AudioFlinger.cpp revision 88cbea8a918bbaf5e06e48aadd5af5e81d58d232
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22//#define ATRACE_TAG ATRACE_TAG_AUDIO
23
24#include <math.h>
25#include <signal.h>
26#include <sys/time.h>
27#include <sys/resource.h>
28
29#include <binder/IPCThreadState.h>
30#include <binder/IServiceManager.h>
31#include <utils/Log.h>
32#include <utils/Trace.h>
33#include <binder/Parcel.h>
34#include <binder/IPCThreadState.h>
35#include <utils/String16.h>
36#include <utils/threads.h>
37#include <utils/Atomic.h>
38
39#include <cutils/bitops.h>
40#include <cutils/properties.h>
41#include <cutils/compiler.h>
42
43#undef ADD_BATTERY_DATA
44
45#ifdef ADD_BATTERY_DATA
46#include <media/IMediaPlayerService.h>
47#include <media/IMediaDeathNotifier.h>
48#endif
49
50#include <private/media/AudioTrackShared.h>
51#include <private/media/AudioEffectShared.h>
52
53#include <system/audio.h>
54#include <hardware/audio.h>
55
56#include "AudioMixer.h"
57#include "AudioFlinger.h"
58#include "ServiceUtilities.h"
59
60#include <media/EffectsFactoryApi.h>
61#include <audio_effects/effect_visualizer.h>
62#include <audio_effects/effect_ns.h>
63#include <audio_effects/effect_aec.h>
64
65#include <audio_utils/primitives.h>
66
67#include <powermanager/PowerManager.h>
68
69// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75#include <common_time/cc_helper.h>
76#include <common_time/local_clock.h>
77
78#include "FastMixer.h"
79
80// NBAIO implementations
81#include "AudioStreamOutSink.h"
82#include "MonoPipe.h"
83#include "MonoPipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145// maximum normal mix buffer size
146static const uint32_t kMaxNormalMixBufferSizeMs = 24;
147
148nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
149
150// Whether to use fast mixer
151static const enum {
152    FastMixer_Never,    // never initialize or use: for debugging only
153    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
154                        // normal mixer multiplier is 1
155    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
158                        // multiplier is calculated based on min & max normal mixer buffer size
159    // FIXME for FastMixer_Dynamic:
160    //  Supporting this option will require fixing HALs that can't handle large writes.
161    //  For example, one HAL implementation returns an error from a large write,
162    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
163    //  We could either fix the HAL implementations, or provide a wrapper that breaks
164    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
165} kUseFastMixer = FastMixer_Static;
166
167// ----------------------------------------------------------------------------
168
169#ifdef ADD_BATTERY_DATA
170// To collect the amplifier usage
171static void addBatteryData(uint32_t params) {
172    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
173    if (service == NULL) {
174        // it already logged
175        return;
176    }
177
178    service->addBatteryData(params);
179}
180#endif
181
182static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
183{
184    const hw_module_t *mod;
185    int rc;
186
187    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
188    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
189                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
190    if (rc) {
191        goto out;
192    }
193    rc = audio_hw_device_open(mod, dev);
194    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
195                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
196    if (rc) {
197        goto out;
198    }
199    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
200        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
201        rc = BAD_VALUE;
202        goto out;
203    }
204    return 0;
205
206out:
207    *dev = NULL;
208    return rc;
209}
210
211// ----------------------------------------------------------------------------
212
213AudioFlinger::AudioFlinger()
214    : BnAudioFlinger(),
215      mPrimaryHardwareDev(NULL),
216      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
217      mMasterVolume(1.0f),
218      mMasterVolumeSupportLvl(MVS_NONE),
219      mMasterMute(false),
220      mNextUniqueId(1),
221      mMode(AUDIO_MODE_INVALID),
222      mBtNrecIsOff(false)
223{
224}
225
226void AudioFlinger::onFirstRef()
227{
228    int rc = 0;
229
230    Mutex::Autolock _l(mLock);
231
232    /* TODO: move all this work into an Init() function */
233    char val_str[PROPERTY_VALUE_MAX] = { 0 };
234    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
235        uint32_t int_val;
236        if (1 == sscanf(val_str, "%u", &int_val)) {
237            mStandbyTimeInNsecs = milliseconds(int_val);
238            ALOGI("Using %u mSec as standby time.", int_val);
239        } else {
240            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
241            ALOGI("Using default %u mSec as standby time.",
242                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
243        }
244    }
245
246    mMode = AUDIO_MODE_NORMAL;
247    mMasterVolumeSW = 1.0;
248    mMasterVolume   = 1.0;
249    mHardwareStatus = AUDIO_HW_IDLE;
250}
251
252AudioFlinger::~AudioFlinger()
253{
254
255    while (!mRecordThreads.isEmpty()) {
256        // closeInput() will remove first entry from mRecordThreads
257        closeInput(mRecordThreads.keyAt(0));
258    }
259    while (!mPlaybackThreads.isEmpty()) {
260        // closeOutput() will remove first entry from mPlaybackThreads
261        closeOutput(mPlaybackThreads.keyAt(0));
262    }
263
264    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
265        // no mHardwareLock needed, as there are no other references to this
266        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
267        delete mAudioHwDevs.valueAt(i);
268    }
269}
270
271static const char * const audio_interfaces[] = {
272    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
273    AUDIO_HARDWARE_MODULE_ID_A2DP,
274    AUDIO_HARDWARE_MODULE_ID_USB,
275};
276#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
277
278audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
279{
280    // if module is 0, the request comes from an old policy manager and we should load
281    // well known modules
282    if (module == 0) {
283        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
284        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
285            loadHwModule_l(audio_interfaces[i]);
286        }
287    } else {
288        // check a match for the requested module handle
289        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
290        if (audioHwdevice != NULL) {
291            return audioHwdevice->hwDevice();
292        }
293    }
294    // then try to find a module supporting the requested device.
295    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
297        if ((dev->get_supported_devices(dev) & devices) == devices)
298            return dev;
299    }
300
301    return NULL;
302}
303
304status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
305{
306    const size_t SIZE = 256;
307    char buffer[SIZE];
308    String8 result;
309
310    result.append("Clients:\n");
311    for (size_t i = 0; i < mClients.size(); ++i) {
312        sp<Client> client = mClients.valueAt(i).promote();
313        if (client != 0) {
314            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
315            result.append(buffer);
316        }
317    }
318
319    result.append("Global session refs:\n");
320    result.append(" session pid count\n");
321    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
322        AudioSessionRef *r = mAudioSessionRefs[i];
323        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
324        result.append(buffer);
325    }
326    write(fd, result.string(), result.size());
327    return NO_ERROR;
328}
329
330
331status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
332{
333    const size_t SIZE = 256;
334    char buffer[SIZE];
335    String8 result;
336    hardware_call_state hardwareStatus = mHardwareStatus;
337
338    snprintf(buffer, SIZE, "Hardware status: %d\n"
339                           "Standby Time mSec: %u\n",
340                            hardwareStatus,
341                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
342    result.append(buffer);
343    write(fd, result.string(), result.size());
344    return NO_ERROR;
345}
346
347status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
348{
349    const size_t SIZE = 256;
350    char buffer[SIZE];
351    String8 result;
352    snprintf(buffer, SIZE, "Permission Denial: "
353            "can't dump AudioFlinger from pid=%d, uid=%d\n",
354            IPCThreadState::self()->getCallingPid(),
355            IPCThreadState::self()->getCallingUid());
356    result.append(buffer);
357    write(fd, result.string(), result.size());
358    return NO_ERROR;
359}
360
361static bool tryLock(Mutex& mutex)
362{
363    bool locked = false;
364    for (int i = 0; i < kDumpLockRetries; ++i) {
365        if (mutex.tryLock() == NO_ERROR) {
366            locked = true;
367            break;
368        }
369        usleep(kDumpLockSleepUs);
370    }
371    return locked;
372}
373
374status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
375{
376    if (!dumpAllowed()) {
377        dumpPermissionDenial(fd, args);
378    } else {
379        // get state of hardware lock
380        bool hardwareLocked = tryLock(mHardwareLock);
381        if (!hardwareLocked) {
382            String8 result(kHardwareLockedString);
383            write(fd, result.string(), result.size());
384        } else {
385            mHardwareLock.unlock();
386        }
387
388        bool locked = tryLock(mLock);
389
390        // failed to lock - AudioFlinger is probably deadlocked
391        if (!locked) {
392            String8 result(kDeadlockedString);
393            write(fd, result.string(), result.size());
394        }
395
396        dumpClients(fd, args);
397        dumpInternals(fd, args);
398
399        // dump playback threads
400        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
401            mPlaybackThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump record threads
405        for (size_t i = 0; i < mRecordThreads.size(); i++) {
406            mRecordThreads.valueAt(i)->dump(fd, args);
407        }
408
409        // dump all hardware devs
410        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
411            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
412            dev->dump(dev, fd);
413        }
414        if (locked) mLock.unlock();
415    }
416    return NO_ERROR;
417}
418
419sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
420{
421    // If pid is already in the mClients wp<> map, then use that entry
422    // (for which promote() is always != 0), otherwise create a new entry and Client.
423    sp<Client> client = mClients.valueFor(pid).promote();
424    if (client == 0) {
425        client = new Client(this, pid);
426        mClients.add(pid, client);
427    }
428
429    return client;
430}
431
432// IAudioFlinger interface
433
434
435sp<IAudioTrack> AudioFlinger::createTrack(
436        pid_t pid,
437        audio_stream_type_t streamType,
438        uint32_t sampleRate,
439        audio_format_t format,
440        uint32_t channelMask,
441        int frameCount,
442        IAudioFlinger::track_flags_t flags,
443        const sp<IMemory>& sharedBuffer,
444        audio_io_handle_t output,
445        pid_t tid,
446        int *sessionId,
447        status_t *status)
448{
449    sp<PlaybackThread::Track> track;
450    sp<TrackHandle> trackHandle;
451    sp<Client> client;
452    status_t lStatus;
453    int lSessionId;
454
455    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
456    // but if someone uses binder directly they could bypass that and cause us to crash
457    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
458        ALOGE("createTrack() invalid stream type %d", streamType);
459        lStatus = BAD_VALUE;
460        goto Exit;
461    }
462
463    {
464        Mutex::Autolock _l(mLock);
465        PlaybackThread *thread = checkPlaybackThread_l(output);
466        PlaybackThread *effectThread = NULL;
467        if (thread == NULL) {
468            ALOGE("unknown output thread");
469            lStatus = BAD_VALUE;
470            goto Exit;
471        }
472
473        client = registerPid_l(pid);
474
475        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
476        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
477            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
478                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
479                if (mPlaybackThreads.keyAt(i) != output) {
480                    // prevent same audio session on different output threads
481                    uint32_t sessions = t->hasAudioSession(*sessionId);
482                    if (sessions & PlaybackThread::TRACK_SESSION) {
483                        ALOGE("createTrack() session ID %d already in use", *sessionId);
484                        lStatus = BAD_VALUE;
485                        goto Exit;
486                    }
487                    // check if an effect with same session ID is waiting for a track to be created
488                    if (sessions & PlaybackThread::EFFECT_SESSION) {
489                        effectThread = t.get();
490                    }
491                }
492            }
493            lSessionId = *sessionId;
494        } else {
495            // if no audio session id is provided, create one here
496            lSessionId = nextUniqueId();
497            if (sessionId != NULL) {
498                *sessionId = lSessionId;
499            }
500        }
501        ALOGV("createTrack() lSessionId: %d", lSessionId);
502
503        track = thread->createTrack_l(client, streamType, sampleRate, format,
504                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
505
506        // move effect chain to this output thread if an effect on same session was waiting
507        // for a track to be created
508        if (lStatus == NO_ERROR && effectThread != NULL) {
509            Mutex::Autolock _dl(thread->mLock);
510            Mutex::Autolock _sl(effectThread->mLock);
511            moveEffectChain_l(lSessionId, effectThread, thread, true);
512        }
513
514        // Look for sync events awaiting for a session to be used.
515        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
516            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
517                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
518                    if (lStatus == NO_ERROR) {
519                        track->setSyncEvent(mPendingSyncEvents[i]);
520                    } else {
521                        mPendingSyncEvents[i]->cancel();
522                    }
523                    mPendingSyncEvents.removeAt(i);
524                    i--;
525                }
526            }
527        }
528    }
529    if (lStatus == NO_ERROR) {
530        trackHandle = new TrackHandle(track);
531    } else {
532        // remove local strong reference to Client before deleting the Track so that the Client
533        // destructor is called by the TrackBase destructor with mLock held
534        client.clear();
535        track.clear();
536    }
537
538Exit:
539    if (status != NULL) {
540        *status = lStatus;
541    }
542    return trackHandle;
543}
544
545uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
546{
547    Mutex::Autolock _l(mLock);
548    PlaybackThread *thread = checkPlaybackThread_l(output);
549    if (thread == NULL) {
550        ALOGW("sampleRate() unknown thread %d", output);
551        return 0;
552    }
553    return thread->sampleRate();
554}
555
556int AudioFlinger::channelCount(audio_io_handle_t output) const
557{
558    Mutex::Autolock _l(mLock);
559    PlaybackThread *thread = checkPlaybackThread_l(output);
560    if (thread == NULL) {
561        ALOGW("channelCount() unknown thread %d", output);
562        return 0;
563    }
564    return thread->channelCount();
565}
566
567audio_format_t AudioFlinger::format(audio_io_handle_t output) const
568{
569    Mutex::Autolock _l(mLock);
570    PlaybackThread *thread = checkPlaybackThread_l(output);
571    if (thread == NULL) {
572        ALOGW("format() unknown thread %d", output);
573        return AUDIO_FORMAT_INVALID;
574    }
575    return thread->format();
576}
577
578size_t AudioFlinger::frameCount(audio_io_handle_t output) const
579{
580    Mutex::Autolock _l(mLock);
581    PlaybackThread *thread = checkPlaybackThread_l(output);
582    if (thread == NULL) {
583        ALOGW("frameCount() unknown thread %d", output);
584        return 0;
585    }
586    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
587    //       should examine all callers and fix them to handle smaller counts
588    return thread->frameCount();
589}
590
591uint32_t AudioFlinger::latency(audio_io_handle_t output) const
592{
593    Mutex::Autolock _l(mLock);
594    PlaybackThread *thread = checkPlaybackThread_l(output);
595    if (thread == NULL) {
596        ALOGW("latency() unknown thread %d", output);
597        return 0;
598    }
599    return thread->latency();
600}
601
602status_t AudioFlinger::setMasterVolume(float value)
603{
604    status_t ret = initCheck();
605    if (ret != NO_ERROR) {
606        return ret;
607    }
608
609    // check calling permissions
610    if (!settingsAllowed()) {
611        return PERMISSION_DENIED;
612    }
613
614    float swmv = value;
615
616    Mutex::Autolock _l(mLock);
617
618    // when hw supports master volume, don't scale in sw mixer
619    if (MVS_NONE != mMasterVolumeSupportLvl) {
620        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
621            AutoMutex lock(mHardwareLock);
622            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
623
624            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
625            if (NULL != dev->set_master_volume) {
626                dev->set_master_volume(dev, value);
627            }
628            mHardwareStatus = AUDIO_HW_IDLE;
629        }
630
631        swmv = 1.0;
632    }
633
634    mMasterVolume   = value;
635    mMasterVolumeSW = swmv;
636    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
637        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
638
639    return NO_ERROR;
640}
641
642status_t AudioFlinger::setMode(audio_mode_t mode)
643{
644    status_t ret = initCheck();
645    if (ret != NO_ERROR) {
646        return ret;
647    }
648
649    // check calling permissions
650    if (!settingsAllowed()) {
651        return PERMISSION_DENIED;
652    }
653    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
654        ALOGW("Illegal value: setMode(%d)", mode);
655        return BAD_VALUE;
656    }
657
658    { // scope for the lock
659        AutoMutex lock(mHardwareLock);
660        mHardwareStatus = AUDIO_HW_SET_MODE;
661        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
662        mHardwareStatus = AUDIO_HW_IDLE;
663    }
664
665    if (NO_ERROR == ret) {
666        Mutex::Autolock _l(mLock);
667        mMode = mode;
668        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
669            mPlaybackThreads.valueAt(i)->setMode(mode);
670    }
671
672    return ret;
673}
674
675status_t AudioFlinger::setMicMute(bool state)
676{
677    status_t ret = initCheck();
678    if (ret != NO_ERROR) {
679        return ret;
680    }
681
682    // check calling permissions
683    if (!settingsAllowed()) {
684        return PERMISSION_DENIED;
685    }
686
687    AutoMutex lock(mHardwareLock);
688    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
689    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
690    mHardwareStatus = AUDIO_HW_IDLE;
691    return ret;
692}
693
694bool AudioFlinger::getMicMute() const
695{
696    status_t ret = initCheck();
697    if (ret != NO_ERROR) {
698        return false;
699    }
700
701    bool state = AUDIO_MODE_INVALID;
702    AutoMutex lock(mHardwareLock);
703    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
704    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
705    mHardwareStatus = AUDIO_HW_IDLE;
706    return state;
707}
708
709status_t AudioFlinger::setMasterMute(bool muted)
710{
711    // check calling permissions
712    if (!settingsAllowed()) {
713        return PERMISSION_DENIED;
714    }
715
716    Mutex::Autolock _l(mLock);
717    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
718    mMasterMute = muted;
719    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
720        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
721
722    return NO_ERROR;
723}
724
725float AudioFlinger::masterVolume() const
726{
727    Mutex::Autolock _l(mLock);
728    return masterVolume_l();
729}
730
731float AudioFlinger::masterVolumeSW() const
732{
733    Mutex::Autolock _l(mLock);
734    return masterVolumeSW_l();
735}
736
737bool AudioFlinger::masterMute() const
738{
739    Mutex::Autolock _l(mLock);
740    return masterMute_l();
741}
742
743float AudioFlinger::masterVolume_l() const
744{
745    if (MVS_FULL == mMasterVolumeSupportLvl) {
746        float ret_val;
747        AutoMutex lock(mHardwareLock);
748
749        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
750        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
751                    (NULL != mPrimaryHardwareDev->get_master_volume),
752                "can't get master volume");
753
754        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
755        mHardwareStatus = AUDIO_HW_IDLE;
756        return ret_val;
757    }
758
759    return mMasterVolume;
760}
761
762status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
763        audio_io_handle_t output)
764{
765    // check calling permissions
766    if (!settingsAllowed()) {
767        return PERMISSION_DENIED;
768    }
769
770    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
771        ALOGE("setStreamVolume() invalid stream %d", stream);
772        return BAD_VALUE;
773    }
774
775    AutoMutex lock(mLock);
776    PlaybackThread *thread = NULL;
777    if (output) {
778        thread = checkPlaybackThread_l(output);
779        if (thread == NULL) {
780            return BAD_VALUE;
781        }
782    }
783
784    mStreamTypes[stream].volume = value;
785
786    if (thread == NULL) {
787        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
788            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
789        }
790    } else {
791        thread->setStreamVolume(stream, value);
792    }
793
794    return NO_ERROR;
795}
796
797status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
798{
799    // check calling permissions
800    if (!settingsAllowed()) {
801        return PERMISSION_DENIED;
802    }
803
804    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
805        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
806        ALOGE("setStreamMute() invalid stream %d", stream);
807        return BAD_VALUE;
808    }
809
810    AutoMutex lock(mLock);
811    mStreamTypes[stream].mute = muted;
812    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
813        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
814
815    return NO_ERROR;
816}
817
818float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
819{
820    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
821        return 0.0f;
822    }
823
824    AutoMutex lock(mLock);
825    float volume;
826    if (output) {
827        PlaybackThread *thread = checkPlaybackThread_l(output);
828        if (thread == NULL) {
829            return 0.0f;
830        }
831        volume = thread->streamVolume(stream);
832    } else {
833        volume = streamVolume_l(stream);
834    }
835
836    return volume;
837}
838
839bool AudioFlinger::streamMute(audio_stream_type_t stream) const
840{
841    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
842        return true;
843    }
844
845    AutoMutex lock(mLock);
846    return streamMute_l(stream);
847}
848
849status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
850{
851    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
852            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
853    // check calling permissions
854    if (!settingsAllowed()) {
855        return PERMISSION_DENIED;
856    }
857
858    // ioHandle == 0 means the parameters are global to the audio hardware interface
859    if (ioHandle == 0) {
860        Mutex::Autolock _l(mLock);
861        status_t final_result = NO_ERROR;
862        {
863            AutoMutex lock(mHardwareLock);
864            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
865            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
866                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
867                status_t result = dev->set_parameters(dev, keyValuePairs.string());
868                final_result = result ?: final_result;
869            }
870            mHardwareStatus = AUDIO_HW_IDLE;
871        }
872        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
873        AudioParameter param = AudioParameter(keyValuePairs);
874        String8 value;
875        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
876            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
877            if (mBtNrecIsOff != btNrecIsOff) {
878                for (size_t i = 0; i < mRecordThreads.size(); i++) {
879                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
880                    RecordThread::RecordTrack *track = thread->track();
881                    if (track != NULL) {
882                        audio_devices_t device = (audio_devices_t)(
883                                thread->device() & AUDIO_DEVICE_IN_ALL);
884                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
885                        thread->setEffectSuspended(FX_IID_AEC,
886                                                   suspend,
887                                                   track->sessionId());
888                        thread->setEffectSuspended(FX_IID_NS,
889                                                   suspend,
890                                                   track->sessionId());
891                    }
892                }
893                mBtNrecIsOff = btNrecIsOff;
894            }
895        }
896        return final_result;
897    }
898
899    // hold a strong ref on thread in case closeOutput() or closeInput() is called
900    // and the thread is exited once the lock is released
901    sp<ThreadBase> thread;
902    {
903        Mutex::Autolock _l(mLock);
904        thread = checkPlaybackThread_l(ioHandle);
905        if (thread == NULL) {
906            thread = checkRecordThread_l(ioHandle);
907        } else if (thread == primaryPlaybackThread_l()) {
908            // indicate output device change to all input threads for pre processing
909            AudioParameter param = AudioParameter(keyValuePairs);
910            int value;
911            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
912                    (value != 0)) {
913                for (size_t i = 0; i < mRecordThreads.size(); i++) {
914                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
915                }
916            }
917        }
918    }
919    if (thread != 0) {
920        return thread->setParameters(keyValuePairs);
921    }
922    return BAD_VALUE;
923}
924
925String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
926{
927//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
928//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
929
930    Mutex::Autolock _l(mLock);
931
932    if (ioHandle == 0) {
933        String8 out_s8;
934
935        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
936            char *s;
937            {
938            AutoMutex lock(mHardwareLock);
939            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
940            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
941            s = dev->get_parameters(dev, keys.string());
942            mHardwareStatus = AUDIO_HW_IDLE;
943            }
944            out_s8 += String8(s ? s : "");
945            free(s);
946        }
947        return out_s8;
948    }
949
950    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
951    if (playbackThread != NULL) {
952        return playbackThread->getParameters(keys);
953    }
954    RecordThread *recordThread = checkRecordThread_l(ioHandle);
955    if (recordThread != NULL) {
956        return recordThread->getParameters(keys);
957    }
958    return String8("");
959}
960
961size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
962{
963    status_t ret = initCheck();
964    if (ret != NO_ERROR) {
965        return 0;
966    }
967
968    AutoMutex lock(mHardwareLock);
969    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
970    struct audio_config config = {
971        sample_rate: sampleRate,
972        channel_mask: audio_channel_in_mask_from_count(channelCount),
973        format: format,
974    };
975    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
976    mHardwareStatus = AUDIO_HW_IDLE;
977    return size;
978}
979
980unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
981{
982    if (ioHandle == 0) {
983        return 0;
984    }
985
986    Mutex::Autolock _l(mLock);
987
988    RecordThread *recordThread = checkRecordThread_l(ioHandle);
989    if (recordThread != NULL) {
990        return recordThread->getInputFramesLost();
991    }
992    return 0;
993}
994
995status_t AudioFlinger::setVoiceVolume(float value)
996{
997    status_t ret = initCheck();
998    if (ret != NO_ERROR) {
999        return ret;
1000    }
1001
1002    // check calling permissions
1003    if (!settingsAllowed()) {
1004        return PERMISSION_DENIED;
1005    }
1006
1007    AutoMutex lock(mHardwareLock);
1008    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1009    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1010    mHardwareStatus = AUDIO_HW_IDLE;
1011
1012    return ret;
1013}
1014
1015status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1016        audio_io_handle_t output) const
1017{
1018    status_t status;
1019
1020    Mutex::Autolock _l(mLock);
1021
1022    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1023    if (playbackThread != NULL) {
1024        return playbackThread->getRenderPosition(halFrames, dspFrames);
1025    }
1026
1027    return BAD_VALUE;
1028}
1029
1030void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1031{
1032
1033    Mutex::Autolock _l(mLock);
1034
1035    pid_t pid = IPCThreadState::self()->getCallingPid();
1036    if (mNotificationClients.indexOfKey(pid) < 0) {
1037        sp<NotificationClient> notificationClient = new NotificationClient(this,
1038                                                                            client,
1039                                                                            pid);
1040        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1041
1042        mNotificationClients.add(pid, notificationClient);
1043
1044        sp<IBinder> binder = client->asBinder();
1045        binder->linkToDeath(notificationClient);
1046
1047        // the config change is always sent from playback or record threads to avoid deadlock
1048        // with AudioSystem::gLock
1049        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1050            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1051        }
1052
1053        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1054            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1055        }
1056    }
1057}
1058
1059void AudioFlinger::removeNotificationClient(pid_t pid)
1060{
1061    Mutex::Autolock _l(mLock);
1062
1063    mNotificationClients.removeItem(pid);
1064
1065    ALOGV("%d died, releasing its sessions", pid);
1066    size_t num = mAudioSessionRefs.size();
1067    bool removed = false;
1068    for (size_t i = 0; i< num; ) {
1069        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1070        ALOGV(" pid %d @ %d", ref->mPid, i);
1071        if (ref->mPid == pid) {
1072            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1073            mAudioSessionRefs.removeAt(i);
1074            delete ref;
1075            removed = true;
1076            num--;
1077        } else {
1078            i++;
1079        }
1080    }
1081    if (removed) {
1082        purgeStaleEffects_l();
1083    }
1084}
1085
1086// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1087void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1088{
1089    size_t size = mNotificationClients.size();
1090    for (size_t i = 0; i < size; i++) {
1091        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1092                                                                               param2);
1093    }
1094}
1095
1096// removeClient_l() must be called with AudioFlinger::mLock held
1097void AudioFlinger::removeClient_l(pid_t pid)
1098{
1099    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1100    mClients.removeItem(pid);
1101}
1102
1103
1104// ----------------------------------------------------------------------------
1105
1106AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1107        uint32_t device, type_t type)
1108    :   Thread(false),
1109        mType(type),
1110        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1111        // mChannelMask
1112        mChannelCount(0),
1113        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1114        mParamStatus(NO_ERROR),
1115        mStandby(false), mId(id),
1116        mDevice(device),
1117        mDeathRecipient(new PMDeathRecipient(this))
1118{
1119}
1120
1121AudioFlinger::ThreadBase::~ThreadBase()
1122{
1123    mParamCond.broadcast();
1124    // do not lock the mutex in destructor
1125    releaseWakeLock_l();
1126    if (mPowerManager != 0) {
1127        sp<IBinder> binder = mPowerManager->asBinder();
1128        binder->unlinkToDeath(mDeathRecipient);
1129    }
1130}
1131
1132void AudioFlinger::ThreadBase::exit()
1133{
1134    ALOGV("ThreadBase::exit");
1135    {
1136        // This lock prevents the following race in thread (uniprocessor for illustration):
1137        //  if (!exitPending()) {
1138        //      // context switch from here to exit()
1139        //      // exit() calls requestExit(), what exitPending() observes
1140        //      // exit() calls signal(), which is dropped since no waiters
1141        //      // context switch back from exit() to here
1142        //      mWaitWorkCV.wait(...);
1143        //      // now thread is hung
1144        //  }
1145        AutoMutex lock(mLock);
1146        requestExit();
1147        mWaitWorkCV.signal();
1148    }
1149    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1150    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1151    requestExitAndWait();
1152}
1153
1154status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1155{
1156    status_t status;
1157
1158    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1159    Mutex::Autolock _l(mLock);
1160
1161    mNewParameters.add(keyValuePairs);
1162    mWaitWorkCV.signal();
1163    // wait condition with timeout in case the thread loop has exited
1164    // before the request could be processed
1165    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1166        status = mParamStatus;
1167        mWaitWorkCV.signal();
1168    } else {
1169        status = TIMED_OUT;
1170    }
1171    return status;
1172}
1173
1174void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1175{
1176    Mutex::Autolock _l(mLock);
1177    sendConfigEvent_l(event, param);
1178}
1179
1180// sendConfigEvent_l() must be called with ThreadBase::mLock held
1181void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1182{
1183    ConfigEvent configEvent;
1184    configEvent.mEvent = event;
1185    configEvent.mParam = param;
1186    mConfigEvents.add(configEvent);
1187    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1188    mWaitWorkCV.signal();
1189}
1190
1191void AudioFlinger::ThreadBase::processConfigEvents()
1192{
1193    mLock.lock();
1194    while (!mConfigEvents.isEmpty()) {
1195        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1196        ConfigEvent configEvent = mConfigEvents[0];
1197        mConfigEvents.removeAt(0);
1198        // release mLock before locking AudioFlinger mLock: lock order is always
1199        // AudioFlinger then ThreadBase to avoid cross deadlock
1200        mLock.unlock();
1201        mAudioFlinger->mLock.lock();
1202        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1203        mAudioFlinger->mLock.unlock();
1204        mLock.lock();
1205    }
1206    mLock.unlock();
1207}
1208
1209status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1210{
1211    const size_t SIZE = 256;
1212    char buffer[SIZE];
1213    String8 result;
1214
1215    bool locked = tryLock(mLock);
1216    if (!locked) {
1217        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1218        write(fd, buffer, strlen(buffer));
1219    }
1220
1221    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1236    result.append(buffer);
1237    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1238    result.append(buffer);
1239    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1240    result.append(buffer);
1241
1242    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1243    result.append(buffer);
1244    result.append(" Index Command");
1245    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1246        snprintf(buffer, SIZE, "\n %02d    ", i);
1247        result.append(buffer);
1248        result.append(mNewParameters[i]);
1249    }
1250
1251    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1252    result.append(buffer);
1253    snprintf(buffer, SIZE, " Index event param\n");
1254    result.append(buffer);
1255    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1256        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1257        result.append(buffer);
1258    }
1259    result.append("\n");
1260
1261    write(fd, result.string(), result.size());
1262
1263    if (locked) {
1264        mLock.unlock();
1265    }
1266    return NO_ERROR;
1267}
1268
1269status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1270{
1271    const size_t SIZE = 256;
1272    char buffer[SIZE];
1273    String8 result;
1274
1275    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1276    write(fd, buffer, strlen(buffer));
1277
1278    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1279        sp<EffectChain> chain = mEffectChains[i];
1280        if (chain != 0) {
1281            chain->dump(fd, args);
1282        }
1283    }
1284    return NO_ERROR;
1285}
1286
1287void AudioFlinger::ThreadBase::acquireWakeLock()
1288{
1289    Mutex::Autolock _l(mLock);
1290    acquireWakeLock_l();
1291}
1292
1293void AudioFlinger::ThreadBase::acquireWakeLock_l()
1294{
1295    if (mPowerManager == 0) {
1296        // use checkService() to avoid blocking if power service is not up yet
1297        sp<IBinder> binder =
1298            defaultServiceManager()->checkService(String16("power"));
1299        if (binder == 0) {
1300            ALOGW("Thread %s cannot connect to the power manager service", mName);
1301        } else {
1302            mPowerManager = interface_cast<IPowerManager>(binder);
1303            binder->linkToDeath(mDeathRecipient);
1304        }
1305    }
1306    if (mPowerManager != 0) {
1307        sp<IBinder> binder = new BBinder();
1308        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1309                                                         binder,
1310                                                         String16(mName));
1311        if (status == NO_ERROR) {
1312            mWakeLockToken = binder;
1313        }
1314        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1315    }
1316}
1317
1318void AudioFlinger::ThreadBase::releaseWakeLock()
1319{
1320    Mutex::Autolock _l(mLock);
1321    releaseWakeLock_l();
1322}
1323
1324void AudioFlinger::ThreadBase::releaseWakeLock_l()
1325{
1326    if (mWakeLockToken != 0) {
1327        ALOGV("releaseWakeLock_l() %s", mName);
1328        if (mPowerManager != 0) {
1329            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1330        }
1331        mWakeLockToken.clear();
1332    }
1333}
1334
1335void AudioFlinger::ThreadBase::clearPowerManager()
1336{
1337    Mutex::Autolock _l(mLock);
1338    releaseWakeLock_l();
1339    mPowerManager.clear();
1340}
1341
1342void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1343{
1344    sp<ThreadBase> thread = mThread.promote();
1345    if (thread != 0) {
1346        thread->clearPowerManager();
1347    }
1348    ALOGW("power manager service died !!!");
1349}
1350
1351void AudioFlinger::ThreadBase::setEffectSuspended(
1352        const effect_uuid_t *type, bool suspend, int sessionId)
1353{
1354    Mutex::Autolock _l(mLock);
1355    setEffectSuspended_l(type, suspend, sessionId);
1356}
1357
1358void AudioFlinger::ThreadBase::setEffectSuspended_l(
1359        const effect_uuid_t *type, bool suspend, int sessionId)
1360{
1361    sp<EffectChain> chain = getEffectChain_l(sessionId);
1362    if (chain != 0) {
1363        if (type != NULL) {
1364            chain->setEffectSuspended_l(type, suspend);
1365        } else {
1366            chain->setEffectSuspendedAll_l(suspend);
1367        }
1368    }
1369
1370    updateSuspendedSessions_l(type, suspend, sessionId);
1371}
1372
1373void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1374{
1375    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1376    if (index < 0) {
1377        return;
1378    }
1379
1380    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1381            mSuspendedSessions.editValueAt(index);
1382
1383    for (size_t i = 0; i < sessionEffects.size(); i++) {
1384        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1385        for (int j = 0; j < desc->mRefCount; j++) {
1386            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1387                chain->setEffectSuspendedAll_l(true);
1388            } else {
1389                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1390                    desc->mType.timeLow);
1391                chain->setEffectSuspended_l(&desc->mType, true);
1392            }
1393        }
1394    }
1395}
1396
1397void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1398                                                         bool suspend,
1399                                                         int sessionId)
1400{
1401    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1402
1403    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1404
1405    if (suspend) {
1406        if (index >= 0) {
1407            sessionEffects = mSuspendedSessions.editValueAt(index);
1408        } else {
1409            mSuspendedSessions.add(sessionId, sessionEffects);
1410        }
1411    } else {
1412        if (index < 0) {
1413            return;
1414        }
1415        sessionEffects = mSuspendedSessions.editValueAt(index);
1416    }
1417
1418
1419    int key = EffectChain::kKeyForSuspendAll;
1420    if (type != NULL) {
1421        key = type->timeLow;
1422    }
1423    index = sessionEffects.indexOfKey(key);
1424
1425    sp<SuspendedSessionDesc> desc;
1426    if (suspend) {
1427        if (index >= 0) {
1428            desc = sessionEffects.valueAt(index);
1429        } else {
1430            desc = new SuspendedSessionDesc();
1431            if (type != NULL) {
1432                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1433            }
1434            sessionEffects.add(key, desc);
1435            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1436        }
1437        desc->mRefCount++;
1438    } else {
1439        if (index < 0) {
1440            return;
1441        }
1442        desc = sessionEffects.valueAt(index);
1443        if (--desc->mRefCount == 0) {
1444            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1445            sessionEffects.removeItemsAt(index);
1446            if (sessionEffects.isEmpty()) {
1447                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1448                                 sessionId);
1449                mSuspendedSessions.removeItem(sessionId);
1450            }
1451        }
1452    }
1453    if (!sessionEffects.isEmpty()) {
1454        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1455    }
1456}
1457
1458void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1459                                                            bool enabled,
1460                                                            int sessionId)
1461{
1462    Mutex::Autolock _l(mLock);
1463    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1464}
1465
1466void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1467                                                            bool enabled,
1468                                                            int sessionId)
1469{
1470    if (mType != RECORD) {
1471        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1472        // another session. This gives the priority to well behaved effect control panels
1473        // and applications not using global effects.
1474        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1475        // global effects
1476        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1477            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1478        }
1479    }
1480
1481    sp<EffectChain> chain = getEffectChain_l(sessionId);
1482    if (chain != 0) {
1483        chain->checkSuspendOnEffectEnabled(effect, enabled);
1484    }
1485}
1486
1487// ----------------------------------------------------------------------------
1488
1489AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1490                                             AudioStreamOut* output,
1491                                             audio_io_handle_t id,
1492                                             uint32_t device,
1493                                             type_t type)
1494    :   ThreadBase(audioFlinger, id, device, type),
1495        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1496        // Assumes constructor is called by AudioFlinger with it's mLock held,
1497        // but it would be safer to explicitly pass initial masterMute as parameter
1498        mMasterMute(audioFlinger->masterMute_l()),
1499        // mStreamTypes[] initialized in constructor body
1500        mOutput(output),
1501        // Assumes constructor is called by AudioFlinger with it's mLock held,
1502        // but it would be safer to explicitly pass initial masterVolume as parameter
1503        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1504        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1505        mMixerStatus(MIXER_IDLE),
1506        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1507        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1508        // index 0 is reserved for normal mixer's submix
1509        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1510{
1511    snprintf(mName, kNameLength, "AudioOut_%X", id);
1512
1513    readOutputParameters();
1514
1515    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1516    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1517    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1518            stream = (audio_stream_type_t) (stream + 1)) {
1519        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1520        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1521    }
1522    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1523    // because mAudioFlinger doesn't have one to copy from
1524}
1525
1526AudioFlinger::PlaybackThread::~PlaybackThread()
1527{
1528    delete [] mMixBuffer;
1529}
1530
1531status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1532{
1533    dumpInternals(fd, args);
1534    dumpTracks(fd, args);
1535    dumpEffectChains(fd, args);
1536    return NO_ERROR;
1537}
1538
1539status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1540{
1541    const size_t SIZE = 256;
1542    char buffer[SIZE];
1543    String8 result;
1544
1545    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1546    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1547        const stream_type_t *st = &mStreamTypes[i];
1548        if (i > 0) {
1549            result.appendFormat(", ");
1550        }
1551        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1552        if (st->mute) {
1553            result.append("M");
1554        }
1555    }
1556    result.append("\n");
1557    write(fd, result.string(), result.length());
1558    result.clear();
1559
1560    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1561    result.append(buffer);
1562    Track::appendDumpHeader(result);
1563    for (size_t i = 0; i < mTracks.size(); ++i) {
1564        sp<Track> track = mTracks[i];
1565        if (track != 0) {
1566            track->dump(buffer, SIZE);
1567            result.append(buffer);
1568        }
1569    }
1570
1571    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1572    result.append(buffer);
1573    Track::appendDumpHeader(result);
1574    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1575        sp<Track> track = mActiveTracks[i].promote();
1576        if (track != 0) {
1577            track->dump(buffer, SIZE);
1578            result.append(buffer);
1579        }
1580    }
1581    write(fd, result.string(), result.size());
1582
1583    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1584    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1585    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1586            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1587
1588    return NO_ERROR;
1589}
1590
1591status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1592{
1593    const size_t SIZE = 256;
1594    char buffer[SIZE];
1595    String8 result;
1596
1597    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1598    result.append(buffer);
1599    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1600    result.append(buffer);
1601    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1602    result.append(buffer);
1603    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1604    result.append(buffer);
1605    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1606    result.append(buffer);
1607    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1608    result.append(buffer);
1609    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1610    result.append(buffer);
1611    write(fd, result.string(), result.size());
1612
1613    dumpBase(fd, args);
1614
1615    return NO_ERROR;
1616}
1617
1618// Thread virtuals
1619status_t AudioFlinger::PlaybackThread::readyToRun()
1620{
1621    status_t status = initCheck();
1622    if (status == NO_ERROR) {
1623        ALOGI("AudioFlinger's thread %p ready to run", this);
1624    } else {
1625        ALOGE("No working audio driver found.");
1626    }
1627    return status;
1628}
1629
1630void AudioFlinger::PlaybackThread::onFirstRef()
1631{
1632    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1633}
1634
1635// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1636sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1637        const sp<AudioFlinger::Client>& client,
1638        audio_stream_type_t streamType,
1639        uint32_t sampleRate,
1640        audio_format_t format,
1641        uint32_t channelMask,
1642        int frameCount,
1643        const sp<IMemory>& sharedBuffer,
1644        int sessionId,
1645        IAudioFlinger::track_flags_t flags,
1646        pid_t tid,
1647        status_t *status)
1648{
1649    sp<Track> track;
1650    status_t lStatus;
1651
1652    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1653
1654    // client expresses a preference for FAST, but we get the final say
1655    if (flags & IAudioFlinger::TRACK_FAST) {
1656      if (
1657            // not timed
1658            (!isTimed) &&
1659            // either of these use cases:
1660            (
1661              // use case 1: shared buffer with any frame count
1662              (
1663                (sharedBuffer != 0)
1664              ) ||
1665              // use case 2: callback handler and frame count is default or at least as large as HAL
1666              (
1667                (tid != -1) &&
1668                ((frameCount == 0) ||
1669                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1670              )
1671            ) &&
1672            // PCM data
1673            audio_is_linear_pcm(format) &&
1674            // mono or stereo
1675            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1676              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1677#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1678            // hardware sample rate
1679            (sampleRate == mSampleRate) &&
1680#endif
1681            // normal mixer has an associated fast mixer
1682            hasFastMixer() &&
1683            // there are sufficient fast track slots available
1684            (mFastTrackAvailMask != 0)
1685            // FIXME test that MixerThread for this fast track has a capable output HAL
1686            // FIXME add a permission test also?
1687        ) {
1688        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1689        if (frameCount == 0) {
1690            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1691        }
1692        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1693                frameCount, mFrameCount);
1694      } else {
1695        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1696                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1697                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1698                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1699                audio_is_linear_pcm(format),
1700                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1701        flags &= ~IAudioFlinger::TRACK_FAST;
1702        // For compatibility with AudioTrack calculation, buffer depth is forced
1703        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1704        // This is probably too conservative, but legacy application code may depend on it.
1705        // If you change this calculation, also review the start threshold which is related.
1706        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1707        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1708        if (minBufCount < 2) {
1709            minBufCount = 2;
1710        }
1711        int minFrameCount = mNormalFrameCount * minBufCount;
1712        if (frameCount < minFrameCount) {
1713            frameCount = minFrameCount;
1714        }
1715      }
1716    }
1717
1718    if (mType == DIRECT) {
1719        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1720            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1721                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1722                        "for output %p with format %d",
1723                        sampleRate, format, channelMask, mOutput, mFormat);
1724                lStatus = BAD_VALUE;
1725                goto Exit;
1726            }
1727        }
1728    } else {
1729        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1730        if (sampleRate > mSampleRate*2) {
1731            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1732            lStatus = BAD_VALUE;
1733            goto Exit;
1734        }
1735    }
1736
1737    lStatus = initCheck();
1738    if (lStatus != NO_ERROR) {
1739        ALOGE("Audio driver not initialized.");
1740        goto Exit;
1741    }
1742
1743    { // scope for mLock
1744        Mutex::Autolock _l(mLock);
1745
1746        // all tracks in same audio session must share the same routing strategy otherwise
1747        // conflicts will happen when tracks are moved from one output to another by audio policy
1748        // manager
1749        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1750        for (size_t i = 0; i < mTracks.size(); ++i) {
1751            sp<Track> t = mTracks[i];
1752            if (t != 0 && !t->isOutputTrack()) {
1753                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1754                if (sessionId == t->sessionId() && strategy != actual) {
1755                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1756                            strategy, actual);
1757                    lStatus = BAD_VALUE;
1758                    goto Exit;
1759                }
1760            }
1761        }
1762
1763        if (!isTimed) {
1764            track = new Track(this, client, streamType, sampleRate, format,
1765                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1766        } else {
1767            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1768                    channelMask, frameCount, sharedBuffer, sessionId);
1769        }
1770        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1771            lStatus = NO_MEMORY;
1772            goto Exit;
1773        }
1774        mTracks.add(track);
1775
1776        sp<EffectChain> chain = getEffectChain_l(sessionId);
1777        if (chain != 0) {
1778            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1779            track->setMainBuffer(chain->inBuffer());
1780            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1781            chain->incTrackCnt();
1782        }
1783    }
1784
1785#ifdef HAVE_REQUEST_PRIORITY
1786    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1787        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1788        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1789        // so ask activity manager to do this on our behalf
1790        int err = requestPriority(callingPid, tid, 1);
1791        if (err != 0) {
1792            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1793                    1, callingPid, tid, err);
1794        }
1795    }
1796#endif
1797
1798    lStatus = NO_ERROR;
1799
1800Exit:
1801    if (status) {
1802        *status = lStatus;
1803    }
1804    return track;
1805}
1806
1807uint32_t AudioFlinger::PlaybackThread::latency() const
1808{
1809    Mutex::Autolock _l(mLock);
1810    if (initCheck() == NO_ERROR) {
1811        return mOutput->stream->get_latency(mOutput->stream);
1812    } else {
1813        return 0;
1814    }
1815}
1816
1817void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1818{
1819    Mutex::Autolock _l(mLock);
1820    mMasterVolume = value;
1821}
1822
1823void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1824{
1825    Mutex::Autolock _l(mLock);
1826    setMasterMute_l(muted);
1827}
1828
1829void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1830{
1831    Mutex::Autolock _l(mLock);
1832    mStreamTypes[stream].volume = value;
1833}
1834
1835void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1836{
1837    Mutex::Autolock _l(mLock);
1838    mStreamTypes[stream].mute = muted;
1839}
1840
1841float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1842{
1843    Mutex::Autolock _l(mLock);
1844    return mStreamTypes[stream].volume;
1845}
1846
1847// addTrack_l() must be called with ThreadBase::mLock held
1848status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1849{
1850    status_t status = ALREADY_EXISTS;
1851
1852    // set retry count for buffer fill
1853    track->mRetryCount = kMaxTrackStartupRetries;
1854    if (mActiveTracks.indexOf(track) < 0) {
1855        // the track is newly added, make sure it fills up all its
1856        // buffers before playing. This is to ensure the client will
1857        // effectively get the latency it requested.
1858        track->mFillingUpStatus = Track::FS_FILLING;
1859        track->mResetDone = false;
1860        track->mPresentationCompleteFrames = 0;
1861        mActiveTracks.add(track);
1862        if (track->mainBuffer() != mMixBuffer) {
1863            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1864            if (chain != 0) {
1865                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1866                chain->incActiveTrackCnt();
1867            }
1868        }
1869
1870        status = NO_ERROR;
1871    }
1872
1873    ALOGV("mWaitWorkCV.broadcast");
1874    mWaitWorkCV.broadcast();
1875
1876    return status;
1877}
1878
1879// destroyTrack_l() must be called with ThreadBase::mLock held
1880void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1881{
1882    track->mState = TrackBase::TERMINATED;
1883    // active tracks are removed by threadLoop()
1884    if (mActiveTracks.indexOf(track) < 0) {
1885        removeTrack_l(track);
1886    }
1887}
1888
1889void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1890{
1891    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1892    mTracks.remove(track);
1893    deleteTrackName_l(track->name());
1894    // redundant as track is about to be destroyed, for dumpsys only
1895    track->mName = -1;
1896    if (track->isFastTrack()) {
1897        int index = track->mFastIndex;
1898        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1899        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1900        mFastTrackAvailMask |= 1 << index;
1901        // redundant as track is about to be destroyed, for dumpsys only
1902        track->mFastIndex = -1;
1903    }
1904    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1905    if (chain != 0) {
1906        chain->decTrackCnt();
1907    }
1908}
1909
1910String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1911{
1912    String8 out_s8 = String8("");
1913    char *s;
1914
1915    Mutex::Autolock _l(mLock);
1916    if (initCheck() != NO_ERROR) {
1917        return out_s8;
1918    }
1919
1920    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1921    out_s8 = String8(s);
1922    free(s);
1923    return out_s8;
1924}
1925
1926// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1927void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1928    AudioSystem::OutputDescriptor desc;
1929    void *param2 = NULL;
1930
1931    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1932
1933    switch (event) {
1934    case AudioSystem::OUTPUT_OPENED:
1935    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1936        desc.channels = mChannelMask;
1937        desc.samplingRate = mSampleRate;
1938        desc.format = mFormat;
1939        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1940        desc.latency = latency();
1941        param2 = &desc;
1942        break;
1943
1944    case AudioSystem::STREAM_CONFIG_CHANGED:
1945        param2 = &param;
1946    case AudioSystem::OUTPUT_CLOSED:
1947    default:
1948        break;
1949    }
1950    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1951}
1952
1953void AudioFlinger::PlaybackThread::readOutputParameters()
1954{
1955    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1956    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1957    mChannelCount = (uint16_t)popcount(mChannelMask);
1958    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1959    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1960    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1961    if (mFrameCount & 15) {
1962        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1963                mFrameCount);
1964    }
1965
1966    // Calculate size of normal mix buffer relative to the HAL output buffer size
1967    double multiplier = 1.0;
1968    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1969        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1970        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1971        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1972        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1973        maxNormalFrameCount = maxNormalFrameCount & ~15;
1974        if (maxNormalFrameCount < minNormalFrameCount) {
1975            maxNormalFrameCount = minNormalFrameCount;
1976        }
1977        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1978        if (multiplier <= 1.0) {
1979            multiplier = 1.0;
1980        } else if (multiplier <= 2.0) {
1981            if (2 * mFrameCount <= maxNormalFrameCount) {
1982                multiplier = 2.0;
1983            } else {
1984                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1985            }
1986        } else {
1987            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
1988            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
1989            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
1990            // FIXME this rounding up should not be done if no HAL SRC
1991            uint32_t truncMult = (uint32_t) multiplier;
1992            if ((truncMult & 1)) {
1993                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1994                    ++truncMult;
1995                }
1996            }
1997            multiplier = (double) truncMult;
1998        }
1999    }
2000    mNormalFrameCount = multiplier * mFrameCount;
2001    // round up to nearest 16 frames to satisfy AudioMixer
2002    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2003    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2004
2005    // FIXME - Current mixer implementation only supports stereo output: Always
2006    // Allocate a stereo buffer even if HW output is mono.
2007    delete[] mMixBuffer;
2008    mMixBuffer = new int16_t[mNormalFrameCount * 2];
2009    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
2010
2011    // force reconfiguration of effect chains and engines to take new buffer size and audio
2012    // parameters into account
2013    // Note that mLock is not held when readOutputParameters() is called from the constructor
2014    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2015    // matter.
2016    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2017    Vector< sp<EffectChain> > effectChains = mEffectChains;
2018    for (size_t i = 0; i < effectChains.size(); i ++) {
2019        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2020    }
2021}
2022
2023status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2024{
2025    if (halFrames == NULL || dspFrames == NULL) {
2026        return BAD_VALUE;
2027    }
2028    Mutex::Autolock _l(mLock);
2029    if (initCheck() != NO_ERROR) {
2030        return INVALID_OPERATION;
2031    }
2032    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2033
2034    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2035}
2036
2037uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2038{
2039    Mutex::Autolock _l(mLock);
2040    uint32_t result = 0;
2041    if (getEffectChain_l(sessionId) != 0) {
2042        result = EFFECT_SESSION;
2043    }
2044
2045    for (size_t i = 0; i < mTracks.size(); ++i) {
2046        sp<Track> track = mTracks[i];
2047        if (sessionId == track->sessionId() &&
2048                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2049            result |= TRACK_SESSION;
2050            break;
2051        }
2052    }
2053
2054    return result;
2055}
2056
2057uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2058{
2059    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2060    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2061    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2062        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2063    }
2064    for (size_t i = 0; i < mTracks.size(); i++) {
2065        sp<Track> track = mTracks[i];
2066        if (sessionId == track->sessionId() &&
2067                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2068            return AudioSystem::getStrategyForStream(track->streamType());
2069        }
2070    }
2071    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2072}
2073
2074
2075AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2076{
2077    Mutex::Autolock _l(mLock);
2078    return mOutput;
2079}
2080
2081AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2082{
2083    Mutex::Autolock _l(mLock);
2084    AudioStreamOut *output = mOutput;
2085    mOutput = NULL;
2086    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2087    //       must push a NULL and wait for ack
2088    mOutputSink.clear();
2089    mPipeSink.clear();
2090    mNormalSink.clear();
2091    return output;
2092}
2093
2094// this method must always be called either with ThreadBase mLock held or inside the thread loop
2095audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2096{
2097    if (mOutput == NULL) {
2098        return NULL;
2099    }
2100    return &mOutput->stream->common;
2101}
2102
2103uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2104{
2105    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2106    // decoding and transfer time. So sleeping for half of the latency would likely cause
2107    // underruns
2108    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2109        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2110    } else {
2111        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2112    }
2113}
2114
2115status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2116{
2117    if (!isValidSyncEvent(event)) {
2118        return BAD_VALUE;
2119    }
2120
2121    Mutex::Autolock _l(mLock);
2122
2123    for (size_t i = 0; i < mTracks.size(); ++i) {
2124        sp<Track> track = mTracks[i];
2125        if (event->triggerSession() == track->sessionId()) {
2126            track->setSyncEvent(event);
2127            return NO_ERROR;
2128        }
2129    }
2130
2131    return NAME_NOT_FOUND;
2132}
2133
2134bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2135{
2136    switch (event->type()) {
2137    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2138        return true;
2139    default:
2140        break;
2141    }
2142    return false;
2143}
2144
2145void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2146{
2147    size_t count = tracksToRemove.size();
2148    if (CC_UNLIKELY(count)) {
2149        for (size_t i = 0 ; i < count ; i++) {
2150            const sp<Track>& track = tracksToRemove.itemAt(i);
2151            if ((track->sharedBuffer() != 0) &&
2152                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2153                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2154            }
2155        }
2156    }
2157
2158}
2159
2160// ----------------------------------------------------------------------------
2161
2162AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2163        audio_io_handle_t id, uint32_t device, type_t type)
2164    :   PlaybackThread(audioFlinger, output, id, device, type),
2165        // mAudioMixer below
2166#ifdef SOAKER
2167        mSoaker(NULL),
2168#endif
2169        // mFastMixer below
2170        mFastMixerFutex(0)
2171        // mOutputSink below
2172        // mPipeSink below
2173        // mNormalSink below
2174{
2175    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2176    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2177            "mFrameCount=%d, mNormalFrameCount=%d",
2178            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2179            mNormalFrameCount);
2180    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2181
2182    // FIXME - Current mixer implementation only supports stereo output
2183    if (mChannelCount == 1) {
2184        ALOGE("Invalid audio hardware channel count");
2185    }
2186
2187    // create an NBAIO sink for the HAL output stream, and negotiate
2188    mOutputSink = new AudioStreamOutSink(output->stream);
2189    size_t numCounterOffers = 0;
2190    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2191    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2192    ALOG_ASSERT(index == 0);
2193
2194    // initialize fast mixer depending on configuration
2195    bool initFastMixer;
2196    switch (kUseFastMixer) {
2197    case FastMixer_Never:
2198        initFastMixer = false;
2199        break;
2200    case FastMixer_Always:
2201        initFastMixer = true;
2202        break;
2203    case FastMixer_Static:
2204    case FastMixer_Dynamic:
2205        initFastMixer = mFrameCount < mNormalFrameCount;
2206        break;
2207    }
2208    if (initFastMixer) {
2209
2210        // create a MonoPipe to connect our submix to FastMixer
2211        NBAIO_Format format = mOutputSink->format();
2212        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2213        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2214        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2215        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2216        const NBAIO_Format offers[1] = {format};
2217        size_t numCounterOffers = 0;
2218        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2219        ALOG_ASSERT(index == 0);
2220        mPipeSink = monoPipe;
2221
2222#ifdef SOAKER
2223        // create a soaker as workaround for governor issues
2224        mSoaker = new Soaker();
2225        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2226        mSoaker->run("Soaker", PRIORITY_LOWEST);
2227#endif
2228
2229        // create fast mixer and configure it initially with just one fast track for our submix
2230        mFastMixer = new FastMixer();
2231        FastMixerStateQueue *sq = mFastMixer->sq();
2232        FastMixerState *state = sq->begin();
2233        FastTrack *fastTrack = &state->mFastTracks[0];
2234        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2235        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2236        fastTrack->mVolumeProvider = NULL;
2237        fastTrack->mGeneration++;
2238        state->mFastTracksGen++;
2239        state->mTrackMask = 1;
2240        // fast mixer will use the HAL output sink
2241        state->mOutputSink = mOutputSink.get();
2242        state->mOutputSinkGen++;
2243        state->mFrameCount = mFrameCount;
2244        state->mCommand = FastMixerState::COLD_IDLE;
2245        // already done in constructor initialization list
2246        //mFastMixerFutex = 0;
2247        state->mColdFutexAddr = &mFastMixerFutex;
2248        state->mColdGen++;
2249        state->mDumpState = &mFastMixerDumpState;
2250        sq->end();
2251        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2252
2253        // start the fast mixer
2254        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2255#ifdef HAVE_REQUEST_PRIORITY
2256        pid_t tid = mFastMixer->getTid();
2257        int err = requestPriority(getpid_cached, tid, 2);
2258        if (err != 0) {
2259            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2260                    2, getpid_cached, tid, err);
2261        }
2262#endif
2263
2264    } else {
2265        mFastMixer = NULL;
2266    }
2267
2268    switch (kUseFastMixer) {
2269    case FastMixer_Never:
2270    case FastMixer_Dynamic:
2271        mNormalSink = mOutputSink;
2272        break;
2273    case FastMixer_Always:
2274        mNormalSink = mPipeSink;
2275        break;
2276    case FastMixer_Static:
2277        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2278        break;
2279    }
2280}
2281
2282AudioFlinger::MixerThread::~MixerThread()
2283{
2284    if (mFastMixer != NULL) {
2285        FastMixerStateQueue *sq = mFastMixer->sq();
2286        FastMixerState *state = sq->begin();
2287        if (state->mCommand == FastMixerState::COLD_IDLE) {
2288            int32_t old = android_atomic_inc(&mFastMixerFutex);
2289            if (old == -1) {
2290                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2291            }
2292        }
2293        state->mCommand = FastMixerState::EXIT;
2294        sq->end();
2295        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2296        mFastMixer->join();
2297        // Though the fast mixer thread has exited, it's state queue is still valid.
2298        // We'll use that extract the final state which contains one remaining fast track
2299        // corresponding to our sub-mix.
2300        state = sq->begin();
2301        ALOG_ASSERT(state->mTrackMask == 1);
2302        FastTrack *fastTrack = &state->mFastTracks[0];
2303        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2304        delete fastTrack->mBufferProvider;
2305        sq->end(false /*didModify*/);
2306        delete mFastMixer;
2307#ifdef SOAKER
2308        if (mSoaker != NULL) {
2309            mSoaker->requestExitAndWait();
2310        }
2311        delete mSoaker;
2312#endif
2313    }
2314    delete mAudioMixer;
2315}
2316
2317class CpuStats {
2318public:
2319    CpuStats();
2320    void sample(const String8 &title);
2321#ifdef DEBUG_CPU_USAGE
2322private:
2323    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2324    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2325
2326    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2327
2328    int mCpuNum;                        // thread's current CPU number
2329    int mCpukHz;                        // frequency of thread's current CPU in kHz
2330#endif
2331};
2332
2333CpuStats::CpuStats()
2334#ifdef DEBUG_CPU_USAGE
2335    : mCpuNum(-1), mCpukHz(-1)
2336#endif
2337{
2338}
2339
2340void CpuStats::sample(const String8 &title) {
2341#ifdef DEBUG_CPU_USAGE
2342    // get current thread's delta CPU time in wall clock ns
2343    double wcNs;
2344    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2345
2346    // record sample for wall clock statistics
2347    if (valid) {
2348        mWcStats.sample(wcNs);
2349    }
2350
2351    // get the current CPU number
2352    int cpuNum = sched_getcpu();
2353
2354    // get the current CPU frequency in kHz
2355    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2356
2357    // check if either CPU number or frequency changed
2358    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2359        mCpuNum = cpuNum;
2360        mCpukHz = cpukHz;
2361        // ignore sample for purposes of cycles
2362        valid = false;
2363    }
2364
2365    // if no change in CPU number or frequency, then record sample for cycle statistics
2366    if (valid && mCpukHz > 0) {
2367        double cycles = wcNs * cpukHz * 0.000001;
2368        mHzStats.sample(cycles);
2369    }
2370
2371    unsigned n = mWcStats.n();
2372    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2373    if ((n & 127) == 1) {
2374        long long elapsed = mCpuUsage.elapsed();
2375        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2376            double perLoop = elapsed / (double) n;
2377            double perLoop100 = perLoop * 0.01;
2378            double perLoop1k = perLoop * 0.001;
2379            double mean = mWcStats.mean();
2380            double stddev = mWcStats.stddev();
2381            double minimum = mWcStats.minimum();
2382            double maximum = mWcStats.maximum();
2383            double meanCycles = mHzStats.mean();
2384            double stddevCycles = mHzStats.stddev();
2385            double minCycles = mHzStats.minimum();
2386            double maxCycles = mHzStats.maximum();
2387            mCpuUsage.resetElapsed();
2388            mWcStats.reset();
2389            mHzStats.reset();
2390            ALOGD("CPU usage for %s over past %.1f secs\n"
2391                "  (%u mixer loops at %.1f mean ms per loop):\n"
2392                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2393                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2394                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2395                    title.string(),
2396                    elapsed * .000000001, n, perLoop * .000001,
2397                    mean * .001,
2398                    stddev * .001,
2399                    minimum * .001,
2400                    maximum * .001,
2401                    mean / perLoop100,
2402                    stddev / perLoop100,
2403                    minimum / perLoop100,
2404                    maximum / perLoop100,
2405                    meanCycles / perLoop1k,
2406                    stddevCycles / perLoop1k,
2407                    minCycles / perLoop1k,
2408                    maxCycles / perLoop1k);
2409
2410        }
2411    }
2412#endif
2413};
2414
2415void AudioFlinger::PlaybackThread::checkSilentMode_l()
2416{
2417    if (!mMasterMute) {
2418        char value[PROPERTY_VALUE_MAX];
2419        if (property_get("ro.audio.silent", value, "0") > 0) {
2420            char *endptr;
2421            unsigned long ul = strtoul(value, &endptr, 0);
2422            if (*endptr == '\0' && ul != 0) {
2423                ALOGD("Silence is golden");
2424                // The setprop command will not allow a property to be changed after
2425                // the first time it is set, so we don't have to worry about un-muting.
2426                setMasterMute_l(true);
2427            }
2428        }
2429    }
2430}
2431
2432bool AudioFlinger::PlaybackThread::threadLoop()
2433{
2434    Vector< sp<Track> > tracksToRemove;
2435
2436    standbyTime = systemTime();
2437
2438    // MIXER
2439    nsecs_t lastWarning = 0;
2440if (mType == MIXER) {
2441    longStandbyExit = false;
2442}
2443
2444    // DUPLICATING
2445    // FIXME could this be made local to while loop?
2446    writeFrames = 0;
2447
2448    cacheParameters_l();
2449    sleepTime = idleSleepTime;
2450
2451if (mType == MIXER) {
2452    sleepTimeShift = 0;
2453}
2454
2455    CpuStats cpuStats;
2456    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2457
2458    acquireWakeLock();
2459
2460    while (!exitPending())
2461    {
2462        cpuStats.sample(myName);
2463
2464        Vector< sp<EffectChain> > effectChains;
2465
2466        processConfigEvents();
2467
2468        { // scope for mLock
2469
2470            Mutex::Autolock _l(mLock);
2471
2472            if (checkForNewParameters_l()) {
2473                cacheParameters_l();
2474            }
2475
2476            saveOutputTracks();
2477
2478            // put audio hardware into standby after short delay
2479            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2480                        mSuspended > 0)) {
2481                if (!mStandby) {
2482
2483                    threadLoop_standby();
2484
2485                    mStandby = true;
2486                    mBytesWritten = 0;
2487                }
2488
2489                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2490                    // we're about to wait, flush the binder command buffer
2491                    IPCThreadState::self()->flushCommands();
2492
2493                    clearOutputTracks();
2494
2495                    if (exitPending()) break;
2496
2497                    releaseWakeLock_l();
2498                    // wait until we have something to do...
2499                    ALOGV("%s going to sleep", myName.string());
2500                    mWaitWorkCV.wait(mLock);
2501                    ALOGV("%s waking up", myName.string());
2502                    acquireWakeLock_l();
2503
2504                    mMixerStatus = MIXER_IDLE;
2505                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2506
2507                    checkSilentMode_l();
2508
2509                    standbyTime = systemTime() + standbyDelay;
2510                    sleepTime = idleSleepTime;
2511                    if (mType == MIXER) {
2512                        sleepTimeShift = 0;
2513                    }
2514
2515                    continue;
2516                }
2517            }
2518
2519            // mMixerStatusIgnoringFastTracks is also updated internally
2520            mMixerStatus = prepareTracks_l(&tracksToRemove);
2521
2522            // prevent any changes in effect chain list and in each effect chain
2523            // during mixing and effect process as the audio buffers could be deleted
2524            // or modified if an effect is created or deleted
2525            lockEffectChains_l(effectChains);
2526        }
2527
2528        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2529            threadLoop_mix();
2530        } else {
2531            threadLoop_sleepTime();
2532        }
2533
2534        if (mSuspended > 0) {
2535            sleepTime = suspendSleepTimeUs();
2536        }
2537
2538        // only process effects if we're going to write
2539        if (sleepTime == 0) {
2540            for (size_t i = 0; i < effectChains.size(); i ++) {
2541                effectChains[i]->process_l();
2542            }
2543        }
2544
2545        // enable changes in effect chain
2546        unlockEffectChains(effectChains);
2547
2548        // sleepTime == 0 means we must write to audio hardware
2549        if (sleepTime == 0) {
2550
2551            threadLoop_write();
2552
2553if (mType == MIXER) {
2554            // write blocked detection
2555            nsecs_t now = systemTime();
2556            nsecs_t delta = now - mLastWriteTime;
2557            if (!mStandby && delta > maxPeriod) {
2558                mNumDelayedWrites++;
2559                if ((now - lastWarning) > kWarningThrottleNs) {
2560                    ScopedTrace st(ATRACE_TAG, "underrun");
2561                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2562                            ns2ms(delta), mNumDelayedWrites, this);
2563                    lastWarning = now;
2564                }
2565                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2566                // a different threshold. Or completely removed for what it is worth anyway...
2567                if (mStandby) {
2568                    longStandbyExit = true;
2569                }
2570            }
2571}
2572
2573            mStandby = false;
2574        } else {
2575            usleep(sleepTime);
2576        }
2577
2578        // Finally let go of removed track(s), without the lock held
2579        // since we can't guarantee the destructors won't acquire that
2580        // same lock.  This will also mutate and push a new fast mixer state.
2581        threadLoop_removeTracks(tracksToRemove);
2582        tracksToRemove.clear();
2583
2584        // FIXME I don't understand the need for this here;
2585        //       it was in the original code but maybe the
2586        //       assignment in saveOutputTracks() makes this unnecessary?
2587        clearOutputTracks();
2588
2589        // Effect chains will be actually deleted here if they were removed from
2590        // mEffectChains list during mixing or effects processing
2591        effectChains.clear();
2592
2593        // FIXME Note that the above .clear() is no longer necessary since effectChains
2594        // is now local to this block, but will keep it for now (at least until merge done).
2595    }
2596
2597if (mType == MIXER || mType == DIRECT) {
2598    // put output stream into standby mode
2599    if (!mStandby) {
2600        mOutput->stream->common.standby(&mOutput->stream->common);
2601    }
2602}
2603if (mType == DUPLICATING) {
2604    // for DuplicatingThread, standby mode is handled by the outputTracks
2605}
2606
2607    releaseWakeLock();
2608
2609    ALOGV("Thread %p type %d exiting", this, mType);
2610    return false;
2611}
2612
2613void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2614{
2615    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2616}
2617
2618void AudioFlinger::MixerThread::threadLoop_write()
2619{
2620    // FIXME we should only do one push per cycle; confirm this is true
2621    // Start the fast mixer if it's not already running
2622    if (mFastMixer != NULL) {
2623        FastMixerStateQueue *sq = mFastMixer->sq();
2624        FastMixerState *state = sq->begin();
2625        if (state->mCommand != FastMixerState::MIX_WRITE &&
2626                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2627            if (state->mCommand == FastMixerState::COLD_IDLE) {
2628                int32_t old = android_atomic_inc(&mFastMixerFutex);
2629                if (old == -1) {
2630                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2631                }
2632            }
2633            state->mCommand = FastMixerState::MIX_WRITE;
2634            sq->end();
2635            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2636            if (kUseFastMixer == FastMixer_Dynamic) {
2637                mNormalSink = mPipeSink;
2638            }
2639        } else {
2640            sq->end(false /*didModify*/);
2641        }
2642    }
2643    PlaybackThread::threadLoop_write();
2644}
2645
2646// shared by MIXER and DIRECT, overridden by DUPLICATING
2647void AudioFlinger::PlaybackThread::threadLoop_write()
2648{
2649    // FIXME rewrite to reduce number of system calls
2650    mLastWriteTime = systemTime();
2651    mInWrite = true;
2652
2653#define mBitShift 2 // FIXME
2654    size_t count = mixBufferSize >> mBitShift;
2655    Tracer::traceBegin(ATRACE_TAG, "write");
2656    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2657    Tracer::traceEnd(ATRACE_TAG);
2658    if (framesWritten > 0) {
2659        size_t bytesWritten = framesWritten << mBitShift;
2660        mBytesWritten += bytesWritten;
2661    }
2662
2663    mNumWrites++;
2664    mInWrite = false;
2665}
2666
2667void AudioFlinger::MixerThread::threadLoop_standby()
2668{
2669    // Idle the fast mixer if it's currently running
2670    if (mFastMixer != NULL) {
2671        FastMixerStateQueue *sq = mFastMixer->sq();
2672        FastMixerState *state = sq->begin();
2673        if (!(state->mCommand & FastMixerState::IDLE)) {
2674            state->mCommand = FastMixerState::COLD_IDLE;
2675            state->mColdFutexAddr = &mFastMixerFutex;
2676            state->mColdGen++;
2677            mFastMixerFutex = 0;
2678            sq->end();
2679            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2680            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2681            if (kUseFastMixer == FastMixer_Dynamic) {
2682                mNormalSink = mOutputSink;
2683            }
2684        } else {
2685            sq->end(false /*didModify*/);
2686        }
2687    }
2688    PlaybackThread::threadLoop_standby();
2689}
2690
2691// shared by MIXER and DIRECT, overridden by DUPLICATING
2692void AudioFlinger::PlaybackThread::threadLoop_standby()
2693{
2694    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2695    mOutput->stream->common.standby(&mOutput->stream->common);
2696}
2697
2698void AudioFlinger::MixerThread::threadLoop_mix()
2699{
2700    // obtain the presentation timestamp of the next output buffer
2701    int64_t pts;
2702    status_t status = INVALID_OPERATION;
2703
2704    if (NULL != mOutput->stream->get_next_write_timestamp) {
2705        status = mOutput->stream->get_next_write_timestamp(
2706                mOutput->stream, &pts);
2707    }
2708
2709    if (status != NO_ERROR) {
2710        pts = AudioBufferProvider::kInvalidPTS;
2711    }
2712
2713    // mix buffers...
2714    mAudioMixer->process(pts);
2715    // increase sleep time progressively when application underrun condition clears.
2716    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2717    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2718    // such that we would underrun the audio HAL.
2719    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2720        sleepTimeShift--;
2721    }
2722    sleepTime = 0;
2723    standbyTime = systemTime() + standbyDelay;
2724    //TODO: delay standby when effects have a tail
2725}
2726
2727void AudioFlinger::MixerThread::threadLoop_sleepTime()
2728{
2729    // If no tracks are ready, sleep once for the duration of an output
2730    // buffer size, then write 0s to the output
2731    if (sleepTime == 0) {
2732        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2733            sleepTime = activeSleepTime >> sleepTimeShift;
2734            if (sleepTime < kMinThreadSleepTimeUs) {
2735                sleepTime = kMinThreadSleepTimeUs;
2736            }
2737            // reduce sleep time in case of consecutive application underruns to avoid
2738            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2739            // duration we would end up writing less data than needed by the audio HAL if
2740            // the condition persists.
2741            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2742                sleepTimeShift++;
2743            }
2744        } else {
2745            sleepTime = idleSleepTime;
2746        }
2747    } else if (mBytesWritten != 0 ||
2748               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2749        memset (mMixBuffer, 0, mixBufferSize);
2750        sleepTime = 0;
2751        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2752    }
2753    // TODO add standby time extension fct of effect tail
2754}
2755
2756// prepareTracks_l() must be called with ThreadBase::mLock held
2757AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2758        Vector< sp<Track> > *tracksToRemove)
2759{
2760
2761    mixer_state mixerStatus = MIXER_IDLE;
2762    // find out which tracks need to be processed
2763    size_t count = mActiveTracks.size();
2764    size_t mixedTracks = 0;
2765    size_t tracksWithEffect = 0;
2766    // counts only _active_ fast tracks
2767    size_t fastTracks = 0;
2768    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2769
2770    float masterVolume = mMasterVolume;
2771    bool masterMute = mMasterMute;
2772
2773    if (masterMute) {
2774        masterVolume = 0;
2775    }
2776    // Delegate master volume control to effect in output mix effect chain if needed
2777    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2778    if (chain != 0) {
2779        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2780        chain->setVolume_l(&v, &v);
2781        masterVolume = (float)((v + (1 << 23)) >> 24);
2782        chain.clear();
2783    }
2784
2785    // prepare a new state to push
2786    FastMixerStateQueue *sq = NULL;
2787    FastMixerState *state = NULL;
2788    bool didModify = false;
2789    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2790    if (mFastMixer != NULL) {
2791        sq = mFastMixer->sq();
2792        state = sq->begin();
2793    }
2794
2795    for (size_t i=0 ; i<count ; i++) {
2796        sp<Track> t = mActiveTracks[i].promote();
2797        if (t == 0) continue;
2798
2799        // this const just means the local variable doesn't change
2800        Track* const track = t.get();
2801
2802        // process fast tracks
2803        if (track->isFastTrack()) {
2804
2805            // It's theoretically possible (though unlikely) for a fast track to be created
2806            // and then removed within the same normal mix cycle.  This is not a problem, as
2807            // the track never becomes active so it's fast mixer slot is never touched.
2808            // The converse, of removing an (active) track and then creating a new track
2809            // at the identical fast mixer slot within the same normal mix cycle,
2810            // is impossible because the slot isn't marked available until the end of each cycle.
2811            int j = track->mFastIndex;
2812            FastTrack *fastTrack = &state->mFastTracks[j];
2813
2814            // Determine whether the track is currently in underrun condition,
2815            // and whether it had a recent underrun.
2816            FastTrackUnderruns underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2817            uint32_t recentFull = (underruns.mBitFields.mFull -
2818                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2819            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2820                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2821            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2822                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2823            uint32_t recentUnderruns = recentPartial + recentEmpty;
2824            track->mObservedUnderruns = underruns;
2825            // don't count underruns that occur while stopping or pausing
2826            // or stopped which can occur when flush() is called while active
2827            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2828                track->mUnderrunCount += recentUnderruns;
2829            }
2830
2831            // This is similar to the state machine for normal tracks,
2832            // with a few modifications for fast tracks.
2833            bool isActive = true;
2834            switch (track->mState) {
2835            case TrackBase::STOPPING_1:
2836                // track stays active in STOPPING_1 state until first underrun
2837                if (recentUnderruns > 0) {
2838                    track->mState = TrackBase::STOPPING_2;
2839                }
2840                break;
2841            case TrackBase::PAUSING:
2842                // ramp down is not yet implemented
2843                track->setPaused();
2844                break;
2845            case TrackBase::RESUMING:
2846                // ramp up is not yet implemented
2847                track->mState = TrackBase::ACTIVE;
2848                break;
2849            case TrackBase::ACTIVE:
2850                if (recentFull > 0 || recentPartial > 0) {
2851                    // track has provided at least some frames recently: reset retry count
2852                    track->mRetryCount = kMaxTrackRetries;
2853                }
2854                if (recentUnderruns == 0) {
2855                    // no recent underruns: stay active
2856                    break;
2857                }
2858                // there has recently been an underrun of some kind
2859                if (track->sharedBuffer() == 0) {
2860                    // were any of the recent underruns "empty" (no frames available)?
2861                    if (recentEmpty == 0) {
2862                        // no, then ignore the partial underruns as they are allowed indefinitely
2863                        break;
2864                    }
2865                    // there has recently been an "empty" underrun: decrement the retry counter
2866                    if (--(track->mRetryCount) > 0) {
2867                        break;
2868                    }
2869                    // indicate to client process that the track was disabled because of underrun;
2870                    // it will then automatically call start() when data is available
2871                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2872                    // remove from active list, but state remains ACTIVE [confusing but true]
2873                    isActive = false;
2874                    break;
2875                }
2876                // fall through
2877            case TrackBase::STOPPING_2:
2878            case TrackBase::PAUSED:
2879            case TrackBase::TERMINATED:
2880            case TrackBase::STOPPED:
2881            case TrackBase::FLUSHED:   // flush() while active
2882                // Check for presentation complete if track is inactive
2883                // We have consumed all the buffers of this track.
2884                // This would be incomplete if we auto-paused on underrun
2885                {
2886                    size_t audioHALFrames =
2887                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2888                    size_t framesWritten =
2889                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2890                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2891                        // track stays in active list until presentation is complete
2892                        break;
2893                    }
2894                }
2895                if (track->isStopping_2()) {
2896                    track->mState = TrackBase::STOPPED;
2897                }
2898                if (track->isStopped()) {
2899                    // Can't reset directly, as fast mixer is still polling this track
2900                    //   track->reset();
2901                    // So instead mark this track as needing to be reset after push with ack
2902                    resetMask |= 1 << i;
2903                }
2904                isActive = false;
2905                break;
2906            case TrackBase::IDLE:
2907            default:
2908                LOG_FATAL("unexpected track state %d", track->mState);
2909            }
2910
2911            if (isActive) {
2912                // was it previously inactive?
2913                if (!(state->mTrackMask & (1 << j))) {
2914                    ExtendedAudioBufferProvider *eabp = track;
2915                    VolumeProvider *vp = track;
2916                    fastTrack->mBufferProvider = eabp;
2917                    fastTrack->mVolumeProvider = vp;
2918                    fastTrack->mSampleRate = track->mSampleRate;
2919                    fastTrack->mChannelMask = track->mChannelMask;
2920                    fastTrack->mGeneration++;
2921                    state->mTrackMask |= 1 << j;
2922                    didModify = true;
2923                    // no acknowledgement required for newly active tracks
2924                }
2925                // cache the combined master volume and stream type volume for fast mixer; this
2926                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2927                track->mCachedVolume = track->isMuted() ?
2928                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2929                ++fastTracks;
2930            } else {
2931                // was it previously active?
2932                if (state->mTrackMask & (1 << j)) {
2933                    fastTrack->mBufferProvider = NULL;
2934                    fastTrack->mGeneration++;
2935                    state->mTrackMask &= ~(1 << j);
2936                    didModify = true;
2937                    // If any fast tracks were removed, we must wait for acknowledgement
2938                    // because we're about to decrement the last sp<> on those tracks.
2939                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2940                } else {
2941                    LOG_FATAL("fast track %d should have been active", j);
2942                }
2943                tracksToRemove->add(track);
2944                // Avoids a misleading display in dumpsys
2945                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2946            }
2947            continue;
2948        }
2949
2950        {   // local variable scope to avoid goto warning
2951
2952        audio_track_cblk_t* cblk = track->cblk();
2953
2954        // The first time a track is added we wait
2955        // for all its buffers to be filled before processing it
2956        int name = track->name();
2957        // make sure that we have enough frames to mix one full buffer.
2958        // enforce this condition only once to enable draining the buffer in case the client
2959        // app does not call stop() and relies on underrun to stop:
2960        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2961        // during last round
2962        uint32_t minFrames = 1;
2963        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2964                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2965            if (t->sampleRate() == (int)mSampleRate) {
2966                minFrames = mNormalFrameCount;
2967            } else {
2968                // +1 for rounding and +1 for additional sample needed for interpolation
2969                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2970                // add frames already consumed but not yet released by the resampler
2971                // because cblk->framesReady() will include these frames
2972                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2973                // the minimum track buffer size is normally twice the number of frames necessary
2974                // to fill one buffer and the resampler should not leave more than one buffer worth
2975                // of unreleased frames after each pass, but just in case...
2976                ALOG_ASSERT(minFrames <= cblk->frameCount);
2977            }
2978        }
2979        if ((track->framesReady() >= minFrames) && track->isReady() &&
2980                !track->isPaused() && !track->isTerminated())
2981        {
2982            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2983
2984            mixedTracks++;
2985
2986            // track->mainBuffer() != mMixBuffer means there is an effect chain
2987            // connected to the track
2988            chain.clear();
2989            if (track->mainBuffer() != mMixBuffer) {
2990                chain = getEffectChain_l(track->sessionId());
2991                // Delegate volume control to effect in track effect chain if needed
2992                if (chain != 0) {
2993                    tracksWithEffect++;
2994                } else {
2995                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2996                            name, track->sessionId());
2997                }
2998            }
2999
3000
3001            int param = AudioMixer::VOLUME;
3002            if (track->mFillingUpStatus == Track::FS_FILLED) {
3003                // no ramp for the first volume setting
3004                track->mFillingUpStatus = Track::FS_ACTIVE;
3005                if (track->mState == TrackBase::RESUMING) {
3006                    track->mState = TrackBase::ACTIVE;
3007                    param = AudioMixer::RAMP_VOLUME;
3008                }
3009                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3010            } else if (cblk->server != 0) {
3011                // If the track is stopped before the first frame was mixed,
3012                // do not apply ramp
3013                param = AudioMixer::RAMP_VOLUME;
3014            }
3015
3016            // compute volume for this track
3017            uint32_t vl, vr, va;
3018            if (track->isMuted() || track->isPausing() ||
3019                mStreamTypes[track->streamType()].mute) {
3020                vl = vr = va = 0;
3021                if (track->isPausing()) {
3022                    track->setPaused();
3023                }
3024            } else {
3025
3026                // read original volumes with volume control
3027                float typeVolume = mStreamTypes[track->streamType()].volume;
3028                float v = masterVolume * typeVolume;
3029                uint32_t vlr = cblk->getVolumeLR();
3030                vl = vlr & 0xFFFF;
3031                vr = vlr >> 16;
3032                // track volumes come from shared memory, so can't be trusted and must be clamped
3033                if (vl > MAX_GAIN_INT) {
3034                    ALOGV("Track left volume out of range: %04X", vl);
3035                    vl = MAX_GAIN_INT;
3036                }
3037                if (vr > MAX_GAIN_INT) {
3038                    ALOGV("Track right volume out of range: %04X", vr);
3039                    vr = MAX_GAIN_INT;
3040                }
3041                // now apply the master volume and stream type volume
3042                vl = (uint32_t)(v * vl) << 12;
3043                vr = (uint32_t)(v * vr) << 12;
3044                // assuming master volume and stream type volume each go up to 1.0,
3045                // vl and vr are now in 8.24 format
3046
3047                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3048                // send level comes from shared memory and so may be corrupt
3049                if (sendLevel > MAX_GAIN_INT) {
3050                    ALOGV("Track send level out of range: %04X", sendLevel);
3051                    sendLevel = MAX_GAIN_INT;
3052                }
3053                va = (uint32_t)(v * sendLevel);
3054            }
3055            // Delegate volume control to effect in track effect chain if needed
3056            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3057                // Do not ramp volume if volume is controlled by effect
3058                param = AudioMixer::VOLUME;
3059                track->mHasVolumeController = true;
3060            } else {
3061                // force no volume ramp when volume controller was just disabled or removed
3062                // from effect chain to avoid volume spike
3063                if (track->mHasVolumeController) {
3064                    param = AudioMixer::VOLUME;
3065                }
3066                track->mHasVolumeController = false;
3067            }
3068
3069            // Convert volumes from 8.24 to 4.12 format
3070            // This additional clamping is needed in case chain->setVolume_l() overshot
3071            vl = (vl + (1 << 11)) >> 12;
3072            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3073            vr = (vr + (1 << 11)) >> 12;
3074            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3075
3076            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3077
3078            // XXX: these things DON'T need to be done each time
3079            mAudioMixer->setBufferProvider(name, track);
3080            mAudioMixer->enable(name);
3081
3082            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3083            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3084            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3085            mAudioMixer->setParameter(
3086                name,
3087                AudioMixer::TRACK,
3088                AudioMixer::FORMAT, (void *)track->format());
3089            mAudioMixer->setParameter(
3090                name,
3091                AudioMixer::TRACK,
3092                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3093            mAudioMixer->setParameter(
3094                name,
3095                AudioMixer::RESAMPLE,
3096                AudioMixer::SAMPLE_RATE,
3097                (void *)(cblk->sampleRate));
3098            mAudioMixer->setParameter(
3099                name,
3100                AudioMixer::TRACK,
3101                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3102            mAudioMixer->setParameter(
3103                name,
3104                AudioMixer::TRACK,
3105                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3106
3107            // reset retry count
3108            track->mRetryCount = kMaxTrackRetries;
3109
3110            // If one track is ready, set the mixer ready if:
3111            //  - the mixer was not ready during previous round OR
3112            //  - no other track is not ready
3113            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3114                    mixerStatus != MIXER_TRACKS_ENABLED) {
3115                mixerStatus = MIXER_TRACKS_READY;
3116            }
3117        } else {
3118            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3119            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3120                    track->isStopped() || track->isPaused()) {
3121                // We have consumed all the buffers of this track.
3122                // Remove it from the list of active tracks.
3123                // TODO: use actual buffer filling status instead of latency when available from
3124                // audio HAL
3125                size_t audioHALFrames =
3126                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3127                size_t framesWritten =
3128                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3129                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3130                    if (track->isStopped()) {
3131                        track->reset();
3132                    }
3133                    tracksToRemove->add(track);
3134                }
3135            } else {
3136                // No buffers for this track. Give it a few chances to
3137                // fill a buffer, then remove it from active list.
3138                if (--(track->mRetryCount) <= 0) {
3139                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3140                    tracksToRemove->add(track);
3141                    // indicate to client process that the track was disabled because of underrun;
3142                    // it will then automatically call start() when data is available
3143                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3144                // If one track is not ready, mark the mixer also not ready if:
3145                //  - the mixer was ready during previous round OR
3146                //  - no other track is ready
3147                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3148                                mixerStatus != MIXER_TRACKS_READY) {
3149                    mixerStatus = MIXER_TRACKS_ENABLED;
3150                }
3151            }
3152            mAudioMixer->disable(name);
3153        }
3154
3155        }   // local variable scope to avoid goto warning
3156track_is_ready: ;
3157
3158    }
3159
3160    // Push the new FastMixer state if necessary
3161    if (didModify) {
3162        state->mFastTracksGen++;
3163        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3164        if (kUseFastMixer == FastMixer_Dynamic &&
3165                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3166            state->mCommand = FastMixerState::COLD_IDLE;
3167            state->mColdFutexAddr = &mFastMixerFutex;
3168            state->mColdGen++;
3169            mFastMixerFutex = 0;
3170            if (kUseFastMixer == FastMixer_Dynamic) {
3171                mNormalSink = mOutputSink;
3172            }
3173            // If we go into cold idle, need to wait for acknowledgement
3174            // so that fast mixer stops doing I/O.
3175            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3176        }
3177        sq->end();
3178    }
3179    if (sq != NULL) {
3180        sq->end(didModify);
3181        sq->push(block);
3182    }
3183
3184    // Now perform the deferred reset on fast tracks that have stopped
3185    while (resetMask != 0) {
3186        size_t i = __builtin_ctz(resetMask);
3187        ALOG_ASSERT(i < count);
3188        resetMask &= ~(1 << i);
3189        sp<Track> t = mActiveTracks[i].promote();
3190        if (t == 0) continue;
3191        Track* track = t.get();
3192        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3193        track->reset();
3194    }
3195
3196    // remove all the tracks that need to be...
3197    count = tracksToRemove->size();
3198    if (CC_UNLIKELY(count)) {
3199        for (size_t i=0 ; i<count ; i++) {
3200            const sp<Track>& track = tracksToRemove->itemAt(i);
3201            mActiveTracks.remove(track);
3202            if (track->mainBuffer() != mMixBuffer) {
3203                chain = getEffectChain_l(track->sessionId());
3204                if (chain != 0) {
3205                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3206                    chain->decActiveTrackCnt();
3207                }
3208            }
3209            if (track->isTerminated()) {
3210                removeTrack_l(track);
3211            }
3212        }
3213    }
3214
3215    // mix buffer must be cleared if all tracks are connected to an
3216    // effect chain as in this case the mixer will not write to
3217    // mix buffer and track effects will accumulate into it
3218    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3219        // FIXME as a performance optimization, should remember previous zero status
3220        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3221    }
3222
3223    // if any fast tracks, then status is ready
3224    mMixerStatusIgnoringFastTracks = mixerStatus;
3225    if (fastTracks > 0) {
3226        mixerStatus = MIXER_TRACKS_READY;
3227    }
3228    return mixerStatus;
3229}
3230
3231/*
3232The derived values that are cached:
3233 - mixBufferSize from frame count * frame size
3234 - activeSleepTime from activeSleepTimeUs()
3235 - idleSleepTime from idleSleepTimeUs()
3236 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3237 - maxPeriod from frame count and sample rate (MIXER only)
3238
3239The parameters that affect these derived values are:
3240 - frame count
3241 - frame size
3242 - sample rate
3243 - device type: A2DP or not
3244 - device latency
3245 - format: PCM or not
3246 - active sleep time
3247 - idle sleep time
3248*/
3249
3250void AudioFlinger::PlaybackThread::cacheParameters_l()
3251{
3252    mixBufferSize = mNormalFrameCount * mFrameSize;
3253    activeSleepTime = activeSleepTimeUs();
3254    idleSleepTime = idleSleepTimeUs();
3255}
3256
3257void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3258{
3259    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3260            this,  streamType, mTracks.size());
3261    Mutex::Autolock _l(mLock);
3262
3263    size_t size = mTracks.size();
3264    for (size_t i = 0; i < size; i++) {
3265        sp<Track> t = mTracks[i];
3266        if (t->streamType() == streamType) {
3267            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3268            t->mCblk->cv.signal();
3269        }
3270    }
3271}
3272
3273// getTrackName_l() must be called with ThreadBase::mLock held
3274int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3275{
3276    return mAudioMixer->getTrackName(channelMask);
3277}
3278
3279// deleteTrackName_l() must be called with ThreadBase::mLock held
3280void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3281{
3282    ALOGV("remove track (%d) and delete from mixer", name);
3283    mAudioMixer->deleteTrackName(name);
3284}
3285
3286// checkForNewParameters_l() must be called with ThreadBase::mLock held
3287bool AudioFlinger::MixerThread::checkForNewParameters_l()
3288{
3289    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3290    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3291    bool reconfig = false;
3292
3293    while (!mNewParameters.isEmpty()) {
3294
3295        if (mFastMixer != NULL) {
3296            FastMixerStateQueue *sq = mFastMixer->sq();
3297            FastMixerState *state = sq->begin();
3298            if (!(state->mCommand & FastMixerState::IDLE)) {
3299                previousCommand = state->mCommand;
3300                state->mCommand = FastMixerState::HOT_IDLE;
3301                sq->end();
3302                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3303            } else {
3304                sq->end(false /*didModify*/);
3305            }
3306        }
3307
3308        status_t status = NO_ERROR;
3309        String8 keyValuePair = mNewParameters[0];
3310        AudioParameter param = AudioParameter(keyValuePair);
3311        int value;
3312
3313        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3314            reconfig = true;
3315        }
3316        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3317            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3318                status = BAD_VALUE;
3319            } else {
3320                reconfig = true;
3321            }
3322        }
3323        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3324            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3325                status = BAD_VALUE;
3326            } else {
3327                reconfig = true;
3328            }
3329        }
3330        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3331            // do not accept frame count changes if tracks are open as the track buffer
3332            // size depends on frame count and correct behavior would not be guaranteed
3333            // if frame count is changed after track creation
3334            if (!mTracks.isEmpty()) {
3335                status = INVALID_OPERATION;
3336            } else {
3337                reconfig = true;
3338            }
3339        }
3340        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3341#ifdef ADD_BATTERY_DATA
3342            // when changing the audio output device, call addBatteryData to notify
3343            // the change
3344            if ((int)mDevice != value) {
3345                uint32_t params = 0;
3346                // check whether speaker is on
3347                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3348                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3349                }
3350
3351                int deviceWithoutSpeaker
3352                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3353                // check if any other device (except speaker) is on
3354                if (value & deviceWithoutSpeaker ) {
3355                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3356                }
3357
3358                if (params != 0) {
3359                    addBatteryData(params);
3360                }
3361            }
3362#endif
3363
3364            // forward device change to effects that have requested to be
3365            // aware of attached audio device.
3366            mDevice = (uint32_t)value;
3367            for (size_t i = 0; i < mEffectChains.size(); i++) {
3368                mEffectChains[i]->setDevice_l(mDevice);
3369            }
3370        }
3371
3372        if (status == NO_ERROR) {
3373            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3374                                                    keyValuePair.string());
3375            if (!mStandby && status == INVALID_OPERATION) {
3376                mOutput->stream->common.standby(&mOutput->stream->common);
3377                mStandby = true;
3378                mBytesWritten = 0;
3379                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3380                                                       keyValuePair.string());
3381            }
3382            if (status == NO_ERROR && reconfig) {
3383                delete mAudioMixer;
3384                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3385                mAudioMixer = NULL;
3386                readOutputParameters();
3387                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3388                for (size_t i = 0; i < mTracks.size() ; i++) {
3389                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3390                    if (name < 0) break;
3391                    mTracks[i]->mName = name;
3392                    // limit track sample rate to 2 x new output sample rate
3393                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3394                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3395                    }
3396                }
3397                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3398            }
3399        }
3400
3401        mNewParameters.removeAt(0);
3402
3403        mParamStatus = status;
3404        mParamCond.signal();
3405        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3406        // already timed out waiting for the status and will never signal the condition.
3407        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3408    }
3409
3410    if (!(previousCommand & FastMixerState::IDLE)) {
3411        ALOG_ASSERT(mFastMixer != NULL);
3412        FastMixerStateQueue *sq = mFastMixer->sq();
3413        FastMixerState *state = sq->begin();
3414        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3415        state->mCommand = previousCommand;
3416        sq->end();
3417        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3418    }
3419
3420    return reconfig;
3421}
3422
3423status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3424{
3425    const size_t SIZE = 256;
3426    char buffer[SIZE];
3427    String8 result;
3428
3429    PlaybackThread::dumpInternals(fd, args);
3430
3431    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3432    result.append(buffer);
3433    write(fd, result.string(), result.size());
3434
3435    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3436    FastMixerDumpState copy = mFastMixerDumpState;
3437    copy.dump(fd);
3438
3439    return NO_ERROR;
3440}
3441
3442uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3443{
3444    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3445}
3446
3447uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3448{
3449    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3450}
3451
3452void AudioFlinger::MixerThread::cacheParameters_l()
3453{
3454    PlaybackThread::cacheParameters_l();
3455
3456    // FIXME: Relaxed timing because of a certain device that can't meet latency
3457    // Should be reduced to 2x after the vendor fixes the driver issue
3458    // increase threshold again due to low power audio mode. The way this warning
3459    // threshold is calculated and its usefulness should be reconsidered anyway.
3460    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3461}
3462
3463// ----------------------------------------------------------------------------
3464AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3465        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3466    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3467        // mLeftVolFloat, mRightVolFloat
3468        // mLeftVolShort, mRightVolShort
3469{
3470}
3471
3472AudioFlinger::DirectOutputThread::~DirectOutputThread()
3473{
3474}
3475
3476AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3477    Vector< sp<Track> > *tracksToRemove
3478)
3479{
3480    sp<Track> trackToRemove;
3481
3482    mixer_state mixerStatus = MIXER_IDLE;
3483
3484    // find out which tracks need to be processed
3485    if (mActiveTracks.size() != 0) {
3486        sp<Track> t = mActiveTracks[0].promote();
3487        // The track died recently
3488        if (t == 0) return MIXER_IDLE;
3489
3490        Track* const track = t.get();
3491        audio_track_cblk_t* cblk = track->cblk();
3492
3493        // The first time a track is added we wait
3494        // for all its buffers to be filled before processing it
3495        if (cblk->framesReady() && track->isReady() &&
3496                !track->isPaused() && !track->isTerminated())
3497        {
3498            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3499
3500            if (track->mFillingUpStatus == Track::FS_FILLED) {
3501                track->mFillingUpStatus = Track::FS_ACTIVE;
3502                mLeftVolFloat = mRightVolFloat = 0;
3503                mLeftVolShort = mRightVolShort = 0;
3504                if (track->mState == TrackBase::RESUMING) {
3505                    track->mState = TrackBase::ACTIVE;
3506                    rampVolume = true;
3507                }
3508            } else if (cblk->server != 0) {
3509                // If the track is stopped before the first frame was mixed,
3510                // do not apply ramp
3511                rampVolume = true;
3512            }
3513            // compute volume for this track
3514            float left, right;
3515            if (track->isMuted() || mMasterMute || track->isPausing() ||
3516                mStreamTypes[track->streamType()].mute) {
3517                left = right = 0;
3518                if (track->isPausing()) {
3519                    track->setPaused();
3520                }
3521            } else {
3522                float typeVolume = mStreamTypes[track->streamType()].volume;
3523                float v = mMasterVolume * typeVolume;
3524                uint32_t vlr = cblk->getVolumeLR();
3525                float v_clamped = v * (vlr & 0xFFFF);
3526                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3527                left = v_clamped/MAX_GAIN;
3528                v_clamped = v * (vlr >> 16);
3529                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3530                right = v_clamped/MAX_GAIN;
3531            }
3532
3533            if (left != mLeftVolFloat || right != mRightVolFloat) {
3534                mLeftVolFloat = left;
3535                mRightVolFloat = right;
3536
3537                // If audio HAL implements volume control,
3538                // force software volume to nominal value
3539                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3540                    left = 1.0f;
3541                    right = 1.0f;
3542                }
3543
3544                // Convert volumes from float to 8.24
3545                uint32_t vl = (uint32_t)(left * (1 << 24));
3546                uint32_t vr = (uint32_t)(right * (1 << 24));
3547
3548                // Delegate volume control to effect in track effect chain if needed
3549                // only one effect chain can be present on DirectOutputThread, so if
3550                // there is one, the track is connected to it
3551                if (!mEffectChains.isEmpty()) {
3552                    // Do not ramp volume if volume is controlled by effect
3553                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3554                        rampVolume = false;
3555                    }
3556                }
3557
3558                // Convert volumes from 8.24 to 4.12 format
3559                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3560                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3561                leftVol = (uint16_t)v_clamped;
3562                v_clamped = (vr + (1 << 11)) >> 12;
3563                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3564                rightVol = (uint16_t)v_clamped;
3565            } else {
3566                leftVol = mLeftVolShort;
3567                rightVol = mRightVolShort;
3568                rampVolume = false;
3569            }
3570
3571            // reset retry count
3572            track->mRetryCount = kMaxTrackRetriesDirect;
3573            mActiveTrack = t;
3574            mixerStatus = MIXER_TRACKS_READY;
3575        } else {
3576            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3577            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3578                // We have consumed all the buffers of this track.
3579                // Remove it from the list of active tracks.
3580                // TODO: implement behavior for compressed audio
3581                size_t audioHALFrames =
3582                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3583                size_t framesWritten =
3584                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3585                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3586                    if (track->isStopped()) {
3587                        track->reset();
3588                    }
3589                    trackToRemove = track;
3590                }
3591            } else {
3592                // No buffers for this track. Give it a few chances to
3593                // fill a buffer, then remove it from active list.
3594                if (--(track->mRetryCount) <= 0) {
3595                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3596                    trackToRemove = track;
3597                } else {
3598                    mixerStatus = MIXER_TRACKS_ENABLED;
3599                }
3600            }
3601        }
3602    }
3603
3604    // FIXME merge this with similar code for removing multiple tracks
3605    // remove all the tracks that need to be...
3606    if (CC_UNLIKELY(trackToRemove != 0)) {
3607        tracksToRemove->add(trackToRemove);
3608        mActiveTracks.remove(trackToRemove);
3609        if (!mEffectChains.isEmpty()) {
3610            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3611                    trackToRemove->sessionId());
3612            mEffectChains[0]->decActiveTrackCnt();
3613        }
3614        if (trackToRemove->isTerminated()) {
3615            removeTrack_l(trackToRemove);
3616        }
3617    }
3618
3619    return mixerStatus;
3620}
3621
3622void AudioFlinger::DirectOutputThread::threadLoop_mix()
3623{
3624    AudioBufferProvider::Buffer buffer;
3625    size_t frameCount = mFrameCount;
3626    int8_t *curBuf = (int8_t *)mMixBuffer;
3627    // output audio to hardware
3628    while (frameCount) {
3629        buffer.frameCount = frameCount;
3630        mActiveTrack->getNextBuffer(&buffer);
3631        if (CC_UNLIKELY(buffer.raw == NULL)) {
3632            memset(curBuf, 0, frameCount * mFrameSize);
3633            break;
3634        }
3635        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3636        frameCount -= buffer.frameCount;
3637        curBuf += buffer.frameCount * mFrameSize;
3638        mActiveTrack->releaseBuffer(&buffer);
3639    }
3640    sleepTime = 0;
3641    standbyTime = systemTime() + standbyDelay;
3642    mActiveTrack.clear();
3643
3644    // apply volume
3645
3646    // Do not apply volume on compressed audio
3647    if (!audio_is_linear_pcm(mFormat)) {
3648        return;
3649    }
3650
3651    // convert to signed 16 bit before volume calculation
3652    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3653        size_t count = mFrameCount * mChannelCount;
3654        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3655        int16_t *dst = mMixBuffer + count-1;
3656        while (count--) {
3657            *dst-- = (int16_t)(*src--^0x80) << 8;
3658        }
3659    }
3660
3661    frameCount = mFrameCount;
3662    int16_t *out = mMixBuffer;
3663    if (rampVolume) {
3664        if (mChannelCount == 1) {
3665            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3666            int32_t vlInc = d / (int32_t)frameCount;
3667            int32_t vl = ((int32_t)mLeftVolShort << 16);
3668            do {
3669                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3670                out++;
3671                vl += vlInc;
3672            } while (--frameCount);
3673
3674        } else {
3675            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3676            int32_t vlInc = d / (int32_t)frameCount;
3677            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3678            int32_t vrInc = d / (int32_t)frameCount;
3679            int32_t vl = ((int32_t)mLeftVolShort << 16);
3680            int32_t vr = ((int32_t)mRightVolShort << 16);
3681            do {
3682                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3683                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3684                out += 2;
3685                vl += vlInc;
3686                vr += vrInc;
3687            } while (--frameCount);
3688        }
3689    } else {
3690        if (mChannelCount == 1) {
3691            do {
3692                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3693                out++;
3694            } while (--frameCount);
3695        } else {
3696            do {
3697                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3698                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3699                out += 2;
3700            } while (--frameCount);
3701        }
3702    }
3703
3704    // convert back to unsigned 8 bit after volume calculation
3705    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3706        size_t count = mFrameCount * mChannelCount;
3707        int16_t *src = mMixBuffer;
3708        uint8_t *dst = (uint8_t *)mMixBuffer;
3709        while (count--) {
3710            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3711        }
3712    }
3713
3714    mLeftVolShort = leftVol;
3715    mRightVolShort = rightVol;
3716}
3717
3718void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3719{
3720    if (sleepTime == 0) {
3721        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3722            sleepTime = activeSleepTime;
3723        } else {
3724            sleepTime = idleSleepTime;
3725        }
3726    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3727        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3728        sleepTime = 0;
3729    }
3730}
3731
3732// getTrackName_l() must be called with ThreadBase::mLock held
3733int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3734{
3735    return 0;
3736}
3737
3738// deleteTrackName_l() must be called with ThreadBase::mLock held
3739void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3740{
3741}
3742
3743// checkForNewParameters_l() must be called with ThreadBase::mLock held
3744bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3745{
3746    bool reconfig = false;
3747
3748    while (!mNewParameters.isEmpty()) {
3749        status_t status = NO_ERROR;
3750        String8 keyValuePair = mNewParameters[0];
3751        AudioParameter param = AudioParameter(keyValuePair);
3752        int value;
3753
3754        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3755            // do not accept frame count changes if tracks are open as the track buffer
3756            // size depends on frame count and correct behavior would not be garantied
3757            // if frame count is changed after track creation
3758            if (!mTracks.isEmpty()) {
3759                status = INVALID_OPERATION;
3760            } else {
3761                reconfig = true;
3762            }
3763        }
3764        if (status == NO_ERROR) {
3765            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3766                                                    keyValuePair.string());
3767            if (!mStandby && status == INVALID_OPERATION) {
3768                mOutput->stream->common.standby(&mOutput->stream->common);
3769                mStandby = true;
3770                mBytesWritten = 0;
3771                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3772                                                       keyValuePair.string());
3773            }
3774            if (status == NO_ERROR && reconfig) {
3775                readOutputParameters();
3776                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3777            }
3778        }
3779
3780        mNewParameters.removeAt(0);
3781
3782        mParamStatus = status;
3783        mParamCond.signal();
3784        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3785        // already timed out waiting for the status and will never signal the condition.
3786        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3787    }
3788    return reconfig;
3789}
3790
3791uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3792{
3793    uint32_t time;
3794    if (audio_is_linear_pcm(mFormat)) {
3795        time = PlaybackThread::activeSleepTimeUs();
3796    } else {
3797        time = 10000;
3798    }
3799    return time;
3800}
3801
3802uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3803{
3804    uint32_t time;
3805    if (audio_is_linear_pcm(mFormat)) {
3806        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3807    } else {
3808        time = 10000;
3809    }
3810    return time;
3811}
3812
3813uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3814{
3815    uint32_t time;
3816    if (audio_is_linear_pcm(mFormat)) {
3817        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3818    } else {
3819        time = 10000;
3820    }
3821    return time;
3822}
3823
3824void AudioFlinger::DirectOutputThread::cacheParameters_l()
3825{
3826    PlaybackThread::cacheParameters_l();
3827
3828    // use shorter standby delay as on normal output to release
3829    // hardware resources as soon as possible
3830    standbyDelay = microseconds(activeSleepTime*2);
3831}
3832
3833// ----------------------------------------------------------------------------
3834
3835AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3836        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3837    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3838        mWaitTimeMs(UINT_MAX)
3839{
3840    addOutputTrack(mainThread);
3841}
3842
3843AudioFlinger::DuplicatingThread::~DuplicatingThread()
3844{
3845    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3846        mOutputTracks[i]->destroy();
3847    }
3848}
3849
3850void AudioFlinger::DuplicatingThread::threadLoop_mix()
3851{
3852    // mix buffers...
3853    if (outputsReady(outputTracks)) {
3854        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3855    } else {
3856        memset(mMixBuffer, 0, mixBufferSize);
3857    }
3858    sleepTime = 0;
3859    writeFrames = mNormalFrameCount;
3860}
3861
3862void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3863{
3864    if (sleepTime == 0) {
3865        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3866            sleepTime = activeSleepTime;
3867        } else {
3868            sleepTime = idleSleepTime;
3869        }
3870    } else if (mBytesWritten != 0) {
3871        // flush remaining overflow buffers in output tracks
3872        for (size_t i = 0; i < outputTracks.size(); i++) {
3873            if (outputTracks[i]->isActive()) {
3874                sleepTime = 0;
3875                writeFrames = 0;
3876                memset(mMixBuffer, 0, mixBufferSize);
3877                break;
3878            }
3879        }
3880    }
3881}
3882
3883void AudioFlinger::DuplicatingThread::threadLoop_write()
3884{
3885    standbyTime = systemTime() + standbyDelay;
3886    for (size_t i = 0; i < outputTracks.size(); i++) {
3887        outputTracks[i]->write(mMixBuffer, writeFrames);
3888    }
3889    mBytesWritten += mixBufferSize;
3890}
3891
3892void AudioFlinger::DuplicatingThread::threadLoop_standby()
3893{
3894    // DuplicatingThread implements standby by stopping all tracks
3895    for (size_t i = 0; i < outputTracks.size(); i++) {
3896        outputTracks[i]->stop();
3897    }
3898}
3899
3900void AudioFlinger::DuplicatingThread::saveOutputTracks()
3901{
3902    outputTracks = mOutputTracks;
3903}
3904
3905void AudioFlinger::DuplicatingThread::clearOutputTracks()
3906{
3907    outputTracks.clear();
3908}
3909
3910void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3911{
3912    Mutex::Autolock _l(mLock);
3913    // FIXME explain this formula
3914    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3915    OutputTrack *outputTrack = new OutputTrack(thread,
3916                                            this,
3917                                            mSampleRate,
3918                                            mFormat,
3919                                            mChannelMask,
3920                                            frameCount);
3921    if (outputTrack->cblk() != NULL) {
3922        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3923        mOutputTracks.add(outputTrack);
3924        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3925        updateWaitTime_l();
3926    }
3927}
3928
3929void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3930{
3931    Mutex::Autolock _l(mLock);
3932    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3933        if (mOutputTracks[i]->thread() == thread) {
3934            mOutputTracks[i]->destroy();
3935            mOutputTracks.removeAt(i);
3936            updateWaitTime_l();
3937            return;
3938        }
3939    }
3940    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3941}
3942
3943// caller must hold mLock
3944void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3945{
3946    mWaitTimeMs = UINT_MAX;
3947    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3948        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3949        if (strong != 0) {
3950            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3951            if (waitTimeMs < mWaitTimeMs) {
3952                mWaitTimeMs = waitTimeMs;
3953            }
3954        }
3955    }
3956}
3957
3958
3959bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3960{
3961    for (size_t i = 0; i < outputTracks.size(); i++) {
3962        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3963        if (thread == 0) {
3964            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3965            return false;
3966        }
3967        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3968        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3969            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3970            return false;
3971        }
3972    }
3973    return true;
3974}
3975
3976uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3977{
3978    return (mWaitTimeMs * 1000) / 2;
3979}
3980
3981void AudioFlinger::DuplicatingThread::cacheParameters_l()
3982{
3983    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3984    updateWaitTime_l();
3985
3986    MixerThread::cacheParameters_l();
3987}
3988
3989// ----------------------------------------------------------------------------
3990
3991// TrackBase constructor must be called with AudioFlinger::mLock held
3992AudioFlinger::ThreadBase::TrackBase::TrackBase(
3993            ThreadBase *thread,
3994            const sp<Client>& client,
3995            uint32_t sampleRate,
3996            audio_format_t format,
3997            uint32_t channelMask,
3998            int frameCount,
3999            const sp<IMemory>& sharedBuffer,
4000            int sessionId)
4001    :   RefBase(),
4002        mThread(thread),
4003        mClient(client),
4004        mCblk(NULL),
4005        // mBuffer
4006        // mBufferEnd
4007        mFrameCount(0),
4008        mState(IDLE),
4009        mSampleRate(sampleRate),
4010        mFormat(format),
4011        mStepServerFailed(false),
4012        mSessionId(sessionId)
4013        // mChannelCount
4014        // mChannelMask
4015{
4016    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4017
4018    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4019    size_t size = sizeof(audio_track_cblk_t);
4020    uint8_t channelCount = popcount(channelMask);
4021    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4022    if (sharedBuffer == 0) {
4023        size += bufferSize;
4024    }
4025
4026    if (client != NULL) {
4027        mCblkMemory = client->heap()->allocate(size);
4028        if (mCblkMemory != 0) {
4029            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4030            if (mCblk != NULL) { // construct the shared structure in-place.
4031                new(mCblk) audio_track_cblk_t();
4032                // clear all buffers
4033                mCblk->frameCount = frameCount;
4034                mCblk->sampleRate = sampleRate;
4035// uncomment the following lines to quickly test 32-bit wraparound
4036//                mCblk->user = 0xffff0000;
4037//                mCblk->server = 0xffff0000;
4038//                mCblk->userBase = 0xffff0000;
4039//                mCblk->serverBase = 0xffff0000;
4040                mChannelCount = channelCount;
4041                mChannelMask = channelMask;
4042                if (sharedBuffer == 0) {
4043                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4044                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4045                    // Force underrun condition to avoid false underrun callback until first data is
4046                    // written to buffer (other flags are cleared)
4047                    mCblk->flags = CBLK_UNDERRUN_ON;
4048                } else {
4049                    mBuffer = sharedBuffer->pointer();
4050                }
4051                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4052            }
4053        } else {
4054            ALOGE("not enough memory for AudioTrack size=%u", size);
4055            client->heap()->dump("AudioTrack");
4056            return;
4057        }
4058    } else {
4059        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4060        // construct the shared structure in-place.
4061        new(mCblk) audio_track_cblk_t();
4062        // clear all buffers
4063        mCblk->frameCount = frameCount;
4064        mCblk->sampleRate = sampleRate;
4065// uncomment the following lines to quickly test 32-bit wraparound
4066//        mCblk->user = 0xffff0000;
4067//        mCblk->server = 0xffff0000;
4068//        mCblk->userBase = 0xffff0000;
4069//        mCblk->serverBase = 0xffff0000;
4070        mChannelCount = channelCount;
4071        mChannelMask = channelMask;
4072        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4073        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4074        // Force underrun condition to avoid false underrun callback until first data is
4075        // written to buffer (other flags are cleared)
4076        mCblk->flags = CBLK_UNDERRUN_ON;
4077        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4078    }
4079}
4080
4081AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4082{
4083    if (mCblk != NULL) {
4084        if (mClient == 0) {
4085            delete mCblk;
4086        } else {
4087            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4088        }
4089    }
4090    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4091    if (mClient != 0) {
4092        // Client destructor must run with AudioFlinger mutex locked
4093        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4094        // If the client's reference count drops to zero, the associated destructor
4095        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4096        // relying on the automatic clear() at end of scope.
4097        mClient.clear();
4098    }
4099}
4100
4101// AudioBufferProvider interface
4102// getNextBuffer() = 0;
4103// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4104void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4105{
4106    buffer->raw = NULL;
4107    mFrameCount = buffer->frameCount;
4108    // FIXME See note at getNextBuffer()
4109    (void) step();      // ignore return value of step()
4110    buffer->frameCount = 0;
4111}
4112
4113bool AudioFlinger::ThreadBase::TrackBase::step() {
4114    bool result;
4115    audio_track_cblk_t* cblk = this->cblk();
4116
4117    result = cblk->stepServer(mFrameCount);
4118    if (!result) {
4119        ALOGV("stepServer failed acquiring cblk mutex");
4120        mStepServerFailed = true;
4121    }
4122    return result;
4123}
4124
4125void AudioFlinger::ThreadBase::TrackBase::reset() {
4126    audio_track_cblk_t* cblk = this->cblk();
4127
4128    cblk->user = 0;
4129    cblk->server = 0;
4130    cblk->userBase = 0;
4131    cblk->serverBase = 0;
4132    mStepServerFailed = false;
4133    ALOGV("TrackBase::reset");
4134}
4135
4136int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4137    return (int)mCblk->sampleRate;
4138}
4139
4140void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4141    audio_track_cblk_t* cblk = this->cblk();
4142    size_t frameSize = cblk->frameSize;
4143    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4144    int8_t *bufferEnd = bufferStart + frames * frameSize;
4145
4146    // Check validity of returned pointer in case the track control block would have been corrupted.
4147    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4148            "TrackBase::getBuffer buffer out of range:\n"
4149                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4150                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4151                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4152                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4153
4154    return bufferStart;
4155}
4156
4157status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4158{
4159    mSyncEvents.add(event);
4160    return NO_ERROR;
4161}
4162
4163// ----------------------------------------------------------------------------
4164
4165// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4166AudioFlinger::PlaybackThread::Track::Track(
4167            PlaybackThread *thread,
4168            const sp<Client>& client,
4169            audio_stream_type_t streamType,
4170            uint32_t sampleRate,
4171            audio_format_t format,
4172            uint32_t channelMask,
4173            int frameCount,
4174            const sp<IMemory>& sharedBuffer,
4175            int sessionId,
4176            IAudioFlinger::track_flags_t flags)
4177    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4178    mMute(false),
4179    mFillingUpStatus(FS_INVALID),
4180    // mRetryCount initialized later when needed
4181    mSharedBuffer(sharedBuffer),
4182    mStreamType(streamType),
4183    mName(-1),  // see note below
4184    mMainBuffer(thread->mixBuffer()),
4185    mAuxBuffer(NULL),
4186    mAuxEffectId(0), mHasVolumeController(false),
4187    mPresentationCompleteFrames(0),
4188    mFlags(flags),
4189    mFastIndex(-1),
4190    mUnderrunCount(0),
4191    mCachedVolume(1.0)
4192{
4193    if (mCblk != NULL) {
4194        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4195        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4196        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4197        if (flags & IAudioFlinger::TRACK_FAST) {
4198            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4199            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4200            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4201            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4202            // FIXME This is too eager.  We allocate a fast track index before the
4203            //       fast track becomes active.  Since fast tracks are a scarce resource,
4204            //       this means we are potentially denying other more important fast tracks from
4205            //       being created.  It would be better to allocate the index dynamically.
4206            mFastIndex = i;
4207            // Read the initial underruns because this field is never cleared by the fast mixer
4208            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4209            thread->mFastTrackAvailMask &= ~(1 << i);
4210        }
4211        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4212        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4213        if (mName < 0) {
4214            ALOGE("no more track names available");
4215            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4216            // then we leak a fast track index.  Should swap these two sections, or better yet
4217            // only allocate a normal mixer name for normal tracks.
4218        }
4219    }
4220    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4221}
4222
4223AudioFlinger::PlaybackThread::Track::~Track()
4224{
4225    ALOGV("PlaybackThread::Track destructor");
4226    sp<ThreadBase> thread = mThread.promote();
4227    if (thread != 0) {
4228        Mutex::Autolock _l(thread->mLock);
4229        mState = TERMINATED;
4230    }
4231}
4232
4233void AudioFlinger::PlaybackThread::Track::destroy()
4234{
4235    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4236    // by removing it from mTracks vector, so there is a risk that this Tracks's
4237    // destructor is called. As the destructor needs to lock mLock,
4238    // we must acquire a strong reference on this Track before locking mLock
4239    // here so that the destructor is called only when exiting this function.
4240    // On the other hand, as long as Track::destroy() is only called by
4241    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4242    // this Track with its member mTrack.
4243    sp<Track> keep(this);
4244    { // scope for mLock
4245        sp<ThreadBase> thread = mThread.promote();
4246        if (thread != 0) {
4247            if (!isOutputTrack()) {
4248                if (mState == ACTIVE || mState == RESUMING) {
4249                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4250
4251#ifdef ADD_BATTERY_DATA
4252                    // to track the speaker usage
4253                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4254#endif
4255                }
4256                AudioSystem::releaseOutput(thread->id());
4257            }
4258            Mutex::Autolock _l(thread->mLock);
4259            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4260            playbackThread->destroyTrack_l(this);
4261        }
4262    }
4263}
4264
4265/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4266{
4267    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4268                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4269}
4270
4271void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4272{
4273    uint32_t vlr = mCblk->getVolumeLR();
4274    if (isFastTrack()) {
4275        sprintf(buffer, "   F %2d", mFastIndex);
4276    } else {
4277        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4278    }
4279    track_state state = mState;
4280    char stateChar;
4281    switch (state) {
4282    case IDLE:
4283        stateChar = 'I';
4284        break;
4285    case TERMINATED:
4286        stateChar = 'T';
4287        break;
4288    case STOPPING_1:
4289        stateChar = 's';
4290        break;
4291    case STOPPING_2:
4292        stateChar = '5';
4293        break;
4294    case STOPPED:
4295        stateChar = 'S';
4296        break;
4297    case RESUMING:
4298        stateChar = 'R';
4299        break;
4300    case ACTIVE:
4301        stateChar = 'A';
4302        break;
4303    case PAUSING:
4304        stateChar = 'p';
4305        break;
4306    case PAUSED:
4307        stateChar = 'P';
4308        break;
4309    case FLUSHED:
4310        stateChar = 'F';
4311        break;
4312    default:
4313        stateChar = '?';
4314        break;
4315    }
4316    char nowInUnderrun;
4317    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4318    case UNDERRUN_FULL:
4319        nowInUnderrun = ' ';
4320        break;
4321    case UNDERRUN_PARTIAL:
4322        nowInUnderrun = '<';
4323        break;
4324    case UNDERRUN_EMPTY:
4325        nowInUnderrun = '*';
4326        break;
4327    default:
4328        nowInUnderrun = '?';
4329        break;
4330    }
4331    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4332            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4333            (mClient == 0) ? getpid_cached : mClient->pid(),
4334            mStreamType,
4335            mFormat,
4336            mChannelMask,
4337            mSessionId,
4338            mFrameCount,
4339            mCblk->frameCount,
4340            stateChar,
4341            mMute,
4342            mFillingUpStatus,
4343            mCblk->sampleRate,
4344            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4345            20.0 * log10((vlr >> 16) / 4096.0),
4346            mCblk->server,
4347            mCblk->user,
4348            (int)mMainBuffer,
4349            (int)mAuxBuffer,
4350            mCblk->flags,
4351            mUnderrunCount,
4352            nowInUnderrun);
4353}
4354
4355// AudioBufferProvider interface
4356status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4357        AudioBufferProvider::Buffer* buffer, int64_t pts)
4358{
4359    audio_track_cblk_t* cblk = this->cblk();
4360    uint32_t framesReady;
4361    uint32_t framesReq = buffer->frameCount;
4362
4363    // Check if last stepServer failed, try to step now
4364    if (mStepServerFailed) {
4365        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4366        //       Since the fast mixer is higher priority than client callback thread,
4367        //       it does not result in priority inversion for client.
4368        //       But a non-blocking solution would be preferable to avoid
4369        //       fast mixer being unable to tryLock(), and
4370        //       to avoid the extra context switches if the client wakes up,
4371        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4372        if (!step())  goto getNextBuffer_exit;
4373        ALOGV("stepServer recovered");
4374        mStepServerFailed = false;
4375    }
4376
4377    // FIXME Same as above
4378    framesReady = cblk->framesReady();
4379
4380    if (CC_LIKELY(framesReady)) {
4381        uint32_t s = cblk->server;
4382        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4383
4384        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4385        if (framesReq > framesReady) {
4386            framesReq = framesReady;
4387        }
4388        if (framesReq > bufferEnd - s) {
4389            framesReq = bufferEnd - s;
4390        }
4391
4392        buffer->raw = getBuffer(s, framesReq);
4393        if (buffer->raw == NULL) goto getNextBuffer_exit;
4394
4395        buffer->frameCount = framesReq;
4396        return NO_ERROR;
4397    }
4398
4399getNextBuffer_exit:
4400    buffer->raw = NULL;
4401    buffer->frameCount = 0;
4402    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4403    return NOT_ENOUGH_DATA;
4404}
4405
4406// Note that framesReady() takes a mutex on the control block using tryLock().
4407// This could result in priority inversion if framesReady() is called by the normal mixer,
4408// as the normal mixer thread runs at lower
4409// priority than the client's callback thread:  there is a short window within framesReady()
4410// during which the normal mixer could be preempted, and the client callback would block.
4411// Another problem can occur if framesReady() is called by the fast mixer:
4412// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4413// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4414size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4415    return mCblk->framesReady();
4416}
4417
4418// Don't call for fast tracks; the framesReady() could result in priority inversion
4419bool AudioFlinger::PlaybackThread::Track::isReady() const {
4420    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4421
4422    if (framesReady() >= mCblk->frameCount ||
4423            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4424        mFillingUpStatus = FS_FILLED;
4425        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4426        return true;
4427    }
4428    return false;
4429}
4430
4431status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4432                                                    int triggerSession)
4433{
4434    status_t status = NO_ERROR;
4435    ALOGV("start(%d), calling pid %d session %d",
4436            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4437
4438    sp<ThreadBase> thread = mThread.promote();
4439    if (thread != 0) {
4440        Mutex::Autolock _l(thread->mLock);
4441        track_state state = mState;
4442        // here the track could be either new, or restarted
4443        // in both cases "unstop" the track
4444        if (mState == PAUSED) {
4445            mState = TrackBase::RESUMING;
4446            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4447        } else {
4448            mState = TrackBase::ACTIVE;
4449            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4450        }
4451
4452        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4453            thread->mLock.unlock();
4454            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4455            thread->mLock.lock();
4456
4457#ifdef ADD_BATTERY_DATA
4458            // to track the speaker usage
4459            if (status == NO_ERROR) {
4460                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4461            }
4462#endif
4463        }
4464        if (status == NO_ERROR) {
4465            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4466            playbackThread->addTrack_l(this);
4467        } else {
4468            mState = state;
4469            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4470        }
4471    } else {
4472        status = BAD_VALUE;
4473    }
4474    return status;
4475}
4476
4477void AudioFlinger::PlaybackThread::Track::stop()
4478{
4479    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4480    sp<ThreadBase> thread = mThread.promote();
4481    if (thread != 0) {
4482        Mutex::Autolock _l(thread->mLock);
4483        track_state state = mState;
4484        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4485            // If the track is not active (PAUSED and buffers full), flush buffers
4486            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4487            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4488                reset();
4489                mState = STOPPED;
4490            } else if (!isFastTrack()) {
4491                mState = STOPPED;
4492            } else {
4493                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4494                // and then to STOPPED and reset() when presentation is complete
4495                mState = STOPPING_1;
4496            }
4497            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4498        }
4499        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4500            thread->mLock.unlock();
4501            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4502            thread->mLock.lock();
4503
4504#ifdef ADD_BATTERY_DATA
4505            // to track the speaker usage
4506            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4507#endif
4508        }
4509    }
4510}
4511
4512void AudioFlinger::PlaybackThread::Track::pause()
4513{
4514    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4515    sp<ThreadBase> thread = mThread.promote();
4516    if (thread != 0) {
4517        Mutex::Autolock _l(thread->mLock);
4518        if (mState == ACTIVE || mState == RESUMING) {
4519            mState = PAUSING;
4520            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4521            if (!isOutputTrack()) {
4522                thread->mLock.unlock();
4523                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4524                thread->mLock.lock();
4525
4526#ifdef ADD_BATTERY_DATA
4527                // to track the speaker usage
4528                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4529#endif
4530            }
4531        }
4532    }
4533}
4534
4535void AudioFlinger::PlaybackThread::Track::flush()
4536{
4537    ALOGV("flush(%d)", mName);
4538    sp<ThreadBase> thread = mThread.promote();
4539    if (thread != 0) {
4540        Mutex::Autolock _l(thread->mLock);
4541        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4542                mState != PAUSING) {
4543            return;
4544        }
4545        // No point remaining in PAUSED state after a flush => go to
4546        // FLUSHED state
4547        mState = FLUSHED;
4548        // do not reset the track if it is still in the process of being stopped or paused.
4549        // this will be done by prepareTracks_l() when the track is stopped.
4550        // prepareTracks_l() will see mState == FLUSHED, then
4551        // remove from active track list, reset(), and trigger presentation complete
4552        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4553        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4554            reset();
4555        }
4556    }
4557}
4558
4559void AudioFlinger::PlaybackThread::Track::reset()
4560{
4561    // Do not reset twice to avoid discarding data written just after a flush and before
4562    // the audioflinger thread detects the track is stopped.
4563    if (!mResetDone) {
4564        TrackBase::reset();
4565        // Force underrun condition to avoid false underrun callback until first data is
4566        // written to buffer
4567        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4568        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4569        mFillingUpStatus = FS_FILLING;
4570        mResetDone = true;
4571        if (mState == FLUSHED) {
4572            mState = IDLE;
4573        }
4574    }
4575}
4576
4577void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4578{
4579    mMute = muted;
4580}
4581
4582status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4583{
4584    status_t status = DEAD_OBJECT;
4585    sp<ThreadBase> thread = mThread.promote();
4586    if (thread != 0) {
4587        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4588        status = playbackThread->attachAuxEffect(this, EffectId);
4589    }
4590    return status;
4591}
4592
4593void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4594{
4595    mAuxEffectId = EffectId;
4596    mAuxBuffer = buffer;
4597}
4598
4599bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4600                                                         size_t audioHalFrames)
4601{
4602    // a track is considered presented when the total number of frames written to audio HAL
4603    // corresponds to the number of frames written when presentationComplete() is called for the
4604    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4605    if (mPresentationCompleteFrames == 0) {
4606        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4607        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4608                  mPresentationCompleteFrames, audioHalFrames);
4609    }
4610    if (framesWritten >= mPresentationCompleteFrames) {
4611        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4612                  mSessionId, framesWritten);
4613        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4614        return true;
4615    }
4616    return false;
4617}
4618
4619void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4620{
4621    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4622        if (mSyncEvents[i]->type() == type) {
4623            mSyncEvents[i]->trigger();
4624            mSyncEvents.removeAt(i);
4625            i--;
4626        }
4627    }
4628}
4629
4630// implement VolumeBufferProvider interface
4631
4632uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4633{
4634    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4635    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4636    uint32_t vlr = mCblk->getVolumeLR();
4637    uint32_t vl = vlr & 0xFFFF;
4638    uint32_t vr = vlr >> 16;
4639    // track volumes come from shared memory, so can't be trusted and must be clamped
4640    if (vl > MAX_GAIN_INT) {
4641        vl = MAX_GAIN_INT;
4642    }
4643    if (vr > MAX_GAIN_INT) {
4644        vr = MAX_GAIN_INT;
4645    }
4646    // now apply the cached master volume and stream type volume;
4647    // this is trusted but lacks any synchronization or barrier so may be stale
4648    float v = mCachedVolume;
4649    vl *= v;
4650    vr *= v;
4651    // re-combine into U4.16
4652    vlr = (vr << 16) | (vl & 0xFFFF);
4653    // FIXME look at mute, pause, and stop flags
4654    return vlr;
4655}
4656
4657status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4658{
4659    if (mState == TERMINATED || mState == PAUSED ||
4660            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4661                                      (mState == STOPPED)))) {
4662        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4663              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4664        event->cancel();
4665        return INVALID_OPERATION;
4666    }
4667    TrackBase::setSyncEvent(event);
4668    return NO_ERROR;
4669}
4670
4671// timed audio tracks
4672
4673sp<AudioFlinger::PlaybackThread::TimedTrack>
4674AudioFlinger::PlaybackThread::TimedTrack::create(
4675            PlaybackThread *thread,
4676            const sp<Client>& client,
4677            audio_stream_type_t streamType,
4678            uint32_t sampleRate,
4679            audio_format_t format,
4680            uint32_t channelMask,
4681            int frameCount,
4682            const sp<IMemory>& sharedBuffer,
4683            int sessionId) {
4684    if (!client->reserveTimedTrack())
4685        return NULL;
4686
4687    return new TimedTrack(
4688        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4689        sharedBuffer, sessionId);
4690}
4691
4692AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4693            PlaybackThread *thread,
4694            const sp<Client>& client,
4695            audio_stream_type_t streamType,
4696            uint32_t sampleRate,
4697            audio_format_t format,
4698            uint32_t channelMask,
4699            int frameCount,
4700            const sp<IMemory>& sharedBuffer,
4701            int sessionId)
4702    : Track(thread, client, streamType, sampleRate, format, channelMask,
4703            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4704      mQueueHeadInFlight(false),
4705      mTrimQueueHeadOnRelease(false),
4706      mFramesPendingInQueue(0),
4707      mTimedSilenceBuffer(NULL),
4708      mTimedSilenceBufferSize(0),
4709      mTimedAudioOutputOnTime(false),
4710      mMediaTimeTransformValid(false)
4711{
4712    LocalClock lc;
4713    mLocalTimeFreq = lc.getLocalFreq();
4714
4715    mLocalTimeToSampleTransform.a_zero = 0;
4716    mLocalTimeToSampleTransform.b_zero = 0;
4717    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4718    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4719    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4720                            &mLocalTimeToSampleTransform.a_to_b_denom);
4721
4722    mMediaTimeToSampleTransform.a_zero = 0;
4723    mMediaTimeToSampleTransform.b_zero = 0;
4724    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4725    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4726    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4727                            &mMediaTimeToSampleTransform.a_to_b_denom);
4728}
4729
4730AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4731    mClient->releaseTimedTrack();
4732    delete [] mTimedSilenceBuffer;
4733}
4734
4735status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4736    size_t size, sp<IMemory>* buffer) {
4737
4738    Mutex::Autolock _l(mTimedBufferQueueLock);
4739
4740    trimTimedBufferQueue_l();
4741
4742    // lazily initialize the shared memory heap for timed buffers
4743    if (mTimedMemoryDealer == NULL) {
4744        const int kTimedBufferHeapSize = 512 << 10;
4745
4746        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4747                                              "AudioFlingerTimed");
4748        if (mTimedMemoryDealer == NULL)
4749            return NO_MEMORY;
4750    }
4751
4752    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4753    if (newBuffer == NULL) {
4754        newBuffer = mTimedMemoryDealer->allocate(size);
4755        if (newBuffer == NULL)
4756            return NO_MEMORY;
4757    }
4758
4759    *buffer = newBuffer;
4760    return NO_ERROR;
4761}
4762
4763// caller must hold mTimedBufferQueueLock
4764void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4765    int64_t mediaTimeNow;
4766    {
4767        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4768        if (!mMediaTimeTransformValid)
4769            return;
4770
4771        int64_t targetTimeNow;
4772        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4773            ? mCCHelper.getCommonTime(&targetTimeNow)
4774            : mCCHelper.getLocalTime(&targetTimeNow);
4775
4776        if (OK != res)
4777            return;
4778
4779        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4780                                                    &mediaTimeNow)) {
4781            return;
4782        }
4783    }
4784
4785    size_t trimEnd;
4786    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4787        int64_t bufEnd;
4788
4789        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4790            // We have a next buffer.  Just use its PTS as the PTS of the frame
4791            // following the last frame in this buffer.  If the stream is sparse
4792            // (ie, there are deliberate gaps left in the stream which should be
4793            // filled with silence by the TimedAudioTrack), then this can result
4794            // in one extra buffer being left un-trimmed when it could have
4795            // been.  In general, this is not typical, and we would rather
4796            // optimized away the TS calculation below for the more common case
4797            // where PTSes are contiguous.
4798            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4799        } else {
4800            // We have no next buffer.  Compute the PTS of the frame following
4801            // the last frame in this buffer by computing the duration of of
4802            // this frame in media time units and adding it to the PTS of the
4803            // buffer.
4804            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4805                               / mCblk->frameSize;
4806
4807            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4808                                                                &bufEnd)) {
4809                ALOGE("Failed to convert frame count of %lld to media time"
4810                      " duration" " (scale factor %d/%u) in %s",
4811                      frameCount,
4812                      mMediaTimeToSampleTransform.a_to_b_numer,
4813                      mMediaTimeToSampleTransform.a_to_b_denom,
4814                      __PRETTY_FUNCTION__);
4815                break;
4816            }
4817            bufEnd += mTimedBufferQueue[trimEnd].pts();
4818        }
4819
4820        if (bufEnd > mediaTimeNow)
4821            break;
4822
4823        // Is the buffer we want to use in the middle of a mix operation right
4824        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4825        // from the mixer which should be coming back shortly.
4826        if (!trimEnd && mQueueHeadInFlight) {
4827            mTrimQueueHeadOnRelease = true;
4828        }
4829    }
4830
4831    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4832    if (trimStart < trimEnd) {
4833        // Update the bookkeeping for framesReady()
4834        for (size_t i = trimStart; i < trimEnd; ++i) {
4835            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4836        }
4837
4838        // Now actually remove the buffers from the queue.
4839        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4840    }
4841}
4842
4843void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4844        const char* logTag) {
4845    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4846                "%s called (reason \"%s\"), but timed buffer queue has no"
4847                " elements to trim.", __FUNCTION__, logTag);
4848
4849    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4850    mTimedBufferQueue.removeAt(0);
4851}
4852
4853void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4854        const TimedBuffer& buf,
4855        const char* logTag) {
4856    uint32_t bufBytes        = buf.buffer()->size();
4857    uint32_t consumedAlready = buf.position();
4858
4859    ALOG_ASSERT(consumedAlready <= bufBytes,
4860                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4861                " only %u bytes long, but claims to have consumed %u"
4862                " bytes.  (update reason: \"%s\")",
4863                bufBytes, consumedAlready, logTag);
4864
4865    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4866    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4867                "Bad bookkeeping while updating frames pending.  Should have at"
4868                " least %u queued frames, but we think we have only %u.  (update"
4869                " reason: \"%s\")",
4870                bufFrames, mFramesPendingInQueue, logTag);
4871
4872    mFramesPendingInQueue -= bufFrames;
4873}
4874
4875status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4876    const sp<IMemory>& buffer, int64_t pts) {
4877
4878    {
4879        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4880        if (!mMediaTimeTransformValid)
4881            return INVALID_OPERATION;
4882    }
4883
4884    Mutex::Autolock _l(mTimedBufferQueueLock);
4885
4886    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4887    mFramesPendingInQueue += bufFrames;
4888    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4889
4890    return NO_ERROR;
4891}
4892
4893status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4894    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4895
4896    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4897           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4898           target);
4899
4900    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4901          target == TimedAudioTrack::COMMON_TIME)) {
4902        return BAD_VALUE;
4903    }
4904
4905    Mutex::Autolock lock(mMediaTimeTransformLock);
4906    mMediaTimeTransform = xform;
4907    mMediaTimeTransformTarget = target;
4908    mMediaTimeTransformValid = true;
4909
4910    return NO_ERROR;
4911}
4912
4913#define min(a, b) ((a) < (b) ? (a) : (b))
4914
4915// implementation of getNextBuffer for tracks whose buffers have timestamps
4916status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4917    AudioBufferProvider::Buffer* buffer, int64_t pts)
4918{
4919    if (pts == AudioBufferProvider::kInvalidPTS) {
4920        buffer->raw = 0;
4921        buffer->frameCount = 0;
4922        mTimedAudioOutputOnTime = false;
4923        return INVALID_OPERATION;
4924    }
4925
4926    Mutex::Autolock _l(mTimedBufferQueueLock);
4927
4928    ALOG_ASSERT(!mQueueHeadInFlight,
4929                "getNextBuffer called without releaseBuffer!");
4930
4931    while (true) {
4932
4933        // if we have no timed buffers, then fail
4934        if (mTimedBufferQueue.isEmpty()) {
4935            buffer->raw = 0;
4936            buffer->frameCount = 0;
4937            return NOT_ENOUGH_DATA;
4938        }
4939
4940        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4941
4942        // calculate the PTS of the head of the timed buffer queue expressed in
4943        // local time
4944        int64_t headLocalPTS;
4945        {
4946            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4947
4948            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4949
4950            if (mMediaTimeTransform.a_to_b_denom == 0) {
4951                // the transform represents a pause, so yield silence
4952                timedYieldSilence_l(buffer->frameCount, buffer);
4953                return NO_ERROR;
4954            }
4955
4956            int64_t transformedPTS;
4957            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4958                                                        &transformedPTS)) {
4959                // the transform failed.  this shouldn't happen, but if it does
4960                // then just drop this buffer
4961                ALOGW("timedGetNextBuffer transform failed");
4962                buffer->raw = 0;
4963                buffer->frameCount = 0;
4964                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4965                return NO_ERROR;
4966            }
4967
4968            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4969                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4970                                                          &headLocalPTS)) {
4971                    buffer->raw = 0;
4972                    buffer->frameCount = 0;
4973                    return INVALID_OPERATION;
4974                }
4975            } else {
4976                headLocalPTS = transformedPTS;
4977            }
4978        }
4979
4980        // adjust the head buffer's PTS to reflect the portion of the head buffer
4981        // that has already been consumed
4982        int64_t effectivePTS = headLocalPTS +
4983                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4984
4985        // Calculate the delta in samples between the head of the input buffer
4986        // queue and the start of the next output buffer that will be written.
4987        // If the transformation fails because of over or underflow, it means
4988        // that the sample's position in the output stream is so far out of
4989        // whack that it should just be dropped.
4990        int64_t sampleDelta;
4991        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4992            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4993            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4994                                       " mix");
4995            continue;
4996        }
4997        if (!mLocalTimeToSampleTransform.doForwardTransform(
4998                (effectivePTS - pts) << 32, &sampleDelta)) {
4999            ALOGV("*** too late during sample rate transform: dropped buffer");
5000            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5001            continue;
5002        }
5003
5004        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5005               " sampleDelta=[%d.%08x]",
5006               head.pts(), head.position(), pts,
5007               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5008                   + (sampleDelta >> 32)),
5009               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5010
5011        // if the delta between the ideal placement for the next input sample and
5012        // the current output position is within this threshold, then we will
5013        // concatenate the next input samples to the previous output
5014        const int64_t kSampleContinuityThreshold =
5015                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5016
5017        // if this is the first buffer of audio that we're emitting from this track
5018        // then it should be almost exactly on time.
5019        const int64_t kSampleStartupThreshold = 1LL << 32;
5020
5021        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5022           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5023            // the next input is close enough to being on time, so concatenate it
5024            // with the last output
5025            timedYieldSamples_l(buffer);
5026
5027            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5028                    head.position(), buffer->frameCount);
5029            return NO_ERROR;
5030        }
5031
5032        // Looks like our output is not on time.  Reset our on timed status.
5033        // Next time we mix samples from our input queue, then should be within
5034        // the StartupThreshold.
5035        mTimedAudioOutputOnTime = false;
5036        if (sampleDelta > 0) {
5037            // the gap between the current output position and the proper start of
5038            // the next input sample is too big, so fill it with silence
5039            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5040
5041            timedYieldSilence_l(framesUntilNextInput, buffer);
5042            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5043            return NO_ERROR;
5044        } else {
5045            // the next input sample is late
5046            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5047            size_t onTimeSamplePosition =
5048                    head.position() + lateFrames * mCblk->frameSize;
5049
5050            if (onTimeSamplePosition > head.buffer()->size()) {
5051                // all the remaining samples in the head are too late, so
5052                // drop it and move on
5053                ALOGV("*** too late: dropped buffer");
5054                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5055                continue;
5056            } else {
5057                // skip over the late samples
5058                head.setPosition(onTimeSamplePosition);
5059
5060                // yield the available samples
5061                timedYieldSamples_l(buffer);
5062
5063                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5064                return NO_ERROR;
5065            }
5066        }
5067    }
5068}
5069
5070// Yield samples from the timed buffer queue head up to the given output
5071// buffer's capacity.
5072//
5073// Caller must hold mTimedBufferQueueLock
5074void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5075    AudioBufferProvider::Buffer* buffer) {
5076
5077    const TimedBuffer& head = mTimedBufferQueue[0];
5078
5079    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5080                   head.position());
5081
5082    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5083                                 mCblk->frameSize);
5084    size_t framesRequested = buffer->frameCount;
5085    buffer->frameCount = min(framesLeftInHead, framesRequested);
5086
5087    mQueueHeadInFlight = true;
5088    mTimedAudioOutputOnTime = true;
5089}
5090
5091// Yield samples of silence up to the given output buffer's capacity
5092//
5093// Caller must hold mTimedBufferQueueLock
5094void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5095    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5096
5097    // lazily allocate a buffer filled with silence
5098    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5099        delete [] mTimedSilenceBuffer;
5100        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5101        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5102        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5103    }
5104
5105    buffer->raw = mTimedSilenceBuffer;
5106    size_t framesRequested = buffer->frameCount;
5107    buffer->frameCount = min(numFrames, framesRequested);
5108
5109    mTimedAudioOutputOnTime = false;
5110}
5111
5112// AudioBufferProvider interface
5113void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5114    AudioBufferProvider::Buffer* buffer) {
5115
5116    Mutex::Autolock _l(mTimedBufferQueueLock);
5117
5118    // If the buffer which was just released is part of the buffer at the head
5119    // of the queue, be sure to update the amt of the buffer which has been
5120    // consumed.  If the buffer being returned is not part of the head of the
5121    // queue, its either because the buffer is part of the silence buffer, or
5122    // because the head of the timed queue was trimmed after the mixer called
5123    // getNextBuffer but before the mixer called releaseBuffer.
5124    if (buffer->raw == mTimedSilenceBuffer) {
5125        ALOG_ASSERT(!mQueueHeadInFlight,
5126                    "Queue head in flight during release of silence buffer!");
5127        goto done;
5128    }
5129
5130    ALOG_ASSERT(mQueueHeadInFlight,
5131                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5132                " head in flight.");
5133
5134    if (mTimedBufferQueue.size()) {
5135        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5136
5137        void* start = head.buffer()->pointer();
5138        void* end   = reinterpret_cast<void*>(
5139                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5140                        + head.buffer()->size());
5141
5142        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5143                    "released buffer not within the head of the timed buffer"
5144                    " queue; qHead = [%p, %p], released buffer = %p",
5145                    start, end, buffer->raw);
5146
5147        head.setPosition(head.position() +
5148                (buffer->frameCount * mCblk->frameSize));
5149        mQueueHeadInFlight = false;
5150
5151        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5152                    "Bad bookkeeping during releaseBuffer!  Should have at"
5153                    " least %u queued frames, but we think we have only %u",
5154                    buffer->frameCount, mFramesPendingInQueue);
5155
5156        mFramesPendingInQueue -= buffer->frameCount;
5157
5158        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5159            || mTrimQueueHeadOnRelease) {
5160            trimTimedBufferQueueHead_l("releaseBuffer");
5161            mTrimQueueHeadOnRelease = false;
5162        }
5163    } else {
5164        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5165                  " buffers in the timed buffer queue");
5166    }
5167
5168done:
5169    buffer->raw = 0;
5170    buffer->frameCount = 0;
5171}
5172
5173size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5174    Mutex::Autolock _l(mTimedBufferQueueLock);
5175    return mFramesPendingInQueue;
5176}
5177
5178AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5179        : mPTS(0), mPosition(0) {}
5180
5181AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5182    const sp<IMemory>& buffer, int64_t pts)
5183        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5184
5185// ----------------------------------------------------------------------------
5186
5187// RecordTrack constructor must be called with AudioFlinger::mLock held
5188AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5189            RecordThread *thread,
5190            const sp<Client>& client,
5191            uint32_t sampleRate,
5192            audio_format_t format,
5193            uint32_t channelMask,
5194            int frameCount,
5195            int sessionId)
5196    :   TrackBase(thread, client, sampleRate, format,
5197                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5198        mOverflow(false)
5199{
5200    if (mCblk != NULL) {
5201        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5202        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5203            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5204        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5205            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5206        } else {
5207            mCblk->frameSize = sizeof(int8_t);
5208        }
5209    }
5210}
5211
5212AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5213{
5214    sp<ThreadBase> thread = mThread.promote();
5215    if (thread != 0) {
5216        AudioSystem::releaseInput(thread->id());
5217    }
5218}
5219
5220// AudioBufferProvider interface
5221status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5222{
5223    audio_track_cblk_t* cblk = this->cblk();
5224    uint32_t framesAvail;
5225    uint32_t framesReq = buffer->frameCount;
5226
5227    // Check if last stepServer failed, try to step now
5228    if (mStepServerFailed) {
5229        if (!step()) goto getNextBuffer_exit;
5230        ALOGV("stepServer recovered");
5231        mStepServerFailed = false;
5232    }
5233
5234    framesAvail = cblk->framesAvailable_l();
5235
5236    if (CC_LIKELY(framesAvail)) {
5237        uint32_t s = cblk->server;
5238        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5239
5240        if (framesReq > framesAvail) {
5241            framesReq = framesAvail;
5242        }
5243        if (framesReq > bufferEnd - s) {
5244            framesReq = bufferEnd - s;
5245        }
5246
5247        buffer->raw = getBuffer(s, framesReq);
5248        if (buffer->raw == NULL) goto getNextBuffer_exit;
5249
5250        buffer->frameCount = framesReq;
5251        return NO_ERROR;
5252    }
5253
5254getNextBuffer_exit:
5255    buffer->raw = NULL;
5256    buffer->frameCount = 0;
5257    return NOT_ENOUGH_DATA;
5258}
5259
5260status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5261                                                        int triggerSession)
5262{
5263    sp<ThreadBase> thread = mThread.promote();
5264    if (thread != 0) {
5265        RecordThread *recordThread = (RecordThread *)thread.get();
5266        return recordThread->start(this, event, triggerSession);
5267    } else {
5268        return BAD_VALUE;
5269    }
5270}
5271
5272void AudioFlinger::RecordThread::RecordTrack::stop()
5273{
5274    sp<ThreadBase> thread = mThread.promote();
5275    if (thread != 0) {
5276        RecordThread *recordThread = (RecordThread *)thread.get();
5277        recordThread->stop(this);
5278        TrackBase::reset();
5279        // Force overrun condition to avoid false overrun callback until first data is
5280        // read from buffer
5281        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5282    }
5283}
5284
5285void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5286{
5287    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5288            (mClient == 0) ? getpid_cached : mClient->pid(),
5289            mFormat,
5290            mChannelMask,
5291            mSessionId,
5292            mFrameCount,
5293            mState,
5294            mCblk->sampleRate,
5295            mCblk->server,
5296            mCblk->user);
5297}
5298
5299
5300// ----------------------------------------------------------------------------
5301
5302AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5303            PlaybackThread *playbackThread,
5304            DuplicatingThread *sourceThread,
5305            uint32_t sampleRate,
5306            audio_format_t format,
5307            uint32_t channelMask,
5308            int frameCount)
5309    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5310                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5311    mActive(false), mSourceThread(sourceThread)
5312{
5313
5314    if (mCblk != NULL) {
5315        mCblk->flags |= CBLK_DIRECTION_OUT;
5316        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5317        mOutBuffer.frameCount = 0;
5318        playbackThread->mTracks.add(this);
5319        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5320                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5321                mCblk, mBuffer, mCblk->buffers,
5322                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5323    } else {
5324        ALOGW("Error creating output track on thread %p", playbackThread);
5325    }
5326}
5327
5328AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5329{
5330    clearBufferQueue();
5331}
5332
5333status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5334                                                          int triggerSession)
5335{
5336    status_t status = Track::start(event, triggerSession);
5337    if (status != NO_ERROR) {
5338        return status;
5339    }
5340
5341    mActive = true;
5342    mRetryCount = 127;
5343    return status;
5344}
5345
5346void AudioFlinger::PlaybackThread::OutputTrack::stop()
5347{
5348    Track::stop();
5349    clearBufferQueue();
5350    mOutBuffer.frameCount = 0;
5351    mActive = false;
5352}
5353
5354bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5355{
5356    Buffer *pInBuffer;
5357    Buffer inBuffer;
5358    uint32_t channelCount = mChannelCount;
5359    bool outputBufferFull = false;
5360    inBuffer.frameCount = frames;
5361    inBuffer.i16 = data;
5362
5363    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5364
5365    if (!mActive && frames != 0) {
5366        start();
5367        sp<ThreadBase> thread = mThread.promote();
5368        if (thread != 0) {
5369            MixerThread *mixerThread = (MixerThread *)thread.get();
5370            if (mCblk->frameCount > frames){
5371                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5372                    uint32_t startFrames = (mCblk->frameCount - frames);
5373                    pInBuffer = new Buffer;
5374                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5375                    pInBuffer->frameCount = startFrames;
5376                    pInBuffer->i16 = pInBuffer->mBuffer;
5377                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5378                    mBufferQueue.add(pInBuffer);
5379                } else {
5380                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5381                }
5382            }
5383        }
5384    }
5385
5386    while (waitTimeLeftMs) {
5387        // First write pending buffers, then new data
5388        if (mBufferQueue.size()) {
5389            pInBuffer = mBufferQueue.itemAt(0);
5390        } else {
5391            pInBuffer = &inBuffer;
5392        }
5393
5394        if (pInBuffer->frameCount == 0) {
5395            break;
5396        }
5397
5398        if (mOutBuffer.frameCount == 0) {
5399            mOutBuffer.frameCount = pInBuffer->frameCount;
5400            nsecs_t startTime = systemTime();
5401            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5402                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5403                outputBufferFull = true;
5404                break;
5405            }
5406            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5407            if (waitTimeLeftMs >= waitTimeMs) {
5408                waitTimeLeftMs -= waitTimeMs;
5409            } else {
5410                waitTimeLeftMs = 0;
5411            }
5412        }
5413
5414        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5415        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5416        mCblk->stepUser(outFrames);
5417        pInBuffer->frameCount -= outFrames;
5418        pInBuffer->i16 += outFrames * channelCount;
5419        mOutBuffer.frameCount -= outFrames;
5420        mOutBuffer.i16 += outFrames * channelCount;
5421
5422        if (pInBuffer->frameCount == 0) {
5423            if (mBufferQueue.size()) {
5424                mBufferQueue.removeAt(0);
5425                delete [] pInBuffer->mBuffer;
5426                delete pInBuffer;
5427                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5428            } else {
5429                break;
5430            }
5431        }
5432    }
5433
5434    // If we could not write all frames, allocate a buffer and queue it for next time.
5435    if (inBuffer.frameCount) {
5436        sp<ThreadBase> thread = mThread.promote();
5437        if (thread != 0 && !thread->standby()) {
5438            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5439                pInBuffer = new Buffer;
5440                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5441                pInBuffer->frameCount = inBuffer.frameCount;
5442                pInBuffer->i16 = pInBuffer->mBuffer;
5443                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5444                mBufferQueue.add(pInBuffer);
5445                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5446            } else {
5447                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5448            }
5449        }
5450    }
5451
5452    // Calling write() with a 0 length buffer, means that no more data will be written:
5453    // If no more buffers are pending, fill output track buffer to make sure it is started
5454    // by output mixer.
5455    if (frames == 0 && mBufferQueue.size() == 0) {
5456        if (mCblk->user < mCblk->frameCount) {
5457            frames = mCblk->frameCount - mCblk->user;
5458            pInBuffer = new Buffer;
5459            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5460            pInBuffer->frameCount = frames;
5461            pInBuffer->i16 = pInBuffer->mBuffer;
5462            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5463            mBufferQueue.add(pInBuffer);
5464        } else if (mActive) {
5465            stop();
5466        }
5467    }
5468
5469    return outputBufferFull;
5470}
5471
5472status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5473{
5474    int active;
5475    status_t result;
5476    audio_track_cblk_t* cblk = mCblk;
5477    uint32_t framesReq = buffer->frameCount;
5478
5479//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5480    buffer->frameCount  = 0;
5481
5482    uint32_t framesAvail = cblk->framesAvailable();
5483
5484
5485    if (framesAvail == 0) {
5486        Mutex::Autolock _l(cblk->lock);
5487        goto start_loop_here;
5488        while (framesAvail == 0) {
5489            active = mActive;
5490            if (CC_UNLIKELY(!active)) {
5491                ALOGV("Not active and NO_MORE_BUFFERS");
5492                return NO_MORE_BUFFERS;
5493            }
5494            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5495            if (result != NO_ERROR) {
5496                return NO_MORE_BUFFERS;
5497            }
5498            // read the server count again
5499        start_loop_here:
5500            framesAvail = cblk->framesAvailable_l();
5501        }
5502    }
5503
5504//    if (framesAvail < framesReq) {
5505//        return NO_MORE_BUFFERS;
5506//    }
5507
5508    if (framesReq > framesAvail) {
5509        framesReq = framesAvail;
5510    }
5511
5512    uint32_t u = cblk->user;
5513    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5514
5515    if (framesReq > bufferEnd - u) {
5516        framesReq = bufferEnd - u;
5517    }
5518
5519    buffer->frameCount  = framesReq;
5520    buffer->raw         = (void *)cblk->buffer(u);
5521    return NO_ERROR;
5522}
5523
5524
5525void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5526{
5527    size_t size = mBufferQueue.size();
5528
5529    for (size_t i = 0; i < size; i++) {
5530        Buffer *pBuffer = mBufferQueue.itemAt(i);
5531        delete [] pBuffer->mBuffer;
5532        delete pBuffer;
5533    }
5534    mBufferQueue.clear();
5535}
5536
5537// ----------------------------------------------------------------------------
5538
5539AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5540    :   RefBase(),
5541        mAudioFlinger(audioFlinger),
5542        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5543        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5544        mPid(pid),
5545        mTimedTrackCount(0)
5546{
5547    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5548}
5549
5550// Client destructor must be called with AudioFlinger::mLock held
5551AudioFlinger::Client::~Client()
5552{
5553    mAudioFlinger->removeClient_l(mPid);
5554}
5555
5556sp<MemoryDealer> AudioFlinger::Client::heap() const
5557{
5558    return mMemoryDealer;
5559}
5560
5561// Reserve one of the limited slots for a timed audio track associated
5562// with this client
5563bool AudioFlinger::Client::reserveTimedTrack()
5564{
5565    const int kMaxTimedTracksPerClient = 4;
5566
5567    Mutex::Autolock _l(mTimedTrackLock);
5568
5569    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5570        ALOGW("can not create timed track - pid %d has exceeded the limit",
5571             mPid);
5572        return false;
5573    }
5574
5575    mTimedTrackCount++;
5576    return true;
5577}
5578
5579// Release a slot for a timed audio track
5580void AudioFlinger::Client::releaseTimedTrack()
5581{
5582    Mutex::Autolock _l(mTimedTrackLock);
5583    mTimedTrackCount--;
5584}
5585
5586// ----------------------------------------------------------------------------
5587
5588AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5589                                                     const sp<IAudioFlingerClient>& client,
5590                                                     pid_t pid)
5591    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5592{
5593}
5594
5595AudioFlinger::NotificationClient::~NotificationClient()
5596{
5597}
5598
5599void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5600{
5601    sp<NotificationClient> keep(this);
5602    mAudioFlinger->removeNotificationClient(mPid);
5603}
5604
5605// ----------------------------------------------------------------------------
5606
5607AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5608    : BnAudioTrack(),
5609      mTrack(track)
5610{
5611}
5612
5613AudioFlinger::TrackHandle::~TrackHandle() {
5614    // just stop the track on deletion, associated resources
5615    // will be freed from the main thread once all pending buffers have
5616    // been played. Unless it's not in the active track list, in which
5617    // case we free everything now...
5618    mTrack->destroy();
5619}
5620
5621sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5622    return mTrack->getCblk();
5623}
5624
5625status_t AudioFlinger::TrackHandle::start() {
5626    return mTrack->start();
5627}
5628
5629void AudioFlinger::TrackHandle::stop() {
5630    mTrack->stop();
5631}
5632
5633void AudioFlinger::TrackHandle::flush() {
5634    mTrack->flush();
5635}
5636
5637void AudioFlinger::TrackHandle::mute(bool e) {
5638    mTrack->mute(e);
5639}
5640
5641void AudioFlinger::TrackHandle::pause() {
5642    mTrack->pause();
5643}
5644
5645status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5646{
5647    return mTrack->attachAuxEffect(EffectId);
5648}
5649
5650status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5651                                                         sp<IMemory>* buffer) {
5652    if (!mTrack->isTimedTrack())
5653        return INVALID_OPERATION;
5654
5655    PlaybackThread::TimedTrack* tt =
5656            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5657    return tt->allocateTimedBuffer(size, buffer);
5658}
5659
5660status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5661                                                     int64_t pts) {
5662    if (!mTrack->isTimedTrack())
5663        return INVALID_OPERATION;
5664
5665    PlaybackThread::TimedTrack* tt =
5666            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5667    return tt->queueTimedBuffer(buffer, pts);
5668}
5669
5670status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5671    const LinearTransform& xform, int target) {
5672
5673    if (!mTrack->isTimedTrack())
5674        return INVALID_OPERATION;
5675
5676    PlaybackThread::TimedTrack* tt =
5677            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5678    return tt->setMediaTimeTransform(
5679        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5680}
5681
5682status_t AudioFlinger::TrackHandle::onTransact(
5683    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5684{
5685    return BnAudioTrack::onTransact(code, data, reply, flags);
5686}
5687
5688// ----------------------------------------------------------------------------
5689
5690sp<IAudioRecord> AudioFlinger::openRecord(
5691        pid_t pid,
5692        audio_io_handle_t input,
5693        uint32_t sampleRate,
5694        audio_format_t format,
5695        uint32_t channelMask,
5696        int frameCount,
5697        IAudioFlinger::track_flags_t flags,
5698        int *sessionId,
5699        status_t *status)
5700{
5701    sp<RecordThread::RecordTrack> recordTrack;
5702    sp<RecordHandle> recordHandle;
5703    sp<Client> client;
5704    status_t lStatus;
5705    RecordThread *thread;
5706    size_t inFrameCount;
5707    int lSessionId;
5708
5709    // check calling permissions
5710    if (!recordingAllowed()) {
5711        lStatus = PERMISSION_DENIED;
5712        goto Exit;
5713    }
5714
5715    // add client to list
5716    { // scope for mLock
5717        Mutex::Autolock _l(mLock);
5718        thread = checkRecordThread_l(input);
5719        if (thread == NULL) {
5720            lStatus = BAD_VALUE;
5721            goto Exit;
5722        }
5723
5724        client = registerPid_l(pid);
5725
5726        // If no audio session id is provided, create one here
5727        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5728            lSessionId = *sessionId;
5729        } else {
5730            lSessionId = nextUniqueId();
5731            if (sessionId != NULL) {
5732                *sessionId = lSessionId;
5733            }
5734        }
5735        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5736        recordTrack = thread->createRecordTrack_l(client,
5737                                                sampleRate,
5738                                                format,
5739                                                channelMask,
5740                                                frameCount,
5741                                                lSessionId,
5742                                                &lStatus);
5743    }
5744    if (lStatus != NO_ERROR) {
5745        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5746        // destructor is called by the TrackBase destructor with mLock held
5747        client.clear();
5748        recordTrack.clear();
5749        goto Exit;
5750    }
5751
5752    // return to handle to client
5753    recordHandle = new RecordHandle(recordTrack);
5754    lStatus = NO_ERROR;
5755
5756Exit:
5757    if (status) {
5758        *status = lStatus;
5759    }
5760    return recordHandle;
5761}
5762
5763// ----------------------------------------------------------------------------
5764
5765AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5766    : BnAudioRecord(),
5767    mRecordTrack(recordTrack)
5768{
5769}
5770
5771AudioFlinger::RecordHandle::~RecordHandle() {
5772    stop();
5773}
5774
5775sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5776    return mRecordTrack->getCblk();
5777}
5778
5779status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5780    ALOGV("RecordHandle::start()");
5781    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5782}
5783
5784void AudioFlinger::RecordHandle::stop() {
5785    ALOGV("RecordHandle::stop()");
5786    mRecordTrack->stop();
5787}
5788
5789status_t AudioFlinger::RecordHandle::onTransact(
5790    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5791{
5792    return BnAudioRecord::onTransact(code, data, reply, flags);
5793}
5794
5795// ----------------------------------------------------------------------------
5796
5797AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5798                                         AudioStreamIn *input,
5799                                         uint32_t sampleRate,
5800                                         uint32_t channels,
5801                                         audio_io_handle_t id,
5802                                         uint32_t device) :
5803    ThreadBase(audioFlinger, id, device, RECORD),
5804    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5805    // mRsmpInIndex and mInputBytes set by readInputParameters()
5806    mReqChannelCount(popcount(channels)),
5807    mReqSampleRate(sampleRate)
5808    // mBytesRead is only meaningful while active, and so is cleared in start()
5809    // (but might be better to also clear here for dump?)
5810{
5811    snprintf(mName, kNameLength, "AudioIn_%X", id);
5812
5813    readInputParameters();
5814}
5815
5816
5817AudioFlinger::RecordThread::~RecordThread()
5818{
5819    delete[] mRsmpInBuffer;
5820    delete mResampler;
5821    delete[] mRsmpOutBuffer;
5822}
5823
5824void AudioFlinger::RecordThread::onFirstRef()
5825{
5826    run(mName, PRIORITY_URGENT_AUDIO);
5827}
5828
5829status_t AudioFlinger::RecordThread::readyToRun()
5830{
5831    status_t status = initCheck();
5832    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5833    return status;
5834}
5835
5836bool AudioFlinger::RecordThread::threadLoop()
5837{
5838    AudioBufferProvider::Buffer buffer;
5839    sp<RecordTrack> activeTrack;
5840    Vector< sp<EffectChain> > effectChains;
5841
5842    nsecs_t lastWarning = 0;
5843
5844    acquireWakeLock();
5845
5846    // start recording
5847    while (!exitPending()) {
5848
5849        processConfigEvents();
5850
5851        { // scope for mLock
5852            Mutex::Autolock _l(mLock);
5853            checkForNewParameters_l();
5854            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5855                if (!mStandby) {
5856                    mInput->stream->common.standby(&mInput->stream->common);
5857                    mStandby = true;
5858                }
5859
5860                if (exitPending()) break;
5861
5862                releaseWakeLock_l();
5863                ALOGV("RecordThread: loop stopping");
5864                // go to sleep
5865                mWaitWorkCV.wait(mLock);
5866                ALOGV("RecordThread: loop starting");
5867                acquireWakeLock_l();
5868                continue;
5869            }
5870            if (mActiveTrack != 0) {
5871                if (mActiveTrack->mState == TrackBase::PAUSING) {
5872                    if (!mStandby) {
5873                        mInput->stream->common.standby(&mInput->stream->common);
5874                        mStandby = true;
5875                    }
5876                    mActiveTrack.clear();
5877                    mStartStopCond.broadcast();
5878                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5879                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5880                        mActiveTrack.clear();
5881                        mStartStopCond.broadcast();
5882                    } else if (mBytesRead != 0) {
5883                        // record start succeeds only if first read from audio input
5884                        // succeeds
5885                        if (mBytesRead > 0) {
5886                            mActiveTrack->mState = TrackBase::ACTIVE;
5887                        } else {
5888                            mActiveTrack.clear();
5889                        }
5890                        mStartStopCond.broadcast();
5891                    }
5892                    mStandby = false;
5893                }
5894            }
5895            lockEffectChains_l(effectChains);
5896        }
5897
5898        if (mActiveTrack != 0) {
5899            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5900                mActiveTrack->mState != TrackBase::RESUMING) {
5901                unlockEffectChains(effectChains);
5902                usleep(kRecordThreadSleepUs);
5903                continue;
5904            }
5905            for (size_t i = 0; i < effectChains.size(); i ++) {
5906                effectChains[i]->process_l();
5907            }
5908
5909            buffer.frameCount = mFrameCount;
5910            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5911                size_t framesOut = buffer.frameCount;
5912                if (mResampler == NULL) {
5913                    // no resampling
5914                    while (framesOut) {
5915                        size_t framesIn = mFrameCount - mRsmpInIndex;
5916                        if (framesIn) {
5917                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5918                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5919                            if (framesIn > framesOut)
5920                                framesIn = framesOut;
5921                            mRsmpInIndex += framesIn;
5922                            framesOut -= framesIn;
5923                            if ((int)mChannelCount == mReqChannelCount ||
5924                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5925                                memcpy(dst, src, framesIn * mFrameSize);
5926                            } else {
5927                                int16_t *src16 = (int16_t *)src;
5928                                int16_t *dst16 = (int16_t *)dst;
5929                                if (mChannelCount == 1) {
5930                                    while (framesIn--) {
5931                                        *dst16++ = *src16;
5932                                        *dst16++ = *src16++;
5933                                    }
5934                                } else {
5935                                    while (framesIn--) {
5936                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5937                                        src16 += 2;
5938                                    }
5939                                }
5940                            }
5941                        }
5942                        if (framesOut && mFrameCount == mRsmpInIndex) {
5943                            if (framesOut == mFrameCount &&
5944                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5945                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5946                                framesOut = 0;
5947                            } else {
5948                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5949                                mRsmpInIndex = 0;
5950                            }
5951                            if (mBytesRead < 0) {
5952                                ALOGE("Error reading audio input");
5953                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5954                                    // Force input into standby so that it tries to
5955                                    // recover at next read attempt
5956                                    mInput->stream->common.standby(&mInput->stream->common);
5957                                    usleep(kRecordThreadSleepUs);
5958                                }
5959                                mRsmpInIndex = mFrameCount;
5960                                framesOut = 0;
5961                                buffer.frameCount = 0;
5962                            }
5963                        }
5964                    }
5965                } else {
5966                    // resampling
5967
5968                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5969                    // alter output frame count as if we were expecting stereo samples
5970                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5971                        framesOut >>= 1;
5972                    }
5973                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5974                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5975                    // are 32 bit aligned which should be always true.
5976                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5977                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5978                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5979                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5980                        int16_t *dst = buffer.i16;
5981                        while (framesOut--) {
5982                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5983                            src += 2;
5984                        }
5985                    } else {
5986                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5987                    }
5988
5989                }
5990                if (mFramestoDrop == 0) {
5991                    mActiveTrack->releaseBuffer(&buffer);
5992                } else {
5993                    if (mFramestoDrop > 0) {
5994                        mFramestoDrop -= buffer.frameCount;
5995                        if (mFramestoDrop <= 0) {
5996                            clearSyncStartEvent();
5997                        }
5998                    } else {
5999                        mFramestoDrop += buffer.frameCount;
6000                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6001                                mSyncStartEvent->isCancelled()) {
6002                            ALOGW("Synced record %s, session %d, trigger session %d",
6003                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6004                                  mActiveTrack->sessionId(),
6005                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6006                            clearSyncStartEvent();
6007                        }
6008                    }
6009                }
6010                mActiveTrack->overflow();
6011            }
6012            // client isn't retrieving buffers fast enough
6013            else {
6014                if (!mActiveTrack->setOverflow()) {
6015                    nsecs_t now = systemTime();
6016                    if ((now - lastWarning) > kWarningThrottleNs) {
6017                        ALOGW("RecordThread: buffer overflow");
6018                        lastWarning = now;
6019                    }
6020                }
6021                // Release the processor for a while before asking for a new buffer.
6022                // This will give the application more chance to read from the buffer and
6023                // clear the overflow.
6024                usleep(kRecordThreadSleepUs);
6025            }
6026        }
6027        // enable changes in effect chain
6028        unlockEffectChains(effectChains);
6029        effectChains.clear();
6030    }
6031
6032    if (!mStandby) {
6033        mInput->stream->common.standby(&mInput->stream->common);
6034    }
6035    mActiveTrack.clear();
6036
6037    mStartStopCond.broadcast();
6038
6039    releaseWakeLock();
6040
6041    ALOGV("RecordThread %p exiting", this);
6042    return false;
6043}
6044
6045
6046sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6047        const sp<AudioFlinger::Client>& client,
6048        uint32_t sampleRate,
6049        audio_format_t format,
6050        int channelMask,
6051        int frameCount,
6052        int sessionId,
6053        status_t *status)
6054{
6055    sp<RecordTrack> track;
6056    status_t lStatus;
6057
6058    lStatus = initCheck();
6059    if (lStatus != NO_ERROR) {
6060        ALOGE("Audio driver not initialized.");
6061        goto Exit;
6062    }
6063
6064    { // scope for mLock
6065        Mutex::Autolock _l(mLock);
6066
6067        track = new RecordTrack(this, client, sampleRate,
6068                      format, channelMask, frameCount, sessionId);
6069
6070        if (track->getCblk() == 0) {
6071            lStatus = NO_MEMORY;
6072            goto Exit;
6073        }
6074
6075        mTrack = track.get();
6076        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6077        bool suspend = audio_is_bluetooth_sco_device(
6078                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6079        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6080        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6081    }
6082    lStatus = NO_ERROR;
6083
6084Exit:
6085    if (status) {
6086        *status = lStatus;
6087    }
6088    return track;
6089}
6090
6091status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6092                                           AudioSystem::sync_event_t event,
6093                                           int triggerSession)
6094{
6095    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6096    sp<ThreadBase> strongMe = this;
6097    status_t status = NO_ERROR;
6098
6099    if (event == AudioSystem::SYNC_EVENT_NONE) {
6100        clearSyncStartEvent();
6101    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6102        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6103                                       triggerSession,
6104                                       recordTrack->sessionId(),
6105                                       syncStartEventCallback,
6106                                       this);
6107        // Sync event can be cancelled by the trigger session if the track is not in a
6108        // compatible state in which case we start record immediately
6109        if (mSyncStartEvent->isCancelled()) {
6110            clearSyncStartEvent();
6111        } else {
6112            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6113            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6114        }
6115    }
6116
6117    {
6118        AutoMutex lock(mLock);
6119        if (mActiveTrack != 0) {
6120            if (recordTrack != mActiveTrack.get()) {
6121                status = -EBUSY;
6122            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6123                mActiveTrack->mState = TrackBase::ACTIVE;
6124            }
6125            return status;
6126        }
6127
6128        recordTrack->mState = TrackBase::IDLE;
6129        mActiveTrack = recordTrack;
6130        mLock.unlock();
6131        status_t status = AudioSystem::startInput(mId);
6132        mLock.lock();
6133        if (status != NO_ERROR) {
6134            mActiveTrack.clear();
6135            clearSyncStartEvent();
6136            return status;
6137        }
6138        mRsmpInIndex = mFrameCount;
6139        mBytesRead = 0;
6140        if (mResampler != NULL) {
6141            mResampler->reset();
6142        }
6143        mActiveTrack->mState = TrackBase::RESUMING;
6144        // signal thread to start
6145        ALOGV("Signal record thread");
6146        mWaitWorkCV.signal();
6147        // do not wait for mStartStopCond if exiting
6148        if (exitPending()) {
6149            mActiveTrack.clear();
6150            status = INVALID_OPERATION;
6151            goto startError;
6152        }
6153        mStartStopCond.wait(mLock);
6154        if (mActiveTrack == 0) {
6155            ALOGV("Record failed to start");
6156            status = BAD_VALUE;
6157            goto startError;
6158        }
6159        ALOGV("Record started OK");
6160        return status;
6161    }
6162startError:
6163    AudioSystem::stopInput(mId);
6164    clearSyncStartEvent();
6165    return status;
6166}
6167
6168void AudioFlinger::RecordThread::clearSyncStartEvent()
6169{
6170    if (mSyncStartEvent != 0) {
6171        mSyncStartEvent->cancel();
6172    }
6173    mSyncStartEvent.clear();
6174    mFramestoDrop = 0;
6175}
6176
6177void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6178{
6179    sp<SyncEvent> strongEvent = event.promote();
6180
6181    if (strongEvent != 0) {
6182        RecordThread *me = (RecordThread *)strongEvent->cookie();
6183        me->handleSyncStartEvent(strongEvent);
6184    }
6185}
6186
6187void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6188{
6189    if (event == mSyncStartEvent) {
6190        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6191        // from audio HAL
6192        mFramestoDrop = mFrameCount * 2;
6193    }
6194}
6195
6196void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6197    ALOGV("RecordThread::stop");
6198    sp<ThreadBase> strongMe = this;
6199    {
6200        AutoMutex lock(mLock);
6201        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6202            mActiveTrack->mState = TrackBase::PAUSING;
6203            // do not wait for mStartStopCond if exiting
6204            if (exitPending()) {
6205                return;
6206            }
6207            mStartStopCond.wait(mLock);
6208            // if we have been restarted, recordTrack == mActiveTrack.get() here
6209            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6210                mLock.unlock();
6211                AudioSystem::stopInput(mId);
6212                mLock.lock();
6213                ALOGV("Record stopped OK");
6214            }
6215        }
6216    }
6217}
6218
6219bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6220{
6221    return false;
6222}
6223
6224status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6225{
6226    if (!isValidSyncEvent(event)) {
6227        return BAD_VALUE;
6228    }
6229
6230    Mutex::Autolock _l(mLock);
6231
6232    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6233        mTrack->setSyncEvent(event);
6234        return NO_ERROR;
6235    }
6236    return NAME_NOT_FOUND;
6237}
6238
6239status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6240{
6241    const size_t SIZE = 256;
6242    char buffer[SIZE];
6243    String8 result;
6244
6245    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6246    result.append(buffer);
6247
6248    if (mActiveTrack != 0) {
6249        result.append("Active Track:\n");
6250        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6251        mActiveTrack->dump(buffer, SIZE);
6252        result.append(buffer);
6253
6254        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6255        result.append(buffer);
6256        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6257        result.append(buffer);
6258        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6259        result.append(buffer);
6260        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6261        result.append(buffer);
6262        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6263        result.append(buffer);
6264
6265
6266    } else {
6267        result.append("No record client\n");
6268    }
6269    write(fd, result.string(), result.size());
6270
6271    dumpBase(fd, args);
6272    dumpEffectChains(fd, args);
6273
6274    return NO_ERROR;
6275}
6276
6277// AudioBufferProvider interface
6278status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6279{
6280    size_t framesReq = buffer->frameCount;
6281    size_t framesReady = mFrameCount - mRsmpInIndex;
6282    int channelCount;
6283
6284    if (framesReady == 0) {
6285        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6286        if (mBytesRead < 0) {
6287            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6288            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6289                // Force input into standby so that it tries to
6290                // recover at next read attempt
6291                mInput->stream->common.standby(&mInput->stream->common);
6292                usleep(kRecordThreadSleepUs);
6293            }
6294            buffer->raw = NULL;
6295            buffer->frameCount = 0;
6296            return NOT_ENOUGH_DATA;
6297        }
6298        mRsmpInIndex = 0;
6299        framesReady = mFrameCount;
6300    }
6301
6302    if (framesReq > framesReady) {
6303        framesReq = framesReady;
6304    }
6305
6306    if (mChannelCount == 1 && mReqChannelCount == 2) {
6307        channelCount = 1;
6308    } else {
6309        channelCount = 2;
6310    }
6311    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6312    buffer->frameCount = framesReq;
6313    return NO_ERROR;
6314}
6315
6316// AudioBufferProvider interface
6317void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6318{
6319    mRsmpInIndex += buffer->frameCount;
6320    buffer->frameCount = 0;
6321}
6322
6323bool AudioFlinger::RecordThread::checkForNewParameters_l()
6324{
6325    bool reconfig = false;
6326
6327    while (!mNewParameters.isEmpty()) {
6328        status_t status = NO_ERROR;
6329        String8 keyValuePair = mNewParameters[0];
6330        AudioParameter param = AudioParameter(keyValuePair);
6331        int value;
6332        audio_format_t reqFormat = mFormat;
6333        int reqSamplingRate = mReqSampleRate;
6334        int reqChannelCount = mReqChannelCount;
6335
6336        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6337            reqSamplingRate = value;
6338            reconfig = true;
6339        }
6340        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6341            reqFormat = (audio_format_t) value;
6342            reconfig = true;
6343        }
6344        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6345            reqChannelCount = popcount(value);
6346            reconfig = true;
6347        }
6348        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6349            // do not accept frame count changes if tracks are open as the track buffer
6350            // size depends on frame count and correct behavior would not be guaranteed
6351            // if frame count is changed after track creation
6352            if (mActiveTrack != 0) {
6353                status = INVALID_OPERATION;
6354            } else {
6355                reconfig = true;
6356            }
6357        }
6358        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6359            // forward device change to effects that have requested to be
6360            // aware of attached audio device.
6361            for (size_t i = 0; i < mEffectChains.size(); i++) {
6362                mEffectChains[i]->setDevice_l(value);
6363            }
6364            // store input device and output device but do not forward output device to audio HAL.
6365            // Note that status is ignored by the caller for output device
6366            // (see AudioFlinger::setParameters()
6367            if (value & AUDIO_DEVICE_OUT_ALL) {
6368                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6369                status = BAD_VALUE;
6370            } else {
6371                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6372                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6373                if (mTrack != NULL) {
6374                    bool suspend = audio_is_bluetooth_sco_device(
6375                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6376                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6377                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6378                }
6379            }
6380            mDevice |= (uint32_t)value;
6381        }
6382        if (status == NO_ERROR) {
6383            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6384            if (status == INVALID_OPERATION) {
6385                mInput->stream->common.standby(&mInput->stream->common);
6386                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6387                        keyValuePair.string());
6388            }
6389            if (reconfig) {
6390                if (status == BAD_VALUE &&
6391                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6392                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6393                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6394                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6395                    (reqChannelCount <= FCC_2)) {
6396                    status = NO_ERROR;
6397                }
6398                if (status == NO_ERROR) {
6399                    readInputParameters();
6400                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6401                }
6402            }
6403        }
6404
6405        mNewParameters.removeAt(0);
6406
6407        mParamStatus = status;
6408        mParamCond.signal();
6409        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6410        // already timed out waiting for the status and will never signal the condition.
6411        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6412    }
6413    return reconfig;
6414}
6415
6416String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6417{
6418    char *s;
6419    String8 out_s8 = String8();
6420
6421    Mutex::Autolock _l(mLock);
6422    if (initCheck() != NO_ERROR) {
6423        return out_s8;
6424    }
6425
6426    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6427    out_s8 = String8(s);
6428    free(s);
6429    return out_s8;
6430}
6431
6432void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6433    AudioSystem::OutputDescriptor desc;
6434    void *param2 = NULL;
6435
6436    switch (event) {
6437    case AudioSystem::INPUT_OPENED:
6438    case AudioSystem::INPUT_CONFIG_CHANGED:
6439        desc.channels = mChannelMask;
6440        desc.samplingRate = mSampleRate;
6441        desc.format = mFormat;
6442        desc.frameCount = mFrameCount;
6443        desc.latency = 0;
6444        param2 = &desc;
6445        break;
6446
6447    case AudioSystem::INPUT_CLOSED:
6448    default:
6449        break;
6450    }
6451    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6452}
6453
6454void AudioFlinger::RecordThread::readInputParameters()
6455{
6456    delete mRsmpInBuffer;
6457    // mRsmpInBuffer is always assigned a new[] below
6458    delete mRsmpOutBuffer;
6459    mRsmpOutBuffer = NULL;
6460    delete mResampler;
6461    mResampler = NULL;
6462
6463    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6464    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6465    mChannelCount = (uint16_t)popcount(mChannelMask);
6466    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6467    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6468    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6469    mFrameCount = mInputBytes / mFrameSize;
6470    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6471    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6472
6473    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6474    {
6475        int channelCount;
6476        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6477        // stereo to mono post process as the resampler always outputs stereo.
6478        if (mChannelCount == 1 && mReqChannelCount == 2) {
6479            channelCount = 1;
6480        } else {
6481            channelCount = 2;
6482        }
6483        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6484        mResampler->setSampleRate(mSampleRate);
6485        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6486        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6487
6488        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6489        if (mChannelCount == 1 && mReqChannelCount == 1) {
6490            mFrameCount >>= 1;
6491        }
6492
6493    }
6494    mRsmpInIndex = mFrameCount;
6495}
6496
6497unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6498{
6499    Mutex::Autolock _l(mLock);
6500    if (initCheck() != NO_ERROR) {
6501        return 0;
6502    }
6503
6504    return mInput->stream->get_input_frames_lost(mInput->stream);
6505}
6506
6507uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6508{
6509    Mutex::Autolock _l(mLock);
6510    uint32_t result = 0;
6511    if (getEffectChain_l(sessionId) != 0) {
6512        result = EFFECT_SESSION;
6513    }
6514
6515    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6516        result |= TRACK_SESSION;
6517    }
6518
6519    return result;
6520}
6521
6522AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6523{
6524    Mutex::Autolock _l(mLock);
6525    return mTrack;
6526}
6527
6528AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6529{
6530    Mutex::Autolock _l(mLock);
6531    return mInput;
6532}
6533
6534AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6535{
6536    Mutex::Autolock _l(mLock);
6537    AudioStreamIn *input = mInput;
6538    mInput = NULL;
6539    return input;
6540}
6541
6542// this method must always be called either with ThreadBase mLock held or inside the thread loop
6543audio_stream_t* AudioFlinger::RecordThread::stream() const
6544{
6545    if (mInput == NULL) {
6546        return NULL;
6547    }
6548    return &mInput->stream->common;
6549}
6550
6551
6552// ----------------------------------------------------------------------------
6553
6554audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6555{
6556    if (!settingsAllowed()) {
6557        return 0;
6558    }
6559    Mutex::Autolock _l(mLock);
6560    return loadHwModule_l(name);
6561}
6562
6563// loadHwModule_l() must be called with AudioFlinger::mLock held
6564audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6565{
6566    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6567        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6568            ALOGW("loadHwModule() module %s already loaded", name);
6569            return mAudioHwDevs.keyAt(i);
6570        }
6571    }
6572
6573    audio_hw_device_t *dev;
6574
6575    int rc = load_audio_interface(name, &dev);
6576    if (rc) {
6577        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6578        return 0;
6579    }
6580
6581    mHardwareStatus = AUDIO_HW_INIT;
6582    rc = dev->init_check(dev);
6583    mHardwareStatus = AUDIO_HW_IDLE;
6584    if (rc) {
6585        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6586        return 0;
6587    }
6588
6589    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6590        (NULL != dev->set_master_volume)) {
6591        AutoMutex lock(mHardwareLock);
6592        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6593        dev->set_master_volume(dev, mMasterVolume);
6594        mHardwareStatus = AUDIO_HW_IDLE;
6595    }
6596
6597    audio_module_handle_t handle = nextUniqueId();
6598    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6599
6600    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6601          name, dev->common.module->name, dev->common.module->id, handle);
6602
6603    return handle;
6604
6605}
6606
6607audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6608                                           audio_devices_t *pDevices,
6609                                           uint32_t *pSamplingRate,
6610                                           audio_format_t *pFormat,
6611                                           audio_channel_mask_t *pChannelMask,
6612                                           uint32_t *pLatencyMs,
6613                                           audio_output_flags_t flags)
6614{
6615    status_t status;
6616    PlaybackThread *thread = NULL;
6617    struct audio_config config = {
6618        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6619        channel_mask: pChannelMask ? *pChannelMask : 0,
6620        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6621    };
6622    audio_stream_out_t *outStream = NULL;
6623    audio_hw_device_t *outHwDev;
6624
6625    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6626              module,
6627              (pDevices != NULL) ? (int)*pDevices : 0,
6628              config.sample_rate,
6629              config.format,
6630              config.channel_mask,
6631              flags);
6632
6633    if (pDevices == NULL || *pDevices == 0) {
6634        return 0;
6635    }
6636
6637    Mutex::Autolock _l(mLock);
6638
6639    outHwDev = findSuitableHwDev_l(module, *pDevices);
6640    if (outHwDev == NULL)
6641        return 0;
6642
6643    audio_io_handle_t id = nextUniqueId();
6644
6645    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6646
6647    status = outHwDev->open_output_stream(outHwDev,
6648                                          id,
6649                                          *pDevices,
6650                                          (audio_output_flags_t)flags,
6651                                          &config,
6652                                          &outStream);
6653
6654    mHardwareStatus = AUDIO_HW_IDLE;
6655    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6656            outStream,
6657            config.sample_rate,
6658            config.format,
6659            config.channel_mask,
6660            status);
6661
6662    if (status == NO_ERROR && outStream != NULL) {
6663        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6664
6665        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6666            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6667            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6668            thread = new DirectOutputThread(this, output, id, *pDevices);
6669            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6670        } else {
6671            thread = new MixerThread(this, output, id, *pDevices);
6672            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6673        }
6674        mPlaybackThreads.add(id, thread);
6675
6676        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6677        if (pFormat != NULL) *pFormat = config.format;
6678        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6679        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6680
6681        // notify client processes of the new output creation
6682        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6683
6684        // the first primary output opened designates the primary hw device
6685        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6686            ALOGI("Using module %d has the primary audio interface", module);
6687            mPrimaryHardwareDev = outHwDev;
6688
6689            AutoMutex lock(mHardwareLock);
6690            mHardwareStatus = AUDIO_HW_SET_MODE;
6691            outHwDev->set_mode(outHwDev, mMode);
6692
6693            // Determine the level of master volume support the primary audio HAL has,
6694            // and set the initial master volume at the same time.
6695            float initialVolume = 1.0;
6696            mMasterVolumeSupportLvl = MVS_NONE;
6697
6698            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6699            if ((NULL != outHwDev->get_master_volume) &&
6700                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6701                mMasterVolumeSupportLvl = MVS_FULL;
6702            } else {
6703                mMasterVolumeSupportLvl = MVS_SETONLY;
6704                initialVolume = 1.0;
6705            }
6706
6707            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6708            if ((NULL == outHwDev->set_master_volume) ||
6709                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6710                mMasterVolumeSupportLvl = MVS_NONE;
6711            }
6712            // now that we have a primary device, initialize master volume on other devices
6713            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6714                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6715
6716                if ((dev != mPrimaryHardwareDev) &&
6717                    (NULL != dev->set_master_volume)) {
6718                    dev->set_master_volume(dev, initialVolume);
6719                }
6720            }
6721            mHardwareStatus = AUDIO_HW_IDLE;
6722            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6723                                    ? initialVolume
6724                                    : 1.0;
6725            mMasterVolume   = initialVolume;
6726        }
6727        return id;
6728    }
6729
6730    return 0;
6731}
6732
6733audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6734        audio_io_handle_t output2)
6735{
6736    Mutex::Autolock _l(mLock);
6737    MixerThread *thread1 = checkMixerThread_l(output1);
6738    MixerThread *thread2 = checkMixerThread_l(output2);
6739
6740    if (thread1 == NULL || thread2 == NULL) {
6741        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6742        return 0;
6743    }
6744
6745    audio_io_handle_t id = nextUniqueId();
6746    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6747    thread->addOutputTrack(thread2);
6748    mPlaybackThreads.add(id, thread);
6749    // notify client processes of the new output creation
6750    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6751    return id;
6752}
6753
6754status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6755{
6756    // keep strong reference on the playback thread so that
6757    // it is not destroyed while exit() is executed
6758    sp<PlaybackThread> thread;
6759    {
6760        Mutex::Autolock _l(mLock);
6761        thread = checkPlaybackThread_l(output);
6762        if (thread == NULL) {
6763            return BAD_VALUE;
6764        }
6765
6766        ALOGV("closeOutput() %d", output);
6767
6768        if (thread->type() == ThreadBase::MIXER) {
6769            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6770                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6771                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6772                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6773                }
6774            }
6775        }
6776        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6777        mPlaybackThreads.removeItem(output);
6778    }
6779    thread->exit();
6780    // The thread entity (active unit of execution) is no longer running here,
6781    // but the ThreadBase container still exists.
6782
6783    if (thread->type() != ThreadBase::DUPLICATING) {
6784        AudioStreamOut *out = thread->clearOutput();
6785        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6786        // from now on thread->mOutput is NULL
6787        out->hwDev->close_output_stream(out->hwDev, out->stream);
6788        delete out;
6789    }
6790    return NO_ERROR;
6791}
6792
6793status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6794{
6795    Mutex::Autolock _l(mLock);
6796    PlaybackThread *thread = checkPlaybackThread_l(output);
6797
6798    if (thread == NULL) {
6799        return BAD_VALUE;
6800    }
6801
6802    ALOGV("suspendOutput() %d", output);
6803    thread->suspend();
6804
6805    return NO_ERROR;
6806}
6807
6808status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6809{
6810    Mutex::Autolock _l(mLock);
6811    PlaybackThread *thread = checkPlaybackThread_l(output);
6812
6813    if (thread == NULL) {
6814        return BAD_VALUE;
6815    }
6816
6817    ALOGV("restoreOutput() %d", output);
6818
6819    thread->restore();
6820
6821    return NO_ERROR;
6822}
6823
6824audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6825                                          audio_devices_t *pDevices,
6826                                          uint32_t *pSamplingRate,
6827                                          audio_format_t *pFormat,
6828                                          uint32_t *pChannelMask)
6829{
6830    status_t status;
6831    RecordThread *thread = NULL;
6832    struct audio_config config = {
6833        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6834        channel_mask: pChannelMask ? *pChannelMask : 0,
6835        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6836    };
6837    uint32_t reqSamplingRate = config.sample_rate;
6838    audio_format_t reqFormat = config.format;
6839    audio_channel_mask_t reqChannels = config.channel_mask;
6840    audio_stream_in_t *inStream = NULL;
6841    audio_hw_device_t *inHwDev;
6842
6843    if (pDevices == NULL || *pDevices == 0) {
6844        return 0;
6845    }
6846
6847    Mutex::Autolock _l(mLock);
6848
6849    inHwDev = findSuitableHwDev_l(module, *pDevices);
6850    if (inHwDev == NULL)
6851        return 0;
6852
6853    audio_io_handle_t id = nextUniqueId();
6854
6855    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6856                                        &inStream);
6857    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6858            inStream,
6859            config.sample_rate,
6860            config.format,
6861            config.channel_mask,
6862            status);
6863
6864    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6865    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6866    // or stereo to mono conversions on 16 bit PCM inputs.
6867    if (status == BAD_VALUE &&
6868        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6869        (config.sample_rate <= 2 * reqSamplingRate) &&
6870        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6871        ALOGV("openInput() reopening with proposed sampling rate and channels");
6872        inStream = NULL;
6873        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6874    }
6875
6876    if (status == NO_ERROR && inStream != NULL) {
6877        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6878
6879        // Start record thread
6880        // RecorThread require both input and output device indication to forward to audio
6881        // pre processing modules
6882        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6883        thread = new RecordThread(this,
6884                                  input,
6885                                  reqSamplingRate,
6886                                  reqChannels,
6887                                  id,
6888                                  device);
6889        mRecordThreads.add(id, thread);
6890        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6891        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6892        if (pFormat != NULL) *pFormat = config.format;
6893        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6894
6895        input->stream->common.standby(&input->stream->common);
6896
6897        // notify client processes of the new input creation
6898        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6899        return id;
6900    }
6901
6902    return 0;
6903}
6904
6905status_t AudioFlinger::closeInput(audio_io_handle_t input)
6906{
6907    // keep strong reference on the record thread so that
6908    // it is not destroyed while exit() is executed
6909    sp<RecordThread> thread;
6910    {
6911        Mutex::Autolock _l(mLock);
6912        thread = checkRecordThread_l(input);
6913        if (thread == NULL) {
6914            return BAD_VALUE;
6915        }
6916
6917        ALOGV("closeInput() %d", input);
6918        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6919        mRecordThreads.removeItem(input);
6920    }
6921    thread->exit();
6922    // The thread entity (active unit of execution) is no longer running here,
6923    // but the ThreadBase container still exists.
6924
6925    AudioStreamIn *in = thread->clearInput();
6926    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6927    // from now on thread->mInput is NULL
6928    in->hwDev->close_input_stream(in->hwDev, in->stream);
6929    delete in;
6930
6931    return NO_ERROR;
6932}
6933
6934status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6935{
6936    Mutex::Autolock _l(mLock);
6937    MixerThread *dstThread = checkMixerThread_l(output);
6938    if (dstThread == NULL) {
6939        ALOGW("setStreamOutput() bad output id %d", output);
6940        return BAD_VALUE;
6941    }
6942
6943    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6944    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6945
6946    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6947        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6948        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6949            MixerThread *srcThread = (MixerThread *)thread;
6950            srcThread->invalidateTracks(stream);
6951        }
6952    }
6953
6954    return NO_ERROR;
6955}
6956
6957
6958int AudioFlinger::newAudioSessionId()
6959{
6960    return nextUniqueId();
6961}
6962
6963void AudioFlinger::acquireAudioSessionId(int audioSession)
6964{
6965    Mutex::Autolock _l(mLock);
6966    pid_t caller = IPCThreadState::self()->getCallingPid();
6967    ALOGV("acquiring %d from %d", audioSession, caller);
6968    size_t num = mAudioSessionRefs.size();
6969    for (size_t i = 0; i< num; i++) {
6970        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6971        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6972            ref->mCnt++;
6973            ALOGV(" incremented refcount to %d", ref->mCnt);
6974            return;
6975        }
6976    }
6977    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6978    ALOGV(" added new entry for %d", audioSession);
6979}
6980
6981void AudioFlinger::releaseAudioSessionId(int audioSession)
6982{
6983    Mutex::Autolock _l(mLock);
6984    pid_t caller = IPCThreadState::self()->getCallingPid();
6985    ALOGV("releasing %d from %d", audioSession, caller);
6986    size_t num = mAudioSessionRefs.size();
6987    for (size_t i = 0; i< num; i++) {
6988        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6989        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6990            ref->mCnt--;
6991            ALOGV(" decremented refcount to %d", ref->mCnt);
6992            if (ref->mCnt == 0) {
6993                mAudioSessionRefs.removeAt(i);
6994                delete ref;
6995                purgeStaleEffects_l();
6996            }
6997            return;
6998        }
6999    }
7000    ALOGW("session id %d not found for pid %d", audioSession, caller);
7001}
7002
7003void AudioFlinger::purgeStaleEffects_l() {
7004
7005    ALOGV("purging stale effects");
7006
7007    Vector< sp<EffectChain> > chains;
7008
7009    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7010        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7011        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7012            sp<EffectChain> ec = t->mEffectChains[j];
7013            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7014                chains.push(ec);
7015            }
7016        }
7017    }
7018    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7019        sp<RecordThread> t = mRecordThreads.valueAt(i);
7020        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7021            sp<EffectChain> ec = t->mEffectChains[j];
7022            chains.push(ec);
7023        }
7024    }
7025
7026    for (size_t i = 0; i < chains.size(); i++) {
7027        sp<EffectChain> ec = chains[i];
7028        int sessionid = ec->sessionId();
7029        sp<ThreadBase> t = ec->mThread.promote();
7030        if (t == 0) {
7031            continue;
7032        }
7033        size_t numsessionrefs = mAudioSessionRefs.size();
7034        bool found = false;
7035        for (size_t k = 0; k < numsessionrefs; k++) {
7036            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7037            if (ref->mSessionid == sessionid) {
7038                ALOGV(" session %d still exists for %d with %d refs",
7039                    sessionid, ref->mPid, ref->mCnt);
7040                found = true;
7041                break;
7042            }
7043        }
7044        if (!found) {
7045            // remove all effects from the chain
7046            while (ec->mEffects.size()) {
7047                sp<EffectModule> effect = ec->mEffects[0];
7048                effect->unPin();
7049                Mutex::Autolock _l (t->mLock);
7050                t->removeEffect_l(effect);
7051                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7052                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7053                    if (handle != 0) {
7054                        handle->mEffect.clear();
7055                        if (handle->mHasControl && handle->mEnabled) {
7056                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7057                        }
7058                    }
7059                }
7060                AudioSystem::unregisterEffect(effect->id());
7061            }
7062        }
7063    }
7064    return;
7065}
7066
7067// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7068AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7069{
7070    return mPlaybackThreads.valueFor(output).get();
7071}
7072
7073// checkMixerThread_l() must be called with AudioFlinger::mLock held
7074AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7075{
7076    PlaybackThread *thread = checkPlaybackThread_l(output);
7077    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7078}
7079
7080// checkRecordThread_l() must be called with AudioFlinger::mLock held
7081AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7082{
7083    return mRecordThreads.valueFor(input).get();
7084}
7085
7086uint32_t AudioFlinger::nextUniqueId()
7087{
7088    return android_atomic_inc(&mNextUniqueId);
7089}
7090
7091AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7092{
7093    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7094        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7095        AudioStreamOut *output = thread->getOutput();
7096        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7097            return thread;
7098        }
7099    }
7100    return NULL;
7101}
7102
7103uint32_t AudioFlinger::primaryOutputDevice_l() const
7104{
7105    PlaybackThread *thread = primaryPlaybackThread_l();
7106
7107    if (thread == NULL) {
7108        return 0;
7109    }
7110
7111    return thread->device();
7112}
7113
7114sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7115                                    int triggerSession,
7116                                    int listenerSession,
7117                                    sync_event_callback_t callBack,
7118                                    void *cookie)
7119{
7120    Mutex::Autolock _l(mLock);
7121
7122    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7123    status_t playStatus = NAME_NOT_FOUND;
7124    status_t recStatus = NAME_NOT_FOUND;
7125    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7126        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7127        if (playStatus == NO_ERROR) {
7128            return event;
7129        }
7130    }
7131    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7132        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7133        if (recStatus == NO_ERROR) {
7134            return event;
7135        }
7136    }
7137    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7138        mPendingSyncEvents.add(event);
7139    } else {
7140        ALOGV("createSyncEvent() invalid event %d", event->type());
7141        event.clear();
7142    }
7143    return event;
7144}
7145
7146// ----------------------------------------------------------------------------
7147//  Effect management
7148// ----------------------------------------------------------------------------
7149
7150
7151status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7152{
7153    Mutex::Autolock _l(mLock);
7154    return EffectQueryNumberEffects(numEffects);
7155}
7156
7157status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7158{
7159    Mutex::Autolock _l(mLock);
7160    return EffectQueryEffect(index, descriptor);
7161}
7162
7163status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7164        effect_descriptor_t *descriptor) const
7165{
7166    Mutex::Autolock _l(mLock);
7167    return EffectGetDescriptor(pUuid, descriptor);
7168}
7169
7170
7171sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7172        effect_descriptor_t *pDesc,
7173        const sp<IEffectClient>& effectClient,
7174        int32_t priority,
7175        audio_io_handle_t io,
7176        int sessionId,
7177        status_t *status,
7178        int *id,
7179        int *enabled)
7180{
7181    status_t lStatus = NO_ERROR;
7182    sp<EffectHandle> handle;
7183    effect_descriptor_t desc;
7184
7185    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7186            pid, effectClient.get(), priority, sessionId, io);
7187
7188    if (pDesc == NULL) {
7189        lStatus = BAD_VALUE;
7190        goto Exit;
7191    }
7192
7193    // check audio settings permission for global effects
7194    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7195        lStatus = PERMISSION_DENIED;
7196        goto Exit;
7197    }
7198
7199    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7200    // that can only be created by audio policy manager (running in same process)
7201    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7202        lStatus = PERMISSION_DENIED;
7203        goto Exit;
7204    }
7205
7206    if (io == 0) {
7207        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7208            // output must be specified by AudioPolicyManager when using session
7209            // AUDIO_SESSION_OUTPUT_STAGE
7210            lStatus = BAD_VALUE;
7211            goto Exit;
7212        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7213            // if the output returned by getOutputForEffect() is removed before we lock the
7214            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7215            // and we will exit safely
7216            io = AudioSystem::getOutputForEffect(&desc);
7217        }
7218    }
7219
7220    {
7221        Mutex::Autolock _l(mLock);
7222
7223
7224        if (!EffectIsNullUuid(&pDesc->uuid)) {
7225            // if uuid is specified, request effect descriptor
7226            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7227            if (lStatus < 0) {
7228                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7229                goto Exit;
7230            }
7231        } else {
7232            // if uuid is not specified, look for an available implementation
7233            // of the required type in effect factory
7234            if (EffectIsNullUuid(&pDesc->type)) {
7235                ALOGW("createEffect() no effect type");
7236                lStatus = BAD_VALUE;
7237                goto Exit;
7238            }
7239            uint32_t numEffects = 0;
7240            effect_descriptor_t d;
7241            d.flags = 0; // prevent compiler warning
7242            bool found = false;
7243
7244            lStatus = EffectQueryNumberEffects(&numEffects);
7245            if (lStatus < 0) {
7246                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7247                goto Exit;
7248            }
7249            for (uint32_t i = 0; i < numEffects; i++) {
7250                lStatus = EffectQueryEffect(i, &desc);
7251                if (lStatus < 0) {
7252                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7253                    continue;
7254                }
7255                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7256                    // If matching type found save effect descriptor. If the session is
7257                    // 0 and the effect is not auxiliary, continue enumeration in case
7258                    // an auxiliary version of this effect type is available
7259                    found = true;
7260                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7261                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7262                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7263                        break;
7264                    }
7265                }
7266            }
7267            if (!found) {
7268                lStatus = BAD_VALUE;
7269                ALOGW("createEffect() effect not found");
7270                goto Exit;
7271            }
7272            // For same effect type, chose auxiliary version over insert version if
7273            // connect to output mix (Compliance to OpenSL ES)
7274            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7275                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7276                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7277            }
7278        }
7279
7280        // Do not allow auxiliary effects on a session different from 0 (output mix)
7281        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7282             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7283            lStatus = INVALID_OPERATION;
7284            goto Exit;
7285        }
7286
7287        // check recording permission for visualizer
7288        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7289            !recordingAllowed()) {
7290            lStatus = PERMISSION_DENIED;
7291            goto Exit;
7292        }
7293
7294        // return effect descriptor
7295        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7296
7297        // If output is not specified try to find a matching audio session ID in one of the
7298        // output threads.
7299        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7300        // because of code checking output when entering the function.
7301        // Note: io is never 0 when creating an effect on an input
7302        if (io == 0) {
7303            // look for the thread where the specified audio session is present
7304            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7305                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7306                    io = mPlaybackThreads.keyAt(i);
7307                    break;
7308                }
7309            }
7310            if (io == 0) {
7311                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7312                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7313                        io = mRecordThreads.keyAt(i);
7314                        break;
7315                    }
7316                }
7317            }
7318            // If no output thread contains the requested session ID, default to
7319            // first output. The effect chain will be moved to the correct output
7320            // thread when a track with the same session ID is created
7321            if (io == 0 && mPlaybackThreads.size()) {
7322                io = mPlaybackThreads.keyAt(0);
7323            }
7324            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7325        }
7326        ThreadBase *thread = checkRecordThread_l(io);
7327        if (thread == NULL) {
7328            thread = checkPlaybackThread_l(io);
7329            if (thread == NULL) {
7330                ALOGE("createEffect() unknown output thread");
7331                lStatus = BAD_VALUE;
7332                goto Exit;
7333            }
7334        }
7335
7336        sp<Client> client = registerPid_l(pid);
7337
7338        // create effect on selected output thread
7339        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7340                &desc, enabled, &lStatus);
7341        if (handle != 0 && id != NULL) {
7342            *id = handle->id();
7343        }
7344    }
7345
7346Exit:
7347    if (status != NULL) {
7348        *status = lStatus;
7349    }
7350    return handle;
7351}
7352
7353status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7354        audio_io_handle_t dstOutput)
7355{
7356    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7357            sessionId, srcOutput, dstOutput);
7358    Mutex::Autolock _l(mLock);
7359    if (srcOutput == dstOutput) {
7360        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7361        return NO_ERROR;
7362    }
7363    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7364    if (srcThread == NULL) {
7365        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7366        return BAD_VALUE;
7367    }
7368    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7369    if (dstThread == NULL) {
7370        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7371        return BAD_VALUE;
7372    }
7373
7374    Mutex::Autolock _dl(dstThread->mLock);
7375    Mutex::Autolock _sl(srcThread->mLock);
7376    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7377
7378    return NO_ERROR;
7379}
7380
7381// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7382status_t AudioFlinger::moveEffectChain_l(int sessionId,
7383                                   AudioFlinger::PlaybackThread *srcThread,
7384                                   AudioFlinger::PlaybackThread *dstThread,
7385                                   bool reRegister)
7386{
7387    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7388            sessionId, srcThread, dstThread);
7389
7390    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7391    if (chain == 0) {
7392        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7393                sessionId, srcThread);
7394        return INVALID_OPERATION;
7395    }
7396
7397    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7398    // so that a new chain is created with correct parameters when first effect is added. This is
7399    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7400    // removed.
7401    srcThread->removeEffectChain_l(chain);
7402
7403    // transfer all effects one by one so that new effect chain is created on new thread with
7404    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7405    audio_io_handle_t dstOutput = dstThread->id();
7406    sp<EffectChain> dstChain;
7407    uint32_t strategy = 0; // prevent compiler warning
7408    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7409    while (effect != 0) {
7410        srcThread->removeEffect_l(effect);
7411        dstThread->addEffect_l(effect);
7412        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7413        if (effect->state() == EffectModule::ACTIVE ||
7414                effect->state() == EffectModule::STOPPING) {
7415            effect->start();
7416        }
7417        // if the move request is not received from audio policy manager, the effect must be
7418        // re-registered with the new strategy and output
7419        if (dstChain == 0) {
7420            dstChain = effect->chain().promote();
7421            if (dstChain == 0) {
7422                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7423                srcThread->addEffect_l(effect);
7424                return NO_INIT;
7425            }
7426            strategy = dstChain->strategy();
7427        }
7428        if (reRegister) {
7429            AudioSystem::unregisterEffect(effect->id());
7430            AudioSystem::registerEffect(&effect->desc(),
7431                                        dstOutput,
7432                                        strategy,
7433                                        sessionId,
7434                                        effect->id());
7435        }
7436        effect = chain->getEffectFromId_l(0);
7437    }
7438
7439    return NO_ERROR;
7440}
7441
7442
7443// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7444sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7445        const sp<AudioFlinger::Client>& client,
7446        const sp<IEffectClient>& effectClient,
7447        int32_t priority,
7448        int sessionId,
7449        effect_descriptor_t *desc,
7450        int *enabled,
7451        status_t *status
7452        )
7453{
7454    sp<EffectModule> effect;
7455    sp<EffectHandle> handle;
7456    status_t lStatus;
7457    sp<EffectChain> chain;
7458    bool chainCreated = false;
7459    bool effectCreated = false;
7460    bool effectRegistered = false;
7461
7462    lStatus = initCheck();
7463    if (lStatus != NO_ERROR) {
7464        ALOGW("createEffect_l() Audio driver not initialized.");
7465        goto Exit;
7466    }
7467
7468    // Do not allow effects with session ID 0 on direct output or duplicating threads
7469    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7470    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7471        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7472                desc->name, sessionId);
7473        lStatus = BAD_VALUE;
7474        goto Exit;
7475    }
7476    // Only Pre processor effects are allowed on input threads and only on input threads
7477    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7478        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7479                desc->name, desc->flags, mType);
7480        lStatus = BAD_VALUE;
7481        goto Exit;
7482    }
7483
7484    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7485
7486    { // scope for mLock
7487        Mutex::Autolock _l(mLock);
7488
7489        // check for existing effect chain with the requested audio session
7490        chain = getEffectChain_l(sessionId);
7491        if (chain == 0) {
7492            // create a new chain for this session
7493            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7494            chain = new EffectChain(this, sessionId);
7495            addEffectChain_l(chain);
7496            chain->setStrategy(getStrategyForSession_l(sessionId));
7497            chainCreated = true;
7498        } else {
7499            effect = chain->getEffectFromDesc_l(desc);
7500        }
7501
7502        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7503
7504        if (effect == 0) {
7505            int id = mAudioFlinger->nextUniqueId();
7506            // Check CPU and memory usage
7507            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7508            if (lStatus != NO_ERROR) {
7509                goto Exit;
7510            }
7511            effectRegistered = true;
7512            // create a new effect module if none present in the chain
7513            effect = new EffectModule(this, chain, desc, id, sessionId);
7514            lStatus = effect->status();
7515            if (lStatus != NO_ERROR) {
7516                goto Exit;
7517            }
7518            lStatus = chain->addEffect_l(effect);
7519            if (lStatus != NO_ERROR) {
7520                goto Exit;
7521            }
7522            effectCreated = true;
7523
7524            effect->setDevice(mDevice);
7525            effect->setMode(mAudioFlinger->getMode());
7526        }
7527        // create effect handle and connect it to effect module
7528        handle = new EffectHandle(effect, client, effectClient, priority);
7529        lStatus = effect->addHandle(handle);
7530        if (enabled != NULL) {
7531            *enabled = (int)effect->isEnabled();
7532        }
7533    }
7534
7535Exit:
7536    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7537        Mutex::Autolock _l(mLock);
7538        if (effectCreated) {
7539            chain->removeEffect_l(effect);
7540        }
7541        if (effectRegistered) {
7542            AudioSystem::unregisterEffect(effect->id());
7543        }
7544        if (chainCreated) {
7545            removeEffectChain_l(chain);
7546        }
7547        handle.clear();
7548    }
7549
7550    if (status != NULL) {
7551        *status = lStatus;
7552    }
7553    return handle;
7554}
7555
7556sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7557{
7558    sp<EffectChain> chain = getEffectChain_l(sessionId);
7559    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7560}
7561
7562// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7563// PlaybackThread::mLock held
7564status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7565{
7566    // check for existing effect chain with the requested audio session
7567    int sessionId = effect->sessionId();
7568    sp<EffectChain> chain = getEffectChain_l(sessionId);
7569    bool chainCreated = false;
7570
7571    if (chain == 0) {
7572        // create a new chain for this session
7573        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7574        chain = new EffectChain(this, sessionId);
7575        addEffectChain_l(chain);
7576        chain->setStrategy(getStrategyForSession_l(sessionId));
7577        chainCreated = true;
7578    }
7579    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7580
7581    if (chain->getEffectFromId_l(effect->id()) != 0) {
7582        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7583                this, effect->desc().name, chain.get());
7584        return BAD_VALUE;
7585    }
7586
7587    status_t status = chain->addEffect_l(effect);
7588    if (status != NO_ERROR) {
7589        if (chainCreated) {
7590            removeEffectChain_l(chain);
7591        }
7592        return status;
7593    }
7594
7595    effect->setDevice(mDevice);
7596    effect->setMode(mAudioFlinger->getMode());
7597    return NO_ERROR;
7598}
7599
7600void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7601
7602    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7603    effect_descriptor_t desc = effect->desc();
7604    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7605        detachAuxEffect_l(effect->id());
7606    }
7607
7608    sp<EffectChain> chain = effect->chain().promote();
7609    if (chain != 0) {
7610        // remove effect chain if removing last effect
7611        if (chain->removeEffect_l(effect) == 0) {
7612            removeEffectChain_l(chain);
7613        }
7614    } else {
7615        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7616    }
7617}
7618
7619void AudioFlinger::ThreadBase::lockEffectChains_l(
7620        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7621{
7622    effectChains = mEffectChains;
7623    for (size_t i = 0; i < mEffectChains.size(); i++) {
7624        mEffectChains[i]->lock();
7625    }
7626}
7627
7628void AudioFlinger::ThreadBase::unlockEffectChains(
7629        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7630{
7631    for (size_t i = 0; i < effectChains.size(); i++) {
7632        effectChains[i]->unlock();
7633    }
7634}
7635
7636sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7637{
7638    Mutex::Autolock _l(mLock);
7639    return getEffectChain_l(sessionId);
7640}
7641
7642sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7643{
7644    size_t size = mEffectChains.size();
7645    for (size_t i = 0; i < size; i++) {
7646        if (mEffectChains[i]->sessionId() == sessionId) {
7647            return mEffectChains[i];
7648        }
7649    }
7650    return 0;
7651}
7652
7653void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7654{
7655    Mutex::Autolock _l(mLock);
7656    size_t size = mEffectChains.size();
7657    for (size_t i = 0; i < size; i++) {
7658        mEffectChains[i]->setMode_l(mode);
7659    }
7660}
7661
7662void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7663                                                    const wp<EffectHandle>& handle,
7664                                                    bool unpinIfLast) {
7665
7666    Mutex::Autolock _l(mLock);
7667    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7668    // delete the effect module if removing last handle on it
7669    if (effect->removeHandle(handle) == 0) {
7670        if (!effect->isPinned() || unpinIfLast) {
7671            removeEffect_l(effect);
7672            AudioSystem::unregisterEffect(effect->id());
7673        }
7674    }
7675}
7676
7677status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7678{
7679    int session = chain->sessionId();
7680    int16_t *buffer = mMixBuffer;
7681    bool ownsBuffer = false;
7682
7683    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7684    if (session > 0) {
7685        // Only one effect chain can be present in direct output thread and it uses
7686        // the mix buffer as input
7687        if (mType != DIRECT) {
7688            size_t numSamples = mNormalFrameCount * mChannelCount;
7689            buffer = new int16_t[numSamples];
7690            memset(buffer, 0, numSamples * sizeof(int16_t));
7691            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7692            ownsBuffer = true;
7693        }
7694
7695        // Attach all tracks with same session ID to this chain.
7696        for (size_t i = 0; i < mTracks.size(); ++i) {
7697            sp<Track> track = mTracks[i];
7698            if (session == track->sessionId()) {
7699                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7700                track->setMainBuffer(buffer);
7701                chain->incTrackCnt();
7702            }
7703        }
7704
7705        // indicate all active tracks in the chain
7706        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7707            sp<Track> track = mActiveTracks[i].promote();
7708            if (track == 0) continue;
7709            if (session == track->sessionId()) {
7710                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7711                chain->incActiveTrackCnt();
7712            }
7713        }
7714    }
7715
7716    chain->setInBuffer(buffer, ownsBuffer);
7717    chain->setOutBuffer(mMixBuffer);
7718    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7719    // chains list in order to be processed last as it contains output stage effects
7720    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7721    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7722    // after track specific effects and before output stage
7723    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7724    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7725    // Effect chain for other sessions are inserted at beginning of effect
7726    // chains list to be processed before output mix effects. Relative order between other
7727    // sessions is not important
7728    size_t size = mEffectChains.size();
7729    size_t i = 0;
7730    for (i = 0; i < size; i++) {
7731        if (mEffectChains[i]->sessionId() < session) break;
7732    }
7733    mEffectChains.insertAt(chain, i);
7734    checkSuspendOnAddEffectChain_l(chain);
7735
7736    return NO_ERROR;
7737}
7738
7739size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7740{
7741    int session = chain->sessionId();
7742
7743    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7744
7745    for (size_t i = 0; i < mEffectChains.size(); i++) {
7746        if (chain == mEffectChains[i]) {
7747            mEffectChains.removeAt(i);
7748            // detach all active tracks from the chain
7749            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7750                sp<Track> track = mActiveTracks[i].promote();
7751                if (track == 0) continue;
7752                if (session == track->sessionId()) {
7753                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7754                            chain.get(), session);
7755                    chain->decActiveTrackCnt();
7756                }
7757            }
7758
7759            // detach all tracks with same session ID from this chain
7760            for (size_t i = 0; i < mTracks.size(); ++i) {
7761                sp<Track> track = mTracks[i];
7762                if (session == track->sessionId()) {
7763                    track->setMainBuffer(mMixBuffer);
7764                    chain->decTrackCnt();
7765                }
7766            }
7767            break;
7768        }
7769    }
7770    return mEffectChains.size();
7771}
7772
7773status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7774        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7775{
7776    Mutex::Autolock _l(mLock);
7777    return attachAuxEffect_l(track, EffectId);
7778}
7779
7780status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7781        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7782{
7783    status_t status = NO_ERROR;
7784
7785    if (EffectId == 0) {
7786        track->setAuxBuffer(0, NULL);
7787    } else {
7788        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7789        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7790        if (effect != 0) {
7791            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7792                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7793            } else {
7794                status = INVALID_OPERATION;
7795            }
7796        } else {
7797            status = BAD_VALUE;
7798        }
7799    }
7800    return status;
7801}
7802
7803void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7804{
7805    for (size_t i = 0; i < mTracks.size(); ++i) {
7806        sp<Track> track = mTracks[i];
7807        if (track->auxEffectId() == effectId) {
7808            attachAuxEffect_l(track, 0);
7809        }
7810    }
7811}
7812
7813status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7814{
7815    // only one chain per input thread
7816    if (mEffectChains.size() != 0) {
7817        return INVALID_OPERATION;
7818    }
7819    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7820
7821    chain->setInBuffer(NULL);
7822    chain->setOutBuffer(NULL);
7823
7824    checkSuspendOnAddEffectChain_l(chain);
7825
7826    mEffectChains.add(chain);
7827
7828    return NO_ERROR;
7829}
7830
7831size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7832{
7833    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7834    ALOGW_IF(mEffectChains.size() != 1,
7835            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7836            chain.get(), mEffectChains.size(), this);
7837    if (mEffectChains.size() == 1) {
7838        mEffectChains.removeAt(0);
7839    }
7840    return 0;
7841}
7842
7843// ----------------------------------------------------------------------------
7844//  EffectModule implementation
7845// ----------------------------------------------------------------------------
7846
7847#undef LOG_TAG
7848#define LOG_TAG "AudioFlinger::EffectModule"
7849
7850AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7851                                        const wp<AudioFlinger::EffectChain>& chain,
7852                                        effect_descriptor_t *desc,
7853                                        int id,
7854                                        int sessionId)
7855    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7856      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7857{
7858    ALOGV("Constructor %p", this);
7859    int lStatus;
7860    if (thread == NULL) {
7861        return;
7862    }
7863
7864    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7865
7866    // create effect engine from effect factory
7867    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7868
7869    if (mStatus != NO_ERROR) {
7870        return;
7871    }
7872    lStatus = init();
7873    if (lStatus < 0) {
7874        mStatus = lStatus;
7875        goto Error;
7876    }
7877
7878    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7879        mPinned = true;
7880    }
7881    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7882    return;
7883Error:
7884    EffectRelease(mEffectInterface);
7885    mEffectInterface = NULL;
7886    ALOGV("Constructor Error %d", mStatus);
7887}
7888
7889AudioFlinger::EffectModule::~EffectModule()
7890{
7891    ALOGV("Destructor %p", this);
7892    if (mEffectInterface != NULL) {
7893        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7894                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7895            sp<ThreadBase> thread = mThread.promote();
7896            if (thread != 0) {
7897                audio_stream_t *stream = thread->stream();
7898                if (stream != NULL) {
7899                    stream->remove_audio_effect(stream, mEffectInterface);
7900                }
7901            }
7902        }
7903        // release effect engine
7904        EffectRelease(mEffectInterface);
7905    }
7906}
7907
7908status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7909{
7910    status_t status;
7911
7912    Mutex::Autolock _l(mLock);
7913    int priority = handle->priority();
7914    size_t size = mHandles.size();
7915    sp<EffectHandle> h;
7916    size_t i;
7917    for (i = 0; i < size; i++) {
7918        h = mHandles[i].promote();
7919        if (h == 0) continue;
7920        if (h->priority() <= priority) break;
7921    }
7922    // if inserted in first place, move effect control from previous owner to this handle
7923    if (i == 0) {
7924        bool enabled = false;
7925        if (h != 0) {
7926            enabled = h->enabled();
7927            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7928        }
7929        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7930        status = NO_ERROR;
7931    } else {
7932        status = ALREADY_EXISTS;
7933    }
7934    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7935    mHandles.insertAt(handle, i);
7936    return status;
7937}
7938
7939size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7940{
7941    Mutex::Autolock _l(mLock);
7942    size_t size = mHandles.size();
7943    size_t i;
7944    for (i = 0; i < size; i++) {
7945        if (mHandles[i] == handle) break;
7946    }
7947    if (i == size) {
7948        return size;
7949    }
7950    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7951
7952    bool enabled = false;
7953    EffectHandle *hdl = handle.unsafe_get();
7954    if (hdl != NULL) {
7955        ALOGV("removeHandle() unsafe_get OK");
7956        enabled = hdl->enabled();
7957    }
7958    mHandles.removeAt(i);
7959    size = mHandles.size();
7960    // if removed from first place, move effect control from this handle to next in line
7961    if (i == 0 && size != 0) {
7962        sp<EffectHandle> h = mHandles[0].promote();
7963        if (h != 0) {
7964            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7965        }
7966    }
7967
7968    // Prevent calls to process() and other functions on effect interface from now on.
7969    // The effect engine will be released by the destructor when the last strong reference on
7970    // this object is released which can happen after next process is called.
7971    if (size == 0 && !mPinned) {
7972        mState = DESTROYED;
7973    }
7974
7975    return size;
7976}
7977
7978sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7979{
7980    Mutex::Autolock _l(mLock);
7981    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7982}
7983
7984void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7985{
7986    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7987    // keep a strong reference on this EffectModule to avoid calling the
7988    // destructor before we exit
7989    sp<EffectModule> keep(this);
7990    {
7991        sp<ThreadBase> thread = mThread.promote();
7992        if (thread != 0) {
7993            thread->disconnectEffect(keep, handle, unpinIfLast);
7994        }
7995    }
7996}
7997
7998void AudioFlinger::EffectModule::updateState() {
7999    Mutex::Autolock _l(mLock);
8000
8001    switch (mState) {
8002    case RESTART:
8003        reset_l();
8004        // FALL THROUGH
8005
8006    case STARTING:
8007        // clear auxiliary effect input buffer for next accumulation
8008        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8009            memset(mConfig.inputCfg.buffer.raw,
8010                   0,
8011                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8012        }
8013        start_l();
8014        mState = ACTIVE;
8015        break;
8016    case STOPPING:
8017        stop_l();
8018        mDisableWaitCnt = mMaxDisableWaitCnt;
8019        mState = STOPPED;
8020        break;
8021    case STOPPED:
8022        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8023        // turn off sequence.
8024        if (--mDisableWaitCnt == 0) {
8025            reset_l();
8026            mState = IDLE;
8027        }
8028        break;
8029    default: //IDLE , ACTIVE, DESTROYED
8030        break;
8031    }
8032}
8033
8034void AudioFlinger::EffectModule::process()
8035{
8036    Mutex::Autolock _l(mLock);
8037
8038    if (mState == DESTROYED || mEffectInterface == NULL ||
8039            mConfig.inputCfg.buffer.raw == NULL ||
8040            mConfig.outputCfg.buffer.raw == NULL) {
8041        return;
8042    }
8043
8044    if (isProcessEnabled()) {
8045        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8046        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8047            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8048                                        mConfig.inputCfg.buffer.s32,
8049                                        mConfig.inputCfg.buffer.frameCount/2);
8050        }
8051
8052        // do the actual processing in the effect engine
8053        int ret = (*mEffectInterface)->process(mEffectInterface,
8054                                               &mConfig.inputCfg.buffer,
8055                                               &mConfig.outputCfg.buffer);
8056
8057        // force transition to IDLE state when engine is ready
8058        if (mState == STOPPED && ret == -ENODATA) {
8059            mDisableWaitCnt = 1;
8060        }
8061
8062        // clear auxiliary effect input buffer for next accumulation
8063        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8064            memset(mConfig.inputCfg.buffer.raw, 0,
8065                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8066        }
8067    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8068                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8069        // If an insert effect is idle and input buffer is different from output buffer,
8070        // accumulate input onto output
8071        sp<EffectChain> chain = mChain.promote();
8072        if (chain != 0 && chain->activeTrackCnt() != 0) {
8073            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8074            int16_t *in = mConfig.inputCfg.buffer.s16;
8075            int16_t *out = mConfig.outputCfg.buffer.s16;
8076            for (size_t i = 0; i < frameCnt; i++) {
8077                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8078            }
8079        }
8080    }
8081}
8082
8083void AudioFlinger::EffectModule::reset_l()
8084{
8085    if (mEffectInterface == NULL) {
8086        return;
8087    }
8088    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8089}
8090
8091status_t AudioFlinger::EffectModule::configure()
8092{
8093    uint32_t channels;
8094    if (mEffectInterface == NULL) {
8095        return NO_INIT;
8096    }
8097
8098    sp<ThreadBase> thread = mThread.promote();
8099    if (thread == 0) {
8100        return DEAD_OBJECT;
8101    }
8102
8103    // TODO: handle configuration of effects replacing track process
8104    if (thread->channelCount() == 1) {
8105        channels = AUDIO_CHANNEL_OUT_MONO;
8106    } else {
8107        channels = AUDIO_CHANNEL_OUT_STEREO;
8108    }
8109
8110    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8111        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8112    } else {
8113        mConfig.inputCfg.channels = channels;
8114    }
8115    mConfig.outputCfg.channels = channels;
8116    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8117    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8118    mConfig.inputCfg.samplingRate = thread->sampleRate();
8119    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8120    mConfig.inputCfg.bufferProvider.cookie = NULL;
8121    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8122    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8123    mConfig.outputCfg.bufferProvider.cookie = NULL;
8124    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8125    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8126    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8127    // Insert effect:
8128    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8129    // always overwrites output buffer: input buffer == output buffer
8130    // - in other sessions:
8131    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8132    //      other effect: overwrites output buffer: input buffer == output buffer
8133    // Auxiliary effect:
8134    //      accumulates in output buffer: input buffer != output buffer
8135    // Therefore: accumulate <=> input buffer != output buffer
8136    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8137        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8138    } else {
8139        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8140    }
8141    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8142    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8143    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8144    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8145
8146    ALOGV("configure() %p thread %p buffer %p framecount %d",
8147            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8148
8149    status_t cmdStatus;
8150    uint32_t size = sizeof(int);
8151    status_t status = (*mEffectInterface)->command(mEffectInterface,
8152                                                   EFFECT_CMD_SET_CONFIG,
8153                                                   sizeof(effect_config_t),
8154                                                   &mConfig,
8155                                                   &size,
8156                                                   &cmdStatus);
8157    if (status == 0) {
8158        status = cmdStatus;
8159    }
8160
8161    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8162            (1000 * mConfig.outputCfg.buffer.frameCount);
8163
8164    return status;
8165}
8166
8167status_t AudioFlinger::EffectModule::init()
8168{
8169    Mutex::Autolock _l(mLock);
8170    if (mEffectInterface == NULL) {
8171        return NO_INIT;
8172    }
8173    status_t cmdStatus;
8174    uint32_t size = sizeof(status_t);
8175    status_t status = (*mEffectInterface)->command(mEffectInterface,
8176                                                   EFFECT_CMD_INIT,
8177                                                   0,
8178                                                   NULL,
8179                                                   &size,
8180                                                   &cmdStatus);
8181    if (status == 0) {
8182        status = cmdStatus;
8183    }
8184    return status;
8185}
8186
8187status_t AudioFlinger::EffectModule::start()
8188{
8189    Mutex::Autolock _l(mLock);
8190    return start_l();
8191}
8192
8193status_t AudioFlinger::EffectModule::start_l()
8194{
8195    if (mEffectInterface == NULL) {
8196        return NO_INIT;
8197    }
8198    status_t cmdStatus;
8199    uint32_t size = sizeof(status_t);
8200    status_t status = (*mEffectInterface)->command(mEffectInterface,
8201                                                   EFFECT_CMD_ENABLE,
8202                                                   0,
8203                                                   NULL,
8204                                                   &size,
8205                                                   &cmdStatus);
8206    if (status == 0) {
8207        status = cmdStatus;
8208    }
8209    if (status == 0 &&
8210            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8211             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8212        sp<ThreadBase> thread = mThread.promote();
8213        if (thread != 0) {
8214            audio_stream_t *stream = thread->stream();
8215            if (stream != NULL) {
8216                stream->add_audio_effect(stream, mEffectInterface);
8217            }
8218        }
8219    }
8220    return status;
8221}
8222
8223status_t AudioFlinger::EffectModule::stop()
8224{
8225    Mutex::Autolock _l(mLock);
8226    return stop_l();
8227}
8228
8229status_t AudioFlinger::EffectModule::stop_l()
8230{
8231    if (mEffectInterface == NULL) {
8232        return NO_INIT;
8233    }
8234    status_t cmdStatus;
8235    uint32_t size = sizeof(status_t);
8236    status_t status = (*mEffectInterface)->command(mEffectInterface,
8237                                                   EFFECT_CMD_DISABLE,
8238                                                   0,
8239                                                   NULL,
8240                                                   &size,
8241                                                   &cmdStatus);
8242    if (status == 0) {
8243        status = cmdStatus;
8244    }
8245    if (status == 0 &&
8246            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8247             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8248        sp<ThreadBase> thread = mThread.promote();
8249        if (thread != 0) {
8250            audio_stream_t *stream = thread->stream();
8251            if (stream != NULL) {
8252                stream->remove_audio_effect(stream, mEffectInterface);
8253            }
8254        }
8255    }
8256    return status;
8257}
8258
8259status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8260                                             uint32_t cmdSize,
8261                                             void *pCmdData,
8262                                             uint32_t *replySize,
8263                                             void *pReplyData)
8264{
8265    Mutex::Autolock _l(mLock);
8266//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8267
8268    if (mState == DESTROYED || mEffectInterface == NULL) {
8269        return NO_INIT;
8270    }
8271    status_t status = (*mEffectInterface)->command(mEffectInterface,
8272                                                   cmdCode,
8273                                                   cmdSize,
8274                                                   pCmdData,
8275                                                   replySize,
8276                                                   pReplyData);
8277    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8278        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8279        for (size_t i = 1; i < mHandles.size(); i++) {
8280            sp<EffectHandle> h = mHandles[i].promote();
8281            if (h != 0) {
8282                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8283            }
8284        }
8285    }
8286    return status;
8287}
8288
8289status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8290{
8291
8292    Mutex::Autolock _l(mLock);
8293    ALOGV("setEnabled %p enabled %d", this, enabled);
8294
8295    if (enabled != isEnabled()) {
8296        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8297        if (enabled && status != NO_ERROR) {
8298            return status;
8299        }
8300
8301        switch (mState) {
8302        // going from disabled to enabled
8303        case IDLE:
8304            mState = STARTING;
8305            break;
8306        case STOPPED:
8307            mState = RESTART;
8308            break;
8309        case STOPPING:
8310            mState = ACTIVE;
8311            break;
8312
8313        // going from enabled to disabled
8314        case RESTART:
8315            mState = STOPPED;
8316            break;
8317        case STARTING:
8318            mState = IDLE;
8319            break;
8320        case ACTIVE:
8321            mState = STOPPING;
8322            break;
8323        case DESTROYED:
8324            return NO_ERROR; // simply ignore as we are being destroyed
8325        }
8326        for (size_t i = 1; i < mHandles.size(); i++) {
8327            sp<EffectHandle> h = mHandles[i].promote();
8328            if (h != 0) {
8329                h->setEnabled(enabled);
8330            }
8331        }
8332    }
8333    return NO_ERROR;
8334}
8335
8336bool AudioFlinger::EffectModule::isEnabled() const
8337{
8338    switch (mState) {
8339    case RESTART:
8340    case STARTING:
8341    case ACTIVE:
8342        return true;
8343    case IDLE:
8344    case STOPPING:
8345    case STOPPED:
8346    case DESTROYED:
8347    default:
8348        return false;
8349    }
8350}
8351
8352bool AudioFlinger::EffectModule::isProcessEnabled() const
8353{
8354    switch (mState) {
8355    case RESTART:
8356    case ACTIVE:
8357    case STOPPING:
8358    case STOPPED:
8359        return true;
8360    case IDLE:
8361    case STARTING:
8362    case DESTROYED:
8363    default:
8364        return false;
8365    }
8366}
8367
8368status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8369{
8370    Mutex::Autolock _l(mLock);
8371    status_t status = NO_ERROR;
8372
8373    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8374    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8375    if (isProcessEnabled() &&
8376            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8377            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8378        status_t cmdStatus;
8379        uint32_t volume[2];
8380        uint32_t *pVolume = NULL;
8381        uint32_t size = sizeof(volume);
8382        volume[0] = *left;
8383        volume[1] = *right;
8384        if (controller) {
8385            pVolume = volume;
8386        }
8387        status = (*mEffectInterface)->command(mEffectInterface,
8388                                              EFFECT_CMD_SET_VOLUME,
8389                                              size,
8390                                              volume,
8391                                              &size,
8392                                              pVolume);
8393        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8394            *left = volume[0];
8395            *right = volume[1];
8396        }
8397    }
8398    return status;
8399}
8400
8401status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8402{
8403    Mutex::Autolock _l(mLock);
8404    status_t status = NO_ERROR;
8405    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8406        // audio pre processing modules on RecordThread can receive both output and
8407        // input device indication in the same call
8408        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8409        if (dev) {
8410            status_t cmdStatus;
8411            uint32_t size = sizeof(status_t);
8412
8413            status = (*mEffectInterface)->command(mEffectInterface,
8414                                                  EFFECT_CMD_SET_DEVICE,
8415                                                  sizeof(uint32_t),
8416                                                  &dev,
8417                                                  &size,
8418                                                  &cmdStatus);
8419            if (status == NO_ERROR) {
8420                status = cmdStatus;
8421            }
8422        }
8423        dev = device & AUDIO_DEVICE_IN_ALL;
8424        if (dev) {
8425            status_t cmdStatus;
8426            uint32_t size = sizeof(status_t);
8427
8428            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8429                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8430                                                  sizeof(uint32_t),
8431                                                  &dev,
8432                                                  &size,
8433                                                  &cmdStatus);
8434            if (status2 == NO_ERROR) {
8435                status2 = cmdStatus;
8436            }
8437            if (status == NO_ERROR) {
8438                status = status2;
8439            }
8440        }
8441    }
8442    return status;
8443}
8444
8445status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8446{
8447    Mutex::Autolock _l(mLock);
8448    status_t status = NO_ERROR;
8449    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8450        status_t cmdStatus;
8451        uint32_t size = sizeof(status_t);
8452        status = (*mEffectInterface)->command(mEffectInterface,
8453                                              EFFECT_CMD_SET_AUDIO_MODE,
8454                                              sizeof(audio_mode_t),
8455                                              &mode,
8456                                              &size,
8457                                              &cmdStatus);
8458        if (status == NO_ERROR) {
8459            status = cmdStatus;
8460        }
8461    }
8462    return status;
8463}
8464
8465void AudioFlinger::EffectModule::setSuspended(bool suspended)
8466{
8467    Mutex::Autolock _l(mLock);
8468    mSuspended = suspended;
8469}
8470
8471bool AudioFlinger::EffectModule::suspended() const
8472{
8473    Mutex::Autolock _l(mLock);
8474    return mSuspended;
8475}
8476
8477status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8478{
8479    const size_t SIZE = 256;
8480    char buffer[SIZE];
8481    String8 result;
8482
8483    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8484    result.append(buffer);
8485
8486    bool locked = tryLock(mLock);
8487    // failed to lock - AudioFlinger is probably deadlocked
8488    if (!locked) {
8489        result.append("\t\tCould not lock Fx mutex:\n");
8490    }
8491
8492    result.append("\t\tSession Status State Engine:\n");
8493    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8494            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8495    result.append(buffer);
8496
8497    result.append("\t\tDescriptor:\n");
8498    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8499            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8500            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8501            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8502    result.append(buffer);
8503    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8504                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8505                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8506                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8507    result.append(buffer);
8508    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8509            mDescriptor.apiVersion,
8510            mDescriptor.flags);
8511    result.append(buffer);
8512    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8513            mDescriptor.name);
8514    result.append(buffer);
8515    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8516            mDescriptor.implementor);
8517    result.append(buffer);
8518
8519    result.append("\t\t- Input configuration:\n");
8520    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8521    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8522            (uint32_t)mConfig.inputCfg.buffer.raw,
8523            mConfig.inputCfg.buffer.frameCount,
8524            mConfig.inputCfg.samplingRate,
8525            mConfig.inputCfg.channels,
8526            mConfig.inputCfg.format);
8527    result.append(buffer);
8528
8529    result.append("\t\t- Output configuration:\n");
8530    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8531    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8532            (uint32_t)mConfig.outputCfg.buffer.raw,
8533            mConfig.outputCfg.buffer.frameCount,
8534            mConfig.outputCfg.samplingRate,
8535            mConfig.outputCfg.channels,
8536            mConfig.outputCfg.format);
8537    result.append(buffer);
8538
8539    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8540    result.append(buffer);
8541    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8542    for (size_t i = 0; i < mHandles.size(); ++i) {
8543        sp<EffectHandle> handle = mHandles[i].promote();
8544        if (handle != 0) {
8545            handle->dump(buffer, SIZE);
8546            result.append(buffer);
8547        }
8548    }
8549
8550    result.append("\n");
8551
8552    write(fd, result.string(), result.length());
8553
8554    if (locked) {
8555        mLock.unlock();
8556    }
8557
8558    return NO_ERROR;
8559}
8560
8561// ----------------------------------------------------------------------------
8562//  EffectHandle implementation
8563// ----------------------------------------------------------------------------
8564
8565#undef LOG_TAG
8566#define LOG_TAG "AudioFlinger::EffectHandle"
8567
8568AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8569                                        const sp<AudioFlinger::Client>& client,
8570                                        const sp<IEffectClient>& effectClient,
8571                                        int32_t priority)
8572    : BnEffect(),
8573    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8574    mPriority(priority), mHasControl(false), mEnabled(false)
8575{
8576    ALOGV("constructor %p", this);
8577
8578    if (client == 0) {
8579        return;
8580    }
8581    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8582    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8583    if (mCblkMemory != 0) {
8584        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8585
8586        if (mCblk != NULL) {
8587            new(mCblk) effect_param_cblk_t();
8588            mBuffer = (uint8_t *)mCblk + bufOffset;
8589        }
8590    } else {
8591        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8592        return;
8593    }
8594}
8595
8596AudioFlinger::EffectHandle::~EffectHandle()
8597{
8598    ALOGV("Destructor %p", this);
8599    disconnect(false);
8600    ALOGV("Destructor DONE %p", this);
8601}
8602
8603status_t AudioFlinger::EffectHandle::enable()
8604{
8605    ALOGV("enable %p", this);
8606    if (!mHasControl) return INVALID_OPERATION;
8607    if (mEffect == 0) return DEAD_OBJECT;
8608
8609    if (mEnabled) {
8610        return NO_ERROR;
8611    }
8612
8613    mEnabled = true;
8614
8615    sp<ThreadBase> thread = mEffect->thread().promote();
8616    if (thread != 0) {
8617        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8618    }
8619
8620    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8621    if (mEffect->suspended()) {
8622        return NO_ERROR;
8623    }
8624
8625    status_t status = mEffect->setEnabled(true);
8626    if (status != NO_ERROR) {
8627        if (thread != 0) {
8628            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8629        }
8630        mEnabled = false;
8631    }
8632    return status;
8633}
8634
8635status_t AudioFlinger::EffectHandle::disable()
8636{
8637    ALOGV("disable %p", this);
8638    if (!mHasControl) return INVALID_OPERATION;
8639    if (mEffect == 0) return DEAD_OBJECT;
8640
8641    if (!mEnabled) {
8642        return NO_ERROR;
8643    }
8644    mEnabled = false;
8645
8646    if (mEffect->suspended()) {
8647        return NO_ERROR;
8648    }
8649
8650    status_t status = mEffect->setEnabled(false);
8651
8652    sp<ThreadBase> thread = mEffect->thread().promote();
8653    if (thread != 0) {
8654        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8655    }
8656
8657    return status;
8658}
8659
8660void AudioFlinger::EffectHandle::disconnect()
8661{
8662    disconnect(true);
8663}
8664
8665void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8666{
8667    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8668    if (mEffect == 0) {
8669        return;
8670    }
8671    mEffect->disconnect(this, unpinIfLast);
8672
8673    if (mHasControl && mEnabled) {
8674        sp<ThreadBase> thread = mEffect->thread().promote();
8675        if (thread != 0) {
8676            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8677        }
8678    }
8679
8680    // release sp on module => module destructor can be called now
8681    mEffect.clear();
8682    if (mClient != 0) {
8683        if (mCblk != NULL) {
8684            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8685            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8686        }
8687        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8688        // Client destructor must run with AudioFlinger mutex locked
8689        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8690        mClient.clear();
8691    }
8692}
8693
8694status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8695                                             uint32_t cmdSize,
8696                                             void *pCmdData,
8697                                             uint32_t *replySize,
8698                                             void *pReplyData)
8699{
8700//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8701//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8702
8703    // only get parameter command is permitted for applications not controlling the effect
8704    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8705        return INVALID_OPERATION;
8706    }
8707    if (mEffect == 0) return DEAD_OBJECT;
8708    if (mClient == 0) return INVALID_OPERATION;
8709
8710    // handle commands that are not forwarded transparently to effect engine
8711    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8712        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8713        // no risk to block the whole media server process or mixer threads is we are stuck here
8714        Mutex::Autolock _l(mCblk->lock);
8715        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8716            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8717            mCblk->serverIndex = 0;
8718            mCblk->clientIndex = 0;
8719            return BAD_VALUE;
8720        }
8721        status_t status = NO_ERROR;
8722        while (mCblk->serverIndex < mCblk->clientIndex) {
8723            int reply;
8724            uint32_t rsize = sizeof(int);
8725            int *p = (int *)(mBuffer + mCblk->serverIndex);
8726            int size = *p++;
8727            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8728                ALOGW("command(): invalid parameter block size");
8729                break;
8730            }
8731            effect_param_t *param = (effect_param_t *)p;
8732            if (param->psize == 0 || param->vsize == 0) {
8733                ALOGW("command(): null parameter or value size");
8734                mCblk->serverIndex += size;
8735                continue;
8736            }
8737            uint32_t psize = sizeof(effect_param_t) +
8738                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8739                             param->vsize;
8740            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8741                                            psize,
8742                                            p,
8743                                            &rsize,
8744                                            &reply);
8745            // stop at first error encountered
8746            if (ret != NO_ERROR) {
8747                status = ret;
8748                *(int *)pReplyData = reply;
8749                break;
8750            } else if (reply != NO_ERROR) {
8751                *(int *)pReplyData = reply;
8752                break;
8753            }
8754            mCblk->serverIndex += size;
8755        }
8756        mCblk->serverIndex = 0;
8757        mCblk->clientIndex = 0;
8758        return status;
8759    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8760        *(int *)pReplyData = NO_ERROR;
8761        return enable();
8762    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8763        *(int *)pReplyData = NO_ERROR;
8764        return disable();
8765    }
8766
8767    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8768}
8769
8770void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8771{
8772    ALOGV("setControl %p control %d", this, hasControl);
8773
8774    mHasControl = hasControl;
8775    mEnabled = enabled;
8776
8777    if (signal && mEffectClient != 0) {
8778        mEffectClient->controlStatusChanged(hasControl);
8779    }
8780}
8781
8782void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8783                                                 uint32_t cmdSize,
8784                                                 void *pCmdData,
8785                                                 uint32_t replySize,
8786                                                 void *pReplyData)
8787{
8788    if (mEffectClient != 0) {
8789        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8790    }
8791}
8792
8793
8794
8795void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8796{
8797    if (mEffectClient != 0) {
8798        mEffectClient->enableStatusChanged(enabled);
8799    }
8800}
8801
8802status_t AudioFlinger::EffectHandle::onTransact(
8803    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8804{
8805    return BnEffect::onTransact(code, data, reply, flags);
8806}
8807
8808
8809void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8810{
8811    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8812
8813    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8814            (mClient == 0) ? getpid_cached : mClient->pid(),
8815            mPriority,
8816            mHasControl,
8817            !locked,
8818            mCblk ? mCblk->clientIndex : 0,
8819            mCblk ? mCblk->serverIndex : 0
8820            );
8821
8822    if (locked) {
8823        mCblk->lock.unlock();
8824    }
8825}
8826
8827#undef LOG_TAG
8828#define LOG_TAG "AudioFlinger::EffectChain"
8829
8830AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8831                                        int sessionId)
8832    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8833      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8834      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8835{
8836    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8837    if (thread == NULL) {
8838        return;
8839    }
8840    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8841                                    thread->frameCount();
8842}
8843
8844AudioFlinger::EffectChain::~EffectChain()
8845{
8846    if (mOwnInBuffer) {
8847        delete mInBuffer;
8848    }
8849
8850}
8851
8852// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8853sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8854{
8855    size_t size = mEffects.size();
8856
8857    for (size_t i = 0; i < size; i++) {
8858        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8859            return mEffects[i];
8860        }
8861    }
8862    return 0;
8863}
8864
8865// getEffectFromId_l() must be called with ThreadBase::mLock held
8866sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8867{
8868    size_t size = mEffects.size();
8869
8870    for (size_t i = 0; i < size; i++) {
8871        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8872        if (id == 0 || mEffects[i]->id() == id) {
8873            return mEffects[i];
8874        }
8875    }
8876    return 0;
8877}
8878
8879// getEffectFromType_l() must be called with ThreadBase::mLock held
8880sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8881        const effect_uuid_t *type)
8882{
8883    size_t size = mEffects.size();
8884
8885    for (size_t i = 0; i < size; i++) {
8886        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8887            return mEffects[i];
8888        }
8889    }
8890    return 0;
8891}
8892
8893// Must be called with EffectChain::mLock locked
8894void AudioFlinger::EffectChain::process_l()
8895{
8896    sp<ThreadBase> thread = mThread.promote();
8897    if (thread == 0) {
8898        ALOGW("process_l(): cannot promote mixer thread");
8899        return;
8900    }
8901    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8902            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8903    // always process effects unless no more tracks are on the session and the effect tail
8904    // has been rendered
8905    bool doProcess = true;
8906    if (!isGlobalSession) {
8907        bool tracksOnSession = (trackCnt() != 0);
8908
8909        if (!tracksOnSession && mTailBufferCount == 0) {
8910            doProcess = false;
8911        }
8912
8913        if (activeTrackCnt() == 0) {
8914            // if no track is active and the effect tail has not been rendered,
8915            // the input buffer must be cleared here as the mixer process will not do it
8916            if (tracksOnSession || mTailBufferCount > 0) {
8917                size_t numSamples = thread->frameCount() * thread->channelCount();
8918                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8919                if (mTailBufferCount > 0) {
8920                    mTailBufferCount--;
8921                }
8922            }
8923        }
8924    }
8925
8926    size_t size = mEffects.size();
8927    if (doProcess) {
8928        for (size_t i = 0; i < size; i++) {
8929            mEffects[i]->process();
8930        }
8931    }
8932    for (size_t i = 0; i < size; i++) {
8933        mEffects[i]->updateState();
8934    }
8935}
8936
8937// addEffect_l() must be called with PlaybackThread::mLock held
8938status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8939{
8940    effect_descriptor_t desc = effect->desc();
8941    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8942
8943    Mutex::Autolock _l(mLock);
8944    effect->setChain(this);
8945    sp<ThreadBase> thread = mThread.promote();
8946    if (thread == 0) {
8947        return NO_INIT;
8948    }
8949    effect->setThread(thread);
8950
8951    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8952        // Auxiliary effects are inserted at the beginning of mEffects vector as
8953        // they are processed first and accumulated in chain input buffer
8954        mEffects.insertAt(effect, 0);
8955
8956        // the input buffer for auxiliary effect contains mono samples in
8957        // 32 bit format. This is to avoid saturation in AudoMixer
8958        // accumulation stage. Saturation is done in EffectModule::process() before
8959        // calling the process in effect engine
8960        size_t numSamples = thread->frameCount();
8961        int32_t *buffer = new int32_t[numSamples];
8962        memset(buffer, 0, numSamples * sizeof(int32_t));
8963        effect->setInBuffer((int16_t *)buffer);
8964        // auxiliary effects output samples to chain input buffer for further processing
8965        // by insert effects
8966        effect->setOutBuffer(mInBuffer);
8967    } else {
8968        // Insert effects are inserted at the end of mEffects vector as they are processed
8969        //  after track and auxiliary effects.
8970        // Insert effect order as a function of indicated preference:
8971        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8972        //  another effect is present
8973        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8974        //  last effect claiming first position
8975        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8976        //  first effect claiming last position
8977        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8978        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8979        // already present
8980
8981        size_t size = mEffects.size();
8982        size_t idx_insert = size;
8983        ssize_t idx_insert_first = -1;
8984        ssize_t idx_insert_last = -1;
8985
8986        for (size_t i = 0; i < size; i++) {
8987            effect_descriptor_t d = mEffects[i]->desc();
8988            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8989            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8990            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8991                // check invalid effect chaining combinations
8992                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8993                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8994                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8995                    return INVALID_OPERATION;
8996                }
8997                // remember position of first insert effect and by default
8998                // select this as insert position for new effect
8999                if (idx_insert == size) {
9000                    idx_insert = i;
9001                }
9002                // remember position of last insert effect claiming
9003                // first position
9004                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9005                    idx_insert_first = i;
9006                }
9007                // remember position of first insert effect claiming
9008                // last position
9009                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9010                    idx_insert_last == -1) {
9011                    idx_insert_last = i;
9012                }
9013            }
9014        }
9015
9016        // modify idx_insert from first position if needed
9017        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9018            if (idx_insert_last != -1) {
9019                idx_insert = idx_insert_last;
9020            } else {
9021                idx_insert = size;
9022            }
9023        } else {
9024            if (idx_insert_first != -1) {
9025                idx_insert = idx_insert_first + 1;
9026            }
9027        }
9028
9029        // always read samples from chain input buffer
9030        effect->setInBuffer(mInBuffer);
9031
9032        // if last effect in the chain, output samples to chain
9033        // output buffer, otherwise to chain input buffer
9034        if (idx_insert == size) {
9035            if (idx_insert != 0) {
9036                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9037                mEffects[idx_insert-1]->configure();
9038            }
9039            effect->setOutBuffer(mOutBuffer);
9040        } else {
9041            effect->setOutBuffer(mInBuffer);
9042        }
9043        mEffects.insertAt(effect, idx_insert);
9044
9045        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9046    }
9047    effect->configure();
9048    return NO_ERROR;
9049}
9050
9051// removeEffect_l() must be called with PlaybackThread::mLock held
9052size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9053{
9054    Mutex::Autolock _l(mLock);
9055    size_t size = mEffects.size();
9056    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9057
9058    for (size_t i = 0; i < size; i++) {
9059        if (effect == mEffects[i]) {
9060            // calling stop here will remove pre-processing effect from the audio HAL.
9061            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9062            // the middle of a read from audio HAL
9063            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9064                    mEffects[i]->state() == EffectModule::STOPPING) {
9065                mEffects[i]->stop();
9066            }
9067            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9068                delete[] effect->inBuffer();
9069            } else {
9070                if (i == size - 1 && i != 0) {
9071                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9072                    mEffects[i - 1]->configure();
9073                }
9074            }
9075            mEffects.removeAt(i);
9076            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9077            break;
9078        }
9079    }
9080
9081    return mEffects.size();
9082}
9083
9084// setDevice_l() must be called with PlaybackThread::mLock held
9085void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9086{
9087    size_t size = mEffects.size();
9088    for (size_t i = 0; i < size; i++) {
9089        mEffects[i]->setDevice(device);
9090    }
9091}
9092
9093// setMode_l() must be called with PlaybackThread::mLock held
9094void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9095{
9096    size_t size = mEffects.size();
9097    for (size_t i = 0; i < size; i++) {
9098        mEffects[i]->setMode(mode);
9099    }
9100}
9101
9102// setVolume_l() must be called with PlaybackThread::mLock held
9103bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9104{
9105    uint32_t newLeft = *left;
9106    uint32_t newRight = *right;
9107    bool hasControl = false;
9108    int ctrlIdx = -1;
9109    size_t size = mEffects.size();
9110
9111    // first update volume controller
9112    for (size_t i = size; i > 0; i--) {
9113        if (mEffects[i - 1]->isProcessEnabled() &&
9114            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9115            ctrlIdx = i - 1;
9116            hasControl = true;
9117            break;
9118        }
9119    }
9120
9121    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9122        if (hasControl) {
9123            *left = mNewLeftVolume;
9124            *right = mNewRightVolume;
9125        }
9126        return hasControl;
9127    }
9128
9129    mVolumeCtrlIdx = ctrlIdx;
9130    mLeftVolume = newLeft;
9131    mRightVolume = newRight;
9132
9133    // second get volume update from volume controller
9134    if (ctrlIdx >= 0) {
9135        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9136        mNewLeftVolume = newLeft;
9137        mNewRightVolume = newRight;
9138    }
9139    // then indicate volume to all other effects in chain.
9140    // Pass altered volume to effects before volume controller
9141    // and requested volume to effects after controller
9142    uint32_t lVol = newLeft;
9143    uint32_t rVol = newRight;
9144
9145    for (size_t i = 0; i < size; i++) {
9146        if ((int)i == ctrlIdx) continue;
9147        // this also works for ctrlIdx == -1 when there is no volume controller
9148        if ((int)i > ctrlIdx) {
9149            lVol = *left;
9150            rVol = *right;
9151        }
9152        mEffects[i]->setVolume(&lVol, &rVol, false);
9153    }
9154    *left = newLeft;
9155    *right = newRight;
9156
9157    return hasControl;
9158}
9159
9160status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9161{
9162    const size_t SIZE = 256;
9163    char buffer[SIZE];
9164    String8 result;
9165
9166    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9167    result.append(buffer);
9168
9169    bool locked = tryLock(mLock);
9170    // failed to lock - AudioFlinger is probably deadlocked
9171    if (!locked) {
9172        result.append("\tCould not lock mutex:\n");
9173    }
9174
9175    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9176    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9177            mEffects.size(),
9178            (uint32_t)mInBuffer,
9179            (uint32_t)mOutBuffer,
9180            mActiveTrackCnt);
9181    result.append(buffer);
9182    write(fd, result.string(), result.size());
9183
9184    for (size_t i = 0; i < mEffects.size(); ++i) {
9185        sp<EffectModule> effect = mEffects[i];
9186        if (effect != 0) {
9187            effect->dump(fd, args);
9188        }
9189    }
9190
9191    if (locked) {
9192        mLock.unlock();
9193    }
9194
9195    return NO_ERROR;
9196}
9197
9198// must be called with ThreadBase::mLock held
9199void AudioFlinger::EffectChain::setEffectSuspended_l(
9200        const effect_uuid_t *type, bool suspend)
9201{
9202    sp<SuspendedEffectDesc> desc;
9203    // use effect type UUID timelow as key as there is no real risk of identical
9204    // timeLow fields among effect type UUIDs.
9205    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9206    if (suspend) {
9207        if (index >= 0) {
9208            desc = mSuspendedEffects.valueAt(index);
9209        } else {
9210            desc = new SuspendedEffectDesc();
9211            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9212            mSuspendedEffects.add(type->timeLow, desc);
9213            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9214        }
9215        if (desc->mRefCount++ == 0) {
9216            sp<EffectModule> effect = getEffectIfEnabled(type);
9217            if (effect != 0) {
9218                desc->mEffect = effect;
9219                effect->setSuspended(true);
9220                effect->setEnabled(false);
9221            }
9222        }
9223    } else {
9224        if (index < 0) {
9225            return;
9226        }
9227        desc = mSuspendedEffects.valueAt(index);
9228        if (desc->mRefCount <= 0) {
9229            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9230            desc->mRefCount = 1;
9231        }
9232        if (--desc->mRefCount == 0) {
9233            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9234            if (desc->mEffect != 0) {
9235                sp<EffectModule> effect = desc->mEffect.promote();
9236                if (effect != 0) {
9237                    effect->setSuspended(false);
9238                    sp<EffectHandle> handle = effect->controlHandle();
9239                    if (handle != 0) {
9240                        effect->setEnabled(handle->enabled());
9241                    }
9242                }
9243                desc->mEffect.clear();
9244            }
9245            mSuspendedEffects.removeItemsAt(index);
9246        }
9247    }
9248}
9249
9250// must be called with ThreadBase::mLock held
9251void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9252{
9253    sp<SuspendedEffectDesc> desc;
9254
9255    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9256    if (suspend) {
9257        if (index >= 0) {
9258            desc = mSuspendedEffects.valueAt(index);
9259        } else {
9260            desc = new SuspendedEffectDesc();
9261            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9262            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9263        }
9264        if (desc->mRefCount++ == 0) {
9265            Vector< sp<EffectModule> > effects;
9266            getSuspendEligibleEffects(effects);
9267            for (size_t i = 0; i < effects.size(); i++) {
9268                setEffectSuspended_l(&effects[i]->desc().type, true);
9269            }
9270        }
9271    } else {
9272        if (index < 0) {
9273            return;
9274        }
9275        desc = mSuspendedEffects.valueAt(index);
9276        if (desc->mRefCount <= 0) {
9277            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9278            desc->mRefCount = 1;
9279        }
9280        if (--desc->mRefCount == 0) {
9281            Vector<const effect_uuid_t *> types;
9282            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9283                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9284                    continue;
9285                }
9286                types.add(&mSuspendedEffects.valueAt(i)->mType);
9287            }
9288            for (size_t i = 0; i < types.size(); i++) {
9289                setEffectSuspended_l(types[i], false);
9290            }
9291            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9292            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9293        }
9294    }
9295}
9296
9297
9298// The volume effect is used for automated tests only
9299#ifndef OPENSL_ES_H_
9300static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9301                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9302const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9303#endif //OPENSL_ES_H_
9304
9305bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9306{
9307    // auxiliary effects and visualizer are never suspended on output mix
9308    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9309        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9310         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9311         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9312        return false;
9313    }
9314    return true;
9315}
9316
9317void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9318{
9319    effects.clear();
9320    for (size_t i = 0; i < mEffects.size(); i++) {
9321        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9322            effects.add(mEffects[i]);
9323        }
9324    }
9325}
9326
9327sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9328                                                            const effect_uuid_t *type)
9329{
9330    sp<EffectModule> effect = getEffectFromType_l(type);
9331    return effect != 0 && effect->isEnabled() ? effect : 0;
9332}
9333
9334void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9335                                                            bool enabled)
9336{
9337    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9338    if (enabled) {
9339        if (index < 0) {
9340            // if the effect is not suspend check if all effects are suspended
9341            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9342            if (index < 0) {
9343                return;
9344            }
9345            if (!isEffectEligibleForSuspend(effect->desc())) {
9346                return;
9347            }
9348            setEffectSuspended_l(&effect->desc().type, enabled);
9349            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9350            if (index < 0) {
9351                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9352                return;
9353            }
9354        }
9355        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9356            effect->desc().type.timeLow);
9357        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9358        // if effect is requested to suspended but was not yet enabled, supend it now.
9359        if (desc->mEffect == 0) {
9360            desc->mEffect = effect;
9361            effect->setEnabled(false);
9362            effect->setSuspended(true);
9363        }
9364    } else {
9365        if (index < 0) {
9366            return;
9367        }
9368        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9369            effect->desc().type.timeLow);
9370        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9371        desc->mEffect.clear();
9372        effect->setSuspended(false);
9373    }
9374}
9375
9376#undef LOG_TAG
9377#define LOG_TAG "AudioFlinger"
9378
9379// ----------------------------------------------------------------------------
9380
9381status_t AudioFlinger::onTransact(
9382        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9383{
9384    return BnAudioFlinger::onTransact(code, data, reply, flags);
9385}
9386
9387}; // namespace android
9388