AudioFlinger.cpp revision 808e7d16504cbe5b28bb88c31afb2542ab488965
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22//#define ATRACE_TAG ATRACE_TAG_AUDIO
23
24#include <math.h>
25#include <signal.h>
26#include <sys/time.h>
27#include <sys/resource.h>
28
29#include <binder/IPCThreadState.h>
30#include <binder/IServiceManager.h>
31#include <utils/Log.h>
32#include <utils/Trace.h>
33#include <binder/Parcel.h>
34#include <binder/IPCThreadState.h>
35#include <utils/String16.h>
36#include <utils/threads.h>
37#include <utils/Atomic.h>
38
39#include <cutils/bitops.h>
40#include <cutils/properties.h>
41#include <cutils/compiler.h>
42
43#undef ADD_BATTERY_DATA
44
45#ifdef ADD_BATTERY_DATA
46#include <media/IMediaPlayerService.h>
47#include <media/IMediaDeathNotifier.h>
48#endif
49
50#include <private/media/AudioTrackShared.h>
51#include <private/media/AudioEffectShared.h>
52
53#include <system/audio.h>
54#include <hardware/audio.h>
55
56#include "AudioMixer.h"
57#include "AudioFlinger.h"
58#include "ServiceUtilities.h"
59
60#include <media/EffectsFactoryApi.h>
61#include <audio_effects/effect_visualizer.h>
62#include <audio_effects/effect_ns.h>
63#include <audio_effects/effect_aec.h>
64
65#include <audio_utils/primitives.h>
66
67#include <powermanager/PowerManager.h>
68
69// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75#include <common_time/cc_helper.h>
76#include <common_time/local_clock.h>
77
78#include "FastMixer.h"
79
80// NBAIO implementations
81#include "AudioStreamOutSink.h"
82#include "MonoPipe.h"
83#include "MonoPipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145
146nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
147
148// Whether to use fast mixer
149static const enum {
150    FastMixer_Never,    // never initialize or use: for debugging only
151    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
152                        // normal mixer multiplier is 1
153    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
154                        // multipler is calculated based on minimum normal mixer buffer size
155    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
156                        // multipler is calculated based on minimum normal mixer buffer size
157    // FIXME for FastMixer_Dynamic:
158    //  Supporting this option will require fixing HALs that can't handle large writes.
159    //  For example, one HAL implementation returns an error from a large write,
160    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
161    //  We could either fix the HAL implementations, or provide a wrapper that breaks
162    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
163} kUseFastMixer = FastMixer_Static;
164
165// ----------------------------------------------------------------------------
166
167#ifdef ADD_BATTERY_DATA
168// To collect the amplifier usage
169static void addBatteryData(uint32_t params) {
170    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
171    if (service == NULL) {
172        // it already logged
173        return;
174    }
175
176    service->addBatteryData(params);
177}
178#endif
179
180static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
181{
182    const hw_module_t *mod;
183    int rc;
184
185    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
186    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
187                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
188    if (rc) {
189        goto out;
190    }
191    rc = audio_hw_device_open(mod, dev);
192    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
193                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
194    if (rc) {
195        goto out;
196    }
197    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
198        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
199        rc = BAD_VALUE;
200        goto out;
201    }
202    return 0;
203
204out:
205    *dev = NULL;
206    return rc;
207}
208
209// ----------------------------------------------------------------------------
210
211AudioFlinger::AudioFlinger()
212    : BnAudioFlinger(),
213      mPrimaryHardwareDev(NULL),
214      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
215      mMasterVolume(1.0f),
216      mMasterVolumeSupportLvl(MVS_NONE),
217      mMasterMute(false),
218      mNextUniqueId(1),
219      mMode(AUDIO_MODE_INVALID),
220      mBtNrecIsOff(false)
221{
222}
223
224void AudioFlinger::onFirstRef()
225{
226    int rc = 0;
227
228    Mutex::Autolock _l(mLock);
229
230    /* TODO: move all this work into an Init() function */
231    char val_str[PROPERTY_VALUE_MAX] = { 0 };
232    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
233        uint32_t int_val;
234        if (1 == sscanf(val_str, "%u", &int_val)) {
235            mStandbyTimeInNsecs = milliseconds(int_val);
236            ALOGI("Using %u mSec as standby time.", int_val);
237        } else {
238            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
239            ALOGI("Using default %u mSec as standby time.",
240                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
241        }
242    }
243
244    mMode = AUDIO_MODE_NORMAL;
245    mMasterVolumeSW = 1.0;
246    mMasterVolume   = 1.0;
247    mHardwareStatus = AUDIO_HW_IDLE;
248}
249
250AudioFlinger::~AudioFlinger()
251{
252
253    while (!mRecordThreads.isEmpty()) {
254        // closeInput() will remove first entry from mRecordThreads
255        closeInput(mRecordThreads.keyAt(0));
256    }
257    while (!mPlaybackThreads.isEmpty()) {
258        // closeOutput() will remove first entry from mPlaybackThreads
259        closeOutput(mPlaybackThreads.keyAt(0));
260    }
261
262    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
263        // no mHardwareLock needed, as there are no other references to this
264        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
265        delete mAudioHwDevs.valueAt(i);
266    }
267}
268
269static const char * const audio_interfaces[] = {
270    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
271    AUDIO_HARDWARE_MODULE_ID_A2DP,
272    AUDIO_HARDWARE_MODULE_ID_USB,
273};
274#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
275
276audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
277{
278    // if module is 0, the request comes from an old policy manager and we should load
279    // well known modules
280    if (module == 0) {
281        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
282        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
283            loadHwModule_l(audio_interfaces[i]);
284        }
285    } else {
286        // check a match for the requested module handle
287        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
288        if (audioHwdevice != NULL) {
289            return audioHwdevice->hwDevice();
290        }
291    }
292    // then try to find a module supporting the requested device.
293    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
294        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
295        if ((dev->get_supported_devices(dev) & devices) == devices)
296            return dev;
297    }
298
299    return NULL;
300}
301
302status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
303{
304    const size_t SIZE = 256;
305    char buffer[SIZE];
306    String8 result;
307
308    result.append("Clients:\n");
309    for (size_t i = 0; i < mClients.size(); ++i) {
310        sp<Client> client = mClients.valueAt(i).promote();
311        if (client != 0) {
312            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
313            result.append(buffer);
314        }
315    }
316
317    result.append("Global session refs:\n");
318    result.append(" session pid count\n");
319    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
320        AudioSessionRef *r = mAudioSessionRefs[i];
321        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
322        result.append(buffer);
323    }
324    write(fd, result.string(), result.size());
325    return NO_ERROR;
326}
327
328
329status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
330{
331    const size_t SIZE = 256;
332    char buffer[SIZE];
333    String8 result;
334    hardware_call_state hardwareStatus = mHardwareStatus;
335
336    snprintf(buffer, SIZE, "Hardware status: %d\n"
337                           "Standby Time mSec: %u\n",
338                            hardwareStatus,
339                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
340    result.append(buffer);
341    write(fd, result.string(), result.size());
342    return NO_ERROR;
343}
344
345status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
346{
347    const size_t SIZE = 256;
348    char buffer[SIZE];
349    String8 result;
350    snprintf(buffer, SIZE, "Permission Denial: "
351            "can't dump AudioFlinger from pid=%d, uid=%d\n",
352            IPCThreadState::self()->getCallingPid(),
353            IPCThreadState::self()->getCallingUid());
354    result.append(buffer);
355    write(fd, result.string(), result.size());
356    return NO_ERROR;
357}
358
359static bool tryLock(Mutex& mutex)
360{
361    bool locked = false;
362    for (int i = 0; i < kDumpLockRetries; ++i) {
363        if (mutex.tryLock() == NO_ERROR) {
364            locked = true;
365            break;
366        }
367        usleep(kDumpLockSleepUs);
368    }
369    return locked;
370}
371
372status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
373{
374    if (!dumpAllowed()) {
375        dumpPermissionDenial(fd, args);
376    } else {
377        // get state of hardware lock
378        bool hardwareLocked = tryLock(mHardwareLock);
379        if (!hardwareLocked) {
380            String8 result(kHardwareLockedString);
381            write(fd, result.string(), result.size());
382        } else {
383            mHardwareLock.unlock();
384        }
385
386        bool locked = tryLock(mLock);
387
388        // failed to lock - AudioFlinger is probably deadlocked
389        if (!locked) {
390            String8 result(kDeadlockedString);
391            write(fd, result.string(), result.size());
392        }
393
394        dumpClients(fd, args);
395        dumpInternals(fd, args);
396
397        // dump playback threads
398        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
399            mPlaybackThreads.valueAt(i)->dump(fd, args);
400        }
401
402        // dump record threads
403        for (size_t i = 0; i < mRecordThreads.size(); i++) {
404            mRecordThreads.valueAt(i)->dump(fd, args);
405        }
406
407        // dump all hardware devs
408        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
409            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
410            dev->dump(dev, fd);
411        }
412        if (locked) mLock.unlock();
413    }
414    return NO_ERROR;
415}
416
417sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
418{
419    // If pid is already in the mClients wp<> map, then use that entry
420    // (for which promote() is always != 0), otherwise create a new entry and Client.
421    sp<Client> client = mClients.valueFor(pid).promote();
422    if (client == 0) {
423        client = new Client(this, pid);
424        mClients.add(pid, client);
425    }
426
427    return client;
428}
429
430// IAudioFlinger interface
431
432
433sp<IAudioTrack> AudioFlinger::createTrack(
434        pid_t pid,
435        audio_stream_type_t streamType,
436        uint32_t sampleRate,
437        audio_format_t format,
438        uint32_t channelMask,
439        int frameCount,
440        IAudioFlinger::track_flags_t flags,
441        const sp<IMemory>& sharedBuffer,
442        audio_io_handle_t output,
443        pid_t tid,
444        int *sessionId,
445        status_t *status)
446{
447    sp<PlaybackThread::Track> track;
448    sp<TrackHandle> trackHandle;
449    sp<Client> client;
450    status_t lStatus;
451    int lSessionId;
452
453    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
454    // but if someone uses binder directly they could bypass that and cause us to crash
455    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
456        ALOGE("createTrack() invalid stream type %d", streamType);
457        lStatus = BAD_VALUE;
458        goto Exit;
459    }
460
461    {
462        Mutex::Autolock _l(mLock);
463        PlaybackThread *thread = checkPlaybackThread_l(output);
464        PlaybackThread *effectThread = NULL;
465        if (thread == NULL) {
466            ALOGE("unknown output thread");
467            lStatus = BAD_VALUE;
468            goto Exit;
469        }
470
471        client = registerPid_l(pid);
472
473        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
474        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
475            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
476                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
477                if (mPlaybackThreads.keyAt(i) != output) {
478                    // prevent same audio session on different output threads
479                    uint32_t sessions = t->hasAudioSession(*sessionId);
480                    if (sessions & PlaybackThread::TRACK_SESSION) {
481                        ALOGE("createTrack() session ID %d already in use", *sessionId);
482                        lStatus = BAD_VALUE;
483                        goto Exit;
484                    }
485                    // check if an effect with same session ID is waiting for a track to be created
486                    if (sessions & PlaybackThread::EFFECT_SESSION) {
487                        effectThread = t.get();
488                    }
489                }
490            }
491            lSessionId = *sessionId;
492        } else {
493            // if no audio session id is provided, create one here
494            lSessionId = nextUniqueId();
495            if (sessionId != NULL) {
496                *sessionId = lSessionId;
497            }
498        }
499        ALOGV("createTrack() lSessionId: %d", lSessionId);
500
501        track = thread->createTrack_l(client, streamType, sampleRate, format,
502                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
503
504        // move effect chain to this output thread if an effect on same session was waiting
505        // for a track to be created
506        if (lStatus == NO_ERROR && effectThread != NULL) {
507            Mutex::Autolock _dl(thread->mLock);
508            Mutex::Autolock _sl(effectThread->mLock);
509            moveEffectChain_l(lSessionId, effectThread, thread, true);
510        }
511
512        // Look for sync events awaiting for a session to be used.
513        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
514            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
515                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
516                    track->setSyncEvent(mPendingSyncEvents[i]);
517                    mPendingSyncEvents.removeAt(i);
518                    i--;
519                }
520            }
521        }
522    }
523    if (lStatus == NO_ERROR) {
524        trackHandle = new TrackHandle(track);
525    } else {
526        // remove local strong reference to Client before deleting the Track so that the Client
527        // destructor is called by the TrackBase destructor with mLock held
528        client.clear();
529        track.clear();
530    }
531
532Exit:
533    if (status != NULL) {
534        *status = lStatus;
535    }
536    return trackHandle;
537}
538
539uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
540{
541    Mutex::Autolock _l(mLock);
542    PlaybackThread *thread = checkPlaybackThread_l(output);
543    if (thread == NULL) {
544        ALOGW("sampleRate() unknown thread %d", output);
545        return 0;
546    }
547    return thread->sampleRate();
548}
549
550int AudioFlinger::channelCount(audio_io_handle_t output) const
551{
552    Mutex::Autolock _l(mLock);
553    PlaybackThread *thread = checkPlaybackThread_l(output);
554    if (thread == NULL) {
555        ALOGW("channelCount() unknown thread %d", output);
556        return 0;
557    }
558    return thread->channelCount();
559}
560
561audio_format_t AudioFlinger::format(audio_io_handle_t output) const
562{
563    Mutex::Autolock _l(mLock);
564    PlaybackThread *thread = checkPlaybackThread_l(output);
565    if (thread == NULL) {
566        ALOGW("format() unknown thread %d", output);
567        return AUDIO_FORMAT_INVALID;
568    }
569    return thread->format();
570}
571
572size_t AudioFlinger::frameCount(audio_io_handle_t output) const
573{
574    Mutex::Autolock _l(mLock);
575    PlaybackThread *thread = checkPlaybackThread_l(output);
576    if (thread == NULL) {
577        ALOGW("frameCount() unknown thread %d", output);
578        return 0;
579    }
580    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
581    //       should examine all callers and fix them to handle smaller counts
582    return thread->frameCount();
583}
584
585uint32_t AudioFlinger::latency(audio_io_handle_t output) const
586{
587    Mutex::Autolock _l(mLock);
588    PlaybackThread *thread = checkPlaybackThread_l(output);
589    if (thread == NULL) {
590        ALOGW("latency() unknown thread %d", output);
591        return 0;
592    }
593    return thread->latency();
594}
595
596status_t AudioFlinger::setMasterVolume(float value)
597{
598    status_t ret = initCheck();
599    if (ret != NO_ERROR) {
600        return ret;
601    }
602
603    // check calling permissions
604    if (!settingsAllowed()) {
605        return PERMISSION_DENIED;
606    }
607
608    float swmv = value;
609
610    Mutex::Autolock _l(mLock);
611
612    // when hw supports master volume, don't scale in sw mixer
613    if (MVS_NONE != mMasterVolumeSupportLvl) {
614        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
615            AutoMutex lock(mHardwareLock);
616            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
617
618            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
619            if (NULL != dev->set_master_volume) {
620                dev->set_master_volume(dev, value);
621            }
622            mHardwareStatus = AUDIO_HW_IDLE;
623        }
624
625        swmv = 1.0;
626    }
627
628    mMasterVolume   = value;
629    mMasterVolumeSW = swmv;
630    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
631        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
632
633    return NO_ERROR;
634}
635
636status_t AudioFlinger::setMode(audio_mode_t mode)
637{
638    status_t ret = initCheck();
639    if (ret != NO_ERROR) {
640        return ret;
641    }
642
643    // check calling permissions
644    if (!settingsAllowed()) {
645        return PERMISSION_DENIED;
646    }
647    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
648        ALOGW("Illegal value: setMode(%d)", mode);
649        return BAD_VALUE;
650    }
651
652    { // scope for the lock
653        AutoMutex lock(mHardwareLock);
654        mHardwareStatus = AUDIO_HW_SET_MODE;
655        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
656        mHardwareStatus = AUDIO_HW_IDLE;
657    }
658
659    if (NO_ERROR == ret) {
660        Mutex::Autolock _l(mLock);
661        mMode = mode;
662        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
663            mPlaybackThreads.valueAt(i)->setMode(mode);
664    }
665
666    return ret;
667}
668
669status_t AudioFlinger::setMicMute(bool state)
670{
671    status_t ret = initCheck();
672    if (ret != NO_ERROR) {
673        return ret;
674    }
675
676    // check calling permissions
677    if (!settingsAllowed()) {
678        return PERMISSION_DENIED;
679    }
680
681    AutoMutex lock(mHardwareLock);
682    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
683    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
684    mHardwareStatus = AUDIO_HW_IDLE;
685    return ret;
686}
687
688bool AudioFlinger::getMicMute() const
689{
690    status_t ret = initCheck();
691    if (ret != NO_ERROR) {
692        return false;
693    }
694
695    bool state = AUDIO_MODE_INVALID;
696    AutoMutex lock(mHardwareLock);
697    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
698    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
699    mHardwareStatus = AUDIO_HW_IDLE;
700    return state;
701}
702
703status_t AudioFlinger::setMasterMute(bool muted)
704{
705    // check calling permissions
706    if (!settingsAllowed()) {
707        return PERMISSION_DENIED;
708    }
709
710    Mutex::Autolock _l(mLock);
711    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
712    mMasterMute = muted;
713    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
714        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
715
716    return NO_ERROR;
717}
718
719float AudioFlinger::masterVolume() const
720{
721    Mutex::Autolock _l(mLock);
722    return masterVolume_l();
723}
724
725float AudioFlinger::masterVolumeSW() const
726{
727    Mutex::Autolock _l(mLock);
728    return masterVolumeSW_l();
729}
730
731bool AudioFlinger::masterMute() const
732{
733    Mutex::Autolock _l(mLock);
734    return masterMute_l();
735}
736
737float AudioFlinger::masterVolume_l() const
738{
739    if (MVS_FULL == mMasterVolumeSupportLvl) {
740        float ret_val;
741        AutoMutex lock(mHardwareLock);
742
743        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
744        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
745                    (NULL != mPrimaryHardwareDev->get_master_volume),
746                "can't get master volume");
747
748        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
749        mHardwareStatus = AUDIO_HW_IDLE;
750        return ret_val;
751    }
752
753    return mMasterVolume;
754}
755
756status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
757        audio_io_handle_t output)
758{
759    // check calling permissions
760    if (!settingsAllowed()) {
761        return PERMISSION_DENIED;
762    }
763
764    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
765        ALOGE("setStreamVolume() invalid stream %d", stream);
766        return BAD_VALUE;
767    }
768
769    AutoMutex lock(mLock);
770    PlaybackThread *thread = NULL;
771    if (output) {
772        thread = checkPlaybackThread_l(output);
773        if (thread == NULL) {
774            return BAD_VALUE;
775        }
776    }
777
778    mStreamTypes[stream].volume = value;
779
780    if (thread == NULL) {
781        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
782            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
783        }
784    } else {
785        thread->setStreamVolume(stream, value);
786    }
787
788    return NO_ERROR;
789}
790
791status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
792{
793    // check calling permissions
794    if (!settingsAllowed()) {
795        return PERMISSION_DENIED;
796    }
797
798    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
799        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
800        ALOGE("setStreamMute() invalid stream %d", stream);
801        return BAD_VALUE;
802    }
803
804    AutoMutex lock(mLock);
805    mStreamTypes[stream].mute = muted;
806    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
807        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
808
809    return NO_ERROR;
810}
811
812float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
813{
814    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
815        return 0.0f;
816    }
817
818    AutoMutex lock(mLock);
819    float volume;
820    if (output) {
821        PlaybackThread *thread = checkPlaybackThread_l(output);
822        if (thread == NULL) {
823            return 0.0f;
824        }
825        volume = thread->streamVolume(stream);
826    } else {
827        volume = streamVolume_l(stream);
828    }
829
830    return volume;
831}
832
833bool AudioFlinger::streamMute(audio_stream_type_t stream) const
834{
835    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
836        return true;
837    }
838
839    AutoMutex lock(mLock);
840    return streamMute_l(stream);
841}
842
843status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
844{
845    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
846            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
847    // check calling permissions
848    if (!settingsAllowed()) {
849        return PERMISSION_DENIED;
850    }
851
852    // ioHandle == 0 means the parameters are global to the audio hardware interface
853    if (ioHandle == 0) {
854        Mutex::Autolock _l(mLock);
855        status_t final_result = NO_ERROR;
856        {
857            AutoMutex lock(mHardwareLock);
858            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
859            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
860                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
861                status_t result = dev->set_parameters(dev, keyValuePairs.string());
862                final_result = result ?: final_result;
863            }
864            mHardwareStatus = AUDIO_HW_IDLE;
865        }
866        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
867        AudioParameter param = AudioParameter(keyValuePairs);
868        String8 value;
869        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
870            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
871            if (mBtNrecIsOff != btNrecIsOff) {
872                for (size_t i = 0; i < mRecordThreads.size(); i++) {
873                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
874                    RecordThread::RecordTrack *track = thread->track();
875                    if (track != NULL) {
876                        audio_devices_t device = (audio_devices_t)(
877                                thread->device() & AUDIO_DEVICE_IN_ALL);
878                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
879                        thread->setEffectSuspended(FX_IID_AEC,
880                                                   suspend,
881                                                   track->sessionId());
882                        thread->setEffectSuspended(FX_IID_NS,
883                                                   suspend,
884                                                   track->sessionId());
885                    }
886                }
887                mBtNrecIsOff = btNrecIsOff;
888            }
889        }
890        return final_result;
891    }
892
893    // hold a strong ref on thread in case closeOutput() or closeInput() is called
894    // and the thread is exited once the lock is released
895    sp<ThreadBase> thread;
896    {
897        Mutex::Autolock _l(mLock);
898        thread = checkPlaybackThread_l(ioHandle);
899        if (thread == NULL) {
900            thread = checkRecordThread_l(ioHandle);
901        } else if (thread == primaryPlaybackThread_l()) {
902            // indicate output device change to all input threads for pre processing
903            AudioParameter param = AudioParameter(keyValuePairs);
904            int value;
905            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
906                    (value != 0)) {
907                for (size_t i = 0; i < mRecordThreads.size(); i++) {
908                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
909                }
910            }
911        }
912    }
913    if (thread != 0) {
914        return thread->setParameters(keyValuePairs);
915    }
916    return BAD_VALUE;
917}
918
919String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
920{
921//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
922//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
923
924    Mutex::Autolock _l(mLock);
925
926    if (ioHandle == 0) {
927        String8 out_s8;
928
929        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
930            char *s;
931            {
932            AutoMutex lock(mHardwareLock);
933            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
934            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
935            s = dev->get_parameters(dev, keys.string());
936            mHardwareStatus = AUDIO_HW_IDLE;
937            }
938            out_s8 += String8(s ? s : "");
939            free(s);
940        }
941        return out_s8;
942    }
943
944    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
945    if (playbackThread != NULL) {
946        return playbackThread->getParameters(keys);
947    }
948    RecordThread *recordThread = checkRecordThread_l(ioHandle);
949    if (recordThread != NULL) {
950        return recordThread->getParameters(keys);
951    }
952    return String8("");
953}
954
955size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
956{
957    status_t ret = initCheck();
958    if (ret != NO_ERROR) {
959        return 0;
960    }
961
962    AutoMutex lock(mHardwareLock);
963    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
964    struct audio_config config = {
965        sample_rate: sampleRate,
966        channel_mask: audio_channel_in_mask_from_count(channelCount),
967        format: format,
968    };
969    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
970    mHardwareStatus = AUDIO_HW_IDLE;
971    return size;
972}
973
974unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
975{
976    if (ioHandle == 0) {
977        return 0;
978    }
979
980    Mutex::Autolock _l(mLock);
981
982    RecordThread *recordThread = checkRecordThread_l(ioHandle);
983    if (recordThread != NULL) {
984        return recordThread->getInputFramesLost();
985    }
986    return 0;
987}
988
989status_t AudioFlinger::setVoiceVolume(float value)
990{
991    status_t ret = initCheck();
992    if (ret != NO_ERROR) {
993        return ret;
994    }
995
996    // check calling permissions
997    if (!settingsAllowed()) {
998        return PERMISSION_DENIED;
999    }
1000
1001    AutoMutex lock(mHardwareLock);
1002    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1003    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1004    mHardwareStatus = AUDIO_HW_IDLE;
1005
1006    return ret;
1007}
1008
1009status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1010        audio_io_handle_t output) const
1011{
1012    status_t status;
1013
1014    Mutex::Autolock _l(mLock);
1015
1016    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1017    if (playbackThread != NULL) {
1018        return playbackThread->getRenderPosition(halFrames, dspFrames);
1019    }
1020
1021    return BAD_VALUE;
1022}
1023
1024void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1025{
1026
1027    Mutex::Autolock _l(mLock);
1028
1029    pid_t pid = IPCThreadState::self()->getCallingPid();
1030    if (mNotificationClients.indexOfKey(pid) < 0) {
1031        sp<NotificationClient> notificationClient = new NotificationClient(this,
1032                                                                            client,
1033                                                                            pid);
1034        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1035
1036        mNotificationClients.add(pid, notificationClient);
1037
1038        sp<IBinder> binder = client->asBinder();
1039        binder->linkToDeath(notificationClient);
1040
1041        // the config change is always sent from playback or record threads to avoid deadlock
1042        // with AudioSystem::gLock
1043        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1044            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1045        }
1046
1047        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1048            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1049        }
1050    }
1051}
1052
1053void AudioFlinger::removeNotificationClient(pid_t pid)
1054{
1055    Mutex::Autolock _l(mLock);
1056
1057    mNotificationClients.removeItem(pid);
1058
1059    ALOGV("%d died, releasing its sessions", pid);
1060    size_t num = mAudioSessionRefs.size();
1061    bool removed = false;
1062    for (size_t i = 0; i< num; ) {
1063        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1064        ALOGV(" pid %d @ %d", ref->mPid, i);
1065        if (ref->mPid == pid) {
1066            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1067            mAudioSessionRefs.removeAt(i);
1068            delete ref;
1069            removed = true;
1070            num--;
1071        } else {
1072            i++;
1073        }
1074    }
1075    if (removed) {
1076        purgeStaleEffects_l();
1077    }
1078}
1079
1080// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1081void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1082{
1083    size_t size = mNotificationClients.size();
1084    for (size_t i = 0; i < size; i++) {
1085        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1086                                                                               param2);
1087    }
1088}
1089
1090// removeClient_l() must be called with AudioFlinger::mLock held
1091void AudioFlinger::removeClient_l(pid_t pid)
1092{
1093    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1094    mClients.removeItem(pid);
1095}
1096
1097
1098// ----------------------------------------------------------------------------
1099
1100AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1101        uint32_t device, type_t type)
1102    :   Thread(false),
1103        mType(type),
1104        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1105        // mChannelMask
1106        mChannelCount(0),
1107        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1108        mParamStatus(NO_ERROR),
1109        mStandby(false), mId(id),
1110        mDevice(device),
1111        mDeathRecipient(new PMDeathRecipient(this))
1112{
1113}
1114
1115AudioFlinger::ThreadBase::~ThreadBase()
1116{
1117    mParamCond.broadcast();
1118    // do not lock the mutex in destructor
1119    releaseWakeLock_l();
1120    if (mPowerManager != 0) {
1121        sp<IBinder> binder = mPowerManager->asBinder();
1122        binder->unlinkToDeath(mDeathRecipient);
1123    }
1124}
1125
1126void AudioFlinger::ThreadBase::exit()
1127{
1128    ALOGV("ThreadBase::exit");
1129    {
1130        // This lock prevents the following race in thread (uniprocessor for illustration):
1131        //  if (!exitPending()) {
1132        //      // context switch from here to exit()
1133        //      // exit() calls requestExit(), what exitPending() observes
1134        //      // exit() calls signal(), which is dropped since no waiters
1135        //      // context switch back from exit() to here
1136        //      mWaitWorkCV.wait(...);
1137        //      // now thread is hung
1138        //  }
1139        AutoMutex lock(mLock);
1140        requestExit();
1141        mWaitWorkCV.signal();
1142    }
1143    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1144    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1145    requestExitAndWait();
1146}
1147
1148status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1149{
1150    status_t status;
1151
1152    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1153    Mutex::Autolock _l(mLock);
1154
1155    mNewParameters.add(keyValuePairs);
1156    mWaitWorkCV.signal();
1157    // wait condition with timeout in case the thread loop has exited
1158    // before the request could be processed
1159    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1160        status = mParamStatus;
1161        mWaitWorkCV.signal();
1162    } else {
1163        status = TIMED_OUT;
1164    }
1165    return status;
1166}
1167
1168void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1169{
1170    Mutex::Autolock _l(mLock);
1171    sendConfigEvent_l(event, param);
1172}
1173
1174// sendConfigEvent_l() must be called with ThreadBase::mLock held
1175void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1176{
1177    ConfigEvent configEvent;
1178    configEvent.mEvent = event;
1179    configEvent.mParam = param;
1180    mConfigEvents.add(configEvent);
1181    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1182    mWaitWorkCV.signal();
1183}
1184
1185void AudioFlinger::ThreadBase::processConfigEvents()
1186{
1187    mLock.lock();
1188    while (!mConfigEvents.isEmpty()) {
1189        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1190        ConfigEvent configEvent = mConfigEvents[0];
1191        mConfigEvents.removeAt(0);
1192        // release mLock before locking AudioFlinger mLock: lock order is always
1193        // AudioFlinger then ThreadBase to avoid cross deadlock
1194        mLock.unlock();
1195        mAudioFlinger->mLock.lock();
1196        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1197        mAudioFlinger->mLock.unlock();
1198        mLock.lock();
1199    }
1200    mLock.unlock();
1201}
1202
1203status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1204{
1205    const size_t SIZE = 256;
1206    char buffer[SIZE];
1207    String8 result;
1208
1209    bool locked = tryLock(mLock);
1210    if (!locked) {
1211        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1212        write(fd, buffer, strlen(buffer));
1213    }
1214
1215    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1216    result.append(buffer);
1217    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1218    result.append(buffer);
1219    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1234    result.append(buffer);
1235
1236    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1237    result.append(buffer);
1238    result.append(" Index Command");
1239    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1240        snprintf(buffer, SIZE, "\n %02d    ", i);
1241        result.append(buffer);
1242        result.append(mNewParameters[i]);
1243    }
1244
1245    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1246    result.append(buffer);
1247    snprintf(buffer, SIZE, " Index event param\n");
1248    result.append(buffer);
1249    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1250        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1251        result.append(buffer);
1252    }
1253    result.append("\n");
1254
1255    write(fd, result.string(), result.size());
1256
1257    if (locked) {
1258        mLock.unlock();
1259    }
1260    return NO_ERROR;
1261}
1262
1263status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1264{
1265    const size_t SIZE = 256;
1266    char buffer[SIZE];
1267    String8 result;
1268
1269    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1270    write(fd, buffer, strlen(buffer));
1271
1272    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1273        sp<EffectChain> chain = mEffectChains[i];
1274        if (chain != 0) {
1275            chain->dump(fd, args);
1276        }
1277    }
1278    return NO_ERROR;
1279}
1280
1281void AudioFlinger::ThreadBase::acquireWakeLock()
1282{
1283    Mutex::Autolock _l(mLock);
1284    acquireWakeLock_l();
1285}
1286
1287void AudioFlinger::ThreadBase::acquireWakeLock_l()
1288{
1289    if (mPowerManager == 0) {
1290        // use checkService() to avoid blocking if power service is not up yet
1291        sp<IBinder> binder =
1292            defaultServiceManager()->checkService(String16("power"));
1293        if (binder == 0) {
1294            ALOGW("Thread %s cannot connect to the power manager service", mName);
1295        } else {
1296            mPowerManager = interface_cast<IPowerManager>(binder);
1297            binder->linkToDeath(mDeathRecipient);
1298        }
1299    }
1300    if (mPowerManager != 0) {
1301        sp<IBinder> binder = new BBinder();
1302        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1303                                                         binder,
1304                                                         String16(mName));
1305        if (status == NO_ERROR) {
1306            mWakeLockToken = binder;
1307        }
1308        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1309    }
1310}
1311
1312void AudioFlinger::ThreadBase::releaseWakeLock()
1313{
1314    Mutex::Autolock _l(mLock);
1315    releaseWakeLock_l();
1316}
1317
1318void AudioFlinger::ThreadBase::releaseWakeLock_l()
1319{
1320    if (mWakeLockToken != 0) {
1321        ALOGV("releaseWakeLock_l() %s", mName);
1322        if (mPowerManager != 0) {
1323            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1324        }
1325        mWakeLockToken.clear();
1326    }
1327}
1328
1329void AudioFlinger::ThreadBase::clearPowerManager()
1330{
1331    Mutex::Autolock _l(mLock);
1332    releaseWakeLock_l();
1333    mPowerManager.clear();
1334}
1335
1336void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1337{
1338    sp<ThreadBase> thread = mThread.promote();
1339    if (thread != 0) {
1340        thread->clearPowerManager();
1341    }
1342    ALOGW("power manager service died !!!");
1343}
1344
1345void AudioFlinger::ThreadBase::setEffectSuspended(
1346        const effect_uuid_t *type, bool suspend, int sessionId)
1347{
1348    Mutex::Autolock _l(mLock);
1349    setEffectSuspended_l(type, suspend, sessionId);
1350}
1351
1352void AudioFlinger::ThreadBase::setEffectSuspended_l(
1353        const effect_uuid_t *type, bool suspend, int sessionId)
1354{
1355    sp<EffectChain> chain = getEffectChain_l(sessionId);
1356    if (chain != 0) {
1357        if (type != NULL) {
1358            chain->setEffectSuspended_l(type, suspend);
1359        } else {
1360            chain->setEffectSuspendedAll_l(suspend);
1361        }
1362    }
1363
1364    updateSuspendedSessions_l(type, suspend, sessionId);
1365}
1366
1367void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1368{
1369    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1370    if (index < 0) {
1371        return;
1372    }
1373
1374    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1375            mSuspendedSessions.editValueAt(index);
1376
1377    for (size_t i = 0; i < sessionEffects.size(); i++) {
1378        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1379        for (int j = 0; j < desc->mRefCount; j++) {
1380            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1381                chain->setEffectSuspendedAll_l(true);
1382            } else {
1383                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1384                    desc->mType.timeLow);
1385                chain->setEffectSuspended_l(&desc->mType, true);
1386            }
1387        }
1388    }
1389}
1390
1391void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1392                                                         bool suspend,
1393                                                         int sessionId)
1394{
1395    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1396
1397    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1398
1399    if (suspend) {
1400        if (index >= 0) {
1401            sessionEffects = mSuspendedSessions.editValueAt(index);
1402        } else {
1403            mSuspendedSessions.add(sessionId, sessionEffects);
1404        }
1405    } else {
1406        if (index < 0) {
1407            return;
1408        }
1409        sessionEffects = mSuspendedSessions.editValueAt(index);
1410    }
1411
1412
1413    int key = EffectChain::kKeyForSuspendAll;
1414    if (type != NULL) {
1415        key = type->timeLow;
1416    }
1417    index = sessionEffects.indexOfKey(key);
1418
1419    sp<SuspendedSessionDesc> desc;
1420    if (suspend) {
1421        if (index >= 0) {
1422            desc = sessionEffects.valueAt(index);
1423        } else {
1424            desc = new SuspendedSessionDesc();
1425            if (type != NULL) {
1426                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1427            }
1428            sessionEffects.add(key, desc);
1429            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1430        }
1431        desc->mRefCount++;
1432    } else {
1433        if (index < 0) {
1434            return;
1435        }
1436        desc = sessionEffects.valueAt(index);
1437        if (--desc->mRefCount == 0) {
1438            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1439            sessionEffects.removeItemsAt(index);
1440            if (sessionEffects.isEmpty()) {
1441                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1442                                 sessionId);
1443                mSuspendedSessions.removeItem(sessionId);
1444            }
1445        }
1446    }
1447    if (!sessionEffects.isEmpty()) {
1448        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1449    }
1450}
1451
1452void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1453                                                            bool enabled,
1454                                                            int sessionId)
1455{
1456    Mutex::Autolock _l(mLock);
1457    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1458}
1459
1460void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1461                                                            bool enabled,
1462                                                            int sessionId)
1463{
1464    if (mType != RECORD) {
1465        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1466        // another session. This gives the priority to well behaved effect control panels
1467        // and applications not using global effects.
1468        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1469        // global effects
1470        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1471            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1472        }
1473    }
1474
1475    sp<EffectChain> chain = getEffectChain_l(sessionId);
1476    if (chain != 0) {
1477        chain->checkSuspendOnEffectEnabled(effect, enabled);
1478    }
1479}
1480
1481// ----------------------------------------------------------------------------
1482
1483AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1484                                             AudioStreamOut* output,
1485                                             audio_io_handle_t id,
1486                                             uint32_t device,
1487                                             type_t type)
1488    :   ThreadBase(audioFlinger, id, device, type),
1489        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1490        // Assumes constructor is called by AudioFlinger with it's mLock held,
1491        // but it would be safer to explicitly pass initial masterMute as parameter
1492        mMasterMute(audioFlinger->masterMute_l()),
1493        // mStreamTypes[] initialized in constructor body
1494        mOutput(output),
1495        // Assumes constructor is called by AudioFlinger with it's mLock held,
1496        // but it would be safer to explicitly pass initial masterVolume as parameter
1497        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1498        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1499        mMixerStatus(MIXER_IDLE),
1500        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1501        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1502        // index 0 is reserved for normal mixer's submix
1503        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1504{
1505    snprintf(mName, kNameLength, "AudioOut_%X", id);
1506
1507    readOutputParameters();
1508
1509    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1510    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1511    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1512            stream = (audio_stream_type_t) (stream + 1)) {
1513        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1514        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1515    }
1516    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1517    // because mAudioFlinger doesn't have one to copy from
1518}
1519
1520AudioFlinger::PlaybackThread::~PlaybackThread()
1521{
1522    delete [] mMixBuffer;
1523}
1524
1525status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1526{
1527    dumpInternals(fd, args);
1528    dumpTracks(fd, args);
1529    dumpEffectChains(fd, args);
1530    return NO_ERROR;
1531}
1532
1533status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1534{
1535    const size_t SIZE = 256;
1536    char buffer[SIZE];
1537    String8 result;
1538
1539    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1540    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1541        const stream_type_t *st = &mStreamTypes[i];
1542        if (i > 0) {
1543            result.appendFormat(", ");
1544        }
1545        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1546        if (st->mute) {
1547            result.append("M");
1548        }
1549    }
1550    result.append("\n");
1551    write(fd, result.string(), result.length());
1552    result.clear();
1553
1554    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1555    result.append(buffer);
1556    Track::appendDumpHeader(result);
1557    for (size_t i = 0; i < mTracks.size(); ++i) {
1558        sp<Track> track = mTracks[i];
1559        if (track != 0) {
1560            track->dump(buffer, SIZE);
1561            result.append(buffer);
1562        }
1563    }
1564
1565    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1566    result.append(buffer);
1567    Track::appendDumpHeader(result);
1568    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1569        sp<Track> track = mActiveTracks[i].promote();
1570        if (track != 0) {
1571            track->dump(buffer, SIZE);
1572            result.append(buffer);
1573        }
1574    }
1575    write(fd, result.string(), result.size());
1576    return NO_ERROR;
1577}
1578
1579status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1580{
1581    const size_t SIZE = 256;
1582    char buffer[SIZE];
1583    String8 result;
1584
1585    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1586    result.append(buffer);
1587    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1588    result.append(buffer);
1589    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1590    result.append(buffer);
1591    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1592    result.append(buffer);
1593    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1598    result.append(buffer);
1599    write(fd, result.string(), result.size());
1600
1601    dumpBase(fd, args);
1602
1603    return NO_ERROR;
1604}
1605
1606// Thread virtuals
1607status_t AudioFlinger::PlaybackThread::readyToRun()
1608{
1609    status_t status = initCheck();
1610    if (status == NO_ERROR) {
1611        ALOGI("AudioFlinger's thread %p ready to run", this);
1612    } else {
1613        ALOGE("No working audio driver found.");
1614    }
1615    return status;
1616}
1617
1618void AudioFlinger::PlaybackThread::onFirstRef()
1619{
1620    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1621}
1622
1623// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1624sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1625        const sp<AudioFlinger::Client>& client,
1626        audio_stream_type_t streamType,
1627        uint32_t sampleRate,
1628        audio_format_t format,
1629        uint32_t channelMask,
1630        int frameCount,
1631        const sp<IMemory>& sharedBuffer,
1632        int sessionId,
1633        IAudioFlinger::track_flags_t flags,
1634        pid_t tid,
1635        status_t *status)
1636{
1637    sp<Track> track;
1638    status_t lStatus;
1639
1640    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1641
1642    // client expresses a preference for FAST, but we get the final say
1643    if (flags & IAudioFlinger::TRACK_FAST) {
1644      if (
1645            // not timed
1646            (!isTimed) &&
1647            // either of these use cases:
1648            (
1649              // use case 1: shared buffer with any frame count
1650              (
1651                (sharedBuffer != 0)
1652              ) ||
1653              // use case 2: callback handler and frame count is default or at least as large as HAL
1654              (
1655                (tid != -1) &&
1656                ((frameCount == 0) ||
1657                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1658              )
1659            ) &&
1660            // PCM data
1661            audio_is_linear_pcm(format) &&
1662            // mono or stereo
1663            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1664              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1665#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1666            // hardware sample rate
1667            (sampleRate == mSampleRate) &&
1668#endif
1669            // normal mixer has an associated fast mixer
1670            hasFastMixer() &&
1671            // there are sufficient fast track slots available
1672            (mFastTrackAvailMask != 0)
1673            // FIXME test that MixerThread for this fast track has a capable output HAL
1674            // FIXME add a permission test also?
1675        ) {
1676        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1677        if (frameCount == 0) {
1678            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1679        }
1680        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1681                frameCount, mFrameCount);
1682      } else {
1683        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1684                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1685                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1686                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1687                audio_is_linear_pcm(format),
1688                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1689        flags &= ~IAudioFlinger::TRACK_FAST;
1690        // For compatibility with AudioTrack calculation, buffer depth is forced
1691        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1692        // This is probably too conservative, but legacy application code may depend on it.
1693        // If you change this calculation, also review the start threshold which is related.
1694        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1695        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1696        if (minBufCount < 2) {
1697            minBufCount = 2;
1698        }
1699        int minFrameCount = mNormalFrameCount * minBufCount;
1700        if (frameCount < minFrameCount) {
1701            frameCount = minFrameCount;
1702        }
1703      }
1704    }
1705
1706    if (mType == DIRECT) {
1707        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1708            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1709                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1710                        "for output %p with format %d",
1711                        sampleRate, format, channelMask, mOutput, mFormat);
1712                lStatus = BAD_VALUE;
1713                goto Exit;
1714            }
1715        }
1716    } else {
1717        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1718        if (sampleRate > mSampleRate*2) {
1719            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1720            lStatus = BAD_VALUE;
1721            goto Exit;
1722        }
1723    }
1724
1725    lStatus = initCheck();
1726    if (lStatus != NO_ERROR) {
1727        ALOGE("Audio driver not initialized.");
1728        goto Exit;
1729    }
1730
1731    { // scope for mLock
1732        Mutex::Autolock _l(mLock);
1733
1734        // all tracks in same audio session must share the same routing strategy otherwise
1735        // conflicts will happen when tracks are moved from one output to another by audio policy
1736        // manager
1737        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1738        for (size_t i = 0; i < mTracks.size(); ++i) {
1739            sp<Track> t = mTracks[i];
1740            if (t != 0 && !t->isOutputTrack()) {
1741                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1742                if (sessionId == t->sessionId() && strategy != actual) {
1743                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1744                            strategy, actual);
1745                    lStatus = BAD_VALUE;
1746                    goto Exit;
1747                }
1748            }
1749        }
1750
1751        if (!isTimed) {
1752            track = new Track(this, client, streamType, sampleRate, format,
1753                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1754        } else {
1755            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1756                    channelMask, frameCount, sharedBuffer, sessionId);
1757        }
1758        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1759            lStatus = NO_MEMORY;
1760            goto Exit;
1761        }
1762        mTracks.add(track);
1763
1764        sp<EffectChain> chain = getEffectChain_l(sessionId);
1765        if (chain != 0) {
1766            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1767            track->setMainBuffer(chain->inBuffer());
1768            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1769            chain->incTrackCnt();
1770        }
1771    }
1772
1773#ifdef HAVE_REQUEST_PRIORITY
1774    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1775        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1776        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1777        // so ask activity manager to do this on our behalf
1778        int err = requestPriority(callingPid, tid, 1);
1779        if (err != 0) {
1780            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1781                    1, callingPid, tid, err);
1782        }
1783    }
1784#endif
1785
1786    lStatus = NO_ERROR;
1787
1788Exit:
1789    if (status) {
1790        *status = lStatus;
1791    }
1792    return track;
1793}
1794
1795uint32_t AudioFlinger::PlaybackThread::latency() const
1796{
1797    Mutex::Autolock _l(mLock);
1798    if (initCheck() == NO_ERROR) {
1799        return mOutput->stream->get_latency(mOutput->stream);
1800    } else {
1801        return 0;
1802    }
1803}
1804
1805void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1806{
1807    Mutex::Autolock _l(mLock);
1808    mMasterVolume = value;
1809}
1810
1811void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1812{
1813    Mutex::Autolock _l(mLock);
1814    setMasterMute_l(muted);
1815}
1816
1817void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1818{
1819    Mutex::Autolock _l(mLock);
1820    mStreamTypes[stream].volume = value;
1821}
1822
1823void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1824{
1825    Mutex::Autolock _l(mLock);
1826    mStreamTypes[stream].mute = muted;
1827}
1828
1829float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1830{
1831    Mutex::Autolock _l(mLock);
1832    return mStreamTypes[stream].volume;
1833}
1834
1835// addTrack_l() must be called with ThreadBase::mLock held
1836status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1837{
1838    status_t status = ALREADY_EXISTS;
1839
1840    // set retry count for buffer fill
1841    track->mRetryCount = kMaxTrackStartupRetries;
1842    if (mActiveTracks.indexOf(track) < 0) {
1843        // the track is newly added, make sure it fills up all its
1844        // buffers before playing. This is to ensure the client will
1845        // effectively get the latency it requested.
1846        track->mFillingUpStatus = Track::FS_FILLING;
1847        track->mResetDone = false;
1848        mActiveTracks.add(track);
1849        if (track->mainBuffer() != mMixBuffer) {
1850            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1851            if (chain != 0) {
1852                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1853                chain->incActiveTrackCnt();
1854            }
1855        }
1856
1857        status = NO_ERROR;
1858    }
1859
1860    ALOGV("mWaitWorkCV.broadcast");
1861    mWaitWorkCV.broadcast();
1862
1863    return status;
1864}
1865
1866// destroyTrack_l() must be called with ThreadBase::mLock held
1867void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1868{
1869    track->mState = TrackBase::TERMINATED;
1870    // active tracks are removed by threadLoop()
1871    if (mActiveTracks.indexOf(track) < 0) {
1872        removeTrack_l(track);
1873    }
1874}
1875
1876void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1877{
1878    mTracks.remove(track);
1879    deleteTrackName_l(track->name());
1880    // redundant as track is about to be destroyed, for dumpsys only
1881    track->mName = -1;
1882    if (track->isFastTrack()) {
1883        int index = track->mFastIndex;
1884        ALOG_ASSERT(0 < index && index < FastMixerState::kMaxFastTracks);
1885        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1886        mFastTrackAvailMask |= 1 << index;
1887        // redundant as track is about to be destroyed, for dumpsys only
1888        track->mFastIndex = -1;
1889    }
1890    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1891    if (chain != 0) {
1892        chain->decTrackCnt();
1893    }
1894}
1895
1896String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1897{
1898    String8 out_s8 = String8("");
1899    char *s;
1900
1901    Mutex::Autolock _l(mLock);
1902    if (initCheck() != NO_ERROR) {
1903        return out_s8;
1904    }
1905
1906    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1907    out_s8 = String8(s);
1908    free(s);
1909    return out_s8;
1910}
1911
1912// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1913void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1914    AudioSystem::OutputDescriptor desc;
1915    void *param2 = NULL;
1916
1917    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1918
1919    switch (event) {
1920    case AudioSystem::OUTPUT_OPENED:
1921    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1922        desc.channels = mChannelMask;
1923        desc.samplingRate = mSampleRate;
1924        desc.format = mFormat;
1925        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1926        desc.latency = latency();
1927        param2 = &desc;
1928        break;
1929
1930    case AudioSystem::STREAM_CONFIG_CHANGED:
1931        param2 = &param;
1932    case AudioSystem::OUTPUT_CLOSED:
1933    default:
1934        break;
1935    }
1936    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1937}
1938
1939void AudioFlinger::PlaybackThread::readOutputParameters()
1940{
1941    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1942    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1943    mChannelCount = (uint16_t)popcount(mChannelMask);
1944    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1945    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1946    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1947    if (mFrameCount & 15) {
1948        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1949                mFrameCount);
1950    }
1951
1952    // Calculate size of normal mix buffer relative to the HAL output buffer size
1953    uint32_t multiple = 1;
1954    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1955        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1956        multiple = (minNormalFrameCount + mFrameCount - 1) / mFrameCount;
1957        // force multiple to be even, for compatibility with doubling of fast tracks due to HAL SRC
1958        // (it would be unusual for the normal mix buffer size to not be a multiple of fast track)
1959        // FIXME this rounding up should not be done if no HAL SRC
1960        if ((multiple > 2) && (multiple & 1)) {
1961            ++multiple;
1962        }
1963    }
1964    mNormalFrameCount = multiple * mFrameCount;
1965    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
1966
1967    // FIXME - Current mixer implementation only supports stereo output: Always
1968    // Allocate a stereo buffer even if HW output is mono.
1969    delete[] mMixBuffer;
1970    mMixBuffer = new int16_t[mNormalFrameCount * 2];
1971    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
1972
1973    // force reconfiguration of effect chains and engines to take new buffer size and audio
1974    // parameters into account
1975    // Note that mLock is not held when readOutputParameters() is called from the constructor
1976    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1977    // matter.
1978    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1979    Vector< sp<EffectChain> > effectChains = mEffectChains;
1980    for (size_t i = 0; i < effectChains.size(); i ++) {
1981        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1982    }
1983}
1984
1985status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1986{
1987    if (halFrames == NULL || dspFrames == NULL) {
1988        return BAD_VALUE;
1989    }
1990    Mutex::Autolock _l(mLock);
1991    if (initCheck() != NO_ERROR) {
1992        return INVALID_OPERATION;
1993    }
1994    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1995
1996    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1997}
1998
1999uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2000{
2001    Mutex::Autolock _l(mLock);
2002    uint32_t result = 0;
2003    if (getEffectChain_l(sessionId) != 0) {
2004        result = EFFECT_SESSION;
2005    }
2006
2007    for (size_t i = 0; i < mTracks.size(); ++i) {
2008        sp<Track> track = mTracks[i];
2009        if (sessionId == track->sessionId() &&
2010                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2011            result |= TRACK_SESSION;
2012            break;
2013        }
2014    }
2015
2016    return result;
2017}
2018
2019uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2020{
2021    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2022    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2023    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2024        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2025    }
2026    for (size_t i = 0; i < mTracks.size(); i++) {
2027        sp<Track> track = mTracks[i];
2028        if (sessionId == track->sessionId() &&
2029                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2030            return AudioSystem::getStrategyForStream(track->streamType());
2031        }
2032    }
2033    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2034}
2035
2036
2037AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2038{
2039    Mutex::Autolock _l(mLock);
2040    return mOutput;
2041}
2042
2043AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2044{
2045    Mutex::Autolock _l(mLock);
2046    AudioStreamOut *output = mOutput;
2047    mOutput = NULL;
2048    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2049    //       must push a NULL and wait for ack
2050    mOutputSink.clear();
2051    mPipeSink.clear();
2052    mNormalSink.clear();
2053    return output;
2054}
2055
2056// this method must always be called either with ThreadBase mLock held or inside the thread loop
2057audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2058{
2059    if (mOutput == NULL) {
2060        return NULL;
2061    }
2062    return &mOutput->stream->common;
2063}
2064
2065uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2066{
2067    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2068    // decoding and transfer time. So sleeping for half of the latency would likely cause
2069    // underruns
2070    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2071        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2072    } else {
2073        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2074    }
2075}
2076
2077status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2078{
2079    if (!isValidSyncEvent(event)) {
2080        return BAD_VALUE;
2081    }
2082
2083    Mutex::Autolock _l(mLock);
2084
2085    for (size_t i = 0; i < mTracks.size(); ++i) {
2086        sp<Track> track = mTracks[i];
2087        if (event->triggerSession() == track->sessionId()) {
2088            track->setSyncEvent(event);
2089            return NO_ERROR;
2090        }
2091    }
2092
2093    return NAME_NOT_FOUND;
2094}
2095
2096bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2097{
2098    switch (event->type()) {
2099    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2100        return true;
2101    default:
2102        break;
2103    }
2104    return false;
2105}
2106
2107// ----------------------------------------------------------------------------
2108
2109AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2110        audio_io_handle_t id, uint32_t device, type_t type)
2111    :   PlaybackThread(audioFlinger, output, id, device, type),
2112        // mAudioMixer below
2113#ifdef SOAKER
2114        mSoaker(NULL),
2115#endif
2116        // mFastMixer below
2117        mFastMixerFutex(0)
2118        // mOutputSink below
2119        // mPipeSink below
2120        // mNormalSink below
2121{
2122    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2123    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2124            "mFrameCount=%d, mNormalFrameCount=%d",
2125            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2126            mNormalFrameCount);
2127    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2128
2129    // FIXME - Current mixer implementation only supports stereo output
2130    if (mChannelCount == 1) {
2131        ALOGE("Invalid audio hardware channel count");
2132    }
2133
2134    // create an NBAIO sink for the HAL output stream, and negotiate
2135    mOutputSink = new AudioStreamOutSink(output->stream);
2136    size_t numCounterOffers = 0;
2137    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2138    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2139    ALOG_ASSERT(index == 0);
2140
2141    // initialize fast mixer depending on configuration
2142    bool initFastMixer;
2143    switch (kUseFastMixer) {
2144    case FastMixer_Never:
2145        initFastMixer = false;
2146        break;
2147    case FastMixer_Always:
2148        initFastMixer = true;
2149        break;
2150    case FastMixer_Static:
2151    case FastMixer_Dynamic:
2152        initFastMixer = mFrameCount < mNormalFrameCount;
2153        break;
2154    }
2155    if (initFastMixer) {
2156
2157        // create a MonoPipe to connect our submix to FastMixer
2158        NBAIO_Format format = mOutputSink->format();
2159        // frame count will be rounded up to a power of 2, so this formula should work well
2160        MonoPipe *monoPipe = new MonoPipe((mNormalFrameCount * 3) / 2, format,
2161                true /*writeCanBlock*/);
2162        const NBAIO_Format offers[1] = {format};
2163        size_t numCounterOffers = 0;
2164        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2165        ALOG_ASSERT(index == 0);
2166        mPipeSink = monoPipe;
2167
2168#ifdef SOAKER
2169        // create a soaker as workaround for governor issues
2170        mSoaker = new Soaker();
2171        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2172        mSoaker->run("Soaker", PRIORITY_LOWEST);
2173#endif
2174
2175        // create fast mixer and configure it initially with just one fast track for our submix
2176        mFastMixer = new FastMixer();
2177        FastMixerStateQueue *sq = mFastMixer->sq();
2178        FastMixerState *state = sq->begin();
2179        FastTrack *fastTrack = &state->mFastTracks[0];
2180        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2181        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2182        fastTrack->mVolumeProvider = NULL;
2183        fastTrack->mGeneration++;
2184        state->mFastTracksGen++;
2185        state->mTrackMask = 1;
2186        // fast mixer will use the HAL output sink
2187        state->mOutputSink = mOutputSink.get();
2188        state->mOutputSinkGen++;
2189        state->mFrameCount = mFrameCount;
2190        state->mCommand = FastMixerState::COLD_IDLE;
2191        // already done in constructor initialization list
2192        //mFastMixerFutex = 0;
2193        state->mColdFutexAddr = &mFastMixerFutex;
2194        state->mColdGen++;
2195        state->mDumpState = &mFastMixerDumpState;
2196        sq->end();
2197        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2198
2199        // start the fast mixer
2200        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2201#ifdef HAVE_REQUEST_PRIORITY
2202        pid_t tid = mFastMixer->getTid();
2203        int err = requestPriority(getpid_cached, tid, 2);
2204        if (err != 0) {
2205            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2206                    2, getpid_cached, tid, err);
2207        }
2208#endif
2209
2210    } else {
2211        mFastMixer = NULL;
2212    }
2213
2214    switch (kUseFastMixer) {
2215    case FastMixer_Never:
2216    case FastMixer_Dynamic:
2217        mNormalSink = mOutputSink;
2218        break;
2219    case FastMixer_Always:
2220        mNormalSink = mPipeSink;
2221        break;
2222    case FastMixer_Static:
2223        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2224        break;
2225    }
2226}
2227
2228AudioFlinger::MixerThread::~MixerThread()
2229{
2230    if (mFastMixer != NULL) {
2231        FastMixerStateQueue *sq = mFastMixer->sq();
2232        FastMixerState *state = sq->begin();
2233        if (state->mCommand == FastMixerState::COLD_IDLE) {
2234            int32_t old = android_atomic_inc(&mFastMixerFutex);
2235            if (old == -1) {
2236                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2237            }
2238        }
2239        state->mCommand = FastMixerState::EXIT;
2240        sq->end();
2241        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2242        mFastMixer->join();
2243        // Though the fast mixer thread has exited, it's state queue is still valid.
2244        // We'll use that extract the final state which contains one remaining fast track
2245        // corresponding to our sub-mix.
2246        state = sq->begin();
2247        ALOG_ASSERT(state->mTrackMask == 1);
2248        FastTrack *fastTrack = &state->mFastTracks[0];
2249        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2250        delete fastTrack->mBufferProvider;
2251        sq->end(false /*didModify*/);
2252        delete mFastMixer;
2253#ifdef SOAKER
2254        if (mSoaker != NULL) {
2255            mSoaker->requestExitAndWait();
2256        }
2257        delete mSoaker;
2258#endif
2259    }
2260    delete mAudioMixer;
2261}
2262
2263class CpuStats {
2264public:
2265    CpuStats();
2266    void sample(const String8 &title);
2267#ifdef DEBUG_CPU_USAGE
2268private:
2269    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2270    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2271
2272    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2273
2274    int mCpuNum;                        // thread's current CPU number
2275    int mCpukHz;                        // frequency of thread's current CPU in kHz
2276#endif
2277};
2278
2279CpuStats::CpuStats()
2280#ifdef DEBUG_CPU_USAGE
2281    : mCpuNum(-1), mCpukHz(-1)
2282#endif
2283{
2284}
2285
2286void CpuStats::sample(const String8 &title) {
2287#ifdef DEBUG_CPU_USAGE
2288    // get current thread's delta CPU time in wall clock ns
2289    double wcNs;
2290    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2291
2292    // record sample for wall clock statistics
2293    if (valid) {
2294        mWcStats.sample(wcNs);
2295    }
2296
2297    // get the current CPU number
2298    int cpuNum = sched_getcpu();
2299
2300    // get the current CPU frequency in kHz
2301    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2302
2303    // check if either CPU number or frequency changed
2304    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2305        mCpuNum = cpuNum;
2306        mCpukHz = cpukHz;
2307        // ignore sample for purposes of cycles
2308        valid = false;
2309    }
2310
2311    // if no change in CPU number or frequency, then record sample for cycle statistics
2312    if (valid && mCpukHz > 0) {
2313        double cycles = wcNs * cpukHz * 0.000001;
2314        mHzStats.sample(cycles);
2315    }
2316
2317    unsigned n = mWcStats.n();
2318    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2319    if ((n & 127) == 1) {
2320        long long elapsed = mCpuUsage.elapsed();
2321        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2322            double perLoop = elapsed / (double) n;
2323            double perLoop100 = perLoop * 0.01;
2324            double perLoop1k = perLoop * 0.001;
2325            double mean = mWcStats.mean();
2326            double stddev = mWcStats.stddev();
2327            double minimum = mWcStats.minimum();
2328            double maximum = mWcStats.maximum();
2329            double meanCycles = mHzStats.mean();
2330            double stddevCycles = mHzStats.stddev();
2331            double minCycles = mHzStats.minimum();
2332            double maxCycles = mHzStats.maximum();
2333            mCpuUsage.resetElapsed();
2334            mWcStats.reset();
2335            mHzStats.reset();
2336            ALOGD("CPU usage for %s over past %.1f secs\n"
2337                "  (%u mixer loops at %.1f mean ms per loop):\n"
2338                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2339                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2340                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2341                    title.string(),
2342                    elapsed * .000000001, n, perLoop * .000001,
2343                    mean * .001,
2344                    stddev * .001,
2345                    minimum * .001,
2346                    maximum * .001,
2347                    mean / perLoop100,
2348                    stddev / perLoop100,
2349                    minimum / perLoop100,
2350                    maximum / perLoop100,
2351                    meanCycles / perLoop1k,
2352                    stddevCycles / perLoop1k,
2353                    minCycles / perLoop1k,
2354                    maxCycles / perLoop1k);
2355
2356        }
2357    }
2358#endif
2359};
2360
2361void AudioFlinger::PlaybackThread::checkSilentMode_l()
2362{
2363    if (!mMasterMute) {
2364        char value[PROPERTY_VALUE_MAX];
2365        if (property_get("ro.audio.silent", value, "0") > 0) {
2366            char *endptr;
2367            unsigned long ul = strtoul(value, &endptr, 0);
2368            if (*endptr == '\0' && ul != 0) {
2369                ALOGD("Silence is golden");
2370                // The setprop command will not allow a property to be changed after
2371                // the first time it is set, so we don't have to worry about un-muting.
2372                setMasterMute_l(true);
2373            }
2374        }
2375    }
2376}
2377
2378bool AudioFlinger::PlaybackThread::threadLoop()
2379{
2380    Vector< sp<Track> > tracksToRemove;
2381
2382    standbyTime = systemTime();
2383
2384    // MIXER
2385    nsecs_t lastWarning = 0;
2386if (mType == MIXER) {
2387    longStandbyExit = false;
2388}
2389
2390    // DUPLICATING
2391    // FIXME could this be made local to while loop?
2392    writeFrames = 0;
2393
2394    cacheParameters_l();
2395    sleepTime = idleSleepTime;
2396
2397if (mType == MIXER) {
2398    sleepTimeShift = 0;
2399}
2400
2401    CpuStats cpuStats;
2402    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2403
2404    acquireWakeLock();
2405
2406    while (!exitPending())
2407    {
2408        cpuStats.sample(myName);
2409
2410        Vector< sp<EffectChain> > effectChains;
2411
2412        processConfigEvents();
2413
2414        { // scope for mLock
2415
2416            Mutex::Autolock _l(mLock);
2417
2418            if (checkForNewParameters_l()) {
2419                cacheParameters_l();
2420            }
2421
2422            saveOutputTracks();
2423
2424            // put audio hardware into standby after short delay
2425            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2426                        mSuspended > 0)) {
2427                if (!mStandby) {
2428
2429                    threadLoop_standby();
2430
2431                    mStandby = true;
2432                    mBytesWritten = 0;
2433                }
2434
2435                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2436                    // we're about to wait, flush the binder command buffer
2437                    IPCThreadState::self()->flushCommands();
2438
2439                    clearOutputTracks();
2440
2441                    if (exitPending()) break;
2442
2443                    releaseWakeLock_l();
2444                    // wait until we have something to do...
2445                    ALOGV("%s going to sleep", myName.string());
2446                    mWaitWorkCV.wait(mLock);
2447                    ALOGV("%s waking up", myName.string());
2448                    acquireWakeLock_l();
2449
2450                    mMixerStatus = MIXER_IDLE;
2451                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2452
2453                    checkSilentMode_l();
2454
2455                    standbyTime = systemTime() + standbyDelay;
2456                    sleepTime = idleSleepTime;
2457                    if (mType == MIXER) {
2458                        sleepTimeShift = 0;
2459                    }
2460
2461                    continue;
2462                }
2463            }
2464
2465            // mMixerStatusIgnoringFastTracks is also updated internally
2466            mMixerStatus = prepareTracks_l(&tracksToRemove);
2467
2468            // prevent any changes in effect chain list and in each effect chain
2469            // during mixing and effect process as the audio buffers could be deleted
2470            // or modified if an effect is created or deleted
2471            lockEffectChains_l(effectChains);
2472        }
2473
2474        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2475            threadLoop_mix();
2476        } else {
2477            threadLoop_sleepTime();
2478        }
2479
2480        if (mSuspended > 0) {
2481            sleepTime = suspendSleepTimeUs();
2482        }
2483
2484        // only process effects if we're going to write
2485        if (sleepTime == 0) {
2486            for (size_t i = 0; i < effectChains.size(); i ++) {
2487                effectChains[i]->process_l();
2488            }
2489        }
2490
2491        // enable changes in effect chain
2492        unlockEffectChains(effectChains);
2493
2494        // sleepTime == 0 means we must write to audio hardware
2495        if (sleepTime == 0) {
2496
2497            threadLoop_write();
2498
2499if (mType == MIXER) {
2500            // write blocked detection
2501            nsecs_t now = systemTime();
2502            nsecs_t delta = now - mLastWriteTime;
2503            if (!mStandby && delta > maxPeriod) {
2504                mNumDelayedWrites++;
2505                if ((now - lastWarning) > kWarningThrottleNs) {
2506                    ScopedTrace st(ATRACE_TAG, "underrun");
2507                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2508                            ns2ms(delta), mNumDelayedWrites, this);
2509                    lastWarning = now;
2510                }
2511                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2512                // a different threshold. Or completely removed for what it is worth anyway...
2513                if (mStandby) {
2514                    longStandbyExit = true;
2515                }
2516            }
2517}
2518
2519            mStandby = false;
2520        } else {
2521            usleep(sleepTime);
2522        }
2523
2524        // Finally let go of removed track(s), without the lock held
2525        // since we can't guarantee the destructors won't acquire that
2526        // same lock.  This will also mutate and push a new fast mixer state.
2527        threadLoop_removeTracks(tracksToRemove);
2528        tracksToRemove.clear();
2529
2530        // FIXME I don't understand the need for this here;
2531        //       it was in the original code but maybe the
2532        //       assignment in saveOutputTracks() makes this unnecessary?
2533        clearOutputTracks();
2534
2535        // Effect chains will be actually deleted here if they were removed from
2536        // mEffectChains list during mixing or effects processing
2537        effectChains.clear();
2538
2539        // FIXME Note that the above .clear() is no longer necessary since effectChains
2540        // is now local to this block, but will keep it for now (at least until merge done).
2541    }
2542
2543if (mType == MIXER || mType == DIRECT) {
2544    // put output stream into standby mode
2545    if (!mStandby) {
2546        mOutput->stream->common.standby(&mOutput->stream->common);
2547    }
2548}
2549if (mType == DUPLICATING) {
2550    // for DuplicatingThread, standby mode is handled by the outputTracks
2551}
2552
2553    releaseWakeLock();
2554
2555    ALOGV("Thread %p type %d exiting", this, mType);
2556    return false;
2557}
2558
2559// returns (via tracksToRemove) a set of tracks to remove.
2560void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2561{
2562    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2563}
2564
2565void AudioFlinger::MixerThread::threadLoop_write()
2566{
2567    // FIXME we should only do one push per cycle; confirm this is true
2568    // Start the fast mixer if it's not already running
2569    if (mFastMixer != NULL) {
2570        FastMixerStateQueue *sq = mFastMixer->sq();
2571        FastMixerState *state = sq->begin();
2572        if (state->mCommand != FastMixerState::MIX_WRITE &&
2573                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2574            if (state->mCommand == FastMixerState::COLD_IDLE) {
2575                int32_t old = android_atomic_inc(&mFastMixerFutex);
2576                if (old == -1) {
2577                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2578                }
2579            }
2580            state->mCommand = FastMixerState::MIX_WRITE;
2581            sq->end();
2582            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2583            if (kUseFastMixer == FastMixer_Dynamic) {
2584                mNormalSink = mPipeSink;
2585            }
2586        } else {
2587            sq->end(false /*didModify*/);
2588        }
2589    }
2590    PlaybackThread::threadLoop_write();
2591}
2592
2593// shared by MIXER and DIRECT, overridden by DUPLICATING
2594void AudioFlinger::PlaybackThread::threadLoop_write()
2595{
2596    // FIXME rewrite to reduce number of system calls
2597    mLastWriteTime = systemTime();
2598    mInWrite = true;
2599
2600#define mBitShift 2 // FIXME
2601    size_t count = mixBufferSize >> mBitShift;
2602    Tracer::traceBegin(ATRACE_TAG, "write");
2603    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2604    Tracer::traceEnd(ATRACE_TAG);
2605    if (framesWritten > 0) {
2606        size_t bytesWritten = framesWritten << mBitShift;
2607        mBytesWritten += bytesWritten;
2608    }
2609
2610    mNumWrites++;
2611    mInWrite = false;
2612}
2613
2614void AudioFlinger::MixerThread::threadLoop_standby()
2615{
2616    // Idle the fast mixer if it's currently running
2617    if (mFastMixer != NULL) {
2618        FastMixerStateQueue *sq = mFastMixer->sq();
2619        FastMixerState *state = sq->begin();
2620        if (!(state->mCommand & FastMixerState::IDLE)) {
2621            state->mCommand = FastMixerState::COLD_IDLE;
2622            state->mColdFutexAddr = &mFastMixerFutex;
2623            state->mColdGen++;
2624            mFastMixerFutex = 0;
2625            sq->end();
2626            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2627            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2628            if (kUseFastMixer == FastMixer_Dynamic) {
2629                mNormalSink = mOutputSink;
2630            }
2631        } else {
2632            sq->end(false /*didModify*/);
2633        }
2634    }
2635    PlaybackThread::threadLoop_standby();
2636}
2637
2638// shared by MIXER and DIRECT, overridden by DUPLICATING
2639void AudioFlinger::PlaybackThread::threadLoop_standby()
2640{
2641    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2642    mOutput->stream->common.standby(&mOutput->stream->common);
2643}
2644
2645void AudioFlinger::MixerThread::threadLoop_mix()
2646{
2647    // obtain the presentation timestamp of the next output buffer
2648    int64_t pts;
2649    status_t status = INVALID_OPERATION;
2650
2651    if (NULL != mOutput->stream->get_next_write_timestamp) {
2652        status = mOutput->stream->get_next_write_timestamp(
2653                mOutput->stream, &pts);
2654    }
2655
2656    if (status != NO_ERROR) {
2657        pts = AudioBufferProvider::kInvalidPTS;
2658    }
2659
2660    // mix buffers...
2661    mAudioMixer->process(pts);
2662    // increase sleep time progressively when application underrun condition clears.
2663    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2664    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2665    // such that we would underrun the audio HAL.
2666    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2667        sleepTimeShift--;
2668    }
2669    sleepTime = 0;
2670    standbyTime = systemTime() + standbyDelay;
2671    //TODO: delay standby when effects have a tail
2672}
2673
2674void AudioFlinger::MixerThread::threadLoop_sleepTime()
2675{
2676    // If no tracks are ready, sleep once for the duration of an output
2677    // buffer size, then write 0s to the output
2678    if (sleepTime == 0) {
2679        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2680            sleepTime = activeSleepTime >> sleepTimeShift;
2681            if (sleepTime < kMinThreadSleepTimeUs) {
2682                sleepTime = kMinThreadSleepTimeUs;
2683            }
2684            // reduce sleep time in case of consecutive application underruns to avoid
2685            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2686            // duration we would end up writing less data than needed by the audio HAL if
2687            // the condition persists.
2688            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2689                sleepTimeShift++;
2690            }
2691        } else {
2692            sleepTime = idleSleepTime;
2693        }
2694    } else if (mBytesWritten != 0 ||
2695               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2696        memset (mMixBuffer, 0, mixBufferSize);
2697        sleepTime = 0;
2698        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2699    }
2700    // TODO add standby time extension fct of effect tail
2701}
2702
2703// prepareTracks_l() must be called with ThreadBase::mLock held
2704AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2705        Vector< sp<Track> > *tracksToRemove)
2706{
2707
2708    mixer_state mixerStatus = MIXER_IDLE;
2709    // find out which tracks need to be processed
2710    size_t count = mActiveTracks.size();
2711    size_t mixedTracks = 0;
2712    size_t tracksWithEffect = 0;
2713    // counts only _active_ fast tracks
2714    size_t fastTracks = 0;
2715    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2716
2717    float masterVolume = mMasterVolume;
2718    bool masterMute = mMasterMute;
2719
2720    if (masterMute) {
2721        masterVolume = 0;
2722    }
2723    // Delegate master volume control to effect in output mix effect chain if needed
2724    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2725    if (chain != 0) {
2726        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2727        chain->setVolume_l(&v, &v);
2728        masterVolume = (float)((v + (1 << 23)) >> 24);
2729        chain.clear();
2730    }
2731
2732    // prepare a new state to push
2733    FastMixerStateQueue *sq = NULL;
2734    FastMixerState *state = NULL;
2735    bool didModify = false;
2736    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2737    if (mFastMixer != NULL) {
2738        sq = mFastMixer->sq();
2739        state = sq->begin();
2740    }
2741
2742    for (size_t i=0 ; i<count ; i++) {
2743        sp<Track> t = mActiveTracks[i].promote();
2744        if (t == 0) continue;
2745
2746        // this const just means the local variable doesn't change
2747        Track* const track = t.get();
2748
2749        // process fast tracks
2750        if (track->isFastTrack()) {
2751
2752            // It's theoretically possible (though unlikely) for a fast track to be created
2753            // and then removed within the same normal mix cycle.  This is not a problem, as
2754            // the track never becomes active so it's fast mixer slot is never touched.
2755            // The converse, of removing an (active) track and then creating a new track
2756            // at the identical fast mixer slot within the same normal mix cycle,
2757            // is impossible because the slot isn't marked available until the end of each cycle.
2758            int j = track->mFastIndex;
2759            FastTrack *fastTrack = &state->mFastTracks[j];
2760
2761            // Determine whether the track is currently in underrun condition,
2762            // and whether it had a recent underrun.
2763            uint32_t underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2764            uint32_t recentUnderruns = (underruns - (track->mObservedUnderruns & ~1)) >> 1;
2765            // don't count underruns that occur while stopping or pausing
2766            if (!(track->isStopped() || track->isPausing())) {
2767                track->mUnderrunCount += recentUnderruns;
2768            }
2769            track->mObservedUnderruns = underruns;
2770
2771            // This is similar to the formula for normal tracks,
2772            // with a few modifications for fast tracks.
2773            bool isActive;
2774            if (track->isStopped()) {
2775                // track stays active after stop() until first underrun
2776                isActive = recentUnderruns == 0;
2777            } else if (track->isPaused() || track->isTerminated()) {
2778                isActive = false;
2779            } else if (track->isPausing()) {
2780                // ramp down is not yet implemented
2781                isActive = true;
2782                track->setPaused();
2783            } else if (track->isResuming()) {
2784                // ramp up is not yet implemented
2785                isActive = true;
2786                track->mState = TrackBase::ACTIVE;
2787            } else {
2788                // no minimum frame count for fast tracks; continual underrun is allowed,
2789                // but later could implement automatic pause after several consecutive underruns,
2790                // or auto-mute yet still consider the track active and continue to service it
2791                isActive = true;
2792            }
2793
2794            if (isActive) {
2795                // was it previously inactive?
2796                if (!(state->mTrackMask & (1 << j))) {
2797                    ExtendedAudioBufferProvider *eabp = track;
2798                    VolumeProvider *vp = track;
2799                    fastTrack->mBufferProvider = eabp;
2800                    fastTrack->mVolumeProvider = vp;
2801                    fastTrack->mSampleRate = track->mSampleRate;
2802                    fastTrack->mChannelMask = track->mChannelMask;
2803                    fastTrack->mGeneration++;
2804                    state->mTrackMask |= 1 << j;
2805                    didModify = true;
2806                    // no acknowledgement required for newly active tracks
2807                }
2808                // cache the combined master volume and stream type volume for fast mixer; this
2809                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2810                track->mCachedVolume = track->isMuted() ?
2811                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2812                ++fastTracks;
2813            } else {
2814                // was it previously active?
2815                if (state->mTrackMask & (1 << j)) {
2816                    fastTrack->mBufferProvider = NULL;
2817                    fastTrack->mGeneration++;
2818                    state->mTrackMask &= ~(1 << j);
2819                    didModify = true;
2820                    // If any fast tracks were removed, we must wait for acknowledgement
2821                    // because we're about to decrement the last sp<> on those tracks.
2822                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2823                }
2824                // Remainder of this block is copied from similar code for normal tracks
2825                if (track->isStopped()) {
2826                    // Can't reset directly, as fast mixer is still polling this track
2827                    //   track->reset();
2828                    // So instead mark this track as needing to be reset after push with ack
2829                    resetMask |= 1 << i;
2830                }
2831                // This would be incomplete if we auto-paused on underrun
2832                size_t audioHALFrames =
2833                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2834                size_t framesWritten =
2835                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2836                if (track->presentationComplete(framesWritten, audioHALFrames)) {
2837                    tracksToRemove->add(track);
2838                }
2839                // Avoids a misleading display in dumpsys
2840                track->mObservedUnderruns &= ~1;
2841            }
2842            continue;
2843        }
2844
2845        {   // local variable scope to avoid goto warning
2846
2847        audio_track_cblk_t* cblk = track->cblk();
2848
2849        // The first time a track is added we wait
2850        // for all its buffers to be filled before processing it
2851        int name = track->name();
2852        // make sure that we have enough frames to mix one full buffer.
2853        // enforce this condition only once to enable draining the buffer in case the client
2854        // app does not call stop() and relies on underrun to stop:
2855        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2856        // during last round
2857        uint32_t minFrames = 1;
2858        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2859                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2860            if (t->sampleRate() == (int)mSampleRate) {
2861                minFrames = mNormalFrameCount;
2862            } else {
2863                // +1 for rounding and +1 for additional sample needed for interpolation
2864                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2865                // add frames already consumed but not yet released by the resampler
2866                // because cblk->framesReady() will include these frames
2867                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2868                // the minimum track buffer size is normally twice the number of frames necessary
2869                // to fill one buffer and the resampler should not leave more than one buffer worth
2870                // of unreleased frames after each pass, but just in case...
2871                ALOG_ASSERT(minFrames <= cblk->frameCount);
2872            }
2873        }
2874        if ((track->framesReady() >= minFrames) && track->isReady() &&
2875                !track->isPaused() && !track->isTerminated())
2876        {
2877            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2878
2879            mixedTracks++;
2880
2881            // track->mainBuffer() != mMixBuffer means there is an effect chain
2882            // connected to the track
2883            chain.clear();
2884            if (track->mainBuffer() != mMixBuffer) {
2885                chain = getEffectChain_l(track->sessionId());
2886                // Delegate volume control to effect in track effect chain if needed
2887                if (chain != 0) {
2888                    tracksWithEffect++;
2889                } else {
2890                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2891                            name, track->sessionId());
2892                }
2893            }
2894
2895
2896            int param = AudioMixer::VOLUME;
2897            if (track->mFillingUpStatus == Track::FS_FILLED) {
2898                // no ramp for the first volume setting
2899                track->mFillingUpStatus = Track::FS_ACTIVE;
2900                if (track->mState == TrackBase::RESUMING) {
2901                    track->mState = TrackBase::ACTIVE;
2902                    param = AudioMixer::RAMP_VOLUME;
2903                }
2904                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2905            } else if (cblk->server != 0) {
2906                // If the track is stopped before the first frame was mixed,
2907                // do not apply ramp
2908                param = AudioMixer::RAMP_VOLUME;
2909            }
2910
2911            // compute volume for this track
2912            uint32_t vl, vr, va;
2913            if (track->isMuted() || track->isPausing() ||
2914                mStreamTypes[track->streamType()].mute) {
2915                vl = vr = va = 0;
2916                if (track->isPausing()) {
2917                    track->setPaused();
2918                }
2919            } else {
2920
2921                // read original volumes with volume control
2922                float typeVolume = mStreamTypes[track->streamType()].volume;
2923                float v = masterVolume * typeVolume;
2924                uint32_t vlr = cblk->getVolumeLR();
2925                vl = vlr & 0xFFFF;
2926                vr = vlr >> 16;
2927                // track volumes come from shared memory, so can't be trusted and must be clamped
2928                if (vl > MAX_GAIN_INT) {
2929                    ALOGV("Track left volume out of range: %04X", vl);
2930                    vl = MAX_GAIN_INT;
2931                }
2932                if (vr > MAX_GAIN_INT) {
2933                    ALOGV("Track right volume out of range: %04X", vr);
2934                    vr = MAX_GAIN_INT;
2935                }
2936                // now apply the master volume and stream type volume
2937                vl = (uint32_t)(v * vl) << 12;
2938                vr = (uint32_t)(v * vr) << 12;
2939                // assuming master volume and stream type volume each go up to 1.0,
2940                // vl and vr are now in 8.24 format
2941
2942                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2943                // send level comes from shared memory and so may be corrupt
2944                if (sendLevel > MAX_GAIN_INT) {
2945                    ALOGV("Track send level out of range: %04X", sendLevel);
2946                    sendLevel = MAX_GAIN_INT;
2947                }
2948                va = (uint32_t)(v * sendLevel);
2949            }
2950            // Delegate volume control to effect in track effect chain if needed
2951            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2952                // Do not ramp volume if volume is controlled by effect
2953                param = AudioMixer::VOLUME;
2954                track->mHasVolumeController = true;
2955            } else {
2956                // force no volume ramp when volume controller was just disabled or removed
2957                // from effect chain to avoid volume spike
2958                if (track->mHasVolumeController) {
2959                    param = AudioMixer::VOLUME;
2960                }
2961                track->mHasVolumeController = false;
2962            }
2963
2964            // Convert volumes from 8.24 to 4.12 format
2965            // This additional clamping is needed in case chain->setVolume_l() overshot
2966            vl = (vl + (1 << 11)) >> 12;
2967            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
2968            vr = (vr + (1 << 11)) >> 12;
2969            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
2970
2971            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2972
2973            // XXX: these things DON'T need to be done each time
2974            mAudioMixer->setBufferProvider(name, track);
2975            mAudioMixer->enable(name);
2976
2977            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2978            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2979            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2980            mAudioMixer->setParameter(
2981                name,
2982                AudioMixer::TRACK,
2983                AudioMixer::FORMAT, (void *)track->format());
2984            mAudioMixer->setParameter(
2985                name,
2986                AudioMixer::TRACK,
2987                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2988            mAudioMixer->setParameter(
2989                name,
2990                AudioMixer::RESAMPLE,
2991                AudioMixer::SAMPLE_RATE,
2992                (void *)(cblk->sampleRate));
2993            mAudioMixer->setParameter(
2994                name,
2995                AudioMixer::TRACK,
2996                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2997            mAudioMixer->setParameter(
2998                name,
2999                AudioMixer::TRACK,
3000                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3001
3002            // reset retry count
3003            track->mRetryCount = kMaxTrackRetries;
3004
3005            // If one track is ready, set the mixer ready if:
3006            //  - the mixer was not ready during previous round OR
3007            //  - no other track is not ready
3008            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3009                    mixerStatus != MIXER_TRACKS_ENABLED) {
3010                mixerStatus = MIXER_TRACKS_READY;
3011            }
3012        } else {
3013            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3014            if (track->isStopped()) {
3015                track->reset();
3016            }
3017            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3018                    track->isStopped() || track->isPaused()) {
3019                // We have consumed all the buffers of this track.
3020                // Remove it from the list of active tracks.
3021                // TODO: use actual buffer filling status instead of latency when available from
3022                // audio HAL
3023                size_t audioHALFrames =
3024                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3025                size_t framesWritten =
3026                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3027                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3028                    tracksToRemove->add(track);
3029                }
3030            } else {
3031                // No buffers for this track. Give it a few chances to
3032                // fill a buffer, then remove it from active list.
3033                if (--(track->mRetryCount) <= 0) {
3034                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3035                    tracksToRemove->add(track);
3036                    // indicate to client process that the track was disabled because of underrun;
3037                    // it will then automatically call start() when data is available
3038                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3039                // If one track is not ready, mark the mixer also not ready if:
3040                //  - the mixer was ready during previous round OR
3041                //  - no other track is ready
3042                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3043                                mixerStatus != MIXER_TRACKS_READY) {
3044                    mixerStatus = MIXER_TRACKS_ENABLED;
3045                }
3046            }
3047            mAudioMixer->disable(name);
3048        }
3049
3050        }   // local variable scope to avoid goto warning
3051track_is_ready: ;
3052
3053    }
3054
3055    // Push the new FastMixer state if necessary
3056    if (didModify) {
3057        state->mFastTracksGen++;
3058        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3059        if (kUseFastMixer == FastMixer_Dynamic &&
3060                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3061            state->mCommand = FastMixerState::COLD_IDLE;
3062            state->mColdFutexAddr = &mFastMixerFutex;
3063            state->mColdGen++;
3064            mFastMixerFutex = 0;
3065            if (kUseFastMixer == FastMixer_Dynamic) {
3066                mNormalSink = mOutputSink;
3067            }
3068            // If we go into cold idle, need to wait for acknowledgement
3069            // so that fast mixer stops doing I/O.
3070            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3071        }
3072        sq->end();
3073    }
3074    if (sq != NULL) {
3075        sq->end(didModify);
3076        sq->push(block);
3077    }
3078
3079    // Now perform the deferred reset on fast tracks that have stopped
3080    while (resetMask != 0) {
3081        size_t i = __builtin_ctz(resetMask);
3082        ALOG_ASSERT(i < count);
3083        resetMask &= ~(1 << i);
3084        sp<Track> t = mActiveTracks[i].promote();
3085        if (t == 0) continue;
3086        Track* track = t.get();
3087        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3088        track->reset();
3089    }
3090
3091    // remove all the tracks that need to be...
3092    count = tracksToRemove->size();
3093    if (CC_UNLIKELY(count)) {
3094        for (size_t i=0 ; i<count ; i++) {
3095            const sp<Track>& track = tracksToRemove->itemAt(i);
3096            mActiveTracks.remove(track);
3097            if (track->mainBuffer() != mMixBuffer) {
3098                chain = getEffectChain_l(track->sessionId());
3099                if (chain != 0) {
3100                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3101                    chain->decActiveTrackCnt();
3102                }
3103            }
3104            if (track->isTerminated()) {
3105                removeTrack_l(track);
3106            }
3107        }
3108    }
3109
3110    // mix buffer must be cleared if all tracks are connected to an
3111    // effect chain as in this case the mixer will not write to
3112    // mix buffer and track effects will accumulate into it
3113    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3114        // FIXME as a performance optimization, should remember previous zero status
3115        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3116    }
3117
3118    // if any fast tracks, then status is ready
3119    mMixerStatusIgnoringFastTracks = mixerStatus;
3120    if (fastTracks > 0) {
3121        mixerStatus = MIXER_TRACKS_READY;
3122    }
3123    return mixerStatus;
3124}
3125
3126/*
3127The derived values that are cached:
3128 - mixBufferSize from frame count * frame size
3129 - activeSleepTime from activeSleepTimeUs()
3130 - idleSleepTime from idleSleepTimeUs()
3131 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3132 - maxPeriod from frame count and sample rate (MIXER only)
3133
3134The parameters that affect these derived values are:
3135 - frame count
3136 - frame size
3137 - sample rate
3138 - device type: A2DP or not
3139 - device latency
3140 - format: PCM or not
3141 - active sleep time
3142 - idle sleep time
3143*/
3144
3145void AudioFlinger::PlaybackThread::cacheParameters_l()
3146{
3147    mixBufferSize = mNormalFrameCount * mFrameSize;
3148    activeSleepTime = activeSleepTimeUs();
3149    idleSleepTime = idleSleepTimeUs();
3150}
3151
3152void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3153{
3154    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3155            this,  streamType, mTracks.size());
3156    Mutex::Autolock _l(mLock);
3157
3158    size_t size = mTracks.size();
3159    for (size_t i = 0; i < size; i++) {
3160        sp<Track> t = mTracks[i];
3161        if (t->streamType() == streamType) {
3162            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3163            t->mCblk->cv.signal();
3164        }
3165    }
3166}
3167
3168// getTrackName_l() must be called with ThreadBase::mLock held
3169int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3170{
3171    return mAudioMixer->getTrackName(channelMask);
3172}
3173
3174// deleteTrackName_l() must be called with ThreadBase::mLock held
3175void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3176{
3177    ALOGV("remove track (%d) and delete from mixer", name);
3178    mAudioMixer->deleteTrackName(name);
3179}
3180
3181// checkForNewParameters_l() must be called with ThreadBase::mLock held
3182bool AudioFlinger::MixerThread::checkForNewParameters_l()
3183{
3184    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3185    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3186    bool reconfig = false;
3187
3188    while (!mNewParameters.isEmpty()) {
3189
3190        if (mFastMixer != NULL) {
3191            FastMixerStateQueue *sq = mFastMixer->sq();
3192            FastMixerState *state = sq->begin();
3193            if (!(state->mCommand & FastMixerState::IDLE)) {
3194                previousCommand = state->mCommand;
3195                state->mCommand = FastMixerState::HOT_IDLE;
3196                sq->end();
3197                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3198            } else {
3199                sq->end(false /*didModify*/);
3200            }
3201        }
3202
3203        status_t status = NO_ERROR;
3204        String8 keyValuePair = mNewParameters[0];
3205        AudioParameter param = AudioParameter(keyValuePair);
3206        int value;
3207
3208        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3209            reconfig = true;
3210        }
3211        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3212            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3213                status = BAD_VALUE;
3214            } else {
3215                reconfig = true;
3216            }
3217        }
3218        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3219            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3220                status = BAD_VALUE;
3221            } else {
3222                reconfig = true;
3223            }
3224        }
3225        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3226            // do not accept frame count changes if tracks are open as the track buffer
3227            // size depends on frame count and correct behavior would not be guaranteed
3228            // if frame count is changed after track creation
3229            if (!mTracks.isEmpty()) {
3230                status = INVALID_OPERATION;
3231            } else {
3232                reconfig = true;
3233            }
3234        }
3235        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3236#ifdef ADD_BATTERY_DATA
3237            // when changing the audio output device, call addBatteryData to notify
3238            // the change
3239            if ((int)mDevice != value) {
3240                uint32_t params = 0;
3241                // check whether speaker is on
3242                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3243                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3244                }
3245
3246                int deviceWithoutSpeaker
3247                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3248                // check if any other device (except speaker) is on
3249                if (value & deviceWithoutSpeaker ) {
3250                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3251                }
3252
3253                if (params != 0) {
3254                    addBatteryData(params);
3255                }
3256            }
3257#endif
3258
3259            // forward device change to effects that have requested to be
3260            // aware of attached audio device.
3261            mDevice = (uint32_t)value;
3262            for (size_t i = 0; i < mEffectChains.size(); i++) {
3263                mEffectChains[i]->setDevice_l(mDevice);
3264            }
3265        }
3266
3267        if (status == NO_ERROR) {
3268            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3269                                                    keyValuePair.string());
3270            if (!mStandby && status == INVALID_OPERATION) {
3271                mOutput->stream->common.standby(&mOutput->stream->common);
3272                mStandby = true;
3273                mBytesWritten = 0;
3274                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3275                                                       keyValuePair.string());
3276            }
3277            if (status == NO_ERROR && reconfig) {
3278                delete mAudioMixer;
3279                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3280                mAudioMixer = NULL;
3281                readOutputParameters();
3282                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3283                for (size_t i = 0; i < mTracks.size() ; i++) {
3284                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3285                    if (name < 0) break;
3286                    mTracks[i]->mName = name;
3287                    // limit track sample rate to 2 x new output sample rate
3288                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3289                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3290                    }
3291                }
3292                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3293            }
3294        }
3295
3296        mNewParameters.removeAt(0);
3297
3298        mParamStatus = status;
3299        mParamCond.signal();
3300        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3301        // already timed out waiting for the status and will never signal the condition.
3302        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3303    }
3304
3305    if (!(previousCommand & FastMixerState::IDLE)) {
3306        ALOG_ASSERT(mFastMixer != NULL);
3307        FastMixerStateQueue *sq = mFastMixer->sq();
3308        FastMixerState *state = sq->begin();
3309        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3310        state->mCommand = previousCommand;
3311        sq->end();
3312        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3313    }
3314
3315    return reconfig;
3316}
3317
3318status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3319{
3320    const size_t SIZE = 256;
3321    char buffer[SIZE];
3322    String8 result;
3323
3324    PlaybackThread::dumpInternals(fd, args);
3325
3326    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3327    result.append(buffer);
3328    write(fd, result.string(), result.size());
3329
3330    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3331    FastMixerDumpState copy = mFastMixerDumpState;
3332    copy.dump(fd);
3333
3334    return NO_ERROR;
3335}
3336
3337uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3338{
3339    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3340}
3341
3342uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3343{
3344    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3345}
3346
3347void AudioFlinger::MixerThread::cacheParameters_l()
3348{
3349    PlaybackThread::cacheParameters_l();
3350
3351    // FIXME: Relaxed timing because of a certain device that can't meet latency
3352    // Should be reduced to 2x after the vendor fixes the driver issue
3353    // increase threshold again due to low power audio mode. The way this warning
3354    // threshold is calculated and its usefulness should be reconsidered anyway.
3355    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3356}
3357
3358// ----------------------------------------------------------------------------
3359AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3360        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3361    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3362        // mLeftVolFloat, mRightVolFloat
3363        // mLeftVolShort, mRightVolShort
3364{
3365}
3366
3367AudioFlinger::DirectOutputThread::~DirectOutputThread()
3368{
3369}
3370
3371AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3372    Vector< sp<Track> > *tracksToRemove
3373)
3374{
3375    sp<Track> trackToRemove;
3376
3377    mixer_state mixerStatus = MIXER_IDLE;
3378
3379    // find out which tracks need to be processed
3380    if (mActiveTracks.size() != 0) {
3381        sp<Track> t = mActiveTracks[0].promote();
3382        // The track died recently
3383        if (t == 0) return MIXER_IDLE;
3384
3385        Track* const track = t.get();
3386        audio_track_cblk_t* cblk = track->cblk();
3387
3388        // The first time a track is added we wait
3389        // for all its buffers to be filled before processing it
3390        if (cblk->framesReady() && track->isReady() &&
3391                !track->isPaused() && !track->isTerminated())
3392        {
3393            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3394
3395            if (track->mFillingUpStatus == Track::FS_FILLED) {
3396                track->mFillingUpStatus = Track::FS_ACTIVE;
3397                mLeftVolFloat = mRightVolFloat = 0;
3398                mLeftVolShort = mRightVolShort = 0;
3399                if (track->mState == TrackBase::RESUMING) {
3400                    track->mState = TrackBase::ACTIVE;
3401                    rampVolume = true;
3402                }
3403            } else if (cblk->server != 0) {
3404                // If the track is stopped before the first frame was mixed,
3405                // do not apply ramp
3406                rampVolume = true;
3407            }
3408            // compute volume for this track
3409            float left, right;
3410            if (track->isMuted() || mMasterMute || track->isPausing() ||
3411                mStreamTypes[track->streamType()].mute) {
3412                left = right = 0;
3413                if (track->isPausing()) {
3414                    track->setPaused();
3415                }
3416            } else {
3417                float typeVolume = mStreamTypes[track->streamType()].volume;
3418                float v = mMasterVolume * typeVolume;
3419                uint32_t vlr = cblk->getVolumeLR();
3420                float v_clamped = v * (vlr & 0xFFFF);
3421                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3422                left = v_clamped/MAX_GAIN;
3423                v_clamped = v * (vlr >> 16);
3424                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3425                right = v_clamped/MAX_GAIN;
3426            }
3427
3428            if (left != mLeftVolFloat || right != mRightVolFloat) {
3429                mLeftVolFloat = left;
3430                mRightVolFloat = right;
3431
3432                // If audio HAL implements volume control,
3433                // force software volume to nominal value
3434                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3435                    left = 1.0f;
3436                    right = 1.0f;
3437                }
3438
3439                // Convert volumes from float to 8.24
3440                uint32_t vl = (uint32_t)(left * (1 << 24));
3441                uint32_t vr = (uint32_t)(right * (1 << 24));
3442
3443                // Delegate volume control to effect in track effect chain if needed
3444                // only one effect chain can be present on DirectOutputThread, so if
3445                // there is one, the track is connected to it
3446                if (!mEffectChains.isEmpty()) {
3447                    // Do not ramp volume if volume is controlled by effect
3448                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3449                        rampVolume = false;
3450                    }
3451                }
3452
3453                // Convert volumes from 8.24 to 4.12 format
3454                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3455                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3456                leftVol = (uint16_t)v_clamped;
3457                v_clamped = (vr + (1 << 11)) >> 12;
3458                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3459                rightVol = (uint16_t)v_clamped;
3460            } else {
3461                leftVol = mLeftVolShort;
3462                rightVol = mRightVolShort;
3463                rampVolume = false;
3464            }
3465
3466            // reset retry count
3467            track->mRetryCount = kMaxTrackRetriesDirect;
3468            mActiveTrack = t;
3469            mixerStatus = MIXER_TRACKS_READY;
3470        } else {
3471            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3472            if (track->isStopped()) {
3473                track->reset();
3474            }
3475            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3476                // We have consumed all the buffers of this track.
3477                // Remove it from the list of active tracks.
3478                // TODO: implement behavior for compressed audio
3479                size_t audioHALFrames =
3480                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3481                size_t framesWritten =
3482                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3483                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3484                    trackToRemove = track;
3485                }
3486            } else {
3487                // No buffers for this track. Give it a few chances to
3488                // fill a buffer, then remove it from active list.
3489                if (--(track->mRetryCount) <= 0) {
3490                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3491                    trackToRemove = track;
3492                } else {
3493                    mixerStatus = MIXER_TRACKS_ENABLED;
3494                }
3495            }
3496        }
3497    }
3498
3499    // FIXME merge this with similar code for removing multiple tracks
3500    // remove all the tracks that need to be...
3501    if (CC_UNLIKELY(trackToRemove != 0)) {
3502        tracksToRemove->add(trackToRemove);
3503        mActiveTracks.remove(trackToRemove);
3504        if (!mEffectChains.isEmpty()) {
3505            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3506                    trackToRemove->sessionId());
3507            mEffectChains[0]->decActiveTrackCnt();
3508        }
3509        if (trackToRemove->isTerminated()) {
3510            removeTrack_l(trackToRemove);
3511        }
3512    }
3513
3514    return mixerStatus;
3515}
3516
3517void AudioFlinger::DirectOutputThread::threadLoop_mix()
3518{
3519    AudioBufferProvider::Buffer buffer;
3520    size_t frameCount = mFrameCount;
3521    int8_t *curBuf = (int8_t *)mMixBuffer;
3522    // output audio to hardware
3523    while (frameCount) {
3524        buffer.frameCount = frameCount;
3525        mActiveTrack->getNextBuffer(&buffer);
3526        if (CC_UNLIKELY(buffer.raw == NULL)) {
3527            memset(curBuf, 0, frameCount * mFrameSize);
3528            break;
3529        }
3530        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3531        frameCount -= buffer.frameCount;
3532        curBuf += buffer.frameCount * mFrameSize;
3533        mActiveTrack->releaseBuffer(&buffer);
3534    }
3535    sleepTime = 0;
3536    standbyTime = systemTime() + standbyDelay;
3537    mActiveTrack.clear();
3538
3539    // apply volume
3540
3541    // Do not apply volume on compressed audio
3542    if (!audio_is_linear_pcm(mFormat)) {
3543        return;
3544    }
3545
3546    // convert to signed 16 bit before volume calculation
3547    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3548        size_t count = mFrameCount * mChannelCount;
3549        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3550        int16_t *dst = mMixBuffer + count-1;
3551        while (count--) {
3552            *dst-- = (int16_t)(*src--^0x80) << 8;
3553        }
3554    }
3555
3556    frameCount = mFrameCount;
3557    int16_t *out = mMixBuffer;
3558    if (rampVolume) {
3559        if (mChannelCount == 1) {
3560            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3561            int32_t vlInc = d / (int32_t)frameCount;
3562            int32_t vl = ((int32_t)mLeftVolShort << 16);
3563            do {
3564                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3565                out++;
3566                vl += vlInc;
3567            } while (--frameCount);
3568
3569        } else {
3570            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3571            int32_t vlInc = d / (int32_t)frameCount;
3572            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3573            int32_t vrInc = d / (int32_t)frameCount;
3574            int32_t vl = ((int32_t)mLeftVolShort << 16);
3575            int32_t vr = ((int32_t)mRightVolShort << 16);
3576            do {
3577                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3578                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3579                out += 2;
3580                vl += vlInc;
3581                vr += vrInc;
3582            } while (--frameCount);
3583        }
3584    } else {
3585        if (mChannelCount == 1) {
3586            do {
3587                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3588                out++;
3589            } while (--frameCount);
3590        } else {
3591            do {
3592                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3593                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3594                out += 2;
3595            } while (--frameCount);
3596        }
3597    }
3598
3599    // convert back to unsigned 8 bit after volume calculation
3600    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3601        size_t count = mFrameCount * mChannelCount;
3602        int16_t *src = mMixBuffer;
3603        uint8_t *dst = (uint8_t *)mMixBuffer;
3604        while (count--) {
3605            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3606        }
3607    }
3608
3609    mLeftVolShort = leftVol;
3610    mRightVolShort = rightVol;
3611}
3612
3613void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3614{
3615    if (sleepTime == 0) {
3616        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3617            sleepTime = activeSleepTime;
3618        } else {
3619            sleepTime = idleSleepTime;
3620        }
3621    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3622        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3623        sleepTime = 0;
3624    }
3625}
3626
3627// getTrackName_l() must be called with ThreadBase::mLock held
3628int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3629{
3630    return 0;
3631}
3632
3633// deleteTrackName_l() must be called with ThreadBase::mLock held
3634void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3635{
3636}
3637
3638// checkForNewParameters_l() must be called with ThreadBase::mLock held
3639bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3640{
3641    bool reconfig = false;
3642
3643    while (!mNewParameters.isEmpty()) {
3644        status_t status = NO_ERROR;
3645        String8 keyValuePair = mNewParameters[0];
3646        AudioParameter param = AudioParameter(keyValuePair);
3647        int value;
3648
3649        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3650            // do not accept frame count changes if tracks are open as the track buffer
3651            // size depends on frame count and correct behavior would not be garantied
3652            // if frame count is changed after track creation
3653            if (!mTracks.isEmpty()) {
3654                status = INVALID_OPERATION;
3655            } else {
3656                reconfig = true;
3657            }
3658        }
3659        if (status == NO_ERROR) {
3660            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3661                                                    keyValuePair.string());
3662            if (!mStandby && status == INVALID_OPERATION) {
3663                mOutput->stream->common.standby(&mOutput->stream->common);
3664                mStandby = true;
3665                mBytesWritten = 0;
3666                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3667                                                       keyValuePair.string());
3668            }
3669            if (status == NO_ERROR && reconfig) {
3670                readOutputParameters();
3671                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3672            }
3673        }
3674
3675        mNewParameters.removeAt(0);
3676
3677        mParamStatus = status;
3678        mParamCond.signal();
3679        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3680        // already timed out waiting for the status and will never signal the condition.
3681        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3682    }
3683    return reconfig;
3684}
3685
3686uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3687{
3688    uint32_t time;
3689    if (audio_is_linear_pcm(mFormat)) {
3690        time = PlaybackThread::activeSleepTimeUs();
3691    } else {
3692        time = 10000;
3693    }
3694    return time;
3695}
3696
3697uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3698{
3699    uint32_t time;
3700    if (audio_is_linear_pcm(mFormat)) {
3701        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3702    } else {
3703        time = 10000;
3704    }
3705    return time;
3706}
3707
3708uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3709{
3710    uint32_t time;
3711    if (audio_is_linear_pcm(mFormat)) {
3712        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3713    } else {
3714        time = 10000;
3715    }
3716    return time;
3717}
3718
3719void AudioFlinger::DirectOutputThread::cacheParameters_l()
3720{
3721    PlaybackThread::cacheParameters_l();
3722
3723    // use shorter standby delay as on normal output to release
3724    // hardware resources as soon as possible
3725    standbyDelay = microseconds(activeSleepTime*2);
3726}
3727
3728// ----------------------------------------------------------------------------
3729
3730AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3731        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3732    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3733        mWaitTimeMs(UINT_MAX)
3734{
3735    addOutputTrack(mainThread);
3736}
3737
3738AudioFlinger::DuplicatingThread::~DuplicatingThread()
3739{
3740    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3741        mOutputTracks[i]->destroy();
3742    }
3743}
3744
3745void AudioFlinger::DuplicatingThread::threadLoop_mix()
3746{
3747    // mix buffers...
3748    if (outputsReady(outputTracks)) {
3749        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3750    } else {
3751        memset(mMixBuffer, 0, mixBufferSize);
3752    }
3753    sleepTime = 0;
3754    writeFrames = mNormalFrameCount;
3755}
3756
3757void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3758{
3759    if (sleepTime == 0) {
3760        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3761            sleepTime = activeSleepTime;
3762        } else {
3763            sleepTime = idleSleepTime;
3764        }
3765    } else if (mBytesWritten != 0) {
3766        // flush remaining overflow buffers in output tracks
3767        for (size_t i = 0; i < outputTracks.size(); i++) {
3768            if (outputTracks[i]->isActive()) {
3769                sleepTime = 0;
3770                writeFrames = 0;
3771                memset(mMixBuffer, 0, mixBufferSize);
3772                break;
3773            }
3774        }
3775    }
3776}
3777
3778void AudioFlinger::DuplicatingThread::threadLoop_write()
3779{
3780    standbyTime = systemTime() + standbyDelay;
3781    for (size_t i = 0; i < outputTracks.size(); i++) {
3782        outputTracks[i]->write(mMixBuffer, writeFrames);
3783    }
3784    mBytesWritten += mixBufferSize;
3785}
3786
3787void AudioFlinger::DuplicatingThread::threadLoop_standby()
3788{
3789    // DuplicatingThread implements standby by stopping all tracks
3790    for (size_t i = 0; i < outputTracks.size(); i++) {
3791        outputTracks[i]->stop();
3792    }
3793}
3794
3795void AudioFlinger::DuplicatingThread::saveOutputTracks()
3796{
3797    outputTracks = mOutputTracks;
3798}
3799
3800void AudioFlinger::DuplicatingThread::clearOutputTracks()
3801{
3802    outputTracks.clear();
3803}
3804
3805void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3806{
3807    Mutex::Autolock _l(mLock);
3808    // FIXME explain this formula
3809    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3810    OutputTrack *outputTrack = new OutputTrack(thread,
3811                                            this,
3812                                            mSampleRate,
3813                                            mFormat,
3814                                            mChannelMask,
3815                                            frameCount);
3816    if (outputTrack->cblk() != NULL) {
3817        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3818        mOutputTracks.add(outputTrack);
3819        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3820        updateWaitTime_l();
3821    }
3822}
3823
3824void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3825{
3826    Mutex::Autolock _l(mLock);
3827    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3828        if (mOutputTracks[i]->thread() == thread) {
3829            mOutputTracks[i]->destroy();
3830            mOutputTracks.removeAt(i);
3831            updateWaitTime_l();
3832            return;
3833        }
3834    }
3835    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3836}
3837
3838// caller must hold mLock
3839void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3840{
3841    mWaitTimeMs = UINT_MAX;
3842    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3843        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3844        if (strong != 0) {
3845            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3846            if (waitTimeMs < mWaitTimeMs) {
3847                mWaitTimeMs = waitTimeMs;
3848            }
3849        }
3850    }
3851}
3852
3853
3854bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3855{
3856    for (size_t i = 0; i < outputTracks.size(); i++) {
3857        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3858        if (thread == 0) {
3859            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3860            return false;
3861        }
3862        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3863        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3864            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3865            return false;
3866        }
3867    }
3868    return true;
3869}
3870
3871uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3872{
3873    return (mWaitTimeMs * 1000) / 2;
3874}
3875
3876void AudioFlinger::DuplicatingThread::cacheParameters_l()
3877{
3878    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3879    updateWaitTime_l();
3880
3881    MixerThread::cacheParameters_l();
3882}
3883
3884// ----------------------------------------------------------------------------
3885
3886// TrackBase constructor must be called with AudioFlinger::mLock held
3887AudioFlinger::ThreadBase::TrackBase::TrackBase(
3888            ThreadBase *thread,
3889            const sp<Client>& client,
3890            uint32_t sampleRate,
3891            audio_format_t format,
3892            uint32_t channelMask,
3893            int frameCount,
3894            const sp<IMemory>& sharedBuffer,
3895            int sessionId)
3896    :   RefBase(),
3897        mThread(thread),
3898        mClient(client),
3899        mCblk(NULL),
3900        // mBuffer
3901        // mBufferEnd
3902        mFrameCount(0),
3903        mState(IDLE),
3904        mSampleRate(sampleRate),
3905        mFormat(format),
3906        mStepServerFailed(false),
3907        mSessionId(sessionId)
3908        // mChannelCount
3909        // mChannelMask
3910{
3911    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3912
3913    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3914    size_t size = sizeof(audio_track_cblk_t);
3915    uint8_t channelCount = popcount(channelMask);
3916    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3917    if (sharedBuffer == 0) {
3918        size += bufferSize;
3919    }
3920
3921    if (client != NULL) {
3922        mCblkMemory = client->heap()->allocate(size);
3923        if (mCblkMemory != 0) {
3924            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3925            if (mCblk != NULL) { // construct the shared structure in-place.
3926                new(mCblk) audio_track_cblk_t();
3927                // clear all buffers
3928                mCblk->frameCount = frameCount;
3929                mCblk->sampleRate = sampleRate;
3930// uncomment the following lines to quickly test 32-bit wraparound
3931//                mCblk->user = 0xffff0000;
3932//                mCblk->server = 0xffff0000;
3933//                mCblk->userBase = 0xffff0000;
3934//                mCblk->serverBase = 0xffff0000;
3935                mChannelCount = channelCount;
3936                mChannelMask = channelMask;
3937                if (sharedBuffer == 0) {
3938                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3939                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3940                    // Force underrun condition to avoid false underrun callback until first data is
3941                    // written to buffer (other flags are cleared)
3942                    mCblk->flags = CBLK_UNDERRUN_ON;
3943                } else {
3944                    mBuffer = sharedBuffer->pointer();
3945                }
3946                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3947            }
3948        } else {
3949            ALOGE("not enough memory for AudioTrack size=%u", size);
3950            client->heap()->dump("AudioTrack");
3951            return;
3952        }
3953    } else {
3954        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3955        // construct the shared structure in-place.
3956        new(mCblk) audio_track_cblk_t();
3957        // clear all buffers
3958        mCblk->frameCount = frameCount;
3959        mCblk->sampleRate = sampleRate;
3960// uncomment the following lines to quickly test 32-bit wraparound
3961//        mCblk->user = 0xffff0000;
3962//        mCblk->server = 0xffff0000;
3963//        mCblk->userBase = 0xffff0000;
3964//        mCblk->serverBase = 0xffff0000;
3965        mChannelCount = channelCount;
3966        mChannelMask = channelMask;
3967        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3968        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3969        // Force underrun condition to avoid false underrun callback until first data is
3970        // written to buffer (other flags are cleared)
3971        mCblk->flags = CBLK_UNDERRUN_ON;
3972        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3973    }
3974}
3975
3976AudioFlinger::ThreadBase::TrackBase::~TrackBase()
3977{
3978    if (mCblk != NULL) {
3979        if (mClient == 0) {
3980            delete mCblk;
3981        } else {
3982            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
3983        }
3984    }
3985    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
3986    if (mClient != 0) {
3987        // Client destructor must run with AudioFlinger mutex locked
3988        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
3989        // If the client's reference count drops to zero, the associated destructor
3990        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
3991        // relying on the automatic clear() at end of scope.
3992        mClient.clear();
3993    }
3994}
3995
3996// AudioBufferProvider interface
3997// getNextBuffer() = 0;
3998// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
3999void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4000{
4001    buffer->raw = NULL;
4002    mFrameCount = buffer->frameCount;
4003    // FIXME See note at getNextBuffer()
4004    (void) step();      // ignore return value of step()
4005    buffer->frameCount = 0;
4006}
4007
4008bool AudioFlinger::ThreadBase::TrackBase::step() {
4009    bool result;
4010    audio_track_cblk_t* cblk = this->cblk();
4011
4012    result = cblk->stepServer(mFrameCount);
4013    if (!result) {
4014        ALOGV("stepServer failed acquiring cblk mutex");
4015        mStepServerFailed = true;
4016    }
4017    return result;
4018}
4019
4020void AudioFlinger::ThreadBase::TrackBase::reset() {
4021    audio_track_cblk_t* cblk = this->cblk();
4022
4023    cblk->user = 0;
4024    cblk->server = 0;
4025    cblk->userBase = 0;
4026    cblk->serverBase = 0;
4027    mStepServerFailed = false;
4028    ALOGV("TrackBase::reset");
4029}
4030
4031int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4032    return (int)mCblk->sampleRate;
4033}
4034
4035void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4036    audio_track_cblk_t* cblk = this->cblk();
4037    size_t frameSize = cblk->frameSize;
4038    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4039    int8_t *bufferEnd = bufferStart + frames * frameSize;
4040
4041    // Check validity of returned pointer in case the track control block would have been corrupted.
4042    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4043            "TrackBase::getBuffer buffer out of range:\n"
4044                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4045                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4046                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4047                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4048
4049    return bufferStart;
4050}
4051
4052status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4053{
4054    mSyncEvents.add(event);
4055    return NO_ERROR;
4056}
4057
4058// ----------------------------------------------------------------------------
4059
4060// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4061AudioFlinger::PlaybackThread::Track::Track(
4062            PlaybackThread *thread,
4063            const sp<Client>& client,
4064            audio_stream_type_t streamType,
4065            uint32_t sampleRate,
4066            audio_format_t format,
4067            uint32_t channelMask,
4068            int frameCount,
4069            const sp<IMemory>& sharedBuffer,
4070            int sessionId,
4071            IAudioFlinger::track_flags_t flags)
4072    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4073    mMute(false),
4074    mFillingUpStatus(FS_INVALID),
4075    // mRetryCount initialized later when needed
4076    mSharedBuffer(sharedBuffer),
4077    mStreamType(streamType),
4078    mName(-1),  // see note below
4079    mMainBuffer(thread->mixBuffer()),
4080    mAuxBuffer(NULL),
4081    mAuxEffectId(0), mHasVolumeController(false),
4082    mPresentationCompleteFrames(0),
4083    mFlags(flags),
4084    mFastIndex(-1),
4085    mObservedUnderruns(0),
4086    mUnderrunCount(0),
4087    mCachedVolume(1.0)
4088{
4089    if (mCblk != NULL) {
4090        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4091        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4092        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4093        if (flags & IAudioFlinger::TRACK_FAST) {
4094            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4095            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4096            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4097            ALOG_ASSERT(0 < i && i < FastMixerState::kMaxFastTracks);
4098            // FIXME This is too eager.  We allocate a fast track index before the
4099            //       fast track becomes active.  Since fast tracks are a scarce resource,
4100            //       this means we are potentially denying other more important fast tracks from
4101            //       being created.  It would be better to allocate the index dynamically.
4102            mFastIndex = i;
4103            // Read the initial underruns because this field is never cleared by the fast mixer
4104            mObservedUnderruns = thread->getFastTrackUnderruns(i) & ~1;
4105            thread->mFastTrackAvailMask &= ~(1 << i);
4106        }
4107        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4108        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4109        if (mName < 0) {
4110            ALOGE("no more track names available");
4111            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4112            // then we leak a fast track index.  Should swap these two sections, or better yet
4113            // only allocate a normal mixer name for normal tracks.
4114        }
4115    }
4116    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4117}
4118
4119AudioFlinger::PlaybackThread::Track::~Track()
4120{
4121    ALOGV("PlaybackThread::Track destructor");
4122    sp<ThreadBase> thread = mThread.promote();
4123    if (thread != 0) {
4124        Mutex::Autolock _l(thread->mLock);
4125        mState = TERMINATED;
4126    }
4127}
4128
4129void AudioFlinger::PlaybackThread::Track::destroy()
4130{
4131    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4132    // by removing it from mTracks vector, so there is a risk that this Tracks's
4133    // destructor is called. As the destructor needs to lock mLock,
4134    // we must acquire a strong reference on this Track before locking mLock
4135    // here so that the destructor is called only when exiting this function.
4136    // On the other hand, as long as Track::destroy() is only called by
4137    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4138    // this Track with its member mTrack.
4139    sp<Track> keep(this);
4140    { // scope for mLock
4141        sp<ThreadBase> thread = mThread.promote();
4142        if (thread != 0) {
4143            if (!isOutputTrack()) {
4144                if (mState == ACTIVE || mState == RESUMING) {
4145                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4146
4147#ifdef ADD_BATTERY_DATA
4148                    // to track the speaker usage
4149                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4150#endif
4151                }
4152                AudioSystem::releaseOutput(thread->id());
4153            }
4154            Mutex::Autolock _l(thread->mLock);
4155            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4156            playbackThread->destroyTrack_l(this);
4157        }
4158    }
4159}
4160
4161/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4162{
4163    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4164                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4165}
4166
4167void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4168{
4169    uint32_t vlr = mCblk->getVolumeLR();
4170    if (isFastTrack()) {
4171        sprintf(buffer, "   F %2d", mFastIndex);
4172    } else {
4173        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4174    }
4175    track_state state = mState;
4176    char stateChar;
4177    switch (state) {
4178    case IDLE:
4179        stateChar = 'I';
4180        break;
4181    case TERMINATED:
4182        stateChar = 'T';
4183        break;
4184    case STOPPED:
4185        stateChar = 'S';
4186        break;
4187    case RESUMING:
4188        stateChar = 'R';
4189        break;
4190    case ACTIVE:
4191        stateChar = 'A';
4192        break;
4193    case PAUSING:
4194        stateChar = 'p';
4195        break;
4196    case PAUSED:
4197        stateChar = 'P';
4198        break;
4199    default:
4200        stateChar = '?';
4201        break;
4202    }
4203    bool nowInUnderrun = mObservedUnderruns & 1;
4204    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4205            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4206            (mClient == 0) ? getpid_cached : mClient->pid(),
4207            mStreamType,
4208            mFormat,
4209            mChannelMask,
4210            mSessionId,
4211            mFrameCount,
4212            mCblk->frameCount,
4213            stateChar,
4214            mMute,
4215            mFillingUpStatus,
4216            mCblk->sampleRate,
4217            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4218            20.0 * log10((vlr >> 16) / 4096.0),
4219            mCblk->server,
4220            mCblk->user,
4221            (int)mMainBuffer,
4222            (int)mAuxBuffer,
4223            mCblk->flags,
4224            mUnderrunCount,
4225            nowInUnderrun ? '*' : ' ');
4226}
4227
4228// AudioBufferProvider interface
4229status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4230        AudioBufferProvider::Buffer* buffer, int64_t pts)
4231{
4232    audio_track_cblk_t* cblk = this->cblk();
4233    uint32_t framesReady;
4234    uint32_t framesReq = buffer->frameCount;
4235
4236    // Check if last stepServer failed, try to step now
4237    if (mStepServerFailed) {
4238        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4239        //       Since the fast mixer is higher priority than client callback thread,
4240        //       it does not result in priority inversion for client.
4241        //       But a non-blocking solution would be preferable to avoid
4242        //       fast mixer being unable to tryLock(), and
4243        //       to avoid the extra context switches if the client wakes up,
4244        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4245        if (!step())  goto getNextBuffer_exit;
4246        ALOGV("stepServer recovered");
4247        mStepServerFailed = false;
4248    }
4249
4250    // FIXME Same as above
4251    framesReady = cblk->framesReady();
4252
4253    if (CC_LIKELY(framesReady)) {
4254        uint32_t s = cblk->server;
4255        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4256
4257        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4258        if (framesReq > framesReady) {
4259            framesReq = framesReady;
4260        }
4261        if (framesReq > bufferEnd - s) {
4262            framesReq = bufferEnd - s;
4263        }
4264
4265        buffer->raw = getBuffer(s, framesReq);
4266        if (buffer->raw == NULL) goto getNextBuffer_exit;
4267
4268        buffer->frameCount = framesReq;
4269        return NO_ERROR;
4270    }
4271
4272getNextBuffer_exit:
4273    buffer->raw = NULL;
4274    buffer->frameCount = 0;
4275    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4276    return NOT_ENOUGH_DATA;
4277}
4278
4279// Note that framesReady() takes a mutex on the control block using tryLock().
4280// This could result in priority inversion if framesReady() is called by the normal mixer,
4281// as the normal mixer thread runs at lower
4282// priority than the client's callback thread:  there is a short window within framesReady()
4283// during which the normal mixer could be preempted, and the client callback would block.
4284// Another problem can occur if framesReady() is called by the fast mixer:
4285// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4286// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4287size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4288    return mCblk->framesReady();
4289}
4290
4291// Don't call for fast tracks; the framesReady() could result in priority inversion
4292bool AudioFlinger::PlaybackThread::Track::isReady() const {
4293    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4294
4295    if (framesReady() >= mCblk->frameCount ||
4296            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4297        mFillingUpStatus = FS_FILLED;
4298        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4299        return true;
4300    }
4301    return false;
4302}
4303
4304status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4305                                                    int triggerSession)
4306{
4307    status_t status = NO_ERROR;
4308    ALOGV("start(%d), calling pid %d session %d",
4309            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4310
4311    sp<ThreadBase> thread = mThread.promote();
4312    if (thread != 0) {
4313        Mutex::Autolock _l(thread->mLock);
4314        track_state state = mState;
4315        // here the track could be either new, or restarted
4316        // in both cases "unstop" the track
4317        if (mState == PAUSED) {
4318            mState = TrackBase::RESUMING;
4319            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4320        } else {
4321            mState = TrackBase::ACTIVE;
4322            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4323        }
4324
4325        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4326            thread->mLock.unlock();
4327            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4328            thread->mLock.lock();
4329
4330#ifdef ADD_BATTERY_DATA
4331            // to track the speaker usage
4332            if (status == NO_ERROR) {
4333                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4334            }
4335#endif
4336        }
4337        if (status == NO_ERROR) {
4338            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4339            playbackThread->addTrack_l(this);
4340        } else {
4341            mState = state;
4342        }
4343    } else {
4344        status = BAD_VALUE;
4345    }
4346    return status;
4347}
4348
4349void AudioFlinger::PlaybackThread::Track::stop()
4350{
4351    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4352    sp<ThreadBase> thread = mThread.promote();
4353    if (thread != 0) {
4354        Mutex::Autolock _l(thread->mLock);
4355        track_state state = mState;
4356        if (mState > STOPPED) {
4357            mState = STOPPED;
4358            // If the track is not active (PAUSED and buffers full), flush buffers
4359            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4360            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4361                reset();
4362            }
4363            ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
4364        }
4365        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4366            thread->mLock.unlock();
4367            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4368            thread->mLock.lock();
4369
4370#ifdef ADD_BATTERY_DATA
4371            // to track the speaker usage
4372            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4373#endif
4374        }
4375    }
4376}
4377
4378void AudioFlinger::PlaybackThread::Track::pause()
4379{
4380    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4381    sp<ThreadBase> thread = mThread.promote();
4382    if (thread != 0) {
4383        Mutex::Autolock _l(thread->mLock);
4384        if (mState == ACTIVE || mState == RESUMING) {
4385            mState = PAUSING;
4386            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4387            if (!isOutputTrack()) {
4388                thread->mLock.unlock();
4389                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4390                thread->mLock.lock();
4391
4392#ifdef ADD_BATTERY_DATA
4393                // to track the speaker usage
4394                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4395#endif
4396            }
4397        }
4398    }
4399}
4400
4401void AudioFlinger::PlaybackThread::Track::flush()
4402{
4403    ALOGV("flush(%d)", mName);
4404    sp<ThreadBase> thread = mThread.promote();
4405    if (thread != 0) {
4406        Mutex::Autolock _l(thread->mLock);
4407        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
4408            return;
4409        }
4410        // No point remaining in PAUSED state after a flush => go to
4411        // STOPPED state
4412        mState = STOPPED;
4413
4414        // do not reset the track if it is still in the process of being stopped or paused.
4415        // this will be done by prepareTracks_l() when the track is stopped.
4416        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4417        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4418            reset();
4419        }
4420    }
4421}
4422
4423void AudioFlinger::PlaybackThread::Track::reset()
4424{
4425    // Do not reset twice to avoid discarding data written just after a flush and before
4426    // the audioflinger thread detects the track is stopped.
4427    if (!mResetDone) {
4428        TrackBase::reset();
4429        // Force underrun condition to avoid false underrun callback until first data is
4430        // written to buffer
4431        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4432        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4433        mFillingUpStatus = FS_FILLING;
4434        mResetDone = true;
4435        mPresentationCompleteFrames = 0;
4436    }
4437}
4438
4439void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4440{
4441    mMute = muted;
4442}
4443
4444status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4445{
4446    status_t status = DEAD_OBJECT;
4447    sp<ThreadBase> thread = mThread.promote();
4448    if (thread != 0) {
4449        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4450        status = playbackThread->attachAuxEffect(this, EffectId);
4451    }
4452    return status;
4453}
4454
4455void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4456{
4457    mAuxEffectId = EffectId;
4458    mAuxBuffer = buffer;
4459}
4460
4461bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4462                                                         size_t audioHalFrames)
4463{
4464    // a track is considered presented when the total number of frames written to audio HAL
4465    // corresponds to the number of frames written when presentationComplete() is called for the
4466    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4467    if (mPresentationCompleteFrames == 0) {
4468        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4469        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4470                  mPresentationCompleteFrames, audioHalFrames);
4471    }
4472    if (framesWritten >= mPresentationCompleteFrames) {
4473        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4474                  mSessionId, framesWritten);
4475        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4476        mPresentationCompleteFrames = 0;
4477        return true;
4478    }
4479    return false;
4480}
4481
4482void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4483{
4484    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4485        if (mSyncEvents[i]->type() == type) {
4486            mSyncEvents[i]->trigger();
4487            mSyncEvents.removeAt(i);
4488            i--;
4489        }
4490    }
4491}
4492
4493// implement VolumeBufferProvider interface
4494
4495uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4496{
4497    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4498    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4499    uint32_t vlr = mCblk->getVolumeLR();
4500    uint32_t vl = vlr & 0xFFFF;
4501    uint32_t vr = vlr >> 16;
4502    // track volumes come from shared memory, so can't be trusted and must be clamped
4503    if (vl > MAX_GAIN_INT) {
4504        vl = MAX_GAIN_INT;
4505    }
4506    if (vr > MAX_GAIN_INT) {
4507        vr = MAX_GAIN_INT;
4508    }
4509    // now apply the cached master volume and stream type volume;
4510    // this is trusted but lacks any synchronization or barrier so may be stale
4511    float v = mCachedVolume;
4512    vl *= v;
4513    vr *= v;
4514    // re-combine into U4.16
4515    vlr = (vr << 16) | (vl & 0xFFFF);
4516    // FIXME look at mute, pause, and stop flags
4517    return vlr;
4518}
4519
4520// timed audio tracks
4521
4522sp<AudioFlinger::PlaybackThread::TimedTrack>
4523AudioFlinger::PlaybackThread::TimedTrack::create(
4524            PlaybackThread *thread,
4525            const sp<Client>& client,
4526            audio_stream_type_t streamType,
4527            uint32_t sampleRate,
4528            audio_format_t format,
4529            uint32_t channelMask,
4530            int frameCount,
4531            const sp<IMemory>& sharedBuffer,
4532            int sessionId) {
4533    if (!client->reserveTimedTrack())
4534        return NULL;
4535
4536    return new TimedTrack(
4537        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4538        sharedBuffer, sessionId);
4539}
4540
4541AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4542            PlaybackThread *thread,
4543            const sp<Client>& client,
4544            audio_stream_type_t streamType,
4545            uint32_t sampleRate,
4546            audio_format_t format,
4547            uint32_t channelMask,
4548            int frameCount,
4549            const sp<IMemory>& sharedBuffer,
4550            int sessionId)
4551    : Track(thread, client, streamType, sampleRate, format, channelMask,
4552            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4553      mQueueHeadInFlight(false),
4554      mTrimQueueHeadOnRelease(false),
4555      mFramesPendingInQueue(0),
4556      mTimedSilenceBuffer(NULL),
4557      mTimedSilenceBufferSize(0),
4558      mTimedAudioOutputOnTime(false),
4559      mMediaTimeTransformValid(false)
4560{
4561    LocalClock lc;
4562    mLocalTimeFreq = lc.getLocalFreq();
4563
4564    mLocalTimeToSampleTransform.a_zero = 0;
4565    mLocalTimeToSampleTransform.b_zero = 0;
4566    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4567    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4568    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4569                            &mLocalTimeToSampleTransform.a_to_b_denom);
4570
4571    mMediaTimeToSampleTransform.a_zero = 0;
4572    mMediaTimeToSampleTransform.b_zero = 0;
4573    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4574    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4575    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4576                            &mMediaTimeToSampleTransform.a_to_b_denom);
4577}
4578
4579AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4580    mClient->releaseTimedTrack();
4581    delete [] mTimedSilenceBuffer;
4582}
4583
4584status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4585    size_t size, sp<IMemory>* buffer) {
4586
4587    Mutex::Autolock _l(mTimedBufferQueueLock);
4588
4589    trimTimedBufferQueue_l();
4590
4591    // lazily initialize the shared memory heap for timed buffers
4592    if (mTimedMemoryDealer == NULL) {
4593        const int kTimedBufferHeapSize = 512 << 10;
4594
4595        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4596                                              "AudioFlingerTimed");
4597        if (mTimedMemoryDealer == NULL)
4598            return NO_MEMORY;
4599    }
4600
4601    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4602    if (newBuffer == NULL) {
4603        newBuffer = mTimedMemoryDealer->allocate(size);
4604        if (newBuffer == NULL)
4605            return NO_MEMORY;
4606    }
4607
4608    *buffer = newBuffer;
4609    return NO_ERROR;
4610}
4611
4612// caller must hold mTimedBufferQueueLock
4613void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4614    int64_t mediaTimeNow;
4615    {
4616        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4617        if (!mMediaTimeTransformValid)
4618            return;
4619
4620        int64_t targetTimeNow;
4621        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4622            ? mCCHelper.getCommonTime(&targetTimeNow)
4623            : mCCHelper.getLocalTime(&targetTimeNow);
4624
4625        if (OK != res)
4626            return;
4627
4628        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4629                                                    &mediaTimeNow)) {
4630            return;
4631        }
4632    }
4633
4634    size_t trimEnd;
4635    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4636        int64_t bufEnd;
4637
4638        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4639            // We have a next buffer.  Just use its PTS as the PTS of the frame
4640            // following the last frame in this buffer.  If the stream is sparse
4641            // (ie, there are deliberate gaps left in the stream which should be
4642            // filled with silence by the TimedAudioTrack), then this can result
4643            // in one extra buffer being left un-trimmed when it could have
4644            // been.  In general, this is not typical, and we would rather
4645            // optimized away the TS calculation below for the more common case
4646            // where PTSes are contiguous.
4647            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4648        } else {
4649            // We have no next buffer.  Compute the PTS of the frame following
4650            // the last frame in this buffer by computing the duration of of
4651            // this frame in media time units and adding it to the PTS of the
4652            // buffer.
4653            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4654                               / mCblk->frameSize;
4655
4656            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4657                                                                &bufEnd)) {
4658                ALOGE("Failed to convert frame count of %lld to media time"
4659                      " duration" " (scale factor %d/%u) in %s",
4660                      frameCount,
4661                      mMediaTimeToSampleTransform.a_to_b_numer,
4662                      mMediaTimeToSampleTransform.a_to_b_denom,
4663                      __PRETTY_FUNCTION__);
4664                break;
4665            }
4666            bufEnd += mTimedBufferQueue[trimEnd].pts();
4667        }
4668
4669        if (bufEnd > mediaTimeNow)
4670            break;
4671
4672        // Is the buffer we want to use in the middle of a mix operation right
4673        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4674        // from the mixer which should be coming back shortly.
4675        if (!trimEnd && mQueueHeadInFlight) {
4676            mTrimQueueHeadOnRelease = true;
4677        }
4678    }
4679
4680    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4681    if (trimStart < trimEnd) {
4682        // Update the bookkeeping for framesReady()
4683        for (size_t i = trimStart; i < trimEnd; ++i) {
4684            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4685        }
4686
4687        // Now actually remove the buffers from the queue.
4688        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4689    }
4690}
4691
4692void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4693        const char* logTag) {
4694    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4695                "%s called (reason \"%s\"), but timed buffer queue has no"
4696                " elements to trim.", __FUNCTION__, logTag);
4697
4698    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4699    mTimedBufferQueue.removeAt(0);
4700}
4701
4702void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4703        const TimedBuffer& buf,
4704        const char* logTag) {
4705    uint32_t bufBytes        = buf.buffer()->size();
4706    uint32_t consumedAlready = buf.position();
4707
4708    ALOG_ASSERT(consumedAlready <= bufBytes,
4709                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4710                " only %u bytes long, but claims to have consumed %u"
4711                " bytes.  (update reason: \"%s\")",
4712                bufBytes, consumedAlready, logTag);
4713
4714    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4715    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4716                "Bad bookkeeping while updating frames pending.  Should have at"
4717                " least %u queued frames, but we think we have only %u.  (update"
4718                " reason: \"%s\")",
4719                bufFrames, mFramesPendingInQueue, logTag);
4720
4721    mFramesPendingInQueue -= bufFrames;
4722}
4723
4724status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4725    const sp<IMemory>& buffer, int64_t pts) {
4726
4727    {
4728        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4729        if (!mMediaTimeTransformValid)
4730            return INVALID_OPERATION;
4731    }
4732
4733    Mutex::Autolock _l(mTimedBufferQueueLock);
4734
4735    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4736    mFramesPendingInQueue += bufFrames;
4737    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4738
4739    return NO_ERROR;
4740}
4741
4742status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4743    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4744
4745    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4746           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4747           target);
4748
4749    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4750          target == TimedAudioTrack::COMMON_TIME)) {
4751        return BAD_VALUE;
4752    }
4753
4754    Mutex::Autolock lock(mMediaTimeTransformLock);
4755    mMediaTimeTransform = xform;
4756    mMediaTimeTransformTarget = target;
4757    mMediaTimeTransformValid = true;
4758
4759    return NO_ERROR;
4760}
4761
4762#define min(a, b) ((a) < (b) ? (a) : (b))
4763
4764// implementation of getNextBuffer for tracks whose buffers have timestamps
4765status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4766    AudioBufferProvider::Buffer* buffer, int64_t pts)
4767{
4768    if (pts == AudioBufferProvider::kInvalidPTS) {
4769        buffer->raw = 0;
4770        buffer->frameCount = 0;
4771        mTimedAudioOutputOnTime = false;
4772        return INVALID_OPERATION;
4773    }
4774
4775    Mutex::Autolock _l(mTimedBufferQueueLock);
4776
4777    ALOG_ASSERT(!mQueueHeadInFlight,
4778                "getNextBuffer called without releaseBuffer!");
4779
4780    while (true) {
4781
4782        // if we have no timed buffers, then fail
4783        if (mTimedBufferQueue.isEmpty()) {
4784            buffer->raw = 0;
4785            buffer->frameCount = 0;
4786            return NOT_ENOUGH_DATA;
4787        }
4788
4789        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4790
4791        // calculate the PTS of the head of the timed buffer queue expressed in
4792        // local time
4793        int64_t headLocalPTS;
4794        {
4795            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4796
4797            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4798
4799            if (mMediaTimeTransform.a_to_b_denom == 0) {
4800                // the transform represents a pause, so yield silence
4801                timedYieldSilence_l(buffer->frameCount, buffer);
4802                return NO_ERROR;
4803            }
4804
4805            int64_t transformedPTS;
4806            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4807                                                        &transformedPTS)) {
4808                // the transform failed.  this shouldn't happen, but if it does
4809                // then just drop this buffer
4810                ALOGW("timedGetNextBuffer transform failed");
4811                buffer->raw = 0;
4812                buffer->frameCount = 0;
4813                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4814                return NO_ERROR;
4815            }
4816
4817            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4818                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4819                                                          &headLocalPTS)) {
4820                    buffer->raw = 0;
4821                    buffer->frameCount = 0;
4822                    return INVALID_OPERATION;
4823                }
4824            } else {
4825                headLocalPTS = transformedPTS;
4826            }
4827        }
4828
4829        // adjust the head buffer's PTS to reflect the portion of the head buffer
4830        // that has already been consumed
4831        int64_t effectivePTS = headLocalPTS +
4832                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4833
4834        // Calculate the delta in samples between the head of the input buffer
4835        // queue and the start of the next output buffer that will be written.
4836        // If the transformation fails because of over or underflow, it means
4837        // that the sample's position in the output stream is so far out of
4838        // whack that it should just be dropped.
4839        int64_t sampleDelta;
4840        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4841            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4842            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4843                                       " mix");
4844            continue;
4845        }
4846        if (!mLocalTimeToSampleTransform.doForwardTransform(
4847                (effectivePTS - pts) << 32, &sampleDelta)) {
4848            ALOGV("*** too late during sample rate transform: dropped buffer");
4849            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
4850            continue;
4851        }
4852
4853        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
4854               " sampleDelta=[%d.%08x]",
4855               head.pts(), head.position(), pts,
4856               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
4857                   + (sampleDelta >> 32)),
4858               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4859
4860        // if the delta between the ideal placement for the next input sample and
4861        // the current output position is within this threshold, then we will
4862        // concatenate the next input samples to the previous output
4863        const int64_t kSampleContinuityThreshold =
4864                (static_cast<int64_t>(sampleRate()) << 32) / 250;
4865
4866        // if this is the first buffer of audio that we're emitting from this track
4867        // then it should be almost exactly on time.
4868        const int64_t kSampleStartupThreshold = 1LL << 32;
4869
4870        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
4871           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
4872            // the next input is close enough to being on time, so concatenate it
4873            // with the last output
4874            timedYieldSamples_l(buffer);
4875
4876            ALOGVV("*** on time: head.pos=%d frameCount=%u",
4877                    head.position(), buffer->frameCount);
4878            return NO_ERROR;
4879        }
4880
4881        // Looks like our output is not on time.  Reset our on timed status.
4882        // Next time we mix samples from our input queue, then should be within
4883        // the StartupThreshold.
4884        mTimedAudioOutputOnTime = false;
4885        if (sampleDelta > 0) {
4886            // the gap between the current output position and the proper start of
4887            // the next input sample is too big, so fill it with silence
4888            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
4889
4890            timedYieldSilence_l(framesUntilNextInput, buffer);
4891            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
4892            return NO_ERROR;
4893        } else {
4894            // the next input sample is late
4895            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
4896            size_t onTimeSamplePosition =
4897                    head.position() + lateFrames * mCblk->frameSize;
4898
4899            if (onTimeSamplePosition > head.buffer()->size()) {
4900                // all the remaining samples in the head are too late, so
4901                // drop it and move on
4902                ALOGV("*** too late: dropped buffer");
4903                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
4904                continue;
4905            } else {
4906                // skip over the late samples
4907                head.setPosition(onTimeSamplePosition);
4908
4909                // yield the available samples
4910                timedYieldSamples_l(buffer);
4911
4912                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4913                return NO_ERROR;
4914            }
4915        }
4916    }
4917}
4918
4919// Yield samples from the timed buffer queue head up to the given output
4920// buffer's capacity.
4921//
4922// Caller must hold mTimedBufferQueueLock
4923void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
4924    AudioBufferProvider::Buffer* buffer) {
4925
4926    const TimedBuffer& head = mTimedBufferQueue[0];
4927
4928    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
4929                   head.position());
4930
4931    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
4932                                 mCblk->frameSize);
4933    size_t framesRequested = buffer->frameCount;
4934    buffer->frameCount = min(framesLeftInHead, framesRequested);
4935
4936    mQueueHeadInFlight = true;
4937    mTimedAudioOutputOnTime = true;
4938}
4939
4940// Yield samples of silence up to the given output buffer's capacity
4941//
4942// Caller must hold mTimedBufferQueueLock
4943void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
4944    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
4945
4946    // lazily allocate a buffer filled with silence
4947    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
4948        delete [] mTimedSilenceBuffer;
4949        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
4950        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
4951        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
4952    }
4953
4954    buffer->raw = mTimedSilenceBuffer;
4955    size_t framesRequested = buffer->frameCount;
4956    buffer->frameCount = min(numFrames, framesRequested);
4957
4958    mTimedAudioOutputOnTime = false;
4959}
4960
4961// AudioBufferProvider interface
4962void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
4963    AudioBufferProvider::Buffer* buffer) {
4964
4965    Mutex::Autolock _l(mTimedBufferQueueLock);
4966
4967    // If the buffer which was just released is part of the buffer at the head
4968    // of the queue, be sure to update the amt of the buffer which has been
4969    // consumed.  If the buffer being returned is not part of the head of the
4970    // queue, its either because the buffer is part of the silence buffer, or
4971    // because the head of the timed queue was trimmed after the mixer called
4972    // getNextBuffer but before the mixer called releaseBuffer.
4973    if (buffer->raw == mTimedSilenceBuffer) {
4974        ALOG_ASSERT(!mQueueHeadInFlight,
4975                    "Queue head in flight during release of silence buffer!");
4976        goto done;
4977    }
4978
4979    ALOG_ASSERT(mQueueHeadInFlight,
4980                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
4981                " head in flight.");
4982
4983    if (mTimedBufferQueue.size()) {
4984        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4985
4986        void* start = head.buffer()->pointer();
4987        void* end   = reinterpret_cast<void*>(
4988                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
4989                        + head.buffer()->size());
4990
4991        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
4992                    "released buffer not within the head of the timed buffer"
4993                    " queue; qHead = [%p, %p], released buffer = %p",
4994                    start, end, buffer->raw);
4995
4996        head.setPosition(head.position() +
4997                (buffer->frameCount * mCblk->frameSize));
4998        mQueueHeadInFlight = false;
4999
5000        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5001                    "Bad bookkeeping during releaseBuffer!  Should have at"
5002                    " least %u queued frames, but we think we have only %u",
5003                    buffer->frameCount, mFramesPendingInQueue);
5004
5005        mFramesPendingInQueue -= buffer->frameCount;
5006
5007        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5008            || mTrimQueueHeadOnRelease) {
5009            trimTimedBufferQueueHead_l("releaseBuffer");
5010            mTrimQueueHeadOnRelease = false;
5011        }
5012    } else {
5013        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5014                  " buffers in the timed buffer queue");
5015    }
5016
5017done:
5018    buffer->raw = 0;
5019    buffer->frameCount = 0;
5020}
5021
5022size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5023    Mutex::Autolock _l(mTimedBufferQueueLock);
5024    return mFramesPendingInQueue;
5025}
5026
5027AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5028        : mPTS(0), mPosition(0) {}
5029
5030AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5031    const sp<IMemory>& buffer, int64_t pts)
5032        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5033
5034// ----------------------------------------------------------------------------
5035
5036// RecordTrack constructor must be called with AudioFlinger::mLock held
5037AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5038            RecordThread *thread,
5039            const sp<Client>& client,
5040            uint32_t sampleRate,
5041            audio_format_t format,
5042            uint32_t channelMask,
5043            int frameCount,
5044            int sessionId)
5045    :   TrackBase(thread, client, sampleRate, format,
5046                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5047        mOverflow(false)
5048{
5049    if (mCblk != NULL) {
5050        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5051        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5052            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5053        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5054            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5055        } else {
5056            mCblk->frameSize = sizeof(int8_t);
5057        }
5058    }
5059}
5060
5061AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5062{
5063    sp<ThreadBase> thread = mThread.promote();
5064    if (thread != 0) {
5065        AudioSystem::releaseInput(thread->id());
5066    }
5067}
5068
5069// AudioBufferProvider interface
5070status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5071{
5072    audio_track_cblk_t* cblk = this->cblk();
5073    uint32_t framesAvail;
5074    uint32_t framesReq = buffer->frameCount;
5075
5076    // Check if last stepServer failed, try to step now
5077    if (mStepServerFailed) {
5078        if (!step()) goto getNextBuffer_exit;
5079        ALOGV("stepServer recovered");
5080        mStepServerFailed = false;
5081    }
5082
5083    framesAvail = cblk->framesAvailable_l();
5084
5085    if (CC_LIKELY(framesAvail)) {
5086        uint32_t s = cblk->server;
5087        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5088
5089        if (framesReq > framesAvail) {
5090            framesReq = framesAvail;
5091        }
5092        if (framesReq > bufferEnd - s) {
5093            framesReq = bufferEnd - s;
5094        }
5095
5096        buffer->raw = getBuffer(s, framesReq);
5097        if (buffer->raw == NULL) goto getNextBuffer_exit;
5098
5099        buffer->frameCount = framesReq;
5100        return NO_ERROR;
5101    }
5102
5103getNextBuffer_exit:
5104    buffer->raw = NULL;
5105    buffer->frameCount = 0;
5106    return NOT_ENOUGH_DATA;
5107}
5108
5109status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5110                                                        int triggerSession)
5111{
5112    sp<ThreadBase> thread = mThread.promote();
5113    if (thread != 0) {
5114        RecordThread *recordThread = (RecordThread *)thread.get();
5115        return recordThread->start(this, event, triggerSession);
5116    } else {
5117        return BAD_VALUE;
5118    }
5119}
5120
5121void AudioFlinger::RecordThread::RecordTrack::stop()
5122{
5123    sp<ThreadBase> thread = mThread.promote();
5124    if (thread != 0) {
5125        RecordThread *recordThread = (RecordThread *)thread.get();
5126        recordThread->stop(this);
5127        TrackBase::reset();
5128        // Force overrun condition to avoid false overrun callback until first data is
5129        // read from buffer
5130        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5131    }
5132}
5133
5134void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5135{
5136    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5137            (mClient == 0) ? getpid_cached : mClient->pid(),
5138            mFormat,
5139            mChannelMask,
5140            mSessionId,
5141            mFrameCount,
5142            mState,
5143            mCblk->sampleRate,
5144            mCblk->server,
5145            mCblk->user);
5146}
5147
5148
5149// ----------------------------------------------------------------------------
5150
5151AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5152            PlaybackThread *playbackThread,
5153            DuplicatingThread *sourceThread,
5154            uint32_t sampleRate,
5155            audio_format_t format,
5156            uint32_t channelMask,
5157            int frameCount)
5158    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5159                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5160    mActive(false), mSourceThread(sourceThread)
5161{
5162
5163    if (mCblk != NULL) {
5164        mCblk->flags |= CBLK_DIRECTION_OUT;
5165        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5166        mOutBuffer.frameCount = 0;
5167        playbackThread->mTracks.add(this);
5168        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5169                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5170                mCblk, mBuffer, mCblk->buffers,
5171                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5172    } else {
5173        ALOGW("Error creating output track on thread %p", playbackThread);
5174    }
5175}
5176
5177AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5178{
5179    clearBufferQueue();
5180}
5181
5182status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5183                                                          int triggerSession)
5184{
5185    status_t status = Track::start(event, triggerSession);
5186    if (status != NO_ERROR) {
5187        return status;
5188    }
5189
5190    mActive = true;
5191    mRetryCount = 127;
5192    return status;
5193}
5194
5195void AudioFlinger::PlaybackThread::OutputTrack::stop()
5196{
5197    Track::stop();
5198    clearBufferQueue();
5199    mOutBuffer.frameCount = 0;
5200    mActive = false;
5201}
5202
5203bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5204{
5205    Buffer *pInBuffer;
5206    Buffer inBuffer;
5207    uint32_t channelCount = mChannelCount;
5208    bool outputBufferFull = false;
5209    inBuffer.frameCount = frames;
5210    inBuffer.i16 = data;
5211
5212    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5213
5214    if (!mActive && frames != 0) {
5215        start();
5216        sp<ThreadBase> thread = mThread.promote();
5217        if (thread != 0) {
5218            MixerThread *mixerThread = (MixerThread *)thread.get();
5219            if (mCblk->frameCount > frames){
5220                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5221                    uint32_t startFrames = (mCblk->frameCount - frames);
5222                    pInBuffer = new Buffer;
5223                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5224                    pInBuffer->frameCount = startFrames;
5225                    pInBuffer->i16 = pInBuffer->mBuffer;
5226                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5227                    mBufferQueue.add(pInBuffer);
5228                } else {
5229                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5230                }
5231            }
5232        }
5233    }
5234
5235    while (waitTimeLeftMs) {
5236        // First write pending buffers, then new data
5237        if (mBufferQueue.size()) {
5238            pInBuffer = mBufferQueue.itemAt(0);
5239        } else {
5240            pInBuffer = &inBuffer;
5241        }
5242
5243        if (pInBuffer->frameCount == 0) {
5244            break;
5245        }
5246
5247        if (mOutBuffer.frameCount == 0) {
5248            mOutBuffer.frameCount = pInBuffer->frameCount;
5249            nsecs_t startTime = systemTime();
5250            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5251                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5252                outputBufferFull = true;
5253                break;
5254            }
5255            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5256            if (waitTimeLeftMs >= waitTimeMs) {
5257                waitTimeLeftMs -= waitTimeMs;
5258            } else {
5259                waitTimeLeftMs = 0;
5260            }
5261        }
5262
5263        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5264        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5265        mCblk->stepUser(outFrames);
5266        pInBuffer->frameCount -= outFrames;
5267        pInBuffer->i16 += outFrames * channelCount;
5268        mOutBuffer.frameCount -= outFrames;
5269        mOutBuffer.i16 += outFrames * channelCount;
5270
5271        if (pInBuffer->frameCount == 0) {
5272            if (mBufferQueue.size()) {
5273                mBufferQueue.removeAt(0);
5274                delete [] pInBuffer->mBuffer;
5275                delete pInBuffer;
5276                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5277            } else {
5278                break;
5279            }
5280        }
5281    }
5282
5283    // If we could not write all frames, allocate a buffer and queue it for next time.
5284    if (inBuffer.frameCount) {
5285        sp<ThreadBase> thread = mThread.promote();
5286        if (thread != 0 && !thread->standby()) {
5287            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5288                pInBuffer = new Buffer;
5289                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5290                pInBuffer->frameCount = inBuffer.frameCount;
5291                pInBuffer->i16 = pInBuffer->mBuffer;
5292                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5293                mBufferQueue.add(pInBuffer);
5294                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5295            } else {
5296                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5297            }
5298        }
5299    }
5300
5301    // Calling write() with a 0 length buffer, means that no more data will be written:
5302    // If no more buffers are pending, fill output track buffer to make sure it is started
5303    // by output mixer.
5304    if (frames == 0 && mBufferQueue.size() == 0) {
5305        if (mCblk->user < mCblk->frameCount) {
5306            frames = mCblk->frameCount - mCblk->user;
5307            pInBuffer = new Buffer;
5308            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5309            pInBuffer->frameCount = frames;
5310            pInBuffer->i16 = pInBuffer->mBuffer;
5311            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5312            mBufferQueue.add(pInBuffer);
5313        } else if (mActive) {
5314            stop();
5315        }
5316    }
5317
5318    return outputBufferFull;
5319}
5320
5321status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5322{
5323    int active;
5324    status_t result;
5325    audio_track_cblk_t* cblk = mCblk;
5326    uint32_t framesReq = buffer->frameCount;
5327
5328//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5329    buffer->frameCount  = 0;
5330
5331    uint32_t framesAvail = cblk->framesAvailable();
5332
5333
5334    if (framesAvail == 0) {
5335        Mutex::Autolock _l(cblk->lock);
5336        goto start_loop_here;
5337        while (framesAvail == 0) {
5338            active = mActive;
5339            if (CC_UNLIKELY(!active)) {
5340                ALOGV("Not active and NO_MORE_BUFFERS");
5341                return NO_MORE_BUFFERS;
5342            }
5343            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5344            if (result != NO_ERROR) {
5345                return NO_MORE_BUFFERS;
5346            }
5347            // read the server count again
5348        start_loop_here:
5349            framesAvail = cblk->framesAvailable_l();
5350        }
5351    }
5352
5353//    if (framesAvail < framesReq) {
5354//        return NO_MORE_BUFFERS;
5355//    }
5356
5357    if (framesReq > framesAvail) {
5358        framesReq = framesAvail;
5359    }
5360
5361    uint32_t u = cblk->user;
5362    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5363
5364    if (framesReq > bufferEnd - u) {
5365        framesReq = bufferEnd - u;
5366    }
5367
5368    buffer->frameCount  = framesReq;
5369    buffer->raw         = (void *)cblk->buffer(u);
5370    return NO_ERROR;
5371}
5372
5373
5374void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5375{
5376    size_t size = mBufferQueue.size();
5377
5378    for (size_t i = 0; i < size; i++) {
5379        Buffer *pBuffer = mBufferQueue.itemAt(i);
5380        delete [] pBuffer->mBuffer;
5381        delete pBuffer;
5382    }
5383    mBufferQueue.clear();
5384}
5385
5386// ----------------------------------------------------------------------------
5387
5388AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5389    :   RefBase(),
5390        mAudioFlinger(audioFlinger),
5391        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5392        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5393        mPid(pid),
5394        mTimedTrackCount(0)
5395{
5396    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5397}
5398
5399// Client destructor must be called with AudioFlinger::mLock held
5400AudioFlinger::Client::~Client()
5401{
5402    mAudioFlinger->removeClient_l(mPid);
5403}
5404
5405sp<MemoryDealer> AudioFlinger::Client::heap() const
5406{
5407    return mMemoryDealer;
5408}
5409
5410// Reserve one of the limited slots for a timed audio track associated
5411// with this client
5412bool AudioFlinger::Client::reserveTimedTrack()
5413{
5414    const int kMaxTimedTracksPerClient = 4;
5415
5416    Mutex::Autolock _l(mTimedTrackLock);
5417
5418    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5419        ALOGW("can not create timed track - pid %d has exceeded the limit",
5420             mPid);
5421        return false;
5422    }
5423
5424    mTimedTrackCount++;
5425    return true;
5426}
5427
5428// Release a slot for a timed audio track
5429void AudioFlinger::Client::releaseTimedTrack()
5430{
5431    Mutex::Autolock _l(mTimedTrackLock);
5432    mTimedTrackCount--;
5433}
5434
5435// ----------------------------------------------------------------------------
5436
5437AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5438                                                     const sp<IAudioFlingerClient>& client,
5439                                                     pid_t pid)
5440    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5441{
5442}
5443
5444AudioFlinger::NotificationClient::~NotificationClient()
5445{
5446}
5447
5448void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5449{
5450    sp<NotificationClient> keep(this);
5451    mAudioFlinger->removeNotificationClient(mPid);
5452}
5453
5454// ----------------------------------------------------------------------------
5455
5456AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5457    : BnAudioTrack(),
5458      mTrack(track)
5459{
5460}
5461
5462AudioFlinger::TrackHandle::~TrackHandle() {
5463    // just stop the track on deletion, associated resources
5464    // will be freed from the main thread once all pending buffers have
5465    // been played. Unless it's not in the active track list, in which
5466    // case we free everything now...
5467    mTrack->destroy();
5468}
5469
5470sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5471    return mTrack->getCblk();
5472}
5473
5474status_t AudioFlinger::TrackHandle::start() {
5475    return mTrack->start();
5476}
5477
5478void AudioFlinger::TrackHandle::stop() {
5479    mTrack->stop();
5480}
5481
5482void AudioFlinger::TrackHandle::flush() {
5483    mTrack->flush();
5484}
5485
5486void AudioFlinger::TrackHandle::mute(bool e) {
5487    mTrack->mute(e);
5488}
5489
5490void AudioFlinger::TrackHandle::pause() {
5491    mTrack->pause();
5492}
5493
5494status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5495{
5496    return mTrack->attachAuxEffect(EffectId);
5497}
5498
5499status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5500                                                         sp<IMemory>* buffer) {
5501    if (!mTrack->isTimedTrack())
5502        return INVALID_OPERATION;
5503
5504    PlaybackThread::TimedTrack* tt =
5505            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5506    return tt->allocateTimedBuffer(size, buffer);
5507}
5508
5509status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5510                                                     int64_t pts) {
5511    if (!mTrack->isTimedTrack())
5512        return INVALID_OPERATION;
5513
5514    PlaybackThread::TimedTrack* tt =
5515            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5516    return tt->queueTimedBuffer(buffer, pts);
5517}
5518
5519status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5520    const LinearTransform& xform, int target) {
5521
5522    if (!mTrack->isTimedTrack())
5523        return INVALID_OPERATION;
5524
5525    PlaybackThread::TimedTrack* tt =
5526            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5527    return tt->setMediaTimeTransform(
5528        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5529}
5530
5531status_t AudioFlinger::TrackHandle::onTransact(
5532    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5533{
5534    return BnAudioTrack::onTransact(code, data, reply, flags);
5535}
5536
5537// ----------------------------------------------------------------------------
5538
5539sp<IAudioRecord> AudioFlinger::openRecord(
5540        pid_t pid,
5541        audio_io_handle_t input,
5542        uint32_t sampleRate,
5543        audio_format_t format,
5544        uint32_t channelMask,
5545        int frameCount,
5546        IAudioFlinger::track_flags_t flags,
5547        int *sessionId,
5548        status_t *status)
5549{
5550    sp<RecordThread::RecordTrack> recordTrack;
5551    sp<RecordHandle> recordHandle;
5552    sp<Client> client;
5553    status_t lStatus;
5554    RecordThread *thread;
5555    size_t inFrameCount;
5556    int lSessionId;
5557
5558    // check calling permissions
5559    if (!recordingAllowed()) {
5560        lStatus = PERMISSION_DENIED;
5561        goto Exit;
5562    }
5563
5564    // add client to list
5565    { // scope for mLock
5566        Mutex::Autolock _l(mLock);
5567        thread = checkRecordThread_l(input);
5568        if (thread == NULL) {
5569            lStatus = BAD_VALUE;
5570            goto Exit;
5571        }
5572
5573        client = registerPid_l(pid);
5574
5575        // If no audio session id is provided, create one here
5576        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5577            lSessionId = *sessionId;
5578        } else {
5579            lSessionId = nextUniqueId();
5580            if (sessionId != NULL) {
5581                *sessionId = lSessionId;
5582            }
5583        }
5584        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5585        recordTrack = thread->createRecordTrack_l(client,
5586                                                sampleRate,
5587                                                format,
5588                                                channelMask,
5589                                                frameCount,
5590                                                lSessionId,
5591                                                &lStatus);
5592    }
5593    if (lStatus != NO_ERROR) {
5594        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5595        // destructor is called by the TrackBase destructor with mLock held
5596        client.clear();
5597        recordTrack.clear();
5598        goto Exit;
5599    }
5600
5601    // return to handle to client
5602    recordHandle = new RecordHandle(recordTrack);
5603    lStatus = NO_ERROR;
5604
5605Exit:
5606    if (status) {
5607        *status = lStatus;
5608    }
5609    return recordHandle;
5610}
5611
5612// ----------------------------------------------------------------------------
5613
5614AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5615    : BnAudioRecord(),
5616    mRecordTrack(recordTrack)
5617{
5618}
5619
5620AudioFlinger::RecordHandle::~RecordHandle() {
5621    stop();
5622}
5623
5624sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5625    return mRecordTrack->getCblk();
5626}
5627
5628status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5629    ALOGV("RecordHandle::start()");
5630    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5631}
5632
5633void AudioFlinger::RecordHandle::stop() {
5634    ALOGV("RecordHandle::stop()");
5635    mRecordTrack->stop();
5636}
5637
5638status_t AudioFlinger::RecordHandle::onTransact(
5639    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5640{
5641    return BnAudioRecord::onTransact(code, data, reply, flags);
5642}
5643
5644// ----------------------------------------------------------------------------
5645
5646AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5647                                         AudioStreamIn *input,
5648                                         uint32_t sampleRate,
5649                                         uint32_t channels,
5650                                         audio_io_handle_t id,
5651                                         uint32_t device) :
5652    ThreadBase(audioFlinger, id, device, RECORD),
5653    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5654    // mRsmpInIndex and mInputBytes set by readInputParameters()
5655    mReqChannelCount(popcount(channels)),
5656    mReqSampleRate(sampleRate)
5657    // mBytesRead is only meaningful while active, and so is cleared in start()
5658    // (but might be better to also clear here for dump?)
5659{
5660    snprintf(mName, kNameLength, "AudioIn_%X", id);
5661
5662    readInputParameters();
5663}
5664
5665
5666AudioFlinger::RecordThread::~RecordThread()
5667{
5668    delete[] mRsmpInBuffer;
5669    delete mResampler;
5670    delete[] mRsmpOutBuffer;
5671}
5672
5673void AudioFlinger::RecordThread::onFirstRef()
5674{
5675    run(mName, PRIORITY_URGENT_AUDIO);
5676}
5677
5678status_t AudioFlinger::RecordThread::readyToRun()
5679{
5680    status_t status = initCheck();
5681    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5682    return status;
5683}
5684
5685bool AudioFlinger::RecordThread::threadLoop()
5686{
5687    AudioBufferProvider::Buffer buffer;
5688    sp<RecordTrack> activeTrack;
5689    Vector< sp<EffectChain> > effectChains;
5690
5691    nsecs_t lastWarning = 0;
5692
5693    acquireWakeLock();
5694
5695    // start recording
5696    while (!exitPending()) {
5697
5698        processConfigEvents();
5699
5700        { // scope for mLock
5701            Mutex::Autolock _l(mLock);
5702            checkForNewParameters_l();
5703            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5704                if (!mStandby) {
5705                    mInput->stream->common.standby(&mInput->stream->common);
5706                    mStandby = true;
5707                }
5708
5709                if (exitPending()) break;
5710
5711                releaseWakeLock_l();
5712                ALOGV("RecordThread: loop stopping");
5713                // go to sleep
5714                mWaitWorkCV.wait(mLock);
5715                ALOGV("RecordThread: loop starting");
5716                acquireWakeLock_l();
5717                continue;
5718            }
5719            if (mActiveTrack != 0) {
5720                if (mActiveTrack->mState == TrackBase::PAUSING) {
5721                    if (!mStandby) {
5722                        mInput->stream->common.standby(&mInput->stream->common);
5723                        mStandby = true;
5724                    }
5725                    mActiveTrack.clear();
5726                    mStartStopCond.broadcast();
5727                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5728                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5729                        mActiveTrack.clear();
5730                        mStartStopCond.broadcast();
5731                    } else if (mBytesRead != 0) {
5732                        // record start succeeds only if first read from audio input
5733                        // succeeds
5734                        if (mBytesRead > 0) {
5735                            mActiveTrack->mState = TrackBase::ACTIVE;
5736                        } else {
5737                            mActiveTrack.clear();
5738                        }
5739                        mStartStopCond.broadcast();
5740                    }
5741                    mStandby = false;
5742                }
5743            }
5744            lockEffectChains_l(effectChains);
5745        }
5746
5747        if (mActiveTrack != 0) {
5748            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5749                mActiveTrack->mState != TrackBase::RESUMING) {
5750                unlockEffectChains(effectChains);
5751                usleep(kRecordThreadSleepUs);
5752                continue;
5753            }
5754            for (size_t i = 0; i < effectChains.size(); i ++) {
5755                effectChains[i]->process_l();
5756            }
5757
5758            buffer.frameCount = mFrameCount;
5759            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5760                size_t framesOut = buffer.frameCount;
5761                if (mResampler == NULL) {
5762                    // no resampling
5763                    while (framesOut) {
5764                        size_t framesIn = mFrameCount - mRsmpInIndex;
5765                        if (framesIn) {
5766                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5767                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5768                            if (framesIn > framesOut)
5769                                framesIn = framesOut;
5770                            mRsmpInIndex += framesIn;
5771                            framesOut -= framesIn;
5772                            if ((int)mChannelCount == mReqChannelCount ||
5773                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5774                                memcpy(dst, src, framesIn * mFrameSize);
5775                            } else {
5776                                int16_t *src16 = (int16_t *)src;
5777                                int16_t *dst16 = (int16_t *)dst;
5778                                if (mChannelCount == 1) {
5779                                    while (framesIn--) {
5780                                        *dst16++ = *src16;
5781                                        *dst16++ = *src16++;
5782                                    }
5783                                } else {
5784                                    while (framesIn--) {
5785                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5786                                        src16 += 2;
5787                                    }
5788                                }
5789                            }
5790                        }
5791                        if (framesOut && mFrameCount == mRsmpInIndex) {
5792                            if (framesOut == mFrameCount &&
5793                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5794                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5795                                framesOut = 0;
5796                            } else {
5797                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5798                                mRsmpInIndex = 0;
5799                            }
5800                            if (mBytesRead < 0) {
5801                                ALOGE("Error reading audio input");
5802                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5803                                    // Force input into standby so that it tries to
5804                                    // recover at next read attempt
5805                                    mInput->stream->common.standby(&mInput->stream->common);
5806                                    usleep(kRecordThreadSleepUs);
5807                                }
5808                                mRsmpInIndex = mFrameCount;
5809                                framesOut = 0;
5810                                buffer.frameCount = 0;
5811                            }
5812                        }
5813                    }
5814                } else {
5815                    // resampling
5816
5817                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5818                    // alter output frame count as if we were expecting stereo samples
5819                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5820                        framesOut >>= 1;
5821                    }
5822                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5823                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5824                    // are 32 bit aligned which should be always true.
5825                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5826                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5827                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5828                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5829                        int16_t *dst = buffer.i16;
5830                        while (framesOut--) {
5831                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5832                            src += 2;
5833                        }
5834                    } else {
5835                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5836                    }
5837
5838                }
5839                if (mFramestoDrop == 0) {
5840                    mActiveTrack->releaseBuffer(&buffer);
5841                } else {
5842                    if (mFramestoDrop > 0) {
5843                        mFramestoDrop -= buffer.frameCount;
5844                        if (mFramestoDrop < 0) {
5845                            mFramestoDrop = 0;
5846                        }
5847                    }
5848                }
5849                mActiveTrack->overflow();
5850            }
5851            // client isn't retrieving buffers fast enough
5852            else {
5853                if (!mActiveTrack->setOverflow()) {
5854                    nsecs_t now = systemTime();
5855                    if ((now - lastWarning) > kWarningThrottleNs) {
5856                        ALOGW("RecordThread: buffer overflow");
5857                        lastWarning = now;
5858                    }
5859                }
5860                // Release the processor for a while before asking for a new buffer.
5861                // This will give the application more chance to read from the buffer and
5862                // clear the overflow.
5863                usleep(kRecordThreadSleepUs);
5864            }
5865        }
5866        // enable changes in effect chain
5867        unlockEffectChains(effectChains);
5868        effectChains.clear();
5869    }
5870
5871    if (!mStandby) {
5872        mInput->stream->common.standby(&mInput->stream->common);
5873    }
5874    mActiveTrack.clear();
5875
5876    mStartStopCond.broadcast();
5877
5878    releaseWakeLock();
5879
5880    ALOGV("RecordThread %p exiting", this);
5881    return false;
5882}
5883
5884
5885sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
5886        const sp<AudioFlinger::Client>& client,
5887        uint32_t sampleRate,
5888        audio_format_t format,
5889        int channelMask,
5890        int frameCount,
5891        int sessionId,
5892        status_t *status)
5893{
5894    sp<RecordTrack> track;
5895    status_t lStatus;
5896
5897    lStatus = initCheck();
5898    if (lStatus != NO_ERROR) {
5899        ALOGE("Audio driver not initialized.");
5900        goto Exit;
5901    }
5902
5903    { // scope for mLock
5904        Mutex::Autolock _l(mLock);
5905
5906        track = new RecordTrack(this, client, sampleRate,
5907                      format, channelMask, frameCount, sessionId);
5908
5909        if (track->getCblk() == 0) {
5910            lStatus = NO_MEMORY;
5911            goto Exit;
5912        }
5913
5914        mTrack = track.get();
5915        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5916        bool suspend = audio_is_bluetooth_sco_device(
5917                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
5918        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5919        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5920    }
5921    lStatus = NO_ERROR;
5922
5923Exit:
5924    if (status) {
5925        *status = lStatus;
5926    }
5927    return track;
5928}
5929
5930status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5931                                           AudioSystem::sync_event_t event,
5932                                           int triggerSession)
5933{
5934    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5935    sp<ThreadBase> strongMe = this;
5936    status_t status = NO_ERROR;
5937
5938    if (event == AudioSystem::SYNC_EVENT_NONE) {
5939        mSyncStartEvent.clear();
5940        mFramestoDrop = 0;
5941    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5942        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5943                                       triggerSession,
5944                                       recordTrack->sessionId(),
5945                                       syncStartEventCallback,
5946                                       this);
5947        mFramestoDrop = -1;
5948    }
5949
5950    {
5951        AutoMutex lock(mLock);
5952        if (mActiveTrack != 0) {
5953            if (recordTrack != mActiveTrack.get()) {
5954                status = -EBUSY;
5955            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
5956                mActiveTrack->mState = TrackBase::ACTIVE;
5957            }
5958            return status;
5959        }
5960
5961        recordTrack->mState = TrackBase::IDLE;
5962        mActiveTrack = recordTrack;
5963        mLock.unlock();
5964        status_t status = AudioSystem::startInput(mId);
5965        mLock.lock();
5966        if (status != NO_ERROR) {
5967            mActiveTrack.clear();
5968            clearSyncStartEvent();
5969            return status;
5970        }
5971        mRsmpInIndex = mFrameCount;
5972        mBytesRead = 0;
5973        if (mResampler != NULL) {
5974            mResampler->reset();
5975        }
5976        mActiveTrack->mState = TrackBase::RESUMING;
5977        // signal thread to start
5978        ALOGV("Signal record thread");
5979        mWaitWorkCV.signal();
5980        // do not wait for mStartStopCond if exiting
5981        if (exitPending()) {
5982            mActiveTrack.clear();
5983            status = INVALID_OPERATION;
5984            goto startError;
5985        }
5986        mStartStopCond.wait(mLock);
5987        if (mActiveTrack == 0) {
5988            ALOGV("Record failed to start");
5989            status = BAD_VALUE;
5990            goto startError;
5991        }
5992        ALOGV("Record started OK");
5993        return status;
5994    }
5995startError:
5996    AudioSystem::stopInput(mId);
5997    clearSyncStartEvent();
5998    return status;
5999}
6000
6001void AudioFlinger::RecordThread::clearSyncStartEvent()
6002{
6003    if (mSyncStartEvent != 0) {
6004        mSyncStartEvent->cancel();
6005    }
6006    mSyncStartEvent.clear();
6007}
6008
6009void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6010{
6011    sp<SyncEvent> strongEvent = event.promote();
6012
6013    if (strongEvent != 0) {
6014        RecordThread *me = (RecordThread *)strongEvent->cookie();
6015        me->handleSyncStartEvent(strongEvent);
6016    }
6017}
6018
6019void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6020{
6021    ALOGV("handleSyncStartEvent() mActiveTrack %p session %d event->listenerSession() %d",
6022              mActiveTrack.get(),
6023              mActiveTrack.get() ? mActiveTrack->sessionId() : 0,
6024              event->listenerSession());
6025
6026    if (mActiveTrack != 0 &&
6027            event == mSyncStartEvent) {
6028        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6029        // from audio HAL
6030        mFramestoDrop = mFrameCount * 2;
6031        mSyncStartEvent.clear();
6032    }
6033}
6034
6035void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6036    ALOGV("RecordThread::stop");
6037    sp<ThreadBase> strongMe = this;
6038    {
6039        AutoMutex lock(mLock);
6040        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6041            mActiveTrack->mState = TrackBase::PAUSING;
6042            // do not wait for mStartStopCond if exiting
6043            if (exitPending()) {
6044                return;
6045            }
6046            mStartStopCond.wait(mLock);
6047            // if we have been restarted, recordTrack == mActiveTrack.get() here
6048            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6049                mLock.unlock();
6050                AudioSystem::stopInput(mId);
6051                mLock.lock();
6052                ALOGV("Record stopped OK");
6053            }
6054        }
6055    }
6056}
6057
6058bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6059{
6060    return false;
6061}
6062
6063status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6064{
6065    if (!isValidSyncEvent(event)) {
6066        return BAD_VALUE;
6067    }
6068
6069    Mutex::Autolock _l(mLock);
6070
6071    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6072        mTrack->setSyncEvent(event);
6073        return NO_ERROR;
6074    }
6075    return NAME_NOT_FOUND;
6076}
6077
6078status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6079{
6080    const size_t SIZE = 256;
6081    char buffer[SIZE];
6082    String8 result;
6083
6084    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6085    result.append(buffer);
6086
6087    if (mActiveTrack != 0) {
6088        result.append("Active Track:\n");
6089        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6090        mActiveTrack->dump(buffer, SIZE);
6091        result.append(buffer);
6092
6093        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6094        result.append(buffer);
6095        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6096        result.append(buffer);
6097        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6098        result.append(buffer);
6099        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6100        result.append(buffer);
6101        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6102        result.append(buffer);
6103
6104
6105    } else {
6106        result.append("No record client\n");
6107    }
6108    write(fd, result.string(), result.size());
6109
6110    dumpBase(fd, args);
6111    dumpEffectChains(fd, args);
6112
6113    return NO_ERROR;
6114}
6115
6116// AudioBufferProvider interface
6117status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6118{
6119    size_t framesReq = buffer->frameCount;
6120    size_t framesReady = mFrameCount - mRsmpInIndex;
6121    int channelCount;
6122
6123    if (framesReady == 0) {
6124        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6125        if (mBytesRead < 0) {
6126            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6127            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6128                // Force input into standby so that it tries to
6129                // recover at next read attempt
6130                mInput->stream->common.standby(&mInput->stream->common);
6131                usleep(kRecordThreadSleepUs);
6132            }
6133            buffer->raw = NULL;
6134            buffer->frameCount = 0;
6135            return NOT_ENOUGH_DATA;
6136        }
6137        mRsmpInIndex = 0;
6138        framesReady = mFrameCount;
6139    }
6140
6141    if (framesReq > framesReady) {
6142        framesReq = framesReady;
6143    }
6144
6145    if (mChannelCount == 1 && mReqChannelCount == 2) {
6146        channelCount = 1;
6147    } else {
6148        channelCount = 2;
6149    }
6150    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6151    buffer->frameCount = framesReq;
6152    return NO_ERROR;
6153}
6154
6155// AudioBufferProvider interface
6156void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6157{
6158    mRsmpInIndex += buffer->frameCount;
6159    buffer->frameCount = 0;
6160}
6161
6162bool AudioFlinger::RecordThread::checkForNewParameters_l()
6163{
6164    bool reconfig = false;
6165
6166    while (!mNewParameters.isEmpty()) {
6167        status_t status = NO_ERROR;
6168        String8 keyValuePair = mNewParameters[0];
6169        AudioParameter param = AudioParameter(keyValuePair);
6170        int value;
6171        audio_format_t reqFormat = mFormat;
6172        int reqSamplingRate = mReqSampleRate;
6173        int reqChannelCount = mReqChannelCount;
6174
6175        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6176            reqSamplingRate = value;
6177            reconfig = true;
6178        }
6179        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6180            reqFormat = (audio_format_t) value;
6181            reconfig = true;
6182        }
6183        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6184            reqChannelCount = popcount(value);
6185            reconfig = true;
6186        }
6187        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6188            // do not accept frame count changes if tracks are open as the track buffer
6189            // size depends on frame count and correct behavior would not be guaranteed
6190            // if frame count is changed after track creation
6191            if (mActiveTrack != 0) {
6192                status = INVALID_OPERATION;
6193            } else {
6194                reconfig = true;
6195            }
6196        }
6197        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6198            // forward device change to effects that have requested to be
6199            // aware of attached audio device.
6200            for (size_t i = 0; i < mEffectChains.size(); i++) {
6201                mEffectChains[i]->setDevice_l(value);
6202            }
6203            // store input device and output device but do not forward output device to audio HAL.
6204            // Note that status is ignored by the caller for output device
6205            // (see AudioFlinger::setParameters()
6206            if (value & AUDIO_DEVICE_OUT_ALL) {
6207                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6208                status = BAD_VALUE;
6209            } else {
6210                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6211                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6212                if (mTrack != NULL) {
6213                    bool suspend = audio_is_bluetooth_sco_device(
6214                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6215                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6216                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6217                }
6218            }
6219            mDevice |= (uint32_t)value;
6220        }
6221        if (status == NO_ERROR) {
6222            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6223            if (status == INVALID_OPERATION) {
6224                mInput->stream->common.standby(&mInput->stream->common);
6225                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6226                        keyValuePair.string());
6227            }
6228            if (reconfig) {
6229                if (status == BAD_VALUE &&
6230                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6231                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6232                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6233                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6234                    (reqChannelCount <= FCC_2)) {
6235                    status = NO_ERROR;
6236                }
6237                if (status == NO_ERROR) {
6238                    readInputParameters();
6239                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6240                }
6241            }
6242        }
6243
6244        mNewParameters.removeAt(0);
6245
6246        mParamStatus = status;
6247        mParamCond.signal();
6248        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6249        // already timed out waiting for the status and will never signal the condition.
6250        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6251    }
6252    return reconfig;
6253}
6254
6255String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6256{
6257    char *s;
6258    String8 out_s8 = String8();
6259
6260    Mutex::Autolock _l(mLock);
6261    if (initCheck() != NO_ERROR) {
6262        return out_s8;
6263    }
6264
6265    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6266    out_s8 = String8(s);
6267    free(s);
6268    return out_s8;
6269}
6270
6271void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6272    AudioSystem::OutputDescriptor desc;
6273    void *param2 = NULL;
6274
6275    switch (event) {
6276    case AudioSystem::INPUT_OPENED:
6277    case AudioSystem::INPUT_CONFIG_CHANGED:
6278        desc.channels = mChannelMask;
6279        desc.samplingRate = mSampleRate;
6280        desc.format = mFormat;
6281        desc.frameCount = mFrameCount;
6282        desc.latency = 0;
6283        param2 = &desc;
6284        break;
6285
6286    case AudioSystem::INPUT_CLOSED:
6287    default:
6288        break;
6289    }
6290    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6291}
6292
6293void AudioFlinger::RecordThread::readInputParameters()
6294{
6295    delete mRsmpInBuffer;
6296    // mRsmpInBuffer is always assigned a new[] below
6297    delete mRsmpOutBuffer;
6298    mRsmpOutBuffer = NULL;
6299    delete mResampler;
6300    mResampler = NULL;
6301
6302    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6303    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6304    mChannelCount = (uint16_t)popcount(mChannelMask);
6305    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6306    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6307    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6308    mFrameCount = mInputBytes / mFrameSize;
6309    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6310    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6311
6312    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6313    {
6314        int channelCount;
6315        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6316        // stereo to mono post process as the resampler always outputs stereo.
6317        if (mChannelCount == 1 && mReqChannelCount == 2) {
6318            channelCount = 1;
6319        } else {
6320            channelCount = 2;
6321        }
6322        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6323        mResampler->setSampleRate(mSampleRate);
6324        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6325        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6326
6327        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6328        if (mChannelCount == 1 && mReqChannelCount == 1) {
6329            mFrameCount >>= 1;
6330        }
6331
6332    }
6333    mRsmpInIndex = mFrameCount;
6334}
6335
6336unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6337{
6338    Mutex::Autolock _l(mLock);
6339    if (initCheck() != NO_ERROR) {
6340        return 0;
6341    }
6342
6343    return mInput->stream->get_input_frames_lost(mInput->stream);
6344}
6345
6346uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6347{
6348    Mutex::Autolock _l(mLock);
6349    uint32_t result = 0;
6350    if (getEffectChain_l(sessionId) != 0) {
6351        result = EFFECT_SESSION;
6352    }
6353
6354    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6355        result |= TRACK_SESSION;
6356    }
6357
6358    return result;
6359}
6360
6361AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6362{
6363    Mutex::Autolock _l(mLock);
6364    return mTrack;
6365}
6366
6367AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6368{
6369    Mutex::Autolock _l(mLock);
6370    return mInput;
6371}
6372
6373AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6374{
6375    Mutex::Autolock _l(mLock);
6376    AudioStreamIn *input = mInput;
6377    mInput = NULL;
6378    return input;
6379}
6380
6381// this method must always be called either with ThreadBase mLock held or inside the thread loop
6382audio_stream_t* AudioFlinger::RecordThread::stream() const
6383{
6384    if (mInput == NULL) {
6385        return NULL;
6386    }
6387    return &mInput->stream->common;
6388}
6389
6390
6391// ----------------------------------------------------------------------------
6392
6393audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6394{
6395    if (!settingsAllowed()) {
6396        return 0;
6397    }
6398    Mutex::Autolock _l(mLock);
6399    return loadHwModule_l(name);
6400}
6401
6402// loadHwModule_l() must be called with AudioFlinger::mLock held
6403audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6404{
6405    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6406        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6407            ALOGW("loadHwModule() module %s already loaded", name);
6408            return mAudioHwDevs.keyAt(i);
6409        }
6410    }
6411
6412    audio_hw_device_t *dev;
6413
6414    int rc = load_audio_interface(name, &dev);
6415    if (rc) {
6416        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6417        return 0;
6418    }
6419
6420    mHardwareStatus = AUDIO_HW_INIT;
6421    rc = dev->init_check(dev);
6422    mHardwareStatus = AUDIO_HW_IDLE;
6423    if (rc) {
6424        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6425        return 0;
6426    }
6427
6428    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6429        (NULL != dev->set_master_volume)) {
6430        AutoMutex lock(mHardwareLock);
6431        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6432        dev->set_master_volume(dev, mMasterVolume);
6433        mHardwareStatus = AUDIO_HW_IDLE;
6434    }
6435
6436    audio_module_handle_t handle = nextUniqueId();
6437    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6438
6439    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6440          name, dev->common.module->name, dev->common.module->id, handle);
6441
6442    return handle;
6443
6444}
6445
6446audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6447                                           audio_devices_t *pDevices,
6448                                           uint32_t *pSamplingRate,
6449                                           audio_format_t *pFormat,
6450                                           audio_channel_mask_t *pChannelMask,
6451                                           uint32_t *pLatencyMs,
6452                                           audio_output_flags_t flags)
6453{
6454    status_t status;
6455    PlaybackThread *thread = NULL;
6456    struct audio_config config = {
6457        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6458        channel_mask: pChannelMask ? *pChannelMask : 0,
6459        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6460    };
6461    audio_stream_out_t *outStream = NULL;
6462    audio_hw_device_t *outHwDev;
6463
6464    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6465              module,
6466              (pDevices != NULL) ? (int)*pDevices : 0,
6467              config.sample_rate,
6468              config.format,
6469              config.channel_mask,
6470              flags);
6471
6472    if (pDevices == NULL || *pDevices == 0) {
6473        return 0;
6474    }
6475
6476    Mutex::Autolock _l(mLock);
6477
6478    outHwDev = findSuitableHwDev_l(module, *pDevices);
6479    if (outHwDev == NULL)
6480        return 0;
6481
6482    audio_io_handle_t id = nextUniqueId();
6483
6484    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6485
6486    status = outHwDev->open_output_stream(outHwDev,
6487                                          id,
6488                                          *pDevices,
6489                                          (audio_output_flags_t)flags,
6490                                          &config,
6491                                          &outStream);
6492
6493    mHardwareStatus = AUDIO_HW_IDLE;
6494    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6495            outStream,
6496            config.sample_rate,
6497            config.format,
6498            config.channel_mask,
6499            status);
6500
6501    if (status == NO_ERROR && outStream != NULL) {
6502        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6503
6504        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6505            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6506            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6507            thread = new DirectOutputThread(this, output, id, *pDevices);
6508            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6509        } else {
6510            thread = new MixerThread(this, output, id, *pDevices);
6511            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6512        }
6513        mPlaybackThreads.add(id, thread);
6514
6515        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6516        if (pFormat != NULL) *pFormat = config.format;
6517        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6518        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6519
6520        // notify client processes of the new output creation
6521        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6522
6523        // the first primary output opened designates the primary hw device
6524        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6525            ALOGI("Using module %d has the primary audio interface", module);
6526            mPrimaryHardwareDev = outHwDev;
6527
6528            AutoMutex lock(mHardwareLock);
6529            mHardwareStatus = AUDIO_HW_SET_MODE;
6530            outHwDev->set_mode(outHwDev, mMode);
6531
6532            // Determine the level of master volume support the primary audio HAL has,
6533            // and set the initial master volume at the same time.
6534            float initialVolume = 1.0;
6535            mMasterVolumeSupportLvl = MVS_NONE;
6536
6537            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6538            if ((NULL != outHwDev->get_master_volume) &&
6539                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6540                mMasterVolumeSupportLvl = MVS_FULL;
6541            } else {
6542                mMasterVolumeSupportLvl = MVS_SETONLY;
6543                initialVolume = 1.0;
6544            }
6545
6546            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6547            if ((NULL == outHwDev->set_master_volume) ||
6548                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6549                mMasterVolumeSupportLvl = MVS_NONE;
6550            }
6551            // now that we have a primary device, initialize master volume on other devices
6552            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6553                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6554
6555                if ((dev != mPrimaryHardwareDev) &&
6556                    (NULL != dev->set_master_volume)) {
6557                    dev->set_master_volume(dev, initialVolume);
6558                }
6559            }
6560            mHardwareStatus = AUDIO_HW_IDLE;
6561            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6562                                    ? initialVolume
6563                                    : 1.0;
6564            mMasterVolume   = initialVolume;
6565        }
6566        return id;
6567    }
6568
6569    return 0;
6570}
6571
6572audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6573        audio_io_handle_t output2)
6574{
6575    Mutex::Autolock _l(mLock);
6576    MixerThread *thread1 = checkMixerThread_l(output1);
6577    MixerThread *thread2 = checkMixerThread_l(output2);
6578
6579    if (thread1 == NULL || thread2 == NULL) {
6580        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6581        return 0;
6582    }
6583
6584    audio_io_handle_t id = nextUniqueId();
6585    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6586    thread->addOutputTrack(thread2);
6587    mPlaybackThreads.add(id, thread);
6588    // notify client processes of the new output creation
6589    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6590    return id;
6591}
6592
6593status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6594{
6595    // keep strong reference on the playback thread so that
6596    // it is not destroyed while exit() is executed
6597    sp<PlaybackThread> thread;
6598    {
6599        Mutex::Autolock _l(mLock);
6600        thread = checkPlaybackThread_l(output);
6601        if (thread == NULL) {
6602            return BAD_VALUE;
6603        }
6604
6605        ALOGV("closeOutput() %d", output);
6606
6607        if (thread->type() == ThreadBase::MIXER) {
6608            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6609                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6610                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6611                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6612                }
6613            }
6614        }
6615        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6616        mPlaybackThreads.removeItem(output);
6617    }
6618    thread->exit();
6619    // The thread entity (active unit of execution) is no longer running here,
6620    // but the ThreadBase container still exists.
6621
6622    if (thread->type() != ThreadBase::DUPLICATING) {
6623        AudioStreamOut *out = thread->clearOutput();
6624        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6625        // from now on thread->mOutput is NULL
6626        out->hwDev->close_output_stream(out->hwDev, out->stream);
6627        delete out;
6628    }
6629    return NO_ERROR;
6630}
6631
6632status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6633{
6634    Mutex::Autolock _l(mLock);
6635    PlaybackThread *thread = checkPlaybackThread_l(output);
6636
6637    if (thread == NULL) {
6638        return BAD_VALUE;
6639    }
6640
6641    ALOGV("suspendOutput() %d", output);
6642    thread->suspend();
6643
6644    return NO_ERROR;
6645}
6646
6647status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6648{
6649    Mutex::Autolock _l(mLock);
6650    PlaybackThread *thread = checkPlaybackThread_l(output);
6651
6652    if (thread == NULL) {
6653        return BAD_VALUE;
6654    }
6655
6656    ALOGV("restoreOutput() %d", output);
6657
6658    thread->restore();
6659
6660    return NO_ERROR;
6661}
6662
6663audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6664                                          audio_devices_t *pDevices,
6665                                          uint32_t *pSamplingRate,
6666                                          audio_format_t *pFormat,
6667                                          uint32_t *pChannelMask)
6668{
6669    status_t status;
6670    RecordThread *thread = NULL;
6671    struct audio_config config = {
6672        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6673        channel_mask: pChannelMask ? *pChannelMask : 0,
6674        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6675    };
6676    uint32_t reqSamplingRate = config.sample_rate;
6677    audio_format_t reqFormat = config.format;
6678    audio_channel_mask_t reqChannels = config.channel_mask;
6679    audio_stream_in_t *inStream = NULL;
6680    audio_hw_device_t *inHwDev;
6681
6682    if (pDevices == NULL || *pDevices == 0) {
6683        return 0;
6684    }
6685
6686    Mutex::Autolock _l(mLock);
6687
6688    inHwDev = findSuitableHwDev_l(module, *pDevices);
6689    if (inHwDev == NULL)
6690        return 0;
6691
6692    audio_io_handle_t id = nextUniqueId();
6693
6694    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6695                                        &inStream);
6696    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6697            inStream,
6698            config.sample_rate,
6699            config.format,
6700            config.channel_mask,
6701            status);
6702
6703    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6704    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6705    // or stereo to mono conversions on 16 bit PCM inputs.
6706    if (status == BAD_VALUE &&
6707        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6708        (config.sample_rate <= 2 * reqSamplingRate) &&
6709        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6710        ALOGV("openInput() reopening with proposed sampling rate and channels");
6711        inStream = NULL;
6712        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6713    }
6714
6715    if (status == NO_ERROR && inStream != NULL) {
6716        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6717
6718        // Start record thread
6719        // RecorThread require both input and output device indication to forward to audio
6720        // pre processing modules
6721        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6722        thread = new RecordThread(this,
6723                                  input,
6724                                  reqSamplingRate,
6725                                  reqChannels,
6726                                  id,
6727                                  device);
6728        mRecordThreads.add(id, thread);
6729        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6730        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6731        if (pFormat != NULL) *pFormat = config.format;
6732        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6733
6734        input->stream->common.standby(&input->stream->common);
6735
6736        // notify client processes of the new input creation
6737        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6738        return id;
6739    }
6740
6741    return 0;
6742}
6743
6744status_t AudioFlinger::closeInput(audio_io_handle_t input)
6745{
6746    // keep strong reference on the record thread so that
6747    // it is not destroyed while exit() is executed
6748    sp<RecordThread> thread;
6749    {
6750        Mutex::Autolock _l(mLock);
6751        thread = checkRecordThread_l(input);
6752        if (thread == NULL) {
6753            return BAD_VALUE;
6754        }
6755
6756        ALOGV("closeInput() %d", input);
6757        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6758        mRecordThreads.removeItem(input);
6759    }
6760    thread->exit();
6761    // The thread entity (active unit of execution) is no longer running here,
6762    // but the ThreadBase container still exists.
6763
6764    AudioStreamIn *in = thread->clearInput();
6765    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6766    // from now on thread->mInput is NULL
6767    in->hwDev->close_input_stream(in->hwDev, in->stream);
6768    delete in;
6769
6770    return NO_ERROR;
6771}
6772
6773status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6774{
6775    Mutex::Autolock _l(mLock);
6776    MixerThread *dstThread = checkMixerThread_l(output);
6777    if (dstThread == NULL) {
6778        ALOGW("setStreamOutput() bad output id %d", output);
6779        return BAD_VALUE;
6780    }
6781
6782    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6783    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6784
6785    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6786        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6787        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6788            MixerThread *srcThread = (MixerThread *)thread;
6789            srcThread->invalidateTracks(stream);
6790        }
6791    }
6792
6793    return NO_ERROR;
6794}
6795
6796
6797int AudioFlinger::newAudioSessionId()
6798{
6799    return nextUniqueId();
6800}
6801
6802void AudioFlinger::acquireAudioSessionId(int audioSession)
6803{
6804    Mutex::Autolock _l(mLock);
6805    pid_t caller = IPCThreadState::self()->getCallingPid();
6806    ALOGV("acquiring %d from %d", audioSession, caller);
6807    size_t num = mAudioSessionRefs.size();
6808    for (size_t i = 0; i< num; i++) {
6809        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6810        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6811            ref->mCnt++;
6812            ALOGV(" incremented refcount to %d", ref->mCnt);
6813            return;
6814        }
6815    }
6816    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6817    ALOGV(" added new entry for %d", audioSession);
6818}
6819
6820void AudioFlinger::releaseAudioSessionId(int audioSession)
6821{
6822    Mutex::Autolock _l(mLock);
6823    pid_t caller = IPCThreadState::self()->getCallingPid();
6824    ALOGV("releasing %d from %d", audioSession, caller);
6825    size_t num = mAudioSessionRefs.size();
6826    for (size_t i = 0; i< num; i++) {
6827        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6828        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6829            ref->mCnt--;
6830            ALOGV(" decremented refcount to %d", ref->mCnt);
6831            if (ref->mCnt == 0) {
6832                mAudioSessionRefs.removeAt(i);
6833                delete ref;
6834                purgeStaleEffects_l();
6835            }
6836            return;
6837        }
6838    }
6839    ALOGW("session id %d not found for pid %d", audioSession, caller);
6840}
6841
6842void AudioFlinger::purgeStaleEffects_l() {
6843
6844    ALOGV("purging stale effects");
6845
6846    Vector< sp<EffectChain> > chains;
6847
6848    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6849        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
6850        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6851            sp<EffectChain> ec = t->mEffectChains[j];
6852            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
6853                chains.push(ec);
6854            }
6855        }
6856    }
6857    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6858        sp<RecordThread> t = mRecordThreads.valueAt(i);
6859        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6860            sp<EffectChain> ec = t->mEffectChains[j];
6861            chains.push(ec);
6862        }
6863    }
6864
6865    for (size_t i = 0; i < chains.size(); i++) {
6866        sp<EffectChain> ec = chains[i];
6867        int sessionid = ec->sessionId();
6868        sp<ThreadBase> t = ec->mThread.promote();
6869        if (t == 0) {
6870            continue;
6871        }
6872        size_t numsessionrefs = mAudioSessionRefs.size();
6873        bool found = false;
6874        for (size_t k = 0; k < numsessionrefs; k++) {
6875            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
6876            if (ref->mSessionid == sessionid) {
6877                ALOGV(" session %d still exists for %d with %d refs",
6878                    sessionid, ref->mPid, ref->mCnt);
6879                found = true;
6880                break;
6881            }
6882        }
6883        if (!found) {
6884            // remove all effects from the chain
6885            while (ec->mEffects.size()) {
6886                sp<EffectModule> effect = ec->mEffects[0];
6887                effect->unPin();
6888                Mutex::Autolock _l (t->mLock);
6889                t->removeEffect_l(effect);
6890                for (size_t j = 0; j < effect->mHandles.size(); j++) {
6891                    sp<EffectHandle> handle = effect->mHandles[j].promote();
6892                    if (handle != 0) {
6893                        handle->mEffect.clear();
6894                        if (handle->mHasControl && handle->mEnabled) {
6895                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
6896                        }
6897                    }
6898                }
6899                AudioSystem::unregisterEffect(effect->id());
6900            }
6901        }
6902    }
6903    return;
6904}
6905
6906// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
6907AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
6908{
6909    return mPlaybackThreads.valueFor(output).get();
6910}
6911
6912// checkMixerThread_l() must be called with AudioFlinger::mLock held
6913AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
6914{
6915    PlaybackThread *thread = checkPlaybackThread_l(output);
6916    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
6917}
6918
6919// checkRecordThread_l() must be called with AudioFlinger::mLock held
6920AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
6921{
6922    return mRecordThreads.valueFor(input).get();
6923}
6924
6925uint32_t AudioFlinger::nextUniqueId()
6926{
6927    return android_atomic_inc(&mNextUniqueId);
6928}
6929
6930AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
6931{
6932    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6933        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6934        AudioStreamOut *output = thread->getOutput();
6935        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
6936            return thread;
6937        }
6938    }
6939    return NULL;
6940}
6941
6942uint32_t AudioFlinger::primaryOutputDevice_l() const
6943{
6944    PlaybackThread *thread = primaryPlaybackThread_l();
6945
6946    if (thread == NULL) {
6947        return 0;
6948    }
6949
6950    return thread->device();
6951}
6952
6953sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
6954                                    int triggerSession,
6955                                    int listenerSession,
6956                                    sync_event_callback_t callBack,
6957                                    void *cookie)
6958{
6959    Mutex::Autolock _l(mLock);
6960
6961    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
6962    status_t playStatus = NAME_NOT_FOUND;
6963    status_t recStatus = NAME_NOT_FOUND;
6964    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6965        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
6966        if (playStatus == NO_ERROR) {
6967            return event;
6968        }
6969    }
6970    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6971        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
6972        if (recStatus == NO_ERROR) {
6973            return event;
6974        }
6975    }
6976    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
6977        mPendingSyncEvents.add(event);
6978    } else {
6979        ALOGV("createSyncEvent() invalid event %d", event->type());
6980        event.clear();
6981    }
6982    return event;
6983}
6984
6985// ----------------------------------------------------------------------------
6986//  Effect management
6987// ----------------------------------------------------------------------------
6988
6989
6990status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
6991{
6992    Mutex::Autolock _l(mLock);
6993    return EffectQueryNumberEffects(numEffects);
6994}
6995
6996status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
6997{
6998    Mutex::Autolock _l(mLock);
6999    return EffectQueryEffect(index, descriptor);
7000}
7001
7002status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7003        effect_descriptor_t *descriptor) const
7004{
7005    Mutex::Autolock _l(mLock);
7006    return EffectGetDescriptor(pUuid, descriptor);
7007}
7008
7009
7010sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7011        effect_descriptor_t *pDesc,
7012        const sp<IEffectClient>& effectClient,
7013        int32_t priority,
7014        audio_io_handle_t io,
7015        int sessionId,
7016        status_t *status,
7017        int *id,
7018        int *enabled)
7019{
7020    status_t lStatus = NO_ERROR;
7021    sp<EffectHandle> handle;
7022    effect_descriptor_t desc;
7023
7024    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7025            pid, effectClient.get(), priority, sessionId, io);
7026
7027    if (pDesc == NULL) {
7028        lStatus = BAD_VALUE;
7029        goto Exit;
7030    }
7031
7032    // check audio settings permission for global effects
7033    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7034        lStatus = PERMISSION_DENIED;
7035        goto Exit;
7036    }
7037
7038    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7039    // that can only be created by audio policy manager (running in same process)
7040    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7041        lStatus = PERMISSION_DENIED;
7042        goto Exit;
7043    }
7044
7045    if (io == 0) {
7046        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7047            // output must be specified by AudioPolicyManager when using session
7048            // AUDIO_SESSION_OUTPUT_STAGE
7049            lStatus = BAD_VALUE;
7050            goto Exit;
7051        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7052            // if the output returned by getOutputForEffect() is removed before we lock the
7053            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7054            // and we will exit safely
7055            io = AudioSystem::getOutputForEffect(&desc);
7056        }
7057    }
7058
7059    {
7060        Mutex::Autolock _l(mLock);
7061
7062
7063        if (!EffectIsNullUuid(&pDesc->uuid)) {
7064            // if uuid is specified, request effect descriptor
7065            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7066            if (lStatus < 0) {
7067                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7068                goto Exit;
7069            }
7070        } else {
7071            // if uuid is not specified, look for an available implementation
7072            // of the required type in effect factory
7073            if (EffectIsNullUuid(&pDesc->type)) {
7074                ALOGW("createEffect() no effect type");
7075                lStatus = BAD_VALUE;
7076                goto Exit;
7077            }
7078            uint32_t numEffects = 0;
7079            effect_descriptor_t d;
7080            d.flags = 0; // prevent compiler warning
7081            bool found = false;
7082
7083            lStatus = EffectQueryNumberEffects(&numEffects);
7084            if (lStatus < 0) {
7085                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7086                goto Exit;
7087            }
7088            for (uint32_t i = 0; i < numEffects; i++) {
7089                lStatus = EffectQueryEffect(i, &desc);
7090                if (lStatus < 0) {
7091                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7092                    continue;
7093                }
7094                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7095                    // If matching type found save effect descriptor. If the session is
7096                    // 0 and the effect is not auxiliary, continue enumeration in case
7097                    // an auxiliary version of this effect type is available
7098                    found = true;
7099                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7100                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7101                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7102                        break;
7103                    }
7104                }
7105            }
7106            if (!found) {
7107                lStatus = BAD_VALUE;
7108                ALOGW("createEffect() effect not found");
7109                goto Exit;
7110            }
7111            // For same effect type, chose auxiliary version over insert version if
7112            // connect to output mix (Compliance to OpenSL ES)
7113            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7114                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7115                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7116            }
7117        }
7118
7119        // Do not allow auxiliary effects on a session different from 0 (output mix)
7120        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7121             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7122            lStatus = INVALID_OPERATION;
7123            goto Exit;
7124        }
7125
7126        // check recording permission for visualizer
7127        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7128            !recordingAllowed()) {
7129            lStatus = PERMISSION_DENIED;
7130            goto Exit;
7131        }
7132
7133        // return effect descriptor
7134        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7135
7136        // If output is not specified try to find a matching audio session ID in one of the
7137        // output threads.
7138        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7139        // because of code checking output when entering the function.
7140        // Note: io is never 0 when creating an effect on an input
7141        if (io == 0) {
7142            // look for the thread where the specified audio session is present
7143            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7144                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7145                    io = mPlaybackThreads.keyAt(i);
7146                    break;
7147                }
7148            }
7149            if (io == 0) {
7150                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7151                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7152                        io = mRecordThreads.keyAt(i);
7153                        break;
7154                    }
7155                }
7156            }
7157            // If no output thread contains the requested session ID, default to
7158            // first output. The effect chain will be moved to the correct output
7159            // thread when a track with the same session ID is created
7160            if (io == 0 && mPlaybackThreads.size()) {
7161                io = mPlaybackThreads.keyAt(0);
7162            }
7163            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7164        }
7165        ThreadBase *thread = checkRecordThread_l(io);
7166        if (thread == NULL) {
7167            thread = checkPlaybackThread_l(io);
7168            if (thread == NULL) {
7169                ALOGE("createEffect() unknown output thread");
7170                lStatus = BAD_VALUE;
7171                goto Exit;
7172            }
7173        }
7174
7175        sp<Client> client = registerPid_l(pid);
7176
7177        // create effect on selected output thread
7178        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7179                &desc, enabled, &lStatus);
7180        if (handle != 0 && id != NULL) {
7181            *id = handle->id();
7182        }
7183    }
7184
7185Exit:
7186    if (status != NULL) {
7187        *status = lStatus;
7188    }
7189    return handle;
7190}
7191
7192status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7193        audio_io_handle_t dstOutput)
7194{
7195    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7196            sessionId, srcOutput, dstOutput);
7197    Mutex::Autolock _l(mLock);
7198    if (srcOutput == dstOutput) {
7199        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7200        return NO_ERROR;
7201    }
7202    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7203    if (srcThread == NULL) {
7204        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7205        return BAD_VALUE;
7206    }
7207    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7208    if (dstThread == NULL) {
7209        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7210        return BAD_VALUE;
7211    }
7212
7213    Mutex::Autolock _dl(dstThread->mLock);
7214    Mutex::Autolock _sl(srcThread->mLock);
7215    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7216
7217    return NO_ERROR;
7218}
7219
7220// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7221status_t AudioFlinger::moveEffectChain_l(int sessionId,
7222                                   AudioFlinger::PlaybackThread *srcThread,
7223                                   AudioFlinger::PlaybackThread *dstThread,
7224                                   bool reRegister)
7225{
7226    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7227            sessionId, srcThread, dstThread);
7228
7229    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7230    if (chain == 0) {
7231        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7232                sessionId, srcThread);
7233        return INVALID_OPERATION;
7234    }
7235
7236    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7237    // so that a new chain is created with correct parameters when first effect is added. This is
7238    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7239    // removed.
7240    srcThread->removeEffectChain_l(chain);
7241
7242    // transfer all effects one by one so that new effect chain is created on new thread with
7243    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7244    audio_io_handle_t dstOutput = dstThread->id();
7245    sp<EffectChain> dstChain;
7246    uint32_t strategy = 0; // prevent compiler warning
7247    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7248    while (effect != 0) {
7249        srcThread->removeEffect_l(effect);
7250        dstThread->addEffect_l(effect);
7251        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7252        if (effect->state() == EffectModule::ACTIVE ||
7253                effect->state() == EffectModule::STOPPING) {
7254            effect->start();
7255        }
7256        // if the move request is not received from audio policy manager, the effect must be
7257        // re-registered with the new strategy and output
7258        if (dstChain == 0) {
7259            dstChain = effect->chain().promote();
7260            if (dstChain == 0) {
7261                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7262                srcThread->addEffect_l(effect);
7263                return NO_INIT;
7264            }
7265            strategy = dstChain->strategy();
7266        }
7267        if (reRegister) {
7268            AudioSystem::unregisterEffect(effect->id());
7269            AudioSystem::registerEffect(&effect->desc(),
7270                                        dstOutput,
7271                                        strategy,
7272                                        sessionId,
7273                                        effect->id());
7274        }
7275        effect = chain->getEffectFromId_l(0);
7276    }
7277
7278    return NO_ERROR;
7279}
7280
7281
7282// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7283sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7284        const sp<AudioFlinger::Client>& client,
7285        const sp<IEffectClient>& effectClient,
7286        int32_t priority,
7287        int sessionId,
7288        effect_descriptor_t *desc,
7289        int *enabled,
7290        status_t *status
7291        )
7292{
7293    sp<EffectModule> effect;
7294    sp<EffectHandle> handle;
7295    status_t lStatus;
7296    sp<EffectChain> chain;
7297    bool chainCreated = false;
7298    bool effectCreated = false;
7299    bool effectRegistered = false;
7300
7301    lStatus = initCheck();
7302    if (lStatus != NO_ERROR) {
7303        ALOGW("createEffect_l() Audio driver not initialized.");
7304        goto Exit;
7305    }
7306
7307    // Do not allow effects with session ID 0 on direct output or duplicating threads
7308    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7309    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7310        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7311                desc->name, sessionId);
7312        lStatus = BAD_VALUE;
7313        goto Exit;
7314    }
7315    // Only Pre processor effects are allowed on input threads and only on input threads
7316    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7317        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7318                desc->name, desc->flags, mType);
7319        lStatus = BAD_VALUE;
7320        goto Exit;
7321    }
7322
7323    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7324
7325    { // scope for mLock
7326        Mutex::Autolock _l(mLock);
7327
7328        // check for existing effect chain with the requested audio session
7329        chain = getEffectChain_l(sessionId);
7330        if (chain == 0) {
7331            // create a new chain for this session
7332            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7333            chain = new EffectChain(this, sessionId);
7334            addEffectChain_l(chain);
7335            chain->setStrategy(getStrategyForSession_l(sessionId));
7336            chainCreated = true;
7337        } else {
7338            effect = chain->getEffectFromDesc_l(desc);
7339        }
7340
7341        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7342
7343        if (effect == 0) {
7344            int id = mAudioFlinger->nextUniqueId();
7345            // Check CPU and memory usage
7346            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7347            if (lStatus != NO_ERROR) {
7348                goto Exit;
7349            }
7350            effectRegistered = true;
7351            // create a new effect module if none present in the chain
7352            effect = new EffectModule(this, chain, desc, id, sessionId);
7353            lStatus = effect->status();
7354            if (lStatus != NO_ERROR) {
7355                goto Exit;
7356            }
7357            lStatus = chain->addEffect_l(effect);
7358            if (lStatus != NO_ERROR) {
7359                goto Exit;
7360            }
7361            effectCreated = true;
7362
7363            effect->setDevice(mDevice);
7364            effect->setMode(mAudioFlinger->getMode());
7365        }
7366        // create effect handle and connect it to effect module
7367        handle = new EffectHandle(effect, client, effectClient, priority);
7368        lStatus = effect->addHandle(handle);
7369        if (enabled != NULL) {
7370            *enabled = (int)effect->isEnabled();
7371        }
7372    }
7373
7374Exit:
7375    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7376        Mutex::Autolock _l(mLock);
7377        if (effectCreated) {
7378            chain->removeEffect_l(effect);
7379        }
7380        if (effectRegistered) {
7381            AudioSystem::unregisterEffect(effect->id());
7382        }
7383        if (chainCreated) {
7384            removeEffectChain_l(chain);
7385        }
7386        handle.clear();
7387    }
7388
7389    if (status != NULL) {
7390        *status = lStatus;
7391    }
7392    return handle;
7393}
7394
7395sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7396{
7397    sp<EffectChain> chain = getEffectChain_l(sessionId);
7398    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7399}
7400
7401// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7402// PlaybackThread::mLock held
7403status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7404{
7405    // check for existing effect chain with the requested audio session
7406    int sessionId = effect->sessionId();
7407    sp<EffectChain> chain = getEffectChain_l(sessionId);
7408    bool chainCreated = false;
7409
7410    if (chain == 0) {
7411        // create a new chain for this session
7412        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7413        chain = new EffectChain(this, sessionId);
7414        addEffectChain_l(chain);
7415        chain->setStrategy(getStrategyForSession_l(sessionId));
7416        chainCreated = true;
7417    }
7418    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7419
7420    if (chain->getEffectFromId_l(effect->id()) != 0) {
7421        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7422                this, effect->desc().name, chain.get());
7423        return BAD_VALUE;
7424    }
7425
7426    status_t status = chain->addEffect_l(effect);
7427    if (status != NO_ERROR) {
7428        if (chainCreated) {
7429            removeEffectChain_l(chain);
7430        }
7431        return status;
7432    }
7433
7434    effect->setDevice(mDevice);
7435    effect->setMode(mAudioFlinger->getMode());
7436    return NO_ERROR;
7437}
7438
7439void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7440
7441    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7442    effect_descriptor_t desc = effect->desc();
7443    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7444        detachAuxEffect_l(effect->id());
7445    }
7446
7447    sp<EffectChain> chain = effect->chain().promote();
7448    if (chain != 0) {
7449        // remove effect chain if removing last effect
7450        if (chain->removeEffect_l(effect) == 0) {
7451            removeEffectChain_l(chain);
7452        }
7453    } else {
7454        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7455    }
7456}
7457
7458void AudioFlinger::ThreadBase::lockEffectChains_l(
7459        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7460{
7461    effectChains = mEffectChains;
7462    for (size_t i = 0; i < mEffectChains.size(); i++) {
7463        mEffectChains[i]->lock();
7464    }
7465}
7466
7467void AudioFlinger::ThreadBase::unlockEffectChains(
7468        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7469{
7470    for (size_t i = 0; i < effectChains.size(); i++) {
7471        effectChains[i]->unlock();
7472    }
7473}
7474
7475sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7476{
7477    Mutex::Autolock _l(mLock);
7478    return getEffectChain_l(sessionId);
7479}
7480
7481sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7482{
7483    size_t size = mEffectChains.size();
7484    for (size_t i = 0; i < size; i++) {
7485        if (mEffectChains[i]->sessionId() == sessionId) {
7486            return mEffectChains[i];
7487        }
7488    }
7489    return 0;
7490}
7491
7492void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7493{
7494    Mutex::Autolock _l(mLock);
7495    size_t size = mEffectChains.size();
7496    for (size_t i = 0; i < size; i++) {
7497        mEffectChains[i]->setMode_l(mode);
7498    }
7499}
7500
7501void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7502                                                    const wp<EffectHandle>& handle,
7503                                                    bool unpinIfLast) {
7504
7505    Mutex::Autolock _l(mLock);
7506    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7507    // delete the effect module if removing last handle on it
7508    if (effect->removeHandle(handle) == 0) {
7509        if (!effect->isPinned() || unpinIfLast) {
7510            removeEffect_l(effect);
7511            AudioSystem::unregisterEffect(effect->id());
7512        }
7513    }
7514}
7515
7516status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7517{
7518    int session = chain->sessionId();
7519    int16_t *buffer = mMixBuffer;
7520    bool ownsBuffer = false;
7521
7522    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7523    if (session > 0) {
7524        // Only one effect chain can be present in direct output thread and it uses
7525        // the mix buffer as input
7526        if (mType != DIRECT) {
7527            size_t numSamples = mNormalFrameCount * mChannelCount;
7528            buffer = new int16_t[numSamples];
7529            memset(buffer, 0, numSamples * sizeof(int16_t));
7530            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7531            ownsBuffer = true;
7532        }
7533
7534        // Attach all tracks with same session ID to this chain.
7535        for (size_t i = 0; i < mTracks.size(); ++i) {
7536            sp<Track> track = mTracks[i];
7537            if (session == track->sessionId()) {
7538                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7539                track->setMainBuffer(buffer);
7540                chain->incTrackCnt();
7541            }
7542        }
7543
7544        // indicate all active tracks in the chain
7545        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7546            sp<Track> track = mActiveTracks[i].promote();
7547            if (track == 0) continue;
7548            if (session == track->sessionId()) {
7549                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7550                chain->incActiveTrackCnt();
7551            }
7552        }
7553    }
7554
7555    chain->setInBuffer(buffer, ownsBuffer);
7556    chain->setOutBuffer(mMixBuffer);
7557    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7558    // chains list in order to be processed last as it contains output stage effects
7559    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7560    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7561    // after track specific effects and before output stage
7562    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7563    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7564    // Effect chain for other sessions are inserted at beginning of effect
7565    // chains list to be processed before output mix effects. Relative order between other
7566    // sessions is not important
7567    size_t size = mEffectChains.size();
7568    size_t i = 0;
7569    for (i = 0; i < size; i++) {
7570        if (mEffectChains[i]->sessionId() < session) break;
7571    }
7572    mEffectChains.insertAt(chain, i);
7573    checkSuspendOnAddEffectChain_l(chain);
7574
7575    return NO_ERROR;
7576}
7577
7578size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7579{
7580    int session = chain->sessionId();
7581
7582    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7583
7584    for (size_t i = 0; i < mEffectChains.size(); i++) {
7585        if (chain == mEffectChains[i]) {
7586            mEffectChains.removeAt(i);
7587            // detach all active tracks from the chain
7588            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7589                sp<Track> track = mActiveTracks[i].promote();
7590                if (track == 0) continue;
7591                if (session == track->sessionId()) {
7592                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7593                            chain.get(), session);
7594                    chain->decActiveTrackCnt();
7595                }
7596            }
7597
7598            // detach all tracks with same session ID from this chain
7599            for (size_t i = 0; i < mTracks.size(); ++i) {
7600                sp<Track> track = mTracks[i];
7601                if (session == track->sessionId()) {
7602                    track->setMainBuffer(mMixBuffer);
7603                    chain->decTrackCnt();
7604                }
7605            }
7606            break;
7607        }
7608    }
7609    return mEffectChains.size();
7610}
7611
7612status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7613        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7614{
7615    Mutex::Autolock _l(mLock);
7616    return attachAuxEffect_l(track, EffectId);
7617}
7618
7619status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7620        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7621{
7622    status_t status = NO_ERROR;
7623
7624    if (EffectId == 0) {
7625        track->setAuxBuffer(0, NULL);
7626    } else {
7627        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7628        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7629        if (effect != 0) {
7630            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7631                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7632            } else {
7633                status = INVALID_OPERATION;
7634            }
7635        } else {
7636            status = BAD_VALUE;
7637        }
7638    }
7639    return status;
7640}
7641
7642void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7643{
7644    for (size_t i = 0; i < mTracks.size(); ++i) {
7645        sp<Track> track = mTracks[i];
7646        if (track->auxEffectId() == effectId) {
7647            attachAuxEffect_l(track, 0);
7648        }
7649    }
7650}
7651
7652status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7653{
7654    // only one chain per input thread
7655    if (mEffectChains.size() != 0) {
7656        return INVALID_OPERATION;
7657    }
7658    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7659
7660    chain->setInBuffer(NULL);
7661    chain->setOutBuffer(NULL);
7662
7663    checkSuspendOnAddEffectChain_l(chain);
7664
7665    mEffectChains.add(chain);
7666
7667    return NO_ERROR;
7668}
7669
7670size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7671{
7672    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7673    ALOGW_IF(mEffectChains.size() != 1,
7674            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7675            chain.get(), mEffectChains.size(), this);
7676    if (mEffectChains.size() == 1) {
7677        mEffectChains.removeAt(0);
7678    }
7679    return 0;
7680}
7681
7682// ----------------------------------------------------------------------------
7683//  EffectModule implementation
7684// ----------------------------------------------------------------------------
7685
7686#undef LOG_TAG
7687#define LOG_TAG "AudioFlinger::EffectModule"
7688
7689AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7690                                        const wp<AudioFlinger::EffectChain>& chain,
7691                                        effect_descriptor_t *desc,
7692                                        int id,
7693                                        int sessionId)
7694    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7695      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7696{
7697    ALOGV("Constructor %p", this);
7698    int lStatus;
7699    if (thread == NULL) {
7700        return;
7701    }
7702
7703    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7704
7705    // create effect engine from effect factory
7706    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7707
7708    if (mStatus != NO_ERROR) {
7709        return;
7710    }
7711    lStatus = init();
7712    if (lStatus < 0) {
7713        mStatus = lStatus;
7714        goto Error;
7715    }
7716
7717    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7718        mPinned = true;
7719    }
7720    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7721    return;
7722Error:
7723    EffectRelease(mEffectInterface);
7724    mEffectInterface = NULL;
7725    ALOGV("Constructor Error %d", mStatus);
7726}
7727
7728AudioFlinger::EffectModule::~EffectModule()
7729{
7730    ALOGV("Destructor %p", this);
7731    if (mEffectInterface != NULL) {
7732        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7733                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7734            sp<ThreadBase> thread = mThread.promote();
7735            if (thread != 0) {
7736                audio_stream_t *stream = thread->stream();
7737                if (stream != NULL) {
7738                    stream->remove_audio_effect(stream, mEffectInterface);
7739                }
7740            }
7741        }
7742        // release effect engine
7743        EffectRelease(mEffectInterface);
7744    }
7745}
7746
7747status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7748{
7749    status_t status;
7750
7751    Mutex::Autolock _l(mLock);
7752    int priority = handle->priority();
7753    size_t size = mHandles.size();
7754    sp<EffectHandle> h;
7755    size_t i;
7756    for (i = 0; i < size; i++) {
7757        h = mHandles[i].promote();
7758        if (h == 0) continue;
7759        if (h->priority() <= priority) break;
7760    }
7761    // if inserted in first place, move effect control from previous owner to this handle
7762    if (i == 0) {
7763        bool enabled = false;
7764        if (h != 0) {
7765            enabled = h->enabled();
7766            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7767        }
7768        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7769        status = NO_ERROR;
7770    } else {
7771        status = ALREADY_EXISTS;
7772    }
7773    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7774    mHandles.insertAt(handle, i);
7775    return status;
7776}
7777
7778size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7779{
7780    Mutex::Autolock _l(mLock);
7781    size_t size = mHandles.size();
7782    size_t i;
7783    for (i = 0; i < size; i++) {
7784        if (mHandles[i] == handle) break;
7785    }
7786    if (i == size) {
7787        return size;
7788    }
7789    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7790
7791    bool enabled = false;
7792    EffectHandle *hdl = handle.unsafe_get();
7793    if (hdl != NULL) {
7794        ALOGV("removeHandle() unsafe_get OK");
7795        enabled = hdl->enabled();
7796    }
7797    mHandles.removeAt(i);
7798    size = mHandles.size();
7799    // if removed from first place, move effect control from this handle to next in line
7800    if (i == 0 && size != 0) {
7801        sp<EffectHandle> h = mHandles[0].promote();
7802        if (h != 0) {
7803            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7804        }
7805    }
7806
7807    // Prevent calls to process() and other functions on effect interface from now on.
7808    // The effect engine will be released by the destructor when the last strong reference on
7809    // this object is released which can happen after next process is called.
7810    if (size == 0 && !mPinned) {
7811        mState = DESTROYED;
7812    }
7813
7814    return size;
7815}
7816
7817sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7818{
7819    Mutex::Autolock _l(mLock);
7820    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7821}
7822
7823void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7824{
7825    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7826    // keep a strong reference on this EffectModule to avoid calling the
7827    // destructor before we exit
7828    sp<EffectModule> keep(this);
7829    {
7830        sp<ThreadBase> thread = mThread.promote();
7831        if (thread != 0) {
7832            thread->disconnectEffect(keep, handle, unpinIfLast);
7833        }
7834    }
7835}
7836
7837void AudioFlinger::EffectModule::updateState() {
7838    Mutex::Autolock _l(mLock);
7839
7840    switch (mState) {
7841    case RESTART:
7842        reset_l();
7843        // FALL THROUGH
7844
7845    case STARTING:
7846        // clear auxiliary effect input buffer for next accumulation
7847        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7848            memset(mConfig.inputCfg.buffer.raw,
7849                   0,
7850                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7851        }
7852        start_l();
7853        mState = ACTIVE;
7854        break;
7855    case STOPPING:
7856        stop_l();
7857        mDisableWaitCnt = mMaxDisableWaitCnt;
7858        mState = STOPPED;
7859        break;
7860    case STOPPED:
7861        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
7862        // turn off sequence.
7863        if (--mDisableWaitCnt == 0) {
7864            reset_l();
7865            mState = IDLE;
7866        }
7867        break;
7868    default: //IDLE , ACTIVE, DESTROYED
7869        break;
7870    }
7871}
7872
7873void AudioFlinger::EffectModule::process()
7874{
7875    Mutex::Autolock _l(mLock);
7876
7877    if (mState == DESTROYED || mEffectInterface == NULL ||
7878            mConfig.inputCfg.buffer.raw == NULL ||
7879            mConfig.outputCfg.buffer.raw == NULL) {
7880        return;
7881    }
7882
7883    if (isProcessEnabled()) {
7884        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
7885        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7886            ditherAndClamp(mConfig.inputCfg.buffer.s32,
7887                                        mConfig.inputCfg.buffer.s32,
7888                                        mConfig.inputCfg.buffer.frameCount/2);
7889        }
7890
7891        // do the actual processing in the effect engine
7892        int ret = (*mEffectInterface)->process(mEffectInterface,
7893                                               &mConfig.inputCfg.buffer,
7894                                               &mConfig.outputCfg.buffer);
7895
7896        // force transition to IDLE state when engine is ready
7897        if (mState == STOPPED && ret == -ENODATA) {
7898            mDisableWaitCnt = 1;
7899        }
7900
7901        // clear auxiliary effect input buffer for next accumulation
7902        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7903            memset(mConfig.inputCfg.buffer.raw, 0,
7904                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7905        }
7906    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
7907                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7908        // If an insert effect is idle and input buffer is different from output buffer,
7909        // accumulate input onto output
7910        sp<EffectChain> chain = mChain.promote();
7911        if (chain != 0 && chain->activeTrackCnt() != 0) {
7912            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
7913            int16_t *in = mConfig.inputCfg.buffer.s16;
7914            int16_t *out = mConfig.outputCfg.buffer.s16;
7915            for (size_t i = 0; i < frameCnt; i++) {
7916                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
7917            }
7918        }
7919    }
7920}
7921
7922void AudioFlinger::EffectModule::reset_l()
7923{
7924    if (mEffectInterface == NULL) {
7925        return;
7926    }
7927    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
7928}
7929
7930status_t AudioFlinger::EffectModule::configure()
7931{
7932    uint32_t channels;
7933    if (mEffectInterface == NULL) {
7934        return NO_INIT;
7935    }
7936
7937    sp<ThreadBase> thread = mThread.promote();
7938    if (thread == 0) {
7939        return DEAD_OBJECT;
7940    }
7941
7942    // TODO: handle configuration of effects replacing track process
7943    if (thread->channelCount() == 1) {
7944        channels = AUDIO_CHANNEL_OUT_MONO;
7945    } else {
7946        channels = AUDIO_CHANNEL_OUT_STEREO;
7947    }
7948
7949    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7950        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
7951    } else {
7952        mConfig.inputCfg.channels = channels;
7953    }
7954    mConfig.outputCfg.channels = channels;
7955    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7956    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7957    mConfig.inputCfg.samplingRate = thread->sampleRate();
7958    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
7959    mConfig.inputCfg.bufferProvider.cookie = NULL;
7960    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
7961    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
7962    mConfig.outputCfg.bufferProvider.cookie = NULL;
7963    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
7964    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
7965    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
7966    // Insert effect:
7967    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
7968    // always overwrites output buffer: input buffer == output buffer
7969    // - in other sessions:
7970    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
7971    //      other effect: overwrites output buffer: input buffer == output buffer
7972    // Auxiliary effect:
7973    //      accumulates in output buffer: input buffer != output buffer
7974    // Therefore: accumulate <=> input buffer != output buffer
7975    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7976        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
7977    } else {
7978        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
7979    }
7980    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
7981    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
7982    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
7983    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
7984
7985    ALOGV("configure() %p thread %p buffer %p framecount %d",
7986            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
7987
7988    status_t cmdStatus;
7989    uint32_t size = sizeof(int);
7990    status_t status = (*mEffectInterface)->command(mEffectInterface,
7991                                                   EFFECT_CMD_SET_CONFIG,
7992                                                   sizeof(effect_config_t),
7993                                                   &mConfig,
7994                                                   &size,
7995                                                   &cmdStatus);
7996    if (status == 0) {
7997        status = cmdStatus;
7998    }
7999
8000    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8001            (1000 * mConfig.outputCfg.buffer.frameCount);
8002
8003    return status;
8004}
8005
8006status_t AudioFlinger::EffectModule::init()
8007{
8008    Mutex::Autolock _l(mLock);
8009    if (mEffectInterface == NULL) {
8010        return NO_INIT;
8011    }
8012    status_t cmdStatus;
8013    uint32_t size = sizeof(status_t);
8014    status_t status = (*mEffectInterface)->command(mEffectInterface,
8015                                                   EFFECT_CMD_INIT,
8016                                                   0,
8017                                                   NULL,
8018                                                   &size,
8019                                                   &cmdStatus);
8020    if (status == 0) {
8021        status = cmdStatus;
8022    }
8023    return status;
8024}
8025
8026status_t AudioFlinger::EffectModule::start()
8027{
8028    Mutex::Autolock _l(mLock);
8029    return start_l();
8030}
8031
8032status_t AudioFlinger::EffectModule::start_l()
8033{
8034    if (mEffectInterface == NULL) {
8035        return NO_INIT;
8036    }
8037    status_t cmdStatus;
8038    uint32_t size = sizeof(status_t);
8039    status_t status = (*mEffectInterface)->command(mEffectInterface,
8040                                                   EFFECT_CMD_ENABLE,
8041                                                   0,
8042                                                   NULL,
8043                                                   &size,
8044                                                   &cmdStatus);
8045    if (status == 0) {
8046        status = cmdStatus;
8047    }
8048    if (status == 0 &&
8049            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8050             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8051        sp<ThreadBase> thread = mThread.promote();
8052        if (thread != 0) {
8053            audio_stream_t *stream = thread->stream();
8054            if (stream != NULL) {
8055                stream->add_audio_effect(stream, mEffectInterface);
8056            }
8057        }
8058    }
8059    return status;
8060}
8061
8062status_t AudioFlinger::EffectModule::stop()
8063{
8064    Mutex::Autolock _l(mLock);
8065    return stop_l();
8066}
8067
8068status_t AudioFlinger::EffectModule::stop_l()
8069{
8070    if (mEffectInterface == NULL) {
8071        return NO_INIT;
8072    }
8073    status_t cmdStatus;
8074    uint32_t size = sizeof(status_t);
8075    status_t status = (*mEffectInterface)->command(mEffectInterface,
8076                                                   EFFECT_CMD_DISABLE,
8077                                                   0,
8078                                                   NULL,
8079                                                   &size,
8080                                                   &cmdStatus);
8081    if (status == 0) {
8082        status = cmdStatus;
8083    }
8084    if (status == 0 &&
8085            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8086             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8087        sp<ThreadBase> thread = mThread.promote();
8088        if (thread != 0) {
8089            audio_stream_t *stream = thread->stream();
8090            if (stream != NULL) {
8091                stream->remove_audio_effect(stream, mEffectInterface);
8092            }
8093        }
8094    }
8095    return status;
8096}
8097
8098status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8099                                             uint32_t cmdSize,
8100                                             void *pCmdData,
8101                                             uint32_t *replySize,
8102                                             void *pReplyData)
8103{
8104    Mutex::Autolock _l(mLock);
8105//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8106
8107    if (mState == DESTROYED || mEffectInterface == NULL) {
8108        return NO_INIT;
8109    }
8110    status_t status = (*mEffectInterface)->command(mEffectInterface,
8111                                                   cmdCode,
8112                                                   cmdSize,
8113                                                   pCmdData,
8114                                                   replySize,
8115                                                   pReplyData);
8116    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8117        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8118        for (size_t i = 1; i < mHandles.size(); i++) {
8119            sp<EffectHandle> h = mHandles[i].promote();
8120            if (h != 0) {
8121                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8122            }
8123        }
8124    }
8125    return status;
8126}
8127
8128status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8129{
8130
8131    Mutex::Autolock _l(mLock);
8132    ALOGV("setEnabled %p enabled %d", this, enabled);
8133
8134    if (enabled != isEnabled()) {
8135        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8136        if (enabled && status != NO_ERROR) {
8137            return status;
8138        }
8139
8140        switch (mState) {
8141        // going from disabled to enabled
8142        case IDLE:
8143            mState = STARTING;
8144            break;
8145        case STOPPED:
8146            mState = RESTART;
8147            break;
8148        case STOPPING:
8149            mState = ACTIVE;
8150            break;
8151
8152        // going from enabled to disabled
8153        case RESTART:
8154            mState = STOPPED;
8155            break;
8156        case STARTING:
8157            mState = IDLE;
8158            break;
8159        case ACTIVE:
8160            mState = STOPPING;
8161            break;
8162        case DESTROYED:
8163            return NO_ERROR; // simply ignore as we are being destroyed
8164        }
8165        for (size_t i = 1; i < mHandles.size(); i++) {
8166            sp<EffectHandle> h = mHandles[i].promote();
8167            if (h != 0) {
8168                h->setEnabled(enabled);
8169            }
8170        }
8171    }
8172    return NO_ERROR;
8173}
8174
8175bool AudioFlinger::EffectModule::isEnabled() const
8176{
8177    switch (mState) {
8178    case RESTART:
8179    case STARTING:
8180    case ACTIVE:
8181        return true;
8182    case IDLE:
8183    case STOPPING:
8184    case STOPPED:
8185    case DESTROYED:
8186    default:
8187        return false;
8188    }
8189}
8190
8191bool AudioFlinger::EffectModule::isProcessEnabled() const
8192{
8193    switch (mState) {
8194    case RESTART:
8195    case ACTIVE:
8196    case STOPPING:
8197    case STOPPED:
8198        return true;
8199    case IDLE:
8200    case STARTING:
8201    case DESTROYED:
8202    default:
8203        return false;
8204    }
8205}
8206
8207status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8208{
8209    Mutex::Autolock _l(mLock);
8210    status_t status = NO_ERROR;
8211
8212    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8213    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8214    if (isProcessEnabled() &&
8215            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8216            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8217        status_t cmdStatus;
8218        uint32_t volume[2];
8219        uint32_t *pVolume = NULL;
8220        uint32_t size = sizeof(volume);
8221        volume[0] = *left;
8222        volume[1] = *right;
8223        if (controller) {
8224            pVolume = volume;
8225        }
8226        status = (*mEffectInterface)->command(mEffectInterface,
8227                                              EFFECT_CMD_SET_VOLUME,
8228                                              size,
8229                                              volume,
8230                                              &size,
8231                                              pVolume);
8232        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8233            *left = volume[0];
8234            *right = volume[1];
8235        }
8236    }
8237    return status;
8238}
8239
8240status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8241{
8242    Mutex::Autolock _l(mLock);
8243    status_t status = NO_ERROR;
8244    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8245        // audio pre processing modules on RecordThread can receive both output and
8246        // input device indication in the same call
8247        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8248        if (dev) {
8249            status_t cmdStatus;
8250            uint32_t size = sizeof(status_t);
8251
8252            status = (*mEffectInterface)->command(mEffectInterface,
8253                                                  EFFECT_CMD_SET_DEVICE,
8254                                                  sizeof(uint32_t),
8255                                                  &dev,
8256                                                  &size,
8257                                                  &cmdStatus);
8258            if (status == NO_ERROR) {
8259                status = cmdStatus;
8260            }
8261        }
8262        dev = device & AUDIO_DEVICE_IN_ALL;
8263        if (dev) {
8264            status_t cmdStatus;
8265            uint32_t size = sizeof(status_t);
8266
8267            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8268                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8269                                                  sizeof(uint32_t),
8270                                                  &dev,
8271                                                  &size,
8272                                                  &cmdStatus);
8273            if (status2 == NO_ERROR) {
8274                status2 = cmdStatus;
8275            }
8276            if (status == NO_ERROR) {
8277                status = status2;
8278            }
8279        }
8280    }
8281    return status;
8282}
8283
8284status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8285{
8286    Mutex::Autolock _l(mLock);
8287    status_t status = NO_ERROR;
8288    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8289        status_t cmdStatus;
8290        uint32_t size = sizeof(status_t);
8291        status = (*mEffectInterface)->command(mEffectInterface,
8292                                              EFFECT_CMD_SET_AUDIO_MODE,
8293                                              sizeof(audio_mode_t),
8294                                              &mode,
8295                                              &size,
8296                                              &cmdStatus);
8297        if (status == NO_ERROR) {
8298            status = cmdStatus;
8299        }
8300    }
8301    return status;
8302}
8303
8304void AudioFlinger::EffectModule::setSuspended(bool suspended)
8305{
8306    Mutex::Autolock _l(mLock);
8307    mSuspended = suspended;
8308}
8309
8310bool AudioFlinger::EffectModule::suspended() const
8311{
8312    Mutex::Autolock _l(mLock);
8313    return mSuspended;
8314}
8315
8316status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8317{
8318    const size_t SIZE = 256;
8319    char buffer[SIZE];
8320    String8 result;
8321
8322    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8323    result.append(buffer);
8324
8325    bool locked = tryLock(mLock);
8326    // failed to lock - AudioFlinger is probably deadlocked
8327    if (!locked) {
8328        result.append("\t\tCould not lock Fx mutex:\n");
8329    }
8330
8331    result.append("\t\tSession Status State Engine:\n");
8332    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8333            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8334    result.append(buffer);
8335
8336    result.append("\t\tDescriptor:\n");
8337    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8338            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8339            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8340            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8341    result.append(buffer);
8342    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8343                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8344                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8345                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8346    result.append(buffer);
8347    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8348            mDescriptor.apiVersion,
8349            mDescriptor.flags);
8350    result.append(buffer);
8351    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8352            mDescriptor.name);
8353    result.append(buffer);
8354    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8355            mDescriptor.implementor);
8356    result.append(buffer);
8357
8358    result.append("\t\t- Input configuration:\n");
8359    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8360    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8361            (uint32_t)mConfig.inputCfg.buffer.raw,
8362            mConfig.inputCfg.buffer.frameCount,
8363            mConfig.inputCfg.samplingRate,
8364            mConfig.inputCfg.channels,
8365            mConfig.inputCfg.format);
8366    result.append(buffer);
8367
8368    result.append("\t\t- Output configuration:\n");
8369    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8370    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8371            (uint32_t)mConfig.outputCfg.buffer.raw,
8372            mConfig.outputCfg.buffer.frameCount,
8373            mConfig.outputCfg.samplingRate,
8374            mConfig.outputCfg.channels,
8375            mConfig.outputCfg.format);
8376    result.append(buffer);
8377
8378    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8379    result.append(buffer);
8380    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8381    for (size_t i = 0; i < mHandles.size(); ++i) {
8382        sp<EffectHandle> handle = mHandles[i].promote();
8383        if (handle != 0) {
8384            handle->dump(buffer, SIZE);
8385            result.append(buffer);
8386        }
8387    }
8388
8389    result.append("\n");
8390
8391    write(fd, result.string(), result.length());
8392
8393    if (locked) {
8394        mLock.unlock();
8395    }
8396
8397    return NO_ERROR;
8398}
8399
8400// ----------------------------------------------------------------------------
8401//  EffectHandle implementation
8402// ----------------------------------------------------------------------------
8403
8404#undef LOG_TAG
8405#define LOG_TAG "AudioFlinger::EffectHandle"
8406
8407AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8408                                        const sp<AudioFlinger::Client>& client,
8409                                        const sp<IEffectClient>& effectClient,
8410                                        int32_t priority)
8411    : BnEffect(),
8412    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8413    mPriority(priority), mHasControl(false), mEnabled(false)
8414{
8415    ALOGV("constructor %p", this);
8416
8417    if (client == 0) {
8418        return;
8419    }
8420    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8421    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8422    if (mCblkMemory != 0) {
8423        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8424
8425        if (mCblk != NULL) {
8426            new(mCblk) effect_param_cblk_t();
8427            mBuffer = (uint8_t *)mCblk + bufOffset;
8428        }
8429    } else {
8430        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8431        return;
8432    }
8433}
8434
8435AudioFlinger::EffectHandle::~EffectHandle()
8436{
8437    ALOGV("Destructor %p", this);
8438    disconnect(false);
8439    ALOGV("Destructor DONE %p", this);
8440}
8441
8442status_t AudioFlinger::EffectHandle::enable()
8443{
8444    ALOGV("enable %p", this);
8445    if (!mHasControl) return INVALID_OPERATION;
8446    if (mEffect == 0) return DEAD_OBJECT;
8447
8448    if (mEnabled) {
8449        return NO_ERROR;
8450    }
8451
8452    mEnabled = true;
8453
8454    sp<ThreadBase> thread = mEffect->thread().promote();
8455    if (thread != 0) {
8456        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8457    }
8458
8459    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8460    if (mEffect->suspended()) {
8461        return NO_ERROR;
8462    }
8463
8464    status_t status = mEffect->setEnabled(true);
8465    if (status != NO_ERROR) {
8466        if (thread != 0) {
8467            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8468        }
8469        mEnabled = false;
8470    }
8471    return status;
8472}
8473
8474status_t AudioFlinger::EffectHandle::disable()
8475{
8476    ALOGV("disable %p", this);
8477    if (!mHasControl) return INVALID_OPERATION;
8478    if (mEffect == 0) return DEAD_OBJECT;
8479
8480    if (!mEnabled) {
8481        return NO_ERROR;
8482    }
8483    mEnabled = false;
8484
8485    if (mEffect->suspended()) {
8486        return NO_ERROR;
8487    }
8488
8489    status_t status = mEffect->setEnabled(false);
8490
8491    sp<ThreadBase> thread = mEffect->thread().promote();
8492    if (thread != 0) {
8493        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8494    }
8495
8496    return status;
8497}
8498
8499void AudioFlinger::EffectHandle::disconnect()
8500{
8501    disconnect(true);
8502}
8503
8504void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8505{
8506    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8507    if (mEffect == 0) {
8508        return;
8509    }
8510    mEffect->disconnect(this, unpinIfLast);
8511
8512    if (mHasControl && mEnabled) {
8513        sp<ThreadBase> thread = mEffect->thread().promote();
8514        if (thread != 0) {
8515            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8516        }
8517    }
8518
8519    // release sp on module => module destructor can be called now
8520    mEffect.clear();
8521    if (mClient != 0) {
8522        if (mCblk != NULL) {
8523            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8524            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8525        }
8526        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8527        // Client destructor must run with AudioFlinger mutex locked
8528        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8529        mClient.clear();
8530    }
8531}
8532
8533status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8534                                             uint32_t cmdSize,
8535                                             void *pCmdData,
8536                                             uint32_t *replySize,
8537                                             void *pReplyData)
8538{
8539//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8540//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8541
8542    // only get parameter command is permitted for applications not controlling the effect
8543    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8544        return INVALID_OPERATION;
8545    }
8546    if (mEffect == 0) return DEAD_OBJECT;
8547    if (mClient == 0) return INVALID_OPERATION;
8548
8549    // handle commands that are not forwarded transparently to effect engine
8550    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8551        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8552        // no risk to block the whole media server process or mixer threads is we are stuck here
8553        Mutex::Autolock _l(mCblk->lock);
8554        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8555            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8556            mCblk->serverIndex = 0;
8557            mCblk->clientIndex = 0;
8558            return BAD_VALUE;
8559        }
8560        status_t status = NO_ERROR;
8561        while (mCblk->serverIndex < mCblk->clientIndex) {
8562            int reply;
8563            uint32_t rsize = sizeof(int);
8564            int *p = (int *)(mBuffer + mCblk->serverIndex);
8565            int size = *p++;
8566            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8567                ALOGW("command(): invalid parameter block size");
8568                break;
8569            }
8570            effect_param_t *param = (effect_param_t *)p;
8571            if (param->psize == 0 || param->vsize == 0) {
8572                ALOGW("command(): null parameter or value size");
8573                mCblk->serverIndex += size;
8574                continue;
8575            }
8576            uint32_t psize = sizeof(effect_param_t) +
8577                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8578                             param->vsize;
8579            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8580                                            psize,
8581                                            p,
8582                                            &rsize,
8583                                            &reply);
8584            // stop at first error encountered
8585            if (ret != NO_ERROR) {
8586                status = ret;
8587                *(int *)pReplyData = reply;
8588                break;
8589            } else if (reply != NO_ERROR) {
8590                *(int *)pReplyData = reply;
8591                break;
8592            }
8593            mCblk->serverIndex += size;
8594        }
8595        mCblk->serverIndex = 0;
8596        mCblk->clientIndex = 0;
8597        return status;
8598    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8599        *(int *)pReplyData = NO_ERROR;
8600        return enable();
8601    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8602        *(int *)pReplyData = NO_ERROR;
8603        return disable();
8604    }
8605
8606    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8607}
8608
8609void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8610{
8611    ALOGV("setControl %p control %d", this, hasControl);
8612
8613    mHasControl = hasControl;
8614    mEnabled = enabled;
8615
8616    if (signal && mEffectClient != 0) {
8617        mEffectClient->controlStatusChanged(hasControl);
8618    }
8619}
8620
8621void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8622                                                 uint32_t cmdSize,
8623                                                 void *pCmdData,
8624                                                 uint32_t replySize,
8625                                                 void *pReplyData)
8626{
8627    if (mEffectClient != 0) {
8628        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8629    }
8630}
8631
8632
8633
8634void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8635{
8636    if (mEffectClient != 0) {
8637        mEffectClient->enableStatusChanged(enabled);
8638    }
8639}
8640
8641status_t AudioFlinger::EffectHandle::onTransact(
8642    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8643{
8644    return BnEffect::onTransact(code, data, reply, flags);
8645}
8646
8647
8648void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8649{
8650    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8651
8652    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8653            (mClient == 0) ? getpid_cached : mClient->pid(),
8654            mPriority,
8655            mHasControl,
8656            !locked,
8657            mCblk ? mCblk->clientIndex : 0,
8658            mCblk ? mCblk->serverIndex : 0
8659            );
8660
8661    if (locked) {
8662        mCblk->lock.unlock();
8663    }
8664}
8665
8666#undef LOG_TAG
8667#define LOG_TAG "AudioFlinger::EffectChain"
8668
8669AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8670                                        int sessionId)
8671    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8672      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8673      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8674{
8675    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8676    if (thread == NULL) {
8677        return;
8678    }
8679    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8680                                    thread->frameCount();
8681}
8682
8683AudioFlinger::EffectChain::~EffectChain()
8684{
8685    if (mOwnInBuffer) {
8686        delete mInBuffer;
8687    }
8688
8689}
8690
8691// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8692sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8693{
8694    size_t size = mEffects.size();
8695
8696    for (size_t i = 0; i < size; i++) {
8697        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8698            return mEffects[i];
8699        }
8700    }
8701    return 0;
8702}
8703
8704// getEffectFromId_l() must be called with ThreadBase::mLock held
8705sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8706{
8707    size_t size = mEffects.size();
8708
8709    for (size_t i = 0; i < size; i++) {
8710        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8711        if (id == 0 || mEffects[i]->id() == id) {
8712            return mEffects[i];
8713        }
8714    }
8715    return 0;
8716}
8717
8718// getEffectFromType_l() must be called with ThreadBase::mLock held
8719sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8720        const effect_uuid_t *type)
8721{
8722    size_t size = mEffects.size();
8723
8724    for (size_t i = 0; i < size; i++) {
8725        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8726            return mEffects[i];
8727        }
8728    }
8729    return 0;
8730}
8731
8732// Must be called with EffectChain::mLock locked
8733void AudioFlinger::EffectChain::process_l()
8734{
8735    sp<ThreadBase> thread = mThread.promote();
8736    if (thread == 0) {
8737        ALOGW("process_l(): cannot promote mixer thread");
8738        return;
8739    }
8740    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8741            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8742    // always process effects unless no more tracks are on the session and the effect tail
8743    // has been rendered
8744    bool doProcess = true;
8745    if (!isGlobalSession) {
8746        bool tracksOnSession = (trackCnt() != 0);
8747
8748        if (!tracksOnSession && mTailBufferCount == 0) {
8749            doProcess = false;
8750        }
8751
8752        if (activeTrackCnt() == 0) {
8753            // if no track is active and the effect tail has not been rendered,
8754            // the input buffer must be cleared here as the mixer process will not do it
8755            if (tracksOnSession || mTailBufferCount > 0) {
8756                size_t numSamples = thread->frameCount() * thread->channelCount();
8757                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8758                if (mTailBufferCount > 0) {
8759                    mTailBufferCount--;
8760                }
8761            }
8762        }
8763    }
8764
8765    size_t size = mEffects.size();
8766    if (doProcess) {
8767        for (size_t i = 0; i < size; i++) {
8768            mEffects[i]->process();
8769        }
8770    }
8771    for (size_t i = 0; i < size; i++) {
8772        mEffects[i]->updateState();
8773    }
8774}
8775
8776// addEffect_l() must be called with PlaybackThread::mLock held
8777status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8778{
8779    effect_descriptor_t desc = effect->desc();
8780    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8781
8782    Mutex::Autolock _l(mLock);
8783    effect->setChain(this);
8784    sp<ThreadBase> thread = mThread.promote();
8785    if (thread == 0) {
8786        return NO_INIT;
8787    }
8788    effect->setThread(thread);
8789
8790    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8791        // Auxiliary effects are inserted at the beginning of mEffects vector as
8792        // they are processed first and accumulated in chain input buffer
8793        mEffects.insertAt(effect, 0);
8794
8795        // the input buffer for auxiliary effect contains mono samples in
8796        // 32 bit format. This is to avoid saturation in AudoMixer
8797        // accumulation stage. Saturation is done in EffectModule::process() before
8798        // calling the process in effect engine
8799        size_t numSamples = thread->frameCount();
8800        int32_t *buffer = new int32_t[numSamples];
8801        memset(buffer, 0, numSamples * sizeof(int32_t));
8802        effect->setInBuffer((int16_t *)buffer);
8803        // auxiliary effects output samples to chain input buffer for further processing
8804        // by insert effects
8805        effect->setOutBuffer(mInBuffer);
8806    } else {
8807        // Insert effects are inserted at the end of mEffects vector as they are processed
8808        //  after track and auxiliary effects.
8809        // Insert effect order as a function of indicated preference:
8810        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8811        //  another effect is present
8812        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8813        //  last effect claiming first position
8814        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8815        //  first effect claiming last position
8816        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8817        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8818        // already present
8819
8820        size_t size = mEffects.size();
8821        size_t idx_insert = size;
8822        ssize_t idx_insert_first = -1;
8823        ssize_t idx_insert_last = -1;
8824
8825        for (size_t i = 0; i < size; i++) {
8826            effect_descriptor_t d = mEffects[i]->desc();
8827            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8828            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8829            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8830                // check invalid effect chaining combinations
8831                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8832                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8833                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8834                    return INVALID_OPERATION;
8835                }
8836                // remember position of first insert effect and by default
8837                // select this as insert position for new effect
8838                if (idx_insert == size) {
8839                    idx_insert = i;
8840                }
8841                // remember position of last insert effect claiming
8842                // first position
8843                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
8844                    idx_insert_first = i;
8845                }
8846                // remember position of first insert effect claiming
8847                // last position
8848                if (iPref == EFFECT_FLAG_INSERT_LAST &&
8849                    idx_insert_last == -1) {
8850                    idx_insert_last = i;
8851                }
8852            }
8853        }
8854
8855        // modify idx_insert from first position if needed
8856        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
8857            if (idx_insert_last != -1) {
8858                idx_insert = idx_insert_last;
8859            } else {
8860                idx_insert = size;
8861            }
8862        } else {
8863            if (idx_insert_first != -1) {
8864                idx_insert = idx_insert_first + 1;
8865            }
8866        }
8867
8868        // always read samples from chain input buffer
8869        effect->setInBuffer(mInBuffer);
8870
8871        // if last effect in the chain, output samples to chain
8872        // output buffer, otherwise to chain input buffer
8873        if (idx_insert == size) {
8874            if (idx_insert != 0) {
8875                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
8876                mEffects[idx_insert-1]->configure();
8877            }
8878            effect->setOutBuffer(mOutBuffer);
8879        } else {
8880            effect->setOutBuffer(mInBuffer);
8881        }
8882        mEffects.insertAt(effect, idx_insert);
8883
8884        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
8885    }
8886    effect->configure();
8887    return NO_ERROR;
8888}
8889
8890// removeEffect_l() must be called with PlaybackThread::mLock held
8891size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
8892{
8893    Mutex::Autolock _l(mLock);
8894    size_t size = mEffects.size();
8895    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
8896
8897    for (size_t i = 0; i < size; i++) {
8898        if (effect == mEffects[i]) {
8899            // calling stop here will remove pre-processing effect from the audio HAL.
8900            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
8901            // the middle of a read from audio HAL
8902            if (mEffects[i]->state() == EffectModule::ACTIVE ||
8903                    mEffects[i]->state() == EffectModule::STOPPING) {
8904                mEffects[i]->stop();
8905            }
8906            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
8907                delete[] effect->inBuffer();
8908            } else {
8909                if (i == size - 1 && i != 0) {
8910                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
8911                    mEffects[i - 1]->configure();
8912                }
8913            }
8914            mEffects.removeAt(i);
8915            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
8916            break;
8917        }
8918    }
8919
8920    return mEffects.size();
8921}
8922
8923// setDevice_l() must be called with PlaybackThread::mLock held
8924void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
8925{
8926    size_t size = mEffects.size();
8927    for (size_t i = 0; i < size; i++) {
8928        mEffects[i]->setDevice(device);
8929    }
8930}
8931
8932// setMode_l() must be called with PlaybackThread::mLock held
8933void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
8934{
8935    size_t size = mEffects.size();
8936    for (size_t i = 0; i < size; i++) {
8937        mEffects[i]->setMode(mode);
8938    }
8939}
8940
8941// setVolume_l() must be called with PlaybackThread::mLock held
8942bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
8943{
8944    uint32_t newLeft = *left;
8945    uint32_t newRight = *right;
8946    bool hasControl = false;
8947    int ctrlIdx = -1;
8948    size_t size = mEffects.size();
8949
8950    // first update volume controller
8951    for (size_t i = size; i > 0; i--) {
8952        if (mEffects[i - 1]->isProcessEnabled() &&
8953            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
8954            ctrlIdx = i - 1;
8955            hasControl = true;
8956            break;
8957        }
8958    }
8959
8960    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
8961        if (hasControl) {
8962            *left = mNewLeftVolume;
8963            *right = mNewRightVolume;
8964        }
8965        return hasControl;
8966    }
8967
8968    mVolumeCtrlIdx = ctrlIdx;
8969    mLeftVolume = newLeft;
8970    mRightVolume = newRight;
8971
8972    // second get volume update from volume controller
8973    if (ctrlIdx >= 0) {
8974        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
8975        mNewLeftVolume = newLeft;
8976        mNewRightVolume = newRight;
8977    }
8978    // then indicate volume to all other effects in chain.
8979    // Pass altered volume to effects before volume controller
8980    // and requested volume to effects after controller
8981    uint32_t lVol = newLeft;
8982    uint32_t rVol = newRight;
8983
8984    for (size_t i = 0; i < size; i++) {
8985        if ((int)i == ctrlIdx) continue;
8986        // this also works for ctrlIdx == -1 when there is no volume controller
8987        if ((int)i > ctrlIdx) {
8988            lVol = *left;
8989            rVol = *right;
8990        }
8991        mEffects[i]->setVolume(&lVol, &rVol, false);
8992    }
8993    *left = newLeft;
8994    *right = newRight;
8995
8996    return hasControl;
8997}
8998
8999status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9000{
9001    const size_t SIZE = 256;
9002    char buffer[SIZE];
9003    String8 result;
9004
9005    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9006    result.append(buffer);
9007
9008    bool locked = tryLock(mLock);
9009    // failed to lock - AudioFlinger is probably deadlocked
9010    if (!locked) {
9011        result.append("\tCould not lock mutex:\n");
9012    }
9013
9014    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9015    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9016            mEffects.size(),
9017            (uint32_t)mInBuffer,
9018            (uint32_t)mOutBuffer,
9019            mActiveTrackCnt);
9020    result.append(buffer);
9021    write(fd, result.string(), result.size());
9022
9023    for (size_t i = 0; i < mEffects.size(); ++i) {
9024        sp<EffectModule> effect = mEffects[i];
9025        if (effect != 0) {
9026            effect->dump(fd, args);
9027        }
9028    }
9029
9030    if (locked) {
9031        mLock.unlock();
9032    }
9033
9034    return NO_ERROR;
9035}
9036
9037// must be called with ThreadBase::mLock held
9038void AudioFlinger::EffectChain::setEffectSuspended_l(
9039        const effect_uuid_t *type, bool suspend)
9040{
9041    sp<SuspendedEffectDesc> desc;
9042    // use effect type UUID timelow as key as there is no real risk of identical
9043    // timeLow fields among effect type UUIDs.
9044    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9045    if (suspend) {
9046        if (index >= 0) {
9047            desc = mSuspendedEffects.valueAt(index);
9048        } else {
9049            desc = new SuspendedEffectDesc();
9050            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9051            mSuspendedEffects.add(type->timeLow, desc);
9052            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9053        }
9054        if (desc->mRefCount++ == 0) {
9055            sp<EffectModule> effect = getEffectIfEnabled(type);
9056            if (effect != 0) {
9057                desc->mEffect = effect;
9058                effect->setSuspended(true);
9059                effect->setEnabled(false);
9060            }
9061        }
9062    } else {
9063        if (index < 0) {
9064            return;
9065        }
9066        desc = mSuspendedEffects.valueAt(index);
9067        if (desc->mRefCount <= 0) {
9068            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9069            desc->mRefCount = 1;
9070        }
9071        if (--desc->mRefCount == 0) {
9072            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9073            if (desc->mEffect != 0) {
9074                sp<EffectModule> effect = desc->mEffect.promote();
9075                if (effect != 0) {
9076                    effect->setSuspended(false);
9077                    sp<EffectHandle> handle = effect->controlHandle();
9078                    if (handle != 0) {
9079                        effect->setEnabled(handle->enabled());
9080                    }
9081                }
9082                desc->mEffect.clear();
9083            }
9084            mSuspendedEffects.removeItemsAt(index);
9085        }
9086    }
9087}
9088
9089// must be called with ThreadBase::mLock held
9090void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9091{
9092    sp<SuspendedEffectDesc> desc;
9093
9094    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9095    if (suspend) {
9096        if (index >= 0) {
9097            desc = mSuspendedEffects.valueAt(index);
9098        } else {
9099            desc = new SuspendedEffectDesc();
9100            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9101            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9102        }
9103        if (desc->mRefCount++ == 0) {
9104            Vector< sp<EffectModule> > effects;
9105            getSuspendEligibleEffects(effects);
9106            for (size_t i = 0; i < effects.size(); i++) {
9107                setEffectSuspended_l(&effects[i]->desc().type, true);
9108            }
9109        }
9110    } else {
9111        if (index < 0) {
9112            return;
9113        }
9114        desc = mSuspendedEffects.valueAt(index);
9115        if (desc->mRefCount <= 0) {
9116            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9117            desc->mRefCount = 1;
9118        }
9119        if (--desc->mRefCount == 0) {
9120            Vector<const effect_uuid_t *> types;
9121            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9122                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9123                    continue;
9124                }
9125                types.add(&mSuspendedEffects.valueAt(i)->mType);
9126            }
9127            for (size_t i = 0; i < types.size(); i++) {
9128                setEffectSuspended_l(types[i], false);
9129            }
9130            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9131            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9132        }
9133    }
9134}
9135
9136
9137// The volume effect is used for automated tests only
9138#ifndef OPENSL_ES_H_
9139static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9140                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9141const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9142#endif //OPENSL_ES_H_
9143
9144bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9145{
9146    // auxiliary effects and visualizer are never suspended on output mix
9147    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9148        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9149         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9150         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9151        return false;
9152    }
9153    return true;
9154}
9155
9156void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9157{
9158    effects.clear();
9159    for (size_t i = 0; i < mEffects.size(); i++) {
9160        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9161            effects.add(mEffects[i]);
9162        }
9163    }
9164}
9165
9166sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9167                                                            const effect_uuid_t *type)
9168{
9169    sp<EffectModule> effect = getEffectFromType_l(type);
9170    return effect != 0 && effect->isEnabled() ? effect : 0;
9171}
9172
9173void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9174                                                            bool enabled)
9175{
9176    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9177    if (enabled) {
9178        if (index < 0) {
9179            // if the effect is not suspend check if all effects are suspended
9180            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9181            if (index < 0) {
9182                return;
9183            }
9184            if (!isEffectEligibleForSuspend(effect->desc())) {
9185                return;
9186            }
9187            setEffectSuspended_l(&effect->desc().type, enabled);
9188            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9189            if (index < 0) {
9190                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9191                return;
9192            }
9193        }
9194        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9195            effect->desc().type.timeLow);
9196        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9197        // if effect is requested to suspended but was not yet enabled, supend it now.
9198        if (desc->mEffect == 0) {
9199            desc->mEffect = effect;
9200            effect->setEnabled(false);
9201            effect->setSuspended(true);
9202        }
9203    } else {
9204        if (index < 0) {
9205            return;
9206        }
9207        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9208            effect->desc().type.timeLow);
9209        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9210        desc->mEffect.clear();
9211        effect->setSuspended(false);
9212    }
9213}
9214
9215#undef LOG_TAG
9216#define LOG_TAG "AudioFlinger"
9217
9218// ----------------------------------------------------------------------------
9219
9220status_t AudioFlinger::onTransact(
9221        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9222{
9223    return BnAudioFlinger::onTransact(code, data, reply, flags);
9224}
9225
9226}; // namespace android
9227