AudioFlinger.cpp revision 77035d10a740914313500811b31a90ab948bd267
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420
421        // dump the serially shared record tee sink
422        if (mRecordTeeSource != 0) {
423            dumpTee(fd, mRecordTeeSource);
424        }
425
426        if (locked) mLock.unlock();
427    }
428    return NO_ERROR;
429}
430
431sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
432{
433    // If pid is already in the mClients wp<> map, then use that entry
434    // (for which promote() is always != 0), otherwise create a new entry and Client.
435    sp<Client> client = mClients.valueFor(pid).promote();
436    if (client == 0) {
437        client = new Client(this, pid);
438        mClients.add(pid, client);
439    }
440
441    return client;
442}
443
444// IAudioFlinger interface
445
446
447sp<IAudioTrack> AudioFlinger::createTrack(
448        pid_t pid,
449        audio_stream_type_t streamType,
450        uint32_t sampleRate,
451        audio_format_t format,
452        audio_channel_mask_t channelMask,
453        size_t frameCount,
454        IAudioFlinger::track_flags_t *flags,
455        const sp<IMemory>& sharedBuffer,
456        audio_io_handle_t output,
457        pid_t tid,
458        int *sessionId,
459        status_t *status)
460{
461    sp<PlaybackThread::Track> track;
462    sp<TrackHandle> trackHandle;
463    sp<Client> client;
464    status_t lStatus;
465    int lSessionId;
466
467    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
468    // but if someone uses binder directly they could bypass that and cause us to crash
469    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
470        ALOGE("createTrack() invalid stream type %d", streamType);
471        lStatus = BAD_VALUE;
472        goto Exit;
473    }
474
475    // client is responsible for conversion of 8-bit PCM to 16-bit PCM,
476    // and we don't yet support 8.24 or 32-bit PCM
477    if (audio_is_linear_pcm(format) && format != AUDIO_FORMAT_PCM_16_BIT) {
478        ALOGE("createTrack() invalid format %d", format);
479        lStatus = BAD_VALUE;
480        goto Exit;
481    }
482
483    {
484        Mutex::Autolock _l(mLock);
485        PlaybackThread *thread = checkPlaybackThread_l(output);
486        PlaybackThread *effectThread = NULL;
487        if (thread == NULL) {
488            ALOGE("unknown output thread");
489            lStatus = BAD_VALUE;
490            goto Exit;
491        }
492
493        client = registerPid_l(pid);
494
495        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
496        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
497            // check if an effect chain with the same session ID is present on another
498            // output thread and move it here.
499            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
500                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
501                if (mPlaybackThreads.keyAt(i) != output) {
502                    uint32_t sessions = t->hasAudioSession(*sessionId);
503                    if (sessions & PlaybackThread::EFFECT_SESSION) {
504                        effectThread = t.get();
505                        break;
506                    }
507                }
508            }
509            lSessionId = *sessionId;
510        } else {
511            // if no audio session id is provided, create one here
512            lSessionId = nextUniqueId();
513            if (sessionId != NULL) {
514                *sessionId = lSessionId;
515            }
516        }
517        ALOGV("createTrack() lSessionId: %d", lSessionId);
518
519        track = thread->createTrack_l(client, streamType, sampleRate, format,
520                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
521
522        // move effect chain to this output thread if an effect on same session was waiting
523        // for a track to be created
524        if (lStatus == NO_ERROR && effectThread != NULL) {
525            Mutex::Autolock _dl(thread->mLock);
526            Mutex::Autolock _sl(effectThread->mLock);
527            moveEffectChain_l(lSessionId, effectThread, thread, true);
528        }
529
530        // Look for sync events awaiting for a session to be used.
531        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
532            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
533                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
534                    if (lStatus == NO_ERROR) {
535                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
536                    } else {
537                        mPendingSyncEvents[i]->cancel();
538                    }
539                    mPendingSyncEvents.removeAt(i);
540                    i--;
541                }
542            }
543        }
544    }
545    if (lStatus == NO_ERROR) {
546        trackHandle = new TrackHandle(track);
547    } else {
548        // remove local strong reference to Client before deleting the Track so that the Client
549        // destructor is called by the TrackBase destructor with mLock held
550        client.clear();
551        track.clear();
552    }
553
554Exit:
555    if (status != NULL) {
556        *status = lStatus;
557    }
558    return trackHandle;
559}
560
561uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
562{
563    Mutex::Autolock _l(mLock);
564    PlaybackThread *thread = checkPlaybackThread_l(output);
565    if (thread == NULL) {
566        ALOGW("sampleRate() unknown thread %d", output);
567        return 0;
568    }
569    return thread->sampleRate();
570}
571
572int AudioFlinger::channelCount(audio_io_handle_t output) const
573{
574    Mutex::Autolock _l(mLock);
575    PlaybackThread *thread = checkPlaybackThread_l(output);
576    if (thread == NULL) {
577        ALOGW("channelCount() unknown thread %d", output);
578        return 0;
579    }
580    return thread->channelCount();
581}
582
583audio_format_t AudioFlinger::format(audio_io_handle_t output) const
584{
585    Mutex::Autolock _l(mLock);
586    PlaybackThread *thread = checkPlaybackThread_l(output);
587    if (thread == NULL) {
588        ALOGW("format() unknown thread %d", output);
589        return AUDIO_FORMAT_INVALID;
590    }
591    return thread->format();
592}
593
594size_t AudioFlinger::frameCount(audio_io_handle_t output) const
595{
596    Mutex::Autolock _l(mLock);
597    PlaybackThread *thread = checkPlaybackThread_l(output);
598    if (thread == NULL) {
599        ALOGW("frameCount() unknown thread %d", output);
600        return 0;
601    }
602    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
603    //       should examine all callers and fix them to handle smaller counts
604    return thread->frameCount();
605}
606
607uint32_t AudioFlinger::latency(audio_io_handle_t output) const
608{
609    Mutex::Autolock _l(mLock);
610    PlaybackThread *thread = checkPlaybackThread_l(output);
611    if (thread == NULL) {
612        ALOGW("latency() unknown thread %d", output);
613        return 0;
614    }
615    return thread->latency();
616}
617
618status_t AudioFlinger::setMasterVolume(float value)
619{
620    status_t ret = initCheck();
621    if (ret != NO_ERROR) {
622        return ret;
623    }
624
625    // check calling permissions
626    if (!settingsAllowed()) {
627        return PERMISSION_DENIED;
628    }
629
630    Mutex::Autolock _l(mLock);
631    mMasterVolume = value;
632
633    // Set master volume in the HALs which support it.
634    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
635        AutoMutex lock(mHardwareLock);
636        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
637
638        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
639        if (dev->canSetMasterVolume()) {
640            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
641        }
642        mHardwareStatus = AUDIO_HW_IDLE;
643    }
644
645    // Now set the master volume in each playback thread.  Playback threads
646    // assigned to HALs which do not have master volume support will apply
647    // master volume during the mix operation.  Threads with HALs which do
648    // support master volume will simply ignore the setting.
649    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
650        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
651
652    return NO_ERROR;
653}
654
655status_t AudioFlinger::setMode(audio_mode_t mode)
656{
657    status_t ret = initCheck();
658    if (ret != NO_ERROR) {
659        return ret;
660    }
661
662    // check calling permissions
663    if (!settingsAllowed()) {
664        return PERMISSION_DENIED;
665    }
666    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
667        ALOGW("Illegal value: setMode(%d)", mode);
668        return BAD_VALUE;
669    }
670
671    { // scope for the lock
672        AutoMutex lock(mHardwareLock);
673        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
674        mHardwareStatus = AUDIO_HW_SET_MODE;
675        ret = dev->set_mode(dev, mode);
676        mHardwareStatus = AUDIO_HW_IDLE;
677    }
678
679    if (NO_ERROR == ret) {
680        Mutex::Autolock _l(mLock);
681        mMode = mode;
682        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
683            mPlaybackThreads.valueAt(i)->setMode(mode);
684    }
685
686    return ret;
687}
688
689status_t AudioFlinger::setMicMute(bool state)
690{
691    status_t ret = initCheck();
692    if (ret != NO_ERROR) {
693        return ret;
694    }
695
696    // check calling permissions
697    if (!settingsAllowed()) {
698        return PERMISSION_DENIED;
699    }
700
701    AutoMutex lock(mHardwareLock);
702    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
703    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
704    ret = dev->set_mic_mute(dev, state);
705    mHardwareStatus = AUDIO_HW_IDLE;
706    return ret;
707}
708
709bool AudioFlinger::getMicMute() const
710{
711    status_t ret = initCheck();
712    if (ret != NO_ERROR) {
713        return false;
714    }
715
716    bool state = AUDIO_MODE_INVALID;
717    AutoMutex lock(mHardwareLock);
718    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
719    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
720    dev->get_mic_mute(dev, &state);
721    mHardwareStatus = AUDIO_HW_IDLE;
722    return state;
723}
724
725status_t AudioFlinger::setMasterMute(bool muted)
726{
727    status_t ret = initCheck();
728    if (ret != NO_ERROR) {
729        return ret;
730    }
731
732    // check calling permissions
733    if (!settingsAllowed()) {
734        return PERMISSION_DENIED;
735    }
736
737    Mutex::Autolock _l(mLock);
738    mMasterMute = muted;
739
740    // Set master mute in the HALs which support it.
741    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
742        AutoMutex lock(mHardwareLock);
743        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
744
745        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
746        if (dev->canSetMasterMute()) {
747            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
748        }
749        mHardwareStatus = AUDIO_HW_IDLE;
750    }
751
752    // Now set the master mute in each playback thread.  Playback threads
753    // assigned to HALs which do not have master mute support will apply master
754    // mute during the mix operation.  Threads with HALs which do support master
755    // mute will simply ignore the setting.
756    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
757        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
758
759    return NO_ERROR;
760}
761
762float AudioFlinger::masterVolume() const
763{
764    Mutex::Autolock _l(mLock);
765    return masterVolume_l();
766}
767
768bool AudioFlinger::masterMute() const
769{
770    Mutex::Autolock _l(mLock);
771    return masterMute_l();
772}
773
774float AudioFlinger::masterVolume_l() const
775{
776    return mMasterVolume;
777}
778
779bool AudioFlinger::masterMute_l() const
780{
781    return mMasterMute;
782}
783
784status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
785        audio_io_handle_t output)
786{
787    // check calling permissions
788    if (!settingsAllowed()) {
789        return PERMISSION_DENIED;
790    }
791
792    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
793        ALOGE("setStreamVolume() invalid stream %d", stream);
794        return BAD_VALUE;
795    }
796
797    AutoMutex lock(mLock);
798    PlaybackThread *thread = NULL;
799    if (output) {
800        thread = checkPlaybackThread_l(output);
801        if (thread == NULL) {
802            return BAD_VALUE;
803        }
804    }
805
806    mStreamTypes[stream].volume = value;
807
808    if (thread == NULL) {
809        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
810            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
811        }
812    } else {
813        thread->setStreamVolume(stream, value);
814    }
815
816    return NO_ERROR;
817}
818
819status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
820{
821    // check calling permissions
822    if (!settingsAllowed()) {
823        return PERMISSION_DENIED;
824    }
825
826    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
827        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
828        ALOGE("setStreamMute() invalid stream %d", stream);
829        return BAD_VALUE;
830    }
831
832    AutoMutex lock(mLock);
833    mStreamTypes[stream].mute = muted;
834    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
835        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
836
837    return NO_ERROR;
838}
839
840float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
841{
842    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
843        return 0.0f;
844    }
845
846    AutoMutex lock(mLock);
847    float volume;
848    if (output) {
849        PlaybackThread *thread = checkPlaybackThread_l(output);
850        if (thread == NULL) {
851            return 0.0f;
852        }
853        volume = thread->streamVolume(stream);
854    } else {
855        volume = streamVolume_l(stream);
856    }
857
858    return volume;
859}
860
861bool AudioFlinger::streamMute(audio_stream_type_t stream) const
862{
863    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
864        return true;
865    }
866
867    AutoMutex lock(mLock);
868    return streamMute_l(stream);
869}
870
871status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
872{
873    ALOGV("setParameters(): io %d, keyvalue %s, calling pid %d",
874            ioHandle, keyValuePairs.string(), IPCThreadState::self()->getCallingPid());
875    // check calling permissions
876    if (!settingsAllowed()) {
877        return PERMISSION_DENIED;
878    }
879
880    // ioHandle == 0 means the parameters are global to the audio hardware interface
881    if (ioHandle == 0) {
882        Mutex::Autolock _l(mLock);
883        status_t final_result = NO_ERROR;
884        {
885            AutoMutex lock(mHardwareLock);
886            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
887            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
888                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
889                status_t result = dev->set_parameters(dev, keyValuePairs.string());
890                final_result = result ?: final_result;
891            }
892            mHardwareStatus = AUDIO_HW_IDLE;
893        }
894        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
895        AudioParameter param = AudioParameter(keyValuePairs);
896        String8 value;
897        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
898            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
899            if (mBtNrecIsOff != btNrecIsOff) {
900                for (size_t i = 0; i < mRecordThreads.size(); i++) {
901                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
902                    audio_devices_t device = thread->inDevice();
903                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
904                    // collect all of the thread's session IDs
905                    KeyedVector<int, bool> ids = thread->sessionIds();
906                    // suspend effects associated with those session IDs
907                    for (size_t j = 0; j < ids.size(); ++j) {
908                        int sessionId = ids.keyAt(j);
909                        thread->setEffectSuspended(FX_IID_AEC,
910                                                   suspend,
911                                                   sessionId);
912                        thread->setEffectSuspended(FX_IID_NS,
913                                                   suspend,
914                                                   sessionId);
915                    }
916                }
917                mBtNrecIsOff = btNrecIsOff;
918            }
919        }
920        String8 screenState;
921        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
922            bool isOff = screenState == "off";
923            if (isOff != (gScreenState & 1)) {
924                gScreenState = ((gScreenState & ~1) + 2) | isOff;
925            }
926        }
927        return final_result;
928    }
929
930    // hold a strong ref on thread in case closeOutput() or closeInput() is called
931    // and the thread is exited once the lock is released
932    sp<ThreadBase> thread;
933    {
934        Mutex::Autolock _l(mLock);
935        thread = checkPlaybackThread_l(ioHandle);
936        if (thread == 0) {
937            thread = checkRecordThread_l(ioHandle);
938        } else if (thread == primaryPlaybackThread_l()) {
939            // indicate output device change to all input threads for pre processing
940            AudioParameter param = AudioParameter(keyValuePairs);
941            int value;
942            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
943                    (value != 0)) {
944                for (size_t i = 0; i < mRecordThreads.size(); i++) {
945                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
946                }
947            }
948        }
949    }
950    if (thread != 0) {
951        return thread->setParameters(keyValuePairs);
952    }
953    return BAD_VALUE;
954}
955
956String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
957{
958    ALOGVV("getParameters() io %d, keys %s, calling pid %d",
959            ioHandle, keys.string(), IPCThreadState::self()->getCallingPid());
960
961    Mutex::Autolock _l(mLock);
962
963    if (ioHandle == 0) {
964        String8 out_s8;
965
966        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
967            char *s;
968            {
969            AutoMutex lock(mHardwareLock);
970            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
971            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
972            s = dev->get_parameters(dev, keys.string());
973            mHardwareStatus = AUDIO_HW_IDLE;
974            }
975            out_s8 += String8(s ? s : "");
976            free(s);
977        }
978        return out_s8;
979    }
980
981    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
982    if (playbackThread != NULL) {
983        return playbackThread->getParameters(keys);
984    }
985    RecordThread *recordThread = checkRecordThread_l(ioHandle);
986    if (recordThread != NULL) {
987        return recordThread->getParameters(keys);
988    }
989    return String8("");
990}
991
992size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
993        audio_channel_mask_t channelMask) const
994{
995    status_t ret = initCheck();
996    if (ret != NO_ERROR) {
997        return 0;
998    }
999
1000    AutoMutex lock(mHardwareLock);
1001    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
1002    struct audio_config config = {
1003        sample_rate: sampleRate,
1004        channel_mask: channelMask,
1005        format: format,
1006    };
1007    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1008    size_t size = dev->get_input_buffer_size(dev, &config);
1009    mHardwareStatus = AUDIO_HW_IDLE;
1010    return size;
1011}
1012
1013unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1014{
1015    Mutex::Autolock _l(mLock);
1016
1017    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1018    if (recordThread != NULL) {
1019        return recordThread->getInputFramesLost();
1020    }
1021    return 0;
1022}
1023
1024status_t AudioFlinger::setVoiceVolume(float value)
1025{
1026    status_t ret = initCheck();
1027    if (ret != NO_ERROR) {
1028        return ret;
1029    }
1030
1031    // check calling permissions
1032    if (!settingsAllowed()) {
1033        return PERMISSION_DENIED;
1034    }
1035
1036    AutoMutex lock(mHardwareLock);
1037    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1038    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1039    ret = dev->set_voice_volume(dev, value);
1040    mHardwareStatus = AUDIO_HW_IDLE;
1041
1042    return ret;
1043}
1044
1045status_t AudioFlinger::getRenderPosition(size_t *halFrames, size_t *dspFrames,
1046        audio_io_handle_t output) const
1047{
1048    status_t status;
1049
1050    Mutex::Autolock _l(mLock);
1051
1052    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1053    if (playbackThread != NULL) {
1054        return playbackThread->getRenderPosition(halFrames, dspFrames);
1055    }
1056
1057    return BAD_VALUE;
1058}
1059
1060void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1061{
1062
1063    Mutex::Autolock _l(mLock);
1064
1065    pid_t pid = IPCThreadState::self()->getCallingPid();
1066    if (mNotificationClients.indexOfKey(pid) < 0) {
1067        sp<NotificationClient> notificationClient = new NotificationClient(this,
1068                                                                            client,
1069                                                                            pid);
1070        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1071
1072        mNotificationClients.add(pid, notificationClient);
1073
1074        sp<IBinder> binder = client->asBinder();
1075        binder->linkToDeath(notificationClient);
1076
1077        // the config change is always sent from playback or record threads to avoid deadlock
1078        // with AudioSystem::gLock
1079        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1080            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1081        }
1082
1083        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1084            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1085        }
1086    }
1087}
1088
1089void AudioFlinger::removeNotificationClient(pid_t pid)
1090{
1091    Mutex::Autolock _l(mLock);
1092
1093    mNotificationClients.removeItem(pid);
1094
1095    ALOGV("%d died, releasing its sessions", pid);
1096    size_t num = mAudioSessionRefs.size();
1097    bool removed = false;
1098    for (size_t i = 0; i< num; ) {
1099        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1100        ALOGV(" pid %d @ %d", ref->mPid, i);
1101        if (ref->mPid == pid) {
1102            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1103            mAudioSessionRefs.removeAt(i);
1104            delete ref;
1105            removed = true;
1106            num--;
1107        } else {
1108            i++;
1109        }
1110    }
1111    if (removed) {
1112        purgeStaleEffects_l();
1113    }
1114}
1115
1116// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1117void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1118{
1119    size_t size = mNotificationClients.size();
1120    for (size_t i = 0; i < size; i++) {
1121        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1122                                                                               param2);
1123    }
1124}
1125
1126// removeClient_l() must be called with AudioFlinger::mLock held
1127void AudioFlinger::removeClient_l(pid_t pid)
1128{
1129    ALOGV("removeClient_l() pid %d, calling pid %d", pid,
1130            IPCThreadState::self()->getCallingPid());
1131    mClients.removeItem(pid);
1132}
1133
1134// getEffectThread_l() must be called with AudioFlinger::mLock held
1135sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1136{
1137    sp<PlaybackThread> thread;
1138
1139    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1140        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1141            ALOG_ASSERT(thread == 0);
1142            thread = mPlaybackThreads.valueAt(i);
1143        }
1144    }
1145
1146    return thread;
1147}
1148
1149// ----------------------------------------------------------------------------
1150
1151AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1152        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1153    :   Thread(false /*canCallJava*/),
1154        mType(type),
1155        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1156        // mChannelMask
1157        mChannelCount(0),
1158        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1159        mParamStatus(NO_ERROR),
1160        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1161        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1162        // mName will be set by concrete (non-virtual) subclass
1163        mDeathRecipient(new PMDeathRecipient(this))
1164{
1165}
1166
1167AudioFlinger::ThreadBase::~ThreadBase()
1168{
1169    mParamCond.broadcast();
1170    // do not lock the mutex in destructor
1171    releaseWakeLock_l();
1172    if (mPowerManager != 0) {
1173        sp<IBinder> binder = mPowerManager->asBinder();
1174        binder->unlinkToDeath(mDeathRecipient);
1175    }
1176}
1177
1178void AudioFlinger::ThreadBase::exit()
1179{
1180    ALOGV("ThreadBase::exit");
1181    // do any cleanup required for exit to succeed
1182    preExit();
1183    {
1184        // This lock prevents the following race in thread (uniprocessor for illustration):
1185        //  if (!exitPending()) {
1186        //      // context switch from here to exit()
1187        //      // exit() calls requestExit(), what exitPending() observes
1188        //      // exit() calls signal(), which is dropped since no waiters
1189        //      // context switch back from exit() to here
1190        //      mWaitWorkCV.wait(...);
1191        //      // now thread is hung
1192        //  }
1193        AutoMutex lock(mLock);
1194        requestExit();
1195        mWaitWorkCV.broadcast();
1196    }
1197    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1198    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1199    requestExitAndWait();
1200}
1201
1202status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1203{
1204    status_t status;
1205
1206    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1207    Mutex::Autolock _l(mLock);
1208
1209    mNewParameters.add(keyValuePairs);
1210    mWaitWorkCV.signal();
1211    // wait condition with timeout in case the thread loop has exited
1212    // before the request could be processed
1213    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1214        status = mParamStatus;
1215        mWaitWorkCV.signal();
1216    } else {
1217        status = TIMED_OUT;
1218    }
1219    return status;
1220}
1221
1222void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1223{
1224    Mutex::Autolock _l(mLock);
1225    sendIoConfigEvent_l(event, param);
1226}
1227
1228// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1229void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1230{
1231    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1232    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1233    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
1234            param);
1235    mWaitWorkCV.signal();
1236}
1237
1238// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1239void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1240{
1241    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1242    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1243    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1244          mConfigEvents.size(), pid, tid, prio);
1245    mWaitWorkCV.signal();
1246}
1247
1248void AudioFlinger::ThreadBase::processConfigEvents()
1249{
1250    mLock.lock();
1251    while (!mConfigEvents.isEmpty()) {
1252        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1253        ConfigEvent *event = mConfigEvents[0];
1254        mConfigEvents.removeAt(0);
1255        // release mLock before locking AudioFlinger mLock: lock order is always
1256        // AudioFlinger then ThreadBase to avoid cross deadlock
1257        mLock.unlock();
1258        switch(event->type()) {
1259            case CFG_EVENT_PRIO: {
1260                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1261                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1262                if (err != 0) {
1263                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
1264                          "error %d",
1265                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1266                }
1267            } break;
1268            case CFG_EVENT_IO: {
1269                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1270                mAudioFlinger->mLock.lock();
1271                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1272                mAudioFlinger->mLock.unlock();
1273            } break;
1274            default:
1275                ALOGE("processConfigEvents() unknown event type %d", event->type());
1276                break;
1277        }
1278        delete event;
1279        mLock.lock();
1280    }
1281    mLock.unlock();
1282}
1283
1284void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1285{
1286    const size_t SIZE = 256;
1287    char buffer[SIZE];
1288    String8 result;
1289
1290    bool locked = tryLock(mLock);
1291    if (!locked) {
1292        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1293        write(fd, buffer, strlen(buffer));
1294    }
1295
1296    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1297    result.append(buffer);
1298    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1299    result.append(buffer);
1300    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1301    result.append(buffer);
1302    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
1303    result.append(buffer);
1304    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1305    result.append(buffer);
1306    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1307    result.append(buffer);
1308    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1309    result.append(buffer);
1310    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1311    result.append(buffer);
1312    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1313    result.append(buffer);
1314    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1315    result.append(buffer);
1316
1317    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1318    result.append(buffer);
1319    result.append(" Index Command");
1320    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1321        snprintf(buffer, SIZE, "\n %02d    ", i);
1322        result.append(buffer);
1323        result.append(mNewParameters[i]);
1324    }
1325
1326    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1327    result.append(buffer);
1328    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1329        mConfigEvents[i]->dump(buffer, SIZE);
1330        result.append(buffer);
1331    }
1332    result.append("\n");
1333
1334    write(fd, result.string(), result.size());
1335
1336    if (locked) {
1337        mLock.unlock();
1338    }
1339}
1340
1341void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1342{
1343    const size_t SIZE = 256;
1344    char buffer[SIZE];
1345    String8 result;
1346
1347    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1348    write(fd, buffer, strlen(buffer));
1349
1350    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1351        sp<EffectChain> chain = mEffectChains[i];
1352        if (chain != 0) {
1353            chain->dump(fd, args);
1354        }
1355    }
1356}
1357
1358void AudioFlinger::ThreadBase::acquireWakeLock()
1359{
1360    Mutex::Autolock _l(mLock);
1361    acquireWakeLock_l();
1362}
1363
1364void AudioFlinger::ThreadBase::acquireWakeLock_l()
1365{
1366    if (mPowerManager == 0) {
1367        // use checkService() to avoid blocking if power service is not up yet
1368        sp<IBinder> binder =
1369            defaultServiceManager()->checkService(String16("power"));
1370        if (binder == 0) {
1371            ALOGW("Thread %s cannot connect to the power manager service", mName);
1372        } else {
1373            mPowerManager = interface_cast<IPowerManager>(binder);
1374            binder->linkToDeath(mDeathRecipient);
1375        }
1376    }
1377    if (mPowerManager != 0) {
1378        sp<IBinder> binder = new BBinder();
1379        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1380                                                         binder,
1381                                                         String16(mName));
1382        if (status == NO_ERROR) {
1383            mWakeLockToken = binder;
1384        }
1385        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1386    }
1387}
1388
1389void AudioFlinger::ThreadBase::releaseWakeLock()
1390{
1391    Mutex::Autolock _l(mLock);
1392    releaseWakeLock_l();
1393}
1394
1395void AudioFlinger::ThreadBase::releaseWakeLock_l()
1396{
1397    if (mWakeLockToken != 0) {
1398        ALOGV("releaseWakeLock_l() %s", mName);
1399        if (mPowerManager != 0) {
1400            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1401        }
1402        mWakeLockToken.clear();
1403    }
1404}
1405
1406void AudioFlinger::ThreadBase::clearPowerManager()
1407{
1408    Mutex::Autolock _l(mLock);
1409    releaseWakeLock_l();
1410    mPowerManager.clear();
1411}
1412
1413void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1414{
1415    sp<ThreadBase> thread = mThread.promote();
1416    if (thread != 0) {
1417        thread->clearPowerManager();
1418    }
1419    ALOGW("power manager service died !!!");
1420}
1421
1422void AudioFlinger::ThreadBase::setEffectSuspended(
1423        const effect_uuid_t *type, bool suspend, int sessionId)
1424{
1425    Mutex::Autolock _l(mLock);
1426    setEffectSuspended_l(type, suspend, sessionId);
1427}
1428
1429void AudioFlinger::ThreadBase::setEffectSuspended_l(
1430        const effect_uuid_t *type, bool suspend, int sessionId)
1431{
1432    sp<EffectChain> chain = getEffectChain_l(sessionId);
1433    if (chain != 0) {
1434        if (type != NULL) {
1435            chain->setEffectSuspended_l(type, suspend);
1436        } else {
1437            chain->setEffectSuspendedAll_l(suspend);
1438        }
1439    }
1440
1441    updateSuspendedSessions_l(type, suspend, sessionId);
1442}
1443
1444void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1445{
1446    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1447    if (index < 0) {
1448        return;
1449    }
1450
1451    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1452            mSuspendedSessions.valueAt(index);
1453
1454    for (size_t i = 0; i < sessionEffects.size(); i++) {
1455        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1456        for (int j = 0; j < desc->mRefCount; j++) {
1457            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1458                chain->setEffectSuspendedAll_l(true);
1459            } else {
1460                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1461                    desc->mType.timeLow);
1462                chain->setEffectSuspended_l(&desc->mType, true);
1463            }
1464        }
1465    }
1466}
1467
1468void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1469                                                         bool suspend,
1470                                                         int sessionId)
1471{
1472    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1473
1474    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1475
1476    if (suspend) {
1477        if (index >= 0) {
1478            sessionEffects = mSuspendedSessions.valueAt(index);
1479        } else {
1480            mSuspendedSessions.add(sessionId, sessionEffects);
1481        }
1482    } else {
1483        if (index < 0) {
1484            return;
1485        }
1486        sessionEffects = mSuspendedSessions.valueAt(index);
1487    }
1488
1489
1490    int key = EffectChain::kKeyForSuspendAll;
1491    if (type != NULL) {
1492        key = type->timeLow;
1493    }
1494    index = sessionEffects.indexOfKey(key);
1495
1496    sp<SuspendedSessionDesc> desc;
1497    if (suspend) {
1498        if (index >= 0) {
1499            desc = sessionEffects.valueAt(index);
1500        } else {
1501            desc = new SuspendedSessionDesc();
1502            if (type != NULL) {
1503                desc->mType = *type;
1504            }
1505            sessionEffects.add(key, desc);
1506            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1507        }
1508        desc->mRefCount++;
1509    } else {
1510        if (index < 0) {
1511            return;
1512        }
1513        desc = sessionEffects.valueAt(index);
1514        if (--desc->mRefCount == 0) {
1515            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1516            sessionEffects.removeItemsAt(index);
1517            if (sessionEffects.isEmpty()) {
1518                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1519                                 sessionId);
1520                mSuspendedSessions.removeItem(sessionId);
1521            }
1522        }
1523    }
1524    if (!sessionEffects.isEmpty()) {
1525        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1526    }
1527}
1528
1529void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1530                                                            bool enabled,
1531                                                            int sessionId)
1532{
1533    Mutex::Autolock _l(mLock);
1534    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1535}
1536
1537void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1538                                                            bool enabled,
1539                                                            int sessionId)
1540{
1541    if (mType != RECORD) {
1542        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1543        // another session. This gives the priority to well behaved effect control panels
1544        // and applications not using global effects.
1545        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1546        // global effects
1547        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1548            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1549        }
1550    }
1551
1552    sp<EffectChain> chain = getEffectChain_l(sessionId);
1553    if (chain != 0) {
1554        chain->checkSuspendOnEffectEnabled(effect, enabled);
1555    }
1556}
1557
1558// ----------------------------------------------------------------------------
1559
1560AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1561                                             AudioStreamOut* output,
1562                                             audio_io_handle_t id,
1563                                             audio_devices_t device,
1564                                             type_t type)
1565    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1566        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1567        // mStreamTypes[] initialized in constructor body
1568        mOutput(output),
1569        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1570        mMixerStatus(MIXER_IDLE),
1571        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1572        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1573        mScreenState(gScreenState),
1574        // index 0 is reserved for normal mixer's submix
1575        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1576{
1577    snprintf(mName, kNameLength, "AudioOut_%X", id);
1578
1579    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1580    // it would be safer to explicitly pass initial masterVolume/masterMute as
1581    // parameter.
1582    //
1583    // If the HAL we are using has support for master volume or master mute,
1584    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1585    // and the mute set to false).
1586    mMasterVolume = audioFlinger->masterVolume_l();
1587    mMasterMute = audioFlinger->masterMute_l();
1588    if (mOutput && mOutput->audioHwDev) {
1589        if (mOutput->audioHwDev->canSetMasterVolume()) {
1590            mMasterVolume = 1.0;
1591        }
1592
1593        if (mOutput->audioHwDev->canSetMasterMute()) {
1594            mMasterMute = false;
1595        }
1596    }
1597
1598    readOutputParameters();
1599
1600    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1601    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1602    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1603            stream = (audio_stream_type_t) (stream + 1)) {
1604        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1605        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1606    }
1607    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1608    // because mAudioFlinger doesn't have one to copy from
1609}
1610
1611AudioFlinger::PlaybackThread::~PlaybackThread()
1612{
1613    delete [] mMixBuffer;
1614}
1615
1616void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1617{
1618    dumpInternals(fd, args);
1619    dumpTracks(fd, args);
1620    dumpEffectChains(fd, args);
1621}
1622
1623void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1624{
1625    const size_t SIZE = 256;
1626    char buffer[SIZE];
1627    String8 result;
1628
1629    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1630    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1631        const stream_type_t *st = &mStreamTypes[i];
1632        if (i > 0) {
1633            result.appendFormat(", ");
1634        }
1635        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1636        if (st->mute) {
1637            result.append("M");
1638        }
1639    }
1640    result.append("\n");
1641    write(fd, result.string(), result.length());
1642    result.clear();
1643
1644    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1645    result.append(buffer);
1646    Track::appendDumpHeader(result);
1647    for (size_t i = 0; i < mTracks.size(); ++i) {
1648        sp<Track> track = mTracks[i];
1649        if (track != 0) {
1650            track->dump(buffer, SIZE);
1651            result.append(buffer);
1652        }
1653    }
1654
1655    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1656    result.append(buffer);
1657    Track::appendDumpHeader(result);
1658    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1659        sp<Track> track = mActiveTracks[i].promote();
1660        if (track != 0) {
1661            track->dump(buffer, SIZE);
1662            result.append(buffer);
1663        }
1664    }
1665    write(fd, result.string(), result.size());
1666
1667    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1668    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1669    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1670            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1671}
1672
1673void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1674{
1675    const size_t SIZE = 256;
1676    char buffer[SIZE];
1677    String8 result;
1678
1679    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1680    result.append(buffer);
1681    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1682            ns2ms(systemTime() - mLastWriteTime));
1683    result.append(buffer);
1684    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1685    result.append(buffer);
1686    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1687    result.append(buffer);
1688    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1689    result.append(buffer);
1690    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1691    result.append(buffer);
1692    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1693    result.append(buffer);
1694    write(fd, result.string(), result.size());
1695    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1696
1697    dumpBase(fd, args);
1698}
1699
1700// Thread virtuals
1701status_t AudioFlinger::PlaybackThread::readyToRun()
1702{
1703    status_t status = initCheck();
1704    if (status == NO_ERROR) {
1705        ALOGI("AudioFlinger's thread %p ready to run", this);
1706    } else {
1707        ALOGE("No working audio driver found.");
1708    }
1709    return status;
1710}
1711
1712void AudioFlinger::PlaybackThread::onFirstRef()
1713{
1714    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1715}
1716
1717// ThreadBase virtuals
1718void AudioFlinger::PlaybackThread::preExit()
1719{
1720    ALOGV("  preExit()");
1721    // FIXME this is using hard-coded strings but in the future, this functionality will be
1722    //       converted to use audio HAL extensions required to support tunneling
1723    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1724}
1725
1726// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1727sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1728        const sp<AudioFlinger::Client>& client,
1729        audio_stream_type_t streamType,
1730        uint32_t sampleRate,
1731        audio_format_t format,
1732        audio_channel_mask_t channelMask,
1733        size_t frameCount,
1734        const sp<IMemory>& sharedBuffer,
1735        int sessionId,
1736        IAudioFlinger::track_flags_t *flags,
1737        pid_t tid,
1738        status_t *status)
1739{
1740    sp<Track> track;
1741    status_t lStatus;
1742
1743    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1744
1745    // client expresses a preference for FAST, but we get the final say
1746    if (*flags & IAudioFlinger::TRACK_FAST) {
1747      if (
1748            // not timed
1749            (!isTimed) &&
1750            // either of these use cases:
1751            (
1752              // use case 1: shared buffer with any frame count
1753              (
1754                (sharedBuffer != 0)
1755              ) ||
1756              // use case 2: callback handler and frame count is default or at least as large as HAL
1757              (
1758                (tid != -1) &&
1759                ((frameCount == 0) ||
1760                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1761              )
1762            ) &&
1763            // PCM data
1764            audio_is_linear_pcm(format) &&
1765            // mono or stereo
1766            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1767              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1768#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1769            // hardware sample rate
1770            (sampleRate == mSampleRate) &&
1771#endif
1772            // normal mixer has an associated fast mixer
1773            hasFastMixer() &&
1774            // there are sufficient fast track slots available
1775            (mFastTrackAvailMask != 0)
1776            // FIXME test that MixerThread for this fast track has a capable output HAL
1777            // FIXME add a permission test also?
1778        ) {
1779        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1780        if (frameCount == 0) {
1781            frameCount = mFrameCount * kFastTrackMultiplier;
1782        }
1783        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1784                frameCount, mFrameCount);
1785      } else {
1786        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1787                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1788                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1789                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1790                audio_is_linear_pcm(format),
1791                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1792        *flags &= ~IAudioFlinger::TRACK_FAST;
1793        // For compatibility with AudioTrack calculation, buffer depth is forced
1794        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1795        // This is probably too conservative, but legacy application code may depend on it.
1796        // If you change this calculation, also review the start threshold which is related.
1797        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1798        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1799        if (minBufCount < 2) {
1800            minBufCount = 2;
1801        }
1802        size_t minFrameCount = mNormalFrameCount * minBufCount;
1803        if (frameCount < minFrameCount) {
1804            frameCount = minFrameCount;
1805        }
1806      }
1807    }
1808
1809    if (mType == DIRECT) {
1810        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1811            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1812                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1813                        "for output %p with format %d",
1814                        sampleRate, format, channelMask, mOutput, mFormat);
1815                lStatus = BAD_VALUE;
1816                goto Exit;
1817            }
1818        }
1819    } else {
1820        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1821        if (sampleRate > mSampleRate*2) {
1822            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1823            lStatus = BAD_VALUE;
1824            goto Exit;
1825        }
1826    }
1827
1828    lStatus = initCheck();
1829    if (lStatus != NO_ERROR) {
1830        ALOGE("Audio driver not initialized.");
1831        goto Exit;
1832    }
1833
1834    { // scope for mLock
1835        Mutex::Autolock _l(mLock);
1836
1837        // all tracks in same audio session must share the same routing strategy otherwise
1838        // conflicts will happen when tracks are moved from one output to another by audio policy
1839        // manager
1840        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1841        for (size_t i = 0; i < mTracks.size(); ++i) {
1842            sp<Track> t = mTracks[i];
1843            if (t != 0 && !t->isOutputTrack()) {
1844                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1845                if (sessionId == t->sessionId() && strategy != actual) {
1846                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1847                            strategy, actual);
1848                    lStatus = BAD_VALUE;
1849                    goto Exit;
1850                }
1851            }
1852        }
1853
1854        if (!isTimed) {
1855            track = new Track(this, client, streamType, sampleRate, format,
1856                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1857        } else {
1858            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1859                    channelMask, frameCount, sharedBuffer, sessionId);
1860        }
1861        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1862            lStatus = NO_MEMORY;
1863            goto Exit;
1864        }
1865        mTracks.add(track);
1866
1867        sp<EffectChain> chain = getEffectChain_l(sessionId);
1868        if (chain != 0) {
1869            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1870            track->setMainBuffer(chain->inBuffer());
1871            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1872            chain->incTrackCnt();
1873        }
1874
1875        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1876            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1877            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1878            // so ask activity manager to do this on our behalf
1879            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1880        }
1881    }
1882
1883    lStatus = NO_ERROR;
1884
1885Exit:
1886    if (status) {
1887        *status = lStatus;
1888    }
1889    return track;
1890}
1891
1892uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
1893{
1894    if (mFastMixer != NULL) {
1895        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1896        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1897    }
1898    return latency;
1899}
1900
1901uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1902{
1903    return latency;
1904}
1905
1906uint32_t AudioFlinger::PlaybackThread::latency() const
1907{
1908    Mutex::Autolock _l(mLock);
1909    return latency_l();
1910}
1911uint32_t AudioFlinger::PlaybackThread::latency_l() const
1912{
1913    if (initCheck() == NO_ERROR) {
1914        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1915    } else {
1916        return 0;
1917    }
1918}
1919
1920void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1921{
1922    Mutex::Autolock _l(mLock);
1923    // Don't apply master volume in SW if our HAL can do it for us.
1924    if (mOutput && mOutput->audioHwDev &&
1925        mOutput->audioHwDev->canSetMasterVolume()) {
1926        mMasterVolume = 1.0;
1927    } else {
1928        mMasterVolume = value;
1929    }
1930}
1931
1932void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1933{
1934    Mutex::Autolock _l(mLock);
1935    // Don't apply master mute in SW if our HAL can do it for us.
1936    if (mOutput && mOutput->audioHwDev &&
1937        mOutput->audioHwDev->canSetMasterMute()) {
1938        mMasterMute = false;
1939    } else {
1940        mMasterMute = muted;
1941    }
1942}
1943
1944void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1945{
1946    Mutex::Autolock _l(mLock);
1947    mStreamTypes[stream].volume = value;
1948}
1949
1950void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1951{
1952    Mutex::Autolock _l(mLock);
1953    mStreamTypes[stream].mute = muted;
1954}
1955
1956float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1957{
1958    Mutex::Autolock _l(mLock);
1959    return mStreamTypes[stream].volume;
1960}
1961
1962// addTrack_l() must be called with ThreadBase::mLock held
1963status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1964{
1965    status_t status = ALREADY_EXISTS;
1966
1967    // set retry count for buffer fill
1968    track->mRetryCount = kMaxTrackStartupRetries;
1969    if (mActiveTracks.indexOf(track) < 0) {
1970        // the track is newly added, make sure it fills up all its
1971        // buffers before playing. This is to ensure the client will
1972        // effectively get the latency it requested.
1973        track->mFillingUpStatus = Track::FS_FILLING;
1974        track->mResetDone = false;
1975        track->mPresentationCompleteFrames = 0;
1976        mActiveTracks.add(track);
1977        if (track->mainBuffer() != mMixBuffer) {
1978            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1979            if (chain != 0) {
1980                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1981                        track->sessionId());
1982                chain->incActiveTrackCnt();
1983            }
1984        }
1985
1986        status = NO_ERROR;
1987    }
1988
1989    ALOGV("mWaitWorkCV.broadcast");
1990    mWaitWorkCV.broadcast();
1991
1992    return status;
1993}
1994
1995// destroyTrack_l() must be called with ThreadBase::mLock held
1996void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1997{
1998    track->mState = TrackBase::TERMINATED;
1999    // active tracks are removed by threadLoop()
2000    if (mActiveTracks.indexOf(track) < 0) {
2001        removeTrack_l(track);
2002    }
2003}
2004
2005void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2006{
2007    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2008    mTracks.remove(track);
2009    deleteTrackName_l(track->name());
2010    // redundant as track is about to be destroyed, for dumpsys only
2011    track->mName = -1;
2012    if (track->isFastTrack()) {
2013        int index = track->mFastIndex;
2014        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
2015        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2016        mFastTrackAvailMask |= 1 << index;
2017        // redundant as track is about to be destroyed, for dumpsys only
2018        track->mFastIndex = -1;
2019    }
2020    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2021    if (chain != 0) {
2022        chain->decTrackCnt();
2023    }
2024}
2025
2026String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2027{
2028    String8 out_s8 = String8("");
2029    char *s;
2030
2031    Mutex::Autolock _l(mLock);
2032    if (initCheck() != NO_ERROR) {
2033        return out_s8;
2034    }
2035
2036    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2037    out_s8 = String8(s);
2038    free(s);
2039    return out_s8;
2040}
2041
2042// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2043void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2044    AudioSystem::OutputDescriptor desc;
2045    void *param2 = NULL;
2046
2047    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
2048            param);
2049
2050    switch (event) {
2051    case AudioSystem::OUTPUT_OPENED:
2052    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2053        desc.channels = mChannelMask;
2054        desc.samplingRate = mSampleRate;
2055        desc.format = mFormat;
2056        desc.frameCount = mNormalFrameCount; // FIXME see
2057                                             // AudioFlinger::frameCount(audio_io_handle_t)
2058        desc.latency = latency();
2059        param2 = &desc;
2060        break;
2061
2062    case AudioSystem::STREAM_CONFIG_CHANGED:
2063        param2 = &param;
2064    case AudioSystem::OUTPUT_CLOSED:
2065    default:
2066        break;
2067    }
2068    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2069}
2070
2071void AudioFlinger::PlaybackThread::readOutputParameters()
2072{
2073    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2074    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2075    mChannelCount = (uint16_t)popcount(mChannelMask);
2076    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2077    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2078    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2079    if (mFrameCount & 15) {
2080        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2081                mFrameCount);
2082    }
2083
2084    // Calculate size of normal mix buffer relative to the HAL output buffer size
2085    double multiplier = 1.0;
2086    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2087            kUseFastMixer == FastMixer_Dynamic)) {
2088        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2089        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2090        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2091        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2092        maxNormalFrameCount = maxNormalFrameCount & ~15;
2093        if (maxNormalFrameCount < minNormalFrameCount) {
2094            maxNormalFrameCount = minNormalFrameCount;
2095        }
2096        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2097        if (multiplier <= 1.0) {
2098            multiplier = 1.0;
2099        } else if (multiplier <= 2.0) {
2100            if (2 * mFrameCount <= maxNormalFrameCount) {
2101                multiplier = 2.0;
2102            } else {
2103                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2104            }
2105        } else {
2106            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2107            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
2108            // track, but we sometimes have to do this to satisfy the maximum frame count
2109            // constraint)
2110            // FIXME this rounding up should not be done if no HAL SRC
2111            uint32_t truncMult = (uint32_t) multiplier;
2112            if ((truncMult & 1)) {
2113                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2114                    ++truncMult;
2115                }
2116            }
2117            multiplier = (double) truncMult;
2118        }
2119    }
2120    mNormalFrameCount = multiplier * mFrameCount;
2121    // round up to nearest 16 frames to satisfy AudioMixer
2122    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2123    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
2124            mNormalFrameCount);
2125
2126    delete[] mMixBuffer;
2127    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2128    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2129
2130    // force reconfiguration of effect chains and engines to take new buffer size and audio
2131    // parameters into account
2132    // Note that mLock is not held when readOutputParameters() is called from the constructor
2133    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2134    // matter.
2135    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2136    Vector< sp<EffectChain> > effectChains = mEffectChains;
2137    for (size_t i = 0; i < effectChains.size(); i ++) {
2138        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2139    }
2140}
2141
2142
2143status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
2144{
2145    if (halFrames == NULL || dspFrames == NULL) {
2146        return BAD_VALUE;
2147    }
2148    Mutex::Autolock _l(mLock);
2149    if (initCheck() != NO_ERROR) {
2150        return INVALID_OPERATION;
2151    }
2152    size_t framesWritten = mBytesWritten / mFrameSize;
2153    *halFrames = framesWritten;
2154
2155    if (isSuspended()) {
2156        // return an estimation of rendered frames when the output is suspended
2157        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2158        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2159        return NO_ERROR;
2160    } else {
2161        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2162    }
2163}
2164
2165uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2166{
2167    Mutex::Autolock _l(mLock);
2168    uint32_t result = 0;
2169    if (getEffectChain_l(sessionId) != 0) {
2170        result = EFFECT_SESSION;
2171    }
2172
2173    for (size_t i = 0; i < mTracks.size(); ++i) {
2174        sp<Track> track = mTracks[i];
2175        if (sessionId == track->sessionId() &&
2176                !(track->mCblk->flags & CBLK_INVALID)) {
2177            result |= TRACK_SESSION;
2178            break;
2179        }
2180    }
2181
2182    return result;
2183}
2184
2185uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2186{
2187    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2188    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2189    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2190        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2191    }
2192    for (size_t i = 0; i < mTracks.size(); i++) {
2193        sp<Track> track = mTracks[i];
2194        if (sessionId == track->sessionId() &&
2195                !(track->mCblk->flags & CBLK_INVALID)) {
2196            return AudioSystem::getStrategyForStream(track->streamType());
2197        }
2198    }
2199    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2200}
2201
2202
2203AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2204{
2205    Mutex::Autolock _l(mLock);
2206    return mOutput;
2207}
2208
2209AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2210{
2211    Mutex::Autolock _l(mLock);
2212    AudioStreamOut *output = mOutput;
2213    mOutput = NULL;
2214    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2215    //       must push a NULL and wait for ack
2216    mOutputSink.clear();
2217    mPipeSink.clear();
2218    mNormalSink.clear();
2219    return output;
2220}
2221
2222// this method must always be called either with ThreadBase mLock held or inside the thread loop
2223audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2224{
2225    if (mOutput == NULL) {
2226        return NULL;
2227    }
2228    return &mOutput->stream->common;
2229}
2230
2231uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2232{
2233    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2234}
2235
2236status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2237{
2238    if (!isValidSyncEvent(event)) {
2239        return BAD_VALUE;
2240    }
2241
2242    Mutex::Autolock _l(mLock);
2243
2244    for (size_t i = 0; i < mTracks.size(); ++i) {
2245        sp<Track> track = mTracks[i];
2246        if (event->triggerSession() == track->sessionId()) {
2247            (void) track->setSyncEvent(event);
2248            return NO_ERROR;
2249        }
2250    }
2251
2252    return NAME_NOT_FOUND;
2253}
2254
2255bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2256{
2257    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2258}
2259
2260void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2261        const Vector< sp<Track> >& tracksToRemove)
2262{
2263    size_t count = tracksToRemove.size();
2264    if (CC_UNLIKELY(count)) {
2265        for (size_t i = 0 ; i < count ; i++) {
2266            const sp<Track>& track = tracksToRemove.itemAt(i);
2267            if ((track->sharedBuffer() != 0) &&
2268                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2269                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2270            }
2271        }
2272    }
2273
2274}
2275
2276// ----------------------------------------------------------------------------
2277
2278AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2279        audio_io_handle_t id, audio_devices_t device, type_t type)
2280    :   PlaybackThread(audioFlinger, output, id, device, type),
2281        // mAudioMixer below
2282        // mFastMixer below
2283        mFastMixerFutex(0)
2284        // mOutputSink below
2285        // mPipeSink below
2286        // mNormalSink below
2287{
2288    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2289    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2290            "mFrameCount=%d, mNormalFrameCount=%d",
2291            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2292            mNormalFrameCount);
2293    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2294
2295    // FIXME - Current mixer implementation only supports stereo output
2296    if (mChannelCount != FCC_2) {
2297        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2298    }
2299
2300    // create an NBAIO sink for the HAL output stream, and negotiate
2301    mOutputSink = new AudioStreamOutSink(output->stream);
2302    size_t numCounterOffers = 0;
2303    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2304    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2305    ALOG_ASSERT(index == 0);
2306
2307    // initialize fast mixer depending on configuration
2308    bool initFastMixer;
2309    switch (kUseFastMixer) {
2310    case FastMixer_Never:
2311        initFastMixer = false;
2312        break;
2313    case FastMixer_Always:
2314        initFastMixer = true;
2315        break;
2316    case FastMixer_Static:
2317    case FastMixer_Dynamic:
2318        initFastMixer = mFrameCount < mNormalFrameCount;
2319        break;
2320    }
2321    if (initFastMixer) {
2322
2323        // create a MonoPipe to connect our submix to FastMixer
2324        NBAIO_Format format = mOutputSink->format();
2325        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2326        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2327        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2328        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2329        const NBAIO_Format offers[1] = {format};
2330        size_t numCounterOffers = 0;
2331        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2332        ALOG_ASSERT(index == 0);
2333        monoPipe->setAvgFrames((mScreenState & 1) ?
2334                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2335        mPipeSink = monoPipe;
2336
2337#ifdef TEE_SINK_FRAMES
2338        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2339        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2340        numCounterOffers = 0;
2341        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2342        ALOG_ASSERT(index == 0);
2343        mTeeSink = teeSink;
2344        PipeReader *teeSource = new PipeReader(*teeSink);
2345        numCounterOffers = 0;
2346        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2347        ALOG_ASSERT(index == 0);
2348        mTeeSource = teeSource;
2349#endif
2350
2351        // create fast mixer and configure it initially with just one fast track for our submix
2352        mFastMixer = new FastMixer();
2353        FastMixerStateQueue *sq = mFastMixer->sq();
2354#ifdef STATE_QUEUE_DUMP
2355        sq->setObserverDump(&mStateQueueObserverDump);
2356        sq->setMutatorDump(&mStateQueueMutatorDump);
2357#endif
2358        FastMixerState *state = sq->begin();
2359        FastTrack *fastTrack = &state->mFastTracks[0];
2360        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2361        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2362        fastTrack->mVolumeProvider = NULL;
2363        fastTrack->mGeneration++;
2364        state->mFastTracksGen++;
2365        state->mTrackMask = 1;
2366        // fast mixer will use the HAL output sink
2367        state->mOutputSink = mOutputSink.get();
2368        state->mOutputSinkGen++;
2369        state->mFrameCount = mFrameCount;
2370        state->mCommand = FastMixerState::COLD_IDLE;
2371        // already done in constructor initialization list
2372        //mFastMixerFutex = 0;
2373        state->mColdFutexAddr = &mFastMixerFutex;
2374        state->mColdGen++;
2375        state->mDumpState = &mFastMixerDumpState;
2376        state->mTeeSink = mTeeSink.get();
2377        sq->end();
2378        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2379
2380        // start the fast mixer
2381        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2382        pid_t tid = mFastMixer->getTid();
2383        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2384        if (err != 0) {
2385            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2386                    kPriorityFastMixer, getpid_cached, tid, err);
2387        }
2388
2389#ifdef AUDIO_WATCHDOG
2390        // create and start the watchdog
2391        mAudioWatchdog = new AudioWatchdog();
2392        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2393        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2394        tid = mAudioWatchdog->getTid();
2395        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2396        if (err != 0) {
2397            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2398                    kPriorityFastMixer, getpid_cached, tid, err);
2399        }
2400#endif
2401
2402    } else {
2403        mFastMixer = NULL;
2404    }
2405
2406    switch (kUseFastMixer) {
2407    case FastMixer_Never:
2408    case FastMixer_Dynamic:
2409        mNormalSink = mOutputSink;
2410        break;
2411    case FastMixer_Always:
2412        mNormalSink = mPipeSink;
2413        break;
2414    case FastMixer_Static:
2415        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2416        break;
2417    }
2418}
2419
2420AudioFlinger::MixerThread::~MixerThread()
2421{
2422    if (mFastMixer != NULL) {
2423        FastMixerStateQueue *sq = mFastMixer->sq();
2424        FastMixerState *state = sq->begin();
2425        if (state->mCommand == FastMixerState::COLD_IDLE) {
2426            int32_t old = android_atomic_inc(&mFastMixerFutex);
2427            if (old == -1) {
2428                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2429            }
2430        }
2431        state->mCommand = FastMixerState::EXIT;
2432        sq->end();
2433        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2434        mFastMixer->join();
2435        // Though the fast mixer thread has exited, it's state queue is still valid.
2436        // We'll use that extract the final state which contains one remaining fast track
2437        // corresponding to our sub-mix.
2438        state = sq->begin();
2439        ALOG_ASSERT(state->mTrackMask == 1);
2440        FastTrack *fastTrack = &state->mFastTracks[0];
2441        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2442        delete fastTrack->mBufferProvider;
2443        sq->end(false /*didModify*/);
2444        delete mFastMixer;
2445#ifdef AUDIO_WATCHDOG
2446        if (mAudioWatchdog != 0) {
2447            mAudioWatchdog->requestExit();
2448            mAudioWatchdog->requestExitAndWait();
2449            mAudioWatchdog.clear();
2450        }
2451#endif
2452    }
2453    delete mAudioMixer;
2454}
2455
2456class CpuStats {
2457public:
2458    CpuStats();
2459    void sample(const String8 &title);
2460#ifdef DEBUG_CPU_USAGE
2461private:
2462    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2463    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2464
2465    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2466
2467    int mCpuNum;                        // thread's current CPU number
2468    int mCpukHz;                        // frequency of thread's current CPU in kHz
2469#endif
2470};
2471
2472CpuStats::CpuStats()
2473#ifdef DEBUG_CPU_USAGE
2474    : mCpuNum(-1), mCpukHz(-1)
2475#endif
2476{
2477}
2478
2479void CpuStats::sample(const String8 &title) {
2480#ifdef DEBUG_CPU_USAGE
2481    // get current thread's delta CPU time in wall clock ns
2482    double wcNs;
2483    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2484
2485    // record sample for wall clock statistics
2486    if (valid) {
2487        mWcStats.sample(wcNs);
2488    }
2489
2490    // get the current CPU number
2491    int cpuNum = sched_getcpu();
2492
2493    // get the current CPU frequency in kHz
2494    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2495
2496    // check if either CPU number or frequency changed
2497    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2498        mCpuNum = cpuNum;
2499        mCpukHz = cpukHz;
2500        // ignore sample for purposes of cycles
2501        valid = false;
2502    }
2503
2504    // if no change in CPU number or frequency, then record sample for cycle statistics
2505    if (valid && mCpukHz > 0) {
2506        double cycles = wcNs * cpukHz * 0.000001;
2507        mHzStats.sample(cycles);
2508    }
2509
2510    unsigned n = mWcStats.n();
2511    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2512    if ((n & 127) == 1) {
2513        long long elapsed = mCpuUsage.elapsed();
2514        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2515            double perLoop = elapsed / (double) n;
2516            double perLoop100 = perLoop * 0.01;
2517            double perLoop1k = perLoop * 0.001;
2518            double mean = mWcStats.mean();
2519            double stddev = mWcStats.stddev();
2520            double minimum = mWcStats.minimum();
2521            double maximum = mWcStats.maximum();
2522            double meanCycles = mHzStats.mean();
2523            double stddevCycles = mHzStats.stddev();
2524            double minCycles = mHzStats.minimum();
2525            double maxCycles = mHzStats.maximum();
2526            mCpuUsage.resetElapsed();
2527            mWcStats.reset();
2528            mHzStats.reset();
2529            ALOGD("CPU usage for %s over past %.1f secs\n"
2530                "  (%u mixer loops at %.1f mean ms per loop):\n"
2531                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2532                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2533                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2534                    title.string(),
2535                    elapsed * .000000001, n, perLoop * .000001,
2536                    mean * .001,
2537                    stddev * .001,
2538                    minimum * .001,
2539                    maximum * .001,
2540                    mean / perLoop100,
2541                    stddev / perLoop100,
2542                    minimum / perLoop100,
2543                    maximum / perLoop100,
2544                    meanCycles / perLoop1k,
2545                    stddevCycles / perLoop1k,
2546                    minCycles / perLoop1k,
2547                    maxCycles / perLoop1k);
2548
2549        }
2550    }
2551#endif
2552};
2553
2554void AudioFlinger::PlaybackThread::checkSilentMode_l()
2555{
2556    if (!mMasterMute) {
2557        char value[PROPERTY_VALUE_MAX];
2558        if (property_get("ro.audio.silent", value, "0") > 0) {
2559            char *endptr;
2560            unsigned long ul = strtoul(value, &endptr, 0);
2561            if (*endptr == '\0' && ul != 0) {
2562                ALOGD("Silence is golden");
2563                // The setprop command will not allow a property to be changed after
2564                // the first time it is set, so we don't have to worry about un-muting.
2565                setMasterMute_l(true);
2566            }
2567        }
2568    }
2569}
2570
2571bool AudioFlinger::PlaybackThread::threadLoop()
2572{
2573    Vector< sp<Track> > tracksToRemove;
2574
2575    standbyTime = systemTime();
2576
2577    // MIXER
2578    nsecs_t lastWarning = 0;
2579
2580    // DUPLICATING
2581    // FIXME could this be made local to while loop?
2582    writeFrames = 0;
2583
2584    cacheParameters_l();
2585    sleepTime = idleSleepTime;
2586
2587    if (mType == MIXER) {
2588        sleepTimeShift = 0;
2589    }
2590
2591    CpuStats cpuStats;
2592    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2593
2594    acquireWakeLock();
2595
2596    while (!exitPending())
2597    {
2598        cpuStats.sample(myName);
2599
2600        Vector< sp<EffectChain> > effectChains;
2601
2602        processConfigEvents();
2603
2604        { // scope for mLock
2605
2606            Mutex::Autolock _l(mLock);
2607
2608            if (checkForNewParameters_l()) {
2609                cacheParameters_l();
2610            }
2611
2612            saveOutputTracks();
2613
2614            // put audio hardware into standby after short delay
2615            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2616                        isSuspended())) {
2617                if (!mStandby) {
2618
2619                    threadLoop_standby();
2620
2621                    mStandby = true;
2622                }
2623
2624                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2625                    // we're about to wait, flush the binder command buffer
2626                    IPCThreadState::self()->flushCommands();
2627
2628                    clearOutputTracks();
2629
2630                    if (exitPending()) break;
2631
2632                    releaseWakeLock_l();
2633                    // wait until we have something to do...
2634                    ALOGV("%s going to sleep", myName.string());
2635                    mWaitWorkCV.wait(mLock);
2636                    ALOGV("%s waking up", myName.string());
2637                    acquireWakeLock_l();
2638
2639                    mMixerStatus = MIXER_IDLE;
2640                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2641                    mBytesWritten = 0;
2642
2643                    checkSilentMode_l();
2644
2645                    standbyTime = systemTime() + standbyDelay;
2646                    sleepTime = idleSleepTime;
2647                    if (mType == MIXER) {
2648                        sleepTimeShift = 0;
2649                    }
2650
2651                    continue;
2652                }
2653            }
2654
2655            // mMixerStatusIgnoringFastTracks is also updated internally
2656            mMixerStatus = prepareTracks_l(&tracksToRemove);
2657
2658            // prevent any changes in effect chain list and in each effect chain
2659            // during mixing and effect process as the audio buffers could be deleted
2660            // or modified if an effect is created or deleted
2661            lockEffectChains_l(effectChains);
2662        }
2663
2664        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2665            threadLoop_mix();
2666        } else {
2667            threadLoop_sleepTime();
2668        }
2669
2670        if (isSuspended()) {
2671            sleepTime = suspendSleepTimeUs();
2672            mBytesWritten += mixBufferSize;
2673        }
2674
2675        // only process effects if we're going to write
2676        if (sleepTime == 0) {
2677            for (size_t i = 0; i < effectChains.size(); i ++) {
2678                effectChains[i]->process_l();
2679            }
2680        }
2681
2682        // enable changes in effect chain
2683        unlockEffectChains(effectChains);
2684
2685        // sleepTime == 0 means we must write to audio hardware
2686        if (sleepTime == 0) {
2687
2688            threadLoop_write();
2689
2690if (mType == MIXER) {
2691            // write blocked detection
2692            nsecs_t now = systemTime();
2693            nsecs_t delta = now - mLastWriteTime;
2694            if (!mStandby && delta > maxPeriod) {
2695                mNumDelayedWrites++;
2696                if ((now - lastWarning) > kWarningThrottleNs) {
2697#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2698                    ScopedTrace st(ATRACE_TAG, "underrun");
2699#endif
2700                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2701                            ns2ms(delta), mNumDelayedWrites, this);
2702                    lastWarning = now;
2703                }
2704            }
2705}
2706
2707            mStandby = false;
2708        } else {
2709            usleep(sleepTime);
2710        }
2711
2712        // Finally let go of removed track(s), without the lock held
2713        // since we can't guarantee the destructors won't acquire that
2714        // same lock.  This will also mutate and push a new fast mixer state.
2715        threadLoop_removeTracks(tracksToRemove);
2716        tracksToRemove.clear();
2717
2718        // FIXME I don't understand the need for this here;
2719        //       it was in the original code but maybe the
2720        //       assignment in saveOutputTracks() makes this unnecessary?
2721        clearOutputTracks();
2722
2723        // Effect chains will be actually deleted here if they were removed from
2724        // mEffectChains list during mixing or effects processing
2725        effectChains.clear();
2726
2727        // FIXME Note that the above .clear() is no longer necessary since effectChains
2728        // is now local to this block, but will keep it for now (at least until merge done).
2729    }
2730
2731    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2732    if (mType == MIXER || mType == DIRECT) {
2733        // put output stream into standby mode
2734        if (!mStandby) {
2735            mOutput->stream->common.standby(&mOutput->stream->common);
2736        }
2737    }
2738
2739    releaseWakeLock();
2740
2741    ALOGV("Thread %p type %d exiting", this, mType);
2742    return false;
2743}
2744
2745void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2746{
2747    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2748}
2749
2750void AudioFlinger::MixerThread::threadLoop_write()
2751{
2752    // FIXME we should only do one push per cycle; confirm this is true
2753    // Start the fast mixer if it's not already running
2754    if (mFastMixer != NULL) {
2755        FastMixerStateQueue *sq = mFastMixer->sq();
2756        FastMixerState *state = sq->begin();
2757        if (state->mCommand != FastMixerState::MIX_WRITE &&
2758                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2759            if (state->mCommand == FastMixerState::COLD_IDLE) {
2760                int32_t old = android_atomic_inc(&mFastMixerFutex);
2761                if (old == -1) {
2762                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2763                }
2764#ifdef AUDIO_WATCHDOG
2765                if (mAudioWatchdog != 0) {
2766                    mAudioWatchdog->resume();
2767                }
2768#endif
2769            }
2770            state->mCommand = FastMixerState::MIX_WRITE;
2771            sq->end();
2772            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2773            if (kUseFastMixer == FastMixer_Dynamic) {
2774                mNormalSink = mPipeSink;
2775            }
2776        } else {
2777            sq->end(false /*didModify*/);
2778        }
2779    }
2780    PlaybackThread::threadLoop_write();
2781}
2782
2783// shared by MIXER and DIRECT, overridden by DUPLICATING
2784void AudioFlinger::PlaybackThread::threadLoop_write()
2785{
2786    // FIXME rewrite to reduce number of system calls
2787    mLastWriteTime = systemTime();
2788    mInWrite = true;
2789    int bytesWritten;
2790
2791    // If an NBAIO sink is present, use it to write the normal mixer's submix
2792    if (mNormalSink != 0) {
2793#define mBitShift 2 // FIXME
2794        size_t count = mixBufferSize >> mBitShift;
2795#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2796        Tracer::traceBegin(ATRACE_TAG, "write");
2797#endif
2798        // update the setpoint when gScreenState changes
2799        uint32_t screenState = gScreenState;
2800        if (screenState != mScreenState) {
2801            mScreenState = screenState;
2802            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2803            if (pipe != NULL) {
2804                pipe->setAvgFrames((mScreenState & 1) ?
2805                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2806            }
2807        }
2808        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2809#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2810        Tracer::traceEnd(ATRACE_TAG);
2811#endif
2812        if (framesWritten > 0) {
2813            bytesWritten = framesWritten << mBitShift;
2814        } else {
2815            bytesWritten = framesWritten;
2816        }
2817    // otherwise use the HAL / AudioStreamOut directly
2818    } else {
2819        // Direct output thread.
2820        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2821    }
2822
2823    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2824    mNumWrites++;
2825    mInWrite = false;
2826}
2827
2828void AudioFlinger::MixerThread::threadLoop_standby()
2829{
2830    // Idle the fast mixer if it's currently running
2831    if (mFastMixer != NULL) {
2832        FastMixerStateQueue *sq = mFastMixer->sq();
2833        FastMixerState *state = sq->begin();
2834        if (!(state->mCommand & FastMixerState::IDLE)) {
2835            state->mCommand = FastMixerState::COLD_IDLE;
2836            state->mColdFutexAddr = &mFastMixerFutex;
2837            state->mColdGen++;
2838            mFastMixerFutex = 0;
2839            sq->end();
2840            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2841            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2842            if (kUseFastMixer == FastMixer_Dynamic) {
2843                mNormalSink = mOutputSink;
2844            }
2845#ifdef AUDIO_WATCHDOG
2846            if (mAudioWatchdog != 0) {
2847                mAudioWatchdog->pause();
2848            }
2849#endif
2850        } else {
2851            sq->end(false /*didModify*/);
2852        }
2853    }
2854    PlaybackThread::threadLoop_standby();
2855}
2856
2857// shared by MIXER and DIRECT, overridden by DUPLICATING
2858void AudioFlinger::PlaybackThread::threadLoop_standby()
2859{
2860    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2861    mOutput->stream->common.standby(&mOutput->stream->common);
2862}
2863
2864void AudioFlinger::MixerThread::threadLoop_mix()
2865{
2866    // obtain the presentation timestamp of the next output buffer
2867    int64_t pts;
2868    status_t status = INVALID_OPERATION;
2869
2870    if (mNormalSink != 0) {
2871        status = mNormalSink->getNextWriteTimestamp(&pts);
2872    } else {
2873        status = mOutputSink->getNextWriteTimestamp(&pts);
2874    }
2875
2876    if (status != NO_ERROR) {
2877        pts = AudioBufferProvider::kInvalidPTS;
2878    }
2879
2880    // mix buffers...
2881    mAudioMixer->process(pts);
2882    // increase sleep time progressively when application underrun condition clears.
2883    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2884    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2885    // such that we would underrun the audio HAL.
2886    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2887        sleepTimeShift--;
2888    }
2889    sleepTime = 0;
2890    standbyTime = systemTime() + standbyDelay;
2891    //TODO: delay standby when effects have a tail
2892}
2893
2894void AudioFlinger::MixerThread::threadLoop_sleepTime()
2895{
2896    // If no tracks are ready, sleep once for the duration of an output
2897    // buffer size, then write 0s to the output
2898    if (sleepTime == 0) {
2899        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2900            sleepTime = activeSleepTime >> sleepTimeShift;
2901            if (sleepTime < kMinThreadSleepTimeUs) {
2902                sleepTime = kMinThreadSleepTimeUs;
2903            }
2904            // reduce sleep time in case of consecutive application underruns to avoid
2905            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2906            // duration we would end up writing less data than needed by the audio HAL if
2907            // the condition persists.
2908            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2909                sleepTimeShift++;
2910            }
2911        } else {
2912            sleepTime = idleSleepTime;
2913        }
2914    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2915        memset (mMixBuffer, 0, mixBufferSize);
2916        sleepTime = 0;
2917        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2918                "anticipated start");
2919    }
2920    // TODO add standby time extension fct of effect tail
2921}
2922
2923// prepareTracks_l() must be called with ThreadBase::mLock held
2924AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2925        Vector< sp<Track> > *tracksToRemove)
2926{
2927
2928    mixer_state mixerStatus = MIXER_IDLE;
2929    // find out which tracks need to be processed
2930    size_t count = mActiveTracks.size();
2931    size_t mixedTracks = 0;
2932    size_t tracksWithEffect = 0;
2933    // counts only _active_ fast tracks
2934    size_t fastTracks = 0;
2935    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2936
2937    float masterVolume = mMasterVolume;
2938    bool masterMute = mMasterMute;
2939
2940    if (masterMute) {
2941        masterVolume = 0;
2942    }
2943    // Delegate master volume control to effect in output mix effect chain if needed
2944    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2945    if (chain != 0) {
2946        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2947        chain->setVolume_l(&v, &v);
2948        masterVolume = (float)((v + (1 << 23)) >> 24);
2949        chain.clear();
2950    }
2951
2952    // prepare a new state to push
2953    FastMixerStateQueue *sq = NULL;
2954    FastMixerState *state = NULL;
2955    bool didModify = false;
2956    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2957    if (mFastMixer != NULL) {
2958        sq = mFastMixer->sq();
2959        state = sq->begin();
2960    }
2961
2962    for (size_t i=0 ; i<count ; i++) {
2963        sp<Track> t = mActiveTracks[i].promote();
2964        if (t == 0) continue;
2965
2966        // this const just means the local variable doesn't change
2967        Track* const track = t.get();
2968
2969        // process fast tracks
2970        if (track->isFastTrack()) {
2971
2972            // It's theoretically possible (though unlikely) for a fast track to be created
2973            // and then removed within the same normal mix cycle.  This is not a problem, as
2974            // the track never becomes active so it's fast mixer slot is never touched.
2975            // The converse, of removing an (active) track and then creating a new track
2976            // at the identical fast mixer slot within the same normal mix cycle,
2977            // is impossible because the slot isn't marked available until the end of each cycle.
2978            int j = track->mFastIndex;
2979            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2980            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2981            FastTrack *fastTrack = &state->mFastTracks[j];
2982
2983            // Determine whether the track is currently in underrun condition,
2984            // and whether it had a recent underrun.
2985            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2986            FastTrackUnderruns underruns = ftDump->mUnderruns;
2987            uint32_t recentFull = (underruns.mBitFields.mFull -
2988                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2989            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2990                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2991            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2992                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2993            uint32_t recentUnderruns = recentPartial + recentEmpty;
2994            track->mObservedUnderruns = underruns;
2995            // don't count underruns that occur while stopping or pausing
2996            // or stopped which can occur when flush() is called while active
2997            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2998                track->mUnderrunCount += recentUnderruns;
2999            }
3000
3001            // This is similar to the state machine for normal tracks,
3002            // with a few modifications for fast tracks.
3003            bool isActive = true;
3004            switch (track->mState) {
3005            case TrackBase::STOPPING_1:
3006                // track stays active in STOPPING_1 state until first underrun
3007                if (recentUnderruns > 0) {
3008                    track->mState = TrackBase::STOPPING_2;
3009                }
3010                break;
3011            case TrackBase::PAUSING:
3012                // ramp down is not yet implemented
3013                track->setPaused();
3014                break;
3015            case TrackBase::RESUMING:
3016                // ramp up is not yet implemented
3017                track->mState = TrackBase::ACTIVE;
3018                break;
3019            case TrackBase::ACTIVE:
3020                if (recentFull > 0 || recentPartial > 0) {
3021                    // track has provided at least some frames recently: reset retry count
3022                    track->mRetryCount = kMaxTrackRetries;
3023                }
3024                if (recentUnderruns == 0) {
3025                    // no recent underruns: stay active
3026                    break;
3027                }
3028                // there has recently been an underrun of some kind
3029                if (track->sharedBuffer() == 0) {
3030                    // were any of the recent underruns "empty" (no frames available)?
3031                    if (recentEmpty == 0) {
3032                        // no, then ignore the partial underruns as they are allowed indefinitely
3033                        break;
3034                    }
3035                    // there has recently been an "empty" underrun: decrement the retry counter
3036                    if (--(track->mRetryCount) > 0) {
3037                        break;
3038                    }
3039                    // indicate to client process that the track was disabled because of underrun;
3040                    // it will then automatically call start() when data is available
3041                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
3042                    // remove from active list, but state remains ACTIVE [confusing but true]
3043                    isActive = false;
3044                    break;
3045                }
3046                // fall through
3047            case TrackBase::STOPPING_2:
3048            case TrackBase::PAUSED:
3049            case TrackBase::TERMINATED:
3050            case TrackBase::STOPPED:
3051            case TrackBase::FLUSHED:   // flush() while active
3052                // Check for presentation complete if track is inactive
3053                // We have consumed all the buffers of this track.
3054                // This would be incomplete if we auto-paused on underrun
3055                {
3056                    size_t audioHALFrames =
3057                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3058                    size_t framesWritten = mBytesWritten / mFrameSize;
3059                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3060                        // track stays in active list until presentation is complete
3061                        break;
3062                    }
3063                }
3064                if (track->isStopping_2()) {
3065                    track->mState = TrackBase::STOPPED;
3066                }
3067                if (track->isStopped()) {
3068                    // Can't reset directly, as fast mixer is still polling this track
3069                    //   track->reset();
3070                    // So instead mark this track as needing to be reset after push with ack
3071                    resetMask |= 1 << i;
3072                }
3073                isActive = false;
3074                break;
3075            case TrackBase::IDLE:
3076            default:
3077                LOG_FATAL("unexpected track state %d", track->mState);
3078            }
3079
3080            if (isActive) {
3081                // was it previously inactive?
3082                if (!(state->mTrackMask & (1 << j))) {
3083                    ExtendedAudioBufferProvider *eabp = track;
3084                    VolumeProvider *vp = track;
3085                    fastTrack->mBufferProvider = eabp;
3086                    fastTrack->mVolumeProvider = vp;
3087                    fastTrack->mSampleRate = track->mSampleRate;
3088                    fastTrack->mChannelMask = track->mChannelMask;
3089                    fastTrack->mGeneration++;
3090                    state->mTrackMask |= 1 << j;
3091                    didModify = true;
3092                    // no acknowledgement required for newly active tracks
3093                }
3094                // cache the combined master volume and stream type volume for fast mixer; this
3095                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3096                track->mCachedVolume = track->isMuted() ?
3097                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3098                ++fastTracks;
3099            } else {
3100                // was it previously active?
3101                if (state->mTrackMask & (1 << j)) {
3102                    fastTrack->mBufferProvider = NULL;
3103                    fastTrack->mGeneration++;
3104                    state->mTrackMask &= ~(1 << j);
3105                    didModify = true;
3106                    // If any fast tracks were removed, we must wait for acknowledgement
3107                    // because we're about to decrement the last sp<> on those tracks.
3108                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3109                } else {
3110                    LOG_FATAL("fast track %d should have been active", j);
3111                }
3112                tracksToRemove->add(track);
3113                // Avoids a misleading display in dumpsys
3114                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3115            }
3116            continue;
3117        }
3118
3119        {   // local variable scope to avoid goto warning
3120
3121        audio_track_cblk_t* cblk = track->cblk();
3122
3123        // The first time a track is added we wait
3124        // for all its buffers to be filled before processing it
3125        int name = track->name();
3126        // make sure that we have enough frames to mix one full buffer.
3127        // enforce this condition only once to enable draining the buffer in case the client
3128        // app does not call stop() and relies on underrun to stop:
3129        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3130        // during last round
3131        uint32_t minFrames = 1;
3132        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3133                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3134            if (t->sampleRate() == mSampleRate) {
3135                minFrames = mNormalFrameCount;
3136            } else {
3137                // +1 for rounding and +1 for additional sample needed for interpolation
3138                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3139                // add frames already consumed but not yet released by the resampler
3140                // because cblk->framesReady() will include these frames
3141                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3142                // the minimum track buffer size is normally twice the number of frames necessary
3143                // to fill one buffer and the resampler should not leave more than one buffer worth
3144                // of unreleased frames after each pass, but just in case...
3145                ALOG_ASSERT(minFrames <= cblk->frameCount);
3146            }
3147        }
3148        if ((track->framesReady() >= minFrames) && track->isReady() &&
3149                !track->isPaused() && !track->isTerminated())
3150        {
3151            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
3152                    this);
3153
3154            mixedTracks++;
3155
3156            // track->mainBuffer() != mMixBuffer means there is an effect chain
3157            // connected to the track
3158            chain.clear();
3159            if (track->mainBuffer() != mMixBuffer) {
3160                chain = getEffectChain_l(track->sessionId());
3161                // Delegate volume control to effect in track effect chain if needed
3162                if (chain != 0) {
3163                    tracksWithEffect++;
3164                } else {
3165                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3166                            "session %d",
3167                            name, track->sessionId());
3168                }
3169            }
3170
3171
3172            int param = AudioMixer::VOLUME;
3173            if (track->mFillingUpStatus == Track::FS_FILLED) {
3174                // no ramp for the first volume setting
3175                track->mFillingUpStatus = Track::FS_ACTIVE;
3176                if (track->mState == TrackBase::RESUMING) {
3177                    track->mState = TrackBase::ACTIVE;
3178                    param = AudioMixer::RAMP_VOLUME;
3179                }
3180                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3181            } else if (cblk->server != 0) {
3182                // If the track is stopped before the first frame was mixed,
3183                // do not apply ramp
3184                param = AudioMixer::RAMP_VOLUME;
3185            }
3186
3187            // compute volume for this track
3188            uint32_t vl, vr, va;
3189            if (track->isMuted() || track->isPausing() ||
3190                mStreamTypes[track->streamType()].mute) {
3191                vl = vr = va = 0;
3192                if (track->isPausing()) {
3193                    track->setPaused();
3194                }
3195            } else {
3196
3197                // read original volumes with volume control
3198                float typeVolume = mStreamTypes[track->streamType()].volume;
3199                float v = masterVolume * typeVolume;
3200                uint32_t vlr = cblk->getVolumeLR();
3201                vl = vlr & 0xFFFF;
3202                vr = vlr >> 16;
3203                // track volumes come from shared memory, so can't be trusted and must be clamped
3204                if (vl > MAX_GAIN_INT) {
3205                    ALOGV("Track left volume out of range: %04X", vl);
3206                    vl = MAX_GAIN_INT;
3207                }
3208                if (vr > MAX_GAIN_INT) {
3209                    ALOGV("Track right volume out of range: %04X", vr);
3210                    vr = MAX_GAIN_INT;
3211                }
3212                // now apply the master volume and stream type volume
3213                vl = (uint32_t)(v * vl) << 12;
3214                vr = (uint32_t)(v * vr) << 12;
3215                // assuming master volume and stream type volume each go up to 1.0,
3216                // vl and vr are now in 8.24 format
3217
3218                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3219                // send level comes from shared memory and so may be corrupt
3220                if (sendLevel > MAX_GAIN_INT) {
3221                    ALOGV("Track send level out of range: %04X", sendLevel);
3222                    sendLevel = MAX_GAIN_INT;
3223                }
3224                va = (uint32_t)(v * sendLevel);
3225            }
3226            // Delegate volume control to effect in track effect chain if needed
3227            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3228                // Do not ramp volume if volume is controlled by effect
3229                param = AudioMixer::VOLUME;
3230                track->mHasVolumeController = true;
3231            } else {
3232                // force no volume ramp when volume controller was just disabled or removed
3233                // from effect chain to avoid volume spike
3234                if (track->mHasVolumeController) {
3235                    param = AudioMixer::VOLUME;
3236                }
3237                track->mHasVolumeController = false;
3238            }
3239
3240            // Convert volumes from 8.24 to 4.12 format
3241            // This additional clamping is needed in case chain->setVolume_l() overshot
3242            vl = (vl + (1 << 11)) >> 12;
3243            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3244            vr = (vr + (1 << 11)) >> 12;
3245            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3246
3247            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3248
3249            // XXX: these things DON'T need to be done each time
3250            mAudioMixer->setBufferProvider(name, track);
3251            mAudioMixer->enable(name);
3252
3253            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3254            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3255            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3256            mAudioMixer->setParameter(
3257                name,
3258                AudioMixer::TRACK,
3259                AudioMixer::FORMAT, (void *)track->format());
3260            mAudioMixer->setParameter(
3261                name,
3262                AudioMixer::TRACK,
3263                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3264            mAudioMixer->setParameter(
3265                name,
3266                AudioMixer::RESAMPLE,
3267                AudioMixer::SAMPLE_RATE,
3268                (void *)(cblk->sampleRate));
3269            mAudioMixer->setParameter(
3270                name,
3271                AudioMixer::TRACK,
3272                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3273            mAudioMixer->setParameter(
3274                name,
3275                AudioMixer::TRACK,
3276                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3277
3278            // reset retry count
3279            track->mRetryCount = kMaxTrackRetries;
3280
3281            // If one track is ready, set the mixer ready if:
3282            //  - the mixer was not ready during previous round OR
3283            //  - no other track is not ready
3284            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3285                    mixerStatus != MIXER_TRACKS_ENABLED) {
3286                mixerStatus = MIXER_TRACKS_READY;
3287            }
3288        } else {
3289            // clear effect chain input buffer if an active track underruns to avoid sending
3290            // previous audio buffer again to effects
3291            chain = getEffectChain_l(track->sessionId());
3292            if (chain != 0) {
3293                chain->clearInputBuffer();
3294            }
3295
3296            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
3297                    cblk->server, this);
3298            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3299                    track->isStopped() || track->isPaused()) {
3300                // We have consumed all the buffers of this track.
3301                // Remove it from the list of active tracks.
3302                // TODO: use actual buffer filling status instead of latency when available from
3303                // audio HAL
3304                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3305                size_t framesWritten = mBytesWritten / mFrameSize;
3306                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3307                    if (track->isStopped()) {
3308                        track->reset();
3309                    }
3310                    tracksToRemove->add(track);
3311                }
3312            } else {
3313                track->mUnderrunCount++;
3314                // No buffers for this track. Give it a few chances to
3315                // fill a buffer, then remove it from active list.
3316                if (--(track->mRetryCount) <= 0) {
3317                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3318                    tracksToRemove->add(track);
3319                    // indicate to client process that the track was disabled because of underrun;
3320                    // it will then automatically call start() when data is available
3321                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
3322                // If one track is not ready, mark the mixer also not ready if:
3323                //  - the mixer was ready during previous round OR
3324                //  - no other track is ready
3325                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3326                                mixerStatus != MIXER_TRACKS_READY) {
3327                    mixerStatus = MIXER_TRACKS_ENABLED;
3328                }
3329            }
3330            mAudioMixer->disable(name);
3331        }
3332
3333        }   // local variable scope to avoid goto warning
3334track_is_ready: ;
3335
3336    }
3337
3338    // Push the new FastMixer state if necessary
3339    bool pauseAudioWatchdog = false;
3340    if (didModify) {
3341        state->mFastTracksGen++;
3342        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3343        if (kUseFastMixer == FastMixer_Dynamic &&
3344                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3345            state->mCommand = FastMixerState::COLD_IDLE;
3346            state->mColdFutexAddr = &mFastMixerFutex;
3347            state->mColdGen++;
3348            mFastMixerFutex = 0;
3349            if (kUseFastMixer == FastMixer_Dynamic) {
3350                mNormalSink = mOutputSink;
3351            }
3352            // If we go into cold idle, need to wait for acknowledgement
3353            // so that fast mixer stops doing I/O.
3354            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3355            pauseAudioWatchdog = true;
3356        }
3357        sq->end();
3358    }
3359    if (sq != NULL) {
3360        sq->end(didModify);
3361        sq->push(block);
3362    }
3363#ifdef AUDIO_WATCHDOG
3364    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3365        mAudioWatchdog->pause();
3366    }
3367#endif
3368
3369    // Now perform the deferred reset on fast tracks that have stopped
3370    while (resetMask != 0) {
3371        size_t i = __builtin_ctz(resetMask);
3372        ALOG_ASSERT(i < count);
3373        resetMask &= ~(1 << i);
3374        sp<Track> t = mActiveTracks[i].promote();
3375        if (t == 0) continue;
3376        Track* track = t.get();
3377        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3378        track->reset();
3379    }
3380
3381    // remove all the tracks that need to be...
3382    count = tracksToRemove->size();
3383    if (CC_UNLIKELY(count)) {
3384        for (size_t i=0 ; i<count ; i++) {
3385            const sp<Track>& track = tracksToRemove->itemAt(i);
3386            mActiveTracks.remove(track);
3387            if (track->mainBuffer() != mMixBuffer) {
3388                chain = getEffectChain_l(track->sessionId());
3389                if (chain != 0) {
3390                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3391                            track->sessionId());
3392                    chain->decActiveTrackCnt();
3393                }
3394            }
3395            if (track->isTerminated()) {
3396                removeTrack_l(track);
3397            }
3398        }
3399    }
3400
3401    // mix buffer must be cleared if all tracks are connected to an
3402    // effect chain as in this case the mixer will not write to
3403    // mix buffer and track effects will accumulate into it
3404    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3405            (mixedTracks == 0 && fastTracks > 0)) {
3406        // FIXME as a performance optimization, should remember previous zero status
3407        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3408    }
3409
3410    // if any fast tracks, then status is ready
3411    mMixerStatusIgnoringFastTracks = mixerStatus;
3412    if (fastTracks > 0) {
3413        mixerStatus = MIXER_TRACKS_READY;
3414    }
3415    return mixerStatus;
3416}
3417
3418/*
3419The derived values that are cached:
3420 - mixBufferSize from frame count * frame size
3421 - activeSleepTime from activeSleepTimeUs()
3422 - idleSleepTime from idleSleepTimeUs()
3423 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3424 - maxPeriod from frame count and sample rate (MIXER only)
3425
3426The parameters that affect these derived values are:
3427 - frame count
3428 - frame size
3429 - sample rate
3430 - device type: A2DP or not
3431 - device latency
3432 - format: PCM or not
3433 - active sleep time
3434 - idle sleep time
3435*/
3436
3437void AudioFlinger::PlaybackThread::cacheParameters_l()
3438{
3439    mixBufferSize = mNormalFrameCount * mFrameSize;
3440    activeSleepTime = activeSleepTimeUs();
3441    idleSleepTime = idleSleepTimeUs();
3442}
3443
3444void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3445{
3446    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3447            this,  streamType, mTracks.size());
3448    Mutex::Autolock _l(mLock);
3449
3450    size_t size = mTracks.size();
3451    for (size_t i = 0; i < size; i++) {
3452        sp<Track> t = mTracks[i];
3453        if (t->streamType() == streamType) {
3454            android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
3455            t->mCblk->cv.signal();
3456        }
3457    }
3458}
3459
3460// getTrackName_l() must be called with ThreadBase::mLock held
3461int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3462{
3463    return mAudioMixer->getTrackName(channelMask, sessionId);
3464}
3465
3466// deleteTrackName_l() must be called with ThreadBase::mLock held
3467void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3468{
3469    ALOGV("remove track (%d) and delete from mixer", name);
3470    mAudioMixer->deleteTrackName(name);
3471}
3472
3473// checkForNewParameters_l() must be called with ThreadBase::mLock held
3474bool AudioFlinger::MixerThread::checkForNewParameters_l()
3475{
3476    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3477    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3478    bool reconfig = false;
3479
3480    while (!mNewParameters.isEmpty()) {
3481
3482        if (mFastMixer != NULL) {
3483            FastMixerStateQueue *sq = mFastMixer->sq();
3484            FastMixerState *state = sq->begin();
3485            if (!(state->mCommand & FastMixerState::IDLE)) {
3486                previousCommand = state->mCommand;
3487                state->mCommand = FastMixerState::HOT_IDLE;
3488                sq->end();
3489                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3490            } else {
3491                sq->end(false /*didModify*/);
3492            }
3493        }
3494
3495        status_t status = NO_ERROR;
3496        String8 keyValuePair = mNewParameters[0];
3497        AudioParameter param = AudioParameter(keyValuePair);
3498        int value;
3499
3500        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3501            reconfig = true;
3502        }
3503        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3504            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3505                status = BAD_VALUE;
3506            } else {
3507                reconfig = true;
3508            }
3509        }
3510        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3511            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3512                status = BAD_VALUE;
3513            } else {
3514                reconfig = true;
3515            }
3516        }
3517        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3518            // do not accept frame count changes if tracks are open as the track buffer
3519            // size depends on frame count and correct behavior would not be guaranteed
3520            // if frame count is changed after track creation
3521            if (!mTracks.isEmpty()) {
3522                status = INVALID_OPERATION;
3523            } else {
3524                reconfig = true;
3525            }
3526        }
3527        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3528#ifdef ADD_BATTERY_DATA
3529            // when changing the audio output device, call addBatteryData to notify
3530            // the change
3531            if (mOutDevice != value) {
3532                uint32_t params = 0;
3533                // check whether speaker is on
3534                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3535                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3536                }
3537
3538                audio_devices_t deviceWithoutSpeaker
3539                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3540                // check if any other device (except speaker) is on
3541                if (value & deviceWithoutSpeaker ) {
3542                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3543                }
3544
3545                if (params != 0) {
3546                    addBatteryData(params);
3547                }
3548            }
3549#endif
3550
3551            // forward device change to effects that have requested to be
3552            // aware of attached audio device.
3553            mOutDevice = value;
3554            for (size_t i = 0; i < mEffectChains.size(); i++) {
3555                mEffectChains[i]->setDevice_l(mOutDevice);
3556            }
3557        }
3558
3559        if (status == NO_ERROR) {
3560            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3561                                                    keyValuePair.string());
3562            if (!mStandby && status == INVALID_OPERATION) {
3563                mOutput->stream->common.standby(&mOutput->stream->common);
3564                mStandby = true;
3565                mBytesWritten = 0;
3566                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3567                                                       keyValuePair.string());
3568            }
3569            if (status == NO_ERROR && reconfig) {
3570                delete mAudioMixer;
3571                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3572                mAudioMixer = NULL;
3573                readOutputParameters();
3574                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3575                for (size_t i = 0; i < mTracks.size() ; i++) {
3576                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3577                    if (name < 0) break;
3578                    mTracks[i]->mName = name;
3579                    // limit track sample rate to 2 x new output sample rate
3580                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3581                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3582                    }
3583                }
3584                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3585            }
3586        }
3587
3588        mNewParameters.removeAt(0);
3589
3590        mParamStatus = status;
3591        mParamCond.signal();
3592        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3593        // already timed out waiting for the status and will never signal the condition.
3594        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3595    }
3596
3597    if (!(previousCommand & FastMixerState::IDLE)) {
3598        ALOG_ASSERT(mFastMixer != NULL);
3599        FastMixerStateQueue *sq = mFastMixer->sq();
3600        FastMixerState *state = sq->begin();
3601        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3602        state->mCommand = previousCommand;
3603        sq->end();
3604        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3605    }
3606
3607    return reconfig;
3608}
3609
3610void AudioFlinger::dumpTee(int fd, const sp<NBAIO_Source>& source, audio_io_handle_t id)
3611{
3612    NBAIO_Source *teeSource = source.get();
3613    if (teeSource != NULL) {
3614        char teeTime[16];
3615        struct timeval tv;
3616        gettimeofday(&tv, NULL);
3617        struct tm tm;
3618        localtime_r(&tv.tv_sec, &tm);
3619        strftime(teeTime, sizeof(teeTime), "%T", &tm);
3620        char teePath[64];
3621        sprintf(teePath, "/data/misc/media/%s_%d.wav", teeTime, id);
3622        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3623        if (teeFd >= 0) {
3624            char wavHeader[44];
3625            memcpy(wavHeader,
3626                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3627                sizeof(wavHeader));
3628            NBAIO_Format format = teeSource->format();
3629            unsigned channelCount = Format_channelCount(format);
3630            ALOG_ASSERT(channelCount <= FCC_2);
3631            uint32_t sampleRate = Format_sampleRate(format);
3632            wavHeader[22] = channelCount;       // number of channels
3633            wavHeader[24] = sampleRate;         // sample rate
3634            wavHeader[25] = sampleRate >> 8;
3635            wavHeader[32] = channelCount * 2;   // block alignment
3636            write(teeFd, wavHeader, sizeof(wavHeader));
3637            size_t total = 0;
3638            bool firstRead = true;
3639            for (;;) {
3640#define TEE_SINK_READ 1024
3641                short buffer[TEE_SINK_READ * FCC_2];
3642                size_t count = TEE_SINK_READ;
3643                ssize_t actual = teeSource->read(buffer, count,
3644                        AudioBufferProvider::kInvalidPTS);
3645                bool wasFirstRead = firstRead;
3646                firstRead = false;
3647                if (actual <= 0) {
3648                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3649                        continue;
3650                    }
3651                    break;
3652                }
3653                ALOG_ASSERT(actual <= (ssize_t)count);
3654                write(teeFd, buffer, actual * channelCount * sizeof(short));
3655                total += actual;
3656            }
3657            lseek(teeFd, (off_t) 4, SEEK_SET);
3658            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3659            write(teeFd, &temp, sizeof(temp));
3660            lseek(teeFd, (off_t) 40, SEEK_SET);
3661            temp =  total * channelCount * sizeof(short);
3662            write(teeFd, &temp, sizeof(temp));
3663            close(teeFd);
3664            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3665        } else {
3666            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3667        }
3668    }
3669}
3670
3671void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3672{
3673    const size_t SIZE = 256;
3674    char buffer[SIZE];
3675    String8 result;
3676
3677    PlaybackThread::dumpInternals(fd, args);
3678
3679    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3680    result.append(buffer);
3681    write(fd, result.string(), result.size());
3682
3683    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3684    FastMixerDumpState copy = mFastMixerDumpState;
3685    copy.dump(fd);
3686
3687#ifdef STATE_QUEUE_DUMP
3688    // Similar for state queue
3689    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3690    observerCopy.dump(fd);
3691    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3692    mutatorCopy.dump(fd);
3693#endif
3694
3695    // Write the tee output to a .wav file
3696    dumpTee(fd, mTeeSource, mId);
3697
3698#ifdef AUDIO_WATCHDOG
3699    if (mAudioWatchdog != 0) {
3700        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3701        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3702        wdCopy.dump(fd);
3703    }
3704#endif
3705}
3706
3707uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3708{
3709    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3710}
3711
3712uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3713{
3714    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3715}
3716
3717void AudioFlinger::MixerThread::cacheParameters_l()
3718{
3719    PlaybackThread::cacheParameters_l();
3720
3721    // FIXME: Relaxed timing because of a certain device that can't meet latency
3722    // Should be reduced to 2x after the vendor fixes the driver issue
3723    // increase threshold again due to low power audio mode. The way this warning
3724    // threshold is calculated and its usefulness should be reconsidered anyway.
3725    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3726}
3727
3728// ----------------------------------------------------------------------------
3729AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3730        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3731    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3732        // mLeftVolFloat, mRightVolFloat
3733{
3734}
3735
3736AudioFlinger::DirectOutputThread::~DirectOutputThread()
3737{
3738}
3739
3740AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3741    Vector< sp<Track> > *tracksToRemove
3742)
3743{
3744    sp<Track> trackToRemove;
3745
3746    mixer_state mixerStatus = MIXER_IDLE;
3747
3748    // find out which tracks need to be processed
3749    if (mActiveTracks.size() != 0) {
3750        sp<Track> t = mActiveTracks[0].promote();
3751        // The track died recently
3752        if (t == 0) return MIXER_IDLE;
3753
3754        Track* const track = t.get();
3755        audio_track_cblk_t* cblk = track->cblk();
3756
3757        // The first time a track is added we wait
3758        // for all its buffers to be filled before processing it
3759        uint32_t minFrames;
3760        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3761            minFrames = mNormalFrameCount;
3762        } else {
3763            minFrames = 1;
3764        }
3765        if ((track->framesReady() >= minFrames) && track->isReady() &&
3766                !track->isPaused() && !track->isTerminated())
3767        {
3768            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3769
3770            if (track->mFillingUpStatus == Track::FS_FILLED) {
3771                track->mFillingUpStatus = Track::FS_ACTIVE;
3772                mLeftVolFloat = mRightVolFloat = 0;
3773                if (track->mState == TrackBase::RESUMING) {
3774                    track->mState = TrackBase::ACTIVE;
3775                }
3776            }
3777
3778            // compute volume for this track
3779            float left, right;
3780            if (track->isMuted() || mMasterMute || track->isPausing() ||
3781                mStreamTypes[track->streamType()].mute) {
3782                left = right = 0;
3783                if (track->isPausing()) {
3784                    track->setPaused();
3785                }
3786            } else {
3787                float typeVolume = mStreamTypes[track->streamType()].volume;
3788                float v = mMasterVolume * typeVolume;
3789                uint32_t vlr = cblk->getVolumeLR();
3790                float v_clamped = v * (vlr & 0xFFFF);
3791                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3792                left = v_clamped/MAX_GAIN;
3793                v_clamped = v * (vlr >> 16);
3794                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3795                right = v_clamped/MAX_GAIN;
3796            }
3797
3798            if (left != mLeftVolFloat || right != mRightVolFloat) {
3799                mLeftVolFloat = left;
3800                mRightVolFloat = right;
3801
3802                // Convert volumes from float to 8.24
3803                uint32_t vl = (uint32_t)(left * (1 << 24));
3804                uint32_t vr = (uint32_t)(right * (1 << 24));
3805
3806                // Delegate volume control to effect in track effect chain if needed
3807                // only one effect chain can be present on DirectOutputThread, so if
3808                // there is one, the track is connected to it
3809                if (!mEffectChains.isEmpty()) {
3810                    // Do not ramp volume if volume is controlled by effect
3811                    mEffectChains[0]->setVolume_l(&vl, &vr);
3812                    left = (float)vl / (1 << 24);
3813                    right = (float)vr / (1 << 24);
3814                }
3815                mOutput->stream->set_volume(mOutput->stream, left, right);
3816            }
3817
3818            // reset retry count
3819            track->mRetryCount = kMaxTrackRetriesDirect;
3820            mActiveTrack = t;
3821            mixerStatus = MIXER_TRACKS_READY;
3822        } else {
3823            // clear effect chain input buffer if an active track underruns to avoid sending
3824            // previous audio buffer again to effects
3825            if (!mEffectChains.isEmpty()) {
3826                mEffectChains[0]->clearInputBuffer();
3827            }
3828
3829            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3830            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3831                    track->isStopped() || track->isPaused()) {
3832                // We have consumed all the buffers of this track.
3833                // Remove it from the list of active tracks.
3834                // TODO: implement behavior for compressed audio
3835                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3836                size_t framesWritten = mBytesWritten / mFrameSize;
3837                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3838                    if (track->isStopped()) {
3839                        track->reset();
3840                    }
3841                    trackToRemove = track;
3842                }
3843            } else {
3844                // No buffers for this track. Give it a few chances to
3845                // fill a buffer, then remove it from active list.
3846                if (--(track->mRetryCount) <= 0) {
3847                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3848                    trackToRemove = track;
3849                } else {
3850                    mixerStatus = MIXER_TRACKS_ENABLED;
3851                }
3852            }
3853        }
3854    }
3855
3856    // FIXME merge this with similar code for removing multiple tracks
3857    // remove all the tracks that need to be...
3858    if (CC_UNLIKELY(trackToRemove != 0)) {
3859        tracksToRemove->add(trackToRemove);
3860        mActiveTracks.remove(trackToRemove);
3861        if (!mEffectChains.isEmpty()) {
3862            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3863                    trackToRemove->sessionId());
3864            mEffectChains[0]->decActiveTrackCnt();
3865        }
3866        if (trackToRemove->isTerminated()) {
3867            removeTrack_l(trackToRemove);
3868        }
3869    }
3870
3871    return mixerStatus;
3872}
3873
3874void AudioFlinger::DirectOutputThread::threadLoop_mix()
3875{
3876    AudioBufferProvider::Buffer buffer;
3877    size_t frameCount = mFrameCount;
3878    int8_t *curBuf = (int8_t *)mMixBuffer;
3879    // output audio to hardware
3880    while (frameCount) {
3881        buffer.frameCount = frameCount;
3882        mActiveTrack->getNextBuffer(&buffer);
3883        if (CC_UNLIKELY(buffer.raw == NULL)) {
3884            memset(curBuf, 0, frameCount * mFrameSize);
3885            break;
3886        }
3887        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3888        frameCount -= buffer.frameCount;
3889        curBuf += buffer.frameCount * mFrameSize;
3890        mActiveTrack->releaseBuffer(&buffer);
3891    }
3892    sleepTime = 0;
3893    standbyTime = systemTime() + standbyDelay;
3894    mActiveTrack.clear();
3895
3896}
3897
3898void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3899{
3900    if (sleepTime == 0) {
3901        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3902            sleepTime = activeSleepTime;
3903        } else {
3904            sleepTime = idleSleepTime;
3905        }
3906    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3907        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3908        sleepTime = 0;
3909    }
3910}
3911
3912// getTrackName_l() must be called with ThreadBase::mLock held
3913int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3914        int sessionId)
3915{
3916    return 0;
3917}
3918
3919// deleteTrackName_l() must be called with ThreadBase::mLock held
3920void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3921{
3922}
3923
3924// checkForNewParameters_l() must be called with ThreadBase::mLock held
3925bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3926{
3927    bool reconfig = false;
3928
3929    while (!mNewParameters.isEmpty()) {
3930        status_t status = NO_ERROR;
3931        String8 keyValuePair = mNewParameters[0];
3932        AudioParameter param = AudioParameter(keyValuePair);
3933        int value;
3934
3935        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3936            // do not accept frame count changes if tracks are open as the track buffer
3937            // size depends on frame count and correct behavior would not be garantied
3938            // if frame count is changed after track creation
3939            if (!mTracks.isEmpty()) {
3940                status = INVALID_OPERATION;
3941            } else {
3942                reconfig = true;
3943            }
3944        }
3945        if (status == NO_ERROR) {
3946            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3947                                                    keyValuePair.string());
3948            if (!mStandby && status == INVALID_OPERATION) {
3949                mOutput->stream->common.standby(&mOutput->stream->common);
3950                mStandby = true;
3951                mBytesWritten = 0;
3952                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3953                                                       keyValuePair.string());
3954            }
3955            if (status == NO_ERROR && reconfig) {
3956                readOutputParameters();
3957                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3958            }
3959        }
3960
3961        mNewParameters.removeAt(0);
3962
3963        mParamStatus = status;
3964        mParamCond.signal();
3965        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3966        // already timed out waiting for the status and will never signal the condition.
3967        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3968    }
3969    return reconfig;
3970}
3971
3972uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3973{
3974    uint32_t time;
3975    if (audio_is_linear_pcm(mFormat)) {
3976        time = PlaybackThread::activeSleepTimeUs();
3977    } else {
3978        time = 10000;
3979    }
3980    return time;
3981}
3982
3983uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3984{
3985    uint32_t time;
3986    if (audio_is_linear_pcm(mFormat)) {
3987        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3988    } else {
3989        time = 10000;
3990    }
3991    return time;
3992}
3993
3994uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3995{
3996    uint32_t time;
3997    if (audio_is_linear_pcm(mFormat)) {
3998        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3999    } else {
4000        time = 10000;
4001    }
4002    return time;
4003}
4004
4005void AudioFlinger::DirectOutputThread::cacheParameters_l()
4006{
4007    PlaybackThread::cacheParameters_l();
4008
4009    // use shorter standby delay as on normal output to release
4010    // hardware resources as soon as possible
4011    standbyDelay = microseconds(activeSleepTime*2);
4012}
4013
4014// ----------------------------------------------------------------------------
4015
4016AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4017        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4018    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4019                DUPLICATING),
4020        mWaitTimeMs(UINT_MAX)
4021{
4022    addOutputTrack(mainThread);
4023}
4024
4025AudioFlinger::DuplicatingThread::~DuplicatingThread()
4026{
4027    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4028        mOutputTracks[i]->destroy();
4029    }
4030}
4031
4032void AudioFlinger::DuplicatingThread::threadLoop_mix()
4033{
4034    // mix buffers...
4035    if (outputsReady(outputTracks)) {
4036        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4037    } else {
4038        memset(mMixBuffer, 0, mixBufferSize);
4039    }
4040    sleepTime = 0;
4041    writeFrames = mNormalFrameCount;
4042    standbyTime = systemTime() + standbyDelay;
4043}
4044
4045void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4046{
4047    if (sleepTime == 0) {
4048        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4049            sleepTime = activeSleepTime;
4050        } else {
4051            sleepTime = idleSleepTime;
4052        }
4053    } else if (mBytesWritten != 0) {
4054        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4055            writeFrames = mNormalFrameCount;
4056            memset(mMixBuffer, 0, mixBufferSize);
4057        } else {
4058            // flush remaining overflow buffers in output tracks
4059            writeFrames = 0;
4060        }
4061        sleepTime = 0;
4062    }
4063}
4064
4065void AudioFlinger::DuplicatingThread::threadLoop_write()
4066{
4067    for (size_t i = 0; i < outputTracks.size(); i++) {
4068        outputTracks[i]->write(mMixBuffer, writeFrames);
4069    }
4070    mBytesWritten += mixBufferSize;
4071}
4072
4073void AudioFlinger::DuplicatingThread::threadLoop_standby()
4074{
4075    // DuplicatingThread implements standby by stopping all tracks
4076    for (size_t i = 0; i < outputTracks.size(); i++) {
4077        outputTracks[i]->stop();
4078    }
4079}
4080
4081void AudioFlinger::DuplicatingThread::saveOutputTracks()
4082{
4083    outputTracks = mOutputTracks;
4084}
4085
4086void AudioFlinger::DuplicatingThread::clearOutputTracks()
4087{
4088    outputTracks.clear();
4089}
4090
4091void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4092{
4093    Mutex::Autolock _l(mLock);
4094    // FIXME explain this formula
4095    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4096    OutputTrack *outputTrack = new OutputTrack(thread,
4097                                            this,
4098                                            mSampleRate,
4099                                            mFormat,
4100                                            mChannelMask,
4101                                            frameCount);
4102    if (outputTrack->cblk() != NULL) {
4103        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4104        mOutputTracks.add(outputTrack);
4105        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4106        updateWaitTime_l();
4107    }
4108}
4109
4110void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4111{
4112    Mutex::Autolock _l(mLock);
4113    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4114        if (mOutputTracks[i]->thread() == thread) {
4115            mOutputTracks[i]->destroy();
4116            mOutputTracks.removeAt(i);
4117            updateWaitTime_l();
4118            return;
4119        }
4120    }
4121    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4122}
4123
4124// caller must hold mLock
4125void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4126{
4127    mWaitTimeMs = UINT_MAX;
4128    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4129        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4130        if (strong != 0) {
4131            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4132            if (waitTimeMs < mWaitTimeMs) {
4133                mWaitTimeMs = waitTimeMs;
4134            }
4135        }
4136    }
4137}
4138
4139
4140bool AudioFlinger::DuplicatingThread::outputsReady(
4141        const SortedVector< sp<OutputTrack> > &outputTracks)
4142{
4143    for (size_t i = 0; i < outputTracks.size(); i++) {
4144        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4145        if (thread == 0) {
4146            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4147                    outputTracks[i].get());
4148            return false;
4149        }
4150        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4151        // see note at standby() declaration
4152        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4153            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4154                    thread.get());
4155            return false;
4156        }
4157    }
4158    return true;
4159}
4160
4161uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4162{
4163    return (mWaitTimeMs * 1000) / 2;
4164}
4165
4166void AudioFlinger::DuplicatingThread::cacheParameters_l()
4167{
4168    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4169    updateWaitTime_l();
4170
4171    MixerThread::cacheParameters_l();
4172}
4173
4174// ----------------------------------------------------------------------------
4175
4176// TrackBase constructor must be called with AudioFlinger::mLock held
4177AudioFlinger::ThreadBase::TrackBase::TrackBase(
4178            ThreadBase *thread,
4179            const sp<Client>& client,
4180            uint32_t sampleRate,
4181            audio_format_t format,
4182            audio_channel_mask_t channelMask,
4183            size_t frameCount,
4184            const sp<IMemory>& sharedBuffer,
4185            int sessionId)
4186    :   RefBase(),
4187        mThread(thread),
4188        mClient(client),
4189        mCblk(NULL),
4190        // mBuffer
4191        // mBufferEnd
4192        mStepCount(0),
4193        mState(IDLE),
4194        mSampleRate(sampleRate),
4195        mFormat(format),
4196        mChannelMask(channelMask),
4197        mChannelCount(popcount(channelMask)),
4198        mFrameSize(audio_is_linear_pcm(format) ?
4199                mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
4200        mFrameCount(frameCount),
4201        mStepServerFailed(false),
4202        mSessionId(sessionId)
4203{
4204    // client == 0 implies sharedBuffer == 0
4205    ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
4206
4207    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
4208            sharedBuffer->size());
4209
4210    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4211    size_t size = sizeof(audio_track_cblk_t);
4212    size_t bufferSize = frameCount * mFrameSize;
4213    if (sharedBuffer == 0) {
4214        size += bufferSize;
4215    }
4216
4217    if (client != 0) {
4218        mCblkMemory = client->heap()->allocate(size);
4219        if (mCblkMemory != 0) {
4220            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4221            // can't assume mCblk != NULL
4222        } else {
4223            ALOGE("not enough memory for AudioTrack size=%u", size);
4224            client->heap()->dump("AudioTrack");
4225            return;
4226        }
4227    } else {
4228        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4229        // assume mCblk != NULL
4230    }
4231
4232    // construct the shared structure in-place.
4233    if (mCblk != NULL) {
4234        new(mCblk) audio_track_cblk_t();
4235        // clear all buffers
4236        mCblk->frameCount_ = frameCount;
4237        mCblk->sampleRate = sampleRate;
4238// uncomment the following lines to quickly test 32-bit wraparound
4239//      mCblk->user = 0xffff0000;
4240//      mCblk->server = 0xffff0000;
4241//      mCblk->userBase = 0xffff0000;
4242//      mCblk->serverBase = 0xffff0000;
4243        if (sharedBuffer == 0) {
4244            mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4245            memset(mBuffer, 0, bufferSize);
4246            // Force underrun condition to avoid false underrun callback until first data is
4247            // written to buffer (other flags are cleared)
4248            mCblk->flags = CBLK_UNDERRUN;
4249        } else {
4250            mBuffer = sharedBuffer->pointer();
4251        }
4252        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4253    }
4254}
4255
4256AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4257{
4258    if (mCblk != NULL) {
4259        if (mClient == 0) {
4260            delete mCblk;
4261        } else {
4262            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4263        }
4264    }
4265    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4266    if (mClient != 0) {
4267        // Client destructor must run with AudioFlinger mutex locked
4268        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4269        // If the client's reference count drops to zero, the associated destructor
4270        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4271        // relying on the automatic clear() at end of scope.
4272        mClient.clear();
4273    }
4274}
4275
4276// AudioBufferProvider interface
4277// getNextBuffer() = 0;
4278// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4279void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4280{
4281    buffer->raw = NULL;
4282    mStepCount = buffer->frameCount;
4283    // FIXME See note at getNextBuffer()
4284    (void) step();      // ignore return value of step()
4285    buffer->frameCount = 0;
4286}
4287
4288bool AudioFlinger::ThreadBase::TrackBase::step() {
4289    bool result;
4290    audio_track_cblk_t* cblk = this->cblk();
4291
4292    result = cblk->stepServer(mStepCount, mFrameCount, isOut());
4293    if (!result) {
4294        ALOGV("stepServer failed acquiring cblk mutex");
4295        mStepServerFailed = true;
4296    }
4297    return result;
4298}
4299
4300void AudioFlinger::ThreadBase::TrackBase::reset() {
4301    audio_track_cblk_t* cblk = this->cblk();
4302
4303    cblk->user = 0;
4304    cblk->server = 0;
4305    cblk->userBase = 0;
4306    cblk->serverBase = 0;
4307    mStepServerFailed = false;
4308    ALOGV("TrackBase::reset");
4309}
4310
4311uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4312    return mCblk->sampleRate;
4313}
4314
4315void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4316    audio_track_cblk_t* cblk = this->cblk();
4317    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize;
4318    int8_t *bufferEnd = bufferStart + frames * mFrameSize;
4319
4320    // Check validity of returned pointer in case the track control block would have been corrupted.
4321    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4322            "TrackBase::getBuffer buffer out of range:\n"
4323                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4324                "    server %u, serverBase %u, user %u, userBase %u, frameSize %u",
4325                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4326                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize);
4327
4328    return bufferStart;
4329}
4330
4331status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4332{
4333    mSyncEvents.add(event);
4334    return NO_ERROR;
4335}
4336
4337// ----------------------------------------------------------------------------
4338
4339// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4340AudioFlinger::PlaybackThread::Track::Track(
4341            PlaybackThread *thread,
4342            const sp<Client>& client,
4343            audio_stream_type_t streamType,
4344            uint32_t sampleRate,
4345            audio_format_t format,
4346            audio_channel_mask_t channelMask,
4347            size_t frameCount,
4348            const sp<IMemory>& sharedBuffer,
4349            int sessionId,
4350            IAudioFlinger::track_flags_t flags)
4351    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
4352            sessionId),
4353    mMute(false),
4354    mFillingUpStatus(FS_INVALID),
4355    // mRetryCount initialized later when needed
4356    mSharedBuffer(sharedBuffer),
4357    mStreamType(streamType),
4358    mName(-1),  // see note below
4359    mMainBuffer(thread->mixBuffer()),
4360    mAuxBuffer(NULL),
4361    mAuxEffectId(0), mHasVolumeController(false),
4362    mPresentationCompleteFrames(0),
4363    mFlags(flags),
4364    mFastIndex(-1),
4365    mUnderrunCount(0),
4366    mCachedVolume(1.0)
4367{
4368    if (mCblk != NULL) {
4369        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4370        mName = thread->getTrackName_l(channelMask, sessionId);
4371        mCblk->mName = mName;
4372        if (mName < 0) {
4373            ALOGE("no more track names available");
4374            return;
4375        }
4376        // only allocate a fast track index if we were able to allocate a normal track name
4377        if (flags & IAudioFlinger::TRACK_FAST) {
4378            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4379            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4380            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4381            // FIXME This is too eager.  We allocate a fast track index before the
4382            //       fast track becomes active.  Since fast tracks are a scarce resource,
4383            //       this means we are potentially denying other more important fast tracks from
4384            //       being created.  It would be better to allocate the index dynamically.
4385            mFastIndex = i;
4386            mCblk->mName = i;
4387            // Read the initial underruns because this field is never cleared by the fast mixer
4388            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4389            thread->mFastTrackAvailMask &= ~(1 << i);
4390        }
4391    }
4392    ALOGV("Track constructor name %d, calling pid %d", mName,
4393            IPCThreadState::self()->getCallingPid());
4394}
4395
4396AudioFlinger::PlaybackThread::Track::~Track()
4397{
4398    ALOGV("PlaybackThread::Track destructor");
4399}
4400
4401void AudioFlinger::PlaybackThread::Track::destroy()
4402{
4403    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4404    // by removing it from mTracks vector, so there is a risk that this Tracks's
4405    // destructor is called. As the destructor needs to lock mLock,
4406    // we must acquire a strong reference on this Track before locking mLock
4407    // here so that the destructor is called only when exiting this function.
4408    // On the other hand, as long as Track::destroy() is only called by
4409    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4410    // this Track with its member mTrack.
4411    sp<Track> keep(this);
4412    { // scope for mLock
4413        sp<ThreadBase> thread = mThread.promote();
4414        if (thread != 0) {
4415            if (!isOutputTrack()) {
4416                if (mState == ACTIVE || mState == RESUMING) {
4417                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4418
4419#ifdef ADD_BATTERY_DATA
4420                    // to track the speaker usage
4421                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4422#endif
4423                }
4424                AudioSystem::releaseOutput(thread->id());
4425            }
4426            Mutex::Autolock _l(thread->mLock);
4427            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4428            playbackThread->destroyTrack_l(this);
4429        }
4430    }
4431}
4432
4433/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4434{
4435    result.append("   Name Client Type Fmt Chn mask   Session StpCnt fCount S M F SRate  "
4436                  "L dB  R dB    Server      User     Main buf    Aux Buf  Flags Underruns\n");
4437}
4438
4439void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4440{
4441    uint32_t vlr = mCblk->getVolumeLR();
4442    if (isFastTrack()) {
4443        sprintf(buffer, "   F %2d", mFastIndex);
4444    } else {
4445        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4446    }
4447    track_state state = mState;
4448    char stateChar;
4449    switch (state) {
4450    case IDLE:
4451        stateChar = 'I';
4452        break;
4453    case TERMINATED:
4454        stateChar = 'T';
4455        break;
4456    case STOPPING_1:
4457        stateChar = 's';
4458        break;
4459    case STOPPING_2:
4460        stateChar = '5';
4461        break;
4462    case STOPPED:
4463        stateChar = 'S';
4464        break;
4465    case RESUMING:
4466        stateChar = 'R';
4467        break;
4468    case ACTIVE:
4469        stateChar = 'A';
4470        break;
4471    case PAUSING:
4472        stateChar = 'p';
4473        break;
4474    case PAUSED:
4475        stateChar = 'P';
4476        break;
4477    case FLUSHED:
4478        stateChar = 'F';
4479        break;
4480    default:
4481        stateChar = '?';
4482        break;
4483    }
4484    char nowInUnderrun;
4485    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4486    case UNDERRUN_FULL:
4487        nowInUnderrun = ' ';
4488        break;
4489    case UNDERRUN_PARTIAL:
4490        nowInUnderrun = '<';
4491        break;
4492    case UNDERRUN_EMPTY:
4493        nowInUnderrun = '*';
4494        break;
4495    default:
4496        nowInUnderrun = '?';
4497        break;
4498    }
4499    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4500            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4501            (mClient == 0) ? getpid_cached : mClient->pid(),
4502            mStreamType,
4503            mFormat,
4504            mChannelMask,
4505            mSessionId,
4506            mStepCount,
4507            mFrameCount,
4508            stateChar,
4509            mMute,
4510            mFillingUpStatus,
4511            mCblk->sampleRate,
4512            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4513            20.0 * log10((vlr >> 16) / 4096.0),
4514            mCblk->server,
4515            mCblk->user,
4516            (int)mMainBuffer,
4517            (int)mAuxBuffer,
4518            mCblk->flags,
4519            mUnderrunCount,
4520            nowInUnderrun);
4521}
4522
4523// AudioBufferProvider interface
4524status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4525        AudioBufferProvider::Buffer* buffer, int64_t pts)
4526{
4527    audio_track_cblk_t* cblk = this->cblk();
4528    uint32_t framesReady;
4529    uint32_t framesReq = buffer->frameCount;
4530
4531    // Check if last stepServer failed, try to step now
4532    if (mStepServerFailed) {
4533        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4534        //       Since the fast mixer is higher priority than client callback thread,
4535        //       it does not result in priority inversion for client.
4536        //       But a non-blocking solution would be preferable to avoid
4537        //       fast mixer being unable to tryLock(), and
4538        //       to avoid the extra context switches if the client wakes up,
4539        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4540        if (!step())  goto getNextBuffer_exit;
4541        ALOGV("stepServer recovered");
4542        mStepServerFailed = false;
4543    }
4544
4545    // FIXME Same as above
4546    framesReady = cblk->framesReadyOut();
4547
4548    if (CC_LIKELY(framesReady)) {
4549        uint32_t s = cblk->server;
4550        uint32_t bufferEnd = cblk->serverBase + mFrameCount;
4551
4552        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4553        if (framesReq > framesReady) {
4554            framesReq = framesReady;
4555        }
4556        if (framesReq > bufferEnd - s) {
4557            framesReq = bufferEnd - s;
4558        }
4559
4560        buffer->raw = getBuffer(s, framesReq);
4561        buffer->frameCount = framesReq;
4562        return NO_ERROR;
4563    }
4564
4565getNextBuffer_exit:
4566    buffer->raw = NULL;
4567    buffer->frameCount = 0;
4568    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4569    return NOT_ENOUGH_DATA;
4570}
4571
4572// Note that framesReady() takes a mutex on the control block using tryLock().
4573// This could result in priority inversion if framesReady() is called by the normal mixer,
4574// as the normal mixer thread runs at lower
4575// priority than the client's callback thread:  there is a short window within framesReady()
4576// during which the normal mixer could be preempted, and the client callback would block.
4577// Another problem can occur if framesReady() is called by the fast mixer:
4578// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4579// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4580size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4581    return mCblk->framesReadyOut();
4582}
4583
4584// Don't call for fast tracks; the framesReady() could result in priority inversion
4585bool AudioFlinger::PlaybackThread::Track::isReady() const {
4586    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4587
4588    if (framesReady() >= mFrameCount ||
4589            (mCblk->flags & CBLK_FORCEREADY)) {
4590        mFillingUpStatus = FS_FILLED;
4591        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4592        return true;
4593    }
4594    return false;
4595}
4596
4597status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4598                                                    int triggerSession)
4599{
4600    status_t status = NO_ERROR;
4601    ALOGV("start(%d), calling pid %d session %d",
4602            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4603
4604    sp<ThreadBase> thread = mThread.promote();
4605    if (thread != 0) {
4606        Mutex::Autolock _l(thread->mLock);
4607        track_state state = mState;
4608        // here the track could be either new, or restarted
4609        // in both cases "unstop" the track
4610        if (mState == PAUSED) {
4611            mState = TrackBase::RESUMING;
4612            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4613        } else {
4614            mState = TrackBase::ACTIVE;
4615            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4616        }
4617
4618        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4619            thread->mLock.unlock();
4620            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4621            thread->mLock.lock();
4622
4623#ifdef ADD_BATTERY_DATA
4624            // to track the speaker usage
4625            if (status == NO_ERROR) {
4626                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4627            }
4628#endif
4629        }
4630        if (status == NO_ERROR) {
4631            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4632            playbackThread->addTrack_l(this);
4633        } else {
4634            mState = state;
4635            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4636        }
4637    } else {
4638        status = BAD_VALUE;
4639    }
4640    return status;
4641}
4642
4643void AudioFlinger::PlaybackThread::Track::stop()
4644{
4645    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4646    sp<ThreadBase> thread = mThread.promote();
4647    if (thread != 0) {
4648        Mutex::Autolock _l(thread->mLock);
4649        track_state state = mState;
4650        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4651            // If the track is not active (PAUSED and buffers full), flush buffers
4652            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4653            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4654                reset();
4655                mState = STOPPED;
4656            } else if (!isFastTrack()) {
4657                mState = STOPPED;
4658            } else {
4659                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4660                // and then to STOPPED and reset() when presentation is complete
4661                mState = STOPPING_1;
4662            }
4663            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
4664                    playbackThread);
4665        }
4666        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4667            thread->mLock.unlock();
4668            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4669            thread->mLock.lock();
4670
4671#ifdef ADD_BATTERY_DATA
4672            // to track the speaker usage
4673            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4674#endif
4675        }
4676    }
4677}
4678
4679void AudioFlinger::PlaybackThread::Track::pause()
4680{
4681    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4682    sp<ThreadBase> thread = mThread.promote();
4683    if (thread != 0) {
4684        Mutex::Autolock _l(thread->mLock);
4685        if (mState == ACTIVE || mState == RESUMING) {
4686            mState = PAUSING;
4687            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4688            if (!isOutputTrack()) {
4689                thread->mLock.unlock();
4690                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4691                thread->mLock.lock();
4692
4693#ifdef ADD_BATTERY_DATA
4694                // to track the speaker usage
4695                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4696#endif
4697            }
4698        }
4699    }
4700}
4701
4702void AudioFlinger::PlaybackThread::Track::flush()
4703{
4704    ALOGV("flush(%d)", mName);
4705    sp<ThreadBase> thread = mThread.promote();
4706    if (thread != 0) {
4707        Mutex::Autolock _l(thread->mLock);
4708        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4709                mState != PAUSING && mState != IDLE && mState != FLUSHED) {
4710            return;
4711        }
4712        // No point remaining in PAUSED state after a flush => go to
4713        // FLUSHED state
4714        mState = FLUSHED;
4715        // do not reset the track if it is still in the process of being stopped or paused.
4716        // this will be done by prepareTracks_l() when the track is stopped.
4717        // prepareTracks_l() will see mState == FLUSHED, then
4718        // remove from active track list, reset(), and trigger presentation complete
4719        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4720        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4721            reset();
4722        }
4723    }
4724}
4725
4726void AudioFlinger::PlaybackThread::Track::reset()
4727{
4728    // Do not reset twice to avoid discarding data written just after a flush and before
4729    // the audioflinger thread detects the track is stopped.
4730    if (!mResetDone) {
4731        TrackBase::reset();
4732        // Force underrun condition to avoid false underrun callback until first data is
4733        // written to buffer
4734        android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
4735        android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
4736        mFillingUpStatus = FS_FILLING;
4737        mResetDone = true;
4738        if (mState == FLUSHED) {
4739            mState = IDLE;
4740        }
4741    }
4742}
4743
4744void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4745{
4746    mMute = muted;
4747}
4748
4749status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4750{
4751    status_t status = DEAD_OBJECT;
4752    sp<ThreadBase> thread = mThread.promote();
4753    if (thread != 0) {
4754        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4755        sp<AudioFlinger> af = mClient->audioFlinger();
4756
4757        Mutex::Autolock _l(af->mLock);
4758
4759        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4760
4761        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4762            Mutex::Autolock _dl(playbackThread->mLock);
4763            Mutex::Autolock _sl(srcThread->mLock);
4764            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4765            if (chain == 0) {
4766                return INVALID_OPERATION;
4767            }
4768
4769            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4770            if (effect == 0) {
4771                return INVALID_OPERATION;
4772            }
4773            srcThread->removeEffect_l(effect);
4774            playbackThread->addEffect_l(effect);
4775            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4776            if (effect->state() == EffectModule::ACTIVE ||
4777                    effect->state() == EffectModule::STOPPING) {
4778                effect->start();
4779            }
4780
4781            sp<EffectChain> dstChain = effect->chain().promote();
4782            if (dstChain == 0) {
4783                srcThread->addEffect_l(effect);
4784                return INVALID_OPERATION;
4785            }
4786            AudioSystem::unregisterEffect(effect->id());
4787            AudioSystem::registerEffect(&effect->desc(),
4788                                        srcThread->id(),
4789                                        dstChain->strategy(),
4790                                        AUDIO_SESSION_OUTPUT_MIX,
4791                                        effect->id());
4792        }
4793        status = playbackThread->attachAuxEffect(this, EffectId);
4794    }
4795    return status;
4796}
4797
4798void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4799{
4800    mAuxEffectId = EffectId;
4801    mAuxBuffer = buffer;
4802}
4803
4804bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4805                                                         size_t audioHalFrames)
4806{
4807    // a track is considered presented when the total number of frames written to audio HAL
4808    // corresponds to the number of frames written when presentationComplete() is called for the
4809    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4810    if (mPresentationCompleteFrames == 0) {
4811        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4812        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4813                  mPresentationCompleteFrames, audioHalFrames);
4814    }
4815    if (framesWritten >= mPresentationCompleteFrames) {
4816        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4817                  mSessionId, framesWritten);
4818        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4819        return true;
4820    }
4821    return false;
4822}
4823
4824void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4825{
4826    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4827        if (mSyncEvents[i]->type() == type) {
4828            mSyncEvents[i]->trigger();
4829            mSyncEvents.removeAt(i);
4830            i--;
4831        }
4832    }
4833}
4834
4835// implement VolumeBufferProvider interface
4836
4837uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4838{
4839    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4840    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4841    uint32_t vlr = mCblk->getVolumeLR();
4842    uint32_t vl = vlr & 0xFFFF;
4843    uint32_t vr = vlr >> 16;
4844    // track volumes come from shared memory, so can't be trusted and must be clamped
4845    if (vl > MAX_GAIN_INT) {
4846        vl = MAX_GAIN_INT;
4847    }
4848    if (vr > MAX_GAIN_INT) {
4849        vr = MAX_GAIN_INT;
4850    }
4851    // now apply the cached master volume and stream type volume;
4852    // this is trusted but lacks any synchronization or barrier so may be stale
4853    float v = mCachedVolume;
4854    vl *= v;
4855    vr *= v;
4856    // re-combine into U4.16
4857    vlr = (vr << 16) | (vl & 0xFFFF);
4858    // FIXME look at mute, pause, and stop flags
4859    return vlr;
4860}
4861
4862status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4863{
4864    if (mState == TERMINATED || mState == PAUSED ||
4865            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4866                                      (mState == STOPPED)))) {
4867        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4868              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4869        event->cancel();
4870        return INVALID_OPERATION;
4871    }
4872    (void) TrackBase::setSyncEvent(event);
4873    return NO_ERROR;
4874}
4875
4876bool AudioFlinger::PlaybackThread::Track::isOut() const
4877{
4878    return true;
4879}
4880
4881// timed audio tracks
4882
4883sp<AudioFlinger::PlaybackThread::TimedTrack>
4884AudioFlinger::PlaybackThread::TimedTrack::create(
4885            PlaybackThread *thread,
4886            const sp<Client>& client,
4887            audio_stream_type_t streamType,
4888            uint32_t sampleRate,
4889            audio_format_t format,
4890            audio_channel_mask_t channelMask,
4891            size_t frameCount,
4892            const sp<IMemory>& sharedBuffer,
4893            int sessionId) {
4894    if (!client->reserveTimedTrack())
4895        return 0;
4896
4897    return new TimedTrack(
4898        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4899        sharedBuffer, sessionId);
4900}
4901
4902AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4903            PlaybackThread *thread,
4904            const sp<Client>& client,
4905            audio_stream_type_t streamType,
4906            uint32_t sampleRate,
4907            audio_format_t format,
4908            audio_channel_mask_t channelMask,
4909            size_t frameCount,
4910            const sp<IMemory>& sharedBuffer,
4911            int sessionId)
4912    : Track(thread, client, streamType, sampleRate, format, channelMask,
4913            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4914      mQueueHeadInFlight(false),
4915      mTrimQueueHeadOnRelease(false),
4916      mFramesPendingInQueue(0),
4917      mTimedSilenceBuffer(NULL),
4918      mTimedSilenceBufferSize(0),
4919      mTimedAudioOutputOnTime(false),
4920      mMediaTimeTransformValid(false)
4921{
4922    LocalClock lc;
4923    mLocalTimeFreq = lc.getLocalFreq();
4924
4925    mLocalTimeToSampleTransform.a_zero = 0;
4926    mLocalTimeToSampleTransform.b_zero = 0;
4927    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4928    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4929    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4930                            &mLocalTimeToSampleTransform.a_to_b_denom);
4931
4932    mMediaTimeToSampleTransform.a_zero = 0;
4933    mMediaTimeToSampleTransform.b_zero = 0;
4934    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4935    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4936    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4937                            &mMediaTimeToSampleTransform.a_to_b_denom);
4938}
4939
4940AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4941    mClient->releaseTimedTrack();
4942    delete [] mTimedSilenceBuffer;
4943}
4944
4945status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4946    size_t size, sp<IMemory>* buffer) {
4947
4948    Mutex::Autolock _l(mTimedBufferQueueLock);
4949
4950    trimTimedBufferQueue_l();
4951
4952    // lazily initialize the shared memory heap for timed buffers
4953    if (mTimedMemoryDealer == NULL) {
4954        const int kTimedBufferHeapSize = 512 << 10;
4955
4956        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4957                                              "AudioFlingerTimed");
4958        if (mTimedMemoryDealer == NULL)
4959            return NO_MEMORY;
4960    }
4961
4962    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4963    if (newBuffer == NULL) {
4964        newBuffer = mTimedMemoryDealer->allocate(size);
4965        if (newBuffer == NULL)
4966            return NO_MEMORY;
4967    }
4968
4969    *buffer = newBuffer;
4970    return NO_ERROR;
4971}
4972
4973// caller must hold mTimedBufferQueueLock
4974void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4975    int64_t mediaTimeNow;
4976    {
4977        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4978        if (!mMediaTimeTransformValid)
4979            return;
4980
4981        int64_t targetTimeNow;
4982        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4983            ? mCCHelper.getCommonTime(&targetTimeNow)
4984            : mCCHelper.getLocalTime(&targetTimeNow);
4985
4986        if (OK != res)
4987            return;
4988
4989        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4990                                                    &mediaTimeNow)) {
4991            return;
4992        }
4993    }
4994
4995    size_t trimEnd;
4996    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4997        int64_t bufEnd;
4998
4999        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
5000            // We have a next buffer.  Just use its PTS as the PTS of the frame
5001            // following the last frame in this buffer.  If the stream is sparse
5002            // (ie, there are deliberate gaps left in the stream which should be
5003            // filled with silence by the TimedAudioTrack), then this can result
5004            // in one extra buffer being left un-trimmed when it could have
5005            // been.  In general, this is not typical, and we would rather
5006            // optimized away the TS calculation below for the more common case
5007            // where PTSes are contiguous.
5008            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
5009        } else {
5010            // We have no next buffer.  Compute the PTS of the frame following
5011            // the last frame in this buffer by computing the duration of of
5012            // this frame in media time units and adding it to the PTS of the
5013            // buffer.
5014            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
5015                               / mFrameSize;
5016
5017            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
5018                                                                &bufEnd)) {
5019                ALOGE("Failed to convert frame count of %lld to media time"
5020                      " duration" " (scale factor %d/%u) in %s",
5021                      frameCount,
5022                      mMediaTimeToSampleTransform.a_to_b_numer,
5023                      mMediaTimeToSampleTransform.a_to_b_denom,
5024                      __PRETTY_FUNCTION__);
5025                break;
5026            }
5027            bufEnd += mTimedBufferQueue[trimEnd].pts();
5028        }
5029
5030        if (bufEnd > mediaTimeNow)
5031            break;
5032
5033        // Is the buffer we want to use in the middle of a mix operation right
5034        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
5035        // from the mixer which should be coming back shortly.
5036        if (!trimEnd && mQueueHeadInFlight) {
5037            mTrimQueueHeadOnRelease = true;
5038        }
5039    }
5040
5041    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
5042    if (trimStart < trimEnd) {
5043        // Update the bookkeeping for framesReady()
5044        for (size_t i = trimStart; i < trimEnd; ++i) {
5045            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
5046        }
5047
5048        // Now actually remove the buffers from the queue.
5049        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
5050    }
5051}
5052
5053void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
5054        const char* logTag) {
5055    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
5056                "%s called (reason \"%s\"), but timed buffer queue has no"
5057                " elements to trim.", __FUNCTION__, logTag);
5058
5059    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5060    mTimedBufferQueue.removeAt(0);
5061}
5062
5063void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5064        const TimedBuffer& buf,
5065        const char* logTag) {
5066    uint32_t bufBytes        = buf.buffer()->size();
5067    uint32_t consumedAlready = buf.position();
5068
5069    ALOG_ASSERT(consumedAlready <= bufBytes,
5070                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5071                " only %u bytes long, but claims to have consumed %u"
5072                " bytes.  (update reason: \"%s\")",
5073                bufBytes, consumedAlready, logTag);
5074
5075    uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
5076    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5077                "Bad bookkeeping while updating frames pending.  Should have at"
5078                " least %u queued frames, but we think we have only %u.  (update"
5079                " reason: \"%s\")",
5080                bufFrames, mFramesPendingInQueue, logTag);
5081
5082    mFramesPendingInQueue -= bufFrames;
5083}
5084
5085status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5086    const sp<IMemory>& buffer, int64_t pts) {
5087
5088    {
5089        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5090        if (!mMediaTimeTransformValid)
5091            return INVALID_OPERATION;
5092    }
5093
5094    Mutex::Autolock _l(mTimedBufferQueueLock);
5095
5096    uint32_t bufFrames = buffer->size() / mFrameSize;
5097    mFramesPendingInQueue += bufFrames;
5098    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5099
5100    return NO_ERROR;
5101}
5102
5103status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5104    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5105
5106    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5107           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5108           target);
5109
5110    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5111          target == TimedAudioTrack::COMMON_TIME)) {
5112        return BAD_VALUE;
5113    }
5114
5115    Mutex::Autolock lock(mMediaTimeTransformLock);
5116    mMediaTimeTransform = xform;
5117    mMediaTimeTransformTarget = target;
5118    mMediaTimeTransformValid = true;
5119
5120    return NO_ERROR;
5121}
5122
5123#define min(a, b) ((a) < (b) ? (a) : (b))
5124
5125// implementation of getNextBuffer for tracks whose buffers have timestamps
5126status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5127    AudioBufferProvider::Buffer* buffer, int64_t pts)
5128{
5129    if (pts == AudioBufferProvider::kInvalidPTS) {
5130        buffer->raw = NULL;
5131        buffer->frameCount = 0;
5132        mTimedAudioOutputOnTime = false;
5133        return INVALID_OPERATION;
5134    }
5135
5136    Mutex::Autolock _l(mTimedBufferQueueLock);
5137
5138    ALOG_ASSERT(!mQueueHeadInFlight,
5139                "getNextBuffer called without releaseBuffer!");
5140
5141    while (true) {
5142
5143        // if we have no timed buffers, then fail
5144        if (mTimedBufferQueue.isEmpty()) {
5145            buffer->raw = NULL;
5146            buffer->frameCount = 0;
5147            return NOT_ENOUGH_DATA;
5148        }
5149
5150        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5151
5152        // calculate the PTS of the head of the timed buffer queue expressed in
5153        // local time
5154        int64_t headLocalPTS;
5155        {
5156            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5157
5158            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5159
5160            if (mMediaTimeTransform.a_to_b_denom == 0) {
5161                // the transform represents a pause, so yield silence
5162                timedYieldSilence_l(buffer->frameCount, buffer);
5163                return NO_ERROR;
5164            }
5165
5166            int64_t transformedPTS;
5167            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5168                                                        &transformedPTS)) {
5169                // the transform failed.  this shouldn't happen, but if it does
5170                // then just drop this buffer
5171                ALOGW("timedGetNextBuffer transform failed");
5172                buffer->raw = NULL;
5173                buffer->frameCount = 0;
5174                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5175                return NO_ERROR;
5176            }
5177
5178            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5179                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5180                                                          &headLocalPTS)) {
5181                    buffer->raw = NULL;
5182                    buffer->frameCount = 0;
5183                    return INVALID_OPERATION;
5184                }
5185            } else {
5186                headLocalPTS = transformedPTS;
5187            }
5188        }
5189
5190        // adjust the head buffer's PTS to reflect the portion of the head buffer
5191        // that has already been consumed
5192        int64_t effectivePTS = headLocalPTS +
5193                ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate());
5194
5195        // Calculate the delta in samples between the head of the input buffer
5196        // queue and the start of the next output buffer that will be written.
5197        // If the transformation fails because of over or underflow, it means
5198        // that the sample's position in the output stream is so far out of
5199        // whack that it should just be dropped.
5200        int64_t sampleDelta;
5201        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5202            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5203            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5204                                       " mix");
5205            continue;
5206        }
5207        if (!mLocalTimeToSampleTransform.doForwardTransform(
5208                (effectivePTS - pts) << 32, &sampleDelta)) {
5209            ALOGV("*** too late during sample rate transform: dropped buffer");
5210            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5211            continue;
5212        }
5213
5214        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5215               " sampleDelta=[%d.%08x]",
5216               head.pts(), head.position(), pts,
5217               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5218                   + (sampleDelta >> 32)),
5219               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5220
5221        // if the delta between the ideal placement for the next input sample and
5222        // the current output position is within this threshold, then we will
5223        // concatenate the next input samples to the previous output
5224        const int64_t kSampleContinuityThreshold =
5225                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5226
5227        // if this is the first buffer of audio that we're emitting from this track
5228        // then it should be almost exactly on time.
5229        const int64_t kSampleStartupThreshold = 1LL << 32;
5230
5231        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5232           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5233            // the next input is close enough to being on time, so concatenate it
5234            // with the last output
5235            timedYieldSamples_l(buffer);
5236
5237            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5238                    head.position(), buffer->frameCount);
5239            return NO_ERROR;
5240        }
5241
5242        // Looks like our output is not on time.  Reset our on timed status.
5243        // Next time we mix samples from our input queue, then should be within
5244        // the StartupThreshold.
5245        mTimedAudioOutputOnTime = false;
5246        if (sampleDelta > 0) {
5247            // the gap between the current output position and the proper start of
5248            // the next input sample is too big, so fill it with silence
5249            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5250
5251            timedYieldSilence_l(framesUntilNextInput, buffer);
5252            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5253            return NO_ERROR;
5254        } else {
5255            // the next input sample is late
5256            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5257            size_t onTimeSamplePosition =
5258                    head.position() + lateFrames * mFrameSize;
5259
5260            if (onTimeSamplePosition > head.buffer()->size()) {
5261                // all the remaining samples in the head are too late, so
5262                // drop it and move on
5263                ALOGV("*** too late: dropped buffer");
5264                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5265                continue;
5266            } else {
5267                // skip over the late samples
5268                head.setPosition(onTimeSamplePosition);
5269
5270                // yield the available samples
5271                timedYieldSamples_l(buffer);
5272
5273                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5274                return NO_ERROR;
5275            }
5276        }
5277    }
5278}
5279
5280// Yield samples from the timed buffer queue head up to the given output
5281// buffer's capacity.
5282//
5283// Caller must hold mTimedBufferQueueLock
5284void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5285    AudioBufferProvider::Buffer* buffer) {
5286
5287    const TimedBuffer& head = mTimedBufferQueue[0];
5288
5289    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5290                   head.position());
5291
5292    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5293                                 mFrameSize);
5294    size_t framesRequested = buffer->frameCount;
5295    buffer->frameCount = min(framesLeftInHead, framesRequested);
5296
5297    mQueueHeadInFlight = true;
5298    mTimedAudioOutputOnTime = true;
5299}
5300
5301// Yield samples of silence up to the given output buffer's capacity
5302//
5303// Caller must hold mTimedBufferQueueLock
5304void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5305    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5306
5307    // lazily allocate a buffer filled with silence
5308    if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
5309        delete [] mTimedSilenceBuffer;
5310        mTimedSilenceBufferSize = numFrames * mFrameSize;
5311        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5312        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5313    }
5314
5315    buffer->raw = mTimedSilenceBuffer;
5316    size_t framesRequested = buffer->frameCount;
5317    buffer->frameCount = min(numFrames, framesRequested);
5318
5319    mTimedAudioOutputOnTime = false;
5320}
5321
5322// AudioBufferProvider interface
5323void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5324    AudioBufferProvider::Buffer* buffer) {
5325
5326    Mutex::Autolock _l(mTimedBufferQueueLock);
5327
5328    // If the buffer which was just released is part of the buffer at the head
5329    // of the queue, be sure to update the amt of the buffer which has been
5330    // consumed.  If the buffer being returned is not part of the head of the
5331    // queue, its either because the buffer is part of the silence buffer, or
5332    // because the head of the timed queue was trimmed after the mixer called
5333    // getNextBuffer but before the mixer called releaseBuffer.
5334    if (buffer->raw == mTimedSilenceBuffer) {
5335        ALOG_ASSERT(!mQueueHeadInFlight,
5336                    "Queue head in flight during release of silence buffer!");
5337        goto done;
5338    }
5339
5340    ALOG_ASSERT(mQueueHeadInFlight,
5341                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5342                " head in flight.");
5343
5344    if (mTimedBufferQueue.size()) {
5345        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5346
5347        void* start = head.buffer()->pointer();
5348        void* end   = reinterpret_cast<void*>(
5349                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5350                        + head.buffer()->size());
5351
5352        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5353                    "released buffer not within the head of the timed buffer"
5354                    " queue; qHead = [%p, %p], released buffer = %p",
5355                    start, end, buffer->raw);
5356
5357        head.setPosition(head.position() +
5358                (buffer->frameCount * mFrameSize));
5359        mQueueHeadInFlight = false;
5360
5361        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5362                    "Bad bookkeeping during releaseBuffer!  Should have at"
5363                    " least %u queued frames, but we think we have only %u",
5364                    buffer->frameCount, mFramesPendingInQueue);
5365
5366        mFramesPendingInQueue -= buffer->frameCount;
5367
5368        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5369            || mTrimQueueHeadOnRelease) {
5370            trimTimedBufferQueueHead_l("releaseBuffer");
5371            mTrimQueueHeadOnRelease = false;
5372        }
5373    } else {
5374        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5375                  " buffers in the timed buffer queue");
5376    }
5377
5378done:
5379    buffer->raw = 0;
5380    buffer->frameCount = 0;
5381}
5382
5383size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5384    Mutex::Autolock _l(mTimedBufferQueueLock);
5385    return mFramesPendingInQueue;
5386}
5387
5388AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5389        : mPTS(0), mPosition(0) {}
5390
5391AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5392    const sp<IMemory>& buffer, int64_t pts)
5393        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5394
5395// ----------------------------------------------------------------------------
5396
5397// RecordTrack constructor must be called with AudioFlinger::mLock held
5398AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5399            RecordThread *thread,
5400            const sp<Client>& client,
5401            uint32_t sampleRate,
5402            audio_format_t format,
5403            audio_channel_mask_t channelMask,
5404            size_t frameCount,
5405            int sessionId)
5406    :   TrackBase(thread, client, sampleRate, format,
5407                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5408        mOverflow(false)
5409{
5410    ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5411}
5412
5413AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5414{
5415    ALOGV("%s", __func__);
5416}
5417
5418// AudioBufferProvider interface
5419status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
5420        int64_t pts)
5421{
5422    audio_track_cblk_t* cblk = this->cblk();
5423    uint32_t framesAvail;
5424    uint32_t framesReq = buffer->frameCount;
5425
5426    // Check if last stepServer failed, try to step now
5427    if (mStepServerFailed) {
5428        if (!step()) goto getNextBuffer_exit;
5429        ALOGV("stepServer recovered");
5430        mStepServerFailed = false;
5431    }
5432
5433    // FIXME lock is not actually held, so overrun is possible
5434    framesAvail = cblk->framesAvailableIn_l(mFrameCount);
5435
5436    if (CC_LIKELY(framesAvail)) {
5437        uint32_t s = cblk->server;
5438        uint32_t bufferEnd = cblk->serverBase + mFrameCount;
5439
5440        if (framesReq > framesAvail) {
5441            framesReq = framesAvail;
5442        }
5443        if (framesReq > bufferEnd - s) {
5444            framesReq = bufferEnd - s;
5445        }
5446
5447        buffer->raw = getBuffer(s, framesReq);
5448        buffer->frameCount = framesReq;
5449        return NO_ERROR;
5450    }
5451
5452getNextBuffer_exit:
5453    buffer->raw = NULL;
5454    buffer->frameCount = 0;
5455    return NOT_ENOUGH_DATA;
5456}
5457
5458status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5459                                                        int triggerSession)
5460{
5461    sp<ThreadBase> thread = mThread.promote();
5462    if (thread != 0) {
5463        RecordThread *recordThread = (RecordThread *)thread.get();
5464        return recordThread->start(this, event, triggerSession);
5465    } else {
5466        return BAD_VALUE;
5467    }
5468}
5469
5470void AudioFlinger::RecordThread::RecordTrack::stop()
5471{
5472    sp<ThreadBase> thread = mThread.promote();
5473    if (thread != 0) {
5474        RecordThread *recordThread = (RecordThread *)thread.get();
5475        recordThread->mLock.lock();
5476        bool doStop = recordThread->stop_l(this);
5477        if (doStop) {
5478            TrackBase::reset();
5479            // Force overrun condition to avoid false overrun callback until first data is
5480            // read from buffer
5481            android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
5482        }
5483        recordThread->mLock.unlock();
5484        if (doStop) {
5485            AudioSystem::stopInput(recordThread->id());
5486        }
5487    }
5488}
5489
5490/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5491{
5492    result.append("   Clien Fmt Chn mask   Session Step S SRate  Serv     User   FrameCount\n");
5493}
5494
5495void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5496{
5497    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5498            (mClient == 0) ? getpid_cached : mClient->pid(),
5499            mFormat,
5500            mChannelMask,
5501            mSessionId,
5502            mStepCount,
5503            mState,
5504            mCblk->sampleRate,
5505            mCblk->server,
5506            mCblk->user,
5507            mFrameCount);
5508}
5509
5510bool AudioFlinger::RecordThread::RecordTrack::isOut() const
5511{
5512    return false;
5513}
5514
5515// ----------------------------------------------------------------------------
5516
5517AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5518            PlaybackThread *playbackThread,
5519            DuplicatingThread *sourceThread,
5520            uint32_t sampleRate,
5521            audio_format_t format,
5522            audio_channel_mask_t channelMask,
5523            size_t frameCount)
5524    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5525                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5526    mActive(false), mSourceThread(sourceThread), mBuffers(NULL)
5527{
5528
5529    if (mCblk != NULL) {
5530        mBuffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5531        mOutBuffer.frameCount = 0;
5532        playbackThread->mTracks.add(this);
5533        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mBuffers %p, " \
5534                "mCblk->frameCount %d, mCblk->sampleRate %u, mChannelMask 0x%08x mBufferEnd %p",
5535                mCblk, mBuffer, mBuffers,
5536                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5537    } else {
5538        ALOGW("Error creating output track on thread %p", playbackThread);
5539    }
5540}
5541
5542AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5543{
5544    clearBufferQueue();
5545}
5546
5547status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5548                                                          int triggerSession)
5549{
5550    status_t status = Track::start(event, triggerSession);
5551    if (status != NO_ERROR) {
5552        return status;
5553    }
5554
5555    mActive = true;
5556    mRetryCount = 127;
5557    return status;
5558}
5559
5560void AudioFlinger::PlaybackThread::OutputTrack::stop()
5561{
5562    Track::stop();
5563    clearBufferQueue();
5564    mOutBuffer.frameCount = 0;
5565    mActive = false;
5566}
5567
5568bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5569{
5570    Buffer *pInBuffer;
5571    Buffer inBuffer;
5572    uint32_t channelCount = mChannelCount;
5573    bool outputBufferFull = false;
5574    inBuffer.frameCount = frames;
5575    inBuffer.i16 = data;
5576
5577    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5578
5579    if (!mActive && frames != 0) {
5580        start();
5581        sp<ThreadBase> thread = mThread.promote();
5582        if (thread != 0) {
5583            MixerThread *mixerThread = (MixerThread *)thread.get();
5584            if (mFrameCount > frames){
5585                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5586                    uint32_t startFrames = (mFrameCount - frames);
5587                    pInBuffer = new Buffer;
5588                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5589                    pInBuffer->frameCount = startFrames;
5590                    pInBuffer->i16 = pInBuffer->mBuffer;
5591                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5592                    mBufferQueue.add(pInBuffer);
5593                } else {
5594                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5595                }
5596            }
5597        }
5598    }
5599
5600    while (waitTimeLeftMs) {
5601        // First write pending buffers, then new data
5602        if (mBufferQueue.size()) {
5603            pInBuffer = mBufferQueue.itemAt(0);
5604        } else {
5605            pInBuffer = &inBuffer;
5606        }
5607
5608        if (pInBuffer->frameCount == 0) {
5609            break;
5610        }
5611
5612        if (mOutBuffer.frameCount == 0) {
5613            mOutBuffer.frameCount = pInBuffer->frameCount;
5614            nsecs_t startTime = systemTime();
5615            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5616                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this,
5617                        mThread.unsafe_get());
5618                outputBufferFull = true;
5619                break;
5620            }
5621            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5622            if (waitTimeLeftMs >= waitTimeMs) {
5623                waitTimeLeftMs -= waitTimeMs;
5624            } else {
5625                waitTimeLeftMs = 0;
5626            }
5627        }
5628
5629        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
5630                pInBuffer->frameCount;
5631        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5632        mCblk->stepUserOut(outFrames, mFrameCount);
5633        pInBuffer->frameCount -= outFrames;
5634        pInBuffer->i16 += outFrames * channelCount;
5635        mOutBuffer.frameCount -= outFrames;
5636        mOutBuffer.i16 += outFrames * channelCount;
5637
5638        if (pInBuffer->frameCount == 0) {
5639            if (mBufferQueue.size()) {
5640                mBufferQueue.removeAt(0);
5641                delete [] pInBuffer->mBuffer;
5642                delete pInBuffer;
5643                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
5644                        mThread.unsafe_get(), mBufferQueue.size());
5645            } else {
5646                break;
5647            }
5648        }
5649    }
5650
5651    // If we could not write all frames, allocate a buffer and queue it for next time.
5652    if (inBuffer.frameCount) {
5653        sp<ThreadBase> thread = mThread.promote();
5654        if (thread != 0 && !thread->standby()) {
5655            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5656                pInBuffer = new Buffer;
5657                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5658                pInBuffer->frameCount = inBuffer.frameCount;
5659                pInBuffer->i16 = pInBuffer->mBuffer;
5660                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
5661                        sizeof(int16_t));
5662                mBufferQueue.add(pInBuffer);
5663                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
5664                        mThread.unsafe_get(), mBufferQueue.size());
5665            } else {
5666                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
5667                        mThread.unsafe_get(), this);
5668            }
5669        }
5670    }
5671
5672    // Calling write() with a 0 length buffer, means that no more data will be written:
5673    // If no more buffers are pending, fill output track buffer to make sure it is started
5674    // by output mixer.
5675    if (frames == 0 && mBufferQueue.size() == 0) {
5676        if (mCblk->user < mFrameCount) {
5677            frames = mFrameCount - mCblk->user;
5678            pInBuffer = new Buffer;
5679            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5680            pInBuffer->frameCount = frames;
5681            pInBuffer->i16 = pInBuffer->mBuffer;
5682            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5683            mBufferQueue.add(pInBuffer);
5684        } else if (mActive) {
5685            stop();
5686        }
5687    }
5688
5689    return outputBufferFull;
5690}
5691
5692status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
5693        AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5694{
5695    int active;
5696    status_t result;
5697    audio_track_cblk_t* cblk = mCblk;
5698    uint32_t framesReq = buffer->frameCount;
5699
5700    ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5701    buffer->frameCount  = 0;
5702
5703    uint32_t framesAvail = cblk->framesAvailableOut(mFrameCount);
5704
5705
5706    if (framesAvail == 0) {
5707        Mutex::Autolock _l(cblk->lock);
5708        goto start_loop_here;
5709        while (framesAvail == 0) {
5710            active = mActive;
5711            if (CC_UNLIKELY(!active)) {
5712                ALOGV("Not active and NO_MORE_BUFFERS");
5713                return NO_MORE_BUFFERS;
5714            }
5715            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5716            if (result != NO_ERROR) {
5717                return NO_MORE_BUFFERS;
5718            }
5719            // read the server count again
5720        start_loop_here:
5721            framesAvail = cblk->framesAvailableOut_l(mFrameCount);
5722        }
5723    }
5724
5725//    if (framesAvail < framesReq) {
5726//        return NO_MORE_BUFFERS;
5727//    }
5728
5729    if (framesReq > framesAvail) {
5730        framesReq = framesAvail;
5731    }
5732
5733    uint32_t u = cblk->user;
5734    uint32_t bufferEnd = cblk->userBase + mFrameCount;
5735
5736    if (framesReq > bufferEnd - u) {
5737        framesReq = bufferEnd - u;
5738    }
5739
5740    buffer->frameCount  = framesReq;
5741    buffer->raw         = cblk->buffer(mBuffers, mFrameSize, u);
5742    return NO_ERROR;
5743}
5744
5745
5746void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5747{
5748    size_t size = mBufferQueue.size();
5749
5750    for (size_t i = 0; i < size; i++) {
5751        Buffer *pBuffer = mBufferQueue.itemAt(i);
5752        delete [] pBuffer->mBuffer;
5753        delete pBuffer;
5754    }
5755    mBufferQueue.clear();
5756}
5757
5758// ----------------------------------------------------------------------------
5759
5760AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5761    :   RefBase(),
5762        mAudioFlinger(audioFlinger),
5763        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5764        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5765        mPid(pid),
5766        mTimedTrackCount(0)
5767{
5768    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5769}
5770
5771// Client destructor must be called with AudioFlinger::mLock held
5772AudioFlinger::Client::~Client()
5773{
5774    mAudioFlinger->removeClient_l(mPid);
5775}
5776
5777sp<MemoryDealer> AudioFlinger::Client::heap() const
5778{
5779    return mMemoryDealer;
5780}
5781
5782// Reserve one of the limited slots for a timed audio track associated
5783// with this client
5784bool AudioFlinger::Client::reserveTimedTrack()
5785{
5786    const int kMaxTimedTracksPerClient = 4;
5787
5788    Mutex::Autolock _l(mTimedTrackLock);
5789
5790    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5791        ALOGW("can not create timed track - pid %d has exceeded the limit",
5792             mPid);
5793        return false;
5794    }
5795
5796    mTimedTrackCount++;
5797    return true;
5798}
5799
5800// Release a slot for a timed audio track
5801void AudioFlinger::Client::releaseTimedTrack()
5802{
5803    Mutex::Autolock _l(mTimedTrackLock);
5804    mTimedTrackCount--;
5805}
5806
5807// ----------------------------------------------------------------------------
5808
5809AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5810                                                     const sp<IAudioFlingerClient>& client,
5811                                                     pid_t pid)
5812    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5813{
5814}
5815
5816AudioFlinger::NotificationClient::~NotificationClient()
5817{
5818}
5819
5820void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5821{
5822    sp<NotificationClient> keep(this);
5823    mAudioFlinger->removeNotificationClient(mPid);
5824}
5825
5826// ----------------------------------------------------------------------------
5827
5828AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5829    : BnAudioTrack(),
5830      mTrack(track)
5831{
5832}
5833
5834AudioFlinger::TrackHandle::~TrackHandle() {
5835    // just stop the track on deletion, associated resources
5836    // will be freed from the main thread once all pending buffers have
5837    // been played. Unless it's not in the active track list, in which
5838    // case we free everything now...
5839    mTrack->destroy();
5840}
5841
5842sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5843    return mTrack->getCblk();
5844}
5845
5846status_t AudioFlinger::TrackHandle::start() {
5847    return mTrack->start();
5848}
5849
5850void AudioFlinger::TrackHandle::stop() {
5851    mTrack->stop();
5852}
5853
5854void AudioFlinger::TrackHandle::flush() {
5855    mTrack->flush();
5856}
5857
5858void AudioFlinger::TrackHandle::mute(bool e) {
5859    mTrack->mute(e);
5860}
5861
5862void AudioFlinger::TrackHandle::pause() {
5863    mTrack->pause();
5864}
5865
5866status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5867{
5868    return mTrack->attachAuxEffect(EffectId);
5869}
5870
5871status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5872                                                         sp<IMemory>* buffer) {
5873    if (!mTrack->isTimedTrack())
5874        return INVALID_OPERATION;
5875
5876    PlaybackThread::TimedTrack* tt =
5877            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5878    return tt->allocateTimedBuffer(size, buffer);
5879}
5880
5881status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5882                                                     int64_t pts) {
5883    if (!mTrack->isTimedTrack())
5884        return INVALID_OPERATION;
5885
5886    PlaybackThread::TimedTrack* tt =
5887            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5888    return tt->queueTimedBuffer(buffer, pts);
5889}
5890
5891status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5892    const LinearTransform& xform, int target) {
5893
5894    if (!mTrack->isTimedTrack())
5895        return INVALID_OPERATION;
5896
5897    PlaybackThread::TimedTrack* tt =
5898            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5899    return tt->setMediaTimeTransform(
5900        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5901}
5902
5903status_t AudioFlinger::TrackHandle::onTransact(
5904    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5905{
5906    return BnAudioTrack::onTransact(code, data, reply, flags);
5907}
5908
5909// ----------------------------------------------------------------------------
5910
5911sp<IAudioRecord> AudioFlinger::openRecord(
5912        pid_t pid,
5913        audio_io_handle_t input,
5914        uint32_t sampleRate,
5915        audio_format_t format,
5916        audio_channel_mask_t channelMask,
5917        size_t frameCount,
5918        IAudioFlinger::track_flags_t flags,
5919        pid_t tid,
5920        int *sessionId,
5921        status_t *status)
5922{
5923    sp<RecordThread::RecordTrack> recordTrack;
5924    sp<RecordHandle> recordHandle;
5925    sp<Client> client;
5926    status_t lStatus;
5927    RecordThread *thread;
5928    size_t inFrameCount;
5929    int lSessionId;
5930
5931    // check calling permissions
5932    if (!recordingAllowed()) {
5933        lStatus = PERMISSION_DENIED;
5934        goto Exit;
5935    }
5936
5937    // add client to list
5938    { // scope for mLock
5939        Mutex::Autolock _l(mLock);
5940        thread = checkRecordThread_l(input);
5941        if (thread == NULL) {
5942            lStatus = BAD_VALUE;
5943            goto Exit;
5944        }
5945
5946        client = registerPid_l(pid);
5947
5948        // If no audio session id is provided, create one here
5949        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5950            lSessionId = *sessionId;
5951        } else {
5952            lSessionId = nextUniqueId();
5953            if (sessionId != NULL) {
5954                *sessionId = lSessionId;
5955            }
5956        }
5957        // create new record track.
5958        // The record track uses one track in mHardwareMixerThread by convention.
5959        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5960                                                  frameCount, lSessionId, flags, tid, &lStatus);
5961    }
5962    if (lStatus != NO_ERROR) {
5963        // remove local strong reference to Client before deleting the RecordTrack so that the
5964        // Client destructor is called by the TrackBase destructor with mLock held
5965        client.clear();
5966        recordTrack.clear();
5967        goto Exit;
5968    }
5969
5970    // return to handle to client
5971    recordHandle = new RecordHandle(recordTrack);
5972    lStatus = NO_ERROR;
5973
5974Exit:
5975    if (status) {
5976        *status = lStatus;
5977    }
5978    return recordHandle;
5979}
5980
5981// ----------------------------------------------------------------------------
5982
5983AudioFlinger::RecordHandle::RecordHandle(
5984        const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5985    : BnAudioRecord(),
5986    mRecordTrack(recordTrack)
5987{
5988}
5989
5990AudioFlinger::RecordHandle::~RecordHandle() {
5991    stop_nonvirtual();
5992    mRecordTrack->destroy();
5993}
5994
5995sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5996    return mRecordTrack->getCblk();
5997}
5998
5999status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
6000        int triggerSession) {
6001    ALOGV("RecordHandle::start()");
6002    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
6003}
6004
6005void AudioFlinger::RecordHandle::stop() {
6006    stop_nonvirtual();
6007}
6008
6009void AudioFlinger::RecordHandle::stop_nonvirtual() {
6010    ALOGV("RecordHandle::stop()");
6011    mRecordTrack->stop();
6012}
6013
6014status_t AudioFlinger::RecordHandle::onTransact(
6015    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
6016{
6017    return BnAudioRecord::onTransact(code, data, reply, flags);
6018}
6019
6020// ----------------------------------------------------------------------------
6021
6022AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
6023                                         AudioStreamIn *input,
6024                                         uint32_t sampleRate,
6025                                         audio_channel_mask_t channelMask,
6026                                         audio_io_handle_t id,
6027                                         audio_devices_t device,
6028                                         const sp<NBAIO_Sink>& teeSink) :
6029    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
6030    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
6031    // mRsmpInIndex and mInputBytes set by readInputParameters()
6032    mReqChannelCount(popcount(channelMask)),
6033    mReqSampleRate(sampleRate),
6034    // mBytesRead is only meaningful while active, and so is cleared in start()
6035    // (but might be better to also clear here for dump?)
6036    mTeeSink(teeSink)
6037{
6038    snprintf(mName, kNameLength, "AudioIn_%X", id);
6039
6040    readInputParameters();
6041
6042}
6043
6044
6045AudioFlinger::RecordThread::~RecordThread()
6046{
6047    delete[] mRsmpInBuffer;
6048    delete mResampler;
6049    delete[] mRsmpOutBuffer;
6050}
6051
6052void AudioFlinger::RecordThread::onFirstRef()
6053{
6054    run(mName, PRIORITY_URGENT_AUDIO);
6055}
6056
6057status_t AudioFlinger::RecordThread::readyToRun()
6058{
6059    status_t status = initCheck();
6060    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
6061    return status;
6062}
6063
6064bool AudioFlinger::RecordThread::threadLoop()
6065{
6066    AudioBufferProvider::Buffer buffer;
6067    sp<RecordTrack> activeTrack;
6068    Vector< sp<EffectChain> > effectChains;
6069
6070    nsecs_t lastWarning = 0;
6071
6072    inputStandBy();
6073    acquireWakeLock();
6074
6075    // used to verify we've read at least once before evaluating how many bytes were read
6076    bool readOnce = false;
6077
6078    // start recording
6079    while (!exitPending()) {
6080
6081        processConfigEvents();
6082
6083        { // scope for mLock
6084            Mutex::Autolock _l(mLock);
6085            checkForNewParameters_l();
6086            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6087                standby();
6088
6089                if (exitPending()) break;
6090
6091                releaseWakeLock_l();
6092                ALOGV("RecordThread: loop stopping");
6093                // go to sleep
6094                mWaitWorkCV.wait(mLock);
6095                ALOGV("RecordThread: loop starting");
6096                acquireWakeLock_l();
6097                continue;
6098            }
6099            if (mActiveTrack != 0) {
6100                if (mActiveTrack->mState == TrackBase::PAUSING) {
6101                    standby();
6102                    mActiveTrack.clear();
6103                    mStartStopCond.broadcast();
6104                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6105                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6106                        mActiveTrack.clear();
6107                        mStartStopCond.broadcast();
6108                    } else if (readOnce) {
6109                        // record start succeeds only if first read from audio input
6110                        // succeeds
6111                        if (mBytesRead >= 0) {
6112                            mActiveTrack->mState = TrackBase::ACTIVE;
6113                        } else {
6114                            mActiveTrack.clear();
6115                        }
6116                        mStartStopCond.broadcast();
6117                    }
6118                    mStandby = false;
6119                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6120                    removeTrack_l(mActiveTrack);
6121                    mActiveTrack.clear();
6122                }
6123            }
6124            lockEffectChains_l(effectChains);
6125        }
6126
6127        if (mActiveTrack != 0) {
6128            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6129                mActiveTrack->mState != TrackBase::RESUMING) {
6130                unlockEffectChains(effectChains);
6131                usleep(kRecordThreadSleepUs);
6132                continue;
6133            }
6134            for (size_t i = 0; i < effectChains.size(); i ++) {
6135                effectChains[i]->process_l();
6136            }
6137
6138            buffer.frameCount = mFrameCount;
6139            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6140                readOnce = true;
6141                size_t framesOut = buffer.frameCount;
6142                if (mResampler == NULL) {
6143                    // no resampling
6144                    while (framesOut) {
6145                        size_t framesIn = mFrameCount - mRsmpInIndex;
6146                        if (framesIn) {
6147                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6148                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
6149                                    mActiveTrack->mFrameSize;
6150                            if (framesIn > framesOut)
6151                                framesIn = framesOut;
6152                            mRsmpInIndex += framesIn;
6153                            framesOut -= framesIn;
6154                            if ((int)mChannelCount == mReqChannelCount ||
6155                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6156                                memcpy(dst, src, framesIn * mFrameSize);
6157                            } else {
6158                                if (mChannelCount == 1) {
6159                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6160                                            (int16_t *)src, framesIn);
6161                                } else {
6162                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6163                                            (int16_t *)src, framesIn);
6164                                }
6165                            }
6166                        }
6167                        if (framesOut && mFrameCount == mRsmpInIndex) {
6168                            void *readInto;
6169                            if (framesOut == mFrameCount &&
6170                                ((int)mChannelCount == mReqChannelCount ||
6171                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6172                                readInto = buffer.raw;
6173                                framesOut = 0;
6174                            } else {
6175                                readInto = mRsmpInBuffer;
6176                                mRsmpInIndex = 0;
6177                            }
6178                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
6179                            if (mBytesRead <= 0) {
6180                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6181                                {
6182                                    ALOGE("Error reading audio input");
6183                                    // Force input into standby so that it tries to
6184                                    // recover at next read attempt
6185                                    inputStandBy();
6186                                    usleep(kRecordThreadSleepUs);
6187                                }
6188                                mRsmpInIndex = mFrameCount;
6189                                framesOut = 0;
6190                                buffer.frameCount = 0;
6191                            } else if (mTeeSink != 0) {
6192                                (void) mTeeSink->write(readInto,
6193                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
6194                            }
6195                        }
6196                    }
6197                } else {
6198                    // resampling
6199
6200                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6201                    // alter output frame count as if we were expecting stereo samples
6202                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6203                        framesOut >>= 1;
6204                    }
6205                    mResampler->resample(mRsmpOutBuffer, framesOut,
6206                            this /* AudioBufferProvider* */);
6207                    // ditherAndClamp() works as long as all buffers returned by
6208                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
6209                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6210                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6211                        // the resampler always outputs stereo samples:
6212                        // do post stereo to mono conversion
6213                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6214                                framesOut);
6215                    } else {
6216                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6217                    }
6218
6219                }
6220                if (mFramestoDrop == 0) {
6221                    mActiveTrack->releaseBuffer(&buffer);
6222                } else {
6223                    if (mFramestoDrop > 0) {
6224                        mFramestoDrop -= buffer.frameCount;
6225                        if (mFramestoDrop <= 0) {
6226                            clearSyncStartEvent();
6227                        }
6228                    } else {
6229                        mFramestoDrop += buffer.frameCount;
6230                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6231                                mSyncStartEvent->isCancelled()) {
6232                            ALOGW("Synced record %s, session %d, trigger session %d",
6233                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6234                                  mActiveTrack->sessionId(),
6235                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6236                            clearSyncStartEvent();
6237                        }
6238                    }
6239                }
6240                mActiveTrack->clearOverflow();
6241            }
6242            // client isn't retrieving buffers fast enough
6243            else {
6244                if (!mActiveTrack->setOverflow()) {
6245                    nsecs_t now = systemTime();
6246                    if ((now - lastWarning) > kWarningThrottleNs) {
6247                        ALOGW("RecordThread: buffer overflow");
6248                        lastWarning = now;
6249                    }
6250                }
6251                // Release the processor for a while before asking for a new buffer.
6252                // This will give the application more chance to read from the buffer and
6253                // clear the overflow.
6254                usleep(kRecordThreadSleepUs);
6255            }
6256        }
6257        // enable changes in effect chain
6258        unlockEffectChains(effectChains);
6259        effectChains.clear();
6260    }
6261
6262    standby();
6263
6264    {
6265        Mutex::Autolock _l(mLock);
6266        mActiveTrack.clear();
6267        mStartStopCond.broadcast();
6268    }
6269
6270    releaseWakeLock();
6271
6272    ALOGV("RecordThread %p exiting", this);
6273    return false;
6274}
6275
6276void AudioFlinger::RecordThread::standby()
6277{
6278    if (!mStandby) {
6279        inputStandBy();
6280        mStandby = true;
6281    }
6282}
6283
6284void AudioFlinger::RecordThread::inputStandBy()
6285{
6286    mInput->stream->common.standby(&mInput->stream->common);
6287}
6288
6289sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6290        const sp<AudioFlinger::Client>& client,
6291        uint32_t sampleRate,
6292        audio_format_t format,
6293        audio_channel_mask_t channelMask,
6294        size_t frameCount,
6295        int sessionId,
6296        IAudioFlinger::track_flags_t flags,
6297        pid_t tid,
6298        status_t *status)
6299{
6300    sp<RecordTrack> track;
6301    status_t lStatus;
6302
6303    lStatus = initCheck();
6304    if (lStatus != NO_ERROR) {
6305        ALOGE("Audio driver not initialized.");
6306        goto Exit;
6307    }
6308
6309    // FIXME use flags and tid similar to createTrack_l()
6310
6311    { // scope for mLock
6312        Mutex::Autolock _l(mLock);
6313
6314        track = new RecordTrack(this, client, sampleRate,
6315                      format, channelMask, frameCount, sessionId);
6316
6317        if (track->getCblk() == 0) {
6318            lStatus = NO_MEMORY;
6319            goto Exit;
6320        }
6321        mTracks.add(track);
6322
6323        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6324        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6325                        mAudioFlinger->btNrecIsOff();
6326        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6327        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6328    }
6329    lStatus = NO_ERROR;
6330
6331Exit:
6332    if (status) {
6333        *status = lStatus;
6334    }
6335    return track;
6336}
6337
6338status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6339                                           AudioSystem::sync_event_t event,
6340                                           int triggerSession)
6341{
6342    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6343    sp<ThreadBase> strongMe = this;
6344    status_t status = NO_ERROR;
6345
6346    if (event == AudioSystem::SYNC_EVENT_NONE) {
6347        clearSyncStartEvent();
6348    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6349        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6350                                       triggerSession,
6351                                       recordTrack->sessionId(),
6352                                       syncStartEventCallback,
6353                                       this);
6354        // Sync event can be cancelled by the trigger session if the track is not in a
6355        // compatible state in which case we start record immediately
6356        if (mSyncStartEvent->isCancelled()) {
6357            clearSyncStartEvent();
6358        } else {
6359            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6360            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6361        }
6362    }
6363
6364    {
6365        AutoMutex lock(mLock);
6366        if (mActiveTrack != 0) {
6367            if (recordTrack != mActiveTrack.get()) {
6368                status = -EBUSY;
6369            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6370                mActiveTrack->mState = TrackBase::ACTIVE;
6371            }
6372            return status;
6373        }
6374
6375        recordTrack->mState = TrackBase::IDLE;
6376        mActiveTrack = recordTrack;
6377        mLock.unlock();
6378        status_t status = AudioSystem::startInput(mId);
6379        mLock.lock();
6380        if (status != NO_ERROR) {
6381            mActiveTrack.clear();
6382            clearSyncStartEvent();
6383            return status;
6384        }
6385        mRsmpInIndex = mFrameCount;
6386        mBytesRead = 0;
6387        if (mResampler != NULL) {
6388            mResampler->reset();
6389        }
6390        mActiveTrack->mState = TrackBase::RESUMING;
6391        // signal thread to start
6392        ALOGV("Signal record thread");
6393        mWaitWorkCV.broadcast();
6394        // do not wait for mStartStopCond if exiting
6395        if (exitPending()) {
6396            mActiveTrack.clear();
6397            status = INVALID_OPERATION;
6398            goto startError;
6399        }
6400        mStartStopCond.wait(mLock);
6401        if (mActiveTrack == 0) {
6402            ALOGV("Record failed to start");
6403            status = BAD_VALUE;
6404            goto startError;
6405        }
6406        ALOGV("Record started OK");
6407        return status;
6408    }
6409startError:
6410    AudioSystem::stopInput(mId);
6411    clearSyncStartEvent();
6412    return status;
6413}
6414
6415void AudioFlinger::RecordThread::clearSyncStartEvent()
6416{
6417    if (mSyncStartEvent != 0) {
6418        mSyncStartEvent->cancel();
6419    }
6420    mSyncStartEvent.clear();
6421    mFramestoDrop = 0;
6422}
6423
6424void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6425{
6426    sp<SyncEvent> strongEvent = event.promote();
6427
6428    if (strongEvent != 0) {
6429        RecordThread *me = (RecordThread *)strongEvent->cookie();
6430        me->handleSyncStartEvent(strongEvent);
6431    }
6432}
6433
6434void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6435{
6436    if (event == mSyncStartEvent) {
6437        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6438        // from audio HAL
6439        mFramestoDrop = mFrameCount * 2;
6440    }
6441}
6442
6443bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6444    ALOGV("RecordThread::stop");
6445    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6446        return false;
6447    }
6448    recordTrack->mState = TrackBase::PAUSING;
6449    // do not wait for mStartStopCond if exiting
6450    if (exitPending()) {
6451        return true;
6452    }
6453    mStartStopCond.wait(mLock);
6454    // if we have been restarted, recordTrack == mActiveTrack.get() here
6455    if (exitPending() || recordTrack != mActiveTrack.get()) {
6456        ALOGV("Record stopped OK");
6457        return true;
6458    }
6459    return false;
6460}
6461
6462bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6463{
6464    return false;
6465}
6466
6467status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6468{
6469#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6470    if (!isValidSyncEvent(event)) {
6471        return BAD_VALUE;
6472    }
6473
6474    int eventSession = event->triggerSession();
6475    status_t ret = NAME_NOT_FOUND;
6476
6477    Mutex::Autolock _l(mLock);
6478
6479    for (size_t i = 0; i < mTracks.size(); i++) {
6480        sp<RecordTrack> track = mTracks[i];
6481        if (eventSession == track->sessionId()) {
6482            (void) track->setSyncEvent(event);
6483            ret = NO_ERROR;
6484        }
6485    }
6486    return ret;
6487#else
6488    return BAD_VALUE;
6489#endif
6490}
6491
6492void AudioFlinger::RecordThread::RecordTrack::destroy()
6493{
6494    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6495    sp<RecordTrack> keep(this);
6496    {
6497        sp<ThreadBase> thread = mThread.promote();
6498        if (thread != 0) {
6499            if (mState == ACTIVE || mState == RESUMING) {
6500                AudioSystem::stopInput(thread->id());
6501            }
6502            AudioSystem::releaseInput(thread->id());
6503            Mutex::Autolock _l(thread->mLock);
6504            RecordThread *recordThread = (RecordThread *) thread.get();
6505            recordThread->destroyTrack_l(this);
6506        }
6507    }
6508}
6509
6510// destroyTrack_l() must be called with ThreadBase::mLock held
6511void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6512{
6513    track->mState = TrackBase::TERMINATED;
6514    // active tracks are removed by threadLoop()
6515    if (mActiveTrack != track) {
6516        removeTrack_l(track);
6517    }
6518}
6519
6520void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6521{
6522    mTracks.remove(track);
6523    // need anything related to effects here?
6524}
6525
6526void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6527{
6528    dumpInternals(fd, args);
6529    dumpTracks(fd, args);
6530    dumpEffectChains(fd, args);
6531}
6532
6533void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6534{
6535    const size_t SIZE = 256;
6536    char buffer[SIZE];
6537    String8 result;
6538
6539    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6540    result.append(buffer);
6541
6542    if (mActiveTrack != 0) {
6543        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6544        result.append(buffer);
6545        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6546        result.append(buffer);
6547        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6548        result.append(buffer);
6549        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6550        result.append(buffer);
6551        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
6552        result.append(buffer);
6553    } else {
6554        result.append("No active record client\n");
6555    }
6556
6557    write(fd, result.string(), result.size());
6558
6559    dumpBase(fd, args);
6560}
6561
6562void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6563{
6564    const size_t SIZE = 256;
6565    char buffer[SIZE];
6566    String8 result;
6567
6568    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6569    result.append(buffer);
6570    RecordTrack::appendDumpHeader(result);
6571    for (size_t i = 0; i < mTracks.size(); ++i) {
6572        sp<RecordTrack> track = mTracks[i];
6573        if (track != 0) {
6574            track->dump(buffer, SIZE);
6575            result.append(buffer);
6576        }
6577    }
6578
6579    if (mActiveTrack != 0) {
6580        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6581        result.append(buffer);
6582        RecordTrack::appendDumpHeader(result);
6583        mActiveTrack->dump(buffer, SIZE);
6584        result.append(buffer);
6585
6586    }
6587    write(fd, result.string(), result.size());
6588}
6589
6590// AudioBufferProvider interface
6591status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6592{
6593    size_t framesReq = buffer->frameCount;
6594    size_t framesReady = mFrameCount - mRsmpInIndex;
6595    int channelCount;
6596
6597    if (framesReady == 0) {
6598        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6599        if (mBytesRead <= 0) {
6600            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6601                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6602                // Force input into standby so that it tries to
6603                // recover at next read attempt
6604                inputStandBy();
6605                usleep(kRecordThreadSleepUs);
6606            }
6607            buffer->raw = NULL;
6608            buffer->frameCount = 0;
6609            return NOT_ENOUGH_DATA;
6610        }
6611        mRsmpInIndex = 0;
6612        framesReady = mFrameCount;
6613    }
6614
6615    if (framesReq > framesReady) {
6616        framesReq = framesReady;
6617    }
6618
6619    if (mChannelCount == 1 && mReqChannelCount == 2) {
6620        channelCount = 1;
6621    } else {
6622        channelCount = 2;
6623    }
6624    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6625    buffer->frameCount = framesReq;
6626    return NO_ERROR;
6627}
6628
6629// AudioBufferProvider interface
6630void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6631{
6632    mRsmpInIndex += buffer->frameCount;
6633    buffer->frameCount = 0;
6634}
6635
6636bool AudioFlinger::RecordThread::checkForNewParameters_l()
6637{
6638    bool reconfig = false;
6639
6640    while (!mNewParameters.isEmpty()) {
6641        status_t status = NO_ERROR;
6642        String8 keyValuePair = mNewParameters[0];
6643        AudioParameter param = AudioParameter(keyValuePair);
6644        int value;
6645        audio_format_t reqFormat = mFormat;
6646        uint32_t reqSamplingRate = mReqSampleRate;
6647        int reqChannelCount = mReqChannelCount;
6648
6649        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6650            reqSamplingRate = value;
6651            reconfig = true;
6652        }
6653        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6654            reqFormat = (audio_format_t) value;
6655            reconfig = true;
6656        }
6657        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6658            reqChannelCount = popcount(value);
6659            reconfig = true;
6660        }
6661        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6662            // do not accept frame count changes if tracks are open as the track buffer
6663            // size depends on frame count and correct behavior would not be guaranteed
6664            // if frame count is changed after track creation
6665            if (mActiveTrack != 0) {
6666                status = INVALID_OPERATION;
6667            } else {
6668                reconfig = true;
6669            }
6670        }
6671        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6672            // forward device change to effects that have requested to be
6673            // aware of attached audio device.
6674            for (size_t i = 0; i < mEffectChains.size(); i++) {
6675                mEffectChains[i]->setDevice_l(value);
6676            }
6677
6678            // store input device and output device but do not forward output device to audio HAL.
6679            // Note that status is ignored by the caller for output device
6680            // (see AudioFlinger::setParameters()
6681            if (audio_is_output_devices(value)) {
6682                mOutDevice = value;
6683                status = BAD_VALUE;
6684            } else {
6685                mInDevice = value;
6686                // disable AEC and NS if the device is a BT SCO headset supporting those
6687                // pre processings
6688                if (mTracks.size() > 0) {
6689                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6690                                        mAudioFlinger->btNrecIsOff();
6691                    for (size_t i = 0; i < mTracks.size(); i++) {
6692                        sp<RecordTrack> track = mTracks[i];
6693                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6694                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6695                    }
6696                }
6697            }
6698        }
6699        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6700                mAudioSource != (audio_source_t)value) {
6701            // forward device change to effects that have requested to be
6702            // aware of attached audio device.
6703            for (size_t i = 0; i < mEffectChains.size(); i++) {
6704                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6705            }
6706            mAudioSource = (audio_source_t)value;
6707        }
6708        if (status == NO_ERROR) {
6709            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6710                    keyValuePair.string());
6711            if (status == INVALID_OPERATION) {
6712                inputStandBy();
6713                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6714                        keyValuePair.string());
6715            }
6716            if (reconfig) {
6717                if (status == BAD_VALUE &&
6718                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6719                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6720                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
6721                            <= (2 * reqSamplingRate)) &&
6722                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
6723                            <= FCC_2 &&
6724                    (reqChannelCount <= FCC_2)) {
6725                    status = NO_ERROR;
6726                }
6727                if (status == NO_ERROR) {
6728                    readInputParameters();
6729                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6730                }
6731            }
6732        }
6733
6734        mNewParameters.removeAt(0);
6735
6736        mParamStatus = status;
6737        mParamCond.signal();
6738        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6739        // already timed out waiting for the status and will never signal the condition.
6740        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6741    }
6742    return reconfig;
6743}
6744
6745String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6746{
6747    char *s;
6748    String8 out_s8 = String8();
6749
6750    Mutex::Autolock _l(mLock);
6751    if (initCheck() != NO_ERROR) {
6752        return out_s8;
6753    }
6754
6755    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6756    out_s8 = String8(s);
6757    free(s);
6758    return out_s8;
6759}
6760
6761void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6762    AudioSystem::OutputDescriptor desc;
6763    void *param2 = NULL;
6764
6765    switch (event) {
6766    case AudioSystem::INPUT_OPENED:
6767    case AudioSystem::INPUT_CONFIG_CHANGED:
6768        desc.channels = mChannelMask;
6769        desc.samplingRate = mSampleRate;
6770        desc.format = mFormat;
6771        desc.frameCount = mFrameCount;
6772        desc.latency = 0;
6773        param2 = &desc;
6774        break;
6775
6776    case AudioSystem::INPUT_CLOSED:
6777    default:
6778        break;
6779    }
6780    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6781}
6782
6783void AudioFlinger::RecordThread::readInputParameters()
6784{
6785    delete mRsmpInBuffer;
6786    // mRsmpInBuffer is always assigned a new[] below
6787    delete mRsmpOutBuffer;
6788    mRsmpOutBuffer = NULL;
6789    delete mResampler;
6790    mResampler = NULL;
6791
6792    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6793    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6794    mChannelCount = (uint16_t)popcount(mChannelMask);
6795    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6796    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6797    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6798    mFrameCount = mInputBytes / mFrameSize;
6799    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6800    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6801
6802    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6803    {
6804        int channelCount;
6805        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6806        // stereo to mono post process as the resampler always outputs stereo.
6807        if (mChannelCount == 1 && mReqChannelCount == 2) {
6808            channelCount = 1;
6809        } else {
6810            channelCount = 2;
6811        }
6812        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6813        mResampler->setSampleRate(mSampleRate);
6814        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6815        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6816
6817        // optmization: if mono to mono, alter input frame count as if we were inputing
6818        // stereo samples
6819        if (mChannelCount == 1 && mReqChannelCount == 1) {
6820            mFrameCount >>= 1;
6821        }
6822
6823    }
6824    mRsmpInIndex = mFrameCount;
6825}
6826
6827unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6828{
6829    Mutex::Autolock _l(mLock);
6830    if (initCheck() != NO_ERROR) {
6831        return 0;
6832    }
6833
6834    return mInput->stream->get_input_frames_lost(mInput->stream);
6835}
6836
6837uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6838{
6839    Mutex::Autolock _l(mLock);
6840    uint32_t result = 0;
6841    if (getEffectChain_l(sessionId) != 0) {
6842        result = EFFECT_SESSION;
6843    }
6844
6845    for (size_t i = 0; i < mTracks.size(); ++i) {
6846        if (sessionId == mTracks[i]->sessionId()) {
6847            result |= TRACK_SESSION;
6848            break;
6849        }
6850    }
6851
6852    return result;
6853}
6854
6855KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6856{
6857    KeyedVector<int, bool> ids;
6858    Mutex::Autolock _l(mLock);
6859    for (size_t j = 0; j < mTracks.size(); ++j) {
6860        sp<RecordThread::RecordTrack> track = mTracks[j];
6861        int sessionId = track->sessionId();
6862        if (ids.indexOfKey(sessionId) < 0) {
6863            ids.add(sessionId, true);
6864        }
6865    }
6866    return ids;
6867}
6868
6869AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6870{
6871    Mutex::Autolock _l(mLock);
6872    AudioStreamIn *input = mInput;
6873    mInput = NULL;
6874    return input;
6875}
6876
6877// this method must always be called either with ThreadBase mLock held or inside the thread loop
6878audio_stream_t* AudioFlinger::RecordThread::stream() const
6879{
6880    if (mInput == NULL) {
6881        return NULL;
6882    }
6883    return &mInput->stream->common;
6884}
6885
6886
6887// ----------------------------------------------------------------------------
6888
6889audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6890{
6891    if (!settingsAllowed()) {
6892        return 0;
6893    }
6894    Mutex::Autolock _l(mLock);
6895    return loadHwModule_l(name);
6896}
6897
6898// loadHwModule_l() must be called with AudioFlinger::mLock held
6899audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6900{
6901    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6902        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6903            ALOGW("loadHwModule() module %s already loaded", name);
6904            return mAudioHwDevs.keyAt(i);
6905        }
6906    }
6907
6908    audio_hw_device_t *dev;
6909
6910    int rc = load_audio_interface(name, &dev);
6911    if (rc) {
6912        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6913        return 0;
6914    }
6915
6916    mHardwareStatus = AUDIO_HW_INIT;
6917    rc = dev->init_check(dev);
6918    mHardwareStatus = AUDIO_HW_IDLE;
6919    if (rc) {
6920        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6921        return 0;
6922    }
6923
6924    // Check and cache this HAL's level of support for master mute and master
6925    // volume.  If this is the first HAL opened, and it supports the get
6926    // methods, use the initial values provided by the HAL as the current
6927    // master mute and volume settings.
6928
6929    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6930    {  // scope for auto-lock pattern
6931        AutoMutex lock(mHardwareLock);
6932
6933        if (0 == mAudioHwDevs.size()) {
6934            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6935            if (NULL != dev->get_master_volume) {
6936                float mv;
6937                if (OK == dev->get_master_volume(dev, &mv)) {
6938                    mMasterVolume = mv;
6939                }
6940            }
6941
6942            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6943            if (NULL != dev->get_master_mute) {
6944                bool mm;
6945                if (OK == dev->get_master_mute(dev, &mm)) {
6946                    mMasterMute = mm;
6947                }
6948            }
6949        }
6950
6951        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6952        if ((NULL != dev->set_master_volume) &&
6953            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6954            flags = static_cast<AudioHwDevice::Flags>(flags |
6955                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6956        }
6957
6958        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6959        if ((NULL != dev->set_master_mute) &&
6960            (OK == dev->set_master_mute(dev, mMasterMute))) {
6961            flags = static_cast<AudioHwDevice::Flags>(flags |
6962                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6963        }
6964
6965        mHardwareStatus = AUDIO_HW_IDLE;
6966    }
6967
6968    audio_module_handle_t handle = nextUniqueId();
6969    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
6970
6971    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6972          name, dev->common.module->name, dev->common.module->id, handle);
6973
6974    return handle;
6975
6976}
6977
6978// ----------------------------------------------------------------------------
6979
6980uint32_t AudioFlinger::getPrimaryOutputSamplingRate()
6981{
6982    Mutex::Autolock _l(mLock);
6983    PlaybackThread *thread = primaryPlaybackThread_l();
6984    return thread != NULL ? thread->sampleRate() : 0;
6985}
6986
6987size_t AudioFlinger::getPrimaryOutputFrameCount()
6988{
6989    Mutex::Autolock _l(mLock);
6990    PlaybackThread *thread = primaryPlaybackThread_l();
6991    return thread != NULL ? thread->frameCountHAL() : 0;
6992}
6993
6994// ----------------------------------------------------------------------------
6995
6996audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6997                                           audio_devices_t *pDevices,
6998                                           uint32_t *pSamplingRate,
6999                                           audio_format_t *pFormat,
7000                                           audio_channel_mask_t *pChannelMask,
7001                                           uint32_t *pLatencyMs,
7002                                           audio_output_flags_t flags)
7003{
7004    status_t status;
7005    PlaybackThread *thread = NULL;
7006    struct audio_config config = {
7007        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7008        channel_mask: pChannelMask ? *pChannelMask : 0,
7009        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7010    };
7011    audio_stream_out_t *outStream = NULL;
7012    AudioHwDevice *outHwDev;
7013
7014    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
7015              module,
7016              (pDevices != NULL) ? *pDevices : 0,
7017              config.sample_rate,
7018              config.format,
7019              config.channel_mask,
7020              flags);
7021
7022    if (pDevices == NULL || *pDevices == 0) {
7023        return 0;
7024    }
7025
7026    Mutex::Autolock _l(mLock);
7027
7028    outHwDev = findSuitableHwDev_l(module, *pDevices);
7029    if (outHwDev == NULL)
7030        return 0;
7031
7032    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
7033    audio_io_handle_t id = nextUniqueId();
7034
7035    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
7036
7037    status = hwDevHal->open_output_stream(hwDevHal,
7038                                          id,
7039                                          *pDevices,
7040                                          (audio_output_flags_t)flags,
7041                                          &config,
7042                                          &outStream);
7043
7044    mHardwareStatus = AUDIO_HW_IDLE;
7045    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, "
7046            "Channels %x, status %d",
7047            outStream,
7048            config.sample_rate,
7049            config.format,
7050            config.channel_mask,
7051            status);
7052
7053    if (status == NO_ERROR && outStream != NULL) {
7054        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
7055
7056        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
7057            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
7058            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
7059            thread = new DirectOutputThread(this, output, id, *pDevices);
7060            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
7061        } else {
7062            thread = new MixerThread(this, output, id, *pDevices);
7063            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
7064        }
7065        mPlaybackThreads.add(id, thread);
7066
7067        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
7068        if (pFormat != NULL) *pFormat = config.format;
7069        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
7070        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
7071
7072        // notify client processes of the new output creation
7073        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7074
7075        // the first primary output opened designates the primary hw device
7076        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
7077            ALOGI("Using module %d has the primary audio interface", module);
7078            mPrimaryHardwareDev = outHwDev;
7079
7080            AutoMutex lock(mHardwareLock);
7081            mHardwareStatus = AUDIO_HW_SET_MODE;
7082            hwDevHal->set_mode(hwDevHal, mMode);
7083            mHardwareStatus = AUDIO_HW_IDLE;
7084        }
7085        return id;
7086    }
7087
7088    return 0;
7089}
7090
7091audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
7092        audio_io_handle_t output2)
7093{
7094    Mutex::Autolock _l(mLock);
7095    MixerThread *thread1 = checkMixerThread_l(output1);
7096    MixerThread *thread2 = checkMixerThread_l(output2);
7097
7098    if (thread1 == NULL || thread2 == NULL) {
7099        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1,
7100                output2);
7101        return 0;
7102    }
7103
7104    audio_io_handle_t id = nextUniqueId();
7105    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7106    thread->addOutputTrack(thread2);
7107    mPlaybackThreads.add(id, thread);
7108    // notify client processes of the new output creation
7109    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7110    return id;
7111}
7112
7113status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7114{
7115    return closeOutput_nonvirtual(output);
7116}
7117
7118status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7119{
7120    // keep strong reference on the playback thread so that
7121    // it is not destroyed while exit() is executed
7122    sp<PlaybackThread> thread;
7123    {
7124        Mutex::Autolock _l(mLock);
7125        thread = checkPlaybackThread_l(output);
7126        if (thread == NULL) {
7127            return BAD_VALUE;
7128        }
7129
7130        ALOGV("closeOutput() %d", output);
7131
7132        if (thread->type() == ThreadBase::MIXER) {
7133            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7134                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7135                    DuplicatingThread *dupThread =
7136                            (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7137                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7138                }
7139            }
7140        }
7141        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7142        mPlaybackThreads.removeItem(output);
7143    }
7144    thread->exit();
7145    // The thread entity (active unit of execution) is no longer running here,
7146    // but the ThreadBase container still exists.
7147
7148    if (thread->type() != ThreadBase::DUPLICATING) {
7149        AudioStreamOut *out = thread->clearOutput();
7150        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7151        // from now on thread->mOutput is NULL
7152        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7153        delete out;
7154    }
7155    return NO_ERROR;
7156}
7157
7158status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7159{
7160    Mutex::Autolock _l(mLock);
7161    PlaybackThread *thread = checkPlaybackThread_l(output);
7162
7163    if (thread == NULL) {
7164        return BAD_VALUE;
7165    }
7166
7167    ALOGV("suspendOutput() %d", output);
7168    thread->suspend();
7169
7170    return NO_ERROR;
7171}
7172
7173status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7174{
7175    Mutex::Autolock _l(mLock);
7176    PlaybackThread *thread = checkPlaybackThread_l(output);
7177
7178    if (thread == NULL) {
7179        return BAD_VALUE;
7180    }
7181
7182    ALOGV("restoreOutput() %d", output);
7183
7184    thread->restore();
7185
7186    return NO_ERROR;
7187}
7188
7189audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7190                                          audio_devices_t *pDevices,
7191                                          uint32_t *pSamplingRate,
7192                                          audio_format_t *pFormat,
7193                                          audio_channel_mask_t *pChannelMask)
7194{
7195    status_t status;
7196    RecordThread *thread = NULL;
7197    struct audio_config config = {
7198        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7199        channel_mask: pChannelMask ? *pChannelMask : 0,
7200        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7201    };
7202    uint32_t reqSamplingRate = config.sample_rate;
7203    audio_format_t reqFormat = config.format;
7204    audio_channel_mask_t reqChannels = config.channel_mask;
7205    audio_stream_in_t *inStream = NULL;
7206    AudioHwDevice *inHwDev;
7207
7208    if (pDevices == NULL || *pDevices == 0) {
7209        return 0;
7210    }
7211
7212    Mutex::Autolock _l(mLock);
7213
7214    inHwDev = findSuitableHwDev_l(module, *pDevices);
7215    if (inHwDev == NULL)
7216        return 0;
7217
7218    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7219    audio_io_handle_t id = nextUniqueId();
7220
7221    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7222                                        &inStream);
7223    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, "
7224            "status %d",
7225            inStream,
7226            config.sample_rate,
7227            config.format,
7228            config.channel_mask,
7229            status);
7230
7231    // If the input could not be opened with the requested parameters and we can handle the
7232    // conversion internally, try to open again with the proposed parameters. The AudioFlinger can
7233    // resample the input and do mono to stereo or stereo to mono conversions on 16 bit PCM inputs.
7234    if (status == BAD_VALUE &&
7235        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7236        (config.sample_rate <= 2 * reqSamplingRate) &&
7237        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7238        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7239        inStream = NULL;
7240        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7241    }
7242
7243    if (status == NO_ERROR && inStream != NULL) {
7244
7245        // Try to re-use most recently used Pipe to archive a copy of input for dumpsys,
7246        // or (re-)create if current Pipe is idle and does not match the new format
7247        sp<NBAIO_Sink> teeSink;
7248#ifdef TEE_SINK_INPUT_FRAMES
7249        enum {
7250            TEE_SINK_NO,    // don't copy input
7251            TEE_SINK_NEW,   // copy input using a new pipe
7252            TEE_SINK_OLD,   // copy input using an existing pipe
7253        } kind;
7254        NBAIO_Format format = Format_from_SR_C(inStream->common.get_sample_rate(&inStream->common),
7255                                        popcount(inStream->common.get_channels(&inStream->common)));
7256        if (format == Format_Invalid) {
7257            kind = TEE_SINK_NO;
7258        } else if (mRecordTeeSink == 0) {
7259            kind = TEE_SINK_NEW;
7260        } else if (mRecordTeeSink->getStrongCount() != 1) {
7261            kind = TEE_SINK_NO;
7262        } else if (format == mRecordTeeSink->format()) {
7263            kind = TEE_SINK_OLD;
7264        } else {
7265            kind = TEE_SINK_NEW;
7266        }
7267        switch (kind) {
7268        case TEE_SINK_NEW: {
7269            Pipe *pipe = new Pipe(TEE_SINK_INPUT_FRAMES, format);
7270            size_t numCounterOffers = 0;
7271            const NBAIO_Format offers[1] = {format};
7272            ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
7273            ALOG_ASSERT(index == 0);
7274            PipeReader *pipeReader = new PipeReader(*pipe);
7275            numCounterOffers = 0;
7276            index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
7277            ALOG_ASSERT(index == 0);
7278            mRecordTeeSink = pipe;
7279            mRecordTeeSource = pipeReader;
7280            teeSink = pipe;
7281            }
7282            break;
7283        case TEE_SINK_OLD:
7284            teeSink = mRecordTeeSink;
7285            break;
7286        case TEE_SINK_NO:
7287        default:
7288            break;
7289        }
7290#endif
7291        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7292
7293        // Start record thread
7294        // RecorThread require both input and output device indication to forward to audio
7295        // pre processing modules
7296        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7297
7298        thread = new RecordThread(this,
7299                                  input,
7300                                  reqSamplingRate,
7301                                  reqChannels,
7302                                  id,
7303                                  device, teeSink);
7304        mRecordThreads.add(id, thread);
7305        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7306        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7307        if (pFormat != NULL) *pFormat = config.format;
7308        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7309
7310        // notify client processes of the new input creation
7311        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7312        return id;
7313    }
7314
7315    return 0;
7316}
7317
7318status_t AudioFlinger::closeInput(audio_io_handle_t input)
7319{
7320    return closeInput_nonvirtual(input);
7321}
7322
7323status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7324{
7325    // keep strong reference on the record thread so that
7326    // it is not destroyed while exit() is executed
7327    sp<RecordThread> thread;
7328    {
7329        Mutex::Autolock _l(mLock);
7330        thread = checkRecordThread_l(input);
7331        if (thread == 0) {
7332            return BAD_VALUE;
7333        }
7334
7335        ALOGV("closeInput() %d", input);
7336        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7337        mRecordThreads.removeItem(input);
7338    }
7339    thread->exit();
7340    // The thread entity (active unit of execution) is no longer running here,
7341    // but the ThreadBase container still exists.
7342
7343    AudioStreamIn *in = thread->clearInput();
7344    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7345    // from now on thread->mInput is NULL
7346    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7347    delete in;
7348
7349    return NO_ERROR;
7350}
7351
7352status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7353{
7354    Mutex::Autolock _l(mLock);
7355    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7356
7357    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7358        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7359        thread->invalidateTracks(stream);
7360    }
7361
7362    return NO_ERROR;
7363}
7364
7365
7366int AudioFlinger::newAudioSessionId()
7367{
7368    return nextUniqueId();
7369}
7370
7371void AudioFlinger::acquireAudioSessionId(int audioSession)
7372{
7373    Mutex::Autolock _l(mLock);
7374    pid_t caller = IPCThreadState::self()->getCallingPid();
7375    ALOGV("acquiring %d from %d", audioSession, caller);
7376    size_t num = mAudioSessionRefs.size();
7377    for (size_t i = 0; i< num; i++) {
7378        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7379        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7380            ref->mCnt++;
7381            ALOGV(" incremented refcount to %d", ref->mCnt);
7382            return;
7383        }
7384    }
7385    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7386    ALOGV(" added new entry for %d", audioSession);
7387}
7388
7389void AudioFlinger::releaseAudioSessionId(int audioSession)
7390{
7391    Mutex::Autolock _l(mLock);
7392    pid_t caller = IPCThreadState::self()->getCallingPid();
7393    ALOGV("releasing %d from %d", audioSession, caller);
7394    size_t num = mAudioSessionRefs.size();
7395    for (size_t i = 0; i< num; i++) {
7396        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7397        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7398            ref->mCnt--;
7399            ALOGV(" decremented refcount to %d", ref->mCnt);
7400            if (ref->mCnt == 0) {
7401                mAudioSessionRefs.removeAt(i);
7402                delete ref;
7403                purgeStaleEffects_l();
7404            }
7405            return;
7406        }
7407    }
7408    ALOGW("session id %d not found for pid %d", audioSession, caller);
7409}
7410
7411void AudioFlinger::purgeStaleEffects_l() {
7412
7413    ALOGV("purging stale effects");
7414
7415    Vector< sp<EffectChain> > chains;
7416
7417    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7418        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7419        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7420            sp<EffectChain> ec = t->mEffectChains[j];
7421            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7422                chains.push(ec);
7423            }
7424        }
7425    }
7426    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7427        sp<RecordThread> t = mRecordThreads.valueAt(i);
7428        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7429            sp<EffectChain> ec = t->mEffectChains[j];
7430            chains.push(ec);
7431        }
7432    }
7433
7434    for (size_t i = 0; i < chains.size(); i++) {
7435        sp<EffectChain> ec = chains[i];
7436        int sessionid = ec->sessionId();
7437        sp<ThreadBase> t = ec->mThread.promote();
7438        if (t == 0) {
7439            continue;
7440        }
7441        size_t numsessionrefs = mAudioSessionRefs.size();
7442        bool found = false;
7443        for (size_t k = 0; k < numsessionrefs; k++) {
7444            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7445            if (ref->mSessionid == sessionid) {
7446                ALOGV(" session %d still exists for %d with %d refs",
7447                    sessionid, ref->mPid, ref->mCnt);
7448                found = true;
7449                break;
7450            }
7451        }
7452        if (!found) {
7453            Mutex::Autolock _l (t->mLock);
7454            // remove all effects from the chain
7455            while (ec->mEffects.size()) {
7456                sp<EffectModule> effect = ec->mEffects[0];
7457                effect->unPin();
7458                t->removeEffect_l(effect);
7459                if (effect->purgeHandles()) {
7460                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7461                }
7462                AudioSystem::unregisterEffect(effect->id());
7463            }
7464        }
7465    }
7466    return;
7467}
7468
7469// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7470AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7471{
7472    return mPlaybackThreads.valueFor(output).get();
7473}
7474
7475// checkMixerThread_l() must be called with AudioFlinger::mLock held
7476AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7477{
7478    PlaybackThread *thread = checkPlaybackThread_l(output);
7479    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7480}
7481
7482// checkRecordThread_l() must be called with AudioFlinger::mLock held
7483AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7484{
7485    return mRecordThreads.valueFor(input).get();
7486}
7487
7488uint32_t AudioFlinger::nextUniqueId()
7489{
7490    return android_atomic_inc(&mNextUniqueId);
7491}
7492
7493AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7494{
7495    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7496        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7497        AudioStreamOut *output = thread->getOutput();
7498        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7499            return thread;
7500        }
7501    }
7502    return NULL;
7503}
7504
7505audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7506{
7507    PlaybackThread *thread = primaryPlaybackThread_l();
7508
7509    if (thread == NULL) {
7510        return 0;
7511    }
7512
7513    return thread->outDevice();
7514}
7515
7516sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7517                                    int triggerSession,
7518                                    int listenerSession,
7519                                    sync_event_callback_t callBack,
7520                                    void *cookie)
7521{
7522    Mutex::Autolock _l(mLock);
7523
7524    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7525    status_t playStatus = NAME_NOT_FOUND;
7526    status_t recStatus = NAME_NOT_FOUND;
7527    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7528        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7529        if (playStatus == NO_ERROR) {
7530            return event;
7531        }
7532    }
7533    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7534        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7535        if (recStatus == NO_ERROR) {
7536            return event;
7537        }
7538    }
7539    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7540        mPendingSyncEvents.add(event);
7541    } else {
7542        ALOGV("createSyncEvent() invalid event %d", event->type());
7543        event.clear();
7544    }
7545    return event;
7546}
7547
7548// ----------------------------------------------------------------------------
7549//  Effect management
7550// ----------------------------------------------------------------------------
7551
7552
7553status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7554{
7555    Mutex::Autolock _l(mLock);
7556    return EffectQueryNumberEffects(numEffects);
7557}
7558
7559status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7560{
7561    Mutex::Autolock _l(mLock);
7562    return EffectQueryEffect(index, descriptor);
7563}
7564
7565status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7566        effect_descriptor_t *descriptor) const
7567{
7568    Mutex::Autolock _l(mLock);
7569    return EffectGetDescriptor(pUuid, descriptor);
7570}
7571
7572
7573sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7574        effect_descriptor_t *pDesc,
7575        const sp<IEffectClient>& effectClient,
7576        int32_t priority,
7577        audio_io_handle_t io,
7578        int sessionId,
7579        status_t *status,
7580        int *id,
7581        int *enabled)
7582{
7583    status_t lStatus = NO_ERROR;
7584    sp<EffectHandle> handle;
7585    effect_descriptor_t desc;
7586
7587    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7588            pid, effectClient.get(), priority, sessionId, io);
7589
7590    if (pDesc == NULL) {
7591        lStatus = BAD_VALUE;
7592        goto Exit;
7593    }
7594
7595    // check audio settings permission for global effects
7596    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7597        lStatus = PERMISSION_DENIED;
7598        goto Exit;
7599    }
7600
7601    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7602    // that can only be created by audio policy manager (running in same process)
7603    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7604        lStatus = PERMISSION_DENIED;
7605        goto Exit;
7606    }
7607
7608    if (io == 0) {
7609        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7610            // output must be specified by AudioPolicyManager when using session
7611            // AUDIO_SESSION_OUTPUT_STAGE
7612            lStatus = BAD_VALUE;
7613            goto Exit;
7614        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7615            // if the output returned by getOutputForEffect() is removed before we lock the
7616            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7617            // and we will exit safely
7618            io = AudioSystem::getOutputForEffect(&desc);
7619        }
7620    }
7621
7622    {
7623        Mutex::Autolock _l(mLock);
7624
7625
7626        if (!EffectIsNullUuid(&pDesc->uuid)) {
7627            // if uuid is specified, request effect descriptor
7628            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7629            if (lStatus < 0) {
7630                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7631                goto Exit;
7632            }
7633        } else {
7634            // if uuid is not specified, look for an available implementation
7635            // of the required type in effect factory
7636            if (EffectIsNullUuid(&pDesc->type)) {
7637                ALOGW("createEffect() no effect type");
7638                lStatus = BAD_VALUE;
7639                goto Exit;
7640            }
7641            uint32_t numEffects = 0;
7642            effect_descriptor_t d;
7643            d.flags = 0; // prevent compiler warning
7644            bool found = false;
7645
7646            lStatus = EffectQueryNumberEffects(&numEffects);
7647            if (lStatus < 0) {
7648                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7649                goto Exit;
7650            }
7651            for (uint32_t i = 0; i < numEffects; i++) {
7652                lStatus = EffectQueryEffect(i, &desc);
7653                if (lStatus < 0) {
7654                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7655                    continue;
7656                }
7657                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7658                    // If matching type found save effect descriptor. If the session is
7659                    // 0 and the effect is not auxiliary, continue enumeration in case
7660                    // an auxiliary version of this effect type is available
7661                    found = true;
7662                    d = desc;
7663                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7664                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7665                        break;
7666                    }
7667                }
7668            }
7669            if (!found) {
7670                lStatus = BAD_VALUE;
7671                ALOGW("createEffect() effect not found");
7672                goto Exit;
7673            }
7674            // For same effect type, chose auxiliary version over insert version if
7675            // connect to output mix (Compliance to OpenSL ES)
7676            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7677                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7678                desc = d;
7679            }
7680        }
7681
7682        // Do not allow auxiliary effects on a session different from 0 (output mix)
7683        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7684             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7685            lStatus = INVALID_OPERATION;
7686            goto Exit;
7687        }
7688
7689        // check recording permission for visualizer
7690        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7691            !recordingAllowed()) {
7692            lStatus = PERMISSION_DENIED;
7693            goto Exit;
7694        }
7695
7696        // return effect descriptor
7697        *pDesc = desc;
7698
7699        // If output is not specified try to find a matching audio session ID in one of the
7700        // output threads.
7701        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7702        // because of code checking output when entering the function.
7703        // Note: io is never 0 when creating an effect on an input
7704        if (io == 0) {
7705            // look for the thread where the specified audio session is present
7706            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7707                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7708                    io = mPlaybackThreads.keyAt(i);
7709                    break;
7710                }
7711            }
7712            if (io == 0) {
7713                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7714                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7715                        io = mRecordThreads.keyAt(i);
7716                        break;
7717                    }
7718                }
7719            }
7720            // If no output thread contains the requested session ID, default to
7721            // first output. The effect chain will be moved to the correct output
7722            // thread when a track with the same session ID is created
7723            if (io == 0 && mPlaybackThreads.size()) {
7724                io = mPlaybackThreads.keyAt(0);
7725            }
7726            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7727        }
7728        ThreadBase *thread = checkRecordThread_l(io);
7729        if (thread == NULL) {
7730            thread = checkPlaybackThread_l(io);
7731            if (thread == NULL) {
7732                ALOGE("createEffect() unknown output thread");
7733                lStatus = BAD_VALUE;
7734                goto Exit;
7735            }
7736        }
7737
7738        sp<Client> client = registerPid_l(pid);
7739
7740        // create effect on selected output thread
7741        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7742                &desc, enabled, &lStatus);
7743        if (handle != 0 && id != NULL) {
7744            *id = handle->id();
7745        }
7746    }
7747
7748Exit:
7749    if (status != NULL) {
7750        *status = lStatus;
7751    }
7752    return handle;
7753}
7754
7755status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7756        audio_io_handle_t dstOutput)
7757{
7758    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7759            sessionId, srcOutput, dstOutput);
7760    Mutex::Autolock _l(mLock);
7761    if (srcOutput == dstOutput) {
7762        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7763        return NO_ERROR;
7764    }
7765    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7766    if (srcThread == NULL) {
7767        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7768        return BAD_VALUE;
7769    }
7770    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7771    if (dstThread == NULL) {
7772        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7773        return BAD_VALUE;
7774    }
7775
7776    Mutex::Autolock _dl(dstThread->mLock);
7777    Mutex::Autolock _sl(srcThread->mLock);
7778    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7779
7780    return NO_ERROR;
7781}
7782
7783// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7784status_t AudioFlinger::moveEffectChain_l(int sessionId,
7785                                   AudioFlinger::PlaybackThread *srcThread,
7786                                   AudioFlinger::PlaybackThread *dstThread,
7787                                   bool reRegister)
7788{
7789    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7790            sessionId, srcThread, dstThread);
7791
7792    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7793    if (chain == 0) {
7794        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7795                sessionId, srcThread);
7796        return INVALID_OPERATION;
7797    }
7798
7799    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7800    // so that a new chain is created with correct parameters when first effect is added. This is
7801    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7802    // removed.
7803    srcThread->removeEffectChain_l(chain);
7804
7805    // transfer all effects one by one so that new effect chain is created on new thread with
7806    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7807    audio_io_handle_t dstOutput = dstThread->id();
7808    sp<EffectChain> dstChain;
7809    uint32_t strategy = 0; // prevent compiler warning
7810    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7811    while (effect != 0) {
7812        srcThread->removeEffect_l(effect);
7813        dstThread->addEffect_l(effect);
7814        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7815        if (effect->state() == EffectModule::ACTIVE ||
7816                effect->state() == EffectModule::STOPPING) {
7817            effect->start();
7818        }
7819        // if the move request is not received from audio policy manager, the effect must be
7820        // re-registered with the new strategy and output
7821        if (dstChain == 0) {
7822            dstChain = effect->chain().promote();
7823            if (dstChain == 0) {
7824                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7825                srcThread->addEffect_l(effect);
7826                return NO_INIT;
7827            }
7828            strategy = dstChain->strategy();
7829        }
7830        if (reRegister) {
7831            AudioSystem::unregisterEffect(effect->id());
7832            AudioSystem::registerEffect(&effect->desc(),
7833                                        dstOutput,
7834                                        strategy,
7835                                        sessionId,
7836                                        effect->id());
7837        }
7838        effect = chain->getEffectFromId_l(0);
7839    }
7840
7841    return NO_ERROR;
7842}
7843
7844
7845// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7846sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7847        const sp<AudioFlinger::Client>& client,
7848        const sp<IEffectClient>& effectClient,
7849        int32_t priority,
7850        int sessionId,
7851        effect_descriptor_t *desc,
7852        int *enabled,
7853        status_t *status
7854        )
7855{
7856    sp<EffectModule> effect;
7857    sp<EffectHandle> handle;
7858    status_t lStatus;
7859    sp<EffectChain> chain;
7860    bool chainCreated = false;
7861    bool effectCreated = false;
7862    bool effectRegistered = false;
7863
7864    lStatus = initCheck();
7865    if (lStatus != NO_ERROR) {
7866        ALOGW("createEffect_l() Audio driver not initialized.");
7867        goto Exit;
7868    }
7869
7870    // Do not allow effects with session ID 0 on direct output or duplicating threads
7871    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7872    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7873        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7874                desc->name, sessionId);
7875        lStatus = BAD_VALUE;
7876        goto Exit;
7877    }
7878    // Only Pre processor effects are allowed on input threads and only on input threads
7879    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7880        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7881                desc->name, desc->flags, mType);
7882        lStatus = BAD_VALUE;
7883        goto Exit;
7884    }
7885
7886    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7887
7888    { // scope for mLock
7889        Mutex::Autolock _l(mLock);
7890
7891        // check for existing effect chain with the requested audio session
7892        chain = getEffectChain_l(sessionId);
7893        if (chain == 0) {
7894            // create a new chain for this session
7895            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7896            chain = new EffectChain(this, sessionId);
7897            addEffectChain_l(chain);
7898            chain->setStrategy(getStrategyForSession_l(sessionId));
7899            chainCreated = true;
7900        } else {
7901            effect = chain->getEffectFromDesc_l(desc);
7902        }
7903
7904        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7905
7906        if (effect == 0) {
7907            int id = mAudioFlinger->nextUniqueId();
7908            // Check CPU and memory usage
7909            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7910            if (lStatus != NO_ERROR) {
7911                goto Exit;
7912            }
7913            effectRegistered = true;
7914            // create a new effect module if none present in the chain
7915            effect = new EffectModule(this, chain, desc, id, sessionId);
7916            lStatus = effect->status();
7917            if (lStatus != NO_ERROR) {
7918                goto Exit;
7919            }
7920            lStatus = chain->addEffect_l(effect);
7921            if (lStatus != NO_ERROR) {
7922                goto Exit;
7923            }
7924            effectCreated = true;
7925
7926            effect->setDevice(mOutDevice);
7927            effect->setDevice(mInDevice);
7928            effect->setMode(mAudioFlinger->getMode());
7929            effect->setAudioSource(mAudioSource);
7930        }
7931        // create effect handle and connect it to effect module
7932        handle = new EffectHandle(effect, client, effectClient, priority);
7933        lStatus = effect->addHandle(handle.get());
7934        if (enabled != NULL) {
7935            *enabled = (int)effect->isEnabled();
7936        }
7937    }
7938
7939Exit:
7940    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7941        Mutex::Autolock _l(mLock);
7942        if (effectCreated) {
7943            chain->removeEffect_l(effect);
7944        }
7945        if (effectRegistered) {
7946            AudioSystem::unregisterEffect(effect->id());
7947        }
7948        if (chainCreated) {
7949            removeEffectChain_l(chain);
7950        }
7951        handle.clear();
7952    }
7953
7954    if (status != NULL) {
7955        *status = lStatus;
7956    }
7957    return handle;
7958}
7959
7960sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7961{
7962    Mutex::Autolock _l(mLock);
7963    return getEffect_l(sessionId, effectId);
7964}
7965
7966sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7967{
7968    sp<EffectChain> chain = getEffectChain_l(sessionId);
7969    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7970}
7971
7972// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7973// PlaybackThread::mLock held
7974status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7975{
7976    // check for existing effect chain with the requested audio session
7977    int sessionId = effect->sessionId();
7978    sp<EffectChain> chain = getEffectChain_l(sessionId);
7979    bool chainCreated = false;
7980
7981    if (chain == 0) {
7982        // create a new chain for this session
7983        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7984        chain = new EffectChain(this, sessionId);
7985        addEffectChain_l(chain);
7986        chain->setStrategy(getStrategyForSession_l(sessionId));
7987        chainCreated = true;
7988    }
7989    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7990
7991    if (chain->getEffectFromId_l(effect->id()) != 0) {
7992        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7993                this, effect->desc().name, chain.get());
7994        return BAD_VALUE;
7995    }
7996
7997    status_t status = chain->addEffect_l(effect);
7998    if (status != NO_ERROR) {
7999        if (chainCreated) {
8000            removeEffectChain_l(chain);
8001        }
8002        return status;
8003    }
8004
8005    effect->setDevice(mOutDevice);
8006    effect->setDevice(mInDevice);
8007    effect->setMode(mAudioFlinger->getMode());
8008    effect->setAudioSource(mAudioSource);
8009    return NO_ERROR;
8010}
8011
8012void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
8013
8014    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
8015    effect_descriptor_t desc = effect->desc();
8016    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8017        detachAuxEffect_l(effect->id());
8018    }
8019
8020    sp<EffectChain> chain = effect->chain().promote();
8021    if (chain != 0) {
8022        // remove effect chain if removing last effect
8023        if (chain->removeEffect_l(effect) == 0) {
8024            removeEffectChain_l(chain);
8025        }
8026    } else {
8027        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
8028    }
8029}
8030
8031void AudioFlinger::ThreadBase::lockEffectChains_l(
8032        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8033{
8034    effectChains = mEffectChains;
8035    for (size_t i = 0; i < mEffectChains.size(); i++) {
8036        mEffectChains[i]->lock();
8037    }
8038}
8039
8040void AudioFlinger::ThreadBase::unlockEffectChains(
8041        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
8042{
8043    for (size_t i = 0; i < effectChains.size(); i++) {
8044        effectChains[i]->unlock();
8045    }
8046}
8047
8048sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
8049{
8050    Mutex::Autolock _l(mLock);
8051    return getEffectChain_l(sessionId);
8052}
8053
8054sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
8055{
8056    size_t size = mEffectChains.size();
8057    for (size_t i = 0; i < size; i++) {
8058        if (mEffectChains[i]->sessionId() == sessionId) {
8059            return mEffectChains[i];
8060        }
8061    }
8062    return 0;
8063}
8064
8065void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
8066{
8067    Mutex::Autolock _l(mLock);
8068    size_t size = mEffectChains.size();
8069    for (size_t i = 0; i < size; i++) {
8070        mEffectChains[i]->setMode_l(mode);
8071    }
8072}
8073
8074void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
8075                                                    EffectHandle *handle,
8076                                                    bool unpinIfLast) {
8077
8078    Mutex::Autolock _l(mLock);
8079    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
8080    // delete the effect module if removing last handle on it
8081    if (effect->removeHandle(handle) == 0) {
8082        if (!effect->isPinned() || unpinIfLast) {
8083            removeEffect_l(effect);
8084            AudioSystem::unregisterEffect(effect->id());
8085        }
8086    }
8087}
8088
8089status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
8090{
8091    int session = chain->sessionId();
8092    int16_t *buffer = mMixBuffer;
8093    bool ownsBuffer = false;
8094
8095    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
8096    if (session > 0) {
8097        // Only one effect chain can be present in direct output thread and it uses
8098        // the mix buffer as input
8099        if (mType != DIRECT) {
8100            size_t numSamples = mNormalFrameCount * mChannelCount;
8101            buffer = new int16_t[numSamples];
8102            memset(buffer, 0, numSamples * sizeof(int16_t));
8103            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
8104            ownsBuffer = true;
8105        }
8106
8107        // Attach all tracks with same session ID to this chain.
8108        for (size_t i = 0; i < mTracks.size(); ++i) {
8109            sp<Track> track = mTracks[i];
8110            if (session == track->sessionId()) {
8111                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
8112                        buffer);
8113                track->setMainBuffer(buffer);
8114                chain->incTrackCnt();
8115            }
8116        }
8117
8118        // indicate all active tracks in the chain
8119        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8120            sp<Track> track = mActiveTracks[i].promote();
8121            if (track == 0) continue;
8122            if (session == track->sessionId()) {
8123                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
8124                chain->incActiveTrackCnt();
8125            }
8126        }
8127    }
8128
8129    chain->setInBuffer(buffer, ownsBuffer);
8130    chain->setOutBuffer(mMixBuffer);
8131    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
8132    // chains list in order to be processed last as it contains output stage effects
8133    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
8134    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
8135    // after track specific effects and before output stage
8136    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
8137    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
8138    // Effect chain for other sessions are inserted at beginning of effect
8139    // chains list to be processed before output mix effects. Relative order between other
8140    // sessions is not important
8141    size_t size = mEffectChains.size();
8142    size_t i = 0;
8143    for (i = 0; i < size; i++) {
8144        if (mEffectChains[i]->sessionId() < session) break;
8145    }
8146    mEffectChains.insertAt(chain, i);
8147    checkSuspendOnAddEffectChain_l(chain);
8148
8149    return NO_ERROR;
8150}
8151
8152size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
8153{
8154    int session = chain->sessionId();
8155
8156    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8157
8158    for (size_t i = 0; i < mEffectChains.size(); i++) {
8159        if (chain == mEffectChains[i]) {
8160            mEffectChains.removeAt(i);
8161            // detach all active tracks from the chain
8162            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8163                sp<Track> track = mActiveTracks[i].promote();
8164                if (track == 0) continue;
8165                if (session == track->sessionId()) {
8166                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8167                            chain.get(), session);
8168                    chain->decActiveTrackCnt();
8169                }
8170            }
8171
8172            // detach all tracks with same session ID from this chain
8173            for (size_t i = 0; i < mTracks.size(); ++i) {
8174                sp<Track> track = mTracks[i];
8175                if (session == track->sessionId()) {
8176                    track->setMainBuffer(mMixBuffer);
8177                    chain->decTrackCnt();
8178                }
8179            }
8180            break;
8181        }
8182    }
8183    return mEffectChains.size();
8184}
8185
8186status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8187        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8188{
8189    Mutex::Autolock _l(mLock);
8190    return attachAuxEffect_l(track, EffectId);
8191}
8192
8193status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8194        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8195{
8196    status_t status = NO_ERROR;
8197
8198    if (EffectId == 0) {
8199        track->setAuxBuffer(0, NULL);
8200    } else {
8201        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8202        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8203        if (effect != 0) {
8204            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8205                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8206            } else {
8207                status = INVALID_OPERATION;
8208            }
8209        } else {
8210            status = BAD_VALUE;
8211        }
8212    }
8213    return status;
8214}
8215
8216void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8217{
8218    for (size_t i = 0; i < mTracks.size(); ++i) {
8219        sp<Track> track = mTracks[i];
8220        if (track->auxEffectId() == effectId) {
8221            attachAuxEffect_l(track, 0);
8222        }
8223    }
8224}
8225
8226status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8227{
8228    // only one chain per input thread
8229    if (mEffectChains.size() != 0) {
8230        return INVALID_OPERATION;
8231    }
8232    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8233
8234    chain->setInBuffer(NULL);
8235    chain->setOutBuffer(NULL);
8236
8237    checkSuspendOnAddEffectChain_l(chain);
8238
8239    mEffectChains.add(chain);
8240
8241    return NO_ERROR;
8242}
8243
8244size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8245{
8246    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8247    ALOGW_IF(mEffectChains.size() != 1,
8248            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8249            chain.get(), mEffectChains.size(), this);
8250    if (mEffectChains.size() == 1) {
8251        mEffectChains.removeAt(0);
8252    }
8253    return 0;
8254}
8255
8256// ----------------------------------------------------------------------------
8257//  EffectModule implementation
8258// ----------------------------------------------------------------------------
8259
8260#undef LOG_TAG
8261#define LOG_TAG "AudioFlinger::EffectModule"
8262
8263AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8264                                        const wp<AudioFlinger::EffectChain>& chain,
8265                                        effect_descriptor_t *desc,
8266                                        int id,
8267                                        int sessionId)
8268    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8269      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8270      mDescriptor(*desc),
8271      // mConfig is set by configure() and not used before then
8272      mEffectInterface(NULL),
8273      mStatus(NO_INIT), mState(IDLE),
8274      // mMaxDisableWaitCnt is set by configure() and not used before then
8275      // mDisableWaitCnt is set by process() and updateState() and not used before then
8276      mSuspended(false)
8277{
8278    ALOGV("Constructor %p", this);
8279    int lStatus;
8280
8281    // create effect engine from effect factory
8282    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8283
8284    if (mStatus != NO_ERROR) {
8285        return;
8286    }
8287    lStatus = init();
8288    if (lStatus < 0) {
8289        mStatus = lStatus;
8290        goto Error;
8291    }
8292
8293    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8294    return;
8295Error:
8296    EffectRelease(mEffectInterface);
8297    mEffectInterface = NULL;
8298    ALOGV("Constructor Error %d", mStatus);
8299}
8300
8301AudioFlinger::EffectModule::~EffectModule()
8302{
8303    ALOGV("Destructor %p", this);
8304    if (mEffectInterface != NULL) {
8305        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8306                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8307            sp<ThreadBase> thread = mThread.promote();
8308            if (thread != 0) {
8309                audio_stream_t *stream = thread->stream();
8310                if (stream != NULL) {
8311                    stream->remove_audio_effect(stream, mEffectInterface);
8312                }
8313            }
8314        }
8315        // release effect engine
8316        EffectRelease(mEffectInterface);
8317    }
8318}
8319
8320status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8321{
8322    status_t status;
8323
8324    Mutex::Autolock _l(mLock);
8325    int priority = handle->priority();
8326    size_t size = mHandles.size();
8327    EffectHandle *controlHandle = NULL;
8328    size_t i;
8329    for (i = 0; i < size; i++) {
8330        EffectHandle *h = mHandles[i];
8331        if (h == NULL || h->destroyed_l()) continue;
8332        // first non destroyed handle is considered in control
8333        if (controlHandle == NULL)
8334            controlHandle = h;
8335        if (h->priority() <= priority) break;
8336    }
8337    // if inserted in first place, move effect control from previous owner to this handle
8338    if (i == 0) {
8339        bool enabled = false;
8340        if (controlHandle != NULL) {
8341            enabled = controlHandle->enabled();
8342            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8343        }
8344        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8345        status = NO_ERROR;
8346    } else {
8347        status = ALREADY_EXISTS;
8348    }
8349    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8350    mHandles.insertAt(handle, i);
8351    return status;
8352}
8353
8354size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8355{
8356    Mutex::Autolock _l(mLock);
8357    size_t size = mHandles.size();
8358    size_t i;
8359    for (i = 0; i < size; i++) {
8360        if (mHandles[i] == handle) break;
8361    }
8362    if (i == size) {
8363        return size;
8364    }
8365    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8366
8367    mHandles.removeAt(i);
8368    // if removed from first place, move effect control from this handle to next in line
8369    if (i == 0) {
8370        EffectHandle *h = controlHandle_l();
8371        if (h != NULL) {
8372            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8373        }
8374    }
8375
8376    // Prevent calls to process() and other functions on effect interface from now on.
8377    // The effect engine will be released by the destructor when the last strong reference on
8378    // this object is released which can happen after next process is called.
8379    if (mHandles.size() == 0 && !mPinned) {
8380        mState = DESTROYED;
8381    }
8382
8383    return mHandles.size();
8384}
8385
8386// must be called with EffectModule::mLock held
8387AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8388{
8389    // the first valid handle in the list has control over the module
8390    for (size_t i = 0; i < mHandles.size(); i++) {
8391        EffectHandle *h = mHandles[i];
8392        if (h != NULL && !h->destroyed_l()) {
8393            return h;
8394        }
8395    }
8396
8397    return NULL;
8398}
8399
8400size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8401{
8402    ALOGV("disconnect() %p handle %p", this, handle);
8403    // keep a strong reference on this EffectModule to avoid calling the
8404    // destructor before we exit
8405    sp<EffectModule> keep(this);
8406    {
8407        sp<ThreadBase> thread = mThread.promote();
8408        if (thread != 0) {
8409            thread->disconnectEffect(keep, handle, unpinIfLast);
8410        }
8411    }
8412    return mHandles.size();
8413}
8414
8415void AudioFlinger::EffectModule::updateState() {
8416    Mutex::Autolock _l(mLock);
8417
8418    switch (mState) {
8419    case RESTART:
8420        reset_l();
8421        // FALL THROUGH
8422
8423    case STARTING:
8424        // clear auxiliary effect input buffer for next accumulation
8425        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8426            memset(mConfig.inputCfg.buffer.raw,
8427                   0,
8428                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8429        }
8430        start_l();
8431        mState = ACTIVE;
8432        break;
8433    case STOPPING:
8434        stop_l();
8435        mDisableWaitCnt = mMaxDisableWaitCnt;
8436        mState = STOPPED;
8437        break;
8438    case STOPPED:
8439        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8440        // turn off sequence.
8441        if (--mDisableWaitCnt == 0) {
8442            reset_l();
8443            mState = IDLE;
8444        }
8445        break;
8446    default: //IDLE , ACTIVE, DESTROYED
8447        break;
8448    }
8449}
8450
8451void AudioFlinger::EffectModule::process()
8452{
8453    Mutex::Autolock _l(mLock);
8454
8455    if (mState == DESTROYED || mEffectInterface == NULL ||
8456            mConfig.inputCfg.buffer.raw == NULL ||
8457            mConfig.outputCfg.buffer.raw == NULL) {
8458        return;
8459    }
8460
8461    if (isProcessEnabled()) {
8462        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8463        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8464            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8465                                        mConfig.inputCfg.buffer.s32,
8466                                        mConfig.inputCfg.buffer.frameCount/2);
8467        }
8468
8469        // do the actual processing in the effect engine
8470        int ret = (*mEffectInterface)->process(mEffectInterface,
8471                                               &mConfig.inputCfg.buffer,
8472                                               &mConfig.outputCfg.buffer);
8473
8474        // force transition to IDLE state when engine is ready
8475        if (mState == STOPPED && ret == -ENODATA) {
8476            mDisableWaitCnt = 1;
8477        }
8478
8479        // clear auxiliary effect input buffer for next accumulation
8480        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8481            memset(mConfig.inputCfg.buffer.raw, 0,
8482                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8483        }
8484    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8485                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8486        // If an insert effect is idle and input buffer is different from output buffer,
8487        // accumulate input onto output
8488        sp<EffectChain> chain = mChain.promote();
8489        if (chain != 0 && chain->activeTrackCnt() != 0) {
8490            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8491            int16_t *in = mConfig.inputCfg.buffer.s16;
8492            int16_t *out = mConfig.outputCfg.buffer.s16;
8493            for (size_t i = 0; i < frameCnt; i++) {
8494                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8495            }
8496        }
8497    }
8498}
8499
8500void AudioFlinger::EffectModule::reset_l()
8501{
8502    if (mEffectInterface == NULL) {
8503        return;
8504    }
8505    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8506}
8507
8508status_t AudioFlinger::EffectModule::configure()
8509{
8510    if (mEffectInterface == NULL) {
8511        return NO_INIT;
8512    }
8513
8514    sp<ThreadBase> thread = mThread.promote();
8515    if (thread == 0) {
8516        return DEAD_OBJECT;
8517    }
8518
8519    // TODO: handle configuration of effects replacing track process
8520    audio_channel_mask_t channelMask = thread->channelMask();
8521
8522    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8523        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8524    } else {
8525        mConfig.inputCfg.channels = channelMask;
8526    }
8527    mConfig.outputCfg.channels = channelMask;
8528    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8529    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8530    mConfig.inputCfg.samplingRate = thread->sampleRate();
8531    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8532    mConfig.inputCfg.bufferProvider.cookie = NULL;
8533    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8534    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8535    mConfig.outputCfg.bufferProvider.cookie = NULL;
8536    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8537    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8538    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8539    // Insert effect:
8540    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8541    // always overwrites output buffer: input buffer == output buffer
8542    // - in other sessions:
8543    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8544    //      other effect: overwrites output buffer: input buffer == output buffer
8545    // Auxiliary effect:
8546    //      accumulates in output buffer: input buffer != output buffer
8547    // Therefore: accumulate <=> input buffer != output buffer
8548    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8549        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8550    } else {
8551        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8552    }
8553    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8554    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8555    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8556    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8557
8558    ALOGV("configure() %p thread %p buffer %p framecount %d",
8559            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8560
8561    status_t cmdStatus;
8562    uint32_t size = sizeof(int);
8563    status_t status = (*mEffectInterface)->command(mEffectInterface,
8564                                                   EFFECT_CMD_SET_CONFIG,
8565                                                   sizeof(effect_config_t),
8566                                                   &mConfig,
8567                                                   &size,
8568                                                   &cmdStatus);
8569    if (status == 0) {
8570        status = cmdStatus;
8571    }
8572
8573    if (status == 0 &&
8574            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8575        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8576        effect_param_t *p = (effect_param_t *)buf32;
8577
8578        p->psize = sizeof(uint32_t);
8579        p->vsize = sizeof(uint32_t);
8580        size = sizeof(int);
8581        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8582
8583        uint32_t latency = 0;
8584        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8585        if (pbt != NULL) {
8586            latency = pbt->latency_l();
8587        }
8588
8589        *((int32_t *)p->data + 1)= latency;
8590        (*mEffectInterface)->command(mEffectInterface,
8591                                     EFFECT_CMD_SET_PARAM,
8592                                     sizeof(effect_param_t) + 8,
8593                                     &buf32,
8594                                     &size,
8595                                     &cmdStatus);
8596    }
8597
8598    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8599            (1000 * mConfig.outputCfg.buffer.frameCount);
8600
8601    return status;
8602}
8603
8604status_t AudioFlinger::EffectModule::init()
8605{
8606    Mutex::Autolock _l(mLock);
8607    if (mEffectInterface == NULL) {
8608        return NO_INIT;
8609    }
8610    status_t cmdStatus;
8611    uint32_t size = sizeof(status_t);
8612    status_t status = (*mEffectInterface)->command(mEffectInterface,
8613                                                   EFFECT_CMD_INIT,
8614                                                   0,
8615                                                   NULL,
8616                                                   &size,
8617                                                   &cmdStatus);
8618    if (status == 0) {
8619        status = cmdStatus;
8620    }
8621    return status;
8622}
8623
8624status_t AudioFlinger::EffectModule::start()
8625{
8626    Mutex::Autolock _l(mLock);
8627    return start_l();
8628}
8629
8630status_t AudioFlinger::EffectModule::start_l()
8631{
8632    if (mEffectInterface == NULL) {
8633        return NO_INIT;
8634    }
8635    status_t cmdStatus;
8636    uint32_t size = sizeof(status_t);
8637    status_t status = (*mEffectInterface)->command(mEffectInterface,
8638                                                   EFFECT_CMD_ENABLE,
8639                                                   0,
8640                                                   NULL,
8641                                                   &size,
8642                                                   &cmdStatus);
8643    if (status == 0) {
8644        status = cmdStatus;
8645    }
8646    if (status == 0 &&
8647            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8648             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8649        sp<ThreadBase> thread = mThread.promote();
8650        if (thread != 0) {
8651            audio_stream_t *stream = thread->stream();
8652            if (stream != NULL) {
8653                stream->add_audio_effect(stream, mEffectInterface);
8654            }
8655        }
8656    }
8657    return status;
8658}
8659
8660status_t AudioFlinger::EffectModule::stop()
8661{
8662    Mutex::Autolock _l(mLock);
8663    return stop_l();
8664}
8665
8666status_t AudioFlinger::EffectModule::stop_l()
8667{
8668    if (mEffectInterface == NULL) {
8669        return NO_INIT;
8670    }
8671    status_t cmdStatus;
8672    uint32_t size = sizeof(status_t);
8673    status_t status = (*mEffectInterface)->command(mEffectInterface,
8674                                                   EFFECT_CMD_DISABLE,
8675                                                   0,
8676                                                   NULL,
8677                                                   &size,
8678                                                   &cmdStatus);
8679    if (status == 0) {
8680        status = cmdStatus;
8681    }
8682    if (status == 0 &&
8683            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8684             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8685        sp<ThreadBase> thread = mThread.promote();
8686        if (thread != 0) {
8687            audio_stream_t *stream = thread->stream();
8688            if (stream != NULL) {
8689                stream->remove_audio_effect(stream, mEffectInterface);
8690            }
8691        }
8692    }
8693    return status;
8694}
8695
8696status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8697                                             uint32_t cmdSize,
8698                                             void *pCmdData,
8699                                             uint32_t *replySize,
8700                                             void *pReplyData)
8701{
8702    Mutex::Autolock _l(mLock);
8703    ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8704
8705    if (mState == DESTROYED || mEffectInterface == NULL) {
8706        return NO_INIT;
8707    }
8708    status_t status = (*mEffectInterface)->command(mEffectInterface,
8709                                                   cmdCode,
8710                                                   cmdSize,
8711                                                   pCmdData,
8712                                                   replySize,
8713                                                   pReplyData);
8714    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8715        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8716        for (size_t i = 1; i < mHandles.size(); i++) {
8717            EffectHandle *h = mHandles[i];
8718            if (h != NULL && !h->destroyed_l()) {
8719                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8720            }
8721        }
8722    }
8723    return status;
8724}
8725
8726status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8727{
8728    Mutex::Autolock _l(mLock);
8729    return setEnabled_l(enabled);
8730}
8731
8732// must be called with EffectModule::mLock held
8733status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8734{
8735
8736    ALOGV("setEnabled %p enabled %d", this, enabled);
8737
8738    if (enabled != isEnabled()) {
8739        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8740        if (enabled && status != NO_ERROR) {
8741            return status;
8742        }
8743
8744        switch (mState) {
8745        // going from disabled to enabled
8746        case IDLE:
8747            mState = STARTING;
8748            break;
8749        case STOPPED:
8750            mState = RESTART;
8751            break;
8752        case STOPPING:
8753            mState = ACTIVE;
8754            break;
8755
8756        // going from enabled to disabled
8757        case RESTART:
8758            mState = STOPPED;
8759            break;
8760        case STARTING:
8761            mState = IDLE;
8762            break;
8763        case ACTIVE:
8764            mState = STOPPING;
8765            break;
8766        case DESTROYED:
8767            return NO_ERROR; // simply ignore as we are being destroyed
8768        }
8769        for (size_t i = 1; i < mHandles.size(); i++) {
8770            EffectHandle *h = mHandles[i];
8771            if (h != NULL && !h->destroyed_l()) {
8772                h->setEnabled(enabled);
8773            }
8774        }
8775    }
8776    return NO_ERROR;
8777}
8778
8779bool AudioFlinger::EffectModule::isEnabled() const
8780{
8781    switch (mState) {
8782    case RESTART:
8783    case STARTING:
8784    case ACTIVE:
8785        return true;
8786    case IDLE:
8787    case STOPPING:
8788    case STOPPED:
8789    case DESTROYED:
8790    default:
8791        return false;
8792    }
8793}
8794
8795bool AudioFlinger::EffectModule::isProcessEnabled() const
8796{
8797    switch (mState) {
8798    case RESTART:
8799    case ACTIVE:
8800    case STOPPING:
8801    case STOPPED:
8802        return true;
8803    case IDLE:
8804    case STARTING:
8805    case DESTROYED:
8806    default:
8807        return false;
8808    }
8809}
8810
8811status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8812{
8813    Mutex::Autolock _l(mLock);
8814    status_t status = NO_ERROR;
8815
8816    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8817    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8818    if (isProcessEnabled() &&
8819            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8820            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8821        status_t cmdStatus;
8822        uint32_t volume[2];
8823        uint32_t *pVolume = NULL;
8824        uint32_t size = sizeof(volume);
8825        volume[0] = *left;
8826        volume[1] = *right;
8827        if (controller) {
8828            pVolume = volume;
8829        }
8830        status = (*mEffectInterface)->command(mEffectInterface,
8831                                              EFFECT_CMD_SET_VOLUME,
8832                                              size,
8833                                              volume,
8834                                              &size,
8835                                              pVolume);
8836        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8837            *left = volume[0];
8838            *right = volume[1];
8839        }
8840    }
8841    return status;
8842}
8843
8844status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8845{
8846    if (device == AUDIO_DEVICE_NONE) {
8847        return NO_ERROR;
8848    }
8849
8850    Mutex::Autolock _l(mLock);
8851    status_t status = NO_ERROR;
8852    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8853        status_t cmdStatus;
8854        uint32_t size = sizeof(status_t);
8855        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8856                            EFFECT_CMD_SET_INPUT_DEVICE;
8857        status = (*mEffectInterface)->command(mEffectInterface,
8858                                              cmd,
8859                                              sizeof(uint32_t),
8860                                              &device,
8861                                              &size,
8862                                              &cmdStatus);
8863    }
8864    return status;
8865}
8866
8867status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8868{
8869    Mutex::Autolock _l(mLock);
8870    status_t status = NO_ERROR;
8871    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8872        status_t cmdStatus;
8873        uint32_t size = sizeof(status_t);
8874        status = (*mEffectInterface)->command(mEffectInterface,
8875                                              EFFECT_CMD_SET_AUDIO_MODE,
8876                                              sizeof(audio_mode_t),
8877                                              &mode,
8878                                              &size,
8879                                              &cmdStatus);
8880        if (status == NO_ERROR) {
8881            status = cmdStatus;
8882        }
8883    }
8884    return status;
8885}
8886
8887status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8888{
8889    Mutex::Autolock _l(mLock);
8890    status_t status = NO_ERROR;
8891    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8892        uint32_t size = 0;
8893        status = (*mEffectInterface)->command(mEffectInterface,
8894                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8895                                              sizeof(audio_source_t),
8896                                              &source,
8897                                              &size,
8898                                              NULL);
8899    }
8900    return status;
8901}
8902
8903void AudioFlinger::EffectModule::setSuspended(bool suspended)
8904{
8905    Mutex::Autolock _l(mLock);
8906    mSuspended = suspended;
8907}
8908
8909bool AudioFlinger::EffectModule::suspended() const
8910{
8911    Mutex::Autolock _l(mLock);
8912    return mSuspended;
8913}
8914
8915bool AudioFlinger::EffectModule::purgeHandles()
8916{
8917    bool enabled = false;
8918    Mutex::Autolock _l(mLock);
8919    for (size_t i = 0; i < mHandles.size(); i++) {
8920        EffectHandle *handle = mHandles[i];
8921        if (handle != NULL && !handle->destroyed_l()) {
8922            handle->effect().clear();
8923            if (handle->hasControl()) {
8924                enabled = handle->enabled();
8925            }
8926        }
8927    }
8928    return enabled;
8929}
8930
8931void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8932{
8933    const size_t SIZE = 256;
8934    char buffer[SIZE];
8935    String8 result;
8936
8937    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8938    result.append(buffer);
8939
8940    bool locked = tryLock(mLock);
8941    // failed to lock - AudioFlinger is probably deadlocked
8942    if (!locked) {
8943        result.append("\t\tCould not lock Fx mutex:\n");
8944    }
8945
8946    result.append("\t\tSession Status State Engine:\n");
8947    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8948            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8949    result.append(buffer);
8950
8951    result.append("\t\tDescriptor:\n");
8952    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8953            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8954            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],
8955                    mDescriptor.uuid.node[2],
8956            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8957    result.append(buffer);
8958    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8959                mDescriptor.type.timeLow, mDescriptor.type.timeMid,
8960                    mDescriptor.type.timeHiAndVersion,
8961                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],
8962                    mDescriptor.type.node[2],
8963                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8964    result.append(buffer);
8965    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8966            mDescriptor.apiVersion,
8967            mDescriptor.flags);
8968    result.append(buffer);
8969    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8970            mDescriptor.name);
8971    result.append(buffer);
8972    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8973            mDescriptor.implementor);
8974    result.append(buffer);
8975
8976    result.append("\t\t- Input configuration:\n");
8977    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8978    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8979            (uint32_t)mConfig.inputCfg.buffer.raw,
8980            mConfig.inputCfg.buffer.frameCount,
8981            mConfig.inputCfg.samplingRate,
8982            mConfig.inputCfg.channels,
8983            mConfig.inputCfg.format);
8984    result.append(buffer);
8985
8986    result.append("\t\t- Output configuration:\n");
8987    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8988    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8989            (uint32_t)mConfig.outputCfg.buffer.raw,
8990            mConfig.outputCfg.buffer.frameCount,
8991            mConfig.outputCfg.samplingRate,
8992            mConfig.outputCfg.channels,
8993            mConfig.outputCfg.format);
8994    result.append(buffer);
8995
8996    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8997    result.append(buffer);
8998    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8999    for (size_t i = 0; i < mHandles.size(); ++i) {
9000        EffectHandle *handle = mHandles[i];
9001        if (handle != NULL && !handle->destroyed_l()) {
9002            handle->dump(buffer, SIZE);
9003            result.append(buffer);
9004        }
9005    }
9006
9007    result.append("\n");
9008
9009    write(fd, result.string(), result.length());
9010
9011    if (locked) {
9012        mLock.unlock();
9013    }
9014}
9015
9016// ----------------------------------------------------------------------------
9017//  EffectHandle implementation
9018// ----------------------------------------------------------------------------
9019
9020#undef LOG_TAG
9021#define LOG_TAG "AudioFlinger::EffectHandle"
9022
9023AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
9024                                        const sp<AudioFlinger::Client>& client,
9025                                        const sp<IEffectClient>& effectClient,
9026                                        int32_t priority)
9027    : BnEffect(),
9028    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
9029    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
9030{
9031    ALOGV("constructor %p", this);
9032
9033    if (client == 0) {
9034        return;
9035    }
9036    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
9037    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
9038    if (mCblkMemory != 0) {
9039        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
9040
9041        if (mCblk != NULL) {
9042            new(mCblk) effect_param_cblk_t();
9043            mBuffer = (uint8_t *)mCblk + bufOffset;
9044        }
9045    } else {
9046        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE +
9047                sizeof(effect_param_cblk_t));
9048        return;
9049    }
9050}
9051
9052AudioFlinger::EffectHandle::~EffectHandle()
9053{
9054    ALOGV("Destructor %p", this);
9055
9056    if (mEffect == 0) {
9057        mDestroyed = true;
9058        return;
9059    }
9060    mEffect->lock();
9061    mDestroyed = true;
9062    mEffect->unlock();
9063    disconnect(false);
9064}
9065
9066status_t AudioFlinger::EffectHandle::enable()
9067{
9068    ALOGV("enable %p", this);
9069    if (!mHasControl) return INVALID_OPERATION;
9070    if (mEffect == 0) return DEAD_OBJECT;
9071
9072    if (mEnabled) {
9073        return NO_ERROR;
9074    }
9075
9076    mEnabled = true;
9077
9078    sp<ThreadBase> thread = mEffect->thread().promote();
9079    if (thread != 0) {
9080        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
9081    }
9082
9083    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
9084    if (mEffect->suspended()) {
9085        return NO_ERROR;
9086    }
9087
9088    status_t status = mEffect->setEnabled(true);
9089    if (status != NO_ERROR) {
9090        if (thread != 0) {
9091            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9092        }
9093        mEnabled = false;
9094    }
9095    return status;
9096}
9097
9098status_t AudioFlinger::EffectHandle::disable()
9099{
9100    ALOGV("disable %p", this);
9101    if (!mHasControl) return INVALID_OPERATION;
9102    if (mEffect == 0) return DEAD_OBJECT;
9103
9104    if (!mEnabled) {
9105        return NO_ERROR;
9106    }
9107    mEnabled = false;
9108
9109    if (mEffect->suspended()) {
9110        return NO_ERROR;
9111    }
9112
9113    status_t status = mEffect->setEnabled(false);
9114
9115    sp<ThreadBase> thread = mEffect->thread().promote();
9116    if (thread != 0) {
9117        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9118    }
9119
9120    return status;
9121}
9122
9123void AudioFlinger::EffectHandle::disconnect()
9124{
9125    disconnect(true);
9126}
9127
9128void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
9129{
9130    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
9131    if (mEffect == 0) {
9132        return;
9133    }
9134    // restore suspended effects if the disconnected handle was enabled and the last one.
9135    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
9136        sp<ThreadBase> thread = mEffect->thread().promote();
9137        if (thread != 0) {
9138            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9139        }
9140    }
9141
9142    // release sp on module => module destructor can be called now
9143    mEffect.clear();
9144    if (mClient != 0) {
9145        if (mCblk != NULL) {
9146            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
9147            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
9148        }
9149        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
9150        // Client destructor must run with AudioFlinger mutex locked
9151        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
9152        mClient.clear();
9153    }
9154}
9155
9156status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
9157                                             uint32_t cmdSize,
9158                                             void *pCmdData,
9159                                             uint32_t *replySize,
9160                                             void *pReplyData)
9161{
9162    ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9163            cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9164
9165    // only get parameter command is permitted for applications not controlling the effect
9166    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9167        return INVALID_OPERATION;
9168    }
9169    if (mEffect == 0) return DEAD_OBJECT;
9170    if (mClient == 0) return INVALID_OPERATION;
9171
9172    // handle commands that are not forwarded transparently to effect engine
9173    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9174        // No need to trylock() here as this function is executed in the binder thread serving a
9175        // particular client process:  no risk to block the whole media server process or mixer
9176        // threads if we are stuck here
9177        Mutex::Autolock _l(mCblk->lock);
9178        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9179            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9180            mCblk->serverIndex = 0;
9181            mCblk->clientIndex = 0;
9182            return BAD_VALUE;
9183        }
9184        status_t status = NO_ERROR;
9185        while (mCblk->serverIndex < mCblk->clientIndex) {
9186            int reply;
9187            uint32_t rsize = sizeof(int);
9188            int *p = (int *)(mBuffer + mCblk->serverIndex);
9189            int size = *p++;
9190            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9191                ALOGW("command(): invalid parameter block size");
9192                break;
9193            }
9194            effect_param_t *param = (effect_param_t *)p;
9195            if (param->psize == 0 || param->vsize == 0) {
9196                ALOGW("command(): null parameter or value size");
9197                mCblk->serverIndex += size;
9198                continue;
9199            }
9200            uint32_t psize = sizeof(effect_param_t) +
9201                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9202                             param->vsize;
9203            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9204                                            psize,
9205                                            p,
9206                                            &rsize,
9207                                            &reply);
9208            // stop at first error encountered
9209            if (ret != NO_ERROR) {
9210                status = ret;
9211                *(int *)pReplyData = reply;
9212                break;
9213            } else if (reply != NO_ERROR) {
9214                *(int *)pReplyData = reply;
9215                break;
9216            }
9217            mCblk->serverIndex += size;
9218        }
9219        mCblk->serverIndex = 0;
9220        mCblk->clientIndex = 0;
9221        return status;
9222    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9223        *(int *)pReplyData = NO_ERROR;
9224        return enable();
9225    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9226        *(int *)pReplyData = NO_ERROR;
9227        return disable();
9228    }
9229
9230    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9231}
9232
9233void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9234{
9235    ALOGV("setControl %p control %d", this, hasControl);
9236
9237    mHasControl = hasControl;
9238    mEnabled = enabled;
9239
9240    if (signal && mEffectClient != 0) {
9241        mEffectClient->controlStatusChanged(hasControl);
9242    }
9243}
9244
9245void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9246                                                 uint32_t cmdSize,
9247                                                 void *pCmdData,
9248                                                 uint32_t replySize,
9249                                                 void *pReplyData)
9250{
9251    if (mEffectClient != 0) {
9252        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9253    }
9254}
9255
9256
9257
9258void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9259{
9260    if (mEffectClient != 0) {
9261        mEffectClient->enableStatusChanged(enabled);
9262    }
9263}
9264
9265status_t AudioFlinger::EffectHandle::onTransact(
9266    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9267{
9268    return BnEffect::onTransact(code, data, reply, flags);
9269}
9270
9271
9272void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9273{
9274    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9275
9276    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9277            (mClient == 0) ? getpid_cached : mClient->pid(),
9278            mPriority,
9279            mHasControl,
9280            !locked,
9281            mCblk ? mCblk->clientIndex : 0,
9282            mCblk ? mCblk->serverIndex : 0
9283            );
9284
9285    if (locked) {
9286        mCblk->lock.unlock();
9287    }
9288}
9289
9290#undef LOG_TAG
9291#define LOG_TAG "AudioFlinger::EffectChain"
9292
9293AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9294                                        int sessionId)
9295    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9296      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9297      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9298{
9299    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9300    if (thread == NULL) {
9301        return;
9302    }
9303    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9304                                    thread->frameCount();
9305}
9306
9307AudioFlinger::EffectChain::~EffectChain()
9308{
9309    if (mOwnInBuffer) {
9310        delete mInBuffer;
9311    }
9312
9313}
9314
9315// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9316sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(
9317        effect_descriptor_t *descriptor)
9318{
9319    size_t size = mEffects.size();
9320
9321    for (size_t i = 0; i < size; i++) {
9322        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9323            return mEffects[i];
9324        }
9325    }
9326    return 0;
9327}
9328
9329// getEffectFromId_l() must be called with ThreadBase::mLock held
9330sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9331{
9332    size_t size = mEffects.size();
9333
9334    for (size_t i = 0; i < size; i++) {
9335        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9336        if (id == 0 || mEffects[i]->id() == id) {
9337            return mEffects[i];
9338        }
9339    }
9340    return 0;
9341}
9342
9343// getEffectFromType_l() must be called with ThreadBase::mLock held
9344sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9345        const effect_uuid_t *type)
9346{
9347    size_t size = mEffects.size();
9348
9349    for (size_t i = 0; i < size; i++) {
9350        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9351            return mEffects[i];
9352        }
9353    }
9354    return 0;
9355}
9356
9357void AudioFlinger::EffectChain::clearInputBuffer()
9358{
9359    Mutex::Autolock _l(mLock);
9360    sp<ThreadBase> thread = mThread.promote();
9361    if (thread == 0) {
9362        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9363        return;
9364    }
9365    clearInputBuffer_l(thread);
9366}
9367
9368// Must be called with EffectChain::mLock locked
9369void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9370{
9371    size_t numSamples = thread->frameCount() * thread->channelCount();
9372    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9373
9374}
9375
9376// Must be called with EffectChain::mLock locked
9377void AudioFlinger::EffectChain::process_l()
9378{
9379    sp<ThreadBase> thread = mThread.promote();
9380    if (thread == 0) {
9381        ALOGW("process_l(): cannot promote mixer thread");
9382        return;
9383    }
9384    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9385            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9386    // always process effects unless no more tracks are on the session and the effect tail
9387    // has been rendered
9388    bool doProcess = true;
9389    if (!isGlobalSession) {
9390        bool tracksOnSession = (trackCnt() != 0);
9391
9392        if (!tracksOnSession && mTailBufferCount == 0) {
9393            doProcess = false;
9394        }
9395
9396        if (activeTrackCnt() == 0) {
9397            // if no track is active and the effect tail has not been rendered,
9398            // the input buffer must be cleared here as the mixer process will not do it
9399            if (tracksOnSession || mTailBufferCount > 0) {
9400                clearInputBuffer_l(thread);
9401                if (mTailBufferCount > 0) {
9402                    mTailBufferCount--;
9403                }
9404            }
9405        }
9406    }
9407
9408    size_t size = mEffects.size();
9409    if (doProcess) {
9410        for (size_t i = 0; i < size; i++) {
9411            mEffects[i]->process();
9412        }
9413    }
9414    for (size_t i = 0; i < size; i++) {
9415        mEffects[i]->updateState();
9416    }
9417}
9418
9419// addEffect_l() must be called with PlaybackThread::mLock held
9420status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9421{
9422    effect_descriptor_t desc = effect->desc();
9423    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9424
9425    Mutex::Autolock _l(mLock);
9426    effect->setChain(this);
9427    sp<ThreadBase> thread = mThread.promote();
9428    if (thread == 0) {
9429        return NO_INIT;
9430    }
9431    effect->setThread(thread);
9432
9433    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9434        // Auxiliary effects are inserted at the beginning of mEffects vector as
9435        // they are processed first and accumulated in chain input buffer
9436        mEffects.insertAt(effect, 0);
9437
9438        // the input buffer for auxiliary effect contains mono samples in
9439        // 32 bit format. This is to avoid saturation in AudoMixer
9440        // accumulation stage. Saturation is done in EffectModule::process() before
9441        // calling the process in effect engine
9442        size_t numSamples = thread->frameCount();
9443        int32_t *buffer = new int32_t[numSamples];
9444        memset(buffer, 0, numSamples * sizeof(int32_t));
9445        effect->setInBuffer((int16_t *)buffer);
9446        // auxiliary effects output samples to chain input buffer for further processing
9447        // by insert effects
9448        effect->setOutBuffer(mInBuffer);
9449    } else {
9450        // Insert effects are inserted at the end of mEffects vector as they are processed
9451        //  after track and auxiliary effects.
9452        // Insert effect order as a function of indicated preference:
9453        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9454        //  another effect is present
9455        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9456        //  last effect claiming first position
9457        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9458        //  first effect claiming last position
9459        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9460        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9461        // already present
9462
9463        size_t size = mEffects.size();
9464        size_t idx_insert = size;
9465        ssize_t idx_insert_first = -1;
9466        ssize_t idx_insert_last = -1;
9467
9468        for (size_t i = 0; i < size; i++) {
9469            effect_descriptor_t d = mEffects[i]->desc();
9470            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9471            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9472            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9473                // check invalid effect chaining combinations
9474                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9475                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9476                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s",
9477                            desc.name, d.name);
9478                    return INVALID_OPERATION;
9479                }
9480                // remember position of first insert effect and by default
9481                // select this as insert position for new effect
9482                if (idx_insert == size) {
9483                    idx_insert = i;
9484                }
9485                // remember position of last insert effect claiming
9486                // first position
9487                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9488                    idx_insert_first = i;
9489                }
9490                // remember position of first insert effect claiming
9491                // last position
9492                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9493                    idx_insert_last == -1) {
9494                    idx_insert_last = i;
9495                }
9496            }
9497        }
9498
9499        // modify idx_insert from first position if needed
9500        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9501            if (idx_insert_last != -1) {
9502                idx_insert = idx_insert_last;
9503            } else {
9504                idx_insert = size;
9505            }
9506        } else {
9507            if (idx_insert_first != -1) {
9508                idx_insert = idx_insert_first + 1;
9509            }
9510        }
9511
9512        // always read samples from chain input buffer
9513        effect->setInBuffer(mInBuffer);
9514
9515        // if last effect in the chain, output samples to chain
9516        // output buffer, otherwise to chain input buffer
9517        if (idx_insert == size) {
9518            if (idx_insert != 0) {
9519                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9520                mEffects[idx_insert-1]->configure();
9521            }
9522            effect->setOutBuffer(mOutBuffer);
9523        } else {
9524            effect->setOutBuffer(mInBuffer);
9525        }
9526        mEffects.insertAt(effect, idx_insert);
9527
9528        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this,
9529                idx_insert);
9530    }
9531    effect->configure();
9532    return NO_ERROR;
9533}
9534
9535// removeEffect_l() must be called with PlaybackThread::mLock held
9536size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9537{
9538    Mutex::Autolock _l(mLock);
9539    size_t size = mEffects.size();
9540    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9541
9542    for (size_t i = 0; i < size; i++) {
9543        if (effect == mEffects[i]) {
9544            // calling stop here will remove pre-processing effect from the audio HAL.
9545            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9546            // the middle of a read from audio HAL
9547            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9548                    mEffects[i]->state() == EffectModule::STOPPING) {
9549                mEffects[i]->stop();
9550            }
9551            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9552                delete[] effect->inBuffer();
9553            } else {
9554                if (i == size - 1 && i != 0) {
9555                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9556                    mEffects[i - 1]->configure();
9557                }
9558            }
9559            mEffects.removeAt(i);
9560            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(),
9561                    this, i);
9562            break;
9563        }
9564    }
9565
9566    return mEffects.size();
9567}
9568
9569// setDevice_l() must be called with PlaybackThread::mLock held
9570void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9571{
9572    size_t size = mEffects.size();
9573    for (size_t i = 0; i < size; i++) {
9574        mEffects[i]->setDevice(device);
9575    }
9576}
9577
9578// setMode_l() must be called with PlaybackThread::mLock held
9579void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9580{
9581    size_t size = mEffects.size();
9582    for (size_t i = 0; i < size; i++) {
9583        mEffects[i]->setMode(mode);
9584    }
9585}
9586
9587// setAudioSource_l() must be called with PlaybackThread::mLock held
9588void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9589{
9590    size_t size = mEffects.size();
9591    for (size_t i = 0; i < size; i++) {
9592        mEffects[i]->setAudioSource(source);
9593    }
9594}
9595
9596// setVolume_l() must be called with PlaybackThread::mLock held
9597bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9598{
9599    uint32_t newLeft = *left;
9600    uint32_t newRight = *right;
9601    bool hasControl = false;
9602    int ctrlIdx = -1;
9603    size_t size = mEffects.size();
9604
9605    // first update volume controller
9606    for (size_t i = size; i > 0; i--) {
9607        if (mEffects[i - 1]->isProcessEnabled() &&
9608            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9609            ctrlIdx = i - 1;
9610            hasControl = true;
9611            break;
9612        }
9613    }
9614
9615    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9616        if (hasControl) {
9617            *left = mNewLeftVolume;
9618            *right = mNewRightVolume;
9619        }
9620        return hasControl;
9621    }
9622
9623    mVolumeCtrlIdx = ctrlIdx;
9624    mLeftVolume = newLeft;
9625    mRightVolume = newRight;
9626
9627    // second get volume update from volume controller
9628    if (ctrlIdx >= 0) {
9629        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9630        mNewLeftVolume = newLeft;
9631        mNewRightVolume = newRight;
9632    }
9633    // then indicate volume to all other effects in chain.
9634    // Pass altered volume to effects before volume controller
9635    // and requested volume to effects after controller
9636    uint32_t lVol = newLeft;
9637    uint32_t rVol = newRight;
9638
9639    for (size_t i = 0; i < size; i++) {
9640        if ((int)i == ctrlIdx) continue;
9641        // this also works for ctrlIdx == -1 when there is no volume controller
9642        if ((int)i > ctrlIdx) {
9643            lVol = *left;
9644            rVol = *right;
9645        }
9646        mEffects[i]->setVolume(&lVol, &rVol, false);
9647    }
9648    *left = newLeft;
9649    *right = newRight;
9650
9651    return hasControl;
9652}
9653
9654void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9655{
9656    const size_t SIZE = 256;
9657    char buffer[SIZE];
9658    String8 result;
9659
9660    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9661    result.append(buffer);
9662
9663    bool locked = tryLock(mLock);
9664    // failed to lock - AudioFlinger is probably deadlocked
9665    if (!locked) {
9666        result.append("\tCould not lock mutex:\n");
9667    }
9668
9669    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9670    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9671            mEffects.size(),
9672            (uint32_t)mInBuffer,
9673            (uint32_t)mOutBuffer,
9674            mActiveTrackCnt);
9675    result.append(buffer);
9676    write(fd, result.string(), result.size());
9677
9678    for (size_t i = 0; i < mEffects.size(); ++i) {
9679        sp<EffectModule> effect = mEffects[i];
9680        if (effect != 0) {
9681            effect->dump(fd, args);
9682        }
9683    }
9684
9685    if (locked) {
9686        mLock.unlock();
9687    }
9688}
9689
9690// must be called with ThreadBase::mLock held
9691void AudioFlinger::EffectChain::setEffectSuspended_l(
9692        const effect_uuid_t *type, bool suspend)
9693{
9694    sp<SuspendedEffectDesc> desc;
9695    // use effect type UUID timelow as key as there is no real risk of identical
9696    // timeLow fields among effect type UUIDs.
9697    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9698    if (suspend) {
9699        if (index >= 0) {
9700            desc = mSuspendedEffects.valueAt(index);
9701        } else {
9702            desc = new SuspendedEffectDesc();
9703            desc->mType = *type;
9704            mSuspendedEffects.add(type->timeLow, desc);
9705            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9706        }
9707        if (desc->mRefCount++ == 0) {
9708            sp<EffectModule> effect = getEffectIfEnabled(type);
9709            if (effect != 0) {
9710                desc->mEffect = effect;
9711                effect->setSuspended(true);
9712                effect->setEnabled(false);
9713            }
9714        }
9715    } else {
9716        if (index < 0) {
9717            return;
9718        }
9719        desc = mSuspendedEffects.valueAt(index);
9720        if (desc->mRefCount <= 0) {
9721            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9722            desc->mRefCount = 1;
9723        }
9724        if (--desc->mRefCount == 0) {
9725            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9726            if (desc->mEffect != 0) {
9727                sp<EffectModule> effect = desc->mEffect.promote();
9728                if (effect != 0) {
9729                    effect->setSuspended(false);
9730                    effect->lock();
9731                    EffectHandle *handle = effect->controlHandle_l();
9732                    if (handle != NULL && !handle->destroyed_l()) {
9733                        effect->setEnabled_l(handle->enabled());
9734                    }
9735                    effect->unlock();
9736                }
9737                desc->mEffect.clear();
9738            }
9739            mSuspendedEffects.removeItemsAt(index);
9740        }
9741    }
9742}
9743
9744// must be called with ThreadBase::mLock held
9745void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9746{
9747    sp<SuspendedEffectDesc> desc;
9748
9749    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9750    if (suspend) {
9751        if (index >= 0) {
9752            desc = mSuspendedEffects.valueAt(index);
9753        } else {
9754            desc = new SuspendedEffectDesc();
9755            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9756            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9757        }
9758        if (desc->mRefCount++ == 0) {
9759            Vector< sp<EffectModule> > effects;
9760            getSuspendEligibleEffects(effects);
9761            for (size_t i = 0; i < effects.size(); i++) {
9762                setEffectSuspended_l(&effects[i]->desc().type, true);
9763            }
9764        }
9765    } else {
9766        if (index < 0) {
9767            return;
9768        }
9769        desc = mSuspendedEffects.valueAt(index);
9770        if (desc->mRefCount <= 0) {
9771            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9772            desc->mRefCount = 1;
9773        }
9774        if (--desc->mRefCount == 0) {
9775            Vector<const effect_uuid_t *> types;
9776            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9777                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9778                    continue;
9779                }
9780                types.add(&mSuspendedEffects.valueAt(i)->mType);
9781            }
9782            for (size_t i = 0; i < types.size(); i++) {
9783                setEffectSuspended_l(types[i], false);
9784            }
9785            ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
9786                    mSuspendedEffects.keyAt(index));
9787            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9788        }
9789    }
9790}
9791
9792
9793// The volume effect is used for automated tests only
9794#ifndef OPENSL_ES_H_
9795static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9796                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9797const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9798#endif //OPENSL_ES_H_
9799
9800bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9801{
9802    // auxiliary effects and visualizer are never suspended on output mix
9803    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9804        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9805         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9806         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9807        return false;
9808    }
9809    return true;
9810}
9811
9812void AudioFlinger::EffectChain::getSuspendEligibleEffects(
9813        Vector< sp<AudioFlinger::EffectModule> > &effects)
9814{
9815    effects.clear();
9816    for (size_t i = 0; i < mEffects.size(); i++) {
9817        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9818            effects.add(mEffects[i]);
9819        }
9820    }
9821}
9822
9823sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9824                                                            const effect_uuid_t *type)
9825{
9826    sp<EffectModule> effect = getEffectFromType_l(type);
9827    return effect != 0 && effect->isEnabled() ? effect : 0;
9828}
9829
9830void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9831                                                            bool enabled)
9832{
9833    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9834    if (enabled) {
9835        if (index < 0) {
9836            // if the effect is not suspend check if all effects are suspended
9837            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9838            if (index < 0) {
9839                return;
9840            }
9841            if (!isEffectEligibleForSuspend(effect->desc())) {
9842                return;
9843            }
9844            setEffectSuspended_l(&effect->desc().type, enabled);
9845            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9846            if (index < 0) {
9847                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9848                return;
9849            }
9850        }
9851        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9852            effect->desc().type.timeLow);
9853        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9854        // if effect is requested to suspended but was not yet enabled, supend it now.
9855        if (desc->mEffect == 0) {
9856            desc->mEffect = effect;
9857            effect->setEnabled(false);
9858            effect->setSuspended(true);
9859        }
9860    } else {
9861        if (index < 0) {
9862            return;
9863        }
9864        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9865            effect->desc().type.timeLow);
9866        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9867        desc->mEffect.clear();
9868        effect->setSuspended(false);
9869    }
9870}
9871
9872#undef LOG_TAG
9873#define LOG_TAG "AudioFlinger"
9874
9875// ----------------------------------------------------------------------------
9876
9877status_t AudioFlinger::onTransact(
9878        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9879{
9880    return BnAudioFlinger::onTransact(code, data, reply, flags);
9881}
9882
9883}; // namespace android
9884