = INVALID_OPERATION;
4118            } else {
4119                reconfig = true;
4120            }
4121        }
4122        if (status == NO_ERROR) {
4123            status = mInput->setParameters(keyValuePair);
4124            if (status == INVALID_OPERATION) {
4125               mInput->standby();
4126               status = mInput->setParameters(keyValuePair);
4127            }
4128            if (reconfig) {
4129                if (status == BAD_VALUE &&
4130                    reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT &&
4131                    ((int)mInput->sampleRate() <= 2 * reqSamplingRate) &&
4132                    (AudioSystem::popCount(mInput->channels()) < 3) && (reqChannelCount < 3)) {
4133                    status = NO_ERROR;
4134                }
4135                if (status == NO_ERROR) {
4136                    readInputParameters();
4137                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4138                }
4139            }
4140        }
4141
4142        mNewParameters.removeAt(0);
4143
4144        mParamStatus = status;
4145        mParamCond.signal();
4146        mWaitWorkCV.wait(mLock);
4147    }
4148    return reconfig;
4149}
4150
4151String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4152{
4153    return mInput->getParameters(keys);
4154}
4155
4156void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4157    AudioSystem::OutputDescriptor desc;
4158    void *param2 = 0;
4159
4160    switch (event) {
4161    case AudioSystem::INPUT_OPENED:
4162    case AudioSystem::INPUT_CONFIG_CHANGED:
4163        desc.channels = mChannels;
4164        desc.samplingRate = mSampleRate;
4165        desc.format = mFormat;
4166        desc.frameCount = mFrameCount;
4167        desc.latency = 0;
4168        param2 = &desc;
4169        break;
4170
4171    case AudioSystem::INPUT_CLOSED:
4172    default:
4173        break;
4174    }
4175    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4176}
4177
4178void AudioFlinger::RecordThread::readInputParameters()
4179{
4180    if (mRsmpInBuffer) delete mRsmpInBuffer;
4181    if (mRsmpOutBuffer) delete mRsmpOutBuffer;
4182    if (mResampler) delete mResampler;
4183    mResampler = 0;
4184
4185    mSampleRate = mInput->sampleRate();
4186    mChannels = mInput->channels();
4187    mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
4188    mFormat = mInput->format();
4189    mFrameSize = (uint16_t)mInput->frameSize();
4190    mInputBytes = mInput->bufferSize();
4191    mFrameCount = mInputBytes / mFrameSize;
4192    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4193
4194    if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
4195    {
4196        int channelCount;
4197         // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4198         // stereo to mono post process as the resampler always outputs stereo.
4199        if (mChannelCount == 1 && mReqChannelCount == 2) {
4200            channelCount = 1;
4201        } else {
4202            channelCount = 2;
4203        }
4204        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4205        mResampler->setSampleRate(mSampleRate);
4206        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4207        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4208
4209        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
4210        if (mChannelCount == 1 && mReqChannelCount == 1) {
4211            mFrameCount >>= 1;
4212        }
4213
4214    }
4215    mRsmpInIndex = mFrameCount;
4216}
4217
4218unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4219{
4220    return mInput->getInputFramesLost();
4221}
4222
4223// ----------------------------------------------------------------------------
4224
4225int AudioFlinger::openOutput(uint32_t *pDevices,
4226                                uint32_t *pSamplingRate,
4227                                uint32_t *pFormat,
4228                                uint32_t *pChannels,
4229                                uint32_t *pLatencyMs,
4230                                uint32_t flags)
4231{
4232    status_t status;
4233    PlaybackThread *thread = NULL;
4234    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
4235    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4236    uint32_t format = pFormat ? *pFormat : 0;
4237    uint32_t channels = pChannels ? *pChannels : 0;
4238    uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
4239
4240    LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
4241            pDevices ? *pDevices : 0,
4242            samplingRate,
4243            format,
4244            channels,
4245            flags);
4246
4247    if (pDevices == NULL || *pDevices == 0) {
4248        return 0;
4249    }
4250    Mutex::Autolock _l(mLock);
4251
4252    AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices,
4253                                                             (int *)&format,
4254                                                             &channels,
4255                                                             &samplingRate,
4256                                                             &status);
4257    LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
4258            output,
4259            samplingRate,
4260            format,
4261            channels,
4262            status);
4263
4264    mHardwareStatus = AUDIO_HW_IDLE;
4265    if (output != 0) {
4266        int id = nextUniqueId();
4267        if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
4268            (format != AudioSystem::PCM_16_BIT) ||
4269            (channels != AudioSystem::CHANNEL_OUT_STEREO)) {
4270            thread = new DirectOutputThread(this, output, id, *pDevices);
4271            LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
4272        } else {
4273            thread = new MixerThread(this, output, id, *pDevices);
4274            LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
4275
4276#ifdef LVMX
4277            unsigned bitsPerSample =
4278                (format == AudioSystem::PCM_16_BIT) ? 16 :
4279                    ((format == AudioSystem::PCM_8_BIT) ? 8 : 0);
4280            unsigned channelCount = (channels == AudioSystem::CHANNEL_OUT_STEREO) ? 2 : 1;
4281            int audioOutputType = LifeVibes::threadIdToAudioOutputType(thread->id());
4282
4283            LifeVibes::init_aot(audioOutputType, samplingRate, bitsPerSample, channelCount);
4284            LifeVibes::setDevice(audioOutputType, *pDevices);
4285#endif
4286
4287        }
4288        mPlaybackThreads.add(id, thread);
4289
4290        if (pSamplingRate) *pSamplingRate = samplingRate;
4291        if (pFormat) *pFormat = format;
4292        if (pChannels) *pChannels = channels;
4293        if (pLatencyMs) *pLatencyMs = thread->latency();
4294
4295        // notify client processes of the new output creation
4296        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4297        return id;
4298    }
4299
4300    return 0;
4301}
4302
4303int AudioFlinger::openDuplicateOutput(int output1, int output2)
4304{
4305    Mutex::Autolock _l(mLock);
4306    MixerThread *thread1 = checkMixerThread_l(output1);
4307    MixerThread *thread2 = checkMixerThread_l(output2);
4308
4309    if (thread1 == NULL || thread2 == NULL) {
4310        LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
4311        return 0;
4312    }
4313
4314    int id = nextUniqueId();
4315    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
4316    thread->addOutputTrack(thread2);
4317    mPlaybackThreads.add(id, thread);
4318    // notify client processes of the new output creation
4319    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
4320    return id;
4321}
4322
4323status_t AudioFlinger::closeOutput(int output)
4324{
4325    // keep strong reference on the playback thread so that
4326    // it is not destroyed while exit() is executed
4327    sp <PlaybackThread> thread;
4328    {
4329        Mutex::Autolock _l(mLock);
4330        thread = checkPlaybackThread_l(output);
4331        if (thread == NULL) {
4332            return BAD_VALUE;
4333        }
4334
4335        LOGV("closeOutput() %d", output);
4336
4337        if (thread->type() == PlaybackThread::MIXER) {
4338            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4339                if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) {
4340                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
4341                    dupThread->removeOutputTrack((MixerThread *)thread.get());
4342                }
4343            }
4344        }
4345        void *param2 = 0;
4346        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
4347        mPlaybackThreads.removeItem(output);
4348    }
4349    thread->exit();
4350
4351    if (thread->type() != PlaybackThread::DUPLICATING) {
4352        mAudioHardware->closeOutputStream(thread->getOutput());
4353    }
4354    return NO_ERROR;
4355}
4356
4357status_t AudioFlinger::suspendOutput(int output)
4358{
4359    Mutex::Autolock _l(mLock);
4360    PlaybackThread *thread = checkPlaybackThread_l(output);
4361
4362    if (thread == NULL) {
4363        return BAD_VALUE;
4364    }
4365
4366    LOGV("suspendOutput() %d", output);
4367    thread->suspend();
4368
4369    return NO_ERROR;
4370}
4371
4372status_t AudioFlinger::restoreOutput(int output)
4373{
4374    Mutex::Autolock _l(mLock);
4375    PlaybackThread *thread = checkPlaybackThread_l(output);
4376
4377    if (thread == NULL) {
4378        return BAD_VALUE;
4379    }
4380
4381    LOGV("restoreOutput() %d", output);
4382
4383    thread->restore();
4384
4385    return NO_ERROR;
4386}
4387
4388int AudioFlinger::openInput(uint32_t *pDevices,
4389                                uint32_t *pSamplingRate,
4390                                uint32_t *pFormat,
4391                                uint32_t *pChannels,
4392                                uint32_t acoustics)
4393{
4394    status_t status;
4395    RecordThread *thread = NULL;
4396    uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
4397    uint32_t format = pFormat ? *pFormat : 0;
4398    uint32_t channels = pChannels ? *pChannels : 0;
4399    uint32_t reqSamplingRate = samplingRate;
4400    uint32_t reqFormat = format;
4401    uint32_t reqChannels = channels;
4402
4403    if (pDevices == NULL || *pDevices == 0) {
4404        return 0;
4405    }
4406    Mutex::Autolock _l(mLock);
4407
4408    AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices,
4409                                                             (int *)&format,
4410                                                             &channels,
4411                                                             &samplingRate,
4412                                                             &status,
4413                                                             (AudioSystem::audio_in_acoustics)acoustics);
4414    LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
4415            input,
4416            samplingRate,
4417            format,
4418            channels,
4419            acoustics,
4420            status);
4421
4422    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
4423    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
4424    // or stereo to mono conversions on 16 bit PCM inputs.
4425    if (input == 0 && status == BAD_VALUE &&
4426        reqFormat == format && format == AudioSystem::PCM_16_BIT &&
4427        (samplingRate <= 2 * reqSamplingRate) &&
4428        (AudioSystem::popCount(channels) < 3) && (AudioSystem::popCount(reqChannels) < 3)) {
4429        LOGV("openInput() reopening with proposed sampling rate and channels");
4430        input = mAudioHardware->openInputStream(*pDevices,
4431                                                 (int *)&format,
4432                                                 &channels,
4433                                                 &samplingRate,
4434                                                 &status,
4435                                                 (AudioSystem::audio_in_acoustics)acoustics);
4436    }
4437
4438    if (input != 0) {
4439        int id = nextUniqueId();
4440         // Start record thread
4441        thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id);
4442        mRecordThreads.add(id, thread);
4443        LOGV("openInput() created record thread: ID %d thread %p", id, thread);
4444        if (pSamplingRate) *pSamplingRate = reqSamplingRate;
4445        if (pFormat) *pFormat = format;
4446        if (pChannels) *pChannels = reqChannels;
4447
4448        input->standby();
4449
4450        // notify client processes of the new input creation
4451        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
4452        return id;
4453    }
4454
4455    return 0;
4456}
4457
4458status_t AudioFlinger::closeInput(int input)
4459{
4460    // keep strong reference on the record thread so that
4461    // it is not destroyed while exit() is executed
4462    sp <RecordThread> thread;
4463    {
4464        Mutex::Autolock _l(mLock);
4465        thread = checkRecordThread_l(input);
4466        if (thread == NULL) {
4467            return BAD_VALUE;
4468        }
4469
4470        LOGV("closeInput() %d", input);
4471        void *param2 = 0;
4472        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
4473        mRecordThreads.removeItem(input);
4474    }
4475    thread->exit();
4476
4477    mAudioHardware->closeInputStream(thread->getInput());
4478
4479    return NO_ERROR;
4480}
4481
4482status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
4483{
4484    Mutex::Autolock _l(mLock);
4485    MixerThread *dstThread = checkMixerThread_l(output);
4486    if (dstThread == NULL) {
4487        LOGW("setStreamOutput() bad output id %d", output);
4488        return BAD_VALUE;
4489    }
4490
4491    LOGV("setStreamOutput() stream %d to output %d", stream, output);
4492    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
4493
4494    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4495        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
4496        if (thread != dstThread &&
4497            thread->type() != PlaybackThread::DIRECT) {
4498            MixerThread *srcThread = (MixerThread *)thread;
4499            srcThread->invalidateTracks(stream);
4500        }
4501    }
4502
4503    return NO_ERROR;
4504}
4505
4506
4507int AudioFlinger::newAudioSessionId()
4508{
4509    return nextUniqueId();
4510}
4511
4512// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
4513AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
4514{
4515    PlaybackThread *thread = NULL;
4516    if (mPlaybackThreads.indexOfKey(output) >= 0) {
4517        thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
4518    }
4519    return thread;
4520}
4521
4522// checkMixerThread_l() must be called with AudioFlinger::mLock held
4523AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
4524{
4525    PlaybackThread *thread = checkPlaybackThread_l(output);
4526    if (thread != NULL) {
4527        if (thread->type() == PlaybackThread::DIRECT) {
4528            thread = NULL;
4529        }
4530    }
4531    return (MixerThread *)thread;
4532}
4533
4534// checkRecordThread_l() must be called with AudioFlinger::mLock held
4535AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
4536{
4537    RecordThread *thread = NULL;
4538    if (mRecordThreads.indexOfKey(input) >= 0) {
4539        thread = (RecordThread *)mRecordThreads.valueFor(input).get();
4540    }
4541    return thread;
4542}
4543
4544int AudioFlinger::nextUniqueId()
4545{
4546    return android_atomic_inc(&mNextUniqueId);
4547}
4548
4549// ----------------------------------------------------------------------------
4550//  Effect management
4551// ----------------------------------------------------------------------------
4552
4553
4554status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
4555{
4556    // check calling permissions
4557    if (!settingsAllowed()) {
4558        return PERMISSION_DENIED;
4559    }
4560    // only allow libraries loaded from /system/lib/soundfx for now
4561    if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) {
4562        return PERMISSION_DENIED;
4563    }
4564
4565    Mutex::Autolock _l(mLock);
4566    return EffectLoadLibrary(libPath, handle);
4567}
4568
4569status_t AudioFlinger::unloadEffectLibrary(int handle)
4570{
4571    // check calling permissions
4572    if (!settingsAllowed()) {
4573        return PERMISSION_DENIED;
4574    }
4575
4576    Mutex::Autolock _l(mLock);
4577    return EffectUnloadLibrary(handle);
4578}
4579
4580status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
4581{
4582    Mutex::Autolock _l(mLock);
4583    return EffectQueryNumberEffects(numEffects);
4584}
4585
4586status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
4587{
4588    Mutex::Autolock _l(mLock);
4589    return EffectQueryEffect(index, descriptor);
4590}
4591
4592status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
4593{
4594    Mutex::Autolock _l(mLock);
4595    return EffectGetDescriptor(pUuid, descriptor);
4596}
4597
4598
4599// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp
4600static const effect_uuid_t VISUALIZATION_UUID_ =
4601    {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
4602
4603sp<IEffect> AudioFlinger::createEffect(pid_t pid,
4604        effect_descriptor_t *pDesc,
4605        const sp<IEffectClient>& effectClient,
4606        int32_t priority,
4607        int output,
4608        int sessionId,
4609        status_t *status,
4610        int *id,
4611        int *enabled)
4612{
4613    status_t lStatus = NO_ERROR;
4614    sp<EffectHandle> handle;
4615    effect_interface_t itfe;
4616    effect_descriptor_t desc;
4617    sp<Client> client;
4618    wp<Client> wclient;
4619
4620    LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d",
4621            pid, effectClient.get(), priority, sessionId, output);
4622
4623    if (pDesc == NULL) {
4624        lStatus = BAD_VALUE;
4625        goto Exit;
4626    }
4627
4628    {
4629        Mutex::Autolock _l(mLock);
4630
4631        // check recording permission for visualizer
4632        if (memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 ||
4633            memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) {
4634            if (!recordingAllowed()) {
4635                lStatus = PERMISSION_DENIED;
4636                goto Exit;
4637            }
4638        }
4639
4640        if (!EffectIsNullUuid(&pDesc->uuid)) {
4641            // if uuid is specified, request effect descriptor
4642            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
4643            if (lStatus < 0) {
4644                LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
4645                goto Exit;
4646            }
4647        } else {
4648            // if uuid is not specified, look for an available implementation
4649            // of the required type in effect factory
4650            if (EffectIsNullUuid(&pDesc->type)) {
4651                LOGW("createEffect() no effect type");
4652                lStatus = BAD_VALUE;
4653                goto Exit;
4654            }
4655            uint32_t numEffects = 0;
4656            effect_descriptor_t d;
4657            bool found = false;
4658
4659            lStatus = EffectQueryNumberEffects(&numEffects);
4660            if (lStatus < 0) {
4661                LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
4662                goto Exit;
4663            }
4664            for (uint32_t i = 0; i < numEffects; i++) {
4665                lStatus = EffectQueryEffect(i, &desc);
4666                if (lStatus < 0) {
4667                    LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
4668                    continue;
4669                }
4670                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
4671                    // If matching type found save effect descriptor. If the session is
4672                    // 0 and the effect is not auxiliary, continue enumeration in case
4673                    // an auxiliary version of this effect type is available
4674                    found = true;
4675                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
4676                    if (sessionId != AudioSystem::SESSION_OUTPUT_MIX ||
4677                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4678                        break;
4679                    }
4680                }
4681            }
4682            if (!found) {
4683                lStatus = BAD_VALUE;
4684                LOGW("createEffect() effect not found");
4685                goto Exit;
4686            }
4687            // For same effect type, chose auxiliary version over insert version if
4688            // connect to output mix (Compliance to OpenSL ES)
4689            if (sessionId == AudioSystem::SESSION_OUTPUT_MIX &&
4690                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
4691                memcpy(&desc, &d, sizeof(effect_descriptor_t));
4692            }
4693        }
4694
4695        // Do not allow auxiliary effects on a session different from 0 (output mix)
4696        if (sessionId != AudioSystem::SESSION_OUTPUT_MIX &&
4697             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4698            lStatus = INVALID_OPERATION;
4699            goto Exit;
4700        }
4701
4702        // Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects
4703        // that can only be created by audio policy manager (running in same process)
4704        if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE &&
4705                getpid() != IPCThreadState::self()->getCallingPid()) {
4706            lStatus = INVALID_OPERATION;
4707            goto Exit;
4708        }
4709
4710        // return effect descriptor
4711        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
4712
4713        // If output is not specified try to find a matching audio session ID in one of the
4714        // output threads.
4715        // TODO: allow attachment of effect to inputs
4716        if (output == 0) {
4717            if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) {
4718                // output must be specified by AudioPolicyManager when using session
4719                // AudioSystem::SESSION_OUTPUT_STAGE
4720                lStatus = BAD_VALUE;
4721                goto Exit;
4722            } else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
4723                output = AudioSystem::getOutputForEffect(&desc);
4724                LOGV("createEffect() got output %d for effect %s", output, desc.name);
4725            } else {
4726                 // look for the thread where the specified audio session is present
4727                for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4728                    if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
4729                        output = mPlaybackThreads.keyAt(i);
4730                        break;
4731                    }
4732                }
4733                // If no output thread contains the requested session ID, default to
4734                // first output. The effect chain will be moved to the correct output
4735                // thread when a track with the same session ID is created
4736                if (output == 0 && mPlaybackThreads.size()) {
4737                    output = mPlaybackThreads.keyAt(0);
4738                }
4739            }
4740        }
4741        PlaybackThread *thread = checkPlaybackThread_l(output);
4742        if (thread == NULL) {
4743            LOGE("createEffect() unknown output thread");
4744            lStatus = BAD_VALUE;
4745            goto Exit;
4746        }
4747
4748        wclient = mClients.valueFor(pid);
4749
4750        if (wclient != NULL) {
4751            client = wclient.promote();
4752        } else {
4753            client = new Client(this, pid);
4754            mClients.add(pid, client);
4755        }
4756
4757        // create effect on selected output trhead
4758        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
4759                &desc, enabled, &lStatus);
4760        if (handle != 0 && id != NULL) {
4761            *id = handle->id();
4762        }
4763    }
4764
4765Exit:
4766    if(status) {
4767        *status = lStatus;
4768    }
4769    return handle;
4770}
4771
4772status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
4773{
4774    LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
4775            session, srcOutput, dstOutput);
4776    Mutex::Autolock _l(mLock);
4777    if (srcOutput == dstOutput) {
4778        LOGW("moveEffects() same dst and src outputs %d", dstOutput);
4779        return NO_ERROR;
4780    }
4781    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
4782    if (srcThread == NULL) {
4783        LOGW("moveEffects() bad srcOutput %d", srcOutput);
4784        return BAD_VALUE;
4785    }
4786    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
4787    if (dstThread == NULL) {
4788        LOGW("moveEffects() bad dstOutput %d", dstOutput);
4789        return BAD_VALUE;
4790    }
4791
4792    Mutex::Autolock _dl(dstThread->mLock);
4793    Mutex::Autolock _sl(srcThread->mLock);
4794    moveEffectChain_l(session, srcThread, dstThread, false);
4795
4796    return NO_ERROR;
4797}
4798
4799// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held
4800status_t AudioFlinger::moveEffectChain_l(int session,
4801                                   AudioFlinger::PlaybackThread *srcThread,
4802                                   AudioFlinger::PlaybackThread *dstThread,
4803                                   bool reRegister)
4804{
4805    LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
4806            session, srcThread, dstThread);
4807
4808    sp<EffectChain> chain = srcThread->getEffectChain_l(session);
4809    if (chain == 0) {
4810        LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
4811                session, srcThread);
4812        return INVALID_OPERATION;
4813    }
4814
4815    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
4816    // so that a new chain is created with correct parameters when first effect is added. This is
4817    // otherwise unecessary as removeEffect_l() will remove the chain when last effect is
4818    // removed.
4819    srcThread->removeEffectChain_l(chain);
4820
4821    // transfer all effects one by one so that new effect chain is created on new thread with
4822    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
4823    int dstOutput = dstThread->id();
4824    sp<EffectChain> dstChain;
4825    uint32_t strategy;
4826    sp<EffectModule> effect = chain->getEffectFromId_l(0);
4827    while (effect != 0) {
4828        srcThread->removeEffect_l(effect);
4829        dstThread->addEffect_l(effect);
4830        // if the move request is not received from audio policy manager, the effect must be
4831        // re-registered with the new strategy and output
4832        if (dstChain == 0) {
4833            dstChain = effect->chain().promote();
4834            if (dstChain == 0) {
4835                LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
4836                srcThread->addEffect_l(effect);
4837                return NO_INIT;
4838            }
4839            strategy = dstChain->strategy();
4840        }
4841        if (reRegister) {
4842            AudioSystem::unregisterEffect(effect->id());
4843            AudioSystem::registerEffect(&effect->desc(),
4844                                        dstOutput,
4845                                        strategy,
4846                                        session,
4847                                        effect->id());
4848        }
4849        effect = chain->getEffectFromId_l(0);
4850    }
4851
4852    return NO_ERROR;
4853}
4854
4855// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
4856sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
4857        const sp<AudioFlinger::Client>& client,
4858        const sp<IEffectClient>& effectClient,
4859        int32_t priority,
4860        int sessionId,
4861        effect_descriptor_t *desc,
4862        int *enabled,
4863        status_t *status
4864        )
4865{
4866    sp<EffectModule> effect;
4867    sp<EffectHandle> handle;
4868    status_t lStatus;
4869    sp<Track> track;
4870    sp<EffectChain> chain;
4871    bool chainCreated = false;
4872    bool effectCreated = false;
4873    bool effectRegistered = false;
4874
4875    if (mOutput == 0) {
4876        LOGW("createEffect_l() Audio driver not initialized.");
4877        lStatus = NO_INIT;
4878        goto Exit;
4879    }
4880
4881    // Do not allow auxiliary effect on session other than 0
4882    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
4883        sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
4884        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4885                desc->name, sessionId);
4886        lStatus = BAD_VALUE;
4887        goto Exit;
4888    }
4889
4890    // Do not allow effects with session ID 0 on direct output or duplicating threads
4891    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
4892    if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) {
4893        LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
4894                desc->name, sessionId);
4895        lStatus = BAD_VALUE;
4896        goto Exit;
4897    }
4898
4899    LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
4900
4901    { // scope for mLock
4902        Mutex::Autolock _l(mLock);
4903
4904        // check for existing effect chain with the requested audio session
4905        chain = getEffectChain_l(sessionId);
4906        if (chain == 0) {
4907            // create a new chain for this session
4908            LOGV("createEffect_l() new effect chain for session %d", sessionId);
4909            chain = new EffectChain(this, sessionId);
4910            addEffectChain_l(chain);
4911            chain->setStrategy(getStrategyForSession_l(sessionId));
4912            chainCreated = true;
4913        } else {
4914            effect = chain->getEffectFromDesc_l(desc);
4915        }
4916
4917        LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
4918
4919        if (effect == 0) {
4920            int id = mAudioFlinger->nextUniqueId();
4921            // Check CPU and memory usage
4922            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
4923            if (lStatus != NO_ERROR) {
4924                goto Exit;
4925            }
4926            effectRegistered = true;
4927            // create a new effect module if none present in the chain
4928            effect = new EffectModule(this, chain, desc, id, sessionId);
4929            lStatus = effect->status();
4930            if (lStatus != NO_ERROR) {
4931                goto Exit;
4932            }
4933            lStatus = chain->addEffect_l(effect);
4934            if (lStatus != NO_ERROR) {
4935                goto Exit;
4936            }
4937            effectCreated = true;
4938
4939            effect->setDevice(mDevice);
4940            effect->setMode(mAudioFlinger->getMode());
4941        }
4942        // create effect handle and connect it to effect module
4943        handle = new EffectHandle(effect, client, effectClient, priority);
4944        lStatus = effect->addHandle(handle);
4945        if (enabled) {
4946            *enabled = (int)effect->isEnabled();
4947        }
4948    }
4949
4950Exit:
4951    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
4952        Mutex::Autolock _l(mLock);
4953        if (effectCreated) {
4954            chain->removeEffect_l(effect);
4955        }
4956        if (effectRegistered) {
4957            AudioSystem::unregisterEffect(effect->id());
4958        }
4959        if (chainCreated) {
4960            removeEffectChain_l(chain);
4961        }
4962        handle.clear();
4963    }
4964
4965    if(status) {
4966        *status = lStatus;
4967    }
4968    return handle;
4969}
4970
4971// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
4972// PlaybackThread::mLock held
4973status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect)
4974{
4975    // check for existing effect chain with the requested audio session
4976    int sessionId = effect->sessionId();
4977    sp<EffectChain> chain = getEffectChain_l(sessionId);
4978    bool chainCreated = false;
4979
4980    if (chain == 0) {
4981        // create a new chain for this session
4982        LOGV("addEffect_l() new effect chain for session %d", sessionId);
4983        chain = new EffectChain(this, sessionId);
4984        addEffectChain_l(chain);
4985        chain->setStrategy(getStrategyForSession_l(sessionId));
4986        chainCreated = true;
4987    }
4988    LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
4989
4990    if (chain->getEffectFromId_l(effect->id()) != 0) {
4991        LOGW("addEffect_l() %p effect %s already present in chain %p",
4992                this, effect->desc().name, chain.get());
4993        return BAD_VALUE;
4994    }
4995
4996    status_t status = chain->addEffect_l(effect);
4997    if (status != NO_ERROR) {
4998        if (chainCreated) {
4999            removeEffectChain_l(chain);
5000        }
5001        return status;
5002    }
5003
5004    effect->setDevice(mDevice);
5005    effect->setMode(mAudioFlinger->getMode());
5006    return NO_ERROR;
5007}
5008
5009void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) {
5010
5011    LOGV("removeEffect_l() %p effect %p", this, effect.get());
5012    effect_descriptor_t desc = effect->desc();
5013    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5014        detachAuxEffect_l(effect->id());
5015    }
5016
5017    sp<EffectChain> chain = effect->chain().promote();
5018    if (chain != 0) {
5019        // remove effect chain if removing last effect
5020        if (chain->removeEffect_l(effect) == 0) {
5021            removeEffectChain_l(chain);
5022        }
5023    } else {
5024        LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
5025    }
5026}
5027
5028void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect,
5029                                                    const wp<EffectHandle>& handle) {
5030    Mutex::Autolock _l(mLock);
5031    LOGV("disconnectEffect() %p effect %p", this, effect.get());
5032    // delete the effect module if removing last handle on it
5033    if (effect->removeHandle(handle) == 0) {
5034        removeEffect_l(effect);
5035        AudioSystem::unregisterEffect(effect->id());
5036    }
5037}
5038
5039status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
5040{
5041    int session = chain->sessionId();
5042    int16_t *buffer = mMixBuffer;
5043    bool ownsBuffer = false;
5044
5045    LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
5046    if (session > 0) {
5047        // Only one effect chain can be present in direct output thread and it uses
5048        // the mix buffer as input
5049        if (mType != DIRECT) {
5050            size_t numSamples = mFrameCount * mChannelCount;
5051            buffer = new int16_t[numSamples];
5052            memset(buffer, 0, numSamples * sizeof(int16_t));
5053            LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
5054            ownsBuffer = true;
5055        }
5056
5057        // Attach all tracks with same session ID to this chain.
5058        for (size_t i = 0; i < mTracks.size(); ++i) {
5059            sp<Track> track = mTracks[i];
5060            if (session == track->sessionId()) {
5061                LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
5062                track->setMainBuffer(buffer);
5063            }
5064        }
5065
5066        // indicate all active tracks in the chain
5067        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
5068            sp<Track> track = mActiveTracks[i].promote();
5069            if (track == 0) continue;
5070            if (session == track->sessionId()) {
5071                LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
5072                chain->startTrack();
5073            }
5074        }
5075    }
5076
5077    chain->setInBuffer(buffer, ownsBuffer);
5078    chain->setOutBuffer(mMixBuffer);
5079    // Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect
5080    // chains list in order to be processed last as it contains output stage effects
5081    // Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before
5082    // session AudioSystem::SESSION_OUTPUT_STAGE to be processed
5083    // after track specific effects and before output stage
5084    // It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and
5085    // that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX
5086    // Effect chain for other sessions are inserted at beginning of effect
5087    // chains list to be processed before output mix effects. Relative order between other
5088    // sessions is not important
5089    size_t size = mEffectChains.size();
5090    size_t i = 0;
5091    for (i = 0; i < size; i++) {
5092        if (mEffectChains[i]->sessionId() < session) break;
5093    }
5094    mEffectChains.insertAt(chain, i);
5095
5096    return NO_ERROR;
5097}
5098
5099size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
5100{
5101    int session = chain->sessionId();
5102
5103    LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
5104
5105    for (size_t i = 0; i < mEffectChains.size(); i++) {
5106        if (chain == mEffectChains[i]) {
5107            mEffectChains.removeAt(i);
5108            // detach all tracks with same session ID from this chain
5109            for (size_t i = 0; i < mTracks.size(); ++i) {
5110                sp<Track> track = mTracks[i];
5111                if (session == track->sessionId()) {
5112                    track->setMainBuffer(mMixBuffer);
5113                }
5114            }
5115            break;
5116        }
5117    }
5118    return mEffectChains.size();
5119}
5120
5121void AudioFlinger::PlaybackThread::lockEffectChains_l(
5122        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5123{
5124    effectChains = mEffectChains;
5125    for (size_t i = 0; i < mEffectChains.size(); i++) {
5126        mEffectChains[i]->lock();
5127    }
5128}
5129
5130void AudioFlinger::PlaybackThread::unlockEffectChains(
5131        Vector<sp <AudioFlinger::EffectChain> >& effectChains)
5132{
5133    for (size_t i = 0; i < effectChains.size(); i++) {
5134        effectChains[i]->unlock();
5135    }
5136}
5137
5138
5139sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
5140{
5141    sp<EffectModule> effect;
5142
5143    sp<EffectChain> chain = getEffectChain_l(sessionId);
5144    if (chain != 0) {
5145        effect = chain->getEffectFromId_l(effectId);
5146    }
5147    return effect;
5148}
5149
5150status_t AudioFlinger::PlaybackThread::attachAuxEffect(
5151        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5152{
5153    Mutex::Autolock _l(mLock);
5154    return attachAuxEffect_l(track, EffectId);
5155}
5156
5157status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
5158        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
5159{
5160    status_t status = NO_ERROR;
5161
5162    if (EffectId == 0) {
5163        track->setAuxBuffer(0, NULL);
5164    } else {
5165        // Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX
5166        sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId);
5167        if (effect != 0) {
5168            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5169                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
5170            } else {
5171                status = INVALID_OPERATION;
5172            }
5173        } else {
5174            status = BAD_VALUE;
5175        }
5176    }
5177    return status;
5178}
5179
5180void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
5181{
5182     for (size_t i = 0; i < mTracks.size(); ++i) {
5183        sp<Track> track = mTracks[i];
5184        if (track->auxEffectId() == effectId) {
5185            attachAuxEffect_l(track, 0);
5186        }
5187    }
5188}
5189
5190// ----------------------------------------------------------------------------
5191//  EffectModule implementation
5192// ----------------------------------------------------------------------------
5193
5194#undef LOG_TAG
5195#define LOG_TAG "AudioFlinger::EffectModule"
5196
5197AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
5198                                        const wp<AudioFlinger::EffectChain>& chain,
5199                                        effect_descriptor_t *desc,
5200                                        int id,
5201                                        int sessionId)
5202    : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
5203      mStatus(NO_INIT), mState(IDLE)
5204{
5205    LOGV("Constructor %p", this);
5206    int lStatus;
5207    sp<ThreadBase> thread = mThread.promote();
5208    if (thread == 0) {
5209        return;
5210    }
5211    PlaybackThread *p = (PlaybackThread *)thread.get();
5212
5213    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
5214
5215    // create effect engine from effect factory
5216    mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface);
5217
5218    if (mStatus != NO_ERROR) {
5219        return;
5220    }
5221    lStatus = init();
5222    if (lStatus < 0) {
5223        mStatus = lStatus;
5224        goto Error;
5225    }
5226
5227    LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
5228    return;
5229Error:
5230    EffectRelease(mEffectInterface);
5231    mEffectInterface = NULL;
5232    LOGV("Constructor Error %d", mStatus);
5233}
5234
5235AudioFlinger::EffectModule::~EffectModule()
5236{
5237    LOGV("Destructor %p", this);
5238    if (mEffectInterface != NULL) {
5239        // release effect engine
5240        EffectRelease(mEffectInterface);
5241    }
5242}
5243
5244status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
5245{
5246    status_t status;
5247
5248    Mutex::Autolock _l(mLock);
5249    // First handle in mHandles has highest priority and controls the effect module
5250    int priority = handle->priority();
5251    size_t size = mHandles.size();
5252    sp<EffectHandle> h;
5253    size_t i;
5254    for (i = 0; i < size; i++) {
5255        h = mHandles[i].promote();
5256        if (h == 0) continue;
5257        if (h->priority() <= priority) break;
5258    }
5259    // if inserted in first place, move effect control from previous owner to this handle
5260    if (i == 0) {
5261        if (h != 0) {
5262            h->setControl(false, true);
5263        }
5264        handle->setControl(true, false);
5265        status = NO_ERROR;
5266    } else {
5267        status = ALREADY_EXISTS;
5268    }
5269    mHandles.insertAt(handle, i);
5270    return status;
5271}
5272
5273size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
5274{
5275    Mutex::Autolock _l(mLock);
5276    size_t size = mHandles.size();
5277    size_t i;
5278    for (i = 0; i < size; i++) {
5279        if (mHandles[i] == handle) break;
5280    }
5281    if (i == size) {
5282        return size;
5283    }
5284    mHandles.removeAt(i);
5285    size = mHandles.size();
5286    // if removed from first place, move effect control from this handle to next in line
5287    if (i == 0 && size != 0) {
5288        sp<EffectHandle> h = mHandles[0].promote();
5289        if (h != 0) {
5290            h->setControl(true, true);
5291        }
5292    }
5293
5294    return size;
5295}
5296
5297void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
5298{
5299    // keep a strong reference on this EffectModule to avoid calling the
5300    // destructor before we exit
5301    sp<EffectModule> keep(this);
5302    {
5303        sp<ThreadBase> thread = mThread.promote();
5304        if (thread != 0) {
5305            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5306            playbackThread->disconnectEffect(keep, handle);
5307        }
5308    }
5309}
5310
5311void AudioFlinger::EffectModule::updateState() {
5312    Mutex::Autolock _l(mLock);
5313
5314    switch (mState) {
5315    case RESTART:
5316        reset_l();
5317        // FALL THROUGH
5318
5319    case STARTING:
5320        // clear auxiliary effect input buffer for next accumulation
5321        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5322            memset(mConfig.inputCfg.buffer.raw,
5323                   0,
5324                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5325        }
5326        start_l();
5327        mState = ACTIVE;
5328        break;
5329    case STOPPING:
5330        stop_l();
5331        mDisableWaitCnt = mMaxDisableWaitCnt;
5332        mState = STOPPED;
5333        break;
5334    case STOPPED:
5335        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
5336        // turn off sequence.
5337        if (--mDisableWaitCnt == 0) {
5338            reset_l();
5339            mState = IDLE;
5340        }
5341        break;
5342    default: //IDLE , ACTIVE
5343        break;
5344    }
5345}
5346
5347void AudioFlinger::EffectModule::process()
5348{
5349    Mutex::Autolock _l(mLock);
5350
5351    if (mEffectInterface == NULL ||
5352            mConfig.inputCfg.buffer.raw == NULL ||
5353            mConfig.outputCfg.buffer.raw == NULL) {
5354        return;
5355    }
5356
5357    if (mState == ACTIVE || mState == STOPPING || mState == STOPPED || mState == RESTART) {
5358        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
5359        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5360            AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
5361                                        mConfig.inputCfg.buffer.s32,
5362                                        mConfig.inputCfg.buffer.frameCount/2);
5363        }
5364
5365        // do the actual processing in the effect engine
5366        int ret = (*mEffectInterface)->process(mEffectInterface,
5367                                               &mConfig.inputCfg.buffer,
5368                                               &mConfig.outputCfg.buffer);
5369
5370        // force transition to IDLE state when engine is ready
5371        if (mState == STOPPED && ret == -ENODATA) {
5372            mDisableWaitCnt = 1;
5373        }
5374
5375        // clear auxiliary effect input buffer for next accumulation
5376        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5377            memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
5378        }
5379    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
5380                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw){
5381        // If an insert effect is idle and input buffer is different from output buffer, copy input to
5382        // output
5383        sp<EffectChain> chain = mChain.promote();
5384        if (chain != 0 && chain->activeTracks() != 0) {
5385            size_t size = mConfig.inputCfg.buffer.frameCount * sizeof(int16_t);
5386            if (mConfig.inputCfg.channels == CHANNEL_STEREO) {
5387                size *= 2;
5388            }
5389            memcpy(mConfig.outputCfg.buffer.raw, mConfig.inputCfg.buffer.raw, size);
5390        }
5391    }
5392}
5393
5394void AudioFlinger::EffectModule::reset_l()
5395{
5396    if (mEffectInterface == NULL) {
5397        return;
5398    }
5399    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
5400}
5401
5402status_t AudioFlinger::EffectModule::configure()
5403{
5404    uint32_t channels;
5405    if (mEffectInterface == NULL) {
5406        return NO_INIT;
5407    }
5408
5409    sp<ThreadBase> thread = mThread.promote();
5410    if (thread == 0) {
5411        return DEAD_OBJECT;
5412    }
5413
5414    // TODO: handle configuration of effects replacing track process
5415    if (thread->channelCount() == 1) {
5416        channels = CHANNEL_MONO;
5417    } else {
5418        channels = CHANNEL_STEREO;
5419    }
5420
5421    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
5422        mConfig.inputCfg.channels = CHANNEL_MONO;
5423    } else {
5424        mConfig.inputCfg.channels = channels;
5425    }
5426    mConfig.outputCfg.channels = channels;
5427    mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
5428    mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
5429    mConfig.inputCfg.samplingRate = thread->sampleRate();
5430    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
5431    mConfig.inputCfg.bufferProvider.cookie = NULL;
5432    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
5433    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
5434    mConfig.outputCfg.bufferProvider.cookie = NULL;
5435    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
5436    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
5437    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
5438    // Insert effect:
5439    // - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE,
5440    // always overwrites output buffer: input buffer == output buffer
5441    // - in other sessions:
5442    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
5443    //      other effect: overwrites output buffer: input buffer == output buffer
5444    // Auxiliary effect:
5445    //      accumulates in output buffer: input buffer != output buffer
5446    // Therefore: accumulate <=> input buffer != output buffer
5447    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
5448        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
5449    } else {
5450        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
5451    }
5452    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
5453    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
5454    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
5455    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
5456
5457    LOGV("configure() %p thread %p buffer %p framecount %d",
5458            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
5459
5460    status_t cmdStatus;
5461    uint32_t size = sizeof(int);
5462    status_t status = (*mEffectInterface)->command(mEffectInterface,
5463                                                   EFFECT_CMD_CONFIGURE,
5464                                                   sizeof(effect_config_t),
5465                                                   &mConfig,
5466                                                   &size,
5467                                                   &cmdStatus);
5468    if (status == 0) {
5469        status = cmdStatus;
5470    }
5471
5472    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
5473            (1000 * mConfig.outputCfg.buffer.frameCount);
5474
5475    return status;
5476}
5477
5478status_t AudioFlinger::EffectModule::init()
5479{
5480    Mutex::Autolock _l(mLock);
5481    if (mEffectInterface == NULL) {
5482        return NO_INIT;
5483    }
5484    status_t cmdStatus;
5485    uint32_t size = sizeof(status_t);
5486    status_t status = (*mEffectInterface)->command(mEffectInterface,
5487                                                   EFFECT_CMD_INIT,
5488                                                   0,
5489                                                   NULL,
5490                                                   &size,
5491                                                   &cmdStatus);
5492    if (status == 0) {
5493        status = cmdStatus;
5494    }
5495    return status;
5496}
5497
5498status_t AudioFlinger::EffectModule::start_l()
5499{
5500    if (mEffectInterface == NULL) {
5501        return NO_INIT;
5502    }
5503    status_t cmdStatus;
5504    uint32_t size = sizeof(status_t);
5505    status_t status = (*mEffectInterface)->command(mEffectInterface,
5506                                                   EFFECT_CMD_ENABLE,
5507                                                   0,
5508                                                   NULL,
5509                                                   &size,
5510                                                   &cmdStatus);
5511    if (status == 0) {
5512        status = cmdStatus;
5513    }
5514    return status;
5515}
5516
5517status_t AudioFlinger::EffectModule::stop_l()
5518{
5519    if (mEffectInterface == NULL) {
5520        return NO_INIT;
5521    }
5522    status_t cmdStatus;
5523    uint32_t size = sizeof(status_t);
5524    status_t status = (*mEffectInterface)->command(mEffectInterface,
5525                                                   EFFECT_CMD_DISABLE,
5526                                                   0,
5527                                                   NULL,
5528                                                   &size,
5529                                                   &cmdStatus);
5530    if (status == 0) {
5531        status = cmdStatus;
5532    }
5533    return status;
5534}
5535
5536status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
5537                                             uint32_t cmdSize,
5538                                             void *pCmdData,
5539                                             uint32_t *replySize,
5540                                             void *pReplyData)
5541{
5542    Mutex::Autolock _l(mLock);
5543//    LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
5544
5545    if (mEffectInterface == NULL) {
5546        return NO_INIT;
5547    }
5548    status_t status = (*mEffectInterface)->command(mEffectInterface,
5549                                                   cmdCode,
5550                                                   cmdSize,
5551                                                   pCmdData,
5552                                                   replySize,
5553                                                   pReplyData);
5554    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
5555        uint32_t size = (replySize == NULL) ? 0 : *replySize;
5556        for (size_t i = 1; i < mHandles.size(); i++) {
5557            sp<EffectHandle> h = mHandles[i].promote();
5558            if (h != 0) {
5559                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
5560            }
5561        }
5562    }
5563    return status;
5564}
5565
5566status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
5567{
5568    Mutex::Autolock _l(mLock);
5569    LOGV("setEnabled %p enabled %d", this, enabled);
5570
5571    if (enabled != isEnabled()) {
5572        switch (mState) {
5573        // going from disabled to enabled
5574        case IDLE:
5575            mState = STARTING;
5576            break;
5577        case STOPPED:
5578            mState = RESTART;
5579            break;
5580        case STOPPING:
5581            mState = ACTIVE;
5582            break;
5583
5584        // going from enabled to disabled
5585        case RESTART:
5586        case STARTING:
5587            mState = IDLE;
5588            break;
5589        case ACTIVE:
5590            mState = STOPPING;
5591            break;
5592        }
5593        for (size_t i = 1; i < mHandles.size(); i++) {
5594            sp<EffectHandle> h = mHandles[i].promote();
5595            if (h != 0) {
5596                h->setEnabled(enabled);
5597            }
5598        }
5599    }
5600    return NO_ERROR;
5601}
5602
5603bool AudioFlinger::EffectModule::isEnabled()
5604{
5605    switch (mState) {
5606    case RESTART:
5607    case STARTING:
5608    case ACTIVE:
5609        return true;
5610    case IDLE:
5611    case STOPPING:
5612    case STOPPED:
5613    default:
5614        return false;
5615    }
5616}
5617
5618status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
5619{
5620    Mutex::Autolock _l(mLock);
5621    status_t status = NO_ERROR;
5622
5623    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
5624    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
5625    if ((mState >= ACTIVE) &&
5626            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
5627            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
5628        status_t cmdStatus;
5629        uint32_t volume[2];
5630        uint32_t *pVolume = NULL;
5631        uint32_t size = sizeof(volume);
5632        volume[0] = *left;
5633        volume[1] = *right;
5634        if (controller) {
5635            pVolume = volume;
5636        }
5637        status = (*mEffectInterface)->command(mEffectInterface,
5638                                              EFFECT_CMD_SET_VOLUME,
5639                                              size,
5640                                              volume,
5641                                              &size,
5642                                              pVolume);
5643        if (controller && status == NO_ERROR && size == sizeof(volume)) {
5644            *left = volume[0];
5645            *right = volume[1];
5646        }
5647    }
5648    return status;
5649}
5650
5651status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
5652{
5653    Mutex::Autolock _l(mLock);
5654    status_t status = NO_ERROR;
5655    if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
5656        // convert device bit field from AudioSystem to EffectApi format.
5657        device = deviceAudioSystemToEffectApi(device);
5658        if (device == 0) {
5659            return BAD_VALUE;
5660        }
5661        status_t cmdStatus;
5662        uint32_t size = sizeof(status_t);
5663        status = (*mEffectInterface)->command(mEffectInterface,
5664                                              EFFECT_CMD_SET_DEVICE,
5665                                              sizeof(uint32_t),
5666                                              &device,
5667                                              &size,
5668                                              &cmdStatus);
5669        if (status == NO_ERROR) {
5670            status = cmdStatus;
5671        }
5672    }
5673    return status;
5674}
5675
5676status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
5677{
5678    Mutex::Autolock _l(mLock);
5679    status_t status = NO_ERROR;
5680    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
5681        // convert audio mode from AudioSystem to EffectApi format.
5682        int effectMode = modeAudioSystemToEffectApi(mode);
5683        if (effectMode < 0) {
5684            return BAD_VALUE;
5685        }
5686        status_t cmdStatus;
5687        uint32_t size = sizeof(status_t);
5688        status = (*mEffectInterface)->command(mEffectInterface,
5689                                              EFFECT_CMD_SET_AUDIO_MODE,
5690                                              sizeof(int),
5691                                              &effectMode,
5692                                              &size,
5693                                              &cmdStatus);
5694        if (status == NO_ERROR) {
5695            status = cmdStatus;
5696        }
5697    }
5698    return status;
5699}
5700
5701// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
5702const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = {
5703    DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE
5704    DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER
5705    DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET
5706    DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE
5707    DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO
5708    DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET
5709    DEVICE_BLUETOOTH_SCO_CARKIT, //  AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT
5710    DEVICE_BLUETOOTH_A2DP, //  AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP
5711    DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES
5712    DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER
5713    DEVICE_AUX_DIGITAL // AudioSystem::DEVICE_OUT_AUX_DIGITAL
5714};
5715
5716uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device)
5717{
5718    uint32_t deviceOut = 0;
5719    while (device) {
5720        const uint32_t i = 31 - __builtin_clz(device);
5721        device &= ~(1 << i);
5722        if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) {
5723            LOGE("device convertion error for AudioSystem device 0x%08x", device);
5724            return 0;
5725        }
5726        deviceOut |= (uint32_t)sDeviceConvTable[i];
5727    }
5728    return deviceOut;
5729}
5730
5731// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
5732const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = {
5733    AUDIO_MODE_NORMAL,   // AudioSystem::MODE_NORMAL
5734    AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE
5735    AUDIO_MODE_IN_CALL   // AudioSystem::MODE_IN_CALL
5736};
5737
5738int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode)
5739{
5740    int modeOut = -1;
5741    if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) {
5742        modeOut = (int)sModeConvTable[mode];
5743    }
5744    return modeOut;
5745}
5746
5747status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
5748{
5749    const size_t SIZE = 256;
5750    char buffer[SIZE];
5751    String8 result;
5752
5753    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
5754    result.append(buffer);
5755
5756    bool locked = tryLock(mLock);
5757    // failed to lock - AudioFlinger is probably deadlocked
5758    if (!locked) {
5759        result.append("\t\tCould not lock Fx mutex:\n");
5760    }
5761
5762    result.append("\t\tSession Status State Engine:\n");
5763    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
5764            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
5765    result.append(buffer);
5766
5767    result.append("\t\tDescriptor:\n");
5768    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5769            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
5770            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
5771            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
5772    result.append(buffer);
5773    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
5774                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
5775                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
5776                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
5777    result.append(buffer);
5778    snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n",
5779            mDescriptor.apiVersion,
5780            mDescriptor.flags);
5781    result.append(buffer);
5782    snprintf(buffer, SIZE, "\t\t- name: %s\n",
5783            mDescriptor.name);
5784    result.append(buffer);
5785    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
5786            mDescriptor.implementor);
5787    result.append(buffer);
5788
5789    result.append("\t\t- Input configuration:\n");
5790    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5791    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5792            (uint32_t)mConfig.inputCfg.buffer.raw,
5793            mConfig.inputCfg.buffer.frameCount,
5794            mConfig.inputCfg.samplingRate,
5795            mConfig.inputCfg.channels,
5796            mConfig.inputCfg.format);
5797    result.append(buffer);
5798
5799    result.append("\t\t- Output configuration:\n");
5800    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
5801    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
5802            (uint32_t)mConfig.outputCfg.buffer.raw,
5803            mConfig.outputCfg.buffer.frameCount,
5804            mConfig.outputCfg.samplingRate,
5805            mConfig.outputCfg.channels,
5806            mConfig.outputCfg.format);
5807    result.append(buffer);
5808
5809    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
5810    result.append(buffer);
5811    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
5812    for (size_t i = 0; i < mHandles.size(); ++i) {
5813        sp<EffectHandle> handle = mHandles[i].promote();
5814        if (handle != 0) {
5815            handle->dump(buffer, SIZE);
5816            result.append(buffer);
5817        }
5818    }
5819
5820    result.append("\n");
5821
5822    write(fd, result.string(), result.length());
5823
5824    if (locked) {
5825        mLock.unlock();
5826    }
5827
5828    return NO_ERROR;
5829}
5830
5831// ----------------------------------------------------------------------------
5832//  EffectHandle implementation
5833// ----------------------------------------------------------------------------
5834
5835#undef LOG_TAG
5836#define LOG_TAG "AudioFlinger::EffectHandle"
5837
5838AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
5839                                        const sp<AudioFlinger::Client>& client,
5840                                        const sp<IEffectClient>& effectClient,
5841                                        int32_t priority)
5842    : BnEffect(),
5843    mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false)
5844{
5845    LOGV("constructor %p", this);
5846
5847    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
5848    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
5849    if (mCblkMemory != 0) {
5850        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
5851
5852        if (mCblk) {
5853            new(mCblk) effect_param_cblk_t();
5854            mBuffer = (uint8_t *)mCblk + bufOffset;
5855         }
5856    } else {
5857        LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
5858        return;
5859    }
5860}
5861
5862AudioFlinger::EffectHandle::~EffectHandle()
5863{
5864    LOGV("Destructor %p", this);
5865    disconnect();
5866}
5867
5868status_t AudioFlinger::EffectHandle::enable()
5869{
5870    if (!mHasControl) return INVALID_OPERATION;
5871    if (mEffect == 0) return DEAD_OBJECT;
5872
5873    return mEffect->setEnabled(true);
5874}
5875
5876status_t AudioFlinger::EffectHandle::disable()
5877{
5878    if (!mHasControl) return INVALID_OPERATION;
5879    if (mEffect == NULL) return DEAD_OBJECT;
5880
5881    return mEffect->setEnabled(false);
5882}
5883
5884void AudioFlinger::EffectHandle::disconnect()
5885{
5886    if (mEffect == 0) {
5887        return;
5888    }
5889    mEffect->disconnect(this);
5890    // release sp on module => module destructor can be called now
5891    mEffect.clear();
5892    if (mCblk) {
5893        mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
5894    }
5895    mCblkMemory.clear();            // and free the shared memory
5896    if (mClient != 0) {
5897        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
5898        mClient.clear();
5899    }
5900}
5901
5902status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
5903                                             uint32_t cmdSize,
5904                                             void *pCmdData,
5905                                             uint32_t *replySize,
5906                                             void *pReplyData)
5907{
5908//    LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
5909//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
5910
5911    // only get parameter command is permitted for applications not controlling the effect
5912    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
5913        return INVALID_OPERATION;
5914    }
5915    if (mEffect == 0) return DEAD_OBJECT;
5916
5917    // handle commands that are not forwarded transparently to effect engine
5918    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
5919        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
5920        // no risk to block the whole media server process or mixer threads is we are stuck here
5921        Mutex::Autolock _l(mCblk->lock);
5922        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
5923            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
5924            mCblk->serverIndex = 0;
5925            mCblk->clientIndex = 0;
5926            return BAD_VALUE;
5927        }
5928        status_t status = NO_ERROR;
5929        while (mCblk->serverIndex < mCblk->clientIndex) {
5930            int reply;
5931            uint32_t rsize = sizeof(int);
5932            int *p = (int *)(mBuffer + mCblk->serverIndex);
5933            int size = *p++;
5934            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
5935                LOGW("command(): invalid parameter block size");
5936                break;
5937            }
5938            effect_param_t *param = (effect_param_t *)p;
5939            if (param->psize == 0 || param->vsize == 0) {
5940                LOGW("command(): null parameter or value size");
5941                mCblk->serverIndex += size;
5942                continue;
5943            }
5944            uint32_t psize = sizeof(effect_param_t) +
5945                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
5946                             param->vsize;
5947            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
5948                                            psize,
5949                                            p,
5950                                            &rsize,
5951                                            &reply);
5952            if (ret == NO_ERROR) {
5953                if (reply != NO_ERROR) {
5954                    status = reply;
5955                }
5956            } else {
5957                status = ret;
5958            }
5959            mCblk->serverIndex += size;
5960        }
5961        mCblk->serverIndex = 0;
5962        mCblk->clientIndex = 0;
5963        return status;
5964    } else if (cmdCode == EFFECT_CMD_ENABLE) {
5965        return enable();
5966    } else if (cmdCode == EFFECT_CMD_DISABLE) {
5967        return disable();
5968    }
5969
5970    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
5971}
5972
5973sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
5974    return mCblkMemory;
5975}
5976
5977void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal)
5978{
5979    LOGV("setControl %p control %d", this, hasControl);
5980
5981    mHasControl = hasControl;
5982    if (signal && mEffectClient != 0) {
5983        mEffectClient->controlStatusChanged(hasControl);
5984    }
5985}
5986
5987void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
5988                                                 uint32_t cmdSize,
5989                                                 void *pCmdData,
5990                                                 uint32_t replySize,
5991                                                 void *pReplyData)
5992{
5993    if (mEffectClient != 0) {
5994        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
5995    }
5996}
5997
5998
5999
6000void AudioFlinger::EffectHandle::setEnabled(bool enabled)
6001{
6002    if (mEffectClient != 0) {
6003        mEffectClient->enableStatusChanged(enabled);
6004    }
6005}
6006
6007status_t AudioFlinger::EffectHandle::onTransact(
6008    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6009{
6010    return BnEffect::onTransact(code, data, reply, flags);
6011}
6012
6013
6014void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
6015{
6016    bool locked = tryLock(mCblk->lock);
6017
6018    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
6019            (mClient == NULL) ? getpid() : mClient->pid(),
6020            mPriority,
6021            mHasControl,
6022            !locked,
6023            mCblk->clientIndex,
6024            mCblk->serverIndex
6025            );
6026
6027    if (locked) {
6028        mCblk->lock.unlock();
6029    }
6030}
6031
6032#undef LOG_TAG
6033#define LOG_TAG "AudioFlinger::EffectChain"
6034
6035AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
6036                                        int sessionId)
6037    : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false),
6038            mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
6039            mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
6040{
6041    mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
6042}
6043
6044AudioFlinger::EffectChain::~EffectChain()
6045{
6046    if (mOwnInBuffer) {
6047        delete mInBuffer;
6048    }
6049
6050}
6051
6052// getEffectFromDesc_l() must be called with PlaybackThread::mLock held
6053sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
6054{
6055    sp<EffectModule> effect;
6056    size_t size = mEffects.size();
6057
6058    for (size_t i = 0; i < size; i++) {
6059        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
6060            effect = mEffects[i];
6061            break;
6062        }
6063    }
6064    return effect;
6065}
6066
6067// getEffectFromId_l() must be called with PlaybackThread::mLock held
6068sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
6069{
6070    sp<EffectModule> effect;
6071    size_t size = mEffects.size();
6072
6073    for (size_t i = 0; i < size; i++) {
6074        // by convention, return first effect if id provided is 0 (0 is never a valid id)
6075        if (id == 0 || mEffects[i]->id() == id) {
6076            effect = mEffects[i];
6077            break;
6078        }
6079    }
6080    return effect;
6081}
6082
6083// Must be called with EffectChain::mLock locked
6084void AudioFlinger::EffectChain::process_l()
6085{
6086    size_t size = mEffects.size();
6087    for (size_t i = 0; i < size; i++) {
6088        mEffects[i]->process();
6089    }
6090    for (size_t i = 0; i < size; i++) {
6091        mEffects[i]->updateState();
6092    }
6093    // if no track is active, input buffer must be cleared here as the mixer process
6094    // will not do it
6095    if (mSessionId > 0 && activeTracks() == 0) {
6096        sp<ThreadBase> thread = mThread.promote();
6097        if (thread != 0) {
6098            size_t numSamples = thread->frameCount() * thread->channelCount();
6099            memset(mInBuffer, 0, numSamples * sizeof(int16_t));
6100        }
6101    }
6102}
6103
6104// addEffect_l() must be called with PlaybackThread::mLock held
6105status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
6106{
6107    effect_descriptor_t desc = effect->desc();
6108    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
6109
6110    Mutex::Autolock _l(mLock);
6111    effect->setChain(this);
6112    sp<ThreadBase> thread = mThread.promote();
6113    if (thread == 0) {
6114        return NO_INIT;
6115    }
6116    effect->setThread(thread);
6117
6118    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
6119        // Auxiliary effects are inserted at the beginning of mEffects vector as
6120        // they are processed first and accumulated in chain input buffer
6121        mEffects.insertAt(effect, 0);
6122
6123        // the input buffer for auxiliary effect contains mono samples in
6124        // 32 bit format. This is to avoid saturation in AudoMixer
6125        // accumulation stage. Saturation is done in EffectModule::process() before
6126        // calling the process in effect engine
6127        size_t numSamples = thread->frameCount();
6128        int32_t *buffer = new int32_t[numSamples];
6129        memset(buffer, 0, numSamples * sizeof(int32_t));
6130        effect->setInBuffer((int16_t *)buffer);
6131        // auxiliary effects output samples to chain input buffer for further processing
6132        // by insert effects
6133        effect->setOutBuffer(mInBuffer);
6134    } else {
6135        // Insert effects are inserted at the end of mEffects vector as they are processed
6136        //  after track and auxiliary effects.
6137        // Insert effect order as a function of indicated preference:
6138        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
6139        //  another effect is present
6140        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
6141        //  last effect claiming first position
6142        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
6143        //  first effect claiming last position
6144        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
6145        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
6146        // already present
6147
6148        int size = (int)mEffects.size();
6149        int idx_insert = size;
6150        int idx_insert_first = -1;
6151        int idx_insert_last = -1;
6152
6153        for (int i = 0; i < size; i++) {
6154            effect_descriptor_t d = mEffects[i]->desc();
6155            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
6156            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
6157            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
6158                // check invalid effect chaining combinations
6159                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
6160                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
6161                    LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
6162                    return INVALID_OPERATION;
6163                }
6164                // remember position of first insert effect and by default
6165                // select this as insert position for new effect
6166                if (idx_insert == size) {
6167                    idx_insert = i;
6168                }
6169                // remember position of last insert effect claiming
6170                // first position
6171                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
6172                    idx_insert_first = i;
6173                }
6174                // remember position of first insert effect claiming
6175                // last position
6176                if (iPref == EFFECT_FLAG_INSERT_LAST &&
6177                    idx_insert_last == -1) {
6178                    idx_insert_last = i;
6179                }
6180            }
6181        }
6182
6183        // modify idx_insert from first position if needed
6184        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
6185            if (idx_insert_last != -1) {
6186                idx_insert = idx_insert_last;
6187            } else {
6188                idx_insert = size;
6189            }
6190        } else {
6191            if (idx_insert_first != -1) {
6192                idx_insert = idx_insert_first + 1;
6193            }
6194        }
6195
6196        // always read samples from chain input buffer
6197        effect->setInBuffer(mInBuffer);
6198
6199        // if last effect in the chain, output samples to chain
6200        // output buffer, otherwise to chain input buffer
6201        if (idx_insert == size) {
6202            if (idx_insert != 0) {
6203                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
6204                mEffects[idx_insert-1]->configure();
6205            }
6206            effect->setOutBuffer(mOutBuffer);
6207        } else {
6208            effect->setOutBuffer(mInBuffer);
6209        }
6210        mEffects.insertAt(effect, idx_insert);
6211
6212        LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
6213    }
6214    effect->configure();
6215    return NO_ERROR;
6216}
6217
6218// removeEffect_l() must be called with PlaybackThread::mLock held
6219size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
6220{
6221    Mutex::Autolock _l(mLock);
6222    int size = (int)mEffects.size();
6223    int i;
6224    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
6225
6226    for (i = 0; i < size; i++) {
6227        if (effect == mEffects[i]) {
6228            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
6229                delete[] effect->inBuffer();
6230            } else {
6231                if (i == size - 1 && i != 0) {
6232                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
6233                    mEffects[i - 1]->configure();
6234                }
6235            }
6236            mEffects.removeAt(i);
6237            LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
6238            break;
6239        }
6240    }
6241
6242    return mEffects.size();
6243}
6244
6245// setDevice_l() must be called with PlaybackThread::mLock held
6246void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
6247{
6248    size_t size = mEffects.size();
6249    for (size_t i = 0; i < size; i++) {
6250        mEffects[i]->setDevice(device);
6251    }
6252}
6253
6254// setMode_l() must be called with PlaybackThread::mLock held
6255void AudioFlinger::EffectChain::setMode_l(uint32_t mode)
6256{
6257    size_t size = mEffects.size();
6258    for (size_t i = 0; i < size; i++) {
6259        mEffects[i]->setMode(mode);
6260    }
6261}
6262
6263// setVolume_l() must be called with PlaybackThread::mLock held
6264bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
6265{
6266    uint32_t newLeft = *left;
6267    uint32_t newRight = *right;
6268    bool hasControl = false;
6269    int ctrlIdx = -1;
6270    size_t size = mEffects.size();
6271
6272    // first update volume controller
6273    for (size_t i = size; i > 0; i--) {
6274        if ((mEffects[i - 1]->state() >= EffectModule::ACTIVE) &&
6275            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
6276            ctrlIdx = i - 1;
6277            hasControl = true;
6278            break;
6279        }
6280    }
6281
6282    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
6283        if (hasControl) {
6284            *left = mNewLeftVolume;
6285            *right = mNewRightVolume;
6286        }
6287        return hasControl;
6288    }
6289
6290    if (mVolumeCtrlIdx != -1) {
6291        hasControl = true;
6292    }
6293    mVolumeCtrlIdx = ctrlIdx;
6294    mLeftVolume = newLeft;
6295    mRightVolume = newRight;
6296
6297    // second get volume update from volume controller
6298    if (ctrlIdx >= 0) {
6299        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
6300        mNewLeftVolume = newLeft;
6301        mNewRightVolume = newRight;
6302    }
6303    // then indicate volume to all other effects in chain.
6304    // Pass altered volume to effects before volume controller
6305    // and requested volume to effects after controller
6306    uint32_t lVol = newLeft;
6307    uint32_t rVol = newRight;
6308
6309    for (size_t i = 0; i < size; i++) {
6310        if ((int)i == ctrlIdx) continue;
6311        // this also works for ctrlIdx == -1 when there is no volume controller
6312        if ((int)i > ctrlIdx) {
6313            lVol = *left;
6314            rVol = *right;
6315        }
6316        mEffects[i]->setVolume(&lVol, &rVol, false);
6317    }
6318    *left = newLeft;
6319    *right = newRight;
6320
6321    return hasControl;
6322}
6323
6324status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
6325{
6326    const size_t SIZE = 256;
6327    char buffer[SIZE];
6328    String8 result;
6329
6330    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
6331    result.append(buffer);
6332
6333    bool locked = tryLock(mLock);
6334    // failed to lock - AudioFlinger is probably deadlocked
6335    if (!locked) {
6336        result.append("\tCould not lock mutex:\n");
6337    }
6338
6339    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
6340    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
6341            mEffects.size(),
6342            (uint32_t)mInBuffer,
6343            (uint32_t)mOutBuffer,
6344            mActiveTrackCnt);
6345    result.append(buffer);
6346    write(fd, result.string(), result.size());
6347
6348    for (size_t i = 0; i < mEffects.size(); ++i) {
6349        sp<EffectModule> effect = mEffects[i];
6350        if (effect != 0) {
6351            effect->dump(fd, args);
6352        }
6353    }
6354
6355    if (locked) {
6356        mLock.unlock();
6357    }
6358
6359    return NO_ERROR;
6360}
6361
6362#undef LOG_TAG
6363#define LOG_TAG "AudioFlinger"
6364
6365// ----------------------------------------------------------------------------
6366
6367status_t AudioFlinger::onTransact(
6368        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6369{
6370    return BnAudioFlinger::onTransact(code, data, reply, flags);
6371}
6372
6373}; // namespace android
6374